xbox live games

Just in time for the Discovery Channel's Shark Week is Ubisoft's Hungry Shark Evolution. As a bonus, it is a free Xbox LIVE game to boot. However, if something is free, you know there is a catch, there are either ads or in-app purchases, and this one features the latter. Still, the game looks to be a blast as it has picked up a few awards in the past. Oh, and yes, 512 MB support is there.

As like many things that come to Windows Phone, Hungry Shark Evolution came out nearly a year ago on other platforms. The game though also received a refresh in the last week and Windows Phone is now a part of that, pardon the pun, wave. Let us see what the game entails.

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Ready for another game on Windows Phone with support for Xbox Live? Then you’re going to be so happy to know that Wordament Snap Attack is now available to download. Not only is it on Windows Phone, but the games can be played on your Surface 2 or any other Windows 8.1 tablet or PC. Wordament Snap Attack comes from the team behind Wordament. Like Wordament, it’s a word building game, but with a slight twist. Let’s check it out!

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It seems like only yesterday, but it was actually this past September that we first learned that Rayman Fiesta Run would be coming to Windows Phone. At the time, game maker Ubisoft said we’d see the game during the fall on Windows Phone, Android, and iOS. Well it’s not exactly fall anymore, more like mid-winter, but it looks like we’re finally about to get Rayman on Windows Phone. Head to the Windows Phone Store and you’ll see Rayman Fiesta Run sitting there and with a surprise.

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If you’re a Nokia Lumia owner, today is your day. Especially if you just bought a new device. It’s been known that if you bought a Lumia 1520 from AT&T, you also nabbed a $20 Microsoft Store card. If you pre-ordered thru the Microsoft Store, well you probably don’t even have your Lumia 1520 yet, but you did get a $70 voucher. So what to spend it on?

Nokia’s exclusive Xbox Live collection is pretty impressive and evidently, they want you to have it. That’s why they slashed prices on numerous titles and will be putting other titles on sale later in the month. So what are you getting?

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Twenty days or so ago, we showed you guys a few Windows 8 games that were in the process of a beta. We had Halo: Spartan Assault, Ty: The Tasmanian Devil, and AlphaJax. Since then, two of those three games became available for you to officially download without being a resident of Trinidad and Tobago. Now, you can grab the last piece of the puzzle – Alphajax is on Windows 8.

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Yesterday’s delisting of Turn N Run – literally the night before our review went live, and only six days after the game’s release – highlights a large and ongoing problem in the world of Xbox Windows Phone games. Since the debut of Windows Phone 8, incompatibility with the new OS has been discovered among a number of Xbox WP7 titles. Each of these games has been completely delisted from the web version of the Windows Phone Store, and either partially or fully removed from Store searches on actual Windows Phones.

Read on to learn what games have been affected so far, and how Microsoft may be mishandling the Windows Phone 8 incompatibility issues in more ways than one.

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Yesterday's Windows Phone Summit gave us a nice serving of what Windows Phone 8 brings to the table. Joe Belfiore discussed platform changes that will expand the capabilities of our Windows Phones. We also caught a glimpse of Microsoft's Wallet app, a handful of new Nokia apps, and learned of Zynga's new interest in the platform. And then there's the new Start Screen.

Winsupersite posted a nice collection of some of the features we didn't see. Here's a few items that stood out.

  • Windows Phones will support varying screen resolutions which in turn will give consumers more choices to find which Windows Phone fits their needs and budget the best. We're already seeing this with the leaked HTC Windows Phone 8 specs.
  • Data Smart is a feature that is based on the metered broadband connection capabilities in Windows Phone 8. Data Smart will help users get the most out of their data plans by handing off data loads to Wifi whenever possible and by using a cloud based proxy service that limits the amount of data used by IE10 and other apps. The cloud based proxy service compresses web traffic and is reported to save about 30% in bandwith usage.
  • The Games Hub will become the Xbox Live Games app and will be modeled after the same app in Windows 8.
  • We'll also see SkyDrive support music and video storage that can be accessed directly from the Xbox Music and Video apps.
  • The camera app is in store for some under the hood improvements through a Lens app. The Lens app will let third party apps plug into the camera experience by mapping the camera button to an app other than the native camera app.
  • Skype will be more integrated with a Skype option that will be included in your contacts phone numbers and messaging links for those that use Skype. Skype will remain a stand-alone app that can be removed not only by the user but also the carrier or manufacturer. This one sounds like it is still a work deeply in progress.
  • Windows Phone 8 will not only appeal to to the general public but also the business market. Windows Phone 8 will provide always on device encryption, secure boot, Office 2013 based Office apps, device manageability capabilities and side loading of line of business apps.

We are sure that in the months leading up to the launch of Windows Phone 8 will come to light. As it stands now, the improvements and platform changes the Microsoft has shared with us it's hard to see Windows Phone 8 as anything but impressive.

Source: winsupersite

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This weeks Xbox LIVE game is another puzzler with the very cool title 'Burn it All'. The game will fetch for $2.99 and was also just released recently on the iPhone/iPad, meaning we're not too far behind the curve on this one ;-) [Update: First! Turns out we're beating the iPhone/iPad with this game...wooo!; Thanks, @livetouch!]

From Touchgen.net:

Developed by Pastagames and BulkyPix, Burn It All, is a highly addictive puzzle game where your objective is to burn through everything on your path with the help of 3 little flames, each one with its own set of skills.

The game is being redistributed through Microsoft Game Studios and we imagine should be live in the Marketplace around or after midnight tonight.

Source: @KarlStricker

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