The team behind the upcoming Xbox One and Windows 10 MOBA action game Gigantic, Motiga, is dealing with a bit of a rough patch. The game itself, which was to have launched by the end of 2015, has now been delayed until 2016 and as a result of that delay, Motiga has laid off some of its team members.
In a blog post today, Motiga stated:
"As a pre-revenue startup, our resources are finite. Stretching Gigantic development milestones over more time requires that we stretch those resources in the same fashion. As a result, today Motiga has had to lay off 16 employees at the studio. All impacted employees are receiving severances and job placement assistance."
"Saying goodbye to these dear friends and talented colleagues is painful, but we remain committed to delivering Gigantic at the highest possible quality. As part of that ongoing commitment, we will soon share our updated production roadmap, within a post detailing the state, and direction, of our game."
A listing of Motiga's team members on its site shows 61 workers. That means over 25 percent of the team were affected by the layoffs.