Developers can have a tough life. They slave over compilers, writing code, trying to come up with that perfect app or game that becomes the next Angry Birds. The rewards can be big but more often than not, most apps never reach that level (e.g. no one thinks that out of 300,000 apps, more than a few thousand are making money in Apple's App Store).
Foundation 42, who make Word Monger, Word Explorer Dictionary and Data Locker for Windows Phone 7, had announced months ago 'Appaloosa' an ambitious game for the new platform. Flash forward a few months and the studio had to cancel the project. Reason? Ultimately it came dow to cost vs. expected return.
It's the same old story: new platform struggles to gain audience, developers struggle too. After the break, you can read Foundation42's side of the story of what happened. From our perspective, we saw their move to heavily invest in a game on such a new platform gutsy if not quite a bit risky. We would have rather seen them try 'Appaloosa' in late 2011 when the platofrm will presumably have more traction and they could recoup their costs, but we think this may have been too early to invest so much.
So check out their side after the break and even see a video clip of what could have been, with an alpha demo of 'Appaloosa'. Thanks, Derek Jenson, for letting us hear your thoughts.