Given that both Xbox Live Indie Games on Xbox 360 and games on Windows Phone use the XNA development environment, it’s surprising how few indie games have made the jump from Xbox 360 to Windows Phone so far. Twin Blades is the earliest game to have made the transition (becoming an Xbox Live title, no less). Indie gaming fans sick of puzzle games now have a more hardcore game to play: Square Off, courtesy of Australian developer Gnomic Studios.
Square Off’s story, told through a series of full screen stills in the intro and ending, involves a prolonged alien invasion of the earth. Humanity is unable to defeat the aliens for some reason, so a mad scientist comes up with a plan. He splices alien DNA with his own brain cells, creating a team of Square Avengers. These little guys strap on jet-packs, grab some guns, and head out to save the planet.
While the silly story sets the stage, Square Off is really just about shooting a bunch of aliens. The game consists of seven levels: the first three have four regular waves followed by a boss wave, while the final level contains two waves and a big boss wave. In normal waves, a group of UFOs act as enemy generators. They spawn numerous smaller enemies and must be dealt with before the bad guys overwhelm you with numbers. Helpful color coded arrows indicate the location of off-screen enemies and UFOs. Finish everybody off and it’s on to the next wave.
Rocket past the break for our full review.