As promised, Nightdive Studios has started its Kickstarter campaign to raise money for making a reboot of the System Shock sci-fi RPG franchise. The developer has launched a short Windows demo of that upcoming reboot, which will be released in 2017 for the PC and Xbox One.
The campaign is seeking at least $900,000 in the next 30 days to fund the reboot of the game that was originally released by Looking Glass way back in 1994. Here's a look at the reboot's features:
- A modern take on System Shock, a faithful reboot; it's not Citadel Station as it was, but as you remember it. Many improvements, overhauls and changes are being implemented to capture the spirit of what the original game was trying to convey, and bring it to contemporary gamers.
- Re-imagined enemies, weapons, and locations by original concept artist Robb Waters.
- Terri Brosius reprises her role as SHODAN, and new VO will be recorded.
- Brand new musical score composed by Jonathan Peros.
- The user interface, game mechanics, enemies, and puzzles will be updated to reflect modern aesthetics and sensibilities, while maintaining the feel of the original.
If the $900,000 goal is exceeded before the end of the campaign, the developer has a stretch goal of $1.7 million which will add features like RPG leveling, enemy limb dismemberment and much more to the System Shock reboot: