<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
     xmlns:content="http://purl.org/rss/1.0/modules/content/"
     xmlns:dc="http://purl.org/dc/elements/1.1/"
     xmlns:dcterms="http://purl.org/dc/terms/"
     xmlns:media="http://search.yahoo.com/mrss/"
     xmlns:atom="http://www.w3.org/2005/Atom"
     xmlns:cf="https://www.futureplc.com/rss/content-flags"
>
    <channel>
                    <atom:link href="https://www.windowscentral.com/feeds/tag/gaming" rel="self" type="application/rss+xml" />
                            <title><![CDATA[ Latest from Windows Central in Gaming ]]></title>
                <link>https://www.windowscentral.com/gaming</link>
        <description><![CDATA[ All the latest gaming content from the Windows Central team ]]></description>
                                    <lastBuildDate>Tue, 27 Oct 2026 21:13:13 +0000</lastBuildDate>
                            <language>en</language>
                                <item>
                                                            <title><![CDATA[ Shipment arrives in Modern Warfare 4 to save the camo grind ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It takes a lot for me to get excited at the prospect of playing Shipment in Call of Duty <strong>again, </strong>but here we are. The original brainrot map has now landed in <a href="https://www.windowscentral.com/tag/call-of-duty-modern-warfare-4">Modern Warfare 4.</a> </p><p>And I am excited for it. But that's only because the first weekend of multiplayer has been hard. The launch maps are OK at best, the matchmaking makes every game feel like the Call of Duty League finals, and it just feels like hard work. Video games shouldn't feel like hard work. </p><p>While Infinity Ward can certainly fix it, for now, we turn to Shipment for some good old-fashioned brainless run and gun. For those chasing the mastery camos, it's definitely a welcome sight to speed up the process a little. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2115127053385380198"><p lang="en" dir="ltr">You know what to do 😤Shipment is LIVE NOW in #MW4 https://t.co/FSX7GmbZ0r<a href="https://twitter.com/cantworkitout/status/2115127053385380198">October 27, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Even so, it's not perfect. The TTK feels too long for Shipment (in my opinion), and there's clear weapon balancing that needs to be done that will presumably not have a chance to happen until Season 1 starts next week. </p><p>But whether it's nostalgia or just the fact that the launch weekend has been absolutely mollywhopping you, Shipment 24/7 is live, and most of the game modes are available on rotation on the now smallest map in Modern Warfare 4. </p><p>After an <a href="https://www.windowscentral.com/gaming/call-of-duty/early-access-for-the-call-of-duty-modern-warfare-4-campaign-is-live-heres-our-spoiler-free-first-impressions">incredible campaign</a>, the debut of <a href="https://www.windowscentral.com/gaming/call-of-duty/i-went-hands-on-with-modern-warfare-4s-new-dmz-mode-and-it-was-nothing-like-i-expected">DMZ </a>which mostly has been a great time (exfil campers aside), multiplayer has been a very mixed bag. Compared to the beta earlier this year, it just doesn't feel as, well, fun. </p><p>The maps are definitely not some of Call of Duty's best, though I have been enjoying Mumbai especially, and Cachette is pretty fun, too. But I also think the movement needs to be updated, because while being slower is fine, it feels too clunky and like you have to work hard just to get into and out of a gunfight. </p><p>But the gunplay, as in the beta, is really good, even if I think the TTK is still too high. Or maybe it's the weapon balancing that's off, as some, even on Shipment, feel like you're slapping someone in the face with a <a href="https://youtu.be/2RR-RrqMmRs?si=5O0EXMyPUTHz0Bz_&t=229">napkin from a little kid's birthday party</a>. </p><p>But if you're camo grinding, go forth and rot thy brain in the name of Orion Reforged. May the shipping containers make your journey take a more profitable path. </p><figure class="inline-layout"><div style="min-height: 400px;"><fw-embed-feed channel="windows_central" playlist="gkkPb4" mode="row" player_placement="bottom-right"></fw-embed-feed></div></figure><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/call-of-duty/shipment-arrives-in-call-of-duty-modern-warfare-4-to-the-relief-of-just-about-everyone-our-first-chance-for-some-casual-mindless-fun</link>
                                                                            <description>
                            <![CDATA[ The first 'new' post-launch map has just dropped in Modern Warfare 4, and it's the promised return of Shipment, the original brainrot map. But given how multiplayer has been going, it's a welcome sight. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">MXuawMUNY7HFvdK3jfurec</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/9oa4zo9m8EbzRjQV9nGajk-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 27 Oct 2026 21:13:13 +0000</pubDate>                                                                                                                                <updated>Tue, 27 Oct 2026 21:36:50 +0000</updated>
                                                                                                                                            <category><![CDATA[Call of Duty]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ richard.devine@futurenet.com (Richard Devine) ]]></author>                    <dc:creator><![CDATA[ Richard Devine ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rqoHuuMZfDvqSrdm3eWFxb-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hey, I&#039;m Richard Devine. As the &lt;strong&gt;Managing Editor&lt;/strong&gt; at &lt;strong&gt;Windows Central&lt;/strong&gt;, I spend my days (and way too many nights) looking at &lt;strong&gt;Windows&lt;/strong&gt;, PCs, open-source, and the latest in gaming.&lt;/p&gt;&lt;p&gt;While I live in Windows, my heart is often in the terminal. I love &lt;strong&gt;open-source software &lt;/strong&gt;and spend a lot of time digging through &lt;strong&gt;GitHub&lt;/strong&gt; to find the next &quot;must-have&quot; tool that most people haven&#039;t heard of yet. Whether it&#039;s perfecting a &lt;strong&gt;WSL (Windows Subsystem for Linux)&lt;/strong&gt; workflow or helping bridge the gap between Windows and &lt;strong&gt;Linux&lt;/strong&gt;, I’m all about finding ways to make our PCs do more.&lt;/p&gt;&lt;p&gt;When the work laptop closes, the gaming PC stays on. I’ve spent more hours than I’d like to admit in the dark streets of &lt;strong&gt;The Division 2&lt;/strong&gt;, chasing the perfect line in &lt;strong&gt;Forza Horizon&lt;/strong&gt;, or keeping up with the ever-changing meta in &lt;strong&gt;Call of Duty&lt;/strong&gt;.&lt;/p&gt;&lt;p&gt;For me, it’s not just about playing the games it’s also about the community that keeps them alive. I’m here to make sure you have the best info, the neatest tools, and a better experience every time you hit the power button.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/9oa4zo9m8EbzRjQV9nGajk-1920-80.jpg">
                                                            <media:credit><![CDATA[Infinity Ward/Activision]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Even Price is breathing a sigh of relief. ]]></media:description>                                                            <media:text><![CDATA[Screenshots from Call of Duty Modern Warfare 4]]></media:text>
                                <media:title type="plain"><![CDATA[Screenshots from Call of Duty Modern Warfare 4]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/9oa4zo9m8EbzRjQV9nGajk-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>It takes a lot for me to get excited at the prospect of playing Shipment in Call of Duty <strong>again, </strong>but here we are. The original brainrot map has now landed in <a href="https://www.windowscentral.com/tag/call-of-duty-modern-warfare-4">Modern Warfare 4.</a> </p><p>And I am excited for it. But that's only because the first weekend of multiplayer has been hard. The launch maps are OK at best, the matchmaking makes every game feel like the Call of Duty League finals, and it just feels like hard work. Video games shouldn't feel like hard work. </p><p>While Infinity Ward can certainly fix it, for now, we turn to Shipment for some good old-fashioned brainless run and gun. For those chasing the mastery camos, it's definitely a welcome sight to speed up the process a little. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2115127053385380198"><p lang="en" dir="ltr">You know what to do 😤Shipment is LIVE NOW in #MW4 https://t.co/FSX7GmbZ0r<a href="https://twitter.com/cantworkitout/status/2115127053385380198">October 27, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Even so, it's not perfect. The TTK feels too long for Shipment (in my opinion), and there's clear weapon balancing that needs to be done that will presumably not have a chance to happen until Season 1 starts next week. </p><p>But whether it's nostalgia or just the fact that the launch weekend has been absolutely mollywhopping you, Shipment 24/7 is live, and most of the game modes are available on rotation on the now smallest map in Modern Warfare 4. </p><p>After an <a href="https://www.windowscentral.com/gaming/call-of-duty/early-access-for-the-call-of-duty-modern-warfare-4-campaign-is-live-heres-our-spoiler-free-first-impressions">incredible campaign</a>, the debut of <a href="https://www.windowscentral.com/gaming/call-of-duty/i-went-hands-on-with-modern-warfare-4s-new-dmz-mode-and-it-was-nothing-like-i-expected">DMZ </a>which mostly has been a great time (exfil campers aside), multiplayer has been a very mixed bag. Compared to the beta earlier this year, it just doesn't feel as, well, fun. </p><p>The maps are definitely not some of Call of Duty's best, though I have been enjoying Mumbai especially, and Cachette is pretty fun, too. But I also think the movement needs to be updated, because while being slower is fine, it feels too clunky and like you have to work hard just to get into and out of a gunfight. </p><p>But the gunplay, as in the beta, is really good, even if I think the TTK is still too high. Or maybe it's the weapon balancing that's off, as some, even on Shipment, feel like you're slapping someone in the face with a <a href="https://youtu.be/2RR-RrqMmRs?si=5O0EXMyPUTHz0Bz_&t=229">napkin from a little kid's birthday party</a>. </p><p>But if you're camo grinding, go forth and rot thy brain in the name of Orion Reforged. May the shipping containers make your journey take a more profitable path. </p><figure class="inline-layout"><div style="min-height: 400px;"><fw-embed-feed channel="windows_central" playlist="gkkPb4" mode="row" player_placement="bottom-right"></fw-embed-feed></div></figure><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ We Are Mass Effect fundraiser hits target in 20 minutes ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The passionate community fighting to rescue the Mass Effect franchise shows no signs of slowing down. Following a massive <a href="https://www.windowscentral.com/gaming/save-mass-effect-is-now-live-in-times-square-as-petition-surges-past-216-000-signatures">digital billboard activation in Times Square</a>, the @WeAreMassEffect organizing team launched a <a href="https://www.gofundme.com/f/dont-let-mass-effect-die-savemasseffect" target="_blank">GoFundMe campaign</a> to fund further advertising efforts, and completely shattered their target in under 20 minutes.<br><br>The rapid success even took the organizers by surprise, and has made them temporarily pause donations as they plan their next move.</p><h2 id="quot-we-39-re-raising-funds-for-more-billboards-near-ea-hq-and-the-game-awards-quot">"We're raising funds for more billboards near EA HQ and The Game Awards!"</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="wcgfP8qccFsZYeQtwQgMWm" name="Mass Effect campaign" alt="Billboards in NYC Times Square display #SaveMassEffect campaign" src="https://cdn.mos.cms.futurecdn.net/wcgfP8qccFsZYeQtwQgMWm-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Provided by We Are Mass Effect )</span></figcaption></figure><p>The crowdfunding campaign was set up to purchase additional billboards located near Electronic Arts' headquarters and at the upcoming Game Awards.<br><br>The fundraiser has pulled in $5,715 from just 89 donations, easily clearing its initial $5,200 goal before organizers officially hit the pause button on contributions. Beyond funding the physical protests, We Are Mass Effect have promised that any excess money raised over the target will be directed to the <a href="https://uvw-cwa.org/hardship-fund-2026" target="_blank">UVW-CWA Game Worker Hardship Fund</a> to directly support the developers laid off during BioWare's recent closure. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2115161360279462398"><p lang="en" dir="ltr">@kalaelizabeth We reached our goal in less than 20 minutes. We're incredibly proud of this community 😭<a href="https://twitter.com/cantworkitout/status/2115161360279462398">October 27, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>The decision to halt donations so quickly was a sensible one, as the community plan their next move. The organizers over on the community Discord have stressed the need to take the campaign "one step at a time" to ensure transparency and guarantee that no one's money is put at risk.  Apparently fraudulent accounts and copycat links are already appearing to pocket money from eager fans. Now that the goal has been met, the team is ensuring the funds are handled responsibly while they execute the promised billboards. </p><p>To keep the momentum going without soliciting more cash, the movement has established a dedicated home at <a href="https://www.savemasseffect.com/" target="_blank">SaveMassEffect.com</a>. Organizers are also issuing a rallying cry to the community's creatives, urging YouTubers, podcasters, artists, and journalists to continue making content utilizing the #SaveMassEffect hashtag to maintain visibility. Fans have also been<a href="https://x.com/EAPlay/status/2114832541438083275?a=n9slx_GMgUmGO9jbpAM&s=20" target="_blank"> flooding EA social posts</a> with #SaveMassEffect not unlike in the <a href="https://www.windowscentral.com/gaming/sonys-decision-to-retire-physical-playstation-discs-sparked-a-wave-of-industry-reactions-from-jokes-to-outright-disappointment">PlayStation physical disc debacle </a>where anything PlayStation posted was met with fury.<br><br>With their petition still climbing and funding locked in for their next massive real-world stunts, the team promises they have "plenty more things in the works" as they continue to hold the line for Mass Effect and the BioWare studio. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/save-mass-effect-campaign-hits-gofundme-goal</link>
                                                                            <description>
                            <![CDATA[ The #SaveMassEffect campaign just hit its fundraising target in a matter of minutes and has paused donations. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">R6iMVtUEDZKgPmF5LeibcT</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/FzkZxpzdpwtWuAhLiLTdna-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 27 Oct 2026 20:22:06 +0000</pubDate>                                                                                                                                <updated>Tue, 27 Oct 2026 20:31:37 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jennifer Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/QFpsmKzGtJx7CtnhFxnVC-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/FzkZxpzdpwtWuAhLiLTdna-1920-80.jpg">
                                                            <media:credit><![CDATA[Reddit ]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A blue-skinned woman in futuristic armor faces forward, with a hooded, masked figure behind her in a dim, red-lit sci-fi crowd, creating a tense mood.]]></media:description>                                                            <media:text><![CDATA[A blue-skinned woman in futuristic armor faces forward, with a hooded, masked figure behind her in a dim, red-lit sci-fi crowd, creating a tense mood.]]></media:text>
                                <media:title type="plain"><![CDATA[A blue-skinned woman in futuristic armor faces forward, with a hooded, masked figure behind her in a dim, red-lit sci-fi crowd, creating a tense mood.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/FzkZxpzdpwtWuAhLiLTdna-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>The passionate community fighting to rescue the Mass Effect franchise shows no signs of slowing down. Following a massive <a href="https://www.windowscentral.com/gaming/save-mass-effect-is-now-live-in-times-square-as-petition-surges-past-216-000-signatures">digital billboard activation in Times Square</a>, the @WeAreMassEffect organizing team launched a <a href="https://www.gofundme.com/f/dont-let-mass-effect-die-savemasseffect" target="_blank">GoFundMe campaign</a> to fund further advertising efforts, and completely shattered their target in under 20 minutes.<br><br>The rapid success even took the organizers by surprise, and has made them temporarily pause donations as they plan their next move.</p><h2 id="quot-we-39-re-raising-funds-for-more-billboards-near-ea-hq-and-the-game-awards-quot">"We're raising funds for more billboards near EA HQ and The Game Awards!"</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="wcgfP8qccFsZYeQtwQgMWm" name="Mass Effect campaign" alt="Billboards in NYC Times Square display #SaveMassEffect campaign" src="https://cdn.mos.cms.futurecdn.net/wcgfP8qccFsZYeQtwQgMWm-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Provided by We Are Mass Effect )</span></figcaption></figure><p>The crowdfunding campaign was set up to purchase additional billboards located near Electronic Arts' headquarters and at the upcoming Game Awards.<br><br>The fundraiser has pulled in $5,715 from just 89 donations, easily clearing its initial $5,200 goal before organizers officially hit the pause button on contributions. Beyond funding the physical protests, We Are Mass Effect have promised that any excess money raised over the target will be directed to the <a href="https://uvw-cwa.org/hardship-fund-2026" target="_blank">UVW-CWA Game Worker Hardship Fund</a> to directly support the developers laid off during BioWare's recent closure. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2115161360279462398"><p lang="en" dir="ltr">@kalaelizabeth We reached our goal in less than 20 minutes. We're incredibly proud of this community 😭<a href="https://twitter.com/cantworkitout/status/2115161360279462398">October 27, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>The decision to halt donations so quickly was a sensible one, as the community plan their next move. The organizers over on the community Discord have stressed the need to take the campaign "one step at a time" to ensure transparency and guarantee that no one's money is put at risk.  Apparently fraudulent accounts and copycat links are already appearing to pocket money from eager fans. Now that the goal has been met, the team is ensuring the funds are handled responsibly while they execute the promised billboards. </p><p>To keep the momentum going without soliciting more cash, the movement has established a dedicated home at <a href="https://www.savemasseffect.com/" target="_blank">SaveMassEffect.com</a>. Organizers are also issuing a rallying cry to the community's creatives, urging YouTubers, podcasters, artists, and journalists to continue making content utilizing the #SaveMassEffect hashtag to maintain visibility. Fans have also been<a href="https://x.com/EAPlay/status/2114832541438083275?a=n9slx_GMgUmGO9jbpAM&s=20" target="_blank"> flooding EA social posts</a> with #SaveMassEffect not unlike in the <a href="https://www.windowscentral.com/gaming/sonys-decision-to-retire-physical-playstation-discs-sparked-a-wave-of-industry-reactions-from-jokes-to-outright-disappointment">PlayStation physical disc debacle </a>where anything PlayStation posted was met with fury.<br><br>With their petition still climbing and funding locked in for their next massive real-world stunts, the team promises they have "plenty more things in the works" as they continue to hold the line for Mass Effect and the BioWare studio. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ WoW caught in a lie by selling housing items tied to player races for real money ]]></title>
                                                                                                <dc:content><![CDATA[ <p>World of Warcraft's new housing system has provided a segment of the player base with things to do, collect, and create beyong the typical raiding gameplay loop, but already it is becoming egregious for its monetization layers. </p><p><a href="https://www.windowscentral.com/tag/world-warcraft" target="_blank">World of Warcraft</a>'s Housing gameplay feature has acquired some decor items for sale for real money, which isn't a first. </p><p>The new bundles are called the <a href="https://us.shop.battle.net/en-us/product/world-of-warcraft-haunted-grimtide-estate" target="_blank">Haunted Grimtide Estate for $25 on Battle.net</a> and the <a href="https://us.shop.battle.net/en-us/product/world-of-warcraft-grimtide-decor-pack" target="_blank">Grimtide Decor Pack for $10 on Battle.net</a>. However, selling items tied to a playable race in theme is indeed a first. </p><p>The items within these bundles are spooky furniture and decorations themed after the Kul Tiran player race, as these items have a pirate and Lovecraftian aesthetic. However, players are not happy about this arrangement, owing to Blizzard's previous promises about its microtransaction practices for housing. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2115141238240505936"><p lang="en" dir="ltr">@Wowhead Kul Tiran housing decor in the shop directly contradicts Blizzard's housing principles from less than a year ago.It was literally principle #2. https://t.co/UOkELnupW3<a href="https://twitter.com/cantworkitout/status/2115141238240505936">October 27, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>X users and even famed <a href="https://x.com/BellularGaming/status/2115150187543056817?s=19" target="_blank">content creators like @BellularGaming responded to this</a>, pointing out that Blizzard Entertainment is contradicting itself, reminding us that the company swore never to sell housing decor tied to player races for real money.</p><p>The promise in question came from a <a href="https://worldofwarcraft.blizzard.com/en-gb/news/24242736" target="_blank">developer blog post Blizzard made on November 6, 2025</a>, where it said, and I quote, <em>"</em><em><strong>Housing items tied to core fantasies of a player’s race or class, or that already exist in Azeroth, won’t be sold in the shop</strong></em><em>. Thematically important decor that players know and love will also not appear in the shop."</em></p><p>We've reached out to Blizzard for further comment regarding this situation.</p><h2 id="we-finally-got-player-house-after-two-decades-but-at-what-cost">We finally got player house after two decades, but at what cost?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1024px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="z5ByabZPaSVkjhwVm9vrpn" name="player-housing-wow" alt="Trailer screenshot still of player housing coming soon in World of Warcraft: Midnight." src="https://cdn.mos.cms.futurecdn.net/z5ByabZPaSVkjhwVm9vrpn-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1024" height="576" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/z5ByabZPaSVkjhwVm9vrpn-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Suddenly, our homes don't feel so homely anymore in Azeroth. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard Entertainment)</span></figcaption></figure><p>Housing was one of the most requested gameplay features ever since the 2000s, as players wanted a place for their characters and guilds to call home. </p><p>Unfortunately, while the actual gameplay of Housing was good, it was marred by <a href="https://www.windowscentral.com/gaming/pc-gaming/world-of-warcraft-causes-a-stir-new-cosmetic-houses-cost-as-much-as-an-entire-expansion" target="_blank">controversial housing cosmetic DLC items that cost just as much as an expansion</a>. Add this betrayal of trust on Blizzard's part, and much of the hype and goodwill surrounding this long-awaited feature has been sucked away, much like the rest of this expansion.</p><p>So far, the vast majority of playable races in WoW don't have exterior decor options, some don't even have interior decor options in abundance. Getting items can be an absolutely monstrous grind, and unlike other similar games with housing systems like Fallout 76, you need to buy each individual piece, limiting creativity. </p><p>Personally speaking, World of Warcraft: Midnight has been a non-stop disappointment with its <a href="https://www.windowscentral.com/gaming/blizzard/backlash-grows-as-world-of-warcraft-midnight-continues-to-represent-the-most-painfully-weak-writing" target="_blank">weak storyline</a>, <a href="https://www.windowscentral.com/gaming/pc-gaming/a-ramble-for-world-of-warcraft-horde-faction-lament-erasure" target="_blank">dishonor to the Horde</a>, <a href="https://www.windowscentral.com/gaming/pc-gaming/worst-patch-ever-world-of-warcraft-players-beg-blizzard-to-slow-down-on-its-updates-for-all-the-wrong-reasons" target="_blank">constant bugs</a>, and <a href="https://www.windowscentral.com/gaming/blizzard/dear-blizzard-its-time-to-kill-world-of-warcrafts-8-week-patch-cadence" target="_blank">rushed content</a>, and this just adds more salt to the wound.</p><p>Here's hoping the prices drop on these cosmetics at least, and that the next expansion, World of Warcraft: The Last Titan, as well as <a href="https://www.windowscentral.com/gaming/blizzard/world-of-warcraft-forever-is-blizzards-take-on-classic-revamping-vanilla-azeroth" target="_blank">World of Warcraft: Forever</a>, turn out to be much better experiences.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/blizzard/blizzard-said-it-wouldnt-sell-real-money-world-of-warcraft-housing-items-tied-to-player-races-it-lied</link>
                                                                            <description>
                            <![CDATA[ World of Warcraft has released new premium Housing items for sale based on the Kul Tiran race. However, players are not happy, as they feel Blizzard broke their promise not to sell housing decor items with ties to players' race for real money. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">snu4NKisvmXbNK5hXJ3n78</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/mvt46cnvEXvZk6ygQKzn44-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 27 Oct 2026 19:32:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Blizzard]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/mvt46cnvEXvZk6ygQKzn44-1920-80.jpg">
                                                            <media:credit><![CDATA[Blizzard Entertainment]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Player housing stirs controversy yet again with premium housing items.]]></media:description>                                                            <media:text><![CDATA[A fantasy game scene split between a moonlit blue tower and an ornate temple interior with glowing cyan windows, creating a mysterious, magical mood.]]></media:text>
                                <media:title type="plain"><![CDATA[A fantasy game scene split between a moonlit blue tower and an ornate temple interior with glowing cyan windows, creating a mysterious, magical mood.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/mvt46cnvEXvZk6ygQKzn44-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>World of Warcraft's new housing system has provided a segment of the player base with things to do, collect, and create beyong the typical raiding gameplay loop, but already it is becoming egregious for its monetization layers. </p><p><a href="https://www.windowscentral.com/tag/world-warcraft" target="_blank">World of Warcraft</a>'s Housing gameplay feature has acquired some decor items for sale for real money, which isn't a first. </p><p>The new bundles are called the <a href="https://us.shop.battle.net/en-us/product/world-of-warcraft-haunted-grimtide-estate" target="_blank">Haunted Grimtide Estate for $25 on Battle.net</a> and the <a href="https://us.shop.battle.net/en-us/product/world-of-warcraft-grimtide-decor-pack" target="_blank">Grimtide Decor Pack for $10 on Battle.net</a>. However, selling items tied to a playable race in theme is indeed a first. </p><p>The items within these bundles are spooky furniture and decorations themed after the Kul Tiran player race, as these items have a pirate and Lovecraftian aesthetic. However, players are not happy about this arrangement, owing to Blizzard's previous promises about its microtransaction practices for housing. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2115141238240505936"><p lang="en" dir="ltr">@Wowhead Kul Tiran housing decor in the shop directly contradicts Blizzard's housing principles from less than a year ago.It was literally principle #2. https://t.co/UOkELnupW3<a href="https://twitter.com/cantworkitout/status/2115141238240505936">October 27, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>X users and even famed <a href="https://x.com/BellularGaming/status/2115150187543056817?s=19" target="_blank">content creators like @BellularGaming responded to this</a>, pointing out that Blizzard Entertainment is contradicting itself, reminding us that the company swore never to sell housing decor tied to player races for real money.</p><p>The promise in question came from a <a href="https://worldofwarcraft.blizzard.com/en-gb/news/24242736" target="_blank">developer blog post Blizzard made on November 6, 2025</a>, where it said, and I quote, <em>"</em><em><strong>Housing items tied to core fantasies of a player’s race or class, or that already exist in Azeroth, won’t be sold in the shop</strong></em><em>. Thematically important decor that players know and love will also not appear in the shop."</em></p><p>We've reached out to Blizzard for further comment regarding this situation.</p><h2 id="we-finally-got-player-house-after-two-decades-but-at-what-cost">We finally got player house after two decades, but at what cost?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1024px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="z5ByabZPaSVkjhwVm9vrpn" name="player-housing-wow" alt="Trailer screenshot still of player housing coming soon in World of Warcraft: Midnight." src="https://cdn.mos.cms.futurecdn.net/z5ByabZPaSVkjhwVm9vrpn-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1024" height="576" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/z5ByabZPaSVkjhwVm9vrpn-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Suddenly, our homes don't feel so homely anymore in Azeroth. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard Entertainment)</span></figcaption></figure><p>Housing was one of the most requested gameplay features ever since the 2000s, as players wanted a place for their characters and guilds to call home. </p><p>Unfortunately, while the actual gameplay of Housing was good, it was marred by <a href="https://www.windowscentral.com/gaming/pc-gaming/world-of-warcraft-causes-a-stir-new-cosmetic-houses-cost-as-much-as-an-entire-expansion" target="_blank">controversial housing cosmetic DLC items that cost just as much as an expansion</a>. Add this betrayal of trust on Blizzard's part, and much of the hype and goodwill surrounding this long-awaited feature has been sucked away, much like the rest of this expansion.</p><p>So far, the vast majority of playable races in WoW don't have exterior decor options, some don't even have interior decor options in abundance. Getting items can be an absolutely monstrous grind, and unlike other similar games with housing systems like Fallout 76, you need to buy each individual piece, limiting creativity. </p><p>Personally speaking, World of Warcraft: Midnight has been a non-stop disappointment with its <a href="https://www.windowscentral.com/gaming/blizzard/backlash-grows-as-world-of-warcraft-midnight-continues-to-represent-the-most-painfully-weak-writing" target="_blank">weak storyline</a>, <a href="https://www.windowscentral.com/gaming/pc-gaming/a-ramble-for-world-of-warcraft-horde-faction-lament-erasure" target="_blank">dishonor to the Horde</a>, <a href="https://www.windowscentral.com/gaming/pc-gaming/worst-patch-ever-world-of-warcraft-players-beg-blizzard-to-slow-down-on-its-updates-for-all-the-wrong-reasons" target="_blank">constant bugs</a>, and <a href="https://www.windowscentral.com/gaming/blizzard/dear-blizzard-its-time-to-kill-world-of-warcrafts-8-week-patch-cadence" target="_blank">rushed content</a>, and this just adds more salt to the wound.</p><p>Here's hoping the prices drop on these cosmetics at least, and that the next expansion, World of Warcraft: The Last Titan, as well as <a href="https://www.windowscentral.com/gaming/blizzard/world-of-warcraft-forever-is-blizzards-take-on-classic-revamping-vanilla-azeroth" target="_blank">World of Warcraft: Forever</a>, turn out to be much better experiences.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Why nobody is reviewing games on Xbox ]]></title>
                                                                                                <dc:content><![CDATA[ <div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2115237998271062313"><p lang="en" dir="ltr">Reviewing a game on XBOX takes too many steps today. Press and creators should be able to redeem and play, and that's what the team is ultimately building toward. The first updates are coming soon.<a href="https://twitter.com/cantworkitout/status/2115237998271062313">October 28, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p><strong>Original article:</strong></p><p>Infinity Ward is celebrating some glowing reviews right now for <a href="https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4-review">Call of Duty: Modern Warfare 4</a>, which has hit a comfortable 89 on PlayStation and 86 on PC. By extension, it should be a slam dunk for Microsoft, given that they, you know, own Activision. <br><br>Unfortunately, there is one glaring omission from that Metacritic infographic, and it's Xbox. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2114521517375754708"><p lang="en" dir="ltr">We're incredibly grateful for the reception to Modern Warfare 4 and everyone who's been part of the journey so far.With Metacritic scores 89 on PlayStation and 86 on PC, we're humbled by the recognition and thankful for all the support from the community.#MW4 is available now 👉 https://t.co/0N5m5B5qEy<a href="https://twitter.com/cantworkitout/status/2114521517375754708">October 26, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>If you head over to Metacritic, the lack of mention of an Xbox score makes sense immediately. The Xbox Series X version of Modern Warfare 4 doesn't have an official Metascore at all. It sits at a bleak "tbd" based on a <a href="https://www.metacritic.com/game/call-of-duty-modern-warfare-4/critic-reviews/?platform=xbox-series-x" target="_blank">grand total of two critic reviews.</a></p><p>So Microsoft owns Activision. Microsoft owns Call of Duty. Yet when it comes time to aggregate critical acclaim for the biggest blockbuster under its banner, there aren't enough critic reviews on Xbox to even generate a baseline score. It's not a good look, is it?</p><p>I'm not going to lay blame with "Xbox tax" on this one, don't worry; the reality is far more banal. Platform preference isn't to blame here, but the review process itself on Xbox is unnecessarily painful, and Xbox needs to do something about it.</p><h2 id="game-keys-vs-whitelisting-shenanigans">Game keys vs Whitelisting shenanigans</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="tJ2mfCJNAuahpDYcK7zEMe" name="Xbox dashboard" alt="Call of Duty: Modern Warfare 4 marketing on Xbox console" src="https://cdn.mos.cms.futurecdn.net/tJ2mfCJNAuahpDYcK7zEMe-1920-80.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Modern Warfare 4 may have taken over Xbox dashboards, but where are the reviews?  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Most gaming journalists and creators will be offered a choice of platforms on which to review a game, and they choose the path of least resistance. That path is generally PC/Steam, where you get a simple game code or access to a pre-release beta branch, or PlayStation, where you can redeem a code and you're good to go.</p><p>On Xbox, however, the process is more convoluted. You have to give your Xbox Live Device ID, which is buried within developer and system settings, to a PR company and wait for the publisher to manually whitelist your individual hardware before a code or build will even register.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2114982988203065494"><p lang="en" dir="ltr">This is sad @XBOX https://t.co/bUOobBbG40<a href="https://twitter.com/cantworkitout/status/2114982988203065494">October 27, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Many of us are working against tight embargoes under an influx of game releases, especially in this absolute storm of releases that is Q4, and any extra steps to take can mount up in the inbox. Even if someone wants to cover the Xbox version of a game, convenience almost always dictates picking Steam or PS5 instead.<br><br>Xbox had the forethought to<a href="https://www.windowscentral.com/gaming/call-of-duty/annoying-xbox-is-hijacking-your-custom-dynamic-background-for-call-of-duty-modern-warfare-4-marketing"> take over everyone's Xbox dashboard for Modern Warfare 4</a>, but not to secure any kind of Metacritic presence. </p><h2 id="even-xbox-outlets-struggle-like-us">Even Xbox outlets struggle (like us!)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xg9NjJGAd8dTqciAfeqEqk" name="MW4" alt="Screenshots from Call of Duty Modern Warfare 4" src="https://cdn.mos.cms.futurecdn.net/xg9NjJGAd8dTqciAfeqEqk-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Infinity Ward/Activision)</span></figcaption></figure><p>Here at Windows Central, we obviously try to play within the Xbox ecosystem, yet even we constantly run into this wall. Case in point: for<a href="https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4-review"> Call of Duty: Modern Warfare 4 </a>specifically, our own review was conducted on PC simply because that was the platform offered for the official review event. <br><br>When covering major releases or updates, PC and Steam codes are almost always pushed first because beta branches make distribution painless for publishers. Meanwhile, getting early access on Xbox feels a bit like doing my tax self-assessment.</p><p>Some titles, like <a href="https://www.windowscentral.com/gaming/xbox/gears-of-war-e-day-review">Gears of War: E-Day</a>, have had a healthier ratio. It was accessible through an insider build on the dashboard and much easier, so yes of course while it wasn't on PlayStation, we've a healthier skew of<a href="https://www.metacritic.com/game/gears-of-war-e-day/" target="_blank"> 87 Xbox reviews to 83 PC reviews</a>. This isn't the norm, though.</p><div><blockquote><p>PC and Steam codes are almost always pushed first because beta branches make distribution painless for publishers. </p></blockquote></div><p>When reviewing<a href="https://www.windowscentral.com/gaming/the-witcher-3-wild-hunt-remastered-gives-a-decade-old-game-a-facelift-worthy-of-yet-another-playthroughhttps://www.windowscentral.com/gaming/the-witcher-3-wild-hunt-remastered-gives-a-decade-old-game-a-facelift-worthy-of-yet-another-playthrough"> The Witcher 3: Wild Hunt</a> Remastered, I had to start my playthrough on Steam and wait a few days for the Xbox whitelisting to be completed before I could switch platforms (<a href="https://www.windowscentral.com/witcher-3-wild-hunt-gets-cross-save-support-between-pc-and-nintendo-switch">thank heavens for cross-save</a>). I could have waited, sure, but when you're on a tight schedule, time is a luxury you don't have. I've had this exact same problem when checking out <a href="https://www.windowscentral.com/gaming/goat-simulator-3-baadlands-preview">DLC for Goat Simulator 3</a>, too. </p><p>When an outlet specifically dedicated to covering Xbox has to resort to playing pre-release games on PC just to hit embargo, what chance does the average reviewer at a multiplatform outlet have? Why would a critic jump through extra technical hoops for Xbox when a PS5 or Steam key is sitting in their inbox ready to download with a single click?</p><h2 id="xbox-needs-to-fix-this-early-access-issue">Xbox needs to fix this early access issue</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Bh6EAmR8obwZEruNGAgrxL" name="Call-of-Duty-Modern-Warfare-4-02" alt="A weary soldier in helmet and body armor stands in a dim, high-tech vehicle interior, his lowered gaze and tense posture conveying fatigue and unease." src="https://cdn.mos.cms.futurecdn.net/Bh6EAmR8obwZEruNGAgrxL-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p>Xbox already faces an uphill battle when it comes to <a href="https://www.windowscentral.com/gaming/xbox/a-new-survey-shows-the-scale-of-xboxs-fall-vs-playstation-and-the-scale-of-asha-sharmas-opportunity">hardware market share</a> and media coverage. But allowing its own pre-release access to remain this cumbersome is self-harming to the brand.</p><p>When publishers don't distribute Xbox codes efficiently, fewer outlets review Xbox builds. When fewer outlets review Xbox builds, Metacritic scores sit at "TBD." This, in turn, creates a public perception that nobody is playing or caring about the platform, even when the game in question is published by Microsoft itself. Gamers looking for reviews may purchase on the platform where more coverage exists. It quickly becomes a self-fulfilling prophecy.</p><p>If Microsoft wants Xbox to remain a primary platform for game reviews and media coverage, it needs to make access to its platform for reviews much easier. Until redeeming an early-access Xbox code is as simple as punching in a key on PlayStation or Steam, we’re going to keep seeing Xbox-owned games celebrated everywhere except on Xbox.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/reviews-for-modern-warfare4-on-xbox</link>
                                                                            <description>
                            <![CDATA[ Why Call of Duty has no Xbox Metascore, and how Microsoft's cumbersome review system is hurting its own platform. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">YZNd9BjBMKFZ8jecpiS4Td</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/D2jegfJaS8VPM8fPY5eoWf-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 27 Oct 2026 17:13:03 +0000</pubDate>                                                                                                                                <updated>Wed, 28 Oct 2026 00:50:51 +0000</updated>
                                                                                                                                            <category><![CDATA[Call of Duty]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jennifer Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/QFpsmKzGtJx7CtnhFxnVC-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/D2jegfJaS8VPM8fPY5eoWf-1920-80.jpg">
                                                            <media:credit><![CDATA[Activision/MetaCritic]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Image showing metacritic listings for Modern Warfare 4, Xbox is &#039;tbd&#039;]]></media:description>                                                            <media:text><![CDATA[Image showing metacritic listings for Modern Warfare 4, Xbox is &#039;tbd&#039;]]></media:text>
                                <media:title type="plain"><![CDATA[Image showing metacritic listings for Modern Warfare 4, Xbox is &#039;tbd&#039;]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/D2jegfJaS8VPM8fPY5eoWf-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2115237998271062313"><p lang="en" dir="ltr">Reviewing a game on XBOX takes too many steps today. Press and creators should be able to redeem and play, and that's what the team is ultimately building toward. The first updates are coming soon.<a href="https://twitter.com/cantworkitout/status/2115237998271062313">October 28, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p><strong>Original article:</strong></p><p>Infinity Ward is celebrating some glowing reviews right now for <a href="https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4-review">Call of Duty: Modern Warfare 4</a>, which has hit a comfortable 89 on PlayStation and 86 on PC. By extension, it should be a slam dunk for Microsoft, given that they, you know, own Activision. <br><br>Unfortunately, there is one glaring omission from that Metacritic infographic, and it's Xbox. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2114521517375754708"><p lang="en" dir="ltr">We're incredibly grateful for the reception to Modern Warfare 4 and everyone who's been part of the journey so far.With Metacritic scores 89 on PlayStation and 86 on PC, we're humbled by the recognition and thankful for all the support from the community.#MW4 is available now 👉 https://t.co/0N5m5B5qEy<a href="https://twitter.com/cantworkitout/status/2114521517375754708">October 26, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>If you head over to Metacritic, the lack of mention of an Xbox score makes sense immediately. The Xbox Series X version of Modern Warfare 4 doesn't have an official Metascore at all. It sits at a bleak "tbd" based on a <a href="https://www.metacritic.com/game/call-of-duty-modern-warfare-4/critic-reviews/?platform=xbox-series-x" target="_blank">grand total of two critic reviews.</a></p><p>So Microsoft owns Activision. Microsoft owns Call of Duty. Yet when it comes time to aggregate critical acclaim for the biggest blockbuster under its banner, there aren't enough critic reviews on Xbox to even generate a baseline score. It's not a good look, is it?</p><p>I'm not going to lay blame with "Xbox tax" on this one, don't worry; the reality is far more banal. Platform preference isn't to blame here, but the review process itself on Xbox is unnecessarily painful, and Xbox needs to do something about it.</p><h2 id="game-keys-vs-whitelisting-shenanigans">Game keys vs Whitelisting shenanigans</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="tJ2mfCJNAuahpDYcK7zEMe" name="Xbox dashboard" alt="Call of Duty: Modern Warfare 4 marketing on Xbox console" src="https://cdn.mos.cms.futurecdn.net/tJ2mfCJNAuahpDYcK7zEMe-1920-80.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Modern Warfare 4 may have taken over Xbox dashboards, but where are the reviews?  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Most gaming journalists and creators will be offered a choice of platforms on which to review a game, and they choose the path of least resistance. That path is generally PC/Steam, where you get a simple game code or access to a pre-release beta branch, or PlayStation, where you can redeem a code and you're good to go.</p><p>On Xbox, however, the process is more convoluted. You have to give your Xbox Live Device ID, which is buried within developer and system settings, to a PR company and wait for the publisher to manually whitelist your individual hardware before a code or build will even register.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2114982988203065494"><p lang="en" dir="ltr">This is sad @XBOX https://t.co/bUOobBbG40<a href="https://twitter.com/cantworkitout/status/2114982988203065494">October 27, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Many of us are working against tight embargoes under an influx of game releases, especially in this absolute storm of releases that is Q4, and any extra steps to take can mount up in the inbox. Even if someone wants to cover the Xbox version of a game, convenience almost always dictates picking Steam or PS5 instead.<br><br>Xbox had the forethought to<a href="https://www.windowscentral.com/gaming/call-of-duty/annoying-xbox-is-hijacking-your-custom-dynamic-background-for-call-of-duty-modern-warfare-4-marketing"> take over everyone's Xbox dashboard for Modern Warfare 4</a>, but not to secure any kind of Metacritic presence. </p><h2 id="even-xbox-outlets-struggle-like-us">Even Xbox outlets struggle (like us!)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xg9NjJGAd8dTqciAfeqEqk" name="MW4" alt="Screenshots from Call of Duty Modern Warfare 4" src="https://cdn.mos.cms.futurecdn.net/xg9NjJGAd8dTqciAfeqEqk-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Infinity Ward/Activision)</span></figcaption></figure><p>Here at Windows Central, we obviously try to play within the Xbox ecosystem, yet even we constantly run into this wall. Case in point: for<a href="https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4-review"> Call of Duty: Modern Warfare 4 </a>specifically, our own review was conducted on PC simply because that was the platform offered for the official review event. <br><br>When covering major releases or updates, PC and Steam codes are almost always pushed first because beta branches make distribution painless for publishers. Meanwhile, getting early access on Xbox feels a bit like doing my tax self-assessment.</p><p>Some titles, like <a href="https://www.windowscentral.com/gaming/xbox/gears-of-war-e-day-review">Gears of War: E-Day</a>, have had a healthier ratio. It was accessible through an insider build on the dashboard and much easier, so yes of course while it wasn't on PlayStation, we've a healthier skew of<a href="https://www.metacritic.com/game/gears-of-war-e-day/" target="_blank"> 87 Xbox reviews to 83 PC reviews</a>. This isn't the norm, though.</p><div><blockquote><p>PC and Steam codes are almost always pushed first because beta branches make distribution painless for publishers. </p></blockquote></div><p>When reviewing<a href="https://www.windowscentral.com/gaming/the-witcher-3-wild-hunt-remastered-gives-a-decade-old-game-a-facelift-worthy-of-yet-another-playthroughhttps://www.windowscentral.com/gaming/the-witcher-3-wild-hunt-remastered-gives-a-decade-old-game-a-facelift-worthy-of-yet-another-playthrough"> The Witcher 3: Wild Hunt</a> Remastered, I had to start my playthrough on Steam and wait a few days for the Xbox whitelisting to be completed before I could switch platforms (<a href="https://www.windowscentral.com/witcher-3-wild-hunt-gets-cross-save-support-between-pc-and-nintendo-switch">thank heavens for cross-save</a>). I could have waited, sure, but when you're on a tight schedule, time is a luxury you don't have. I've had this exact same problem when checking out <a href="https://www.windowscentral.com/gaming/goat-simulator-3-baadlands-preview">DLC for Goat Simulator 3</a>, too. </p><p>When an outlet specifically dedicated to covering Xbox has to resort to playing pre-release games on PC just to hit embargo, what chance does the average reviewer at a multiplatform outlet have? Why would a critic jump through extra technical hoops for Xbox when a PS5 or Steam key is sitting in their inbox ready to download with a single click?</p><h2 id="xbox-needs-to-fix-this-early-access-issue">Xbox needs to fix this early access issue</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Bh6EAmR8obwZEruNGAgrxL" name="Call-of-Duty-Modern-Warfare-4-02" alt="A weary soldier in helmet and body armor stands in a dim, high-tech vehicle interior, his lowered gaze and tense posture conveying fatigue and unease." src="https://cdn.mos.cms.futurecdn.net/Bh6EAmR8obwZEruNGAgrxL-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p>Xbox already faces an uphill battle when it comes to <a href="https://www.windowscentral.com/gaming/xbox/a-new-survey-shows-the-scale-of-xboxs-fall-vs-playstation-and-the-scale-of-asha-sharmas-opportunity">hardware market share</a> and media coverage. But allowing its own pre-release access to remain this cumbersome is self-harming to the brand.</p><p>When publishers don't distribute Xbox codes efficiently, fewer outlets review Xbox builds. When fewer outlets review Xbox builds, Metacritic scores sit at "TBD." This, in turn, creates a public perception that nobody is playing or caring about the platform, even when the game in question is published by Microsoft itself. Gamers looking for reviews may purchase on the platform where more coverage exists. It quickly becomes a self-fulfilling prophecy.</p><p>If Microsoft wants Xbox to remain a primary platform for game reviews and media coverage, it needs to make access to its platform for reviews much easier. Until redeeming an early-access Xbox code is as simple as punching in a key on PlayStation or Steam, we’re going to keep seeing Xbox-owned games celebrated everywhere except on Xbox.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Modern Warfare 4 is reportedly down 32% on Xbox (and Steam isn't much better) ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4-review">Call of Duty: Modern Warfare 4</a> is out, and honestly, it looks like the first truly good Call of Duty campaign in a decade. That’s impressive in itself, but the data tells a slightly more worrying story.</p><p><a href="https://www.trueachievements.com/news/call-of-duty-modern-warfare-4-xbox-player-count" target="_blank">According to figures obtained via TrueAchievements</a> and SteamDB, Modern Warfare 4 is reportedly <strong>down 32% from last year’s Black Ops 7 on Xbox</strong>. The game has also fallen short in player counts when compared to titles like <a href="https://www.windowscentral.com/gaming/halo/halo-campaign-evolved-review">Halo: Campaign Evolved</a>, <a href="https://www.windowscentral.com/gaming/xbox/gears-of-war-e-day-review-in-progress">Gears of War: E-Day</a>, and <a href="https://www.windowscentral.com/gaming/forza/playground-does-it-again-our-forza-horizon-6-review-roundup-points-to-a-major-win-for-the-legacy-racing-franchise">Forza Horizon 6</a>, again on Xbox. Since all of those games were available on <a href="https://www.windowscentral.com/gaming/xbox/microsoft-plans-to-expand-xbox-game-pass-and-merge-pc-game-pass-with-another-tier-more-third-party-service-bundles-may-be-on-the-way-too">Game Pass</a>, it makes sense why the numbers look the way they do.</p><p>What makes this even more interesting is that the situation doesn't appear to be much better over on Steam.</p><h2 id="steam-numbers-show-a-significant-dip">Steam numbers show a significant dip</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1944px;"><p class="vanilla-image-block" style="padding-top:59.16%;"><img id="j7AeawRnLTYzDSuqopDURS" name="Call of Duty Steam Charts" alt="Call of Duty SteamDB charts showing that Modern Warfare 4 failed to match Black Ops 6 player count peak" src="https://cdn.mos.cms.futurecdn.net/j7AeawRnLTYzDSuqopDURS-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1944" height="1150" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/j7AeawRnLTYzDSuqopDURS-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Call of Duty Steam Charts </span><span class="credit" itemprop="copyrightHolder">(Image credit: SteamDB | charlieINTEL)</span></figcaption></figure><p><a href="https://steamdb.info/app/1938090/charts/" target="_blank">According to SteamDB</a>, Call of Duty: Modern Warfare 4 has <strong>peaked at around 215,000 concurrent players so far</strong>. That’s not terrible by any means, but it falls considerably short of previous releases.</p><p>For comparison, <strong>Call of Duty: Black Ops 6 reached a peak of 306,460 concurrent players</strong> on Steam during its launch weekend in October 2024, despite also releasing on Game Pass. That means Modern Warfare 4 has seen roughly <strong>30% fewer concurrent player</strong>s so far on Steam.</p><p>I should mention that these figures are for Call of Duty HQ, which includes multiple Call of Duty games, as well as Warzone and DMZ.</p><p>Of course, there are several things to consider here. <a href="https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4-wont-be-on-xbox-game-pass-but-at-least-you-can-score-some-sweet-pre-order-rewards-right-now" target="_blank">Modern Warfare 4 isn't available on Game Pass</a>, meaning players who previously relied on the service for access now have to purchase the game outright. Naturally, that makes jumping into the latest Call of Duty considerably more expensive. Given the times we live in, you can’t blame people for not throwing down $70.</p><p>That said, lower player counts don't necessarily translate into poor sales; the game was <strong>the number one best seller on Steam when it released</strong>. But without official figures from Activision, it's difficult to determine just how successful Modern Warfare 4 has been.</p><p>We do have one figure to go by, though. <a href="https://x.com/asha_shar/status/2114787993114591335" target="_blank">Xbox CEO Asha Sharma recently took to X</a> to reveal that the Call of Duty franchise as a whole has <strong>passed $40 billion in revenue</strong>. That means the franchise has achieved $10 billion in revenue since 2022, when it was last reported at $30 billion.</p><p>With all that said, let me know your thoughts. Are people feeling fatigued by the yearly Call of Duty release cycle, or is it just that other games are out and Call of Duty isn’t quite worth the $70 on release, especially with a Game Pass release expected a year later? </p><p><em><strong>Leave a comment down below, and be sure to take part in our poll!</strong></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xrgl2e"></div>                            </div>                            <script src="https://kwizly.com/embed/Xrgl2e.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4-player-counts-are-down-on-xbox-and-steam-but-is-the-usd70-price-tag-to-blame</link>
                                                                            <description>
                            <![CDATA[ Call of Duty: Modern Warfare 4 has reportedly seen a 32% decline in player counts compared to Black Ops 7, with SteamDB figures also suggesting a weaker launch than previous entries. With the game absent from Xbox Game Pass, questions remain over whether the annual release cycle, rising costs, or franchise fatigue are affecting player engagement. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">KwJQZMiLa4YuzRSBZbEyWV</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/tHg9kLTFvwo6SGre9kGAiX-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 27 Oct 2026 15:28:49 +0000</pubDate>                                                                                                                                <updated>Tue, 27 Oct 2026 15:30:02 +0000</updated>
                                                                                                                                            <category><![CDATA[Call of Duty]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/tHg9kLTFvwo6SGre9kGAiX-1920-80.jpg">
                                                            <media:credit><![CDATA[Cole Martin for Windows Central, Activision]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Modern Warfare 4 screenshot]]></media:description>                                                            <media:text><![CDATA[Call of Duty: Modern Warfare 4 campaign closeup of Capt. John Price shrouded in shadow.]]></media:text>
                                <media:title type="plain"><![CDATA[Call of Duty: Modern Warfare 4 campaign closeup of Capt. John Price shrouded in shadow.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/tHg9kLTFvwo6SGre9kGAiX-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p><a href="https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4-review">Call of Duty: Modern Warfare 4</a> is out, and honestly, it looks like the first truly good Call of Duty campaign in a decade. That’s impressive in itself, but the data tells a slightly more worrying story.</p><p><a href="https://www.trueachievements.com/news/call-of-duty-modern-warfare-4-xbox-player-count" target="_blank">According to figures obtained via TrueAchievements</a> and SteamDB, Modern Warfare 4 is reportedly <strong>down 32% from last year’s Black Ops 7 on Xbox</strong>. The game has also fallen short in player counts when compared to titles like <a href="https://www.windowscentral.com/gaming/halo/halo-campaign-evolved-review">Halo: Campaign Evolved</a>, <a href="https://www.windowscentral.com/gaming/xbox/gears-of-war-e-day-review-in-progress">Gears of War: E-Day</a>, and <a href="https://www.windowscentral.com/gaming/forza/playground-does-it-again-our-forza-horizon-6-review-roundup-points-to-a-major-win-for-the-legacy-racing-franchise">Forza Horizon 6</a>, again on Xbox. Since all of those games were available on <a href="https://www.windowscentral.com/gaming/xbox/microsoft-plans-to-expand-xbox-game-pass-and-merge-pc-game-pass-with-another-tier-more-third-party-service-bundles-may-be-on-the-way-too">Game Pass</a>, it makes sense why the numbers look the way they do.</p><p>What makes this even more interesting is that the situation doesn't appear to be much better over on Steam.</p><h2 id="steam-numbers-show-a-significant-dip">Steam numbers show a significant dip</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1944px;"><p class="vanilla-image-block" style="padding-top:59.16%;"><img id="j7AeawRnLTYzDSuqopDURS" name="Call of Duty Steam Charts" alt="Call of Duty SteamDB charts showing that Modern Warfare 4 failed to match Black Ops 6 player count peak" src="https://cdn.mos.cms.futurecdn.net/j7AeawRnLTYzDSuqopDURS-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1944" height="1150" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/j7AeawRnLTYzDSuqopDURS-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Call of Duty Steam Charts </span><span class="credit" itemprop="copyrightHolder">(Image credit: SteamDB | charlieINTEL)</span></figcaption></figure><p><a href="https://steamdb.info/app/1938090/charts/" target="_blank">According to SteamDB</a>, Call of Duty: Modern Warfare 4 has <strong>peaked at around 215,000 concurrent players so far</strong>. That’s not terrible by any means, but it falls considerably short of previous releases.</p><p>For comparison, <strong>Call of Duty: Black Ops 6 reached a peak of 306,460 concurrent players</strong> on Steam during its launch weekend in October 2024, despite also releasing on Game Pass. That means Modern Warfare 4 has seen roughly <strong>30% fewer concurrent player</strong>s so far on Steam.</p><p>I should mention that these figures are for Call of Duty HQ, which includes multiple Call of Duty games, as well as Warzone and DMZ.</p><p>Of course, there are several things to consider here. <a href="https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4-wont-be-on-xbox-game-pass-but-at-least-you-can-score-some-sweet-pre-order-rewards-right-now" target="_blank">Modern Warfare 4 isn't available on Game Pass</a>, meaning players who previously relied on the service for access now have to purchase the game outright. Naturally, that makes jumping into the latest Call of Duty considerably more expensive. Given the times we live in, you can’t blame people for not throwing down $70.</p><p>That said, lower player counts don't necessarily translate into poor sales; the game was <strong>the number one best seller on Steam when it released</strong>. But without official figures from Activision, it's difficult to determine just how successful Modern Warfare 4 has been.</p><p>We do have one figure to go by, though. <a href="https://x.com/asha_shar/status/2114787993114591335" target="_blank">Xbox CEO Asha Sharma recently took to X</a> to reveal that the Call of Duty franchise as a whole has <strong>passed $40 billion in revenue</strong>. That means the franchise has achieved $10 billion in revenue since 2022, when it was last reported at $30 billion.</p><p>With all that said, let me know your thoughts. Are people feeling fatigued by the yearly Call of Duty release cycle, or is it just that other games are out and Call of Duty isn’t quite worth the $70 on release, especially with a Game Pass release expected a year later? </p><p><em><strong>Leave a comment down below, and be sure to take part in our poll!</strong></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xrgl2e"></div>                            </div>                            <script src="https://kwizly.com/embed/Xrgl2e.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Forget cloud gaming, DroidDeck brings PC Game Pass to Android natively ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Xbox Game Pass is, by far, the best deal in gaming, <a href="https://www.windowscentral.com/gaming/xbox/xbox-game-pass-price-gets-a-massive-price-cut-call-of-duty-2026-will-not-be-included-details" target="_blank">at least since the price cut</a> earlier this year. <a href="https://www.reddit.com/r/GamingLeaksAndRumours/comments/1xazai2/fortune_major_game_pass_overhaul_12001800_nextgen/" target="_blank">While the future of the service remains a bit of a mystery with rumors swirling</a> about potential transformations, I’ve always thought it was a shame that mobile users couldn’t play at least some Game Pass games natively on their phones. Heaven knows it would have been an amazing selling point for Windows Phone, but I digress.</p><p>Those on Android, and even iPhone, have had to rely on Xbox Cloud Gaming. We all know that service got quite the considerable nerf, <a href="https://www.windowscentral.com/gaming/xbox/microsoft-is-introducing-hourly-limits-on-xbox-cloud-gaming" target="_blank">no longer providing unlimited hours of play</a>. Instead, Ultimate members are allotted just 15 hours maximum, with the <a href="https://www.windowscentral.com/gaming/xbox/microsoft-reveals-its-new-hourly-xbox-cloud-gaming-playtime-pass-prices" target="_blank">ability to purchase additional hours starting at $3.99 for 10 hours</a>.</p><p>Now, whilst iOS users are out of luck, at least for now, Android can now natively play Xbox Game Pass PC games thanks to the <a href="https://github.com/Droid-Deck/DroidDeck/releases/tag/0.6.0" target="_blank">latest DroidDeck update</a>. For now, the feature is in testing, but I’m rather impressed. In fact, we’re seeing a lot of things like this crop up lately; not long ago, <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/xodus-pc-game-pass-steam-deck-linux" target="_blank">we also got Xbox’s PC Game Pass on Steam Deck</a>, thanks to Xodus Nexus, or heck, we even got <a href="https://www.windowscentral.com/gaming/xbox/xbox-one-games-on-iphone" target="_blank">Xbox One games running on iPhone</a>. </p><h2 id="how-well-do-xbox-game-pass-pc-games-run-on-android">How well do Xbox Game Pass PC games run on Android?</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/MKag6Q7OaMM" allowfullscreen></iframe></div></div><p>Performance-wise, having looked into it, you can expect pretty decent results, depending on the game, of course. <strong>Hollow Knight: Silksong runs at over 100 FPS on a device like the Ayn Thor</strong>, and Minecraft Dungeons 2 is hitting 30 to 40 FPS.</p><p>It’s still early days, with DroidDeck (which you can <a href="https://github.com/Droid-Deck/DroidDeck" target="_blank">check out yourself on GitHub</a>) only on version 0.6.0, but the app itself is coming along nicely. Beyond Game Pass support, you get <strong>access to Steam, Epic Games, GOG, Amazon Games, and even itch.io</strong>, making it pretty feature-rich.</p><p>I find this all <em>extremely </em>cool. I think playing these games on a handheld that actually fits in your pocket, instead of something that requires a backpack, is the future of portable gaming. As much as I enjoy my Xbox Ally X, I’d rather have games on something that, to me, feels like a handheld the way a Nintendo DS or PSP used to.</p><p><em>Maybe that’s just me, though. Let me know your thoughts on DroidDeck and Game Pass PC games on Android in the comments, and be sure to take part in our poll below.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-e4EmRW"></div>                            </div>                            <script src="https://kwizly.com/embed/e4EmRW.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/xbox-game-pass-games-running-on-android-without-cloud-streaming</link>
                                                                            <description>
                            <![CDATA[ Droid Deck's latest update introduces experimental support for Xbox Game Pass PC games on Android devices, allowing users to play supported titles locally rather than relying on cloud streaming. With promising early performance and support for multiple PC gaming storefronts, Droid Deck could make Android handhelds an increasingly appealing alternative to traditional portable gaming PCs. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">pmgNExrxHPPLUT3UVx87qB</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/HQersv7wLwCmyR2EEWszqC-1920-80.png" type="image/png" length="0"></enclosure>
                                                                        <pubDate>Tue, 27 Oct 2026 14:17:08 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/HQersv7wLwCmyR2EEWszqC-1920-80.png">
                                                            <media:credit><![CDATA[Getty Images | NurPhoto | SOPA Images | Edited with Gemini]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Android smartphone displaying the Xbox PC Game Pass logo on a green screen, resting on a wooden desk in front of an RGB gaming keyboard.]]></media:description>                                                            <media:text><![CDATA[Android smartphone displaying the Xbox PC Game Pass logo on a green screen, resting on a wooden desk in front of an RGB gaming keyboard.]]></media:text>
                                <media:title type="plain"><![CDATA[Android smartphone displaying the Xbox PC Game Pass logo on a green screen, resting on a wooden desk in front of an RGB gaming keyboard.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/HQersv7wLwCmyR2EEWszqC-1920-80.png" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>Xbox Game Pass is, by far, the best deal in gaming, <a href="https://www.windowscentral.com/gaming/xbox/xbox-game-pass-price-gets-a-massive-price-cut-call-of-duty-2026-will-not-be-included-details" target="_blank">at least since the price cut</a> earlier this year. <a href="https://www.reddit.com/r/GamingLeaksAndRumours/comments/1xazai2/fortune_major_game_pass_overhaul_12001800_nextgen/" target="_blank">While the future of the service remains a bit of a mystery with rumors swirling</a> about potential transformations, I’ve always thought it was a shame that mobile users couldn’t play at least some Game Pass games natively on their phones. Heaven knows it would have been an amazing selling point for Windows Phone, but I digress.</p><p>Those on Android, and even iPhone, have had to rely on Xbox Cloud Gaming. We all know that service got quite the considerable nerf, <a href="https://www.windowscentral.com/gaming/xbox/microsoft-is-introducing-hourly-limits-on-xbox-cloud-gaming" target="_blank">no longer providing unlimited hours of play</a>. Instead, Ultimate members are allotted just 15 hours maximum, with the <a href="https://www.windowscentral.com/gaming/xbox/microsoft-reveals-its-new-hourly-xbox-cloud-gaming-playtime-pass-prices" target="_blank">ability to purchase additional hours starting at $3.99 for 10 hours</a>.</p><p>Now, whilst iOS users are out of luck, at least for now, Android can now natively play Xbox Game Pass PC games thanks to the <a href="https://github.com/Droid-Deck/DroidDeck/releases/tag/0.6.0" target="_blank">latest DroidDeck update</a>. For now, the feature is in testing, but I’m rather impressed. In fact, we’re seeing a lot of things like this crop up lately; not long ago, <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/xodus-pc-game-pass-steam-deck-linux" target="_blank">we also got Xbox’s PC Game Pass on Steam Deck</a>, thanks to Xodus Nexus, or heck, we even got <a href="https://www.windowscentral.com/gaming/xbox/xbox-one-games-on-iphone" target="_blank">Xbox One games running on iPhone</a>. </p><h2 id="how-well-do-xbox-game-pass-pc-games-run-on-android">How well do Xbox Game Pass PC games run on Android?</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/MKag6Q7OaMM" allowfullscreen></iframe></div></div><p>Performance-wise, having looked into it, you can expect pretty decent results, depending on the game, of course. <strong>Hollow Knight: Silksong runs at over 100 FPS on a device like the Ayn Thor</strong>, and Minecraft Dungeons 2 is hitting 30 to 40 FPS.</p><p>It’s still early days, with DroidDeck (which you can <a href="https://github.com/Droid-Deck/DroidDeck" target="_blank">check out yourself on GitHub</a>) only on version 0.6.0, but the app itself is coming along nicely. Beyond Game Pass support, you get <strong>access to Steam, Epic Games, GOG, Amazon Games, and even itch.io</strong>, making it pretty feature-rich.</p><p>I find this all <em>extremely </em>cool. I think playing these games on a handheld that actually fits in your pocket, instead of something that requires a backpack, is the future of portable gaming. As much as I enjoy my Xbox Ally X, I’d rather have games on something that, to me, feels like a handheld the way a Nintendo DS or PSP used to.</p><p><em>Maybe that’s just me, though. Let me know your thoughts on DroidDeck and Game Pass PC games on Android in the comments, and be sure to take part in our poll below.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-e4EmRW"></div>                            </div>                            <script src="https://kwizly.com/embed/e4EmRW.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ OG Xbox achievements have begun showing up early, but something's not right ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Back in July 2026, <a href="https://news.xbox.com/en-us/2026/07/22/xbox-backward-compatibility-on-pc/" target="_blank">Microsoft announced via Xbox Wire</a> that games from the original <a href="https://www.windowscentral.com/gaming/xbox" target="_blank">Xbox</a> would get achievements implemented on modern consoles and PC. However, it seems that this long-requested feature has already been sneaking onto <a href="https://www.windowscentral.com/tag/xbox-series-x" target="_blank">Xbox Series X</a>|<a href="https://www.windowscentral.com/tag/xbox-series-s" target="_blank">S</a> for certain games without any official fanfare.</p><p>This has been confirmed by photographs taken by X users @xgramiliki and @PiquenoLoredo (<a href="https://x.com/CentralXBOX_/status/2114527172471730529?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E2114527172471730529%7Ctwgr%5E17e3dd9aa1d4098cb6b0b8a361ec4b6e487d5636%7Ctwcon%5Es1_&ref_url=https%3A%2F%2Fwww.trueachievements.com%2Fnews%2Foriginal-xbox-games-achievements-history" target="_blank">via @CentralXBOX_</a>) showing achievements for OG Xbox games like Destroy All Humans!, Full Spectrum Warrior, Star Wars: Republic Commando, Panzer Dragoon Orta, and KOF: Neowave.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2114527172471730529"><p lang="en" dir="ltr">🔥 BOMBA: ¡LOS LOGROS DE LOS JUEGOS DE XBOX ORIGINAL EMPIEZAN A APARECER EN LA LISTA DE JUEGOS!Los títulos de la XBOX original están dando un paso importante hacia una nueva etapa de retrocompatibilidad.Imágenes via @xgramiliki y @PiquenoLoredo https://t.co/6n1kmmPwzN<a href="https://twitter.com/cantworkitout/status/2114527172471730529">October 26, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>However, it seems the update isn't finished, as each of the aforementioned games shows "0/0" achievements and zero Gamerscore earned. The possible explanation for this could be that these achievements have shown up on players' profiles by mistake due to a programming error before they were officially ready.</p><p>These achievements will probably be taken down shortly when Microsoft discovers this and brought back once they're fully ready so they can join the other OG Xbox titles that have achievements officially, like BLiNX: The Time Sweeper, Conker: Live and Reloaded, Crimson Skies: High Road to Revenge, Fuzion Frenzy.</p><p>Do note that if these achievements do show up again, <a href="https://x.com/jronald/status/2080137465688695082" target="_blank">Xbox's Vice President Jason Ronald has confirmed they will not unlock retroactively</a>. This means you will need to play through each respective title again to unlock their achievements and Gamerscore.</p><p>Either way, this will be great news for Xbox Achievement hunters looking to get the prestige <a href="https://www.windowscentral.com/gaming/xbox/xbox-mythic-achievements-are-finally-rolling-out-for-xbox-insiders-heres-how-theyll-function-and-how-to-track-them" target="_blank">Xbox Mythic Achievement</a> from their favorite OG Xbox titles and serve as the perfect excuse to replay them.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xb82NW"></div>                            </div>                            <script src="https://kwizly.com/embed/Xb82NW.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/microsoft-hasnt-announced-og-xbox-achievements-yet-but-xbox-consoles-may-have-spoiled-the-surprise</link>
                                                                            <description>
                            <![CDATA[ Players on social media have begun showing pictures of various games hailing from the original Xbox getting their planned new achievements early. However, a closer look suggests this implementation may be a spoiler glitch rather than a shadowdrop update. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">JEKBhdGrnyUW2KJd25xf7Y</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/VvzBxrZ26bSjgLK428imcQ-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Mon, 26 Oct 2026 17:28:23 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/VvzBxrZ26bSjgLK428imcQ-1920-80.jpg">
                                                            <media:credit><![CDATA[X [@xgramiliki] | Microsoft]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Destroy All Humans and Full Spectrum Warrior with new Xbox achievements?]]></media:description>                                                            <media:text><![CDATA[Gramiliki&#039;s Xbox profile under the Games tab; a red circle highlights *Destroy All Humans* and *Full Spectrum Warrior* in the list of achievements.]]></media:text>
                                <media:title type="plain"><![CDATA[Gramiliki&#039;s Xbox profile under the Games tab; a red circle highlights *Destroy All Humans* and *Full Spectrum Warrior* in the list of achievements.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/VvzBxrZ26bSjgLK428imcQ-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>Back in July 2026, <a href="https://news.xbox.com/en-us/2026/07/22/xbox-backward-compatibility-on-pc/" target="_blank">Microsoft announced via Xbox Wire</a> that games from the original <a href="https://www.windowscentral.com/gaming/xbox" target="_blank">Xbox</a> would get achievements implemented on modern consoles and PC. However, it seems that this long-requested feature has already been sneaking onto <a href="https://www.windowscentral.com/tag/xbox-series-x" target="_blank">Xbox Series X</a>|<a href="https://www.windowscentral.com/tag/xbox-series-s" target="_blank">S</a> for certain games without any official fanfare.</p><p>This has been confirmed by photographs taken by X users @xgramiliki and @PiquenoLoredo (<a href="https://x.com/CentralXBOX_/status/2114527172471730529?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E2114527172471730529%7Ctwgr%5E17e3dd9aa1d4098cb6b0b8a361ec4b6e487d5636%7Ctwcon%5Es1_&ref_url=https%3A%2F%2Fwww.trueachievements.com%2Fnews%2Foriginal-xbox-games-achievements-history" target="_blank">via @CentralXBOX_</a>) showing achievements for OG Xbox games like Destroy All Humans!, Full Spectrum Warrior, Star Wars: Republic Commando, Panzer Dragoon Orta, and KOF: Neowave.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2114527172471730529"><p lang="en" dir="ltr">🔥 BOMBA: ¡LOS LOGROS DE LOS JUEGOS DE XBOX ORIGINAL EMPIEZAN A APARECER EN LA LISTA DE JUEGOS!Los títulos de la XBOX original están dando un paso importante hacia una nueva etapa de retrocompatibilidad.Imágenes via @xgramiliki y @PiquenoLoredo https://t.co/6n1kmmPwzN<a href="https://twitter.com/cantworkitout/status/2114527172471730529">October 26, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>However, it seems the update isn't finished, as each of the aforementioned games shows "0/0" achievements and zero Gamerscore earned. The possible explanation for this could be that these achievements have shown up on players' profiles by mistake due to a programming error before they were officially ready.</p><p>These achievements will probably be taken down shortly when Microsoft discovers this and brought back once they're fully ready so they can join the other OG Xbox titles that have achievements officially, like BLiNX: The Time Sweeper, Conker: Live and Reloaded, Crimson Skies: High Road to Revenge, Fuzion Frenzy.</p><p>Do note that if these achievements do show up again, <a href="https://x.com/jronald/status/2080137465688695082" target="_blank">Xbox's Vice President Jason Ronald has confirmed they will not unlock retroactively</a>. This means you will need to play through each respective title again to unlock their achievements and Gamerscore.</p><p>Either way, this will be great news for Xbox Achievement hunters looking to get the prestige <a href="https://www.windowscentral.com/gaming/xbox/xbox-mythic-achievements-are-finally-rolling-out-for-xbox-insiders-heres-how-theyll-function-and-how-to-track-them" target="_blank">Xbox Mythic Achievement</a> from their favorite OG Xbox titles and serve as the perfect excuse to replay them.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xb82NW"></div>                            </div>                            <script src="https://kwizly.com/embed/Xb82NW.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ #SaveMassEffect goes live in NY Times Square ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It was only yesterday I was writing about how the <a href="https://www.windowscentral.com/gaming/save-mass-effect-petition">#SaveMassEffect petition had hit over 170k signatures </a>ahead of plans for a billboard outside EA headquarters. Today I am elated to report that not only has the petition surpassed 216K signatures, but a billboard has officially reached the glowing screens of New York City. <br><br>Coordinated by the <a href="https://x.com/WeAreMassEffect" target="_blank">@WeAreMassEffect </a>team and content creator Kala Elizabeth, the massive #SaveMassEffect billboard is now live in Times Square all day today.    </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2114730231214883014"><p lang="en" dir="ltr">🚨 WE'RE IN TIMES SQUARE!Together with @kalaelizabeth, we've managed to get a #SaveMassEffect billboard up in Times Square, NYC, all day today!📍 1560 Broadway, above the Pelé store (Duffy Square)⏰ 15 seconds every hour at :35HOLD THE LINE! ❤️ https://t.co/wNP9Ak9Vh8<a href="https://twitter.com/cantworkitout/status/2114730231214883014">October 26, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>The digital display is prominently located at 1560 Broadway, situated directly above the Pelé store in Duffy Square. Fans currently in the area can catch the advertisement running for 15 seconds at 35 minutes past every hour. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2114729085054468522"><p lang="en" dir="ltr">// This was the best footage & image I could get of the billboard from the city cam view in Times Square! #SaveMassEffect #HoldTheLine #MassEffect #EA #Bioware https://t.co/YhMIOEKbjj<a href="https://twitter.com/cantworkitout/status/2114729085054468522">October 26, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>The words "Keelah Si'yah" is actually amusingly a typo. Kala has admitted on social media that this was supposed to be the iconic Quarian phrase "Keelah Se'lai" ("by the homeworld I hope to see one day") <br><br><a href="https://x.com/kalaelizabeth/status/2114717767743967393?s=20" target="_blank">Kala explained that their original billboard design was rejected </a>over copyright issues, forcing a frantic redesign where she had to learn to animate in 10 minutes, leading to the accidental misspelling. Despite the rushed typo, it serves as a fitting tribute for a game and studio that fans are desperate to rescue. </p><figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1707px;"><p class="vanilla-image-block" style="padding-top:149.97%;"><img id="m8ckbCfkaXnZqVaLChQwUE" name="Mer from WaME in Times Sq" alt="Mer from the We Are Mass Effect stands and points to billboard" src="https://cdn.mos.cms.futurecdn.net/m8ckbCfkaXnZqVaLChQwUE-1920-80.jpg" mos="" align="right" fullscreen="" width="1707" height="2560" attribution="" endorsement="" class="pull-rightinline"></p></div></div><figcaption itemprop="caption description" class="pull-right inline-layout"><span class="caption-text">Mer from the We Are Mass Effect team was out to get pictures live from NYC </span><span class="credit" itemprop="copyrightHolder">(Image credit: Provided by We Are Mass Effect)</span></figcaption></figure><p>If you are just catching up, this huge community campaign stems from<a href="https://www.windowscentral.com/gaming/xbox/ea-officially-shuts-down-bioware-and-cuts-400-jobs-mass-effect-5-has-been-cancelled"> EA’s recent decision to shutter BioWare</a> and cancel the next game in the series. The campaign went into overdrive recently after a former developer <a href="https://www.windowscentral.com/gaming/former-bioware-developer-has-released-a-trailer-for-what-couldve-been-mass-effect-5-as-if-the-legendary-studios-closure-didnt-hurt-enough">leaked a pre-production trailer for the cancelled project, titled Mass Effect Universe.</a> The leak revealed a highly ambitious RPG featuring a Galactic Cold War and deep choice-driven autonomy, showing players exactly the staggering potential of what was taken from them. <br><br>With their message now broadcasting to one of the busiest pedestrian intersections in the world, fans voices just got even louder. The WeAreMassEffect team <a href="https://discord.gg/4T9qXv3J5" target="_blank">have a Discord</a> where they are discussing extending the billboard by way of crowdfunding, and perhaps expanding to other locations. Organisers have urged the community to "HOLD THE LINE!" as the grassroots campaign continues to gain remarkable momentum across social media. <br><br>If you want to pledge your support to the #SaveMassEffect campaign, don't forget to head to the <a href="https://www.change.org/p/savemasseffect" target="_blank">Change.org petition here</a>. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/save-mass-effect-is-now-live-in-times-square-as-petition-surges-past-216-000-signatures</link>
                                                                            <description>
                            <![CDATA[ The #SaveMassEffect campaign now has a billboard live in NY Times Square ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">LjahRUEco3R5s6fKF88Lqm</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/wcgfP8qccFsZYeQtwQgMWm-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Mon, 26 Oct 2026 15:30:45 +0000</pubDate>                                                                                                                                <updated>Mon, 26 Oct 2026 17:14:37 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jennifer Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/QFpsmKzGtJx7CtnhFxnVC-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/wcgfP8qccFsZYeQtwQgMWm-1920-80.jpg">
                                                            <media:credit><![CDATA[Provided by We Are Mass Effect ]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Billboards in NYC Times Square display #SaveMassEffect campaign]]></media:description>                                                            <media:text><![CDATA[Billboards in NYC Times Square display #SaveMassEffect campaign]]></media:text>
                                <media:title type="plain"><![CDATA[Billboards in NYC Times Square display #SaveMassEffect campaign]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/wcgfP8qccFsZYeQtwQgMWm-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>It was only yesterday I was writing about how the <a href="https://www.windowscentral.com/gaming/save-mass-effect-petition">#SaveMassEffect petition had hit over 170k signatures </a>ahead of plans for a billboard outside EA headquarters. Today I am elated to report that not only has the petition surpassed 216K signatures, but a billboard has officially reached the glowing screens of New York City. <br><br>Coordinated by the <a href="https://x.com/WeAreMassEffect" target="_blank">@WeAreMassEffect </a>team and content creator Kala Elizabeth, the massive #SaveMassEffect billboard is now live in Times Square all day today.    </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2114730231214883014"><p lang="en" dir="ltr">🚨 WE'RE IN TIMES SQUARE!Together with @kalaelizabeth, we've managed to get a #SaveMassEffect billboard up in Times Square, NYC, all day today!📍 1560 Broadway, above the Pelé store (Duffy Square)⏰ 15 seconds every hour at :35HOLD THE LINE! ❤️ https://t.co/wNP9Ak9Vh8<a href="https://twitter.com/cantworkitout/status/2114730231214883014">October 26, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>The digital display is prominently located at 1560 Broadway, situated directly above the Pelé store in Duffy Square. Fans currently in the area can catch the advertisement running for 15 seconds at 35 minutes past every hour. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2114729085054468522"><p lang="en" dir="ltr">// This was the best footage & image I could get of the billboard from the city cam view in Times Square! #SaveMassEffect #HoldTheLine #MassEffect #EA #Bioware https://t.co/YhMIOEKbjj<a href="https://twitter.com/cantworkitout/status/2114729085054468522">October 26, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>The words "Keelah Si'yah" is actually amusingly a typo. Kala has admitted on social media that this was supposed to be the iconic Quarian phrase "Keelah Se'lai" ("by the homeworld I hope to see one day") <br><br><a href="https://x.com/kalaelizabeth/status/2114717767743967393?s=20" target="_blank">Kala explained that their original billboard design was rejected </a>over copyright issues, forcing a frantic redesign where she had to learn to animate in 10 minutes, leading to the accidental misspelling. Despite the rushed typo, it serves as a fitting tribute for a game and studio that fans are desperate to rescue. </p><figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1707px;"><p class="vanilla-image-block" style="padding-top:149.97%;"><img id="m8ckbCfkaXnZqVaLChQwUE" name="Mer from WaME in Times Sq" alt="Mer from the We Are Mass Effect stands and points to billboard" src="https://cdn.mos.cms.futurecdn.net/m8ckbCfkaXnZqVaLChQwUE-1920-80.jpg" mos="" align="right" fullscreen="" width="1707" height="2560" attribution="" endorsement="" class="pull-rightinline"></p></div></div><figcaption itemprop="caption description" class="pull-right inline-layout"><span class="caption-text">Mer from the We Are Mass Effect team was out to get pictures live from NYC </span><span class="credit" itemprop="copyrightHolder">(Image credit: Provided by We Are Mass Effect)</span></figcaption></figure><p>If you are just catching up, this huge community campaign stems from<a href="https://www.windowscentral.com/gaming/xbox/ea-officially-shuts-down-bioware-and-cuts-400-jobs-mass-effect-5-has-been-cancelled"> EA’s recent decision to shutter BioWare</a> and cancel the next game in the series. The campaign went into overdrive recently after a former developer <a href="https://www.windowscentral.com/gaming/former-bioware-developer-has-released-a-trailer-for-what-couldve-been-mass-effect-5-as-if-the-legendary-studios-closure-didnt-hurt-enough">leaked a pre-production trailer for the cancelled project, titled Mass Effect Universe.</a> The leak revealed a highly ambitious RPG featuring a Galactic Cold War and deep choice-driven autonomy, showing players exactly the staggering potential of what was taken from them. <br><br>With their message now broadcasting to one of the busiest pedestrian intersections in the world, fans voices just got even louder. The WeAreMassEffect team <a href="https://discord.gg/4T9qXv3J5" target="_blank">have a Discord</a> where they are discussing extending the billboard by way of crowdfunding, and perhaps expanding to other locations. Organisers have urged the community to "HOLD THE LINE!" as the grassroots campaign continues to gain remarkable momentum across social media. <br><br>If you want to pledge your support to the #SaveMassEffect campaign, don't forget to head to the <a href="https://www.change.org/p/savemasseffect" target="_blank">Change.org petition here</a>. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Xbox announces T-Mix with T-Mobile ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://x.com/XBOXWire/status/2114718943361515887" target="_blank">Xbox has officially announced </a>that Game Pass is heading to eligible T-Mobile customers in the U.S. starting this November. Through T-Mobile's new "T-Mix" plan perks, eligible subscribers will be able to pick <a href="https://www.windowscentral.com/gaming/xbox/xbox-game-pass-faq">Xbox Game Pass Ultimate </a>or Premium as an included benefit, granting access across Xbox consoles, PC, Smart TVs, and cloud devices.</p><p>If you’re based in the UK, this announcement might seem like something of a nothing burger. EE has offered Game Pass Ultimate as an "Inclusive Extra" or an easy mobile bill add-on over here for absolutely years now. But across the Atlantic, this is actually the very first time a major U.S. wireless carrier has integrated Xbox Game Pass directly into its mobile plans. </p><h2 id="here-39-s-how-t-mix-works">Here's how T-Mix works</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1024px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="tJsMK2FCNrUBZZqC4WRf7e" name="t-mix-plans-chart-1200x675-1-1024x576" alt="Plan details from T-Mobile" src="https://cdn.mos.cms.futurecdn.net/tJsMK2FCNrUBZZqC4WRf7e-1920-80.png" mos="" align="middle" fullscreen="" width="1024" height="576" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: T Mobile)</span></figcaption></figure><p>T-Mobile's new setup moves away from rigid pre-selected bundles and introduces a modular "Picks" system across three main plan tiers: Standard, More, and Loaded. <br><br>Depending on your plan tier and the number of lines on your account, you receive a bucket of monthly Picks to spend across partner streaming, tech, and gaming perks. </p><ul><li>Xbox Game Pass Premium: Requires 2 Picks.</li><li>Xbox Game Pass Ultimate: Requires 3 Picks.</li></ul><p>For single-line accounts, T-Mix More starts at $75/month and includes 2 Picks which is enough to cover Game Pass Premium. If you want full Game Pass Ultimate access, you'll need 3 Picks, which comes included with a single line on T-Mix Loaded starting at $95/month (or through multi-line account allotments). <br><br>T-Mobile is also letting subscribers "remix" and swap out their chosen partner perks four times a year, so you aren't permanently locked in if your gaming or streaming habits change.</p><h2 id="why-is-this-a-big-deal-uk-have-had-this-for-ages">Why is this a big deal? UK have had this for ages!</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1906px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="87bjmLxTCzHvoN88dHcw5F" name="Screenshot 2025-10-03 184848" alt="Xbox Game Pass Ultimate" src="https://cdn.mos.cms.futurecdn.net/87bjmLxTCzHvoN88dHcw5F-1920-80.jpg" mos="" align="middle" fullscreen="" width="1906" height="1072" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Jez Corden)</span></figcaption></figure><p>For years, U.S. mobile networks have thrown free Netflix, Disney+, Hulu, or Apple Music subscriptions at customers to push plan upgrades. Yet despite Xbox pushing cloud gaming so heavily on mobile devices, game subscription services haven't made it into the mix. </p><p>When I wrote earlier this year that <a href="https://www.windowscentral.com/gaming/xbox/the-xbox-game-pass-problem-could-be-fixed-without-dropping-the-price" target="_blank">the Xbox Game Pass problem could be fixed without dropping the price</a>, my main argument was that Microsoft needed to tackle subscription fatigue by letting us consolidate our monthly bills. Bundling in with mobile contracts is a fantastic way to do that, but Xbox shouldn't stop there. Bringing that same modular approach to the subscription itself, by letting players swap out unused extras like Fortnite Crew or EA Play for perks they’ll actually use, would instantly soften the blow of that monthly fee. Yes the <a href="https://www.windowscentral.com/gaming/xbox/xbox-game-pass-price-gets-a-massive-price-cut-call-of-duty-2026-will-not-be-included-details">price hike was ultimately reversed</a>, but my point still stands. </p><p>Either way,  T-Mobile’s November rollout of T-Mix is a long overdue one for the US audience. If Microsoft wants Game Pass to keep expanding beyond traditional hardware, partnering with major telecom providers to absorb that out-of-pocket cost is easily one of the smartest moves they can make right now.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/xbox-game-pass-is-finally-coming-to-u-s-mobile-plans-with-t-mobile-and-its-about-time</link>
                                                                            <description>
                            <![CDATA[ US T-Mobile customers can now get Xbox Game Pass with their cellular plans ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">rhb7ZxmGGyNyXe3R6a27H8</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/V7KHRZZeNZUdVfWojzqUXm-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Mon, 26 Oct 2026 14:44:34 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jennifer Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/QFpsmKzGtJx7CtnhFxnVC-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/V7KHRZZeNZUdVfWojzqUXm-1920-80.jpg">
                                                            <media:credit><![CDATA[Xbox]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Text reads: XBOX GAME PASS and T-Mobile]]></media:description>                                                            <media:text><![CDATA[Text reads: XBOX GAME PASS and T-Mobile]]></media:text>
                                <media:title type="plain"><![CDATA[Text reads: XBOX GAME PASS and T-Mobile]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/V7KHRZZeNZUdVfWojzqUXm-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p><a href="https://x.com/XBOXWire/status/2114718943361515887" target="_blank">Xbox has officially announced </a>that Game Pass is heading to eligible T-Mobile customers in the U.S. starting this November. Through T-Mobile's new "T-Mix" plan perks, eligible subscribers will be able to pick <a href="https://www.windowscentral.com/gaming/xbox/xbox-game-pass-faq">Xbox Game Pass Ultimate </a>or Premium as an included benefit, granting access across Xbox consoles, PC, Smart TVs, and cloud devices.</p><p>If you’re based in the UK, this announcement might seem like something of a nothing burger. EE has offered Game Pass Ultimate as an "Inclusive Extra" or an easy mobile bill add-on over here for absolutely years now. But across the Atlantic, this is actually the very first time a major U.S. wireless carrier has integrated Xbox Game Pass directly into its mobile plans. </p><h2 id="here-39-s-how-t-mix-works">Here's how T-Mix works</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1024px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="tJsMK2FCNrUBZZqC4WRf7e" name="t-mix-plans-chart-1200x675-1-1024x576" alt="Plan details from T-Mobile" src="https://cdn.mos.cms.futurecdn.net/tJsMK2FCNrUBZZqC4WRf7e-1920-80.png" mos="" align="middle" fullscreen="" width="1024" height="576" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: T Mobile)</span></figcaption></figure><p>T-Mobile's new setup moves away from rigid pre-selected bundles and introduces a modular "Picks" system across three main plan tiers: Standard, More, and Loaded. <br><br>Depending on your plan tier and the number of lines on your account, you receive a bucket of monthly Picks to spend across partner streaming, tech, and gaming perks. </p><ul><li>Xbox Game Pass Premium: Requires 2 Picks.</li><li>Xbox Game Pass Ultimate: Requires 3 Picks.</li></ul><p>For single-line accounts, T-Mix More starts at $75/month and includes 2 Picks which is enough to cover Game Pass Premium. If you want full Game Pass Ultimate access, you'll need 3 Picks, which comes included with a single line on T-Mix Loaded starting at $95/month (or through multi-line account allotments). <br><br>T-Mobile is also letting subscribers "remix" and swap out their chosen partner perks four times a year, so you aren't permanently locked in if your gaming or streaming habits change.</p><h2 id="why-is-this-a-big-deal-uk-have-had-this-for-ages">Why is this a big deal? UK have had this for ages!</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1906px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="87bjmLxTCzHvoN88dHcw5F" name="Screenshot 2025-10-03 184848" alt="Xbox Game Pass Ultimate" src="https://cdn.mos.cms.futurecdn.net/87bjmLxTCzHvoN88dHcw5F-1920-80.jpg" mos="" align="middle" fullscreen="" width="1906" height="1072" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Jez Corden)</span></figcaption></figure><p>For years, U.S. mobile networks have thrown free Netflix, Disney+, Hulu, or Apple Music subscriptions at customers to push plan upgrades. Yet despite Xbox pushing cloud gaming so heavily on mobile devices, game subscription services haven't made it into the mix. </p><p>When I wrote earlier this year that <a href="https://www.windowscentral.com/gaming/xbox/the-xbox-game-pass-problem-could-be-fixed-without-dropping-the-price" target="_blank">the Xbox Game Pass problem could be fixed without dropping the price</a>, my main argument was that Microsoft needed to tackle subscription fatigue by letting us consolidate our monthly bills. Bundling in with mobile contracts is a fantastic way to do that, but Xbox shouldn't stop there. Bringing that same modular approach to the subscription itself, by letting players swap out unused extras like Fortnite Crew or EA Play for perks they’ll actually use, would instantly soften the blow of that monthly fee. Yes the <a href="https://www.windowscentral.com/gaming/xbox/xbox-game-pass-price-gets-a-massive-price-cut-call-of-duty-2026-will-not-be-included-details">price hike was ultimately reversed</a>, but my point still stands. </p><p>Either way,  T-Mobile’s November rollout of T-Mix is a long overdue one for the US audience. If Microsoft wants Game Pass to keep expanding beyond traditional hardware, partnering with major telecom providers to absorb that out-of-pocket cost is easily one of the smartest moves they can make right now.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ The nominees for Golden Joystick's 'Ultimate Game of the Year' are unveiled ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Voting for the <a href="https://www.windowscentral.com/gaming/the-golden-joystick-awards-are-right-around-the-corner" target="_blank">Golden Joystick Awards 2026 candidates for 21 categories</a> closed on October 23, 2026. However, the <a href="https://www.windowscentral.com/tag/golden-joystick-awards" target="_blank">Golden Joystick Awards Show</a> has more in store, as it has announced the nominees for its <em><strong>"Ultimate Game of the Year"</strong></em> award.</p><ul><li><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</li></ul><p><strong>You can vote for the winner</strong> of this coveted award right now at <a href="https://www.gamesradar.com/goldenjoystickawards/" target="_blank">GamesRadar</a>, and the ballot will remain open until <strong>October 30, 2026, 5:00 PM PT / 8:00 PM ET/ midnight GMT</strong>.</p><p>Here are the Golden Joystick Awards 2026 nominees for its Ultimate Game of the Year award:</p><h2 class="article-body__section" id="section-golden-joystick-awards-ultimate-game-of-the-year-nominees"><span>Golden Joystick Awards — Ultimate Game of the Year nominees</span></h2><ul><li><a href="https://www.windowscentral.com/tag/007-first-light" target="_blank">007 First Light</a></li><li>Big Walk</li><li><a href="https://www.windowscentral.com/gaming/control-resonant-review" target="_blank">CONTROL Resonant</a></li><li><a href="https://www.windowscentral.com/tag/crimson-desert" target="_blank">Crimson Desert</a></li><li><a href="https://www.windowscentral.com/tag/dispatch" target="_blank">Dispatch</a></li><li><a href="https://www.windowscentral.com/tag/forza-horizon-6" target="_blank">Forza Horizon 6</a></li><li>Phantom Blade Zero</li><li>Pokémon Pokopia</li><li><a href="https://www.windowscentral.com/gaming/xbox/pragmata-xbox-pc-review-a-game-that-separates-itself-from-humanity" target="_blank">PRAGMATA</a></li><li><a href="https://www.windowscentral.com/tag/resident-evil-requiem" target="_blank">Resident Evil Requiem</a></li><li><a href="https://www.windowscentral.com/tag/star-wars" target="_blank">STAR WARS</a>: Galactic Racer</li><li>The Blood of Dawnwalker</li></ul><h2 class="article-body__section" id="section-golden-joystick-awards-where-can-we-watch-the-show"><span>Golden Joystick Awards — Where can we watch the show?</span></h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/RXPKq_-lWp4" allowfullscreen></iframe></div></div><p>The winner of the Ultimate Game of the Year category and the winners of the 21 other categories will be announced at the <strong>Golden Joystick Awards ceremony on November 11, 2026, at Troxy, London, United Kingdom</strong>.</p><p>Viewers can tune in to watch the awards show (which will be hosted by actress Alix Wilton Regan and several guest presenters) live on <a href="https://www.youtube.com/@GamesRadar"><u>YouTube</u></a>, <a href="https://www.twitch.tv/goldenjoystickawards"><u>Twitch</u></a>, <a href="https://twitter.com/GoldenJoysticks"><u>X</u></a>, Future Games Show, GamesRadar and PC Gamer. </p><h2 id="who-do-you-want-to-win-ultimate-game-of-the-year">Who do you want to win Ultimate Game of the Year?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zutJ8odEAnUwDiTKbA9faX" name="Pragmata-05" alt="A futuristic soldier aims at a glowing blue holographic figure in a dark control room, as electric arcs and a red warning display create a tense mood." src="https://cdn.mos.cms.futurecdn.net/zutJ8odEAnUwDiTKbA9faX-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/zutJ8odEAnUwDiTKbA9faX-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">My money's on Pragmata. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Capcom)</span></figcaption></figure><p>The Golden Joystick has a pretty stacked selection of Ultimate Game of the Year contenders, from AAA titles like 007: First Light to viral indie hits like Big Walk. </p><p>Personally, I'm placing my vote on Pragmata to win. Its strange melding of fast-paced third-person gunplay with hacking puzzles to weaken enemies without pausing works surprisingly well, and its story is a heartwarming adventure that I'd dare not spoil for anyone who hasn't played it yet.</p><p>But will Pragmata manage to beat out the competition? Who are you personally voting for to win? Tune in on <strong>November 11, 2026</strong>, to find out when the Golden Joystick Awards reveal its Ultimate Game of the Year.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/golden-joystick-ultimate-goty-2026-votes-open</link>
                                                                            <description>
                            <![CDATA[ The 44th Golden Joystick Awards show is drawing nearer, and the candidates for the "Ultimate Game of the Year" award have been announced. Here are the nominees, where you can vote for the winner, and how long the voting will stay open. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">ugFt8pMUghUKDiNQyGiFYk</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/U7crtxZgBvVfXnDtoaiZED-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Mon, 26 Oct 2026 14:00:00 +0000</pubDate>                                                                                                                                <updated>Mon, 26 Oct 2026 14:57:46 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/U7crtxZgBvVfXnDtoaiZED-1920-80.jpg">
                                                            <media:credit><![CDATA[Golden Joystick Awards]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[The Golden Joystick Awards&amp;#39; 44th annual show.]]></media:description>                                                            <media:text><![CDATA[A gleaming gold joystick trophy beside “The 44th Annual Golden Joystick Awards” lettering on black, with fine gold rings framing the elegant design.]]></media:text>
                                <media:title type="plain"><![CDATA[A gleaming gold joystick trophy beside “The 44th Annual Golden Joystick Awards” lettering on black, with fine gold rings framing the elegant design.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/U7crtxZgBvVfXnDtoaiZED-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>Voting for the <a href="https://www.windowscentral.com/gaming/the-golden-joystick-awards-are-right-around-the-corner" target="_blank">Golden Joystick Awards 2026 candidates for 21 categories</a> closed on October 23, 2026. However, the <a href="https://www.windowscentral.com/tag/golden-joystick-awards" target="_blank">Golden Joystick Awards Show</a> has more in store, as it has announced the nominees for its <em><strong>"Ultimate Game of the Year"</strong></em> award.</p><ul><li><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</li></ul><p><strong>You can vote for the winner</strong> of this coveted award right now at <a href="https://www.gamesradar.com/goldenjoystickawards/" target="_blank">GamesRadar</a>, and the ballot will remain open until <strong>October 30, 2026, 5:00 PM PT / 8:00 PM ET/ midnight GMT</strong>.</p><p>Here are the Golden Joystick Awards 2026 nominees for its Ultimate Game of the Year award:</p><h2 class="article-body__section" id="section-golden-joystick-awards-ultimate-game-of-the-year-nominees"><span>Golden Joystick Awards — Ultimate Game of the Year nominees</span></h2><ul><li><a href="https://www.windowscentral.com/tag/007-first-light" target="_blank">007 First Light</a></li><li>Big Walk</li><li><a href="https://www.windowscentral.com/gaming/control-resonant-review" target="_blank">CONTROL Resonant</a></li><li><a href="https://www.windowscentral.com/tag/crimson-desert" target="_blank">Crimson Desert</a></li><li><a href="https://www.windowscentral.com/tag/dispatch" target="_blank">Dispatch</a></li><li><a href="https://www.windowscentral.com/tag/forza-horizon-6" target="_blank">Forza Horizon 6</a></li><li>Phantom Blade Zero</li><li>Pokémon Pokopia</li><li><a href="https://www.windowscentral.com/gaming/xbox/pragmata-xbox-pc-review-a-game-that-separates-itself-from-humanity" target="_blank">PRAGMATA</a></li><li><a href="https://www.windowscentral.com/tag/resident-evil-requiem" target="_blank">Resident Evil Requiem</a></li><li><a href="https://www.windowscentral.com/tag/star-wars" target="_blank">STAR WARS</a>: Galactic Racer</li><li>The Blood of Dawnwalker</li></ul><h2 class="article-body__section" id="section-golden-joystick-awards-where-can-we-watch-the-show"><span>Golden Joystick Awards — Where can we watch the show?</span></h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/RXPKq_-lWp4" allowfullscreen></iframe></div></div><p>The winner of the Ultimate Game of the Year category and the winners of the 21 other categories will be announced at the <strong>Golden Joystick Awards ceremony on November 11, 2026, at Troxy, London, United Kingdom</strong>.</p><p>Viewers can tune in to watch the awards show (which will be hosted by actress Alix Wilton Regan and several guest presenters) live on <a href="https://www.youtube.com/@GamesRadar"><u>YouTube</u></a>, <a href="https://www.twitch.tv/goldenjoystickawards"><u>Twitch</u></a>, <a href="https://twitter.com/GoldenJoysticks"><u>X</u></a>, Future Games Show, GamesRadar and PC Gamer. </p><h2 id="who-do-you-want-to-win-ultimate-game-of-the-year">Who do you want to win Ultimate Game of the Year?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zutJ8odEAnUwDiTKbA9faX" name="Pragmata-05" alt="A futuristic soldier aims at a glowing blue holographic figure in a dark control room, as electric arcs and a red warning display create a tense mood." src="https://cdn.mos.cms.futurecdn.net/zutJ8odEAnUwDiTKbA9faX-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/zutJ8odEAnUwDiTKbA9faX-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">My money's on Pragmata. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Capcom)</span></figcaption></figure><p>The Golden Joystick has a pretty stacked selection of Ultimate Game of the Year contenders, from AAA titles like 007: First Light to viral indie hits like Big Walk. </p><p>Personally, I'm placing my vote on Pragmata to win. Its strange melding of fast-paced third-person gunplay with hacking puzzles to weaken enemies without pausing works surprisingly well, and its story is a heartwarming adventure that I'd dare not spoil for anyone who hasn't played it yet.</p><p>But will Pragmata manage to beat out the competition? Who are you personally voting for to win? Tune in on <strong>November 11, 2026</strong>, to find out when the Golden Joystick Awards reveal its Ultimate Game of the Year.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Xbox Series S unlocks a rare UK discount to just £299.99 ]]></title>
                                                                                                <dc:content><![CDATA[ <p>If you're still waiting for a reasonable price on next-gen consoles to upgrade for Grand Theft Auto 6, you'll be waiting a long time. That said, Argos have just made a surprise cut to the <a href="https://www.argos.co.uk/product/5812657" target="_blank">Xbox Series S 512GB model, taking it down to pre-RAMpocalypse prices of £299.99</a>. <br><br>I can't believe I'm calling this a deal but at this point in 2026 with the current climate, it actually is the cheapest way to upgrade to current gen right now and I can't see stocks lasting much longer. In fact, I'd argue the even better deal is the <a href="https://www.argos.co.uk/product/1235953" target="_blank">1TB model at £349.99, down from £519.99</a>, as the extra storage is kind of essential nowadays. </p><div class="product"><a data-dimension112="f855a130-d12a-11f1-abb5-83d287090c40" data-action="Deal Block" data-label="Series S (512GB)" data-dimension48="Series S (512GB)" data-dimension25="£299.99" href="https://www.argos.co.uk/product/5812657" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="XPFKihmipCYwi7BEXcTjB7" name="xbox-series-s-white-edition" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/XPFKihmipCYwi7BEXcTjB7-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.argos.co.uk/product/5812657" target="_blank" rel="nofollow" data-dimension112="f855a130-d12a-11f1-abb5-83d287090c40" data-action="Deal Block" data-label="Series S (512GB)" data-dimension48="Series S (512GB)" data-dimension25="£299.99">Series S (512GB): was £429.99 now £299.99</a></strong><br>If you are still gaming on older hardware and looking for the absolute most cost effective way to get ready for GTA6 and the next wave of current-gen exclusives, this is officially the lowest barrier to entry. The Xbox Series S is fully digital, so no disc drive, but does play all the same games as the Xbox Series X. There is also a <a href="https://www.argos.co.uk/product/1235953" target="_blank">1TB model on sale</a>, for those who will easily fill up a 512GB SSD. <br><br><a href="https://www.windowscentral.com/gaming/xbox/xbox-series-s-review">Xbox Series S Review ⭐⭐⭐⭐</a><a class="view-deal button" href="https://www.argos.co.uk/product/5812657" target="_blank" rel="nofollow" data-dimension112="f855a130-d12a-11f1-abb5-83d287090c40" data-action="Deal Block" data-label="Series S (512GB)" data-dimension48="Series S (512GB)" data-dimension25="£299.99">View Deal</a></p></div><p>This deal couldn't have come at a better time for UK consumers, given that Xbox stock is so dire right now that<a href="https://www.windowscentral.com/gaming/xbox/xbox-is-struggling-for-stock-so-bad-that-its-asking-ex-users-to-trade-in" target="_blank"> Xbox is begging lapsed users to trade in their consoles</a> and make them available for new customers. <br><br>The Xbox Series S has always been the easiest and cheapest way to get into Xbox's eco system, and launched in November 2020 for £249.99 as an alternative to the beefier Xbox Series X, but it plays all of the same current generation games. I wrote a full<a href="https://www.windowscentral.com/gaming/xbox/xbox-series-s-review"> Xbox Series S review </a>if you want to read further, but I still love and use mine daily (and at current prices it will be a family heirloom.)</p><p>Those prices are now a thing of the past, and £299.99 is a bargain by current standards, with the price<a href="https://www.windowscentral.com/gaming/xbox/xbox-series-x-s-prices-tracker-august-2026"> being recently hiked to a whopping £519.99</a>. Thanks to Argos, we are now at a reasonable price point again, but that will be entirely dependent on your postcode and whether there are any in stock, so go fast!</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/xbox-series-s-drops-to-gbp300-in-the-uk-making-it-actually-a-reasonable-price-again-while-stocks-last</link>
                                                                            <description>
                            <![CDATA[ Xbox Series S is currently on sale for an actually reasonable £299.99 in the UK right now. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">gpkbRX2eSXptKcinUnqq3R</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/EpffPfhDajDqsqMvwB9qLn-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Mon, 26 Oct 2026 11:11:15 +0000</pubDate>                                                                                                                                <updated>Mon, 26 Oct 2026 11:19:09 +0000</updated>
                                                                                                                                            <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jennifer Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/QFpsmKzGtJx7CtnhFxnVC-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/EpffPfhDajDqsqMvwB9qLn-1920-80.jpg">
                                                            <media:credit><![CDATA[Windows Central]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Xbox Series S GTA 6 styled]]></media:description>                                                            <media:text><![CDATA[Xbox Series S GTA 6 styled]]></media:text>
                                <media:title type="plain"><![CDATA[Xbox Series S GTA 6 styled]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/EpffPfhDajDqsqMvwB9qLn-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>If you're still waiting for a reasonable price on next-gen consoles to upgrade for Grand Theft Auto 6, you'll be waiting a long time. That said, Argos have just made a surprise cut to the <a href="https://www.argos.co.uk/product/5812657" target="_blank">Xbox Series S 512GB model, taking it down to pre-RAMpocalypse prices of £299.99</a>. <br><br>I can't believe I'm calling this a deal but at this point in 2026 with the current climate, it actually is the cheapest way to upgrade to current gen right now and I can't see stocks lasting much longer. In fact, I'd argue the even better deal is the <a href="https://www.argos.co.uk/product/1235953" target="_blank">1TB model at £349.99, down from £519.99</a>, as the extra storage is kind of essential nowadays. </p><div class="product"><a data-dimension112="f855a130-d12a-11f1-abb5-83d287090c40" data-action="Deal Block" data-label="Series S (512GB)" data-dimension48="Series S (512GB)" data-dimension25="£299.99" href="https://www.argos.co.uk/product/5812657" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="XPFKihmipCYwi7BEXcTjB7" name="xbox-series-s-white-edition" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/XPFKihmipCYwi7BEXcTjB7-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.argos.co.uk/product/5812657" target="_blank" rel="nofollow" data-dimension112="f855a130-d12a-11f1-abb5-83d287090c40" data-action="Deal Block" data-label="Series S (512GB)" data-dimension48="Series S (512GB)" data-dimension25="£299.99">Series S (512GB): was £429.99 now £299.99</a></strong><br>If you are still gaming on older hardware and looking for the absolute most cost effective way to get ready for GTA6 and the next wave of current-gen exclusives, this is officially the lowest barrier to entry. The Xbox Series S is fully digital, so no disc drive, but does play all the same games as the Xbox Series X. There is also a <a href="https://www.argos.co.uk/product/1235953" target="_blank">1TB model on sale</a>, for those who will easily fill up a 512GB SSD. <br><br><a href="https://www.windowscentral.com/gaming/xbox/xbox-series-s-review">Xbox Series S Review ⭐⭐⭐⭐</a><a class="view-deal button" href="https://www.argos.co.uk/product/5812657" target="_blank" rel="nofollow" data-dimension112="f855a130-d12a-11f1-abb5-83d287090c40" data-action="Deal Block" data-label="Series S (512GB)" data-dimension48="Series S (512GB)" data-dimension25="£299.99">View Deal</a></p></div><p>This deal couldn't have come at a better time for UK consumers, given that Xbox stock is so dire right now that<a href="https://www.windowscentral.com/gaming/xbox/xbox-is-struggling-for-stock-so-bad-that-its-asking-ex-users-to-trade-in" target="_blank"> Xbox is begging lapsed users to trade in their consoles</a> and make them available for new customers. <br><br>The Xbox Series S has always been the easiest and cheapest way to get into Xbox's eco system, and launched in November 2020 for £249.99 as an alternative to the beefier Xbox Series X, but it plays all of the same current generation games. I wrote a full<a href="https://www.windowscentral.com/gaming/xbox/xbox-series-s-review"> Xbox Series S review </a>if you want to read further, but I still love and use mine daily (and at current prices it will be a family heirloom.)</p><p>Those prices are now a thing of the past, and £299.99 is a bargain by current standards, with the price<a href="https://www.windowscentral.com/gaming/xbox/xbox-series-x-s-prices-tracker-august-2026"> being recently hiked to a whopping £519.99</a>. Thanks to Argos, we are now at a reasonable price point again, but that will be entirely dependent on your postcode and whether there are any in stock, so go fast!</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Stellar Blade is officially on Xbox… via Overwatch’s newest crossover skins ]]></title>
                                                                                                <dc:content><![CDATA[ <p><u><em><strong>Original Article:</strong></em></u></p><p>On October 23, 2026, the official X account of <a href="http://windowscentral.com/tag/stellar-blade" target="_blank">Stellar Blade</a> revealed that the game is going to have a collaboration with Overwatch titled "Overwatch X <dfn title="A reference to a critical plot-point in Stellar Blade’s story.">Eve Protocol</dfn>".</p><p>Like past collaborations with other franchises, Overwatch will no doubt create new cosmetic rewards based on Stellar Blade's main characters and pass them on to Overwatch's Heroes.</p><p>The date for this collaboration and its content have not been specified at this time.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2113558319029965268"><p lang="en" dir="ltr">You have my attention!Overwatch x EVE Protocol collaboration incoming https://t.co/gvxQzarG1t<a href="https://twitter.com/cantworkitout/status/2113558319029965268">October 23, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>For those unaware, Stellar Blade is a character action game where you play as EVE, a soldier dispatched to Earth to liberate it from monstrous alien invaders called the Naytiba.</p><p>It's gained quite the cult following and critical acclaim since its release in 2024 for its in-depth combat gameplay and appealing main character, EVE. Ever since it <a href="https://www.windowscentral.com/gaming/xbox-and-pc-may-get-the-sequel-to-this-hit-ps5-exclusive-at-launch-its-devs-are-ditching-sony" target="_blank">ditched PlayStation exclusivity</a> and started releasing on other platforms like PC and soon Nintendo Switch 2, <a href="https://www.windowscentral.com/gaming/xbox/xbox-fans-rally-against-shift-up-for-stellar-blade-which-is-now-exclusively-not-on-xbox-series-x-s" target="_blank">Xbox fans have been rallying for an Xbox Series X|S port</a>.</p><p>With this expected collaboration with Overwatch, a first-party <a href="https://www.windowscentral.com/gaming/xbox" target="_blank">Xbox</a> franchise, there might be a chance we could get an Xbox version of Stellar Blade down the pipeline.</p><h2 id="would-you-like-to-play-stellar-blade-on-xbox">Would you like to play Stellar Blade on Xbox?</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/_VyeH5uteVk" allowfullscreen></iframe></div></div><p>I wouldn't mind giving Stellar Blade a chance if it lands on <a href="https://www.windowscentral.com/tag/xbox-series-x" target="_blank">Xbox Series X</a>|<a href="https://www.windowscentral.com/tag/xbox-series-s" target="_blank">S</a>, especially with <a href="https://www.windowscentral.com/tag/xbox-play-anywhere" target="_blank">Xbox Play Anywhere</a> so I can play it while travelling on holiday. </p><p>Its gameplay looks fun and gives off the same over-the-top feel as classic combat-heavy titles like <a href="https://www.windowscentral.com/tag/nier-automata-0" target="_blank">Nier: Automata</a> and Bayonetta (it's even getting a crossover Bayonetta skin for EVE when the game lands on Nintendo Switch 2).</p><p><em>But what do you think? Could this Overwatch collaboration be hinting at an Xbox Series X|S port of Stellar Blade? Would you play it if it landed on Xbox? Do you think Stellar Blade's sequel, Stellar Blade: Blood Rain, will come to Xbox as well?</em></p><p><em>If you have any thoughts on the matter, please let us know in the comments, poll, or Reddit.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eEYVge"></div>                            </div>                            <script src="https://kwizly.com/embed/eEYVge.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/stellar-blade-has-finally-appeared-on-xbox-not-as-a-game-but-as-a-crossover-inside-overwatch</link>
                                                                            <description>
                            <![CDATA[ A collaboration between Blizzard's Hero Shooter Overwatch and the popular action game Stellar Blade has been announced. This game was once exclusive to PlayStation, but has been slowly ported to other platforms over the past two years. Could this collab hint at an Xbox port in the future? ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">xyLG9fk2LafdkFaSPy5KPY</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/VLSdcpDNTFuEzjWQcGyZqN-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Sun, 25 Oct 2026 16:06:09 +0000</pubDate>                                                                                                                                <updated>Sun, 25 Oct 2026 16:59:47 +0000</updated>
                                                                                                                                            <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/VLSdcpDNTFuEzjWQcGyZqN-1920-80.jpg">
                                                            <media:credit><![CDATA[Shift Up]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Overwatch is collaborating with Stellar Blade]]></media:description>                                                            <media:text><![CDATA[Glowing white “OVERWATCH” and script “Eve Protocol” logos are centered on a deep blue, geometric sci-fi background, creating a sleek game-promo feel.]]></media:text>
                                <media:title type="plain"><![CDATA[Glowing white “OVERWATCH” and script “Eve Protocol” logos are centered on a deep blue, geometric sci-fi background, creating a sleek game-promo feel.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/VLSdcpDNTFuEzjWQcGyZqN-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p><u><em><strong>Original Article:</strong></em></u></p><p>On October 23, 2026, the official X account of <a href="http://windowscentral.com/tag/stellar-blade" target="_blank">Stellar Blade</a> revealed that the game is going to have a collaboration with Overwatch titled "Overwatch X <dfn title="A reference to a critical plot-point in Stellar Blade’s story.">Eve Protocol</dfn>".</p><p>Like past collaborations with other franchises, Overwatch will no doubt create new cosmetic rewards based on Stellar Blade's main characters and pass them on to Overwatch's Heroes.</p><p>The date for this collaboration and its content have not been specified at this time.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2113558319029965268"><p lang="en" dir="ltr">You have my attention!Overwatch x EVE Protocol collaboration incoming https://t.co/gvxQzarG1t<a href="https://twitter.com/cantworkitout/status/2113558319029965268">October 23, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>For those unaware, Stellar Blade is a character action game where you play as EVE, a soldier dispatched to Earth to liberate it from monstrous alien invaders called the Naytiba.</p><p>It's gained quite the cult following and critical acclaim since its release in 2024 for its in-depth combat gameplay and appealing main character, EVE. Ever since it <a href="https://www.windowscentral.com/gaming/xbox-and-pc-may-get-the-sequel-to-this-hit-ps5-exclusive-at-launch-its-devs-are-ditching-sony" target="_blank">ditched PlayStation exclusivity</a> and started releasing on other platforms like PC and soon Nintendo Switch 2, <a href="https://www.windowscentral.com/gaming/xbox/xbox-fans-rally-against-shift-up-for-stellar-blade-which-is-now-exclusively-not-on-xbox-series-x-s" target="_blank">Xbox fans have been rallying for an Xbox Series X|S port</a>.</p><p>With this expected collaboration with Overwatch, a first-party <a href="https://www.windowscentral.com/gaming/xbox" target="_blank">Xbox</a> franchise, there might be a chance we could get an Xbox version of Stellar Blade down the pipeline.</p><h2 id="would-you-like-to-play-stellar-blade-on-xbox">Would you like to play Stellar Blade on Xbox?</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/_VyeH5uteVk" allowfullscreen></iframe></div></div><p>I wouldn't mind giving Stellar Blade a chance if it lands on <a href="https://www.windowscentral.com/tag/xbox-series-x" target="_blank">Xbox Series X</a>|<a href="https://www.windowscentral.com/tag/xbox-series-s" target="_blank">S</a>, especially with <a href="https://www.windowscentral.com/tag/xbox-play-anywhere" target="_blank">Xbox Play Anywhere</a> so I can play it while travelling on holiday. </p><p>Its gameplay looks fun and gives off the same over-the-top feel as classic combat-heavy titles like <a href="https://www.windowscentral.com/tag/nier-automata-0" target="_blank">Nier: Automata</a> and Bayonetta (it's even getting a crossover Bayonetta skin for EVE when the game lands on Nintendo Switch 2).</p><p><em>But what do you think? Could this Overwatch collaboration be hinting at an Xbox Series X|S port of Stellar Blade? Would you play it if it landed on Xbox? Do you think Stellar Blade's sequel, Stellar Blade: Blood Rain, will come to Xbox as well?</em></p><p><em>If you have any thoughts on the matter, please let us know in the comments, poll, or Reddit.</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eEYVge"></div>                            </div>                            <script src="https://kwizly.com/embed/eEYVge.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ #SaveMassEffect petition hits 170k signatures ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The fallout from <a href="https://www.windowscentral.com/gaming/xbox/ea-officially-shuts-down-bioware-and-cuts-400-jobs-mass-effect-5-has-been-cancelled">Electronic Arts' (EA) decision to shut down BioWare </a>continues to rage on as more about the planned Mass Effect Universe game has come to light in the passing days. The <a href="https://www.change.org/p/savemasseffect" target="_blank">#SaveMassEffect petition</a> has now surged past 170,000 signatures, and fans are escalating their efforts to get EA's attention, including talk of taking the message right to the publisher's doorstep. </p><h2 id="could-fans-manage-to-pitch-a-billboard-outside-ea-hq">Could fans manage to pitch a billboard outside EA HQ?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NPJPbmMMLGXEZdESDitWL9" name="Mass Effect Universe" alt="Screenshots from Mass Effect Universe leak" src="https://cdn.mos.cms.futurecdn.net/NPJPbmMMLGXEZdESDitWL9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bioware)</span></figcaption></figure><p>The push to "Save Mass Effect" has reached fever pitch following a devastating reveal that showed players exactly what they lost with the studio closure, a former developer released a <a href="https://www.windowscentral.com/gaming/former-bioware-developer-has-released-a-trailer-for-what-couldve-been-mass-effect-5-as-if-the-legendary-studios-closure-didnt-hurt-enough">pre-production trailer and gameplay details for the cancelled Mass Effect Universe</a>, revealing a highly ambitious future for the franchise that will never see the light of day. <br><br>Channelling the community's frustration, passionate Mass Effect fan and lore content creator Kala Elizabeth took to X/Twitter to propose a fundraiser for a potential billboard outside EA's California headquarters to promote the #SaveMassEffect movement. The idea has quickly gained traction, with many prominent industry figures responding in support. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2113750050354692361"><p lang="en" dir="ltr">Soooo how are we feeling about purchasing a billboard outside of EA HQ? To spread the #SaveMassEffect movement but also to try to #SaveBioware? What about a little fundraiser to pool our money? Is that ridiculous? Crazy? Would anyone be interested?<a href="https://twitter.com/cantworkitout/status/2113750050354692361">October 23, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>The movement shares a hashtag with the<a href="https://www.change.org/p/savemasseffect" target="_blank"> massive Change.org petition</a> created by Joe Smith, but the billboard plans and additional upcoming initiatives are being coordinated exclusively by Kala Elizabeth and the <a href="https://x.com/WeAreMassEffect?s=20" target="_blank">@WeAreMassEffect team</a>, completely separate from the petition's creator. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2114404533082399042"><p lang="en" dir="ltr">Just bought our first billboard for #SaveMassEffect! https://t.co/U26E6YAAxM<a href="https://twitter.com/cantworkitout/status/2114404533082399042">October 25, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Kala confirmed that a coordinated effort is in the works, stating they are "working on a plan with multiple things for next week" and "won't let Mass Effect, Dragon Age and BioWare go down without a fight!"  </p><h2 id="could-xbox-savemasseffect-our-sources-say-no">Could Xbox #SaveMassEffect? Our sources say no.</h2><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2113058338023895480"><p lang="en" dir="ltr">Dear XBOXBuy the Mass Effect IP, Hire the Best of BioWare and reform it.You already have RPGs, but nothing like this.It’s one of the best franchises in all of Sci-Fi, and there’s no games like that Trilogy The Return Of Mass Effect needs to happen https://t.co/khl6a7c1K5<a href="https://twitter.com/cantworkitout/status/2113058338023895480">October 22, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>A somewhat sour note has been added to the community's rallying cry by an unconfirmed rumour about BioWare's final days. According to a post by <a href="https://x.com/baundiesel/status/2113587674820804742?s=20" target="_blank">user @baundiesel</a>, <a href="https://www.windowscentral.com/bioware-love-letter">BioWare</a> developers allegedly attempted to buy out the studio and the <a href="https://www.windowscentral.com/ea-q1-2022-fiscal-year-financial-results">Mass Effect IP</a> before the closure, but EA "showed no interest in a deal". While this claim should be taken with a heavy grain of salt, it wouldn't surprise me at all if the development team believed in the project they were building this much. <br></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eAGDMO"></div>                            </div>                            <script src="https://kwizly.com/embed/eAGDMO.js" async></script><p>Whether a billboard in California, or whatever else the community plans, will be enough to sway fatcat executives remains to be seen, but Mass Effect fans are making it clear they won't go quietly. As the campaign grows momentum, many are discussing if another publisher could step in and save the day, earning infinite brownie points with the gaming community in the process. Theories are heavily circulating that Xbox could step up to the plate. A hope not too out of the realm of possibility, given they recently swooped in to <a href="https://www.windowscentral.com/gaming/xbox/xbox-has-acquired-rights-to-publish-hideo-kojimas-physint-from-playstation">save Hideo Kojima's Physint</a> after it was unceremoniously <a href="https://www.windowscentral.com/gaming/xbox/hideo-kojima-addresses-internet-speculation-on-physint">dropped by PlayStation.</a> Brownie points aside, acquiring and funding a new AAA entry would be a considerable financial risk for Xbox, and I'm not convinced they have the appetite for risk right now. Our sources at Windows Central suggest that Microsoft is not going to make a bid for BioWare or Mass Effect. <br><br>Alternatively, <a href="https://www.windowscentral.com/gaming/cyberpunk-coming-to-battlenet">CD Projekt Red</a> is being touted as the perfect replacement to help, with fans hoping the RPG masters could give the Mass Effect universe the meticulous treatment and attention to detail it deserves. <br><br>If another studio were to swoop in and save Mass Effect, who do you think would be the best choice? Let me know in the comments below, and don't forget to <a href="https://www.change.org/p/savemasseffect" target="_blank">visit #SaveMassEffect</a> and pledge your support if you care at all about this legendary IP. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/save-mass-effect-petition</link>
                                                                            <description>
                            <![CDATA[ The #SaveMassEffect petition is gaining traction as BioWare campaign to bring Mass Effect Universe back to life ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">2QhHf7M2wPKkCiqzo35DiU</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/HZpsFog3mnMBV5s5jVVBL9-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Sun, 25 Oct 2026 13:00:00 +0000</pubDate>                                                                                                                                <updated>Mon, 26 Oct 2026 12:36:25 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jennifer Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/QFpsmKzGtJx7CtnhFxnVC-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/HZpsFog3mnMBV5s5jVVBL9-1920-80.jpg">
                                                            <media:credit><![CDATA[Bioware]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshots from Mass Effect Universe leak]]></media:description>                                                            <media:text><![CDATA[Screenshots from Mass Effect Universe leak]]></media:text>
                                <media:title type="plain"><![CDATA[Screenshots from Mass Effect Universe leak]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/HZpsFog3mnMBV5s5jVVBL9-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>The fallout from <a href="https://www.windowscentral.com/gaming/xbox/ea-officially-shuts-down-bioware-and-cuts-400-jobs-mass-effect-5-has-been-cancelled">Electronic Arts' (EA) decision to shut down BioWare </a>continues to rage on as more about the planned Mass Effect Universe game has come to light in the passing days. The <a href="https://www.change.org/p/savemasseffect" target="_blank">#SaveMassEffect petition</a> has now surged past 170,000 signatures, and fans are escalating their efforts to get EA's attention, including talk of taking the message right to the publisher's doorstep. </p><h2 id="could-fans-manage-to-pitch-a-billboard-outside-ea-hq">Could fans manage to pitch a billboard outside EA HQ?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NPJPbmMMLGXEZdESDitWL9" name="Mass Effect Universe" alt="Screenshots from Mass Effect Universe leak" src="https://cdn.mos.cms.futurecdn.net/NPJPbmMMLGXEZdESDitWL9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Bioware)</span></figcaption></figure><p>The push to "Save Mass Effect" has reached fever pitch following a devastating reveal that showed players exactly what they lost with the studio closure, a former developer released a <a href="https://www.windowscentral.com/gaming/former-bioware-developer-has-released-a-trailer-for-what-couldve-been-mass-effect-5-as-if-the-legendary-studios-closure-didnt-hurt-enough">pre-production trailer and gameplay details for the cancelled Mass Effect Universe</a>, revealing a highly ambitious future for the franchise that will never see the light of day. <br><br>Channelling the community's frustration, passionate Mass Effect fan and lore content creator Kala Elizabeth took to X/Twitter to propose a fundraiser for a potential billboard outside EA's California headquarters to promote the #SaveMassEffect movement. The idea has quickly gained traction, with many prominent industry figures responding in support. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2113750050354692361"><p lang="en" dir="ltr">Soooo how are we feeling about purchasing a billboard outside of EA HQ? To spread the #SaveMassEffect movement but also to try to #SaveBioware? What about a little fundraiser to pool our money? Is that ridiculous? Crazy? Would anyone be interested?<a href="https://twitter.com/cantworkitout/status/2113750050354692361">October 23, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>The movement shares a hashtag with the<a href="https://www.change.org/p/savemasseffect" target="_blank"> massive Change.org petition</a> created by Joe Smith, but the billboard plans and additional upcoming initiatives are being coordinated exclusively by Kala Elizabeth and the <a href="https://x.com/WeAreMassEffect?s=20" target="_blank">@WeAreMassEffect team</a>, completely separate from the petition's creator. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2114404533082399042"><p lang="en" dir="ltr">Just bought our first billboard for #SaveMassEffect! https://t.co/U26E6YAAxM<a href="https://twitter.com/cantworkitout/status/2114404533082399042">October 25, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Kala confirmed that a coordinated effort is in the works, stating they are "working on a plan with multiple things for next week" and "won't let Mass Effect, Dragon Age and BioWare go down without a fight!"  </p><h2 id="could-xbox-savemasseffect-our-sources-say-no">Could Xbox #SaveMassEffect? Our sources say no.</h2><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2113058338023895480"><p lang="en" dir="ltr">Dear XBOXBuy the Mass Effect IP, Hire the Best of BioWare and reform it.You already have RPGs, but nothing like this.It’s one of the best franchises in all of Sci-Fi, and there’s no games like that Trilogy The Return Of Mass Effect needs to happen https://t.co/khl6a7c1K5<a href="https://twitter.com/cantworkitout/status/2113058338023895480">October 22, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>A somewhat sour note has been added to the community's rallying cry by an unconfirmed rumour about BioWare's final days. According to a post by <a href="https://x.com/baundiesel/status/2113587674820804742?s=20" target="_blank">user @baundiesel</a>, <a href="https://www.windowscentral.com/bioware-love-letter">BioWare</a> developers allegedly attempted to buy out the studio and the <a href="https://www.windowscentral.com/ea-q1-2022-fiscal-year-financial-results">Mass Effect IP</a> before the closure, but EA "showed no interest in a deal". While this claim should be taken with a heavy grain of salt, it wouldn't surprise me at all if the development team believed in the project they were building this much. <br></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eAGDMO"></div>                            </div>                            <script src="https://kwizly.com/embed/eAGDMO.js" async></script><p>Whether a billboard in California, or whatever else the community plans, will be enough to sway fatcat executives remains to be seen, but Mass Effect fans are making it clear they won't go quietly. As the campaign grows momentum, many are discussing if another publisher could step in and save the day, earning infinite brownie points with the gaming community in the process. Theories are heavily circulating that Xbox could step up to the plate. A hope not too out of the realm of possibility, given they recently swooped in to <a href="https://www.windowscentral.com/gaming/xbox/xbox-has-acquired-rights-to-publish-hideo-kojimas-physint-from-playstation">save Hideo Kojima's Physint</a> after it was unceremoniously <a href="https://www.windowscentral.com/gaming/xbox/hideo-kojima-addresses-internet-speculation-on-physint">dropped by PlayStation.</a> Brownie points aside, acquiring and funding a new AAA entry would be a considerable financial risk for Xbox, and I'm not convinced they have the appetite for risk right now. Our sources at Windows Central suggest that Microsoft is not going to make a bid for BioWare or Mass Effect. <br><br>Alternatively, <a href="https://www.windowscentral.com/gaming/cyberpunk-coming-to-battlenet">CD Projekt Red</a> is being touted as the perfect replacement to help, with fans hoping the RPG masters could give the Mass Effect universe the meticulous treatment and attention to detail it deserves. <br><br>If another studio were to swoop in and save Mass Effect, who do you think would be the best choice? Let me know in the comments below, and don't forget to <a href="https://www.change.org/p/savemasseffect" target="_blank">visit #SaveMassEffect</a> and pledge your support if you care at all about this legendary IP. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Former Minecraft lead, Xbox COO Helen Chiang fired for "policy violations" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Late on Friday, it was revealed that former Minecraft lead Helen Chiang was leaving Microsoft, shared by CEO Asha Sharma in an internal email. </p><p>Helen Chiang had been <a href="https://www.windowscentral.com/gaming/xbox/new-xbox-chief-strategy-officer-says-joining-was-irresistible-and-his-goal-is-reviving-storied-franchises">leading at Xbox as its first ever Chief Operations Officer</a>, and had only been in the post for a few months. As such, the departure raised eyebrows immediately. </p><p><em>"Helen Chiang is leaving Microsoft today. I’m grateful for her years of service and wish her well,"</em> Asha Sharma said in an internal email shared by <a href="https://www.theverge.com/news/1018037/xbox-chief-operating-officer-helen-chiang-departure" target="_blank">The Verge</a>. Sharma noted that an update on the COO post would arrive later. Indeed, it doesn't sound as though the COO post is going away, suggesting that this wasn't a redundancy departure. People immediately began to speculate that Chiang had been removed over a clash or disagreement of sorts. </p><p>In a statement to Windows Central, a Microsoft spokesperson said: <em>"We don't discuss individual personnel matters. We are grateful for Helen's years of service and wish her well," </em>echoing statements given to other outlets. </p><p>We now have more detail on what might've transpired from <a href="https://www.eurogamer.net/xbox-coo-helen-chiang-leaves-microsoft" target="_blank">Eurogamer</a>, who suggests that Chiang was "terminated for policy violations," via one of its sources, although it said it wasn't able to gain additional corroborative sources. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1860px;"><p class="vanilla-image-block" style="padding-top:56.29%;"><img id="kBdvweFYoEVHCYegqh5Qub" name="minecraft-2019-hero.jpg" alt="Minecraft Hero" src="https://cdn.mos.cms.futurecdn.net/kBdvweFYoEVHCYegqh5Qub-1920-80.jpg" mos="" align="middle" fullscreen="" width="1860" height="1047" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Helen Chiang was instrumental in growing Minecraft to the fiscal powerhouse it is today.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Mojang Studios)</span></figcaption></figure><p>Chiang has had a large, storied career at Microsoft. She joined all the way back in 2005 working on mapping software, and then began rising through the ranks of Xbox back in 2007. She's been working on Minecraft since 2014, and led the game's expansion across consoles, mobile devices, education services, merchandising, and more recently, movies and other transmedia opportunities. </p><p>Chiang is incredibly well-liked and highly regarded within Microsoft by every employee I've spoken to. She's known as supportive and helpful, described to me as going above and beyond for employees at all levels. </p><p>She has been one of Xbox's longest-serving leaders and her promotion to COO was celebrated. Her purported termination immediately struck me as odd, and not exactly something that would've been done lightly. </p><p>I suspect this isn't the last we've heard of this story, and certainly not the last we've heard of Chiang, who by all accounts was excellent in her role. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/former-minecraft-lead-xbox-veteran-and-coo-helen-chiang-fired-for-policy-violations</link>
                                                                            <description>
                            <![CDATA[ A new report suggests that Helen Chiang, recently appointed as Xbox Chief Operations Officer, was terminated for "policy violations," although there's no word on exactly what. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">9coWvFjCqzZWwwd87q6MBZ</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/aFjvuf888hJbQmWASBBLWQ-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Sun, 25 Oct 2026 11:10:08 +0000</pubDate>                                                                                                                                <updated>Sun, 25 Oct 2026 11:28:53 +0000</updated>
                                                                                                                                            <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ jez@windowscentral.com (Jez Corden) ]]></author>                    <dc:creator><![CDATA[ Jez Corden ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/YzWiDrFEF6Tf6rLJSDy5dD-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Jez Corden is a life-long content creator and internet personality, known for exclusive reporting on the Xbox ecosystem and Microsoft-adjacent platforms. &lt;/p&gt;&lt;p&gt;Jez has a large presence on X at &lt;a href=&quot;http://www.twitter.com/jezcorden&quot;&gt;X.com/JezCorden,&lt;/a&gt; co-hosts a leading gaming podcast over at &lt;a href=&quot;https://www.TheXB2.com&quot; target=&quot;_blank&quot;&gt;TheXB2.com&lt;/a&gt;, also on Spotify and iTunes, while maintaining a position as Executive Editor at Windows Central. &lt;/p&gt;&lt;p&gt;Before leaving high school, Jez had already built and contributed to a variety of web communities in the animation space, adjacent to websites like Newgrounds and Explosm. After high school, Jez began a career in IT, corporate network infrastructure, and web design. &lt;/p&gt;&lt;p&gt;Jez&#039;s Microsoft ecosystem hobby-blogging side gig eventually landed him a role at Windows Central, where he has spent the past decade breaking world exclusive news alongside analytical features on Xbox, Windows, AI, and the wider tech industry. Jez also drinks way too much tea.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/aFjvuf888hJbQmWASBBLWQ-1920-80.jpg">
                                                            <media:credit><![CDATA[Photo by Pedro Fiúza/NurPhoto via Getty Images]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Helen Chiang is well-liked and highly regarded internally as a veteran Xbox leader. ]]></media:description>                                                            <media:text><![CDATA[Helen Chiang of Microsoft, Minecraft]]></media:text>
                                <media:title type="plain"><![CDATA[Helen Chiang of Microsoft, Minecraft]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/aFjvuf888hJbQmWASBBLWQ-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>Late on Friday, it was revealed that former Minecraft lead Helen Chiang was leaving Microsoft, shared by CEO Asha Sharma in an internal email. </p><p>Helen Chiang had been <a href="https://www.windowscentral.com/gaming/xbox/new-xbox-chief-strategy-officer-says-joining-was-irresistible-and-his-goal-is-reviving-storied-franchises">leading at Xbox as its first ever Chief Operations Officer</a>, and had only been in the post for a few months. As such, the departure raised eyebrows immediately. </p><p><em>"Helen Chiang is leaving Microsoft today. I’m grateful for her years of service and wish her well,"</em> Asha Sharma said in an internal email shared by <a href="https://www.theverge.com/news/1018037/xbox-chief-operating-officer-helen-chiang-departure" target="_blank">The Verge</a>. Sharma noted that an update on the COO post would arrive later. Indeed, it doesn't sound as though the COO post is going away, suggesting that this wasn't a redundancy departure. People immediately began to speculate that Chiang had been removed over a clash or disagreement of sorts. </p><p>In a statement to Windows Central, a Microsoft spokesperson said: <em>"We don't discuss individual personnel matters. We are grateful for Helen's years of service and wish her well," </em>echoing statements given to other outlets. </p><p>We now have more detail on what might've transpired from <a href="https://www.eurogamer.net/xbox-coo-helen-chiang-leaves-microsoft" target="_blank">Eurogamer</a>, who suggests that Chiang was "terminated for policy violations," via one of its sources, although it said it wasn't able to gain additional corroborative sources. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1860px;"><p class="vanilla-image-block" style="padding-top:56.29%;"><img id="kBdvweFYoEVHCYegqh5Qub" name="minecraft-2019-hero.jpg" alt="Minecraft Hero" src="https://cdn.mos.cms.futurecdn.net/kBdvweFYoEVHCYegqh5Qub-1920-80.jpg" mos="" align="middle" fullscreen="" width="1860" height="1047" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Helen Chiang was instrumental in growing Minecraft to the fiscal powerhouse it is today.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Mojang Studios)</span></figcaption></figure><p>Chiang has had a large, storied career at Microsoft. She joined all the way back in 2005 working on mapping software, and then began rising through the ranks of Xbox back in 2007. She's been working on Minecraft since 2014, and led the game's expansion across consoles, mobile devices, education services, merchandising, and more recently, movies and other transmedia opportunities. </p><p>Chiang is incredibly well-liked and highly regarded within Microsoft by every employee I've spoken to. She's known as supportive and helpful, described to me as going above and beyond for employees at all levels. </p><p>She has been one of Xbox's longest-serving leaders and her promotion to COO was celebrated. Her purported termination immediately struck me as odd, and not exactly something that would've been done lightly. </p><p>I suspect this isn't the last we've heard of this story, and certainly not the last we've heard of Chiang, who by all accounts was excellent in her role. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Why I ultimately chose Xbox after decades of playing on every platform ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.windowscentral.com/tag/xbox-25">Xbox's 25th anniversary</a> is here, and it's been a wild ride with plenty of ups and downs, to say the least. </p><p>To celebrate such a momentous occasion, I'm looking back on how I was introduced to the <a href="https://windowscentral.com/tag/xbox">Xbox</a> ecosystem, what convinced me to stick with it above all the other consoles, and how it shaped my most fond gaming memories.</p><ul><li><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</li></ul><h2 id="my-first-meeting-with-xbox">My first meeting with Xbox</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="59eMwL4UmyGFZ6trXJpB2T" name="ce-team-play-pic.jpg" alt="Halo: Combat Evolved" src="https://cdn.mos.cms.futurecdn.net/59eMwL4UmyGFZ6trXJpB2T-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/59eMwL4UmyGFZ6trXJpB2T-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Hey? You ever wonder why we're here? </span><span class="credit" itemprop="copyrightHolder">(Image credit: 343 Industries)</span></figcaption></figure><a href="https://www.windowscentral.com/tag/xbox-25"><figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="NvSgyDjzYb4aHiozHjwcqU" name="windows-central-xbox-25" alt="Xbox 25 year anniversary celebration badge for Windows Central" src="https://cdn.mos.cms.futurecdn.net/NvSgyDjzYb4aHiozHjwcqU-1920-80.png" mos="" align="right" fullscreen="" width="800" height="800" attribution="" endorsement="" class="pull-rightinline"></p></div></div></figure></a><p>My first memories of the Xbox ecosystem were during the early 2000s, when my brother came home with his friends to play <strong>some strange new sci-fi shooter called </strong><a href="https://www.windowscentral.com/tag/halo"><strong>Halo</strong></a><strong> on the original Xbox</strong>.</p><p>We all had a blast playing through the single campaign in co-op (despite my brother constantly getting us killed with his grenade obsession and bad Warthog driving skills) and even spent some time in the PvP modes fighting in <strong>the iconic 'Blood Gulch' map</strong>.</p><p>Admittedly, as a kid, I didn't play much of the OG Xbox's catalog, like Halo 1 and 2, as I was more obsessed with Sony's PlayStation 2 and Nintendo's GameCube at the time. </p><p>Sadly, that meant I missed out on <strong>classics like </strong><a href="https://www.windowscentral.com/why-original-psychonauts-still-awesome-2021"><strong>Psychonauts</strong></a><strong>, </strong><a href="https://www.windowscentral.com/tag/star-wars"><strong>Star Wars</strong></a><strong>: Knights of the Old Republic, and Jade Empire</strong> when they were brand new, and I wouldn't get to play them until decades later.</p><p>I certainly can't say the same for the Xbox 360 when it came out in the mid-2000s, as <strong>I was obsessed with it</strong> as a teen.</p><h2 id="hooked-by-the-xbox-360">Hooked by the Xbox 360</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xxKedmXBEhyhqLmtun7cCP" name="Fallout-3-01.jpg" alt="Fallout 3 promotional screenshot" src="https://cdn.mos.cms.futurecdn.net/xxKedmXBEhyhqLmtun7cCP-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Fallout 3. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Bethesda Softworks)</span></figcaption></figure><p>While I was still enjoying the amazing games on the PlayStation 3 and Nintendo Wii, I found myself spending more time with the Xbox 360 and its library of iconic games like <a href="https://www.windowscentral.com/tag/gears-war">Gears of War</a>, <a href="https://www.windowscentral.com/tag/mass-effect">Mass Effect</a>, <a href="https://www.windowscentral.com/tag/fallout">Fallout</a> 3, and <a href="https://www.windowscentral.com/tag/bioshock">BioShock</a>, and <strong>underrated gems like Kameo: Elements of Power and Lost Odyssey</strong>, just to name a few.</p><p>I got to the point where I played <strong>multi-platform games</strong> like Metal Gear Rising: Revengeance, <a href="https://www.windowscentral.com/tag/transformers">Transformers</a>: War for Cybertron, <a href="https://www.windowscentral.com/tag/batman">Batman</a>: Arkham Asylum, the Saints Row series, and <a href="https://www.windowscentral.com/tag/devil-may-cry">Devil May Cry</a> 4 <strong>only on Xbox 360</strong>, as I enjoyed its controls more for 3D games than any other home console.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2037px;"><p class="vanilla-image-block" style="padding-top:57.09%;"><img id="W3SaMjZTgpr8Dr7owok9e6" name="mass-effect-2-scion.jpg" alt="Mass Effect 2" src="https://cdn.mos.cms.futurecdn.net/W3SaMjZTgpr8Dr7owok9e6-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2037" height="1163" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/W3SaMjZTgpr8Dr7owok9e6-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I'll never forget you Mass Effect. </span><span class="credit" itemprop="copyrightHolder">(Image credit: EA)</span></figcaption></figure><p>And, in case anyone's wondering, my Xbox 360 managed to escape <strong>the infamous </strong><dfn title="A fatal hardware error broke many Xbox 360s. It's mainly caused by poor airflow, rapid heating and cooling, and weak thermal engineering, which caused the CPU and GPU to crack and break away from the motherboard under extreme pressure."><strong>"Red Ring of Death"</strong></dfn>, but I remember having technical issues of my own to deal with, mostly of my own making.</p><p>I somehow jumbled several Microsoft accounts together due to my inexperience with email addresses as a teen, and it took my brother several months to fix. I owed him big time for that and repaid his service by doing the <dfn title="A tedious side-quest where you have to find 21 creatures called Keepers throughout the Citadel locale in Mass Effect.">"Scan the Keeper" quest</dfn> in Mass Effect for him whenever he played (which has sadly become a family tradition I'll never escape from).</p><h2 id="thriving-on-the-xbox-one">Thriving on the Xbox One</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2047px;"><p class="vanilla-image-block" style="padding-top:56.23%;"><img id="fhgdLhFEqotrAM3ZVbQZuC" name="Xbox-One-Drive-top-down.jpg" alt="Xbox One logo" src="https://cdn.mos.cms.futurecdn.net/fhgdLhFEqotrAM3ZVbQZuC-1920-80.jpg" mos="" align="middle" fullscreen="" width="2047" height="1151" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Xbox One. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>When the 2010s rolled around, there came a huge turning point in my gaming career. I was starting to become bored of how stale Nintendo games had become and was tired of dealing with motion-control gimmicks. </p><p>Plus, <strong>I was sick of having to deal with Sony's poor cybersecurity</strong>, as it was getting hacked every few months, forcing me to constantly change my account details on my PlayStation consoles.</p><p>As a result, I found myself <strong>playing console games exclusively on the Xbox One</strong> despite its disastrous launch, which mandated always-online requirements while being forced to be bundled with the Kinect, which Microsoft quickly backpedaled on.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uXbfAUSQX2QMoDwyzxwqWJ" name="Killer-Instinct-2013-05.jpg" alt="Promotional screenshot of Killer Instinct" src="https://cdn.mos.cms.futurecdn.net/uXbfAUSQX2QMoDwyzxwqWJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Killer Instinct (2013) is in my opinion, one of the greatest gaming reboots of all time. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox Game Studios)</span></figcaption></figure><p>While I didn't play the Xbox One as much as I did the Xbox 360 due to me getting into PC gaming during the mid-2010s, <strong>the Xbox One era held some of my fondest gaming memories</strong> and triumphs.</p><div><blockquote><p>The Xbox One era held some of my fondest gaming memories and triumphs.</p></blockquote></div><p>The Xbox One brought back one of the few fighting games I ever liked, <strong>Killer Instinct, with an amazing reboot</strong> that lasted for several years. It had amazing AAA titles like <a href="https://www.windowscentral.com/tag/witcher">The Witcher</a> 3: Wild Hunt, Devil May Cry V, and <a href="https://www.windowscentral.com/tag/resident-evil">Resident Evil</a> 7: Biohazard, and cool indie retro throwbacks like Cuphead.</p><p>However, all of those memories paled in comparison to when I was introduced to one of my favorite games of all time on the Xbox One (even though it's not an Xbox exclusive), <a href="https://www.windowscentral.com/tag/monster-hunter-world-0" target="_blank"><strong>Monster Hunter: World</strong></a>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HLB2HLccWDYQFULDoDujZ5" name="monster-hunter-world-fatalis-guide_3.jpg" alt="Monster Hunter World Fatalis Guide" src="https://cdn.mos.cms.futurecdn.net/HLB2HLccWDYQFULDoDujZ5-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1152" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/HLB2HLccWDYQFULDoDujZ5-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Fatalis from Monster Hunter World makes every boss in Elden Ring look like a complete joke. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>With over 2,000 hours on my Xbox save file, I have never before (or since) been so maddeningly obsessed with a single game as I was with Monster Hunter World on the Xbox One. The in-depth combat system, the vibrant, interactable world laden with secrets, the cool and challenging monsters, the endless amount of gear to grind for — it was amazing.</p><p>Even dealing with Monster Hunter World's cumbersome multiplayer matchmaking system and story-locking was worth suffering through, as hunting giant monsters the size of buildings with my friends was <strong>some of the most fun I ever had, and no other multiplayer game has topped it</strong> since for me.</p><h2 id="a-shaky-modern-era-and-the-unknown-future">A shaky modern era and the unknown future</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="jhJ8zSDYbLb4phVYkZwwNm" name="GettyImages-1229473023.jpg" alt="Living room with a pair of Microsoft home video game consoles, including an Xbox Series S (L) and Xbox Series X, alongside a television and soundbar." src="https://cdn.mos.cms.futurecdn.net/jhJ8zSDYbLb4phVYkZwwNm-1920-80.jpg" mos="" align="middle" fullscreen="" width="3000" height="1688" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Xbox Series X and Xbox Series X. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images | Future)</span></figcaption></figure><p>And that brings us to the current Xbox Series X|S era, and it's been a mixed bag, to say the least. While it's brought us some amazing games like <a href="https://www.windowscentral.com/tag/elden-ring" target="_blank">Elden Ring</a>, <a href="https://www.windowscentral.com/tag/lies-of-p" target="_blank">Lies of P</a>, <a href="https://www.windowscentral.com/tag/psychonauts-2" target="_blank">Psychonauts 2</a>, and <a href="https://www.windowscentral.com/tag/baldurs-gate-3" target="_blank">Baldur's Gate 3</a>, this era has brought about <strong>some depressing situations</strong> that made me almost consider quitting Xbox altogether.</p><p>The controversial <a href="https://www.windowscentral.com/gaming/xbox/xboxs-big-reset-cuts-compulsion-double-fine-undead-labs-ninja-theory-to-leave-xbox" target="_blank">Xbox 'reset' that has laid off hundreds of people</a>, <a href="https://www.windowscentral.com/gaming/microsoft-keeps-proving-you-own-nothing-with-them-it-blocks-another-users-entire-xbox-game-library-including-his-onedrive" target="_blank">Microsoft banning people's hacked accounts instead of trying to recover them</a>, the rising cost of <em>everything</em> due to the <a href="https://www.windowscentral.com/hardware/ram-crisis-when-end-prices-drop-analysis" target="_blank">RAM crisis</a>, and the horrifying realization that <a href="https://www.windowscentral.com/gaming/xbox/xboxs-biggest-outage-in-years-proved-something-uncomfortable-even-physical-discs-dont-mean-you-truly-own-your-games" target="_blank">if something were to go wrong with Xbox Live, both digital and physical discs wouldn't work</a>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CQvGgKjoRePs8xXJEbbj8N" name="Lies-of-P-18.jpg" alt="Promotional screenshot of Lies of P" src="https://cdn.mos.cms.futurecdn.net/CQvGgKjoRePs8xXJEbbj8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lies of P is one of my favorite Xbox games of this Xbox Series X generation thus far. </span><span class="credit" itemprop="copyrightHolder">(Image credit: NEOWIZ)</span></figcaption></figure><p>Yet despite this bleak era we're currently in, <strong>I'm not giving up</strong>. If Xbox was able to survive the global credit crisis of 2007 and the COVID-19 pandemic that lasted for several years, then I believe it will weather this cyber apocalypse as well.</p><p>So long as my friends keep playing Xbox games, I will stay the course so we can make more precious memories together as we ponder what <strong>the Xbox Series X|S's successor, </strong><a href="https://www.windowscentral.com/gaming/xbox/project-helix-handheld-2027-console-2028-os-teams-clashed" target="_blank"><strong>Project Helix</strong></a>, will be like. </p><p>Happy anniversary, Xbox, and here's to another 25 years of gaming!</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OR98JW"></div>                            </div>                            <script src="https://kwizly.com/embed/OR98JW.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/how-i-went-from-multi-platform-gaming-to-becoming-a-full-time-xbox-player-heres-to-25-years-of-games-and-whatever-comes-next</link>
                                                                            <description>
                            <![CDATA[ Xbox's 25th anniversary is here, and it's been a wild ride filled with insane highs and worrisome lows. To celebrate, it's time I told my personal story of how I went from playing every console under the sun to becoming a devoted fan of the Xbox platform. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">tmQ4GU2TQadHeWX4iqzuxm</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/DY68DtQMwdgmEZoPF2jibR-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Sat, 24 Oct 2026 14:11:06 +0000</pubDate>                                                                                                                                <updated>Sat, 24 Oct 2026 14:45:56 +0000</updated>
                                                                                                                                            <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/DY68DtQMwdgmEZoPF2jibR-1920-80.jpg">
                                                            <media:credit><![CDATA[Windows Central (Alex Cope)]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Thanks for the memories Xbox, here&amp;#39;s to 25 years more of them.]]></media:description>                                                            <media:text><![CDATA[A fan-shaped spread of Xbox 360 and Xbox One game cases on white fabric, including Halo, Mass Effect, Cuphead, Elden Ring, and Transformers, evoking a nostalgic gaming collection.]]></media:text>
                                <media:title type="plain"><![CDATA[A fan-shaped spread of Xbox 360 and Xbox One game cases on white fabric, including Halo, Mass Effect, Cuphead, Elden Ring, and Transformers, evoking a nostalgic gaming collection.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/DY68DtQMwdgmEZoPF2jibR-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p><a href="https://www.windowscentral.com/tag/xbox-25">Xbox's 25th anniversary</a> is here, and it's been a wild ride with plenty of ups and downs, to say the least. </p><p>To celebrate such a momentous occasion, I'm looking back on how I was introduced to the <a href="https://windowscentral.com/tag/xbox">Xbox</a> ecosystem, what convinced me to stick with it above all the other consoles, and how it shaped my most fond gaming memories.</p><ul><li><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</li></ul><h2 id="my-first-meeting-with-xbox">My first meeting with Xbox</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="59eMwL4UmyGFZ6trXJpB2T" name="ce-team-play-pic.jpg" alt="Halo: Combat Evolved" src="https://cdn.mos.cms.futurecdn.net/59eMwL4UmyGFZ6trXJpB2T-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/59eMwL4UmyGFZ6trXJpB2T-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Hey? You ever wonder why we're here? </span><span class="credit" itemprop="copyrightHolder">(Image credit: 343 Industries)</span></figcaption></figure><a href="https://www.windowscentral.com/tag/xbox-25"><figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="NvSgyDjzYb4aHiozHjwcqU" name="windows-central-xbox-25" alt="Xbox 25 year anniversary celebration badge for Windows Central" src="https://cdn.mos.cms.futurecdn.net/NvSgyDjzYb4aHiozHjwcqU-1920-80.png" mos="" align="right" fullscreen="" width="800" height="800" attribution="" endorsement="" class="pull-rightinline"></p></div></div></figure></a><p>My first memories of the Xbox ecosystem were during the early 2000s, when my brother came home with his friends to play <strong>some strange new sci-fi shooter called </strong><a href="https://www.windowscentral.com/tag/halo"><strong>Halo</strong></a><strong> on the original Xbox</strong>.</p><p>We all had a blast playing through the single campaign in co-op (despite my brother constantly getting us killed with his grenade obsession and bad Warthog driving skills) and even spent some time in the PvP modes fighting in <strong>the iconic 'Blood Gulch' map</strong>.</p><p>Admittedly, as a kid, I didn't play much of the OG Xbox's catalog, like Halo 1 and 2, as I was more obsessed with Sony's PlayStation 2 and Nintendo's GameCube at the time. </p><p>Sadly, that meant I missed out on <strong>classics like </strong><a href="https://www.windowscentral.com/why-original-psychonauts-still-awesome-2021"><strong>Psychonauts</strong></a><strong>, </strong><a href="https://www.windowscentral.com/tag/star-wars"><strong>Star Wars</strong></a><strong>: Knights of the Old Republic, and Jade Empire</strong> when they were brand new, and I wouldn't get to play them until decades later.</p><p>I certainly can't say the same for the Xbox 360 when it came out in the mid-2000s, as <strong>I was obsessed with it</strong> as a teen.</p><h2 id="hooked-by-the-xbox-360">Hooked by the Xbox 360</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xxKedmXBEhyhqLmtun7cCP" name="Fallout-3-01.jpg" alt="Fallout 3 promotional screenshot" src="https://cdn.mos.cms.futurecdn.net/xxKedmXBEhyhqLmtun7cCP-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Fallout 3. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Bethesda Softworks)</span></figcaption></figure><p>While I was still enjoying the amazing games on the PlayStation 3 and Nintendo Wii, I found myself spending more time with the Xbox 360 and its library of iconic games like <a href="https://www.windowscentral.com/tag/gears-war">Gears of War</a>, <a href="https://www.windowscentral.com/tag/mass-effect">Mass Effect</a>, <a href="https://www.windowscentral.com/tag/fallout">Fallout</a> 3, and <a href="https://www.windowscentral.com/tag/bioshock">BioShock</a>, and <strong>underrated gems like Kameo: Elements of Power and Lost Odyssey</strong>, just to name a few.</p><p>I got to the point where I played <strong>multi-platform games</strong> like Metal Gear Rising: Revengeance, <a href="https://www.windowscentral.com/tag/transformers">Transformers</a>: War for Cybertron, <a href="https://www.windowscentral.com/tag/batman">Batman</a>: Arkham Asylum, the Saints Row series, and <a href="https://www.windowscentral.com/tag/devil-may-cry">Devil May Cry</a> 4 <strong>only on Xbox 360</strong>, as I enjoyed its controls more for 3D games than any other home console.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2037px;"><p class="vanilla-image-block" style="padding-top:57.09%;"><img id="W3SaMjZTgpr8Dr7owok9e6" name="mass-effect-2-scion.jpg" alt="Mass Effect 2" src="https://cdn.mos.cms.futurecdn.net/W3SaMjZTgpr8Dr7owok9e6-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2037" height="1163" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/W3SaMjZTgpr8Dr7owok9e6-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I'll never forget you Mass Effect. </span><span class="credit" itemprop="copyrightHolder">(Image credit: EA)</span></figcaption></figure><p>And, in case anyone's wondering, my Xbox 360 managed to escape <strong>the infamous </strong><dfn title="A fatal hardware error broke many Xbox 360s. It's mainly caused by poor airflow, rapid heating and cooling, and weak thermal engineering, which caused the CPU and GPU to crack and break away from the motherboard under extreme pressure."><strong>"Red Ring of Death"</strong></dfn>, but I remember having technical issues of my own to deal with, mostly of my own making.</p><p>I somehow jumbled several Microsoft accounts together due to my inexperience with email addresses as a teen, and it took my brother several months to fix. I owed him big time for that and repaid his service by doing the <dfn title="A tedious side-quest where you have to find 21 creatures called Keepers throughout the Citadel locale in Mass Effect.">"Scan the Keeper" quest</dfn> in Mass Effect for him whenever he played (which has sadly become a family tradition I'll never escape from).</p><h2 id="thriving-on-the-xbox-one">Thriving on the Xbox One</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2047px;"><p class="vanilla-image-block" style="padding-top:56.23%;"><img id="fhgdLhFEqotrAM3ZVbQZuC" name="Xbox-One-Drive-top-down.jpg" alt="Xbox One logo" src="https://cdn.mos.cms.futurecdn.net/fhgdLhFEqotrAM3ZVbQZuC-1920-80.jpg" mos="" align="middle" fullscreen="" width="2047" height="1151" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Xbox One. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>When the 2010s rolled around, there came a huge turning point in my gaming career. I was starting to become bored of how stale Nintendo games had become and was tired of dealing with motion-control gimmicks. </p><p>Plus, <strong>I was sick of having to deal with Sony's poor cybersecurity</strong>, as it was getting hacked every few months, forcing me to constantly change my account details on my PlayStation consoles.</p><p>As a result, I found myself <strong>playing console games exclusively on the Xbox One</strong> despite its disastrous launch, which mandated always-online requirements while being forced to be bundled with the Kinect, which Microsoft quickly backpedaled on.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="uXbfAUSQX2QMoDwyzxwqWJ" name="Killer-Instinct-2013-05.jpg" alt="Promotional screenshot of Killer Instinct" src="https://cdn.mos.cms.futurecdn.net/uXbfAUSQX2QMoDwyzxwqWJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Killer Instinct (2013) is in my opinion, one of the greatest gaming reboots of all time. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox Game Studios)</span></figcaption></figure><p>While I didn't play the Xbox One as much as I did the Xbox 360 due to me getting into PC gaming during the mid-2010s, <strong>the Xbox One era held some of my fondest gaming memories</strong> and triumphs.</p><div><blockquote><p>The Xbox One era held some of my fondest gaming memories and triumphs.</p></blockquote></div><p>The Xbox One brought back one of the few fighting games I ever liked, <strong>Killer Instinct, with an amazing reboot</strong> that lasted for several years. It had amazing AAA titles like <a href="https://www.windowscentral.com/tag/witcher">The Witcher</a> 3: Wild Hunt, Devil May Cry V, and <a href="https://www.windowscentral.com/tag/resident-evil">Resident Evil</a> 7: Biohazard, and cool indie retro throwbacks like Cuphead.</p><p>However, all of those memories paled in comparison to when I was introduced to one of my favorite games of all time on the Xbox One (even though it's not an Xbox exclusive), <a href="https://www.windowscentral.com/tag/monster-hunter-world-0" target="_blank"><strong>Monster Hunter: World</strong></a>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HLB2HLccWDYQFULDoDujZ5" name="monster-hunter-world-fatalis-guide_3.jpg" alt="Monster Hunter World Fatalis Guide" src="https://cdn.mos.cms.futurecdn.net/HLB2HLccWDYQFULDoDujZ5-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1152" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/HLB2HLccWDYQFULDoDujZ5-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Fatalis from Monster Hunter World makes every boss in Elden Ring look like a complete joke. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>With over 2,000 hours on my Xbox save file, I have never before (or since) been so maddeningly obsessed with a single game as I was with Monster Hunter World on the Xbox One. The in-depth combat system, the vibrant, interactable world laden with secrets, the cool and challenging monsters, the endless amount of gear to grind for — it was amazing.</p><p>Even dealing with Monster Hunter World's cumbersome multiplayer matchmaking system and story-locking was worth suffering through, as hunting giant monsters the size of buildings with my friends was <strong>some of the most fun I ever had, and no other multiplayer game has topped it</strong> since for me.</p><h2 id="a-shaky-modern-era-and-the-unknown-future">A shaky modern era and the unknown future</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="jhJ8zSDYbLb4phVYkZwwNm" name="GettyImages-1229473023.jpg" alt="Living room with a pair of Microsoft home video game consoles, including an Xbox Series S (L) and Xbox Series X, alongside a television and soundbar." src="https://cdn.mos.cms.futurecdn.net/jhJ8zSDYbLb4phVYkZwwNm-1920-80.jpg" mos="" align="middle" fullscreen="" width="3000" height="1688" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Xbox Series X and Xbox Series X. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images | Future)</span></figcaption></figure><p>And that brings us to the current Xbox Series X|S era, and it's been a mixed bag, to say the least. While it's brought us some amazing games like <a href="https://www.windowscentral.com/tag/elden-ring" target="_blank">Elden Ring</a>, <a href="https://www.windowscentral.com/tag/lies-of-p" target="_blank">Lies of P</a>, <a href="https://www.windowscentral.com/tag/psychonauts-2" target="_blank">Psychonauts 2</a>, and <a href="https://www.windowscentral.com/tag/baldurs-gate-3" target="_blank">Baldur's Gate 3</a>, this era has brought about <strong>some depressing situations</strong> that made me almost consider quitting Xbox altogether.</p><p>The controversial <a href="https://www.windowscentral.com/gaming/xbox/xboxs-big-reset-cuts-compulsion-double-fine-undead-labs-ninja-theory-to-leave-xbox" target="_blank">Xbox 'reset' that has laid off hundreds of people</a>, <a href="https://www.windowscentral.com/gaming/microsoft-keeps-proving-you-own-nothing-with-them-it-blocks-another-users-entire-xbox-game-library-including-his-onedrive" target="_blank">Microsoft banning people's hacked accounts instead of trying to recover them</a>, the rising cost of <em>everything</em> due to the <a href="https://www.windowscentral.com/hardware/ram-crisis-when-end-prices-drop-analysis" target="_blank">RAM crisis</a>, and the horrifying realization that <a href="https://www.windowscentral.com/gaming/xbox/xboxs-biggest-outage-in-years-proved-something-uncomfortable-even-physical-discs-dont-mean-you-truly-own-your-games" target="_blank">if something were to go wrong with Xbox Live, both digital and physical discs wouldn't work</a>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CQvGgKjoRePs8xXJEbbj8N" name="Lies-of-P-18.jpg" alt="Promotional screenshot of Lies of P" src="https://cdn.mos.cms.futurecdn.net/CQvGgKjoRePs8xXJEbbj8N-1920-80.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lies of P is one of my favorite Xbox games of this Xbox Series X generation thus far. </span><span class="credit" itemprop="copyrightHolder">(Image credit: NEOWIZ)</span></figcaption></figure><p>Yet despite this bleak era we're currently in, <strong>I'm not giving up</strong>. If Xbox was able to survive the global credit crisis of 2007 and the COVID-19 pandemic that lasted for several years, then I believe it will weather this cyber apocalypse as well.</p><p>So long as my friends keep playing Xbox games, I will stay the course so we can make more precious memories together as we ponder what <strong>the Xbox Series X|S's successor, </strong><a href="https://www.windowscentral.com/gaming/xbox/project-helix-handheld-2027-console-2028-os-teams-clashed" target="_blank"><strong>Project Helix</strong></a>, will be like. </p><p>Happy anniversary, Xbox, and here's to another 25 years of gaming!</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OR98JW"></div>                            </div>                            <script src="https://kwizly.com/embed/OR98JW.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ AMD FSR 4.1 beta drivers roll out for Xbox Ally, Xbox Ally X, and Xbox Ally X20 handhelds ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Earlier this week, <a href="https://www.windowscentral.com/gaming/xbox/amd-and-microsoft-announce-fsr-4-1-support-for-xbox-series-x-s-and-xbox-ally-bringing-huge-performance-gains" target="_blank">Microsoft announced that AMD FSR 4.1 would be implemented on current Xbox devices</a>, which will <a href="https://www.windowscentral.com/gaming/xbox/when-will-xbox-series-x-s-and-xbox-ally-get-fsr-4-1-sooner-than-you-think" target="_blank">happen sooner than you'd think, according to our sources</a>.</p><p>Well, that time has come for Xbox handhelds, as Reddit user "Sjknight413" has discovered that beta drivers for AMD FSR 4.1 have rolled out and are ready to download on <a href="https://www.windowscentral.com/tag/xbox-ally" target="_blank">Xbox Ally</a>, <a href="https://www.windowscentral.com/tag/xbox-ally-x" target="_blank">Xbox Ally X</a>, and <a href="https://www.windowscentral.com/tag/asus-rog-xbox-ally-x20" target="_blank">Xbox Ally X20</a>.</p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/XboxAlly/comments/1xd92i2/the_fsr4_preview_driver_for_the_xbox_ally_x_is">The FSR4 preview driver for the Xbox Ally X is now available to download</a><figcaption><cite> from <a href="https://www.reddit.com/r/XboxAlly">r/XboxAlly</a></cite></figcaption></blockquote></figure><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>For those unaware, <a href="https://www.windowscentral.com/hardware/amd/amd-fsr-4-gaming-handhelds-apu" target="_blank">AMD FSR 4.1 is an upscaling technology</a> designed to boost the graphical details of a game's image higher than its native resolution would allow. It accomplishes this by rendering games at a lower resolution, then using machine learning to generate sharper images.</p><p>This technique would allow the console to not spend as much on rendering a game's resolution and use the leftover overhead to boost its framerate performance. </p><ul><li><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</li></ul><p>Our sources informed us last time that Xbox handhelds receive this update first, with the Xbox Series X|S to follow suit in the following weeks, so we'll keep an eye out and inform you when it arrives. </p><p>In the meantime, be sure to look forward to Jez Corden's personal testing of the AMD FSR 4.1 on Xbox Ally X, and see if its resolution and performance boost can match up to the <a href="https://www.youtube.com/watch?v=-wOaICROjF4" target="_blank">Steam Deck's impressive usage of FSR 4</a>, without the latter's complicated setup for it via <a href="https://www.windowscentral.com/tag/github" target="_blank">GitHub</a>.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eMP86X"></div>                            </div>                            <script src="https://kwizly.com/embed/eMP86X.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/amd-fsr-4-1-beta-drivers-for-xbox-ally-xbox-ally-x-and-xbox-ally-x20-have-rolled-out-and-are-ready-for-download</link>
                                                                            <description>
                            <![CDATA[ Players on Reddit have discovered that all Xbox Ally handheld consoles have received beta drivers for AMD's FSR 4.1 upscaling technology, as our sources told us earlier this week. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">qqzrKgVdKoKPW56Cfsc9VK</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/BR4fTyWSe6oEBqQnGE4pGD-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Fri, 23 Oct 2026 15:23:07 +0000</pubDate>                                                                                                                                <updated>Sat, 24 Oct 2026 14:45:57 +0000</updated>
                                                                                                                                            <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/BR4fTyWSe6oEBqQnGE4pGD-1920-80.jpg">
                                                            <media:credit><![CDATA[Daniel Rubino]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[An Xbox Rog Ally being upaded with AMD&amp;#39;s FSR 4.1]]></media:description>                                                            <media:text><![CDATA[Handheld ROG Ally held in hand, displaying the Update Center screen with a preview update for the AMD Radeon Graphics Driver version 32.0.32015.7029.]]></media:text>
                                <media:title type="plain"><![CDATA[Handheld ROG Ally held in hand, displaying the Update Center screen with a preview update for the AMD Radeon Graphics Driver version 32.0.32015.7029.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/BR4fTyWSe6oEBqQnGE4pGD-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>Earlier this week, <a href="https://www.windowscentral.com/gaming/xbox/amd-and-microsoft-announce-fsr-4-1-support-for-xbox-series-x-s-and-xbox-ally-bringing-huge-performance-gains" target="_blank">Microsoft announced that AMD FSR 4.1 would be implemented on current Xbox devices</a>, which will <a href="https://www.windowscentral.com/gaming/xbox/when-will-xbox-series-x-s-and-xbox-ally-get-fsr-4-1-sooner-than-you-think" target="_blank">happen sooner than you'd think, according to our sources</a>.</p><p>Well, that time has come for Xbox handhelds, as Reddit user "Sjknight413" has discovered that beta drivers for AMD FSR 4.1 have rolled out and are ready to download on <a href="https://www.windowscentral.com/tag/xbox-ally" target="_blank">Xbox Ally</a>, <a href="https://www.windowscentral.com/tag/xbox-ally-x" target="_blank">Xbox Ally X</a>, and <a href="https://www.windowscentral.com/tag/asus-rog-xbox-ally-x20" target="_blank">Xbox Ally X20</a>.</p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/XboxAlly/comments/1xd92i2/the_fsr4_preview_driver_for_the_xbox_ally_x_is">The FSR4 preview driver for the Xbox Ally X is now available to download</a><figcaption><cite> from <a href="https://www.reddit.com/r/XboxAlly">r/XboxAlly</a></cite></figcaption></blockquote></figure><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>For those unaware, <a href="https://www.windowscentral.com/hardware/amd/amd-fsr-4-gaming-handhelds-apu" target="_blank">AMD FSR 4.1 is an upscaling technology</a> designed to boost the graphical details of a game's image higher than its native resolution would allow. It accomplishes this by rendering games at a lower resolution, then using machine learning to generate sharper images.</p><p>This technique would allow the console to not spend as much on rendering a game's resolution and use the leftover overhead to boost its framerate performance. </p><ul><li><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</li></ul><p>Our sources informed us last time that Xbox handhelds receive this update first, with the Xbox Series X|S to follow suit in the following weeks, so we'll keep an eye out and inform you when it arrives. </p><p>In the meantime, be sure to look forward to Jez Corden's personal testing of the AMD FSR 4.1 on Xbox Ally X, and see if its resolution and performance boost can match up to the <a href="https://www.youtube.com/watch?v=-wOaICROjF4" target="_blank">Steam Deck's impressive usage of FSR 4</a>, without the latter's complicated setup for it via <a href="https://www.windowscentral.com/tag/github" target="_blank">GitHub</a>.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eMP86X"></div>                            </div>                            <script src="https://kwizly.com/embed/eMP86X.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Call of Duty: Modern Warfare 4 review — A beautiful but violent farewell ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I fell in love with Call of Duty way back in 2009, when my friend group pushed me to make the jump from Halo 3 to Modern Warfare 2. While initially I was concerned I couldn't get a handle on certain mechanics, like learning weapon types beyond the simplified "AR" and "BR" I had grown accustomed to in Halo, I ended up really getting my footing in Modern Warfare 2 after a couple of months. It was the start of a fixation with Call of Duty that only 2016's Infinite Warfare could put at risk. I still quote several lines from MW2 (2009) to this day, even.</p><p>17 years after my first foray into Call of Duty's Modern Warfare subseries, my attachment to the franchise has only grown. For quite a while, I considered the 2019 reboot of the Modern Warfare franchise among my favorite games of all time. After completing Call of Duty: Modern Warfare 4, however, I think that list has been shaken up — and I can finally tell you why.</p><h2 class="article-body__section" id="section-call-of-duty-modern-warfare-4-story-setting-and-art"><span>Call of Duty: Modern Warfare 4 — Story, setting, and art</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2482px;"><p class="vanilla-image-block" style="padding-top:56.20%;"><img id="JEqLNAWrqtenSc69ER9LQF" name="MW4 Ghost v Price fight" alt="Call of Duty: Modern Warfare 4 screenshots from the campaign and DMZ." src="https://cdn.mos.cms.futurecdn.net/JEqLNAWrqtenSc69ER9LQF-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2482" height="1395" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/JEqLNAWrqtenSc69ER9LQF-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Consequences are the name of the game. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>Call of Duty: Modern Warfare 4 is divided up between three different modes: a single-player campaign, the revival of the PvPvE experience in DMZ, and classic multiplayer.</p><p>Modern Warfare 4 was piecemealed out over the last week, with players who had preordered gaining access to the Campaign one week in advance, followed by an early access period for DMZ lasting a few days before the launch of MW4 multiplayer (which the team ended up releasing a few hours earlier than originally planned, as well).</p><p>Because of the staggered launch window, I went ahead and wrote a longer review explaining why <a href="https://www.windowscentral.com/gaming/call-of-duty/early-access-for-the-call-of-duty-modern-warfare-4-campaign-is-live-heres-our-spoiler-free-first-impressions" target="_blank">I felt the campaign for Call of Duty: Modern Warfare 4 is a cinematic masterpiece</a>, as well as an individual article discussing <a href="https://www.windowscentral.com/gaming/call-of-duty/i-went-hands-on-with-modern-warfare-4s-new-dmz-mode-and-it-was-nothing-like-i-expected" target="_blank">my first impressions of the DMZ</a>. But I'd also like to reflect on those modes as part of the full launch, too.</p><h2 id="the-singleplayer-campaign-for-call-of-duty-modern-warfare-4-is-a-cinematic-masterpiece">The singleplayer campaign for Call of Duty: Modern Warfare 4 is a cinematic masterpiece</h2><p>I'm reiterating that headline because I don't think I can say it enough to stress how incredibly well done the campaign for MW4 truly is. In the very beginning, MW4 introduces a new squad — Sierra-1, a collaborative group of young soldiers consisting of South Korean conscripts and American Marines. </p><p>The narrative team from Infinity Ward really showed their chops with the opening sequence, as the American soldiers introduce the ROK members of Sierra-1 to Wu-Tang's rap classic, <em>C.R.E.A.M. </em>The team banter and poke at one another before side-questing into a convenience store to purchase junk food and stomach medicine for some light hazing of the squad's newbie.</p><p>The sequence feels like a video game's cold open and more like an expertly shot film, with care and attention to detail oozing from every neon light, every brightly colored and meticulously packed item on the corner store's shelves, all the way to the silly expression on the American corporal's face when you lie and tell him that a specific food item is, well — fish soaked in <em>piss</em>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2500px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="netsL5LQfLBXtX9yZdHMEJ" name="MW4 Sierra-1 shopping" alt="Two S. Korean soldiers shop in a brightly lit convenience store in Call of Duty: Modern Warfare 4." src="https://cdn.mos.cms.futurecdn.net/netsL5LQfLBXtX9yZdHMEJ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2500" height="1406" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/netsL5LQfLBXtX9yZdHMEJ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">These guys have no idea they're about to be invaded by North Korea just because a cigar-smoking British Captain had to have some revenge in a snowy alleyway in New York. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>Modern Warfare 4 is a war game, though, not a shopping simulator, so of course things have to go awry for our charming young squad when they find themselves thrust into the front lines of urban warfare in downtown Seoul after North Koreans invade under the cover of night.</p><p>Fighting through this battle with this inexperienced squadron adds more risk to the invasion of North Korea, and as they are forced to retreat, we learn that the story here is not being told in a linear fashion. Instead, we're pushed back to 5 days before NK's attack on Seoul.</p><p>It's through these time jumps that Infinity Ward's narrative team weaves a complicated tale of brotherhood and comradery between squad mates, the weight of grief when a squadmate is lost in battle, and the consequences of how that grief is dealt with. Sierra-1's story intertwines with MW staple, Task Force 141, which has been severely affected by the loss of Johnny "Soap" MacTavish (at the end of <a href="https://www.windowscentral.com/gaming/call-of-duty-modern-warfare-3-2023-reviewa-balancing-act-of-remembering-the-past-while-looking-forward" target="_blank">Call of Duty: Modern Warfare 3 (2023)</a>.) </p><p>While the young squad of Sierra-1 grapples with loss in one way, TF141's leader, Captain John Price, has gone the revenge route. Now rogue after having killed American General Shepherd, Price finds himself at the mercy of his former enemy, El Sin Nombre (Valeria Garza.)</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1935px;"><p class="vanilla-image-block" style="padding-top:56.23%;"><img id="8tD5ApC73WEgCLfASd3Fgm" name="MW4 Price x Valeria" alt="Captain Price and Valera Garza stare at one another after coming to an arrangement for the cartel to assist Price in finding MW4 antagonist "The Archer,"" src="https://cdn.mos.cms.futurecdn.net/8tD5ApC73WEgCLfASd3Fgm-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1935" height="1088" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/8tD5ApC73WEgCLfASd3Fgm-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Themes of trust and betrayal  drive the story for Modern Warfare 4. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>Every element of the Call of Duty: Modern Warfare 4 campaign will have you pulled in, waiting with bated breath to see what happens next. For a franchise that has historically been considered a vapid first-person shooter without any sort of deep-rooted story to tell, Modern Warfare 4 pulls out all the stops and effectively proves anything uttered by detractors as wrong. </p><p>MW4 juxtaposes the actions of its younger, inexperienced squad against those of the battle-hardened TF141. Both bands of brothers tackle grief and motivations for continuing on in the face of a heavy loss, doing so in ways that affect the other squad without their even knowing it.</p><p>These parallels also appear in the campaign's other subplot, which highlights the brutality of the invading North Korean regime and its hunt against defectors. We get yet a third angle to study the issue of blind loyalty and defecting from the safety of what one knows because it is inarguably just the right thing to do.</p><p>The MW4 campaign is a gut-wrenching story that serves as the finale for the Modern Warfare reboot. While we see several known characters' storylines come to an end in one way or another, there are still some characters for the subseries that are left in the wind who do not have neat little ties to their loose ends.</p><h2 id="the-story-continues-with-the-tense-beautifully-haunting-dmz">The story continues with the tense, beautifully haunting DMZ</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2482px;"><p class="vanilla-image-block" style="padding-top:56.20%;"><img id="aQibPDtXhdaitQfwmg7BbF" name="MW4 DMZ Opener Blix" alt="Call of Duty: Modern Warfare 4 screenshots from the campaign and DMZ." src="https://cdn.mos.cms.futurecdn.net/aQibPDtXhdaitQfwmg7BbF-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2482" height="1395" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/aQibPDtXhdaitQfwmg7BbF-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The DMZ intro cutscene is much closer to mimicking in the DMZ player experience than I was ready for. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>Modern Warfare 4's "third mode" is a return of the MW2 (2022)'s PvPvE experience, DMZ. Set in a demilitarized zone in Hajin, on the border of the Korean peninsula and Russia, players can infiltrate the region and carry out missions to check off objectives for several missions that expand upon the post-credits world of Modern Warfare 4. <br><br>DMZ differs from the single-player campaign in that it takes on the form of an extraction shooter, with players able to take an operator from one of the game's story characters and put that operator through their paces in the DMZ, completing story missions and dynamic ops to level up and loot for better gear.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="45bSvHgRQvTVVjT3pcssJT" name="Modern Warfare 4 Hajin Map" alt="The Hajin tactical map for Call of Duty: Modern Warfare 4 DMZ." src="https://cdn.mos.cms.futurecdn.net/45bSvHgRQvTVVjT3pcssJT-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/45bSvHgRQvTVVjT3pcssJT-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Hajin is the first official map for DMZ in MW4. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p>Because the Modern Warfare campaign wraps up most characters for the subseries, we're given a varied roster of operators, many of which have previously served as multiplayer Operators for Modern Warfare titles past. </p><p>Hajin is visually stunning. The open-world map is mostly controlled server-side, so Infinity Ward has been able to introduce new mechanics like dynamic weather to the mode. All players on a server will see the way weather and other factors affect Hajin collectively, so you can't blame the weather for your untimely demise in the DMZ.</p><h2 id="a-classic-multiplayer-experience-tries-something-new-for-modern-warfare-4">A classic multiplayer experience tries something new for Modern Warfare 4</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/SJt5bbgQ-TQ" allowfullscreen></iframe></div></div><p>In an <a href="https://www.windowscentral.com/gaming/call-of-duty/infinity-ward-multiplayer-team-interview-call-of-duty-modern-warfare-4" target="_blank">interview with Infinity Ward's multiplayer team</a>, I was once told that the battles that go down in multiplayer should be looked at as if they're happening a block or two over from the events that happen in the campaign.</p><p>You can see that philosophy very clearly in Modern Warfare 4's 12 launch maps, each of which features very noticeable elements from the campaign that are arranged in a way that makes them feel like they could have been nearby, but not quite the same.</p><p>Multiplayer's maps offer an impressive variety of biomes, from a small, tight bus yard to the dilapidated remains of an old coal mining operation. It would be easy to expect Infinity Ward to let the visuals for multiplayer lapse — after all, who would even notice if the paint cans spill when hit or that bullets impact surrounding set pieces?</p><p>But the team wasn't content to just let these maps exist. Instead, the multiplayer maps of MW4 are beautiful sets ripe for destruction that offer adequate flanking opportunities and enhance the sustainability of using non-meta weapons, even on small maps, through the power of good design and reasonable player movement.</p><p>Infinity Ward did not just stop with multiplayer's classic map structure, though. Modern Warfare 4 introduces a new concept for how to play multiplayer with the new dynamic map, Kill Block.</p><p>Kill Block rotates the available set pieces for the map and selects three to piece together to create one unique gameplay experience from mere pieces. Despite being pulled from a multitude of different styles from Modern Warfare's past and present, Kill Block still manages to be a cohesive (and addictive) new feature for MW4.</p><h2 class="article-body__section" id="section-call-of-duty-modern-warfare-4-gameplay"><span>Call of Duty: Modern Warfare 4 — Gameplay</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ET53f67WDPovmnBht8BxBF" name="MW4 Sierra-1 Explosions" alt="Call of Duty: Modern Warfare 4 screenshots from the campaign and DMZ." src="https://cdn.mos.cms.futurecdn.net/ET53f67WDPovmnBht8BxBF-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ET53f67WDPovmnBht8BxBF-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>Call of Duty: Modern Warfare 4 is a first-person shooter with intense action at its core. Everything about the game is meant to make you feel like you're a war hero, fighting the good fight, across all of its modes. However, there are some notable differences in how each mode gets you to that point (or keeps it dangling in front of you like a carrot.)</p><h2 id="modern-warfare-4-39-s-campaign-gameplay-is-a-reminder-that-sometimes-we-have-to-get-our-hands-a-little-dirty">Modern Warfare 4's campaign gameplay is a reminder that sometimes we have to get our hands a little dirty</h2><p>"We get dirty, and the world stays clean" is a recurring mantra throughout the Modern Warfare subseries. The idea is that Task Force 141 may sometimes make decisions or act in ways that might seem questionable or otherwise dirty, but it's okay when the end will inevitably justify the means.<br><br>So then it should come as no surprise that Captain Price, who is clearly built to be a brawler, gets his hands dirty in the literal sense by carrying out some of his revenge plot.</p><p>Most sequences with Sierra-1 feature classic linear COD set pieces that put you in the heart of battle. But some of Capt. Price's appearances lean into his ability to take down friends and foes in some good old-fashioned fisticuffs, pushing the player into using LT and RT to block, counter, and attack.</p><p>Infinity Ward also breaks up the long linear sequences by introducing classical mechanics like rappelling down a skyscraper with night vision goggles, clearing stairwells and rooms where enemies are waiting to take you out under the cover of darkness.</p><p>One mission, "Stranded", deviates from the standard gameplay funnel by introducing a semi-open world with three objectives that players can interact with in any order they choose. In addition to the three main objectives, there are multiple secrets littered around, including yellow storage crates with loot and keypad puzzles to unlock for bonus gear.</p><h2 id="dmz-gets-a-major-glow-up-thanks-to-feedback-from-the-2022-beta">DMZ gets a major glow up thanks to feedback from the 2022 Beta</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="DRe8hj6Z2zSkduWFR6tjeF" name="MW4 DMZ Valeria Trait Points" alt="Call of Duty: Modern Warfare 4 screenshots from the campaign and DMZ." src="https://cdn.mos.cms.futurecdn.net/DRe8hj6Z2zSkduWFR6tjeF-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/DRe8hj6Z2zSkduWFR6tjeF-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Potential character traits are randomized, and can lead to players putting together some really innovative operator builds. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>When Infinity Ward first introduced the concept of the DMZ in 2022, I was intrigued. I was originally a fan of The Division's Dark Zone concept, and really fell for the extraction mode DLC "Survival". But few games had managed to recapture the excitement of that PvPvE experience that won me over in the Dark Zone.</p><p>When the DMZ Beta dropped, I actually spent quite a lot of time with my friends exploring but ultimately ignored the mode sometime before it began to receive new content updates like Building 21.</p><p>The things that I felt were lacking and failed to keep me engaged in the DMZ beta for the long term seem to have been addressed with MW4's Beta. Players select their operator, which can be leveled up by earning XP completing story missions and Dynamic Ops, or free roaming to take out lieutenants and other players.</p><p>Unlocking Trait Perks lets you spec out a skill tree for your operator, but should they succumb to an untimely demise without extracting their gear and loot, the operator becomes MIA. MIA operators require in-game currency to recover.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="J9LK32RgFrsnwXzqRC62fF" name="MW4 DMZ opsec note" alt="Call of Duty: Modern Warfare 4 screenshots from the campaign and DMZ." src="https://cdn.mos.cms.futurecdn.net/J9LK32RgFrsnwXzqRC62fF-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/J9LK32RgFrsnwXzqRC62fF-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The MW4 story continues in the DMZ, but you may have to hunt for some of the lore that Hajin has to offer. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>This system has proved to add a significant amount of tension to the DMZ, which also offers players a heightened sense of discomfort by introducing NPC characters that behave much more like players than any we have ever seen before. These NPCs drive recklessly, attempt to run players over or take off-road shortcuts, flank squads, and otherwise offer a formidable foe to the DMZ.</p><p>It's a challenging new mode, and the community seems to be at odds over whether PvP or PvE elements should reign supreme, but as it stands at launch, DMZ's a tense and exciting experience with friends that has managed to make loss and success both feel more gratifying than its predecessor.</p><h2 id="the-desire-for-nostalgia-meets-the-push-for-innovation-in-multiplayer">The desire for nostalgia meets the push for innovation in multiplayer</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2500px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="ABqTDQguCZUALeZEbSuNyE" name="MW4 Multiplayer lobby" alt="Players wait for a server to be found for a Modern Warfare 4 multiplayer match." src="https://cdn.mos.cms.futurecdn.net/ABqTDQguCZUALeZEbSuNyE-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2500" height="1406" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ABqTDQguCZUALeZEbSuNyE-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Modern Warfare 4 embraces more vertical menus than its predecessors. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>Despite having reviewed every single Call of Duty that has launched in the last 5 years, I still find myself pointing out with each one just how much the development team has had to find a balance between half of a player base that longs for a nostalgic past and half of a player base that craves something new for multiplayer.</p><p>Modern Warfare 4 is no different, but I do think there's a chance that Infinity Ward has found a way to walk that line with precision. Launching into Modern Warfare 4's multiplayer when it went live, I immediately felt at home. Despite new menus that allow players to attach custom class loadouts to one specific operator, the system feels familiar and comfortable.</p><p>Many of the menus for Multiplayer have gone back to a vertical layout, making them more manageable and a welcome change of pace from the last few years of seemingly endless horizontal options. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2500px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="zEy2p45zWSi9sKJKuaGUAM" name="MW4 multiplayer Hijack" alt="A screenshot of multiplayer gameplay on the Hijack mode for MW4." src="https://cdn.mos.cms.futurecdn.net/zEy2p45zWSi9sKJKuaGUAM-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2500" height="1406" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/zEy2p45zWSi9sKJKuaGUAM-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Hijack is a new mode that offers football-like gameplay. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>Like how DMZ had a glow-up based on player feedback, so has Multiplayer. Many of the game's ills from its open beta earlier this fall seem to have been addressed. UAV spam, for example, led to the developers increasing the cost of all killstreaks by one to help lessen their frequency.<br><br>There is still some room for improvement, however. The Time-to-Kill speed was adjusted based on player feedback during the beta, but the open beta period only offered a core playlist. That means players who preferred Hardcore modes were unable to experience exactly what Hardcore had to offer before its launch.</p><p>As an avid hardcore fan, I find that there's definitely still wiggle room for some minor weapon balance passes in the mode, but those sorts of quality-of-life improvements are typically made throughout the game's post-launch lifetime. It wouldn't even surprise me if the TTK for Hardcore wasn't already addressed even before this review goes live.</p><h2 class="article-body__section" id="section-call-of-duty-modern-warfare-4-should-you-buy-it"><span>Call of Duty: Modern Warfare 4 — Should you buy it?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2482px;"><p class="vanilla-image-block" style="padding-top:56.20%;"><img id="ZFStDmUPw6bdZCbMVwJ5RF" name="MW4 NVG mission screenshot" alt="Call of Duty: Modern Warfare 4 screenshots from the campaign and DMZ." src="https://cdn.mos.cms.futurecdn.net/ZFStDmUPw6bdZCbMVwJ5RF-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2482" height="1395" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ZFStDmUPw6bdZCbMVwJ5RF-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Modern Warfare 4 leans into the nostalgia, while adding just enough newness to keep the experience fresh as the subseries comes to it's conclusion. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>Few games make it to the 4th entry in a subseries that has been rebooted from a franchise that has been running annually for more than 20 years. But here Infinity Ward sits with Modern Warfare 4. A game that blends the story of a nostalgic brotherhood coping with immeasurable losses with a fledgling brotherhood that is just forming under the burden of war and tragedy. </p><p>The nostalgia of the Call of Duty franchise oddly mirrors that of Task Force 141 in some ways. Similarly, the bright-eyed potential of Sierra-1 mirrors that of an Infinity Ward under new studio leadership and grappling with the loss of influential members of the team that are memorialized in the post-credits In Memorial screens.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1878px;"><p class="vanilla-image-block" style="padding-top:56.23%;"><img id="ZXcH2vBYwP3Yg4b4tWCUxb" name="Call of Duty Modern Warfare 4 - Ghost - Were no good on our own" alt="Call of Duty: Modern Warfare 4 screen shot of Ghost with his mask but no gear." src="https://cdn.mos.cms.futurecdn.net/ZXcH2vBYwP3Yg4b4tWCUxb-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1878" height="1056" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ZXcH2vBYwP3Yg4b4tWCUxb-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Simon "Ghost" Riley knows the importance of a good squad. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>And yet, from the heartbreak and nostalgia and changing of the guard, there's room for something new. Something exciting that reinvigorates a community that refused to give up on CoD. Modern Warfare 4 may be the final chapter for Task Force 141, but it's just the beginning of this new era of Infinity Ward.</p><p>So, do I think you should buy Call of Duty: Modern Warfare 4? I think you'd be crazy not to, truthfully. For anybody who has ever played Call of Duty, Modern Warfare 4 is the love letter that reminds us of what was special about the franchise in the first place and gives us hope for what it can be going forward.</p>        <div class="featured_product_block featured_block_horizontal" data-id="74fb1440-cece-11f1-8181-6166ef35b685">            <a href="https://www.amazon.com/Call-Duty-Warfare-Standard-Windows/dp/B0H37WXDCN" data-model-name="Call of Duty: Modern Warfare 4" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/3EW8UEFneftLJcruoyJgp8.jpg" alt="Call of Duty: Modern Warfare 4 square key art."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                                                <div class="featured__title">Call of Duty: Modern Warfare 4</div>                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="100" /></span></div>                </div>                <div class="subtitle__description">                                                            <p><p>Buy Call of Duty: Modern Warfare 4 now to experience a brand-new, thrilling campaign, reworked multiplayer, and a new DMZ experience for yourself.</p></p>                </div>                            </div>        </div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4-review</link>
                                                                            <description>
                            <![CDATA[ From a heartstring-tugging farewell to beloved campaign characters to a new way to play with our favorite operators and a classic-inspired multiplayer that keeps us on our toes, Modern Warfare 4 might actually be the perfect Call of Duty experience. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">T7MX6Tom2mrhhi8t63nemA</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/KhPxKVKYRGDWwNdJh9Npf-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Fri, 23 Oct 2026 10:50:06 +0000</pubDate>                                                                                                                                <updated>Fri, 23 Oct 2026 10:58:46 +0000</updated>
                                                                                                                                            <category><![CDATA[Call of Duty]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ eternalrhage@gmail.com (Cole Martin) ]]></author>                    <dc:creator><![CDATA[ Cole Martin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/h9vU9K7tWtG5qfXQ8SgnFa-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/KhPxKVKYRGDWwNdJh9Npf-1920-80.jpg">
                                                            <media:credit><![CDATA[Cole Martin for Windows Central, Activision]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Captain Price&amp;#39;s chickens come home to roost in Call of Duty: Modern Warfare 4.]]></media:description>                                                            <media:text><![CDATA[Call of Duty: Modern Warfare 4 campaign closeup of Capt. John Price shrouded in shadow.]]></media:text>
                                <media:title type="plain"><![CDATA[Call of Duty: Modern Warfare 4 campaign closeup of Capt. John Price shrouded in shadow.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/KhPxKVKYRGDWwNdJh9Npf-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>I fell in love with Call of Duty way back in 2009, when my friend group pushed me to make the jump from Halo 3 to Modern Warfare 2. While initially I was concerned I couldn't get a handle on certain mechanics, like learning weapon types beyond the simplified "AR" and "BR" I had grown accustomed to in Halo, I ended up really getting my footing in Modern Warfare 2 after a couple of months. It was the start of a fixation with Call of Duty that only 2016's Infinite Warfare could put at risk. I still quote several lines from MW2 (2009) to this day, even.</p><p>17 years after my first foray into Call of Duty's Modern Warfare subseries, my attachment to the franchise has only grown. For quite a while, I considered the 2019 reboot of the Modern Warfare franchise among my favorite games of all time. After completing Call of Duty: Modern Warfare 4, however, I think that list has been shaken up — and I can finally tell you why.</p><h2 class="article-body__section" id="section-call-of-duty-modern-warfare-4-story-setting-and-art"><span>Call of Duty: Modern Warfare 4 — Story, setting, and art</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2482px;"><p class="vanilla-image-block" style="padding-top:56.20%;"><img id="JEqLNAWrqtenSc69ER9LQF" name="MW4 Ghost v Price fight" alt="Call of Duty: Modern Warfare 4 screenshots from the campaign and DMZ." src="https://cdn.mos.cms.futurecdn.net/JEqLNAWrqtenSc69ER9LQF-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2482" height="1395" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/JEqLNAWrqtenSc69ER9LQF-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Consequences are the name of the game. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>Call of Duty: Modern Warfare 4 is divided up between three different modes: a single-player campaign, the revival of the PvPvE experience in DMZ, and classic multiplayer.</p><p>Modern Warfare 4 was piecemealed out over the last week, with players who had preordered gaining access to the Campaign one week in advance, followed by an early access period for DMZ lasting a few days before the launch of MW4 multiplayer (which the team ended up releasing a few hours earlier than originally planned, as well).</p><p>Because of the staggered launch window, I went ahead and wrote a longer review explaining why <a href="https://www.windowscentral.com/gaming/call-of-duty/early-access-for-the-call-of-duty-modern-warfare-4-campaign-is-live-heres-our-spoiler-free-first-impressions" target="_blank">I felt the campaign for Call of Duty: Modern Warfare 4 is a cinematic masterpiece</a>, as well as an individual article discussing <a href="https://www.windowscentral.com/gaming/call-of-duty/i-went-hands-on-with-modern-warfare-4s-new-dmz-mode-and-it-was-nothing-like-i-expected" target="_blank">my first impressions of the DMZ</a>. But I'd also like to reflect on those modes as part of the full launch, too.</p><h2 id="the-singleplayer-campaign-for-call-of-duty-modern-warfare-4-is-a-cinematic-masterpiece">The singleplayer campaign for Call of Duty: Modern Warfare 4 is a cinematic masterpiece</h2><p>I'm reiterating that headline because I don't think I can say it enough to stress how incredibly well done the campaign for MW4 truly is. In the very beginning, MW4 introduces a new squad — Sierra-1, a collaborative group of young soldiers consisting of South Korean conscripts and American Marines. </p><p>The narrative team from Infinity Ward really showed their chops with the opening sequence, as the American soldiers introduce the ROK members of Sierra-1 to Wu-Tang's rap classic, <em>C.R.E.A.M. </em>The team banter and poke at one another before side-questing into a convenience store to purchase junk food and stomach medicine for some light hazing of the squad's newbie.</p><p>The sequence feels like a video game's cold open and more like an expertly shot film, with care and attention to detail oozing from every neon light, every brightly colored and meticulously packed item on the corner store's shelves, all the way to the silly expression on the American corporal's face when you lie and tell him that a specific food item is, well — fish soaked in <em>piss</em>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2500px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="netsL5LQfLBXtX9yZdHMEJ" name="MW4 Sierra-1 shopping" alt="Two S. Korean soldiers shop in a brightly lit convenience store in Call of Duty: Modern Warfare 4." src="https://cdn.mos.cms.futurecdn.net/netsL5LQfLBXtX9yZdHMEJ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2500" height="1406" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/netsL5LQfLBXtX9yZdHMEJ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">These guys have no idea they're about to be invaded by North Korea just because a cigar-smoking British Captain had to have some revenge in a snowy alleyway in New York. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>Modern Warfare 4 is a war game, though, not a shopping simulator, so of course things have to go awry for our charming young squad when they find themselves thrust into the front lines of urban warfare in downtown Seoul after North Koreans invade under the cover of night.</p><p>Fighting through this battle with this inexperienced squadron adds more risk to the invasion of North Korea, and as they are forced to retreat, we learn that the story here is not being told in a linear fashion. Instead, we're pushed back to 5 days before NK's attack on Seoul.</p><p>It's through these time jumps that Infinity Ward's narrative team weaves a complicated tale of brotherhood and comradery between squad mates, the weight of grief when a squadmate is lost in battle, and the consequences of how that grief is dealt with. Sierra-1's story intertwines with MW staple, Task Force 141, which has been severely affected by the loss of Johnny "Soap" MacTavish (at the end of <a href="https://www.windowscentral.com/gaming/call-of-duty-modern-warfare-3-2023-reviewa-balancing-act-of-remembering-the-past-while-looking-forward" target="_blank">Call of Duty: Modern Warfare 3 (2023)</a>.) </p><p>While the young squad of Sierra-1 grapples with loss in one way, TF141's leader, Captain John Price, has gone the revenge route. Now rogue after having killed American General Shepherd, Price finds himself at the mercy of his former enemy, El Sin Nombre (Valeria Garza.)</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1935px;"><p class="vanilla-image-block" style="padding-top:56.23%;"><img id="8tD5ApC73WEgCLfASd3Fgm" name="MW4 Price x Valeria" alt="Captain Price and Valera Garza stare at one another after coming to an arrangement for the cartel to assist Price in finding MW4 antagonist "The Archer,"" src="https://cdn.mos.cms.futurecdn.net/8tD5ApC73WEgCLfASd3Fgm-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1935" height="1088" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/8tD5ApC73WEgCLfASd3Fgm-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Themes of trust and betrayal  drive the story for Modern Warfare 4. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>Every element of the Call of Duty: Modern Warfare 4 campaign will have you pulled in, waiting with bated breath to see what happens next. For a franchise that has historically been considered a vapid first-person shooter without any sort of deep-rooted story to tell, Modern Warfare 4 pulls out all the stops and effectively proves anything uttered by detractors as wrong. </p><p>MW4 juxtaposes the actions of its younger, inexperienced squad against those of the battle-hardened TF141. Both bands of brothers tackle grief and motivations for continuing on in the face of a heavy loss, doing so in ways that affect the other squad without their even knowing it.</p><p>These parallels also appear in the campaign's other subplot, which highlights the brutality of the invading North Korean regime and its hunt against defectors. We get yet a third angle to study the issue of blind loyalty and defecting from the safety of what one knows because it is inarguably just the right thing to do.</p><p>The MW4 campaign is a gut-wrenching story that serves as the finale for the Modern Warfare reboot. While we see several known characters' storylines come to an end in one way or another, there are still some characters for the subseries that are left in the wind who do not have neat little ties to their loose ends.</p><h2 id="the-story-continues-with-the-tense-beautifully-haunting-dmz">The story continues with the tense, beautifully haunting DMZ</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2482px;"><p class="vanilla-image-block" style="padding-top:56.20%;"><img id="aQibPDtXhdaitQfwmg7BbF" name="MW4 DMZ Opener Blix" alt="Call of Duty: Modern Warfare 4 screenshots from the campaign and DMZ." src="https://cdn.mos.cms.futurecdn.net/aQibPDtXhdaitQfwmg7BbF-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2482" height="1395" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/aQibPDtXhdaitQfwmg7BbF-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The DMZ intro cutscene is much closer to mimicking in the DMZ player experience than I was ready for. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>Modern Warfare 4's "third mode" is a return of the MW2 (2022)'s PvPvE experience, DMZ. Set in a demilitarized zone in Hajin, on the border of the Korean peninsula and Russia, players can infiltrate the region and carry out missions to check off objectives for several missions that expand upon the post-credits world of Modern Warfare 4. <br><br>DMZ differs from the single-player campaign in that it takes on the form of an extraction shooter, with players able to take an operator from one of the game's story characters and put that operator through their paces in the DMZ, completing story missions and dynamic ops to level up and loot for better gear.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="45bSvHgRQvTVVjT3pcssJT" name="Modern Warfare 4 Hajin Map" alt="The Hajin tactical map for Call of Duty: Modern Warfare 4 DMZ." src="https://cdn.mos.cms.futurecdn.net/45bSvHgRQvTVVjT3pcssJT-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/45bSvHgRQvTVVjT3pcssJT-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Hajin is the first official map for DMZ in MW4. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p>Because the Modern Warfare campaign wraps up most characters for the subseries, we're given a varied roster of operators, many of which have previously served as multiplayer Operators for Modern Warfare titles past. </p><p>Hajin is visually stunning. The open-world map is mostly controlled server-side, so Infinity Ward has been able to introduce new mechanics like dynamic weather to the mode. All players on a server will see the way weather and other factors affect Hajin collectively, so you can't blame the weather for your untimely demise in the DMZ.</p><h2 id="a-classic-multiplayer-experience-tries-something-new-for-modern-warfare-4">A classic multiplayer experience tries something new for Modern Warfare 4</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/SJt5bbgQ-TQ" allowfullscreen></iframe></div></div><p>In an <a href="https://www.windowscentral.com/gaming/call-of-duty/infinity-ward-multiplayer-team-interview-call-of-duty-modern-warfare-4" target="_blank">interview with Infinity Ward's multiplayer team</a>, I was once told that the battles that go down in multiplayer should be looked at as if they're happening a block or two over from the events that happen in the campaign.</p><p>You can see that philosophy very clearly in Modern Warfare 4's 12 launch maps, each of which features very noticeable elements from the campaign that are arranged in a way that makes them feel like they could have been nearby, but not quite the same.</p><p>Multiplayer's maps offer an impressive variety of biomes, from a small, tight bus yard to the dilapidated remains of an old coal mining operation. It would be easy to expect Infinity Ward to let the visuals for multiplayer lapse — after all, who would even notice if the paint cans spill when hit or that bullets impact surrounding set pieces?</p><p>But the team wasn't content to just let these maps exist. Instead, the multiplayer maps of MW4 are beautiful sets ripe for destruction that offer adequate flanking opportunities and enhance the sustainability of using non-meta weapons, even on small maps, through the power of good design and reasonable player movement.</p><p>Infinity Ward did not just stop with multiplayer's classic map structure, though. Modern Warfare 4 introduces a new concept for how to play multiplayer with the new dynamic map, Kill Block.</p><p>Kill Block rotates the available set pieces for the map and selects three to piece together to create one unique gameplay experience from mere pieces. Despite being pulled from a multitude of different styles from Modern Warfare's past and present, Kill Block still manages to be a cohesive (and addictive) new feature for MW4.</p><h2 class="article-body__section" id="section-call-of-duty-modern-warfare-4-gameplay"><span>Call of Duty: Modern Warfare 4 — Gameplay</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ET53f67WDPovmnBht8BxBF" name="MW4 Sierra-1 Explosions" alt="Call of Duty: Modern Warfare 4 screenshots from the campaign and DMZ." src="https://cdn.mos.cms.futurecdn.net/ET53f67WDPovmnBht8BxBF-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ET53f67WDPovmnBht8BxBF-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>Call of Duty: Modern Warfare 4 is a first-person shooter with intense action at its core. Everything about the game is meant to make you feel like you're a war hero, fighting the good fight, across all of its modes. However, there are some notable differences in how each mode gets you to that point (or keeps it dangling in front of you like a carrot.)</p><h2 id="modern-warfare-4-39-s-campaign-gameplay-is-a-reminder-that-sometimes-we-have-to-get-our-hands-a-little-dirty">Modern Warfare 4's campaign gameplay is a reminder that sometimes we have to get our hands a little dirty</h2><p>"We get dirty, and the world stays clean" is a recurring mantra throughout the Modern Warfare subseries. The idea is that Task Force 141 may sometimes make decisions or act in ways that might seem questionable or otherwise dirty, but it's okay when the end will inevitably justify the means.<br><br>So then it should come as no surprise that Captain Price, who is clearly built to be a brawler, gets his hands dirty in the literal sense by carrying out some of his revenge plot.</p><p>Most sequences with Sierra-1 feature classic linear COD set pieces that put you in the heart of battle. But some of Capt. Price's appearances lean into his ability to take down friends and foes in some good old-fashioned fisticuffs, pushing the player into using LT and RT to block, counter, and attack.</p><p>Infinity Ward also breaks up the long linear sequences by introducing classical mechanics like rappelling down a skyscraper with night vision goggles, clearing stairwells and rooms where enemies are waiting to take you out under the cover of darkness.</p><p>One mission, "Stranded", deviates from the standard gameplay funnel by introducing a semi-open world with three objectives that players can interact with in any order they choose. In addition to the three main objectives, there are multiple secrets littered around, including yellow storage crates with loot and keypad puzzles to unlock for bonus gear.</p><h2 id="dmz-gets-a-major-glow-up-thanks-to-feedback-from-the-2022-beta">DMZ gets a major glow up thanks to feedback from the 2022 Beta</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="DRe8hj6Z2zSkduWFR6tjeF" name="MW4 DMZ Valeria Trait Points" alt="Call of Duty: Modern Warfare 4 screenshots from the campaign and DMZ." src="https://cdn.mos.cms.futurecdn.net/DRe8hj6Z2zSkduWFR6tjeF-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/DRe8hj6Z2zSkduWFR6tjeF-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Potential character traits are randomized, and can lead to players putting together some really innovative operator builds. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>When Infinity Ward first introduced the concept of the DMZ in 2022, I was intrigued. I was originally a fan of The Division's Dark Zone concept, and really fell for the extraction mode DLC "Survival". But few games had managed to recapture the excitement of that PvPvE experience that won me over in the Dark Zone.</p><p>When the DMZ Beta dropped, I actually spent quite a lot of time with my friends exploring but ultimately ignored the mode sometime before it began to receive new content updates like Building 21.</p><p>The things that I felt were lacking and failed to keep me engaged in the DMZ beta for the long term seem to have been addressed with MW4's Beta. Players select their operator, which can be leveled up by earning XP completing story missions and Dynamic Ops, or free roaming to take out lieutenants and other players.</p><p>Unlocking Trait Perks lets you spec out a skill tree for your operator, but should they succumb to an untimely demise without extracting their gear and loot, the operator becomes MIA. MIA operators require in-game currency to recover.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="J9LK32RgFrsnwXzqRC62fF" name="MW4 DMZ opsec note" alt="Call of Duty: Modern Warfare 4 screenshots from the campaign and DMZ." src="https://cdn.mos.cms.futurecdn.net/J9LK32RgFrsnwXzqRC62fF-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/J9LK32RgFrsnwXzqRC62fF-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The MW4 story continues in the DMZ, but you may have to hunt for some of the lore that Hajin has to offer. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>This system has proved to add a significant amount of tension to the DMZ, which also offers players a heightened sense of discomfort by introducing NPC characters that behave much more like players than any we have ever seen before. These NPCs drive recklessly, attempt to run players over or take off-road shortcuts, flank squads, and otherwise offer a formidable foe to the DMZ.</p><p>It's a challenging new mode, and the community seems to be at odds over whether PvP or PvE elements should reign supreme, but as it stands at launch, DMZ's a tense and exciting experience with friends that has managed to make loss and success both feel more gratifying than its predecessor.</p><h2 id="the-desire-for-nostalgia-meets-the-push-for-innovation-in-multiplayer">The desire for nostalgia meets the push for innovation in multiplayer</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2500px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="ABqTDQguCZUALeZEbSuNyE" name="MW4 Multiplayer lobby" alt="Players wait for a server to be found for a Modern Warfare 4 multiplayer match." src="https://cdn.mos.cms.futurecdn.net/ABqTDQguCZUALeZEbSuNyE-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2500" height="1406" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ABqTDQguCZUALeZEbSuNyE-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Modern Warfare 4 embraces more vertical menus than its predecessors. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>Despite having reviewed every single Call of Duty that has launched in the last 5 years, I still find myself pointing out with each one just how much the development team has had to find a balance between half of a player base that longs for a nostalgic past and half of a player base that craves something new for multiplayer.</p><p>Modern Warfare 4 is no different, but I do think there's a chance that Infinity Ward has found a way to walk that line with precision. Launching into Modern Warfare 4's multiplayer when it went live, I immediately felt at home. Despite new menus that allow players to attach custom class loadouts to one specific operator, the system feels familiar and comfortable.</p><p>Many of the menus for Multiplayer have gone back to a vertical layout, making them more manageable and a welcome change of pace from the last few years of seemingly endless horizontal options. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2500px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="zEy2p45zWSi9sKJKuaGUAM" name="MW4 multiplayer Hijack" alt="A screenshot of multiplayer gameplay on the Hijack mode for MW4." src="https://cdn.mos.cms.futurecdn.net/zEy2p45zWSi9sKJKuaGUAM-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2500" height="1406" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/zEy2p45zWSi9sKJKuaGUAM-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Hijack is a new mode that offers football-like gameplay. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>Like how DMZ had a glow-up based on player feedback, so has Multiplayer. Many of the game's ills from its open beta earlier this fall seem to have been addressed. UAV spam, for example, led to the developers increasing the cost of all killstreaks by one to help lessen their frequency.<br><br>There is still some room for improvement, however. The Time-to-Kill speed was adjusted based on player feedback during the beta, but the open beta period only offered a core playlist. That means players who preferred Hardcore modes were unable to experience exactly what Hardcore had to offer before its launch.</p><p>As an avid hardcore fan, I find that there's definitely still wiggle room for some minor weapon balance passes in the mode, but those sorts of quality-of-life improvements are typically made throughout the game's post-launch lifetime. It wouldn't even surprise me if the TTK for Hardcore wasn't already addressed even before this review goes live.</p><h2 class="article-body__section" id="section-call-of-duty-modern-warfare-4-should-you-buy-it"><span>Call of Duty: Modern Warfare 4 — Should you buy it?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2482px;"><p class="vanilla-image-block" style="padding-top:56.20%;"><img id="ZFStDmUPw6bdZCbMVwJ5RF" name="MW4 NVG mission screenshot" alt="Call of Duty: Modern Warfare 4 screenshots from the campaign and DMZ." src="https://cdn.mos.cms.futurecdn.net/ZFStDmUPw6bdZCbMVwJ5RF-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2482" height="1395" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ZFStDmUPw6bdZCbMVwJ5RF-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Modern Warfare 4 leans into the nostalgia, while adding just enough newness to keep the experience fresh as the subseries comes to it's conclusion. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>Few games make it to the 4th entry in a subseries that has been rebooted from a franchise that has been running annually for more than 20 years. But here Infinity Ward sits with Modern Warfare 4. A game that blends the story of a nostalgic brotherhood coping with immeasurable losses with a fledgling brotherhood that is just forming under the burden of war and tragedy. </p><p>The nostalgia of the Call of Duty franchise oddly mirrors that of Task Force 141 in some ways. Similarly, the bright-eyed potential of Sierra-1 mirrors that of an Infinity Ward under new studio leadership and grappling with the loss of influential members of the team that are memorialized in the post-credits In Memorial screens.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1878px;"><p class="vanilla-image-block" style="padding-top:56.23%;"><img id="ZXcH2vBYwP3Yg4b4tWCUxb" name="Call of Duty Modern Warfare 4 - Ghost - Were no good on our own" alt="Call of Duty: Modern Warfare 4 screen shot of Ghost with his mask but no gear." src="https://cdn.mos.cms.futurecdn.net/ZXcH2vBYwP3Yg4b4tWCUxb-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1878" height="1056" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ZXcH2vBYwP3Yg4b4tWCUxb-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Simon "Ghost" Riley knows the importance of a good squad. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>And yet, from the heartbreak and nostalgia and changing of the guard, there's room for something new. Something exciting that reinvigorates a community that refused to give up on CoD. Modern Warfare 4 may be the final chapter for Task Force 141, but it's just the beginning of this new era of Infinity Ward.</p><p>So, do I think you should buy Call of Duty: Modern Warfare 4? I think you'd be crazy not to, truthfully. For anybody who has ever played Call of Duty, Modern Warfare 4 is the love letter that reminds us of what was special about the franchise in the first place and gives us hope for what it can be going forward.</p>        <div class="featured_product_block featured_block_horizontal" data-id="74fb1440-cece-11f1-8181-6166ef35b685">            <a href="https://www.amazon.com/Call-Duty-Warfare-Standard-Windows/dp/B0H37WXDCN" data-model-name="Call of Duty: Modern Warfare 4" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/3EW8UEFneftLJcruoyJgp8.jpg" alt="Call of Duty: Modern Warfare 4 square key art."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                                                <div class="featured__title">Call of Duty: Modern Warfare 4</div>                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="100" /></span></div>                </div>                <div class="subtitle__description">                                                            <p><p>Buy Call of Duty: Modern Warfare 4 now to experience a brand-new, thrilling campaign, reworked multiplayer, and a new DMZ experience for yourself.</p></p>                </div>                            </div>        </div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Xbox hijacks your custom background for Call of Duty Modern Warfare 4 ads ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Call of Duty: Modern Warfare 4 looks set to be the best Call of Duty this decade thus far, but I'd give this marketing stunt a 0/10. </p><p>Ads are annoying at the best of times. If you're reading Windows Central without an adblocker<em> (thanks!)</em>, you're probably getting bombarded in all directions by ads right now <em>(sorry. But also, no, us lowly writers have no control over that)</em>. But hey, they keep the lights on, and Windows Central is free without paywalls at least, right? </p><p>You know what isn't free? Your shiny Xbox Series X|S console. That wasn't free. You know what else isn't free? Xbox Game Pass, nor is Xbox Game Pass Ultimate. Nor is <a href="https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4s-campaign-early-access-is-out-and-people-are-actually-loving-it">Call of Duty: Modern Warfare 4,</a> in fact. And today, even if you already purchased the game, Xbox is making sure that your console has a very yellow theme this morning — whether you like it or not. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3338px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tHg9kLTFvwo6SGre9kGAiX" name="call-of-duty-modern-warfare-4-closeup" alt="An official screenshot of Call of Duty: Modern Warfare 4 showing gas-masked soldiers." src="https://cdn.mos.cms.futurecdn.net/tHg9kLTFvwo6SGre9kGAiX-1920-80.jpg" mos="" align="middle" fullscreen="" width="3338" height="1878" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Modern Warfare 4 seems like a banger, but c'mon Microsoft ... this is too much.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox Game Studios)</span></figcaption></figure><p>I get that Call of Duty is incredibly important to Xbox's bottom line these days, and funds from the franchise are effectively propping up a variety of other bets Xbox is making right now. I get that last year's "disappointing" Call of Duty pulled down Xbox's financials overall, heaping on additional pressure for Call of Duty: Modern Warfare 4 to deliver. </p><p>Reviews<a href="https://www.windowscentral.com/gaming/call-of-duty/early-access-for-the-call-of-duty-modern-warfare-4-campaign-is-live-heres-our-spoiler-free-first-impressions"> suggest that Call of Duty: Modern Warfare 4 absolutely has delivered,</a> by the way, with what fans and critics have been calling the best campaign maybe in a decade. It even has the top spot in sales on both Xbox and PlayStation as of writing, beating out GTA 6 itself (for now). </p><p>Does it really <em>really </em>need to take over my entire Xbox dashboard, though?</p><p>Today, Xbox fans woke up and noticed that Call of Duty not only has the entire spread of those loathed advertising tiles across the bottom of the dash, but also usurps your custom background. I went over to the Personalization settings and no, changing the background doesn't fix it. </p><p>You can actually disable this, however, (<em>thanks </em><a href="https://x.com/wilddonkeyz22/status/2113560172492632313?s=20" target="_blank"><em>Donkeyz</em></a>) using the following steps. </p><h2 id="how-to-turn-off-full-screen-background-ads-on-the-xbox-series-x-s-dashboard">How to turn off full-screen background ads on the Xbox Series X|S dashboard</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ghAb25XBePn8SQDK6x57G6" name="Disable Xbox ad-based backgrounds" alt="Disable event-themed backgrounds" src="https://cdn.mos.cms.futurecdn.net/ghAb25XBePn8SQDK6x57G6-1920-80.png" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ghAb25XBePn8SQDK6x57G6-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Head into the Personalization settings to disable the "event" of Call of Duty marketing.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><ul><li><strong>Open Settings</strong> via the Xbox guide menu.</li><li>Navigate to <strong>General</strong>.</li><li>Open <strong>Personalization</strong>.</li><li>Go to <strong>My backgrounds. </strong>You might have to enter your pin.<strong> </strong></li><li><strong>Disable "Show event-themed backgrounds."</strong></li></ul><p>Xbox's ads have long been a source of irritation. Sometimes they can be useful, helping discover new games (rarely, I might add), or deals and in-game events you might've missed. This, though? It's too much, IMO. </p><p>At least when Xbox was doing those full-screen pop-ups on boot, you could peruse and then dismiss at your leisure. It's not a big deal ultimately, you're not really on the dashboard for any length of time if you're just passing through to get to a game ... but it initially struck me as another annoying hint we don't actually own the shit we buy. </p><h2 id="big-tech-is-aggressively-fighting-ownership">Big tech is aggressively fighting ownership</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="V2uHfCWvTF8TiLN6bxvkFo" name="GettyImages-1229473400" alt="Living room with a Microsoft Xbox Series X home video game console alongside a television and soundbar, taken on October 9, 2020." src="https://cdn.mos.cms.futurecdn.net/V2uHfCWvTF8TiLN6bxvkFo-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">If purchasing isn't owning, then piracy isn't stealing, right? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images | Future)</span></figcaption></figure><p>There seems to be a wider theme at play here. Yes it's just a temporary picture that will probably be gone by the end of the day, and yes you can disable it (for now ...) but it continues a trend of companies like Microsoft reminding us that we don't actually own or control the stuff we buy from them. <a href="https://www.windowscentral.com/microsoft/windows-11/2025-has-been-an-awful-year-for-windows-11-with-infuriating-bugs-and-constant-unwanted-features">Windows 11 itself has been blasted for the abundance of "recommended content"</a> it comes with out of the box, and most don't know how to turn some of it off, or that they even can. </p><p><a href="https://www.windowscentral.com/gaming/playstation-kills-physical-games-as-xbox-and-sony-continue-making-poor-decisions">PlayStation has triggered a huge backlash over the summer by ending support for physical discs</a>, with figures testifying in court that purchasing games grants you a license only — something many of us already knew, but they're increasingly testing the definition of this in recent years. </p><p><strong>RELATED: </strong><a href="https://www.windowscentral.com/microsoft/windows-11/14-customization-to-increase-privacy-on-windows-11"><strong>How to turn off Windows 11 tracking and ads</strong></a></p><p>Digital rights and even physical rights have been increasingly called into question in recent years. Whether it's companies like <a href="https://www.npr.org/2025/01/15/nx-s1-5260895/john-deere-ftc-lawsuit-right-to-repair-tractors" target="_blank" rel="nofollow">John Deere fighting against farmers' rights</a> to repair their tractors, companies like <a href="https://carbuzz.com/consumers-defeated-in-car-subscriptions/" target="_blank" rel="nofollow">BMW or Tesla charging a subscription to turn on features</a> that already exists in your cars. What about companies like <a href="https://www.ifixit.com/News/116152/macbook-neo-is-the-most-repairable-macbook-in-14-years" target="_blank" rel="nofollow">Apple intentionally making their laptops impossible to fix</a> without specialist tools (offered by them only)? Companies are really <em>really </em>fighting against your right to actually <em>own </em>the things you buy from them. </p><p>Which comes back to the Xbox dashboard. Yes it's just a background today, no big deal right? But what happens tomorrow? Will Microsoft starting putting dashboard customization in as a premium feature? <a href="https://www.windowscentral.com/gaming/xbox/microsoft-reveals-its-new-hourly-xbox-cloud-gaming-playtime-pass-prices">Microsoft is already charging playtime by the hour in Xbox Cloud Gaming</a> ... is that the future of "ownership"? OpenAI's Sam Altman has been fully mask off with hopes that <a href="https://finance.yahoo.com/news/ai-utility-bill-sam-altman-180219388.html" target="_blank" rel="nofollow">compute in general will be a rented</a> accommodation in the future. </p><p>The Xbox Call of Duty: Modern Warfare 4 dashboard take over is irritating and inconvenient, and an pretty shameless reminder that Xbox can hijack your console whenever it feels like it, even if you <a href="https://www.amazon.com/Microsoft-Xbox-Gaming-Console-video-game/dp/B08H75RTZ8/ref=sr_1_3?crid=37Q37P3XN77TB&dib=eyJ2IjoiMSJ9.DQ7dQ2Wdt7c6lzUHbPD5EXYFl05QJiZBGb-HWXlanaREkXvVenaeo7rgt5MhL9UjuGRjRBJuepZh8papB9b36dSHbrb2bN_rPkKpA7HDKV6Kx7yda1NXTC4ez67oQcg4F1ED9x57iEfMew-YyJ6_c_LWvr6sChEgeJCV0Gg2snr1EJPHN18m9Rr3Lnbik7JDytPT1Avdj7JQ5w7E6HZnszi6ggnlErKlHUA9sNJOP2s.LOGoUlp5HY7uastu2k047Q6imdCRefkE3K71G_qJzjc&dib_tag=se&keywords=xbox+series+x&qid=1792746209&refresh=1&sprefix=xbox+series+x%2Caps%2C202&sr=8-3" target="_blank">paid the full recent $799 price tag</a> ...</p><p>Am I paranoid? Maybe ... but maybe you're not paranoid ENOUGH! ... maybe. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/call-of-duty/annoying-xbox-is-hijacking-your-custom-dynamic-background-for-call-of-duty-modern-warfare-4-marketing</link>
                                                                            <description>
                            <![CDATA[ I believe this is the first time Microsoft has done this, but yeah, Xbox has usurped your entire dashboard for Call of Duty: Modern Warfare 4 this year. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">2kLfvg3hXyG9wa5qQYpdS6</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/tJ2mfCJNAuahpDYcK7zEMe-1920-80.png" type="image/png" length="0"></enclosure>
                                                                        <pubDate>Fri, 23 Oct 2026 09:05:11 +0000</pubDate>                                                                                                                                <updated>Fri, 23 Oct 2026 10:58:46 +0000</updated>
                                                                                                                                            <category><![CDATA[Call of Duty]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ jez@windowscentral.com (Jez Corden) ]]></author>                    <dc:creator><![CDATA[ Jez Corden ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/YzWiDrFEF6Tf6rLJSDy5dD-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Jez Corden is a life-long content creator and internet personality, known for exclusive reporting on the Xbox ecosystem and Microsoft-adjacent platforms. &lt;/p&gt;&lt;p&gt;Jez has a large presence on X at &lt;a href=&quot;http://www.twitter.com/jezcorden&quot;&gt;X.com/JezCorden,&lt;/a&gt; co-hosts a leading gaming podcast over at &lt;a href=&quot;https://www.TheXB2.com&quot; target=&quot;_blank&quot;&gt;TheXB2.com&lt;/a&gt;, also on Spotify and iTunes, while maintaining a position as Executive Editor at Windows Central. &lt;/p&gt;&lt;p&gt;Before leaving high school, Jez had already built and contributed to a variety of web communities in the animation space, adjacent to websites like Newgrounds and Explosm. After high school, Jez began a career in IT, corporate network infrastructure, and web design. &lt;/p&gt;&lt;p&gt;Jez&#039;s Microsoft ecosystem hobby-blogging side gig eventually landed him a role at Windows Central, where he has spent the past decade breaking world exclusive news alongside analytical features on Xbox, Windows, AI, and the wider tech industry. Jez also drinks way too much tea.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/tJ2mfCJNAuahpDYcK7zEMe-1920-80.png">
                                                            <media:credit><![CDATA[Windows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Call of Duty: Modern Warfare 4 is arguably its best entry this decade. But I would give this marketing stunt a 0/10. ]]></media:description>                                                            <media:text><![CDATA[Call of Duty: Modern Warfare 4 marketing on Xbox console]]></media:text>
                                <media:title type="plain"><![CDATA[Call of Duty: Modern Warfare 4 marketing on Xbox console]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/tJ2mfCJNAuahpDYcK7zEMe-1920-80.png" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>Call of Duty: Modern Warfare 4 looks set to be the best Call of Duty this decade thus far, but I'd give this marketing stunt a 0/10. </p><p>Ads are annoying at the best of times. If you're reading Windows Central without an adblocker<em> (thanks!)</em>, you're probably getting bombarded in all directions by ads right now <em>(sorry. But also, no, us lowly writers have no control over that)</em>. But hey, they keep the lights on, and Windows Central is free without paywalls at least, right? </p><p>You know what isn't free? Your shiny Xbox Series X|S console. That wasn't free. You know what else isn't free? Xbox Game Pass, nor is Xbox Game Pass Ultimate. Nor is <a href="https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4s-campaign-early-access-is-out-and-people-are-actually-loving-it">Call of Duty: Modern Warfare 4,</a> in fact. And today, even if you already purchased the game, Xbox is making sure that your console has a very yellow theme this morning — whether you like it or not. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3338px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="tHg9kLTFvwo6SGre9kGAiX" name="call-of-duty-modern-warfare-4-closeup" alt="An official screenshot of Call of Duty: Modern Warfare 4 showing gas-masked soldiers." src="https://cdn.mos.cms.futurecdn.net/tHg9kLTFvwo6SGre9kGAiX-1920-80.jpg" mos="" align="middle" fullscreen="" width="3338" height="1878" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Modern Warfare 4 seems like a banger, but c'mon Microsoft ... this is too much.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox Game Studios)</span></figcaption></figure><p>I get that Call of Duty is incredibly important to Xbox's bottom line these days, and funds from the franchise are effectively propping up a variety of other bets Xbox is making right now. I get that last year's "disappointing" Call of Duty pulled down Xbox's financials overall, heaping on additional pressure for Call of Duty: Modern Warfare 4 to deliver. </p><p>Reviews<a href="https://www.windowscentral.com/gaming/call-of-duty/early-access-for-the-call-of-duty-modern-warfare-4-campaign-is-live-heres-our-spoiler-free-first-impressions"> suggest that Call of Duty: Modern Warfare 4 absolutely has delivered,</a> by the way, with what fans and critics have been calling the best campaign maybe in a decade. It even has the top spot in sales on both Xbox and PlayStation as of writing, beating out GTA 6 itself (for now). </p><p>Does it really <em>really </em>need to take over my entire Xbox dashboard, though?</p><p>Today, Xbox fans woke up and noticed that Call of Duty not only has the entire spread of those loathed advertising tiles across the bottom of the dash, but also usurps your custom background. I went over to the Personalization settings and no, changing the background doesn't fix it. </p><p>You can actually disable this, however, (<em>thanks </em><a href="https://x.com/wilddonkeyz22/status/2113560172492632313?s=20" target="_blank"><em>Donkeyz</em></a>) using the following steps. </p><h2 id="how-to-turn-off-full-screen-background-ads-on-the-xbox-series-x-s-dashboard">How to turn off full-screen background ads on the Xbox Series X|S dashboard</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ghAb25XBePn8SQDK6x57G6" name="Disable Xbox ad-based backgrounds" alt="Disable event-themed backgrounds" src="https://cdn.mos.cms.futurecdn.net/ghAb25XBePn8SQDK6x57G6-1920-80.png" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ghAb25XBePn8SQDK6x57G6-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Head into the Personalization settings to disable the "event" of Call of Duty marketing.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><ul><li><strong>Open Settings</strong> via the Xbox guide menu.</li><li>Navigate to <strong>General</strong>.</li><li>Open <strong>Personalization</strong>.</li><li>Go to <strong>My backgrounds. </strong>You might have to enter your pin.<strong> </strong></li><li><strong>Disable "Show event-themed backgrounds."</strong></li></ul><p>Xbox's ads have long been a source of irritation. Sometimes they can be useful, helping discover new games (rarely, I might add), or deals and in-game events you might've missed. This, though? It's too much, IMO. </p><p>At least when Xbox was doing those full-screen pop-ups on boot, you could peruse and then dismiss at your leisure. It's not a big deal ultimately, you're not really on the dashboard for any length of time if you're just passing through to get to a game ... but it initially struck me as another annoying hint we don't actually own the shit we buy. </p><h2 id="big-tech-is-aggressively-fighting-ownership">Big tech is aggressively fighting ownership</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="V2uHfCWvTF8TiLN6bxvkFo" name="GettyImages-1229473400" alt="Living room with a Microsoft Xbox Series X home video game console alongside a television and soundbar, taken on October 9, 2020." src="https://cdn.mos.cms.futurecdn.net/V2uHfCWvTF8TiLN6bxvkFo-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">If purchasing isn't owning, then piracy isn't stealing, right? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images | Future)</span></figcaption></figure><p>There seems to be a wider theme at play here. Yes it's just a temporary picture that will probably be gone by the end of the day, and yes you can disable it (for now ...) but it continues a trend of companies like Microsoft reminding us that we don't actually own or control the stuff we buy from them. <a href="https://www.windowscentral.com/microsoft/windows-11/2025-has-been-an-awful-year-for-windows-11-with-infuriating-bugs-and-constant-unwanted-features">Windows 11 itself has been blasted for the abundance of "recommended content"</a> it comes with out of the box, and most don't know how to turn some of it off, or that they even can. </p><p><a href="https://www.windowscentral.com/gaming/playstation-kills-physical-games-as-xbox-and-sony-continue-making-poor-decisions">PlayStation has triggered a huge backlash over the summer by ending support for physical discs</a>, with figures testifying in court that purchasing games grants you a license only — something many of us already knew, but they're increasingly testing the definition of this in recent years. </p><p><strong>RELATED: </strong><a href="https://www.windowscentral.com/microsoft/windows-11/14-customization-to-increase-privacy-on-windows-11"><strong>How to turn off Windows 11 tracking and ads</strong></a></p><p>Digital rights and even physical rights have been increasingly called into question in recent years. Whether it's companies like <a href="https://www.npr.org/2025/01/15/nx-s1-5260895/john-deere-ftc-lawsuit-right-to-repair-tractors" target="_blank" rel="nofollow">John Deere fighting against farmers' rights</a> to repair their tractors, companies like <a href="https://carbuzz.com/consumers-defeated-in-car-subscriptions/" target="_blank" rel="nofollow">BMW or Tesla charging a subscription to turn on features</a> that already exists in your cars. What about companies like <a href="https://www.ifixit.com/News/116152/macbook-neo-is-the-most-repairable-macbook-in-14-years" target="_blank" rel="nofollow">Apple intentionally making their laptops impossible to fix</a> without specialist tools (offered by them only)? Companies are really <em>really </em>fighting against your right to actually <em>own </em>the things you buy from them. </p><p>Which comes back to the Xbox dashboard. Yes it's just a background today, no big deal right? But what happens tomorrow? Will Microsoft starting putting dashboard customization in as a premium feature? <a href="https://www.windowscentral.com/gaming/xbox/microsoft-reveals-its-new-hourly-xbox-cloud-gaming-playtime-pass-prices">Microsoft is already charging playtime by the hour in Xbox Cloud Gaming</a> ... is that the future of "ownership"? OpenAI's Sam Altman has been fully mask off with hopes that <a href="https://finance.yahoo.com/news/ai-utility-bill-sam-altman-180219388.html" target="_blank" rel="nofollow">compute in general will be a rented</a> accommodation in the future. </p><p>The Xbox Call of Duty: Modern Warfare 4 dashboard take over is irritating and inconvenient, and an pretty shameless reminder that Xbox can hijack your console whenever it feels like it, even if you <a href="https://www.amazon.com/Microsoft-Xbox-Gaming-Console-video-game/dp/B08H75RTZ8/ref=sr_1_3?crid=37Q37P3XN77TB&dib=eyJ2IjoiMSJ9.DQ7dQ2Wdt7c6lzUHbPD5EXYFl05QJiZBGb-HWXlanaREkXvVenaeo7rgt5MhL9UjuGRjRBJuepZh8papB9b36dSHbrb2bN_rPkKpA7HDKV6Kx7yda1NXTC4ez67oQcg4F1ED9x57iEfMew-YyJ6_c_LWvr6sChEgeJCV0Gg2snr1EJPHN18m9Rr3Lnbik7JDytPT1Avdj7JQ5w7E6HZnszi6ggnlErKlHUA9sNJOP2s.LOGoUlp5HY7uastu2k047Q6imdCRefkE3K71G_qJzjc&dib_tag=se&keywords=xbox+series+x&qid=1792746209&refresh=1&sprefix=xbox+series+x%2Caps%2C202&sr=8-3" target="_blank">paid the full recent $799 price tag</a> ...</p><p>Am I paranoid? Maybe ... but maybe you're not paranoid ENOUGH! ... maybe. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ The perfect Xbox gift just landed for the festive season ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Xbox is ramping up to its <a href="https://www.windowscentral.com/tag/xbox-25" target="_blank">25th Anniversary</a> celebrations on November 15th, but it’s looking even further ahead to the holidays. Hallmark has just dropped a brand new Christmas tree decoration honoring the holy grail of retro hardware: the original Halo Special Edition Xbox console. <br><br>It just went live on <a href="https://www.amazon.com/Hallmark-Keepsake-Microsoft-Christmas-Ornament/dp/B0GXWWCS32/" target="_blank">Amazon for $27.99</a>, and if it's anything like the rest of the anniversary drops, it's going to sell out notoriously fast.</p>        <div class="featured_product_block featured_block_horizontal" data-id="0f964e4a-ce41-11f1-96fd-75feca4cbf5e">            <a href="https://www.amazon.com/Hallmark-Keepsake-Microsoft-Christmas-Ornament/dp/B0GXWWCS32/" data-model-name="Keepsake Microsoft Christmas Ornament (Xbox Console)" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/DqMfjn2mHohkHxwQXnogCf.jpg" alt="Miniature green gaming console"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Hallmark</div>                                        <div class="featured__title">Keepsake Microsoft Christmas Ornament (Xbox Console)</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>A teeny tiny Xbox to sit on your tree, 3.5 x 1.25 x 3.5 inches to be exact. Just don't wear the batteries out showing it off to your guests. </p></p>                </div>                            </div>        </div><h2 id="deck-the-halls-with-merch-from-xbox-fa-la-la-la-laaa">Deck the halls with merch from Xbox fa-la-la-la-laaa</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/otjW5tzaJgu8SzHkJy3r8m-1920-80.jpg" alt="Green Xbox Console Christmas decoration" /><figcaption><small role="credit">Hallmark</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/mGfsnL45WZrFzxBScs3D5m-1920-80.jpg" alt="Green Xbox Console Christmas decoration" /><figcaption><small role="credit">Hallmark</small></figcaption></figure></figure><p>Hallmark has made some awesome Xbox and gaming-related baubles before, including the <a href="https://www.windowscentral.com/gaming/the-perfect-christmas-decoration-doesnt-exist-oh-wait">original black console</a> and this adorable<a href="https://www.amazon.com/Hallmark-Master-Chief-Christmas-Ornament/dp/B0CST8MJ6H" target="_blank"> mini Master Chief</a>, but this one is the best I've seen so far because it's the transparent console everyone is reminiscing about right now (and unlike the <a href="https://www.windowscentral.com/gaming/xbox/so-much-for-fans-as-xbox-series-x25-sells-out-in-seconds-with-a-good-chunk-going-to-horrible-scalpers">Series X25</a> you can actually buy it.) <br><br>Even better, it plays the console startup sound and music from "Halo Theme Mjolnir Mix" from Halo 2. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2113314471187738694"><p lang="en" dir="ltr">Deck the halls, OG XBOX style 💚Add the XBOX Halo Special Edition Console Hallmark Keepsake ornament to your tree: https://t.co/sKaABnZ0RD https://t.co/0vK4QjvSTi<a href="https://twitter.com/cantworkitout/status/2113314471187738694">October 22, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Shockingly, it actually includes the batteries too and doesn't make you buy them separately (I hate it when that happens). I love Hallmark's decorations, and would love to make a whole gaming-themed tree, (Xbox ROG Ally at the top maybe, but at $27.99 a pop I may have to rethink my ambitions (or buy them on sale in January)<br><br>If you're hunting for more nostalgic merch, you can find a bunch of other collectible items to grab over on our full <a href="https://www.windowscentral.com/gaming/xbox/xbox-25-anniversary-merch">Xbox 25th Anniversary item roundup</a>.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/xbox-console-christmas-ornament</link>
                                                                            <description>
                            <![CDATA[ Hallmark and Xbox have collaborated for another amazing holiday decoration ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">efb8AsMf4xvUWBzeHSt5wD</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/9xHJUwQkK5gqyrtDU9An6m-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Thu, 22 Oct 2026 18:18:01 +0000</pubDate>                                                                                                                                <updated>Thu, 22 Oct 2026 18:44:16 +0000</updated>
                                                                                                                                            <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jennifer Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/QFpsmKzGtJx7CtnhFxnVC-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/9xHJUwQkK5gqyrtDU9An6m-1920-80.jpg">
                                                            <media:credit><![CDATA[Hallmark]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Green Xbox Console Christmas decoration]]></media:description>                                                            <media:text><![CDATA[Green Xbox Console Christmas decoration]]></media:text>
                                <media:title type="plain"><![CDATA[Green Xbox Console Christmas decoration]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/9xHJUwQkK5gqyrtDU9An6m-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>Xbox is ramping up to its <a href="https://www.windowscentral.com/tag/xbox-25" target="_blank">25th Anniversary</a> celebrations on November 15th, but it’s looking even further ahead to the holidays. Hallmark has just dropped a brand new Christmas tree decoration honoring the holy grail of retro hardware: the original Halo Special Edition Xbox console. <br><br>It just went live on <a href="https://www.amazon.com/Hallmark-Keepsake-Microsoft-Christmas-Ornament/dp/B0GXWWCS32/" target="_blank">Amazon for $27.99</a>, and if it's anything like the rest of the anniversary drops, it's going to sell out notoriously fast.</p>        <div class="featured_product_block featured_block_horizontal" data-id="0f964e4a-ce41-11f1-96fd-75feca4cbf5e">            <a href="https://www.amazon.com/Hallmark-Keepsake-Microsoft-Christmas-Ornament/dp/B0GXWWCS32/" data-model-name="Keepsake Microsoft Christmas Ornament (Xbox Console)" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/DqMfjn2mHohkHxwQXnogCf.jpg" alt="Miniature green gaming console"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Hallmark</div>                                        <div class="featured__title">Keepsake Microsoft Christmas Ornament (Xbox Console)</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>A teeny tiny Xbox to sit on your tree, 3.5 x 1.25 x 3.5 inches to be exact. Just don't wear the batteries out showing it off to your guests. </p></p>                </div>                            </div>        </div><h2 id="deck-the-halls-with-merch-from-xbox-fa-la-la-la-laaa">Deck the halls with merch from Xbox fa-la-la-la-laaa</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/otjW5tzaJgu8SzHkJy3r8m-1920-80.jpg" alt="Green Xbox Console Christmas decoration" /><figcaption><small role="credit">Hallmark</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/mGfsnL45WZrFzxBScs3D5m-1920-80.jpg" alt="Green Xbox Console Christmas decoration" /><figcaption><small role="credit">Hallmark</small></figcaption></figure></figure><p>Hallmark has made some awesome Xbox and gaming-related baubles before, including the <a href="https://www.windowscentral.com/gaming/the-perfect-christmas-decoration-doesnt-exist-oh-wait">original black console</a> and this adorable<a href="https://www.amazon.com/Hallmark-Master-Chief-Christmas-Ornament/dp/B0CST8MJ6H" target="_blank"> mini Master Chief</a>, but this one is the best I've seen so far because it's the transparent console everyone is reminiscing about right now (and unlike the <a href="https://www.windowscentral.com/gaming/xbox/so-much-for-fans-as-xbox-series-x25-sells-out-in-seconds-with-a-good-chunk-going-to-horrible-scalpers">Series X25</a> you can actually buy it.) <br><br>Even better, it plays the console startup sound and music from "Halo Theme Mjolnir Mix" from Halo 2. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2113314471187738694"><p lang="en" dir="ltr">Deck the halls, OG XBOX style 💚Add the XBOX Halo Special Edition Console Hallmark Keepsake ornament to your tree: https://t.co/sKaABnZ0RD https://t.co/0vK4QjvSTi<a href="https://twitter.com/cantworkitout/status/2113314471187738694">October 22, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Shockingly, it actually includes the batteries too and doesn't make you buy them separately (I hate it when that happens). I love Hallmark's decorations, and would love to make a whole gaming-themed tree, (Xbox ROG Ally at the top maybe, but at $27.99 a pop I may have to rethink my ambitions (or buy them on sale in January)<br><br>If you're hunting for more nostalgic merch, you can find a bunch of other collectible items to grab over on our full <a href="https://www.windowscentral.com/gaming/xbox/xbox-25-anniversary-merch">Xbox 25th Anniversary item roundup</a>.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Former BioWare dev leaks trailer of Mass Effect Universe in wake of BioWare's closure ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Yesterday marked the end of an era as <a href="https://www.windowscentral.com/gaming/xbox/ea-officially-shuts-down-bioware-and-cuts-400-jobs-mass-effect-5-has-been-cancelled" target="_blank">EA closed down BioWare</a>, the legendary studio behind classic RPGs like <a href="https://www.windowscentral.com/tag/mass-effect" target="_blank">Mass Effect</a>, <a href="https://www.windowscentral.com/tag/star-wars" target="_blank">Star Wars</a>: Knights of the Old Republic, Dragon Age: Origins, and Jade Empire, to name a few.</p><p>In the wake of this tragedy, something miraculous yet sad happened. In <a href="https://www.reddit.com/r/Austin/comments/1xc0uzv/comment/19rgdyayriv9c/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1" target="_blank">a Mass Effect subreddit post</a>, an EA employee with the username "rasengo727" mentioned that <em>"There was a trailer ready for Mass Effect 5 that I saw a few months ago, so I’m puzzled as to how “early” they were."</em></p><ul><li><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</li></ul><p>Then a day later, after that post was made, a former BioWare employee uploaded said trailer on Reddit for the now-canceled Mass Effect 5, which would've been called "Mass Effect Universe".</p><p>In the era of artificial intelligence, questioning the authenticity of trailers like this is the norm. While the Reddit mods can't independently verify the authenticity of this trailer, as they do not want any former developers or BioWare employees to be harmed, our own sources have confirmed for us that this one is, in fact, real.</p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/masseffect/comments/1xclmpu/mass_effect_universe_trailer">Mass Effect: Universe Trailer</a><figcaption><cite> from <a href="https://www.reddit.com/r/masseffect">r/masseffect</a></cite></figcaption></blockquote></figure><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>The trailer shows the protagonist from <a href="https://www.windowscentral.com/gaming/bioware-teases-the-next-mass-effect-with-character-design-reveal-on-n7-day-and-possible-game-title" target="_blank">Mass Effect 5's teaser trailer</a> infiltrating a nightclub to take down some criminals in hiding, all with the cinematic presentation and storytelling of a spy thriller.</p><p>It also shows a montage of our protagonist's backstory, his adventures trapezing around the galaxy, romantic endeavors, meeting ancient aliens, and getting into intense firefights where our hero uses Biotic powers.</p><p>The trailer then ends with a fight breaking out and confirmation that Liara T'Soni, one of Mass Effect's most beloved characters, would be returning for this game, albeit much older than she was in the original trilogy.</p><h2 id="a-spy-thriller-mass-effect-with-liara-coming-back-what-a-dark-timeline-we-39-re-living-in-right-now">A spy-thriller Mass Effect with Liara coming back? What a dark timeline we're living in right now</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/XefLOWmcFpY" allowfullscreen></iframe></div></div><p>Like everyone else, I'm quite depressed over the closure of BioWare. Mass Effect was one of my favorite game series ever as a teenager. However, with the controversial ending of Mass Effect 3 and the disastrous launch of Mass Effect: Andromeda, the series was never able to recover.</p><p>So seeing this trailer makes the studio's end break my heart even more. An epic spy-thriller story calling back to the series' roots while bringing back Liara T'Soni (who was one of my favorite party members) would've been awesome.</p><p>Alas, we'll never know for sure now. All we can hope for now is another studio to buy BioWare's iconic franchises away from EA and give them the proper respect they deserved.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X75ajW"></div>                            </div>                            <script src="https://kwizly.com/embed/X75ajW.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/former-bioware-developer-has-released-a-trailer-for-what-couldve-been-mass-effect-5-as-if-the-legendary-studios-closure-didnt-hurt-enough</link>
                                                                            <description>
                            <![CDATA[ A former BioWare developer has released a trailer for the now-cancelled next entry in the Mass Effect series, following BioWare's closure by EA. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">ufm8inDVsP9NpH8YdEex69</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/FzkZxpzdpwtWuAhLiLTdna-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Thu, 22 Oct 2026 18:06:14 +0000</pubDate>                                                                                                                                <updated>Fri, 23 Oct 2026 15:06:38 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/FzkZxpzdpwtWuAhLiLTdna-1920-80.jpg">
                                                            <media:credit><![CDATA[Reddit ]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[We could&amp;#39;ve gotten Liara back for the next Mass Effect...]]></media:description>                                                            <media:text><![CDATA[A blue-skinned woman in futuristic armor faces forward, with a hooded, masked figure behind her in a dim, red-lit sci-fi crowd, creating a tense mood.]]></media:text>
                                <media:title type="plain"><![CDATA[A blue-skinned woman in futuristic armor faces forward, with a hooded, masked figure behind her in a dim, red-lit sci-fi crowd, creating a tense mood.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/FzkZxpzdpwtWuAhLiLTdna-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>Yesterday marked the end of an era as <a href="https://www.windowscentral.com/gaming/xbox/ea-officially-shuts-down-bioware-and-cuts-400-jobs-mass-effect-5-has-been-cancelled" target="_blank">EA closed down BioWare</a>, the legendary studio behind classic RPGs like <a href="https://www.windowscentral.com/tag/mass-effect" target="_blank">Mass Effect</a>, <a href="https://www.windowscentral.com/tag/star-wars" target="_blank">Star Wars</a>: Knights of the Old Republic, Dragon Age: Origins, and Jade Empire, to name a few.</p><p>In the wake of this tragedy, something miraculous yet sad happened. In <a href="https://www.reddit.com/r/Austin/comments/1xc0uzv/comment/19rgdyayriv9c/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1" target="_blank">a Mass Effect subreddit post</a>, an EA employee with the username "rasengo727" mentioned that <em>"There was a trailer ready for Mass Effect 5 that I saw a few months ago, so I’m puzzled as to how “early” they were."</em></p><ul><li><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</li></ul><p>Then a day later, after that post was made, a former BioWare employee uploaded said trailer on Reddit for the now-canceled Mass Effect 5, which would've been called "Mass Effect Universe".</p><p>In the era of artificial intelligence, questioning the authenticity of trailers like this is the norm. While the Reddit mods can't independently verify the authenticity of this trailer, as they do not want any former developers or BioWare employees to be harmed, our own sources have confirmed for us that this one is, in fact, real.</p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/masseffect/comments/1xclmpu/mass_effect_universe_trailer">Mass Effect: Universe Trailer</a><figcaption><cite> from <a href="https://www.reddit.com/r/masseffect">r/masseffect</a></cite></figcaption></blockquote></figure><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>The trailer shows the protagonist from <a href="https://www.windowscentral.com/gaming/bioware-teases-the-next-mass-effect-with-character-design-reveal-on-n7-day-and-possible-game-title" target="_blank">Mass Effect 5's teaser trailer</a> infiltrating a nightclub to take down some criminals in hiding, all with the cinematic presentation and storytelling of a spy thriller.</p><p>It also shows a montage of our protagonist's backstory, his adventures trapezing around the galaxy, romantic endeavors, meeting ancient aliens, and getting into intense firefights where our hero uses Biotic powers.</p><p>The trailer then ends with a fight breaking out and confirmation that Liara T'Soni, one of Mass Effect's most beloved characters, would be returning for this game, albeit much older than she was in the original trilogy.</p><h2 id="a-spy-thriller-mass-effect-with-liara-coming-back-what-a-dark-timeline-we-39-re-living-in-right-now">A spy-thriller Mass Effect with Liara coming back? What a dark timeline we're living in right now</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/XefLOWmcFpY" allowfullscreen></iframe></div></div><p>Like everyone else, I'm quite depressed over the closure of BioWare. Mass Effect was one of my favorite game series ever as a teenager. However, with the controversial ending of Mass Effect 3 and the disastrous launch of Mass Effect: Andromeda, the series was never able to recover.</p><p>So seeing this trailer makes the studio's end break my heart even more. An epic spy-thriller story calling back to the series' roots while bringing back Liara T'Soni (who was one of my favorite party members) would've been awesome.</p><p>Alas, we'll never know for sure now. All we can hope for now is another studio to buy BioWare's iconic franchises away from EA and give them the proper respect they deserved.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X75ajW"></div>                            </div>                            <script src="https://kwizly.com/embed/X75ajW.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Capcom confirms huge data breach affecting millions of Capcom ID users ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="http://windowscentral.com/tag/capcom" target="_blank">Capcom</a> has officially announced on its website that its <a href="https://www.capcom.co.jp/ir/english/news/html/e261022.html" target="_blank"><dfn title="An account system designed by Capcom that allows players to manage services, web portals, and multiplayer features for several Capcom games, and link their accounts across several platforms.">CAPCOM ID account service</dfn> has suffered a major data breach</a> at the hands of a third party. While this breach doesn't affect CAPCOM ID users' ability to play games or access their multiplayer features, it has <strong>leaked private information from over 11.7 million accounts</strong>.</p><ul><li><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</li></ul><p>This private data that's been leaked includes<strong> email addresses, IP addresses, account activity, account creation, and login information</strong>. </p><p>Capcom also states that <strong>over 43 Capcom ID users have had their date of birth, gender, country/region, and nicknames leaked</strong>. Plus,<strong> 193 CAPCOM ID accounts have had their login passwords changed without authorization</strong>.</p><h2 id="so-what-39-s-the-good-news-and-what-do-i-do-if-i-39-m-affected">So what's the good news and what do I do if I'm affected?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MgQG7BSFBggvekhEPdjTbH" name="Capcom-01" alt="Capcom investor relations webpage displays a formal apology over customer data exposed by unauthorized access, with a serious, official tone." src="https://cdn.mos.cms.futurecdn.net/MgQG7BSFBggvekhEPdjTbH-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/MgQG7BSFBggvekhEPdjTbH-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Capcom's official announcement of the data breach. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Capcom)</span></figcaption></figure><p>The good news is that the Capcom ID passwords for all affected accounts haven't been leaked and that users' credit card credentials haven't been leaked or changed. </p><p>Capcom has already identified and addressed the method used for this data breach to make sure it doesn't happen again and has begun contacting the victims to provide customer support.</p><p>In the meantime, Capcom suggests that if you have received any strange emails or messages after this breach, exercise caution and don't click on any URLs or attached files within them.</p><p>As a Capcom ID user myself, I'd personally recommend changing your password as well. Even if you haven't been noticeably hacked, I'd still suggest changing it just in case it got leaked but hasn't been reported by Capcom yet (there are always a few that manage to slip detection no matter how good a company's security is).</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Oo2BvW"></div>                            </div>                            <script src="https://kwizly.com/embed/Oo2BvW.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/capcom-suffers-massive-data-breach-exposing-private-information-from-over-11-7-million-capcom-id-accounts-worldwide</link>
                                                                            <description>
                            <![CDATA[ Capcom has announced that its Capcom ID membership service has suffered a data breach, leaking private information on over 11.7 million accounts worldwide. Here's what you need to know in case your Capcom ID account has been affected. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">hZzN24sGDRsnvTHcda3XjT</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/rfkbn6RbpKR66MWYYwFGkG-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Thu, 22 Oct 2026 14:15:24 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/rfkbn6RbpKR66MWYYwFGkG-1920-80.jpg">
                                                            <media:credit><![CDATA[Capcom]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[I&amp;#39;m scared about my account being leaked too Diana.]]></media:description>                                                            <media:text><![CDATA[A solemn blonde girl in a blue uniform stands in a dark sci-fi setting as a gloved hand reaches toward a glowing circular interface.]]></media:text>
                                <media:title type="plain"><![CDATA[A solemn blonde girl in a blue uniform stands in a dark sci-fi setting as a gloved hand reaches toward a glowing circular interface.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/rfkbn6RbpKR66MWYYwFGkG-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p><a href="http://windowscentral.com/tag/capcom" target="_blank">Capcom</a> has officially announced on its website that its <a href="https://www.capcom.co.jp/ir/english/news/html/e261022.html" target="_blank"><dfn title="An account system designed by Capcom that allows players to manage services, web portals, and multiplayer features for several Capcom games, and link their accounts across several platforms.">CAPCOM ID account service</dfn> has suffered a major data breach</a> at the hands of a third party. While this breach doesn't affect CAPCOM ID users' ability to play games or access their multiplayer features, it has <strong>leaked private information from over 11.7 million accounts</strong>.</p><ul><li><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</li></ul><p>This private data that's been leaked includes<strong> email addresses, IP addresses, account activity, account creation, and login information</strong>. </p><p>Capcom also states that <strong>over 43 Capcom ID users have had their date of birth, gender, country/region, and nicknames leaked</strong>. Plus,<strong> 193 CAPCOM ID accounts have had their login passwords changed without authorization</strong>.</p><h2 id="so-what-39-s-the-good-news-and-what-do-i-do-if-i-39-m-affected">So what's the good news and what do I do if I'm affected?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MgQG7BSFBggvekhEPdjTbH" name="Capcom-01" alt="Capcom investor relations webpage displays a formal apology over customer data exposed by unauthorized access, with a serious, official tone." src="https://cdn.mos.cms.futurecdn.net/MgQG7BSFBggvekhEPdjTbH-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/MgQG7BSFBggvekhEPdjTbH-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Capcom's official announcement of the data breach. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Capcom)</span></figcaption></figure><p>The good news is that the Capcom ID passwords for all affected accounts haven't been leaked and that users' credit card credentials haven't been leaked or changed. </p><p>Capcom has already identified and addressed the method used for this data breach to make sure it doesn't happen again and has begun contacting the victims to provide customer support.</p><p>In the meantime, Capcom suggests that if you have received any strange emails or messages after this breach, exercise caution and don't click on any URLs or attached files within them.</p><p>As a Capcom ID user myself, I'd personally recommend changing your password as well. Even if you haven't been noticeably hacked, I'd still suggest changing it just in case it got leaked but hasn't been reported by Capcom yet (there are always a few that manage to slip detection no matter how good a company's security is).</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Oo2BvW"></div>                            </div>                            <script src="https://kwizly.com/embed/Oo2BvW.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Make sure you have the RIGHT backpack to protect your loot in MW4 DMZ ]]></title>
                                                                                                <dc:content><![CDATA[ <p>So you've seen the title and think I've lost my mind, right? Of course the backpack matters when you're looting in <a href="https://www.windowscentral.com/tag/call-of-duty-modern-warfare-4">Call of Duty: Modern Warfare 4</a> DMZ. How else do you carry those sweet rewards? </p><p>But it's not just about having a backpack; it's about having the <strong>right backpack </strong>and using it in such a way that it can protect your rarest rewards. One of the biggest thrills and disappointments of an extraction shooter like DMZ is that at any point you could get rinsed by another player and lose everything you worked so hard for. </p><p>But you can also protect items in your backpack in case of emergencies such as this. Even if you don't make it out, your precious items can. Here's what you need to know about the backpacks in <a href="https://www.windowscentral.com/gaming/call-of-duty/i-went-hands-on-with-modern-warfare-4s-new-dmz-mode-and-it-was-nothing-like-i-expected">Modern Warfare 4 DMZ</a>. </p><h2 id="the-first-good-backpack-is-unlocked-at-dmz-level-2">The first good backpack is unlocked at DMZ Level 2</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1897px;"><p class="vanilla-image-block" style="padding-top:56.56%;"><img id="CTD9U6Xw2WDwmLcMeTwhnf" name="mw4-dmz-backpacks" alt="A screenshot of the backpacks menu in the 3D Printer Station in Call of Duty: Modern Warfare 4" src="https://cdn.mos.cms.futurecdn.net/CTD9U6Xw2WDwmLcMeTwhnf-1920-80.png" mos="" align="middle" fullscreen="1" width="1897" height="1073" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/CTD9U6Xw2WDwmLcMeTwhnf-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">You should always try and run at least this backpack, with the recipe unlocked at DMZ Level 2.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>When you reach DMZ Level 2 and unlock the 3D Printer, the first good packpack is one of the initial recipes you'll unlock. </p><p>While the Small Backpack is the easiest one to craft, you should only consider using it if you're going on an ingredients run. It doesn't hold much, and it lacks the key feature we need for rarer, higher-quality items. </p><p>That would be the Secure Slot, and the rare-tier Medium Backpack is the cheapest one to craft that has at least one of these. The Secure Slot is where you want to place the most valuable item you find, because if you go down, that item will still be sent back to your FOB. </p><p>As an example, just last night I found another recipe early on in one of my DMZ matches. I put it straight in the secure slot, which was a good thing because as I left the building that I found it in, I was run over by another player. I lost my weapons, I lost my backpack, and I lost my consumables, but the recipe made it out and was unlocked on my 3D Printer. </p><p>The only slight downside is that weapons don't have a secure slot. There are backpacks that have weapon slots so you can stash more than just the ones you're carrying in your loadout, but you can't add weapons to secure slots. </p><p>But you can put recipes and manuals in them along with all sorts of other rare items to protect them should you fail to exfil. </p><h2 id="how-to-get-better-backpacks-in-modern-warfare-4-dmz">How to get better backpacks in Modern Warfare 4 DMZ</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RXMvpZZAHy9pSKxVcqR5AP" name="mw4-dmz-zip-gun-recipe" alt="A screenshot from Modern Warfare 4 DMZ showing a Zip Gun Recipe found in a red toolbox and an open Medium Backpack with Secure Slot." src="https://cdn.mos.cms.futurecdn.net/RXMvpZZAHy9pSKxVcqR5AP-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/RXMvpZZAHy9pSKxVcqR5AP-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">See a recipe, slap it in the Secure Slot, and it'll always make it out even if you don't.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>There are various ways to get backpacks in DMZ, and one of them is just finding them out in the wild while you're playing. Like all the other loot, such as <a href="https://www.windowscentral.com/gaming/call-of-duty/how-to-get-a-parachute-in-call-of-duty-modern-warfare-4-dmz-3d-printer-crafting-looting-and-how-they-work">parachutes</a>, you can get lucky and find a better bag. Or take one from a player you downed! </p><p>In terms of crafting, there are two recipes you can guarantee you can add to your 3D Printer. The Medium Backpack is unlocked at DMZ Level 2, while the Large Backpack unlocks at DMZ Level 34. At DMZ Level 61 you also unlock the recipe to craft the Medium Weapon Backpack. </p><p>The rest require you finding their recipes while playing DMZ, so you'll need to put in some work to find them all. </p><p>Scavenger backpacks are good for looting runs, such as stocking up on 3D Printer ingredients. Secure backpacks are good for targeting higher-tier items. There's plenty to choose from, but if you always try and run with at least a Medium Backpack if you find a recipe, you can guarantee it gets out safely. </p><p>You can also get a new backpack in the FOB from the Vendor in exchange for DMZ Cash, and from Survival Kits. If an item pops up in the Vendor that you don't have a recipe for, it's always a good idea to add to your stash, assuming you have the funds. I've bought a Large Backpack already for 10,000 DMZ Cash. </p><p>Recipes and manuals are key items you want to get in DMZ and running a backpack with a Secure Slot is the easiest way to make sure you always get them out safely.  </p><figure class="inline-layout"><div style="min-height: 400px;"><fw-embed-feed channel="windows_central" playlist="gkkPb4" mode="row" player_placement="bottom-right"></fw-embed-feed></div></figure><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/call-of-duty/the-most-essential-gear-for-looting-in-modern-warfare-4-dmz-isnt-your-weapon-its-having-the-right-backpack</link>
                                                                            <description>
                            <![CDATA[ The most essential piece of gear to loot recipes and manuals, especially in Modern Warfare 4 DMZ, is a good backpack. Here's what you should be using and how you get better ones. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">arCYZSEeTMmSytH8KEx4GS</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/mZr7Pcnno3nnm2vypXrw4h-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Thu, 22 Oct 2026 11:22:28 +0000</pubDate>                                                                                                                                <updated>Sat, 24 Oct 2026 19:35:53 +0000</updated>
                                                                                                                                            <category><![CDATA[Call of Duty]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ richard.devine@futurenet.com (Richard Devine) ]]></author>                    <dc:creator><![CDATA[ Richard Devine ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rqoHuuMZfDvqSrdm3eWFxb-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hey, I&#039;m Richard Devine. As the &lt;strong&gt;Managing Editor&lt;/strong&gt; at &lt;strong&gt;Windows Central&lt;/strong&gt;, I spend my days (and way too many nights) looking at &lt;strong&gt;Windows&lt;/strong&gt;, PCs, open-source, and the latest in gaming.&lt;/p&gt;&lt;p&gt;While I live in Windows, my heart is often in the terminal. I love &lt;strong&gt;open-source software &lt;/strong&gt;and spend a lot of time digging through &lt;strong&gt;GitHub&lt;/strong&gt; to find the next &quot;must-have&quot; tool that most people haven&#039;t heard of yet. Whether it&#039;s perfecting a &lt;strong&gt;WSL (Windows Subsystem for Linux)&lt;/strong&gt; workflow or helping bridge the gap between Windows and &lt;strong&gt;Linux&lt;/strong&gt;, I’m all about finding ways to make our PCs do more.&lt;/p&gt;&lt;p&gt;When the work laptop closes, the gaming PC stays on. I’ve spent more hours than I’d like to admit in the dark streets of &lt;strong&gt;The Division 2&lt;/strong&gt;, chasing the perfect line in &lt;strong&gt;Forza Horizon&lt;/strong&gt;, or keeping up with the ever-changing meta in &lt;strong&gt;Call of Duty&lt;/strong&gt;.&lt;/p&gt;&lt;p&gt;For me, it’s not just about playing the games it’s also about the community that keeps them alive. I’m here to make sure you have the best info, the neatest tools, and a better experience every time you hit the power button.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/mZr7Pcnno3nnm2vypXrw4h-1920-80.jpg">
                                                            <media:credit><![CDATA[Activision]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[It&amp;#39;s what&amp;#39;s on your back that can make the real difference. ]]></media:description>                                                            <media:text><![CDATA[Artwork from Call of Duty: Modern Warfare 4 depicting three operators in the Forward Operating Base (FOB). ]]></media:text>
                                <media:title type="plain"><![CDATA[Artwork from Call of Duty: Modern Warfare 4 depicting three operators in the Forward Operating Base (FOB). ]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/mZr7Pcnno3nnm2vypXrw4h-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>So you've seen the title and think I've lost my mind, right? Of course the backpack matters when you're looting in <a href="https://www.windowscentral.com/tag/call-of-duty-modern-warfare-4">Call of Duty: Modern Warfare 4</a> DMZ. How else do you carry those sweet rewards? </p><p>But it's not just about having a backpack; it's about having the <strong>right backpack </strong>and using it in such a way that it can protect your rarest rewards. One of the biggest thrills and disappointments of an extraction shooter like DMZ is that at any point you could get rinsed by another player and lose everything you worked so hard for. </p><p>But you can also protect items in your backpack in case of emergencies such as this. Even if you don't make it out, your precious items can. Here's what you need to know about the backpacks in <a href="https://www.windowscentral.com/gaming/call-of-duty/i-went-hands-on-with-modern-warfare-4s-new-dmz-mode-and-it-was-nothing-like-i-expected">Modern Warfare 4 DMZ</a>. </p><h2 id="the-first-good-backpack-is-unlocked-at-dmz-level-2">The first good backpack is unlocked at DMZ Level 2</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1897px;"><p class="vanilla-image-block" style="padding-top:56.56%;"><img id="CTD9U6Xw2WDwmLcMeTwhnf" name="mw4-dmz-backpacks" alt="A screenshot of the backpacks menu in the 3D Printer Station in Call of Duty: Modern Warfare 4" src="https://cdn.mos.cms.futurecdn.net/CTD9U6Xw2WDwmLcMeTwhnf-1920-80.png" mos="" align="middle" fullscreen="1" width="1897" height="1073" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/CTD9U6Xw2WDwmLcMeTwhnf-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">You should always try and run at least this backpack, with the recipe unlocked at DMZ Level 2.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>When you reach DMZ Level 2 and unlock the 3D Printer, the first good packpack is one of the initial recipes you'll unlock. </p><p>While the Small Backpack is the easiest one to craft, you should only consider using it if you're going on an ingredients run. It doesn't hold much, and it lacks the key feature we need for rarer, higher-quality items. </p><p>That would be the Secure Slot, and the rare-tier Medium Backpack is the cheapest one to craft that has at least one of these. The Secure Slot is where you want to place the most valuable item you find, because if you go down, that item will still be sent back to your FOB. </p><p>As an example, just last night I found another recipe early on in one of my DMZ matches. I put it straight in the secure slot, which was a good thing because as I left the building that I found it in, I was run over by another player. I lost my weapons, I lost my backpack, and I lost my consumables, but the recipe made it out and was unlocked on my 3D Printer. </p><p>The only slight downside is that weapons don't have a secure slot. There are backpacks that have weapon slots so you can stash more than just the ones you're carrying in your loadout, but you can't add weapons to secure slots. </p><p>But you can put recipes and manuals in them along with all sorts of other rare items to protect them should you fail to exfil. </p><h2 id="how-to-get-better-backpacks-in-modern-warfare-4-dmz">How to get better backpacks in Modern Warfare 4 DMZ</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RXMvpZZAHy9pSKxVcqR5AP" name="mw4-dmz-zip-gun-recipe" alt="A screenshot from Modern Warfare 4 DMZ showing a Zip Gun Recipe found in a red toolbox and an open Medium Backpack with Secure Slot." src="https://cdn.mos.cms.futurecdn.net/RXMvpZZAHy9pSKxVcqR5AP-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/RXMvpZZAHy9pSKxVcqR5AP-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">See a recipe, slap it in the Secure Slot, and it'll always make it out even if you don't.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>There are various ways to get backpacks in DMZ, and one of them is just finding them out in the wild while you're playing. Like all the other loot, such as <a href="https://www.windowscentral.com/gaming/call-of-duty/how-to-get-a-parachute-in-call-of-duty-modern-warfare-4-dmz-3d-printer-crafting-looting-and-how-they-work">parachutes</a>, you can get lucky and find a better bag. Or take one from a player you downed! </p><p>In terms of crafting, there are two recipes you can guarantee you can add to your 3D Printer. The Medium Backpack is unlocked at DMZ Level 2, while the Large Backpack unlocks at DMZ Level 34. At DMZ Level 61 you also unlock the recipe to craft the Medium Weapon Backpack. </p><p>The rest require you finding their recipes while playing DMZ, so you'll need to put in some work to find them all. </p><p>Scavenger backpacks are good for looting runs, such as stocking up on 3D Printer ingredients. Secure backpacks are good for targeting higher-tier items. There's plenty to choose from, but if you always try and run with at least a Medium Backpack if you find a recipe, you can guarantee it gets out safely. </p><p>You can also get a new backpack in the FOB from the Vendor in exchange for DMZ Cash, and from Survival Kits. If an item pops up in the Vendor that you don't have a recipe for, it's always a good idea to add to your stash, assuming you have the funds. I've bought a Large Backpack already for 10,000 DMZ Cash. </p><p>Recipes and manuals are key items you want to get in DMZ and running a backpack with a Secure Slot is the easiest way to make sure you always get them out safely.  </p><figure class="inline-layout"><div style="min-height: 400px;"><fw-embed-feed channel="windows_central" playlist="gkkPb4" mode="row" player_placement="bottom-right"></fw-embed-feed></div></figure><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ How to use blueprints to get high-tier weapons in Modern Warfare 4 DMZ ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The gameplay loop in <a href="https://www.windowscentral.com/tag/call-of-duty-modern-warfare-4">Call of Duty: Modern Warfare 4</a> DMZ is a little different from other modes in the game and even previous extraction modes such as the DMZ beta, <a href="https://www.windowscentral.com/gaming/call-of-duty/how-did-i-not-know-that-call-of-duty-modern-warfare-3-zombies-was-this-much-fun">Modern Warfare Zombies</a>, and <a href="https://www.windowscentral.com/tag/call-of-duty-black-ops-7">Black Ops 7</a> Endgame. </p><p>You start out with nothing. Well, almost nothing. But the idea is you have to go out and scavenge for better gear, be that through doing missions, defeating world bosses, or even other players. </p><p>But there is a way to get high-tier weapons without spending DMZ Cash and without having to run the gauntlet of Hajin's battlegrounds. There is a catch, though. Well, technically two. But essentially it involves weapon blueprints you acquire for Modern Warfare 4, because you can craft them at the Gunsmith. </p><ul><li><a href="https://www.windowscentral.com/gaming/call-of-duty/i-went-hands-on-with-modern-warfare-4s-new-dmz-mode-and-it-was-nothing-like-i-expected"><strong>I went hands‑on with Modern Warfare 4’s new DMZ mode — and it was nothing like I expected</strong></a></li></ul><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/ZGt3ixajbqn5wLGLHgkdXF-1920-80.png" alt="Screenshots of the Gunsmith in Modern Warfare 4 DMZ showing blueprints that can be crafted and their price in DMZ Cash. " /><figcaption>The first time crafting a weapon blueprint is free. <small role="credit">Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/xNuPzZSuepPQqL7BJiHTXF-1920-80.png" alt="Screenshots of the Gunsmith in Modern Warfare 4 DMZ showing blueprints that can be crafted and their price in DMZ Cash. " /><figcaption>You can do this from DMZ Level 10. <small role="credit">Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/RF2U6GCifQ5Lh5X2ZXXnXF-1920-80.png" alt="Screenshots of the Gunsmith in Modern Warfare 4 DMZ showing blueprints that can be crafted and their price in DMZ Cash. " /><figcaption>After you craft a blueprint once, any subsequent ones will cost DMZ Cash. <small role="credit">Windows Central</small></figcaption></figure></figure><p>Once you reach <strong>DMZ Level 10 the Gunsmith Station unlocks</strong>, which allows you to craft weapons you've found manuals for and extracted successfully. But it also allows you to craft blueprints you own, regardless of whether you have the manual or not. </p><p>Better still, the <strong>first time you craft one of these blueprints, it's completely free</strong>. But the catch is that it's only the first time. So, as an example, if you got the "Beta Forged" Han 86 blueprint from the Modern Warfare 4 beta, you can craft it once for free in DMZ and get a legendary tier weapon to add to your loadout. </p><p>To do so, you choose the <strong>"Builds"</strong> option next to the weapon and select the blueprint you want to craft. After this first time you can still craft them, but there will be a substantial DMZ Cash cost depending on the blueprint. </p><p>If you're playing during the earliest days of Modern Warfare 4, another catch is that unless you bought the <a href="https://www.xbox.com/en-GB/games/store/call-of-duty-modern-warfare-4-vault-edition/9NWWNS0C3007">Vault Edition</a>, you won't have as many blueprints to choose from, and as a result, fewer free weapons to craft. As the game rolls into its post-launch content, you'll be able to add plenty to your stash, including a bunch from just levelling up. But out of the gate, those who paid more have more to choose from. </p><p>A quick tip as well to try and protect your higher tier weapons and gear is to make sure you have a backpack with a secure slot on it. Assign the thing you don't want to lose to the secure slot, and if you go down and fail to exfil, this item will at least make it out. </p><figure class="inline-layout"><div style="min-height: 400px;"><fw-embed-feed channel="windows_central" playlist="gkkPb4" mode="row" player_placement="bottom-right"></fw-embed-feed></div></figure><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/call-of-duty/anyone-can-get-high-tier-weapons-in-modern-warfare-4-dmz-with-minimal-effort-even-in-the-early-game-heres-how</link>
                                                                            <description>
                            <![CDATA[ There's an easy way to get high-tier weapons in Modern Warfare 4 DMZ so long as you have some blueprints to use. Better yet, they're totally free (the first time). Here's what to do. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">BiBWQKKNU3suG3ypJiRQsW</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/kunsGuzMGFFYEAMeLVmGiL-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Thu, 22 Oct 2026 10:03:55 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Call of Duty]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ richard.devine@futurenet.com (Richard Devine) ]]></author>                    <dc:creator><![CDATA[ Richard Devine ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rqoHuuMZfDvqSrdm3eWFxb-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hey, I&#039;m Richard Devine. As the &lt;strong&gt;Managing Editor&lt;/strong&gt; at &lt;strong&gt;Windows Central&lt;/strong&gt;, I spend my days (and way too many nights) looking at &lt;strong&gt;Windows&lt;/strong&gt;, PCs, open-source, and the latest in gaming.&lt;/p&gt;&lt;p&gt;While I live in Windows, my heart is often in the terminal. I love &lt;strong&gt;open-source software &lt;/strong&gt;and spend a lot of time digging through &lt;strong&gt;GitHub&lt;/strong&gt; to find the next &quot;must-have&quot; tool that most people haven&#039;t heard of yet. Whether it&#039;s perfecting a &lt;strong&gt;WSL (Windows Subsystem for Linux)&lt;/strong&gt; workflow or helping bridge the gap between Windows and &lt;strong&gt;Linux&lt;/strong&gt;, I’m all about finding ways to make our PCs do more.&lt;/p&gt;&lt;p&gt;When the work laptop closes, the gaming PC stays on. I’ve spent more hours than I’d like to admit in the dark streets of &lt;strong&gt;The Division 2&lt;/strong&gt;, chasing the perfect line in &lt;strong&gt;Forza Horizon&lt;/strong&gt;, or keeping up with the ever-changing meta in &lt;strong&gt;Call of Duty&lt;/strong&gt;.&lt;/p&gt;&lt;p&gt;For me, it’s not just about playing the games it’s also about the community that keeps them alive. I’m here to make sure you have the best info, the neatest tools, and a better experience every time you hit the power button.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/kunsGuzMGFFYEAMeLVmGiL-1920-80.jpg">
                                                            <media:credit><![CDATA[Activision]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[There&amp;#39;s a quick way to get high-tier weapons in DMZ with minimal fuss. ]]></media:description>                                                            <media:text><![CDATA[Call of Duty: Modern Warfare 4 screenshots of the upcoming third mode, DMZ. ]]></media:text>
                                <media:title type="plain"><![CDATA[Call of Duty: Modern Warfare 4 screenshots of the upcoming third mode, DMZ. ]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/kunsGuzMGFFYEAMeLVmGiL-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>The gameplay loop in <a href="https://www.windowscentral.com/tag/call-of-duty-modern-warfare-4">Call of Duty: Modern Warfare 4</a> DMZ is a little different from other modes in the game and even previous extraction modes such as the DMZ beta, <a href="https://www.windowscentral.com/gaming/call-of-duty/how-did-i-not-know-that-call-of-duty-modern-warfare-3-zombies-was-this-much-fun">Modern Warfare Zombies</a>, and <a href="https://www.windowscentral.com/tag/call-of-duty-black-ops-7">Black Ops 7</a> Endgame. </p><p>You start out with nothing. Well, almost nothing. But the idea is you have to go out and scavenge for better gear, be that through doing missions, defeating world bosses, or even other players. </p><p>But there is a way to get high-tier weapons without spending DMZ Cash and without having to run the gauntlet of Hajin's battlegrounds. There is a catch, though. Well, technically two. But essentially it involves weapon blueprints you acquire for Modern Warfare 4, because you can craft them at the Gunsmith. </p><ul><li><a href="https://www.windowscentral.com/gaming/call-of-duty/i-went-hands-on-with-modern-warfare-4s-new-dmz-mode-and-it-was-nothing-like-i-expected"><strong>I went hands‑on with Modern Warfare 4’s new DMZ mode — and it was nothing like I expected</strong></a></li></ul><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/ZGt3ixajbqn5wLGLHgkdXF-1920-80.png" alt="Screenshots of the Gunsmith in Modern Warfare 4 DMZ showing blueprints that can be crafted and their price in DMZ Cash. " /><figcaption>The first time crafting a weapon blueprint is free. <small role="credit">Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/xNuPzZSuepPQqL7BJiHTXF-1920-80.png" alt="Screenshots of the Gunsmith in Modern Warfare 4 DMZ showing blueprints that can be crafted and their price in DMZ Cash. " /><figcaption>You can do this from DMZ Level 10. <small role="credit">Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/RF2U6GCifQ5Lh5X2ZXXnXF-1920-80.png" alt="Screenshots of the Gunsmith in Modern Warfare 4 DMZ showing blueprints that can be crafted and their price in DMZ Cash. " /><figcaption>After you craft a blueprint once, any subsequent ones will cost DMZ Cash. <small role="credit">Windows Central</small></figcaption></figure></figure><p>Once you reach <strong>DMZ Level 10 the Gunsmith Station unlocks</strong>, which allows you to craft weapons you've found manuals for and extracted successfully. But it also allows you to craft blueprints you own, regardless of whether you have the manual or not. </p><p>Better still, the <strong>first time you craft one of these blueprints, it's completely free</strong>. But the catch is that it's only the first time. So, as an example, if you got the "Beta Forged" Han 86 blueprint from the Modern Warfare 4 beta, you can craft it once for free in DMZ and get a legendary tier weapon to add to your loadout. </p><p>To do so, you choose the <strong>"Builds"</strong> option next to the weapon and select the blueprint you want to craft. After this first time you can still craft them, but there will be a substantial DMZ Cash cost depending on the blueprint. </p><p>If you're playing during the earliest days of Modern Warfare 4, another catch is that unless you bought the <a href="https://www.xbox.com/en-GB/games/store/call-of-duty-modern-warfare-4-vault-edition/9NWWNS0C3007">Vault Edition</a>, you won't have as many blueprints to choose from, and as a result, fewer free weapons to craft. As the game rolls into its post-launch content, you'll be able to add plenty to your stash, including a bunch from just levelling up. But out of the gate, those who paid more have more to choose from. </p><p>A quick tip as well to try and protect your higher tier weapons and gear is to make sure you have a backpack with a secure slot on it. Assign the thing you don't want to lose to the secure slot, and if you go down and fail to exfil, this item will at least make it out. </p><figure class="inline-layout"><div style="min-height: 400px;"><fw-embed-feed channel="windows_central" playlist="gkkPb4" mode="row" player_placement="bottom-right"></fw-embed-feed></div></figure><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Warhammer 40,000: Dawn of War IV at last shows campaign gameplay in its latest reveal ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Warhammer 40,000: Dawn of War IV has revealed new footage and details on every single aspect of its gameplay, from its cinematic story mode to thrilling multiplayer modes.</p><p>If you've been watching the <a href="https://www.windowscentral.com/gaming/warhammer-40-000-dawn-of-war-iv-shows-off-a-new-gameplay-deep-dive-of-its-exciting-multiplayer-mode-with-more-to-follow-in-the-coming-weeks" target="_blank">battle reports</a> for the latest entry in <a href="https://www.windowscentral.com/gaming/warhammer-40-000-dawn-of-war-iv-gives-players-a-taste-of-the-weapons-and-units-space-marines-use-in-battle-with-an-exciting-new-gameplay-trailer" target="_blank">Warhammer 40,000</a>'s iconic real-time strategy series and have been waiting for an overview of what it has to offer beyond intense RTS combat, this trailer will have you covered.</p><ul><li><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</li></ul><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/YVmXDMM48zg" allowfullscreen></iframe></div></div><p>It first goes over what we can expect to see from its single-player campaign mode. You will play as one of four factions fighting for control of the planet Krono — Space Marines, Adeptus Mechanicus, Orks, and Necrons.</p><p>The campaign will feature a cinematic storyline for each faction with branching paths depending on your choices across 70 missions and can be played either solo or co-op.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="smRXoNofNoRs2HyiKQUX2H" name="Warhammer-40,000-Dawn-of-War-4-22" alt="A sci-fi strategy game battle fills a snowy industrial battlefield, with glowing energy beams, explosions, armored units, and a tactical interface creating a chaotic, intense mood." src="https://cdn.mos.cms.futurecdn.net/smRXoNofNoRs2HyiKQUX2H-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/smRXoNofNoRs2HyiKQUX2H-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Adeptus Mechanicus battle the Necrons. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Deep Silver)</span></figcaption></figure><p>We then get a summary of Warhammer 40,000: Dawn of War IV's gameplay loop.</p><p>In this game, you build bases to generate units for your army, capture points on the map to generate resources for your forces, and engage your enemies in bloody, fast-paced RTS skirmishes with cinematic kill animations during melee combat.</p><p>Each faction has its own unique playstyle, unit roster, and strategies:</p><ul><li><em><strong>Orks</strong></em> — an endless horde of greenkin brutes who overwhelm their enemies with sheer numbers of melee fighters and war machines that can be empowered by WAAAGH energy.</li><li><em><strong>Adeptus Mechanicus —</strong></em> a cult of cyborg soldiers, engineers, and priests who use advanced technology to scout out enemy positions and buff units and buildings, and summon building-sized mechs called Imperial Knights to devastate enemy lines.</li><li><em><strong>Necrons —</strong></em> an ancient race of living killing machines that deploy monoliths to infect maps with Power Matrix influence that heals their forces and teleports them across the battlefield.</li><li><em><strong>Space Marines —</strong></em> elite super-soldiers enhanced and trained to tackle any situation with a jack-of-all-trades style roster of units and deploy them behind enemy lines via Deep Strike reserves. They also have specialized units like the Blood Ravens, who excel in covert operations, and the Dark Angels, who charge into the fray with heavy armor and power weapons.</li></ul><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UKnN2Gb9EoXLWtR88ms8kY" name="Warhammer-40,000-Dawn-of-War-4-21" alt="A grim sci-fi game menu shows armored Blood Raven Space Marines on a ruined battlefield, with loadout, squad settings, and matchmaking panels." src="https://cdn.mos.cms.futurecdn.net/UKnN2Gb9EoXLWtR88ms8kY-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/UKnN2Gb9EoXLWtR88ms8kY-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Dawn of War IV's Last Stand preparations screen </span><span class="credit" itemprop="copyrightHolder">(Image credit: Deep Silver)</span></figcaption></figure><p>Beyond the Campaign, Warhammer 40,000: Dawn of War IV will feature a Skirmish mode with four game types where you can test your skills against AI-driven opponents. </p><p>There's also a Last Stand game mode where you and two allies must work together to survive 20 waves of enemies, each one more deadly than the last. Defeating each wave will grant EXP, which can be spent to upgrade your forces' abilities for a better chance of survival.</p><p>Last Stand will allow you to command five Commander units at launch and will add more in post-launch updates.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yJ4a4mirXUgyenA78fUfxN" name="Warhammer-40,000-Dawn-of-War-4-20" alt="A bulky orange-and-gray combat mech stands in a dark workshop as a color wheel and Advanced Painter controls show its customization options." src="https://cdn.mos.cms.futurecdn.net/yJ4a4mirXUgyenA78fUfxN-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Painter is back and better than ever. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Deep Silver)</span></figcaption></figure><p>Next, the trailer goes over the competitive multiplayer portion of Warhammer 40,000: Dawn of War 4. This mode will let players face human or AI opponents in 1v1, 2v2, or 3v3 matches across 30 maps and three match types whose rules can be customized to your liking.</p><p>Lastly, the trailer highlights the Painter. This is a fan-favorite gameplay feature from previous Dawn of War games that allows you to customize the color schemes (including individual body parts) and cosmetics of your favorite factions so you can show them off in the Skirmish, Multiplayer, and Last Stand modes.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XrgaBe"></div>                            </div>                            <script src="https://kwizly.com/embed/XrgaBe.js" async></script><h2 id="december-cannot-get-here-fast-enough">December cannot get here fast enough</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="h2c8nWebSkb5ogPbe8CtrY" name="Warhammer-40,000-Dawn-of-War-4-23" alt="A heavily armored sci-fi soldier stands with a rifle before a massive red war machine, as troops advance through a dusty, smoke-filled battlefield." src="https://cdn.mos.cms.futurecdn.net/h2c8nWebSkb5ogPbe8CtrY-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Captain Cyrus leads the Blood Raven Space Marines to battle. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Deep Silver)</span></figcaption></figure><p>I've been waiting for gameplay footage of Warhammer 40,000: Dawn of War IV's campaign for ages, and after watching many multiplayer-focused gameplay deep dives, this trailer did not disappoint.</p><p>The mission select screen brings back memories of Warhammer 40,000: Dawn of War's Dark Crusade expansion, the story looks just as over-the-top as previous games, and the multiple branching paths sound awesome for replay value purposes.</p><p>Not to mention it's awesome to see the Painter mode return once more while allowing players to customize each individual part of every unit to their liking (which is great for fans of the Warhammer 40,000 tabletop game who need help planning out their custom paint jobs for their miniatures).</p><p>After watching this trailer, I'm now completely sold on Warhammer 40,000: Dawn of War IV and will play it when it launches on <a href="https://www.windowscentral.com/gaming/warhammer-40-000-dawn-of-war-iv-delayed-by-two-months" target="_blank">December 3, 2026, on PC</a>.</p><p><em>Do note that if you purchase Warhammer 40,000: Dawn of War IV's Commander Edition, you will gain 3 days of early access starting November 30, 2026.</em></p><div class="product"><a data-dimension112="7c1fc6e2-cd77-11f1-9e41-c38c6410a9fd" data-action="Deal Block" data-label="Warhammer 40,000: Dawn of War IV" data-dimension48="Warhammer 40,000: Dawn of War IV" data-dimension25="$49.99" href="https://store.steampowered.com/app/2272360/Warhammer_40000_Dawn_of_War_IV/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:90.33%;"><img id="ChnUEN9ZCNHKDktTMb7mnB" name="Warhammer-40,000-Dawn-of-War-IV-Deal-block-image-01.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/ChnUEN9ZCNHKDktTMb7mnB-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1355" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>Take control of the Space Marines, Orks, Necrons, or Adeptus Mechanicus factions and wage a bloody war for domination in epic single-player campaigns or chaotic multiplayer modes in Warhammer 40,000: Dawn of War IV.<a class="view-deal button" href="https://store.steampowered.com/app/2272360/Warhammer_40000_Dawn_of_War_IV/" target="_blank" rel="nofollow" data-dimension112="7c1fc6e2-cd77-11f1-9e41-c38c6410a9fd" data-action="Deal Block" data-label="Warhammer 40,000: Dawn of War IV" data-dimension48="Warhammer 40,000: Dawn of War IV" data-dimension25="$49.99">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/warhammer-40-000-dawn-of-war-iv-reveals-gameplay-campaign</link>
                                                                            <description>
                            <![CDATA[ Deep Silver has uploaded a new trailer for Warhammer 40,000: Dawn of War IV, and it provides the most coverage of its gameplay yet, with details on its campaign, game modes, multiplayer, and more. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">eraaTqvUVwcsjNHKKGvp67</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/FxQpTibzRuYrxCPtnQKWwY-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Thu, 22 Oct 2026 09:13:29 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/FxQpTibzRuYrxCPtnQKWwY-1920-80.jpg">
                                                            <media:credit><![CDATA[Deep Silver]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Gorgutz prepares to rip and tear Skitarii Rangers apart.]]></media:description>                                                            <media:text><![CDATA[Armored warriors surround a massive orange battle mech in a ruined landscape, its blue energy weapon flaring amid the tense, chaotic sci-fi battle scene.]]></media:text>
                                <media:title type="plain"><![CDATA[Armored warriors surround a massive orange battle mech in a ruined landscape, its blue energy weapon flaring amid the tense, chaotic sci-fi battle scene.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/FxQpTibzRuYrxCPtnQKWwY-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>Warhammer 40,000: Dawn of War IV has revealed new footage and details on every single aspect of its gameplay, from its cinematic story mode to thrilling multiplayer modes.</p><p>If you've been watching the <a href="https://www.windowscentral.com/gaming/warhammer-40-000-dawn-of-war-iv-shows-off-a-new-gameplay-deep-dive-of-its-exciting-multiplayer-mode-with-more-to-follow-in-the-coming-weeks" target="_blank">battle reports</a> for the latest entry in <a href="https://www.windowscentral.com/gaming/warhammer-40-000-dawn-of-war-iv-gives-players-a-taste-of-the-weapons-and-units-space-marines-use-in-battle-with-an-exciting-new-gameplay-trailer" target="_blank">Warhammer 40,000</a>'s iconic real-time strategy series and have been waiting for an overview of what it has to offer beyond intense RTS combat, this trailer will have you covered.</p><ul><li><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</li></ul><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/YVmXDMM48zg" allowfullscreen></iframe></div></div><p>It first goes over what we can expect to see from its single-player campaign mode. You will play as one of four factions fighting for control of the planet Krono — Space Marines, Adeptus Mechanicus, Orks, and Necrons.</p><p>The campaign will feature a cinematic storyline for each faction with branching paths depending on your choices across 70 missions and can be played either solo or co-op.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="smRXoNofNoRs2HyiKQUX2H" name="Warhammer-40,000-Dawn-of-War-4-22" alt="A sci-fi strategy game battle fills a snowy industrial battlefield, with glowing energy beams, explosions, armored units, and a tactical interface creating a chaotic, intense mood." src="https://cdn.mos.cms.futurecdn.net/smRXoNofNoRs2HyiKQUX2H-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/smRXoNofNoRs2HyiKQUX2H-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Adeptus Mechanicus battle the Necrons. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Deep Silver)</span></figcaption></figure><p>We then get a summary of Warhammer 40,000: Dawn of War IV's gameplay loop.</p><p>In this game, you build bases to generate units for your army, capture points on the map to generate resources for your forces, and engage your enemies in bloody, fast-paced RTS skirmishes with cinematic kill animations during melee combat.</p><p>Each faction has its own unique playstyle, unit roster, and strategies:</p><ul><li><em><strong>Orks</strong></em> — an endless horde of greenkin brutes who overwhelm their enemies with sheer numbers of melee fighters and war machines that can be empowered by WAAAGH energy.</li><li><em><strong>Adeptus Mechanicus —</strong></em> a cult of cyborg soldiers, engineers, and priests who use advanced technology to scout out enemy positions and buff units and buildings, and summon building-sized mechs called Imperial Knights to devastate enemy lines.</li><li><em><strong>Necrons —</strong></em> an ancient race of living killing machines that deploy monoliths to infect maps with Power Matrix influence that heals their forces and teleports them across the battlefield.</li><li><em><strong>Space Marines —</strong></em> elite super-soldiers enhanced and trained to tackle any situation with a jack-of-all-trades style roster of units and deploy them behind enemy lines via Deep Strike reserves. They also have specialized units like the Blood Ravens, who excel in covert operations, and the Dark Angels, who charge into the fray with heavy armor and power weapons.</li></ul><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UKnN2Gb9EoXLWtR88ms8kY" name="Warhammer-40,000-Dawn-of-War-4-21" alt="A grim sci-fi game menu shows armored Blood Raven Space Marines on a ruined battlefield, with loadout, squad settings, and matchmaking panels." src="https://cdn.mos.cms.futurecdn.net/UKnN2Gb9EoXLWtR88ms8kY-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/UKnN2Gb9EoXLWtR88ms8kY-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Dawn of War IV's Last Stand preparations screen </span><span class="credit" itemprop="copyrightHolder">(Image credit: Deep Silver)</span></figcaption></figure><p>Beyond the Campaign, Warhammer 40,000: Dawn of War IV will feature a Skirmish mode with four game types where you can test your skills against AI-driven opponents. </p><p>There's also a Last Stand game mode where you and two allies must work together to survive 20 waves of enemies, each one more deadly than the last. Defeating each wave will grant EXP, which can be spent to upgrade your forces' abilities for a better chance of survival.</p><p>Last Stand will allow you to command five Commander units at launch and will add more in post-launch updates.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="yJ4a4mirXUgyenA78fUfxN" name="Warhammer-40,000-Dawn-of-War-4-20" alt="A bulky orange-and-gray combat mech stands in a dark workshop as a color wheel and Advanced Painter controls show its customization options." src="https://cdn.mos.cms.futurecdn.net/yJ4a4mirXUgyenA78fUfxN-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Painter is back and better than ever. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Deep Silver)</span></figcaption></figure><p>Next, the trailer goes over the competitive multiplayer portion of Warhammer 40,000: Dawn of War 4. This mode will let players face human or AI opponents in 1v1, 2v2, or 3v3 matches across 30 maps and three match types whose rules can be customized to your liking.</p><p>Lastly, the trailer highlights the Painter. This is a fan-favorite gameplay feature from previous Dawn of War games that allows you to customize the color schemes (including individual body parts) and cosmetics of your favorite factions so you can show them off in the Skirmish, Multiplayer, and Last Stand modes.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XrgaBe"></div>                            </div>                            <script src="https://kwizly.com/embed/XrgaBe.js" async></script><h2 id="december-cannot-get-here-fast-enough">December cannot get here fast enough</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="h2c8nWebSkb5ogPbe8CtrY" name="Warhammer-40,000-Dawn-of-War-4-23" alt="A heavily armored sci-fi soldier stands with a rifle before a massive red war machine, as troops advance through a dusty, smoke-filled battlefield." src="https://cdn.mos.cms.futurecdn.net/h2c8nWebSkb5ogPbe8CtrY-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Captain Cyrus leads the Blood Raven Space Marines to battle. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Deep Silver)</span></figcaption></figure><p>I've been waiting for gameplay footage of Warhammer 40,000: Dawn of War IV's campaign for ages, and after watching many multiplayer-focused gameplay deep dives, this trailer did not disappoint.</p><p>The mission select screen brings back memories of Warhammer 40,000: Dawn of War's Dark Crusade expansion, the story looks just as over-the-top as previous games, and the multiple branching paths sound awesome for replay value purposes.</p><p>Not to mention it's awesome to see the Painter mode return once more while allowing players to customize each individual part of every unit to their liking (which is great for fans of the Warhammer 40,000 tabletop game who need help planning out their custom paint jobs for their miniatures).</p><p>After watching this trailer, I'm now completely sold on Warhammer 40,000: Dawn of War IV and will play it when it launches on <a href="https://www.windowscentral.com/gaming/warhammer-40-000-dawn-of-war-iv-delayed-by-two-months" target="_blank">December 3, 2026, on PC</a>.</p><p><em>Do note that if you purchase Warhammer 40,000: Dawn of War IV's Commander Edition, you will gain 3 days of early access starting November 30, 2026.</em></p><div class="product"><a data-dimension112="7c1fc6e2-cd77-11f1-9e41-c38c6410a9fd" data-action="Deal Block" data-label="Warhammer 40,000: Dawn of War IV" data-dimension48="Warhammer 40,000: Dawn of War IV" data-dimension25="$49.99" href="https://store.steampowered.com/app/2272360/Warhammer_40000_Dawn_of_War_IV/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:90.33%;"><img id="ChnUEN9ZCNHKDktTMb7mnB" name="Warhammer-40,000-Dawn-of-War-IV-Deal-block-image-01.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/ChnUEN9ZCNHKDktTMb7mnB-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1355" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>Take control of the Space Marines, Orks, Necrons, or Adeptus Mechanicus factions and wage a bloody war for domination in epic single-player campaigns or chaotic multiplayer modes in Warhammer 40,000: Dawn of War IV.<a class="view-deal button" href="https://store.steampowered.com/app/2272360/Warhammer_40000_Dawn_of_War_IV/" target="_blank" rel="nofollow" data-dimension112="7c1fc6e2-cd77-11f1-9e41-c38c6410a9fd" data-action="Deal Block" data-label="Warhammer 40,000: Dawn of War IV" data-dimension48="Warhammer 40,000: Dawn of War IV" data-dimension25="$49.99">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Cyberpunk 2077 2.5 update details revealed as it gets Xbox Play Anywhere support ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.windowscentral.com/tag/cd-projekt-red" target="_blank">CD Projekt Red</a> has finished divulging the full details of <a href="https://www.windowscentral.com/gaming/cyberpunk-2077-is-getting-a-surprise-update-with-new-playstyles-and-dual-wielding-weapons-to-celebrate-the-launch-of-cyberpunk-edgerunners-2" target="_blank">Cyberpunk 2077's 2.5 update</a> coming to home consoles and PC on <strong>October 22, 2026</strong>. </p><p>The update will feature a new questline that acts as a prologue to Cyberpunk: Edgerunners season 2, dual-wielding pistols, new Cyberware and cosmetic customization options, FOV sliders on consoles, mod support on consoles, and more.</p><ul><li><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</li></ul><p>Additionally, <a href="https://www.windowscentral.com/tag/cyberpunk-2077" target="_blank">Cyberpunk 2077</a> has just received <a href="https://www.windowscentral.com/tag/xbox-play-anywhere" target="_blank">Xbox Play Anywhere</a> support, so it can be played on all platforms within the Xbox ecosystem, like <a href="https://www.windowscentral.com/tag/xbox-series-x" target="_blank">Xbox Series X</a>|<a href="https://www.windowscentral.com/tag/xbox-series-s" target="_blank">S</a>, Windows PC, and compatible handhelds like the <a href="https://www.windowscentral.com/tag/xbox-ally" target="_blank">Xbox Ally</a> via <a href="https://www.windowscentral.com/tag/xbox-cloud-gaming" target="_blank">Xbox Cloud Gaming</a>.</p><p>Here are all the full details and patch notes for Cyberpunk 2077's 2.5 update.</p><div class="collapsible-block-start"></div><div class="collapsible-block-title"click-here-to-expand-the-full-list"><p>Click here to expand the full list ↴</p></div><h3 class="article-body__section" id="section-cyberpunk-2077-2-5-update-patch-notes"><span>Cyberpunk 2077 2.5 update — patch notes</span></h3><ul><li><strong>Edgerunners Content</strong><ul><li>Added a new side quest, <em>Clampdown</em>, set before the events of <em>Cyberpunk: Edgerunners 2</em>. To unlock it, complete <em>The Heist </em>and two gigs for Wakako, then wait for a message from her.</li><li>Added a new 5-piece gear set based on the character King, which can be obtained during the <em>Clampdown </em>side quest.</li><li>Added a new radio station, HKGN 102.0 FM, featuring a selection of tracks from the <em>Cyberpunk: Edgerunners</em> series.<br></li></ul></li><li><strong>Show Off</strong><ul><li>A brand-new clothing collection has arrived in Night City! 5 new outfit sets can now be purchased from certain clothing vendors:</li><li>Maxiwear: available in Heywood, Arroyo, Little China</li><li>Jinguji: available in City Center</li><li>NetWatch: available in Kabuki, Japantown</li><li>IconAmerica: available in Pacifica, Badlands, Northside</li><li>And one more set that will hit Night City shelves just a little later...</li><li>The NUS Infiltrator clothing set can be now purchased from clothing vendors in Kabuki and Japantown.</li><li>4 new TWINTONE skins for Quadra Turbo-R V-Tech are now available via Twitch Drops.</li><li>Some of the hairstyles that were previously exclusive to NPCs are now available for V. Please note that some hairstyles are available only to feminine or masculine body types.</li><li>Show off your chrome! You can now customize your hand cyberware. Equip your Mantis Blades, Gorilla Arms, Monowire or Projectile Launch System, and visit one of 5 Glamdocs (marked with a spray paint icon on the map) to give your implants a fresh, new look. Each Glamdoc is located in a unique shop, along with their own intro scene with voiceover and animations, and offers a unique catalog of cyberware skins with customizable colors.</li><li>Sometimes one gun just isn't enough. The new Double Trouble perk in the Cool tree (along with four auxiliary perks) introduces an entirely new playstyle, allowing you to dual-wield Pistols and Revolvers from the Power category.</li><li>Added frames from the Cyberpunk Trading Card Game to Photo Mode, allowing you to make your preem shots look like custom cards.</li><li>Added new poses in Photo Mode to show off your dual-wielding prowess.<br></li></ul></li><li><strong>Mod the World</strong><ul><li>Added Cross-Platform Mod Support, powered by mod.io, a first step into cross-platform modding that allows you to easily browse and install a selection of player-created mods directly from the in-game menu. More mods will become available over time. The feature is available on PC, Mac, PlayStation 5, PlayStation 5 Pro and Xbox Series X|S.<br></li></ul></li><li><strong>Upgrading the World</strong><ul><li><em>Welcome to Paradise</em>! Added a new side quest that takes you on a journey to uncover a mystery and explore Night City on a guided tour narrated by Richard Night. It unlocks after completing <em>The Heist</em> and reaching level 15 Street Cred.</li><li>Added 12 new Minor Arcana Tarot Cards to discover across Night City. The Tarot menu now has separate sections for Major and Minor Arcana. The new tarot cards are part of a new side quest, an extension of <em>Fool on the Hill</em>, which activates after scanning any of the new cards. Collect them all to get a special reward.<br></li></ul></li><li><strong>Quality of Life</strong><ul><li>Saves in the “Load Game” menu are now grouped by separate playthroughs.</li><li>Added item filters to apartment and vehicle stashes.</li><li>Modded saves in the "Load Game" menu are now marked with a dedicated icon. Please note that achievements and trophies cannot be earned while playing on console from a modded save file.</li><li>Added an FOV (Field Of View) slider on consoles.</li><li>Updated the selection of AMD FSR options. FSR 3 upscaling is no longer included, while FSR 2.1, FSR 4, and FSR 3.1 Frame Generation remain available.</li><li>Updated the CD PROJEKT RED Account connection, My Rewards and telemetry consent menus.<br></li></ul></li><li><strong>Technology</strong><ul><li>Added support for DLSS 4.5, including up to 6X Multi Frame Generation or Dynamic Multi Frame Generation, and the 2nd Generation Transformer Model.</li><li>Added support for glasses-free 3D effects on compatible Samsung Odyssey 3D monitors, along with a Motion Comfort setting that lets you balance 3D depth and viewing comfort.</li><li>Added support for MetalFX Frame Interpolation and Denoising on Mac.</li><li>Added a toggle in settings for FSR Anti-Lag 2.</li><li>Introduced various performance optimizations, including improvements specifically for Ray Tracing and for PlayStation 5 Pro.</li><li>Improved HDR rendering to provide more accurate colors, brightness, and contrast on compatible displays.<br></li></ul></li><li><strong>Fixes</strong><ul><li>Fixed an issue on Nintendo Switch 2 where saving the game could result in a "Save failed - insufficient space" error.</li><li>Fixed an issue where adjusting HDR settings on PlayStation 5 had no effect.</li><li><em>Things Done Changed </em>- Fixed an issue where the Delamain cab could get stuck after crashing into another vehicle, blocking quest progression.</li><li>Fixed an issue where enabling Film Grain had no effect.</li><li>Fixed an issue where tagging enemies while scanning could also cause V to crouch or stand up when using certain control schemes.</li><li>Fixed an issue where controller settings for the Third-Person Camera were missing.</li><li>Fixed several typos in various languages.</li><li>Added various other fixes for features and content introduced since Patch 2.1.</li></ul></li></ul><div class="collapsible-block-end"></div><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQQRMW"></div>                            </div>                            <script src="https://kwizly.com/embed/WQQRMW.js" async></script><h2 id="dual-wielding-pistols-and-fov-sliders-on-consoles-sign-me-up">Dual-wielding pistols and FOV sliders on consoles? Sign me up!</h2><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2112933739189928409"><p lang="en" dir="ltr">Thought you were done with Night City? Well, Night City isn't quite done with you.Patch notes for Cyberpunk 2077’s Edgerunners 2 Update (2.5) are now available for you to ready up and review before going live on the streets tomorrow.Jack in: https://t.co/pae5wylOdP https://t.co/QOcX5VljR2<a href="https://twitter.com/cantworkitout/status/2112933739189928409">October 21, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Overall, all these new features sound cool. My favorite aspects of this update are mowing down enemies while dual-wielding guns and the FOV slider that will allow me to adjust the game's first-person view so it won't feel so cramped and claustrophobic on Xbox anymore.</p><p>Of course, mod support so we can customize Cyberpunk 2077 however we like, and customizing my cybernetic upgrades' looks is pretty awesome too. </p><p><em>But what do you think? Is this update worth another playthrough of Cyberpunk 2077? Will it motivate you to play it for the first time if you haven't already, or have you decided to move on and wait for Cyberpunk 2077's sequel?</em></p><p><em>If you have any thoughts on the subject, please let us know in the comments, on Reddit, or in the poll.</em></p><div class="product"><a data-dimension112="f7de7c7e-cd5e-11f1-9fee-e95f4d892ce6" data-action="Deal Block" data-label="Cyberpunk 2077: Ultimate Edition (PC, GOG)" data-dimension48="Cyberpunk 2077: Ultimate Edition (PC, GOG)" data-dimension25="$22.99" href="https://www.loaded.com/cyberpunk-2077-ultimate-edition-pc-gog" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="6JWxa9AwWWTH3WkbHeENYH" name="Cyberpunk-2077-Ultimate-Edition-cover-art-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6JWxa9AwWWTH3WkbHeENYH-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.loaded.com/cyberpunk-2077-ultimate-edition-pc-gog" target="_blank" rel="nofollow" data-dimension112="f7de7c7e-cd5e-11f1-9fee-e95f4d892ce6" data-action="Deal Block" data-label="Cyberpunk 2077: Ultimate Edition (PC, GOG)" data-dimension48="Cyberpunk 2077: Ultimate Edition (PC, GOG)" data-dimension25="$22.99">Cyberpunk 2077: Ultimate Edition (PC, GOG): was $59.99 now $22.99</a></strong><br><br>Fight, kill, and survive the dystopian nightmare of Night City and become a legend in the hit open-world RPG, Cyberpunk 2077. The Ultimate Edition combines the base game with its Phantom Liberty DLC into one definitive package.<br><br><strong>• </strong><a href="https://www.xbox.com/en-us/games/store/cyberpunk-2077-ultimate-edition-xbox-series-x-s/9p9g5wx8c0vh" target="_blank"><strong>Xbox Store Page</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/app/1091500/Cyberpunk_2077/" target="_blank"><strong>Steam Store Page</strong></a><a class="view-deal button" href="https://www.loaded.com/cyberpunk-2077-ultimate-edition-pc-gog" target="_blank" rel="nofollow" data-dimension112="f7de7c7e-cd5e-11f1-9fee-e95f4d892ce6" data-action="Deal Block" data-label="Cyberpunk 2077: Ultimate Edition (PC, GOG)" data-dimension48="Cyberpunk 2077: Ultimate Edition (PC, GOG)" data-dimension25="$22.99">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/cyberpunk-2077-shadow-drops-xbox-play-anywhere-support-as-it-reveals-more-details-on-its-upcoming-2-5-update-like-new-quests-console-mods-and-more</link>
                                                                            <description>
                            <![CDATA[ Cyberpunk 2077 has sneakily acquired Xbox Play Anywhere Support while revealing more details for its upcoming 2.5 update featuring a new questline related to Cyberpunk: Edgerunners, mod support on consoles, new gameplay features, and more. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">yXH3Lvhajed4eBpUXTtq7n</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/w5CMfV369BobQaR2ddfhSU-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 21 Oct 2026 18:42:35 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/w5CMfV369BobQaR2ddfhSU-1920-80.jpg">
                                                            <media:credit><![CDATA[CD Projekt Red]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Cyberpunk: 2077&amp;#39;s 2.5 update is upon us.]]></media:description>                                                            <media:text><![CDATA[A fiery red-orange glitch graphic shows a circuit board labeled “UPDATE 2.5,” with update arrows and oversized glowing text, creating an urgent cyber-tech mood.]]></media:text>
                                <media:title type="plain"><![CDATA[A fiery red-orange glitch graphic shows a circuit board labeled “UPDATE 2.5,” with update arrows and oversized glowing text, creating an urgent cyber-tech mood.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/w5CMfV369BobQaR2ddfhSU-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p><a href="https://www.windowscentral.com/tag/cd-projekt-red" target="_blank">CD Projekt Red</a> has finished divulging the full details of <a href="https://www.windowscentral.com/gaming/cyberpunk-2077-is-getting-a-surprise-update-with-new-playstyles-and-dual-wielding-weapons-to-celebrate-the-launch-of-cyberpunk-edgerunners-2" target="_blank">Cyberpunk 2077's 2.5 update</a> coming to home consoles and PC on <strong>October 22, 2026</strong>. </p><p>The update will feature a new questline that acts as a prologue to Cyberpunk: Edgerunners season 2, dual-wielding pistols, new Cyberware and cosmetic customization options, FOV sliders on consoles, mod support on consoles, and more.</p><ul><li><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</li></ul><p>Additionally, <a href="https://www.windowscentral.com/tag/cyberpunk-2077" target="_blank">Cyberpunk 2077</a> has just received <a href="https://www.windowscentral.com/tag/xbox-play-anywhere" target="_blank">Xbox Play Anywhere</a> support, so it can be played on all platforms within the Xbox ecosystem, like <a href="https://www.windowscentral.com/tag/xbox-series-x" target="_blank">Xbox Series X</a>|<a href="https://www.windowscentral.com/tag/xbox-series-s" target="_blank">S</a>, Windows PC, and compatible handhelds like the <a href="https://www.windowscentral.com/tag/xbox-ally" target="_blank">Xbox Ally</a> via <a href="https://www.windowscentral.com/tag/xbox-cloud-gaming" target="_blank">Xbox Cloud Gaming</a>.</p><p>Here are all the full details and patch notes for Cyberpunk 2077's 2.5 update.</p><div class="collapsible-block-start"></div><div class="collapsible-block-title"click-here-to-expand-the-full-list"><p>Click here to expand the full list ↴</p></div><h3 class="article-body__section" id="section-cyberpunk-2077-2-5-update-patch-notes"><span>Cyberpunk 2077 2.5 update — patch notes</span></h3><ul><li><strong>Edgerunners Content</strong><ul><li>Added a new side quest, <em>Clampdown</em>, set before the events of <em>Cyberpunk: Edgerunners 2</em>. To unlock it, complete <em>The Heist </em>and two gigs for Wakako, then wait for a message from her.</li><li>Added a new 5-piece gear set based on the character King, which can be obtained during the <em>Clampdown </em>side quest.</li><li>Added a new radio station, HKGN 102.0 FM, featuring a selection of tracks from the <em>Cyberpunk: Edgerunners</em> series.<br></li></ul></li><li><strong>Show Off</strong><ul><li>A brand-new clothing collection has arrived in Night City! 5 new outfit sets can now be purchased from certain clothing vendors:</li><li>Maxiwear: available in Heywood, Arroyo, Little China</li><li>Jinguji: available in City Center</li><li>NetWatch: available in Kabuki, Japantown</li><li>IconAmerica: available in Pacifica, Badlands, Northside</li><li>And one more set that will hit Night City shelves just a little later...</li><li>The NUS Infiltrator clothing set can be now purchased from clothing vendors in Kabuki and Japantown.</li><li>4 new TWINTONE skins for Quadra Turbo-R V-Tech are now available via Twitch Drops.</li><li>Some of the hairstyles that were previously exclusive to NPCs are now available for V. Please note that some hairstyles are available only to feminine or masculine body types.</li><li>Show off your chrome! You can now customize your hand cyberware. Equip your Mantis Blades, Gorilla Arms, Monowire or Projectile Launch System, and visit one of 5 Glamdocs (marked with a spray paint icon on the map) to give your implants a fresh, new look. Each Glamdoc is located in a unique shop, along with their own intro scene with voiceover and animations, and offers a unique catalog of cyberware skins with customizable colors.</li><li>Sometimes one gun just isn't enough. The new Double Trouble perk in the Cool tree (along with four auxiliary perks) introduces an entirely new playstyle, allowing you to dual-wield Pistols and Revolvers from the Power category.</li><li>Added frames from the Cyberpunk Trading Card Game to Photo Mode, allowing you to make your preem shots look like custom cards.</li><li>Added new poses in Photo Mode to show off your dual-wielding prowess.<br></li></ul></li><li><strong>Mod the World</strong><ul><li>Added Cross-Platform Mod Support, powered by mod.io, a first step into cross-platform modding that allows you to easily browse and install a selection of player-created mods directly from the in-game menu. More mods will become available over time. The feature is available on PC, Mac, PlayStation 5, PlayStation 5 Pro and Xbox Series X|S.<br></li></ul></li><li><strong>Upgrading the World</strong><ul><li><em>Welcome to Paradise</em>! Added a new side quest that takes you on a journey to uncover a mystery and explore Night City on a guided tour narrated by Richard Night. It unlocks after completing <em>The Heist</em> and reaching level 15 Street Cred.</li><li>Added 12 new Minor Arcana Tarot Cards to discover across Night City. The Tarot menu now has separate sections for Major and Minor Arcana. The new tarot cards are part of a new side quest, an extension of <em>Fool on the Hill</em>, which activates after scanning any of the new cards. Collect them all to get a special reward.<br></li></ul></li><li><strong>Quality of Life</strong><ul><li>Saves in the “Load Game” menu are now grouped by separate playthroughs.</li><li>Added item filters to apartment and vehicle stashes.</li><li>Modded saves in the "Load Game" menu are now marked with a dedicated icon. Please note that achievements and trophies cannot be earned while playing on console from a modded save file.</li><li>Added an FOV (Field Of View) slider on consoles.</li><li>Updated the selection of AMD FSR options. FSR 3 upscaling is no longer included, while FSR 2.1, FSR 4, and FSR 3.1 Frame Generation remain available.</li><li>Updated the CD PROJEKT RED Account connection, My Rewards and telemetry consent menus.<br></li></ul></li><li><strong>Technology</strong><ul><li>Added support for DLSS 4.5, including up to 6X Multi Frame Generation or Dynamic Multi Frame Generation, and the 2nd Generation Transformer Model.</li><li>Added support for glasses-free 3D effects on compatible Samsung Odyssey 3D monitors, along with a Motion Comfort setting that lets you balance 3D depth and viewing comfort.</li><li>Added support for MetalFX Frame Interpolation and Denoising on Mac.</li><li>Added a toggle in settings for FSR Anti-Lag 2.</li><li>Introduced various performance optimizations, including improvements specifically for Ray Tracing and for PlayStation 5 Pro.</li><li>Improved HDR rendering to provide more accurate colors, brightness, and contrast on compatible displays.<br></li></ul></li><li><strong>Fixes</strong><ul><li>Fixed an issue on Nintendo Switch 2 where saving the game could result in a "Save failed - insufficient space" error.</li><li>Fixed an issue where adjusting HDR settings on PlayStation 5 had no effect.</li><li><em>Things Done Changed </em>- Fixed an issue where the Delamain cab could get stuck after crashing into another vehicle, blocking quest progression.</li><li>Fixed an issue where enabling Film Grain had no effect.</li><li>Fixed an issue where tagging enemies while scanning could also cause V to crouch or stand up when using certain control schemes.</li><li>Fixed an issue where controller settings for the Third-Person Camera were missing.</li><li>Fixed several typos in various languages.</li><li>Added various other fixes for features and content introduced since Patch 2.1.</li></ul></li></ul><div class="collapsible-block-end"></div><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQQRMW"></div>                            </div>                            <script src="https://kwizly.com/embed/WQQRMW.js" async></script><h2 id="dual-wielding-pistols-and-fov-sliders-on-consoles-sign-me-up">Dual-wielding pistols and FOV sliders on consoles? Sign me up!</h2><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2112933739189928409"><p lang="en" dir="ltr">Thought you were done with Night City? Well, Night City isn't quite done with you.Patch notes for Cyberpunk 2077’s Edgerunners 2 Update (2.5) are now available for you to ready up and review before going live on the streets tomorrow.Jack in: https://t.co/pae5wylOdP https://t.co/QOcX5VljR2<a href="https://twitter.com/cantworkitout/status/2112933739189928409">October 21, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Overall, all these new features sound cool. My favorite aspects of this update are mowing down enemies while dual-wielding guns and the FOV slider that will allow me to adjust the game's first-person view so it won't feel so cramped and claustrophobic on Xbox anymore.</p><p>Of course, mod support so we can customize Cyberpunk 2077 however we like, and customizing my cybernetic upgrades' looks is pretty awesome too. </p><p><em>But what do you think? Is this update worth another playthrough of Cyberpunk 2077? Will it motivate you to play it for the first time if you haven't already, or have you decided to move on and wait for Cyberpunk 2077's sequel?</em></p><p><em>If you have any thoughts on the subject, please let us know in the comments, on Reddit, or in the poll.</em></p><div class="product"><a data-dimension112="f7de7c7e-cd5e-11f1-9fee-e95f4d892ce6" data-action="Deal Block" data-label="Cyberpunk 2077: Ultimate Edition (PC, GOG)" data-dimension48="Cyberpunk 2077: Ultimate Edition (PC, GOG)" data-dimension25="$22.99" href="https://www.loaded.com/cyberpunk-2077-ultimate-edition-pc-gog" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="6JWxa9AwWWTH3WkbHeENYH" name="Cyberpunk-2077-Ultimate-Edition-cover-art-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6JWxa9AwWWTH3WkbHeENYH-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.loaded.com/cyberpunk-2077-ultimate-edition-pc-gog" target="_blank" rel="nofollow" data-dimension112="f7de7c7e-cd5e-11f1-9fee-e95f4d892ce6" data-action="Deal Block" data-label="Cyberpunk 2077: Ultimate Edition (PC, GOG)" data-dimension48="Cyberpunk 2077: Ultimate Edition (PC, GOG)" data-dimension25="$22.99">Cyberpunk 2077: Ultimate Edition (PC, GOG): was $59.99 now $22.99</a></strong><br><br>Fight, kill, and survive the dystopian nightmare of Night City and become a legend in the hit open-world RPG, Cyberpunk 2077. The Ultimate Edition combines the base game with its Phantom Liberty DLC into one definitive package.<br><br><strong>• </strong><a href="https://www.xbox.com/en-us/games/store/cyberpunk-2077-ultimate-edition-xbox-series-x-s/9p9g5wx8c0vh" target="_blank"><strong>Xbox Store Page</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/app/1091500/Cyberpunk_2077/" target="_blank"><strong>Steam Store Page</strong></a><a class="view-deal button" href="https://www.loaded.com/cyberpunk-2077-ultimate-edition-pc-gog" target="_blank" rel="nofollow" data-dimension112="f7de7c7e-cd5e-11f1-9fee-e95f4d892ce6" data-action="Deal Block" data-label="Cyberpunk 2077: Ultimate Edition (PC, GOG)" data-dimension48="Cyberpunk 2077: Ultimate Edition (PC, GOG)" data-dimension25="$22.99">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Microsoft’s new playtime pass brings hourly access to Xbox Cloud Gaming ]]></title>
                                                                                                <dc:content><![CDATA[ <p>A few weeks ago, Microsoft unveiled pretty huge limits on Xbox Cloud Gaming, which up until now has been unlimited for <a href="https://www.windowscentral.com/tag/xbox-game-pass">Xbox Game Pass Ultimate</a> users. </p><p>Starting in November, <a href="https://www.windowscentral.com/gaming/xbox/microsoft-is-introducing-hourly-limits-on-xbox-cloud-gaming"><strong>Xbox Cloud Gaming via Xbox Game Pass Ultimate will be limited to 15 hours</strong></a>, with <strong>Premium users getting 10</strong>, and <strong>basic users getting 5</strong>. The breakdown of the limitations can be seen below. </p><p>However, Microsoft just revealed that users will be able to move beyond these limits with <strong>new cloud playtime passes</strong> — which <em>don't</em> require Xbox Game Pass at all.</p><h2 id="xbox-cloud-gaming-access-via-playtime-passes">Xbox Cloud Gaming access via playtime passes</h2><div ><table><thead><tr><th class="firstcol " ><p><strong>Xbox Cloud Gaming access in hours</strong></p></th><th  ><p>Resolution and bitrate</p></th><th  ><p><strong>Price</strong></p></th><th  ></th></tr></thead><tbody><tr><td class="firstcol " ><p>10 hours</p></td><td  ><p>Up to ~1080p</p></td><td  ><p><strong>$3.99</strong></p></td><td  ></td></tr><tr><td class="firstcol " ><p>25 hours</p></td><td  ><p>Up to ~1080p</p></td><td  ><p><strong>$7.99</strong></p></td><td  ></td></tr><tr><td class="firstcol " ><p>50 hours</p></td><td  ><p>Up to ~1080p</p></td><td  ><p><strong>$11.99</strong></p></td><td  ></td></tr><tr><td class="firstcol " ><p>30 minutes per session</p></td><td  ><p>Up to ~1080p</p></td><td  ><p><strong>Free with ads</strong></p></td><td  ></td></tr></tbody></table></div><p>In <a href="https://news.xbox.com/en-us/2026/10/21/cloud-playtime-now-available-to-test-with-xbox-insiders/">a blog post</a>, Microsoft says, <em>"Cloud playtime packs provide an ad-free cloud gaming experience, including shorter wait times, high-quality streaming, and playtime that remains available until it's used." </em></p><p>Unlike some other providers, these playtime passes don't expire until they're actually fully used. You could buy the 50-hour pass and just keep it rolling throughout the year, for example, using it when needed. Some other services put a limit on when the passes can be used, i.e., they expire within the month. </p><p>For those on Xbox Game Pass, these are the current limits you get with Xbox Cloud Gaming. </p><div ><table><thead><tr><th class="firstcol " ><p>Xbox Game Pass Tier</p></th><th  ><p>Features</p></th><th  ><p>Resolution</p></th><th  ><p>Price (US)</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Essential</p></td><td  ><p>5 hours per month, with 50+ games </p></td><td  ><p>Up to ~1080p</p></td><td  ><p><strong>$9.99/mo</strong></p></td></tr><tr><td class="firstcol " ><p>Premium</p></td><td  ><p>10 hours per month, with 200+ games</p></td><td  ><p>Up to ~1080p</p></td><td  ><p><strong>$14.99/mo</strong></p></td></tr><tr><td class="firstcol " ><p>Ultimate</p></td><td  ><p>15 hours per month, with 400+ games, and day-one Xbox titles</p></td><td  ><p>Up to 1440p</p></td><td  ><p><strong>$22.99/mo</strong></p></td></tr></tbody></table></div><p>Microsoft says that these new passes will go live for Xbox Insider Program members today, as well as a new free ad-supported tier. I'm told it comes with a 30-minute session limit for the Xbox Insider Program test run. </p><p>After 30 minutes, an ad will play, and then users will have to re-queue to resume their session. The ad-based option is, indeed, an option, and probably designed to on-ramp players to a more premium offering. </p><h2 id="is-this-all-in-preparation-for-grand-theft-auto-6">Is this all in preparation for Grand Theft Auto 6?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4032px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zStqGAVL46JxYoqhtjk5tK" name="Xbox Cloud Gaming" alt="Xbox Cloud Gaming" src="https://cdn.mos.cms.futurecdn.net/zStqGAVL46JxYoqhtjk5tK-1920-80.jpg" mos="" align="middle" fullscreen="" width="4032" height="2268" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Xbox Cloud Gaming is quite good, but it'll be interesting to see how well this token-based playtime system is received.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Jez Corden)</span></figcaption></figure><p>Recently, Tom Warren at The Verge <a href="https://www.theverge.com/report/1005859/microsoft-xbox-gta-6-streaming-rights" target="_blank">reported</a> that Microsoft has landed Xbox Cloud Gaming rights for <a href="https://www.windowscentral.com/gta6-faq-how-to-preorder">Grand Theft Auto 6</a>, although it led to a very curiously worded <a href="https://x.com/ballmatthew/status/2107667069797802443?s=46" target="_blank">denial</a> from Xbox. Microsoft said specifically that they won't be streaming GTA 6 on PC, nor exclusively ... but left the door open for console streaming. Perhaps Microsoft has landed some form of access for streaming GTA 6 via Xbox Cloud Gaming, specifically to Xbox consoles. </p><p>The Xbox One console range can stream Xbox Cloud titles, and there are still hundreds of thousands of users on the previous-gen console platform, given that games like Fortnite, Roblox, Minecraft, and others are still fully updated on PS4 and Xbox One. </p><p><strong>RELATED: </strong><a href="https://www.windowscentral.com/best-controllers-xbox-cloud-gaming" target="_blank"><strong>Best Xbox Cloud Gaming controllers</strong></a></p><p>It's entirely possible that Microsoft has landed some form of cloud streaming deal specifically for Xbox consoles, offering Xbox One players a chance to join in on the GTA 6 fun without having to upgrade to one of the more expensive modern systems. Microsoft also has a few PC games on Xbox Cloud Gaming too ... perhaps World of Warcraft: Forever could jump on this bandwagon as well, given that WoW:F won't be native on consoles for now. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xk8JZe"></div>                            </div>                            <script src="https://kwizly.com/embed/Xk8JZe.js" async></script><p>This is speculation for the time being, though. I'm also curious how well received the pricing tiers will be for users who are active on Xbox Cloud Gaming. As an Ultimate subscriber, 15 hours is already way more than I use cloud these days (since getting <a href="https://www.windowscentral.com/gaming/xbox/when-will-xbox-series-x-s-and-xbox-ally-get-fsr-4-1-sooner-than-you-think">an Xbox Ally ... which will get even better with FSR 4.1 soon</a>). </p><p>But <a href="https://www.windowscentral.com/gaming/xbox/microsoft-and-xbox-announce-another-console-price-hike-and-this-one-is-steep-things-may-get-even-worse-in-2027">Xbox consoles have become prohibitively expensive</a> in some regions. Xbox Cloud Gaming has been a useful bridge for some, but perhaps not at these new prices. I'm curious what you think?</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/microsoft-reveals-its-new-hourly-xbox-cloud-gaming-playtime-pass-prices</link>
                                                                            <description>
                            <![CDATA[ Microsoft revealed a few weeks ago that Xbox Cloud Gaming will lose its "unlimited" playtime under Xbox Game Pass Ultimate. Here's how users will be able to go beyond the limit. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">MnUVSWTfpPDSfw4WF6WdY4</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/6bLzeWmXDMBuSN8b2mUstC-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 21 Oct 2026 18:00:18 +0000</pubDate>                                                                                                                                <updated>Thu, 22 Oct 2026 11:40:12 +0000</updated>
                                                                                                                                            <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ jez@windowscentral.com (Jez Corden) ]]></author>                    <dc:creator><![CDATA[ Jez Corden ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/YzWiDrFEF6Tf6rLJSDy5dD-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Jez Corden is a life-long content creator and internet personality, known for exclusive reporting on the Xbox ecosystem and Microsoft-adjacent platforms. &lt;/p&gt;&lt;p&gt;Jez has a large presence on X at &lt;a href=&quot;http://www.twitter.com/jezcorden&quot;&gt;X.com/JezCorden,&lt;/a&gt; co-hosts a leading gaming podcast over at &lt;a href=&quot;https://www.TheXB2.com&quot; target=&quot;_blank&quot;&gt;TheXB2.com&lt;/a&gt;, also on Spotify and iTunes, while maintaining a position as Executive Editor at Windows Central. &lt;/p&gt;&lt;p&gt;Before leaving high school, Jez had already built and contributed to a variety of web communities in the animation space, adjacent to websites like Newgrounds and Explosm. After high school, Jez began a career in IT, corporate network infrastructure, and web design. &lt;/p&gt;&lt;p&gt;Jez&#039;s Microsoft ecosystem hobby-blogging side gig eventually landed him a role at Windows Central, where he has spent the past decade breaking world exclusive news alongside analytical features on Xbox, Windows, AI, and the wider tech industry. Jez also drinks way too much tea.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/6bLzeWmXDMBuSN8b2mUstC-1920-80.jpg">
                                                            <media:credit><![CDATA[Windows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Xbox Cloud Gaming is getting a new access model: &lt;strong&gt;hourly playtime pass pricing&lt;/strong&gt;. ]]></media:description>                                                            <media:text><![CDATA[Xbox cloud gaming with touch]]></media:text>
                                <media:title type="plain"><![CDATA[Xbox cloud gaming with touch]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/6bLzeWmXDMBuSN8b2mUstC-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>A few weeks ago, Microsoft unveiled pretty huge limits on Xbox Cloud Gaming, which up until now has been unlimited for <a href="https://www.windowscentral.com/tag/xbox-game-pass">Xbox Game Pass Ultimate</a> users. </p><p>Starting in November, <a href="https://www.windowscentral.com/gaming/xbox/microsoft-is-introducing-hourly-limits-on-xbox-cloud-gaming"><strong>Xbox Cloud Gaming via Xbox Game Pass Ultimate will be limited to 15 hours</strong></a>, with <strong>Premium users getting 10</strong>, and <strong>basic users getting 5</strong>. The breakdown of the limitations can be seen below. </p><p>However, Microsoft just revealed that users will be able to move beyond these limits with <strong>new cloud playtime passes</strong> — which <em>don't</em> require Xbox Game Pass at all.</p><h2 id="xbox-cloud-gaming-access-via-playtime-passes">Xbox Cloud Gaming access via playtime passes</h2><div ><table><thead><tr><th class="firstcol " ><p><strong>Xbox Cloud Gaming access in hours</strong></p></th><th  ><p>Resolution and bitrate</p></th><th  ><p><strong>Price</strong></p></th><th  ></th></tr></thead><tbody><tr><td class="firstcol " ><p>10 hours</p></td><td  ><p>Up to ~1080p</p></td><td  ><p><strong>$3.99</strong></p></td><td  ></td></tr><tr><td class="firstcol " ><p>25 hours</p></td><td  ><p>Up to ~1080p</p></td><td  ><p><strong>$7.99</strong></p></td><td  ></td></tr><tr><td class="firstcol " ><p>50 hours</p></td><td  ><p>Up to ~1080p</p></td><td  ><p><strong>$11.99</strong></p></td><td  ></td></tr><tr><td class="firstcol " ><p>30 minutes per session</p></td><td  ><p>Up to ~1080p</p></td><td  ><p><strong>Free with ads</strong></p></td><td  ></td></tr></tbody></table></div><p>In <a href="https://news.xbox.com/en-us/2026/10/21/cloud-playtime-now-available-to-test-with-xbox-insiders/">a blog post</a>, Microsoft says, <em>"Cloud playtime packs provide an ad-free cloud gaming experience, including shorter wait times, high-quality streaming, and playtime that remains available until it's used." </em></p><p>Unlike some other providers, these playtime passes don't expire until they're actually fully used. You could buy the 50-hour pass and just keep it rolling throughout the year, for example, using it when needed. Some other services put a limit on when the passes can be used, i.e., they expire within the month. </p><p>For those on Xbox Game Pass, these are the current limits you get with Xbox Cloud Gaming. </p><div ><table><thead><tr><th class="firstcol " ><p>Xbox Game Pass Tier</p></th><th  ><p>Features</p></th><th  ><p>Resolution</p></th><th  ><p>Price (US)</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Essential</p></td><td  ><p>5 hours per month, with 50+ games </p></td><td  ><p>Up to ~1080p</p></td><td  ><p><strong>$9.99/mo</strong></p></td></tr><tr><td class="firstcol " ><p>Premium</p></td><td  ><p>10 hours per month, with 200+ games</p></td><td  ><p>Up to ~1080p</p></td><td  ><p><strong>$14.99/mo</strong></p></td></tr><tr><td class="firstcol " ><p>Ultimate</p></td><td  ><p>15 hours per month, with 400+ games, and day-one Xbox titles</p></td><td  ><p>Up to 1440p</p></td><td  ><p><strong>$22.99/mo</strong></p></td></tr></tbody></table></div><p>Microsoft says that these new passes will go live for Xbox Insider Program members today, as well as a new free ad-supported tier. I'm told it comes with a 30-minute session limit for the Xbox Insider Program test run. </p><p>After 30 minutes, an ad will play, and then users will have to re-queue to resume their session. The ad-based option is, indeed, an option, and probably designed to on-ramp players to a more premium offering. </p><h2 id="is-this-all-in-preparation-for-grand-theft-auto-6">Is this all in preparation for Grand Theft Auto 6?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4032px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zStqGAVL46JxYoqhtjk5tK" name="Xbox Cloud Gaming" alt="Xbox Cloud Gaming" src="https://cdn.mos.cms.futurecdn.net/zStqGAVL46JxYoqhtjk5tK-1920-80.jpg" mos="" align="middle" fullscreen="" width="4032" height="2268" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Xbox Cloud Gaming is quite good, but it'll be interesting to see how well this token-based playtime system is received.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Jez Corden)</span></figcaption></figure><p>Recently, Tom Warren at The Verge <a href="https://www.theverge.com/report/1005859/microsoft-xbox-gta-6-streaming-rights" target="_blank">reported</a> that Microsoft has landed Xbox Cloud Gaming rights for <a href="https://www.windowscentral.com/gta6-faq-how-to-preorder">Grand Theft Auto 6</a>, although it led to a very curiously worded <a href="https://x.com/ballmatthew/status/2107667069797802443?s=46" target="_blank">denial</a> from Xbox. Microsoft said specifically that they won't be streaming GTA 6 on PC, nor exclusively ... but left the door open for console streaming. Perhaps Microsoft has landed some form of access for streaming GTA 6 via Xbox Cloud Gaming, specifically to Xbox consoles. </p><p>The Xbox One console range can stream Xbox Cloud titles, and there are still hundreds of thousands of users on the previous-gen console platform, given that games like Fortnite, Roblox, Minecraft, and others are still fully updated on PS4 and Xbox One. </p><p><strong>RELATED: </strong><a href="https://www.windowscentral.com/best-controllers-xbox-cloud-gaming" target="_blank"><strong>Best Xbox Cloud Gaming controllers</strong></a></p><p>It's entirely possible that Microsoft has landed some form of cloud streaming deal specifically for Xbox consoles, offering Xbox One players a chance to join in on the GTA 6 fun without having to upgrade to one of the more expensive modern systems. Microsoft also has a few PC games on Xbox Cloud Gaming too ... perhaps World of Warcraft: Forever could jump on this bandwagon as well, given that WoW:F won't be native on consoles for now. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xk8JZe"></div>                            </div>                            <script src="https://kwizly.com/embed/Xk8JZe.js" async></script><p>This is speculation for the time being, though. I'm also curious how well received the pricing tiers will be for users who are active on Xbox Cloud Gaming. As an Ultimate subscriber, 15 hours is already way more than I use cloud these days (since getting <a href="https://www.windowscentral.com/gaming/xbox/when-will-xbox-series-x-s-and-xbox-ally-get-fsr-4-1-sooner-than-you-think">an Xbox Ally ... which will get even better with FSR 4.1 soon</a>). </p><p>But <a href="https://www.windowscentral.com/gaming/xbox/microsoft-and-xbox-announce-another-console-price-hike-and-this-one-is-steep-things-may-get-even-worse-in-2027">Xbox consoles have become prohibitively expensive</a> in some regions. Xbox Cloud Gaming has been a useful bridge for some, but perhaps not at these new prices. I'm curious what you think?</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ EA lays off 400 staff and closes Bioware ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Electronic Arts (EA) is officially closing the doors of BioWare, creators of Dragon Age and Mass Effect, as <a href="https://www.bloomberg.com/news/articles/2026-10-21/electronic-arts-to-cut-400-jobs-shut-down-bioware?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc5MjYwMjI4MCwiZXhwIjoxNzkzMjA3MDgwLCJhcnRpY2xlSWQiOiJUTjlPUkZLSVVQU08wMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.BPLdBqixyN47DHZvtrfHyRsF_Np3UKIKzGi_WqMA-I4&leadSource=article-gifting" target="_blank">reported by Jason Schreier at Bloomberg.</a> This comes as part of a corporate restructuring that will cut 400 jobs. The lay offs representing about 3% of EAs total workforce and include roughly 50 jobs at BioWare. </p><h2 id="rest-in-peace-bioware">Rest in peace Bioware :(</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="JBBPer3N73DKBW6akEimRE" name="Anthem" alt="The javelins from Electronic Arts' Anthem." src="https://cdn.mos.cms.futurecdn.net/JBBPer3N73DKBW6akEimRE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1600" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Anthem had great promise but ultimately failed to deliver </span><span class="credit" itemprop="copyrightHolder">(Image credit: Electronic Arts (EA))</span></figcaption></figure><p>BioWare, founded in 1995 and acquired by EA in 2007  leaves behind a profound legacy in the role-playing genre. Its future has been on shaky ground given the reception and well-reported behind-the-scenes issues surrounding its most recent title, <a href="https://www.windowscentral.com/gaming/dragon-age-the-veilguards-safe-dull-writing-has-me-yearning-for-mass-effect-depth">Dragon Age: The Veilguard</a>, which missed sales expectations. This followed the failure of the overhyped <a href="https://www.windowscentral.com/anthem-pc-review">Anthem</a>. However, I was one of many hoping for redemption with the promise of an upcoming <a href="https://www.windowscentral.com/gaming/bioware-still-working-next-mass-effect-november-2025">Mass Effect 5</a> that was in early development. Unfortunately, that has now been cancelled. <br><br>According to an internal letter from EA Chief Operating Officer David Tinson and Chief Studios Officer Cam Weber, the publisher is taking a "hard look" at its operations. The cancellation of Mass Effect 5 is included in a bunch of cancelled projects, as well as a planned The Sims game code-named Project Lotus, shifting focus instead to a venture called Project Evergreen.   </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/GopCYu89gJ4" allowfullscreen></iframe></div></div><p><br>These sweeping cuts follow <a href="https://www.windowscentral.com/gaming/electronic-arts-officially-going-private-55-billion-saudi-arabia">EA's transition to a private company in August</a>, prompted by a $55 billion leveraged buyout led by Saudi Arabia’s investment fund. The acquisition placed nearly $18 billion in debt on the publisher's books, triggering a directive to slash up to $700 million in research and development costs.</p><p>Despite the closures, EA reaffirmed its commitment to its sports portfolio, <a href="https://www.windowscentral.com/gaming/ea-respawn-layoffs-apex-legends-star-wars-jedi-incubation-team">Apex Legends</a>, and upcoming action-adventure titles, including the next Star Wars Jedi game and Marvel’s Iron Man. EA will also continue developing  <a href="https://www.windowscentral.com/gaming/this-legendary-game-series-just-made-its-big-return-after-15-long-years-but-im-sorry-to-say-theres-bad-news-for-steam-players">Skate</a>, though the team behind it will be downsized. <br><br>Additionally, the Battlefield franchise will continue, with Respawn and DICE collaborating on a new project rumored to be another entry in the <a href="https://www.windowscentral.com/star-wars-battlefront-2">Star Wars: Battlefront</a> series. </p><h2 id="quot-these-games-became-so-much-more-because-you-played-them-quot">"These games became so much more because you played them."</h2><p>BioWare have put out a heartfelt statement on social media reminding us of all the great games they've worked on, from Baldur's Gate to Star Wars: Knights of the Old Republic. BioWare were truly legendary and this loss will be felt acutely across the community. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2112953618093535510"><p lang="en" dir="ltr">https://t.co/TicSujMWps<a href="https://twitter.com/cantworkitout/status/2112953618093535510">October 21, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/ea-officially-shuts-down-bioware-and-cuts-400-jobs-mass-effect-5-has-been-cancelled</link>
                                                                            <description>
                            <![CDATA[ EA just announced 400 jobs to be cut and the closure of BioWare, a studio famed for Dragon Age and Mass Effect. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">Ajeyhq9oDvifYqYzdv38UM</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/fZgQaYGvULVQULb8A2sr4c-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 21 Oct 2026 17:36:02 +0000</pubDate>                                                                                                                                <updated>Wed, 21 Oct 2026 17:48:01 +0000</updated>
                                                                                                                                            <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jennifer Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/QFpsmKzGtJx7CtnhFxnVC-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/fZgQaYGvULVQULb8A2sr4c-1920-80.jpg">
                                                            <media:credit><![CDATA[Electronic Arts]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Red Xbox Logo]]></media:description>                                                            <media:text><![CDATA[Dragon Age: The Veilguard companions Taash]]></media:text>
                                <media:title type="plain"><![CDATA[Dragon Age: The Veilguard companions Taash]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/fZgQaYGvULVQULb8A2sr4c-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>Electronic Arts (EA) is officially closing the doors of BioWare, creators of Dragon Age and Mass Effect, as <a href="https://www.bloomberg.com/news/articles/2026-10-21/electronic-arts-to-cut-400-jobs-shut-down-bioware?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc5MjYwMjI4MCwiZXhwIjoxNzkzMjA3MDgwLCJhcnRpY2xlSWQiOiJUTjlPUkZLSVVQU08wMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.BPLdBqixyN47DHZvtrfHyRsF_Np3UKIKzGi_WqMA-I4&leadSource=article-gifting" target="_blank">reported by Jason Schreier at Bloomberg.</a> This comes as part of a corporate restructuring that will cut 400 jobs. The lay offs representing about 3% of EAs total workforce and include roughly 50 jobs at BioWare. </p><h2 id="rest-in-peace-bioware">Rest in peace Bioware :(</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="JBBPer3N73DKBW6akEimRE" name="Anthem" alt="The javelins from Electronic Arts' Anthem." src="https://cdn.mos.cms.futurecdn.net/JBBPer3N73DKBW6akEimRE-1920-80.jpg" mos="" align="middle" fullscreen="" width="1600" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Anthem had great promise but ultimately failed to deliver </span><span class="credit" itemprop="copyrightHolder">(Image credit: Electronic Arts (EA))</span></figcaption></figure><p>BioWare, founded in 1995 and acquired by EA in 2007  leaves behind a profound legacy in the role-playing genre. Its future has been on shaky ground given the reception and well-reported behind-the-scenes issues surrounding its most recent title, <a href="https://www.windowscentral.com/gaming/dragon-age-the-veilguards-safe-dull-writing-has-me-yearning-for-mass-effect-depth">Dragon Age: The Veilguard</a>, which missed sales expectations. This followed the failure of the overhyped <a href="https://www.windowscentral.com/anthem-pc-review">Anthem</a>. However, I was one of many hoping for redemption with the promise of an upcoming <a href="https://www.windowscentral.com/gaming/bioware-still-working-next-mass-effect-november-2025">Mass Effect 5</a> that was in early development. Unfortunately, that has now been cancelled. <br><br>According to an internal letter from EA Chief Operating Officer David Tinson and Chief Studios Officer Cam Weber, the publisher is taking a "hard look" at its operations. The cancellation of Mass Effect 5 is included in a bunch of cancelled projects, as well as a planned The Sims game code-named Project Lotus, shifting focus instead to a venture called Project Evergreen.   </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/GopCYu89gJ4" allowfullscreen></iframe></div></div><p><br>These sweeping cuts follow <a href="https://www.windowscentral.com/gaming/electronic-arts-officially-going-private-55-billion-saudi-arabia">EA's transition to a private company in August</a>, prompted by a $55 billion leveraged buyout led by Saudi Arabia’s investment fund. The acquisition placed nearly $18 billion in debt on the publisher's books, triggering a directive to slash up to $700 million in research and development costs.</p><p>Despite the closures, EA reaffirmed its commitment to its sports portfolio, <a href="https://www.windowscentral.com/gaming/ea-respawn-layoffs-apex-legends-star-wars-jedi-incubation-team">Apex Legends</a>, and upcoming action-adventure titles, including the next Star Wars Jedi game and Marvel’s Iron Man. EA will also continue developing  <a href="https://www.windowscentral.com/gaming/this-legendary-game-series-just-made-its-big-return-after-15-long-years-but-im-sorry-to-say-theres-bad-news-for-steam-players">Skate</a>, though the team behind it will be downsized. <br><br>Additionally, the Battlefield franchise will continue, with Respawn and DICE collaborating on a new project rumored to be another entry in the <a href="https://www.windowscentral.com/star-wars-battlefront-2">Star Wars: Battlefront</a> series. </p><h2 id="quot-these-games-became-so-much-more-because-you-played-them-quot">"These games became so much more because you played them."</h2><p>BioWare have put out a heartfelt statement on social media reminding us of all the great games they've worked on, from Baldur's Gate to Star Wars: Knights of the Old Republic. BioWare were truly legendary and this loss will be felt acutely across the community. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2112953618093535510"><p lang="en" dir="ltr">https://t.co/TicSujMWps<a href="https://twitter.com/cantworkitout/status/2112953618093535510">October 21, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ How to get the parachute in Modern Warfare 4 DMZ ]]></title>
                                                                                                <dc:content><![CDATA[ <p>One of the first things you may notice dropping into <a href="https://www.windowscentral.com/tag/call-of-duty-modern-warfare-4">Call of Duty: Modern Warfare 4</a> DMZ is that you don't have a parachute automatically equipped. I definitely didn't forget and die to fall damage early on and learn the hard way. </p><p>In fact, a parachute is one of the items that players must acquire, and even when you do, you may not be able to use it for long, and of course, if you fail to exfil, you'll lose it along with any of your other gear (I've definitely done this already). </p><p>There are a couple of methods to get a parachute in Modern Warfare 4 DMZ, but neither is particularly easy, at least in the early days of the game. But here's how you can go about finding yourself one. </p><h2 id="how-to-find-a-parachute-in-game-in-modern-warfare-4-dmz">How to find a parachute in-game in Modern Warfare 4 DMZ</h2><figure class="inline-layout"><fw-storyblock channel="windows_central" playlist="gkkPb4"></fw-storyblock></figure><p>The good news is that like pretty much everything else in DMZ, you can loot parachutes during a game. The bad news is that they're pretty hard to find. I've only found one so far as I write this, and I've played about 7 hours. </p><p>But you can find one as ground loot, and you can find one without having to go to any of the higher difficulty locations. While the more difficult the location, the better the quality of loot you'll find, it is still possible to find them just by searching. </p><p>For example, I found one in the first building I looted at the Russian Border Crossing part of the map in the far top left corner. A disposable parachute was just there inside one of the lockers. The rare tier parachute only has three uses, though, so use it sparingly. </p><p>Given the military nature of the item, it stands to reason that your best chance of finding one will be from locations like these. I was in a military outpost looking inside a locker, so it's likely you'll have a better chance here. I wouldn't expect to find a parachute inside a bag in a random residential building, for example. So hit the military locations often. Also Fire Station POIs are a good shout for finding a parachute or two. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1952px;"><p class="vanilla-image-block" style="padding-top:55.94%;"><img id="oZWNKm9iAPdU6es3SneR7m" name="mw4-dmz-parachute-loot" alt="A screenshot from Call of Duty: Modern Warfare 4 DMZ showing a disposable parachute being looted from a locker." src="https://cdn.mos.cms.futurecdn.net/oZWNKm9iAPdU6es3SneR7m-1920-80.png" mos="" align="middle" fullscreen="1" width="1952" height="1092" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/oZWNKm9iAPdU6es3SneR7m-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Looting military locations is a way to increase chances of finding one.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Loot in Modern Warfare 4 DMZ has a theme and locations that have a better chance of dropping it. You can see this if you track ingredients for 3D Printer recipes in the <a href="https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4-dmz-fob-complete-guide">FOB</a>. Not always specific locations, but a <strong>type </strong>of location. </p><p>You can possibly find the legendary tier parachute around the map, too, though I haven't seen one. Higher-tier loot is rarer and usually requires being in higher-threat zones, but if you see something you can check for loot; don't run past it. <strong>Loot everything</strong>. </p><p>Also make sure you check the supply drops at the end of a Dynamic Ops mission. These drop various types of gear, and there's always a chance a parachute is inside one of them. </p><h2 id="how-to-craft-a-parachute-in-dmz-at-the-3d-printer-in-the-fob">How to craft a parachute in DMZ at the 3D Printer in the FOB</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/VoSvFRg5e4rVJR9exbuMfi-1920-80.png" alt="Screenshot of crafting parachutes in Call of Duty: Modern Warfare 4 DMZ and the ingredients required to do so. " /><figcaption>The ingredients for the disposable parachute recipe. <small role="credit">Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/F6o7Do4Jq3eUyWUfayrffi-1920-80.png" alt="Screenshot of crafting parachutes in Call of Duty: Modern Warfare 4 DMZ and the ingredients required to do so. " /><figcaption>The incredients for the legendary parachute recipe. <small role="credit">Windows Central</small></figcaption></figure></figure><p>You can also craft parachutes to take into the DMZ with you at the 3D Printer Station in the FOB rather than relying on finding one. </p><p>That's the good news. The bad news is that you can't do it right away. </p><p>To craft a <strong>rare-tier disposable parachute</strong>, you first need to <strong>increase your DMZ Level up to 55</strong>. This unlocks the recipe at the 3D Printer. Once unlocked, you can craft one for <strong>30 Chemicals and 3 Rigid Synthetics</strong>. To get your level up as fast as possible, make sure you're actually doing missions inside DMZ. The more you do, the more XP you'll get. And don't forget to stick on a 2XP token if you have one available. </p><p>To craft a legendary tier reusable parachute, get your DMZ Level up to 69, one below the current cap. Once you have the recipe unlocked, you can craft one for <strong>2 Turned Components, 5 Nylon Cloth, and 10 Rigid Synthetics.</strong> Again, though, it's not permanently applied to your Operator. If you don't manage to exfil, it's gone and you'll have to craft another. </p><p>For crafting, finding the ingredients isn't too difficult. By the time you unlock either of these, you've probably found a good stash just through naturally playing. But all 3D Printer recipes will tell you where you can find the ingredients you need. So check it out before you deploy and make sure you target the right areas. </p><h2 id="don-39-t-forget-to-check-the-vendor-station">Don't forget to check the Vendor Station </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UKbfxa8pR9q3sQY7sNuXeR" name="mw4-dmz-vendor" alt="A screenshot of the Vendor Station in Call of Duty: Modern Warfare 4 DMZ" src="https://cdn.mos.cms.futurecdn.net/UKbfxa8pR9q3sQY7sNuXeR-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/UKbfxa8pR9q3sQY7sNuXeR-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Vendor sells some great gear, but it's on a rotating basis.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>The last thing to do is always keep checking the Vendor Station in the FOB. This offers a rotating cycle of weapons and gear, so you might well see a parachute pop up in there. </p><p>You'll need to keep a good stash of DMZ Cash, but I've already been able to buy a legendary backpack and a durable gas mask from there inside the first full day of early access. So don't ignore it. </p><p>The pace of DMZ feels like it was designed without using a parachute, and that's OK with me. You shouldn't just be able to glide across the map for free. DMZ makes you earn your gear. </p><p>It means you just have to be a little more careful, because you could lose it at any time. But there's no denying having one will make some areas easier to navigate. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/call-of-duty/how-to-get-a-parachute-in-call-of-duty-modern-warfare-4-dmz-3d-printer-crafting-looting-and-how-they-work</link>
                                                                            <description>
                            <![CDATA[ Modern Warfare 4 DMZ shakes things up a little by not giving you a parachute automatically. Here's how you get your hands on one. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">pN2V462vuZQoPr62zKB99d</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/FtyxjDmphD2pWEJfu2vGub-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 21 Oct 2026 15:43:10 +0000</pubDate>                                                                                                                                <updated>Sat, 24 Oct 2026 19:39:47 +0000</updated>
                                                                                                                                            <category><![CDATA[Call of Duty]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ richard.devine@futurenet.com (Richard Devine) ]]></author>                    <dc:creator><![CDATA[ Richard Devine ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rqoHuuMZfDvqSrdm3eWFxb-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hey, I&#039;m Richard Devine. As the &lt;strong&gt;Managing Editor&lt;/strong&gt; at &lt;strong&gt;Windows Central&lt;/strong&gt;, I spend my days (and way too many nights) looking at &lt;strong&gt;Windows&lt;/strong&gt;, PCs, open-source, and the latest in gaming.&lt;/p&gt;&lt;p&gt;While I live in Windows, my heart is often in the terminal. I love &lt;strong&gt;open-source software &lt;/strong&gt;and spend a lot of time digging through &lt;strong&gt;GitHub&lt;/strong&gt; to find the next &quot;must-have&quot; tool that most people haven&#039;t heard of yet. Whether it&#039;s perfecting a &lt;strong&gt;WSL (Windows Subsystem for Linux)&lt;/strong&gt; workflow or helping bridge the gap between Windows and &lt;strong&gt;Linux&lt;/strong&gt;, I’m all about finding ways to make our PCs do more.&lt;/p&gt;&lt;p&gt;When the work laptop closes, the gaming PC stays on. I’ve spent more hours than I’d like to admit in the dark streets of &lt;strong&gt;The Division 2&lt;/strong&gt;, chasing the perfect line in &lt;strong&gt;Forza Horizon&lt;/strong&gt;, or keeping up with the ever-changing meta in &lt;strong&gt;Call of Duty&lt;/strong&gt;.&lt;/p&gt;&lt;p&gt;For me, it’s not just about playing the games it’s also about the community that keeps them alive. I’m here to make sure you have the best info, the neatest tools, and a better experience every time you hit the power button.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/FtyxjDmphD2pWEJfu2vGub-1920-80.jpg">
                                                            <media:credit><![CDATA[Activision]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Most of your time in DMZ is spent on foot or on wheels. ]]></media:description>                                                            <media:text><![CDATA[Artwork for Call of Duty: Modern Warfare 4 DMZ depicting three operators during infil into the Hajin Exclusion Zone.]]></media:text>
                                <media:title type="plain"><![CDATA[Artwork for Call of Duty: Modern Warfare 4 DMZ depicting three operators during infil into the Hajin Exclusion Zone.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/FtyxjDmphD2pWEJfu2vGub-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>One of the first things you may notice dropping into <a href="https://www.windowscentral.com/tag/call-of-duty-modern-warfare-4">Call of Duty: Modern Warfare 4</a> DMZ is that you don't have a parachute automatically equipped. I definitely didn't forget and die to fall damage early on and learn the hard way. </p><p>In fact, a parachute is one of the items that players must acquire, and even when you do, you may not be able to use it for long, and of course, if you fail to exfil, you'll lose it along with any of your other gear (I've definitely done this already). </p><p>There are a couple of methods to get a parachute in Modern Warfare 4 DMZ, but neither is particularly easy, at least in the early days of the game. But here's how you can go about finding yourself one. </p><h2 id="how-to-find-a-parachute-in-game-in-modern-warfare-4-dmz">How to find a parachute in-game in Modern Warfare 4 DMZ</h2><figure class="inline-layout"><fw-storyblock channel="windows_central" playlist="gkkPb4"></fw-storyblock></figure><p>The good news is that like pretty much everything else in DMZ, you can loot parachutes during a game. The bad news is that they're pretty hard to find. I've only found one so far as I write this, and I've played about 7 hours. </p><p>But you can find one as ground loot, and you can find one without having to go to any of the higher difficulty locations. While the more difficult the location, the better the quality of loot you'll find, it is still possible to find them just by searching. </p><p>For example, I found one in the first building I looted at the Russian Border Crossing part of the map in the far top left corner. A disposable parachute was just there inside one of the lockers. The rare tier parachute only has three uses, though, so use it sparingly. </p><p>Given the military nature of the item, it stands to reason that your best chance of finding one will be from locations like these. I was in a military outpost looking inside a locker, so it's likely you'll have a better chance here. I wouldn't expect to find a parachute inside a bag in a random residential building, for example. So hit the military locations often. Also Fire Station POIs are a good shout for finding a parachute or two. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1952px;"><p class="vanilla-image-block" style="padding-top:55.94%;"><img id="oZWNKm9iAPdU6es3SneR7m" name="mw4-dmz-parachute-loot" alt="A screenshot from Call of Duty: Modern Warfare 4 DMZ showing a disposable parachute being looted from a locker." src="https://cdn.mos.cms.futurecdn.net/oZWNKm9iAPdU6es3SneR7m-1920-80.png" mos="" align="middle" fullscreen="1" width="1952" height="1092" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/oZWNKm9iAPdU6es3SneR7m-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Looting military locations is a way to increase chances of finding one.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Loot in Modern Warfare 4 DMZ has a theme and locations that have a better chance of dropping it. You can see this if you track ingredients for 3D Printer recipes in the <a href="https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4-dmz-fob-complete-guide">FOB</a>. Not always specific locations, but a <strong>type </strong>of location. </p><p>You can possibly find the legendary tier parachute around the map, too, though I haven't seen one. Higher-tier loot is rarer and usually requires being in higher-threat zones, but if you see something you can check for loot; don't run past it. <strong>Loot everything</strong>. </p><p>Also make sure you check the supply drops at the end of a Dynamic Ops mission. These drop various types of gear, and there's always a chance a parachute is inside one of them. </p><h2 id="how-to-craft-a-parachute-in-dmz-at-the-3d-printer-in-the-fob">How to craft a parachute in DMZ at the 3D Printer in the FOB</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/VoSvFRg5e4rVJR9exbuMfi-1920-80.png" alt="Screenshot of crafting parachutes in Call of Duty: Modern Warfare 4 DMZ and the ingredients required to do so. " /><figcaption>The ingredients for the disposable parachute recipe. <small role="credit">Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/F6o7Do4Jq3eUyWUfayrffi-1920-80.png" alt="Screenshot of crafting parachutes in Call of Duty: Modern Warfare 4 DMZ and the ingredients required to do so. " /><figcaption>The incredients for the legendary parachute recipe. <small role="credit">Windows Central</small></figcaption></figure></figure><p>You can also craft parachutes to take into the DMZ with you at the 3D Printer Station in the FOB rather than relying on finding one. </p><p>That's the good news. The bad news is that you can't do it right away. </p><p>To craft a <strong>rare-tier disposable parachute</strong>, you first need to <strong>increase your DMZ Level up to 55</strong>. This unlocks the recipe at the 3D Printer. Once unlocked, you can craft one for <strong>30 Chemicals and 3 Rigid Synthetics</strong>. To get your level up as fast as possible, make sure you're actually doing missions inside DMZ. The more you do, the more XP you'll get. And don't forget to stick on a 2XP token if you have one available. </p><p>To craft a legendary tier reusable parachute, get your DMZ Level up to 69, one below the current cap. Once you have the recipe unlocked, you can craft one for <strong>2 Turned Components, 5 Nylon Cloth, and 10 Rigid Synthetics.</strong> Again, though, it's not permanently applied to your Operator. If you don't manage to exfil, it's gone and you'll have to craft another. </p><p>For crafting, finding the ingredients isn't too difficult. By the time you unlock either of these, you've probably found a good stash just through naturally playing. But all 3D Printer recipes will tell you where you can find the ingredients you need. So check it out before you deploy and make sure you target the right areas. </p><h2 id="don-39-t-forget-to-check-the-vendor-station">Don't forget to check the Vendor Station </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UKbfxa8pR9q3sQY7sNuXeR" name="mw4-dmz-vendor" alt="A screenshot of the Vendor Station in Call of Duty: Modern Warfare 4 DMZ" src="https://cdn.mos.cms.futurecdn.net/UKbfxa8pR9q3sQY7sNuXeR-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/UKbfxa8pR9q3sQY7sNuXeR-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Vendor sells some great gear, but it's on a rotating basis.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>The last thing to do is always keep checking the Vendor Station in the FOB. This offers a rotating cycle of weapons and gear, so you might well see a parachute pop up in there. </p><p>You'll need to keep a good stash of DMZ Cash, but I've already been able to buy a legendary backpack and a durable gas mask from there inside the first full day of early access. So don't ignore it. </p><p>The pace of DMZ feels like it was designed without using a parachute, and that's OK with me. You shouldn't just be able to glide across the map for free. DMZ makes you earn your gear. </p><p>It means you just have to be a little more careful, because you could lose it at any time. But there's no denying having one will make some areas easier to navigate. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Xbox Labs Revives the Classic Xbox 360 Dashboard ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Not long ago, <a href="https://www.windowscentral.com/gaming/xbox/microsoft-formalizes-xbox-labs-team-focused-on-unique-tech-like-backward-compatibility-fps-boost-and-ai-experiments" target="_blank">Xbox unveiled Xbox Labs,</a> an initiative created by CEO Asha Sharma to research and explore new and emerging technologies across gaming. It is, of course, a direct response to the wave of AI modding and game mashups we’ve been seeing online, whether it’s Minecraft in Elden Ring, <a href="https://www.windowscentral.com/gaming/halo/someone-putting-halo-3-inside-fallout-new-vegas-feels-like-another-sign-weve-entered-truly-unprecedented-times-for-gaming" target="_blank">Halo in Fallout</a>, or Skate in Call of Duty. Xbox has clearly seen these projects and is wondering how they could benefit the platform.</p><p>While nothing major has happened on that front yet, Xbox Labs is still in its infancy. Scott Van Vliet, who has been tasked with leading the initiative, <a href="https://x.com/scottvanvliet/status/2112671760131010982" target="_blank">recently took to X (formerly Twitter) to show off what he’s been cooking</a>, and boy, does it tickle my nostalgia bone.</p><p>Van Vliet has shared footage of the original Xbox 360 Blades dashboard running in a web browser on his PC, alongside the NXE dashboard from 2008 and the Metro dashboard from 2011.</p><p>On X, <a href="https://x.com/scottvanvliet/status/2112671760131010982" target="_blank">Van Vliet stated</a>: “<em>I've been cooking up retro vibes in XBOX LABS. Tell @asha_shar and I your favorite era</em>!”</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2112671760131010982"><p lang="en" dir="ltr">I've been cooking up retro vibes in XBOX LABS. Tell @asha_shar and I your favorite era! pic.twitter.com/GOEUJzF6sW<a href="https://twitter.com/cantworkitout/status/2112671760131010982">October 20, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p><a href="https://x.com/asha_shar/status/2112674022932848798?s=20" target="_blank">This actually prompted a response from Sharma</a>, who quote replied: “<em>Blades on web. Do we like this experiment?</em>”</p><h2 id="could-the-xbox-360-blades-dashboard-actually-return">Could the Xbox 360 Blades dashboard actually return?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="irXQiBnNCuDQxD67Z9mL78" name="xbox-360-blades-dashboard-1.jpg" alt="Xbox 360 Blades Dashboard" src="https://cdn.mos.cms.futurecdn.net/irXQiBnNCuDQxD67Z9mL78-1920-80.jpg" mos="" align="middle" fullscreen="1" width="800" height="450" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/irXQiBnNCuDQxD67Z9mL78-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">360 blades dashboard </span><span class="credit" itemprop="copyrightHolder">(Image credit: TechnoBuffalo)</span></figcaption></figure><p>This isn’t the first time Sharma has mentioned the Blades dashboard, either. When she was first appointed as CEO, <a href="https://x.com/asha_shar/status/2024997515423359284?s=20" target="_blank">one of her earliest tweets asked fans if they “should bring the blade dashboard?”</a> back, and yes, her wording was rather weird. </p><p>At the time, it seemed like just good PR, a way of letting fans know she was aware of the older days of Xbox. Now, however, this new Xbox Labs experiment is giving me, and many others, hope that maybe, next generation, we could get a more customizable dashboard experience.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WVk00O"></div>                            </div>                            <script src="https://kwizly.com/embed/WVk00O.js" async></script><p>Personally, I think dropping a retro Blades dashboard in honor of Xbox turning 25 years old would be pretty amazing. It’s probably a big ask, though, and I’m not sure how Xbox would fit the seemingly required ad spot onto a Blades dashboard.</p><p>That said, let me know: would you like to see the return of Blades, or do you have fond memories of a different dashboard? <em>Let me know in the comments!</em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div><figcaption itemprop="caption description" class="pull-left inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/xbox-just-brought-the-legendary-xbox-360-blades-dashboard-back-to-life-but-will-it-ever-come-to-your-console</link>
                                                                            <description>
                            <![CDATA[ Xbox Labs is experimenting with classic Xbox 360 dashboards, including the beloved Blades interface, NXE, and Metro. With Xbox CEO Asha Sharma once again teasing Blades, the experiment has sparked hopes that Microsoft could eventually revive its classic dashboard designs. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">cYmjMMbYt4RpjA8gLBpKi6</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/9v4i9q35wDtGtRLxMCbCYM-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 21 Oct 2026 15:33:42 +0000</pubDate>                                                                                                                                <updated>Wed, 21 Oct 2026 16:11:41 +0000</updated>
                                                                                                                                            <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/9v4i9q35wDtGtRLxMCbCYM-1920-80.jpg">
                                                            <media:credit><![CDATA[TechnoBuffalo]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Xbox 360 Blades Dashboard]]></media:description>                                                            <media:text><![CDATA[Xbox 360 Blades Dashboard]]></media:text>
                                <media:title type="plain"><![CDATA[Xbox 360 Blades Dashboard]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/9v4i9q35wDtGtRLxMCbCYM-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>Not long ago, <a href="https://www.windowscentral.com/gaming/xbox/microsoft-formalizes-xbox-labs-team-focused-on-unique-tech-like-backward-compatibility-fps-boost-and-ai-experiments" target="_blank">Xbox unveiled Xbox Labs,</a> an initiative created by CEO Asha Sharma to research and explore new and emerging technologies across gaming. It is, of course, a direct response to the wave of AI modding and game mashups we’ve been seeing online, whether it’s Minecraft in Elden Ring, <a href="https://www.windowscentral.com/gaming/halo/someone-putting-halo-3-inside-fallout-new-vegas-feels-like-another-sign-weve-entered-truly-unprecedented-times-for-gaming" target="_blank">Halo in Fallout</a>, or Skate in Call of Duty. Xbox has clearly seen these projects and is wondering how they could benefit the platform.</p><p>While nothing major has happened on that front yet, Xbox Labs is still in its infancy. Scott Van Vliet, who has been tasked with leading the initiative, <a href="https://x.com/scottvanvliet/status/2112671760131010982" target="_blank">recently took to X (formerly Twitter) to show off what he’s been cooking</a>, and boy, does it tickle my nostalgia bone.</p><p>Van Vliet has shared footage of the original Xbox 360 Blades dashboard running in a web browser on his PC, alongside the NXE dashboard from 2008 and the Metro dashboard from 2011.</p><p>On X, <a href="https://x.com/scottvanvliet/status/2112671760131010982" target="_blank">Van Vliet stated</a>: “<em>I've been cooking up retro vibes in XBOX LABS. Tell @asha_shar and I your favorite era</em>!”</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2112671760131010982"><p lang="en" dir="ltr">I've been cooking up retro vibes in XBOX LABS. Tell @asha_shar and I your favorite era! pic.twitter.com/GOEUJzF6sW<a href="https://twitter.com/cantworkitout/status/2112671760131010982">October 20, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p><a href="https://x.com/asha_shar/status/2112674022932848798?s=20" target="_blank">This actually prompted a response from Sharma</a>, who quote replied: “<em>Blades on web. Do we like this experiment?</em>”</p><h2 id="could-the-xbox-360-blades-dashboard-actually-return">Could the Xbox 360 Blades dashboard actually return?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="irXQiBnNCuDQxD67Z9mL78" name="xbox-360-blades-dashboard-1.jpg" alt="Xbox 360 Blades Dashboard" src="https://cdn.mos.cms.futurecdn.net/irXQiBnNCuDQxD67Z9mL78-1920-80.jpg" mos="" align="middle" fullscreen="1" width="800" height="450" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/irXQiBnNCuDQxD67Z9mL78-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">360 blades dashboard </span><span class="credit" itemprop="copyrightHolder">(Image credit: TechnoBuffalo)</span></figcaption></figure><p>This isn’t the first time Sharma has mentioned the Blades dashboard, either. When she was first appointed as CEO, <a href="https://x.com/asha_shar/status/2024997515423359284?s=20" target="_blank">one of her earliest tweets asked fans if they “should bring the blade dashboard?”</a> back, and yes, her wording was rather weird. </p><p>At the time, it seemed like just good PR, a way of letting fans know she was aware of the older days of Xbox. Now, however, this new Xbox Labs experiment is giving me, and many others, hope that maybe, next generation, we could get a more customizable dashboard experience.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WVk00O"></div>                            </div>                            <script src="https://kwizly.com/embed/WVk00O.js" async></script><p>Personally, I think dropping a retro Blades dashboard in honor of Xbox turning 25 years old would be pretty amazing. It’s probably a big ask, though, and I’m not sure how Xbox would fit the seemingly required ad spot onto a Blades dashboard.</p><p>That said, let me know: would you like to see the return of Blades, or do you have fond memories of a different dashboard? <em>Let me know in the comments!</em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div><figcaption itemprop="caption description" class="pull-left inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Xbox’s reported $150B valuation highlights the scale of Microsoft’s gaming empire ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Rumors that Microsoft was willing to sell off its entire Xbox division have been swirling for a while. While those reports never came to fruition, <a href="https://www.theinformation.com/articles/private-equity-firms-weighed-100-billion-plus-buyout-microsofts-xbox" target="_blank">a new report from The Information</a> reveals that there was indeed interest from private equity firms.</p><p>According to the outlet, Xbox was valued between $100 billion and $150 billion. The report does say that the discussions were short-lived and strictly exploratory, with no formal negotiations ever taking place. It remains unclear which specific firms were involved in the talks.</p><p>Fortunately for fans, this never happened. It’s hard to imagine private equity firms managing Xbox any better than the disastrous past few years have been. In fact, I'd go as far as to say that Xbox seems to be back on track under CEO Asha Sharma, who <a href="https://fortune.com/2026/10/20/the-non-gamer-ceo-racing-to-save-microsofts-xbox/" target="_blank">recently dispelled concerns about the business shuttering during an interview with Fortune</a>.</p><div><blockquote><p>I think that we’re going to be an important part of Microsoft for a very long time</p><p>Asha Sharma - CEO of XBOX</p></blockquote></div><p>That comment feels like a direct jab at online folk who have long claimed Microsoft is exiting the gaming space. But I digress.</p><h2 id="a-100-billion-xbox-buyout-would-have-changed-everything">A $100 Billion Xbox Buyout Would Have Changed Everything</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1024px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZhqmsqukFrDVHhFtUerQSe" name="red-ring-of-death-console" alt="The Xbox 360's infamous Red Ring of Death." src="https://cdn.mos.cms.futurecdn.net/ZhqmsqukFrDVHhFtUerQSe-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1024" height="576" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ZhqmsqukFrDVHhFtUerQSe-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Xbox Red ring of death </span><span class="credit" itemprop="copyrightHolder">(Image credit: Jeff the Trojan / Flickr)</span></figcaption></figure><p>A future where Xbox was purchased for over $100 billion would have been a wild timeline. It’s also interesting to compare that valuation to what <a href="https://www.windowscentral.com/gaming/xbox/microsofts-activision-blizzard-deal-for-xbox-is-now-officially-done" target="_blank">Microsoft paid for Activision Blizzard King in 2022, which was nearly $70 billion</a>. If you subtract that acquisition cost from the current valuation, it suggests Xbox without Activision is worth somewhere between $30 billion and $80 billion. That is a massive figure, regardless of where on that spectrum you land.</p><p>It’s no secret that Xbox has been struggling these past few years. I’m glad Microsoft stuck it out and has <a href="https://www.windowscentral.com/gaming/xbox/the-early-signs-are-encouraging-new-data-suggests-xbox-is-winning-back-gamers-and-rebuilding-momentum" target="_blank">seemingly started making positive changes</a>. It really boggles my mind what was going on within the division during the Phil Spencer era. As much as I believe he did amazing work for the brand, the direction Xbox was heading felt like a recipe for disaster.</p><p>Let me know your thoughts. Would you have been happier seeing Xbox purchased by a private equity firm, or are you glad Microsoft stuck to its guns and appointed Asha Sharma? </p><p><em>Leave a comment down below and be sure to take part in our poll too!</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xj2gYX"></div>                            </div>                            <script src="https://kwizly.com/embed/Xj2gYX.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/xbox-was-reportedly-valued-up-to-usd150b-as-private-equity-firms-explored-buying-microsofts-gaming-business</link>
                                                                            <description>
                            <![CDATA[ Private equity firms reportedly explored purchasing Microsoft’s Xbox division, which is valued at between $100 billion and $150 billion, although talks never progressed to formal negotiations. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">w6k4TZdiVB8CGLVvDxewxT</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/PVbducPBbiepNJhcjFAWLm-1920-80.png" type="image/png" length="0"></enclosure>
                                                                        <pubDate>Wed, 21 Oct 2026 14:25:25 +0000</pubDate>                                                                                                                                <updated>Wed, 21 Oct 2026 18:11:53 +0000</updated>
                                                                                                                                            <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/PVbducPBbiepNJhcjFAWLm-1920-80.png">
                                                            <media:credit><![CDATA[Windows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Red Xbox Logo]]></media:description>                                                            <media:text><![CDATA[Stonks stock going up meme with a bad Xbox photoshop twist]]></media:text>
                                <media:title type="plain"><![CDATA[Stonks stock going up meme with a bad Xbox photoshop twist]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/PVbducPBbiepNJhcjFAWLm-1920-80.png" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>Rumors that Microsoft was willing to sell off its entire Xbox division have been swirling for a while. While those reports never came to fruition, <a href="https://www.theinformation.com/articles/private-equity-firms-weighed-100-billion-plus-buyout-microsofts-xbox" target="_blank">a new report from The Information</a> reveals that there was indeed interest from private equity firms.</p><p>According to the outlet, Xbox was valued between $100 billion and $150 billion. The report does say that the discussions were short-lived and strictly exploratory, with no formal negotiations ever taking place. It remains unclear which specific firms were involved in the talks.</p><p>Fortunately for fans, this never happened. It’s hard to imagine private equity firms managing Xbox any better than the disastrous past few years have been. In fact, I'd go as far as to say that Xbox seems to be back on track under CEO Asha Sharma, who <a href="https://fortune.com/2026/10/20/the-non-gamer-ceo-racing-to-save-microsofts-xbox/" target="_blank">recently dispelled concerns about the business shuttering during an interview with Fortune</a>.</p><div><blockquote><p>I think that we’re going to be an important part of Microsoft for a very long time</p><p>Asha Sharma - CEO of XBOX</p></blockquote></div><p>That comment feels like a direct jab at online folk who have long claimed Microsoft is exiting the gaming space. But I digress.</p><h2 id="a-100-billion-xbox-buyout-would-have-changed-everything">A $100 Billion Xbox Buyout Would Have Changed Everything</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1024px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZhqmsqukFrDVHhFtUerQSe" name="red-ring-of-death-console" alt="The Xbox 360's infamous Red Ring of Death." src="https://cdn.mos.cms.futurecdn.net/ZhqmsqukFrDVHhFtUerQSe-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1024" height="576" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ZhqmsqukFrDVHhFtUerQSe-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Xbox Red ring of death </span><span class="credit" itemprop="copyrightHolder">(Image credit: Jeff the Trojan / Flickr)</span></figcaption></figure><p>A future where Xbox was purchased for over $100 billion would have been a wild timeline. It’s also interesting to compare that valuation to what <a href="https://www.windowscentral.com/gaming/xbox/microsofts-activision-blizzard-deal-for-xbox-is-now-officially-done" target="_blank">Microsoft paid for Activision Blizzard King in 2022, which was nearly $70 billion</a>. If you subtract that acquisition cost from the current valuation, it suggests Xbox without Activision is worth somewhere between $30 billion and $80 billion. That is a massive figure, regardless of where on that spectrum you land.</p><p>It’s no secret that Xbox has been struggling these past few years. I’m glad Microsoft stuck it out and has <a href="https://www.windowscentral.com/gaming/xbox/the-early-signs-are-encouraging-new-data-suggests-xbox-is-winning-back-gamers-and-rebuilding-momentum" target="_blank">seemingly started making positive changes</a>. It really boggles my mind what was going on within the division during the Phil Spencer era. As much as I believe he did amazing work for the brand, the direction Xbox was heading felt like a recipe for disaster.</p><p>Let me know your thoughts. Would you have been happier seeing Xbox purchased by a private equity firm, or are you glad Microsoft stuck to its guns and appointed Asha Sharma? </p><p><em>Leave a comment down below and be sure to take part in our poll too!</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xj2gYX"></div>                            </div>                            <script src="https://kwizly.com/embed/Xj2gYX.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:240px;"><p class="vanilla-image-block" style="padding-top:30.00%;"><img id="eFj2XRrWw7Q6dX83H8D7y3" name="windows-central-reddit-cta-small" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/eFj2XRrWw7Q6dX83H8D7y3-1920-80.png" mos="" align="left" fullscreen="" width="240" height="72" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Call of Duty: MW4 demands VRR on Xbox for the best experience ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.windowscentral.com/tag/call-of-duty-modern-warfare-4" target="_blank">Call of Duty: Modern Warfare 4</a>'s full launch is imminent, but it's suddenly hit a technical roadblock that may hurt its chances of success with console gamers.</p><p>The developers of Call of Duty: Modern Warfare 4 have announced on X that its <a href="https://www.windowscentral.com/tag/xbox-series-x" target="_blank">Xbox Series X</a>|<a href="https://www.windowscentral.com/tag/xbox-series-s" target="_blank">S</a> and <a href="https://www.windowscentral.com/tag/playstation-5" target="_blank">PlayStation 5</a> versions must run on monitors with<strong> </strong><dfn title="Display technology that dynamically changes a display screen's refresh rate to match a PC graphics card's or console's max frame rate output. This tech is designed to help destroy performance-hampering issues like screen tearing, stuttering, and input delay when a game's frame rates start fluctuating."><strong>Variable Refresh Rate</strong></dfn><strong> (VRR)</strong> enabled for Performance Mode support while players engage with its campaign and <a href="https://www.windowscentral.com/gaming/infinity-ward-announces-call-of-dutys-dmz-mode-will-be-reset-for-season-4" target="_blank">DMZ</a> modes.</p><ul><li><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</li></ul><p>This requirement for VRR monitors will also be in effect for Call of Duty: Warzone with Season 1. If you do not have a monitor with VRR enabled and with least 120Hz refresh rates, the game's framerates in Performance Mode will be locked at 60Hz.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2112607122143998006"><p lang="en" dir="ltr">📢 Call of Duty: #ModernWarfare4 | #DMZ Early AccessPlayers on PS5 and XBOX Series X|S must have Variable Refresh Rate (VRR) enabled for Performance Mode support in #MW4 Campaign and DMZ. This will also be required for Performance Mode in Call of Duty: Warzone with Season 1.If you're encountering issues being locked at 60 Hz in these modes, make sure your display supports 120 Hz and VRR, and check your settings to ensure VRR is enabled.<a href="https://twitter.com/cantworkitout/status/2112607122143998006">October 20, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><h2 id="asking-players-to-get-a-different-monitor-days-before-launching-your-aaa-game-is-certainly-a-quot-choice-quot-and-a-very-wrong-one-at-that">Asking players to get a different monitor days before launching your AAA game is certainly a "choice", and a very wrong one at that</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/yLFRQaQT0qM" allowfullscreen></iframe></div></div><p>This last-minute change won't affect you as much if you don't mind playing the single-player campaign at 60fps in Performance Mode or Resolution Mode for 4K resolutions to achieve greater cinematic immersion.</p><p>However, hardcore competitive Call of Duty fans who need as many frames as possible to reduce input lag during intense multiplayer matches or just smoother gameplay in general are beyond angry in the replies to this announcement on X.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hV3eKTveKhq3mdt5hLBjKk" name="X-01" alt="Dark-mode X feed showing a post and a thread of replies in the center, with navigation on the left and “Relevant people” and “What’s happening” panels on the right; the tone is informational." src="https://cdn.mos.cms.futurecdn.net/hV3eKTveKhq3mdt5hLBjKk-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/hV3eKTveKhq3mdt5hLBjKk-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Fans are angry at this last-minute warning. </span><span class="credit" itemprop="copyrightHolder">(Image credit: X)</span></figcaption></figure><p>I can hardly blame them for getting angry. Asking console players to get a different and expensive monitor if their current one (even if it has a 240Hz refresh rate) doesn't have VRR to achieve optimal performance just days before <strong>Call of Duty: Modern Warfare 4 launches on October 23, 2026</strong>, is just ridiculous, and they should've warned people months in advance.</p><p>What makes this worse is that gaming monitors have become more costly and rarer to find for gamers on a tight budget these days thanks to the <a href="https://www.windowscentral.com/hardware/ram-crisis-when-end-prices-drop-analysis" target="_blank">worsening RAM Crisis</a>.</p><p>Nonetheless, we're not going to leave our fellow console players hanging. So we've scoured the internet for some of the <a href="https://www.windowscentral.com/best-gaming-monitors" target="_blank">best gaming monitors</a> with VRR to help you circumvent this last-minute requirement and enjoy this AAA blockbuster at its best on Xbox.</p><div class="product"><a data-dimension112="a2e4b878-cd3b-11f1-a5d6-f122a7ee2cca" data-action="Deal Block" data-label="Omen 27" data-dimension48="Omen 27" data-dimension25="$609.99" href="https://www.bestbuy.com/product/hp-omen-27-ips-led-4k-uhd-144hz-freesync-and-g-sync-compatible-gaming-monitor-with-vesa-displayhdr-400-displayport-hdmi-usb-black/JJGG7ZZP93" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="sSuQnytKKRNddKGs4kc4cN" name="HP-OMEN-27k-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/sSuQnytKKRNddKGs4kc4cN-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.bestbuy.com/product/hp-omen-27-ips-led-4k-uhd-144hz-freesync-and-g-sync-compatible-gaming-monitor-with-vesa-displayhdr-400-displayport-hdmi-usb-black/JJGG7ZZP93" target="_blank" rel="nofollow" data-dimension112="a2e4b878-cd3b-11f1-a5d6-f122a7ee2cca" data-action="Deal Block" data-label="Omen 27" data-dimension48="Omen 27" data-dimension25="$609.99">Omen 27: $609.99</a></strong><br><br><em>"With its HDMI 2.1 port, 144Hz refresh rate, 1ms response time, VSync technology, and great color gamut, this gaming monitor was already a great option. Still, including a KVM switch propels it into being a fantastic choice for multi-system gamers."</em> ~ Rebecca Spear, former Gaming and News Editor<br><br><a href="https://www.windowscentral.com/accessories/monitors/hp-omen-27k-review-144hz-refresh-rate-1ms-response-time-and-a-kvm-switch-make-for-a-stupendous-gaming-monitor" target="_blank"><strong>Windows Central Review</strong></a><strong>: ⭐⭐⭐⭐½</strong><a class="view-deal button" href="https://www.bestbuy.com/product/hp-omen-27-ips-led-4k-uhd-144hz-freesync-and-g-sync-compatible-gaming-monitor-with-vesa-displayhdr-400-displayport-hdmi-usb-black/JJGG7ZZP93" target="_blank" rel="nofollow" data-dimension112="a2e4b878-cd3b-11f1-a5d6-f122a7ee2cca" data-action="Deal Block" data-label="Omen 27" data-dimension48="Omen 27" data-dimension25="$609.99">View Deal</a></p></div><div class="product"><a data-dimension112="5d26a530-cd45-11f1-82ea-81e2a9c29d09" data-action="Deal Block" data-label="ROG Strix 32" 4K OLED Gaming Monitor (XG32UQWMS)" data-dimension48="ROG Strix 32" 4K OLED Gaming Monitor (XG32UQWMS)" data-dimension25="$755.99" href="https://www.bestbuy.com/product/asus-rog-strix-32-4k-oled-gaming-monitor-xg32uqwms-4k240hz-fhd480hz-0-03ms-g-sync-black/JJGHGS92SP" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:511px;"><p class="vanilla-image-block" style="padding-top:77.89%;"><img id="7uyJ6Soa2siMukzFsUyg9a" name="asus-rog-strix-oled-xg32uqwms-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/7uyJ6Soa2siMukzFsUyg9a-1920-80.jpg" mos="" align="middle" fullscreen="" width="511" height="398" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.bestbuy.com/product/asus-rog-strix-32-4k-oled-gaming-monitor-xg32uqwms-4k240hz-fhd480hz-0-03ms-g-sync-black/JJGHGS92SP" target="_blank" rel="nofollow" data-dimension112="5d26a530-cd45-11f1-82ea-81e2a9c29d09" data-action="Deal Block" data-label='ROG Strix 32" 4K OLED Gaming Monitor (XG32UQWMS)' data-dimension48='ROG Strix 32" 4K OLED Gaming Monitor (XG32UQWMS)' data-dimension25="$755.99">ROG Strix 32" 4K OLED Gaming Monitor (XG32UQWMS): was $971.99 now $755.99</a></strong><br><br><em>"ASUS eased my OLED fears with this ROG Strix monitor, thanks to its built-in proximity sensor and other sensible settings in its straightforward OSD menu. It's bright enough, looks incredible at 4K with tremendous motion clarity at 240Hz, and you can push for more if you can handle 1080p."</em> ~ Ben Wilson, Senior Editor<br><br><strong></strong><a href="https://www.windowscentral.com/accessories/monitors/asus-rog-strix-oled-xg32uqwms-review" target="_blank"><strong>Windows Central Review</strong></a><strong>: ⭐⭐⭐⭐½</strong><a class="view-deal button" href="https://www.bestbuy.com/product/asus-rog-strix-32-4k-oled-gaming-monitor-xg32uqwms-4k240hz-fhd480hz-0-03ms-g-sync-black/JJGHGS92SP" target="_blank" rel="nofollow" data-dimension112="5d26a530-cd45-11f1-82ea-81e2a9c29d09" data-action="Deal Block" data-label="ROG Strix 32" 4K OLED Gaming Monitor (XG32UQWMS)" data-dimension48="ROG Strix 32" 4K OLED Gaming Monitor (XG32UQWMS)" data-dimension25="$755.99">View Deal</a></p></div><div class="product"><a data-dimension112="a68f7e72-cd40-11f1-a3c1-9bafebec0964" data-action="Deal Block" data-label="Omen 27qs" data-dimension48="Omen 27qs" data-dimension25="$249.99" href="https://www.bestbuy.com/product/hp-omen-27qs-g2-27-280hz-class-wqhd-gaming-monitor-169-20001-amd-freesync-premium-pivot-tilt-displayport-and-hdmi-black/JXR7WYRJ23" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:900px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="6gxjrNqug9S5ZnMBniYsyP" name="HP-Omen-qs27-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6gxjrNqug9S5ZnMBniYsyP-1920-80.jpg" mos="" align="middle" fullscreen="" width="900" height="900" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>This monitor is an upgraded refresh of the <a href="https://www.windowscentral.com/accessories/monitors/hp-omen-27qs-review" target="_blank" data-dimension112="a68f7e72-cd40-11f1-a3c1-9bafebec0964" data-action="Deal Block" data-label="Omen 27qs" data-dimension48="Omen 27qs" data-dimension25="$249.99">HP Omen 27qs we reviewed in 2023</a>, with a higher 280Hz refresh rates and AMD FreeSync Premium tech for VRR support while keeping the same high-quality ergonimic design, and 1440p resolution at 120Hz for improved Xbox gaming.<a class="view-deal button" href="https://www.bestbuy.com/product/hp-omen-27qs-g2-27-280hz-class-wqhd-gaming-monitor-169-20001-amd-freesync-premium-pivot-tilt-displayport-and-hdmi-black/JXR7WYRJ23" target="_blank" rel="nofollow" data-dimension112="a68f7e72-cd40-11f1-a3c1-9bafebec0964" data-action="Deal Block" data-label="Omen 27qs" data-dimension48="Omen 27qs" data-dimension25="$249.99">View Deal</a></p></div><div class="product"><a data-dimension112="fa182966-cd3d-11f1-bef5-a7db08a301e9" data-action="Deal Block" data-label="Legion R27fc-30 Gaming Monitor" data-dimension48="Legion R27fc-30 Gaming Monitor" data-dimension25="$218.54" href="https://www.amazon.com/Lenovo-Legion-R27fc-30-240Hz-280Hz-DisplayPort/dp/B0CGT8KQ2F" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:560px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="Rm6VFCJvzYu6BhjeaeSW7g" name="lenovo-legion-r27fc-30-curved-gaming-monitor" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/Rm6VFCJvzYu6BhjeaeSW7g-1920-80.jpg" mos="" align="middle" fullscreen="" width="560" height="560" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Lenovo-Legion-R27fc-30-240Hz-280Hz-DisplayPort/dp/B0CGT8KQ2F" target="_blank" rel="nofollow" data-dimension112="fa182966-cd3d-11f1-bef5-a7db08a301e9" data-action="Deal Block" data-label="Legion R27fc-30 Gaming Monitor" data-dimension48="Legion R27fc-30 Gaming Monitor" data-dimension25="$218.54">Legion R27fc-30 Gaming Monitor: $218.54</a></strong><br><br><em>"The Lenovo Legion R27fc-30 is one of the very best curved gaming monitors on the market today. It offers great motion clarity thanks to its fantastic 240Hz (280Hz when overclocked) refresh rate, speedy 0.5ms response time, and AMD FreeSync support."</em> ~ Rebecca Spear, former Gaming and News Editor<br><br><a href="https://www.windowscentral.com/accessories/monitors/lenovo-legion-r27fc-30-review" target="_blank"><strong>Windows Central Review</strong></a><strong>: ⭐⭐⭐⭐½</strong><a class="view-deal button" href="https://www.amazon.com/Lenovo-Legion-R27fc-30-240Hz-280Hz-DisplayPort/dp/B0CGT8KQ2F" target="_blank" rel="nofollow" data-dimension112="fa182966-cd3d-11f1-bef5-a7db08a301e9" data-action="Deal Block" data-label="Legion R27fc-30 Gaming Monitor" data-dimension48="Legion R27fc-30 Gaming Monitor" data-dimension25="$218.54">View Deal</a></p></div><div class="product"><a data-dimension112="0cf8438a-cd3a-11f1-93d0-cbeb0e12c208" data-action="Deal Block" data-label="Call of Duty: Modern Warfare 4" data-dimension48="Call of Duty: Modern Warfare 4" data-dimension25="$69.99" href="https://www.amazon.com/Call-Duty-Warfare-Standard-Windows/dp/B0H37WXDCN" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1024px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="3EW8UEFneftLJcruoyJgp8" name="Call of Duty Modern Warfare 4 Standard Edition Reco" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/3EW8UEFneftLJcruoyJgp8-1920-80.jpg" mos="" align="middle" fullscreen="" width="1024" height="1024" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>Experience the dark, climactic finale of Captain Price's personal war from the shadows as long-running storylines reach their heart-pounding breaking point in Call of Duty: Modern Warfare 4. In addition to an epic campaign, Call of Duty: Modern Warfare 4 offers thrilling multiplayer modes such as the DMZ mode.<br><br><strong>• </strong><a href="https://www.greenmangaming.com/games/call-of-duty-modern-warfare-4-xbox/" target="_blank" data-dimension112="0cf8438a-cd3a-11f1-93d0-cbeb0e12c208" data-action="Deal Block" data-label="Call of Duty: Modern Warfare 4" data-dimension48="Call of Duty: Modern Warfare 4" data-dimension25="$69.99"><strong>Xbox Store (GreenManGaming)</strong></a><strong></strong><br><strong>• </strong><a href="https://www.bestbuy.com/product/call-of-duty-modern-warfare-4-standard-edition-xbox-series-x/JJGXP39P68" target="_blank"><strong>Best Buy</strong></a><strong></strong><br><strong>• </strong><a href="https://www.walmart.com/ip/Call-of-Duty-Modern-Warefare-4-Xbox-Series-X/20319406082?classType=REGULAR&athbdg=L1103&from=/search" target="_blank"><strong>Walmart</strong></a><strong></strong><br><strong>• </strong><a href="https://www.newegg.com/activision-call-of-duty-modern-warfare-4-xbox-series-x-s-and-windows-digital-code/p/N82E16832701126" target="_blank"><strong>Newegg</strong></a><a class="view-deal button" href="https://www.amazon.com/Call-Duty-Warfare-Standard-Windows/dp/B0H37WXDCN" target="_blank" rel="nofollow" data-dimension112="0cf8438a-cd3a-11f1-93d0-cbeb0e12c208" data-action="Deal Block" data-label="Call of Duty: Modern Warfare 4" data-dimension48="Call of Duty: Modern Warfare 4" data-dimension25="$69.99">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4-is-mandating-xbox-players-to-get-monitors-with-variable-refresh-rates-otherwise-they-cant-achieve-optimal-performance</link>
                                                                            <description>
                            <![CDATA[ Just days before the launch of Call of Duty: Modern Warfare 4, Activision and Infinity Ward have announced that the game's Xbox Series X|S and PS5 versions will need to run on monitors with Variable Refresh Rates in order to achieve optimal 120Hz framerates in Performance Mode. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">W23eSc7tgWkYC8QSfwiMnX</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/Bh6EAmR8obwZEruNGAgrxL-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 21 Oct 2026 14:17:19 +0000</pubDate>                                                                                                                                <updated>Thu, 22 Oct 2026 11:40:12 +0000</updated>
                                                                                                                                            <category><![CDATA[Call of Duty]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/Bh6EAmR8obwZEruNGAgrxL-1920-80.jpg">
                                                            <media:credit><![CDATA[Activision]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[I&amp;#39;m tired too soldier...]]></media:description>                                                            <media:text><![CDATA[A weary soldier in helmet and body armor stands in a dim, high-tech vehicle interior, his lowered gaze and tense posture conveying fatigue and unease.]]></media:text>
                                <media:title type="plain"><![CDATA[A weary soldier in helmet and body armor stands in a dim, high-tech vehicle interior, his lowered gaze and tense posture conveying fatigue and unease.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/Bh6EAmR8obwZEruNGAgrxL-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p><a href="https://www.windowscentral.com/tag/call-of-duty-modern-warfare-4" target="_blank">Call of Duty: Modern Warfare 4</a>'s full launch is imminent, but it's suddenly hit a technical roadblock that may hurt its chances of success with console gamers.</p><p>The developers of Call of Duty: Modern Warfare 4 have announced on X that its <a href="https://www.windowscentral.com/tag/xbox-series-x" target="_blank">Xbox Series X</a>|<a href="https://www.windowscentral.com/tag/xbox-series-s" target="_blank">S</a> and <a href="https://www.windowscentral.com/tag/playstation-5" target="_blank">PlayStation 5</a> versions must run on monitors with<strong> </strong><dfn title="Display technology that dynamically changes a display screen's refresh rate to match a PC graphics card's or console's max frame rate output. This tech is designed to help destroy performance-hampering issues like screen tearing, stuttering, and input delay when a game's frame rates start fluctuating."><strong>Variable Refresh Rate</strong></dfn><strong> (VRR)</strong> enabled for Performance Mode support while players engage with its campaign and <a href="https://www.windowscentral.com/gaming/infinity-ward-announces-call-of-dutys-dmz-mode-will-be-reset-for-season-4" target="_blank">DMZ</a> modes.</p><ul><li><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</li></ul><p>This requirement for VRR monitors will also be in effect for Call of Duty: Warzone with Season 1. If you do not have a monitor with VRR enabled and with least 120Hz refresh rates, the game's framerates in Performance Mode will be locked at 60Hz.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2112607122143998006"><p lang="en" dir="ltr">📢 Call of Duty: #ModernWarfare4 | #DMZ Early AccessPlayers on PS5 and XBOX Series X|S must have Variable Refresh Rate (VRR) enabled for Performance Mode support in #MW4 Campaign and DMZ. This will also be required for Performance Mode in Call of Duty: Warzone with Season 1.If you're encountering issues being locked at 60 Hz in these modes, make sure your display supports 120 Hz and VRR, and check your settings to ensure VRR is enabled.<a href="https://twitter.com/cantworkitout/status/2112607122143998006">October 20, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><h2 id="asking-players-to-get-a-different-monitor-days-before-launching-your-aaa-game-is-certainly-a-quot-choice-quot-and-a-very-wrong-one-at-that">Asking players to get a different monitor days before launching your AAA game is certainly a "choice", and a very wrong one at that</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/yLFRQaQT0qM" allowfullscreen></iframe></div></div><p>This last-minute change won't affect you as much if you don't mind playing the single-player campaign at 60fps in Performance Mode or Resolution Mode for 4K resolutions to achieve greater cinematic immersion.</p><p>However, hardcore competitive Call of Duty fans who need as many frames as possible to reduce input lag during intense multiplayer matches or just smoother gameplay in general are beyond angry in the replies to this announcement on X.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hV3eKTveKhq3mdt5hLBjKk" name="X-01" alt="Dark-mode X feed showing a post and a thread of replies in the center, with navigation on the left and “Relevant people” and “What’s happening” panels on the right; the tone is informational." src="https://cdn.mos.cms.futurecdn.net/hV3eKTveKhq3mdt5hLBjKk-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/hV3eKTveKhq3mdt5hLBjKk-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Fans are angry at this last-minute warning. </span><span class="credit" itemprop="copyrightHolder">(Image credit: X)</span></figcaption></figure><p>I can hardly blame them for getting angry. Asking console players to get a different and expensive monitor if their current one (even if it has a 240Hz refresh rate) doesn't have VRR to achieve optimal performance just days before <strong>Call of Duty: Modern Warfare 4 launches on October 23, 2026</strong>, is just ridiculous, and they should've warned people months in advance.</p><p>What makes this worse is that gaming monitors have become more costly and rarer to find for gamers on a tight budget these days thanks to the <a href="https://www.windowscentral.com/hardware/ram-crisis-when-end-prices-drop-analysis" target="_blank">worsening RAM Crisis</a>.</p><p>Nonetheless, we're not going to leave our fellow console players hanging. So we've scoured the internet for some of the <a href="https://www.windowscentral.com/best-gaming-monitors" target="_blank">best gaming monitors</a> with VRR to help you circumvent this last-minute requirement and enjoy this AAA blockbuster at its best on Xbox.</p><div class="product"><a data-dimension112="a2e4b878-cd3b-11f1-a5d6-f122a7ee2cca" data-action="Deal Block" data-label="Omen 27" data-dimension48="Omen 27" data-dimension25="$609.99" href="https://www.bestbuy.com/product/hp-omen-27-ips-led-4k-uhd-144hz-freesync-and-g-sync-compatible-gaming-monitor-with-vesa-displayhdr-400-displayport-hdmi-usb-black/JJGG7ZZP93" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="sSuQnytKKRNddKGs4kc4cN" name="HP-OMEN-27k-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/sSuQnytKKRNddKGs4kc4cN-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.bestbuy.com/product/hp-omen-27-ips-led-4k-uhd-144hz-freesync-and-g-sync-compatible-gaming-monitor-with-vesa-displayhdr-400-displayport-hdmi-usb-black/JJGG7ZZP93" target="_blank" rel="nofollow" data-dimension112="a2e4b878-cd3b-11f1-a5d6-f122a7ee2cca" data-action="Deal Block" data-label="Omen 27" data-dimension48="Omen 27" data-dimension25="$609.99">Omen 27: $609.99</a></strong><br><br><em>"With its HDMI 2.1 port, 144Hz refresh rate, 1ms response time, VSync technology, and great color gamut, this gaming monitor was already a great option. Still, including a KVM switch propels it into being a fantastic choice for multi-system gamers."</em> ~ Rebecca Spear, former Gaming and News Editor<br><br><a href="https://www.windowscentral.com/accessories/monitors/hp-omen-27k-review-144hz-refresh-rate-1ms-response-time-and-a-kvm-switch-make-for-a-stupendous-gaming-monitor" target="_blank"><strong>Windows Central Review</strong></a><strong>: ⭐⭐⭐⭐½</strong><a class="view-deal button" href="https://www.bestbuy.com/product/hp-omen-27-ips-led-4k-uhd-144hz-freesync-and-g-sync-compatible-gaming-monitor-with-vesa-displayhdr-400-displayport-hdmi-usb-black/JJGG7ZZP93" target="_blank" rel="nofollow" data-dimension112="a2e4b878-cd3b-11f1-a5d6-f122a7ee2cca" data-action="Deal Block" data-label="Omen 27" data-dimension48="Omen 27" data-dimension25="$609.99">View Deal</a></p></div><div class="product"><a data-dimension112="5d26a530-cd45-11f1-82ea-81e2a9c29d09" data-action="Deal Block" data-label="ROG Strix 32" 4K OLED Gaming Monitor (XG32UQWMS)" data-dimension48="ROG Strix 32" 4K OLED Gaming Monitor (XG32UQWMS)" data-dimension25="$755.99" href="https://www.bestbuy.com/product/asus-rog-strix-32-4k-oled-gaming-monitor-xg32uqwms-4k240hz-fhd480hz-0-03ms-g-sync-black/JJGHGS92SP" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:511px;"><p class="vanilla-image-block" style="padding-top:77.89%;"><img id="7uyJ6Soa2siMukzFsUyg9a" name="asus-rog-strix-oled-xg32uqwms-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/7uyJ6Soa2siMukzFsUyg9a-1920-80.jpg" mos="" align="middle" fullscreen="" width="511" height="398" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.bestbuy.com/product/asus-rog-strix-32-4k-oled-gaming-monitor-xg32uqwms-4k240hz-fhd480hz-0-03ms-g-sync-black/JJGHGS92SP" target="_blank" rel="nofollow" data-dimension112="5d26a530-cd45-11f1-82ea-81e2a9c29d09" data-action="Deal Block" data-label='ROG Strix 32" 4K OLED Gaming Monitor (XG32UQWMS)' data-dimension48='ROG Strix 32" 4K OLED Gaming Monitor (XG32UQWMS)' data-dimension25="$755.99">ROG Strix 32" 4K OLED Gaming Monitor (XG32UQWMS): was $971.99 now $755.99</a></strong><br><br><em>"ASUS eased my OLED fears with this ROG Strix monitor, thanks to its built-in proximity sensor and other sensible settings in its straightforward OSD menu. It's bright enough, looks incredible at 4K with tremendous motion clarity at 240Hz, and you can push for more if you can handle 1080p."</em> ~ Ben Wilson, Senior Editor<br><br><strong></strong><a href="https://www.windowscentral.com/accessories/monitors/asus-rog-strix-oled-xg32uqwms-review" target="_blank"><strong>Windows Central Review</strong></a><strong>: ⭐⭐⭐⭐½</strong><a class="view-deal button" href="https://www.bestbuy.com/product/asus-rog-strix-32-4k-oled-gaming-monitor-xg32uqwms-4k240hz-fhd480hz-0-03ms-g-sync-black/JJGHGS92SP" target="_blank" rel="nofollow" data-dimension112="5d26a530-cd45-11f1-82ea-81e2a9c29d09" data-action="Deal Block" data-label="ROG Strix 32" 4K OLED Gaming Monitor (XG32UQWMS)" data-dimension48="ROG Strix 32" 4K OLED Gaming Monitor (XG32UQWMS)" data-dimension25="$755.99">View Deal</a></p></div><div class="product"><a data-dimension112="a68f7e72-cd40-11f1-a3c1-9bafebec0964" data-action="Deal Block" data-label="Omen 27qs" data-dimension48="Omen 27qs" data-dimension25="$249.99" href="https://www.bestbuy.com/product/hp-omen-27qs-g2-27-280hz-class-wqhd-gaming-monitor-169-20001-amd-freesync-premium-pivot-tilt-displayport-and-hdmi-black/JXR7WYRJ23" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:900px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="6gxjrNqug9S5ZnMBniYsyP" name="HP-Omen-qs27-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6gxjrNqug9S5ZnMBniYsyP-1920-80.jpg" mos="" align="middle" fullscreen="" width="900" height="900" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>This monitor is an upgraded refresh of the <a href="https://www.windowscentral.com/accessories/monitors/hp-omen-27qs-review" target="_blank" data-dimension112="a68f7e72-cd40-11f1-a3c1-9bafebec0964" data-action="Deal Block" data-label="Omen 27qs" data-dimension48="Omen 27qs" data-dimension25="$249.99">HP Omen 27qs we reviewed in 2023</a>, with a higher 280Hz refresh rates and AMD FreeSync Premium tech for VRR support while keeping the same high-quality ergonimic design, and 1440p resolution at 120Hz for improved Xbox gaming.<a class="view-deal button" href="https://www.bestbuy.com/product/hp-omen-27qs-g2-27-280hz-class-wqhd-gaming-monitor-169-20001-amd-freesync-premium-pivot-tilt-displayport-and-hdmi-black/JXR7WYRJ23" target="_blank" rel="nofollow" data-dimension112="a68f7e72-cd40-11f1-a3c1-9bafebec0964" data-action="Deal Block" data-label="Omen 27qs" data-dimension48="Omen 27qs" data-dimension25="$249.99">View Deal</a></p></div><div class="product"><a data-dimension112="fa182966-cd3d-11f1-bef5-a7db08a301e9" data-action="Deal Block" data-label="Legion R27fc-30 Gaming Monitor" data-dimension48="Legion R27fc-30 Gaming Monitor" data-dimension25="$218.54" href="https://www.amazon.com/Lenovo-Legion-R27fc-30-240Hz-280Hz-DisplayPort/dp/B0CGT8KQ2F" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:560px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="Rm6VFCJvzYu6BhjeaeSW7g" name="lenovo-legion-r27fc-30-curved-gaming-monitor" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/Rm6VFCJvzYu6BhjeaeSW7g-1920-80.jpg" mos="" align="middle" fullscreen="" width="560" height="560" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Lenovo-Legion-R27fc-30-240Hz-280Hz-DisplayPort/dp/B0CGT8KQ2F" target="_blank" rel="nofollow" data-dimension112="fa182966-cd3d-11f1-bef5-a7db08a301e9" data-action="Deal Block" data-label="Legion R27fc-30 Gaming Monitor" data-dimension48="Legion R27fc-30 Gaming Monitor" data-dimension25="$218.54">Legion R27fc-30 Gaming Monitor: $218.54</a></strong><br><br><em>"The Lenovo Legion R27fc-30 is one of the very best curved gaming monitors on the market today. It offers great motion clarity thanks to its fantastic 240Hz (280Hz when overclocked) refresh rate, speedy 0.5ms response time, and AMD FreeSync support."</em> ~ Rebecca Spear, former Gaming and News Editor<br><br><a href="https://www.windowscentral.com/accessories/monitors/lenovo-legion-r27fc-30-review" target="_blank"><strong>Windows Central Review</strong></a><strong>: ⭐⭐⭐⭐½</strong><a class="view-deal button" href="https://www.amazon.com/Lenovo-Legion-R27fc-30-240Hz-280Hz-DisplayPort/dp/B0CGT8KQ2F" target="_blank" rel="nofollow" data-dimension112="fa182966-cd3d-11f1-bef5-a7db08a301e9" data-action="Deal Block" data-label="Legion R27fc-30 Gaming Monitor" data-dimension48="Legion R27fc-30 Gaming Monitor" data-dimension25="$218.54">View Deal</a></p></div><div class="product"><a data-dimension112="0cf8438a-cd3a-11f1-93d0-cbeb0e12c208" data-action="Deal Block" data-label="Call of Duty: Modern Warfare 4" data-dimension48="Call of Duty: Modern Warfare 4" data-dimension25="$69.99" href="https://www.amazon.com/Call-Duty-Warfare-Standard-Windows/dp/B0H37WXDCN" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1024px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="3EW8UEFneftLJcruoyJgp8" name="Call of Duty Modern Warfare 4 Standard Edition Reco" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/3EW8UEFneftLJcruoyJgp8-1920-80.jpg" mos="" align="middle" fullscreen="" width="1024" height="1024" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>Experience the dark, climactic finale of Captain Price's personal war from the shadows as long-running storylines reach their heart-pounding breaking point in Call of Duty: Modern Warfare 4. In addition to an epic campaign, Call of Duty: Modern Warfare 4 offers thrilling multiplayer modes such as the DMZ mode.<br><br><strong>• </strong><a href="https://www.greenmangaming.com/games/call-of-duty-modern-warfare-4-xbox/" target="_blank" data-dimension112="0cf8438a-cd3a-11f1-93d0-cbeb0e12c208" data-action="Deal Block" data-label="Call of Duty: Modern Warfare 4" data-dimension48="Call of Duty: Modern Warfare 4" data-dimension25="$69.99"><strong>Xbox Store (GreenManGaming)</strong></a><strong></strong><br><strong>• </strong><a href="https://www.bestbuy.com/product/call-of-duty-modern-warfare-4-standard-edition-xbox-series-x/JJGXP39P68" target="_blank"><strong>Best Buy</strong></a><strong></strong><br><strong>• </strong><a href="https://www.walmart.com/ip/Call-of-Duty-Modern-Warefare-4-Xbox-Series-X/20319406082?classType=REGULAR&athbdg=L1103&from=/search" target="_blank"><strong>Walmart</strong></a><strong></strong><br><strong>• </strong><a href="https://www.newegg.com/activision-call-of-duty-modern-warfare-4-xbox-series-x-s-and-windows-digital-code/p/N82E16832701126" target="_blank"><strong>Newegg</strong></a><a class="view-deal button" href="https://www.amazon.com/Call-Duty-Warfare-Standard-Windows/dp/B0H37WXDCN" target="_blank" rel="nofollow" data-dimension112="0cf8438a-cd3a-11f1-93d0-cbeb0e12c208" data-action="Deal Block" data-label="Call of Duty: Modern Warfare 4" data-dimension48="Call of Duty: Modern Warfare 4" data-dimension25="$69.99">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Xbox Series S owners are probably feeling pretty good about FSR 4.1 right now ]]></title>
                                                                                                <dc:content><![CDATA[ <p>AMD and Microsoft this week took the lid off <a href="https://www.windowscentral.com/gaming/xbox/amd-and-microsoft-announce-fsr-4-1-support-for-xbox-series-x-s-and-xbox-ally-bringing-huge-performance-gains" target="_blank">plans for expanding <strong>FSR 4.1</strong> tech to <strong>Xbox Series X|S</strong></a>, AMD Ryzen <strong>gaming handhelds </strong>(like the Xbox Ally X), Ryzen <strong>APUs</strong>, and older <strong>Radeon RX 6000</strong> GPUs. </p><p>The official announcement comes after <a href="https://www.windowscentral.com/hardware/amd/amd-fsr-4-gaming-handhelds-apu" target="_blank">teasing the move earlier this month</a>.</p><p>I can't help but see this as one of the most important things that Microsoft could possibly do for current-gen Xbox owners who likely just found out that their consoles will need to last longer than expected.</p><h2 id="a-longer-life-for-your-gaming-devices-no-better-time-than-now">A longer life for your gaming devices? No better time than now.</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/fT6TIXnmv-s" allowfullscreen></iframe></div></div><p>To say I'm relieved about FSR 4.1 coming to Xbox Series X|S and Xbox gaming handhelds is an understatement, and I don't think the news could have come at a better time.</p><p><a href="https://www.windowscentral.com/gaming/xbox/project-helix-handheld-2027-console-2028-os-teams-clashed" target="_blank">Xbox's next-gen Helix device has reportedly been pushed to 2028</a>. That puts the current generation, which launched in <strong>2020</strong>, at roughly <strong>eight years</strong> of required service before it "retires."</p><p>That's a long time to ask the flagship Xbox Series X to remain relevant, and the situation only worsens for the weaker (but more affordable) Xbox Series S. </p><p>In our new world of inflated hardware prices, caused by <a href="https://www.windowscentral.com/hardware/ram-price-crisis-what-need-know">AI-fueled memory and storage shortages</a>, landing a free performance upgrade of this caliber is an outright life preserver for the entire Xbox lineup, including consoles and gaming handhelds.</p><p>With so many gamers already feeling the burn of high prices within (and outside) their favorite hobby, improved upscaling is basically the cheapest hardware upgrade I can think of.</p><h2 id="the-xbox-series-s-has-the-most-to-gain">The Xbox Series S has the most to gain</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1202px;"><p class="vanilla-image-block" style="padding-top:58.24%;"><img id="ntQmmorJr3DWDYA8MRQauC" name="xbox-series-x-s-bokeh.jpg" alt="Xbox Series X, Series S" src="https://cdn.mos.cms.futurecdn.net/ntQmmorJr3DWDYA8MRQauC-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1202" height="700" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ntQmmorJr3DWDYA8MRQauC-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Xbox Series X and Series S will each receive the FSR 4.1 update, but the latter should stand to gain the most. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Jez Corden)</span></figcaption></figure><p>Where I live, the <strong>Xbox Series S</strong> is essentially the only console I can buy for less than $1,000. </p><p>It's great for plenty of people, but it has undoubtedly always been living in the shadow of compromise compared to its Series X sibling. Less performance, lower resolutions ... you get the idea.</p><p>This is where an improved upscaler like FSR 4.1 that can work better with fewer pixels should make the most difference. But it's not going to be a magic bullet that solves every issue.</p><h3 id="the-reality-of-what-to-expect-from-the-fsr-4-1-upgrade">The reality of what to expect from the FSR 4.1 upgrade</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1247px;"><p class="vanilla-image-block" style="padding-top:53.89%;"><img id="dJwsc67FhadkwVssSy4XKY" name="Screenshot 2026-10-20 171021" alt="Blood of Dawnwalker with FSR 4.1" src="https://cdn.mos.cms.futurecdn.net/dJwsc67FhadkwVssSy4XKY-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1247" height="672" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/dJwsc67FhadkwVssSy4XKY-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">An example showing Blood of Dawnwalker with FSR 3.1 and FSR 4.1. </span><span class="credit" itemprop="copyrightHolder">(Image credit: AMD)</span></figcaption></figure><p>I'm not looking to oversell FSR 4.1. It's not just going to suddenly arrive for every game. Developers <strong>need to patch the update into their games</strong>, and the timeline for that is still muddy.</p><p>My colleague Jez Corden <a href="https://www.windowscentral.com/gaming/xbox/when-will-xbox-series-x-s-and-xbox-ally-get-fsr-4-1-sooner-than-you-think" target="_blank">believes it will be "<strong>sooner than you think</strong>,"</a> with FSR 4.1 becoming available for Xbox game developers "<strong>in the next couple of weeks</strong>."</p><p>The first wave of Xbox games with FSR 4.1 is expected to be small, with a "<strong>handful</strong>" of titles ready for the <strong>2026 holiday season</strong>. More will then trickle out through <strong>2027 (and beyond)</strong>.</p><div><blockquote><p>It's not going to be a magic bullet that solves every issue.</p></blockquote></div><p>There's also the performance factor. Yes, FSR 4.1 is going to boost framerates on Xbox, but the Series S likely won't see the same boost as the Series X due to its weaker hardware that uses INT8 shaders.</p><p>We won't know just how well this change affects the Xbox devices until it arrives, but don't expect your Series S to suddenly feel like a Series X.</p><h2 id="xbox-39-s-future-is-becoming-clearer">Xbox's future is becoming clearer</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="wnWw8CZLQmTEvSFrGV6VxP" name="Xbox Helix" alt="Xbox Helix logos" src="https://cdn.mos.cms.futurecdn.net/wnWw8CZLQmTEvSFrGV6VxP-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/wnWw8CZLQmTEvSFrGV6VxP-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Xbox Helix isn't expected to arrive until 2028. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>There's an overarching ecosystem theme here that I think many are overlooking.</p><p>With this update, Xbox Series X|S, Xbox Ally handhelds, and PCs will all sit at the same upscaling table, making it easier for developers to implement.</p><p>Add this to the news that <a href="https://www.windowscentral.com/gaming/xbox/microsoft-confirms-project-helix-with-a-custom-amd-chip-built-for-next-gen-xbox-plus-new-fsr-diamond-tech-that-promises-sharper-cleaner-visuals-for-everyone" target="_blank"><strong>FSR Diamond</strong> will arrive as an upgraded upscaling technique for Xbox Helix</a>, and it certainly feels to me like Microsoft is laying a strong foundation for developers who want to create across the entire Xbox ecosystem, now and in the future.</p><p>If that actually pans out as I imagine, Xbox Series S owners will continue to benefit from upgrades and updates intended for other devices, which is a great place to be.</p><h2 id="what-i-39-m-keeping-an-eye-on">What I'm keeping an eye on</h2><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OR9jyW"></div>                            </div>                            <script src="https://kwizly.com/embed/OR9jyW.js" async></script><p>The biggest hurdle now? Developers going back and adding FSR 4.1 support to their Xbox games. Once a steady stream begins, this will all start to feel a lot more real. Especially if they're games that already require performance mode to run at an acceptable framerate.</p><p>I'm not rushing out to buy an Xbox Series S with this news, but it is certainly heartening. If you're already a Series S owner, you should be feeling pretty good about your device.</p><p><em><strong>Do you plan to stick with your Xbox Series S until Helix arrives? Are you no longer on the fence about buying a Series S in 2026? Let me know in the comments section below!</strong></em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/xbox-series-s-amd-fsr-4-update</link>
                                                                            <description>
                            <![CDATA[ Xbox Series S owners, take note: there's a free update headed your way that could help your console remain relevant until Helix arrives in 2028. Here's why I think the Series S has the most to gain from AMD's FSR 4.1, as well as some reality checks for when it does arrive. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">Lai2duhbNvdPo33wuASSic</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/eYbVvYCyQRZ9YR8GJEcFU9-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 21 Oct 2026 14:13:42 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ c.cale.hunt@gmail.com (Cale Hunt) ]]></author>                    <dc:creator><![CDATA[ Cale Hunt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/nNimMiQZoMoV9mf9akgfvM-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Cale Hunt brings to Windows Central more than nine years of experience writing about PC gaming, Windows laptops, accessories, and beyond. If it runs Windows or in some way complements the hardware, there’s a good chance he knows about it, has written about it, or is already busy testing it.&lt;/p&gt;&lt;p&gt;Cale has published hundreds of reviews on Windows Central, and he&#039;s not afraid to give his honest opinion regarding everything from PC gaming hardware to Windows software and laptops.&lt;/p&gt;&lt;p&gt;This allows him to efficiently curate buying guides and product advice, giving readers a no-nonsense look at the options that will best suit their needs. &lt;/p&gt;&lt;p&gt;When he isn’t in his office writing, tinkering with tech, or gaming, Cale enjoys playing acoustic guitar (he’s a sucker for Bluegrass music), reading novels, tending the garden, and providing his two cats some much-needed attention.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/eYbVvYCyQRZ9YR8GJEcFU9-1920-80.jpg">
                                                            <media:credit><![CDATA[Jennifer Young - Windows Central]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Xbox Series S]]></media:description>                                                            <media:text><![CDATA[Xbox Series S]]></media:text>
                                <media:title type="plain"><![CDATA[Xbox Series S]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/eYbVvYCyQRZ9YR8GJEcFU9-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>AMD and Microsoft this week took the lid off <a href="https://www.windowscentral.com/gaming/xbox/amd-and-microsoft-announce-fsr-4-1-support-for-xbox-series-x-s-and-xbox-ally-bringing-huge-performance-gains" target="_blank">plans for expanding <strong>FSR 4.1</strong> tech to <strong>Xbox Series X|S</strong></a>, AMD Ryzen <strong>gaming handhelds </strong>(like the Xbox Ally X), Ryzen <strong>APUs</strong>, and older <strong>Radeon RX 6000</strong> GPUs. </p><p>The official announcement comes after <a href="https://www.windowscentral.com/hardware/amd/amd-fsr-4-gaming-handhelds-apu" target="_blank">teasing the move earlier this month</a>.</p><p>I can't help but see this as one of the most important things that Microsoft could possibly do for current-gen Xbox owners who likely just found out that their consoles will need to last longer than expected.</p><h2 id="a-longer-life-for-your-gaming-devices-no-better-time-than-now">A longer life for your gaming devices? No better time than now.</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/fT6TIXnmv-s" allowfullscreen></iframe></div></div><p>To say I'm relieved about FSR 4.1 coming to Xbox Series X|S and Xbox gaming handhelds is an understatement, and I don't think the news could have come at a better time.</p><p><a href="https://www.windowscentral.com/gaming/xbox/project-helix-handheld-2027-console-2028-os-teams-clashed" target="_blank">Xbox's next-gen Helix device has reportedly been pushed to 2028</a>. That puts the current generation, which launched in <strong>2020</strong>, at roughly <strong>eight years</strong> of required service before it "retires."</p><p>That's a long time to ask the flagship Xbox Series X to remain relevant, and the situation only worsens for the weaker (but more affordable) Xbox Series S. </p><p>In our new world of inflated hardware prices, caused by <a href="https://www.windowscentral.com/hardware/ram-price-crisis-what-need-know">AI-fueled memory and storage shortages</a>, landing a free performance upgrade of this caliber is an outright life preserver for the entire Xbox lineup, including consoles and gaming handhelds.</p><p>With so many gamers already feeling the burn of high prices within (and outside) their favorite hobby, improved upscaling is basically the cheapest hardware upgrade I can think of.</p><h2 id="the-xbox-series-s-has-the-most-to-gain">The Xbox Series S has the most to gain</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1202px;"><p class="vanilla-image-block" style="padding-top:58.24%;"><img id="ntQmmorJr3DWDYA8MRQauC" name="xbox-series-x-s-bokeh.jpg" alt="Xbox Series X, Series S" src="https://cdn.mos.cms.futurecdn.net/ntQmmorJr3DWDYA8MRQauC-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1202" height="700" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ntQmmorJr3DWDYA8MRQauC-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Xbox Series X and Series S will each receive the FSR 4.1 update, but the latter should stand to gain the most. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Jez Corden)</span></figcaption></figure><p>Where I live, the <strong>Xbox Series S</strong> is essentially the only console I can buy for less than $1,000. </p><p>It's great for plenty of people, but it has undoubtedly always been living in the shadow of compromise compared to its Series X sibling. Less performance, lower resolutions ... you get the idea.</p><p>This is where an improved upscaler like FSR 4.1 that can work better with fewer pixels should make the most difference. But it's not going to be a magic bullet that solves every issue.</p><h3 id="the-reality-of-what-to-expect-from-the-fsr-4-1-upgrade">The reality of what to expect from the FSR 4.1 upgrade</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1247px;"><p class="vanilla-image-block" style="padding-top:53.89%;"><img id="dJwsc67FhadkwVssSy4XKY" name="Screenshot 2026-10-20 171021" alt="Blood of Dawnwalker with FSR 4.1" src="https://cdn.mos.cms.futurecdn.net/dJwsc67FhadkwVssSy4XKY-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1247" height="672" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/dJwsc67FhadkwVssSy4XKY-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">An example showing Blood of Dawnwalker with FSR 3.1 and FSR 4.1. </span><span class="credit" itemprop="copyrightHolder">(Image credit: AMD)</span></figcaption></figure><p>I'm not looking to oversell FSR 4.1. It's not just going to suddenly arrive for every game. Developers <strong>need to patch the update into their games</strong>, and the timeline for that is still muddy.</p><p>My colleague Jez Corden <a href="https://www.windowscentral.com/gaming/xbox/when-will-xbox-series-x-s-and-xbox-ally-get-fsr-4-1-sooner-than-you-think" target="_blank">believes it will be "<strong>sooner than you think</strong>,"</a> with FSR 4.1 becoming available for Xbox game developers "<strong>in the next couple of weeks</strong>."</p><p>The first wave of Xbox games with FSR 4.1 is expected to be small, with a "<strong>handful</strong>" of titles ready for the <strong>2026 holiday season</strong>. More will then trickle out through <strong>2027 (and beyond)</strong>.</p><div><blockquote><p>It's not going to be a magic bullet that solves every issue.</p></blockquote></div><p>There's also the performance factor. Yes, FSR 4.1 is going to boost framerates on Xbox, but the Series S likely won't see the same boost as the Series X due to its weaker hardware that uses INT8 shaders.</p><p>We won't know just how well this change affects the Xbox devices until it arrives, but don't expect your Series S to suddenly feel like a Series X.</p><h2 id="xbox-39-s-future-is-becoming-clearer">Xbox's future is becoming clearer</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="wnWw8CZLQmTEvSFrGV6VxP" name="Xbox Helix" alt="Xbox Helix logos" src="https://cdn.mos.cms.futurecdn.net/wnWw8CZLQmTEvSFrGV6VxP-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/wnWw8CZLQmTEvSFrGV6VxP-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Xbox Helix isn't expected to arrive until 2028. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>There's an overarching ecosystem theme here that I think many are overlooking.</p><p>With this update, Xbox Series X|S, Xbox Ally handhelds, and PCs will all sit at the same upscaling table, making it easier for developers to implement.</p><p>Add this to the news that <a href="https://www.windowscentral.com/gaming/xbox/microsoft-confirms-project-helix-with-a-custom-amd-chip-built-for-next-gen-xbox-plus-new-fsr-diamond-tech-that-promises-sharper-cleaner-visuals-for-everyone" target="_blank"><strong>FSR Diamond</strong> will arrive as an upgraded upscaling technique for Xbox Helix</a>, and it certainly feels to me like Microsoft is laying a strong foundation for developers who want to create across the entire Xbox ecosystem, now and in the future.</p><p>If that actually pans out as I imagine, Xbox Series S owners will continue to benefit from upgrades and updates intended for other devices, which is a great place to be.</p><h2 id="what-i-39-m-keeping-an-eye-on">What I'm keeping an eye on</h2><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OR9jyW"></div>                            </div>                            <script src="https://kwizly.com/embed/OR9jyW.js" async></script><p>The biggest hurdle now? Developers going back and adding FSR 4.1 support to their Xbox games. Once a steady stream begins, this will all start to feel a lot more real. Especially if they're games that already require performance mode to run at an acceptable framerate.</p><p>I'm not rushing out to buy an Xbox Series S with this news, but it is certainly heartening. If you're already a Series S owner, you should be feeling pretty good about your device.</p><p><em><strong>Do you plan to stick with your Xbox Series S until Helix arrives? Are you no longer on the fence about buying a Series S in 2026? Let me know in the comments section below!</strong></em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Call of Duty: Modern Warfare 2 now supports cross-play without any console mods ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I honestly wasn't sure where to begin, or even how this is remotely possible, but here we are in 2026: <strong>Call of Duty: Modern Warfare 2, a 17-year-old game, now has full cross-play between PlayStation 3, Xbox 360, and PC</strong> with absolutely zero modding required.</p><p>Developed by <a href="https://x.com/ClassicsGG" target="_blank">@ClassicsGG on X </a>(formerly Twitter), the project is now live. For more details, you can join <a href="https://classics.gg/discord" target="_blank">their Discord.</a> It hasn’t been all smooth sailing, though. The original clip was taken down due to a copyright claim; whether that claim was legitimate or not, it's worth mentioning.</p><h2 id="modern-warfare-2-cross-play-sounds-impossible-but-it-works">Modern Warfare 2 cross-play sounds impossible, but it works</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/HjLdHjxV0nQ" allowfullscreen></iframe></div></div><p>I find this whole endeavor incredibly ambitious. <a href="https://classics.gg/ranked/how-it-works/" target="_blank">There’s a full page dedicated to explaining how it works</a>. For example, if you’re on Xbox 360 and want to join a cross-play lobby, you need to:</p><ul><li>Search for the Team Tactical Playlist.</li><li>Or find the host’s gamertag (classicsgg) on Xbox Live and join their session.</li><li>Or send Classicsgg an Xbox Live message or game invite, and they’ll send one back.</li></ul><p>That said, joining their Discord seems like the best bet to get things working. Still, it’s incredible that this is even possible. I have fond memories of the older Call of Duty titles; they definitely helped shape my early years of online gaming.</p><p>I remember when <a href="https://www.windowscentral.com/playstation-gets-fortnite-xbox-cross-play-sony-finally-caves-user-demand" target="_blank">cross-play between consoles was first being introduced during the Xbox One and PS4 era for Fortnite</a>. It was rather exciting. Being able to play across platforms was pretty cool, even though Sony threw a fit at the thought of it, complete with its <a href="https://www.windowscentral.com/gaming/xbox/sony-knows-it-wont-lose-call-of-duty-to-xbox-exclusivity-heres-what-its-really-about" target="_blank">mandatory cross-platform revenue share system</a>.</p><p>Now, whether this project was pushed through thanks to AI or not, I really don't know for sure, but <strong>AI is often the propelling factor with things like this these days</strong>. That said, seeing cross-play without the need for mods on a nearly two-decade-old game is a use case I can get behind. Fair warning, though: PC players are a bit out of luck and will require a subscription to the Classics Discord server to help deter and prevent cheating.</p><p><em>Let me know whether you find this as cool as I do by leaving a comment and taking part in our poll below:</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-e4EdAW"></div>                            </div>                            <script src="https://kwizly.com/embed/e4EdAW.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/call-of-duty/modern-warfare-2-cross-play-xbox-360-ps3-and-pc</link>
                                                                            <description>
                            <![CDATA[ Call of Duty: Modern Warfare 2 now has cross-play between Xbox 360, PlayStation 3, and PC, 17 years after the game originally launched. The ClassicsGG project allows console players to join cross-platform matches without modding their systems. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">hscf26ZQNNYxKZ3czcfe7R</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/XCJ6AKd6pPn75h7uZKMXbP-1920-80.png" type="image/png" length="0"></enclosure>
                                                                        <pubDate>Wed, 21 Oct 2026 11:22:25 +0000</pubDate>                                                                                                                                <updated>Wed, 21 Oct 2026 15:00:49 +0000</updated>
                                                                                                                                            <category><![CDATA[Call of Duty]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/XCJ6AKd6pPn75h7uZKMXbP-1920-80.png">
                                                            <media:credit><![CDATA[Activision]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Modern Warfare 2 promo image]]></media:description>                                                            <media:text><![CDATA[Call of Duty: Modern Warfare 2 promotional image from 2009 showing a soldier in the desert ]]></media:text>
                                <media:title type="plain"><![CDATA[Call of Duty: Modern Warfare 2 promotional image from 2009 showing a soldier in the desert ]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/XCJ6AKd6pPn75h7uZKMXbP-1920-80.png" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>I honestly wasn't sure where to begin, or even how this is remotely possible, but here we are in 2026: <strong>Call of Duty: Modern Warfare 2, a 17-year-old game, now has full cross-play between PlayStation 3, Xbox 360, and PC</strong> with absolutely zero modding required.</p><p>Developed by <a href="https://x.com/ClassicsGG" target="_blank">@ClassicsGG on X </a>(formerly Twitter), the project is now live. For more details, you can join <a href="https://classics.gg/discord" target="_blank">their Discord.</a> It hasn’t been all smooth sailing, though. The original clip was taken down due to a copyright claim; whether that claim was legitimate or not, it's worth mentioning.</p><h2 id="modern-warfare-2-cross-play-sounds-impossible-but-it-works">Modern Warfare 2 cross-play sounds impossible, but it works</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/HjLdHjxV0nQ" allowfullscreen></iframe></div></div><p>I find this whole endeavor incredibly ambitious. <a href="https://classics.gg/ranked/how-it-works/" target="_blank">There’s a full page dedicated to explaining how it works</a>. For example, if you’re on Xbox 360 and want to join a cross-play lobby, you need to:</p><ul><li>Search for the Team Tactical Playlist.</li><li>Or find the host’s gamertag (classicsgg) on Xbox Live and join their session.</li><li>Or send Classicsgg an Xbox Live message or game invite, and they’ll send one back.</li></ul><p>That said, joining their Discord seems like the best bet to get things working. Still, it’s incredible that this is even possible. I have fond memories of the older Call of Duty titles; they definitely helped shape my early years of online gaming.</p><p>I remember when <a href="https://www.windowscentral.com/playstation-gets-fortnite-xbox-cross-play-sony-finally-caves-user-demand" target="_blank">cross-play between consoles was first being introduced during the Xbox One and PS4 era for Fortnite</a>. It was rather exciting. Being able to play across platforms was pretty cool, even though Sony threw a fit at the thought of it, complete with its <a href="https://www.windowscentral.com/gaming/xbox/sony-knows-it-wont-lose-call-of-duty-to-xbox-exclusivity-heres-what-its-really-about" target="_blank">mandatory cross-platform revenue share system</a>.</p><p>Now, whether this project was pushed through thanks to AI or not, I really don't know for sure, but <strong>AI is often the propelling factor with things like this these days</strong>. That said, seeing cross-play without the need for mods on a nearly two-decade-old game is a use case I can get behind. Fair warning, though: PC players are a bit out of luck and will require a subscription to the Classics Discord server to help deter and prevent cheating.</p><p><em>Let me know whether you find this as cool as I do by leaving a comment and taking part in our poll below:</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-e4EdAW"></div>                            </div>                            <script src="https://kwizly.com/embed/e4EdAW.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Final Fantasy VII Remake is finally coming to Xbox Game Pass in October's wave ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.windowscentral.com/tag/final-fantasy" target="_blank">Final Fantasy</a> fans on <a href="https://www.windowscentral.com/gaming/xbox" target="_blank">Xbox</a> are eating <em>good </em>this month. Not only do we have the Final Fantasy Resonance (<a href="https://www.windowscentral.com/gaming/final-fantasy-resonance-review" target="_blank">which I personally found to be amazing</a>) coming out this week, but Microsoft has announced (<a href="https://news.xbox.com/en-us/2026/10/20/xbox-game-pass-october-2026-wave-2/" target="_blank">via Xbox Wire</a>) that <a href="https://www.windowscentral.com/tag/final-fantasy-vii-Remake" target="_blank"><strong>Final Fantasy VII Remake</strong></a><strong> Intergrade is finally coming to </strong><a href="https://www.windowscentral.com/tag/xbox-game-pass" target="_blank"><strong>Xbox Game Pass</strong></a> as part of its latest batch of new games.</p><p>The batch also includes some more niche titles like <strong>Planets Vs. Zombies: Replanted and The Séance of Blake Manor</strong>, but Final Fantasy VII Remake Intergrade is the star of the show.</p><p>Here's the full list of games coming and leaving Xbox Game Pass for the second half of October 2026.</p><div ><table><thead><tr><th class="firstcol " ><p>Game</p></th><th  ><p>Date Available</p></th><th  ><p>Available on (Game Pass versions)</p></th></tr></thead><tbody><tr><td class="firstcol " ><p><em><strong>Sandustry </strong></em><strong>(Game Preview)</strong></p></td><td  ><p>October 21, 2026</p></td><td  ><p>PC<strong> </strong>(Ultimate, Premium, PC Game Pass)</p></td></tr><tr><td class="firstcol " ><p><em><strong>Dodo Duckie</strong></em></p></td><td  ><p>October 22, 2026</p></td><td  ><p>Cloud, Xbox Series X|S, and PC (Premium, Ultimate and PC Game Pass)</p></td></tr><tr><td class="firstcol " ><p><em><strong>Scramble Knights Online (Game Preview)</strong></em></p></td><td  ><p>October 22, 2026</p></td><td  ><p>Cloud, Xbox Series X|S, and PC (Ultimate and PC Game Pass)</p></td></tr><tr><td class="firstcol " ><p><em><strong>The Séance of Blake Manor</strong></em></p></td><td  ><p>October 27, 2026</p></td><td  ><p>Cloud, Xbox Series X|S, and PC (Premium, Ultimate and PC Game Pass)</p></td></tr><tr><td class="firstcol " ><p><em><strong>Final Fantasy VII Remake Intergrade</strong></em></p></td><td  ><p>October 29, 2026</p></td><td  ><p>Cloud, Xbox Series X|S, and PC<strong> </strong>(Premium, Ultimate and PC Game Pass)</p></td></tr><tr><td class="firstcol " ><p><em><strong>Plants vs. Zombies: Replanted</strong></em></p></td><td  ><p>October 29, 2026</p></td><td  ><p>Cloud, Console, and PC<strong> </strong>(Ultimate and PC Game Pass)</p></td></tr><tr><td class="firstcol " ><p><em><strong>Terrible Lizards</strong></em><strong> </strong></p></td><td  ><p>October 29, 2026</p></td><td  ><p>Cloud, Xbox Series X|S, and PC<strong> </strong>(Ultimate and PC Game Pass)</p></td></tr><tr><td class="firstcol " ><p><em><strong>Pit of Goblin</strong></em></p></td><td  ><p>November 3, 2026</p></td><td  ><p>Cloud, Xbox Series X|S, and PC (Ultimate and PC Game Pass)</p></td></tr></tbody></table></div><h3 class="article-body__section" id="section-games-leaving-xbox-game-pass-october-31"><span>Games leaving Xbox Game Pass (October 31)</span></h3><ul><li><em>Day of the Tentacle Remastered</em> (Cloud, Console, and PC)</li><li><em>Dead Static Drive</em> (Cloud, Console, and PC)</li><li><em>Deep Rock Galactic</em> (Cloud, Console, and PC)</li><li><em>Full Throttle Remastered</em> (Cloud, Console, and PC)</li><li><em>Grim Fandango Remastered</em> (Cloud, Console, and PC)</li><li><em>Lara Croft and the Temple of Osiris</em> (Cloud, Console, and PC)</li><li><em>Lego Star Wars: The Skywalker Saga</em> (Cloud, Console, and PC)</li><li><em>Wartales</em> (Cloud, Console, and PC)</li><li><em>Wildgate</em> (Cloud, Console, and PC)</li></ul><h3 class="article-body__section" id="section-games-leaving-xbox-game-pass-november-10"><span>Games leaving Xbox Game Pass (November 10)</span></h3><ul><li><em>Football Manager 26</em> (PC)</li><li><em>Football Manager 26 – Console Edition</em> (Cloud, Console, and PC)</li></ul><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ON9aVW"></div>                            </div>                            <script src="https://kwizly.com/embed/ON9aVW.js" async></script><h2 id="windows-central-39-s-take">Windows Central's take</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/yFNoIUEdsEI" allowfullscreen></iframe></div></div><p>Final Fantasy VII Remake Intergrade is an action-RPG reimagining of the classic 1990s JRPG, Final Fantasy VII, that tells the beginning of Cloud's journey to save his planet from destruction at the hands of the evil megacorp Shinra and the megalomaniacal Sephiroth.</p><p>While I prefer the <a href="https://www.windowscentral.com/gaming/final-fantasy-vii-remake-pc-mods-darth-vader" target="_blank">PC version of Final Fantasy VII Remake Intergrade for its hilarious mods featuring Darth Vader</a>, I can't deny that it coming to Xbox Game Pass finally feels like a satisfying full-circle moment.</p><p><strong>DEAL: </strong><a href="https://surfshark.com/influencer/windows-central?coupon=wicentral&transaction_id=102cac23194940f52ca1ee26f825b1&offer_id=1997&affiliate_id=1691&source=&aff_sub=&utm_source=Affiliates&utm_medium=1691&utm_campaign=affiliate&recurring_goal_id=1339" target="_blank"><strong>Get Surfshark VPN 86% OFF with Windows Central</strong></a><strong> 🦈</strong></p><p>We've gone from <a href="https://www.windowscentral.com/gaming/a-new-rumor-suggests-final-fantasy-16-and-vii-remake-will-be-announced-for-xbox-soon" target="_blank">speculating about rumors of an Xbox version</a> for years, to Square Enix announcing Final Fantasy VII Remake Intergrade's Xbox port while <a href="https://www.windowscentral.com/gaming/final-fantasy-vii-remake-and-final-fantasy-xvi-are-finally-launching-for-xbox-consoles" target="_blank">shadow-dropping Final Fantasy XVI's Xbox port</a>, to <a href="https://www.windowscentral.com/gaming/xbox/final-fantasy-returns-to-xbox-with-a-huge-day-one-launch-as-final-fantasy-vii-revelation-breaks-exclusivity" target="_blank">making the entire Final Fantasy VII Remake trilogy available on Xbox</a>, and now this.</p><p>With its inclusion in Xbox Game Pass, Xbox fans will now have more ways to enjoy Final Fantasy VII Remake Intergrade's thrilling combat, complex characters, and in-depth story.</p><p>Plus, it will serve as a great appetizer for Final Fantasy VII Rebirth's eventual inclusion in Xbox Game Pass and the epic finale of the FF7 Remake trilogy, <strong>Final Fantasy VII: Revelations</strong>, which will drop on <strong>April 8, 2027, for </strong><a href="https://www.windowscentral.com/tag/xbox-series-x" target="_blank"><strong>Xbox Series X</strong></a><strong>|</strong><a href="https://www.windowscentral.com/tag/xbox-series-s" target="_blank"><strong>S</strong></a><strong> (with </strong><a href="https://www.windowscentral.com/tag/xbox-play-anywhere" target="_blank"><strong>Xbox Play Anywhere</strong></a><strong> support), PlayStation 5, Nintendo Switch 2, and PC via Steam.</strong></p><div class="product"><a data-dimension112="b3da7380-cca9-11f1-927a-1d540bd2f9e1" data-action="Deal Block" data-label="FINAL FANTASY VII Remake Series Trilogy Edition (Xbox)" data-dimension48="FINAL FANTASY VII Remake Series Trilogy Edition (Xbox)" data-dimension25="$84.99" href="https://www.xbox.com/en-US/games/store/final-fantasy-vii-remake-series-trilogy-edition/9nsm55p99853" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="qTJi4eBxx2h5AgxGxMzer4" name="Final-Fantasy-VII-Remake-Trilogy-box-art-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/qTJi4eBxx2h5AgxGxMzer4-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.xbox.com/en-US/games/store/final-fantasy-vii-remake-series-trilogy-edition/9nsm55p99853" target="_blank" rel="nofollow" data-dimension112="b3da7380-cca9-11f1-927a-1d540bd2f9e1" data-action="Deal Block" data-label="FINAL FANTASY VII Remake Series Trilogy Edition (Xbox)" data-dimension48="FINAL FANTASY VII Remake Series Trilogy Edition (Xbox)" data-dimension25="$84.99">FINAL FANTASY VII Remake Series Trilogy Edition (Xbox): $84.99</a></strong><br><br>Embark on an epic journey through the entire reimagining of one of the greatest JRPGs of all time with the FINAL FANTASY VII Remake Series Trilogy Edition, which features Final Fantasy VII Remake Intergrade, Final Fantasy VII Rebirth, and Final Fantasy VII Revelation.<br><br><strong>• </strong><a href="https://www.xbox.com/en-US/games/store/final-fantasy-vii-remake-series-trilogy-edition/9nsm55p99853" target="_blank"><strong>Xbox Store</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/bundle/82650/FINAL_FANTASY_VII_Remake_Series_Trilogy_Edition/" target="_blank"><strong>Steam</strong></a><a class="view-deal button" href="https://www.xbox.com/en-US/games/store/final-fantasy-vii-remake-series-trilogy-edition/9nsm55p99853" target="_blank" rel="nofollow" data-dimension112="b3da7380-cca9-11f1-927a-1d540bd2f9e1" data-action="Deal Block" data-label="FINAL FANTASY VII Remake Series Trilogy Edition (Xbox)" data-dimension48="FINAL FANTASY VII Remake Series Trilogy Edition (Xbox)" data-dimension25="$84.99">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/final-fantasy-vii-remake-game-pass-october-2026</link>
                                                                            <description>
                            <![CDATA[ Microsoft has announced the second batch of games coming to Xbox Game Pass for the remainder of October 2026, and the main headliner is the long-awaited inclusion of Final Fantasy VII Remake Intergrade. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">gD9tYfbAHK7SAsP4gXK4X4</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/8gVCmSRZhDYXNVMJUCdtZ-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 21 Oct 2026 11:03:58 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/8gVCmSRZhDYXNVMJUCdtZ-1920-80.jpg">
                                                            <media:credit><![CDATA[Microsoft]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Final Fantasy VII Remake is finally coming to Xbox Game Pass]]></media:description>                                                            <media:text><![CDATA[Green Xbox Game Pass promotional graphic announces upcoming games, showing eight colorful cover-art tiles against a dark green background. The tone is upbeat and playful.]]></media:text>
                                <media:title type="plain"><![CDATA[Green Xbox Game Pass promotional graphic announces upcoming games, showing eight colorful cover-art tiles against a dark green background. The tone is upbeat and playful.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/8gVCmSRZhDYXNVMJUCdtZ-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p><a href="https://www.windowscentral.com/tag/final-fantasy" target="_blank">Final Fantasy</a> fans on <a href="https://www.windowscentral.com/gaming/xbox" target="_blank">Xbox</a> are eating <em>good </em>this month. Not only do we have the Final Fantasy Resonance (<a href="https://www.windowscentral.com/gaming/final-fantasy-resonance-review" target="_blank">which I personally found to be amazing</a>) coming out this week, but Microsoft has announced (<a href="https://news.xbox.com/en-us/2026/10/20/xbox-game-pass-october-2026-wave-2/" target="_blank">via Xbox Wire</a>) that <a href="https://www.windowscentral.com/tag/final-fantasy-vii-Remake" target="_blank"><strong>Final Fantasy VII Remake</strong></a><strong> Intergrade is finally coming to </strong><a href="https://www.windowscentral.com/tag/xbox-game-pass" target="_blank"><strong>Xbox Game Pass</strong></a> as part of its latest batch of new games.</p><p>The batch also includes some more niche titles like <strong>Planets Vs. Zombies: Replanted and The Séance of Blake Manor</strong>, but Final Fantasy VII Remake Intergrade is the star of the show.</p><p>Here's the full list of games coming and leaving Xbox Game Pass for the second half of October 2026.</p><div ><table><thead><tr><th class="firstcol " ><p>Game</p></th><th  ><p>Date Available</p></th><th  ><p>Available on (Game Pass versions)</p></th></tr></thead><tbody><tr><td class="firstcol " ><p><em><strong>Sandustry </strong></em><strong>(Game Preview)</strong></p></td><td  ><p>October 21, 2026</p></td><td  ><p>PC<strong> </strong>(Ultimate, Premium, PC Game Pass)</p></td></tr><tr><td class="firstcol " ><p><em><strong>Dodo Duckie</strong></em></p></td><td  ><p>October 22, 2026</p></td><td  ><p>Cloud, Xbox Series X|S, and PC (Premium, Ultimate and PC Game Pass)</p></td></tr><tr><td class="firstcol " ><p><em><strong>Scramble Knights Online (Game Preview)</strong></em></p></td><td  ><p>October 22, 2026</p></td><td  ><p>Cloud, Xbox Series X|S, and PC (Ultimate and PC Game Pass)</p></td></tr><tr><td class="firstcol " ><p><em><strong>The Séance of Blake Manor</strong></em></p></td><td  ><p>October 27, 2026</p></td><td  ><p>Cloud, Xbox Series X|S, and PC (Premium, Ultimate and PC Game Pass)</p></td></tr><tr><td class="firstcol " ><p><em><strong>Final Fantasy VII Remake Intergrade</strong></em></p></td><td  ><p>October 29, 2026</p></td><td  ><p>Cloud, Xbox Series X|S, and PC<strong> </strong>(Premium, Ultimate and PC Game Pass)</p></td></tr><tr><td class="firstcol " ><p><em><strong>Plants vs. Zombies: Replanted</strong></em></p></td><td  ><p>October 29, 2026</p></td><td  ><p>Cloud, Console, and PC<strong> </strong>(Ultimate and PC Game Pass)</p></td></tr><tr><td class="firstcol " ><p><em><strong>Terrible Lizards</strong></em><strong> </strong></p></td><td  ><p>October 29, 2026</p></td><td  ><p>Cloud, Xbox Series X|S, and PC<strong> </strong>(Ultimate and PC Game Pass)</p></td></tr><tr><td class="firstcol " ><p><em><strong>Pit of Goblin</strong></em></p></td><td  ><p>November 3, 2026</p></td><td  ><p>Cloud, Xbox Series X|S, and PC (Ultimate and PC Game Pass)</p></td></tr></tbody></table></div><h3 class="article-body__section" id="section-games-leaving-xbox-game-pass-october-31"><span>Games leaving Xbox Game Pass (October 31)</span></h3><ul><li><em>Day of the Tentacle Remastered</em> (Cloud, Console, and PC)</li><li><em>Dead Static Drive</em> (Cloud, Console, and PC)</li><li><em>Deep Rock Galactic</em> (Cloud, Console, and PC)</li><li><em>Full Throttle Remastered</em> (Cloud, Console, and PC)</li><li><em>Grim Fandango Remastered</em> (Cloud, Console, and PC)</li><li><em>Lara Croft and the Temple of Osiris</em> (Cloud, Console, and PC)</li><li><em>Lego Star Wars: The Skywalker Saga</em> (Cloud, Console, and PC)</li><li><em>Wartales</em> (Cloud, Console, and PC)</li><li><em>Wildgate</em> (Cloud, Console, and PC)</li></ul><h3 class="article-body__section" id="section-games-leaving-xbox-game-pass-november-10"><span>Games leaving Xbox Game Pass (November 10)</span></h3><ul><li><em>Football Manager 26</em> (PC)</li><li><em>Football Manager 26 – Console Edition</em> (Cloud, Console, and PC)</li></ul><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ON9aVW"></div>                            </div>                            <script src="https://kwizly.com/embed/ON9aVW.js" async></script><h2 id="windows-central-39-s-take">Windows Central's take</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/yFNoIUEdsEI" allowfullscreen></iframe></div></div><p>Final Fantasy VII Remake Intergrade is an action-RPG reimagining of the classic 1990s JRPG, Final Fantasy VII, that tells the beginning of Cloud's journey to save his planet from destruction at the hands of the evil megacorp Shinra and the megalomaniacal Sephiroth.</p><p>While I prefer the <a href="https://www.windowscentral.com/gaming/final-fantasy-vii-remake-pc-mods-darth-vader" target="_blank">PC version of Final Fantasy VII Remake Intergrade for its hilarious mods featuring Darth Vader</a>, I can't deny that it coming to Xbox Game Pass finally feels like a satisfying full-circle moment.</p><p><strong>DEAL: </strong><a href="https://surfshark.com/influencer/windows-central?coupon=wicentral&transaction_id=102cac23194940f52ca1ee26f825b1&offer_id=1997&affiliate_id=1691&source=&aff_sub=&utm_source=Affiliates&utm_medium=1691&utm_campaign=affiliate&recurring_goal_id=1339" target="_blank"><strong>Get Surfshark VPN 86% OFF with Windows Central</strong></a><strong> 🦈</strong></p><p>We've gone from <a href="https://www.windowscentral.com/gaming/a-new-rumor-suggests-final-fantasy-16-and-vii-remake-will-be-announced-for-xbox-soon" target="_blank">speculating about rumors of an Xbox version</a> for years, to Square Enix announcing Final Fantasy VII Remake Intergrade's Xbox port while <a href="https://www.windowscentral.com/gaming/final-fantasy-vii-remake-and-final-fantasy-xvi-are-finally-launching-for-xbox-consoles" target="_blank">shadow-dropping Final Fantasy XVI's Xbox port</a>, to <a href="https://www.windowscentral.com/gaming/xbox/final-fantasy-returns-to-xbox-with-a-huge-day-one-launch-as-final-fantasy-vii-revelation-breaks-exclusivity" target="_blank">making the entire Final Fantasy VII Remake trilogy available on Xbox</a>, and now this.</p><p>With its inclusion in Xbox Game Pass, Xbox fans will now have more ways to enjoy Final Fantasy VII Remake Intergrade's thrilling combat, complex characters, and in-depth story.</p><p>Plus, it will serve as a great appetizer for Final Fantasy VII Rebirth's eventual inclusion in Xbox Game Pass and the epic finale of the FF7 Remake trilogy, <strong>Final Fantasy VII: Revelations</strong>, which will drop on <strong>April 8, 2027, for </strong><a href="https://www.windowscentral.com/tag/xbox-series-x" target="_blank"><strong>Xbox Series X</strong></a><strong>|</strong><a href="https://www.windowscentral.com/tag/xbox-series-s" target="_blank"><strong>S</strong></a><strong> (with </strong><a href="https://www.windowscentral.com/tag/xbox-play-anywhere" target="_blank"><strong>Xbox Play Anywhere</strong></a><strong> support), PlayStation 5, Nintendo Switch 2, and PC via Steam.</strong></p><div class="product"><a data-dimension112="b3da7380-cca9-11f1-927a-1d540bd2f9e1" data-action="Deal Block" data-label="FINAL FANTASY VII Remake Series Trilogy Edition (Xbox)" data-dimension48="FINAL FANTASY VII Remake Series Trilogy Edition (Xbox)" data-dimension25="$84.99" href="https://www.xbox.com/en-US/games/store/final-fantasy-vii-remake-series-trilogy-edition/9nsm55p99853" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="qTJi4eBxx2h5AgxGxMzer4" name="Final-Fantasy-VII-Remake-Trilogy-box-art-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/qTJi4eBxx2h5AgxGxMzer4-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.xbox.com/en-US/games/store/final-fantasy-vii-remake-series-trilogy-edition/9nsm55p99853" target="_blank" rel="nofollow" data-dimension112="b3da7380-cca9-11f1-927a-1d540bd2f9e1" data-action="Deal Block" data-label="FINAL FANTASY VII Remake Series Trilogy Edition (Xbox)" data-dimension48="FINAL FANTASY VII Remake Series Trilogy Edition (Xbox)" data-dimension25="$84.99">FINAL FANTASY VII Remake Series Trilogy Edition (Xbox): $84.99</a></strong><br><br>Embark on an epic journey through the entire reimagining of one of the greatest JRPGs of all time with the FINAL FANTASY VII Remake Series Trilogy Edition, which features Final Fantasy VII Remake Intergrade, Final Fantasy VII Rebirth, and Final Fantasy VII Revelation.<br><br><strong>• </strong><a href="https://www.xbox.com/en-US/games/store/final-fantasy-vii-remake-series-trilogy-edition/9nsm55p99853" target="_blank"><strong>Xbox Store</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/bundle/82650/FINAL_FANTASY_VII_Remake_Series_Trilogy_Edition/" target="_blank"><strong>Steam</strong></a><a class="view-deal button" href="https://www.xbox.com/en-US/games/store/final-fantasy-vii-remake-series-trilogy-edition/9nsm55p99853" target="_blank" rel="nofollow" data-dimension112="b3da7380-cca9-11f1-927a-1d540bd2f9e1" data-action="Deal Block" data-label="FINAL FANTASY VII Remake Series Trilogy Edition (Xbox)" data-dimension48="FINAL FANTASY VII Remake Series Trilogy Edition (Xbox)" data-dimension25="$84.99">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ When will Xbox Series X|S and Xbox Ally get FSR 4.1? Sooner than you think! ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Xbox Ally and Xbox Series X|S consoles are about to get a big AMD-shaped boost. </p><p>Yesterday, <a href="https://www.windowscentral.com/gaming/xbox/amd-and-microsoft-announce-fsr-4-1-support-for-xbox-series-x-s-and-xbox-ally-bringing-huge-performance-gains">AMD and Microsoft revealed that FSR 4.1 is coming to the entire suite of current-gen Xbox devices</a>. That includes Xbox Ally (base model), Xbox Ally X, and Xbox Series X|S consoles. </p><p><a href="https://www.windowscentral.com/hardware/amd/amd-fsr-4-gaming-handhelds-apu">FSR 4.1 is an upscaling technology</a> that allows games to render images at a lower resolution, passing overhead to performance. Then, FSR 4.1 upscales the image to create a sharper image, granting the appearance of higher native resolution. Technologies like FSR and DLSS have been boosting the lifespan of older and less-powerful hardware for some time now, and given the on-going RAMpocalypse and component crisis, anything that extends the usability of more affordable hardware is a win in my book. </p><p>But, when can we expect to get our hands (and eyes) on it? Here's what our sources are telling us so far. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/fT6TIXnmv-s" allowfullscreen></iframe></div></div><p><strong>FSR 4.1 will become available to Xbox Series X|S game developers in the next couple of weeks</strong>. Some partner developers have already had early access in preview builds, and will enable FSR 4.1 earlier than others. In the AMD video above, the firm used Blood of Dawnwalker to demonstrates FSR 4.1 boosts on Xbox Ally devices, so you can probably expect that to be among the first batch. </p><p>For <strong>Xbox Ally X and the Xbox Ally base model, AMD and ASUS will ship updated drives to the Armoury Crate's new "Preview Update" segment by Friday, Oct 23.</strong> The new preview segment which lets users test out early builds if they don't mind risking some bugs and polish, similar to the Xbox and Windows Insider programs. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2HgroqX8omGogABFsnoJS9" name="HVF2EPfXgAAOwzE" alt="AMD confirms FSR upscaling 4.1 is coming to Xbox Series X|S and both Xbox Ally models." src="https://cdn.mos.cms.futurecdn.net/2HgroqX8omGogABFsnoJS9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1600" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: AMD)</span></figcaption></figure><p><strong>Developers that have enabled FSR 3.1 on existing PC games will automatically get enhanced</strong> when the drivers go live on Xbox Ally devices. </p><p><strong>On Xbox Series X|S console, FSR 4.1 won't be retroactively injected into existing games. Developers will have to implement it into their existing games via updates</strong>, or support it out of the box in future games. </p><p>Sources tell me that <strong>there is a "handful" of FSR 4.1-enhanced titles slated for the holiday season on Xbox Series X|S,</strong> with a steady feed of new games gaining FSR 4.1 throughout 2027 and beyond. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1247px;"><p class="vanilla-image-block" style="padding-top:53.89%;"><img id="dJwsc67FhadkwVssSy4XKY" name="Screenshot 2026-10-20 171021" alt="Blood of Dawnwalker with FSR 4.1" src="https://cdn.mos.cms.futurecdn.net/dJwsc67FhadkwVssSy4XKY-1920-80.jpg" mos="" align="middle" fullscreen="" width="1247" height="672" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">FSR 4.1 upscaling is a big leap over previous versions.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: AMD)</span></figcaption></figure><p>FSR 4.1 should provide a meaningful quality bump for all sorts of games across Xbox Series X|S and Xbox Ally X and the base model, but perhaps more so on the lower-end devices. The Xbox Series S has been notorious for performance trade offs, with developers struggling with the irregular RAM allocation. </p><p>Games on Xbox Series X|S that presently trade resolution down for frame rates should get noticeably sharper even in performance mode when implemented. </p><p>People have been using apps like Optiscaler on Github <a href="https://www.youtube.com/watch?v=-wOaICROjF4" target="_blank">to inject FSR 4 on devices like the Steam Deck</a>, and the results have been impressive, but setting it up can be a chore. Native, official support should bring a ton of performance benefits for the Xbox range across the board without the headaches of using workarounds. </p><p>As soon as it's available, I'll be demonstrating how it all works in practice right here on Windows Central. </p><p>The big question is ... <em>will GTA 6 support it?</em> Time will tell. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/when-will-xbox-series-x-s-and-xbox-ally-get-fsr-4-1-sooner-than-you-think</link>
                                                                            <description>
                            <![CDATA[ Sources tell us that Xbox Ally will see FSR 4.1 as soon as this week, with the first Xbox Series X|S games gaining the capabilities in the holiday season and before year's end. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">8hsoq8UVP8JF3AF5EzVZDi</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/eaGDsiPQ8JzdPKjjvGfJAZ-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 21 Oct 2026 10:38:40 +0000</pubDate>                                                                                                                                <updated>Thu, 22 Oct 2026 17:12:46 +0000</updated>
                                                                                                                                            <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ jez@windowscentral.com (Jez Corden) ]]></author>                    <dc:creator><![CDATA[ Jez Corden ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/YzWiDrFEF6Tf6rLJSDy5dD-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Jez Corden is a life-long content creator and internet personality, known for exclusive reporting on the Xbox ecosystem and Microsoft-adjacent platforms. &lt;/p&gt;&lt;p&gt;Jez has a large presence on X at &lt;a href=&quot;http://www.twitter.com/jezcorden&quot;&gt;X.com/JezCorden,&lt;/a&gt; co-hosts a leading gaming podcast over at &lt;a href=&quot;https://www.TheXB2.com&quot; target=&quot;_blank&quot;&gt;TheXB2.com&lt;/a&gt;, also on Spotify and iTunes, while maintaining a position as Executive Editor at Windows Central. &lt;/p&gt;&lt;p&gt;Before leaving high school, Jez had already built and contributed to a variety of web communities in the animation space, adjacent to websites like Newgrounds and Explosm. After high school, Jez began a career in IT, corporate network infrastructure, and web design. &lt;/p&gt;&lt;p&gt;Jez&#039;s Microsoft ecosystem hobby-blogging side gig eventually landed him a role at Windows Central, where he has spent the past decade breaking world exclusive news alongside analytical features on Xbox, Windows, AI, and the wider tech industry. Jez also drinks way too much tea.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/eaGDsiPQ8JzdPKjjvGfJAZ-1920-80.jpg">
                                                            <media:credit><![CDATA[Windows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[AMD&amp;#39;s flagship upscaling tech is coming to all ]]></media:description>                                                            <media:text><![CDATA[Xbox Ally base model with FSR 4.1 on the display]]></media:text>
                                <media:title type="plain"><![CDATA[Xbox Ally base model with FSR 4.1 on the display]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/eaGDsiPQ8JzdPKjjvGfJAZ-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>Xbox Ally and Xbox Series X|S consoles are about to get a big AMD-shaped boost. </p><p>Yesterday, <a href="https://www.windowscentral.com/gaming/xbox/amd-and-microsoft-announce-fsr-4-1-support-for-xbox-series-x-s-and-xbox-ally-bringing-huge-performance-gains">AMD and Microsoft revealed that FSR 4.1 is coming to the entire suite of current-gen Xbox devices</a>. That includes Xbox Ally (base model), Xbox Ally X, and Xbox Series X|S consoles. </p><p><a href="https://www.windowscentral.com/hardware/amd/amd-fsr-4-gaming-handhelds-apu">FSR 4.1 is an upscaling technology</a> that allows games to render images at a lower resolution, passing overhead to performance. Then, FSR 4.1 upscales the image to create a sharper image, granting the appearance of higher native resolution. Technologies like FSR and DLSS have been boosting the lifespan of older and less-powerful hardware for some time now, and given the on-going RAMpocalypse and component crisis, anything that extends the usability of more affordable hardware is a win in my book. </p><p>But, when can we expect to get our hands (and eyes) on it? Here's what our sources are telling us so far. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/fT6TIXnmv-s" allowfullscreen></iframe></div></div><p><strong>FSR 4.1 will become available to Xbox Series X|S game developers in the next couple of weeks</strong>. Some partner developers have already had early access in preview builds, and will enable FSR 4.1 earlier than others. In the AMD video above, the firm used Blood of Dawnwalker to demonstrates FSR 4.1 boosts on Xbox Ally devices, so you can probably expect that to be among the first batch. </p><p>For <strong>Xbox Ally X and the Xbox Ally base model, AMD and ASUS will ship updated drives to the Armoury Crate's new "Preview Update" segment by Friday, Oct 23.</strong> The new preview segment which lets users test out early builds if they don't mind risking some bugs and polish, similar to the Xbox and Windows Insider programs. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2HgroqX8omGogABFsnoJS9" name="HVF2EPfXgAAOwzE" alt="AMD confirms FSR upscaling 4.1 is coming to Xbox Series X|S and both Xbox Ally models." src="https://cdn.mos.cms.futurecdn.net/2HgroqX8omGogABFsnoJS9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1600" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: AMD)</span></figcaption></figure><p><strong>Developers that have enabled FSR 3.1 on existing PC games will automatically get enhanced</strong> when the drivers go live on Xbox Ally devices. </p><p><strong>On Xbox Series X|S console, FSR 4.1 won't be retroactively injected into existing games. Developers will have to implement it into their existing games via updates</strong>, or support it out of the box in future games. </p><p>Sources tell me that <strong>there is a "handful" of FSR 4.1-enhanced titles slated for the holiday season on Xbox Series X|S,</strong> with a steady feed of new games gaining FSR 4.1 throughout 2027 and beyond. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1247px;"><p class="vanilla-image-block" style="padding-top:53.89%;"><img id="dJwsc67FhadkwVssSy4XKY" name="Screenshot 2026-10-20 171021" alt="Blood of Dawnwalker with FSR 4.1" src="https://cdn.mos.cms.futurecdn.net/dJwsc67FhadkwVssSy4XKY-1920-80.jpg" mos="" align="middle" fullscreen="" width="1247" height="672" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">FSR 4.1 upscaling is a big leap over previous versions.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: AMD)</span></figcaption></figure><p>FSR 4.1 should provide a meaningful quality bump for all sorts of games across Xbox Series X|S and Xbox Ally X and the base model, but perhaps more so on the lower-end devices. The Xbox Series S has been notorious for performance trade offs, with developers struggling with the irregular RAM allocation. </p><p>Games on Xbox Series X|S that presently trade resolution down for frame rates should get noticeably sharper even in performance mode when implemented. </p><p>People have been using apps like Optiscaler on Github <a href="https://www.youtube.com/watch?v=-wOaICROjF4" target="_blank">to inject FSR 4 on devices like the Steam Deck</a>, and the results have been impressive, but setting it up can be a chore. Native, official support should bring a ton of performance benefits for the Xbox range across the board without the headaches of using workarounds. </p><p>As soon as it's available, I'll be demonstrating how it all works in practice right here on Windows Central. </p><p>The big question is ... <em>will GTA 6 support it?</em> Time will tell. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Windows PC games are running natively on iPhone — without any jailbreak ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I’ve already seen Windows games running on Android, and while I found that impressive, it wasn’t entirely out of the realm of possibility. Android is a relatively open ecosystem, and it’s <em>technically </em>Linux underneath, so given that modern hardware is more than capable, the leap wasn’t as massive as it first appeared.</p><p>Running Windows games on an iPhone, however, is a different story. Apple’s ecosystem has opened its door a notch or two over the past few years, but I never imagined it had opened enough to allow Windows gaming to run directly on the hardware.</p><p>Fortunately, I just so happened to stumble across a GitHub repository,<strong> </strong><a href="https://github.com/playportdev/playport" target="_blank"><strong>PlayPort</strong></a>. Created by playportdev with contributions from Claude — because of course, <strong>everything uses AI now</strong>, but regardless — <strong>PlayPort is able to run Steam, GOG, or Epic Games titles directly on your iPhone</strong>. </p><p>So far, Portal 2, Hollow Knight, and even The Witcher 3 are all working at <strong>relatively playable framerates</strong>. According to the project’s documentation, Portal 2 specifically hits about 60 FPS at 720p, with each 32-bit game getting its own 4 GB memory window to work with.</p><h2 id="playing-windows-games-on-an-iphone-isn-39-t-exactly-straightforward">Playing Windows games on an iPhone isn't exactly straightforward</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:46.05%;"><img id="jbGo2CAnVNtMg2tiunGxQL" name="portal 2 via playport" alt="Portal 2 running at nearly 60 FPS on an iPhone using PlayPort, with performance statistics displayed in the top-right corner." src="https://cdn.mos.cms.futurecdn.net/jbGo2CAnVNtMg2tiunGxQL-1920-80.png" mos="" align="middle" fullscreen="1" width="2000" height="921" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/jbGo2CAnVNtMg2tiunGxQL-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Portal 2 running at 720p and nearly 60 FPS on an iPhone through PlayPort. </span><span class="credit" itemprop="copyrightHolder">(Image credit: PlayPort)</span></figcaption></figure><p>Installation is not the simplest process. You have to <strong>sideload the PlayPort app onto your device</strong>, enable Developer Mode, and be familiar with JIT to get it enabled. There’s also a catch: <strong>If you use a free Apple ID to sign the app, it only lasts for seven days</strong>. You’ll need to re-sign it once a week, though your games and saves remain on the phone.</p><p>Honestly, I am impressed. I was just as impressed to see <a href="https://www.windowscentral.com/gaming/pc-gaming/xbox-game-pass-on-linux-xodus-nexus-just-made-it-happen-and-it-works-way-better-than-you-think" target="_blank">Game Pass games working on a Steam Deck</a>, which gives me hope that, who knows, <strong>maybe one day we’ll see Game Pass running on an iPhone</strong> with the ability to install and play games directly off the service. Heck, I doubt we’ll have to wait too long before something like that exists for Android at the rate things are progressing.</p><p>If all that eventually comes to pass, I’ll be sure to shed a tear, as I often do over what could have been for Windows Phone, but alas. Projects like these are super cool, brute-forced by AI or not. I’m all for more ways for people to play and access their library of games.</p><p><em>Let me know how you feel about this. Would you try it, or is it more so just cool to see? Let me know in the comments, and be sure to take part in our poll!</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQQxMW"></div>                            </div>                            <script src="https://kwizly.com/embed/WQQxMW.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/windows-pc-games-running-natively-on-iphone</link>
                                                                            <description>
                            <![CDATA[ PlayPort is bringing Windows PC gaming to iPhone, allowing titles from Steam, GOG, and Epic Games to run directly on Apple hardware. Games including Portal 2, Hollow Knight, and The Witcher 3 are already working, highlighting how quickly mobile PC gaming is progressing. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">mGJ8dZinAGvvhPjg69Q5HB</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/fCf9ZHTv94a7Rcavx8JuUL-1920-80.png" type="image/png" length="0"></enclosure>
                                                                        <pubDate>Wed, 21 Oct 2026 10:36:49 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/fCf9ZHTv94a7Rcavx8JuUL-1920-80.png">
                                                            <media:credit><![CDATA[Apple | Microsoft]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[PlayPort features a console-like interface for accessing and playing your PC game library directly on an iPhone.]]></media:description>                                                            <media:text><![CDATA[An iPhone in landscape orientation displaying the classic Games for Windows logo against a blue background.]]></media:text>
                                <media:title type="plain"><![CDATA[An iPhone in landscape orientation displaying the classic Games for Windows logo against a blue background.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/fCf9ZHTv94a7Rcavx8JuUL-1920-80.png" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>I’ve already seen Windows games running on Android, and while I found that impressive, it wasn’t entirely out of the realm of possibility. Android is a relatively open ecosystem, and it’s <em>technically </em>Linux underneath, so given that modern hardware is more than capable, the leap wasn’t as massive as it first appeared.</p><p>Running Windows games on an iPhone, however, is a different story. Apple’s ecosystem has opened its door a notch or two over the past few years, but I never imagined it had opened enough to allow Windows gaming to run directly on the hardware.</p><p>Fortunately, I just so happened to stumble across a GitHub repository,<strong> </strong><a href="https://github.com/playportdev/playport" target="_blank"><strong>PlayPort</strong></a>. Created by playportdev with contributions from Claude — because of course, <strong>everything uses AI now</strong>, but regardless — <strong>PlayPort is able to run Steam, GOG, or Epic Games titles directly on your iPhone</strong>. </p><p>So far, Portal 2, Hollow Knight, and even The Witcher 3 are all working at <strong>relatively playable framerates</strong>. According to the project’s documentation, Portal 2 specifically hits about 60 FPS at 720p, with each 32-bit game getting its own 4 GB memory window to work with.</p><h2 id="playing-windows-games-on-an-iphone-isn-39-t-exactly-straightforward">Playing Windows games on an iPhone isn't exactly straightforward</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:46.05%;"><img id="jbGo2CAnVNtMg2tiunGxQL" name="portal 2 via playport" alt="Portal 2 running at nearly 60 FPS on an iPhone using PlayPort, with performance statistics displayed in the top-right corner." src="https://cdn.mos.cms.futurecdn.net/jbGo2CAnVNtMg2tiunGxQL-1920-80.png" mos="" align="middle" fullscreen="1" width="2000" height="921" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/jbGo2CAnVNtMg2tiunGxQL-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Portal 2 running at 720p and nearly 60 FPS on an iPhone through PlayPort. </span><span class="credit" itemprop="copyrightHolder">(Image credit: PlayPort)</span></figcaption></figure><p>Installation is not the simplest process. You have to <strong>sideload the PlayPort app onto your device</strong>, enable Developer Mode, and be familiar with JIT to get it enabled. There’s also a catch: <strong>If you use a free Apple ID to sign the app, it only lasts for seven days</strong>. You’ll need to re-sign it once a week, though your games and saves remain on the phone.</p><p>Honestly, I am impressed. I was just as impressed to see <a href="https://www.windowscentral.com/gaming/pc-gaming/xbox-game-pass-on-linux-xodus-nexus-just-made-it-happen-and-it-works-way-better-than-you-think" target="_blank">Game Pass games working on a Steam Deck</a>, which gives me hope that, who knows, <strong>maybe one day we’ll see Game Pass running on an iPhone</strong> with the ability to install and play games directly off the service. Heck, I doubt we’ll have to wait too long before something like that exists for Android at the rate things are progressing.</p><p>If all that eventually comes to pass, I’ll be sure to shed a tear, as I often do over what could have been for Windows Phone, but alas. Projects like these are super cool, brute-forced by AI or not. I’m all for more ways for people to play and access their library of games.</p><p><em>Let me know how you feel about this. Would you try it, or is it more so just cool to see? Let me know in the comments, and be sure to take part in our poll!</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQQxMW"></div>                            </div>                            <script src="https://kwizly.com/embed/WQQxMW.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Cyberpunk 2077 finally gets dual-wielding weapon and more in a new update this week ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The long-awaited second season of Cyberpunk: Edgerunners has arrived on Netflix, ready to take viewers on another dark journey through Night City filled with violence, introspection, and vengeance.</p><ul><li><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</li></ul><p>To celebrate, <a href="https://www.windowscentral.com/tag/cd-projekt-red" target="_blank">CD Projekt Red</a> has announced that it will <strong>update </strong><a href="https://www.windowscentral.com/tag/cyberpunk-2077" target="_blank"><strong>Cyberpunk 2077</strong></a><strong> this week, on October 22, 2026, with a new patch called the "Cyberpunk: Edgerunners 2 Update (2.5)"</strong>.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2112499101312942227"><p lang="en" dir="ltr">New Edgerunners, new chrome, new playstyle? Sounds like we need another REDstreams!Join us this Wednesday, October 21st at 5 PM CEST for a closer look at Cyberpunk: Edgerunners 2 Update (2.5) and some of the features coming to Cyberpunk 2077. We're talking cyberware customization, a new dual-wielding playstyle, and more!Tune in on Twitch, YouTube or Steam:📺 https://t.co/crpXzrC6VR 📺 https://t.co/gQnOGLaa0I<a href="https://twitter.com/cantworkitout/status/2112499101312942227">October 20, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>All CD Projekt Red has revealed about the 2.5 update thus far is that it will bring new gameplay features like Cyberware customization and a dual-wielding playstyle to Cyberpunk 2077.</p><p>As for the rest of the update's content, you will tune in to <strong>CD Projekt Red's REDStream via their official </strong><a href="https://www.twitch.tv/cdprojektred" target="_blank"><strong>Twitch</strong></a><strong> and </strong><a href="https://www.youtube.com/live/nhlnT9FzgJ8" target="_blank"><strong>YouTube</strong></a><strong> channels and </strong><a href="https://store.steampowered.com/" target="_blank"><strong>Steam</strong></a><strong> on October 21, 2026</strong>, where the developers will unload more details regarding the "Cyberpunk: Edgerunners 2 Update (2.5)."</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYk73W"></div>                            </div>                            <script src="https://kwizly.com/embed/XYk73W.js" async></script><h2 id="are-you-ready-for-one-more-journey-into-night-city-with-this-update">Are you ready for one more journey into Night City with this update?</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/UnA7tepsc7s" allowfullscreen></iframe></div></div><p>Honestly, it's kind of shocking that the player couldn't dual-wield weapons in <a href="https://www.windowscentral.com/tag/cyberpunk-2077">Cyberpunk 2077</a> until this update got announced, especially when many characters in the game (including our good old pal, Jackie Wells) are able to.</p><p>The closest approximation we had for dual-wielding weapons until now was the Mantis Blade Cyberware upgrade that granted the use of robot Mantis arms to stab people with.</p><p>Hopefully this update means I can finally get to gun down enemies while dual-wielding submachine guns or bash Adam Smasher's head in while dual-wielding hammers.</p><p>Either way, I'm curious to see what Cyberpunk 2077's update will bring and how it will tie into Cyberpunk: Edgerunners Season 2.</p><div class="product"><a data-dimension112="b648cd8e-cc9e-11f1-a439-49afdb4454ef" data-action="Deal Block" data-label="Cyberpunk 2077: Ultimate Edition (PC, GOG)" data-dimension48="Cyberpunk 2077: Ultimate Edition (PC, GOG)" data-dimension25="$22.99" href="https://www.loaded.com/cyberpunk-2077-ultimate-edition-pc-gog" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="6JWxa9AwWWTH3WkbHeENYH" name="Cyberpunk-2077-Ultimate-Edition-cover-art-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6JWxa9AwWWTH3WkbHeENYH-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.loaded.com/cyberpunk-2077-ultimate-edition-pc-gog" target="_blank" rel="nofollow" data-dimension112="b648cd8e-cc9e-11f1-a439-49afdb4454ef" data-action="Deal Block" data-label="Cyberpunk 2077: Ultimate Edition (PC, GOG)" data-dimension48="Cyberpunk 2077: Ultimate Edition (PC, GOG)" data-dimension25="$22.99">Cyberpunk 2077: Ultimate Edition (PC, GOG): was $59.99 now $22.99</a></strong><br><br>Fight, kill, and survive the dystopian nightmare of Night City and become a legend in the hit open-world RPG, Cyberpunk 2077. The Ultimate Edition combines the base game with its Phantom Liberty DLC into one definitive package.<br><br><strong>• </strong><a href="https://www.xbox.com/en-us/games/store/cyberpunk-2077-ultimate-edition-xbox-series-x-s/9p9g5wx8c0vh" target="_blank"><strong>Xbox Store Page</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/app/1091500/Cyberpunk_2077/" target="_blank"><strong>Steam Store Page</strong></a><a class="view-deal button" href="https://www.loaded.com/cyberpunk-2077-ultimate-edition-pc-gog" target="_blank" rel="nofollow" data-dimension112="b648cd8e-cc9e-11f1-a439-49afdb4454ef" data-action="Deal Block" data-label="Cyberpunk 2077: Ultimate Edition (PC, GOG)" data-dimension48="Cyberpunk 2077: Ultimate Edition (PC, GOG)" data-dimension25="$22.99">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/cyberpunk-2077-is-getting-a-surprise-update-with-new-playstyles-and-dual-wielding-weapons-to-celebrate-the-launch-of-cyberpunk-edgerunners-2</link>
                                                                            <description>
                            <![CDATA[ CD Projekt Red has revealed on social media that it is adding more content to its critically acclaimed RPG, Cyberpunk 2077, this week in celebration of Cyberpunk: Edgerunners 2 launching on Netflix. Here's when the update will go live. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">VgKEwGPuT66ch5QunjvHZa</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/ncZLNkW9stN5hR9zckSXpV-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 21 Oct 2026 10:17:13 +0000</pubDate>                                                                                                                                <updated>Wed, 21 Oct 2026 10:19:52 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/ncZLNkW9stN5hR9zckSXpV-1920-80.jpg">
                                                            <media:credit><![CDATA[CD Projekt Red]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Cyberpunk 2077 and Cyberpunk: Edgerunners together again.]]></media:description>                                                            <media:text><![CDATA[Cyberpunk 2077: Ultimate Edition and Edgerunners Update 2.5 artwork shows armed mercenaries amid flying debris in a neon-lit city, with an explosive, intense mood.]]></media:text>
                                <media:title type="plain"><![CDATA[Cyberpunk 2077: Ultimate Edition and Edgerunners Update 2.5 artwork shows armed mercenaries amid flying debris in a neon-lit city, with an explosive, intense mood.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/ncZLNkW9stN5hR9zckSXpV-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>The long-awaited second season of Cyberpunk: Edgerunners has arrived on Netflix, ready to take viewers on another dark journey through Night City filled with violence, introspection, and vengeance.</p><ul><li><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</li></ul><p>To celebrate, <a href="https://www.windowscentral.com/tag/cd-projekt-red" target="_blank">CD Projekt Red</a> has announced that it will <strong>update </strong><a href="https://www.windowscentral.com/tag/cyberpunk-2077" target="_blank"><strong>Cyberpunk 2077</strong></a><strong> this week, on October 22, 2026, with a new patch called the "Cyberpunk: Edgerunners 2 Update (2.5)"</strong>.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2112499101312942227"><p lang="en" dir="ltr">New Edgerunners, new chrome, new playstyle? Sounds like we need another REDstreams!Join us this Wednesday, October 21st at 5 PM CEST for a closer look at Cyberpunk: Edgerunners 2 Update (2.5) and some of the features coming to Cyberpunk 2077. We're talking cyberware customization, a new dual-wielding playstyle, and more!Tune in on Twitch, YouTube or Steam:📺 https://t.co/crpXzrC6VR 📺 https://t.co/gQnOGLaa0I<a href="https://twitter.com/cantworkitout/status/2112499101312942227">October 20, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>All CD Projekt Red has revealed about the 2.5 update thus far is that it will bring new gameplay features like Cyberware customization and a dual-wielding playstyle to Cyberpunk 2077.</p><p>As for the rest of the update's content, you will tune in to <strong>CD Projekt Red's REDStream via their official </strong><a href="https://www.twitch.tv/cdprojektred" target="_blank"><strong>Twitch</strong></a><strong> and </strong><a href="https://www.youtube.com/live/nhlnT9FzgJ8" target="_blank"><strong>YouTube</strong></a><strong> channels and </strong><a href="https://store.steampowered.com/" target="_blank"><strong>Steam</strong></a><strong> on October 21, 2026</strong>, where the developers will unload more details regarding the "Cyberpunk: Edgerunners 2 Update (2.5)."</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYk73W"></div>                            </div>                            <script src="https://kwizly.com/embed/XYk73W.js" async></script><h2 id="are-you-ready-for-one-more-journey-into-night-city-with-this-update">Are you ready for one more journey into Night City with this update?</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/UnA7tepsc7s" allowfullscreen></iframe></div></div><p>Honestly, it's kind of shocking that the player couldn't dual-wield weapons in <a href="https://www.windowscentral.com/tag/cyberpunk-2077">Cyberpunk 2077</a> until this update got announced, especially when many characters in the game (including our good old pal, Jackie Wells) are able to.</p><p>The closest approximation we had for dual-wielding weapons until now was the Mantis Blade Cyberware upgrade that granted the use of robot Mantis arms to stab people with.</p><p>Hopefully this update means I can finally get to gun down enemies while dual-wielding submachine guns or bash Adam Smasher's head in while dual-wielding hammers.</p><p>Either way, I'm curious to see what Cyberpunk 2077's update will bring and how it will tie into Cyberpunk: Edgerunners Season 2.</p><div class="product"><a data-dimension112="b648cd8e-cc9e-11f1-a439-49afdb4454ef" data-action="Deal Block" data-label="Cyberpunk 2077: Ultimate Edition (PC, GOG)" data-dimension48="Cyberpunk 2077: Ultimate Edition (PC, GOG)" data-dimension25="$22.99" href="https://www.loaded.com/cyberpunk-2077-ultimate-edition-pc-gog" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="6JWxa9AwWWTH3WkbHeENYH" name="Cyberpunk-2077-Ultimate-Edition-cover-art-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/6JWxa9AwWWTH3WkbHeENYH-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.loaded.com/cyberpunk-2077-ultimate-edition-pc-gog" target="_blank" rel="nofollow" data-dimension112="b648cd8e-cc9e-11f1-a439-49afdb4454ef" data-action="Deal Block" data-label="Cyberpunk 2077: Ultimate Edition (PC, GOG)" data-dimension48="Cyberpunk 2077: Ultimate Edition (PC, GOG)" data-dimension25="$22.99">Cyberpunk 2077: Ultimate Edition (PC, GOG): was $59.99 now $22.99</a></strong><br><br>Fight, kill, and survive the dystopian nightmare of Night City and become a legend in the hit open-world RPG, Cyberpunk 2077. The Ultimate Edition combines the base game with its Phantom Liberty DLC into one definitive package.<br><br><strong>• </strong><a href="https://www.xbox.com/en-us/games/store/cyberpunk-2077-ultimate-edition-xbox-series-x-s/9p9g5wx8c0vh" target="_blank"><strong>Xbox Store Page</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/app/1091500/Cyberpunk_2077/" target="_blank"><strong>Steam Store Page</strong></a><a class="view-deal button" href="https://www.loaded.com/cyberpunk-2077-ultimate-edition-pc-gog" target="_blank" rel="nofollow" data-dimension112="b648cd8e-cc9e-11f1-a439-49afdb4454ef" data-action="Deal Block" data-label="Cyberpunk 2077: Ultimate Edition (PC, GOG)" data-dimension48="Cyberpunk 2077: Ultimate Edition (PC, GOG)" data-dimension25="$22.99">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Forza Horizon is reportedly banning users for anime car liveries — what's going on? ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Over the past couple of weeks, I've been investigating an apparent wave of undeserved bans across the Forza Horizon community on Xbox, particularly in Japan. </p><p>Japan has a strong and unique car culture, and Playground Games acknowledged that <a href="https://www.windowscentral.com/gaming/xbox/forza-horizon-6-review">Japan has been the most-requested setting for their popular Forza Horizon</a> franchise. Forza Horizon is now in its 6th installment, which is currently available exclusively on Xbox Series X|S and PC. </p><p>Indeed, general Xbox adoption in Japan has generally been anemic at best. Microsoft has historically struggled to compete against PlayStation and Nintendo in the region for a variety of reasons. Microsoft's U.S.-centricity has long prevented it from achieving reasonable penetration outside of its traditional English-first markets. </p><p>Forza Horizon set in Japan should've been a chance to change Xbox's fortunes in at least one region, <a href="https://www.windowscentral.com/hardware/ram-crisis-when-end-prices-drop-analysis">but the RAMpocalypse</a> has put a stop to that. But even beyond simply maintaining Xbox Series X|S stock levels, Microsoft has drawn the ire of some Japanese Forza Horizon players, who have once again put a spotlight on its haphazard community management systems. </p><h2 id="ban-waves-have-been-hitting-some-forza-horizon-6-players-in-japan-and-beyond-over-anime-styled-skins">Ban waves have been hitting some Forza Horizon 6 players in Japan and beyond over anime-styled skins</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RyhgsLCemXfoiQzRAirTs4" name="1e5a2110-c68b-48d1-bb87-4ae1b54d1b2e" alt="Forza Horizon livery with anime stylings" src="https://cdn.mos.cms.futurecdn.net/RyhgsLCemXfoiQzRAirTs4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1152" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/RyhgsLCemXfoiQzRAirTs4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Itasha (痛車) liveries have been catching bans, even if the liveries seem generally harmless.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: <a href="https://x.com/vinylkotuosiete?s=20" target="_blank" rel="nofollow">@vinylkotuosiete</a>)</span></figcaption></figure><p>Japanese "Itasha (痛車)" user-generated liveries seem to be at the center of the ban waves Playground Games has been handing out for Forza Horizon 6 players. </p><p>Itasha is a car subculture, literally meaning "painful car," ironically celebrating overly flashy or "cringy" car liveries. The culture represents a nexus of sorts between car culture and anime culture, going all the way back to the 1980s. </p><p>As vinyl printing got more sophisticated and affordable, full-blown car skins became prevalent in Japan and even in the West, with otakus with more money than perhaps good taste (or armed with a strong sense of irony) jumping on board. Even major brands have been on the trend in recent years, too. </p><p>Naturally, since Forza Horizon 6 allows users to generate their own custom designs, Itasha car culture has proliferated within the game as well. However, sometimes the designs have fallen afoul of Forza Horizon's "E for Everyone" rating. Or at least, on paper. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Jikm9iD3xfgprgsr87WBKn" name="2c6bbf0e-5320-4902-8324-045ff2170e38" alt="Forza Horizon Itasha livery" src="https://cdn.mos.cms.futurecdn.net/Jikm9iD3xfgprgsr87WBKn-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1152" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Jikm9iD3xfgprgsr87WBKn-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">While some of the skins are pretty clearly not suitable for "E for Everyone" ESRB ratings, others caught in the ban were using very mild skins.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: <a href="https://x.com/vinylkotuosiete?s=20" target="_blank">@vinylkotuosiete</a>)</span></figcaption></figure><p>Some of the skins that have caught bans are pretty clearly in violation of the policies like the above, but others seem relatively innocuous, making users wonder if Microsoft is being a bit heavy-handed.</p><p>One user told me that they had been banned for a month, potentially for the above livery, which they had designed and then kept in storage. I say <em>potentially</em>, because Forza doesn't exactly tell you <em>why </em>you've been banned or for which livery. </p><p><em>"This game has a forum for appealing penalties, and although I submitted a post there, I haven't received a reply in over a month,"</em> he said. <em>"Consequently, I have no idea which livery caused my ban."</em></p><p><em>"Furthermore, there are people who received harsher penalties than I did—such as permanent bans or device bans—despite creating vinyls featuring female characters that were clearly less revealing than mine."</em></p><p>Other livery creators have seen their entire Xbox accounts permanently banned without so much of an explanation. If you live in the U.S. or UK and have ever had to deal with Microsoft's Kafka-esque AI-powered support systems, imagine how much worse they are outside of Microsoft's core markets. There's little viable recourse to appeal bans, seemingly, and Microsoft's systems aren't transparent enough about the reasons as to why a user might catch a ban, permanent or temporary.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2109165481953525972"><p lang="en" dir="ltr">FH6における性的表現の規制と、運営ポリシーの不明確さについてイギリスと日本では、性的表現に対する認識や許容範囲に大きな隔たりがあると感じています。グローバル展開するゲームにおいて、この文化的な認識の違いが十分に考慮されていないことは、問題ではないでしょうか。イギリスでは、子供っぽく見えるアバターを使用しているだけで逮捕されることがある、という話を耳にします。一方、日本ではテレビやSNS、公共の場でも、水着姿のゲーム・アニメキャラクターを目にすることは珍しくありません。現在FH6とコラボしているセブン-イレブンでも、グラビアが掲載された少年誌が普通に販売されています。もちろん、各国の法律やゲーム運営の規約は別のものです。しかし、こうした文化的背景の違いを考慮せずに一律の基準を適用すれば、認識の食い違いが生じるのは当然だと思います。9月のBAN祭りの前日に追加されたとされる運営ポリシーでは、痛車そのものは禁止しない一方、以下のような表現を禁止対象としています。胸元・臀部など、特定の身体部位を強調する構図性的なポーズ、身振り、表情露骨な性描写や性器の描写下着・水着姿のキャラクター露骨な性描写や性器の描写が禁止対象となることは理解できます。しかし、それ以外の基準については、具体的な判断基準が不明確です。例えば、「胸元・臀部など、特定の身体部位を強調する構図」とは、該当する部位だけを切り取ったアップの構図を指すのでしょうか。それとも、キャラクターの全身が描かれていても、胸元や臀部が認識できる時点で問題になるのでしょうか。「性的なポーズ、身振り、表情」についても、文化圏によって表現の受け止め方は異なります。ある国では性的な表現と認識されるものが、別の国では一般的なキャラクター表現として受け入れられている場合もあります。こうした違いを、どのような基準で判断するのでしょうか。また、下着や水着姿のキャラクターは、一律に禁止されるのでしょうか。それとも、性的な演出を伴う場合に限られるのでしょうか。もともとアニメやゲームの公式デザインとして存在するキャラクターであっても、同様に禁止対象となるのでしょうか。このような疑問に対する明確な説明がなく、公式資料を確認しても判断できないのであれば、日本の感覚では問題ないと思えるデザインであっても、運営の判断では違反とされる事態が頻発するのではないでしょうか。さらに、規制の対象となる行為そのものについても、明確な説明が必要です。自作したリバリーを使用する場合と、ゲーム内で公開されていた他人の作品を偶然ダウンロードして使用する場合とでは、行為の性質が異なります。制作・公開した本人と、単にダウンロードしただけのプレイヤーを、同じ基準で処分するのでしょうか。また、ソロモードで使用する場合も違反となるのでしょうか。オンラインの道路やレースで他のプレイヤーに見せることなく、外部からの閲覧を制限したガレージ内に展示し、自分で鑑賞するだけでも処分対象になるのでしょうか。それとも、単に所持しているだけで違反となるのでしょうか。こうした点が明確でない以上、プレイヤーは何をすれば違反になるのか、どこまでなら許されるのかを判断できません。今回、当事者となった自分としては、運営に対して以下の点を再考・改善するよう求めていただきたいと考えています。1. 文化圏ごとの表現の違いへの配慮グローバルなゲームの規約が、各文化圏における表現の違いを十分に吸収できていない現状を改善すること。世界共通の基準を設けるのであれば、その基準が各国の文化や表現慣習とどのように折り合いをつけるのか、運営として明確な方針を示す必要があります。2. 表現基準の明確化何が性的な強調に該当し、何が許容されるのかについて、具体例を交えて判定基準を補足すること。胸元や臀部の強調、水着姿、性的と判断されるポーズや表情などについて、禁止例だけでなく許容例も提示し、一般のプレイヤーが事前に判断できるようわかりやすく明示するべきです。3. 文化的文脈を考慮した説明日本のアニメ・ゲーム文化で一般的に見られる表現を、世界共通の基準のもとでどこまで許容するのか、一般ユーザーにも理解できる形で公開すること。公式作品に登場するキャラクターのデザインであっても禁止対象となるのかなど、プレイヤーが特に判断に迷う点について、明確な説明を求めます。4. 制裁の比例性と透明性の確保軽微な違反、判断が分かれる表現、悪質で露骨な性的コンテンツを区別し、違反の重大度に応じた処分を行うこと。さらに、個々の処分について、どの表現が、どの規約の、どの項目に違反したのかを具体的に説明する必要があります。判断に異議がある場合に、適切な再審査を受けられる仕組みも重要です。これらの問題が改善されない限り、プレイヤーは常に通報やBANを恐れながら活動することになります。本来、FH6は車を走らせるだけでなく、自分の好きなデザインを制作し、共有し、他のプレイヤーと交流することも楽しみの一つであるはずです。痛車の制作や鑑賞も、そのクリエイティブな楽しみを支える重要な要素です。しかし、規約の境界線が曖昧なまま重い処分を受ける可能性があるのであれば、プレイヤーが自主的に表現を控えるようになるのは当然です。結果として、リバリー制作や交流といった創造的な活動が衰退し、プレイリストを消化するだけのゲームになってしまうのではないでしょうか。必要なのは、性的表現を無制限に認めることではありません。何が禁止され、何が許容されるのかを明確にし、プレイヤーが納得できる基準と、公平で透明性のある運営を実現することです。それができなければ、プレイヤーの創作意欲を損ない、Forzaシリーズが長年培ってきたリバリー文化そのものを衰退させることにつながると考えます。<a href="https://twitter.com/cantworkitout/status/2109165481953525972">October 11, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Some users have speculated that Forza Horizon is using some form of auto-banning system, AI-powered or otherwise, handing out false bans. There are also conspiracy theories of mass reporting to trigger the automated ban systems. <a href="https://support.forza.net/hc/en-us/articles/360035563914-Forza-Code-of-Conduct" target="_blank">Forza Horizon's Code of Conduct</a> claims that all reports are reviewed by a human moderator and now <a href="https://support.forza.net/hc/en-us/articles/360056077433-Specific-Iconography-and-Imagery" target="_blank">contains a segment</a> regarding "Itasha-style" designs. </p><p><em>"Itasha-style designs are permitted; however, explicit sexual content and sexually suggestive content are forbidden. While we cannot show specific examples of suggestive imagery in this article, designs that depict provocative poses, associated gestures and facial expressions, and attention to specific body parts can be examples of suggestive imagery."</em></p><p>The problem here could pertain to a lack of "specific examples" more than likely. When it comes to art, what could be deemed "sexually suggestive" is subjective across cultures and demographics. But it also continues a general trend of Microsoft's opaque systems for enforcement across its platforms. </p><p>A former Xbox staffer told me that the teams that handle moderation within Forza and other games had effectively <a href="https://www.windowscentral.com/gaming/xbox/xboxs-big-reset-cuts-compulsion-double-fine-undead-labs-ninja-theory-to-leave-xbox">been gutted by Microsoft's layoffs</a>,  leaving a big gap for community management in general across Microsoft's platforms. </p><p>Indeed, even beyond the Itasha ban waves, I've been investigating <a href="https://www.windowscentral.com/gaming/xbox/it-was-horrifying-xbox-sources-tell-us-microsoft-is-working-to-fix-its-abysmal-support-for-hacked-accounts-as-users-recount-years-long-nightmares-with-customer-services">hacked Xbox users being locked out of their accounts due </a>to the way Microsoft handles account support for Xbox as well, and the above could just be symptomatic of overstretched staff unable to handle the workload placed upon them. </p><h2 id="the-situation-underpins-microsoft-39-s-struggles-in-japan-but-also-account-management-systems-in-general">The situation underpins Microsoft's struggles in Japan, but also account management systems in general</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HEYncNMzNxvZGTewXEx36Z" name="Forza Horizon 6 - Review screenshots" alt="Forza Horizon 6 screenshot of" src="https://cdn.mos.cms.futurecdn.net/HEYncNMzNxvZGTewXEx36Z-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3840" height="2160" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/HEYncNMzNxvZGTewXEx36Z-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Forza Horizon 6 is spectacular, but it hasn't been plain sailing post-launch.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Michael Hoglund)</span></figcaption></figure><p>Microsoft has struggled to get Xbox stock to its main markets, let alone some of its smaller markets like Europe, the Middle East, and indeed, Japan itself. But there's a cultural issue too. Microsoft generally doesn't make or publish games that have strong appeal outside of its U.S.-centric markets, and Japanese publishers have historically arrived on Xbox last. </p><p>The situation has improved over time with companies like Square Enix, Capcom, and Konami pledging greater support, but I would argue things still aren't where they should be. </p><p>Forza Horizon 6 is currently Xbox exclusive, and <a href="https://www.windowscentral.com/gaming/xbox/xbox-is-struggling-for-stock-so-bad-that-its-asking-ex-users-to-trade-in">if the RAMpocalypse wasn't destroying stock levels</a>, it might've been a good source of progress for the brand in Japan. Regardless, the situation with the Itasha liveries highlights, again, Microsoft's opaque systems for enforcement and account management. </p><p>Over the summer, a <a href="https://www.windowscentral.com/gaming/xbox/xbox-fan-sues-microsoft-blocking-his-digital-games-library">Brazilian user who was locked out of his account by a hacker actually sued Microsoft and won</a> after the big M admitted he was hacked but claimed they couldn't do anything about it. Since then, Xbox has been working through a backlog to help users locked out of their accounts to regain access, but it shouldn't be <em>this </em>hard. </p><p>As more of our content goes digital, and with AI-powered mods and user-generated art becoming more commonplace, the systems that govern access to our digital platforms need to improve a ton. Losing access to years of content and hundreds or thousands of dollars of investment shouldn't come without a clear explanation of <em>why </em>you lost access. Nor should appealing those bans be so slow and difficult. </p><p>It'll probably end with some form of legislation, but that won't help today's users. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/forza/forza-horizon-is-reportedly-banning-users-for-anime-car-liveries-whats-going-on</link>
                                                                            <description>
                            <![CDATA[ Forza Horizon fans in Japan have rallied against Playground Games recently for unclear rules on anime-styled user-made liveries and skins. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">5NAQN4RsVGaiGnGar66PY9</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/C7dEswY7XKAH7WB2R42JwW-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 21 Oct 2026 10:00:00 +0000</pubDate>                                                                                                                                <updated>Wed, 21 Oct 2026 11:12:07 +0000</updated>
                                                                                                                                            <category><![CDATA[Forza]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ jez@windowscentral.com (Jez Corden) ]]></author>                    <dc:creator><![CDATA[ Jez Corden ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/YzWiDrFEF6Tf6rLJSDy5dD-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Jez Corden is a life-long content creator and internet personality, known for exclusive reporting on the Xbox ecosystem and Microsoft-adjacent platforms. &lt;/p&gt;&lt;p&gt;Jez has a large presence on X at &lt;a href=&quot;http://www.twitter.com/jezcorden&quot;&gt;X.com/JezCorden,&lt;/a&gt; co-hosts a leading gaming podcast over at &lt;a href=&quot;https://www.TheXB2.com&quot; target=&quot;_blank&quot;&gt;TheXB2.com&lt;/a&gt;, also on Spotify and iTunes, while maintaining a position as Executive Editor at Windows Central. &lt;/p&gt;&lt;p&gt;Before leaving high school, Jez had already built and contributed to a variety of web communities in the animation space, adjacent to websites like Newgrounds and Explosm. After high school, Jez began a career in IT, corporate network infrastructure, and web design. &lt;/p&gt;&lt;p&gt;Jez&#039;s Microsoft ecosystem hobby-blogging side gig eventually landed him a role at Windows Central, where he has spent the past decade breaking world exclusive news alongside analytical features on Xbox, Windows, AI, and the wider tech industry. Jez also drinks way too much tea.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/C7dEswY7XKAH7WB2R42JwW-1920-80.jpg">
                                                            <media:credit><![CDATA[@KamikazeS2K]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[&amp;quot;Itasha&amp;quot; car culture is clashing with Forza Horizon 6, set in Japan, and Microsoft&amp;#39;s global &amp;quot;E for Everyone&amp;quot; rating. ]]></media:description>                                                            <media:text><![CDATA[Forza Horizon livery by KamikazeS2K]]></media:text>
                                <media:title type="plain"><![CDATA[Forza Horizon livery by KamikazeS2K]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/C7dEswY7XKAH7WB2R42JwW-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>Over the past couple of weeks, I've been investigating an apparent wave of undeserved bans across the Forza Horizon community on Xbox, particularly in Japan. </p><p>Japan has a strong and unique car culture, and Playground Games acknowledged that <a href="https://www.windowscentral.com/gaming/xbox/forza-horizon-6-review">Japan has been the most-requested setting for their popular Forza Horizon</a> franchise. Forza Horizon is now in its 6th installment, which is currently available exclusively on Xbox Series X|S and PC. </p><p>Indeed, general Xbox adoption in Japan has generally been anemic at best. Microsoft has historically struggled to compete against PlayStation and Nintendo in the region for a variety of reasons. Microsoft's U.S.-centricity has long prevented it from achieving reasonable penetration outside of its traditional English-first markets. </p><p>Forza Horizon set in Japan should've been a chance to change Xbox's fortunes in at least one region, <a href="https://www.windowscentral.com/hardware/ram-crisis-when-end-prices-drop-analysis">but the RAMpocalypse</a> has put a stop to that. But even beyond simply maintaining Xbox Series X|S stock levels, Microsoft has drawn the ire of some Japanese Forza Horizon players, who have once again put a spotlight on its haphazard community management systems. </p><h2 id="ban-waves-have-been-hitting-some-forza-horizon-6-players-in-japan-and-beyond-over-anime-styled-skins">Ban waves have been hitting some Forza Horizon 6 players in Japan and beyond over anime-styled skins</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="RyhgsLCemXfoiQzRAirTs4" name="1e5a2110-c68b-48d1-bb87-4ae1b54d1b2e" alt="Forza Horizon livery with anime stylings" src="https://cdn.mos.cms.futurecdn.net/RyhgsLCemXfoiQzRAirTs4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1152" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/RyhgsLCemXfoiQzRAirTs4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Itasha (痛車) liveries have been catching bans, even if the liveries seem generally harmless.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: <a href="https://x.com/vinylkotuosiete?s=20" target="_blank" rel="nofollow">@vinylkotuosiete</a>)</span></figcaption></figure><p>Japanese "Itasha (痛車)" user-generated liveries seem to be at the center of the ban waves Playground Games has been handing out for Forza Horizon 6 players. </p><p>Itasha is a car subculture, literally meaning "painful car," ironically celebrating overly flashy or "cringy" car liveries. The culture represents a nexus of sorts between car culture and anime culture, going all the way back to the 1980s. </p><p>As vinyl printing got more sophisticated and affordable, full-blown car skins became prevalent in Japan and even in the West, with otakus with more money than perhaps good taste (or armed with a strong sense of irony) jumping on board. Even major brands have been on the trend in recent years, too. </p><p>Naturally, since Forza Horizon 6 allows users to generate their own custom designs, Itasha car culture has proliferated within the game as well. However, sometimes the designs have fallen afoul of Forza Horizon's "E for Everyone" rating. Or at least, on paper. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Jikm9iD3xfgprgsr87WBKn" name="2c6bbf0e-5320-4902-8324-045ff2170e38" alt="Forza Horizon Itasha livery" src="https://cdn.mos.cms.futurecdn.net/Jikm9iD3xfgprgsr87WBKn-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1152" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Jikm9iD3xfgprgsr87WBKn-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">While some of the skins are pretty clearly not suitable for "E for Everyone" ESRB ratings, others caught in the ban were using very mild skins.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: <a href="https://x.com/vinylkotuosiete?s=20" target="_blank">@vinylkotuosiete</a>)</span></figcaption></figure><p>Some of the skins that have caught bans are pretty clearly in violation of the policies like the above, but others seem relatively innocuous, making users wonder if Microsoft is being a bit heavy-handed.</p><p>One user told me that they had been banned for a month, potentially for the above livery, which they had designed and then kept in storage. I say <em>potentially</em>, because Forza doesn't exactly tell you <em>why </em>you've been banned or for which livery. </p><p><em>"This game has a forum for appealing penalties, and although I submitted a post there, I haven't received a reply in over a month,"</em> he said. <em>"Consequently, I have no idea which livery caused my ban."</em></p><p><em>"Furthermore, there are people who received harsher penalties than I did—such as permanent bans or device bans—despite creating vinyls featuring female characters that were clearly less revealing than mine."</em></p><p>Other livery creators have seen their entire Xbox accounts permanently banned without so much of an explanation. If you live in the U.S. or UK and have ever had to deal with Microsoft's Kafka-esque AI-powered support systems, imagine how much worse they are outside of Microsoft's core markets. There's little viable recourse to appeal bans, seemingly, and Microsoft's systems aren't transparent enough about the reasons as to why a user might catch a ban, permanent or temporary.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2109165481953525972"><p lang="en" dir="ltr">FH6における性的表現の規制と、運営ポリシーの不明確さについてイギリスと日本では、性的表現に対する認識や許容範囲に大きな隔たりがあると感じています。グローバル展開するゲームにおいて、この文化的な認識の違いが十分に考慮されていないことは、問題ではないでしょうか。イギリスでは、子供っぽく見えるアバターを使用しているだけで逮捕されることがある、という話を耳にします。一方、日本ではテレビやSNS、公共の場でも、水着姿のゲーム・アニメキャラクターを目にすることは珍しくありません。現在FH6とコラボしているセブン-イレブンでも、グラビアが掲載された少年誌が普通に販売されています。もちろん、各国の法律やゲーム運営の規約は別のものです。しかし、こうした文化的背景の違いを考慮せずに一律の基準を適用すれば、認識の食い違いが生じるのは当然だと思います。9月のBAN祭りの前日に追加されたとされる運営ポリシーでは、痛車そのものは禁止しない一方、以下のような表現を禁止対象としています。胸元・臀部など、特定の身体部位を強調する構図性的なポーズ、身振り、表情露骨な性描写や性器の描写下着・水着姿のキャラクター露骨な性描写や性器の描写が禁止対象となることは理解できます。しかし、それ以外の基準については、具体的な判断基準が不明確です。例えば、「胸元・臀部など、特定の身体部位を強調する構図」とは、該当する部位だけを切り取ったアップの構図を指すのでしょうか。それとも、キャラクターの全身が描かれていても、胸元や臀部が認識できる時点で問題になるのでしょうか。「性的なポーズ、身振り、表情」についても、文化圏によって表現の受け止め方は異なります。ある国では性的な表現と認識されるものが、別の国では一般的なキャラクター表現として受け入れられている場合もあります。こうした違いを、どのような基準で判断するのでしょうか。また、下着や水着姿のキャラクターは、一律に禁止されるのでしょうか。それとも、性的な演出を伴う場合に限られるのでしょうか。もともとアニメやゲームの公式デザインとして存在するキャラクターであっても、同様に禁止対象となるのでしょうか。このような疑問に対する明確な説明がなく、公式資料を確認しても判断できないのであれば、日本の感覚では問題ないと思えるデザインであっても、運営の判断では違反とされる事態が頻発するのではないでしょうか。さらに、規制の対象となる行為そのものについても、明確な説明が必要です。自作したリバリーを使用する場合と、ゲーム内で公開されていた他人の作品を偶然ダウンロードして使用する場合とでは、行為の性質が異なります。制作・公開した本人と、単にダウンロードしただけのプレイヤーを、同じ基準で処分するのでしょうか。また、ソロモードで使用する場合も違反となるのでしょうか。オンラインの道路やレースで他のプレイヤーに見せることなく、外部からの閲覧を制限したガレージ内に展示し、自分で鑑賞するだけでも処分対象になるのでしょうか。それとも、単に所持しているだけで違反となるのでしょうか。こうした点が明確でない以上、プレイヤーは何をすれば違反になるのか、どこまでなら許されるのかを判断できません。今回、当事者となった自分としては、運営に対して以下の点を再考・改善するよう求めていただきたいと考えています。1. 文化圏ごとの表現の違いへの配慮グローバルなゲームの規約が、各文化圏における表現の違いを十分に吸収できていない現状を改善すること。世界共通の基準を設けるのであれば、その基準が各国の文化や表現慣習とどのように折り合いをつけるのか、運営として明確な方針を示す必要があります。2. 表現基準の明確化何が性的な強調に該当し、何が許容されるのかについて、具体例を交えて判定基準を補足すること。胸元や臀部の強調、水着姿、性的と判断されるポーズや表情などについて、禁止例だけでなく許容例も提示し、一般のプレイヤーが事前に判断できるようわかりやすく明示するべきです。3. 文化的文脈を考慮した説明日本のアニメ・ゲーム文化で一般的に見られる表現を、世界共通の基準のもとでどこまで許容するのか、一般ユーザーにも理解できる形で公開すること。公式作品に登場するキャラクターのデザインであっても禁止対象となるのかなど、プレイヤーが特に判断に迷う点について、明確な説明を求めます。4. 制裁の比例性と透明性の確保軽微な違反、判断が分かれる表現、悪質で露骨な性的コンテンツを区別し、違反の重大度に応じた処分を行うこと。さらに、個々の処分について、どの表現が、どの規約の、どの項目に違反したのかを具体的に説明する必要があります。判断に異議がある場合に、適切な再審査を受けられる仕組みも重要です。これらの問題が改善されない限り、プレイヤーは常に通報やBANを恐れながら活動することになります。本来、FH6は車を走らせるだけでなく、自分の好きなデザインを制作し、共有し、他のプレイヤーと交流することも楽しみの一つであるはずです。痛車の制作や鑑賞も、そのクリエイティブな楽しみを支える重要な要素です。しかし、規約の境界線が曖昧なまま重い処分を受ける可能性があるのであれば、プレイヤーが自主的に表現を控えるようになるのは当然です。結果として、リバリー制作や交流といった創造的な活動が衰退し、プレイリストを消化するだけのゲームになってしまうのではないでしょうか。必要なのは、性的表現を無制限に認めることではありません。何が禁止され、何が許容されるのかを明確にし、プレイヤーが納得できる基準と、公平で透明性のある運営を実現することです。それができなければ、プレイヤーの創作意欲を損ない、Forzaシリーズが長年培ってきたリバリー文化そのものを衰退させることにつながると考えます。<a href="https://twitter.com/cantworkitout/status/2109165481953525972">October 11, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Some users have speculated that Forza Horizon is using some form of auto-banning system, AI-powered or otherwise, handing out false bans. There are also conspiracy theories of mass reporting to trigger the automated ban systems. <a href="https://support.forza.net/hc/en-us/articles/360035563914-Forza-Code-of-Conduct" target="_blank">Forza Horizon's Code of Conduct</a> claims that all reports are reviewed by a human moderator and now <a href="https://support.forza.net/hc/en-us/articles/360056077433-Specific-Iconography-and-Imagery" target="_blank">contains a segment</a> regarding "Itasha-style" designs. </p><p><em>"Itasha-style designs are permitted; however, explicit sexual content and sexually suggestive content are forbidden. While we cannot show specific examples of suggestive imagery in this article, designs that depict provocative poses, associated gestures and facial expressions, and attention to specific body parts can be examples of suggestive imagery."</em></p><p>The problem here could pertain to a lack of "specific examples" more than likely. When it comes to art, what could be deemed "sexually suggestive" is subjective across cultures and demographics. But it also continues a general trend of Microsoft's opaque systems for enforcement across its platforms. </p><p>A former Xbox staffer told me that the teams that handle moderation within Forza and other games had effectively <a href="https://www.windowscentral.com/gaming/xbox/xboxs-big-reset-cuts-compulsion-double-fine-undead-labs-ninja-theory-to-leave-xbox">been gutted by Microsoft's layoffs</a>,  leaving a big gap for community management in general across Microsoft's platforms. </p><p>Indeed, even beyond the Itasha ban waves, I've been investigating <a href="https://www.windowscentral.com/gaming/xbox/it-was-horrifying-xbox-sources-tell-us-microsoft-is-working-to-fix-its-abysmal-support-for-hacked-accounts-as-users-recount-years-long-nightmares-with-customer-services">hacked Xbox users being locked out of their accounts due </a>to the way Microsoft handles account support for Xbox as well, and the above could just be symptomatic of overstretched staff unable to handle the workload placed upon them. </p><h2 id="the-situation-underpins-microsoft-39-s-struggles-in-japan-but-also-account-management-systems-in-general">The situation underpins Microsoft's struggles in Japan, but also account management systems in general</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HEYncNMzNxvZGTewXEx36Z" name="Forza Horizon 6 - Review screenshots" alt="Forza Horizon 6 screenshot of" src="https://cdn.mos.cms.futurecdn.net/HEYncNMzNxvZGTewXEx36Z-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3840" height="2160" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/HEYncNMzNxvZGTewXEx36Z-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Forza Horizon 6 is spectacular, but it hasn't been plain sailing post-launch.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Michael Hoglund)</span></figcaption></figure><p>Microsoft has struggled to get Xbox stock to its main markets, let alone some of its smaller markets like Europe, the Middle East, and indeed, Japan itself. But there's a cultural issue too. Microsoft generally doesn't make or publish games that have strong appeal outside of its U.S.-centric markets, and Japanese publishers have historically arrived on Xbox last. </p><p>The situation has improved over time with companies like Square Enix, Capcom, and Konami pledging greater support, but I would argue things still aren't where they should be. </p><p>Forza Horizon 6 is currently Xbox exclusive, and <a href="https://www.windowscentral.com/gaming/xbox/xbox-is-struggling-for-stock-so-bad-that-its-asking-ex-users-to-trade-in">if the RAMpocalypse wasn't destroying stock levels</a>, it might've been a good source of progress for the brand in Japan. Regardless, the situation with the Itasha liveries highlights, again, Microsoft's opaque systems for enforcement and account management. </p><p>Over the summer, a <a href="https://www.windowscentral.com/gaming/xbox/xbox-fan-sues-microsoft-blocking-his-digital-games-library">Brazilian user who was locked out of his account by a hacker actually sued Microsoft and won</a> after the big M admitted he was hacked but claimed they couldn't do anything about it. Since then, Xbox has been working through a backlog to help users locked out of their accounts to regain access, but it shouldn't be <em>this </em>hard. </p><p>As more of our content goes digital, and with AI-powered mods and user-generated art becoming more commonplace, the systems that govern access to our digital platforms need to improve a ton. Losing access to years of content and hundreds or thousands of dollars of investment shouldn't come without a clear explanation of <em>why </em>you lost access. Nor should appealing those bans be so slow and difficult. </p><p>It'll probably end with some form of legislation, but that won't help today's users. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ MW4's camo grind can be sped up in the early stages, here's how ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Now that the early access period has begun for <a href="https://www.windowscentral.com/tag/call-of-duty-modern-warfare-4">Call of Duty: Modern Warfare 4</a> DMZ, so too has the camo grind. This year's is very different from the last two Black Ops games, with one big benefit being that a lot of it is global across multiplayer, <a href="https://www.windowscentral.com/gaming/call-of-duty/i-went-hands-on-with-modern-warfare-4s-new-dmz-mode-and-it-was-nothing-like-i-expected">DMZ</a>, and <a href="https://www.windowscentral.com/tag/call-duty-warzone">Warzone</a>. </p><p>In fact, you can unlock everything up to the Divergence completionist camo in any of the three modes before switching to each's dedicated Mode Mastery camos. </p><p>The early stages can be sped up a little, too. If you're playing DMZ already, you'll be working on the military camos, but you can also work on the special camos at the same time, which you may not have realized.  </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2112680170599641492"><p lang="en" dir="ltr">MW4 camo grind at least is sped up a little by the fact you can work on Specials before you've even unlocked the Military ones. So long as you've reached the unlocks for each one, you can work on them side-by-side. Get to level 10, get the Gunsmith, and get cracking. https://t.co/nrnGh0Pz4P<a href="https://twitter.com/cantworkitout/status/2112680170599641492">October 20, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>In <a href="https://www.windowscentral.com/tag/call-of-duty-black-ops-7">Black Ops 7</a>, you couldn't start on the special camos until you'd completed the headshot requirements for all the military-tier ones. In Modern Warfare 4, each special camo has a challenge requirement, such as kills with a suppressor attached, but it also has a weapon unlock requirement just like the military ones. </p><p>As I noticed last night, you can work on both military and special camos simultaneously, and this won't just apply to DMZ. I picked up a WZ.55 Striga SMG during a DMZ run and started using it and leveling it up. </p><p>Once I'd earned "19 more weapon unlocks" (and I'm not sure how many it needed because it looks like half the weapons I've used in DMZ were silently leveled up during the campaign), I was able to start working on the first special camo and get kills using a silencer. All while still having four more military camos left to unlock. </p><p>This is a pretty great way to help accelerate that early part of the grind before you get to the first completionist camo. So long as you pay attention to when the specials unlock and what their challenge is, you can work on them side-by-side with any remaining military camos. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="v3GGff2GkgRtj5NMeye3Tm" name="mw4-dmz-gunsmith-1" alt="A screenshot of the Gunsmith in Call of Duty: Modern Warfare 4 DMZ showing the Han 86 and its available attachments." src="https://cdn.mos.cms.futurecdn.net/v3GGff2GkgRtj5NMeye3Tm-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/v3GGff2GkgRtj5NMeye3Tm-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">This is just a bog-standard Han 86 I picked up from an enemy with a new character, but I can customize it in the Gunsmith for DMZ Cash.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>For DMZ, an essential part of this is to get to DMZ Level 10 and unlock the Gunsmith station at the <a href="https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4-dmz-fob-complete-guide">FOB</a>. Because some of these challenges require using specific attachments, the easiest way to make sure you have them is by using the Gunsmith. </p><p>You can add attachments to weapons you find during your DMZ runs at the Gunsmith, too. It doesn't only apply to weapons you buy here. So if you extract with a weapon you don't have a manual for, you can still put on the necessary attachments and work on the special camos. Applying attachments does require DMZ Cash, though, so keep your bank balance high. </p><p>Of course the downside to DMZ is that if you die during a run, you could lose that weapon. But any progress is global, and while we don't know what the conversion rate is for progress in DMZ to progress in multiplayer or Warzone on these camo challenges, you can at least get a head start right now. </p><p>The final mode for Modern Warfare 4 to go live is multiplayer, and this begins on the global launch date, October 23. </p><figure class="inline-layout"><div style="min-height: 400px;"><fw-embed-feed channel="windows_central" playlist="gkkPb4" mode="row" player_placement="bottom-right"></fw-embed-feed></div></figure><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4s-early-camo-grind-can-be-sped-up-and-you-might-not-have-realized-it</link>
                                                                            <description>
                            <![CDATA[ With the change to the camo grind in Modern Warfare 4 over Black Ops 7, you can actually work on the special camos before you've unlocked the ones before them. Here's what you need to know. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">r6h82AvoLVS5ZkqoUsQof5</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/h9B3GRrsKTYXbCFFu4Y2i8-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Wed, 21 Oct 2026 09:22:53 +0000</pubDate>                                                                                                                                <updated>Wed, 21 Oct 2026 10:15:04 +0000</updated>
                                                                                                                                            <category><![CDATA[Call of Duty]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ richard.devine@futurenet.com (Richard Devine) ]]></author>                    <dc:creator><![CDATA[ Richard Devine ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rqoHuuMZfDvqSrdm3eWFxb-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hey, I&#039;m Richard Devine. As the &lt;strong&gt;Managing Editor&lt;/strong&gt; at &lt;strong&gt;Windows Central&lt;/strong&gt;, I spend my days (and way too many nights) looking at &lt;strong&gt;Windows&lt;/strong&gt;, PCs, open-source, and the latest in gaming.&lt;/p&gt;&lt;p&gt;While I live in Windows, my heart is often in the terminal. I love &lt;strong&gt;open-source software &lt;/strong&gt;and spend a lot of time digging through &lt;strong&gt;GitHub&lt;/strong&gt; to find the next &quot;must-have&quot; tool that most people haven&#039;t heard of yet. Whether it&#039;s perfecting a &lt;strong&gt;WSL (Windows Subsystem for Linux)&lt;/strong&gt; workflow or helping bridge the gap between Windows and &lt;strong&gt;Linux&lt;/strong&gt;, I’m all about finding ways to make our PCs do more.&lt;/p&gt;&lt;p&gt;When the work laptop closes, the gaming PC stays on. I’ve spent more hours than I’d like to admit in the dark streets of &lt;strong&gt;The Division 2&lt;/strong&gt;, chasing the perfect line in &lt;strong&gt;Forza Horizon&lt;/strong&gt;, or keeping up with the ever-changing meta in &lt;strong&gt;Call of Duty&lt;/strong&gt;.&lt;/p&gt;&lt;p&gt;For me, it’s not just about playing the games it’s also about the community that keeps them alive. I’m here to make sure you have the best info, the neatest tools, and a better experience every time you hit the power button.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/h9B3GRrsKTYXbCFFu4Y2i8-1920-80.jpg">
                                                            <media:credit><![CDATA[Activision]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[A lot of the camo grind in Modern Warfare 4 is global, so you can get started in the DMZ early access period. ]]></media:description>                                                            <media:text><![CDATA[A graphic showing the DMZ Firing Range in Call of Duty: Modern Warfare 4 showing an operator aiming down the sights of a rifle. ]]></media:text>
                                <media:title type="plain"><![CDATA[A graphic showing the DMZ Firing Range in Call of Duty: Modern Warfare 4 showing an operator aiming down the sights of a rifle. ]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/h9B3GRrsKTYXbCFFu4Y2i8-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>Now that the early access period has begun for <a href="https://www.windowscentral.com/tag/call-of-duty-modern-warfare-4">Call of Duty: Modern Warfare 4</a> DMZ, so too has the camo grind. This year's is very different from the last two Black Ops games, with one big benefit being that a lot of it is global across multiplayer, <a href="https://www.windowscentral.com/gaming/call-of-duty/i-went-hands-on-with-modern-warfare-4s-new-dmz-mode-and-it-was-nothing-like-i-expected">DMZ</a>, and <a href="https://www.windowscentral.com/tag/call-duty-warzone">Warzone</a>. </p><p>In fact, you can unlock everything up to the Divergence completionist camo in any of the three modes before switching to each's dedicated Mode Mastery camos. </p><p>The early stages can be sped up a little, too. If you're playing DMZ already, you'll be working on the military camos, but you can also work on the special camos at the same time, which you may not have realized.  </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2112680170599641492"><p lang="en" dir="ltr">MW4 camo grind at least is sped up a little by the fact you can work on Specials before you've even unlocked the Military ones. So long as you've reached the unlocks for each one, you can work on them side-by-side. Get to level 10, get the Gunsmith, and get cracking. https://t.co/nrnGh0Pz4P<a href="https://twitter.com/cantworkitout/status/2112680170599641492">October 20, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>In <a href="https://www.windowscentral.com/tag/call-of-duty-black-ops-7">Black Ops 7</a>, you couldn't start on the special camos until you'd completed the headshot requirements for all the military-tier ones. In Modern Warfare 4, each special camo has a challenge requirement, such as kills with a suppressor attached, but it also has a weapon unlock requirement just like the military ones. </p><p>As I noticed last night, you can work on both military and special camos simultaneously, and this won't just apply to DMZ. I picked up a WZ.55 Striga SMG during a DMZ run and started using it and leveling it up. </p><p>Once I'd earned "19 more weapon unlocks" (and I'm not sure how many it needed because it looks like half the weapons I've used in DMZ were silently leveled up during the campaign), I was able to start working on the first special camo and get kills using a silencer. All while still having four more military camos left to unlock. </p><p>This is a pretty great way to help accelerate that early part of the grind before you get to the first completionist camo. So long as you pay attention to when the specials unlock and what their challenge is, you can work on them side-by-side with any remaining military camos. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="v3GGff2GkgRtj5NMeye3Tm" name="mw4-dmz-gunsmith-1" alt="A screenshot of the Gunsmith in Call of Duty: Modern Warfare 4 DMZ showing the Han 86 and its available attachments." src="https://cdn.mos.cms.futurecdn.net/v3GGff2GkgRtj5NMeye3Tm-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/v3GGff2GkgRtj5NMeye3Tm-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">This is just a bog-standard Han 86 I picked up from an enemy with a new character, but I can customize it in the Gunsmith for DMZ Cash.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>For DMZ, an essential part of this is to get to DMZ Level 10 and unlock the Gunsmith station at the <a href="https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4-dmz-fob-complete-guide">FOB</a>. Because some of these challenges require using specific attachments, the easiest way to make sure you have them is by using the Gunsmith. </p><p>You can add attachments to weapons you find during your DMZ runs at the Gunsmith, too. It doesn't only apply to weapons you buy here. So if you extract with a weapon you don't have a manual for, you can still put on the necessary attachments and work on the special camos. Applying attachments does require DMZ Cash, though, so keep your bank balance high. </p><p>Of course the downside to DMZ is that if you die during a run, you could lose that weapon. But any progress is global, and while we don't know what the conversion rate is for progress in DMZ to progress in multiplayer or Warzone on these camo challenges, you can at least get a head start right now. </p><p>The final mode for Modern Warfare 4 to go live is multiplayer, and this begins on the global launch date, October 23. </p><figure class="inline-layout"><div style="min-height: 400px;"><fw-embed-feed channel="windows_central" playlist="gkkPb4" mode="row" player_placement="bottom-right"></fw-embed-feed></div></figure><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Xbox and Windows at odds over OS for next-gen Xbox Helix console, now scheduled for 2028 ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Microsoft's next-gen Xbox hardware lineup is beginning to come into focus. <a href="https://fortune.com/2026/10/20/the-non-gamer-ceo-racing-to-save-microsofts-xbox/">According to a new report from Fortune</a>, the company is gearing up to ship new hardware in the form of a handheld in 2027, followed by a full-blown console in 2028.</p><p>It's unclear if the handheld project is a first party Xbox device, or a third-party device designed and manufactured by an OEM partner like ASUS and the <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/asus-unveils-the-rog-xbox-ally-x20-with-a-new-oled-display-translucent-body-bigger-battery-and-major-performance-upgrades">ROG Ally X</a>. The console is expected to be first-party, and is likely to run a specialized version of Windows.</p><p>The report claims that Xbox and Windows have been at odds about how the OS should run on Project Helix. Windows leaders wanted the consoles to run a modified version of Windows desktop, but Xbox leaders wanted a more boutique OS experience designed <em>for </em>gaming.</p><p><em>"Tensions ran high enough that a senior Xbox executive threatened to scrap the handheld project rather than adopt the Windows build ... </em><em><strong>Xbox is now largely controlling the direction of the operating system</strong></em><em> for the project"</em> Fortune claims. </p><p>Microsoft's Xbox CTO, Scott Van Vliet has <a href="https://x.com/scottvanvliet/status/2112697250132742616">taken to X</a> to refute Fortune's claims, stating that the report<em> "misrepresents both the technical work and the relationship between the teams." </em>But Windows and Xbox have a long history of clashing, and is the least surprising part of this report.</p><p>My own sources tell me that both Windows and Xbox teams have disagreed over the direction of the platform for certain gaming-specific experiences, but that doesn't mean the teams aren't still working together.</p><p>Windows <em>already </em>powers the current Xbox Series consoles, as well as Xbox One. It's a modified version of the OS that the Xbox team has customized, built on top of the Windows OS core that is developed by the Windows team. </p><p>It sounds like the Xbox team has decided to maintain this approach with Project Helix consoles, expanding and building upon it with new features and capabilities <a href="https://www.windowscentral.com/gaming/xbox/xbox-doubles-down-on-project-helixs-core-vision-amid-uncertainty">such as running PC games</a>.</p><p>This is why you've seen an uptick in Xbox OS features for existing Xbox consoles over the last handful of months, as the Xbox org has started reinvesting in the OS experience they already control. This work will naturally also benefit the next-gen consoles. </p><p>Alarmingly, Fortune claims that Microsoft is currently expecting the next-gen Xbox console to cost somewhere between $1,200 and $1,800, making it the most expensive gaming console ever. It's possible that Microsoft may choose to subsidize the cost, which would bring it closer to $1,000, but nothing is confirmed.</p><p>Of course, these rumors are unconfirmed. Plans could change and schedules could slip, so nothing is set in stone until Microsoft is ready to formalize its plans officially. For now, we know that Project Helix is still in development, <a href="https://www.windowscentral.com/gaming/xbox/exclusive-the-next-gen-xbox-2027-locked-in-most-ambitious">with first devkits expected to debut in early 2027.</a></p><p><em>Let us know in the comments what you think about Project Helix so far.</em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/project-helix-handheld-2027-console-2028-os-teams-clashed</link>
                                                                            <description>
                            <![CDATA[ A new report claims the Windows and Xbox teams have clashed over the direction of the OS for Microsoft's next-gen Xbox consoles. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">bvSp3Z2HSr8xFcr6nMisPC</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/wnWw8CZLQmTEvSFrGV6VxP-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 20 Oct 2026 21:44:31 +0000</pubDate>                                                                                                                                <updated>Wed, 21 Oct 2026 11:13:33 +0000</updated>
                                                                                                                                            <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ zac.bowden@futurenet.com (Zac Bowden) ]]></author>                    <dc:creator><![CDATA[ Zac Bowden ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6RC9ueAi6NviJT5HVSiLMS-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Zac Bowden is a Senior Editor at Windows Central and has been with the site since 2016. His expertise is in exclusive coverage about Windows, Surface, and hardware. He&#039;s also an avid collector of rare Microsoft prototype devices, and was fortunate enough to daily drive both the fabled Lumia McLaren and Microsoft Band 3, along the Surface Mini and even Surface Neo. Keep in touch with him on &lt;a href=&quot;https://twitter.com/zacbowden&quot;&gt;Twitter&lt;/a&gt; and &lt;a href=&quot;https://threads.net/@zacbowden&quot;&gt;Threads!&lt;/a&gt;&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/wnWw8CZLQmTEvSFrGV6VxP-1920-80.jpg">
                                                            <media:credit><![CDATA[Windows Central]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Xbox Helix logos]]></media:description>                                                            <media:text><![CDATA[Xbox Helix logos]]></media:text>
                                <media:title type="plain"><![CDATA[Xbox Helix logos]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/wnWw8CZLQmTEvSFrGV6VxP-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>Microsoft's next-gen Xbox hardware lineup is beginning to come into focus. <a href="https://fortune.com/2026/10/20/the-non-gamer-ceo-racing-to-save-microsofts-xbox/">According to a new report from Fortune</a>, the company is gearing up to ship new hardware in the form of a handheld in 2027, followed by a full-blown console in 2028.</p><p>It's unclear if the handheld project is a first party Xbox device, or a third-party device designed and manufactured by an OEM partner like ASUS and the <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/asus-unveils-the-rog-xbox-ally-x20-with-a-new-oled-display-translucent-body-bigger-battery-and-major-performance-upgrades">ROG Ally X</a>. The console is expected to be first-party, and is likely to run a specialized version of Windows.</p><p>The report claims that Xbox and Windows have been at odds about how the OS should run on Project Helix. Windows leaders wanted the consoles to run a modified version of Windows desktop, but Xbox leaders wanted a more boutique OS experience designed <em>for </em>gaming.</p><p><em>"Tensions ran high enough that a senior Xbox executive threatened to scrap the handheld project rather than adopt the Windows build ... </em><em><strong>Xbox is now largely controlling the direction of the operating system</strong></em><em> for the project"</em> Fortune claims. </p><p>Microsoft's Xbox CTO, Scott Van Vliet has <a href="https://x.com/scottvanvliet/status/2112697250132742616">taken to X</a> to refute Fortune's claims, stating that the report<em> "misrepresents both the technical work and the relationship between the teams." </em>But Windows and Xbox have a long history of clashing, and is the least surprising part of this report.</p><p>My own sources tell me that both Windows and Xbox teams have disagreed over the direction of the platform for certain gaming-specific experiences, but that doesn't mean the teams aren't still working together.</p><p>Windows <em>already </em>powers the current Xbox Series consoles, as well as Xbox One. It's a modified version of the OS that the Xbox team has customized, built on top of the Windows OS core that is developed by the Windows team. </p><p>It sounds like the Xbox team has decided to maintain this approach with Project Helix consoles, expanding and building upon it with new features and capabilities <a href="https://www.windowscentral.com/gaming/xbox/xbox-doubles-down-on-project-helixs-core-vision-amid-uncertainty">such as running PC games</a>.</p><p>This is why you've seen an uptick in Xbox OS features for existing Xbox consoles over the last handful of months, as the Xbox org has started reinvesting in the OS experience they already control. This work will naturally also benefit the next-gen consoles. </p><p>Alarmingly, Fortune claims that Microsoft is currently expecting the next-gen Xbox console to cost somewhere between $1,200 and $1,800, making it the most expensive gaming console ever. It's possible that Microsoft may choose to subsidize the cost, which would bring it closer to $1,000, but nothing is confirmed.</p><p>Of course, these rumors are unconfirmed. Plans could change and schedules could slip, so nothing is set in stone until Microsoft is ready to formalize its plans officially. For now, we know that Project Helix is still in development, <a href="https://www.windowscentral.com/gaming/xbox/exclusive-the-next-gen-xbox-2027-locked-in-most-ambitious">with first devkits expected to debut in early 2027.</a></p><p><em>Let us know in the comments what you think about Project Helix so far.</em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ I tested MW4’s new DMZ mode, and the experience was way stranger (and better) than expected ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Before the DMZ Beta went live in 2022 as a bonus mode for <a href="https://www.windowscentral.com/gaming/call-of-duty-modern-warfare-2-review-stuck-in-the-middle" target="_blank">Call of Duty: Modern Warfare 2</a>, it was widely considered one of gaming's worst-kept secrets. Pretty much everything about it had leaked in the months leading up to its launch. </p><p>When players did get their hands on it, the fledgling extraction mode was notably undercooked. The smarter AI for the time was impressive, but there was just not enough substance to keep a large player base active and excited. </p><p>Don't get me wrong, there were definitely <a href="https://www.windowscentral.com/gaming/infinity-ward-announces-call-of-dutys-dmz-mode-will-be-reset-for-season-4" target="_blank">DMZ</a> die-hards in the Call of Duty community, but I was not among them. I liked the premise, and it certainly wanted to fill a void that had been left empty since I completed <a href="https://www.windowscentral.com/the-division-in-2018" target="_blank">The Division</a>'s "Survival" DLC. But ultimately, I was convinced that I just wasn't meant to be an extraction shooter girly, and I made my way back to multiplayer and <a href="https://www.windowscentral.com/gaming/call-of-duty/when-is-call-of-duty-warzone-being-integrated-with-modern-warfare-4" target="_blank">Warzone</a>, where I belonged.</p><p>Earlier this year, I had the opportunity to visit <a href="https://www.windowscentral.com/gaming/call-of-duty/infinity-ward-multiplayer-team-interview-call-of-duty-modern-warfare-4" target="_blank">Infinity Ward</a>'s studio and be among the first to see the reveal for <a href="https://www.windowscentral.com/gaming/call-of-duty/early-access-for-the-call-of-duty-modern-warfare-4-campaign-is-live-heres-our-spoiler-free-first-impressions" target="_blank">Call of Duty: Modern Warfare 4</a>. This included the upcoming third mode — DMZ. </p><p>I'm not going to act like I wasn't surprised. Signs were pointing to DMZ's potential return, especially with the rise in the success of extraction shooters like Arc Raiders, for example, but I just wasn't sold on the idea that the previous DMZ Beta had warranted enough fanfare to justify spending 4 years of resources on this extraction mode over some other third mode like classic Spec Ops.</p><div class="product"><a data-dimension112="4371a758-ccae-11f1-9b81-e9a9095d9e7f" data-action="Deal Block" data-label="Call of Duty: Modern Warfare 4" data-dimension48="Call of Duty: Modern Warfare 4" data-dimension25="$69.99" href="https://www.amazon.com/Call-Duty-Warfare-Standard-Windows/dp/B0H37WXDCN" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1024px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="3EW8UEFneftLJcruoyJgp8" name="Call of Duty Modern Warfare 4 Standard Edition Reco" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/3EW8UEFneftLJcruoyJgp8-1920-80.jpg" mos="" align="middle" fullscreen="" width="1024" height="1024" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>Players have barely got a taste of what Call of Duty: Modern Warfare 4 has to offer, and the game is already breaking records. Preorder now to experience a brand-new, thrilling campaign, reworked multiplayer, and a new DMZ experience this October. Digital preorders unlock early access to the MW4 Campaign starting on October 16.<a class="view-deal button" href="https://www.amazon.com/Call-Duty-Warfare-Standard-Windows/dp/B0H37WXDCN" target="_blank" rel="nofollow" data-dimension112="4371a758-ccae-11f1-9b81-e9a9095d9e7f" data-action="Deal Block" data-label="Call of Duty: Modern Warfare 4" data-dimension48="Call of Duty: Modern Warfare 4" data-dimension25="$69.99">View Deal</a></p></div><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/SV5vKAAkQkQ" allowfullscreen></iframe></div></div><p>I grew even more nervous about the state of DMZ after the reveal, as launch inched closer and closer with absolutely zero marketing or reveals for the returning mode. No mention of DMZ during the MW4 Open Beta.</p><p>Finally, we had "DMZ Week", with a rush of information about the new mode flooding Call of Duty's marketing. When I returned to the studio to go <a href="https://www.windowscentral.com/gaming/call-of-duty/early-access-for-the-call-of-duty-modern-warfare-4-campaign-is-live-heres-our-spoiler-free-first-impressions" target="_blank">hands-on with Call of Duty: Modern Warfare 4</a> this month, it was DMZ that I was most looking forward to playing, surprisingly. I was starting to warm to the idea of the mode in general, at least.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mZr7Pcnno3nnm2vypXrw4h" name="mw4-dmz-artwork-fob-2" alt="Artwork from Call of Duty: Modern Warfare 4 depicting three operators in the Forward Operating Base (FOB)." src="https://cdn.mos.cms.futurecdn.net/mZr7Pcnno3nnm2vypXrw4h-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/mZr7Pcnno3nnm2vypXrw4h-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Operators in the DMZ FOB. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p>For me, these hybrid PvEvP modes can be a hard sell. In the original DMZ Beta of yesteryear, I often felt like the AI combatants were more of an annoyance than an actual threat — just an obstacle in the way of finding the next squad to take down because I was thoroughly Warzone-brained. While there were tasks to complete on the inside, they felt menial and didn't really add much to the overall experience. Looting was an option, but it just didn't mean much at the end of the day. </p><p>We started our hands-on time in the Forward Operating Base, the opening hub world for all things DMZ. It's nicely designed, but I do find that overall the HUB itself is a bit disjointed. There's a laptop for every feature. Walk over to this side of the HUB to check your dog tag collection; go back to that side to buy intel on Lieutenants you can hunt. Certain features are locked until you reach the minimum level requirement. Once we were familiar with the layout, we were placed into teams and turned loose to explore Hajin.</p><h2 id="welcome-to-hajin">Welcome to Hajin</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="45bSvHgRQvTVVjT3pcssJT" name="Modern Warfare 4 Hajin Map" alt="The Hajin tactical map for Call of Duty: Modern Warfare 4 DMZ." src="https://cdn.mos.cms.futurecdn.net/45bSvHgRQvTVVjT3pcssJT-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/45bSvHgRQvTVVjT3pcssJT-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Hajin is stunning: a sprawling map with large cities, beautiful foliage, and plenty of threats. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p>Before I get too deep into overall gameplay, I want to talk about the design of Hajin. The map for DMZ is absolutely massive, especially when compared to the previous map used for the DMZ Beta, Al Mazrah. Al Mazrah felt spacious, but barren. Hajin, however, is a massive map that feels dense and alive. The large buildings tower against the DMZ's skybox, teeming with enemy AI that pose legitimate threats to your safety in the zone. Lush open outdoor areas offer plenty of trees with beautiful foliage and tall grass as cover, making it possible to take a stealthy approach when hunting targets.<br><br>The world of Hajin feels real. If you're looking for bandages, check a hospital. Need ammo? Head to a police station. This isn't a new concept, not even for Call of Duty. The original DMZ and the first attempt at Warzone 2.0 both relied on this mechanic of lootable items being found in areas that made sense instead of just stuffed in a box against the wall. For DMZ, it serves an added benefit of forcing players to explore areas outside of popular hot zones. </p><p>It's easy for communities to lock into certain areas of maps, especially ones this big, and only want to fight for control of a certain building or lootable box. But the most basic mechanics of Hajin are designed around that. If you're going to level up your operator, you're going to have to eventually go into dangerous areas to collect valuable gear and crafting materials.</p><h2 id="gameplay-with-meaning-and-depth">Gameplay with meaning and depth</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2350px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="qwLyYAuoB3hLWYNfSH366m" name="Modern Warfare 4 DMZ LT Hunt 1" alt="First person view of a thermal scoped sniper rifle against a lieutenant in Modern Warfare 4 DMZ." src="https://cdn.mos.cms.futurecdn.net/qwLyYAuoB3hLWYNfSH366m-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2350" height="1322" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/qwLyYAuoB3hLWYNfSH366m-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Targeted LT hunt in Call of Duty: Modern Warfare 4 DMZ. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>My biggest complaint with the original DMZ Beta was that completing tasks felt like they had little to no purpose. I'm happy to report that Modern Warfare 4's DMZ is overflowing with opportunity. From the story missions that continue the events of the campaign, to the dynamic ops that piece together new challenges with every deployment, to lieutenant hunts, and PvP encounters, this year's DMZ has plenty to offer players of all skill levels. <br><br>In my first attempt at DMZ during the hands-on period, I was paired up with a Sherpa from the development team and another player. We were pretty amenable to just exploring Hajin, taking in whatever came our way. Our Sherpa set us up with some dynamic ops that would let us get a little extra XP, and we dove in with the intent to free roam. We didn't start empty-handed; we had beginner-level vests and basic free loadouts to get us started.</p><p>Before long, we were collecting the necessary gear to take on bigger challenges, exploring areas with increased threat levels. Collecting gear and returning to the FOB gave us the opportunity to upgrade our operators' skill trees, making our progress feel even more meaningful than just "go in, grab things, get out." We became attached to our operators and their kits.<br><br>That is, until another team saw us heading for an exfil and opted to run us over with their trucks.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2390px;"><p class="vanilla-image-block" style="padding-top:56.28%;"><img id="wtdC4oe6fTeE7us69ypUgE" name="Modern Warfare 4 DMZ FOB" alt="A player in the Forward Operating Base with mission directives in MW4 DMZ." src="https://cdn.mos.cms.futurecdn.net/wtdC4oe6fTeE7us69ypUgE-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2390" height="1345" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/wtdC4oe6fTeE7us69ypUgE-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Back to the FOB between missions. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>With my operator now MIA in the exclusion zone, I was left with a choice: Pay the ransom to get her back, or take the loss and go in as a fresh little newbie again. <br><br>I paid the ransom.<br><br>But then I decided to return to the DMZ for another run, this time solo. I'm too agreeable for my own good, and playing with a squad had left me following along with what they wanted to do. I wanted to see what happened if I went in and followed my own whims. I headed to a laptop in the base and ponied up $10,000 for intel on the location of a Lieutenant, a sniper with a ghillie suit and deer skull mask.</p><p>I didn't head straight for the marked lieutenant; I gave myself some time to look for important gear in case I ran into trouble. A med kit, some bandages, extra ammo. When I felt confident I could handle the fight, I headed that way. The lieutenant I had picked wasn't a particularly challenging one, but for a solo player with lower-tier weapons and armor, it certainly proved to be a challenge. I grabbed the dog tags when all was said and done and made my way to exfil, where I threw up a truce flag from the menu wheel and hoped for the best.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2378px;"><p class="vanilla-image-block" style="padding-top:56.43%;"><img id="qzL4KcpqzKAav3LN6rZ63j" name="Modern Warfare 4 DMZ Dog Tags" alt="A player collects legendary dog tags in Call of Duty: Modern Warfare 4 DMZ." src="https://cdn.mos.cms.futurecdn.net/qzL4KcpqzKAav3LN6rZ63j-1920-80.jpg" mos="" align="middle" fullscreen="" width="2378" height="1342" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Collecting dog tags is an increased risk, as you become marked for all players in Hajin. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>My next deployment into DMZ was once again with two additional players. This time our group took a more adventurous approach, diving into some of the more extreme areas of Hajin. We were grossly underleveled, but that didn't stop us from tackling the enemies that were coming at us. By playing it smart and working together, we were able to slowly fight our way through the mission and take down its in-world boss. We hadn't yet finished the mission in its entirety, and there was one other problem: the gas was coming. <br><br>We had a choice to hit the only exfil left, which was 900+m away, or we could attempt to finish the mission and hope that an in-place exfil would drop as a reward. Right as our helicopter took the air, the gas overtook the zone. We made it out, but only barely.</p><h2 id="dmz-is-an-exhilarating-addition-to-call-of-duty-modern-warfare-4">DMZ is an exhilarating addition to Call of Duty: Modern Warfare 4</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2378px;"><p class="vanilla-image-block" style="padding-top:56.48%;"><img id="v25cBG3cbNigGdFnjZb9oi" name="Modern Warfare 4 DMZ combat" alt="Combat in MW4 DMZ." src="https://cdn.mos.cms.futurecdn.net/v25cBG3cbNigGdFnjZb9oi-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2378" height="1343" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/v25cBG3cbNigGdFnjZb9oi-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Clearing the path to a safe exfil site in DMZ. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>Call of Duty's third modes have always been a bit of an enigma. Treyarch's Zombies mode is an actual gold mine, building up a completely separate world that still ties in with the mainline title it's attached to and creating an intense alternative to multiplayer and Warzone that you can easily get lost in for hours, both solo and as a squad. It's genuinely impressive, but Infinity Ward's third mode, namely Spec Ops, never quite hit the community the same way that Zombies did.</p><p>The DMZ Beta was a dice roll for Modern Warfare 2, and whether it genuinely paid off at the time is dependent entirely on who you ask. But if we scope out and look at how the DMZ Beta has evolved into the DMZ that is part of Call of Duty: Modern Warfare 4, I think it is safe to say that Infinity Ward has finally struck third-mode gold.</p><p>And I've finally found something to fill the void left behind by The Division.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/call-of-duty/i-went-hands-on-with-modern-warfare-4s-new-dmz-mode-and-it-was-nothing-like-i-expected</link>
                                                                            <description>
                            <![CDATA[ We went hands on with the DMZ in Call of Duty: Modern Warfare 4 ahead of its early access launch. Here's our first impressions of the revitalized PvEvP mode. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">tSEVULMMwttqn2Pg4fqLnE</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/JJY62HALCFfCzXhqfbDswW-1920-80.png" type="image/png" length="0"></enclosure>
                                                                        <pubDate>Tue, 20 Oct 2026 20:16:09 +0000</pubDate>                                                                                                                                <updated>Wed, 21 Oct 2026 11:13:33 +0000</updated>
                                                                                                                                            <category><![CDATA[Call of Duty]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ eternalrhage@gmail.com (Cole Martin) ]]></author>                    <dc:creator><![CDATA[ Cole Martin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/h9vU9K7tWtG5qfXQ8SgnFa-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/png" url="https://cdn.mos.cms.futurecdn.net/JJY62HALCFfCzXhqfbDswW-1920-80.png">
                                                            <media:credit><![CDATA[Cole Martin for Windows Central, Activision]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[The DMZ has evolved for Modern Warfare 4.]]></media:description>                                                            <media:text><![CDATA[First person view of a thermal scoped sniper rifle against a lieutenant in Modern Warfare 4 DMZ.]]></media:text>
                                <media:title type="plain"><![CDATA[First person view of a thermal scoped sniper rifle against a lieutenant in Modern Warfare 4 DMZ.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/JJY62HALCFfCzXhqfbDswW-1920-80.png" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>Before the DMZ Beta went live in 2022 as a bonus mode for <a href="https://www.windowscentral.com/gaming/call-of-duty-modern-warfare-2-review-stuck-in-the-middle" target="_blank">Call of Duty: Modern Warfare 2</a>, it was widely considered one of gaming's worst-kept secrets. Pretty much everything about it had leaked in the months leading up to its launch. </p><p>When players did get their hands on it, the fledgling extraction mode was notably undercooked. The smarter AI for the time was impressive, but there was just not enough substance to keep a large player base active and excited. </p><p>Don't get me wrong, there were definitely <a href="https://www.windowscentral.com/gaming/infinity-ward-announces-call-of-dutys-dmz-mode-will-be-reset-for-season-4" target="_blank">DMZ</a> die-hards in the Call of Duty community, but I was not among them. I liked the premise, and it certainly wanted to fill a void that had been left empty since I completed <a href="https://www.windowscentral.com/the-division-in-2018" target="_blank">The Division</a>'s "Survival" DLC. But ultimately, I was convinced that I just wasn't meant to be an extraction shooter girly, and I made my way back to multiplayer and <a href="https://www.windowscentral.com/gaming/call-of-duty/when-is-call-of-duty-warzone-being-integrated-with-modern-warfare-4" target="_blank">Warzone</a>, where I belonged.</p><p>Earlier this year, I had the opportunity to visit <a href="https://www.windowscentral.com/gaming/call-of-duty/infinity-ward-multiplayer-team-interview-call-of-duty-modern-warfare-4" target="_blank">Infinity Ward</a>'s studio and be among the first to see the reveal for <a href="https://www.windowscentral.com/gaming/call-of-duty/early-access-for-the-call-of-duty-modern-warfare-4-campaign-is-live-heres-our-spoiler-free-first-impressions" target="_blank">Call of Duty: Modern Warfare 4</a>. This included the upcoming third mode — DMZ. </p><p>I'm not going to act like I wasn't surprised. Signs were pointing to DMZ's potential return, especially with the rise in the success of extraction shooters like Arc Raiders, for example, but I just wasn't sold on the idea that the previous DMZ Beta had warranted enough fanfare to justify spending 4 years of resources on this extraction mode over some other third mode like classic Spec Ops.</p><div class="product"><a data-dimension112="4371a758-ccae-11f1-9b81-e9a9095d9e7f" data-action="Deal Block" data-label="Call of Duty: Modern Warfare 4" data-dimension48="Call of Duty: Modern Warfare 4" data-dimension25="$69.99" href="https://www.amazon.com/Call-Duty-Warfare-Standard-Windows/dp/B0H37WXDCN" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1024px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="3EW8UEFneftLJcruoyJgp8" name="Call of Duty Modern Warfare 4 Standard Edition Reco" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/3EW8UEFneftLJcruoyJgp8-1920-80.jpg" mos="" align="middle" fullscreen="" width="1024" height="1024" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>Players have barely got a taste of what Call of Duty: Modern Warfare 4 has to offer, and the game is already breaking records. Preorder now to experience a brand-new, thrilling campaign, reworked multiplayer, and a new DMZ experience this October. Digital preorders unlock early access to the MW4 Campaign starting on October 16.<a class="view-deal button" href="https://www.amazon.com/Call-Duty-Warfare-Standard-Windows/dp/B0H37WXDCN" target="_blank" rel="nofollow" data-dimension112="4371a758-ccae-11f1-9b81-e9a9095d9e7f" data-action="Deal Block" data-label="Call of Duty: Modern Warfare 4" data-dimension48="Call of Duty: Modern Warfare 4" data-dimension25="$69.99">View Deal</a></p></div><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/SV5vKAAkQkQ" allowfullscreen></iframe></div></div><p>I grew even more nervous about the state of DMZ after the reveal, as launch inched closer and closer with absolutely zero marketing or reveals for the returning mode. No mention of DMZ during the MW4 Open Beta.</p><p>Finally, we had "DMZ Week", with a rush of information about the new mode flooding Call of Duty's marketing. When I returned to the studio to go <a href="https://www.windowscentral.com/gaming/call-of-duty/early-access-for-the-call-of-duty-modern-warfare-4-campaign-is-live-heres-our-spoiler-free-first-impressions" target="_blank">hands-on with Call of Duty: Modern Warfare 4</a> this month, it was DMZ that I was most looking forward to playing, surprisingly. I was starting to warm to the idea of the mode in general, at least.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mZr7Pcnno3nnm2vypXrw4h" name="mw4-dmz-artwork-fob-2" alt="Artwork from Call of Duty: Modern Warfare 4 depicting three operators in the Forward Operating Base (FOB)." src="https://cdn.mos.cms.futurecdn.net/mZr7Pcnno3nnm2vypXrw4h-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/mZr7Pcnno3nnm2vypXrw4h-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Operators in the DMZ FOB. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p>For me, these hybrid PvEvP modes can be a hard sell. In the original DMZ Beta of yesteryear, I often felt like the AI combatants were more of an annoyance than an actual threat — just an obstacle in the way of finding the next squad to take down because I was thoroughly Warzone-brained. While there were tasks to complete on the inside, they felt menial and didn't really add much to the overall experience. Looting was an option, but it just didn't mean much at the end of the day. </p><p>We started our hands-on time in the Forward Operating Base, the opening hub world for all things DMZ. It's nicely designed, but I do find that overall the HUB itself is a bit disjointed. There's a laptop for every feature. Walk over to this side of the HUB to check your dog tag collection; go back to that side to buy intel on Lieutenants you can hunt. Certain features are locked until you reach the minimum level requirement. Once we were familiar with the layout, we were placed into teams and turned loose to explore Hajin.</p><h2 id="welcome-to-hajin">Welcome to Hajin</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="45bSvHgRQvTVVjT3pcssJT" name="Modern Warfare 4 Hajin Map" alt="The Hajin tactical map for Call of Duty: Modern Warfare 4 DMZ." src="https://cdn.mos.cms.futurecdn.net/45bSvHgRQvTVVjT3pcssJT-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/45bSvHgRQvTVVjT3pcssJT-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Hajin is stunning: a sprawling map with large cities, beautiful foliage, and plenty of threats. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p>Before I get too deep into overall gameplay, I want to talk about the design of Hajin. The map for DMZ is absolutely massive, especially when compared to the previous map used for the DMZ Beta, Al Mazrah. Al Mazrah felt spacious, but barren. Hajin, however, is a massive map that feels dense and alive. The large buildings tower against the DMZ's skybox, teeming with enemy AI that pose legitimate threats to your safety in the zone. Lush open outdoor areas offer plenty of trees with beautiful foliage and tall grass as cover, making it possible to take a stealthy approach when hunting targets.<br><br>The world of Hajin feels real. If you're looking for bandages, check a hospital. Need ammo? Head to a police station. This isn't a new concept, not even for Call of Duty. The original DMZ and the first attempt at Warzone 2.0 both relied on this mechanic of lootable items being found in areas that made sense instead of just stuffed in a box against the wall. For DMZ, it serves an added benefit of forcing players to explore areas outside of popular hot zones. </p><p>It's easy for communities to lock into certain areas of maps, especially ones this big, and only want to fight for control of a certain building or lootable box. But the most basic mechanics of Hajin are designed around that. If you're going to level up your operator, you're going to have to eventually go into dangerous areas to collect valuable gear and crafting materials.</p><h2 id="gameplay-with-meaning-and-depth">Gameplay with meaning and depth</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2350px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="qwLyYAuoB3hLWYNfSH366m" name="Modern Warfare 4 DMZ LT Hunt 1" alt="First person view of a thermal scoped sniper rifle against a lieutenant in Modern Warfare 4 DMZ." src="https://cdn.mos.cms.futurecdn.net/qwLyYAuoB3hLWYNfSH366m-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2350" height="1322" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/qwLyYAuoB3hLWYNfSH366m-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Targeted LT hunt in Call of Duty: Modern Warfare 4 DMZ. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>My biggest complaint with the original DMZ Beta was that completing tasks felt like they had little to no purpose. I'm happy to report that Modern Warfare 4's DMZ is overflowing with opportunity. From the story missions that continue the events of the campaign, to the dynamic ops that piece together new challenges with every deployment, to lieutenant hunts, and PvP encounters, this year's DMZ has plenty to offer players of all skill levels. <br><br>In my first attempt at DMZ during the hands-on period, I was paired up with a Sherpa from the development team and another player. We were pretty amenable to just exploring Hajin, taking in whatever came our way. Our Sherpa set us up with some dynamic ops that would let us get a little extra XP, and we dove in with the intent to free roam. We didn't start empty-handed; we had beginner-level vests and basic free loadouts to get us started.</p><p>Before long, we were collecting the necessary gear to take on bigger challenges, exploring areas with increased threat levels. Collecting gear and returning to the FOB gave us the opportunity to upgrade our operators' skill trees, making our progress feel even more meaningful than just "go in, grab things, get out." We became attached to our operators and their kits.<br><br>That is, until another team saw us heading for an exfil and opted to run us over with their trucks.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2390px;"><p class="vanilla-image-block" style="padding-top:56.28%;"><img id="wtdC4oe6fTeE7us69ypUgE" name="Modern Warfare 4 DMZ FOB" alt="A player in the Forward Operating Base with mission directives in MW4 DMZ." src="https://cdn.mos.cms.futurecdn.net/wtdC4oe6fTeE7us69ypUgE-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2390" height="1345" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/wtdC4oe6fTeE7us69ypUgE-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Back to the FOB between missions. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>With my operator now MIA in the exclusion zone, I was left with a choice: Pay the ransom to get her back, or take the loss and go in as a fresh little newbie again. <br><br>I paid the ransom.<br><br>But then I decided to return to the DMZ for another run, this time solo. I'm too agreeable for my own good, and playing with a squad had left me following along with what they wanted to do. I wanted to see what happened if I went in and followed my own whims. I headed to a laptop in the base and ponied up $10,000 for intel on the location of a Lieutenant, a sniper with a ghillie suit and deer skull mask.</p><p>I didn't head straight for the marked lieutenant; I gave myself some time to look for important gear in case I ran into trouble. A med kit, some bandages, extra ammo. When I felt confident I could handle the fight, I headed that way. The lieutenant I had picked wasn't a particularly challenging one, but for a solo player with lower-tier weapons and armor, it certainly proved to be a challenge. I grabbed the dog tags when all was said and done and made my way to exfil, where I threw up a truce flag from the menu wheel and hoped for the best.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2378px;"><p class="vanilla-image-block" style="padding-top:56.43%;"><img id="qzL4KcpqzKAav3LN6rZ63j" name="Modern Warfare 4 DMZ Dog Tags" alt="A player collects legendary dog tags in Call of Duty: Modern Warfare 4 DMZ." src="https://cdn.mos.cms.futurecdn.net/qzL4KcpqzKAav3LN6rZ63j-1920-80.jpg" mos="" align="middle" fullscreen="" width="2378" height="1342" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Collecting dog tags is an increased risk, as you become marked for all players in Hajin. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>My next deployment into DMZ was once again with two additional players. This time our group took a more adventurous approach, diving into some of the more extreme areas of Hajin. We were grossly underleveled, but that didn't stop us from tackling the enemies that were coming at us. By playing it smart and working together, we were able to slowly fight our way through the mission and take down its in-world boss. We hadn't yet finished the mission in its entirety, and there was one other problem: the gas was coming. <br><br>We had a choice to hit the only exfil left, which was 900+m away, or we could attempt to finish the mission and hope that an in-place exfil would drop as a reward. Right as our helicopter took the air, the gas overtook the zone. We made it out, but only barely.</p><h2 id="dmz-is-an-exhilarating-addition-to-call-of-duty-modern-warfare-4">DMZ is an exhilarating addition to Call of Duty: Modern Warfare 4</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2378px;"><p class="vanilla-image-block" style="padding-top:56.48%;"><img id="v25cBG3cbNigGdFnjZb9oi" name="Modern Warfare 4 DMZ combat" alt="Combat in MW4 DMZ." src="https://cdn.mos.cms.futurecdn.net/v25cBG3cbNigGdFnjZb9oi-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2378" height="1343" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/v25cBG3cbNigGdFnjZb9oi-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Clearing the path to a safe exfil site in DMZ. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>Call of Duty's third modes have always been a bit of an enigma. Treyarch's Zombies mode is an actual gold mine, building up a completely separate world that still ties in with the mainline title it's attached to and creating an intense alternative to multiplayer and Warzone that you can easily get lost in for hours, both solo and as a squad. It's genuinely impressive, but Infinity Ward's third mode, namely Spec Ops, never quite hit the community the same way that Zombies did.</p><p>The DMZ Beta was a dice roll for Modern Warfare 2, and whether it genuinely paid off at the time is dependent entirely on who you ask. But if we scope out and look at how the DMZ Beta has evolved into the DMZ that is part of Call of Duty: Modern Warfare 4, I think it is safe to say that Infinity Ward has finally struck third-mode gold.</p><p>And I've finally found something to fill the void left behind by The Division.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Turtle Beach just launched a new Stealth Ultra 2 ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I've reviewed loads of controllers in my time, but one particularly memorable one was the<a href="https://www.windowscentral.com/accessories/turtle-beach-stealth-ultra-review-style-and-substance-with-superfluous-social-features"> Turtle Beach Stealth Ultra</a> as it was the first I'd seen with an in-built screen. Today Turtle Beach have announced a sequel in the Turtle Beach Stealth Ultra 2 and I'm intrigued on how they can improve on the previous model. <br> <br>I originally walked away thoroughly impressed by how premium the OG version felt with its clicky micro-switch buttons. Still, the companion software was buggy at launch and the social notification capabilities felt a bit gimmicky and worse, kind of useless. Ironically, while the promo art looks like it was yanked straight out of a<a href="https://www.windowscentral.com/gta6-faq-how-to-preorder"> GTA 6 </a>trailer, Turtle Beach seems to have dropped the social gimmicks entirely. So instead of replying to your real-life girlfriend on your gamepad, you can just focus on Lucia in peace.  <br><br>The <a href="https://www.turtlebeach.com/products/stealth-ultra-ii-controller" target="_blank"><strong>Turtle Beach Stealth Ultra II High-Performance Wireless Controller</strong></a> is available for pre-order today at $199.99 / £179.99 / €199.99 ahead of its November 12, 2026 launch, and Turtle Beach seems to have focused on some serious, meaningful hardware upgrades this time around.</p><h2 id="tmr-sticks-and-a-8khz-polling-rate">TMR sticks and a 8kHz polling rate</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/ake9ZqXGJGwsxxduaNT3sP-1920-80.jpg" alt="Game controller with built in screen" /><figcaption><small role="credit">Turtle Beach</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/vPBBxGdjmJDBoKherJxWmP-1920-80.jpg" alt="Game controller with built in screen" /><figcaption><small role="credit">Turtle Beach</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/jhVVdCmpHkCia7mZUY6piP-1920-80.jpg" alt="Game controller with built in screen" /><figcaption><small role="credit">Turtle Beach</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/EAj6yzFwrqeHxzsdi8F5nP-1920-80.jpg" alt="Game controller with built in screen" /><figcaption><small role="credit">Turtle Beach</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/W3L7MTtEoXwZkPKYtcLuqP-1920-80.jpg" alt="Game controller with built in screen" /><figcaption><small role="credit">Turtle Beach</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/YG2n2siWDGuc8JEq98A7x8-1920-80.jpg" alt="Back of the Turtle Beach Stealth Ultra 2 controller" /><figcaption><small role="credit">Turtle Beach </small></figcaption></figure></figure><p>The biggest change that stands out to me is the addition of <a href="https://www.windowscentral.com/gaming/what-are-tmr-sticks">TMR thumbsticks</a>. The original had <a href="https://www.windowscentral.com/gaming/what-is-a-hall-effect-controller-anyway-and-do-i-really-need-one">Hall Effect,</a> which is perfectly fine, but TMR (tunnel magnetoresistance) sensors will be more precise and have improved power efficiency and I'm always glad to see manufacturers moving ahead with this tech (while Xbox <em>still </em>haven't adopted Hall Effect...) Competitive players also get an upgrade with the pad now supporting up to an 8 kHz wired polling rate and up to a 1 kHz wireless polling rate for ultra-responsive input tracking.<br><br>As for the Connected Command Display on the controller, it's making a comeback, but with some far more practical on-the-fly adjustments (meaning less fiddling with that software). From the screen, you will now be able to tune audio profiles, trigger modes, Pro-Aim focus sensitivity, button remapping, and RGB lighting. The list goes on. Turtle Beach seems to have pivoted away from phone notification gimmicks altogether and toward pure, functional controller customization.<br><br>Rounding out the package, you get tactile microswitch face buttons, adjustable trigger stops, four mappable back buttons, Bluetooth support for Android and Smart TVs, and up to 12 hours of battery life out of the box (extending to 34 hours in Eco mode).   </p><p>Pre-orders are live today ahead of its November 12, 2026 launch. At $199.99 / £179.99 / €199.99, it remains an investment strictly for the hardcore crowd, but just like the first model, it comes bundled with a Rapid Charge Dock and a hard-shell charge-through travel case, which helps make the premium price tag that much easier to swallow. </p>        <div class="featured_product_block featured_block_horizontal" data-id="b02c653e-cc97-11f1-a2eb-5127c79e2db7">            <a href="https://www.turtlebeach.com/products/stealth-ultra-ii-controller" data-model-name="Stealth Ultra 2 Wireless Controller" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/jhVVdCmpHkCia7mZUY6piP.jpg" alt="Game controller with built in screen"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Turtle Beach</div>                                        <div class="featured__title">Stealth Ultra 2 Wireless Controller</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>The Turtle Beach Stealth Ultra II is a premium, high-performance wireless gaming controller equipped with an on-board Connected Command Display, precision Anti-Drift TMR thumbsticks, and tactile microswitch buttons. Officially licensed for Xbox, it offers low-latency connectivity across Xbox Series X|S, Xbox One, and Windows PC, alongside Bluetooth support for Android mobile devices and Smart TVs. </p></p>                </div>                            </div>        </div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/the-turtle-beach-stealth-ultra-2-has-ditched-the-social-notification-gimmicks-for-some-beefy-upgrades</link>
                                                                            <description>
                            <![CDATA[ Turtle Beach reveals Stealth Ultra 2, ditching phone gimmicks for TMR sticks and 8kHz polling. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">jDhZbc5zuifL3V8LAnjmMZ</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/s6uxh2UYdMotjeW7NMWjtP-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 20 Oct 2026 15:45:34 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jennifer Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/QFpsmKzGtJx7CtnhFxnVC-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/s6uxh2UYdMotjeW7NMWjtP-1920-80.jpg">
                                                            <media:credit><![CDATA[Turtle Beach]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Game controller with built in screen]]></media:description>                                                            <media:text><![CDATA[Game controller with built in screen]]></media:text>
                                <media:title type="plain"><![CDATA[Game controller with built in screen]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/s6uxh2UYdMotjeW7NMWjtP-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>I've reviewed loads of controllers in my time, but one particularly memorable one was the<a href="https://www.windowscentral.com/accessories/turtle-beach-stealth-ultra-review-style-and-substance-with-superfluous-social-features"> Turtle Beach Stealth Ultra</a> as it was the first I'd seen with an in-built screen. Today Turtle Beach have announced a sequel in the Turtle Beach Stealth Ultra 2 and I'm intrigued on how they can improve on the previous model. <br> <br>I originally walked away thoroughly impressed by how premium the OG version felt with its clicky micro-switch buttons. Still, the companion software was buggy at launch and the social notification capabilities felt a bit gimmicky and worse, kind of useless. Ironically, while the promo art looks like it was yanked straight out of a<a href="https://www.windowscentral.com/gta6-faq-how-to-preorder"> GTA 6 </a>trailer, Turtle Beach seems to have dropped the social gimmicks entirely. So instead of replying to your real-life girlfriend on your gamepad, you can just focus on Lucia in peace.  <br><br>The <a href="https://www.turtlebeach.com/products/stealth-ultra-ii-controller" target="_blank"><strong>Turtle Beach Stealth Ultra II High-Performance Wireless Controller</strong></a> is available for pre-order today at $199.99 / £179.99 / €199.99 ahead of its November 12, 2026 launch, and Turtle Beach seems to have focused on some serious, meaningful hardware upgrades this time around.</p><h2 id="tmr-sticks-and-a-8khz-polling-rate">TMR sticks and a 8kHz polling rate</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/ake9ZqXGJGwsxxduaNT3sP-1920-80.jpg" alt="Game controller with built in screen" /><figcaption><small role="credit">Turtle Beach</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/vPBBxGdjmJDBoKherJxWmP-1920-80.jpg" alt="Game controller with built in screen" /><figcaption><small role="credit">Turtle Beach</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/jhVVdCmpHkCia7mZUY6piP-1920-80.jpg" alt="Game controller with built in screen" /><figcaption><small role="credit">Turtle Beach</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/EAj6yzFwrqeHxzsdi8F5nP-1920-80.jpg" alt="Game controller with built in screen" /><figcaption><small role="credit">Turtle Beach</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/W3L7MTtEoXwZkPKYtcLuqP-1920-80.jpg" alt="Game controller with built in screen" /><figcaption><small role="credit">Turtle Beach</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/YG2n2siWDGuc8JEq98A7x8-1920-80.jpg" alt="Back of the Turtle Beach Stealth Ultra 2 controller" /><figcaption><small role="credit">Turtle Beach </small></figcaption></figure></figure><p>The biggest change that stands out to me is the addition of <a href="https://www.windowscentral.com/gaming/what-are-tmr-sticks">TMR thumbsticks</a>. The original had <a href="https://www.windowscentral.com/gaming/what-is-a-hall-effect-controller-anyway-and-do-i-really-need-one">Hall Effect,</a> which is perfectly fine, but TMR (tunnel magnetoresistance) sensors will be more precise and have improved power efficiency and I'm always glad to see manufacturers moving ahead with this tech (while Xbox <em>still </em>haven't adopted Hall Effect...) Competitive players also get an upgrade with the pad now supporting up to an 8 kHz wired polling rate and up to a 1 kHz wireless polling rate for ultra-responsive input tracking.<br><br>As for the Connected Command Display on the controller, it's making a comeback, but with some far more practical on-the-fly adjustments (meaning less fiddling with that software). From the screen, you will now be able to tune audio profiles, trigger modes, Pro-Aim focus sensitivity, button remapping, and RGB lighting. The list goes on. Turtle Beach seems to have pivoted away from phone notification gimmicks altogether and toward pure, functional controller customization.<br><br>Rounding out the package, you get tactile microswitch face buttons, adjustable trigger stops, four mappable back buttons, Bluetooth support for Android and Smart TVs, and up to 12 hours of battery life out of the box (extending to 34 hours in Eco mode).   </p><p>Pre-orders are live today ahead of its November 12, 2026 launch. At $199.99 / £179.99 / €199.99, it remains an investment strictly for the hardcore crowd, but just like the first model, it comes bundled with a Rapid Charge Dock and a hard-shell charge-through travel case, which helps make the premium price tag that much easier to swallow. </p>        <div class="featured_product_block featured_block_horizontal" data-id="b02c653e-cc97-11f1-a2eb-5127c79e2db7">            <a href="https://www.turtlebeach.com/products/stealth-ultra-ii-controller" data-model-name="Stealth Ultra 2 Wireless Controller" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/jhVVdCmpHkCia7mZUY6piP.jpg" alt="Game controller with built in screen"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Turtle Beach</div>                                        <div class="featured__title">Stealth Ultra 2 Wireless Controller</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>The Turtle Beach Stealth Ultra II is a premium, high-performance wireless gaming controller equipped with an on-board Connected Command Display, precision Anti-Drift TMR thumbsticks, and tactile microswitch buttons. Officially licensed for Xbox, it offers low-latency connectivity across Xbox Series X|S, Xbox One, and Windows PC, alongside Bluetooth support for Android mobile devices and Smart TVs. </p></p>                </div>                            </div>        </div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ AMD’s FSR 4.1 update could be a game‑changer for Xbox Series X|S and Xbox Ally ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Surprise! Hot on the heels of PlayStation's own upscaling tech announcements, Microsoft and AMD just revealed that the firm's flagship FSR 4.1 tech is coming to the Xbox platform. </p><p><a href="https://www.windowscentral.com/hardware/amd/amd-fsr-4-gaming-handhelds-apu">FSR (FidelityFX Super Resolution) is a technology from AMD</a> that renders games at a lower resolution, and then uses machine learning to generate a sharper image. Since the hardware isn't working as hard, that overhead can be used for performance. </p><p>FSR 4.1 is a big leap over previous versions, and Microsoft has partnered with AMD to bring it not only to Xbox Series X, but also <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/best-xbox-ally-and-xbox-ally-x-accessories">Xbox Ally X</a>, Xbox Ally S and Xbox Series S — the latter two of which should benefit from very, <em>very </em>big performance boosts as a result. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/fT6TIXnmv-s" allowfullscreen></iframe></div></div><p><em>"At Xbox, we're building a gaming platform designed to meet players where they are, and make it easier for creators to reach them," </em>Xbox CTO Scott Van Vilet explained. <em>"AMD has been an important partner in that journey for more than two decades. Together our teams have been pushing gaming forward, across Xbox and Windows. From the silicon at the heart of our consoles and handhelds, to technologies like DirectX, Advanced Shader Delivery, and AutoSR that helps developers get more from the hardware and deliver better experiences for our players."</em></p><p><em>"Today, we're excited to take another step forward together. With FSR 4.1 coming to Xbox. Now, we've worked very closely with AMD to optimize this technology, giving developers another powerful tool for great performance and visual quality for players. Now, whether you're playing on an Xbox Ally handheld, as well as coming soon to Xbox Series X and Series S consoles. And this is just the beginning. Our teams are continuing to work together across hardware and software, and there's even more ahead with Project Helix, leveraging FSR Diamond to power what comes next." </em></p><p>It's unclear exactly <em>when </em>these technologies will roll out to Xbox devices. It sounds as though FSR 4.1 will hit Xbox Ally X before the year end, but Xbox Series X|S are listed as "coming soon," with no exact window offered. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1247px;"><p class="vanilla-image-block" style="padding-top:53.89%;"><img id="dJwsc67FhadkwVssSy4XKY" name="Screenshot 2026-10-20 171021" alt="Blood of Dawnwalker with FSR 4.1" src="https://cdn.mos.cms.futurecdn.net/dJwsc67FhadkwVssSy4XKY-1920-80.jpg" mos="" align="middle" fullscreen="" width="1247" height="672" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">AMD showed how much of a boost FSR 4.1 can offer.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: AMD)</span></figcaption></figure><p>Sadly, it seems the Xbox Ally base model is fully incompatible with FSR 4.1, which is a bit of a shame, but it should prove transformative for those with the Xbox Ally X and the <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/i-unboxed-asus-outrageous-rog-xbox-ally-x20-bundle">just-released Xbox Ally X20</a>, as well as the Xbox Series S. </p><p><a href="https://www.windowscentral.com/gaming/xbox/it-helped-xbox-series-s-helped-make-life-easier-for-switch-2-developers">The Xbox Series S has historically been difficult for developers</a> owing to its irregular RAM allocation, but if FSR 4.1 can do some of the heavy lifting, it should ease the pressure on developers to deliver a native 1080p image. </p><p>We're reaching out to Microsoft for some clarification on timelines for Xbox Ally and Xbox Series X|S consoles, and will get back to you if we hear from them. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/amd-and-microsoft-announce-fsr-4-1-support-for-xbox-series-x-s-and-xbox-ally-bringing-huge-performance-gains</link>
                                                                            <description>
                            <![CDATA[ In a video address, AMD revealed FSR 4.1 support is coming "soon" to Xbox consoles, and this week to Xbox Ally. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">weTGV8uX7ZzmX7UW3H8oz</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/2HgroqX8omGogABFsnoJS9-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 20 Oct 2026 15:22:49 +0000</pubDate>                                                                                                                                <updated>Wed, 21 Oct 2026 11:12:07 +0000</updated>
                                                                                                                                            <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ jez@windowscentral.com (Jez Corden) ]]></author>                    <dc:creator><![CDATA[ Jez Corden ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/YzWiDrFEF6Tf6rLJSDy5dD-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Jez Corden is a life-long content creator and internet personality, known for exclusive reporting on the Xbox ecosystem and Microsoft-adjacent platforms. &lt;/p&gt;&lt;p&gt;Jez has a large presence on X at &lt;a href=&quot;http://www.twitter.com/jezcorden&quot;&gt;X.com/JezCorden,&lt;/a&gt; co-hosts a leading gaming podcast over at &lt;a href=&quot;https://www.TheXB2.com&quot; target=&quot;_blank&quot;&gt;TheXB2.com&lt;/a&gt;, also on Spotify and iTunes, while maintaining a position as Executive Editor at Windows Central. &lt;/p&gt;&lt;p&gt;Before leaving high school, Jez had already built and contributed to a variety of web communities in the animation space, adjacent to websites like Newgrounds and Explosm. After high school, Jez began a career in IT, corporate network infrastructure, and web design. &lt;/p&gt;&lt;p&gt;Jez&#039;s Microsoft ecosystem hobby-blogging side gig eventually landed him a role at Windows Central, where he has spent the past decade breaking world exclusive news alongside analytical features on Xbox, Windows, AI, and the wider tech industry. Jez also drinks way too much tea.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/2HgroqX8omGogABFsnoJS9-1920-80.jpg">
                                                            <media:credit><![CDATA[AMD]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Boosted performance inc. ]]></media:description>                                                            <media:text><![CDATA[AMD confirms FSR upscaling 4.1 is coming to Xbox Series X|S and both Xbox Ally models. ]]></media:text>
                                <media:title type="plain"><![CDATA[AMD confirms FSR upscaling 4.1 is coming to Xbox Series X|S and both Xbox Ally models. ]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/2HgroqX8omGogABFsnoJS9-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>Surprise! Hot on the heels of PlayStation's own upscaling tech announcements, Microsoft and AMD just revealed that the firm's flagship FSR 4.1 tech is coming to the Xbox platform. </p><p><a href="https://www.windowscentral.com/hardware/amd/amd-fsr-4-gaming-handhelds-apu">FSR (FidelityFX Super Resolution) is a technology from AMD</a> that renders games at a lower resolution, and then uses machine learning to generate a sharper image. Since the hardware isn't working as hard, that overhead can be used for performance. </p><p>FSR 4.1 is a big leap over previous versions, and Microsoft has partnered with AMD to bring it not only to Xbox Series X, but also <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/best-xbox-ally-and-xbox-ally-x-accessories">Xbox Ally X</a>, Xbox Ally S and Xbox Series S — the latter two of which should benefit from very, <em>very </em>big performance boosts as a result. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/fT6TIXnmv-s" allowfullscreen></iframe></div></div><p><em>"At Xbox, we're building a gaming platform designed to meet players where they are, and make it easier for creators to reach them," </em>Xbox CTO Scott Van Vilet explained. <em>"AMD has been an important partner in that journey for more than two decades. Together our teams have been pushing gaming forward, across Xbox and Windows. From the silicon at the heart of our consoles and handhelds, to technologies like DirectX, Advanced Shader Delivery, and AutoSR that helps developers get more from the hardware and deliver better experiences for our players."</em></p><p><em>"Today, we're excited to take another step forward together. With FSR 4.1 coming to Xbox. Now, we've worked very closely with AMD to optimize this technology, giving developers another powerful tool for great performance and visual quality for players. Now, whether you're playing on an Xbox Ally handheld, as well as coming soon to Xbox Series X and Series S consoles. And this is just the beginning. Our teams are continuing to work together across hardware and software, and there's even more ahead with Project Helix, leveraging FSR Diamond to power what comes next." </em></p><p>It's unclear exactly <em>when </em>these technologies will roll out to Xbox devices. It sounds as though FSR 4.1 will hit Xbox Ally X before the year end, but Xbox Series X|S are listed as "coming soon," with no exact window offered. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1247px;"><p class="vanilla-image-block" style="padding-top:53.89%;"><img id="dJwsc67FhadkwVssSy4XKY" name="Screenshot 2026-10-20 171021" alt="Blood of Dawnwalker with FSR 4.1" src="https://cdn.mos.cms.futurecdn.net/dJwsc67FhadkwVssSy4XKY-1920-80.jpg" mos="" align="middle" fullscreen="" width="1247" height="672" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">AMD showed how much of a boost FSR 4.1 can offer.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: AMD)</span></figcaption></figure><p>Sadly, it seems the Xbox Ally base model is fully incompatible with FSR 4.1, which is a bit of a shame, but it should prove transformative for those with the Xbox Ally X and the <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/i-unboxed-asus-outrageous-rog-xbox-ally-x20-bundle">just-released Xbox Ally X20</a>, as well as the Xbox Series S. </p><p><a href="https://www.windowscentral.com/gaming/xbox/it-helped-xbox-series-s-helped-make-life-easier-for-switch-2-developers">The Xbox Series S has historically been difficult for developers</a> owing to its irregular RAM allocation, but if FSR 4.1 can do some of the heavy lifting, it should ease the pressure on developers to deliver a native 1080p image. </p><p>We're reaching out to Microsoft for some clarification on timelines for Xbox Ally and Xbox Series X|S consoles, and will get back to you if we hear from them. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Call of Duty: Modern Warfare 4 ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Call of Duty: Modern Warfare 4 is the epic conclusion of the Task Force 141 story, <strong>launching globally on October 23, 2026</strong>. Prior to this, the campaign went live in early access on October 16, followed by the extraction shooter mode, DMZ, on October 20.</p><p>This year's Call of Duty is made by Infinity Ward, coming after back-to-back years of Treyarch's Black Ops series. It's fair to say Modern Warfare 4 has a lot riding on it, but early reception has been excellent thanks to a return to form for the campaign.</p><p>Modern Warfare 4 is made up of three modes: Campaign, DMZ, and multiplayer, with shared progression across the latter two. Warzone will be integrated with Modern Warfare 4 on November 6, when Season 1 begins.</p><figure class="inline-layout"><div style="min-height: 400px;"><fw-embed-feed channel="windows_central" playlist="gkkPb4" mode="row" player_placement="bottom-right"></fw-embed-feed></div></figure> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/tag/call-of-duty-modern-warfare-4</link>
                                                                            <description>
                            <![CDATA[ Call of Duty: Modern Warfare 4 ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">tP9ozPuzgRHC9mTyiB75tC</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/eKik6wJJTBRKDq5MupmJVS-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 20 Oct 2026 14:47:59 +0000</pubDate>                                                                                                                                <updated>Wed, 21 Oct 2026 10:33:03 +0000</updated>
                                                                                                                                            <category><![CDATA[Call of Duty]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ windowscentral@futurenet.com (WinC Staff) ]]></author>                    <dc:creator><![CDATA[ WinC Staff ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/KiXaZ4woL7YMBB3gU9FLhd-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/eKik6wJJTBRKDq5MupmJVS-1920-80.jpg">
                                                            <media:credit><![CDATA[Activision]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Key art for Call of Duty: Modern Warfare 4 showing the game&#039;s logo and three operators in an alleyway. ]]></media:description>                                                            <media:text><![CDATA[Key art for Call of Duty: Modern Warfare 4 showing the game&#039;s logo and three operators in an alleyway. ]]></media:text>
                                <media:title type="plain"><![CDATA[Key art for Call of Duty: Modern Warfare 4 showing the game&#039;s logo and three operators in an alleyway. ]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/eKik6wJJTBRKDq5MupmJVS-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>Call of Duty: Modern Warfare 4 is the epic conclusion of the Task Force 141 story, <strong>launching globally on October 23, 2026</strong>. Prior to this, the campaign went live in early access on October 16, followed by the extraction shooter mode, DMZ, on October 20.</p><p>This year's Call of Duty is made by Infinity Ward, coming after back-to-back years of Treyarch's Black Ops series. It's fair to say Modern Warfare 4 has a lot riding on it, but early reception has been excellent thanks to a return to form for the campaign.</p><p>Modern Warfare 4 is made up of three modes: Campaign, DMZ, and multiplayer, with shared progression across the latter two. Warzone will be integrated with Modern Warfare 4 on November 6, when Season 1 begins.</p><figure class="inline-layout"><div style="min-height: 400px;"><fw-embed-feed channel="windows_central" playlist="gkkPb4" mode="row" player_placement="bottom-right"></fw-embed-feed></div></figure>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ We rounded up the best Xbox 25th Anniversary merch ]]></title>
                                                                                                <dc:content><![CDATA[ <p>This year marks <a href="https://www.windowscentral.com/tag/xbox-25"><strong>Xbox's 25th anniversary on November 15th</strong></a>, and over the last 6 months, we've seen more marketing from the brand than I've seen in the past decade. From a completely <a href="https://www.windowscentral.com/gaming/xbox-x-ikea-collection-available-to-buy-instore-and-online-from-today" target="_blank">unexpected IKEA collaboration</a> to the <a href="https://www.windowscentral.com/gaming/xbox-drops-a-bunch-of-25th-anniversary-merch-and-signals-a-major-vibe-shift-at-microsoft" target="_blank">return of the Xbox Gear Store</a>, Microsoft and third parties have teamed up to tempt Xbox fans with their hard-earned cash for some nostalgic goodies, as well as touring the globe with <a href="https://www.windowscentral.com/gaming/xbox/xbox-fanfest-goes-global-microsoft-confirms-fanfest-events-in-germany-uk-mexico-japan-and-more">Xbox Fanfest</a>. <br><br>I can't really complain, as there is some fantastic stuff available right now or for pre-order. Well, unless you wanted the limited-edition <a href="https://www.windowscentral.com/gaming/xbox/xbox-just-made-the-console-everyone-wants-and-its-for-the-25th-anniversary-meet-the-xbox-series-x25">Xbox Series X25, </a>of course, which got <a href="https://www.windowscentral.com/gaming/xbox/so-much-for-fans-as-xbox-series-x25-sells-out-in-seconds-with-a-good-chunk-going-to-horrible-scalpers">scalped in minutes. </a>On the bright side, plenty of awesome collectibles won't cost you $900 buckaroos. Here’s everything worth checking out to help celebrate Xbox's 25th anniversary.</p>        <div class="featured_product_block featured_block_hero" data-id="9238d878-cbd4-11f1-b4b7-9faff7325c4b">            <a href="https://www.microsoft.com/en-us/d/xbox-wireless-controller-x25-special-edition/8wg5vqp0x4h2" data-model-name="Series X|S Controller (X25 Edition)" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/x32hcxACS4SUbGZKiLHmSD.jpg" alt="Xbox Series X25 Controller"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Xbox</div>                                        <div class="featured__title">Series X|S Controller (X25 Edition)</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="9238d814-cbd4-11f1-b24e-639bb3284d1f">            <a href="https://www.bestbuy.com/product/8bitdo-ultimate-3-mode-wireless-gaming-controller-for-xbox-one-xbox-xs-pc-transparent-jade/CZY3JSJS4Z" data-model-name="Ultimate 3-mode controller" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/UB8wshCZQh353yPTV6zJpe.jpg" alt="Gaming controller"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8BitDo</div>                                        <div class="featured__title">Ultimate 3-mode controller</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="b34b7016-cbd9-11f1-a889-0724702705e9">            <a href="https://www.amazon.com/8BitDo-Ultimate-Charging-Controllers-Special-X25/dp/B0HD6KVGTV" data-model-name="Ultimate Charging Dock for Xbox Controllers, X25 Special Edition" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/bfhAjDMBDHiGSodN26ggM5.jpg" alt="8BitDo Ultimate Charging Dock for Xbox Controllers, X25 Special Edition"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8BitDo</div>                                        <div class="featured__title">Ultimate Charging Dock for Xbox Controllers, X25 Special Edition</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>Even if you missed out on the $900 console, you can still get your hands on the official <a href="https://www.microsoft.com/en-us/d/xbox-wireless-controller-x25-special-edition/8wg5vqp0x4h2" target="_blank"><strong>Xbox Series X|S Controller (X25 Edition)</strong></a> ($79.99). I’ve been practically begging Microsoft for an official transparent green gamepad ever since the <a href="https://www.windowscentral.com/gaming/xbox/new-xbox-controller-appears-on-amazon-for-pre-order">Cipher series </a>hit store shelves in Blue, Red, and White, but predictably, Xbox held out until the anniversary for the iconic Team Green aesthetic. Units start shipping on October 20, and like standard Xbox pads, it offers full cross-platform compatibility across PC, Android, and Xbox consoles.</p><p>If you’re looking for a slightly more budget-friendly route, the <a href="https://www.windowscentral.com/gaming/xbox/8bitdo-ultimate-3mode-review"><strong>8BitDo Ultimate 3-Mode Controller</strong></a> (<a href="https://www.windowscentral.com/gaming/xbox/8bitdo-ultimate-3mode-review">$59.99 at Best Buy</a>) is a stellar alternative. While it does require a wired connection when playing directly on Xbox consoles, it connects wirelessly to PC and Android, and it comes bundled with a charging dock right out of the box. It looks gorgeous on a desk setup, especially if you're pairing it with other retro-styled PC accessories.</p><p>Speaking of docks, the standalone <a href="https://www.amazon.com/8BitDo-Ultimate-Charging-Controllers-Special-X25/dp/B0HD6KVGTV" target="_blank"><strong>8BitDo Ultimate Charging Dock for Xbox Controllers (X25 Special Edition)</strong> ($39.99 at Amazon US) </a>solves a very specific pet peeve of mine. I was so annoyed when my green 8BitDo controller originally shipped with a plain black charging cradle, so seeing them release a matching translucent green wireless dock for official Xbox Series X|S pads feels like a personal victory. Built specifically for official Xbox controllers, you simply drop your gamepad onto the magnetic contact points and charging begins automatically. </p>        <div class="featured_product_block featured_block_hero" data-id="9238d738-cbd4-11f1-b822-5d2bd720c263">            <a href="https://www.amazon.com/8Bitdo-Mechanical-Bluetooth-Backlight-Programmable/dp/B0DP9B2WYY/ref=sr_1_1" data-model-name="8BitDo Retro 87 Mechanical Keyboard Xbox Edition" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/BiLjCYsunLb9fy6ysZP2re.jpg" alt="Green gaming keyboard"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8BitDo</div>                                        <div class="featured__title">Retro 87 Mechanical Keyboard - Xbox Edition</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="55e3b57c-cbd5-11f1-8be7-15cc73c52af8">            <a href="https://www.amazon.com/8Bitdo-6922621506577-Mouse/dp/B0DMVLD2HC" data-model-name="R8 Mouse (Xbox Edition)" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/FTcJKd46Ahw3QVepwXnB4G.jpg" alt="8BitDo Retro R8 Mouse - Xbox Edition"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8BitDo</div>                                        <div class="featured__title">R8 Mouse (Xbox Edition)</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="deed0d3e-cbe2-11f1-a794-5d3172f09155">            <a href="https://www.powera.com/p/xbox/protection/xbox-sling-bag-for-handheld-gaming-pcs-xbcs0593-01/" data-model-name="XBOX Sling Bag" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/biQotMEzzSuH3RVNbcRKJ9.jpg" alt="PowerA Sling Bag"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>PowerA</div>                                        <div class="featured__title">XBOX Sling Bag</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>While not created strictly for the 25th anniversary, this green version of the <a href="https://www.windowscentral.com/gaming/8bitdo-have-outdone-themselves-with-this-gorgeous-gears-of-war-e-day-keyboard-and-mousehttps://www.windowscentral.com/accessories/keyboards/8bitd-xbox-keyboard-review"><strong>8BitDo Retro 87 Mechanical Keyboard </strong></a><strong>(Xbox Edition)</strong> <a href="https://www.amazon.com/8Bitdo-Mechanical-Bluetooth-Backlight-Programmable/dp/B0DP9B2WYY/ref=sr_1_1" target="_blank">$94 at Amazon</a> matches the Team Green aesthetic too well to ignore. Since it’s been on the market for a while, you can often catch it on sale. It sports a matte finish,<em> very </em>clicky Kailh Box Jellyfish switches, and 8BitDo’s iconic programmable Dual Super Buttons that let you map custom shortcuts.</p><p>If you’re grabbing the keyboard, pairing it with the matching <a href="https://www.amazon.com/8Bitdo-6922621506577-Mouse/dp/B0DMVLD2HC" target="_blank"><strong>8BitDo R8 Wireless Mouse (Xbox Edition)</strong> ($59.99 at Amazon US)</a> is a no brainer. The big advantage here over competitor options is that it comes bundled with its own magnetic charging dock right out of the box. Its design leans heavily into chunky 2001 retro vibes too, just like the keyboard.</p><p>For gaming on the go, PowerA has created a delightful leatherette <a href="https://www.powera.com/p/xbox/protection/xbox-sling-bag-for-handheld-gaming-pcs-xbcs0593-01/" target="_blank"><strong>PowerA Xbox Sling Bag</strong> ($39.99 at PowerA)</a> that’s custom-built for handheld PC gaming, and specifically sized to fit an ROG Ally. It would easily fit a Steam Deck or Lenovo Legion Go though, so pick your poison. There are four storage compartments, internal cable pass-throughs for charging, and 25th-anniversary green accents. It’s currently showing as out of stock on PowerA’s site, as it hasn't officially gone up for sale yet, but it should be available very soon (we've reached out to confirm an exact date because I want it!).</p>        <div class="featured_product_block featured_block_hero" data-id="9238d7b0-cbd4-11f1-87d4-9bcf51cdfa6d">            <a href="https://www.razer.com/gaming-keyboards/razer-blackwidow-v4-75/RZ03-05004300-R3US" data-model-name="Black Widow V4 75%" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/BBy7nbSEiU5TwNzLpUhrsR.jpg" alt="Green gaming keyboard"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Razer</div>                                        <div class="featured__title">Black Widow V4 75%</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="b34b70ac-cbd9-11f1-a356-01ba6249a4f7">            <a href="https://www.razer.com/gaming-mice/razer-basilisk-v3-pro-35k/RZ01-05240600-R3US" data-model-name="Basilisk V3 Pro 35K" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/CoM7jjcgEKmPvB5dfzmEN5.png" alt="Razer Basilisk V3 Pro 35K"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Razer</div>                                        <div class="featured__title">Basilisk V3 Pro 35K</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="b34b7124-cbd9-11f1-8d77-b5915a808ba6">            <a href="https://www.razer.com/mobile-earphones/razer-hammerhead-v3-x-hyperspeed/RZ12-05620500-R3US" data-model-name="Hammerhead V3 X HyperSpeed for XBOX" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/MhAmgwySLSLZBYZNCrz2K5.png" alt="Razer Hammerhead V3 X HyperSpeed for XBOX"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Razer</div>                                        <div class="featured__title">Hammerhead V3 X HyperSpeed for XBOX</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>Razer has delivered some of the absolute <a href="https://www.windowscentral.com/hardware/razer/hands-on-razer-xboxs-25th-anniversary-collection"><strong>best-looking gear for Xbox’s 25th Anniversary (see our hands-on with them)</strong></a>, and predictably, some of the priciest, but hey, it's Razer, and you're worth it. The translucent green <a href="https://www.razer.com/gaming-keyboards/razer-blackwidow-v4-75/RZ03-05004300-R3US" target="_blank"><strong>Razer BlackWidow V4 75%</strong> ($209.99 at Razer)</a> is stunning and serves as a tactile, much quieter alternative to 8BitDo’s loud, chunky retro board. Thanks to the clearer finish across the keycaps, the Razer Chroma RGB lighting shines through with a neater glow. Pre-orders will officially ship from October 20 onward.   </p><p>If you're looking for a matching mouse, the Razer Basilisk lineup has long been hailed as one of the best gaming mice in the business, and the <a href="https://www.razer.com/gaming-mice/razer-basilisk-v3-pro-35k/RZ01-05240600-R3US" target="_blank"><strong>Razer Basilisk V3 Pro 35K</strong> ($179.99) </a>now comes Xbox-flavored. Beyond the shell, it packs up to 140 hours of wireless battery life, the customizable HyperScroll tilt wheel, and plenty of that all-important Razer Chroma RGB.</p><p>I wasn't completely sold on the concept of dedicated gaming earbuds initially, but having a lightweight pair for gaming, whether plugged into the Xbox or connected to my ROG Ally, has totally won me over. I'm currently using the<a href="https://www.windowscentral.com/accessories/headphones-headsets/steelseries-arctis-gamebuds-review" target="_blank"> SteelSeries Arctis Gamebuds</a>, but these <a href="https://www.razer.com/mobile-earphones/razer-hammerhead-v3-x-hyperspeed/RZ12-05620500-R3US" target="_blank"><strong>Razer Hammerhead V3 X HyperSpeed for XBOX</strong> ($119.99)</a> look the business. They have up to 35 hours of total battery life (10 hours on the buds plus an extra 25 from the charging case) and offer seamless multi-platform compatibility across Xbox, PC, and mobile (oh, and PS5 if you like)</p>        <div class="featured_product_block featured_block_hero" data-id="deed0ca8-cbe2-11f1-8499-bf756878b2c4">            <a href="https://backbone.com/pages/backbone-pro-xbox-25th-anniversary-edition" data-model-name="Pro XBOX 25th Anniversary Edition" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/ycZk8ac8zTt6ZDnJozGPP9.png" alt="Backbone Pro controller"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Backbone</div>                                        <div class="featured__title">Pro XBOX 25th Anniversary Edition</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="deed0dc0-cbe2-11f1-a43f-0781f5ebc972">            <a href="https://gamesir.com/products/gamesir-x5-lite-for-xbox-25th-anniversary-edition" data-model-name="X5 Lite for XBOX" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/8ECYf7YHQM3MfcvzZqykL9.png" alt="GameSir X5 Lite"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>GameSir</div>                                        <div class="featured__title">X5 Lite for XBOX</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="886201ca-cbe4-11f1-b066-bb1233660fa1">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-d-pad-cushion-green-90635498/" data-model-name="XBOX x YXSTABY D-pad cushion" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/haDcssCiuDzRmsvWfcDT9R.jpg" alt="Green X shaped cushion"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA</div>                                        <div class="featured__title">XBOX x YXSTABY D-pad cushion</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>Backbone was one of the first to ever hit the mobile controllers market, making them a natural fit for Xbox Cloud Gaming. Rather than sticking purely to translucent green, the <a href="https://backbone.com/pages/backbone-pro-xbox-25th-anniversary-edition" target="_blank"><strong>Backbone Pro XBOX 25th Anniversary Edition</strong> ($179.99) </a>comes in the real deep cut throwbacks like Halo Orange, Smoke Blue, and Crystal White. It’s an awesome nod for those of us old enough to remember. The catch is they are in blind boxes, and you have no way of knowing which color you will get!</p><p>Then onto GameSir, which makes some of my absolute favorite handheld controllers. They are seriously hard-wearing, ridiculously good value for the price, and come packed with drift-resistant <a href="https://www.windowscentral.com/gaming/what-is-a-hall-effect-controller-anyway-and-do-i-really-need-one">Hall Effect sticks</a> to boot. The<a href="https://gamesir.com/products/gamesir-x5-lite-for-xbox-25th-anniversary-edition" target="_blank"> <strong>GameSir X5 Lite for XBOX</strong> ($44.99) </a>wraps all of that into an anniversary special edition.</p><p>Finally, the<a href="https://www.windowscentral.com/gaming/xbox-x-ikea-collection-available-to-buy-instore-and-online-from-today"> IKEA x Xbox "YXSTABY" collaboration</a> has some surprisingly tasteful gaming chairs and more in-your-face gear-stick stools to wall-mounted controller shelves. But if you just want a small, fun piece of memorabilia without redecorating your whole living room, the <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-d-pad-cushion-green-30632290/" target="_blank"><strong>XBOX x YXSTABY D-pad cushion</strong> ($17.99 at IKEA)</a> is an easy win. It’s cheap and adds a subtle splash of gamer flair to any couch. </p>        <div class="featured_product_block featured_block_hero" data-id="a10cb3aa-cbda-11f1-a429-377dd59dd5c7">            <a href="https://gear.xbox.com/collections/all" data-model-name="Gloss Sweater" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/QLkttgtEmV2TPzFBMdKcPS.png" alt="Black sweater with green Xbox logo"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Xbox</div>                                        <div class="featured__title">Gloss Sweater</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="e2d4d4da-cbd4-11f1-8e76-0fe45e7d992d">            <a href="https://www.culturekings.com/products/73studio-x-xbox-25th-anniversary-console-t-shirt-black" data-model-name="25th Anniversary Console T-Shirt " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/a9LvtiF6rU62CTbLmPE9cg.jpg" alt="Xbox clothing"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>73studio X Xbox</div>                                        <div class="featured__title">25th Anniversary Console T-Shirt </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="e2d4d71e-cbd4-11f1-904b-7751374f5465">            <a href="https://www.culturekings.com/products/73studio-x-xbox-25th-anniversary-play-more-zip-hoodie-black" data-model-name="25th Anniversary Play More Zip Hoodie Black" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/LKiMoVykeDcFHYtZ2bs9cg.png" alt="Xbox clothing"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>73studio X Xbox </div>                                        <div class="featured__title">25th Anniversary Play More Zip Hoodie Black</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>The <a href="https://gear.xbox.com/products/xbox-wax-black-sweater?variant=43456285442138" target="_blank"><strong>Xbox Gloss Sweater</strong> ($59.99)</a> is just one highlight from the official<a href="https://gear.xbox.com/collections/all" target="_blank"> Xbox Gear Store</a>, which features a surprisingly understated line of official 25th-anniversary apparel. Alongside minimalist sweaters and graphic tees, there’s even a <a href="https://gear.xbox.com/products/throwback-sphere-bucket-hat?variant=43858632999002" target="_blank">bona fide "throwback" bucket hat </a>if you really want to embrace early-2000s fashion. While a few popular sizes have already sold out, remaining stock is expected to ship by the end of October.   </p><p>Over on Culture Kings, streetwear label 73 Studio has dropped its own collection, offering a broader and much more imaginative lineup of anniversary gear. My personal fave is the <a href="https://www.culturekings.com/products/73studio-x-xbox-25th-anniversary-console-t-shirt-black" target="_blank"><strong>73STUDIO X XBOX 25th Anniversary Console T-Shirt</strong> ($39)</a>, featuring a graphic of the original 2001 Xbox console across the back alongside the chonky Duke controller. Unlike pre-order drops, 73 Studio’s collection is available to buy and ship right now.   </p><p>Another pick from me is the<a href="https://www.culturekings.com/products/73studio-x-xbox-25th-anniversary-play-more-zip-hoodie-black" target="_blank"> <strong>73STUDIO X XBOX 25th Anniversary Play More Zip Hoodie</strong> ($95),</a> which might be the ultimate cozy gaming hoodie for Fall. </p><h2 id="could-there-be-more-in-store">Could there be more in store?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.29%;"><img id="p9WNcwmdEZjVWAZa2HceGD" name="8BitDo Xbox Keyboard" alt="Monitor showing Xbox background, and keyboard placed on a desk" src="https://cdn.mos.cms.futurecdn.net/p9WNcwmdEZjVWAZa2HceGD-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1441" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Jennifer Young - Windows Central)</span></figcaption></figure><p>Now that's a hell of a lot of merch to choose from, and with the anniversary itself just around the corner on November 15th, it makes you wonder if Xbox still has a surprise or two up its sleeve for the big day. We've just had the <a href="https://www.windowscentral.com/gaming/xbox/microsoft-announces-a-new-pocket-sized-xbox-controller-that-gives-me-major-snes-vibes-heres-its-price-features-and-when-you-can-get-one">Xbox Nano Controller </a>drop (but only in white, boo!), but what else could be in store?<br><br>My money is on a long-awaited <a href="https://www.windowscentral.com/gaming/xbox/the-xbox-elite-controller-series-3-specs-mightve-leaked-via-the-design-lab-heres-whats-new-tmr-confirmed">Xbox Elite Controller Series 3</a>, which would make fans thrilled regardless of whether it comes in translucent green. I’d also be happy if they just sorted out proper Xbox Gear Store shipping to Europe (shakes fist)! Either way, I'm pretty sure we're in for at least one more unexpected drop when the big day finally arrives.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/xbox-25-anniversary-merch</link>
                                                                            <description>
                            <![CDATA[ Xbox turns 25! From IKEA cushions to translucent green controllers, here’s the best anniversary merch to buy now. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">ix3oEzaRRz497nPgAtzsQS</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/84yMx6qUzRLjJ54Sfyq8Vg-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 20 Oct 2026 14:01:28 +0000</pubDate>                                                                                                                                <updated>Tue, 20 Oct 2026 16:13:24 +0000</updated>
                                                                                                                                            <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jennifer Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/QFpsmKzGtJx7CtnhFxnVC-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/84yMx6qUzRLjJ54Sfyq8Vg-1920-80.jpg">
                                                            <media:credit><![CDATA[Microsoft]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Keyboard, mouse, and multiple gaming controllers]]></media:description>                                                            <media:text><![CDATA[Keyboard, mouse, and multiple gaming controllers]]></media:text>
                                <media:title type="plain"><![CDATA[Keyboard, mouse, and multiple gaming controllers]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/84yMx6qUzRLjJ54Sfyq8Vg-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>This year marks <a href="https://www.windowscentral.com/tag/xbox-25"><strong>Xbox's 25th anniversary on November 15th</strong></a>, and over the last 6 months, we've seen more marketing from the brand than I've seen in the past decade. From a completely <a href="https://www.windowscentral.com/gaming/xbox-x-ikea-collection-available-to-buy-instore-and-online-from-today" target="_blank">unexpected IKEA collaboration</a> to the <a href="https://www.windowscentral.com/gaming/xbox-drops-a-bunch-of-25th-anniversary-merch-and-signals-a-major-vibe-shift-at-microsoft" target="_blank">return of the Xbox Gear Store</a>, Microsoft and third parties have teamed up to tempt Xbox fans with their hard-earned cash for some nostalgic goodies, as well as touring the globe with <a href="https://www.windowscentral.com/gaming/xbox/xbox-fanfest-goes-global-microsoft-confirms-fanfest-events-in-germany-uk-mexico-japan-and-more">Xbox Fanfest</a>. <br><br>I can't really complain, as there is some fantastic stuff available right now or for pre-order. Well, unless you wanted the limited-edition <a href="https://www.windowscentral.com/gaming/xbox/xbox-just-made-the-console-everyone-wants-and-its-for-the-25th-anniversary-meet-the-xbox-series-x25">Xbox Series X25, </a>of course, which got <a href="https://www.windowscentral.com/gaming/xbox/so-much-for-fans-as-xbox-series-x25-sells-out-in-seconds-with-a-good-chunk-going-to-horrible-scalpers">scalped in minutes. </a>On the bright side, plenty of awesome collectibles won't cost you $900 buckaroos. Here’s everything worth checking out to help celebrate Xbox's 25th anniversary.</p>        <div class="featured_product_block featured_block_hero" data-id="9238d878-cbd4-11f1-b4b7-9faff7325c4b">            <a href="https://www.microsoft.com/en-us/d/xbox-wireless-controller-x25-special-edition/8wg5vqp0x4h2" data-model-name="Series X|S Controller (X25 Edition)" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/x32hcxACS4SUbGZKiLHmSD.jpg" alt="Xbox Series X25 Controller"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Xbox</div>                                        <div class="featured__title">Series X|S Controller (X25 Edition)</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="9238d814-cbd4-11f1-b24e-639bb3284d1f">            <a href="https://www.bestbuy.com/product/8bitdo-ultimate-3-mode-wireless-gaming-controller-for-xbox-one-xbox-xs-pc-transparent-jade/CZY3JSJS4Z" data-model-name="Ultimate 3-mode controller" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/UB8wshCZQh353yPTV6zJpe.jpg" alt="Gaming controller"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8BitDo</div>                                        <div class="featured__title">Ultimate 3-mode controller</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="b34b7016-cbd9-11f1-a889-0724702705e9">            <a href="https://www.amazon.com/8BitDo-Ultimate-Charging-Controllers-Special-X25/dp/B0HD6KVGTV" data-model-name="Ultimate Charging Dock for Xbox Controllers, X25 Special Edition" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/bfhAjDMBDHiGSodN26ggM5.jpg" alt="8BitDo Ultimate Charging Dock for Xbox Controllers, X25 Special Edition"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8BitDo</div>                                        <div class="featured__title">Ultimate Charging Dock for Xbox Controllers, X25 Special Edition</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>Even if you missed out on the $900 console, you can still get your hands on the official <a href="https://www.microsoft.com/en-us/d/xbox-wireless-controller-x25-special-edition/8wg5vqp0x4h2" target="_blank"><strong>Xbox Series X|S Controller (X25 Edition)</strong></a> ($79.99). I’ve been practically begging Microsoft for an official transparent green gamepad ever since the <a href="https://www.windowscentral.com/gaming/xbox/new-xbox-controller-appears-on-amazon-for-pre-order">Cipher series </a>hit store shelves in Blue, Red, and White, but predictably, Xbox held out until the anniversary for the iconic Team Green aesthetic. Units start shipping on October 20, and like standard Xbox pads, it offers full cross-platform compatibility across PC, Android, and Xbox consoles.</p><p>If you’re looking for a slightly more budget-friendly route, the <a href="https://www.windowscentral.com/gaming/xbox/8bitdo-ultimate-3mode-review"><strong>8BitDo Ultimate 3-Mode Controller</strong></a> (<a href="https://www.windowscentral.com/gaming/xbox/8bitdo-ultimate-3mode-review">$59.99 at Best Buy</a>) is a stellar alternative. While it does require a wired connection when playing directly on Xbox consoles, it connects wirelessly to PC and Android, and it comes bundled with a charging dock right out of the box. It looks gorgeous on a desk setup, especially if you're pairing it with other retro-styled PC accessories.</p><p>Speaking of docks, the standalone <a href="https://www.amazon.com/8BitDo-Ultimate-Charging-Controllers-Special-X25/dp/B0HD6KVGTV" target="_blank"><strong>8BitDo Ultimate Charging Dock for Xbox Controllers (X25 Special Edition)</strong> ($39.99 at Amazon US) </a>solves a very specific pet peeve of mine. I was so annoyed when my green 8BitDo controller originally shipped with a plain black charging cradle, so seeing them release a matching translucent green wireless dock for official Xbox Series X|S pads feels like a personal victory. Built specifically for official Xbox controllers, you simply drop your gamepad onto the magnetic contact points and charging begins automatically. </p>        <div class="featured_product_block featured_block_hero" data-id="9238d738-cbd4-11f1-b822-5d2bd720c263">            <a href="https://www.amazon.com/8Bitdo-Mechanical-Bluetooth-Backlight-Programmable/dp/B0DP9B2WYY/ref=sr_1_1" data-model-name="8BitDo Retro 87 Mechanical Keyboard Xbox Edition" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/BiLjCYsunLb9fy6ysZP2re.jpg" alt="Green gaming keyboard"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8BitDo</div>                                        <div class="featured__title">Retro 87 Mechanical Keyboard - Xbox Edition</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="55e3b57c-cbd5-11f1-8be7-15cc73c52af8">            <a href="https://www.amazon.com/8Bitdo-6922621506577-Mouse/dp/B0DMVLD2HC" data-model-name="R8 Mouse (Xbox Edition)" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/FTcJKd46Ahw3QVepwXnB4G.jpg" alt="8BitDo Retro R8 Mouse - Xbox Edition"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>8BitDo</div>                                        <div class="featured__title">R8 Mouse (Xbox Edition)</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="deed0d3e-cbe2-11f1-a794-5d3172f09155">            <a href="https://www.powera.com/p/xbox/protection/xbox-sling-bag-for-handheld-gaming-pcs-xbcs0593-01/" data-model-name="XBOX Sling Bag" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/biQotMEzzSuH3RVNbcRKJ9.jpg" alt="PowerA Sling Bag"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>PowerA</div>                                        <div class="featured__title">XBOX Sling Bag</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>While not created strictly for the 25th anniversary, this green version of the <a href="https://www.windowscentral.com/gaming/8bitdo-have-outdone-themselves-with-this-gorgeous-gears-of-war-e-day-keyboard-and-mousehttps://www.windowscentral.com/accessories/keyboards/8bitd-xbox-keyboard-review"><strong>8BitDo Retro 87 Mechanical Keyboard </strong></a><strong>(Xbox Edition)</strong> <a href="https://www.amazon.com/8Bitdo-Mechanical-Bluetooth-Backlight-Programmable/dp/B0DP9B2WYY/ref=sr_1_1" target="_blank">$94 at Amazon</a> matches the Team Green aesthetic too well to ignore. Since it’s been on the market for a while, you can often catch it on sale. It sports a matte finish,<em> very </em>clicky Kailh Box Jellyfish switches, and 8BitDo’s iconic programmable Dual Super Buttons that let you map custom shortcuts.</p><p>If you’re grabbing the keyboard, pairing it with the matching <a href="https://www.amazon.com/8Bitdo-6922621506577-Mouse/dp/B0DMVLD2HC" target="_blank"><strong>8BitDo R8 Wireless Mouse (Xbox Edition)</strong> ($59.99 at Amazon US)</a> is a no brainer. The big advantage here over competitor options is that it comes bundled with its own magnetic charging dock right out of the box. Its design leans heavily into chunky 2001 retro vibes too, just like the keyboard.</p><p>For gaming on the go, PowerA has created a delightful leatherette <a href="https://www.powera.com/p/xbox/protection/xbox-sling-bag-for-handheld-gaming-pcs-xbcs0593-01/" target="_blank"><strong>PowerA Xbox Sling Bag</strong> ($39.99 at PowerA)</a> that’s custom-built for handheld PC gaming, and specifically sized to fit an ROG Ally. It would easily fit a Steam Deck or Lenovo Legion Go though, so pick your poison. There are four storage compartments, internal cable pass-throughs for charging, and 25th-anniversary green accents. It’s currently showing as out of stock on PowerA’s site, as it hasn't officially gone up for sale yet, but it should be available very soon (we've reached out to confirm an exact date because I want it!).</p>        <div class="featured_product_block featured_block_hero" data-id="9238d7b0-cbd4-11f1-87d4-9bcf51cdfa6d">            <a href="https://www.razer.com/gaming-keyboards/razer-blackwidow-v4-75/RZ03-05004300-R3US" data-model-name="Black Widow V4 75%" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/BBy7nbSEiU5TwNzLpUhrsR.jpg" alt="Green gaming keyboard"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Razer</div>                                        <div class="featured__title">Black Widow V4 75%</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="b34b70ac-cbd9-11f1-a356-01ba6249a4f7">            <a href="https://www.razer.com/gaming-mice/razer-basilisk-v3-pro-35k/RZ01-05240600-R3US" data-model-name="Basilisk V3 Pro 35K" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/CoM7jjcgEKmPvB5dfzmEN5.png" alt="Razer Basilisk V3 Pro 35K"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Razer</div>                                        <div class="featured__title">Basilisk V3 Pro 35K</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="b34b7124-cbd9-11f1-8d77-b5915a808ba6">            <a href="https://www.razer.com/mobile-earphones/razer-hammerhead-v3-x-hyperspeed/RZ12-05620500-R3US" data-model-name="Hammerhead V3 X HyperSpeed for XBOX" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/MhAmgwySLSLZBYZNCrz2K5.png" alt="Razer Hammerhead V3 X HyperSpeed for XBOX"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Razer</div>                                        <div class="featured__title">Hammerhead V3 X HyperSpeed for XBOX</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>Razer has delivered some of the absolute <a href="https://www.windowscentral.com/hardware/razer/hands-on-razer-xboxs-25th-anniversary-collection"><strong>best-looking gear for Xbox’s 25th Anniversary (see our hands-on with them)</strong></a>, and predictably, some of the priciest, but hey, it's Razer, and you're worth it. The translucent green <a href="https://www.razer.com/gaming-keyboards/razer-blackwidow-v4-75/RZ03-05004300-R3US" target="_blank"><strong>Razer BlackWidow V4 75%</strong> ($209.99 at Razer)</a> is stunning and serves as a tactile, much quieter alternative to 8BitDo’s loud, chunky retro board. Thanks to the clearer finish across the keycaps, the Razer Chroma RGB lighting shines through with a neater glow. Pre-orders will officially ship from October 20 onward.   </p><p>If you're looking for a matching mouse, the Razer Basilisk lineup has long been hailed as one of the best gaming mice in the business, and the <a href="https://www.razer.com/gaming-mice/razer-basilisk-v3-pro-35k/RZ01-05240600-R3US" target="_blank"><strong>Razer Basilisk V3 Pro 35K</strong> ($179.99) </a>now comes Xbox-flavored. Beyond the shell, it packs up to 140 hours of wireless battery life, the customizable HyperScroll tilt wheel, and plenty of that all-important Razer Chroma RGB.</p><p>I wasn't completely sold on the concept of dedicated gaming earbuds initially, but having a lightweight pair for gaming, whether plugged into the Xbox or connected to my ROG Ally, has totally won me over. I'm currently using the<a href="https://www.windowscentral.com/accessories/headphones-headsets/steelseries-arctis-gamebuds-review" target="_blank"> SteelSeries Arctis Gamebuds</a>, but these <a href="https://www.razer.com/mobile-earphones/razer-hammerhead-v3-x-hyperspeed/RZ12-05620500-R3US" target="_blank"><strong>Razer Hammerhead V3 X HyperSpeed for XBOX</strong> ($119.99)</a> look the business. They have up to 35 hours of total battery life (10 hours on the buds plus an extra 25 from the charging case) and offer seamless multi-platform compatibility across Xbox, PC, and mobile (oh, and PS5 if you like)</p>        <div class="featured_product_block featured_block_hero" data-id="deed0ca8-cbe2-11f1-8499-bf756878b2c4">            <a href="https://backbone.com/pages/backbone-pro-xbox-25th-anniversary-edition" data-model-name="Pro XBOX 25th Anniversary Edition" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/ycZk8ac8zTt6ZDnJozGPP9.png" alt="Backbone Pro controller"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Backbone</div>                                        <div class="featured__title">Pro XBOX 25th Anniversary Edition</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="deed0dc0-cbe2-11f1-a43f-0781f5ebc972">            <a href="https://gamesir.com/products/gamesir-x5-lite-for-xbox-25th-anniversary-edition" data-model-name="X5 Lite for XBOX" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/8ECYf7YHQM3MfcvzZqykL9.png" alt="GameSir X5 Lite"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>GameSir</div>                                        <div class="featured__title">X5 Lite for XBOX</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="886201ca-cbe4-11f1-b066-bb1233660fa1">            <a href="https://www.ikea.com/us/en/p/yxstaby-gaming-d-pad-cushion-green-90635498/" data-model-name="XBOX x YXSTABY D-pad cushion" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/haDcssCiuDzRmsvWfcDT9R.jpg" alt="Green X shaped cushion"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>IKEA</div>                                        <div class="featured__title">XBOX x YXSTABY D-pad cushion</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>Backbone was one of the first to ever hit the mobile controllers market, making them a natural fit for Xbox Cloud Gaming. Rather than sticking purely to translucent green, the <a href="https://backbone.com/pages/backbone-pro-xbox-25th-anniversary-edition" target="_blank"><strong>Backbone Pro XBOX 25th Anniversary Edition</strong> ($179.99) </a>comes in the real deep cut throwbacks like Halo Orange, Smoke Blue, and Crystal White. It’s an awesome nod for those of us old enough to remember. The catch is they are in blind boxes, and you have no way of knowing which color you will get!</p><p>Then onto GameSir, which makes some of my absolute favorite handheld controllers. They are seriously hard-wearing, ridiculously good value for the price, and come packed with drift-resistant <a href="https://www.windowscentral.com/gaming/what-is-a-hall-effect-controller-anyway-and-do-i-really-need-one">Hall Effect sticks</a> to boot. The<a href="https://gamesir.com/products/gamesir-x5-lite-for-xbox-25th-anniversary-edition" target="_blank"> <strong>GameSir X5 Lite for XBOX</strong> ($44.99) </a>wraps all of that into an anniversary special edition.</p><p>Finally, the<a href="https://www.windowscentral.com/gaming/xbox-x-ikea-collection-available-to-buy-instore-and-online-from-today"> IKEA x Xbox "YXSTABY" collaboration</a> has some surprisingly tasteful gaming chairs and more in-your-face gear-stick stools to wall-mounted controller shelves. But if you just want a small, fun piece of memorabilia without redecorating your whole living room, the <a href="https://www.ikea.com/gb/en/p/yxstaby-gaming-d-pad-cushion-green-30632290/" target="_blank"><strong>XBOX x YXSTABY D-pad cushion</strong> ($17.99 at IKEA)</a> is an easy win. It’s cheap and adds a subtle splash of gamer flair to any couch. </p>        <div class="featured_product_block featured_block_hero" data-id="a10cb3aa-cbda-11f1-a429-377dd59dd5c7">            <a href="https://gear.xbox.com/collections/all" data-model-name="Gloss Sweater" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/QLkttgtEmV2TPzFBMdKcPS.png" alt="Black sweater with green Xbox logo"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Xbox</div>                                        <div class="featured__title">Gloss Sweater</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="e2d4d4da-cbd4-11f1-8e76-0fe45e7d992d">            <a href="https://www.culturekings.com/products/73studio-x-xbox-25th-anniversary-console-t-shirt-black" data-model-name="25th Anniversary Console T-Shirt " data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/a9LvtiF6rU62CTbLmPE9cg.jpg" alt="Xbox clothing"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>73studio X Xbox</div>                                        <div class="featured__title">25th Anniversary Console T-Shirt </div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div>        <div class="featured_product_block featured_block_hero" data-id="e2d4d71e-cbd4-11f1-904b-7751374f5465">            <a href="https://www.culturekings.com/products/73studio-x-xbox-25th-anniversary-play-more-zip-hoodie-black" data-model-name="25th Anniversary Play More Zip Hoodie Black" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/LKiMoVykeDcFHYtZ2bs9cg.png" alt="Xbox clothing"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>73studio X Xbox </div>                                        <div class="featured__title">25th Anniversary Play More Zip Hoodie Black</div>                                    </div>                <div class="subtitle__description">                                                            <p></p>                </div>                            </div>        </div><p>The <a href="https://gear.xbox.com/products/xbox-wax-black-sweater?variant=43456285442138" target="_blank"><strong>Xbox Gloss Sweater</strong> ($59.99)</a> is just one highlight from the official<a href="https://gear.xbox.com/collections/all" target="_blank"> Xbox Gear Store</a>, which features a surprisingly understated line of official 25th-anniversary apparel. Alongside minimalist sweaters and graphic tees, there’s even a <a href="https://gear.xbox.com/products/throwback-sphere-bucket-hat?variant=43858632999002" target="_blank">bona fide "throwback" bucket hat </a>if you really want to embrace early-2000s fashion. While a few popular sizes have already sold out, remaining stock is expected to ship by the end of October.   </p><p>Over on Culture Kings, streetwear label 73 Studio has dropped its own collection, offering a broader and much more imaginative lineup of anniversary gear. My personal fave is the <a href="https://www.culturekings.com/products/73studio-x-xbox-25th-anniversary-console-t-shirt-black" target="_blank"><strong>73STUDIO X XBOX 25th Anniversary Console T-Shirt</strong> ($39)</a>, featuring a graphic of the original 2001 Xbox console across the back alongside the chonky Duke controller. Unlike pre-order drops, 73 Studio’s collection is available to buy and ship right now.   </p><p>Another pick from me is the<a href="https://www.culturekings.com/products/73studio-x-xbox-25th-anniversary-play-more-zip-hoodie-black" target="_blank"> <strong>73STUDIO X XBOX 25th Anniversary Play More Zip Hoodie</strong> ($95),</a> which might be the ultimate cozy gaming hoodie for Fall. </p><h2 id="could-there-be-more-in-store">Could there be more in store?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.29%;"><img id="p9WNcwmdEZjVWAZa2HceGD" name="8BitDo Xbox Keyboard" alt="Monitor showing Xbox background, and keyboard placed on a desk" src="https://cdn.mos.cms.futurecdn.net/p9WNcwmdEZjVWAZa2HceGD-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1441" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Jennifer Young - Windows Central)</span></figcaption></figure><p>Now that's a hell of a lot of merch to choose from, and with the anniversary itself just around the corner on November 15th, it makes you wonder if Xbox still has a surprise or two up its sleeve for the big day. We've just had the <a href="https://www.windowscentral.com/gaming/xbox/microsoft-announces-a-new-pocket-sized-xbox-controller-that-gives-me-major-snes-vibes-heres-its-price-features-and-when-you-can-get-one">Xbox Nano Controller </a>drop (but only in white, boo!), but what else could be in store?<br><br>My money is on a long-awaited <a href="https://www.windowscentral.com/gaming/xbox/the-xbox-elite-controller-series-3-specs-mightve-leaked-via-the-design-lab-heres-whats-new-tmr-confirmed">Xbox Elite Controller Series 3</a>, which would make fans thrilled regardless of whether it comes in translucent green. I’d also be happy if they just sorted out proper Xbox Gear Store shipping to Europe (shakes fist)! Either way, I'm pretty sure we're in for at least one more unexpected drop when the big day finally arrives.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Final Fantasy Resonance review: This return to turn-based combat was a joyous homecoming party ]]></title>
                                                                                                <dc:content><![CDATA[ <p>When I think of turn-based <a href="https://www.windowscentral.com/tag/jrpg" target="_blank">JRPG</a>s where you explore vast worlds, <a href="https://www.windowscentral.com/tag/final-fantasy" target="_blank">Final Fantasy</a> was once the first thing that came to mind. Yet for over two decades, <a href="https://www.windowscentral.com/tag/square-enix" target="_blank">Square Enix</a> has deprived the Final Fantasy franchise of the gameplay style that made it a household name by taking it in an action-RPG direction with mixed degrees of success.</p><p>Over the years, I cynically grew to accept that Final Fantasy would never return to the classic turn-based gameplay style I loved and instead opted for Square Enix's other turn-based franchises like Bravely Default and Octopath Traveler.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/wbsfQYI_IIY" allowfullscreen></iframe></div></div><p>That is, until this year, when <a href="https://www.windowscentral.com/gaming/seeing-final-fantasy-resonance-bring-turn-based-back-to-the-final-fantasy-franchise-brings-a-tear-to-my-eye-as-a-longtime-fan" target="_blank">Square Enix announced Final Fantasy Resonance</a>. This game is the franchise's first HD-2D JRPG, and it aims to bring back the classic turn-based combat and open-world exploration gameplay that made retro fans like me love it in the first place.</p><p>It felt too good to be true at first, but after being <a href="https://www.windowscentral.com/gaming/final-fantasy-resonance-demo-restores-my-faith-in-the-series-and-its-coming-to-xbox-play-anywhere" target="_blank">impressed by Final Fantasy Resonance's playable demo</a>, I decided to give the game a chance when I was given an opportunity to review it on <a href="https://www.windowscentral.com/tag/xbox-series-x" target="_blank">Xbox Series X</a> with a code provided by Square Enix.</p><p>After playing it for the past few weeks, I can confidently say that, despite some minor issues, Final Fantasy Resonance (<a href="https://www.xbox.com/en-US/games/store/final-fantasy-resonance/9NNCPRH9VWG4/0017" target="_blank">available for $49.99 on the Xbox Store</a>) is a heartwarming return to form that players who grew up on Final Fantasy's 16-bit and PlayStation One golden age should not miss out on.</p><p><em>Final Fantasy Resonance launches on October 22, 2026, for Xbox Series X|</em><a href="https://www.windowscentral.com/tag/xbox-series-s" target="_blank"><em>S</em></a><em> (with </em><a href="https://www.windowscentral.com/tag/xbox-play-anywhere" target="_blank"><em>Xbox Play Anywhere</em></a><em> support), PlayStation 5, Nintendo Switch, Nintendo Switch 2, and PC via Windows and </em><a href="https://store.steampowered.com/app/2638890/Onimusha_Way_of_the_Sword/"><em>Steam</em></a><em>. </em><br><br><em>This review was made possible thanks to an Xbox Series X code provided by Square Enix. The company had no input nor saw the contents of this review before publication.</em></p><h2 class="article-body__section" id="section-final-fantasy-resonance-story-setting-art"><span>Final Fantasy Resonance — Story, setting, art</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="AmDxYgQ9fqtqzdMqnAXA8G" name="Final-Fantasy-Resonance-04" alt="Two pixel-art characters engage in a dynamic battle with glowing purple energy orbs and sweeping white light effects against a dark background." src="https://cdn.mos.cms.futurecdn.net/AmDxYgQ9fqtqzdMqnAXA8G-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/AmDxYgQ9fqtqzdMqnAXA8G-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The forces of good and evil clash once more. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix)</span></figcaption></figure><p>Final Fantasy Resonance is a home console adaptation of Final Fantasy Brave Exvius’s first story arc, a 2015 free-to-play mobile game that was shut down in 2024.</p><p>Like its source material, Final Fantasy Resonance tells the story of Rain and Lasswell, two noble knights hailing from the kingdom of Grandshelt, and a mysterious girl with magical powers named Fina.</p><p>They're on a quest to save their world's life-giving crystals from being destroyed by a group of evil knights who call themselves the ‘Sworn Six’. These despicable knights have dark, vengeful goals that they seek to accomplish by any means, regardless of collateral damage or casualties.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="s8vHrVR4Ta47hsCBPWfCm4" name="Final-Fantasy-Resonance-Review-04" alt="An ornate fantasy ship with patterned gray sails carries colorful characters across a sparkling blue ocean, creating a playful, adventurous mood." src="https://cdn.mos.cms.futurecdn.net/s8vHrVR4Ta47hsCBPWfCm4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/s8vHrVR4Ta47hsCBPWfCm4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Adventure, ho! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central (Alex Cope) | Square Enix)</span></figcaption></figure><p>The story of Final Fantasy Resonance is a fairly standard JRPG fantasy adventure laden with tropes and clichés that players experienced in the JRPG genre will see coming (although it did a couple of admittedly surprising twists). </p><p>The story also has a couple of annoying moments that disrupted the pacing, which could've been fixed if they played out as cutscenes instead of pointless boss fights, but I won't get too deep into that as it's very spoilery.</p><ul><li><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</li></ul><p>However, these are minor quibbles, as Final Fantasy Resonance's story beats, lore, and action set pieces are well put together with satisfying dramatic payoffs. Not to mention, its story is refreshingly easy to understand and follow, which is a blessing because many modern Final Fantasy games tend to have needlessly convoluted plots.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Ser5HVo6Lg83B4GPYvdMsY" name="Final-Fantasy-Resonance-Review-03" alt="A hulking red-armored warrior faces a group of colorful heroes in a fantasy arena; a dialogue box adds a tense, dramatic video game tone." src="https://cdn.mos.cms.futurecdn.net/Ser5HVo6Lg83B4GPYvdMsY-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Ser5HVo6Lg83B4GPYvdMsY-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Final Fantasy V's dimension-hopping Gilgamesh returns to bring us a whole barrel of laughs and challenges. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central (Alex Cope) | Square Enix)</span></figcaption></figure><p>Additionally, Final Fantasy Resonance does have moments where it actually managed to make me laugh as the game snuck in some cheeky jokes that will tickle the nostalgia funny bones of long-time Final Fantasy fans like me.</p><p>As for its characters, Final Fantasy Resonance does have a cast of interesting villains once you start to discover who they are underneath their armor. Its playable heroes are also competently written and likable, with some decent character development but nothing too thought-provoking.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="erpTGDmieqCWaqUsLpWeNh" name="Final-Fantasy-Resonance-Review-07" alt="Silhouetted figures face a towering, spiked creature amid explosions and debris; fiery orange light reflects off the dark battlefield, creating a tense, apocalyptic mood." src="https://cdn.mos.cms.futurecdn.net/erpTGDmieqCWaqUsLpWeNh-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/erpTGDmieqCWaqUsLpWeNh-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Sworn Six on a path of destruction in a gloriously animated HD-2D cutscene. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central (Alex Cope) | Square Enix)</span></figcaption></figure><p>What helps Final Fantasy Resonance's story and characters resonate with the player is its presentation. This is the first Final Fantasy game to use <dfn title="a graphical art style which combines 2D pixel art with high-definition 3D backgrounds and models">HD-2D graphics</dfn>, and Square Enix spared no expense in making them look absolutely STUNNING.</p><p>The pixel-art character sprites and 3D models look so immaculately detailed and animated with their charming facial expressions and epic battle moves. The HD-2D art style gets even more lavishly detailed during cinematic cutscenes and in-game boss battles to create some magnificent works of digital art.</p><p>Final Fantasy Resonance's presentation elevates its story further with some respectable voice acting in both English and Japanese and an incredible soundtrack that's filled with extremely catchy tunes, epic battle themes, and emotional melodies.</p><h2 class="article-body__section" id="section-final-fantasy-resonance-gameplay"><span>Final Fantasy Resonance — Gameplay</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7fuaxfa9ZQkcYoZCe9CFce" name="Final-Fantasy-Resonance-Review-13" alt="A party of armed adventurers explores a dim industrial street glowing with neon signs and lamps; a quest marker and minimap frame the tense cyberpunk scene." src="https://cdn.mos.cms.futurecdn.net/7fuaxfa9ZQkcYoZCe9CFce-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/7fuaxfa9ZQkcYoZCe9CFce-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Final Fantasy Resonance has a wide variety of locales from medieval castles to technologically-advanced cities to explore. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central (Alex Cope) | Square Enix)</span></figcaption></figure><p>The gameplay of Final Fantasy Resonance follows the classic formulae set by earlier Final Fantasy games. You travel across a world map, visiting towns for quests, gear, and lore, exploring dungeons to loot treasure, and fighting monsters and bosses in turn-based combat.</p><p>It starts very linear, but the game opens up fairly quickly with plenty of side-quests to complete, optional dungeons to explore, and hidden areas you can only find with a trusty airship. </p><p>You have no idea how much this game filled me with nostalgic joy riding in an airship and exploring a world map to find all its secrets again after being restricted to grounded corridors for decades in modern Final Fantasy games.</p><div><blockquote><p>The turn-based combat is simple at first, but Final Fantasy Resonance quickly adds lots of fun mechanics to improve its complexity as you progress, keeping it from becoming stale.</p><p>Alex Cope, Windows Central</p></blockquote></div><p>Its dungeons, however, are somewhat disappointing, as Final Fantasy Resonance took a quantity-over-quality approach. Many dungeons in this game are painfully short, as they feature two or three rooms with very basic puzzles to solve. </p><p>I would've liked these dungeons to be made in-depth, with more labyrinthine layouts so the player could get into more random encounters to stress-test their dungeon-crawling and resource-conservation skills like the older games.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="LAsprjySackkYEVVM9sJUB" name="Final-Fantasy-Resonance-Review-06" alt="Turn-based pixel-art RPG battle in a desert: heroes face a huge sand worm and animated wooden monsters, with an attack menu and health bars visible." src="https://cdn.mos.cms.futurecdn.net/LAsprjySackkYEVVM9sJUB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/LAsprjySackkYEVVM9sJUB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">This is the most horrify depiction of the Sand Worm I've ever seen in a Final Fantasy game. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central (Alex Cope) | Square Enix)</span></figcaption></figure><p>Let's move to the main reason that made me want to play this game in the first place: turn-based combat.</p><p>Like the first ten mainline Final Fantasy games, Final Fantasy Resonance's turn-based combat system has your party take turns to defeat enemies using weapons and magic, while keeping each other alive with healing magic and restorative items.</p><p>The turn-based combat is simple at first, but Final Fantasy Resonance quickly adds lots of fun mechanics to improve its complexity as you progress, keeping it from becoming stale.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UP7TneTpYbZxHxvuKudGeb" name="Final-Fantasy-Resonance-Review-08" alt="A character in red armor stands in the center of a large group of mechanical, yellow bird-like creatures and small winged beings against a dark, sparkling background." src="https://cdn.mos.cms.futurecdn.net/UP7TneTpYbZxHxvuKudGeb-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/UP7TneTpYbZxHxvuKudGeb-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Unleash the Mechabos, Mecha Behemoths, and Mecha Moogles. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central (Alex Cope) | Square Enix)</span></figcaption></figure><p>These mechanics include Limit Bursts, which allow you to unleash a player character's ultimate attack if their Limit Gauge gets filled in battle by either getting hurt or stunning enemies; summoning Espers in battle to aid you for a few turns and also depleting an enemy’s Stagger Gauge by hitting their elemental weakness to stun them for a turn.</p><p>Once you stagger all enemies at once, you will be rewarded with a free round of turns to batter the stunned enemies for extra damage without fear of retaliation, culminating in a devastating super-move performed by your Visions.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="re3NaFdswRUKq4ZDzuTCia" name="Final-Fantasy-Resonance-Review-09" alt="A fantasy RPG battle fills the screen as red-orange energy spirals around fighters amid glowing sparks, damage numbers, and character status bars." src="https://cdn.mos.cms.futurecdn.net/re3NaFdswRUKq4ZDzuTCia-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/re3NaFdswRUKq4ZDzuTCia-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Summon Cloud Strife from Final Fantasy VII to decimate enemies with lightning-based slash attacks. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central (Alex Cope) | Square Enix)</span></figcaption></figure><p>What are Visions, you may ask? Visions are spiritual manifestations of heroes from previous Final Fantasy games and Final Fantasy Resonance-exclusive heroes who grant the player characters powerful abilities and passive traits to help them excel in battle.</p><p>Some of these abilities include being able to stagger enemies more easily, protect the entire party from incoming damage, prevent incoming status effects, perform multiple actions in a single turn, and so much more.</p><div><blockquote><p>Experimenting with Visions to create the ultimate party and using their newfound powers to stun-lock challenging bosses before they got a single turn was so empowering and cathartic. </p><p>Alex Cope, Windows Central</p></blockquote></div><p>I love the Visions system because it offers so much character-building potential on par with Final Fantasy's classic Job System from previous games. </p><p>You can use it to double down on a player character's inherent skills (like turning the main hero Rain into an unstoppable tank) or turn a character into a jack-of-all-trades fighter (like giving a healer character a damage-dealing Vision so they can hurt enemies and heal allies).</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2v8bnX8FALmiPrac94kNGm" name="Final-Fantasy-Resonance-Review-10" alt="Blue-lit fantasy battle erupts with a blinding white energy burst and radiating beams, while a party of heroes faces enemies; RPG status bars line the bottom." src="https://cdn.mos.cms.futurecdn.net/2v8bnX8FALmiPrac94kNGm-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/2v8bnX8FALmiPrac94kNGm-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Final Fantasy VIII's Squal Leonhart unleashing the Blasting Zone attack. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central (Alex Cope) | Square Enix)</span></figcaption></figure><p>Experimenting with Visions to create the ultimate party and using their newfound powers to stun-lock challenging bosses before they got a single turn was so empowering and cathartic. </p><p>Yet after playing the game for 75 hours, I still felt like I was scratching the surface of what the Visions system can do, so I can't imagine what will happen once pro JRPG players get their hands on it.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="LCBnXXGJfvqz4DVfFdicYF" name="Final-Fantasy-Resonance-Review-11" alt="A muscular video-game fighter raises a clenched fist amid swirling flames and smoke, as a red-orange energy flare creates a fierce, dramatic mood." src="https://cdn.mos.cms.futurecdn.net/LCBnXXGJfvqz4DVfFdicYF-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/LCBnXXGJfvqz4DVfFdicYF-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Bow before Titan. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central (Alex Cope) | Square Enix)</span></figcaption></figure><p>Granted, level-grinding the Visions to gain all their abilities can be pretty tedious and repetitive. But it's so worth it in the end, especially when you hit Final Fantasy Resonance's late-game and post-game bosses because they do not mess around.</p><p>They hit fast and hard, have tons of health, and are hard to stagger (especially on Expert Mode). Plus, these endgame bosses will often require you to change your Vision builds to defeat them due to their varying strategies and countermeasures that will punish players for being too aggressive or too passive. </p><p>They're extremely tough but so satisfying to beat once you figure out their gimmicks and get the right Vision abilities equipped.</p><h2 class="article-body__section" id="section-final-fantasy-resonance-conclusion"><span>Final Fantasy Resonance — Conclusion</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PLreiPfc8jXiiPyPfa9e4f" name="Final-Fantasy-Resonance-Review-12" alt="Pixel-art fantasy adventurers gather around a glowing blue portal between towering stone guardians in a misty forest, creating a mysterious, heroic mood." src="https://cdn.mos.cms.futurecdn.net/PLreiPfc8jXiiPyPfa9e4f-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" class="inline expandable"><img id="stTJQSUCEh2FSN6fCH7DWQ" class="endorsement-img endorsement-bottom-right" style="max-width: 100px; max-height: 100px;" src="https://cdn.mos.cms.futurecdn.net/stTJQSUCEh2FSN6fCH7DWQ-1920-80.png" name="windows-central-must-play-2026" alt="Windows Central "Must Play" award badge with a green design"><a href='https://cdn.mos.cms.futurecdn.net/PLreiPfc8jXiiPyPfa9e4f-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Turn-based Final Fantasy is back and let's hope it's here to stay. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central (Alex Cope) | Square Enix)</span></figcaption></figure><p>Overall, I was thoroughly astonished and surprised by how good Final Fantasy Resonance was.</p><p>It's a loving tribute to Final Fantasy's classic turn-based era that's able to stand on its own merits with addictive combat, an in-depth Vision system, and an entertaining story with decently written characters. Not to mention it has a great wealth of side-quests and difficult optional bosses to take on even after finishing the main campaign as icing on the cake.</p><p>If you're an old-school Final Fantasy fan who doesn't like the action-RPG direction the mainline Final Fantasy games have been taking, or just love turn-based JRPGs you can play on go via Xbox Play Anywhere, then I highly recommend not sleeping on Final Fantasy Resonance. </p><p>If this game is just based on Final Fantasy Brave Exvius's first story arc, then I hope Square Enix makes more adaptations of this mobile game so I can see the rest of its story arcs in full HD-2D glory.</p>        <div class="featured_product_block featured_block_horizontal" data-id="bab0ba64-cba2-11f1-956c-5d1e6a05c5f1">            <a href="https://www.xbox.com/en-US/games/store/final-fantasy-resonance/9NNCPRH9VWG4/0017" data-model-name="" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/uFpbMKBypEVPdgrSAYqxe5.jpg" alt="A cloaked woman with flowing hair gazes intently, surrounded by red and black hues. Text reads "Final Fantasy Resonance" in bold, dramatic font."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Final Fantasy's debut HD-2D JRPG 🤴</span>                                                            <div class="featured__title"></div>                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star half"></span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="90" /></span></div>                </div>                <div class="subtitle__description">                                                            <p><p><br>Final Fantasy Resonance isn't going to make you rethink how you see JRPGs, but it will certainly leave you entertained with its addictive Visions system, refreshingly simple story with amiable characters, and extremely well-done turn-based combat that's sure to please old-school Final Fantasy fans who prefer that style over modern Action-RPG Final Fantasy titles.<br><br><strong>• </strong><a href="https://www.xbox.com/en-US/games/store/final-fantasy-resonance/9NNCPRH9VWG4/0017" target="_blank"><strong>Xbox Store</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/app/3259780/FINAL_FANTASY_RESONANCE/" target="_blank"><strong>Steam Store</strong></a></p></p>                </div>                            </div>        </div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/9fYxauR6i_U" allowfullscreen></iframe></div></div> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/final-fantasy-resonance-review</link>
                                                                            <description>
                            <![CDATA[ Final Fantasy Resonance is a smashing HD-2D debut for the Final Fantasy series, proving it can still make fun turn-based JRPGs in the modern age while paying tribute to the franchise's legacy and fans. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">88DNG7ScMcD2Jp6Fb7DRP4</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/4WpiVQbr6w9AL7se3YTZbF-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 20 Oct 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/4WpiVQbr6w9AL7se3YTZbF-1920-80.jpg">
                                                            <media:credit><![CDATA[Windows Central (Alex Cope) | Square Enix]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Rain prepares to unleash his Limit Burst attack upon his enemies.]]></media:description>                                                            <media:text><![CDATA[A glowing pixel-art figure with bright green hair rises from a burst of icy blue light, surrounded by floating sparks against a dark, fiery backdrop.]]></media:text>
                                <media:title type="plain"><![CDATA[A glowing pixel-art figure with bright green hair rises from a burst of icy blue light, surrounded by floating sparks against a dark, fiery backdrop.]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/4WpiVQbr6w9AL7se3YTZbF-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>When I think of turn-based <a href="https://www.windowscentral.com/tag/jrpg" target="_blank">JRPG</a>s where you explore vast worlds, <a href="https://www.windowscentral.com/tag/final-fantasy" target="_blank">Final Fantasy</a> was once the first thing that came to mind. Yet for over two decades, <a href="https://www.windowscentral.com/tag/square-enix" target="_blank">Square Enix</a> has deprived the Final Fantasy franchise of the gameplay style that made it a household name by taking it in an action-RPG direction with mixed degrees of success.</p><p>Over the years, I cynically grew to accept that Final Fantasy would never return to the classic turn-based gameplay style I loved and instead opted for Square Enix's other turn-based franchises like Bravely Default and Octopath Traveler.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/wbsfQYI_IIY" allowfullscreen></iframe></div></div><p>That is, until this year, when <a href="https://www.windowscentral.com/gaming/seeing-final-fantasy-resonance-bring-turn-based-back-to-the-final-fantasy-franchise-brings-a-tear-to-my-eye-as-a-longtime-fan" target="_blank">Square Enix announced Final Fantasy Resonance</a>. This game is the franchise's first HD-2D JRPG, and it aims to bring back the classic turn-based combat and open-world exploration gameplay that made retro fans like me love it in the first place.</p><p>It felt too good to be true at first, but after being <a href="https://www.windowscentral.com/gaming/final-fantasy-resonance-demo-restores-my-faith-in-the-series-and-its-coming-to-xbox-play-anywhere" target="_blank">impressed by Final Fantasy Resonance's playable demo</a>, I decided to give the game a chance when I was given an opportunity to review it on <a href="https://www.windowscentral.com/tag/xbox-series-x" target="_blank">Xbox Series X</a> with a code provided by Square Enix.</p><p>After playing it for the past few weeks, I can confidently say that, despite some minor issues, Final Fantasy Resonance (<a href="https://www.xbox.com/en-US/games/store/final-fantasy-resonance/9NNCPRH9VWG4/0017" target="_blank">available for $49.99 on the Xbox Store</a>) is a heartwarming return to form that players who grew up on Final Fantasy's 16-bit and PlayStation One golden age should not miss out on.</p><p><em>Final Fantasy Resonance launches on October 22, 2026, for Xbox Series X|</em><a href="https://www.windowscentral.com/tag/xbox-series-s" target="_blank"><em>S</em></a><em> (with </em><a href="https://www.windowscentral.com/tag/xbox-play-anywhere" target="_blank"><em>Xbox Play Anywhere</em></a><em> support), PlayStation 5, Nintendo Switch, Nintendo Switch 2, and PC via Windows and </em><a href="https://store.steampowered.com/app/2638890/Onimusha_Way_of_the_Sword/"><em>Steam</em></a><em>. </em><br><br><em>This review was made possible thanks to an Xbox Series X code provided by Square Enix. The company had no input nor saw the contents of this review before publication.</em></p><h2 class="article-body__section" id="section-final-fantasy-resonance-story-setting-art"><span>Final Fantasy Resonance — Story, setting, art</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="AmDxYgQ9fqtqzdMqnAXA8G" name="Final-Fantasy-Resonance-04" alt="Two pixel-art characters engage in a dynamic battle with glowing purple energy orbs and sweeping white light effects against a dark background." src="https://cdn.mos.cms.futurecdn.net/AmDxYgQ9fqtqzdMqnAXA8G-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/AmDxYgQ9fqtqzdMqnAXA8G-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The forces of good and evil clash once more. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix)</span></figcaption></figure><p>Final Fantasy Resonance is a home console adaptation of Final Fantasy Brave Exvius’s first story arc, a 2015 free-to-play mobile game that was shut down in 2024.</p><p>Like its source material, Final Fantasy Resonance tells the story of Rain and Lasswell, two noble knights hailing from the kingdom of Grandshelt, and a mysterious girl with magical powers named Fina.</p><p>They're on a quest to save their world's life-giving crystals from being destroyed by a group of evil knights who call themselves the ‘Sworn Six’. These despicable knights have dark, vengeful goals that they seek to accomplish by any means, regardless of collateral damage or casualties.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="s8vHrVR4Ta47hsCBPWfCm4" name="Final-Fantasy-Resonance-Review-04" alt="An ornate fantasy ship with patterned gray sails carries colorful characters across a sparkling blue ocean, creating a playful, adventurous mood." src="https://cdn.mos.cms.futurecdn.net/s8vHrVR4Ta47hsCBPWfCm4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/s8vHrVR4Ta47hsCBPWfCm4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Adventure, ho! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central (Alex Cope) | Square Enix)</span></figcaption></figure><p>The story of Final Fantasy Resonance is a fairly standard JRPG fantasy adventure laden with tropes and clichés that players experienced in the JRPG genre will see coming (although it did a couple of admittedly surprising twists). </p><p>The story also has a couple of annoying moments that disrupted the pacing, which could've been fixed if they played out as cutscenes instead of pointless boss fights, but I won't get too deep into that as it's very spoilery.</p><ul><li><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</li></ul><p>However, these are minor quibbles, as Final Fantasy Resonance's story beats, lore, and action set pieces are well put together with satisfying dramatic payoffs. Not to mention, its story is refreshingly easy to understand and follow, which is a blessing because many modern Final Fantasy games tend to have needlessly convoluted plots.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Ser5HVo6Lg83B4GPYvdMsY" name="Final-Fantasy-Resonance-Review-03" alt="A hulking red-armored warrior faces a group of colorful heroes in a fantasy arena; a dialogue box adds a tense, dramatic video game tone." src="https://cdn.mos.cms.futurecdn.net/Ser5HVo6Lg83B4GPYvdMsY-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Ser5HVo6Lg83B4GPYvdMsY-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Final Fantasy V's dimension-hopping Gilgamesh returns to bring us a whole barrel of laughs and challenges. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central (Alex Cope) | Square Enix)</span></figcaption></figure><p>Additionally, Final Fantasy Resonance does have moments where it actually managed to make me laugh as the game snuck in some cheeky jokes that will tickle the nostalgia funny bones of long-time Final Fantasy fans like me.</p><p>As for its characters, Final Fantasy Resonance does have a cast of interesting villains once you start to discover who they are underneath their armor. Its playable heroes are also competently written and likable, with some decent character development but nothing too thought-provoking.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="erpTGDmieqCWaqUsLpWeNh" name="Final-Fantasy-Resonance-Review-07" alt="Silhouetted figures face a towering, spiked creature amid explosions and debris; fiery orange light reflects off the dark battlefield, creating a tense, apocalyptic mood." src="https://cdn.mos.cms.futurecdn.net/erpTGDmieqCWaqUsLpWeNh-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/erpTGDmieqCWaqUsLpWeNh-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Sworn Six on a path of destruction in a gloriously animated HD-2D cutscene. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central (Alex Cope) | Square Enix)</span></figcaption></figure><p>What helps Final Fantasy Resonance's story and characters resonate with the player is its presentation. This is the first Final Fantasy game to use <dfn title="a graphical art style which combines 2D pixel art with high-definition 3D backgrounds and models">HD-2D graphics</dfn>, and Square Enix spared no expense in making them look absolutely STUNNING.</p><p>The pixel-art character sprites and 3D models look so immaculately detailed and animated with their charming facial expressions and epic battle moves. The HD-2D art style gets even more lavishly detailed during cinematic cutscenes and in-game boss battles to create some magnificent works of digital art.</p><p>Final Fantasy Resonance's presentation elevates its story further with some respectable voice acting in both English and Japanese and an incredible soundtrack that's filled with extremely catchy tunes, epic battle themes, and emotional melodies.</p><h2 class="article-body__section" id="section-final-fantasy-resonance-gameplay"><span>Final Fantasy Resonance — Gameplay</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7fuaxfa9ZQkcYoZCe9CFce" name="Final-Fantasy-Resonance-Review-13" alt="A party of armed adventurers explores a dim industrial street glowing with neon signs and lamps; a quest marker and minimap frame the tense cyberpunk scene." src="https://cdn.mos.cms.futurecdn.net/7fuaxfa9ZQkcYoZCe9CFce-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/7fuaxfa9ZQkcYoZCe9CFce-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Final Fantasy Resonance has a wide variety of locales from medieval castles to technologically-advanced cities to explore. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central (Alex Cope) | Square Enix)</span></figcaption></figure><p>The gameplay of Final Fantasy Resonance follows the classic formulae set by earlier Final Fantasy games. You travel across a world map, visiting towns for quests, gear, and lore, exploring dungeons to loot treasure, and fighting monsters and bosses in turn-based combat.</p><p>It starts very linear, but the game opens up fairly quickly with plenty of side-quests to complete, optional dungeons to explore, and hidden areas you can only find with a trusty airship. </p><p>You have no idea how much this game filled me with nostalgic joy riding in an airship and exploring a world map to find all its secrets again after being restricted to grounded corridors for decades in modern Final Fantasy games.</p><div><blockquote><p>The turn-based combat is simple at first, but Final Fantasy Resonance quickly adds lots of fun mechanics to improve its complexity as you progress, keeping it from becoming stale.</p><p>Alex Cope, Windows Central</p></blockquote></div><p>Its dungeons, however, are somewhat disappointing, as Final Fantasy Resonance took a quantity-over-quality approach. Many dungeons in this game are painfully short, as they feature two or three rooms with very basic puzzles to solve. </p><p>I would've liked these dungeons to be made in-depth, with more labyrinthine layouts so the player could get into more random encounters to stress-test their dungeon-crawling and resource-conservation skills like the older games.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="LAsprjySackkYEVVM9sJUB" name="Final-Fantasy-Resonance-Review-06" alt="Turn-based pixel-art RPG battle in a desert: heroes face a huge sand worm and animated wooden monsters, with an attack menu and health bars visible." src="https://cdn.mos.cms.futurecdn.net/LAsprjySackkYEVVM9sJUB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/LAsprjySackkYEVVM9sJUB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">This is the most horrify depiction of the Sand Worm I've ever seen in a Final Fantasy game. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central (Alex Cope) | Square Enix)</span></figcaption></figure><p>Let's move to the main reason that made me want to play this game in the first place: turn-based combat.</p><p>Like the first ten mainline Final Fantasy games, Final Fantasy Resonance's turn-based combat system has your party take turns to defeat enemies using weapons and magic, while keeping each other alive with healing magic and restorative items.</p><p>The turn-based combat is simple at first, but Final Fantasy Resonance quickly adds lots of fun mechanics to improve its complexity as you progress, keeping it from becoming stale.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UP7TneTpYbZxHxvuKudGeb" name="Final-Fantasy-Resonance-Review-08" alt="A character in red armor stands in the center of a large group of mechanical, yellow bird-like creatures and small winged beings against a dark, sparkling background." src="https://cdn.mos.cms.futurecdn.net/UP7TneTpYbZxHxvuKudGeb-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/UP7TneTpYbZxHxvuKudGeb-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Unleash the Mechabos, Mecha Behemoths, and Mecha Moogles. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central (Alex Cope) | Square Enix)</span></figcaption></figure><p>These mechanics include Limit Bursts, which allow you to unleash a player character's ultimate attack if their Limit Gauge gets filled in battle by either getting hurt or stunning enemies; summoning Espers in battle to aid you for a few turns and also depleting an enemy’s Stagger Gauge by hitting their elemental weakness to stun them for a turn.</p><p>Once you stagger all enemies at once, you will be rewarded with a free round of turns to batter the stunned enemies for extra damage without fear of retaliation, culminating in a devastating super-move performed by your Visions.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="re3NaFdswRUKq4ZDzuTCia" name="Final-Fantasy-Resonance-Review-09" alt="A fantasy RPG battle fills the screen as red-orange energy spirals around fighters amid glowing sparks, damage numbers, and character status bars." src="https://cdn.mos.cms.futurecdn.net/re3NaFdswRUKq4ZDzuTCia-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/re3NaFdswRUKq4ZDzuTCia-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Summon Cloud Strife from Final Fantasy VII to decimate enemies with lightning-based slash attacks. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central (Alex Cope) | Square Enix)</span></figcaption></figure><p>What are Visions, you may ask? Visions are spiritual manifestations of heroes from previous Final Fantasy games and Final Fantasy Resonance-exclusive heroes who grant the player characters powerful abilities and passive traits to help them excel in battle.</p><p>Some of these abilities include being able to stagger enemies more easily, protect the entire party from incoming damage, prevent incoming status effects, perform multiple actions in a single turn, and so much more.</p><div><blockquote><p>Experimenting with Visions to create the ultimate party and using their newfound powers to stun-lock challenging bosses before they got a single turn was so empowering and cathartic. </p><p>Alex Cope, Windows Central</p></blockquote></div><p>I love the Visions system because it offers so much character-building potential on par with Final Fantasy's classic Job System from previous games. </p><p>You can use it to double down on a player character's inherent skills (like turning the main hero Rain into an unstoppable tank) or turn a character into a jack-of-all-trades fighter (like giving a healer character a damage-dealing Vision so they can hurt enemies and heal allies).</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2v8bnX8FALmiPrac94kNGm" name="Final-Fantasy-Resonance-Review-10" alt="Blue-lit fantasy battle erupts with a blinding white energy burst and radiating beams, while a party of heroes faces enemies; RPG status bars line the bottom." src="https://cdn.mos.cms.futurecdn.net/2v8bnX8FALmiPrac94kNGm-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/2v8bnX8FALmiPrac94kNGm-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Final Fantasy VIII's Squal Leonhart unleashing the Blasting Zone attack. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central (Alex Cope) | Square Enix)</span></figcaption></figure><p>Experimenting with Visions to create the ultimate party and using their newfound powers to stun-lock challenging bosses before they got a single turn was so empowering and cathartic. </p><p>Yet after playing the game for 75 hours, I still felt like I was scratching the surface of what the Visions system can do, so I can't imagine what will happen once pro JRPG players get their hands on it.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="LCBnXXGJfvqz4DVfFdicYF" name="Final-Fantasy-Resonance-Review-11" alt="A muscular video-game fighter raises a clenched fist amid swirling flames and smoke, as a red-orange energy flare creates a fierce, dramatic mood." src="https://cdn.mos.cms.futurecdn.net/LCBnXXGJfvqz4DVfFdicYF-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/LCBnXXGJfvqz4DVfFdicYF-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Bow before Titan. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central (Alex Cope) | Square Enix)</span></figcaption></figure><p>Granted, level-grinding the Visions to gain all their abilities can be pretty tedious and repetitive. But it's so worth it in the end, especially when you hit Final Fantasy Resonance's late-game and post-game bosses because they do not mess around.</p><p>They hit fast and hard, have tons of health, and are hard to stagger (especially on Expert Mode). Plus, these endgame bosses will often require you to change your Vision builds to defeat them due to their varying strategies and countermeasures that will punish players for being too aggressive or too passive. </p><p>They're extremely tough but so satisfying to beat once you figure out their gimmicks and get the right Vision abilities equipped.</p><h2 class="article-body__section" id="section-final-fantasy-resonance-conclusion"><span>Final Fantasy Resonance — Conclusion</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PLreiPfc8jXiiPyPfa9e4f" name="Final-Fantasy-Resonance-Review-12" alt="Pixel-art fantasy adventurers gather around a glowing blue portal between towering stone guardians in a misty forest, creating a mysterious, heroic mood." src="https://cdn.mos.cms.futurecdn.net/PLreiPfc8jXiiPyPfa9e4f-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" class="inline expandable"><img id="stTJQSUCEh2FSN6fCH7DWQ" class="endorsement-img endorsement-bottom-right" style="max-width: 100px; max-height: 100px;" src="https://cdn.mos.cms.futurecdn.net/stTJQSUCEh2FSN6fCH7DWQ-1920-80.png" name="windows-central-must-play-2026" alt="Windows Central "Must Play" award badge with a green design"><a href='https://cdn.mos.cms.futurecdn.net/PLreiPfc8jXiiPyPfa9e4f-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Turn-based Final Fantasy is back and let's hope it's here to stay. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central (Alex Cope) | Square Enix)</span></figcaption></figure><p>Overall, I was thoroughly astonished and surprised by how good Final Fantasy Resonance was.</p><p>It's a loving tribute to Final Fantasy's classic turn-based era that's able to stand on its own merits with addictive combat, an in-depth Vision system, and an entertaining story with decently written characters. Not to mention it has a great wealth of side-quests and difficult optional bosses to take on even after finishing the main campaign as icing on the cake.</p><p>If you're an old-school Final Fantasy fan who doesn't like the action-RPG direction the mainline Final Fantasy games have been taking, or just love turn-based JRPGs you can play on go via Xbox Play Anywhere, then I highly recommend not sleeping on Final Fantasy Resonance. </p><p>If this game is just based on Final Fantasy Brave Exvius's first story arc, then I hope Square Enix makes more adaptations of this mobile game so I can see the rest of its story arcs in full HD-2D glory.</p>        <div class="featured_product_block featured_block_horizontal" data-id="bab0ba64-cba2-11f1-956c-5d1e6a05c5f1">            <a href="https://www.xbox.com/en-US/games/store/final-fantasy-resonance/9NNCPRH9VWG4/0017" data-model-name="" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/uFpbMKBypEVPdgrSAYqxe5.jpg" alt="A cloaked woman with flowing hair gazes intently, surrounded by red and black hues. Text reads "Final Fantasy Resonance" in bold, dramatic font."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Final Fantasy's debut HD-2D JRPG 🤴</span>                                                            <div class="featured__title"></div>                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star half"></span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="90" /></span></div>                </div>                <div class="subtitle__description">                                                            <p><p><br>Final Fantasy Resonance isn't going to make you rethink how you see JRPGs, but it will certainly leave you entertained with its addictive Visions system, refreshingly simple story with amiable characters, and extremely well-done turn-based combat that's sure to please old-school Final Fantasy fans who prefer that style over modern Action-RPG Final Fantasy titles.<br><br><strong>• </strong><a href="https://www.xbox.com/en-US/games/store/final-fantasy-resonance/9NNCPRH9VWG4/0017" target="_blank"><strong>Xbox Store</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/app/3259780/FINAL_FANTASY_RESONANCE/" target="_blank"><strong>Steam Store</strong></a></p></p>                </div>                            </div>        </div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/9fYxauR6i_U" allowfullscreen></iframe></div></div>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Xbox is struggling for stock so bad that it's asking ex-users to trade-in ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The console industry continues to reel from the RAMpocalypse, and Xbox is certainly feeling it. </p><p>Circana analysis suggested a few weeks ago that Xbox hardware sales are at their lowest level <em>ever</em>, with PlayStation also suffering their lowest hardware sell-through situation since 2013. Without a doubt, the so-called RAMpocalypse is to blame, with companies like Google, Anthropic, OpenAI, and indeed, Microsoft itself buying up all the RAM for their AI-tinted ambitions. </p><p>That leaves little left over for "niche" consumer electronics scenarios, such as video game consoles ... <a href="https://www.windowscentral.com/gaming/as-xbox-prices-increase-playstation-maker-sony-says-it-doesnt-want-to-sell-hardware-at-significant-losses">ballooning Xbox, PlayStation, and Nintendo console prices to their highest levels ever </a>in some cases. </p><p>The timing couldn't be worse really. Grand Theft Auto 6 launches in a month from now, and its mainstream appeal would've driven huge amounts of users to upgrade older consoles or perhaps enter the hobby for the first time. With global stock levels battered and prices otherwise impossible for most to consider, Microsoft is turning towards a novel approach to try to increase stock availability. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:553px;"><p class="vanilla-image-block" style="padding-top:148.28%;"><img id="EbRZy8KauT5HdtLqaynqbL" name="Screenshot 2026-10-20 144641" alt="Xbox email detailing how to trade in an old console." src="https://cdn.mos.cms.futurecdn.net/EbRZy8KauT5HdtLqaynqbL-1920-80.jpg" mos="" align="middle" fullscreen="" width="553" height="820" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Microsoft is emailing users with dormant Xbox Series X|S hardware to recommend that they <em>trade them in </em>so that other users can potentially get their hands on it.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: H on X)</span></figcaption></figure><p>Spotted by users on X (cheers H!) and covered first by <a href="https://powerupgaming.co.uk/2026/10/19/microsoft-turns-to-xbox-trade-ins-to-soften-blow-of-console-price-hikes/" target="_blank" rel="nofollow">PowerUP</a>, Microsoft is actually sending out emails to users who have dormant Xbox Series X|S hardware, recommending that they <em>trade them in, </em>offering links and advice on how to do so. The email <a href="https://www.bestbuy.com/trade-in/r/appraisal?searchQuery=xbox+series+x" target="_blank">specifically cites Best Buy, which has a trade-in system here you can explore for Xbox hardware</a>. </p><p>It seems the emails are going out specifically to users who have hardware that they aren't actively using, including users who own multiple consoles potentially. </p><p>Indeed, the economics on console hardware is so bad right now that any user sitting on a dormant PS5, Xbox Series X|S, or Nintendo Switch potentially represents a big net loss for the big three. The margins are so bad, and the stock availability so low, that trying to convince users to move their consoles to others who might actually become more active players (and spenders) is more than preferable. </p><p><a href="https://www.windowscentral.com/gaming/grand-theft-auto-vi-pre-order-date-revealed">Ahead of Grand Theft Auto 6's launch</a>, Microsoft and its competitors are working around the clock to source components for their hardware provisions. Call of Duty has also stopped shipping on past-gen consoles, and it seems fairly likely given how popular Modern Warfare 4 has been so far that many users would want to upgrade for that as well ... if indeed there was stock available. </p><div data-widget-type="peacock" data-model-name="Microsoft Xbox Series X,Microsoft Xbox Series S" data-widget-title="Today's Xbox Series X|S deals"></div><p>Stock availability of new (and very pricy) Xbox Series X|S hardware has generally remains stable in Microsoft core markets like the U.S., UK, Canada, Australia, and so on. In Asia, mainland Europe, the Middle East, and South America Xbox console stock has been almost non-existent. Tariffs, the RAMpocalypse, and general global economic instability has left the console market in a precarious state ... despite an unprecedented density of high-quality games. </p><p>Some analysts expect the "RAMpocalypse" to last through to 2028, maybe even 2029, with consumer electronics expected to take a battering between now and then. Smartphone, PC, laptop, and of course, game console shipments are all down as a direct result of the AI build out. It doesn't look like things will change any time soon. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/xbox-is-struggling-for-stock-so-bad-that-its-asking-ex-users-to-trade-in</link>
                                                                            <description>
                            <![CDATA[ The console stock situation is so dire now that Microsoft is targeting lapsed users with second, dormant Xbox consoles to recommend trading-in. The RAM crisis continues. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">pGKJyb2bJDEWU9Kxv8yXzf</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/cWkkxjj74xpy2HTvXQxgNW-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 20 Oct 2026 12:55:25 +0000</pubDate>                                                                                                                                <updated>Tue, 20 Oct 2026 13:44:02 +0000</updated>
                                                                                                                                            <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ jez@windowscentral.com (Jez Corden) ]]></author>                    <dc:creator><![CDATA[ Jez Corden ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/YzWiDrFEF6Tf6rLJSDy5dD-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Jez Corden is a life-long content creator and internet personality, known for exclusive reporting on the Xbox ecosystem and Microsoft-adjacent platforms. &lt;/p&gt;&lt;p&gt;Jez has a large presence on X at &lt;a href=&quot;http://www.twitter.com/jezcorden&quot;&gt;X.com/JezCorden,&lt;/a&gt; co-hosts a leading gaming podcast over at &lt;a href=&quot;https://www.TheXB2.com&quot; target=&quot;_blank&quot;&gt;TheXB2.com&lt;/a&gt;, also on Spotify and iTunes, while maintaining a position as Executive Editor at Windows Central. &lt;/p&gt;&lt;p&gt;Before leaving high school, Jez had already built and contributed to a variety of web communities in the animation space, adjacent to websites like Newgrounds and Explosm. After high school, Jez began a career in IT, corporate network infrastructure, and web design. &lt;/p&gt;&lt;p&gt;Jez&#039;s Microsoft ecosystem hobby-blogging side gig eventually landed him a role at Windows Central, where he has spent the past decade breaking world exclusive news alongside analytical features on Xbox, Windows, AI, and the wider tech industry. Jez also drinks way too much tea.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/cWkkxjj74xpy2HTvXQxgNW-1920-80.jpg">
                                                            <media:credit><![CDATA[Windows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Supplies of Xbox consoles are either non-existent or too expensive. ]]></media:description>                                                            <media:text><![CDATA[Xbox Series X console with &quot;sold out&quot; crudely photoshopped across it. ]]></media:text>
                                <media:title type="plain"><![CDATA[Xbox Series X console with &quot;sold out&quot; crudely photoshopped across it. ]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/cWkkxjj74xpy2HTvXQxgNW-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>The console industry continues to reel from the RAMpocalypse, and Xbox is certainly feeling it. </p><p>Circana analysis suggested a few weeks ago that Xbox hardware sales are at their lowest level <em>ever</em>, with PlayStation also suffering their lowest hardware sell-through situation since 2013. Without a doubt, the so-called RAMpocalypse is to blame, with companies like Google, Anthropic, OpenAI, and indeed, Microsoft itself buying up all the RAM for their AI-tinted ambitions. </p><p>That leaves little left over for "niche" consumer electronics scenarios, such as video game consoles ... <a href="https://www.windowscentral.com/gaming/as-xbox-prices-increase-playstation-maker-sony-says-it-doesnt-want-to-sell-hardware-at-significant-losses">ballooning Xbox, PlayStation, and Nintendo console prices to their highest levels ever </a>in some cases. </p><p>The timing couldn't be worse really. Grand Theft Auto 6 launches in a month from now, and its mainstream appeal would've driven huge amounts of users to upgrade older consoles or perhaps enter the hobby for the first time. With global stock levels battered and prices otherwise impossible for most to consider, Microsoft is turning towards a novel approach to try to increase stock availability. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:553px;"><p class="vanilla-image-block" style="padding-top:148.28%;"><img id="EbRZy8KauT5HdtLqaynqbL" name="Screenshot 2026-10-20 144641" alt="Xbox email detailing how to trade in an old console." src="https://cdn.mos.cms.futurecdn.net/EbRZy8KauT5HdtLqaynqbL-1920-80.jpg" mos="" align="middle" fullscreen="" width="553" height="820" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Microsoft is emailing users with dormant Xbox Series X|S hardware to recommend that they <em>trade them in </em>so that other users can potentially get their hands on it.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: H on X)</span></figcaption></figure><p>Spotted by users on X (cheers H!) and covered first by <a href="https://powerupgaming.co.uk/2026/10/19/microsoft-turns-to-xbox-trade-ins-to-soften-blow-of-console-price-hikes/" target="_blank" rel="nofollow">PowerUP</a>, Microsoft is actually sending out emails to users who have dormant Xbox Series X|S hardware, recommending that they <em>trade them in, </em>offering links and advice on how to do so. The email <a href="https://www.bestbuy.com/trade-in/r/appraisal?searchQuery=xbox+series+x" target="_blank">specifically cites Best Buy, which has a trade-in system here you can explore for Xbox hardware</a>. </p><p>It seems the emails are going out specifically to users who have hardware that they aren't actively using, including users who own multiple consoles potentially. </p><p>Indeed, the economics on console hardware is so bad right now that any user sitting on a dormant PS5, Xbox Series X|S, or Nintendo Switch potentially represents a big net loss for the big three. The margins are so bad, and the stock availability so low, that trying to convince users to move their consoles to others who might actually become more active players (and spenders) is more than preferable. </p><p><a href="https://www.windowscentral.com/gaming/grand-theft-auto-vi-pre-order-date-revealed">Ahead of Grand Theft Auto 6's launch</a>, Microsoft and its competitors are working around the clock to source components for their hardware provisions. Call of Duty has also stopped shipping on past-gen consoles, and it seems fairly likely given how popular Modern Warfare 4 has been so far that many users would want to upgrade for that as well ... if indeed there was stock available. </p><div data-widget-type="peacock" data-model-name="Microsoft Xbox Series X,Microsoft Xbox Series S" data-widget-title="Today's Xbox Series X|S deals"></div><p>Stock availability of new (and very pricy) Xbox Series X|S hardware has generally remains stable in Microsoft core markets like the U.S., UK, Canada, Australia, and so on. In Asia, mainland Europe, the Middle East, and South America Xbox console stock has been almost non-existent. Tariffs, the RAMpocalypse, and general global economic instability has left the console market in a precarious state ... despite an unprecedented density of high-quality games. </p><p>Some analysts expect the "RAMpocalypse" to last through to 2028, maybe even 2029, with consumer electronics expected to take a battering between now and then. Smartphone, PC, laptop, and of course, game console shipments are all down as a direct result of the AI build out. It doesn't look like things will change any time soon. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ Oblivion Remastered gets an FPS performance boost from an AI-generated PC patch ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The Elder Scrolls IV: Oblivion Remastered launched last year to massive success, <a href="https://www.windowscentral.com/gaming/xbox/xbox-game-pass-oblivion-remastered-hits-huge-milestone-but-theres-a-problem" target="_blank">surpassing nine million players in its first three months</a> and selling over two million copies on Steam, <a href="https://steamdb.info/app/2623190/charts/" target="_blank">according to SteamDB</a>.</p><p>Despite the sales figures, fans have been vocal about the game's performance. <strong>Stuttering, frame spikes, and poor optimization</strong> have been common complaints, often attributed to the use of Unreal Engine 5. However, <a href="https://www.reddit.com/r/ChatGPT/comments/1x8jpd5/used_claude_to_fix_oblivion_remastered_performance/" target="_blank">one fan on Reddit</a> decided to take matters into their own hands and "vibe code" a fix.</p><p>Yes, people are now using AI to generate performance patches for games. User <a href="https://www.reddit.com/user/LTSharpe/" target="_blank">u/LTSharpe</a>, posting on the r/ChatGPT subreddit, explained that they are a huge Oblivion fan who was struggling with the game’s performance despite running a high-end PC setup featuring an AMD 9070 XT, 32GB of DDR4 RAM, and a Ryzen 9 5800X processor.</p><h2 id="can-ai-really-fix-oblivion-remastered-39-s-performance-issues">Can AI really fix Oblivion Remastered's performance issues?</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/K8WkCz6cuHk" allowfullscreen></iframe></div></div><p>Opting to use Claude instead of ChatGPT, LTSharpe managed to boost the game’s average FPS by 37%. If you’re interested in trying the patch yourself, you can try <a href="https://github.com/LTSharpe/OblivionRemasteredPerformanceFix" target="_blank">the GitHub repository</a> (using proper precautions, of course).</p><p>I played the Oblivion Remaster on Xbox, and even on that hardware, I noticed stuttering and frame spikes. While I’m usually cautious about how AI is used in development, I think this is a pretty clever use case, one that most people likely won’t mind.</p><p>Seeing someone take their framerate from 30 to a stable 60, while also fixing bugs that the developers missed, is impressive, even if an AI did the heavy lifting.</p><p>We are, of course, in the midst of an AI wave in the gaming space. Community-driven projects are cropping up everywhere thanks to these tools, whether it’s <a href="https://www.windowscentral.com/gaming/halo/someone-putting-halo-3-inside-fallout-new-vegas-feels-like-another-sign-weve-entered-truly-unprecedented-times-for-gaming" target="_blank">mashups between games</a> or <a href="https://www.windowscentral.com/gaming/halo/halo-combat-evolved-expands-to-sega-dreamcast" target="_blank">impossible ports</a>. We’re seeing it all lately, and it’s enough for Xbox to take notice, <a href="https://www.windowscentral.com/gaming/xbox/microsoft-formalizes-xbox-labs-team-focused-on-unique-tech-like-backward-compatibility-fps-boost-and-ai-experiments" target="_blank">having launched Xbox Labs</a> to explore these emerging AI technologies.</p><p>Let me know if you agree or disagree with me on whether this is a good use case for AI. Both views are valid, so do share your thoughts in the comments, and be sure to take part in our poll below:</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OKyqKe"></div>                            </div>                            <script src="https://kwizly.com/embed/OKyqKe.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/claude-ai-fix-oblivion-remastered</link>
                                                                            <description>
                            <![CDATA[ An Oblivion Remastered fan has used Claude AI to create a performance patch that reportedly boosts average FPS by 37%, offering another example of how AI tools are being used by gaming communities. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">o2KWEK4W3pwFRPvANKSREV</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/W5md6ew3Y8KgnSekqLEhU8-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Tue, 20 Oct 2026 11:39:13 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/W5md6ew3Y8KgnSekqLEhU8-1920-80.jpg">
                                                            <media:credit><![CDATA[Bethesda Softworks / Virtuos ]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Leaked hero image for The Elder Scrolls 4: Oblivion Remastered]]></media:description>                                                            <media:text><![CDATA[Leaked hero image for The Elder Scrolls 4: Oblivion Remastered]]></media:text>
                                <media:title type="plain"><![CDATA[Leaked hero image for The Elder Scrolls 4: Oblivion Remastered]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/W5md6ew3Y8KgnSekqLEhU8-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p>The Elder Scrolls IV: Oblivion Remastered launched last year to massive success, <a href="https://www.windowscentral.com/gaming/xbox/xbox-game-pass-oblivion-remastered-hits-huge-milestone-but-theres-a-problem" target="_blank">surpassing nine million players in its first three months</a> and selling over two million copies on Steam, <a href="https://steamdb.info/app/2623190/charts/" target="_blank">according to SteamDB</a>.</p><p>Despite the sales figures, fans have been vocal about the game's performance. <strong>Stuttering, frame spikes, and poor optimization</strong> have been common complaints, often attributed to the use of Unreal Engine 5. However, <a href="https://www.reddit.com/r/ChatGPT/comments/1x8jpd5/used_claude_to_fix_oblivion_remastered_performance/" target="_blank">one fan on Reddit</a> decided to take matters into their own hands and "vibe code" a fix.</p><p>Yes, people are now using AI to generate performance patches for games. User <a href="https://www.reddit.com/user/LTSharpe/" target="_blank">u/LTSharpe</a>, posting on the r/ChatGPT subreddit, explained that they are a huge Oblivion fan who was struggling with the game’s performance despite running a high-end PC setup featuring an AMD 9070 XT, 32GB of DDR4 RAM, and a Ryzen 9 5800X processor.</p><h2 id="can-ai-really-fix-oblivion-remastered-39-s-performance-issues">Can AI really fix Oblivion Remastered's performance issues?</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/K8WkCz6cuHk" allowfullscreen></iframe></div></div><p>Opting to use Claude instead of ChatGPT, LTSharpe managed to boost the game’s average FPS by 37%. If you’re interested in trying the patch yourself, you can try <a href="https://github.com/LTSharpe/OblivionRemasteredPerformanceFix" target="_blank">the GitHub repository</a> (using proper precautions, of course).</p><p>I played the Oblivion Remaster on Xbox, and even on that hardware, I noticed stuttering and frame spikes. While I’m usually cautious about how AI is used in development, I think this is a pretty clever use case, one that most people likely won’t mind.</p><p>Seeing someone take their framerate from 30 to a stable 60, while also fixing bugs that the developers missed, is impressive, even if an AI did the heavy lifting.</p><p>We are, of course, in the midst of an AI wave in the gaming space. Community-driven projects are cropping up everywhere thanks to these tools, whether it’s <a href="https://www.windowscentral.com/gaming/halo/someone-putting-halo-3-inside-fallout-new-vegas-feels-like-another-sign-weve-entered-truly-unprecedented-times-for-gaming" target="_blank">mashups between games</a> or <a href="https://www.windowscentral.com/gaming/halo/halo-combat-evolved-expands-to-sega-dreamcast" target="_blank">impossible ports</a>. We’re seeing it all lately, and it’s enough for Xbox to take notice, <a href="https://www.windowscentral.com/gaming/xbox/microsoft-formalizes-xbox-labs-team-focused-on-unique-tech-like-backward-compatibility-fps-boost-and-ai-experiments" target="_blank">having launched Xbox Labs</a> to explore these emerging AI technologies.</p><p>Let me know if you agree or disagree with me on whether this is a good use case for AI. Both views are valid, so do share your thoughts in the comments, and be sure to take part in our poll below:</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OKyqKe"></div>                            </div>                            <script src="https://kwizly.com/embed/OKyqKe.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ One of Modern Warfare 4's most degenerate challenges has already been beaten ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.windowscentral.com/tag/call-of-duty-modern-warfare-4">Call of Duty: Modern Warfare 4</a> doesn't even launch fully until October 23, but one of the <a href="https://www.reddit.com/r/modernwarfare4/comments/1x9jz23/yolo_mode_completed/">hardest challenges in this year's game has already been beaten</a>. </p><p>Exhibiting truly heroic levels of degeneracy, the first players have cleared the hardest difficulty setting in the campaign and unlocked their reward. Not realism, of course; this year we've got YOLO. </p><p>The reward is a Calling Card that you're definitely not going to see all that many players showing off because of how difficult it is to acquire. And also you can't show it off until at least <a href="https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4-dmz-will-be-playable-early-heres-when-and-how-you-can-deploy">DMZ early access</a> begins on October 20. If you don't know <strong>why </strong>this is so hard, let me set out the path you have to take. </p><ul><li>Beat the campaign</li><li>Beat the campaign again on Realism to unlock YOLO.</li><li>Beat the campaign with <strong>one life</strong> to unlock the Calling Card.</li></ul><p>So you have to beat the campaign twice before you can even begin, because Realism difficulty isn't available until you've done one completion. At least it doesn't seem to matter which difficulty you do first to get the Realism unlock. </p><p>I've done my traditional first run on Regular to get it done quickly and get cracking with the achievements, and I've got Realism waiting to destroy me. </p><figure class="inline-layout"><fw-storyblock channel="windows_central" playlist="gkkPb4"></fw-storyblock></figure><p>YOLO is a permadeath mode on Realism difficulty. You get one life. If you go down, your run is over, and you go back to the very beginning of the campaign. It is brutal. And yet we're already seeing the first players having completed it. Presumably they haven't slept much since Friday. </p><p>There is an apparent 'cheese' some folks have suggested works, which involves quickly restarting the current mission from the menu if it looks like you're about to go down. But I've also seen people say that you can't save and quit and do it over multiple sessions, because it warns you that you'll lose your progress. </p><p>Others have said they've been able to quit just fine and come back. If you know for sure, do please put it in the comments below, because who knows what's real on the internet these days. </p><p>The apparent Calling Card reward can be seen <a href="https://x.com/GoingDarkCOD/status/2112252612003455246">here,</a> though since the Calling Card collection doesn't go live until DMZ early access, it could also be a troll. We'll soon know. </p><p>If you see this Calling Card pop up in one of your lobbies, though, know what you're dealing with. A player who doesn't sleep. Or a hacker. Either way, probably run the opposite direction. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/call-of-duty/modern-warfare-4s-most-degenerate-challenge-so-far-has-already-been-completed-and-heres-what-you-get</link>
                                                                            <description>
                            <![CDATA[ There's no way that people who have already finished the Modern Warfare 4 campaign on YOLO difficulty have slept since early access began. But those people are out there. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">g4qjpFoSuKkCeBP7PLwJSD</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/9oa4zo9m8EbzRjQV9nGajk-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Mon, 19 Oct 2026 20:36:55 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Call of Duty]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ richard.devine@futurenet.com (Richard Devine) ]]></author>                    <dc:creator><![CDATA[ Richard Devine ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rqoHuuMZfDvqSrdm3eWFxb-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hey, I&#039;m Richard Devine. As the &lt;strong&gt;Managing Editor&lt;/strong&gt; at &lt;strong&gt;Windows Central&lt;/strong&gt;, I spend my days (and way too many nights) looking at &lt;strong&gt;Windows&lt;/strong&gt;, PCs, open-source, and the latest in gaming.&lt;/p&gt;&lt;p&gt;While I live in Windows, my heart is often in the terminal. I love &lt;strong&gt;open-source software &lt;/strong&gt;and spend a lot of time digging through &lt;strong&gt;GitHub&lt;/strong&gt; to find the next &quot;must-have&quot; tool that most people haven&#039;t heard of yet. Whether it&#039;s perfecting a &lt;strong&gt;WSL (Windows Subsystem for Linux)&lt;/strong&gt; workflow or helping bridge the gap between Windows and &lt;strong&gt;Linux&lt;/strong&gt;, I’m all about finding ways to make our PCs do more.&lt;/p&gt;&lt;p&gt;When the work laptop closes, the gaming PC stays on. I’ve spent more hours than I’d like to admit in the dark streets of &lt;strong&gt;The Division 2&lt;/strong&gt;, chasing the perfect line in &lt;strong&gt;Forza Horizon&lt;/strong&gt;, or keeping up with the ever-changing meta in &lt;strong&gt;Call of Duty&lt;/strong&gt;.&lt;/p&gt;&lt;p&gt;For me, it’s not just about playing the games it’s also about the community that keeps them alive. I’m here to make sure you have the best info, the neatest tools, and a better experience every time you hit the power button.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/9oa4zo9m8EbzRjQV9nGajk-1920-80.jpg">
                                                            <media:credit><![CDATA[Infinity Ward/Activision]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[What do you mean you&amp;#39;ve already beaten it on YOLO? ]]></media:description>                                                            <media:text><![CDATA[Screenshots from Call of Duty Modern Warfare 4]]></media:text>
                                <media:title type="plain"><![CDATA[Screenshots from Call of Duty Modern Warfare 4]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/9oa4zo9m8EbzRjQV9nGajk-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p><a href="https://www.windowscentral.com/tag/call-of-duty-modern-warfare-4">Call of Duty: Modern Warfare 4</a> doesn't even launch fully until October 23, but one of the <a href="https://www.reddit.com/r/modernwarfare4/comments/1x9jz23/yolo_mode_completed/">hardest challenges in this year's game has already been beaten</a>. </p><p>Exhibiting truly heroic levels of degeneracy, the first players have cleared the hardest difficulty setting in the campaign and unlocked their reward. Not realism, of course; this year we've got YOLO. </p><p>The reward is a Calling Card that you're definitely not going to see all that many players showing off because of how difficult it is to acquire. And also you can't show it off until at least <a href="https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4-dmz-will-be-playable-early-heres-when-and-how-you-can-deploy">DMZ early access</a> begins on October 20. If you don't know <strong>why </strong>this is so hard, let me set out the path you have to take. </p><ul><li>Beat the campaign</li><li>Beat the campaign again on Realism to unlock YOLO.</li><li>Beat the campaign with <strong>one life</strong> to unlock the Calling Card.</li></ul><p>So you have to beat the campaign twice before you can even begin, because Realism difficulty isn't available until you've done one completion. At least it doesn't seem to matter which difficulty you do first to get the Realism unlock. </p><p>I've done my traditional first run on Regular to get it done quickly and get cracking with the achievements, and I've got Realism waiting to destroy me. </p><figure class="inline-layout"><fw-storyblock channel="windows_central" playlist="gkkPb4"></fw-storyblock></figure><p>YOLO is a permadeath mode on Realism difficulty. You get one life. If you go down, your run is over, and you go back to the very beginning of the campaign. It is brutal. And yet we're already seeing the first players having completed it. Presumably they haven't slept much since Friday. </p><p>There is an apparent 'cheese' some folks have suggested works, which involves quickly restarting the current mission from the menu if it looks like you're about to go down. But I've also seen people say that you can't save and quit and do it over multiple sessions, because it warns you that you'll lose your progress. </p><p>Others have said they've been able to quit just fine and come back. If you know for sure, do please put it in the comments below, because who knows what's real on the internet these days. </p><p>The apparent Calling Card reward can be seen <a href="https://x.com/GoingDarkCOD/status/2112252612003455246">here,</a> though since the Calling Card collection doesn't go live until DMZ early access, it could also be a troll. We'll soon know. </p><p>If you see this Calling Card pop up in one of your lobbies, though, know what you're dealing with. A player who doesn't sleep. Or a hacker. Either way, probably run the opposite direction. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
                                <item>
                                                            <title><![CDATA[ What happens when Xbox Game Pass meets Linux? Xodus Nexus has the answer. ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.windowscentral.com/tag/xbox-game-pass">Xbox Game Pass</a> is, by far, one of the best deals in gaming. It gives players access to hundreds of titles at a relatively affordable price (<a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/valves-new-steam-deck-restock-comes-with-a-huge-price-hike" target="_blank">at least after the price cut a few months ago</a>), but PC Game Pass has always been tied to needing a Windows-based device. That meant handhelds running <a href="https://www.windowscentral.com/tag/steamos">SteamOS</a> were out of luck.</p><p>That has now all changed, thanks to <a href="https://github.com/domsvoboda/xodus-nexus/" target="_blank">Xodus Nexus</a>, an independent and unofficial project that lets you natively play Xbox games on your Linux devices, including the <a href="https://www.windowscentral.com/tag/steam-deck">Steam Deck</a> and Steam Machine.</p><h2 id="could-this-convince-xbox-gamers-to-switch-to-linux">Could this convince Xbox gamers to switch to Linux?</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/Y-boKtw-DVo" allowfullscreen></iframe></div></div><p>You might be wondering how this works. Well, essentially, it lets you sign in to your Microsoft account, browse your library, and then use Proton as a translation layer to play your games natively on Linux. </p><p><a href="https://github.com/domsvoboda/xodus-nexus/wiki" target="_blank">According to the project documentation</a>, you can browse the Store, install games you own or access through a subscription, and play with one shared runtime. Xbox sign-in and cloud saves are also available for supported games.</p><p>Right now, it <em>can’t</em> play every Xbox game on Linux, but the list so far is still impressive. It includes titles like <a href="https://www.windowscentral.com/gaming/xbox/gears-of-war-e-day-review-in-progress">Gears of War: E-Day</a>, Deep Rock Galactic, <a href="https://www.windowscentral.com/gaming/minecraft/minecraft-dungeons-2-review-round-up">Minecraft Dungeons II</a>, <a href="https://www.windowscentral.com/gaming/forza">Forza Horizon 6</a>, No Man’s Sky, Doom: The Dark Ages, and Sea of Thieves, all with the usual Xbox bells and whistles and multiplayer support. </p><p>The full list of compatible games can be found <a href="https://github.com/domsvoboda/xodus-nexus/wiki/Compatibility" target="_blank"><strong>here</strong></a>.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eMPpgX"></div>                            </div>                            <script src="https://kwizly.com/embed/eMPpgX.js" async></script><p>I always hoped Xbox would release their games on Linux at some point, though I understand how that could be a bit counter-intuitive to Xbox’s plans for Windows and their own gaming hardware. Despite Linux being home to a small number of players, it’s still a competitor in the space. And well... Xbox porting to competing hardware didn’t really go over all too well last time, with <a href="https://www.windowscentral.com/gaming/xbox-console-exclusives-are-back-gears-of-war-e-day-wont-be-on-ps5-at-all" target="_blank">Xbox consoles now returning to exclusivity.</a></p><p>Still, seeing community projects like this is great, and I hope to see the project continue to expand. The Steam Deck used to be a great bit of kit, <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/valves-new-steam-deck-restock-comes-with-a-huge-price-hike" target="_blank">at least before the price hike</a>, and whilst the Steam Machine seemingly released, never to be spoken about again, it is still awesome to see the community tackle Game Pass on hardware it was never meant for.</p><p><em>Do let me know: do projects like this mean you’d switch from Windows to Linux, or is it more of a novelty? Let me know in the comments and be sure to take part in our poll!</em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/xbox-game-pass-on-linux-xodus-nexus-just-made-it-happen-and-it-works-way-better-than-you-think</link>
                                                                            <description>
                            <![CDATA[ Xodus Nexus is an independent project that lets Linux users install and play supported Xbox and PC Game Pass titles through Proton, complete with features including Xbox sign-in, cloud saves, and multiplayer support. ]]>
                                                                                                            </description>
                                                                                                                                <guid isPermaLink="false">squjDJc3nTzTbRpX5tzyGS</guid>
                                                                                                <enclosure url="https://cdn.mos.cms.futurecdn.net/Y7ES7aNmjxvaKCCHkv5ZDb-1920-80.jpg" type="image/jpeg" length="0"></enclosure>
                                                                        <pubDate>Mon, 19 Oct 2026 16:07:31 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                                                                    <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/Y7ES7aNmjxvaKCCHkv5ZDb-1920-80.jpg">
                                                            <media:credit><![CDATA[Jennifer Young - WIndows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Steam Deck with Xbox Logo]]></media:description>                                                            <media:text><![CDATA[Steam Deck]]></media:text>
                                <media:title type="plain"><![CDATA[Steam Deck]]></media:title>
                                                    </media:content>
                                                    <media:thumbnail url="https://cdn.mos.cms.futurecdn.net/Y7ES7aNmjxvaKCCHkv5ZDb-1920-80.jpg" />
                                                                                                                                                                    <content:encoded >
                            <![CDATA[
                            <article>
                                <p><a href="https://www.windowscentral.com/tag/xbox-game-pass">Xbox Game Pass</a> is, by far, one of the best deals in gaming. It gives players access to hundreds of titles at a relatively affordable price (<a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/valves-new-steam-deck-restock-comes-with-a-huge-price-hike" target="_blank">at least after the price cut a few months ago</a>), but PC Game Pass has always been tied to needing a Windows-based device. That meant handhelds running <a href="https://www.windowscentral.com/tag/steamos">SteamOS</a> were out of luck.</p><p>That has now all changed, thanks to <a href="https://github.com/domsvoboda/xodus-nexus/" target="_blank">Xodus Nexus</a>, an independent and unofficial project that lets you natively play Xbox games on your Linux devices, including the <a href="https://www.windowscentral.com/tag/steam-deck">Steam Deck</a> and Steam Machine.</p><h2 id="could-this-convince-xbox-gamers-to-switch-to-linux">Could this convince Xbox gamers to switch to Linux?</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/Y-boKtw-DVo" allowfullscreen></iframe></div></div><p>You might be wondering how this works. Well, essentially, it lets you sign in to your Microsoft account, browse your library, and then use Proton as a translation layer to play your games natively on Linux. </p><p><a href="https://github.com/domsvoboda/xodus-nexus/wiki" target="_blank">According to the project documentation</a>, you can browse the Store, install games you own or access through a subscription, and play with one shared runtime. Xbox sign-in and cloud saves are also available for supported games.</p><p>Right now, it <em>can’t</em> play every Xbox game on Linux, but the list so far is still impressive. It includes titles like <a href="https://www.windowscentral.com/gaming/xbox/gears-of-war-e-day-review-in-progress">Gears of War: E-Day</a>, Deep Rock Galactic, <a href="https://www.windowscentral.com/gaming/minecraft/minecraft-dungeons-2-review-round-up">Minecraft Dungeons II</a>, <a href="https://www.windowscentral.com/gaming/forza">Forza Horizon 6</a>, No Man’s Sky, Doom: The Dark Ages, and Sea of Thieves, all with the usual Xbox bells and whistles and multiplayer support. </p><p>The full list of compatible games can be found <a href="https://github.com/domsvoboda/xodus-nexus/wiki/Compatibility" target="_blank"><strong>here</strong></a>.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eMPpgX"></div>                            </div>                            <script src="https://kwizly.com/embed/eMPpgX.js" async></script><p>I always hoped Xbox would release their games on Linux at some point, though I understand how that could be a bit counter-intuitive to Xbox’s plans for Windows and their own gaming hardware. Despite Linux being home to a small number of players, it’s still a competitor in the space. And well... Xbox porting to competing hardware didn’t really go over all too well last time, with <a href="https://www.windowscentral.com/gaming/xbox-console-exclusives-are-back-gears-of-war-e-day-wont-be-on-ps5-at-all" target="_blank">Xbox consoles now returning to exclusivity.</a></p><p>Still, seeing community projects like this is great, and I hope to see the project continue to expand. The Steam Deck used to be a great bit of kit, <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/valves-new-steam-deck-restock-comes-with-a-huge-price-hike" target="_blank">at least before the price hike</a>, and whilst the Steam Machine seemingly released, never to be spoken about again, it is still awesome to see the community tackle Game Pass on hardware it was never meant for.</p><p><em>Do let me know: do projects like this mean you’d switch from Windows to Linux, or is it more of a novelty? Let me know in the comments and be sure to take part in our poll!</em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
                            ]]>
                        </content:encoded>
                                                </item>
            </channel>
</rss>