Unreal Engine adds Visual Studio 2015 support

Unreal Engine got a pretty big update today, giving developers all sort of new tools to work with when crafting their games. One of the more notable features of the 4.10 update, however, Unreal Engine has added Visual Studio 2015 support, allowing developers to work inside of the latest Visual Studio release on Windows. Here's a quick rundown on what's new in Unreal Engine 4.10, from the Unreal Engine blog:

Unreal Engine is designed for incredible VR experiences, and every release it gets better. Epic's "Bullet Train" VR demo is powered by new features in this version, with new rendering optimizations designed specifically for head mounted displays. Mobile gets a nice upgrade in this release too, with new scalability features and support for refraction. Last but not least, great news for programmers: You can now use Visual Studio 2015 for development on Windows. And on Mac, we've revamped our Xcode projects to allow you to work more efficiently. We've also refreshed our target platforms with support for latest SDKs.

And there you have it. It's a pretty nice update overall, but especially so for those using Visual Studio 2015. For the full description of each new addition, along with a quick primer on getting started with Unreal Engine in Visual Studio, check out the full post at the Unreal Engine blog below.

Source: Unreal; Thanks, Kyle S., for the tip!