In it its announcement, Shannon Loftis, the Head of Publishing at Microsoft Studios, stated, "With so many Xbox One games launching this year, moving Quantum Break to 2016 extends our incredible portfolio into next year with a monster new IP." It also quoted Sam Lake, the Creative Director at Remedy, as saying:
"We're really proud to be part of the incredible Xbox One line-up. We thank our fans for their patience, and want them to know that the team is taking advantage of this opportunity to polish and fine tune the game to create the kind of standout entertainment experience they've come to expect from us."
Quantum Break was one of the very first Xbox One games announced by Microsoft during its first official reveal of the game console in May 2013. The third-person action game, which also involves live-action sequences, is centered on characters who can manipulate time itself.