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                            <title><![CDATA[ Latest from Windows Central in Pc-gaming ]]></title>
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                                                            <title><![CDATA[ Razer Tartarus V2 Pro review: I loved playing with this, but it needs a patch ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Razer's Tartarus is one of the weirdest 'keyboards' I've ever seen, yet I can't help being drawn to its strangely alluring ergonomic design. I remember seeing the Nostromo and Orbweaver come and go over the years, acting as similarly odd keypads with a niche appeal I assumed only benefited MMORPG nuts. I don't play World of Warcraft. At best, I dip my toes into RuneScape.</p><p>So, why did I want to try the Tartarus V2 Pro after <a href="https://www.windowscentral.com/gaming/pc-gaming/razer-tartarus-v2-pro-announced">its surprise announcement earlier this September?</a> There's just something about its wrist rest, combined with the curved shape, that appeals to my wrists, which spend most of the day attached to a low-profile productivity keyboard. If I'm playing half of my games on a keyboard, I might as well be as comfortable as possible.</p><p><em>Razer provided a sample but did not see, nor did it have any input on, the contents of my article before publishing.</em></p><h2 class="article-body__section" id="section-how-much-does-the-tartarus-v2-pro-cost"><span>How much does the Tartarus V2 Pro cost?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Q9VM8QxTes4xhWtNzWJnr3" name="razer-tartarus-v2-pro-boxed" alt="Razer Tartarus V2 Pro in retail packaging on a metal table" src="https://cdn.mos.cms.futurecdn.net/Q9VM8QxTes4xhWtNzWJnr3-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Q9VM8QxTes4xhWtNzWJnr3-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Look out for the boxed Tartarus V2 Pro in physical stores. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>Razer sells the Tartarus V2 Pro for <a href="https://www.razer.com/gaming-keypads/razer-tartarus-v2-pro/RZ07-05520100-R3U1" target="_blank"><strong>$199.99 MSRP</strong> at its official storefront</a>, with a functionally identical variant available for <a href="https://www.razer.com/gb-en/gaming-keypads/razer-tartarus-v2-pro/RZ07-05520100-R3M1" target="_blank"><strong>£199.00</strong> at Razer UK.</a> Regional keyboard layouts don't apply to this unique keypad without traditional lettering glyphs, so US imports should work if you can't find one in your country.</p><p>As usual, Razer also lists the Tartarus V2 Pro for <a href="https://www.amazon.com/Razer-Tartarus-Left-Handed-Analog-Optical/dp/B0H9BNJZR7" target="_blank"><strong>$199.99</strong> on Amazon</a>, and again, a model for Brits appears for some extra pennies at <a href="https://www.amazon.co.uk/Razer-Tartarus-Pro-Programmable-HyperPolling/dp/B0GWQG39CX" target="_blank"><strong>£199.99</strong> on Amazon UK</a>. At launch, availability seems better if you order directly from Razer itself or head to <a href="https://www.razer.com/razerstores" target="_blank">a physical RazerStore</a>, should you have one nearby.</p><p>For comparison, the original <strong>Razer Tartarus</strong> launched in 2013 for <strong>$79.99</strong>, followed by the <strong>Chroma </strong>in 2015 for the same <strong>$79.99</strong>, then the <strong>V2 </strong>in 2017 for <strong>$99.99</strong>, and the <strong>Pro </strong>in 2019 for <strong>$129.99</strong>. Years later, we now have the <strong>V2 Pro</strong> in 2026 for <strong>$199.99</strong>, or you can still pick up the first <strong>Pro </strong>for <a href="https://www.amazon.com/dp/B07YQKS4B5?th=1" target="_blank"><strong>$129.99</strong> on Amazon</a>.</p><div ><table><caption>Razer Tartarus V2 Pro specifications</caption><thead><tr><th class="firstcol " ><p>Component</p></th><th  ><p>Spec</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Switch</p></td><td  ><p>Razer Analog Optical Switch Gen-2 (Linear)</p></td></tr><tr><td class="firstcol " ><p>Lighting</p></td><td  ><p>Razer Chroma RGB</p></td></tr><tr><td class="firstcol " ><p>Memory</p></td><td  ><p>Hybrid on-board storage for up to 3 profiles</p></td></tr><tr><td class="firstcol " ><p>Connectivity</p></td><td  ><p>Detachable Type‑C cable</p></td></tr><tr><td class="firstcol " ><p>Extras</p></td><td  ><p>Fully-adjustable ergonomic wrist rest</p></td></tr></tbody></table></div><div class="product"><a data-dimension112="e12d6aac-b374-11f1-85ce-33367c159e82" data-action="Deal Block" data-label="Tartarus V2 Pro" data-dimension48="Tartarus V2 Pro" data-dimension25="$199.99" href="https://www.razer.com/gaming-keypads/razer-tartarus-v2-pro/RZ07-05520100-R3U1" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:600px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="BHuEXwHX2RvJwpSJXYorrm" name="razer-tartarus-v2-pro-product-square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/BHuEXwHX2RvJwpSJXYorrm-1920-80.jpg" mos="" align="middle" fullscreen="" width="600" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br><em>"Grasp the true meaning of command with the Razer Tartarus V2 Pro — our most advanced analog optical gaming keypad."</em><a class="view-deal button" href="https://www.razer.com/gaming-keypads/razer-tartarus-v2-pro/RZ07-05520100-R3U1" target="_blank" rel="nofollow" data-dimension112="e12d6aac-b374-11f1-85ce-33367c159e82" data-action="Deal Block" data-label="Tartarus V2 Pro" data-dimension48="Tartarus V2 Pro" data-dimension25="$199.99">View Deal</a></p></div><h2 class="article-body__section" id="section-what-i-like-about-the-tartarus-v2-pro"><span>What I like about the Tartarus V2 Pro</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.10%;"><img id="33YXH8eB55sb8qrszDMA9P" name="razer-tartarus-v2-pro-connected-green" alt="Razer Tartarus V2 Pro connected with cable to show illuminated green keys" src="https://cdn.mos.cms.futurecdn.net/33YXH8eB55sb8qrszDMA9P-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1122" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/33YXH8eB55sb8qrszDMA9P-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">It's definitely faux leather, but the wrist rest feels great. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>The Tartarus V2 Pro feels like Razer's high-end gaming keyboards, with each linear keypress matching the response of the analog optical switches I've seen in similarly premium examples like the <a href="https://www.windowscentral.com/accessories/keyboards/razer-huntsman-v3-pro-tkl-8khz-review-2026">Razer Huntsman V3 TKL 8KHz</a>. That big cluster of 27 keys exhibits smooth travel and defaults to a traditional 'WASD' layout that mostly fits my muscle memory.</p><p>Two buttons on the wrist rest let me adjust its distance and angle, though I immediately felt quite comfortable with it at its default, shortest setup. It's significantly more comfortable than any other keyboard-and-wrist-rest arrangement I've used to date, and my fingers fall quite naturally on the textured, double-shot PBT keycaps (they'll never fade).</p><p>Similarly, decades of PC gaming mean my thumb naturally rests between the big, shiny 'HyperShift' button — which can trigger a second layer of commands, like a regular keyboard shift key — and the new, drift-proof <a href="https://www.windowscentral.com/gaming/what-are-tmr-sticks">TMR</a> thumbstick. I can rebind that HyperShift button to any other command I like, and I'm already considering using it as a spacebar replacement. So far, so good.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/E59TfYxrWcgxq7B94BqaGP-1920-80.jpg" alt="Razer Tartarus V2 Pro with finger pressing a key, highlight pressure with green and orange LEDs" /><figcaption>Key press depth is displayed on the right side.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Rmt2XbX39LMFFiBFigdkJP-1920-80.jpg" alt="Razer Tartarus V2 Pro box contents displayed on a metal table" /><figcaption>Razer includes two interchangeable thumbstick caps.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>On the right, a strip of LEDs lights up in sequence to show how far I've pressed a key, including its initial actuation point and maximum depth. That adjustable actuation is part of Razer's whole pitch for the Tartarus V2 Pro, meaning I can dictate exactly how sensitive the keys are. Beyond that, 'Snap Flex' lets me bind other inputs to trigger when I release specific keys.</p><div><blockquote><p>(In Euro Truck Simulator 2) I can bind the W key to an analog accelerator pedal and press it lightly to creep through low-speed areas. Clever.</p></blockquote></div><p>Indeed, while it's obvious at first glance that this thing offers a <em>lot </em>of keys, it's not quite accurate. In reality, you get a <em>sh—load of keys</em>. Maybe more theoretical keys than I could ever use. Nevertheless, the first hours were quite exciting as I pondered potential keymap layouts for specific games, with space for 24 configurable keymaps across 3 profiles inside Razer's Synapse app.</p><p>The more I learned about analog optical switches, the more I like them, particularly because I can bind a controller trigger to a key for a gradual response. Yes, I know the Tartarus was made for MMORPGs first, but there's more fun to be had. For example, building a profile for Euro Truck Simulator 2 means I can bind the W key to an analog accelerator pedal and press it lightly to creep through low-speed areas. Clever.</p><h2 class="article-body__section" id="section-does-the-tartarus-v2-pro-have-any-issues"><span>Does the Tartarus V2 Pro have any issues?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rdAcmnBCCTugmsYpe7o3HP" name="razer-tartarus-v2-pro-thumbstick-held" alt="Razer Tartarus V2 Pro grasped with a hand, holding a thumbstick" src="https://cdn.mos.cms.futurecdn.net/rdAcmnBCCTugmsYpe7o3HP-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/rdAcmnBCCTugmsYpe7o3HP-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The TMR thumbstick is technically great, but I'd have preferred an analog optical key for my thumb to use. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>The meat of my grievances relates more to Razer's Synapse software than to the Tartarus V2 Pro's design, but there are a couple of physical oddities worth noting as a first-time user who only saw photographs of its predecessors with a single key under their thumbstick. For most of my testing, it felt like there was nothing for my thumb to do.</p><p>Of course, Razer intends to match its high-end keyboard switches by offering the TMR thumbstick, but that doesn't gel with decades of spacebar-mashing habits that my thumb muscles expect. So, even though I mapped the big, round HyperSpeed button to the spacebar for that very reason, it still doesn't feel quite right during gameplay.</p><p>It's the clicky response of that HyperSpeed button — which feels more like the shoulder bumpers of your average Xbox controller — that clashes with the ultra-smooth linear action of the keypad. There's a tactile mismatch, and on top of that, I can't stop the Tartarus V2 Pro from switching off the RGB key lights when I press the HyperSpeed button, no matter what it's bound to.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:54.38%;"><img id="kZtAizqUhvh7vYQqEPeHN7" name="razer-tartarus-v2-pro-synapse-001" alt="Razer Synapse app screenshot showing Tartarus V2 Pro settings" src="https://cdn.mos.cms.futurecdn.net/kZtAizqUhvh7vYQqEPeHN7-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1392" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/kZtAizqUhvh7vYQqEPeHN7-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Synapse is good for the most part, but I'm eagerly awaiting a thumbstick orientation update. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Razer | Windows Central)</span></figcaption></figure><p>The rest of my concerns with the V2 Pro are solvable through firmware updates and tweaks in Razer Synapse. Easier fixes would include a patch for a bugged 'switch off lighting' timeout function that leaves the keypad illuminated as long as I'm using my PC, because it still detects my primary keyboard in use. Unruly backlighting should be an easy thing to fix.</p><div><blockquote><p>If I stretch my thumb toward my monitor to mean 'forward,' the Tartarus V2 Pro thinks I'm moving right, so I have to move it literally, vertically upward.</p></blockquote></div><p>Most egregious of all, and one I hope Razer fixes as quickly as possible, is that I can't realign the inputs for the TMR thumbstick. Right now, if I stretch my thumb toward my monitor to mean 'forward,' the Tartarus V2 Pro thinks I'm moving right, so I have to move it literally, vertically upward to gesture 'forward.' It's bizarre, and something Valve's Steam Input can already solve.</p><p>Similarly, the thumbstick is strangely mapped to a controller's right stick by default. Since the Tartarus is built so purposefully around the left hand, traditionally reserved for in-game movement, it feels like a similarly odd decision. I found little use for the thumbstick unless a game offered a 'southpaw' option to switch the left and right sticks. Razer is working on it.</p><h2 class="article-body__section" id="section-is-the-tartarus-v2-pro-good-for-accessible-gaming"><span>Is the Tartarus V2 Pro good for accessible gaming?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3eQm9hbGD6eiFwh7vAWbHP" name="razer-tartarus-v2-pro-wrist-rest-close" alt="Razer Tartarus V2 Pro wrist rest and thumb stick shown close up with buttons" src="https://cdn.mos.cms.futurecdn.net/3eQm9hbGD6eiFwh7vAWbHP-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/3eQm9hbGD6eiFwh7vAWbHP-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Razer's ergonomic Tartarus design appeals to more gamers than it might have expected. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>It wouldn't surprise anyone to hear that this alien-looking keypad, polling at 8KHz with custom-designed switches, was built first for hardcore PC gamers. However, the benefits of Razer's esports-centric tech, like Rapid Trigger and Snap Flex, coincidentally appeal to those with accessibility needs, including my wife and her overextendable joints.</p><p>She's a newfound World of Warcraft fan who mostly relied on the <a href="https://www.windowscentral.com/gaming/xbox/one-year-later-xbox-adaptive-joystick-changed-our-accessible-gaming-life">Xbox Adaptive Joystick for over a year</a>, until Blizzard started <a href="https://www.windowscentral.com/gaming/blizzard/i-asked-if-warcraft-3-wow-forever-and-heroes-of-the-storm-will-come-to-xbox">improving controller support for WoW</a>. That hasn't stopped her from eyeing up the Tartarus over the years, and after testing how adjustable the smooth analog optical switches are on the V2 Pro, I'm certain she'll find it comfortable.</p><p>On top of that, Rapid Trigger means she doesn't have to lift her finger entirely off a key in order to activate it again, and can reset an input with the slightest upward movement. Pair that with Snap Flex to bind commands at the point of a key release, and she'll barely have to move her hand at all. <a href="https://www.windowscentral.com/accessories/keyboards/razer-huntsman-v3-pro-snap-tap-announcement">Snap Tap</a> is useful, too, but mostly for me and my love/hate relationship with Counter-Strike 2.</p><h2 class="article-body__section" id="section-should-you-buy-the-tartarus-v2-pro"><span>Should you buy the Tartarus V2 Pro?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="JNGwiC5xcXHZoWMkQmJkKP" name="razer-tartarus-v2-pro-unboxing" alt="Razer Tartarus V2 Pro displayed in its green retail box" src="https://cdn.mos.cms.futurecdn.net/JNGwiC5xcXHZoWMkQmJkKP-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/JNGwiC5xcXHZoWMkQmJkKP-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">It's a long-awaited update, but anyone who owns the V2 will likely be satisfied already. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><h2 id="you-should-buy-this-if">You should buy this if ...</h2><p>✅ You play MMORPGs/MOBAs like World of Warcraft/League of Legends</p><p>✅ You want a combination joypad/keyboard gaming solution</p><h2 id="you-should-not-buy-this-if">You should not buy this if ...</h2><p>❌ You already own a previous model of the Tartarus</p><p>My interpretation of the Tartarus V2 Pro is that it's almost immaculate, dulled only slightly by software-centric gripes that can be fixed with app patches, along with relatively small design changes that make me compare it so closely to its predecessors. If you're into games with a huge number of abilities and the rotation orders around them, you'll likely love it.</p><p>At launch, I'm puzzled by Razer's choice to make the TMR thumbstick default to acting as a right-side thumbstick for looking around in games, and its insistence on pointing the stick up to the sky to move forward is equally strange. Again, both should be solved with Synapse software updates, and by then I'd be more tempted to incorporate the otherwise excellent thumbstick into my own flow.</p><p>Ultimately, the analog optical switches powering the 27 keys are legitimately brilliant, and probably the first time I've genuinely cared about adjustable actuation in a keyboard. Basing it around a command center for your left hand makes the whole prospect far more appealing, though you might miss the lone key that used to sit below your thumb. Still, plenty of other keys remain.</p>        <div class="featured_product_block featured_block_horizontal" data-id="0ab84df0-b1e1-11f1-b5ca-47ca7c6ebaba">            <a href="https://www.razer.com/gaming-keypads/razer-tartarus-v2-pro/RZ07-05520100-R3U1" data-model-name="Tartarus V2 Pro" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/BHuEXwHX2RvJwpSJXYorrm.jpg" alt="Razer Tartarus V2 Pro render"><img id="3QifQPbGoBF9CRJTr4mJ" class="endorsement-img endorsement-top-right" style="max-width: 100px; max-height: 100px;" src="https://cdn.mos.cms.futurecdn.net/3QifQPbGoBF9CRJTr4mJ.png" name="windows-central-recommended-2026" alt="Windows Central "Recommended" award badge with a silver circular design"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Razer</div>                                        <div class="featured__title">Tartarus V2 Pro</div>                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="80" /></span></div>                </div>                <div class="subtitle__description">                                                            <p><p><em>"From its TMR thumbstick and adjustable wrist rest, to Rapid Trigger and adjustable actuation, wield true control and customization over MMOs, FPS, and more."</em></p></p>                </div>                            </div>        </div> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/razer-tartarus-v2-pro-review</link>
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                            <![CDATA[ The best key switches you could ask for pair with a drift-proof TMR thumbstick, but it needs a few Synapse app updates to earn its highest potential praise. ]]>
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                                                                        <pubDate>Sat, 03 Oct 2026 13:00:00 +0000</pubDate>                                                                                                                                <updated>Sat, 03 Oct 2026 13:25:23 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hYS2kX4zyJnkz5dHjkCQA8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben started at Windows Central as a freelance writer covering PC gaming and a wider range of Windows PC categories. After joining as Channel Editor for the same topics, he soon moved up to Senior Editor and now oversees content on Windows 11, PC gaming, and components. Before all this, he worked various technology-centric roles in the retail space, giving advice and support on Windows laptops and broader gaming hardware.&lt;/p&gt;&lt;p&gt;A firm Windows XP fan, he began his journey with an obsession with his family&#039;s Windows 3.1 PC and eventually convinced them to upgrade to Windows 95 with a stack of floppy disks and paper manuals. Ben is still committed to Windows but also ventures into the Linux-based Steam Deck handheld gaming PC to explore cross-platform opportunities and regularly keeps up with the latest graphics card news.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Ben Wilson | Windows Central]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Razer Tartarus V2 Pro wrist rest and thumb stick shown close up with buttons]]></media:description>                                                            <media:text><![CDATA[Razer Tartarus V2 Pro wrist rest and thumb stick shown close up with buttons]]></media:text>
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                                <p>Razer's Tartarus is one of the weirdest 'keyboards' I've ever seen, yet I can't help being drawn to its strangely alluring ergonomic design. I remember seeing the Nostromo and Orbweaver come and go over the years, acting as similarly odd keypads with a niche appeal I assumed only benefited MMORPG nuts. I don't play World of Warcraft. At best, I dip my toes into RuneScape.</p><p>So, why did I want to try the Tartarus V2 Pro after <a href="https://www.windowscentral.com/gaming/pc-gaming/razer-tartarus-v2-pro-announced">its surprise announcement earlier this September?</a> There's just something about its wrist rest, combined with the curved shape, that appeals to my wrists, which spend most of the day attached to a low-profile productivity keyboard. If I'm playing half of my games on a keyboard, I might as well be as comfortable as possible.</p><p><em>Razer provided a sample but did not see, nor did it have any input on, the contents of my article before publishing.</em></p><h2 class="article-body__section" id="section-how-much-does-the-tartarus-v2-pro-cost"><span>How much does the Tartarus V2 Pro cost?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Q9VM8QxTes4xhWtNzWJnr3" name="razer-tartarus-v2-pro-boxed" alt="Razer Tartarus V2 Pro in retail packaging on a metal table" src="https://cdn.mos.cms.futurecdn.net/Q9VM8QxTes4xhWtNzWJnr3-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Q9VM8QxTes4xhWtNzWJnr3-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Look out for the boxed Tartarus V2 Pro in physical stores. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>Razer sells the Tartarus V2 Pro for <a href="https://www.razer.com/gaming-keypads/razer-tartarus-v2-pro/RZ07-05520100-R3U1" target="_blank"><strong>$199.99 MSRP</strong> at its official storefront</a>, with a functionally identical variant available for <a href="https://www.razer.com/gb-en/gaming-keypads/razer-tartarus-v2-pro/RZ07-05520100-R3M1" target="_blank"><strong>£199.00</strong> at Razer UK.</a> Regional keyboard layouts don't apply to this unique keypad without traditional lettering glyphs, so US imports should work if you can't find one in your country.</p><p>As usual, Razer also lists the Tartarus V2 Pro for <a href="https://www.amazon.com/Razer-Tartarus-Left-Handed-Analog-Optical/dp/B0H9BNJZR7" target="_blank"><strong>$199.99</strong> on Amazon</a>, and again, a model for Brits appears for some extra pennies at <a href="https://www.amazon.co.uk/Razer-Tartarus-Pro-Programmable-HyperPolling/dp/B0GWQG39CX" target="_blank"><strong>£199.99</strong> on Amazon UK</a>. At launch, availability seems better if you order directly from Razer itself or head to <a href="https://www.razer.com/razerstores" target="_blank">a physical RazerStore</a>, should you have one nearby.</p><p>For comparison, the original <strong>Razer Tartarus</strong> launched in 2013 for <strong>$79.99</strong>, followed by the <strong>Chroma </strong>in 2015 for the same <strong>$79.99</strong>, then the <strong>V2 </strong>in 2017 for <strong>$99.99</strong>, and the <strong>Pro </strong>in 2019 for <strong>$129.99</strong>. Years later, we now have the <strong>V2 Pro</strong> in 2026 for <strong>$199.99</strong>, or you can still pick up the first <strong>Pro </strong>for <a href="https://www.amazon.com/dp/B07YQKS4B5?th=1" target="_blank"><strong>$129.99</strong> on Amazon</a>.</p><div ><table><caption>Razer Tartarus V2 Pro specifications</caption><thead><tr><th class="firstcol " ><p>Component</p></th><th  ><p>Spec</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Switch</p></td><td  ><p>Razer Analog Optical Switch Gen-2 (Linear)</p></td></tr><tr><td class="firstcol " ><p>Lighting</p></td><td  ><p>Razer Chroma RGB</p></td></tr><tr><td class="firstcol " ><p>Memory</p></td><td  ><p>Hybrid on-board storage for up to 3 profiles</p></td></tr><tr><td class="firstcol " ><p>Connectivity</p></td><td  ><p>Detachable Type‑C cable</p></td></tr><tr><td class="firstcol " ><p>Extras</p></td><td  ><p>Fully-adjustable ergonomic wrist rest</p></td></tr></tbody></table></div><div class="product"><a data-dimension112="e12d6aac-b374-11f1-85ce-33367c159e82" data-action="Deal Block" data-label="Tartarus V2 Pro" data-dimension48="Tartarus V2 Pro" data-dimension25="$199.99" href="https://www.razer.com/gaming-keypads/razer-tartarus-v2-pro/RZ07-05520100-R3U1" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:600px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="BHuEXwHX2RvJwpSJXYorrm" name="razer-tartarus-v2-pro-product-square" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/BHuEXwHX2RvJwpSJXYorrm-1920-80.jpg" mos="" align="middle" fullscreen="" width="600" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br><em>"Grasp the true meaning of command with the Razer Tartarus V2 Pro — our most advanced analog optical gaming keypad."</em><a class="view-deal button" href="https://www.razer.com/gaming-keypads/razer-tartarus-v2-pro/RZ07-05520100-R3U1" target="_blank" rel="nofollow" data-dimension112="e12d6aac-b374-11f1-85ce-33367c159e82" data-action="Deal Block" data-label="Tartarus V2 Pro" data-dimension48="Tartarus V2 Pro" data-dimension25="$199.99">View Deal</a></p></div><h2 class="article-body__section" id="section-what-i-like-about-the-tartarus-v2-pro"><span>What I like about the Tartarus V2 Pro</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.10%;"><img id="33YXH8eB55sb8qrszDMA9P" name="razer-tartarus-v2-pro-connected-green" alt="Razer Tartarus V2 Pro connected with cable to show illuminated green keys" src="https://cdn.mos.cms.futurecdn.net/33YXH8eB55sb8qrszDMA9P-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1122" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/33YXH8eB55sb8qrszDMA9P-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">It's definitely faux leather, but the wrist rest feels great. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>The Tartarus V2 Pro feels like Razer's high-end gaming keyboards, with each linear keypress matching the response of the analog optical switches I've seen in similarly premium examples like the <a href="https://www.windowscentral.com/accessories/keyboards/razer-huntsman-v3-pro-tkl-8khz-review-2026">Razer Huntsman V3 TKL 8KHz</a>. That big cluster of 27 keys exhibits smooth travel and defaults to a traditional 'WASD' layout that mostly fits my muscle memory.</p><p>Two buttons on the wrist rest let me adjust its distance and angle, though I immediately felt quite comfortable with it at its default, shortest setup. It's significantly more comfortable than any other keyboard-and-wrist-rest arrangement I've used to date, and my fingers fall quite naturally on the textured, double-shot PBT keycaps (they'll never fade).</p><p>Similarly, decades of PC gaming mean my thumb naturally rests between the big, shiny 'HyperShift' button — which can trigger a second layer of commands, like a regular keyboard shift key — and the new, drift-proof <a href="https://www.windowscentral.com/gaming/what-are-tmr-sticks">TMR</a> thumbstick. I can rebind that HyperShift button to any other command I like, and I'm already considering using it as a spacebar replacement. So far, so good.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/E59TfYxrWcgxq7B94BqaGP-1920-80.jpg" alt="Razer Tartarus V2 Pro with finger pressing a key, highlight pressure with green and orange LEDs" /><figcaption>Key press depth is displayed on the right side.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Rmt2XbX39LMFFiBFigdkJP-1920-80.jpg" alt="Razer Tartarus V2 Pro box contents displayed on a metal table" /><figcaption>Razer includes two interchangeable thumbstick caps.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>On the right, a strip of LEDs lights up in sequence to show how far I've pressed a key, including its initial actuation point and maximum depth. That adjustable actuation is part of Razer's whole pitch for the Tartarus V2 Pro, meaning I can dictate exactly how sensitive the keys are. Beyond that, 'Snap Flex' lets me bind other inputs to trigger when I release specific keys.</p><div><blockquote><p>(In Euro Truck Simulator 2) I can bind the W key to an analog accelerator pedal and press it lightly to creep through low-speed areas. Clever.</p></blockquote></div><p>Indeed, while it's obvious at first glance that this thing offers a <em>lot </em>of keys, it's not quite accurate. In reality, you get a <em>sh—load of keys</em>. Maybe more theoretical keys than I could ever use. Nevertheless, the first hours were quite exciting as I pondered potential keymap layouts for specific games, with space for 24 configurable keymaps across 3 profiles inside Razer's Synapse app.</p><p>The more I learned about analog optical switches, the more I like them, particularly because I can bind a controller trigger to a key for a gradual response. Yes, I know the Tartarus was made for MMORPGs first, but there's more fun to be had. For example, building a profile for Euro Truck Simulator 2 means I can bind the W key to an analog accelerator pedal and press it lightly to creep through low-speed areas. Clever.</p><h2 class="article-body__section" id="section-does-the-tartarus-v2-pro-have-any-issues"><span>Does the Tartarus V2 Pro have any issues?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rdAcmnBCCTugmsYpe7o3HP" name="razer-tartarus-v2-pro-thumbstick-held" alt="Razer Tartarus V2 Pro grasped with a hand, holding a thumbstick" src="https://cdn.mos.cms.futurecdn.net/rdAcmnBCCTugmsYpe7o3HP-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/rdAcmnBCCTugmsYpe7o3HP-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The TMR thumbstick is technically great, but I'd have preferred an analog optical key for my thumb to use. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>The meat of my grievances relates more to Razer's Synapse software than to the Tartarus V2 Pro's design, but there are a couple of physical oddities worth noting as a first-time user who only saw photographs of its predecessors with a single key under their thumbstick. For most of my testing, it felt like there was nothing for my thumb to do.</p><p>Of course, Razer intends to match its high-end keyboard switches by offering the TMR thumbstick, but that doesn't gel with decades of spacebar-mashing habits that my thumb muscles expect. So, even though I mapped the big, round HyperSpeed button to the spacebar for that very reason, it still doesn't feel quite right during gameplay.</p><p>It's the clicky response of that HyperSpeed button — which feels more like the shoulder bumpers of your average Xbox controller — that clashes with the ultra-smooth linear action of the keypad. There's a tactile mismatch, and on top of that, I can't stop the Tartarus V2 Pro from switching off the RGB key lights when I press the HyperSpeed button, no matter what it's bound to.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:54.38%;"><img id="kZtAizqUhvh7vYQqEPeHN7" name="razer-tartarus-v2-pro-synapse-001" alt="Razer Synapse app screenshot showing Tartarus V2 Pro settings" src="https://cdn.mos.cms.futurecdn.net/kZtAizqUhvh7vYQqEPeHN7-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1392" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/kZtAizqUhvh7vYQqEPeHN7-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Synapse is good for the most part, but I'm eagerly awaiting a thumbstick orientation update. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Razer | Windows Central)</span></figcaption></figure><p>The rest of my concerns with the V2 Pro are solvable through firmware updates and tweaks in Razer Synapse. Easier fixes would include a patch for a bugged 'switch off lighting' timeout function that leaves the keypad illuminated as long as I'm using my PC, because it still detects my primary keyboard in use. Unruly backlighting should be an easy thing to fix.</p><div><blockquote><p>If I stretch my thumb toward my monitor to mean 'forward,' the Tartarus V2 Pro thinks I'm moving right, so I have to move it literally, vertically upward.</p></blockquote></div><p>Most egregious of all, and one I hope Razer fixes as quickly as possible, is that I can't realign the inputs for the TMR thumbstick. Right now, if I stretch my thumb toward my monitor to mean 'forward,' the Tartarus V2 Pro thinks I'm moving right, so I have to move it literally, vertically upward to gesture 'forward.' It's bizarre, and something Valve's Steam Input can already solve.</p><p>Similarly, the thumbstick is strangely mapped to a controller's right stick by default. Since the Tartarus is built so purposefully around the left hand, traditionally reserved for in-game movement, it feels like a similarly odd decision. I found little use for the thumbstick unless a game offered a 'southpaw' option to switch the left and right sticks. Razer is working on it.</p><h2 class="article-body__section" id="section-is-the-tartarus-v2-pro-good-for-accessible-gaming"><span>Is the Tartarus V2 Pro good for accessible gaming?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3eQm9hbGD6eiFwh7vAWbHP" name="razer-tartarus-v2-pro-wrist-rest-close" alt="Razer Tartarus V2 Pro wrist rest and thumb stick shown close up with buttons" src="https://cdn.mos.cms.futurecdn.net/3eQm9hbGD6eiFwh7vAWbHP-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/3eQm9hbGD6eiFwh7vAWbHP-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Razer's ergonomic Tartarus design appeals to more gamers than it might have expected. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>It wouldn't surprise anyone to hear that this alien-looking keypad, polling at 8KHz with custom-designed switches, was built first for hardcore PC gamers. However, the benefits of Razer's esports-centric tech, like Rapid Trigger and Snap Flex, coincidentally appeal to those with accessibility needs, including my wife and her overextendable joints.</p><p>She's a newfound World of Warcraft fan who mostly relied on the <a href="https://www.windowscentral.com/gaming/xbox/one-year-later-xbox-adaptive-joystick-changed-our-accessible-gaming-life">Xbox Adaptive Joystick for over a year</a>, until Blizzard started <a href="https://www.windowscentral.com/gaming/blizzard/i-asked-if-warcraft-3-wow-forever-and-heroes-of-the-storm-will-come-to-xbox">improving controller support for WoW</a>. That hasn't stopped her from eyeing up the Tartarus over the years, and after testing how adjustable the smooth analog optical switches are on the V2 Pro, I'm certain she'll find it comfortable.</p><p>On top of that, Rapid Trigger means she doesn't have to lift her finger entirely off a key in order to activate it again, and can reset an input with the slightest upward movement. Pair that with Snap Flex to bind commands at the point of a key release, and she'll barely have to move her hand at all. <a href="https://www.windowscentral.com/accessories/keyboards/razer-huntsman-v3-pro-snap-tap-announcement">Snap Tap</a> is useful, too, but mostly for me and my love/hate relationship with Counter-Strike 2.</p><h2 class="article-body__section" id="section-should-you-buy-the-tartarus-v2-pro"><span>Should you buy the Tartarus V2 Pro?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="JNGwiC5xcXHZoWMkQmJkKP" name="razer-tartarus-v2-pro-unboxing" alt="Razer Tartarus V2 Pro displayed in its green retail box" src="https://cdn.mos.cms.futurecdn.net/JNGwiC5xcXHZoWMkQmJkKP-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/JNGwiC5xcXHZoWMkQmJkKP-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">It's a long-awaited update, but anyone who owns the V2 will likely be satisfied already. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><h2 id="you-should-buy-this-if">You should buy this if ...</h2><p>✅ You play MMORPGs/MOBAs like World of Warcraft/League of Legends</p><p>✅ You want a combination joypad/keyboard gaming solution</p><h2 id="you-should-not-buy-this-if">You should not buy this if ...</h2><p>❌ You already own a previous model of the Tartarus</p><p>My interpretation of the Tartarus V2 Pro is that it's almost immaculate, dulled only slightly by software-centric gripes that can be fixed with app patches, along with relatively small design changes that make me compare it so closely to its predecessors. If you're into games with a huge number of abilities and the rotation orders around them, you'll likely love it.</p><p>At launch, I'm puzzled by Razer's choice to make the TMR thumbstick default to acting as a right-side thumbstick for looking around in games, and its insistence on pointing the stick up to the sky to move forward is equally strange. Again, both should be solved with Synapse software updates, and by then I'd be more tempted to incorporate the otherwise excellent thumbstick into my own flow.</p><p>Ultimately, the analog optical switches powering the 27 keys are legitimately brilliant, and probably the first time I've genuinely cared about adjustable actuation in a keyboard. Basing it around a command center for your left hand makes the whole prospect far more appealing, though you might miss the lone key that used to sit below your thumb. Still, plenty of other keys remain.</p>        <div class="featured_product_block featured_block_horizontal" data-id="0ab84df0-b1e1-11f1-b5ca-47ca7c6ebaba">            <a href="https://www.razer.com/gaming-keypads/razer-tartarus-v2-pro/RZ07-05520100-R3U1" data-model-name="Tartarus V2 Pro" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/BHuEXwHX2RvJwpSJXYorrm.jpg" alt="Razer Tartarus V2 Pro render"><img id="3QifQPbGoBF9CRJTr4mJ" class="endorsement-img endorsement-top-right" style="max-width: 100px; max-height: 100px;" src="https://cdn.mos.cms.futurecdn.net/3QifQPbGoBF9CRJTr4mJ.png" name="windows-central-recommended-2026" alt="Windows Central "Recommended" award badge with a silver circular design"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Razer</div>                                        <div class="featured__title">Tartarus V2 Pro</div>                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="80" /></span></div>                </div>                <div class="subtitle__description">                                                            <p><p><em>"From its TMR thumbstick and adjustable wrist rest, to Rapid Trigger and adjustable actuation, wield true control and customization over MMOs, FPS, and more."</em></p></p>                </div>                            </div>        </div>
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                                                            <title><![CDATA[ Heroes of the Storm gets its first new hero in six years ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Heroes of the Storm fans, rejoice: <strong>Blizzard has not forgotten you. </strong>Yes, shocking many, I’m sure. <a href="https://news.blizzard.com/en-gb/article/24303314/xalatath-has-joined-heroes-of-the-storm" target="_blank">Blizzard has just released a new blog post</a> announcing that Xal’atath is joining Heroes of the Storm alongside a major new update. </p><p>That’s right: for the first time in almost six years, the game is receiving a brand-new hero, making her the 91st to join the Nexus.</p><p>To celebrate the launch, <a href="http://us.support.blizzard.com/en/help/article/338501?flowTrackingId=" target="_blank">fans can earn exclusive Twitch drops starting today</a>, September 28, at 9:00 am PT, through October 5 at 11:59 pm PT. Rewards scale with watch time, ranging from 1,000 gold for an hour to Epic and Legendary loot chests, and even an Epic Deadly Chaos Wolf at the eight-hour mark.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/QwXQEtGlkc4" allowfullscreen></iframe></div></div><p>Now, my personal knowledge of Heroes of the Storm is limited, but the blog post does detail the new hero. Xal’atath is a ranged assassin, and her ability kit is as follows:</p><ul><li><strong>Trait </strong>- Void Volley. Basic attacks build Soul Essence; at full Essence, unleash a barrage of void orbs at a target area while moving freely.</li><li>Q - Shadow Mark. Cast a large Void Orb that marks enemy Heroes hit by its inner radius; the Dark Heart moves to the impact point and detonates on marked enemy Heroes.</li><li><strong>W</strong> - Dark Heart Ritual. Summon the Dark Heart talisman to pulse void energy at nearby enemies, then follow and detonate on any Shadow Marked Hero.</li><li><strong>E</strong> - Void Step. Blink between three points in a triangular pattern, gaining attack damage at each stop; can be cancelled early to reposition or escape.</li><li><strong>Heroic</strong> - Void Eruption. Channel a growing void orb, launch it to blind enemies and dominate space, then detonate in a large area - cast on the Dark Heart for an instant, fully empowered eruption.</li><li><strong>Heroic </strong>- Void Convergence. Summon a portal that spawns relentless void minions to overwhelm nearby enemies, replacing fallen minions until the portal ends or is destroyed.</li></ul><p><strong>Xal’atath is a paid hero, available for $7.99</strong> right now. For those who prefer to use gold, Blizzard aims to make her available for gold later this year, tentatively set for the end of November.</p><p>Outside of this new hero, <a href="https://news.blizzard.com/en-us/article/24303007/heroes-of-the-storm-live-patch-notes-september-28-2026" target="_blank">Blizzard details a bunch of other stuff in the blog post</a>, which you should check out, including a teaser that more might be to come... Fans of Heroes of the Storm seemingly have a lot to be excited about, and I for one hope the game can stick it to other MOBAs.</p><p>Do let me know your thoughts in the comments, whether you’re excited, not excited, or somewhere in between. And with that, do be sure to take part in our poll below:</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OKy1Ze"></div>                            </div>                            <script src="https://kwizly.com/embed/OKy1Ze.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/McHBFoFy.html" id="McHBFoFy" title="Xbox's Disc-To-Digital program is here. It really works!" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/blizzard/heroes-of-the-storms-91st-hero-goes-live-today</link>
                                                                            <description>
                            <![CDATA[ Blizzard is adding Xal’atath to Heroes of the Storm, giving the MOBA its first new hero in almost six years alongside Twitch Drops and a major new update. ]]>
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                                                                        <pubDate>Mon, 28 Sep 2026 19:43:40 +0000</pubDate>                                                                                                                                <updated>Mon, 28 Sep 2026 20:59:44 +0000</updated>
                                                                                                                                            <category><![CDATA[Blizzard]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Blizzard]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Xal’atath promotional image]]></media:description>                                                            <media:text><![CDATA[Xal’atath stands surrounded by Void creatures in new Heroes of the Storm artwork celebrating her arrival as the game’s 91st hero.]]></media:text>
                                <media:title type="plain"><![CDATA[Xal’atath stands surrounded by Void creatures in new Heroes of the Storm artwork celebrating her arrival as the game’s 91st hero.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Heroes of the Storm fans, rejoice: <strong>Blizzard has not forgotten you. </strong>Yes, shocking many, I’m sure. <a href="https://news.blizzard.com/en-gb/article/24303314/xalatath-has-joined-heroes-of-the-storm" target="_blank">Blizzard has just released a new blog post</a> announcing that Xal’atath is joining Heroes of the Storm alongside a major new update. </p><p>That’s right: for the first time in almost six years, the game is receiving a brand-new hero, making her the 91st to join the Nexus.</p><p>To celebrate the launch, <a href="http://us.support.blizzard.com/en/help/article/338501?flowTrackingId=" target="_blank">fans can earn exclusive Twitch drops starting today</a>, September 28, at 9:00 am PT, through October 5 at 11:59 pm PT. Rewards scale with watch time, ranging from 1,000 gold for an hour to Epic and Legendary loot chests, and even an Epic Deadly Chaos Wolf at the eight-hour mark.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/QwXQEtGlkc4" allowfullscreen></iframe></div></div><p>Now, my personal knowledge of Heroes of the Storm is limited, but the blog post does detail the new hero. Xal’atath is a ranged assassin, and her ability kit is as follows:</p><ul><li><strong>Trait </strong>- Void Volley. Basic attacks build Soul Essence; at full Essence, unleash a barrage of void orbs at a target area while moving freely.</li><li>Q - Shadow Mark. Cast a large Void Orb that marks enemy Heroes hit by its inner radius; the Dark Heart moves to the impact point and detonates on marked enemy Heroes.</li><li><strong>W</strong> - Dark Heart Ritual. Summon the Dark Heart talisman to pulse void energy at nearby enemies, then follow and detonate on any Shadow Marked Hero.</li><li><strong>E</strong> - Void Step. Blink between three points in a triangular pattern, gaining attack damage at each stop; can be cancelled early to reposition or escape.</li><li><strong>Heroic</strong> - Void Eruption. Channel a growing void orb, launch it to blind enemies and dominate space, then detonate in a large area - cast on the Dark Heart for an instant, fully empowered eruption.</li><li><strong>Heroic </strong>- Void Convergence. Summon a portal that spawns relentless void minions to overwhelm nearby enemies, replacing fallen minions until the portal ends or is destroyed.</li></ul><p><strong>Xal’atath is a paid hero, available for $7.99</strong> right now. For those who prefer to use gold, Blizzard aims to make her available for gold later this year, tentatively set for the end of November.</p><p>Outside of this new hero, <a href="https://news.blizzard.com/en-us/article/24303007/heroes-of-the-storm-live-patch-notes-september-28-2026" target="_blank">Blizzard details a bunch of other stuff in the blog post</a>, which you should check out, including a teaser that more might be to come... Fans of Heroes of the Storm seemingly have a lot to be excited about, and I for one hope the game can stick it to other MOBAs.</p><p>Do let me know your thoughts in the comments, whether you’re excited, not excited, or somewhere in between. And with that, do be sure to take part in our poll below:</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OKy1Ze"></div>                            </div>                            <script src="https://kwizly.com/embed/OKy1Ze.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/McHBFoFy.html" id="McHBFoFy" title="Xbox's Disc-To-Digital program is here. It really works!" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ Winhanced 0.9.9.9 fixes my biggest complaints of Windows gaming handhelds ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Winhanced is a launcher that essentially <strong>replaces Xbox Mode on your Windows handheld</strong>. Instead of simply fullscreening the Xbox app, Winhanced gives you a fully featured user interface that connects to your Xbox, Steam, GOG, and Epic libraries, alongside support for emulators, other apps, and much more.</p><p>I've talked quite extensively about <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/winhanced-browse-stores-and-compare-prices" target="_blank">Winhanced here on Windows Central</a>, using the launcher for quite some time on my own handhelds, and seen it in both its current, near-complete state and its not-so-complete state a few months back.</p><p>The launcher is nearing version 1.0, which I’m sure I’ll cover when it releases, as the sneak peek I’ve seen — and will discuss closer to release — is extremely exciting. However, version <a href="https://www.winhanced.com/" target="_blank"><strong>0.9.9.9 is available today</strong></a> and boasts new features and improvements. These are just a few that caught my attention:</p><ul><li>Friend cards, letting you message your friends, see what they’re doing, view their profiles, and more. (Public)</li><li>Better integration with Discord, Steam, Xbox, and PlayStation. (Public)</li><li>PC streaming through the new Winhanced Streaming Companion. (Public)</li><li>Install Windows updates without leaving Winhanced. (Public)</li><li>Improved driver detection for updating your handheld’s drivers through Winhanced. (Public)</li><li>Game theme music, including the option to choose your own tracks. (Public)</li><li>Improved Epic and GOG downloads, including resumable downloads. (Public)</li><li>Create your own collections for easier access to different groups of games. <strong>(Early Access)</strong></li><li>A Discord server browser that can be navigated with a controller. <strong>(Early Access)</strong></li></ul><p>Those are just a handful of the additions, and 0.9.9.9 also includes substantial behind-the-scenes work to improve how Winhanced works in general, making it a pretty seamless experience. If you're interested, I urge you to <a href="https://discord.com/invite/6qYQmDyU7N" target="_blank"><strong>join the Winhanced Discord</strong></a><strong> and check out the full release notes</strong> because there’s simply far too much for me to reasonably cram into one overextended post without getting into the weeds.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/BUZ6C_KOlL8" allowfullscreen></iframe></div></div><p>I’ve moaned since the day I got my Xbox Ally X about just <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/the-xbox-ally-x-handheld-is-too-rough-for-me-right-now-but-i-see-the-vision">how unpolished and, frankly, disappointing the user experience was</a>. Winhanced has genuinely changed that for me, though, and <strong>made me much more willing to pick up my Xbox Ally X</strong> and actually play games on it, which isn’t something I can say for the other launchers I’ve tried.</p><p>If you’ve tried Winhanced before and found it too buggy, I’d suggest giving it another shot now. A big part of 0.9.9.9 focused on squashing hardware-related bugs and improving consistency across supported handhelds, with the developer describing this release's device consistency as finally at a <em>"1.0 level."</em></p><p>If Winhanced isn’t your thing, though, that’s okay too. Xbox Mode is improving, but I'll still use this instead. Let me know your thoughts in the comments, or just drop a vote on the poll!</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W3YNJX"></div>                            </div>                            <script src="https://kwizly.com/embed/W3YNJX.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/hardware/handheld-gaming-pc/winhanced-update-0999</link>
                                                                            <description>
                            <![CDATA[ Winhanced 0.9.9.9 is now available with a huge selection of new features for Windows gaming handhelds, including friend cards, PC streaming, improved integrations, Windows updates, driver management, and more. ]]>
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                                                                        <pubDate>Mon, 28 Sep 2026 10:31:52 +0000</pubDate>                                                                                                                                <updated>Mon, 28 Sep 2026 12:51:47 +0000</updated>
                                                                                                                                            <category><![CDATA[Handheld Gaming PC]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Winhanced promotional banner with glowing blue app icon and large logo on a dark blue and purple gaming-themed background.]]></media:description>                                                            <media:text><![CDATA[Winhanced promotional banner with glowing blue app icon and large logo on a dark blue and purple gaming-themed background.]]></media:text>
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                                <p>Winhanced is a launcher that essentially <strong>replaces Xbox Mode on your Windows handheld</strong>. Instead of simply fullscreening the Xbox app, Winhanced gives you a fully featured user interface that connects to your Xbox, Steam, GOG, and Epic libraries, alongside support for emulators, other apps, and much more.</p><p>I've talked quite extensively about <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/winhanced-browse-stores-and-compare-prices" target="_blank">Winhanced here on Windows Central</a>, using the launcher for quite some time on my own handhelds, and seen it in both its current, near-complete state and its not-so-complete state a few months back.</p><p>The launcher is nearing version 1.0, which I’m sure I’ll cover when it releases, as the sneak peek I’ve seen — and will discuss closer to release — is extremely exciting. However, version <a href="https://www.winhanced.com/" target="_blank"><strong>0.9.9.9 is available today</strong></a> and boasts new features and improvements. These are just a few that caught my attention:</p><ul><li>Friend cards, letting you message your friends, see what they’re doing, view their profiles, and more. (Public)</li><li>Better integration with Discord, Steam, Xbox, and PlayStation. (Public)</li><li>PC streaming through the new Winhanced Streaming Companion. (Public)</li><li>Install Windows updates without leaving Winhanced. (Public)</li><li>Improved driver detection for updating your handheld’s drivers through Winhanced. (Public)</li><li>Game theme music, including the option to choose your own tracks. (Public)</li><li>Improved Epic and GOG downloads, including resumable downloads. (Public)</li><li>Create your own collections for easier access to different groups of games. <strong>(Early Access)</strong></li><li>A Discord server browser that can be navigated with a controller. <strong>(Early Access)</strong></li></ul><p>Those are just a handful of the additions, and 0.9.9.9 also includes substantial behind-the-scenes work to improve how Winhanced works in general, making it a pretty seamless experience. If you're interested, I urge you to <a href="https://discord.com/invite/6qYQmDyU7N" target="_blank"><strong>join the Winhanced Discord</strong></a><strong> and check out the full release notes</strong> because there’s simply far too much for me to reasonably cram into one overextended post without getting into the weeds.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/BUZ6C_KOlL8" allowfullscreen></iframe></div></div><p>I’ve moaned since the day I got my Xbox Ally X about just <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/the-xbox-ally-x-handheld-is-too-rough-for-me-right-now-but-i-see-the-vision">how unpolished and, frankly, disappointing the user experience was</a>. Winhanced has genuinely changed that for me, though, and <strong>made me much more willing to pick up my Xbox Ally X</strong> and actually play games on it, which isn’t something I can say for the other launchers I’ve tried.</p><p>If you’ve tried Winhanced before and found it too buggy, I’d suggest giving it another shot now. A big part of 0.9.9.9 focused on squashing hardware-related bugs and improving consistency across supported handhelds, with the developer describing this release's device consistency as finally at a <em>"1.0 level."</em></p><p>If Winhanced isn’t your thing, though, that’s okay too. Xbox Mode is improving, but I'll still use this instead. Let me know your thoughts in the comments, or just drop a vote on the poll!</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W3YNJX"></div>                            </div>                            <script src="https://kwizly.com/embed/W3YNJX.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Halo has fallen so far that even Activision taking over gives me some real hope ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I know, I know. It’s a bold statement, and before you rush to the comments, let me explain myself. You’ve likely all heard the news by now. Halo Studios may be whittled down to <a href="https://x.com/TechnicalHalo/status/2102564476587487427" target="_blank">as few as 20 employees</a>, with the franchise <a href="https://www.windowscentral.com/gaming/xbox/xbox-layoffs-update-ninja-theory-acquisitions-fall-through-halo-to-be-given-to-activision-obsidian-joins-bethesda-and-more">hoisted under the Activision umbrella</a> and <strong>a new team created</strong> to take over the mantle of responsibility. It is genuinely devastating that well over 200 people were impacted by this move and are now out of work.</p><p>Despite how painful it has been to be a Halo fan over the past 15 years, <strong>we should still show compassion and kindness</strong> to those impacted by these decisions because, at the end of the day, we’re all human. "Genuinely devastating" is also how I’d describe Halo itself, at least in its current state.</p><p>It’s no secret that 343 Industries, and later Halo Studios, struggled to capture what made Halo truly fantastic, with each game suffering from glaring launch issues or missing features. Despite this, <strong>I find it a little unfair for 343i/Halo Studios to shoulder all the blame</strong>. I imagine Microsoft itself played a heavy role in how poorly the franchise was handled and mismanaged, even going as far back as the Bungie days.</p><h2 id="can-it-really-get-any-worse">Can it really get any worse?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VqP76GcpWXZmVVaCkv8DoN" name="Halo-Campaign-Evolved-03" alt="Master Chief wearing green tactical armor and a gold visor, holding a futuristic assault rifle inside a glowing blue geometric corridor structure." src="https://cdn.mos.cms.futurecdn.net/VqP76GcpWXZmVVaCkv8DoN-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VqP76GcpWXZmVVaCkv8DoN-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Master Chief in Campaign Evolved. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox Game Studios)</span></figcaption></figure><p>This begs the question of whether Activision is actually the right choice here. If we look at Call of Duty, <a href="https://www.windowscentral.com/gaming/call-of-duty/there-has-never-been-a-better-time-to-break-apart-call-of-duty-instead-of-shovelling-it-all-into-a-single-yearly-package" target="_blank">it’s fair to be concerned</a> that Halo won’t be treated much better there either. However, I believe the franchise is at such an unbelievable low point that <strong>Activision is a better bet for Halo’s future than another game developed under Halo Studios</strong>, and I will explain why.</p><p>We know <a href="https://www.windowscentral.com/gaming/halo/explaining-halo-studios-outsourcing" target="_blank">Halo Studios relied heavily on contract work</a> to finish Halo: Campaign Evolved, if you could even call it finished. Due to this outsourcing, I'd argue that <strong>Halo: Campaign Evolved is among the worst ways to experience the first Halo game</strong>, second only to Halo: Combat Evolved Anniversary.</p><p>Like Campaign Evolved, the Anniversary edition takes creative liberties that I believe ruin the experience for returning fans and do the original a disservice for first-time Halo players.</p><p>Don’t get me wrong, though, Campaign Evolved isn’t awful. It still tells the same story as the original, so it isn’t all bad, and <strong>I enjoyed the updated visuals</strong> and even some of the changes to levels, but that’s mostly where my positives end.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3335px;"><p class="vanilla-image-block" style="padding-top:41.86%;"><img id="SZa3io5gGMebGZ2TEAuZTg" name="halo-campaign-evolved-chief-and-343" alt="Halo: Campaign Evolved" src="https://cdn.mos.cms.futurecdn.net/SZa3io5gGMebGZ2TEAuZTg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3335" height="1396" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/SZa3io5gGMebGZ2TEAuZTg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Halo: Campaign Evolved featuring Master Chief and 343 Guilty Spark. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Campaign Evolved suffers from worse cutscenes, awkward pacing, poorly directed voice-overs, and an experience that <strong>feels like it was worked on by 2,000 people who barely communicated with one another</strong>. That said, I’d still give the campaign itself a solid 7/10 because, despite my problems with it, I had fun.</p><p>Ironically, it feels as though the <a href="https://www.windowscentral.com/gaming/helldivers-2-halo-odst-crossover-details-august-2025">Helldivers 2 x Halo ODST crossover did more for Halo than a remake of the original game</a>. If you’re at a point where crossovers in other games based on titles that predate your studio are better received than your actual games, then <strong>something clearly needs to change</strong>.</p><h2 id="the-prequel-missions-killed-any-hope-i-had">The prequel missions killed any hope I had</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3333px;"><p class="vanilla-image-block" style="padding-top:41.85%;"><img id="JEokbExaAM5ahTRvsN4WZa" name="halo-campaign-evolved-chief-and-johnson-1" alt="Halo: Campaign Evolved" src="https://cdn.mos.cms.futurecdn.net/JEokbExaAM5ahTRvsN4WZa-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3333" height="1395" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/JEokbExaAM5ahTRvsN4WZa-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Master Chief and Sgt Johnson in Campaign Evolved prequel missions. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Halo Studios developed three new missions that take place before the events of Halo: Campaign Evolved. However, in almost every way possible, <strong>they fail to deliver anything meaningful to Halo’s lore</strong>. Instead, they wasted what should have been an opportunity for Halo Studios to show that it understood Halo and could carry the franchise forward.</p><p>What we got instead turned into an experience I can only describe as possibly the worst story told within a Halo game, right up there next to Halo 5. Allow me to paint a better picture of what we could have had.</p><p>Instead of Master Chief and Sgt. Johnson meandering around a Covenant ship, <strong>imagine three missions spliced throughout the campaign following Thel 'Vadam, the Arbiter</strong>, as he desperately tries and ultimately fails to stop Master Chief from destroying Halo.</p><p>Not only would that have given us a far more interesting perspective on the events of the first game, but it could have perfectly led into Halo 2. Instead, we got a barely memorable experience that feels like a huge missed opportunity.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1911px;"><p class="vanilla-image-block" style="padding-top:42.23%;"><img id="NHb5HytzwwQUWVSjkZgzBC" name="h2a-arbiter-hero.jpg" alt="The Arbiter, Thel 'Vadam, wearing silver Arbiter armor in a cinematic scene from Halo 2: Anniversary." src="https://cdn.mos.cms.futurecdn.net/NHb5HytzwwQUWVSjkZgzBC-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1911" height="807" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/NHb5HytzwwQUWVSjkZgzBC-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Halo 2: Anniversary image depicting the Arbiter </span><span class="credit" itemprop="copyrightHolder">(Image credit: 343 Industries)</span></figcaption></figure><p>That brings me back around to why I believe Activision is a better option than what we were currently looking at for Halo’s future. The franchise is at a point where, despite enjoying Halo since 2001, I would now rather see the publisher responsible for Call of Duty make a Halo game.</p><p><strong>I genuinely don’t see how things could get much worse than they already are.</strong></p><p>Yes, I am aware Call of Duty’s battle passes are awful, and skill-based matchmaking is also awful. But I will also remind people that<a href="https://www.reddit.com/r/halo/comments/qv4i4w/the_color_white_is_not_worth_20/" target="_blank"> Halo Infinite required you to pay $10 to color your Spartan white</a> and already has skill-based matchmaking as strict as Call of Duty, except with a player base not even a fraction of the size.</p><h2 id="why-activision-might-actually-make-sense">Why Activision might actually make sense  </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="k7XXgiw3AuhnyWhCetsx8g" name="Halo + Activision" alt="Halo with Activision logo in the background" src="https://cdn.mos.cms.futurecdn.net/k7XXgiw3AuhnyWhCetsx8g-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/k7XXgiw3AuhnyWhCetsx8g-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Halo: Campaign Evolved main art with Activision logo in the background </span><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft | Edit by: Windows Central)</span></figcaption></figure><p>Seeing the word Activision rightfully invokes a sense of doom. However, the company has also consistently managed to ship enormous Call of Duty games on an annual basis, with the franchise regularly <strong>sitting among the best-selling games each year</strong>.</p><p><a href="https://www.windowscentral.com/gaming/microsoft-needs-to-get-a-grip-on-call-of-duty-or-risk-irreparable-damage-to-the-franchise" target="_blank">Despite yearly Call of Duty releases becoming stale</a>, it’s fair to say that Activision operates a well-oiled machine with seemingly no signs of letting up. Unlike 343i/Halo Studios, which often struggled to get games out of the door, Activision has repeatedly demonstrated that it can coordinate enormous titles across multiple studios and actually ship them.</p><p>We’re talking about an operation capable of juggling huge campaigns, multiplayer, progression systems, live-service content, PC support, console support, backend infrastructure, and multiple studios all working alongside one another.</p><p>Somehow, it still gets a Call of Duty game out of the door every single year. Whether every single one of those games is good is another question entirely. Again, there’s no denying that <strong>Activision knows how to organize and ship enormous FPS projects</strong>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:56.50%;"><img id="ucn2Bxid3hwJEsNim58YmW" name="call-of-duty-black-ops-image.jpg" alt="Call Of Duty Black Ops Image" src="https://cdn.mos.cms.futurecdn.net/ucn2Bxid3hwJEsNim58YmW-1920-80.jpg" mos="" align="middle" fullscreen="1" width="800" height="452" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ucn2Bxid3hwJEsNim58YmW-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Call of Duty promotional image for Black Ops </span><span class="credit" itemprop="copyrightHolder">(Image credit: Source: Activision)</span></figcaption></figure><p>That’s the biggest thing that gives me hope here, especially when Halo has repeatedly struggled to simply have everything ready at launch. Halo Infinite launched without campaign co-op or Forge; Halo 5 <strong>also </strong>shipped without Forge, and even <a href="https://www.windowscentral.com/how-microsoft-turned-doomed-halo-release-its-greatest-hit">Halo: The Master Chief Collection famously launched in an absolutely terrible state.</a></p><p>So, having a company that has consistently managed projects of this scale does at least sound appealing on paper. It’s also important not to get caught up in the fact that it’s Activision.</p><p>They are reportedly <strong>creating a completely new team to head up a Halo project</strong>, and I’m hoping we see some old, familiar faces join on board, with the likes of Joe Staten and, of course, <strong>Marcus Lehto</strong>, who has <a href="https://x.com/game_fabricator/status/2090175195390820456?s=20" target="_blank">recently spoken about how he’d love to return to Halo</a>, even posting numerous polls asking fans what they’d like to see from the franchise moving forward.</p><div><blockquote><p>If I were to make another Halo these days, I bet many of you would not like it. It would be a lot darker with a more grounded military feel. PvP would be the brains, PvE the heart and soul. It would not be "everyone's" Halo.</p><p>Marcus Lehto, Halo Co-creator</p></blockquote></div><p>That new team is probably what gives me the most hope, as it clearly won’t just be Treyarch or Sledgehammer being told to make Halo, or Infinity Ward being pulled away from Call of Duty. <strong>Microsoft is effectively building a new Halo team under Activision</strong>, which creates an opportunity to bring in people specifically because they want to work on Halo.</p><p>A completely new team also means completely new leadership and, hopefully, a clearer creative direction from the very beginning. Activision’s existing technology, production pipelines, QA teams, and general infrastructure could still sit behind that new team without necessarily dictating what Halo itself has to become.</p><p>That’s really the important distinction here because <strong>I don’t want Call of Duty wearing a Halo skin</strong>. What I want is Halo being given access to the kind of development structure that has allowed Call of Duty to consistently ship enormous games year after year, while still retaining what actually makes Halo, well, Halo.</p><h2 id="halo-doesn-t-need-to-reinvent-the-wheel-or-itself">Halo doesn’t need to reinvent the wheel or itself</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Wnjp5wvhxs9tFibNGHFGEm" name="halo-reach-hero.jpg" alt="Halo: Reach." src="https://cdn.mos.cms.futurecdn.net/Wnjp5wvhxs9tFibNGHFGEm-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1152" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Wnjp5wvhxs9tFibNGHFGEm-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Halo: Reach promotional art </span><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft)</span></figcaption></figure><p>This really brings me to what I think Halo actually needs moving forward. At this point, <strong>I don’t think the franchise needs yet another grand reinvention</strong>, although I wouldn’t necessarily be against them rebooting things and picking the story back up after Halo 3.</p><p>Halo 4 tried to take the story in a completely different direction, Halo 5 then shifted things again, and Halo Infinite was supposed to become a platform for Halo for years to come. Then, 343 Industries became Halo Studios with the promise that things would change <em>(Spoiler: they didn't). </em>At some point, you really do just need somebody to make a complete Halo game.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ODm8GX"></div>                            </div>                            <script src="https://kwizly.com/embed/ODm8GX.js" async></script><p>Give me a campaign with scoring and timing, split-screen, campaign co-op, Forge, Firefight, Big Team Battle, social modes, custom games, theater, a proper progression system, and a multiplayer suite that actually feels complete when I boot the game up on day one. These shouldn’t feel like ambitious requests either because, for a franchise like Halo, a lot of these things were once simply expected as far back as 2010.</p><p>More than anything, <strong>I’d also like to see some consistency with the story again</strong>. Halo has spent far too long introducing new ideas, setting up villains, establishing plot threads, and then seemingly deciding by the next game that it would rather move on to something else entirely. I'm keeping my fingers crossed.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/McHBFoFy.html" id="McHBFoFy" title="Xbox's Disc-To-Digital program is here. 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                                                                                                                                            <link>https://www.windowscentral.com/gaming/halo/activision-takeover-is-more-exciting-than-halo-studios</link>
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                            <![CDATA[ Halo has fallen to such a low point that a completely new team under Activision could be more exciting than another game from Halo Studios. ]]>
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                                                                        <pubDate>Sat, 26 Sep 2026 13:00:00 +0000</pubDate>                                                                                                                                <updated>Sat, 26 Sep 2026 14:20:15 +0000</updated>
                                                                                                                                            <category><![CDATA[Halo]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Halo Studios | Activision]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Master Chief stands in a lush Halo environment with a large glowing Activision logo in the background.]]></media:description>                                                            <media:text><![CDATA[Master Chief stands in a lush Halo environment with a large glowing Activision logo in the background.]]></media:text>
                                <media:title type="plain"><![CDATA[Master Chief stands in a lush Halo environment with a large glowing Activision logo in the background.]]></media:title>
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                                <p>I know, I know. It’s a bold statement, and before you rush to the comments, let me explain myself. You’ve likely all heard the news by now. Halo Studios may be whittled down to <a href="https://x.com/TechnicalHalo/status/2102564476587487427" target="_blank">as few as 20 employees</a>, with the franchise <a href="https://www.windowscentral.com/gaming/xbox/xbox-layoffs-update-ninja-theory-acquisitions-fall-through-halo-to-be-given-to-activision-obsidian-joins-bethesda-and-more">hoisted under the Activision umbrella</a> and <strong>a new team created</strong> to take over the mantle of responsibility. It is genuinely devastating that well over 200 people were impacted by this move and are now out of work.</p><p>Despite how painful it has been to be a Halo fan over the past 15 years, <strong>we should still show compassion and kindness</strong> to those impacted by these decisions because, at the end of the day, we’re all human. "Genuinely devastating" is also how I’d describe Halo itself, at least in its current state.</p><p>It’s no secret that 343 Industries, and later Halo Studios, struggled to capture what made Halo truly fantastic, with each game suffering from glaring launch issues or missing features. Despite this, <strong>I find it a little unfair for 343i/Halo Studios to shoulder all the blame</strong>. I imagine Microsoft itself played a heavy role in how poorly the franchise was handled and mismanaged, even going as far back as the Bungie days.</p><h2 id="can-it-really-get-any-worse">Can it really get any worse?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VqP76GcpWXZmVVaCkv8DoN" name="Halo-Campaign-Evolved-03" alt="Master Chief wearing green tactical armor and a gold visor, holding a futuristic assault rifle inside a glowing blue geometric corridor structure." src="https://cdn.mos.cms.futurecdn.net/VqP76GcpWXZmVVaCkv8DoN-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VqP76GcpWXZmVVaCkv8DoN-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Master Chief in Campaign Evolved. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox Game Studios)</span></figcaption></figure><p>This begs the question of whether Activision is actually the right choice here. If we look at Call of Duty, <a href="https://www.windowscentral.com/gaming/call-of-duty/there-has-never-been-a-better-time-to-break-apart-call-of-duty-instead-of-shovelling-it-all-into-a-single-yearly-package" target="_blank">it’s fair to be concerned</a> that Halo won’t be treated much better there either. However, I believe the franchise is at such an unbelievable low point that <strong>Activision is a better bet for Halo’s future than another game developed under Halo Studios</strong>, and I will explain why.</p><p>We know <a href="https://www.windowscentral.com/gaming/halo/explaining-halo-studios-outsourcing" target="_blank">Halo Studios relied heavily on contract work</a> to finish Halo: Campaign Evolved, if you could even call it finished. Due to this outsourcing, I'd argue that <strong>Halo: Campaign Evolved is among the worst ways to experience the first Halo game</strong>, second only to Halo: Combat Evolved Anniversary.</p><p>Like Campaign Evolved, the Anniversary edition takes creative liberties that I believe ruin the experience for returning fans and do the original a disservice for first-time Halo players.</p><p>Don’t get me wrong, though, Campaign Evolved isn’t awful. It still tells the same story as the original, so it isn’t all bad, and <strong>I enjoyed the updated visuals</strong> and even some of the changes to levels, but that’s mostly where my positives end.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3335px;"><p class="vanilla-image-block" style="padding-top:41.86%;"><img id="SZa3io5gGMebGZ2TEAuZTg" name="halo-campaign-evolved-chief-and-343" alt="Halo: Campaign Evolved" src="https://cdn.mos.cms.futurecdn.net/SZa3io5gGMebGZ2TEAuZTg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3335" height="1396" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/SZa3io5gGMebGZ2TEAuZTg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Halo: Campaign Evolved featuring Master Chief and 343 Guilty Spark. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Campaign Evolved suffers from worse cutscenes, awkward pacing, poorly directed voice-overs, and an experience that <strong>feels like it was worked on by 2,000 people who barely communicated with one another</strong>. That said, I’d still give the campaign itself a solid 7/10 because, despite my problems with it, I had fun.</p><p>Ironically, it feels as though the <a href="https://www.windowscentral.com/gaming/helldivers-2-halo-odst-crossover-details-august-2025">Helldivers 2 x Halo ODST crossover did more for Halo than a remake of the original game</a>. If you’re at a point where crossovers in other games based on titles that predate your studio are better received than your actual games, then <strong>something clearly needs to change</strong>.</p><h2 id="the-prequel-missions-killed-any-hope-i-had">The prequel missions killed any hope I had</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3333px;"><p class="vanilla-image-block" style="padding-top:41.85%;"><img id="JEokbExaAM5ahTRvsN4WZa" name="halo-campaign-evolved-chief-and-johnson-1" alt="Halo: Campaign Evolved" src="https://cdn.mos.cms.futurecdn.net/JEokbExaAM5ahTRvsN4WZa-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3333" height="1395" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/JEokbExaAM5ahTRvsN4WZa-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Master Chief and Sgt Johnson in Campaign Evolved prequel missions. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Halo Studios developed three new missions that take place before the events of Halo: Campaign Evolved. However, in almost every way possible, <strong>they fail to deliver anything meaningful to Halo’s lore</strong>. Instead, they wasted what should have been an opportunity for Halo Studios to show that it understood Halo and could carry the franchise forward.</p><p>What we got instead turned into an experience I can only describe as possibly the worst story told within a Halo game, right up there next to Halo 5. Allow me to paint a better picture of what we could have had.</p><p>Instead of Master Chief and Sgt. Johnson meandering around a Covenant ship, <strong>imagine three missions spliced throughout the campaign following Thel 'Vadam, the Arbiter</strong>, as he desperately tries and ultimately fails to stop Master Chief from destroying Halo.</p><p>Not only would that have given us a far more interesting perspective on the events of the first game, but it could have perfectly led into Halo 2. Instead, we got a barely memorable experience that feels like a huge missed opportunity.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1911px;"><p class="vanilla-image-block" style="padding-top:42.23%;"><img id="NHb5HytzwwQUWVSjkZgzBC" name="h2a-arbiter-hero.jpg" alt="The Arbiter, Thel 'Vadam, wearing silver Arbiter armor in a cinematic scene from Halo 2: Anniversary." src="https://cdn.mos.cms.futurecdn.net/NHb5HytzwwQUWVSjkZgzBC-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1911" height="807" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/NHb5HytzwwQUWVSjkZgzBC-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Halo 2: Anniversary image depicting the Arbiter </span><span class="credit" itemprop="copyrightHolder">(Image credit: 343 Industries)</span></figcaption></figure><p>That brings me back around to why I believe Activision is a better option than what we were currently looking at for Halo’s future. The franchise is at a point where, despite enjoying Halo since 2001, I would now rather see the publisher responsible for Call of Duty make a Halo game.</p><p><strong>I genuinely don’t see how things could get much worse than they already are.</strong></p><p>Yes, I am aware Call of Duty’s battle passes are awful, and skill-based matchmaking is also awful. But I will also remind people that<a href="https://www.reddit.com/r/halo/comments/qv4i4w/the_color_white_is_not_worth_20/" target="_blank"> Halo Infinite required you to pay $10 to color your Spartan white</a> and already has skill-based matchmaking as strict as Call of Duty, except with a player base not even a fraction of the size.</p><h2 id="why-activision-might-actually-make-sense">Why Activision might actually make sense  </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="k7XXgiw3AuhnyWhCetsx8g" name="Halo + Activision" alt="Halo with Activision logo in the background" src="https://cdn.mos.cms.futurecdn.net/k7XXgiw3AuhnyWhCetsx8g-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/k7XXgiw3AuhnyWhCetsx8g-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Halo: Campaign Evolved main art with Activision logo in the background </span><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft | Edit by: Windows Central)</span></figcaption></figure><p>Seeing the word Activision rightfully invokes a sense of doom. However, the company has also consistently managed to ship enormous Call of Duty games on an annual basis, with the franchise regularly <strong>sitting among the best-selling games each year</strong>.</p><p><a href="https://www.windowscentral.com/gaming/microsoft-needs-to-get-a-grip-on-call-of-duty-or-risk-irreparable-damage-to-the-franchise" target="_blank">Despite yearly Call of Duty releases becoming stale</a>, it’s fair to say that Activision operates a well-oiled machine with seemingly no signs of letting up. Unlike 343i/Halo Studios, which often struggled to get games out of the door, Activision has repeatedly demonstrated that it can coordinate enormous titles across multiple studios and actually ship them.</p><p>We’re talking about an operation capable of juggling huge campaigns, multiplayer, progression systems, live-service content, PC support, console support, backend infrastructure, and multiple studios all working alongside one another.</p><p>Somehow, it still gets a Call of Duty game out of the door every single year. Whether every single one of those games is good is another question entirely. Again, there’s no denying that <strong>Activision knows how to organize and ship enormous FPS projects</strong>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:56.50%;"><img id="ucn2Bxid3hwJEsNim58YmW" name="call-of-duty-black-ops-image.jpg" alt="Call Of Duty Black Ops Image" src="https://cdn.mos.cms.futurecdn.net/ucn2Bxid3hwJEsNim58YmW-1920-80.jpg" mos="" align="middle" fullscreen="1" width="800" height="452" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ucn2Bxid3hwJEsNim58YmW-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Call of Duty promotional image for Black Ops </span><span class="credit" itemprop="copyrightHolder">(Image credit: Source: Activision)</span></figcaption></figure><p>That’s the biggest thing that gives me hope here, especially when Halo has repeatedly struggled to simply have everything ready at launch. Halo Infinite launched without campaign co-op or Forge; Halo 5 <strong>also </strong>shipped without Forge, and even <a href="https://www.windowscentral.com/how-microsoft-turned-doomed-halo-release-its-greatest-hit">Halo: The Master Chief Collection famously launched in an absolutely terrible state.</a></p><p>So, having a company that has consistently managed projects of this scale does at least sound appealing on paper. It’s also important not to get caught up in the fact that it’s Activision.</p><p>They are reportedly <strong>creating a completely new team to head up a Halo project</strong>, and I’m hoping we see some old, familiar faces join on board, with the likes of Joe Staten and, of course, <strong>Marcus Lehto</strong>, who has <a href="https://x.com/game_fabricator/status/2090175195390820456?s=20" target="_blank">recently spoken about how he’d love to return to Halo</a>, even posting numerous polls asking fans what they’d like to see from the franchise moving forward.</p><div><blockquote><p>If I were to make another Halo these days, I bet many of you would not like it. It would be a lot darker with a more grounded military feel. PvP would be the brains, PvE the heart and soul. It would not be "everyone's" Halo.</p><p>Marcus Lehto, Halo Co-creator</p></blockquote></div><p>That new team is probably what gives me the most hope, as it clearly won’t just be Treyarch or Sledgehammer being told to make Halo, or Infinity Ward being pulled away from Call of Duty. <strong>Microsoft is effectively building a new Halo team under Activision</strong>, which creates an opportunity to bring in people specifically because they want to work on Halo.</p><p>A completely new team also means completely new leadership and, hopefully, a clearer creative direction from the very beginning. Activision’s existing technology, production pipelines, QA teams, and general infrastructure could still sit behind that new team without necessarily dictating what Halo itself has to become.</p><p>That’s really the important distinction here because <strong>I don’t want Call of Duty wearing a Halo skin</strong>. What I want is Halo being given access to the kind of development structure that has allowed Call of Duty to consistently ship enormous games year after year, while still retaining what actually makes Halo, well, Halo.</p><h2 id="halo-doesn-t-need-to-reinvent-the-wheel-or-itself">Halo doesn’t need to reinvent the wheel or itself</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Wnjp5wvhxs9tFibNGHFGEm" name="halo-reach-hero.jpg" alt="Halo: Reach." src="https://cdn.mos.cms.futurecdn.net/Wnjp5wvhxs9tFibNGHFGEm-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1152" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Wnjp5wvhxs9tFibNGHFGEm-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Halo: Reach promotional art </span><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft)</span></figcaption></figure><p>This really brings me to what I think Halo actually needs moving forward. At this point, <strong>I don’t think the franchise needs yet another grand reinvention</strong>, although I wouldn’t necessarily be against them rebooting things and picking the story back up after Halo 3.</p><p>Halo 4 tried to take the story in a completely different direction, Halo 5 then shifted things again, and Halo Infinite was supposed to become a platform for Halo for years to come. Then, 343 Industries became Halo Studios with the promise that things would change <em>(Spoiler: they didn't). </em>At some point, you really do just need somebody to make a complete Halo game.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ODm8GX"></div>                            </div>                            <script src="https://kwizly.com/embed/ODm8GX.js" async></script><p>Give me a campaign with scoring and timing, split-screen, campaign co-op, Forge, Firefight, Big Team Battle, social modes, custom games, theater, a proper progression system, and a multiplayer suite that actually feels complete when I boot the game up on day one. These shouldn’t feel like ambitious requests either because, for a franchise like Halo, a lot of these things were once simply expected as far back as 2010.</p><p>More than anything, <strong>I’d also like to see some consistency with the story again</strong>. Halo has spent far too long introducing new ideas, setting up villains, establishing plot threads, and then seemingly deciding by the next game that it would rather move on to something else entirely. I'm keeping my fingers crossed.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/McHBFoFy.html" id="McHBFoFy" title="Xbox's Disc-To-Digital program is here. 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                                                            <title><![CDATA[ The Division 2: Echoes of Central Park is going to be dark, terrifying, and brilliant ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.windowscentral.com/tag/division-2">The Division 2'</a>s latest expansion, Echoes of Central Park, has finally been fully revealed, and I've been fortunate enough to have an early play test. I dip in and out of The Division 2 these days, but since launch I'm about 1,000 hours deep, and it's been one of my favorite games to play across the Xbox One and Xbox Series X|S era. </p><p>I've written previously in covering the game that it's a testament to its community and the reaction to said community by the developers that The Division 2 is still getting new content to this day. The original plans would have seen it sunset into maintenance mode long ago. </p><p>But a reversal brought new modes and experiences, the <a href="https://www.windowscentral.com/gaming/the-division-2-battle-for-brooklyn-dlc-is-the-best-usd15-ive-spent-in-some-time">Battle for Brooklyn DLC</a>, and now, Echoes of Central Park. With this latest expansion, Massive is taking The Division 2 down a path that we've never walked before. Yes, there's a new map and new locations to explore, but there's also a much darker tone. </p><p>If you can get darker than a pandemic that brought civilization to its knees, that is. </p><p>Echoes of Central Park is introducing horror elements to The Division 2, and while I have played it, I still don't fully understand where that's leading. But it feels different, and I'm here for it. </p><p>This article was produced based on an early playtest of The Division 2: Echoes of Central Park on PC provided by Ubisoft. It was a limited selection of the finished content and has been published specifically without content that could be deemed a spoiler. Nobody at Ubisoft had any input nor saw the content of this article prior to publication. </p><h2 id="central-park-is-a-dark-and-terrifying-location">Central Park is a dark and terrifying location</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MbVErxJATq5vsrmcfhCXJN" name="echoes-of-central-park-christmas-market-sign" alt="A screenshot from The Division 2 Echoes of Central Park showing a delapidated Christmas Market sign hanging over an entrance to the park." src="https://cdn.mos.cms.futurecdn.net/MbVErxJATq5vsrmcfhCXJN-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/MbVErxJATq5vsrmcfhCXJN-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I mean if that doesn't look spooky enough... </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Ubisoft)</span></figcaption></figure><p>The premise behind Echoes of Central Park is that once again Division Agents are responding to a distress call. We've been deployed across much of New York City since the start of the first game, but Central Park has always been out of bounds. </p><p>I always assumed it would have been used as a mass grave for all the casualties of the Green Poison, and on that front, I seem to have been correct. But there's something else going on in there. Something mysterious and terrifying. </p><p>You get a little teaser of it during the introduction mission (and don't worry, this entire article will be spoiler free). </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="YKRHgtfAdD72n2DV9xPsPd" name="echoes-of-central-park-stop-signs" alt="A screenshot from The Division 2 Echoes of Central Park showing a series of warning signs telling the Agent not to enter." src="https://cdn.mos.cms.futurecdn.net/YKRHgtfAdD72n2DV9xPsPd-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/YKRHgtfAdD72n2DV9xPsPd-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Someone <strong>really </strong>thinks we should stay out of here.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Ubisoft)</span></figcaption></figure><p>It also adds a narrator for the first time, rather than just other members of The Division or from the settlements in your ear. It feels like it's going to play out like some kind of horror story, and it's built very much in that way. </p><p>You don't know what you'll be facing at the end, but again, there are teasers to get the brain matter working during your introduction. </p><p>But it seems pretty clear that whatever we're building up to fight against is unlike any other foe we've faced yet in any of The Division series. </p><h2 id="lots-of-familiarity-but-some-new-mechanics-to-get-to-grips-with">Lots of familiarity, but some new mechanics to get to grips with </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4Cv8ZXMM3pKEM2PvT6e3Bn" name="echoes-of-central-park-street-1" alt="A screenshot from The Division 2 Echoes of Central Park of an Agent standing in the middle of a street in NYC surrounded by chaos, mess, and destruction." src="https://cdn.mos.cms.futurecdn.net/4Cv8ZXMM3pKEM2PvT6e3Bn-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/4Cv8ZXMM3pKEM2PvT6e3Bn-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">New mission, same old post-Green Poison New York City. What a mess.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Ubisoft)</span></figcaption></figure><p>I've played two of the main missions in the Echoes of Central Park DLC and while I'm not allowed to talk about much of the specifics, I can generalize. </p><p>On one hand, everything still feels familiar. The same enemy factions are present, and they're still as irritating as ever (looking at you, Black Tusk and your stupid drones) but the core gameplay loop doesn't seem to be changing too much. There is still a new endgame experience that I haven't seen, too.</p><p>What I have enjoyed is that during these missions, there are some new challenges. Considering I was playing on Story difficulty, some of the bosses were far more difficult than I expected. Though it should also be said I was playing with a character provided by Ubisoft, not my own, with maximum stats and a stash of gear built to shred. When I play through again, it might be less stressful. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/RhYks9JCScth9Gwf9ykij9-1920-80.png" alt="Screenshots of combat from the One Columbus Circle mission in The Division 2 Echoes of Central Park. " /><figcaption>The core of the missions is familiar, but there are some new mechanics to grapple with. <small role="credit">Windows Central | Ubisoft</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/xLvxkXcWXPNFXCAp6va2j9-1920-80.png" alt="Screenshots of combat from the One Columbus Circle mission in The Division 2 Echoes of Central Park. " /><figcaption>The core of the missions is familiar, but there are some new mechanics to grapple with. <small role="credit">Windows Central | Ubisoft</small></figcaption></figure></figure><p>But there are some mechanics to the boss fights beyond just "this is a seriously tanky enemy" that you need to get your head around. They feel like proper boss fights, which is good. While melting high-level enemies is fun, I want something that's going to test my credentials as a good Division Agent. </p><p>You also now, for the first time, have the opportunity to use AI teammates. Your companions have their own respective skillsets that you can also improve upon, but they're also there to deploy alongside you in combat. </p><p>Matchmaking has always been pretty good in The Division, and there's rarely been a time when I haven't been able to find a squad to take on more difficult content. But having a little NPC backup certainly doesn't hurt. And I think in Echoes of Central Park we're going to need it. </p><h2 id="echoes-of-central-park-really-does-feel-like-the-division-at-its-very-best">Echoes of Central Park really does feel like The Division at its very best</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1898px;"><p class="vanilla-image-block" style="padding-top:56.43%;"><img id="Vh3say5mw33tk7DrehMx7W" name="echoes-of-central-park-no-entry" alt="A screenshot from The Division 2 Echoes of Central Park exploring the Central Park location and seeing a no entry electronic sign with purple lightning in the background" src="https://cdn.mos.cms.futurecdn.net/Vh3say5mw33tk7DrehMx7W-1920-80.png" mos="" align="middle" fullscreen="1" width="1898" height="1071" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Vh3say5mw33tk7DrehMx7W-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Purple lightning must mean something, right?  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Ubisoft)</span></figcaption></figure><p>I can't pass a full judgment yet, because, like everyone else, I haven't seen the whole thing, and I haven't taken this new darker path to its conclusion. </p><p>But what I have played has left me in no doubt that this looks like being the best expansion to The Division 2 to date. It feels familiar enough not to try and reinvent the wheel, but it's going down a different path to the narrative up to this point. </p><p>I love that you feel like a superhero saving what's left of humanity as an Agent of The Division. But I love even more that Echoes of Central Park makes you feel vulnerable. Something is going on that we haven't experienced before. It's going to be tough, and it's going to be terrifying. </p><p>That hooks you from the first moment, and since I played, I've been racking my brains trying to come up with an idea of what's actually going on. I've got nowhere. But I cannot wait until it releases and I can see where this new, darker story is taking us. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/the-division-2-echoes-of-central-park-is-taking-the-franchise-down-a-path-it-hasnt-walked-before-and-its-going-to-be-the-best-content-yet</link>
                                                                            <description>
                            <![CDATA[ The curtain has been pulled back on The Division 2 Echoes of Central Park and this latest expansion has a darker, more mysterious tone to previous content, and it's looking incredible. ]]>
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                                                                        <pubDate>Thu, 24 Sep 2026 16:30:00 +0000</pubDate>                                                                                                                                <updated>Fri, 25 Sep 2026 10:53:48 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ richard.devine@futurenet.com (Richard Devine) ]]></author>                    <dc:creator><![CDATA[ Richard Devine ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rqoHuuMZfDvqSrdm3eWFxb-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hey, I&#039;m Richard Devine. As the &lt;strong&gt;Managing Editor&lt;/strong&gt; at &lt;strong&gt;Windows Central&lt;/strong&gt;, I spend my days (and way too many nights) looking at &lt;strong&gt;Windows&lt;/strong&gt;, PCs, open-source, and the latest in gaming.&lt;/p&gt;&lt;p&gt;While I live in Windows, my heart is often in the terminal. I love &lt;strong&gt;open-source software &lt;/strong&gt;and spend a lot of time digging through &lt;strong&gt;GitHub&lt;/strong&gt; to find the next &quot;must-have&quot; tool that most people haven&#039;t heard of yet. Whether it&#039;s perfecting a &lt;strong&gt;WSL (Windows Subsystem for Linux)&lt;/strong&gt; workflow or helping bridge the gap between Windows and &lt;strong&gt;Linux&lt;/strong&gt;, I’m all about finding ways to make our PCs do more.&lt;/p&gt;&lt;p&gt;When the work laptop closes, the gaming PC stays on. I’ve spent more hours than I’d like to admit in the dark streets of &lt;strong&gt;The Division 2&lt;/strong&gt;, chasing the perfect line in &lt;strong&gt;Forza Horizon&lt;/strong&gt;, or keeping up with the ever-changing meta in &lt;strong&gt;Call of Duty&lt;/strong&gt;.&lt;/p&gt;&lt;p&gt;For me, it’s not just about playing the games it’s also about the community that keeps them alive. I’m here to make sure you have the best info, the neatest tools, and a better experience every time you hit the power button.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[Echoes of Central Park is a whole new experience in The Division 2 and it&amp;#39;s shaping up to be the best yet. ]]></media:description>                                                            <media:text><![CDATA[A piece of key art from The Division 2 Echoes of Central Park showing Division agents fighting the Cleaners on the streets of NYC. ]]></media:text>
                                <media:title type="plain"><![CDATA[A piece of key art from The Division 2 Echoes of Central Park showing Division agents fighting the Cleaners on the streets of NYC. ]]></media:title>
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                                <p><a href="https://www.windowscentral.com/tag/division-2">The Division 2'</a>s latest expansion, Echoes of Central Park, has finally been fully revealed, and I've been fortunate enough to have an early play test. I dip in and out of The Division 2 these days, but since launch I'm about 1,000 hours deep, and it's been one of my favorite games to play across the Xbox One and Xbox Series X|S era. </p><p>I've written previously in covering the game that it's a testament to its community and the reaction to said community by the developers that The Division 2 is still getting new content to this day. The original plans would have seen it sunset into maintenance mode long ago. </p><p>But a reversal brought new modes and experiences, the <a href="https://www.windowscentral.com/gaming/the-division-2-battle-for-brooklyn-dlc-is-the-best-usd15-ive-spent-in-some-time">Battle for Brooklyn DLC</a>, and now, Echoes of Central Park. With this latest expansion, Massive is taking The Division 2 down a path that we've never walked before. Yes, there's a new map and new locations to explore, but there's also a much darker tone. </p><p>If you can get darker than a pandemic that brought civilization to its knees, that is. </p><p>Echoes of Central Park is introducing horror elements to The Division 2, and while I have played it, I still don't fully understand where that's leading. But it feels different, and I'm here for it. </p><p>This article was produced based on an early playtest of The Division 2: Echoes of Central Park on PC provided by Ubisoft. It was a limited selection of the finished content and has been published specifically without content that could be deemed a spoiler. Nobody at Ubisoft had any input nor saw the content of this article prior to publication. </p><h2 id="central-park-is-a-dark-and-terrifying-location">Central Park is a dark and terrifying location</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MbVErxJATq5vsrmcfhCXJN" name="echoes-of-central-park-christmas-market-sign" alt="A screenshot from The Division 2 Echoes of Central Park showing a delapidated Christmas Market sign hanging over an entrance to the park." src="https://cdn.mos.cms.futurecdn.net/MbVErxJATq5vsrmcfhCXJN-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/MbVErxJATq5vsrmcfhCXJN-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I mean if that doesn't look spooky enough... </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Ubisoft)</span></figcaption></figure><p>The premise behind Echoes of Central Park is that once again Division Agents are responding to a distress call. We've been deployed across much of New York City since the start of the first game, but Central Park has always been out of bounds. </p><p>I always assumed it would have been used as a mass grave for all the casualties of the Green Poison, and on that front, I seem to have been correct. But there's something else going on in there. Something mysterious and terrifying. </p><p>You get a little teaser of it during the introduction mission (and don't worry, this entire article will be spoiler free). </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="YKRHgtfAdD72n2DV9xPsPd" name="echoes-of-central-park-stop-signs" alt="A screenshot from The Division 2 Echoes of Central Park showing a series of warning signs telling the Agent not to enter." src="https://cdn.mos.cms.futurecdn.net/YKRHgtfAdD72n2DV9xPsPd-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/YKRHgtfAdD72n2DV9xPsPd-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Someone <strong>really </strong>thinks we should stay out of here.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Ubisoft)</span></figcaption></figure><p>It also adds a narrator for the first time, rather than just other members of The Division or from the settlements in your ear. It feels like it's going to play out like some kind of horror story, and it's built very much in that way. </p><p>You don't know what you'll be facing at the end, but again, there are teasers to get the brain matter working during your introduction. </p><p>But it seems pretty clear that whatever we're building up to fight against is unlike any other foe we've faced yet in any of The Division series. </p><h2 id="lots-of-familiarity-but-some-new-mechanics-to-get-to-grips-with">Lots of familiarity, but some new mechanics to get to grips with </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4Cv8ZXMM3pKEM2PvT6e3Bn" name="echoes-of-central-park-street-1" alt="A screenshot from The Division 2 Echoes of Central Park of an Agent standing in the middle of a street in NYC surrounded by chaos, mess, and destruction." src="https://cdn.mos.cms.futurecdn.net/4Cv8ZXMM3pKEM2PvT6e3Bn-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/4Cv8ZXMM3pKEM2PvT6e3Bn-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">New mission, same old post-Green Poison New York City. What a mess.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Ubisoft)</span></figcaption></figure><p>I've played two of the main missions in the Echoes of Central Park DLC and while I'm not allowed to talk about much of the specifics, I can generalize. </p><p>On one hand, everything still feels familiar. The same enemy factions are present, and they're still as irritating as ever (looking at you, Black Tusk and your stupid drones) but the core gameplay loop doesn't seem to be changing too much. There is still a new endgame experience that I haven't seen, too.</p><p>What I have enjoyed is that during these missions, there are some new challenges. Considering I was playing on Story difficulty, some of the bosses were far more difficult than I expected. Though it should also be said I was playing with a character provided by Ubisoft, not my own, with maximum stats and a stash of gear built to shred. When I play through again, it might be less stressful. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/RhYks9JCScth9Gwf9ykij9-1920-80.png" alt="Screenshots of combat from the One Columbus Circle mission in The Division 2 Echoes of Central Park. " /><figcaption>The core of the missions is familiar, but there are some new mechanics to grapple with. <small role="credit">Windows Central | Ubisoft</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/xLvxkXcWXPNFXCAp6va2j9-1920-80.png" alt="Screenshots of combat from the One Columbus Circle mission in The Division 2 Echoes of Central Park. " /><figcaption>The core of the missions is familiar, but there are some new mechanics to grapple with. <small role="credit">Windows Central | Ubisoft</small></figcaption></figure></figure><p>But there are some mechanics to the boss fights beyond just "this is a seriously tanky enemy" that you need to get your head around. They feel like proper boss fights, which is good. While melting high-level enemies is fun, I want something that's going to test my credentials as a good Division Agent. </p><p>You also now, for the first time, have the opportunity to use AI teammates. Your companions have their own respective skillsets that you can also improve upon, but they're also there to deploy alongside you in combat. </p><p>Matchmaking has always been pretty good in The Division, and there's rarely been a time when I haven't been able to find a squad to take on more difficult content. But having a little NPC backup certainly doesn't hurt. And I think in Echoes of Central Park we're going to need it. </p><h2 id="echoes-of-central-park-really-does-feel-like-the-division-at-its-very-best">Echoes of Central Park really does feel like The Division at its very best</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1898px;"><p class="vanilla-image-block" style="padding-top:56.43%;"><img id="Vh3say5mw33tk7DrehMx7W" name="echoes-of-central-park-no-entry" alt="A screenshot from The Division 2 Echoes of Central Park exploring the Central Park location and seeing a no entry electronic sign with purple lightning in the background" src="https://cdn.mos.cms.futurecdn.net/Vh3say5mw33tk7DrehMx7W-1920-80.png" mos="" align="middle" fullscreen="1" width="1898" height="1071" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Vh3say5mw33tk7DrehMx7W-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Purple lightning must mean something, right?  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Ubisoft)</span></figcaption></figure><p>I can't pass a full judgment yet, because, like everyone else, I haven't seen the whole thing, and I haven't taken this new darker path to its conclusion. </p><p>But what I have played has left me in no doubt that this looks like being the best expansion to The Division 2 to date. It feels familiar enough not to try and reinvent the wheel, but it's going down a different path to the narrative up to this point. </p><p>I love that you feel like a superhero saving what's left of humanity as an Agent of The Division. But I love even more that Echoes of Central Park makes you feel vulnerable. Something is going on that we haven't experienced before. It's going to be tough, and it's going to be terrifying. </p><p>That hooks you from the first moment, and since I played, I've been racking my brains trying to come up with an idea of what's actually going on. I've got nowhere. But I cannot wait until it releases and I can see where this new, darker story is taking us. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ GameSir's Tarantula 8K controller is up there with the best, without the high price ]]></title>
                                                                                                <dc:content><![CDATA[ <p>GameSir controllers have been getting quite a bit of attention of late, including the Tarantula 8K. Much of it is unfounded claims of "cheating" when, in truth, a GameSir controller can be customized in much the same way as many competing pro-grade controllers. </p><p>But that's not the topic of discussion for today. The focus is firmly on the GameSir Tarantula 8K, a controller that packs the same sort of spec sheet as more established brands with a far more attractive price. </p><p>That's not an exaggeration, either. At $70 right now, the GameSir Tarantula 8K is priced in the same ballpark as <a href="https://www.windowscentral.com/gaming/xbox/xbox-just-made-the-console-everyone-wants-and-its-for-the-25th-anniversary-meet-the-xbox-series-x25">Microsoft's limited-edition Xbox 25 controller</a> and runs rings around it. There are caveats; for one, this isn't for console, it's a PC controller, and it's wired. But honestly, I opened the box not knowing what to expect, and it didn't take long to be impressed. The GameSir Tarantula 8K is one of the best controllers I've ever used. </p><h2 class="article-body__section" id="section-gamesir-tarantula-8k-specs"><span>GameSir Tarantula 8K specs </span></h2><div ><table><thead><tr><th class="firstcol " ><p>Specification</p></th><th  ><p>Details</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Connectivity</p></td><td  ><p>Wired (USB-C)</p></td></tr><tr><td class="firstcol " ><p>Polling Rate</p></td><td  ><p>Up to 8,000 Hz </p></td></tr><tr><td class="firstcol " ><p>Compatibility</p></td><td  ><p>PC (Windows 10/11)</p></td></tr><tr><td class="firstcol " ><p>Thumbsticks</p></td><td  ><p>GameSir Mag-Res TMR sticks Gen 2</p></td></tr><tr><td class="firstcol " ><p>Triggers</p></td><td  ><p>Dual-mode: Hall Effect analog triggers & hair-trigger micro switches</p></td></tr><tr><td class="firstcol " ><p>Face Buttons</p></td><td  ><p>Mechanical micro-switch ABXY</p></td></tr><tr><td class="firstcol " ><p>D-Pad</p></td><td  ><p>Tactile mechanical D-pad</p></td></tr><tr><td class="firstcol " ><p>Back & Extra Buttons</p></td><td  ><p>9 remappable buttons</p></td></tr><tr><td class="firstcol " ><p>Gyroscope</p></td><td  ><p>6-axis</p></td></tr><tr><td class="firstcol " ><p>Lighting</p></td><td  ><p>Customizable RGB strip</p></td></tr><tr><td class="firstcol " ><p>Weight</p></td><td  ><p>180g</p></td></tr><tr><td class="firstcol " ><p>Software Support</p></td><td  ><p>GameSir Connect</p></td></tr></tbody></table></div><h2 class="article-body__section" id="section-a-playstation-esque-design-packed-with-the-latest-tech"><span>A PlayStation-esque design packed with the latest tech</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="J6gbhemyCYNND3dEm4trvB" name="gamesir-tarantula-8k-hand-1" alt="A photo of an orange GameSir Tarantula 8K controller being held in front of a white wall." src="https://cdn.mos.cms.futurecdn.net/J6gbhemyCYNND3dEm4trvB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/J6gbhemyCYNND3dEm4trvB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Don't necessarily be put off by the side-by-side sticks.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Gamers who outright don't like the side-by-side analog stick design will for sure be disappointed to see it here. But try to look beyond that, because it's not the defining feature. The overall form factor is very reminiscent of a Sony DualShock, but I think it works well. Especially for smaller hands such as my own. </p><p>For the basics, it ticks all the right boxes. The rear buttons are exactly in the right spot, everything is reachable without ever feeling like you're stretching, and all the main controls feel glorious. I also love that those rear buttons can be locked, so if you physically don't want them to press, they won't. You have support for multiple profiles on the controller, but if you quickly want to disable the rear buttons, you can. </p><p>The face buttons have mouse switches beneath them so you get a positive response and a satisfying click. The triggers, too, when the stops are engaged, are also mouse switches. This type of tech isn't new to me; I've been using Razer's controllers that take a similar approach. But, again, this is an affordable controller. </p><p>There are also a frankly absurd number of customizable buttons on the Tarantula 8K. Besides the two on the back, there are four on the face of the controller and an additional two extra bumper controls, as well as the black part that says "GameSir". </p><p>These are in addition to the dedicated start, menu, and capture buttons and the GameSir logo button, which will launch the Xbox Game Bar quick switcher to jump in and out of games and launchers quickly. </p><p>Then we get to the sticks (there's no time to catch your breath). As you'd hope on a pro-grade controller, the sticks are <a href="https://www.windowscentral.com/gaming/what-are-tmr-sticks">TMR</a>, so stick drift is no concern, and they're good. They're smooth, and the stock thumbcaps are nice. I typically go for a concave design, which these are not, but they feel like a hybrid. The edges are textured and raised above a convex surface, and I think it's my new favorite design. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="jyyqU6PXxPSctU3K9ypptC" name="gamesir-tarantula-hands-1" alt="The GameSir Tarantula 8K controller being held in two hands in front of a keyboard with green glowing backlight" src="https://cdn.mos.cms.futurecdn.net/jyyqU6PXxPSctU3K9ypptC-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/jyyqU6PXxPSctU3K9ypptC-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">No vibration hardware makes the Tarantula 8K lightweight and very comfortable to use for long periods.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>As the name implies, too, the Tarantula 8K supports 8,000 Hz polling, with options to restrict it to 250 Hz, 1,000 Hz, and 4,000 Hz. An 8,000 Hz polling rate is still overkill (at least I think), but it's there. Generally I'm running at 4,000 Hz in Call of Duty (which still seems to be all I play), and overall I've not noticed any difference. But importantly, it feels every bit as fast and responsive as my <a href="https://www.windowscentral.com/gaming/razer-wolverine-v3-pro-8k-pc-review">Razer Wolverine V3 Pro 8K</a>, which is about the best controller I've ever used. High praise for the Tarantula 8K. </p><p>Testing that 8,000 Hz claim also bears fruit using the Gamepadla Polling tool to test. It has no problem hitting or getting very close to that magic number connected to a USB 3.2 port on my motherboard. </p><p>As when I tested the Razer Wolverine V3 Pro 8K, it's advisable if you have a desktop PC to connect it directly to the motherboard if you're chasing the highest performance. The USB ports on the front of my PC case may say they're USB 3.2, but once again, the controller doesn't report quite the same polling rates connected to these. </p><p>A word on the weight, too. It's very light at just 180 g, and that's largely down to an absence of any haptics or rumble motors. If you want vibrations, you have no option at all, but the benefit is that it's an extremely lightweight controller. </p><p>As it's targeted at competitive players that typically won't have vibration turned on anyway, I don't see this as a drawback, but if you also dabble in, say, racing games, be aware you won't have any feedback. </p><h2 class="article-body__section" id="section-plenty-of-customization-through-an-easy-to-use-app"><span>Plenty of customization through an easy-to-use app </span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2242px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="PbLurYqweQhqX3MfQo3tXL" name="gamesir-connect-app-1" alt="A screenshot of the GameSir Connect app showing customizations for the Tarantula 8K controller." src="https://cdn.mos.cms.futurecdn.net/PbLurYqweQhqX3MfQo3tXL-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2242" height="1261" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/PbLurYqweQhqX3MfQo3tXL-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The GameSir Connect app is simple to use, and once you're done it gets right out of the way.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>The software is where the recent talk of "built-in cheats" started coming from, and I've addressed that already in a post. There was a feature originally that interfered with rotational aim assist in Apex Legends, and that has since been removed. And yes, you can get really in the weeds, customize your curves, and extract every last drop of performance from this controller. </p><p>But for us average players, it's just nice to have these features, to have customizable profiles, and things we can tweak in an app that doesn't take a degree in computing to understand.</p><p>The app is where you set up your customized keybindings; you can tweak how you want the triggers to respond, the lighting, all that jazz. Additionally, if, somehow, there aren't enough buttons on the Tarantula 8K for you, you can use the Shift Layer to add even more. </p><p>Importantly, you don't <strong>need</strong> the app. Once you've set everything up, you can save it to the controller and then use the M button on the rear in conjunction with a direction on the right stick to cycle between your profiles. If you don't want to change anything, you don't ever have to open it once; it'll work right out of the box. </p><p>But without using the app, you'll be locked to a 250 Hz polling rate, and you won't be able to update the firmware. So it's worth getting, but it doesn't sit there running in the background or anything. Open it up, make your changes, close it, and go play your games. That simple. </p><h2 class="article-body__section" id="section-is-there-anything-not-to-like-about-the-gamesir-tarantula-8k"><span>Is there anything not to like about the GameSir Tarantula 8K </span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Cx54rWsfgB9WmuguMmAv8N" name="gamesir-tarantula-rear-2" alt="A photo of the rear of the GameSir Tarantula 8K controller showing thee rear buttons and four locking switches" src="https://cdn.mos.cms.futurecdn.net/Cx54rWsfgB9WmuguMmAv8N-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Cx54rWsfgB9WmuguMmAv8N-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The grip is barely there, barely grippy, but it certainly gets grubby.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>The Tarantula 8K is worthy of high praise, but there are still a couple of bits that I'm not so keen on. The first is the grip, because it's not very grippy. It's ever so slightly textured plastic, and it's just enough to get grubby the more you use it, but it doesn't actually feel like it really helps me grip the controller better. </p><p>The same applies to the triggers and bumpers. There's the slightest texture, and I don't dislike it, but it also seems like it just gets grubby over providing any real benefit in use. </p><p>The extra bumper buttons are also very close to the traditional bumpers. As in close enough to just avoid touching. If you don't want to use these, then you won't see a problem, but for the purposes of testing, I remapped the X button (reload in Call of Duty). </p><p>It's a button I typically map to the rear, but since there are only two buttons to use here, I tried the extra right-hand bumper instead. And when I tell you that I've accidentally thrown a grenade instead of reloading my weapon on several occasions, you'll understand why I think they're a little close together. </p><p>It's just too easy to press one over the other in the heat of gameplay. Likewise, when I want to throw a grenade, I have on occasion reloaded my weapon instead. </p><p>I'd also like an option that isn't orange to choose from for the color. But that's just personal preference. </p><h2 class="article-body__section" id="section-the-gamesir-tarantula-8k-puts-the-industry-on-notice"><span>The GameSir Tarantula 8K puts the industry on notice </span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CDcyzDBivW2goi4AYuKzm7" name="gamesir-tarantula-8k-wolverine-8k-table" alt="A photo of the GameSir Tarantula 8K next to the Razer Wolverine V3 Pro 8K" src="https://cdn.mos.cms.futurecdn.net/CDcyzDBivW2goi4AYuKzm7-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/CDcyzDBivW2goi4AYuKzm7-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">One of these costs a lot less than the other while offering similar performance.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>When you look at the package GameSir has put together here for $70 it's pretty mindblowing and should put the industry on notice. I'm particularly looking at Xbox here, too, because the standard Xbox controller still sells for a price that is now no longer acceptable for the hardware inside it. </p><p>It's inexcusable in 2026 not to at least have Hall Effect sticks in a time when a company like GameSir is pushing out a fully capable professional-grade controller with 8,000 Hz, TMR sticks, mouse switches, and all this goodness, and Xbox is still phoning it in with ancient tech. </p><p>I've used GameSir controllers over the years, and the <a href="https://www.windowscentral.com/accessories/gamesir-g7-wired-controller-review">G7 SE</a> was my most recent, and I very much enjoyed it. Once again it was a budget price controller with not-budget specs. The Tarantula 8K is the same story. Right now, there's really nothing more I could expect inside a high-end controller, yet this one is priced like a budget model. </p><p>If you're on Xbox, there is a dedicated version of the Tarantula, albeit not exactly the same, and it tops out at 1,000 Hz on PC. Additionally, if you prefer the Xbox-style layout but still want an 8K-capable controller, GameSir has the G7 Pro for you. </p><p>GameSir deserves a seat at the table with the likes of Razer and Scuf. The Tarantula 8K is that good, and you should absolutely buy one if you're looking for a competitive controller for PC. </p>        <div class="featured_product_block featured_block_horizontal" data-id="c716c8f8-b74c-11f1-a9e8-a7e0fe0d9091">            <a href="https://www.amazon.com/GameSir-Tarantula-PC-Esports-Controller-Windows/dp/B0H73TPXR7/" data-model-name="GameSir Tarantula 8K" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/j7oF3CYpCrmAspZU7tm42X.jpg" alt="A product shot of the orange GameSir Tarantula 8K controller."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>GameSir</div>                                        <div class="featured__title">Tarantula 8K</div>                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star half"></span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="90" /></span></div>                </div>                <div class="subtitle__description">                                                            <p><p><em>"8000hz Polling Rate, Gen-2 TMR Sticks, Hall Effect Triggers, 9 Remappable Macro Buttons, Six-Axis Gyroscope, RGB Lighting"</em></p></p>                </div>                            </div>        </div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/the-gamesir-tarantula-8k-controller-for-pc-is-so-good-that-it-puts-the-competition-firmly-on-notice</link>
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                            <![CDATA[ The GameSir Tarantula 8K is a mindblowing controller for PC players, boasting high-end tech and performance at a budget-friendly price. ]]>
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                                                                        <pubDate>Thu, 24 Sep 2026 11:43:01 +0000</pubDate>                                                                                                                                <updated>Thu, 24 Sep 2026 11:54:43 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ richard.devine@futurenet.com (Richard Devine) ]]></author>                    <dc:creator><![CDATA[ Richard Devine ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rqoHuuMZfDvqSrdm3eWFxb-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hey, I&#039;m Richard Devine. As the &lt;strong&gt;Managing Editor&lt;/strong&gt; at &lt;strong&gt;Windows Central&lt;/strong&gt;, I spend my days (and way too many nights) looking at &lt;strong&gt;Windows&lt;/strong&gt;, PCs, open-source, and the latest in gaming.&lt;/p&gt;&lt;p&gt;While I live in Windows, my heart is often in the terminal. I love &lt;strong&gt;open-source software &lt;/strong&gt;and spend a lot of time digging through &lt;strong&gt;GitHub&lt;/strong&gt; to find the next &quot;must-have&quot; tool that most people haven&#039;t heard of yet. Whether it&#039;s perfecting a &lt;strong&gt;WSL (Windows Subsystem for Linux)&lt;/strong&gt; workflow or helping bridge the gap between Windows and &lt;strong&gt;Linux&lt;/strong&gt;, I’m all about finding ways to make our PCs do more.&lt;/p&gt;&lt;p&gt;When the work laptop closes, the gaming PC stays on. I’ve spent more hours than I’d like to admit in the dark streets of &lt;strong&gt;The Division 2&lt;/strong&gt;, chasing the perfect line in &lt;strong&gt;Forza Horizon&lt;/strong&gt;, or keeping up with the ever-changing meta in &lt;strong&gt;Call of Duty&lt;/strong&gt;.&lt;/p&gt;&lt;p&gt;For me, it’s not just about playing the games it’s also about the community that keeps them alive. I’m here to make sure you have the best info, the neatest tools, and a better experience every time you hit the power button.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[The GameSir Tarantula 8K controller being held in two hands in front of a keyboard with green glowing backlight ]]></media:description>                                                            <media:text><![CDATA[The GameSir Tarantula 8K controller being held in two hands in front of a keyboard with green glowing backlight ]]></media:text>
                                <media:title type="plain"><![CDATA[The GameSir Tarantula 8K controller being held in two hands in front of a keyboard with green glowing backlight ]]></media:title>
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                                <p>GameSir controllers have been getting quite a bit of attention of late, including the Tarantula 8K. Much of it is unfounded claims of "cheating" when, in truth, a GameSir controller can be customized in much the same way as many competing pro-grade controllers. </p><p>But that's not the topic of discussion for today. The focus is firmly on the GameSir Tarantula 8K, a controller that packs the same sort of spec sheet as more established brands with a far more attractive price. </p><p>That's not an exaggeration, either. At $70 right now, the GameSir Tarantula 8K is priced in the same ballpark as <a href="https://www.windowscentral.com/gaming/xbox/xbox-just-made-the-console-everyone-wants-and-its-for-the-25th-anniversary-meet-the-xbox-series-x25">Microsoft's limited-edition Xbox 25 controller</a> and runs rings around it. There are caveats; for one, this isn't for console, it's a PC controller, and it's wired. But honestly, I opened the box not knowing what to expect, and it didn't take long to be impressed. The GameSir Tarantula 8K is one of the best controllers I've ever used. </p><h2 class="article-body__section" id="section-gamesir-tarantula-8k-specs"><span>GameSir Tarantula 8K specs </span></h2><div ><table><thead><tr><th class="firstcol " ><p>Specification</p></th><th  ><p>Details</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Connectivity</p></td><td  ><p>Wired (USB-C)</p></td></tr><tr><td class="firstcol " ><p>Polling Rate</p></td><td  ><p>Up to 8,000 Hz </p></td></tr><tr><td class="firstcol " ><p>Compatibility</p></td><td  ><p>PC (Windows 10/11)</p></td></tr><tr><td class="firstcol " ><p>Thumbsticks</p></td><td  ><p>GameSir Mag-Res TMR sticks Gen 2</p></td></tr><tr><td class="firstcol " ><p>Triggers</p></td><td  ><p>Dual-mode: Hall Effect analog triggers & hair-trigger micro switches</p></td></tr><tr><td class="firstcol " ><p>Face Buttons</p></td><td  ><p>Mechanical micro-switch ABXY</p></td></tr><tr><td class="firstcol " ><p>D-Pad</p></td><td  ><p>Tactile mechanical D-pad</p></td></tr><tr><td class="firstcol " ><p>Back & Extra Buttons</p></td><td  ><p>9 remappable buttons</p></td></tr><tr><td class="firstcol " ><p>Gyroscope</p></td><td  ><p>6-axis</p></td></tr><tr><td class="firstcol " ><p>Lighting</p></td><td  ><p>Customizable RGB strip</p></td></tr><tr><td class="firstcol " ><p>Weight</p></td><td  ><p>180g</p></td></tr><tr><td class="firstcol " ><p>Software Support</p></td><td  ><p>GameSir Connect</p></td></tr></tbody></table></div><h2 class="article-body__section" id="section-a-playstation-esque-design-packed-with-the-latest-tech"><span>A PlayStation-esque design packed with the latest tech</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="J6gbhemyCYNND3dEm4trvB" name="gamesir-tarantula-8k-hand-1" alt="A photo of an orange GameSir Tarantula 8K controller being held in front of a white wall." src="https://cdn.mos.cms.futurecdn.net/J6gbhemyCYNND3dEm4trvB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/J6gbhemyCYNND3dEm4trvB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Don't necessarily be put off by the side-by-side sticks.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Gamers who outright don't like the side-by-side analog stick design will for sure be disappointed to see it here. But try to look beyond that, because it's not the defining feature. The overall form factor is very reminiscent of a Sony DualShock, but I think it works well. Especially for smaller hands such as my own. </p><p>For the basics, it ticks all the right boxes. The rear buttons are exactly in the right spot, everything is reachable without ever feeling like you're stretching, and all the main controls feel glorious. I also love that those rear buttons can be locked, so if you physically don't want them to press, they won't. You have support for multiple profiles on the controller, but if you quickly want to disable the rear buttons, you can. </p><p>The face buttons have mouse switches beneath them so you get a positive response and a satisfying click. The triggers, too, when the stops are engaged, are also mouse switches. This type of tech isn't new to me; I've been using Razer's controllers that take a similar approach. But, again, this is an affordable controller. </p><p>There are also a frankly absurd number of customizable buttons on the Tarantula 8K. Besides the two on the back, there are four on the face of the controller and an additional two extra bumper controls, as well as the black part that says "GameSir". </p><p>These are in addition to the dedicated start, menu, and capture buttons and the GameSir logo button, which will launch the Xbox Game Bar quick switcher to jump in and out of games and launchers quickly. </p><p>Then we get to the sticks (there's no time to catch your breath). As you'd hope on a pro-grade controller, the sticks are <a href="https://www.windowscentral.com/gaming/what-are-tmr-sticks">TMR</a>, so stick drift is no concern, and they're good. They're smooth, and the stock thumbcaps are nice. I typically go for a concave design, which these are not, but they feel like a hybrid. The edges are textured and raised above a convex surface, and I think it's my new favorite design. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="jyyqU6PXxPSctU3K9ypptC" name="gamesir-tarantula-hands-1" alt="The GameSir Tarantula 8K controller being held in two hands in front of a keyboard with green glowing backlight" src="https://cdn.mos.cms.futurecdn.net/jyyqU6PXxPSctU3K9ypptC-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/jyyqU6PXxPSctU3K9ypptC-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">No vibration hardware makes the Tarantula 8K lightweight and very comfortable to use for long periods.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>As the name implies, too, the Tarantula 8K supports 8,000 Hz polling, with options to restrict it to 250 Hz, 1,000 Hz, and 4,000 Hz. An 8,000 Hz polling rate is still overkill (at least I think), but it's there. Generally I'm running at 4,000 Hz in Call of Duty (which still seems to be all I play), and overall I've not noticed any difference. But importantly, it feels every bit as fast and responsive as my <a href="https://www.windowscentral.com/gaming/razer-wolverine-v3-pro-8k-pc-review">Razer Wolverine V3 Pro 8K</a>, which is about the best controller I've ever used. High praise for the Tarantula 8K. </p><p>Testing that 8,000 Hz claim also bears fruit using the Gamepadla Polling tool to test. It has no problem hitting or getting very close to that magic number connected to a USB 3.2 port on my motherboard. </p><p>As when I tested the Razer Wolverine V3 Pro 8K, it's advisable if you have a desktop PC to connect it directly to the motherboard if you're chasing the highest performance. The USB ports on the front of my PC case may say they're USB 3.2, but once again, the controller doesn't report quite the same polling rates connected to these. </p><p>A word on the weight, too. It's very light at just 180 g, and that's largely down to an absence of any haptics or rumble motors. If you want vibrations, you have no option at all, but the benefit is that it's an extremely lightweight controller. </p><p>As it's targeted at competitive players that typically won't have vibration turned on anyway, I don't see this as a drawback, but if you also dabble in, say, racing games, be aware you won't have any feedback. </p><h2 class="article-body__section" id="section-plenty-of-customization-through-an-easy-to-use-app"><span>Plenty of customization through an easy-to-use app </span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2242px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="PbLurYqweQhqX3MfQo3tXL" name="gamesir-connect-app-1" alt="A screenshot of the GameSir Connect app showing customizations for the Tarantula 8K controller." src="https://cdn.mos.cms.futurecdn.net/PbLurYqweQhqX3MfQo3tXL-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2242" height="1261" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/PbLurYqweQhqX3MfQo3tXL-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The GameSir Connect app is simple to use, and once you're done it gets right out of the way.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>The software is where the recent talk of "built-in cheats" started coming from, and I've addressed that already in a post. There was a feature originally that interfered with rotational aim assist in Apex Legends, and that has since been removed. And yes, you can get really in the weeds, customize your curves, and extract every last drop of performance from this controller. </p><p>But for us average players, it's just nice to have these features, to have customizable profiles, and things we can tweak in an app that doesn't take a degree in computing to understand.</p><p>The app is where you set up your customized keybindings; you can tweak how you want the triggers to respond, the lighting, all that jazz. Additionally, if, somehow, there aren't enough buttons on the Tarantula 8K for you, you can use the Shift Layer to add even more. </p><p>Importantly, you don't <strong>need</strong> the app. Once you've set everything up, you can save it to the controller and then use the M button on the rear in conjunction with a direction on the right stick to cycle between your profiles. If you don't want to change anything, you don't ever have to open it once; it'll work right out of the box. </p><p>But without using the app, you'll be locked to a 250 Hz polling rate, and you won't be able to update the firmware. So it's worth getting, but it doesn't sit there running in the background or anything. Open it up, make your changes, close it, and go play your games. That simple. </p><h2 class="article-body__section" id="section-is-there-anything-not-to-like-about-the-gamesir-tarantula-8k"><span>Is there anything not to like about the GameSir Tarantula 8K </span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Cx54rWsfgB9WmuguMmAv8N" name="gamesir-tarantula-rear-2" alt="A photo of the rear of the GameSir Tarantula 8K controller showing thee rear buttons and four locking switches" src="https://cdn.mos.cms.futurecdn.net/Cx54rWsfgB9WmuguMmAv8N-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Cx54rWsfgB9WmuguMmAv8N-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The grip is barely there, barely grippy, but it certainly gets grubby.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>The Tarantula 8K is worthy of high praise, but there are still a couple of bits that I'm not so keen on. The first is the grip, because it's not very grippy. It's ever so slightly textured plastic, and it's just enough to get grubby the more you use it, but it doesn't actually feel like it really helps me grip the controller better. </p><p>The same applies to the triggers and bumpers. There's the slightest texture, and I don't dislike it, but it also seems like it just gets grubby over providing any real benefit in use. </p><p>The extra bumper buttons are also very close to the traditional bumpers. As in close enough to just avoid touching. If you don't want to use these, then you won't see a problem, but for the purposes of testing, I remapped the X button (reload in Call of Duty). </p><p>It's a button I typically map to the rear, but since there are only two buttons to use here, I tried the extra right-hand bumper instead. And when I tell you that I've accidentally thrown a grenade instead of reloading my weapon on several occasions, you'll understand why I think they're a little close together. </p><p>It's just too easy to press one over the other in the heat of gameplay. Likewise, when I want to throw a grenade, I have on occasion reloaded my weapon instead. </p><p>I'd also like an option that isn't orange to choose from for the color. But that's just personal preference. </p><h2 class="article-body__section" id="section-the-gamesir-tarantula-8k-puts-the-industry-on-notice"><span>The GameSir Tarantula 8K puts the industry on notice </span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CDcyzDBivW2goi4AYuKzm7" name="gamesir-tarantula-8k-wolverine-8k-table" alt="A photo of the GameSir Tarantula 8K next to the Razer Wolverine V3 Pro 8K" src="https://cdn.mos.cms.futurecdn.net/CDcyzDBivW2goi4AYuKzm7-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/CDcyzDBivW2goi4AYuKzm7-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">One of these costs a lot less than the other while offering similar performance.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>When you look at the package GameSir has put together here for $70 it's pretty mindblowing and should put the industry on notice. I'm particularly looking at Xbox here, too, because the standard Xbox controller still sells for a price that is now no longer acceptable for the hardware inside it. </p><p>It's inexcusable in 2026 not to at least have Hall Effect sticks in a time when a company like GameSir is pushing out a fully capable professional-grade controller with 8,000 Hz, TMR sticks, mouse switches, and all this goodness, and Xbox is still phoning it in with ancient tech. </p><p>I've used GameSir controllers over the years, and the <a href="https://www.windowscentral.com/accessories/gamesir-g7-wired-controller-review">G7 SE</a> was my most recent, and I very much enjoyed it. Once again it was a budget price controller with not-budget specs. The Tarantula 8K is the same story. Right now, there's really nothing more I could expect inside a high-end controller, yet this one is priced like a budget model. </p><p>If you're on Xbox, there is a dedicated version of the Tarantula, albeit not exactly the same, and it tops out at 1,000 Hz on PC. Additionally, if you prefer the Xbox-style layout but still want an 8K-capable controller, GameSir has the G7 Pro for you. </p><p>GameSir deserves a seat at the table with the likes of Razer and Scuf. The Tarantula 8K is that good, and you should absolutely buy one if you're looking for a competitive controller for PC. </p>        <div class="featured_product_block featured_block_horizontal" data-id="c716c8f8-b74c-11f1-a9e8-a7e0fe0d9091">            <a href="https://www.amazon.com/GameSir-Tarantula-PC-Esports-Controller-Windows/dp/B0H73TPXR7/" data-model-name="GameSir Tarantula 8K" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/j7oF3CYpCrmAspZU7tm42X.jpg" alt="A product shot of the orange GameSir Tarantula 8K controller."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>GameSir</div>                                        <div class="featured__title">Tarantula 8K</div>                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star half"></span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="90" /></span></div>                </div>                <div class="subtitle__description">                                                            <p><p><em>"8000hz Polling Rate, Gen-2 TMR Sticks, Hall Effect Triggers, 9 Remappable Macro Buttons, Six-Axis Gyroscope, RGB Lighting"</em></p></p>                </div>                            </div>        </div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Thrustmaster HOTAS WARTHOG MKII review: For the hardcore flight sim fans ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I've been an advocate for Microsoft Flight Simulator for a while now, encouraging more newcomers to take to the skies. However, the game's casual collection of fighter jets doesn't dabble in all-out dogfights, so there's a separate desire for more military-centric flight sticks and HOTAS sim bundles.</p><p>Whenever I'd dip my toes into aerial combat hardware, one name would consistently appear: <strong>Thrustmaster's Warthog</strong>, and now it's upgrading itself with <a href="https://www.windowscentral.com/gaming/microsoft-flight-simulator-new-flight-stick-and-yoke-options-from-thrustmaster">a previously announced Mk. II model</a> of the A-10C's flight stick and throttle, still carrying that genuine U.S. Air Force licensing and a 16+ lbs heft. <em>I had to try it.</em></p><p><em>Thrustmaster provided a sample but did not see, nor did it have any input on, the contents of my article before publishing.</em></p><h2 class="article-body__section" id="section-how-much-does-the-warthog-mkii-cost"><span>How much does the WARTHOG MKII cost?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="k92PdA9dJS2LX9WCtASZNJ" name="thrustmaster-hotas-warthog-mk-ii-box" alt="Thrustmaster HOTAS WARTHOG MK II in retail box on a marble surface" src="https://cdn.mos.cms.futurecdn.net/k92PdA9dJS2LX9WCtASZNJ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/k92PdA9dJS2LX9WCtASZNJ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Its shipping box is even bigger than it looks. Heavier, too. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>Thrustmaster launched the HOTAS Warthog Mk. II on its <a href="https://eshop.thrustmaster.com/en_us/hotas-warthog-mkii.html" target="_blank">official storefront for <strong>$599.99</strong></a>; it's also available in the <a href="https://shop.thrustmaster.com/en_gb/hotas-warthog-mkii.html" target="_blank">United Kingdom for £449.99</a> and in broader regions of <a href="https://shop.thrustmaster.com/fr_fr/hotas-warthog-mkii.html" target="_blank">Europe for €549.99</a>. Alternatively, you can pick it up for <a href="https://www.amazon.com/Thrustmaster-HOTAS-Warthog-MKII-Official-Desktop/dp/B0H5DWH8R9" target="_blank">$599.99 on Amazon US</a> since it was <strong>released on September 16, 2026</strong>, or for <a href="https://www.amazon.co.uk/Thrustmaster-HOTAS-WARTHOG-MKII-Official/dp/B0H3PW546V" target="_blank">£449.99 on Amazon UK</a> to take advantage of <a href="https://www.windowscentral.com/software-apps/amazon-prime-memberships-faq">Prime membership</a> delivery perks.</p><div class="product"><a data-dimension112="f04e74be-adce-11f1-912d-6f3cf7ee6a56" data-action="Deal Block" data-label="HOTAS WARTHOG MKII" data-dimension48="HOTAS WARTHOG MKII" data-dimension25="$599.99" href="https://eshop.thrustmaster.com/en_us/hotas-warthog-mkii.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:600px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="Y6DXufHHrVD6wvnXZqqUSD" name="thrustmaster-hotas-warthog-mkii-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/Y6DXufHHrVD6wvnXZqqUSD-1920-80.jpg" mos="" align="middle" fullscreen="" width="600" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://eshop.thrustmaster.com/en_us/hotas-warthog-mkii.html" target="_blank" rel="nofollow" data-dimension112="f04e74be-adce-11f1-912d-6f3cf7ee6a56" data-action="Deal Block" data-label="HOTAS WARTHOG MKII" data-dimension48="HOTAS WARTHOG MKII" data-dimension25="$599.99">HOTAS WARTHOG MKII: $599.99 at Thrustmaster eShop</a></strong><br><br><strong>Available at:</strong><br>👉 <a href="https://eshop.thrustmaster.com/en_us/hotas-warthog-mkii.html" target="_blank">Thrustmaster US eShop for <strong>$599.99</strong></a><br>👉 <a href="https://shop.thrustmaster.com/en_gb/hotas-warthog-mkii.html" target="_blank">Thrustmaster UK eShop for <strong>£449.99</strong></a><br>👉 <a href="https://shop.thrustmaster.com/fr_fr/hotas-warthog-mkii.html" target="_blank">Thrustmaster EU eShop for <strong>€549.99</strong></a></p><p><strong>Also see:</strong><br>➡️ <a href="https://www.amazon.com/Thrustmaster-HOTAS-Warthog-MKII-Official-Desktop/dp/B0H5DWH8R9" target="_blank">Amazon US for <strong>$599.99</strong></a><br>➡️ <a href="https://www.amazon.co.uk/Thrustmaster-HOTAS-WARTHOG-MKII-Official/dp/B0H3PW546V" target="_blank">Amazon UK for <strong>£449.99</strong></a><a class="view-deal button" href="https://eshop.thrustmaster.com/en_us/hotas-warthog-mkii.html" target="_blank" rel="nofollow" data-dimension112="f04e74be-adce-11f1-912d-6f3cf7ee6a56" data-action="Deal Block" data-label="HOTAS WARTHOG MKII" data-dimension48="HOTAS WARTHOG MKII" data-dimension25="$599.99">View Deal</a></p></div><h2 class="article-body__section" id="section-is-the-warthog-mkii-a-good-flight-stick"><span>Is the WARTHOG MKII a good flight stick?</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/szyKvqU2LfZFkjkqs33EfJ-1920-80.jpg" alt="Thrustmaster HOTAS WARTHOG MK II flight stick assembled with yellow directional arrows" /><figcaption>The stick is easy to align, thanks to the huge yellow guide arrow stickers.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/4yhLuEq4hTFdZyuihohP7J-1920-80.jpg" alt="Thrustmaster HOTAS WARTHOG MK II rear side with USB-C to USB-A cables from the throttle base and flight stick" /><figcaption>Attaching the stick to the metal plate is a little trickier, given the weight.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>It's immediately obvious the Warthog Mk II is legit, given its sheer heft when I unboxed the all-metal behemoth. The throttle unit alone is 9.4 lbs (4.3 kg), which makes up much of its <strong>overall ~16.5 lbs (~7.5 kg) weight</strong> that sits on my nervous desk. Now I understand firsthand why hardcore flight sim fans opt for separate mounts, though it still feels incredibly sturdy with the metal plate.</p><div><blockquote><p>I understand firsthand why hardcore flight sim fans opt for separate mounts, though it still feels incredibly sturdy with the metal plate.</p></blockquote></div><p>First up, Thrustmaster has switched from a 5-pin flight stick connector to an upgraded 6-pin replacement on the Warthog Mk II, giving it <strong>backward compatibility with branded grips</strong>, like the <a href="https://www.thrustmaster.com/en-us/products/f-a-18c-hornet-hotas-add-on-grip/" target="_blank">F/A-18C Hornet</a> for more dogfights, <a href="https://www.thrustmaster.com/en-us/products/sol-r-3-ava-add-on-grip/" target="_blank">SOL-R 3</a> for spacefaring, or <a href="https://www.thrustmaster.com/en-us/products/airbus-add-on-grip/" target="_blank">Airbus</a> for some overengineered passenger flights. It's up to you, though I imagine many would stick with the (included) <a href="https://eshop.thrustmaster.com/en_us/viper-hotas-add-on-grip.html" target="_blank">Viper</a>.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/JxgLXZfst68ENKYnjYne8J-1920-80.jpg" alt="Thrustmaster HOTAS WARTHOG MK II flight stick and base connector highlighting the shape and plug type" /><figcaption>The updated 6-pin connector supports a wider range of Thrustmaster grips.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/yAdLqcbJtTmPT6Kj3JkRLJ-1920-80.jpg" alt="Thrustmaster HOTAS WARTHOG MK II flight stick base showing screws and model information" /><figcaption>Only four simple screws hold the base in place.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/BBfPFBYjYcdBjqNYiHW4NJ-1920-80.jpg" alt="Thrustmaster HOTAS WARTHOG MK II flight stick base disassembled showing circuit board and wires" /><figcaption>And it's pretty easy for it to pop off without them, so be careful.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>Assembly is fine, though aligning the base with the metal plate is a little awkward; a simple cushion lifted the grip up safely and got the job done. Again, the Warthog Mk II isn't fragile, but at almost $600, I'm still careful with it. Thrustmaster included a single hex key in the box, but it was no good for the Phillips screws on the underside, so consider <strong>having a screwdriver ready</strong>.</p><p>Stickers on the base and grip feature bold yellow arrows that make it as clear as possible how to safely attach them without risking damage to the pins inside, and the grip still uses a metallic screw thread to hold everything in place. It's as easy as it can be, at least for a lifelike flight stick, and <strong>the throttle unit needs no physical setup</strong> beyond putting the switches in place.</p><p>I had heard complaints about the slew stick in older versions of the HOTAS Warthog's throttle unit, but it only needed around a 25% dead zone to keep the axes moving where they were supposed to. Without that, it is a little erratic around the center point, but it certainly doesn't feel stiff or problematic after a small amount of tweaking in the setup phase.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/rAHhwQRpGpV9T38vKx4eCP-1920-80.jpg" alt="Microsoft Flight Simulator 2024 screenshot showing control settings for the Thrustmaster HOTAS WARTHOG MK II with dead zone in place" /><figcaption>Microsoft Flight Simulator 2024 detects everything as it should, with in-game dead zone tweaks.<small role="credit">Windows Central | Microsoft, Thrustmaster</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/VUGWY5YnUSeaL2zJPYwu3j-1920-80.jpg" alt="Thrustmaster T.A.R.G.E.T. Command Center app controlling HOTAS Warthog Mk II throttle unit LED brightness" /><figcaption>To adjust the throttle unit's LED backlighting, I needed the T.A.R.G.E.T. app.<small role="credit">Windows Central | Thrustmaster</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/cDTgac5f6qFhdd9rN8QZkL-1920-80.jpg" alt="Thrustmaster HOTAS Warthog Mk II firmware updater app screenshot showing version 3.0.33" /><figcaption>Updating the firmware is as easy as ever, with a dedicated app.<small role="credit">Windows Central | Thrustmaster</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/KrwmExYeev6CVAJjiEPkCH-1920-80.jpg" alt="Thrustmaster HOTAS Warthog Mk II controls displayed in Windows 11 in a driver test window" /><figcaption>Finally, testing all the inputs in a basic driver test window is just as simple.<small role="credit">Windows Central | Thrustmaster</small></figcaption></figure></figure><p>Otherwise, a metallic mechanism locks the two engine levers together, with a strong switch on the rear side that feels impossible to dislodge by accident. I can also use the included hex key to access an afterburner stopper, reversing its direction so it stops the throttles before physically lifting past the max point; the opposite works for moving down past idle and switching the engines off.</p><div><blockquote><p>It's a mind-boggling experience, (but) the end result is always the same: the Warthog Mk II is fun as hell.</p></blockquote></div><p>It's mind-boggling to move from the realism-centric hardware I'm used to, like <a href="https://www.windowscentral.com/gaming/xbox/thrustmaster-tca-captain-pack-x-airbus-edition-flight-stick-review">Thrustmaster's TCA X Airbus Edition</a>, to going hands-on with an intimidating HOTAS unit like the Warthog Mk II. However, it followed the same themes as other sticks; I spent time experimenting, practicing, and figuring it all out. The end result is always the same: <strong>the Warthog Mk II is fun as hell</strong>.</p><h2 class="article-body__section" id="section-does-the-warthog-mkii-have-any-issues"><span>Does the WARTHOG MKII have any issues?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Ccg72ed4RSDdKPTd7FdFvd" name="thrustmaster-hotas-warthog-mk-ii-stick-held" alt="Thrustmaster HOTAS WARTHOG MK II flight stick held in hand" src="https://cdn.mos.cms.futurecdn.net/Ccg72ed4RSDdKPTd7FdFvd-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Ccg72ed4RSDdKPTd7FdFvd-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Because the included grip has no Z-axis twist, you'll need to control your rudders elsewhere. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>Any downsides I found with the Warthog Mk II were generally offset by the same argument: it's a faithful, realistic recreation of the Fairchild Republic A-10C Thunderbolt II's controls; most notably, <strong>the grip lacks a Z-axis twist</strong>, just like the real thing. If I absolutely needed analog rudder controls, I'd have to buy a different grip or some pedals, like <a href="https://www.thrustmaster.com/en-us/products/t-flight-rudder-pedals/" target="_blank">Thrustmaster's $129.99 T.Flight set</a>.</p><p>Alternatively, I can re-bind one of the digital buttons or switches on the grip or throttle to act as a rudder, or set up a yaw-into-roll function within a particular game. Beyond that, I could script a solution within <a href="https://www.thrustmaster.com/news/t-a-r-g-e-t-advanced-programming-software/" target="_blank">Thrustmaster's T.A.R.G.E.T. Command Center</a> app if my particular favorite game doesn't offer it by default, but <strong>T.A.R.G.E.T. comes with its own steep learning curve</strong>.</p><div><blockquote><p>It's a faithful, realistic recreation of the Fairchild Republic A-10C Thunderbolt II's controls; most notably, the grip lacks a Z-axis twist, just like the real thing.</p></blockquote></div><p>In that, any point of contention will be argued among the most seasoned, die-hard flight simulator fans with the strongest opinions, shaped by literal decades of gameplay. The Mk II is still functionally compatible with ready-made profiles, but I know many enthusiasts will opt to create their own anyway, with bindings they trust only themselves to build (or ones they built years ago).</p><p>Unless I wanted to play a much older game that didn't recognize separate input devices and had to <strong>combine them in the T.A.R.G.E.T. app</strong>, I would use it as little as possible (after I'd chosen my preferred throttle backlight brightness level). Instead, I'd find the strange enjoyment of spending my first evening testing a game's settings and matching each switch, button, and axis individually.</p><h2 class="article-body__section" id="section-should-you-buy-the-warthog-mkii"><span>Should you buy the WARTHOG MKII?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="AVgzkwXmwDozmTUkSA58sH" name="thrustmaster-hotas-warthog-mk-ii-assembled" alt="Thrustmaster HOTAS WARTHOG MK II throttle base and flight stick on a marble surface" src="https://cdn.mos.cms.futurecdn.net/AVgzkwXmwDozmTUkSA58sH-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" class="inline"><img id="9TxX72P6kTiSx5d2AD5irB" class="endorsement-img endorsement-top-right" style="max-width: 100px; max-height: 100px;" src="https://cdn.mos.cms.futurecdn.net/9TxX72P6kTiSx5d2AD5irB-1920-80.png" name="windows-central-the-best-2026" alt="Windows Central "The Best" award badge with a gold design"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Warthog Mk II takes over from its predecessor with a study design while retaining its authenticity. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><h2 id="you-should-buy-this-if-2">You should buy this if ...</h2><p>✅ You're a serious combat sim enthusiast craving an ultra-authentic experience</p><p>✅ You have the patience to bind, check, and test each input</p><h2 id="you-should-not-buy-this-if-2">You should not buy this if ...</h2><p>❌ You already own the original (or AVA Edition) HOTAS Warthog</p><p>I don't think there's any danger of a novice accidentally buying the Warthog Mk II and becoming overwhelmed by its wealth of metal switches and realistic design, especially since Thrustmaster markets the package to experts. For the same reason, it'll be scrutinized at every inch because of its price point, fighting against long-term rivals for a place among <a href="https://www.windowscentral.com/best-joysticks-and-flight-sticks-microsoft-flight-simulator">the best flight sticks</a>.</p><p>Still, it feels as sturdy and smooth as Thrustmaster claims, with a lifelike feel <em>(presumably, I'm not a fighter pilot)</em> in its flight stick and heavy-duty throttle unit. You'll spend hours fine-tuning its axes and assigning switches in your games, unless you opt for community-made profiles for specific titles; but frankly, that's all part of the fun for some of us.</p>        <div class="featured_product_block featured_block_horizontal" data-id="f04e7b08-adce-11f1-a444-414c98323533">            <a href="https://eshop.thrustmaster.com/en_us/hotas-warthog-mkii.html" data-model-name="Thrustmaster HOTAS WARTHOG MKII" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/Y6DXufHHrVD6wvnXZqqUSD.jpg" alt="Thrustmaster HOTAS WARTHOG MKII"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Thrustmaster</div>                                        <div class="featured__title">HOTAS WARTHOG MKII</div>                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star half"></span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="90" /></span></div>                </div>                <div class="subtitle__description">                                                            <p><p><em>"Enjoy a redesigned base that's smoother and sturdier, for a military simulation experience worthy of Thrustmaster's famous HOTAS WARTHOG."</em></p></p>                </div>                            </div>        </div> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/thrustmaster-hotas-warthog-mk-ii-review</link>
                                                                            <description>
                            <![CDATA[ I tested the new Thrustmaster HOTAS WARTHOG MKII, an imposing metallic flight stick for hardcore PC milsim fans with an intense but fun learning curve. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Sat, 19 Sep 2026 13:00:00 +0000</pubDate>                                                                                                                                <updated>Mon, 21 Sep 2026 16:03:44 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hYS2kX4zyJnkz5dHjkCQA8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben started at Windows Central as a freelance writer covering PC gaming and a wider range of Windows PC categories. After joining as Channel Editor for the same topics, he soon moved up to Senior Editor and now oversees content on Windows 11, PC gaming, and components. Before all this, he worked various technology-centric roles in the retail space, giving advice and support on Windows laptops and broader gaming hardware.&lt;/p&gt;&lt;p&gt;A firm Windows XP fan, he began his journey with an obsession with his family&#039;s Windows 3.1 PC and eventually convinced them to upgrade to Windows 95 with a stack of floppy disks and paper manuals. Ben is still committed to Windows but also ventures into the Linux-based Steam Deck handheld gaming PC to explore cross-platform opportunities and regularly keeps up with the latest graphics card news.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Ben Wilson | Windows Central]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Thrustmaster HOTAS WARTHOG MK II flight stick held in hand]]></media:description>                                                            <media:text><![CDATA[Thrustmaster HOTAS WARTHOG MK II flight stick held in hand]]></media:text>
                                <media:title type="plain"><![CDATA[Thrustmaster HOTAS WARTHOG MK II flight stick held in hand]]></media:title>
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                                <p>I've been an advocate for Microsoft Flight Simulator for a while now, encouraging more newcomers to take to the skies. However, the game's casual collection of fighter jets doesn't dabble in all-out dogfights, so there's a separate desire for more military-centric flight sticks and HOTAS sim bundles.</p><p>Whenever I'd dip my toes into aerial combat hardware, one name would consistently appear: <strong>Thrustmaster's Warthog</strong>, and now it's upgrading itself with <a href="https://www.windowscentral.com/gaming/microsoft-flight-simulator-new-flight-stick-and-yoke-options-from-thrustmaster">a previously announced Mk. II model</a> of the A-10C's flight stick and throttle, still carrying that genuine U.S. Air Force licensing and a 16+ lbs heft. <em>I had to try it.</em></p><p><em>Thrustmaster provided a sample but did not see, nor did it have any input on, the contents of my article before publishing.</em></p><h2 class="article-body__section" id="section-how-much-does-the-warthog-mkii-cost"><span>How much does the WARTHOG MKII cost?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="k92PdA9dJS2LX9WCtASZNJ" name="thrustmaster-hotas-warthog-mk-ii-box" alt="Thrustmaster HOTAS WARTHOG MK II in retail box on a marble surface" src="https://cdn.mos.cms.futurecdn.net/k92PdA9dJS2LX9WCtASZNJ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/k92PdA9dJS2LX9WCtASZNJ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Its shipping box is even bigger than it looks. Heavier, too. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>Thrustmaster launched the HOTAS Warthog Mk. II on its <a href="https://eshop.thrustmaster.com/en_us/hotas-warthog-mkii.html" target="_blank">official storefront for <strong>$599.99</strong></a>; it's also available in the <a href="https://shop.thrustmaster.com/en_gb/hotas-warthog-mkii.html" target="_blank">United Kingdom for £449.99</a> and in broader regions of <a href="https://shop.thrustmaster.com/fr_fr/hotas-warthog-mkii.html" target="_blank">Europe for €549.99</a>. Alternatively, you can pick it up for <a href="https://www.amazon.com/Thrustmaster-HOTAS-Warthog-MKII-Official-Desktop/dp/B0H5DWH8R9" target="_blank">$599.99 on Amazon US</a> since it was <strong>released on September 16, 2026</strong>, or for <a href="https://www.amazon.co.uk/Thrustmaster-HOTAS-WARTHOG-MKII-Official/dp/B0H3PW546V" target="_blank">£449.99 on Amazon UK</a> to take advantage of <a href="https://www.windowscentral.com/software-apps/amazon-prime-memberships-faq">Prime membership</a> delivery perks.</p><div class="product"><a data-dimension112="f04e74be-adce-11f1-912d-6f3cf7ee6a56" data-action="Deal Block" data-label="HOTAS WARTHOG MKII" data-dimension48="HOTAS WARTHOG MKII" data-dimension25="$599.99" href="https://eshop.thrustmaster.com/en_us/hotas-warthog-mkii.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:600px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="Y6DXufHHrVD6wvnXZqqUSD" name="thrustmaster-hotas-warthog-mkii-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/Y6DXufHHrVD6wvnXZqqUSD-1920-80.jpg" mos="" align="middle" fullscreen="" width="600" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://eshop.thrustmaster.com/en_us/hotas-warthog-mkii.html" target="_blank" rel="nofollow" data-dimension112="f04e74be-adce-11f1-912d-6f3cf7ee6a56" data-action="Deal Block" data-label="HOTAS WARTHOG MKII" data-dimension48="HOTAS WARTHOG MKII" data-dimension25="$599.99">HOTAS WARTHOG MKII: $599.99 at Thrustmaster eShop</a></strong><br><br><strong>Available at:</strong><br>👉 <a href="https://eshop.thrustmaster.com/en_us/hotas-warthog-mkii.html" target="_blank">Thrustmaster US eShop for <strong>$599.99</strong></a><br>👉 <a href="https://shop.thrustmaster.com/en_gb/hotas-warthog-mkii.html" target="_blank">Thrustmaster UK eShop for <strong>£449.99</strong></a><br>👉 <a href="https://shop.thrustmaster.com/fr_fr/hotas-warthog-mkii.html" target="_blank">Thrustmaster EU eShop for <strong>€549.99</strong></a></p><p><strong>Also see:</strong><br>➡️ <a href="https://www.amazon.com/Thrustmaster-HOTAS-Warthog-MKII-Official-Desktop/dp/B0H5DWH8R9" target="_blank">Amazon US for <strong>$599.99</strong></a><br>➡️ <a href="https://www.amazon.co.uk/Thrustmaster-HOTAS-WARTHOG-MKII-Official/dp/B0H3PW546V" target="_blank">Amazon UK for <strong>£449.99</strong></a><a class="view-deal button" href="https://eshop.thrustmaster.com/en_us/hotas-warthog-mkii.html" target="_blank" rel="nofollow" data-dimension112="f04e74be-adce-11f1-912d-6f3cf7ee6a56" data-action="Deal Block" data-label="HOTAS WARTHOG MKII" data-dimension48="HOTAS WARTHOG MKII" data-dimension25="$599.99">View Deal</a></p></div><h2 class="article-body__section" id="section-is-the-warthog-mkii-a-good-flight-stick"><span>Is the WARTHOG MKII a good flight stick?</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/szyKvqU2LfZFkjkqs33EfJ-1920-80.jpg" alt="Thrustmaster HOTAS WARTHOG MK II flight stick assembled with yellow directional arrows" /><figcaption>The stick is easy to align, thanks to the huge yellow guide arrow stickers.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/4yhLuEq4hTFdZyuihohP7J-1920-80.jpg" alt="Thrustmaster HOTAS WARTHOG MK II rear side with USB-C to USB-A cables from the throttle base and flight stick" /><figcaption>Attaching the stick to the metal plate is a little trickier, given the weight.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>It's immediately obvious the Warthog Mk II is legit, given its sheer heft when I unboxed the all-metal behemoth. The throttle unit alone is 9.4 lbs (4.3 kg), which makes up much of its <strong>overall ~16.5 lbs (~7.5 kg) weight</strong> that sits on my nervous desk. Now I understand firsthand why hardcore flight sim fans opt for separate mounts, though it still feels incredibly sturdy with the metal plate.</p><div><blockquote><p>I understand firsthand why hardcore flight sim fans opt for separate mounts, though it still feels incredibly sturdy with the metal plate.</p></blockquote></div><p>First up, Thrustmaster has switched from a 5-pin flight stick connector to an upgraded 6-pin replacement on the Warthog Mk II, giving it <strong>backward compatibility with branded grips</strong>, like the <a href="https://www.thrustmaster.com/en-us/products/f-a-18c-hornet-hotas-add-on-grip/" target="_blank">F/A-18C Hornet</a> for more dogfights, <a href="https://www.thrustmaster.com/en-us/products/sol-r-3-ava-add-on-grip/" target="_blank">SOL-R 3</a> for spacefaring, or <a href="https://www.thrustmaster.com/en-us/products/airbus-add-on-grip/" target="_blank">Airbus</a> for some overengineered passenger flights. It's up to you, though I imagine many would stick with the (included) <a href="https://eshop.thrustmaster.com/en_us/viper-hotas-add-on-grip.html" target="_blank">Viper</a>.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/JxgLXZfst68ENKYnjYne8J-1920-80.jpg" alt="Thrustmaster HOTAS WARTHOG MK II flight stick and base connector highlighting the shape and plug type" /><figcaption>The updated 6-pin connector supports a wider range of Thrustmaster grips.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/yAdLqcbJtTmPT6Kj3JkRLJ-1920-80.jpg" alt="Thrustmaster HOTAS WARTHOG MK II flight stick base showing screws and model information" /><figcaption>Only four simple screws hold the base in place.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/BBfPFBYjYcdBjqNYiHW4NJ-1920-80.jpg" alt="Thrustmaster HOTAS WARTHOG MK II flight stick base disassembled showing circuit board and wires" /><figcaption>And it's pretty easy for it to pop off without them, so be careful.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>Assembly is fine, though aligning the base with the metal plate is a little awkward; a simple cushion lifted the grip up safely and got the job done. Again, the Warthog Mk II isn't fragile, but at almost $600, I'm still careful with it. Thrustmaster included a single hex key in the box, but it was no good for the Phillips screws on the underside, so consider <strong>having a screwdriver ready</strong>.</p><p>Stickers on the base and grip feature bold yellow arrows that make it as clear as possible how to safely attach them without risking damage to the pins inside, and the grip still uses a metallic screw thread to hold everything in place. It's as easy as it can be, at least for a lifelike flight stick, and <strong>the throttle unit needs no physical setup</strong> beyond putting the switches in place.</p><p>I had heard complaints about the slew stick in older versions of the HOTAS Warthog's throttle unit, but it only needed around a 25% dead zone to keep the axes moving where they were supposed to. Without that, it is a little erratic around the center point, but it certainly doesn't feel stiff or problematic after a small amount of tweaking in the setup phase.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/rAHhwQRpGpV9T38vKx4eCP-1920-80.jpg" alt="Microsoft Flight Simulator 2024 screenshot showing control settings for the Thrustmaster HOTAS WARTHOG MK II with dead zone in place" /><figcaption>Microsoft Flight Simulator 2024 detects everything as it should, with in-game dead zone tweaks.<small role="credit">Windows Central | Microsoft, Thrustmaster</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/VUGWY5YnUSeaL2zJPYwu3j-1920-80.jpg" alt="Thrustmaster T.A.R.G.E.T. Command Center app controlling HOTAS Warthog Mk II throttle unit LED brightness" /><figcaption>To adjust the throttle unit's LED backlighting, I needed the T.A.R.G.E.T. app.<small role="credit">Windows Central | Thrustmaster</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/cDTgac5f6qFhdd9rN8QZkL-1920-80.jpg" alt="Thrustmaster HOTAS Warthog Mk II firmware updater app screenshot showing version 3.0.33" /><figcaption>Updating the firmware is as easy as ever, with a dedicated app.<small role="credit">Windows Central | Thrustmaster</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/KrwmExYeev6CVAJjiEPkCH-1920-80.jpg" alt="Thrustmaster HOTAS Warthog Mk II controls displayed in Windows 11 in a driver test window" /><figcaption>Finally, testing all the inputs in a basic driver test window is just as simple.<small role="credit">Windows Central | Thrustmaster</small></figcaption></figure></figure><p>Otherwise, a metallic mechanism locks the two engine levers together, with a strong switch on the rear side that feels impossible to dislodge by accident. I can also use the included hex key to access an afterburner stopper, reversing its direction so it stops the throttles before physically lifting past the max point; the opposite works for moving down past idle and switching the engines off.</p><div><blockquote><p>It's a mind-boggling experience, (but) the end result is always the same: the Warthog Mk II is fun as hell.</p></blockquote></div><p>It's mind-boggling to move from the realism-centric hardware I'm used to, like <a href="https://www.windowscentral.com/gaming/xbox/thrustmaster-tca-captain-pack-x-airbus-edition-flight-stick-review">Thrustmaster's TCA X Airbus Edition</a>, to going hands-on with an intimidating HOTAS unit like the Warthog Mk II. However, it followed the same themes as other sticks; I spent time experimenting, practicing, and figuring it all out. The end result is always the same: <strong>the Warthog Mk II is fun as hell</strong>.</p><h2 class="article-body__section" id="section-does-the-warthog-mkii-have-any-issues"><span>Does the WARTHOG MKII have any issues?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Ccg72ed4RSDdKPTd7FdFvd" name="thrustmaster-hotas-warthog-mk-ii-stick-held" alt="Thrustmaster HOTAS WARTHOG MK II flight stick held in hand" src="https://cdn.mos.cms.futurecdn.net/Ccg72ed4RSDdKPTd7FdFvd-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Ccg72ed4RSDdKPTd7FdFvd-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Because the included grip has no Z-axis twist, you'll need to control your rudders elsewhere. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>Any downsides I found with the Warthog Mk II were generally offset by the same argument: it's a faithful, realistic recreation of the Fairchild Republic A-10C Thunderbolt II's controls; most notably, <strong>the grip lacks a Z-axis twist</strong>, just like the real thing. If I absolutely needed analog rudder controls, I'd have to buy a different grip or some pedals, like <a href="https://www.thrustmaster.com/en-us/products/t-flight-rudder-pedals/" target="_blank">Thrustmaster's $129.99 T.Flight set</a>.</p><p>Alternatively, I can re-bind one of the digital buttons or switches on the grip or throttle to act as a rudder, or set up a yaw-into-roll function within a particular game. Beyond that, I could script a solution within <a href="https://www.thrustmaster.com/news/t-a-r-g-e-t-advanced-programming-software/" target="_blank">Thrustmaster's T.A.R.G.E.T. Command Center</a> app if my particular favorite game doesn't offer it by default, but <strong>T.A.R.G.E.T. comes with its own steep learning curve</strong>.</p><div><blockquote><p>It's a faithful, realistic recreation of the Fairchild Republic A-10C Thunderbolt II's controls; most notably, the grip lacks a Z-axis twist, just like the real thing.</p></blockquote></div><p>In that, any point of contention will be argued among the most seasoned, die-hard flight simulator fans with the strongest opinions, shaped by literal decades of gameplay. The Mk II is still functionally compatible with ready-made profiles, but I know many enthusiasts will opt to create their own anyway, with bindings they trust only themselves to build (or ones they built years ago).</p><p>Unless I wanted to play a much older game that didn't recognize separate input devices and had to <strong>combine them in the T.A.R.G.E.T. app</strong>, I would use it as little as possible (after I'd chosen my preferred throttle backlight brightness level). Instead, I'd find the strange enjoyment of spending my first evening testing a game's settings and matching each switch, button, and axis individually.</p><h2 class="article-body__section" id="section-should-you-buy-the-warthog-mkii"><span>Should you buy the WARTHOG MKII?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="AVgzkwXmwDozmTUkSA58sH" name="thrustmaster-hotas-warthog-mk-ii-assembled" alt="Thrustmaster HOTAS WARTHOG MK II throttle base and flight stick on a marble surface" src="https://cdn.mos.cms.futurecdn.net/AVgzkwXmwDozmTUkSA58sH-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" class="inline"><img id="9TxX72P6kTiSx5d2AD5irB" class="endorsement-img endorsement-top-right" style="max-width: 100px; max-height: 100px;" src="https://cdn.mos.cms.futurecdn.net/9TxX72P6kTiSx5d2AD5irB-1920-80.png" name="windows-central-the-best-2026" alt="Windows Central "The Best" award badge with a gold design"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Warthog Mk II takes over from its predecessor with a study design while retaining its authenticity. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><h2 id="you-should-buy-this-if-2">You should buy this if ...</h2><p>✅ You're a serious combat sim enthusiast craving an ultra-authentic experience</p><p>✅ You have the patience to bind, check, and test each input</p><h2 id="you-should-not-buy-this-if-2">You should not buy this if ...</h2><p>❌ You already own the original (or AVA Edition) HOTAS Warthog</p><p>I don't think there's any danger of a novice accidentally buying the Warthog Mk II and becoming overwhelmed by its wealth of metal switches and realistic design, especially since Thrustmaster markets the package to experts. For the same reason, it'll be scrutinized at every inch because of its price point, fighting against long-term rivals for a place among <a href="https://www.windowscentral.com/best-joysticks-and-flight-sticks-microsoft-flight-simulator">the best flight sticks</a>.</p><p>Still, it feels as sturdy and smooth as Thrustmaster claims, with a lifelike feel <em>(presumably, I'm not a fighter pilot)</em> in its flight stick and heavy-duty throttle unit. You'll spend hours fine-tuning its axes and assigning switches in your games, unless you opt for community-made profiles for specific titles; but frankly, that's all part of the fun for some of us.</p>        <div class="featured_product_block featured_block_horizontal" data-id="f04e7b08-adce-11f1-a444-414c98323533">            <a href="https://eshop.thrustmaster.com/en_us/hotas-warthog-mkii.html" data-model-name="Thrustmaster HOTAS WARTHOG MKII" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/Y6DXufHHrVD6wvnXZqqUSD.jpg" alt="Thrustmaster HOTAS WARTHOG MKII"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Thrustmaster</div>                                        <div class="featured__title">HOTAS WARTHOG MKII</div>                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star half"></span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="90" /></span></div>                </div>                <div class="subtitle__description">                                                            <p><p><em>"Enjoy a redesigned base that's smoother and sturdier, for a military simulation experience worthy of Thrustmaster's famous HOTAS WARTHOG."</em></p></p>                </div>                            </div>        </div>
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                                                            <title><![CDATA[ World of Warcraft's game director on Forever vs. Retail, Horde vs. Alliance, and much more ]]></title>
                                                                                                <dc:content><![CDATA[ <p>At BlizzCon 2026, <a href="https://www.windowscentral.com/gaming/blizzard/world-of-warcraft-forever-is-blizzards-take-on-classic-revamping-vanilla-azeroth">Blizzard Entertainment unveiled World of Warcraft: Forever</a>, offering a glimpse into the future of the world's most iconic MMORPG. </p><p>The future ironically lies in the past, as WoW players finally get their wish: a version of the game inspired by the Classic era, albeit with new dungeons and raids, refreshed visuals, new storylines, and new class balancing. </p><p><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</p><p>World of Warcraft: Forever launches in November, but I got an opportunity to speak with World of Warcraft Game Director Ion Hazzikostas to learn all about what the future holds for the franchise in general, and answer some burning philosophical questions about the game's direction. </p><h2 id="on-the-popularity-of-wow-quot-classic-quot-and-its-future">On the popularity of WoW "Classic+", and its future</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/uQuKE0KDgiM" allowfullscreen></iframe></div></div><p>I remarked to Ion Hazzikostas that I was a tad surprised Blizzard ended on World of Warcraft: Forever rather than StarCraft, which I would've expected to have broader appeal. Hazzikostas remarked upon Blizzard's commitment to the BlizzCon audience and the company's core, who have been very patiently waiting for their answer to "Classic+." </p><p><strong>"It's going to be a huge part of the future, and will shape World of Warcraft going forward," </strong>Hazzikostas told me, <strong>"A big part of it is, that this isn't 'Classic,' right? Classic remains, with Vanilla, Burning Crusade ... that ecosystem will continue. Forever is designed to be a third pillar alongside Retail and Classic." </strong></p><p>He explained that WoW: Forever will maintain roots in Classic, drawing on philosophical design ideas pioneered by the old-school version of the game. That means a more grounded storyline, more "crunchy" systems, and a bigger emphasis on community building over auto-matchmaking systems. Although he did acknowledge that WoW Forever will streamline many things beyond Classic. Talent trees and specs will be rebalanced, trying to make every class viable (which was not the case in Vanilla), and things like tedious World Buff farming for raiding will also be removed from WoW Forever. </p><p><strong>"There's a large pre-existing audience that has been asking for something like this, who are closely connected to Classic. We are trying to position this as a truly new experience, right? This is a new game. There are new adventures here. Everyone can start at the beginning, and will be updated for years to come. That's not something that comes along very often in World of Warcraft. We've got expansions people have come to expect and re-releases of prior expansions ... but this is something truly new and open-ended. That's quite exciting." </strong></p><h2 id="talking-wow-forever-vs-wow-retail-and-community-fragmentation">Talking WoW Forever vs. WoW Retail, and community fragmentation</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/xXaXYxcbA6A" allowfullscreen></iframe></div></div><p>On the topic of something new, as a World of Warcraft retail enjoyer, I couldn't help but wonder if Blizzard is going to end up stretching themselves too thin here. There are already things in WoW Forever that retail players are hoping to see emerge in the modern era of the game. </p><p>I asked Ion Hazzikostas pretty broadly, will WoW Forever lead to further degradation of WoW Retail's "social" fabric as players seeking social experiences drain out even more from Retail? I made the point that chat channels on my server on WoW Retail are already dead, and WoW Forever will likely make it even worse. </p><p><strong>"Anytime we think about any new WoW experience, even if it's something simple or as like a Plunderstorm or a Remix, we think about fragmentation, the risk of splintering communities — because of how important that is to World of Warcraft. So we do it very carefully."</strong></p><p><strong>"In no way, shape, or form, do we see any perceived withdrawal from social systems in WoW retail as desirable, or as a good thing. I think there's a lot more we can and should do there. There are still strong communities in retail, but a lot of that organization now happens outside of the game in Discord. It's inevitable that when you offer more solo convenience and reduce friction, many take the path of least resistance, and you end up with a more solitary experience.</strong></p><p><strong>"The presence of friction, the lack of automatic matchmaking ... that lends itself to establishing social connections. It's part of the thing that makes Classic inherently more social. On the other hand, it can be alienating for a number of players. It's inconvenient. It means if you log in and want to run a dungeon on your lunch break, you likely can't. There are inherent trade offs here. There remains very large differences between Classic and Modern, in terms of pace, difficulty, right? People who enjoy gameplay at a cutting edge level, Heroic or Mythic raiding, pushing keys ... that is not what Forever is going to be about."</strong></p><div><blockquote><p>A world where the outer world is devoid of threats or excitement is missing something. We would never say 'Go play Classic if you want that.' All versions of WoW should have that.</p><p>Ion Hazzikostas</p></blockquote></div><p>Hazzikostas emphasized that Blizzard wants to make WoW Retail a place where you can make new friends too, even in an era where it's designed for maximum convenience. I really wanted to drill down into this point of divergence, though, as the Classic and Modern games develop away from each other. </p><p>Does this mean that we should no longer expect the Modern WoW games to get things that are objectively more interesting in Classic, like a more consistent world for leveling alts? A more polished and immersive new-player experience? A more engaging open world? </p><p><strong>"No," </strong>says Ion Hazzikostas. <strong>"We do not think along those lines. Those are problems that I acknowledge are real problems in Modern, and things we want to fix. We've done experiments like the Heroic World Tier in Remix ... I think they're promising. I think we would like to offer something like that in The Last Titan, for people who want a more challenging, rewarding outdoor experience ... as well as more friction, and more purpose. A world where the outer world is devoid of threats or excitement is missing something. We would never say 'Go play Classic if you want that.' All versions of WoW should have that." </strong></p><p>Hazzikostas also commented on the difficulty of performing another "revamp" on WoW's modern leveling system for new players, Cataclysm style, noting that it's a "challenging pitch" to ask players to stick through dozens of hours of leveling to catch up to friends. However, he emphasized that Blizzard knows it has "a lot more" work to do to make the new player experience up to par in WoW's modern version, to help players get immersed in their class fantasy, and learn the story. </p><h2 id="on-the-horde-vs-alliance-and-the-future-of-faction-identity">On the Horde vs. Alliance, and the future of faction identity</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="x6eApdsezdDoSXHmjkq72P" name="World-of-Warcraft-Remix-Mists-of-Pandaria-01.jpg" alt="World of Warcraft Remix: Mists of Pandaria Remix launch trailer screenshot" src="https://cdn.mos.cms.futurecdn.net/x6eApdsezdDoSXHmjkq72P-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Blizzard has worked to de-emphasize faction conflict in recent WoW expansions, to mixed reviews.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard Entertainment)</span></figcaption></figure><p>On the topic of class fantasy, I wanted to ask how Ion and the WoW team are thinking about reactions to World of Warcraft's modern story direction, with Horde and Alliance de-emphasized in favor of a single neutral storyline every player experiences. I asked if the choices therein represent budget constraints ... or something more philosophical. </p><p><strong>"It's a bit of both, right? Resources are finite, and while the WoW dev team is bigger than ever, we still have to choose where we place our time and efforts. Building two versions of the levelling storyline inherently means giving players half as much of an experience, times two. But it's also a function of the story, and feedback we do get from our players. If a majority of players were saying they wanted faction conflict, then we'd lean into faction conflict. That isn't what we're hearing ... they want more cross-faction gameplay ... it's also story credibility to some extent. The Horde and Alliance being at each other's throats in the face of world-ending threats ..." </strong></p><p>I noted here that I wasn't necessarily talking about Horde vs. Alliance conflict open war, but more about faction identity and world-building consistency. </p><p><strong>"Horde and Alliance identity is something we definitely want to preserve,"</strong> says Hazzikostas. <strong>"We want to make it clear that there's a deep history of enmity and conflict here that shouldn't be forgotten or brushed over ... but there is a need to co-operate in the face of ... just as was the case back in Warcraft 3 at Mount Hyjal. Nothing else mattered except saving Azeroth. Given the current storyline, faction enmity gets pushed aside a bit, but they're still there. I think it's something we intend to return to in a more central way further down the line ..." </strong></p><h2 id="i-39-m-still-not-getting-my-playable-ogres-though">I'm still not getting my playable ogres ... though ... </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1879px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="j7J6cgbTsQdrvvDDX3jidT" name="BlizzCon 2026 _ Day 1 Main Stage 2-23-47 screenshot2" alt="World of Warcraft Forever revealed at BlizzCon 2026" src="https://cdn.mos.cms.futurecdn.net/j7J6cgbTsQdrvvDDX3jidT-1920-80.jpg" mos="" align="middle" fullscreen="" width="1879" height="1057" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Not more elves?!!? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard Entertainment)</span></figcaption></figure><p>World of Warcraft remains near and dear to my heart despite having played it for decades. I'm not always a fan of the game's direction (where are my playable ogres, Blizzard?!), but it remains a valuable source of rest and relaxation for me. I have an awesome guild, made lifelong friends therein, and still find myself as intrigued by its potential today as I was over 20 years ago, which is not something you can say about most games. </p><p><strong>RELATED: </strong><a href="https://www.windowscentral.com/gaming/blizzard/why-is-world-of-warcraft-forever-adding-another-elf-race-i-asked-blizzard"><strong>Blizzard explains why World of Warcraft is getting more elves</strong></a></p><p>BlizzCon offered a glimpse at World of Warcraft's near future, and the franchise's potential more broadly. We're still left wondering what's on the horizon for World of Warcraft: The Last Titan, and what might lie beyond the Worldsoul saga in general. </p><p>I'm concerned that Blizzard might split itself too thinly attempting to develop three separate pillars of the game in tandem ... I'm also concerned that community fragmentation may become an issue as players drain out of regular Classic and Retail looking for the "newness" of Forever. But it's also exciting too. I've always hoped Blizzard would look to Classic for inspiration when shaping Retail, because I do think Retail could use a little more danger and immersion. Whether or not we ever get it remains to be seen. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/McHBFoFy.html" id="McHBFoFy" title="Xbox's Disc-To-Digital program is here. It really works!" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/blizzard/we-spoke-to-world-of-warcrafts-ion-hazzikostas-on-forever-vs-retail-horde-vs-alliance-and-more</link>
                                                                            <description>
                            <![CDATA[ We spoke to World of Warcraft's Ion Hazzikostas to learn about the direction and future of the world's most recognizable MMORPG. ]]>
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                                                                        <pubDate>Fri, 18 Sep 2026 10:00:00 +0000</pubDate>                                                                                                                                <updated>Sat, 19 Sep 2026 13:12:39 +0000</updated>
                                                                                                                                            <category><![CDATA[Blizzard]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ jez@windowscentral.com (Jez Corden) ]]></author>                    <dc:creator><![CDATA[ Jez Corden ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/YzWiDrFEF6Tf6rLJSDy5dD-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Jez Corden is a life-long content creator and internet personality, known for exclusive reporting on the Xbox ecosystem and Microsoft-adjacent platforms. &lt;/p&gt;&lt;p&gt;Jez has a large presence on X at &lt;a href=&quot;http://www.twitter.com/jezcorden&quot;&gt;X.com/JezCorden,&lt;/a&gt; co-hosts a leading gaming podcast over at &lt;a href=&quot;https://www.TheXB2.com&quot; target=&quot;_blank&quot;&gt;TheXB2.com&lt;/a&gt;, also on Spotify and iTunes, while maintaining a position as Executive Editor at Windows Central. &lt;/p&gt;&lt;p&gt;Before leaving high school, Jez had already built and contributed to a variety of web communities in the animation space, adjacent to websites like Newgrounds and Explosm. After high school, Jez began a career in IT, corporate network infrastructure, and web design. &lt;/p&gt;&lt;p&gt;Jez&#039;s Microsoft ecosystem hobby-blogging side gig eventually landed him a role at Windows Central, where he has spent the past decade breaking world exclusive news alongside analytical features on Xbox, Windows, AI, and the wider tech industry. Jez also drinks way too much tea.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Blizzard Entertainment | Edit: Windows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Blizzard&amp;#39;s Ion Hazzikostas spoke with us about the future of WoW. ]]></media:description>                                                            <media:text><![CDATA[Blizzard&#039;s Ion Hazzikostas. ]]></media:text>
                                <media:title type="plain"><![CDATA[Blizzard&#039;s Ion Hazzikostas. ]]></media:title>
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                                <p>At BlizzCon 2026, <a href="https://www.windowscentral.com/gaming/blizzard/world-of-warcraft-forever-is-blizzards-take-on-classic-revamping-vanilla-azeroth">Blizzard Entertainment unveiled World of Warcraft: Forever</a>, offering a glimpse into the future of the world's most iconic MMORPG. </p><p>The future ironically lies in the past, as WoW players finally get their wish: a version of the game inspired by the Classic era, albeit with new dungeons and raids, refreshed visuals, new storylines, and new class balancing. </p><p><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</p><p>World of Warcraft: Forever launches in November, but I got an opportunity to speak with World of Warcraft Game Director Ion Hazzikostas to learn all about what the future holds for the franchise in general, and answer some burning philosophical questions about the game's direction. </p><h2 id="on-the-popularity-of-wow-quot-classic-quot-and-its-future">On the popularity of WoW "Classic+", and its future</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/uQuKE0KDgiM" allowfullscreen></iframe></div></div><p>I remarked to Ion Hazzikostas that I was a tad surprised Blizzard ended on World of Warcraft: Forever rather than StarCraft, which I would've expected to have broader appeal. Hazzikostas remarked upon Blizzard's commitment to the BlizzCon audience and the company's core, who have been very patiently waiting for their answer to "Classic+." </p><p><strong>"It's going to be a huge part of the future, and will shape World of Warcraft going forward," </strong>Hazzikostas told me, <strong>"A big part of it is, that this isn't 'Classic,' right? Classic remains, with Vanilla, Burning Crusade ... that ecosystem will continue. Forever is designed to be a third pillar alongside Retail and Classic." </strong></p><p>He explained that WoW: Forever will maintain roots in Classic, drawing on philosophical design ideas pioneered by the old-school version of the game. That means a more grounded storyline, more "crunchy" systems, and a bigger emphasis on community building over auto-matchmaking systems. Although he did acknowledge that WoW Forever will streamline many things beyond Classic. Talent trees and specs will be rebalanced, trying to make every class viable (which was not the case in Vanilla), and things like tedious World Buff farming for raiding will also be removed from WoW Forever. </p><p><strong>"There's a large pre-existing audience that has been asking for something like this, who are closely connected to Classic. We are trying to position this as a truly new experience, right? This is a new game. There are new adventures here. Everyone can start at the beginning, and will be updated for years to come. That's not something that comes along very often in World of Warcraft. We've got expansions people have come to expect and re-releases of prior expansions ... but this is something truly new and open-ended. That's quite exciting." </strong></p><h2 id="talking-wow-forever-vs-wow-retail-and-community-fragmentation">Talking WoW Forever vs. WoW Retail, and community fragmentation</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/xXaXYxcbA6A" allowfullscreen></iframe></div></div><p>On the topic of something new, as a World of Warcraft retail enjoyer, I couldn't help but wonder if Blizzard is going to end up stretching themselves too thin here. There are already things in WoW Forever that retail players are hoping to see emerge in the modern era of the game. </p><p>I asked Ion Hazzikostas pretty broadly, will WoW Forever lead to further degradation of WoW Retail's "social" fabric as players seeking social experiences drain out even more from Retail? I made the point that chat channels on my server on WoW Retail are already dead, and WoW Forever will likely make it even worse. </p><p><strong>"Anytime we think about any new WoW experience, even if it's something simple or as like a Plunderstorm or a Remix, we think about fragmentation, the risk of splintering communities — because of how important that is to World of Warcraft. So we do it very carefully."</strong></p><p><strong>"In no way, shape, or form, do we see any perceived withdrawal from social systems in WoW retail as desirable, or as a good thing. I think there's a lot more we can and should do there. There are still strong communities in retail, but a lot of that organization now happens outside of the game in Discord. It's inevitable that when you offer more solo convenience and reduce friction, many take the path of least resistance, and you end up with a more solitary experience.</strong></p><p><strong>"The presence of friction, the lack of automatic matchmaking ... that lends itself to establishing social connections. It's part of the thing that makes Classic inherently more social. On the other hand, it can be alienating for a number of players. It's inconvenient. It means if you log in and want to run a dungeon on your lunch break, you likely can't. There are inherent trade offs here. There remains very large differences between Classic and Modern, in terms of pace, difficulty, right? People who enjoy gameplay at a cutting edge level, Heroic or Mythic raiding, pushing keys ... that is not what Forever is going to be about."</strong></p><div><blockquote><p>A world where the outer world is devoid of threats or excitement is missing something. We would never say 'Go play Classic if you want that.' All versions of WoW should have that.</p><p>Ion Hazzikostas</p></blockquote></div><p>Hazzikostas emphasized that Blizzard wants to make WoW Retail a place where you can make new friends too, even in an era where it's designed for maximum convenience. I really wanted to drill down into this point of divergence, though, as the Classic and Modern games develop away from each other. </p><p>Does this mean that we should no longer expect the Modern WoW games to get things that are objectively more interesting in Classic, like a more consistent world for leveling alts? A more polished and immersive new-player experience? A more engaging open world? </p><p><strong>"No," </strong>says Ion Hazzikostas. <strong>"We do not think along those lines. Those are problems that I acknowledge are real problems in Modern, and things we want to fix. We've done experiments like the Heroic World Tier in Remix ... I think they're promising. I think we would like to offer something like that in The Last Titan, for people who want a more challenging, rewarding outdoor experience ... as well as more friction, and more purpose. A world where the outer world is devoid of threats or excitement is missing something. We would never say 'Go play Classic if you want that.' All versions of WoW should have that." </strong></p><p>Hazzikostas also commented on the difficulty of performing another "revamp" on WoW's modern leveling system for new players, Cataclysm style, noting that it's a "challenging pitch" to ask players to stick through dozens of hours of leveling to catch up to friends. However, he emphasized that Blizzard knows it has "a lot more" work to do to make the new player experience up to par in WoW's modern version, to help players get immersed in their class fantasy, and learn the story. </p><h2 id="on-the-horde-vs-alliance-and-the-future-of-faction-identity">On the Horde vs. Alliance, and the future of faction identity</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="x6eApdsezdDoSXHmjkq72P" name="World-of-Warcraft-Remix-Mists-of-Pandaria-01.jpg" alt="World of Warcraft Remix: Mists of Pandaria Remix launch trailer screenshot" src="https://cdn.mos.cms.futurecdn.net/x6eApdsezdDoSXHmjkq72P-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Blizzard has worked to de-emphasize faction conflict in recent WoW expansions, to mixed reviews.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard Entertainment)</span></figcaption></figure><p>On the topic of class fantasy, I wanted to ask how Ion and the WoW team are thinking about reactions to World of Warcraft's modern story direction, with Horde and Alliance de-emphasized in favor of a single neutral storyline every player experiences. I asked if the choices therein represent budget constraints ... or something more philosophical. </p><p><strong>"It's a bit of both, right? Resources are finite, and while the WoW dev team is bigger than ever, we still have to choose where we place our time and efforts. Building two versions of the levelling storyline inherently means giving players half as much of an experience, times two. But it's also a function of the story, and feedback we do get from our players. If a majority of players were saying they wanted faction conflict, then we'd lean into faction conflict. That isn't what we're hearing ... they want more cross-faction gameplay ... it's also story credibility to some extent. The Horde and Alliance being at each other's throats in the face of world-ending threats ..." </strong></p><p>I noted here that I wasn't necessarily talking about Horde vs. Alliance conflict open war, but more about faction identity and world-building consistency. </p><p><strong>"Horde and Alliance identity is something we definitely want to preserve,"</strong> says Hazzikostas. <strong>"We want to make it clear that there's a deep history of enmity and conflict here that shouldn't be forgotten or brushed over ... but there is a need to co-operate in the face of ... just as was the case back in Warcraft 3 at Mount Hyjal. Nothing else mattered except saving Azeroth. Given the current storyline, faction enmity gets pushed aside a bit, but they're still there. I think it's something we intend to return to in a more central way further down the line ..." </strong></p><h2 id="i-39-m-still-not-getting-my-playable-ogres-though">I'm still not getting my playable ogres ... though ... </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1879px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="j7J6cgbTsQdrvvDDX3jidT" name="BlizzCon 2026 _ Day 1 Main Stage 2-23-47 screenshot2" alt="World of Warcraft Forever revealed at BlizzCon 2026" src="https://cdn.mos.cms.futurecdn.net/j7J6cgbTsQdrvvDDX3jidT-1920-80.jpg" mos="" align="middle" fullscreen="" width="1879" height="1057" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Not more elves?!!? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard Entertainment)</span></figcaption></figure><p>World of Warcraft remains near and dear to my heart despite having played it for decades. I'm not always a fan of the game's direction (where are my playable ogres, Blizzard?!), but it remains a valuable source of rest and relaxation for me. I have an awesome guild, made lifelong friends therein, and still find myself as intrigued by its potential today as I was over 20 years ago, which is not something you can say about most games. </p><p><strong>RELATED: </strong><a href="https://www.windowscentral.com/gaming/blizzard/why-is-world-of-warcraft-forever-adding-another-elf-race-i-asked-blizzard"><strong>Blizzard explains why World of Warcraft is getting more elves</strong></a></p><p>BlizzCon offered a glimpse at World of Warcraft's near future, and the franchise's potential more broadly. We're still left wondering what's on the horizon for World of Warcraft: The Last Titan, and what might lie beyond the Worldsoul saga in general. </p><p>I'm concerned that Blizzard might split itself too thinly attempting to develop three separate pillars of the game in tandem ... I'm also concerned that community fragmentation may become an issue as players drain out of regular Classic and Retail looking for the "newness" of Forever. But it's also exciting too. I've always hoped Blizzard would look to Classic for inspiration when shaping Retail, because I do think Retail could use a little more danger and immersion. Whether or not we ever get it remains to be seen. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/McHBFoFy.html" id="McHBFoFy" title="Xbox's Disc-To-Digital program is here. It really works!" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ Razer's new Tartarus V2 Pro is the weirdest 'keyboard' I ever wanted ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Today, Razer announced the <strong>Tartarus V2 Pro</strong>, an ergonomic gaming "keypad" with 31 total programmable inputs, priced at <a href="https://www.razer.com/gaming-keypads/razer-tartarus-v2-pro/RZ07-05520100-R3U1" target="_blank"><strong>$199.99</strong></a> (and <a href="https://www.razer.com/gb-en/shop/keyboards/gaming-keypads" target="_blank">£199.99</a> in the United Kingdom) at its online store, physical stores, and partner retailers. It follows <a href="https://www.windowscentral.com/razers-tartarus-pro-keypad-sports-pressure-sensitive-optical-switches">the first Tartarus Pro</a>, itself a successor to the original — and <a href="https://www.windowscentral.com/razer-adds-overwatch-flair-its-lineup-dva-peripherals-0">its own V2 variant</a> — all built for personalization with a particular audience in mind.</p><div><blockquote><p>To provide a more personalized fit, the Tartarus V2 Pro features an adjustable wrist rest that can be tailored to different hand sizes and desk setups.</p><p>Razer</p></blockquote></div><p>Fans of <abbr title="Massively Multiplayer Online Role-Playing Games">MMORPGs</abbr> such as World of Warcraft (and its many variants, like <a href="https://www.windowscentral.com/gaming/blizzard/world-of-warcraft-forever-is-blizzards-take-on-classic-revamping-vanilla-azeroth">the anticipated WoW Forever</a>) may recognize the Tartarus and possibly its origins in the Nostromo and Orbweaver. Now, the Tartarus V2 Pro features Razer's analog optical key switches with support for accurate, rapid input and <strong>adjustable actuation </strong>(multiple inputs on a single key), plus a <strong>drift-proof </strong><a href="https://www.windowscentral.com/gaming/what-are-tmr-sticks"><strong>TMR thumbstick</strong></a>.</p><p>Offering the same <a href="https://www.windowscentral.com/accessories/keyboards/razer-huntsman-v3-pro-snap-tap-announcement"><strong>Snap Tap and Rapid Trigger</strong> tech we saw</a> in its <a href="https://www.windowscentral.com/hardware/laptops/razer/razer-huntsman-v3-pro-review">excellent Huntsman V3 Pro</a> keyboard, the Tartarus V2 Pro also appeals as an ergonomic option for competitive <abbr title="First-Person Shooter">FPS</abbr> players with its <a href="https://www.windowscentral.com/hardware/razer/razer-has-figured-out-8000hz-polling-for-more-wireless-mice-and-its-coming-soon-to-your-mouse-for-free"><strong>8,000Hz 'HyperPolling'</strong></a><strong> rate</strong> and adjustable wrist rest. Either way, gamers can store up to 24 configurable keymaps in the Razer Synapse companion app to match most genres.</p><div class="product"><a data-dimension112="a1aa0160-b1b7-11f1-8622-3984370e9231" data-action="Deal Block" data-label="Tartarus V2 Pro" data-dimension48="Tartarus V2 Pro" data-dimension25="$199.99" href="https://www.razer.com/gaming-keypads/razer-tartarus-v2-pro/RZ07-05520100-R3U1" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:390px;"><p class="vanilla-image-block" style="padding-top:153.85%;"><img id="NsGPWVHHiC65jg92fa8DdP" name="razer-tartarus-v2-pro-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/NsGPWVHHiC65jg92fa8DdP-1920-80.jpg" mos="" align="middle" fullscreen="" width="390" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br><em>"Grasp the true meaning of command with the Razer Tartarus V2 Pro — our most advanced analog optical gaming keypad."</em><a class="view-deal button" href="https://www.razer.com/gaming-keypads/razer-tartarus-v2-pro/RZ07-05520100-R3U1" target="_blank" rel="nofollow" data-dimension112="a1aa0160-b1b7-11f1-8622-3984370e9231" data-action="Deal Block" data-label="Tartarus V2 Pro" data-dimension48="Tartarus V2 Pro" data-dimension25="$199.99">View Deal</a></p></div><h2 id="bizarre-niche-and-totally-fascinating">Bizarre, niche, and totally fascinating</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="JwtLgvYqcvuRGbzM62eHJo" name="embargo-razer-tartarus-v2-pro-usd-promo" alt="Razer Tartarus V2 Pro promotional image with $199.99 pricing" src="https://cdn.mos.cms.futurecdn.net/JwtLgvYqcvuRGbzM62eHJo-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/JwtLgvYqcvuRGbzM62eHJo-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Razer)</span></figcaption></figure><p>I've glanced at the Tartarus a few times over the years, intrigued by its weirdness. Then again, most ergonomic hardware looks a little strange at first, but you'll probably only understand what it's trying to do once you use it. Sure enough, Razer offered a sample, and I couldn't resist, so <strong>keep your eyes peeled for my Tartarus V2 Pro review coming soon</strong>.</p><p>Frankly, I also have an ulterior motive for wanting to go hands-on with this unusual keypad. My wife is an avid <em>World of Warcraft enjoyer</em>, but she also suffers from <strong>chronic joint pain</strong> that led her to <a href="https://www.windowscentral.com/gaming/xbox/one-year-later-xbox-adaptive-joystick-changed-our-accessible-gaming-life">use the Xbox Adaptive Joystick for over a year</a>. It certainly impressed, and I share the same praise for that joystick today as I did in <a href="https://www.windowscentral.com/gaming/xbox/xbox-adaptive-joystick-review">my initial Adaptive Joystick review</a>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="QS4RiPh4VAiKeDVGxP9Z7A" name="Razer Tartarus V2 Pro" alt="Photo showing the product box for the Razer Tartarus V2 Pro gamepad controller." src="https://cdn.mos.cms.futurecdn.net/QS4RiPh4VAiKeDVGxP9Z7A-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/QS4RiPh4VAiKeDVGxP9Z7A-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>However, you'll notice the glaring difference between Microsoft's and Razer's offerings in button count alone. The Tartarus V2 Pro is borderline hilarious in that regard, wrapping 27 keys around your fingertips in a comfortable fashion, with a TMR joystick to boot. In theory, this could be the next step in <strong>accessible gaming </strong>for her, since she'll barely need to move her hand.</p><p>I want it for Counter-Strike 2, but she wants it for WoW. No prizes for guessing which one of us will get more use out of it. Ultimately, I'm craving something more gaming-centric after switching to a low-profile office keyboard and realizing how much that nerfed my experience. The Tartarus V2 Pro might be overkill, or it might be absolutely perfect. I'm excited to find out which.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W5ExRW"></div>                            </div>                            <script src="https://kwizly.com/embed/W5ExRW.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/razer-tartarus-v2-pro-announced</link>
                                                                            <description>
                            <![CDATA[ The new Tartarus V2 Pro takes Razer's MMO-centric keypad even further with 31 inputs, analog switches, an ergonomic design, and a drift-free TMR thumbstick. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Thu, 17 Sep 2026 15:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 17 Sep 2026 15:02:17 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hYS2kX4zyJnkz5dHjkCQA8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben started at Windows Central as a freelance writer covering PC gaming and a wider range of Windows PC categories. After joining as Channel Editor for the same topics, he soon moved up to Senior Editor and now oversees content on Windows 11, PC gaming, and components. Before all this, he worked various technology-centric roles in the retail space, giving advice and support on Windows laptops and broader gaming hardware.&lt;/p&gt;&lt;p&gt;A firm Windows XP fan, he began his journey with an obsession with his family&#039;s Windows 3.1 PC and eventually convinced them to upgrade to Windows 95 with a stack of floppy disks and paper manuals. Ben is still committed to Windows but also ventures into the Linux-based Steam Deck handheld gaming PC to explore cross-platform opportunities and regularly keeps up with the latest graphics card news.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
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                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/Dxo3ch3FseRJD3osAWPM8A-1920-80.jpg">
                                                            <media:credit><![CDATA[Daniel Rubino]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[The new Tartarus V2 Pro takes Razer&amp;#39;s MMO-centric keypad even further.]]></media:description>                                                            <media:text><![CDATA[Photo showing the product box for the Razer Tartarus V2 Pro gamepad controller.]]></media:text>
                                <media:title type="plain"><![CDATA[Photo showing the product box for the Razer Tartarus V2 Pro gamepad controller.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Today, Razer announced the <strong>Tartarus V2 Pro</strong>, an ergonomic gaming "keypad" with 31 total programmable inputs, priced at <a href="https://www.razer.com/gaming-keypads/razer-tartarus-v2-pro/RZ07-05520100-R3U1" target="_blank"><strong>$199.99</strong></a> (and <a href="https://www.razer.com/gb-en/shop/keyboards/gaming-keypads" target="_blank">£199.99</a> in the United Kingdom) at its online store, physical stores, and partner retailers. It follows <a href="https://www.windowscentral.com/razers-tartarus-pro-keypad-sports-pressure-sensitive-optical-switches">the first Tartarus Pro</a>, itself a successor to the original — and <a href="https://www.windowscentral.com/razer-adds-overwatch-flair-its-lineup-dva-peripherals-0">its own V2 variant</a> — all built for personalization with a particular audience in mind.</p><div><blockquote><p>To provide a more personalized fit, the Tartarus V2 Pro features an adjustable wrist rest that can be tailored to different hand sizes and desk setups.</p><p>Razer</p></blockquote></div><p>Fans of <abbr title="Massively Multiplayer Online Role-Playing Games">MMORPGs</abbr> such as World of Warcraft (and its many variants, like <a href="https://www.windowscentral.com/gaming/blizzard/world-of-warcraft-forever-is-blizzards-take-on-classic-revamping-vanilla-azeroth">the anticipated WoW Forever</a>) may recognize the Tartarus and possibly its origins in the Nostromo and Orbweaver. Now, the Tartarus V2 Pro features Razer's analog optical key switches with support for accurate, rapid input and <strong>adjustable actuation </strong>(multiple inputs on a single key), plus a <strong>drift-proof </strong><a href="https://www.windowscentral.com/gaming/what-are-tmr-sticks"><strong>TMR thumbstick</strong></a>.</p><p>Offering the same <a href="https://www.windowscentral.com/accessories/keyboards/razer-huntsman-v3-pro-snap-tap-announcement"><strong>Snap Tap and Rapid Trigger</strong> tech we saw</a> in its <a href="https://www.windowscentral.com/hardware/laptops/razer/razer-huntsman-v3-pro-review">excellent Huntsman V3 Pro</a> keyboard, the Tartarus V2 Pro also appeals as an ergonomic option for competitive <abbr title="First-Person Shooter">FPS</abbr> players with its <a href="https://www.windowscentral.com/hardware/razer/razer-has-figured-out-8000hz-polling-for-more-wireless-mice-and-its-coming-soon-to-your-mouse-for-free"><strong>8,000Hz 'HyperPolling'</strong></a><strong> rate</strong> and adjustable wrist rest. Either way, gamers can store up to 24 configurable keymaps in the Razer Synapse companion app to match most genres.</p><div class="product"><a data-dimension112="a1aa0160-b1b7-11f1-8622-3984370e9231" data-action="Deal Block" data-label="Tartarus V2 Pro" data-dimension48="Tartarus V2 Pro" data-dimension25="$199.99" href="https://www.razer.com/gaming-keypads/razer-tartarus-v2-pro/RZ07-05520100-R3U1" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:390px;"><p class="vanilla-image-block" style="padding-top:153.85%;"><img id="NsGPWVHHiC65jg92fa8DdP" name="razer-tartarus-v2-pro-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/NsGPWVHHiC65jg92fa8DdP-1920-80.jpg" mos="" align="middle" fullscreen="" width="390" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br><em>"Grasp the true meaning of command with the Razer Tartarus V2 Pro — our most advanced analog optical gaming keypad."</em><a class="view-deal button" href="https://www.razer.com/gaming-keypads/razer-tartarus-v2-pro/RZ07-05520100-R3U1" target="_blank" rel="nofollow" data-dimension112="a1aa0160-b1b7-11f1-8622-3984370e9231" data-action="Deal Block" data-label="Tartarus V2 Pro" data-dimension48="Tartarus V2 Pro" data-dimension25="$199.99">View Deal</a></p></div><h2 id="bizarre-niche-and-totally-fascinating">Bizarre, niche, and totally fascinating</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="JwtLgvYqcvuRGbzM62eHJo" name="embargo-razer-tartarus-v2-pro-usd-promo" alt="Razer Tartarus V2 Pro promotional image with $199.99 pricing" src="https://cdn.mos.cms.futurecdn.net/JwtLgvYqcvuRGbzM62eHJo-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/JwtLgvYqcvuRGbzM62eHJo-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Razer)</span></figcaption></figure><p>I've glanced at the Tartarus a few times over the years, intrigued by its weirdness. Then again, most ergonomic hardware looks a little strange at first, but you'll probably only understand what it's trying to do once you use it. Sure enough, Razer offered a sample, and I couldn't resist, so <strong>keep your eyes peeled for my Tartarus V2 Pro review coming soon</strong>.</p><p>Frankly, I also have an ulterior motive for wanting to go hands-on with this unusual keypad. My wife is an avid <em>World of Warcraft enjoyer</em>, but she also suffers from <strong>chronic joint pain</strong> that led her to <a href="https://www.windowscentral.com/gaming/xbox/one-year-later-xbox-adaptive-joystick-changed-our-accessible-gaming-life">use the Xbox Adaptive Joystick for over a year</a>. It certainly impressed, and I share the same praise for that joystick today as I did in <a href="https://www.windowscentral.com/gaming/xbox/xbox-adaptive-joystick-review">my initial Adaptive Joystick review</a>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="QS4RiPh4VAiKeDVGxP9Z7A" name="Razer Tartarus V2 Pro" alt="Photo showing the product box for the Razer Tartarus V2 Pro gamepad controller." src="https://cdn.mos.cms.futurecdn.net/QS4RiPh4VAiKeDVGxP9Z7A-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/QS4RiPh4VAiKeDVGxP9Z7A-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>However, you'll notice the glaring difference between Microsoft's and Razer's offerings in button count alone. The Tartarus V2 Pro is borderline hilarious in that regard, wrapping 27 keys around your fingertips in a comfortable fashion, with a TMR joystick to boot. In theory, this could be the next step in <strong>accessible gaming </strong>for her, since she'll barely need to move her hand.</p><p>I want it for Counter-Strike 2, but she wants it for WoW. No prizes for guessing which one of us will get more use out of it. Ultimately, I'm craving something more gaming-centric after switching to a low-profile office keyboard and realizing how much that nerfed my experience. The Tartarus V2 Pro might be overkill, or it might be absolutely perfect. I'm excited to find out which.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W5ExRW"></div>                            </div>                            <script src="https://kwizly.com/embed/W5ExRW.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Thrustmaster's new flight stick is for sim fans who crave digital dogfights ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Already synonymous with flight simulation hardware, Thrustmaster is expanding its sim gaming range again with the HOTAS Warthog Mk. II, an "enhanced" variant of its popular, military-themed stick and throttle bundle for PC. <a href="https://www.windowscentral.com/gaming/microsoft-flight-simulator-new-flight-stick-and-yoke-options-from-thrustmaster">Previously announced at Flight Sim Expo</a>, it's <strong>releasing today, September 16, 2026, at an MSRP of $599.99</strong>, it's available from <a href="https://eshop.thrustmaster.com/en_us/hotas-warthog-mkii.html" target="_blank">the official eStore</a> and <a href="https://www.amazon.com/Thrustmaster-HOTAS-Warthog-MKII-Official-Desktop/dp/B0H5DWH8R9" target="_blank">Amazon</a>.</p><p>Indeed, the Warthog Mk. II features the same <strong>official U.S. Air Force licensing</strong> as its predecessor, with a design that seems almost indistinguishable from the Mk. I at a glance. In reality, Thrustmaster has focused mostly on the internals, redesigning its <abbr title="HallEffect AccuRate Technology">"H.E.A.R.T."</abbr> <a href="https://www.windowscentral.com/gaming/what-is-a-hall-effect-controller-anyway-and-do-i-really-need-one">Hall-Effect</a> sensor mechanism <em>"to offer enhanced smoothness and durability".</em></p><p>On the outside, it's still a 1:1-scale recreation of a Viper stick grip and the Warthog A-10C throttle with separate controls for both simulated engines (plus a locking system). Despite a few visual tweaks, the Mk. II supports <strong>full compatibility </strong><em><strong>"with all Thrustmaster grips"</strong></em>, which is great news for any sim enthusiasts who already adopted the brand's ecosystem on Windows PCs.</p><div class="product"><a data-dimension112="1699d8e4-b02b-11f1-8216-316542f770ab" data-action="Deal Block" data-label="HOTAS WARTHOG MKII" data-dimension48="HOTAS WARTHOG MKII" data-dimension25="$599.99" href="https://eshop.thrustmaster.com/en_us/hotas-warthog-mkii.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:600px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="Y6DXufHHrVD6wvnXZqqUSD" name="thrustmaster-hotas-warthog-mkii-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/Y6DXufHHrVD6wvnXZqqUSD-1920-80.jpg" mos="" align="middle" fullscreen="" width="600" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://eshop.thrustmaster.com/en_us/hotas-warthog-mkii.html" target="_blank" rel="nofollow" data-dimension112="1699d8e4-b02b-11f1-8216-316542f770ab" data-action="Deal Block" data-label="HOTAS WARTHOG MKII" data-dimension48="HOTAS WARTHOG MKII" data-dimension25="$599.99">HOTAS WARTHOG MKII: $599.99 at official US eShop</a></strong><br><br><strong>Available at:</strong><br>👉 <a href="https://eshop.thrustmaster.com/en_us/hotas-warthog-mkii.html" target="_blank">Thrustmaster US eShop for <strong>$599.99</strong></a><br>👉 <a href="https://shop.thrustmaster.com/en_gb/hotas-warthog-mkii.html" target="_blank">Thrustmaster UK eShop for <strong>£449.99</strong></a><br>👉 <a href="https://shop.thrustmaster.com/fr_fr/hotas-warthog-mkii.html" target="_blank">Thrustmaster EU eShop for <strong>€549.99</strong></a></p><p><strong>Also see:</strong><br>➡️ <a href="https://www.amazon.com/Thrustmaster-HOTAS-Warthog-MKII-Official-Desktop/dp/B0H5DWH8R9" target="_blank">Amazon US for <strong>$599.99</strong></a><br>➡️ <a href="https://www.amazon.co.uk/Thrustmaster-HOTAS-WARTHOG-MKII-Official/dp/B0H3PW546V" target="_blank">Amazon UK for <strong>£449.99</strong></a><a class="view-deal button" href="https://eshop.thrustmaster.com/en_us/hotas-warthog-mkii.html" target="_blank" rel="nofollow" data-dimension112="1699d8e4-b02b-11f1-8216-316542f770ab" data-action="Deal Block" data-label="HOTAS WARTHOG MKII" data-dimension48="HOTAS WARTHOG MKII" data-dimension25="$599.99">View Deal</a></p></div><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/rHKGxLKc4xnDkUKMYedebA-1920-80.jpg" alt="Thrustmaster HOTAS WARTHOG MK II flight stick promotional renders with a dusty desert background scene" /><figcaption>Thrustmaster's VIPER flight stick.<small role="credit">Thrustmaster</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/rTKoLJTSjkvWfzuDp4KTfA-1920-80.jpg" alt="Thrustmaster HOTAS WARTHOG MK II flight stick promotional renders with a dusty desert background scene" /><figcaption>And its companion, the WARTHOG throttle unit.<small role="credit">Thrustmaster</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/umeo3oZ4tdFCuiiPPHFYoA-1920-80.jpg" alt="Thrustmaster HOTAS WARTHOG MK II flight stick promotional renders with a dusty desert background scene" /><figcaption>The refined MK II flight stick base.<small role="credit">Thrustmaster</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Pu6eydqENBujWhRVVhhnYA-1920-80.jpg" alt="Thrustmaster HOTAS WARTHOG MK II flight stick promotional renders with a dusty desert background scene" /><figcaption>And Thrustmaster's Hall-Effect sensors visualized.<small role="credit">Thrustmaster</small></figcaption></figure></figure><p>I've tested a huge number of <a href="https://www.windowscentral.com/best-joysticks-and-flight-sticks-microsoft-flight-simulator">flight sticks for games like Microsoft Flight Simulator</a>, but I haven't strayed too far into military sims, or even further out to space-faring dogfights in titles like Elite Dangerous. However, I've always seen the Thrustmaster Warthog Mk. I appearing among some of the top-rated HOTAS sets in my adventures, so I definitely knew about it.</p><p>This release came with a chance to test the Warthog Mk. II for myself, so <strong>of course I said yes to a sample</strong>. Imagine my surprise when Thrustmaster's shipping confirmation included the <strong>6.56 kg</strong> heft of this dense, 100% metal monster <a href="https://www.thrustmaster.com/en-us/products/hotas-warthog-mkii/?">listed in its specs</a>, with some extra weight on top for packaging. My word, what am I getting myself into?</p><div><blockquote><p>The Viper flight stick grip provides a flight experience that's as close as possible to a real fighter pilot's.</p><p>Thrustmaster</p></blockquote></div><p>Don't get me wrong, it's not like I've never, <em>ever</em> tried a flight stick in a combat game, but a HOTAS set of this intensity needs to be paired with something that fits better than a Cessna in Microsoft Flight Simulator. I'm looking forward to seeing how the first Warthog version built such a reputation, and whether its accolades carry over to the <em>"sturdier"</em> Mk. II.</p><p>That, and I need to figure out bindings for the stick's 19 buttons and the 8-way hat switch, even if the latter is usually quite obvious, before moving on to the Warthog control panel and its wealth of chunky levers, switches, and dials. That's up to 128 total buttons — should be fun! Stay tuned for my HOTAS Warthog Mk. II review going live before the end of the month.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/thrustmaster-hotas-warthog-mk-ii-flight-stick-announcement</link>
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                            <![CDATA[ Thrustmaster's HOTAS Warthog MK II debuts at $599.99, refining the fully metal A‑10C replica built for serious PC flight‑sim pilots. ]]>
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                                                                        <pubDate>Wed, 16 Sep 2026 14:20:55 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hYS2kX4zyJnkz5dHjkCQA8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben started at Windows Central as a freelance writer covering PC gaming and a wider range of Windows PC categories. After joining as Channel Editor for the same topics, he soon moved up to Senior Editor and now oversees content on Windows 11, PC gaming, and components. Before all this, he worked various technology-centric roles in the retail space, giving advice and support on Windows laptops and broader gaming hardware.&lt;/p&gt;&lt;p&gt;A firm Windows XP fan, he began his journey with an obsession with his family&#039;s Windows 3.1 PC and eventually convinced them to upgrade to Windows 95 with a stack of floppy disks and paper manuals. Ben is still committed to Windows but also ventures into the Linux-based Steam Deck handheld gaming PC to explore cross-platform opportunities and regularly keeps up with the latest graphics card news.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Thrustmaster]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Thrustmaster&amp;#39;s new HOTAS WARTHOG MK II.]]></media:description>                                                            <media:text><![CDATA[Thrustmaster HOTAS WARTHOG MK II flight stick promotional renders with a dusty desert background scene]]></media:text>
                                <media:title type="plain"><![CDATA[Thrustmaster HOTAS WARTHOG MK II flight stick promotional renders with a dusty desert background scene]]></media:title>
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                                <p>Already synonymous with flight simulation hardware, Thrustmaster is expanding its sim gaming range again with the HOTAS Warthog Mk. II, an "enhanced" variant of its popular, military-themed stick and throttle bundle for PC. <a href="https://www.windowscentral.com/gaming/microsoft-flight-simulator-new-flight-stick-and-yoke-options-from-thrustmaster">Previously announced at Flight Sim Expo</a>, it's <strong>releasing today, September 16, 2026, at an MSRP of $599.99</strong>, it's available from <a href="https://eshop.thrustmaster.com/en_us/hotas-warthog-mkii.html" target="_blank">the official eStore</a> and <a href="https://www.amazon.com/Thrustmaster-HOTAS-Warthog-MKII-Official-Desktop/dp/B0H5DWH8R9" target="_blank">Amazon</a>.</p><p>Indeed, the Warthog Mk. II features the same <strong>official U.S. Air Force licensing</strong> as its predecessor, with a design that seems almost indistinguishable from the Mk. I at a glance. In reality, Thrustmaster has focused mostly on the internals, redesigning its <abbr title="HallEffect AccuRate Technology">"H.E.A.R.T."</abbr> <a href="https://www.windowscentral.com/gaming/what-is-a-hall-effect-controller-anyway-and-do-i-really-need-one">Hall-Effect</a> sensor mechanism <em>"to offer enhanced smoothness and durability".</em></p><p>On the outside, it's still a 1:1-scale recreation of a Viper stick grip and the Warthog A-10C throttle with separate controls for both simulated engines (plus a locking system). Despite a few visual tweaks, the Mk. II supports <strong>full compatibility </strong><em><strong>"with all Thrustmaster grips"</strong></em>, which is great news for any sim enthusiasts who already adopted the brand's ecosystem on Windows PCs.</p><div class="product"><a data-dimension112="1699d8e4-b02b-11f1-8216-316542f770ab" data-action="Deal Block" data-label="HOTAS WARTHOG MKII" data-dimension48="HOTAS WARTHOG MKII" data-dimension25="$599.99" href="https://eshop.thrustmaster.com/en_us/hotas-warthog-mkii.html" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:600px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="Y6DXufHHrVD6wvnXZqqUSD" name="thrustmaster-hotas-warthog-mkii-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/Y6DXufHHrVD6wvnXZqqUSD-1920-80.jpg" mos="" align="middle" fullscreen="" width="600" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://eshop.thrustmaster.com/en_us/hotas-warthog-mkii.html" target="_blank" rel="nofollow" data-dimension112="1699d8e4-b02b-11f1-8216-316542f770ab" data-action="Deal Block" data-label="HOTAS WARTHOG MKII" data-dimension48="HOTAS WARTHOG MKII" data-dimension25="$599.99">HOTAS WARTHOG MKII: $599.99 at official US eShop</a></strong><br><br><strong>Available at:</strong><br>👉 <a href="https://eshop.thrustmaster.com/en_us/hotas-warthog-mkii.html" target="_blank">Thrustmaster US eShop for <strong>$599.99</strong></a><br>👉 <a href="https://shop.thrustmaster.com/en_gb/hotas-warthog-mkii.html" target="_blank">Thrustmaster UK eShop for <strong>£449.99</strong></a><br>👉 <a href="https://shop.thrustmaster.com/fr_fr/hotas-warthog-mkii.html" target="_blank">Thrustmaster EU eShop for <strong>€549.99</strong></a></p><p><strong>Also see:</strong><br>➡️ <a href="https://www.amazon.com/Thrustmaster-HOTAS-Warthog-MKII-Official-Desktop/dp/B0H5DWH8R9" target="_blank">Amazon US for <strong>$599.99</strong></a><br>➡️ <a href="https://www.amazon.co.uk/Thrustmaster-HOTAS-WARTHOG-MKII-Official/dp/B0H3PW546V" target="_blank">Amazon UK for <strong>£449.99</strong></a><a class="view-deal button" href="https://eshop.thrustmaster.com/en_us/hotas-warthog-mkii.html" target="_blank" rel="nofollow" data-dimension112="1699d8e4-b02b-11f1-8216-316542f770ab" data-action="Deal Block" data-label="HOTAS WARTHOG MKII" data-dimension48="HOTAS WARTHOG MKII" data-dimension25="$599.99">View Deal</a></p></div><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/rHKGxLKc4xnDkUKMYedebA-1920-80.jpg" alt="Thrustmaster HOTAS WARTHOG MK II flight stick promotional renders with a dusty desert background scene" /><figcaption>Thrustmaster's VIPER flight stick.<small role="credit">Thrustmaster</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/rTKoLJTSjkvWfzuDp4KTfA-1920-80.jpg" alt="Thrustmaster HOTAS WARTHOG MK II flight stick promotional renders with a dusty desert background scene" /><figcaption>And its companion, the WARTHOG throttle unit.<small role="credit">Thrustmaster</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/umeo3oZ4tdFCuiiPPHFYoA-1920-80.jpg" alt="Thrustmaster HOTAS WARTHOG MK II flight stick promotional renders with a dusty desert background scene" /><figcaption>The refined MK II flight stick base.<small role="credit">Thrustmaster</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Pu6eydqENBujWhRVVhhnYA-1920-80.jpg" alt="Thrustmaster HOTAS WARTHOG MK II flight stick promotional renders with a dusty desert background scene" /><figcaption>And Thrustmaster's Hall-Effect sensors visualized.<small role="credit">Thrustmaster</small></figcaption></figure></figure><p>I've tested a huge number of <a href="https://www.windowscentral.com/best-joysticks-and-flight-sticks-microsoft-flight-simulator">flight sticks for games like Microsoft Flight Simulator</a>, but I haven't strayed too far into military sims, or even further out to space-faring dogfights in titles like Elite Dangerous. However, I've always seen the Thrustmaster Warthog Mk. I appearing among some of the top-rated HOTAS sets in my adventures, so I definitely knew about it.</p><p>This release came with a chance to test the Warthog Mk. II for myself, so <strong>of course I said yes to a sample</strong>. Imagine my surprise when Thrustmaster's shipping confirmation included the <strong>6.56 kg</strong> heft of this dense, 100% metal monster <a href="https://www.thrustmaster.com/en-us/products/hotas-warthog-mkii/?">listed in its specs</a>, with some extra weight on top for packaging. My word, what am I getting myself into?</p><div><blockquote><p>The Viper flight stick grip provides a flight experience that's as close as possible to a real fighter pilot's.</p><p>Thrustmaster</p></blockquote></div><p>Don't get me wrong, it's not like I've never, <em>ever</em> tried a flight stick in a combat game, but a HOTAS set of this intensity needs to be paired with something that fits better than a Cessna in Microsoft Flight Simulator. I'm looking forward to seeing how the first Warthog version built such a reputation, and whether its accolades carry over to the <em>"sturdier"</em> Mk. II.</p><p>That, and I need to figure out bindings for the stick's 19 buttons and the 8-way hat switch, even if the latter is usually quite obvious, before moving on to the Warthog control panel and its wealth of chunky levers, switches, and dials. That's up to 128 total buttons — should be fun! Stay tuned for my HOTAS Warthog Mk. II review going live before the end of the month.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Valve says Steam Deck 2 plans haven't been affected by the RAM crisis ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Valve's <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-re-review-2025">popular Steam Deck</a> handheld pushed handheld gaming PCs into the mainstream with its affordable, Linux-based console, and its potential successor seemingly aims to make the same impact. <a href="https://www.ign.com/articles/steam-frame-the-valve-interview" target="_blank">Speaking to IGN's Jacqueline Thomas</a>, Valve software developer Pierre-Loup Griffais touched on <strong>the fabled 'Steam Deck 2'</strong> and whether <a href="https://www.windowscentral.com/hardware/ram-crisis-when-end-prices-drop-analysis">the ongoing RAM crisis</a> could affect its development.</p><div><blockquote><p>We want to make sure there's a very delineated performance improvement for something like a future Steam Deck.</p><p>Pierre-Loup Griffais, Valve</p></blockquote></div><p>When asked whether ongoing hardware shortages — which have already affected pricing for its <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-explains-why-the-steam-machine-is-so-expensive-and-yup-its-all-ais-fault">Steam Machine PC </a>and <a href="https://www.windowscentral.com/hardware/virtual-reality/valve-announce-steam-frame-snapdragon-xr-headset-steam-os-arm-support">Steam Frame VR</a> headset — have changed how Valve thinks about a Steam Deck successor, Griffais answered, <em><strong>"Not really." </strong></em>For now, it sounds like any potential <strong>'Steam Deck 2' will target the same balance of performance and affordability</strong> as before, but is that realistic?</p><h2 id="steam-deck-performance-was-crushed-years-ago">Steam Deck performance was crushed years ago</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3048px;"><p class="vanilla-image-block" style="padding-top:56.20%;"><img id="bDgV9bwwQsW8GwEMwW2fGk" name="MSI Claw 8 EX AI+ handheld gaming PC (2026)" alt="A person holds the metallic purple MSI Claw 8 EX AI+ handheld gaming PC, showcasing its large screen running the MSI Center M game launcher." src="https://cdn.mos.cms.futurecdn.net/bDgV9bwwQsW8GwEMwW2fGk-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3048" height="1713" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/bDgV9bwwQsW8GwEMwW2fGk-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">MSI Claw 8 EX AI+ stands as one of the best Windows-based handhelds today. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>For clarity, I use my Steam Deck almost every day, and it still powers through my library of built-for-Windows PC games with relative success. However, there's no denying its age, and the <a href="https://www.windowscentral.com/steam-deck-ultimate-guide">custom-made Zen 2/RDNA 2 APU</a> doesn't stand a chance in many of the AAA games released in the past few years. For those demanding titles, plenty of Windows-based handhelds are far better suited.</p><p>Of course, higher-end options like <a href="https://www.windowscentral.com/hardware/asus/asus-rog-xbox-ally-x-review">ASUS ROG's "next-gen" Xbox Ally X</a> and the <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/msi-claw-8-ex-ai-review-2026">all-out powerhouse MSI Claw 8 EX AI+</a> don't offer higher performance without asking for more cash. On the contrary, the <a href="https://www.bestbuy.com/product/rog-xbox-ally-x-7-fhd-120hz-gaming-handheld-3-month-xbox-game-pass-premium-amd-ryzen-ai-z2-extreme-24gb-ram-1tb-ssd/JJGHGPLVHW/sku/6642253" target="_blank">Ally X starts at <strong>$999.99</strong></a>, while the <a href="https://www.newegg.com/p/N82E16868969012" target="_blank">Claw 8 EX AI+ moves closer to <strong>$1,800</strong></a>, which is a far cry from the <strong>$399 to $649 window</strong> that the Steam Deck originally targeted.</p><div><blockquote><p>Unfortunately, much like the Claw [8 EX AI+], the Steam Machine is a premium engineering marvel suffering from historically terrible macroeconomic timing.</p><p>Daniel Rubino, Windows Central</p></blockquote></div><p>In that, I'm trying to stay grounded when I hear that Valve's <em>plans</em> haven't changed for the Steam Deck 2 (or whatever it might be called), because that never necessarily meant it would target the same price point as its first handheld. After all, the company just launched its new <strong>Steam Frame VR headset for $1,059</strong>, which is higher than it originally planned (<a href="https://www.pcgamer.com/hardware/vr-hardware/valve-targeted-a-lower-price-for-the-steam-frame-then-the-memory-crisis-happened-i-wish-we-could-have-shipped-it-at-the-price-that-we-were-at-last-year/" target="_blank">via PC Gamer</a>).</p><p>So, Valve is stuck between a rock and a hard place: sourcing a follow-up (presumably also custom-made) processor and the corresponding components for a mass-produced handheld <strong>without pricing it so high that it loses mainstream appeal</strong>. It won't be easy, and I wouldn't be surprised if we don't hear anything concrete about the Steam Deck 2 for a few years.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Wl84dW"></div>                            </div>                            <script src="https://kwizly.com/embed/Wl84dW.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-2-plans-not-affected-by-ram-crisis</link>
                                                                            <description>
                            <![CDATA[ Valve says its Steam Deck 2 plans remain unchanged despite the RAM crisis, aiming for clear performance gains even as rising component costs bite. ]]>
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                                                                        <pubDate>Tue, 15 Sep 2026 14:11:14 +0000</pubDate>                                                                                                                                <updated>Tue, 15 Sep 2026 14:55:19 +0000</updated>
                                                                                                                                            <category><![CDATA[Handheld Gaming PC]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hYS2kX4zyJnkz5dHjkCQA8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben started at Windows Central as a freelance writer covering PC gaming and a wider range of Windows PC categories. After joining as Channel Editor for the same topics, he soon moved up to Senior Editor and now oversees content on Windows 11, PC gaming, and components. Before all this, he worked various technology-centric roles in the retail space, giving advice and support on Windows laptops and broader gaming hardware.&lt;/p&gt;&lt;p&gt;A firm Windows XP fan, he began his journey with an obsession with his family&#039;s Windows 3.1 PC and eventually convinced them to upgrade to Windows 95 with a stack of floppy disks and paper manuals. Ben is still committed to Windows but also ventures into the Linux-based Steam Deck handheld gaming PC to explore cross-platform opportunities and regularly keeps up with the latest graphics card news.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Ben Wilson | Windows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Valve&amp;#39;s first Steam Deck made a big splash when it released back in 2022.]]></media:description>                                                            <media:text><![CDATA[Valve Steam Deck (LCD) handheld gaming PC on a pink card background]]></media:text>
                                <media:title type="plain"><![CDATA[Valve Steam Deck (LCD) handheld gaming PC on a pink card background]]></media:title>
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                            <article>
                                <p>Valve's <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-re-review-2025">popular Steam Deck</a> handheld pushed handheld gaming PCs into the mainstream with its affordable, Linux-based console, and its potential successor seemingly aims to make the same impact. <a href="https://www.ign.com/articles/steam-frame-the-valve-interview" target="_blank">Speaking to IGN's Jacqueline Thomas</a>, Valve software developer Pierre-Loup Griffais touched on <strong>the fabled 'Steam Deck 2'</strong> and whether <a href="https://www.windowscentral.com/hardware/ram-crisis-when-end-prices-drop-analysis">the ongoing RAM crisis</a> could affect its development.</p><div><blockquote><p>We want to make sure there's a very delineated performance improvement for something like a future Steam Deck.</p><p>Pierre-Loup Griffais, Valve</p></blockquote></div><p>When asked whether ongoing hardware shortages — which have already affected pricing for its <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-explains-why-the-steam-machine-is-so-expensive-and-yup-its-all-ais-fault">Steam Machine PC </a>and <a href="https://www.windowscentral.com/hardware/virtual-reality/valve-announce-steam-frame-snapdragon-xr-headset-steam-os-arm-support">Steam Frame VR</a> headset — have changed how Valve thinks about a Steam Deck successor, Griffais answered, <em><strong>"Not really." </strong></em>For now, it sounds like any potential <strong>'Steam Deck 2' will target the same balance of performance and affordability</strong> as before, but is that realistic?</p><h2 id="steam-deck-performance-was-crushed-years-ago">Steam Deck performance was crushed years ago</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3048px;"><p class="vanilla-image-block" style="padding-top:56.20%;"><img id="bDgV9bwwQsW8GwEMwW2fGk" name="MSI Claw 8 EX AI+ handheld gaming PC (2026)" alt="A person holds the metallic purple MSI Claw 8 EX AI+ handheld gaming PC, showcasing its large screen running the MSI Center M game launcher." src="https://cdn.mos.cms.futurecdn.net/bDgV9bwwQsW8GwEMwW2fGk-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3048" height="1713" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/bDgV9bwwQsW8GwEMwW2fGk-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">MSI Claw 8 EX AI+ stands as one of the best Windows-based handhelds today. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>For clarity, I use my Steam Deck almost every day, and it still powers through my library of built-for-Windows PC games with relative success. However, there's no denying its age, and the <a href="https://www.windowscentral.com/steam-deck-ultimate-guide">custom-made Zen 2/RDNA 2 APU</a> doesn't stand a chance in many of the AAA games released in the past few years. For those demanding titles, plenty of Windows-based handhelds are far better suited.</p><p>Of course, higher-end options like <a href="https://www.windowscentral.com/hardware/asus/asus-rog-xbox-ally-x-review">ASUS ROG's "next-gen" Xbox Ally X</a> and the <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/msi-claw-8-ex-ai-review-2026">all-out powerhouse MSI Claw 8 EX AI+</a> don't offer higher performance without asking for more cash. On the contrary, the <a href="https://www.bestbuy.com/product/rog-xbox-ally-x-7-fhd-120hz-gaming-handheld-3-month-xbox-game-pass-premium-amd-ryzen-ai-z2-extreme-24gb-ram-1tb-ssd/JJGHGPLVHW/sku/6642253" target="_blank">Ally X starts at <strong>$999.99</strong></a>, while the <a href="https://www.newegg.com/p/N82E16868969012" target="_blank">Claw 8 EX AI+ moves closer to <strong>$1,800</strong></a>, which is a far cry from the <strong>$399 to $649 window</strong> that the Steam Deck originally targeted.</p><div><blockquote><p>Unfortunately, much like the Claw [8 EX AI+], the Steam Machine is a premium engineering marvel suffering from historically terrible macroeconomic timing.</p><p>Daniel Rubino, Windows Central</p></blockquote></div><p>In that, I'm trying to stay grounded when I hear that Valve's <em>plans</em> haven't changed for the Steam Deck 2 (or whatever it might be called), because that never necessarily meant it would target the same price point as its first handheld. After all, the company just launched its new <strong>Steam Frame VR headset for $1,059</strong>, which is higher than it originally planned (<a href="https://www.pcgamer.com/hardware/vr-hardware/valve-targeted-a-lower-price-for-the-steam-frame-then-the-memory-crisis-happened-i-wish-we-could-have-shipped-it-at-the-price-that-we-were-at-last-year/" target="_blank">via PC Gamer</a>).</p><p>So, Valve is stuck between a rock and a hard place: sourcing a follow-up (presumably also custom-made) processor and the corresponding components for a mass-produced handheld <strong>without pricing it so high that it loses mainstream appeal</strong>. It won't be easy, and I wouldn't be surprised if we don't hear anything concrete about the Steam Deck 2 for a few years.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Wl84dW"></div>                            </div>                            <script src="https://kwizly.com/embed/Wl84dW.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
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                                                            <title><![CDATA[ GameSir defends its controllers against misinformation about "built-in cheats" ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Ah, social media, the place where misinformation can fly around at breakneck speed, all supported by "experts". The latest case? GameSir controllers. </p><p>This one has gathered so much steam that the company has chosen to respond or has used the opportunity to turn it into a brilliant marketing campaign. You be the judge. </p><p>Why all the hullabaloo? On a recent stream, <a href="https://x.com/Snupolupogate/status/2095668611549458577?s=20">Call of Duty pro players were heard discussing GameSir controllers</a> and the idea of "GA-ing them" from the Modern Warfare 4 season of the Call of Duty League. Because of features that amount to "built-in cheats". </p><p>It seemed like a fairly obvious troll to me and to many others. These were guys on a stream just shooting the breeze, and it smells like a troll a mile off. Call of Duty pro-players are notorious for using a GA to avoid using most of the weapons in any Call of Duty during pro play in order to provide as level a playing field as possible. </p><p>But the idea of GA-ing a controller is ludicrous, but then the internet did its thing. You can see GameSir's statement posted to X below. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2097895947732926894"><p lang="en" dir="ltr">pic.twitter.com/4jW9NTmAey<a href="https://twitter.com/cantworkitout/status/2097895947732926894">September 10, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Anyone who has ever used a GameSir controller can tell you that it's farcical someone could suggest it comes with built-in cheats. There's no magic button that suddenly gives you no recoil in an FPS game. You still have to do that yourself. Believe me, I know. I'm still just as terrible. </p><p>That's not to say GameSir hasn't had some trouble in recent times. It removed a feature, the RC filter, because it was (unintentionally) always allowing rotational aim assist in Apex Legends and was banned from official competitions. But the company responded and took the feature away. It wasn't designed to 'cheat' but it was an unfortunate side effect. </p><p>GameSir has been responding on social media to some of these posts in a more casual manner, but it's the internet; people will keep talking. So there's an official response, and with it, I think, a genius marketing move. </p><p>I actually think that if some of the pro players put down their current controllers, in many cases a Scuf or a Razer — sometimes linked to sponsorship — and they tried a GameSir, they'd be surprised. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3045px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="4fPoVo7AgL9WaiMYYPQ6C3" name="gamesir-trak-racer-5.JPG" alt="A photo of a prototype GameSir Swift Drive controller steering a race car in Assetto Corsa." src="https://cdn.mos.cms.futurecdn.net/4fPoVo7AgL9WaiMYYPQ6C3-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3045" height="1713" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/4fPoVo7AgL9WaiMYYPQ6C3-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">GameSir is doing incredible work in controllers, like its upcoming racing-focused one with a tiny direct drive wheel built-in.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>I'm currently trying out the Tarantula 8K, and I can confirm that it doesn't give you cheats. It gives you a lot of features to customize, but so do competing brands. The difference here is this controller is $80, and right now, I'm picking it up every time over my much more expensive <a href="https://www.windowscentral.com/gaming/razer-wolverine-v3-pro-8k-pc-review">Razer Wolverine V3 Pro 8K</a>. A controller I reviewed and called an "unfair advantage". </p><p>A full review on that will be coming soon. But this is another example of not believing everything you see on the internet, especially if the source is "pRoGaMeR619" or "trust me bro." But if you get one of GameSir's latest controllers, you're getting an incredible package at the sort of price that should put the industry on notice. </p><p>Everyone's always looking for an edge. In gaming, you want the best hardware your budget allows for. Be it a higher frame rate, a fast mouse, keyboard, controller, the best display. It's not cheating. Is it cheating when a race car driver wants to be using the best equipment? Let's not be silly now. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/gamesir-has-to-defend-its-controllers-against-internet-misinformation-about-built-in-cheats-or-has-turned-it-into-a-perfect-marketing-tool</link>
                                                                            <description>
                            <![CDATA[ GameSir has come out and defended itself against misinformation about "built-in cheats" in its controllers, because the internet is a terrible place. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Thu, 10 Sep 2026 16:44:01 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ richard.devine@futurenet.com (Richard Devine) ]]></author>                    <dc:creator><![CDATA[ Richard Devine ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rqoHuuMZfDvqSrdm3eWFxb-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hey, I&#039;m Richard Devine. As the &lt;strong&gt;Managing Editor&lt;/strong&gt; at &lt;strong&gt;Windows Central&lt;/strong&gt;, I spend my days (and way too many nights) looking at &lt;strong&gt;Windows&lt;/strong&gt;, PCs, open-source, and the latest in gaming.&lt;/p&gt;&lt;p&gt;While I live in Windows, my heart is often in the terminal. I love &lt;strong&gt;open-source software &lt;/strong&gt;and spend a lot of time digging through &lt;strong&gt;GitHub&lt;/strong&gt; to find the next &quot;must-have&quot; tool that most people haven&#039;t heard of yet. Whether it&#039;s perfecting a &lt;strong&gt;WSL (Windows Subsystem for Linux)&lt;/strong&gt; workflow or helping bridge the gap between Windows and &lt;strong&gt;Linux&lt;/strong&gt;, I’m all about finding ways to make our PCs do more.&lt;/p&gt;&lt;p&gt;When the work laptop closes, the gaming PC stays on. I’ve spent more hours than I’d like to admit in the dark streets of &lt;strong&gt;The Division 2&lt;/strong&gt;, chasing the perfect line in &lt;strong&gt;Forza Horizon&lt;/strong&gt;, or keeping up with the ever-changing meta in &lt;strong&gt;Call of Duty&lt;/strong&gt;.&lt;/p&gt;&lt;p&gt;For me, it’s not just about playing the games it’s also about the community that keeps them alive. I’m here to make sure you have the best info, the neatest tools, and a better experience every time you hit the power button.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Windows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Can someone tell me how to access the cheats because I can&amp;#39;t find them? ]]></media:description>                                                            <media:text><![CDATA[A photo of an orange GameSir Tarantula 8K controller being held in front of a white wall. ]]></media:text>
                                <media:title type="plain"><![CDATA[A photo of an orange GameSir Tarantula 8K controller being held in front of a white wall. ]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Ah, social media, the place where misinformation can fly around at breakneck speed, all supported by "experts". The latest case? GameSir controllers. </p><p>This one has gathered so much steam that the company has chosen to respond or has used the opportunity to turn it into a brilliant marketing campaign. You be the judge. </p><p>Why all the hullabaloo? On a recent stream, <a href="https://x.com/Snupolupogate/status/2095668611549458577?s=20">Call of Duty pro players were heard discussing GameSir controllers</a> and the idea of "GA-ing them" from the Modern Warfare 4 season of the Call of Duty League. Because of features that amount to "built-in cheats". </p><p>It seemed like a fairly obvious troll to me and to many others. These were guys on a stream just shooting the breeze, and it smells like a troll a mile off. Call of Duty pro-players are notorious for using a GA to avoid using most of the weapons in any Call of Duty during pro play in order to provide as level a playing field as possible. </p><p>But the idea of GA-ing a controller is ludicrous, but then the internet did its thing. You can see GameSir's statement posted to X below. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2097895947732926894"><p lang="en" dir="ltr">pic.twitter.com/4jW9NTmAey<a href="https://twitter.com/cantworkitout/status/2097895947732926894">September 10, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Anyone who has ever used a GameSir controller can tell you that it's farcical someone could suggest it comes with built-in cheats. There's no magic button that suddenly gives you no recoil in an FPS game. You still have to do that yourself. Believe me, I know. I'm still just as terrible. </p><p>That's not to say GameSir hasn't had some trouble in recent times. It removed a feature, the RC filter, because it was (unintentionally) always allowing rotational aim assist in Apex Legends and was banned from official competitions. But the company responded and took the feature away. It wasn't designed to 'cheat' but it was an unfortunate side effect. </p><p>GameSir has been responding on social media to some of these posts in a more casual manner, but it's the internet; people will keep talking. So there's an official response, and with it, I think, a genius marketing move. </p><p>I actually think that if some of the pro players put down their current controllers, in many cases a Scuf or a Razer — sometimes linked to sponsorship — and they tried a GameSir, they'd be surprised. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3045px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="4fPoVo7AgL9WaiMYYPQ6C3" name="gamesir-trak-racer-5.JPG" alt="A photo of a prototype GameSir Swift Drive controller steering a race car in Assetto Corsa." src="https://cdn.mos.cms.futurecdn.net/4fPoVo7AgL9WaiMYYPQ6C3-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3045" height="1713" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/4fPoVo7AgL9WaiMYYPQ6C3-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">GameSir is doing incredible work in controllers, like its upcoming racing-focused one with a tiny direct drive wheel built-in.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>I'm currently trying out the Tarantula 8K, and I can confirm that it doesn't give you cheats. It gives you a lot of features to customize, but so do competing brands. The difference here is this controller is $80, and right now, I'm picking it up every time over my much more expensive <a href="https://www.windowscentral.com/gaming/razer-wolverine-v3-pro-8k-pc-review">Razer Wolverine V3 Pro 8K</a>. A controller I reviewed and called an "unfair advantage". </p><p>A full review on that will be coming soon. But this is another example of not believing everything you see on the internet, especially if the source is "pRoGaMeR619" or "trust me bro." But if you get one of GameSir's latest controllers, you're getting an incredible package at the sort of price that should put the industry on notice. </p><p>Everyone's always looking for an edge. In gaming, you want the best hardware your budget allows for. Be it a higher frame rate, a fast mouse, keyboard, controller, the best display. It's not cheating. Is it cheating when a race car driver wants to be using the best equipment? Let's not be silly now. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Ubisoft games will soon open on Steam without needing another launcher ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Ubisoft is starting to test a change to how its PC games work on Steam,<strong> removing its own game launcher</strong> from games bought in Valve's storefront app, <a href="https://www.reddit.com/r/Steam/comments/1wbxr0c/finally_another_launcher_out_of_steam/#lightbox" target="_blank">according to a patch note shared on Reddit</a>. Previously, launching a Ubisoft-made game would require gamers to first install the Ubisoft Connect PC launcher to support cross-progression and other stat tracking.</p><div><blockquote><p>[The new tool] keeps Ubisoft game features (..) without requiring the Ubisoft Connect PC launcher to be installed or launched.</p><p>Ubisoft</p></blockquote></div><p>The change will first apply to 2024's <a href="https://www.windowscentral.com/gaming/prince-of-persia-the-lost-crown-review">2D platformer <strong>Prince of Persia: The Lost Crown</strong></a> and, presuming this test proves to be successful, will <em>"progressively evolve and roll out to more Ubisoft games on Steam in the future". </em>Crucially, there's no definite confirmation that this will retroactively apply to even older Ubisoft games on Steam, but it's a reasonable assumption.</p><h2 id="the-impossible-is-less-of-a-barrier">The impossible is less of a barrier</h2><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/Steam/comments/1wbxr0c/finally_another_launcher_out_of_steam">Finally another launcher out of steam</a><figcaption><cite> from <a href="https://www.reddit.com/r/Steam">r/Steam</a></cite></figcaption></blockquote></figure><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>This is fantastic news for PC gamers, if it works as expected. Connecting my Steam and Ubisoft accounts should, in theory, be as much effort as I need to play these games from my library, skipping the frustrating process of navigating (and quickly closing) Ubisoft's launcher. I'm crossing all my fingers that this soon applies to my entire catalog, so I can stop neglecting Watch_Dogs 2.</p><div><blockquote><p>Having to re-enter my password every time I boot up Assassin's Creed unity or whatever is painful. Hopefully this will help</p><p>u/mango__moose, Reddit</p></blockquote></div><p>Sentiments are fairly unanimous across <a href="https://www.reddit.com/r/Steam/comments/1wbxr0c/finally_another_launcher_out_of_steam/?share_id=OhBkEy4ro7s1SsGiLzMdl&utm_medium=android_app&utm_name=androidcss&utm_source=share&utm_term=1" target="_blank">the r/Steam thread on Reddit</a>, with most agreeing that the Ubisoft Connect launcher has never been a positive feature in games they've bought on Steam. Ditto for other companies, as launching Grand Theft Auto IV or Red Dead Redemption 2 on <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-re-review-2025">my Steam Deck</a> still tediously forces me through Rockstar Games' own launcher variant.</p><p>Curiously, this announcement is currently restricted to the Steam-hosted patch note, which can't be viewed outside a library that already owns the relevant game, so Ubisoft is seemingly keeping this test on the downlow for now. Maybe they're trying to save face after pushing Ubisoft Connect for so long, but frankly, this is a step in the right direction to celebrate — if it passes testing.</p><iframe title="Is Ubisoft admitting that its launcher never belonged in Steam games?" description="Leave a comment below and let me know what you think." minimumCommentCount="0" class="position-center" data-lazy-priority="low" data-lazy-src=""></iframe><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/ubisoft-removing-its-launcher-from-prince-of-persia-on-steam</link>
                                                                            <description>
                            <![CDATA[ Ubisoft is testing a more Steam-native launch flow that removes the need for the Ubisoft Connect launcher to interrupt your PC gaming experience on Valve's app. ]]>
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                                                                        <pubDate>Thu, 10 Sep 2026 11:50:19 +0000</pubDate>                                                                                                                                <updated>Thu, 10 Sep 2026 11:51:17 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hYS2kX4zyJnkz5dHjkCQA8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben started at Windows Central as a freelance writer covering PC gaming and a wider range of Windows PC categories. After joining as Channel Editor for the same topics, he soon moved up to Senior Editor and now oversees content on Windows 11, PC gaming, and components. Before all this, he worked various technology-centric roles in the retail space, giving advice and support on Windows laptops and broader gaming hardware.&lt;/p&gt;&lt;p&gt;A firm Windows XP fan, he began his journey with an obsession with his family&#039;s Windows 3.1 PC and eventually convinced them to upgrade to Windows 95 with a stack of floppy disks and paper manuals. Ben is still committed to Windows but also ventures into the Linux-based Steam Deck handheld gaming PC to explore cross-platform opportunities and regularly keeps up with the latest graphics card news.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Ubisoft | Valve]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Starting with Prince of Persia: The Lost Crown, you&amp;#39;ll soon be able to launch games on Steam without Ubisoft Connect interruptions.]]></media:description>                                                            <media:text><![CDATA[A screenshot from Prince of Persia: The Lost Crown showing a battle scene. The Steam logo is placed over the warrior’s head, and the Ubisoft logo is placed over the creature’s head.]]></media:text>
                                <media:title type="plain"><![CDATA[A screenshot from Prince of Persia: The Lost Crown showing a battle scene. The Steam logo is placed over the warrior’s head, and the Ubisoft logo is placed over the creature’s head.]]></media:title>
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                                <p>Ubisoft is starting to test a change to how its PC games work on Steam,<strong> removing its own game launcher</strong> from games bought in Valve's storefront app, <a href="https://www.reddit.com/r/Steam/comments/1wbxr0c/finally_another_launcher_out_of_steam/#lightbox" target="_blank">according to a patch note shared on Reddit</a>. Previously, launching a Ubisoft-made game would require gamers to first install the Ubisoft Connect PC launcher to support cross-progression and other stat tracking.</p><div><blockquote><p>[The new tool] keeps Ubisoft game features (..) without requiring the Ubisoft Connect PC launcher to be installed or launched.</p><p>Ubisoft</p></blockquote></div><p>The change will first apply to 2024's <a href="https://www.windowscentral.com/gaming/prince-of-persia-the-lost-crown-review">2D platformer <strong>Prince of Persia: The Lost Crown</strong></a> and, presuming this test proves to be successful, will <em>"progressively evolve and roll out to more Ubisoft games on Steam in the future". </em>Crucially, there's no definite confirmation that this will retroactively apply to even older Ubisoft games on Steam, but it's a reasonable assumption.</p><h2 id="the-impossible-is-less-of-a-barrier">The impossible is less of a barrier</h2><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/Steam/comments/1wbxr0c/finally_another_launcher_out_of_steam">Finally another launcher out of steam</a><figcaption><cite> from <a href="https://www.reddit.com/r/Steam">r/Steam</a></cite></figcaption></blockquote></figure><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>This is fantastic news for PC gamers, if it works as expected. Connecting my Steam and Ubisoft accounts should, in theory, be as much effort as I need to play these games from my library, skipping the frustrating process of navigating (and quickly closing) Ubisoft's launcher. I'm crossing all my fingers that this soon applies to my entire catalog, so I can stop neglecting Watch_Dogs 2.</p><div><blockquote><p>Having to re-enter my password every time I boot up Assassin's Creed unity or whatever is painful. Hopefully this will help</p><p>u/mango__moose, Reddit</p></blockquote></div><p>Sentiments are fairly unanimous across <a href="https://www.reddit.com/r/Steam/comments/1wbxr0c/finally_another_launcher_out_of_steam/?share_id=OhBkEy4ro7s1SsGiLzMdl&utm_medium=android_app&utm_name=androidcss&utm_source=share&utm_term=1" target="_blank">the r/Steam thread on Reddit</a>, with most agreeing that the Ubisoft Connect launcher has never been a positive feature in games they've bought on Steam. Ditto for other companies, as launching Grand Theft Auto IV or Red Dead Redemption 2 on <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-re-review-2025">my Steam Deck</a> still tediously forces me through Rockstar Games' own launcher variant.</p><p>Curiously, this announcement is currently restricted to the Steam-hosted patch note, which can't be viewed outside a library that already owns the relevant game, so Ubisoft is seemingly keeping this test on the downlow for now. Maybe they're trying to save face after pushing Ubisoft Connect for so long, but frankly, this is a step in the right direction to celebrate — if it passes testing.</p><iframe title="Is Ubisoft admitting that its launcher never belonged in Steam games?" description="Leave a comment below and let me know what you think." minimumCommentCount="0" class="position-center" data-lazy-priority="low" data-lazy-src=""></iframe><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ BlizzCon 2026 preview: Speculation, hopes, dreams — what to expect for Warcraft, StarCraft, and beyond ]]></title>
                                                                                                <dc:content><![CDATA[ <p>BlizzCon 2026 kicks off in full next weekend, and for the Blizzard faithful, hype is reaching fever pitch already. </p><p>Last month, <a href="https://www.windowscentral.com/gaming/blizzard/blizzard-is-now-xboxs-top-performing-studio-as-the-division-ends-fy26-over-delivering-on-microsofts-projections-per-internal-emails">Blizzard President Johanna Faries declared internally that the Warcraft division is now the "top-performing" within Xbox</a>, beating out Bethesda, Call of Duty, and other franchises. It follows a massive year for Blizzard, where Diablo IV's Lord of Hatred expansion landed incredibly well, and a resurgent Overwatch reconnected with its audience and found new players in the process. </p><p><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</p><p>There still exists enormous untapped potential within Blizzard franchises, in my view. World of Warcraft has yet to reclaim the heights of the Wrath of the Lich King days, although I would argue the potential still exists therein. Dormant franchises like StarCraft are waiting in the wings for a big-budget revival, and even classic games like Heroes of the Storm would likely have a new audience with the right business model and investment. </p><p>We haven't seen BlizzCon since 2023, as the firm now typically waits for a wider variety of announcements to coalesce before spinning up the event. As such, I'm expecting this year's BlizzCon to be perhaps its biggest and most important yet — in an age where competition for Blizzard's staples is also more aggressive than ever. </p><p><strong>RELATED: </strong><a href="https://www.windowscentral.com/gaming/blizzard/blizzcon-2026-is-nearly-here-so-heres-what-you-need-to-know-regarding-its-programming-schedule-streaming-platforms-floor-plan-and-more" target="_blank"><strong>How to watch BlizzCon 2026</strong></a></p><p>Here are some spoiler-free hopes, dreams, speculations, and information about what to expect from Blizzard Entertainment's big show. </p><h2 id="the-big-one-starcraft-at-blizzcon-2026">The big one: StarCraft at Blizzcon 2026</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1563px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="NGdZWdmSKY33rDKwLv5deh" name="StarCraft-01" alt="Three armored soldiers in blue and metallic suits stand on a dusty, rocky planet surface against a backdrop of a large, glowing blue planet in space." src="https://cdn.mos.cms.futurecdn.net/NGdZWdmSKY33rDKwLv5deh-1920-80.jpg" mos="" align="middle" fullscreen="" width="1563" height="879" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Long dormant, StarCraft remains one of Blizzard's most beloved and nostalgic franchises.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard Entertainment)</span></figcaption></figure><p>StarCraft is coming back this year, after a long period in cryostasis. </p><p>StarCraft is Blizzard's flagship sci-fi franchise, although it has been dormant since the conclusion of StarCraft II: Legacy of the Void back in 2015. If we're talking about major tentpole releases, the wait has been even longer. </p><p>StarCraft is set in a bleak future where humanity is besieged by futuristic Protoss and Alien-like infesting Zerg. StarCraft and Battle.net were both instrumental in legitimizing esports in general, particularly in Korea, where the game's demanding real-time strategic gameplay won over millions. </p><p>In the Activision era, former CEO Bobby Kotick preferred franchises that could reach mass mainstream audiences, and eschewed "niche" genres even if their fans were incredibly engaged. Now under Xbox, which arguably specializes in "niche," there's every chance we could see StarCraft see a bombastic revival. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="BFtuL6pvdc2RmUa2nuuGNG" name="StarCraft-Remastered-01" alt="StarCraft Remastered in-game screenshot" src="https://cdn.mos.cms.futurecdn.net/BFtuL6pvdc2RmUa2nuuGNG-1920-80.jpg" mos="" align="middle" fullscreen="" width="1600" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Even in 2026, the classic StarCraft games more than hold up. We all know about the long-rumored StarCraft shooter, but what about a revival for the RTS games too? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard Entertainment Inc.)</span></figcaption></figure><p>The big reveal is most likely going to be the StarCraft shooter, <a href="https://www.windowscentral.com/gaming/xbox/blizzard-entertainment-is-reportedly-working-on-a-starcraft-shooter-again" target="_blank">first reported on by Bloomberg's Jason Schreier.</a> </p><p>Blizzard has been hiring for an "open world shooter" for many years, seeking disciplinary expertise for vehicular gameplay and first- and third-person combat. I've personally seen some early test footage of the project Schreier first reported on, featuring playable Terran marines battling Zerg threats in what appears to be an open-world setting, complete with high-end visuals and cinematic campaign treatment. </p><p>It's unclear exactly what the finished product will be like, but I'm expecting and hoping for a full-blown co-op campaign with multiplayer PvE content, akin to Gears of War's new Siege mode, for example, or perhaps something broader like Helldivers 2. <a href="https://maximumfun.org/podcasts/triple-click/" target="_blank">Schreier recently said on his podcast</a> not to expect it to be an MMO-lite akin to Destiny, but StarCraft would surely be a ripe option for multiplayer PvE content on the side, or maybe even PvP content, pitting Protoss, human, and Zerg players against each other somehow. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OR9qvW"></div>                            </div>                            <script src="https://kwizly.com/embed/OR9qvW.js" async></script><p>Led by Far Cry alumni Dan Hay, I'm fully expecting StarCraft to lead the biggest announcements at the show, <a href="https://www.windowscentral.com/gaming/blizzard/blizzard-is-potentially-planning-something-big-for-starcraft-by-intentionally-glitching-its-website-and-hiding-cryptic-lore-messages-within">particularly since the StarCraft website mysteriously began "glitching out" recently</a>. </p><p>I'm also curious if Blizzard plans to revive some of the StarCraft RTS games as well. <a href="https://www.windowscentral.com/gaming/a-new-starcraft-game-is-rumoured-to-be-in-the-works-by-nexons-shooter-division-implying-that-the-game-could-be-a-first-or-third-person-shooter">Nexon has reportedly pitched to Blizzard to build a game within the StarCraft IP</a>. I've heard rumors that Blackbird Interactive, which was a co-dev on Warcraft Remastered, might also be once again involved in Blizzard's classic RTS efforts — although perhaps that is for Warcraft itself again. Speaking of ... </p><h2 id="warcraft-at-blizzcon-2026">Warcraft at BlizzCon 2026 </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1025px;"><p class="vanilla-image-block" style="padding-top:59.71%;"><img id="64nfsgX3DMi624CFv9PxKB" name="xalatath-midnight" alt="World of Warcraft: Midnight" src="https://cdn.mos.cms.futurecdn.net/64nfsgX3DMi624CFv9PxKB-1920-80.jpg" mos="" align="middle" fullscreen="" width="1025" height="612" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The conclusion of Xal'atath's story arc should be revealed at BlizzCon 2026.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard)</span></figcaption></figure><p>Warcraft remains Blizzard's most visible franchise, more than likely, as the industry-leading subscription-based MMORPG enters its third decade. </p><p>I'm fully expecting that Blizzard will reveal not only the next major content patch for the current expansion, Midnight, but also give us the full rundown of The Last Titan. </p><p>World of Warcraft is in a bit of an odd place in my view, with something of an identity crisis. Warcraft's writing team seems intent on making it more "cozy" and appealing to broader audiences, at the cost of the franchise's historical bite and edge. Horde and Alliance faction war has been edited out of the story, and the game's writing in general has been a lot more "gentle" in recent times. </p><p>I've long thought World of Warcraft still has a ton of untapped potential to reach its old-school audience; whether that comes in the form of gameplay or story direction (or a combination of both) remains to be seen, but I'm expecting Blizzard to over-deliver for World of Warcraft in the near future. Why? Blizzard potentially has some serious competition looming on the horizon in the form of the League of Legends MMO, long in development at Riot Games. Final Fantasy 14 has also proven itself to be a viable alternative. Blizzard tends to do best when it has competitors biting at its heels. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:802px;"><p class="vanilla-image-block" style="padding-top:73.32%;"><img id="nWVSTcij2WZN266fU2tyHX" name="Warcraft 3" alt="Warcraft 3" src="https://cdn.mos.cms.futurecdn.net/nWVSTcij2WZN266fU2tyHX-1920-80.jpg" mos="" align="middle" fullscreen="" width="802" height="588" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">With RTS games like Age of Empires and WH40K: Dawn of War getting a lot of love this year, could Blizzard circle back on classic Warcraft RTS games too? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard)</span></figcaption></figure><p>Beyond World of Warcraft retail, there are strong rumors of a so-called "Classic+" reveal on the horizon. </p><p>Blizzard has been trying to deliver two separate experiences of WoW for some time, with the more RPG-leaning classic rendition of the game re-emerging as a separate experience. Fans of that gameplay style want something more, leading many to think that codename "Camelot" might represent a World of Warcraft Classic "prequel" of sorts, taking place in Azeroth's ancient history. </p><p>On top of that, there are also rumors that Blizzard might be exploring Warcraft's RTS roots again. A title, "Warcraft Chronicles," emerged alongside the Camelot codename, and given rumors I've heard about RTS aficionados Blackbird Interactive being on board with Blizzard again, perhaps we could see new expansions for Warcraft 3, or remakes of Warcraft 1 or 2 even. </p><p>It does seem like a general industry trend right now to bring new content to older games. Witcher 3 is getting a new expansion, for example, and Microsoft un-canceled expansions for Age of Empires II and III both, as the franchise finds a small but very passionate audience. I think new content for Blizzard's classic RTS games is something I personally highly expect, given what we've heard. </p><h2 id="overwatch-diablo-and-heroes-of-the-storm">Overwatch, Diablo, and ... Heroes of the Storm?!</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="h5vijQLCz7ZWK2iCPY5EXd" name="heroes-of-the-storm-combat (1).png" alt="Heroes of the Storm" src="https://cdn.mos.cms.futurecdn.net/h5vijQLCz7ZWK2iCPY5EXd-1920-80.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Could we see an Age of Empires-style Heroes of the Storm revival? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Finally, we have Overwatch and Diablo. Overwatch is arguably Blizzard's biggest franchise now, enjoyed by millions across the world. Blizzard's strategy of over-delivering a huge tranche of heroes all at once really helped Overwatch regain popularity, and remains one of the few big service games capable of tapping both Gen-Z and Millennial audiences in equal measure. </p><p>I'm expecting Overwatch to continue its upward trajectory with new hero announcements, and perhaps, finally, we'll see some form of transmedia announcement for the franchise. Overwatch's lore and characterization have received a ton of investment in recent months. What better way to top that off than a big-budget Netflix Anime or perhaps even an animated movie?</p><p>Speaking of, I'm also expecting Diablo to get the same transmedia treatment. I've been hearing for months that Diablo has a TV show in development. It's unclear whether it's at Netflix or Amazon or whoever else. Perhaps we'll see that revealed in full here at BlizzCon 2026, if it's indeed true. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:938px;"><p class="vanilla-image-block" style="padding-top:60.55%;"><img id="ZTnCus52zdGg2xK55e6QrS" name="diablo-iv-lilith.png" alt="Lillith from Diablo IV" src="https://cdn.mos.cms.futurecdn.net/ZTnCus52zdGg2xK55e6QrS-1920-80.png" mos="" align="middle" fullscreen="" width="938" height="568" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lillith's story arc might be over, but Diablol </span><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard)</span></figcaption></figure><p>I expect we'll also hear what's next for Diablo. One thing I've heard is that Blizzard wants the waiting time between tentpole Diablo launches to be shorter, although it's probably still too early for a reveal of Diablo 5 if I had to guess. It's more likely we'll see a big season reveal for Diablo 4, and if we're lucky, maybe more classic content for Diablo 2 like the recent Warlock DLC. This is one area where Blizzard could surprise me, though. </p><p>I'm not expecting a new Diablo 4 expansion right now, instead with resources flowing towards Diablo 5. But I could be wrong; I'm excited to find out what they're cooking here. </p><p>Beyond that, we'll likely get new content for Hearthstone (perhaps the long-awaited Monk class inclusion?), and I wouldn't be surprised if Blizzard also announces other new mobile game spin-offs from third parties, such as Overwatch Rush. </p><p>But what about ... Heroes of the Storm? Blizzard's long-dormant MOBA has been getting an uptick in love recently, with updates filtering through, and it even has some esports tournaments at BlizzCon this year as well. A little birdie has been teasing me that this upcoming weekend could be exciting for Heroes of the Storm fans ... what would it look like if Heroes of the Storm got a similar Overwatch-style multi-hero announcement?! Let me have my hopium ... </p><h2 id="what-do-you-want-to-see-from-blizzcon-2026">What do YOU want to see from BlizzCon 2026?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="AbEJbQzczkm5yZE4DXP343" name="deathwing-heroes-of-the-storm.jpg" alt="Heroes of the Storm" src="https://cdn.mos.cms.futurecdn.net/AbEJbQzczkm5yZE4DXP343-1920-80.jpg" mos="" align="middle" fullscreen="" width="800" height="450" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Heroes of the Storm is ready for a revival in my view. Bring on the classics! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard)</span></figcaption></figure><p>Blizzard is one of the game industry's most legendary outlets, on par with the likes of Nintendo. Few studios have managed to deliver so consistently for so long, creating so many millions of fans across such a wide variety of genres. </p><p>I have my issues with Blizzard's direction at times, particularly with World of Warcraft's writing, and the lack of love for games like StarCraft and Heroes of the Storm. BlizzCon is always an opportunity to see Blizzard addressing feedback, however. And we know that they can do it: Overwatch is proof that awesome games can be revived with the right amount of love and investment. Diablo 4 is proof that Blizzard can still deliver top-shelf story writing, too.  </p><div><blockquote><p>BlizzCon 2026 feels like the first time in years every major Blizzard franchise has real momentum again.</p></blockquote></div><p>I'd love to see Heroes of the Storm get a console port to Xbox, PlayStation, and even Nintendo Switch. MOBAs absolutely can work on console, and with an eclectic cast of known characters, I think Heroes of the Storm could find a huge new audience, especially if they opened it up to third-party characters. Microsoft-owned characters like The Doom Slayer, Master Chief, and even weirder stuff like Banjo would be a perfect fit for the game in my view, even if some Heroes fans might consider it sacrilegious ... it hardly makes a ton of sense for Tracer to be fighting Deathwing in the first place, no?</p><p>Adding new content to Warcraft 3 or remaking classic RTS titles like StarCraft 1 or Warcraft 1 and 2 would also help the genre's resurgence. I'd love to see something surprising and new for Overwatch too, beyond new heroes, and I'm intrigued to see where Blizzard takes Diablo from here. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2097311392021774596"><p lang="en" dir="ltr">Writing a spoiler-free BlizzCon predictions/preview/hopes and dreams article today. What do YOU want to see?<a href="https://twitter.com/cantworkitout/status/2097311392021774596">September 8, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Either way, there's still so <em>so much </em>potential within Blizzard in my view, despite how big it already is. BlizzCon is becoming an industry event in its own right, now featuring content from third parties like CD Projekt RED for the first time. Could we eventually see it evolve to include even more games and franchises? It's exciting to think about. </p><p><em><strong>Let me know what you want to see from BlizzCon 2026 in the comments. I'll be out there, so say hi if you see me!</strong></em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/McHBFoFy.html" id="McHBFoFy" title="Xbox's Disc-To-Digital program is here. 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                            <![CDATA[ BlizzCon 2026 is shaping up to be incredibly special this year, with a huge amount of panels, unexpected surprises, alongside some perhaps a-little-more-expected surprises. ]]>
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                                                                        <pubDate>Tue, 08 Sep 2026 16:50:28 +0000</pubDate>                                                                                                                                <updated>Wed, 09 Sep 2026 10:56:41 +0000</updated>
                                                                                                                                            <category><![CDATA[Blizzard]]></category>
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                                                                                                <author><![CDATA[ jez@windowscentral.com (Jez Corden) ]]></author>                    <dc:creator><![CDATA[ Jez Corden ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/YzWiDrFEF6Tf6rLJSDy5dD-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Jez Corden is a life-long content creator and internet personality, known for exclusive reporting on the Xbox ecosystem and Microsoft-adjacent platforms. &lt;/p&gt;&lt;p&gt;Jez has a large presence on X at &lt;a href=&quot;http://www.twitter.com/jezcorden&quot;&gt;X.com/JezCorden,&lt;/a&gt; co-hosts a leading gaming podcast over at &lt;a href=&quot;https://www.TheXB2.com&quot; target=&quot;_blank&quot;&gt;TheXB2.com&lt;/a&gt;, also on Spotify and iTunes, while maintaining a position as Executive Editor at Windows Central. &lt;/p&gt;&lt;p&gt;Before leaving high school, Jez had already built and contributed to a variety of web communities in the animation space, adjacent to websites like Newgrounds and Explosm. After high school, Jez began a career in IT, corporate network infrastructure, and web design. &lt;/p&gt;&lt;p&gt;Jez&#039;s Microsoft ecosystem hobby-blogging side gig eventually landed him a role at Windows Central, where he has spent the past decade breaking world exclusive news alongside analytical features on Xbox, Windows, AI, and the wider tech industry. Jez also drinks way too much tea.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Blizzard Entertainment]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[BlizzCon returns after a three year hiatus, and it&amp;#39;s going to be special. ]]></media:description>                                                            <media:text><![CDATA[BlizzCon 2026  key art, With Diablo, Warcraft, Hearthstone, Overwatch, and StarCraft represented]]></media:text>
                                <media:title type="plain"><![CDATA[BlizzCon 2026  key art, With Diablo, Warcraft, Hearthstone, Overwatch, and StarCraft represented]]></media:title>
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                                <p>BlizzCon 2026 kicks off in full next weekend, and for the Blizzard faithful, hype is reaching fever pitch already. </p><p>Last month, <a href="https://www.windowscentral.com/gaming/blizzard/blizzard-is-now-xboxs-top-performing-studio-as-the-division-ends-fy26-over-delivering-on-microsofts-projections-per-internal-emails">Blizzard President Johanna Faries declared internally that the Warcraft division is now the "top-performing" within Xbox</a>, beating out Bethesda, Call of Duty, and other franchises. It follows a massive year for Blizzard, where Diablo IV's Lord of Hatred expansion landed incredibly well, and a resurgent Overwatch reconnected with its audience and found new players in the process. </p><p><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</p><p>There still exists enormous untapped potential within Blizzard franchises, in my view. World of Warcraft has yet to reclaim the heights of the Wrath of the Lich King days, although I would argue the potential still exists therein. Dormant franchises like StarCraft are waiting in the wings for a big-budget revival, and even classic games like Heroes of the Storm would likely have a new audience with the right business model and investment. </p><p>We haven't seen BlizzCon since 2023, as the firm now typically waits for a wider variety of announcements to coalesce before spinning up the event. As such, I'm expecting this year's BlizzCon to be perhaps its biggest and most important yet — in an age where competition for Blizzard's staples is also more aggressive than ever. </p><p><strong>RELATED: </strong><a href="https://www.windowscentral.com/gaming/blizzard/blizzcon-2026-is-nearly-here-so-heres-what-you-need-to-know-regarding-its-programming-schedule-streaming-platforms-floor-plan-and-more" target="_blank"><strong>How to watch BlizzCon 2026</strong></a></p><p>Here are some spoiler-free hopes, dreams, speculations, and information about what to expect from Blizzard Entertainment's big show. </p><h2 id="the-big-one-starcraft-at-blizzcon-2026">The big one: StarCraft at Blizzcon 2026</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1563px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="NGdZWdmSKY33rDKwLv5deh" name="StarCraft-01" alt="Three armored soldiers in blue and metallic suits stand on a dusty, rocky planet surface against a backdrop of a large, glowing blue planet in space." src="https://cdn.mos.cms.futurecdn.net/NGdZWdmSKY33rDKwLv5deh-1920-80.jpg" mos="" align="middle" fullscreen="" width="1563" height="879" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Long dormant, StarCraft remains one of Blizzard's most beloved and nostalgic franchises.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard Entertainment)</span></figcaption></figure><p>StarCraft is coming back this year, after a long period in cryostasis. </p><p>StarCraft is Blizzard's flagship sci-fi franchise, although it has been dormant since the conclusion of StarCraft II: Legacy of the Void back in 2015. If we're talking about major tentpole releases, the wait has been even longer. </p><p>StarCraft is set in a bleak future where humanity is besieged by futuristic Protoss and Alien-like infesting Zerg. StarCraft and Battle.net were both instrumental in legitimizing esports in general, particularly in Korea, where the game's demanding real-time strategic gameplay won over millions. </p><p>In the Activision era, former CEO Bobby Kotick preferred franchises that could reach mass mainstream audiences, and eschewed "niche" genres even if their fans were incredibly engaged. Now under Xbox, which arguably specializes in "niche," there's every chance we could see StarCraft see a bombastic revival. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="BFtuL6pvdc2RmUa2nuuGNG" name="StarCraft-Remastered-01" alt="StarCraft Remastered in-game screenshot" src="https://cdn.mos.cms.futurecdn.net/BFtuL6pvdc2RmUa2nuuGNG-1920-80.jpg" mos="" align="middle" fullscreen="" width="1600" height="900" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Even in 2026, the classic StarCraft games more than hold up. We all know about the long-rumored StarCraft shooter, but what about a revival for the RTS games too? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard Entertainment Inc.)</span></figcaption></figure><p>The big reveal is most likely going to be the StarCraft shooter, <a href="https://www.windowscentral.com/gaming/xbox/blizzard-entertainment-is-reportedly-working-on-a-starcraft-shooter-again" target="_blank">first reported on by Bloomberg's Jason Schreier.</a> </p><p>Blizzard has been hiring for an "open world shooter" for many years, seeking disciplinary expertise for vehicular gameplay and first- and third-person combat. I've personally seen some early test footage of the project Schreier first reported on, featuring playable Terran marines battling Zerg threats in what appears to be an open-world setting, complete with high-end visuals and cinematic campaign treatment. </p><p>It's unclear exactly what the finished product will be like, but I'm expecting and hoping for a full-blown co-op campaign with multiplayer PvE content, akin to Gears of War's new Siege mode, for example, or perhaps something broader like Helldivers 2. <a href="https://maximumfun.org/podcasts/triple-click/" target="_blank">Schreier recently said on his podcast</a> not to expect it to be an MMO-lite akin to Destiny, but StarCraft would surely be a ripe option for multiplayer PvE content on the side, or maybe even PvP content, pitting Protoss, human, and Zerg players against each other somehow. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OR9qvW"></div>                            </div>                            <script src="https://kwizly.com/embed/OR9qvW.js" async></script><p>Led by Far Cry alumni Dan Hay, I'm fully expecting StarCraft to lead the biggest announcements at the show, <a href="https://www.windowscentral.com/gaming/blizzard/blizzard-is-potentially-planning-something-big-for-starcraft-by-intentionally-glitching-its-website-and-hiding-cryptic-lore-messages-within">particularly since the StarCraft website mysteriously began "glitching out" recently</a>. </p><p>I'm also curious if Blizzard plans to revive some of the StarCraft RTS games as well. <a href="https://www.windowscentral.com/gaming/a-new-starcraft-game-is-rumoured-to-be-in-the-works-by-nexons-shooter-division-implying-that-the-game-could-be-a-first-or-third-person-shooter">Nexon has reportedly pitched to Blizzard to build a game within the StarCraft IP</a>. I've heard rumors that Blackbird Interactive, which was a co-dev on Warcraft Remastered, might also be once again involved in Blizzard's classic RTS efforts — although perhaps that is for Warcraft itself again. Speaking of ... </p><h2 id="warcraft-at-blizzcon-2026">Warcraft at BlizzCon 2026 </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1025px;"><p class="vanilla-image-block" style="padding-top:59.71%;"><img id="64nfsgX3DMi624CFv9PxKB" name="xalatath-midnight" alt="World of Warcraft: Midnight" src="https://cdn.mos.cms.futurecdn.net/64nfsgX3DMi624CFv9PxKB-1920-80.jpg" mos="" align="middle" fullscreen="" width="1025" height="612" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The conclusion of Xal'atath's story arc should be revealed at BlizzCon 2026.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard)</span></figcaption></figure><p>Warcraft remains Blizzard's most visible franchise, more than likely, as the industry-leading subscription-based MMORPG enters its third decade. </p><p>I'm fully expecting that Blizzard will reveal not only the next major content patch for the current expansion, Midnight, but also give us the full rundown of The Last Titan. </p><p>World of Warcraft is in a bit of an odd place in my view, with something of an identity crisis. Warcraft's writing team seems intent on making it more "cozy" and appealing to broader audiences, at the cost of the franchise's historical bite and edge. Horde and Alliance faction war has been edited out of the story, and the game's writing in general has been a lot more "gentle" in recent times. </p><p>I've long thought World of Warcraft still has a ton of untapped potential to reach its old-school audience; whether that comes in the form of gameplay or story direction (or a combination of both) remains to be seen, but I'm expecting Blizzard to over-deliver for World of Warcraft in the near future. Why? Blizzard potentially has some serious competition looming on the horizon in the form of the League of Legends MMO, long in development at Riot Games. Final Fantasy 14 has also proven itself to be a viable alternative. Blizzard tends to do best when it has competitors biting at its heels. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:802px;"><p class="vanilla-image-block" style="padding-top:73.32%;"><img id="nWVSTcij2WZN266fU2tyHX" name="Warcraft 3" alt="Warcraft 3" src="https://cdn.mos.cms.futurecdn.net/nWVSTcij2WZN266fU2tyHX-1920-80.jpg" mos="" align="middle" fullscreen="" width="802" height="588" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">With RTS games like Age of Empires and WH40K: Dawn of War getting a lot of love this year, could Blizzard circle back on classic Warcraft RTS games too? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard)</span></figcaption></figure><p>Beyond World of Warcraft retail, there are strong rumors of a so-called "Classic+" reveal on the horizon. </p><p>Blizzard has been trying to deliver two separate experiences of WoW for some time, with the more RPG-leaning classic rendition of the game re-emerging as a separate experience. Fans of that gameplay style want something more, leading many to think that codename "Camelot" might represent a World of Warcraft Classic "prequel" of sorts, taking place in Azeroth's ancient history. </p><p>On top of that, there are also rumors that Blizzard might be exploring Warcraft's RTS roots again. A title, "Warcraft Chronicles," emerged alongside the Camelot codename, and given rumors I've heard about RTS aficionados Blackbird Interactive being on board with Blizzard again, perhaps we could see new expansions for Warcraft 3, or remakes of Warcraft 1 or 2 even. </p><p>It does seem like a general industry trend right now to bring new content to older games. Witcher 3 is getting a new expansion, for example, and Microsoft un-canceled expansions for Age of Empires II and III both, as the franchise finds a small but very passionate audience. I think new content for Blizzard's classic RTS games is something I personally highly expect, given what we've heard. </p><h2 id="overwatch-diablo-and-heroes-of-the-storm">Overwatch, Diablo, and ... Heroes of the Storm?!</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="h5vijQLCz7ZWK2iCPY5EXd" name="heroes-of-the-storm-combat (1).png" alt="Heroes of the Storm" src="https://cdn.mos.cms.futurecdn.net/h5vijQLCz7ZWK2iCPY5EXd-1920-80.png" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Could we see an Age of Empires-style Heroes of the Storm revival? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Finally, we have Overwatch and Diablo. Overwatch is arguably Blizzard's biggest franchise now, enjoyed by millions across the world. Blizzard's strategy of over-delivering a huge tranche of heroes all at once really helped Overwatch regain popularity, and remains one of the few big service games capable of tapping both Gen-Z and Millennial audiences in equal measure. </p><p>I'm expecting Overwatch to continue its upward trajectory with new hero announcements, and perhaps, finally, we'll see some form of transmedia announcement for the franchise. Overwatch's lore and characterization have received a ton of investment in recent months. What better way to top that off than a big-budget Netflix Anime or perhaps even an animated movie?</p><p>Speaking of, I'm also expecting Diablo to get the same transmedia treatment. I've been hearing for months that Diablo has a TV show in development. It's unclear whether it's at Netflix or Amazon or whoever else. Perhaps we'll see that revealed in full here at BlizzCon 2026, if it's indeed true. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:938px;"><p class="vanilla-image-block" style="padding-top:60.55%;"><img id="ZTnCus52zdGg2xK55e6QrS" name="diablo-iv-lilith.png" alt="Lillith from Diablo IV" src="https://cdn.mos.cms.futurecdn.net/ZTnCus52zdGg2xK55e6QrS-1920-80.png" mos="" align="middle" fullscreen="" width="938" height="568" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lillith's story arc might be over, but Diablol </span><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard)</span></figcaption></figure><p>I expect we'll also hear what's next for Diablo. One thing I've heard is that Blizzard wants the waiting time between tentpole Diablo launches to be shorter, although it's probably still too early for a reveal of Diablo 5 if I had to guess. It's more likely we'll see a big season reveal for Diablo 4, and if we're lucky, maybe more classic content for Diablo 2 like the recent Warlock DLC. This is one area where Blizzard could surprise me, though. </p><p>I'm not expecting a new Diablo 4 expansion right now, instead with resources flowing towards Diablo 5. But I could be wrong; I'm excited to find out what they're cooking here. </p><p>Beyond that, we'll likely get new content for Hearthstone (perhaps the long-awaited Monk class inclusion?), and I wouldn't be surprised if Blizzard also announces other new mobile game spin-offs from third parties, such as Overwatch Rush. </p><p>But what about ... Heroes of the Storm? Blizzard's long-dormant MOBA has been getting an uptick in love recently, with updates filtering through, and it even has some esports tournaments at BlizzCon this year as well. A little birdie has been teasing me that this upcoming weekend could be exciting for Heroes of the Storm fans ... what would it look like if Heroes of the Storm got a similar Overwatch-style multi-hero announcement?! Let me have my hopium ... </p><h2 id="what-do-you-want-to-see-from-blizzcon-2026">What do YOU want to see from BlizzCon 2026?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="AbEJbQzczkm5yZE4DXP343" name="deathwing-heroes-of-the-storm.jpg" alt="Heroes of the Storm" src="https://cdn.mos.cms.futurecdn.net/AbEJbQzczkm5yZE4DXP343-1920-80.jpg" mos="" align="middle" fullscreen="" width="800" height="450" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Heroes of the Storm is ready for a revival in my view. Bring on the classics! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard)</span></figcaption></figure><p>Blizzard is one of the game industry's most legendary outlets, on par with the likes of Nintendo. Few studios have managed to deliver so consistently for so long, creating so many millions of fans across such a wide variety of genres. </p><p>I have my issues with Blizzard's direction at times, particularly with World of Warcraft's writing, and the lack of love for games like StarCraft and Heroes of the Storm. BlizzCon is always an opportunity to see Blizzard addressing feedback, however. And we know that they can do it: Overwatch is proof that awesome games can be revived with the right amount of love and investment. Diablo 4 is proof that Blizzard can still deliver top-shelf story writing, too.  </p><div><blockquote><p>BlizzCon 2026 feels like the first time in years every major Blizzard franchise has real momentum again.</p></blockquote></div><p>I'd love to see Heroes of the Storm get a console port to Xbox, PlayStation, and even Nintendo Switch. MOBAs absolutely can work on console, and with an eclectic cast of known characters, I think Heroes of the Storm could find a huge new audience, especially if they opened it up to third-party characters. Microsoft-owned characters like The Doom Slayer, Master Chief, and even weirder stuff like Banjo would be a perfect fit for the game in my view, even if some Heroes fans might consider it sacrilegious ... it hardly makes a ton of sense for Tracer to be fighting Deathwing in the first place, no?</p><p>Adding new content to Warcraft 3 or remaking classic RTS titles like StarCraft 1 or Warcraft 1 and 2 would also help the genre's resurgence. I'd love to see something surprising and new for Overwatch too, beyond new heroes, and I'm intrigued to see where Blizzard takes Diablo from here. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2097311392021774596"><p lang="en" dir="ltr">Writing a spoiler-free BlizzCon predictions/preview/hopes and dreams article today. What do YOU want to see?<a href="https://twitter.com/cantworkitout/status/2097311392021774596">September 8, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Either way, there's still so <em>so much </em>potential within Blizzard in my view, despite how big it already is. BlizzCon is becoming an industry event in its own right, now featuring content from third parties like CD Projekt RED for the first time. Could we eventually see it evolve to include even more games and franchises? It's exciting to think about. </p><p><em><strong>Let me know what you want to see from BlizzCon 2026 in the comments. I'll be out there, so say hi if you see me!</strong></em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/McHBFoFy.html" id="McHBFoFy" title="Xbox's Disc-To-Digital program is here. It really works!" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ How some PC gamers are making discs from their digital libraries ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Physical media is present in the news cycle quite a bit of late, what with the latest news from <a href="https://www.windowscentral.com/gaming/xbox/xboxs-disc-to-digital-program-goes-live-for-insiders-on-monday-heres-how-it-works">Xbox about its disc-to-digital program</a>. Then there's PlayStation's double whammy of removing digital content from libraries and then <a href="https://www.windowscentral.com/gaming/playstation-kills-physical-games-as-xbox-and-sony-continue-making-poor-decisions">announcing it will be stopping new game discs from 2028</a>.</p><p>The move to all-digital has been on the cards for some time, and PC gamers have already long embraced that future. But in a bizarre twist of fate, it seems some are reversing this process and actually starting to make their own physical copies of digital PC games. </p><p>I stumbled across a YouTube video by <a href="https://www.youtube.com/@ArchadesGames" target="_blank">Archades Games</a> (which is embedded below) that's been up for many months, but nevertheless, its subject matter made me click. On PC there's quite often a way where there's a will, and with GOG especially, it's actually pretty easy to create your own physical installer for your game library. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/1gwXwdtRHgc" allowfullscreen></iframe></div></div><p>Of course, it requires having the necessary hardware to do it, and Blu-ray drives (like everything else) have been getting more expensive in recent years. But if you have a drive and some discs, there's little else to stop you. </p><p>There's a wider discussion that is ongoing regarding game preservation and generally good data backup habits. But in this specific instance, GOG will offer DRM-free offline installers, and the right Blu-ray discs can last at least your own lifetime, and potentially many more besides. </p><p>The process itself seems pretty straightforward, though the video and a <a href="https://www.youtube.com/watch?v=SulYf1v4VzQ&t=496s" target="_blank">follow-up</a>, which goes into more depth, including multi-disc scenarios, walk you through every step. Multi-disc is certainly something you'd need for Cyberpunk 2077. </p><p>Essentially you need a <a href="https://www.amazon.com/LG-WP50NB40-External-Portable-Cyberlink/dp/B00DZ75OX8/" target="_blank">Blu-ray or DVD drive capable of writing to discs</a>, the right discs, a copy of MakeMKV (which, as the site is currently offline, you'll have to grab from <a href="https://web.archive.org/web/20260718193202/https://www.makemkv.com/download/" target="_blank">an archived version of the page</a>), and <a href="https://www.imgburn.com/" target="_blank">ImgBurn</a> to both create an ISO file and burn it to the disc. </p><p>Archades Games goes one step further and even creates a nice-looking label for the discs, just to add a finishing touch. Though that's entirely optional. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3849px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="g2oaEmdbCK6DrrtGrT5sGP" name="gta-v-rdr-2-discs.JPG" alt="A photo of Xbox One game discs for Rockstar Games' Red Dead Redemption 2 and GTA 5." src="https://cdn.mos.cms.futurecdn.net/g2oaEmdbCK6DrrtGrT5sGP-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3849" height="2165" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/g2oaEmdbCK6DrrtGrT5sGP-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Xbox is now going to offer digital entitlements to compatible discs.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>You can also write your own autorun file to add to the disc so that when you insert it into a PC, it will immediately open up the installer. Just like in the old days when you'd buy a big box PC game. </p><p>I haven't tried this yet, and I'm not necessarily sure I will. But recent events have certainly made me start to think about "ownership." I don't own anything in my Steam library; I don't own any of the digital movies I've bought over the years from Apple, Google, and Amazon. Long-term rentals are only fine as long as the rights holders say so. </p><p>I've been buying up physical copies of movies I only have digitally on Blu-ray and <a href="https://www.windowscentral.com/how-rip-blu-ray-disc-your-pc">creating a digital copy of those Blu-rays</a> to store on my NAS. I'm not suggesting it's practical to create a full library of PC games on disc, and in many cases, you can't get new releases on GOG or anywhere else with an offline installer. </p><p>But preservation is something we should all care about. I've thought more and more about it as my children are growing up and I'm able to enjoy content with them. My son is absolutely loving being able to play games on Xbox from before he was born, and much of that is thanks to backwards compatibility. </p><p>But we also have an Xbox 360 running every day right now, with physical copies of games that we can use for as long as the disc lasts. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Od2gZe"></div>                            </div>                            <script src="https://kwizly.com/embed/Od2gZe.js" async></script><p>The idea of "cold storing" important data on Blu-ray discs is something I've been toying with, too. With the right discs, such as M-Discs designed for archiving, that data can be preserved for centuries. So long as you have a way in the future of actually reading them, of course. </p><p>It might be a fun project for game installers, but for treasured memories, photo libraries, and things that are irreplaceable, having a copy that could stand the test of time is looking more important. <a href="https://www.windowscentral.com/hardware/laptops/save-internet-end-of-the-world">Good backup processes</a> are something we should all be doing. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/as-xbox-and-playstation-look-towards-a-world-beyond-physical-media-some-pc-gamers-have-started-making-their-own-discs</link>
                                                                            <description>
                            <![CDATA[ As Xbox announces its disc-to-digital program beginning soon, it looks like some PC gamers are going in the opposite direction. ]]>
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                                                                        <pubDate>Thu, 27 Aug 2026 13:45:40 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ richard.devine@futurenet.com (Richard Devine) ]]></author>                    <dc:creator><![CDATA[ Richard Devine ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rqoHuuMZfDvqSrdm3eWFxb-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hey, I&#039;m Richard Devine. As the &lt;strong&gt;Managing Editor&lt;/strong&gt; at &lt;strong&gt;Windows Central&lt;/strong&gt;, I spend my days (and way too many nights) looking at &lt;strong&gt;Windows&lt;/strong&gt;, PCs, open-source, and the latest in gaming.&lt;/p&gt;&lt;p&gt;While I live in Windows, my heart is often in the terminal. I love &lt;strong&gt;open-source software &lt;/strong&gt;and spend a lot of time digging through &lt;strong&gt;GitHub&lt;/strong&gt; to find the next &quot;must-have&quot; tool that most people haven&#039;t heard of yet. Whether it&#039;s perfecting a &lt;strong&gt;WSL (Windows Subsystem for Linux)&lt;/strong&gt; workflow or helping bridge the gap between Windows and &lt;strong&gt;Linux&lt;/strong&gt;, I’m all about finding ways to make our PCs do more.&lt;/p&gt;&lt;p&gt;When the work laptop closes, the gaming PC stays on. I’ve spent more hours than I’d like to admit in the dark streets of &lt;strong&gt;The Division 2&lt;/strong&gt;, chasing the perfect line in &lt;strong&gt;Forza Horizon&lt;/strong&gt;, or keeping up with the ever-changing meta in &lt;strong&gt;Call of Duty&lt;/strong&gt;.&lt;/p&gt;&lt;p&gt;For me, it’s not just about playing the games it’s also about the community that keeps them alive. I’m here to make sure you have the best info, the neatest tools, and a better experience every time you hit the power button.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[If you have the right hardware, you can make your own game discs to keep offline forever, because why not? ]]></media:description>                                                            <media:text><![CDATA[A photo of an LG-Hitachi Blu-ray drive open with a blank disc in the tray]]></media:text>
                                <media:title type="plain"><![CDATA[A photo of an LG-Hitachi Blu-ray drive open with a blank disc in the tray]]></media:title>
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                            <article>
                                <p>Physical media is present in the news cycle quite a bit of late, what with the latest news from <a href="https://www.windowscentral.com/gaming/xbox/xboxs-disc-to-digital-program-goes-live-for-insiders-on-monday-heres-how-it-works">Xbox about its disc-to-digital program</a>. Then there's PlayStation's double whammy of removing digital content from libraries and then <a href="https://www.windowscentral.com/gaming/playstation-kills-physical-games-as-xbox-and-sony-continue-making-poor-decisions">announcing it will be stopping new game discs from 2028</a>.</p><p>The move to all-digital has been on the cards for some time, and PC gamers have already long embraced that future. But in a bizarre twist of fate, it seems some are reversing this process and actually starting to make their own physical copies of digital PC games. </p><p>I stumbled across a YouTube video by <a href="https://www.youtube.com/@ArchadesGames" target="_blank">Archades Games</a> (which is embedded below) that's been up for many months, but nevertheless, its subject matter made me click. On PC there's quite often a way where there's a will, and with GOG especially, it's actually pretty easy to create your own physical installer for your game library. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/1gwXwdtRHgc" allowfullscreen></iframe></div></div><p>Of course, it requires having the necessary hardware to do it, and Blu-ray drives (like everything else) have been getting more expensive in recent years. But if you have a drive and some discs, there's little else to stop you. </p><p>There's a wider discussion that is ongoing regarding game preservation and generally good data backup habits. But in this specific instance, GOG will offer DRM-free offline installers, and the right Blu-ray discs can last at least your own lifetime, and potentially many more besides. </p><p>The process itself seems pretty straightforward, though the video and a <a href="https://www.youtube.com/watch?v=SulYf1v4VzQ&t=496s" target="_blank">follow-up</a>, which goes into more depth, including multi-disc scenarios, walk you through every step. Multi-disc is certainly something you'd need for Cyberpunk 2077. </p><p>Essentially you need a <a href="https://www.amazon.com/LG-WP50NB40-External-Portable-Cyberlink/dp/B00DZ75OX8/" target="_blank">Blu-ray or DVD drive capable of writing to discs</a>, the right discs, a copy of MakeMKV (which, as the site is currently offline, you'll have to grab from <a href="https://web.archive.org/web/20260718193202/https://www.makemkv.com/download/" target="_blank">an archived version of the page</a>), and <a href="https://www.imgburn.com/" target="_blank">ImgBurn</a> to both create an ISO file and burn it to the disc. </p><p>Archades Games goes one step further and even creates a nice-looking label for the discs, just to add a finishing touch. Though that's entirely optional. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3849px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="g2oaEmdbCK6DrrtGrT5sGP" name="gta-v-rdr-2-discs.JPG" alt="A photo of Xbox One game discs for Rockstar Games' Red Dead Redemption 2 and GTA 5." src="https://cdn.mos.cms.futurecdn.net/g2oaEmdbCK6DrrtGrT5sGP-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3849" height="2165" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/g2oaEmdbCK6DrrtGrT5sGP-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Xbox is now going to offer digital entitlements to compatible discs.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>You can also write your own autorun file to add to the disc so that when you insert it into a PC, it will immediately open up the installer. Just like in the old days when you'd buy a big box PC game. </p><p>I haven't tried this yet, and I'm not necessarily sure I will. But recent events have certainly made me start to think about "ownership." I don't own anything in my Steam library; I don't own any of the digital movies I've bought over the years from Apple, Google, and Amazon. Long-term rentals are only fine as long as the rights holders say so. </p><p>I've been buying up physical copies of movies I only have digitally on Blu-ray and <a href="https://www.windowscentral.com/how-rip-blu-ray-disc-your-pc">creating a digital copy of those Blu-rays</a> to store on my NAS. I'm not suggesting it's practical to create a full library of PC games on disc, and in many cases, you can't get new releases on GOG or anywhere else with an offline installer. </p><p>But preservation is something we should all care about. I've thought more and more about it as my children are growing up and I'm able to enjoy content with them. My son is absolutely loving being able to play games on Xbox from before he was born, and much of that is thanks to backwards compatibility. </p><p>But we also have an Xbox 360 running every day right now, with physical copies of games that we can use for as long as the disc lasts. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Od2gZe"></div>                            </div>                            <script src="https://kwizly.com/embed/Od2gZe.js" async></script><p>The idea of "cold storing" important data on Blu-ray discs is something I've been toying with, too. With the right discs, such as M-Discs designed for archiving, that data can be preserved for centuries. So long as you have a way in the future of actually reading them, of course. </p><p>It might be a fun project for game installers, but for treasured memories, photo libraries, and things that are irreplaceable, having a copy that could stand the test of time is looking more important. <a href="https://www.windowscentral.com/hardware/laptops/save-internet-end-of-the-world">Good backup processes</a> are something we should all be doing. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Is that GTA 4 or GTA 6? You need to see this RTX Remix project. ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.windowscentral.com/gaming/grand-theft-auto-vi-pre-order-date-revealed"><strong>Grand Theft Auto VI</strong></a> has been hogging the limelight lately, and for all the wrong reasons. Hackers have been leaking bits of gameplay and other info online, and gamers are gobbling it up ahead of the expected <strong>November 19, 2026</strong>, release date.</p><p>I'm trying to avoid as many spoilers as possible by not viewing the leaks, and besides, I have something better to keep me busy until GTA VI's official launch.</p><p>I'm talking about the <strong>Grand Theft Auto IV RTX Remix mod</strong> that adds <strong>Path Tracing</strong> to the <strong>18-year-old game</strong>.</p><p>It's the work of a modder known as <strong>xoxor4d</strong>, who last week<a href="https://github.com/xoxor4d/gta4-rtx" target="_blank"> released <strong>version 1.4.2</strong> of the mod on <strong>GitHub</strong></a>. The mod is compatible with <strong>GTA IV: The Complete Edition version 1.2.0.59</strong>, and it truly makes the 2008 car-jacking hit feel like it was released in 2026.</p><h2 id="what-does-the-rtx-remix-mod-do-to-grand-theft-auto-iv">What does the RTX Remix mod do to Grand Theft Auto IV?</h2><p>I know that the GTA IV Remix mod has been out for a while now, but I hadn't been following it that closely. Oh boy, it has come a long way since launch, and it's great to see the project's creator is keeping up with maintenance and new features.</p><p>I was reintroduced to the project via the <a href="https://www.youtube.com/@maxrenderedgaming" target="_blank"><strong>maxrenderedgaming</strong> YouTube channel</a>, where the mod was shown off using an <a href="https://www.windowscentral.com/hardware/cpu-gpu-components/nvidia-geforce-rtx-5090-review"><strong>NVIDIA RTX 5090</strong></a> GPU. </p><p>There are certainly some other mods at play here, which I dig into a bit deeper below, but one thing is for sure: this is an incredible mod that changes the whole grimy, gray feel of the original game.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/BhrYn2BVqBA" allowfullscreen></iframe></div></div><p>GTA IV arrived all those years ago with graphics that seemed mind-blowingly good, as is usually the case with Rockstar titles. Looking at the game's stock graphics now, well, you can tell that they're from a bygone era.</p><p>The RTX Remix mod drastically changes the appearance. The game's default static lighting has been replaced entirely with full path tracing, making rays jump and bounce off of surfaces quite realistically. Dynamic shadows look better than ever. It really is the best I've ever seen Liberty City look.</p><p>My plan is to first get the RTX Remix compatibility mod set up from the <a href="https://github.com/xoxor4d/gta4-rtx" target="_blank">project's GitHub page</a>. Next, I'm going to download the <a href="https://www.nexusmods.com/gta4/mods/858?tab=description" target="_blank"><strong>4K Textures Warcaco Graphics Mod</strong></a> to really see what my PC's <strong>RTX 5070 Ti</strong> can handle.</p><p>Here are some screenshots from the texture mod that I know will make you want to play GTA IV again, too.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/G7c997mxkd7kuzN6dAWori-1920-80.jpg" alt="GTA IV character in a dark jacket stands facing urban buildings with a basketball court in the foreground; buildings are brick with orange windows and visible graffiti." /><figcaption>A Grand Theft Auto IV screenshot from Warcaco's 4K texture mod.<small role="credit">Warcaco (Nexus Mods)</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/dZ7pzhCbWgwpJjrLT4cZsi-1920-80.jpg" alt="GTA IV 4K textures with defined bricks and reflections in windows." /><figcaption>A Grand Theft Auto IV screenshot from Warcaco's 4K texture mod.<small role="credit">Warcaco (Nexus Mods)</small></figcaption></figure></figure><p>To say that this combination makes GTA IV look like a completely different game is an understatement. However, you're going to need a beast of a PC if you want to run this combination with any sort of playable success.</p><p>The demo video I provided above has the modded game dropping as low as about <strong>60 FPS</strong> in some areas, and the GitHub project page notes that your CPU will likely be a bottleneck due to "<em>the amount of detailed meshes the game is rendering.</em>"</p><p>Be that as it may, I definitely think any fans of GTA should give this one a shot just to see how it performs on their hardware.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xr0J2W"></div>                            </div>                            <script src="https://kwizly.com/embed/Xr0J2W.js" async></script><h2 id="nvidia-39-s-rtx-remix-is-a-big-deal-and-not-just-because-of-one-mod">NVIDIA's RTX Remix is a big deal, and not just because of one mod</h2><p>I know, I know, more AI from NVIDIA's RTX division. Some of you might not want to hear of it, but I'm convinced that Remix is the real deal.</p><p><a href="https://www.windowscentral.com/hardware/cpu-gpu-components/nvidia-rtx-remix-full-release" target="_blank">Remix arrived in <strong>January 2024</strong></a> as an open-source and free tool, and it's been under development since. It's a clever way to inject path tracing, upscaling, and other materials into old favorites without needing any <strong>source code</strong> access.</p><p>Anyone with the right ambition can <a href="https://www.nvidia.com/en-us/geforce/rtx-remix/" target="_blank">give Remix a shot</a>, and there are some other projects I recommend checking out. <a href="https://store.steampowered.com/app/2012840/Portal_with_RTX/" target="_blank"><strong>Portal with RTX</strong></a> and <a href="https://store.steampowered.com/app/2477290/HalfLife_2_RTX/" target="_blank"><strong>Half-Life 2 RTX</strong></a><strong> </strong>are probably the best examples, but they were spearheaded by NVIDIA. It's great to see lone developers jumping into the tool to create their own works.</p><p>Considering GTA VI isn't expected to launch with path tracing, and the fact that GTA V only supports ray tracing, this might be the best way to play Grand Theft Auto until the next installment arrives.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/grand-theft-auto-4-rtx-remix-4k-texure-mods</link>
                                                                            <description>
                            <![CDATA[ Grand Theft Auto IV's best RTX Remix path tracing mod just got a fresh update, and by combining it with the right 4K texture mod, you can make it look like a game released in 2026. I'll be using this to keep busy while I ignore GTA VI leaks and patiently wait for the official release. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Thu, 20 Aug 2026 14:53:27 +0000</pubDate>                                                                                                                                <updated>Fri, 21 Aug 2026 09:18:36 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ c.cale.hunt@gmail.com (Cale Hunt) ]]></author>                    <dc:creator><![CDATA[ Cale Hunt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/nNimMiQZoMoV9mf9akgfvM-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Cale Hunt brings to Windows Central more than nine years of experience writing about PC gaming, Windows laptops, accessories, and beyond. If it runs Windows or in some way complements the hardware, there’s a good chance he knows about it, has written about it, or is already busy testing it.&lt;/p&gt;&lt;p&gt;Cale has published hundreds of reviews on Windows Central, and he&#039;s not afraid to give his honest opinion regarding everything from PC gaming hardware to Windows software and laptops.&lt;/p&gt;&lt;p&gt;This allows him to efficiently curate buying guides and product advice, giving readers a no-nonsense look at the options that will best suit their needs. &lt;/p&gt;&lt;p&gt;When he isn’t in his office writing, tinkering with tech, or gaming, Cale enjoys playing acoustic guitar (he’s a sucker for Bluegrass music), reading novels, tending the garden, and providing his two cats some much-needed attention.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Warcaco (Nexus Mods)]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A GTA IV character in a dark jacket and motorcycle helmet standing in front of cars, with a roller coaster in the background.]]></media:description>                                                            <media:text><![CDATA[A GTA IV character in a dark jacket and motorcycle helmet standing in front of cars, with a roller coaster in the background.]]></media:text>
                                <media:title type="plain"><![CDATA[A GTA IV character in a dark jacket and motorcycle helmet standing in front of cars, with a roller coaster in the background.]]></media:title>
                                                    </media:content>
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                            <article>
                                <p><a href="https://www.windowscentral.com/gaming/grand-theft-auto-vi-pre-order-date-revealed"><strong>Grand Theft Auto VI</strong></a> has been hogging the limelight lately, and for all the wrong reasons. Hackers have been leaking bits of gameplay and other info online, and gamers are gobbling it up ahead of the expected <strong>November 19, 2026</strong>, release date.</p><p>I'm trying to avoid as many spoilers as possible by not viewing the leaks, and besides, I have something better to keep me busy until GTA VI's official launch.</p><p>I'm talking about the <strong>Grand Theft Auto IV RTX Remix mod</strong> that adds <strong>Path Tracing</strong> to the <strong>18-year-old game</strong>.</p><p>It's the work of a modder known as <strong>xoxor4d</strong>, who last week<a href="https://github.com/xoxor4d/gta4-rtx" target="_blank"> released <strong>version 1.4.2</strong> of the mod on <strong>GitHub</strong></a>. The mod is compatible with <strong>GTA IV: The Complete Edition version 1.2.0.59</strong>, and it truly makes the 2008 car-jacking hit feel like it was released in 2026.</p><h2 id="what-does-the-rtx-remix-mod-do-to-grand-theft-auto-iv">What does the RTX Remix mod do to Grand Theft Auto IV?</h2><p>I know that the GTA IV Remix mod has been out for a while now, but I hadn't been following it that closely. Oh boy, it has come a long way since launch, and it's great to see the project's creator is keeping up with maintenance and new features.</p><p>I was reintroduced to the project via the <a href="https://www.youtube.com/@maxrenderedgaming" target="_blank"><strong>maxrenderedgaming</strong> YouTube channel</a>, where the mod was shown off using an <a href="https://www.windowscentral.com/hardware/cpu-gpu-components/nvidia-geforce-rtx-5090-review"><strong>NVIDIA RTX 5090</strong></a> GPU. </p><p>There are certainly some other mods at play here, which I dig into a bit deeper below, but one thing is for sure: this is an incredible mod that changes the whole grimy, gray feel of the original game.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/BhrYn2BVqBA" allowfullscreen></iframe></div></div><p>GTA IV arrived all those years ago with graphics that seemed mind-blowingly good, as is usually the case with Rockstar titles. Looking at the game's stock graphics now, well, you can tell that they're from a bygone era.</p><p>The RTX Remix mod drastically changes the appearance. The game's default static lighting has been replaced entirely with full path tracing, making rays jump and bounce off of surfaces quite realistically. Dynamic shadows look better than ever. It really is the best I've ever seen Liberty City look.</p><p>My plan is to first get the RTX Remix compatibility mod set up from the <a href="https://github.com/xoxor4d/gta4-rtx" target="_blank">project's GitHub page</a>. Next, I'm going to download the <a href="https://www.nexusmods.com/gta4/mods/858?tab=description" target="_blank"><strong>4K Textures Warcaco Graphics Mod</strong></a> to really see what my PC's <strong>RTX 5070 Ti</strong> can handle.</p><p>Here are some screenshots from the texture mod that I know will make you want to play GTA IV again, too.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/G7c997mxkd7kuzN6dAWori-1920-80.jpg" alt="GTA IV character in a dark jacket stands facing urban buildings with a basketball court in the foreground; buildings are brick with orange windows and visible graffiti." /><figcaption>A Grand Theft Auto IV screenshot from Warcaco's 4K texture mod.<small role="credit">Warcaco (Nexus Mods)</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/dZ7pzhCbWgwpJjrLT4cZsi-1920-80.jpg" alt="GTA IV 4K textures with defined bricks and reflections in windows." /><figcaption>A Grand Theft Auto IV screenshot from Warcaco's 4K texture mod.<small role="credit">Warcaco (Nexus Mods)</small></figcaption></figure></figure><p>To say that this combination makes GTA IV look like a completely different game is an understatement. However, you're going to need a beast of a PC if you want to run this combination with any sort of playable success.</p><p>The demo video I provided above has the modded game dropping as low as about <strong>60 FPS</strong> in some areas, and the GitHub project page notes that your CPU will likely be a bottleneck due to "<em>the amount of detailed meshes the game is rendering.</em>"</p><p>Be that as it may, I definitely think any fans of GTA should give this one a shot just to see how it performs on their hardware.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xr0J2W"></div>                            </div>                            <script src="https://kwizly.com/embed/Xr0J2W.js" async></script><h2 id="nvidia-39-s-rtx-remix-is-a-big-deal-and-not-just-because-of-one-mod">NVIDIA's RTX Remix is a big deal, and not just because of one mod</h2><p>I know, I know, more AI from NVIDIA's RTX division. Some of you might not want to hear of it, but I'm convinced that Remix is the real deal.</p><p><a href="https://www.windowscentral.com/hardware/cpu-gpu-components/nvidia-rtx-remix-full-release" target="_blank">Remix arrived in <strong>January 2024</strong></a> as an open-source and free tool, and it's been under development since. It's a clever way to inject path tracing, upscaling, and other materials into old favorites without needing any <strong>source code</strong> access.</p><p>Anyone with the right ambition can <a href="https://www.nvidia.com/en-us/geforce/rtx-remix/" target="_blank">give Remix a shot</a>, and there are some other projects I recommend checking out. <a href="https://store.steampowered.com/app/2012840/Portal_with_RTX/" target="_blank"><strong>Portal with RTX</strong></a> and <a href="https://store.steampowered.com/app/2477290/HalfLife_2_RTX/" target="_blank"><strong>Half-Life 2 RTX</strong></a><strong> </strong>are probably the best examples, but they were spearheaded by NVIDIA. It's great to see lone developers jumping into the tool to create their own works.</p><p>Considering GTA VI isn't expected to launch with path tracing, and the fact that GTA V only supports ray tracing, this might be the best way to play Grand Theft Auto until the next installment arrives.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
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                                                            <title><![CDATA[ Windows 11's latest update is breaking some PC games ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I've been gaming again lately on my desktop PC thanks to cooler weather, but thankfully I haven't experienced this new <strong>Windows 11 bug</strong> that cropped up after the <a href="https://www.windowscentral.com/microsoft/windows-11/biggest-changes-microsoft-is-rolling-out-in-august-for-windows-11" target="_blank"><strong>August 11 (KB5121003) update</strong></a>.</p><p>It's apparently affecting <strong>25H2</strong> and <strong>24H2</strong> installs of Windows 11, as this update rolled out to OS builds <strong>26200.9168</strong> and <strong>26100.9168</strong>.</p><p>According to Microsoft, the Windows 11 update is forcing some games to <strong>go unresponsive</strong>, <strong>crash</strong>, or <strong>reboot your PC</strong> entirely. You might also see the <strong>EXCEPTION_ACCESS_VIOLATION</strong> error pop up, forcing you to close your game.</p><p>Thankfully, it doesn't seem like the issue is too widespread. At least, not yet. Microsoft says it has received reports mainly focused on <strong>ARC Raiders</strong>, <strong>MARVEL Tōkon: Fighting Souls</strong>, and <strong>The Finals</strong>.</p><p>As of <strong>August 19</strong>, when the support page was last updated, Microsoft says it is investigating the issues to figure out if it's a problem on its side. Microsoft is asking any PC gamers experiencing a similar issue to file a report in the proper<strong> Feedback Hub app</strong>.</p><p><strong>Embark Studios</strong>, the team behind ARC Raiders and The Finals, <a href="https://discord.com/channels/1107589599045361695/1107613897357275188/1537853764193624105" target="_blank">took to Discord</a> to address the problem (via <a href="https://www.windowslatest.com/2026/08/16/windows-11-kb5121003-is-triggering-game-crashes-and-causing-other-problems-on-some-pcs/" target="_blank">Windows Latest</a>).</p><div><blockquote><p>We’re aware of a new crash introduced with the release of a Windows update (KB5121003) that may be affecting some of you. The team is working on a fix, and we will keep you posted on any updates.</p><p>Embark Studios (via Discord)</p></blockquote></div><p>In another <a href="https://discord.com/channels/1107589599045361695/1107613897357275188/1537853764193624105" target="_blank">post</a>, the Embark team points at the crashes being caused by an <strong>inpoutx64.sys</strong> file change in the recent Windows 11 update. It seems like the kernel-level driver is having a hard time communicating properly.</p><p>Embark says it's working on its own "long-term fix," but in the meantime, affected gamers might be able to solve the issue on their own.</p><h2 id="a-temporary-fix-for-the-new-windows-11-gaming-issues">A temporary fix for the new Windows 11 gaming issues</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="tDecYTDQr8qic7isYfeK49" name="The Finals (9).jpg" alt="Screenshots of action the player can expect when playing the Finals" src="https://cdn.mos.cms.futurecdn.net/tDecYTDQr8qic7isYfeK49-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1600" height="900" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/tDecYTDQr8qic7isYfeK49-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Finals is one game affected by the new Windows 11 update bug. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Michael Hoglund via The Finals)</span></figcaption></figure><p>Embark has laid out the steps required to temporarily fix the crashing and freezing issues on KB5121003.</p><p>Launch <strong>Command Prompt as Administrator</strong>, type "<strong>sc stop inpoutx64"</strong>, and press <strong>Enter</strong>. </p><p>In the same Command Prompt instance, type "<strong>sc delete inpoutx64</strong>" and press <strong>Enter</strong>.</p><p>Next, navigate to <strong>C:\Windows\System32\drivers</strong> in your PC's <strong>File Explorer</strong>. Find the file called <strong>inpoutx64.sys</strong> and <strong>delete it</strong>.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eAA8qe"></div>                            </div>                            <script src="https://kwizly.com/embed/eAA8qe.js" async></script><p>That should let your games run smoothly again, but hopefully we'll soon have a fix that doesn't require the manual workaround.</p><p>You can, of course, also <a href="https://www.windowscentral.com/microsoft/windows-11/windows-11-has-more-recovery-features-than-ever-and-heres-when-i-would-use-each-one#section-go-back-rollback" target="_blank">roll back your Windows 11 PC</a> to an older update version until the problem is officially fixed by Microsoft.</p><p>This seems like a fairly minor Windows 11 issue compared to some others we've already experienced this year, but that doesn't make it any less frustrating for those affected.</p><p>Most recently, on July 15, Microsoft had to <a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-blocks-windows-11-kb5101650-update-for-dell-pcs-after-reports-of-unexpected-shutdowns-and-overheating" target="_blank">block the <strong>Windows 11 KB5101650</strong> Patch Tuesday update on Dell PCs</a> after issues involving unexpected shutdowns, overheating, and generally poor performance were reported by users.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/microsoft/windows-11/windows-11-patch-tuesday-breaking-pc-games-arc-raiders-temp-fix</link>
                                                                            <description>
                            <![CDATA[ Windows 11's latest Patch Tuesday update from August 11 is reportedly causing issues for some PC gamers, especially if they're playing ARC Raiders and The Finals. The studio behind the games, Embark, has offered a temporary fix while Microsoft investigates the problem. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Thu, 20 Aug 2026 12:59:37 +0000</pubDate>                                                                                                                                <updated>Thu, 20 Aug 2026 13:04:11 +0000</updated>
                                                                                                                                            <category><![CDATA[Windows 11]]></category>
                                                    <category><![CDATA[Microsoft]]></category>
                                                    <category><![CDATA[Windows]]></category>
                                                                                                <author><![CDATA[ c.cale.hunt@gmail.com (Cale Hunt) ]]></author>                    <dc:creator><![CDATA[ Cale Hunt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/nNimMiQZoMoV9mf9akgfvM-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Cale Hunt brings to Windows Central more than nine years of experience writing about PC gaming, Windows laptops, accessories, and beyond. If it runs Windows or in some way complements the hardware, there’s a good chance he knows about it, has written about it, or is already busy testing it.&lt;/p&gt;&lt;p&gt;Cale has published hundreds of reviews on Windows Central, and he&#039;s not afraid to give his honest opinion regarding everything from PC gaming hardware to Windows software and laptops.&lt;/p&gt;&lt;p&gt;This allows him to efficiently curate buying guides and product advice, giving readers a no-nonsense look at the options that will best suit their needs. &lt;/p&gt;&lt;p&gt;When he isn’t in his office writing, tinkering with tech, or gaming, Cale enjoys playing acoustic guitar (he’s a sucker for Bluegrass music), reading novels, tending the garden, and providing his two cats some much-needed attention.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Future | Microsoft]]></media:credit>
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                                <p>I've been gaming again lately on my desktop PC thanks to cooler weather, but thankfully I haven't experienced this new <strong>Windows 11 bug</strong> that cropped up after the <a href="https://www.windowscentral.com/microsoft/windows-11/biggest-changes-microsoft-is-rolling-out-in-august-for-windows-11" target="_blank"><strong>August 11 (KB5121003) update</strong></a>.</p><p>It's apparently affecting <strong>25H2</strong> and <strong>24H2</strong> installs of Windows 11, as this update rolled out to OS builds <strong>26200.9168</strong> and <strong>26100.9168</strong>.</p><p>According to Microsoft, the Windows 11 update is forcing some games to <strong>go unresponsive</strong>, <strong>crash</strong>, or <strong>reboot your PC</strong> entirely. You might also see the <strong>EXCEPTION_ACCESS_VIOLATION</strong> error pop up, forcing you to close your game.</p><p>Thankfully, it doesn't seem like the issue is too widespread. At least, not yet. Microsoft says it has received reports mainly focused on <strong>ARC Raiders</strong>, <strong>MARVEL Tōkon: Fighting Souls</strong>, and <strong>The Finals</strong>.</p><p>As of <strong>August 19</strong>, when the support page was last updated, Microsoft says it is investigating the issues to figure out if it's a problem on its side. Microsoft is asking any PC gamers experiencing a similar issue to file a report in the proper<strong> Feedback Hub app</strong>.</p><p><strong>Embark Studios</strong>, the team behind ARC Raiders and The Finals, <a href="https://discord.com/channels/1107589599045361695/1107613897357275188/1537853764193624105" target="_blank">took to Discord</a> to address the problem (via <a href="https://www.windowslatest.com/2026/08/16/windows-11-kb5121003-is-triggering-game-crashes-and-causing-other-problems-on-some-pcs/" target="_blank">Windows Latest</a>).</p><div><blockquote><p>We’re aware of a new crash introduced with the release of a Windows update (KB5121003) that may be affecting some of you. The team is working on a fix, and we will keep you posted on any updates.</p><p>Embark Studios (via Discord)</p></blockquote></div><p>In another <a href="https://discord.com/channels/1107589599045361695/1107613897357275188/1537853764193624105" target="_blank">post</a>, the Embark team points at the crashes being caused by an <strong>inpoutx64.sys</strong> file change in the recent Windows 11 update. It seems like the kernel-level driver is having a hard time communicating properly.</p><p>Embark says it's working on its own "long-term fix," but in the meantime, affected gamers might be able to solve the issue on their own.</p><h2 id="a-temporary-fix-for-the-new-windows-11-gaming-issues">A temporary fix for the new Windows 11 gaming issues</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1600px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="tDecYTDQr8qic7isYfeK49" name="The Finals (9).jpg" alt="Screenshots of action the player can expect when playing the Finals" src="https://cdn.mos.cms.futurecdn.net/tDecYTDQr8qic7isYfeK49-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1600" height="900" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/tDecYTDQr8qic7isYfeK49-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Finals is one game affected by the new Windows 11 update bug. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Michael Hoglund via The Finals)</span></figcaption></figure><p>Embark has laid out the steps required to temporarily fix the crashing and freezing issues on KB5121003.</p><p>Launch <strong>Command Prompt as Administrator</strong>, type "<strong>sc stop inpoutx64"</strong>, and press <strong>Enter</strong>. </p><p>In the same Command Prompt instance, type "<strong>sc delete inpoutx64</strong>" and press <strong>Enter</strong>.</p><p>Next, navigate to <strong>C:\Windows\System32\drivers</strong> in your PC's <strong>File Explorer</strong>. Find the file called <strong>inpoutx64.sys</strong> and <strong>delete it</strong>.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eAA8qe"></div>                            </div>                            <script src="https://kwizly.com/embed/eAA8qe.js" async></script><p>That should let your games run smoothly again, but hopefully we'll soon have a fix that doesn't require the manual workaround.</p><p>You can, of course, also <a href="https://www.windowscentral.com/microsoft/windows-11/windows-11-has-more-recovery-features-than-ever-and-heres-when-i-would-use-each-one#section-go-back-rollback" target="_blank">roll back your Windows 11 PC</a> to an older update version until the problem is officially fixed by Microsoft.</p><p>This seems like a fairly minor Windows 11 issue compared to some others we've already experienced this year, but that doesn't make it any less frustrating for those affected.</p><p>Most recently, on July 15, Microsoft had to <a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-blocks-windows-11-kb5101650-update-for-dell-pcs-after-reports-of-unexpected-shutdowns-and-overheating" target="_blank">block the <strong>Windows 11 KB5101650</strong> Patch Tuesday update on Dell PCs</a> after issues involving unexpected shutdowns, overheating, and generally poor performance were reported by users.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Razer offers a camera-infused gaming headset that records everything ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The next evolution of Apple's AirPods is out in the wild after a leaked video was posted online. Known as <strong>AirPods Ultra</strong>, the new wireless earbuds look basically the same as regular AirPods, albeit with a thicker stem.</p><p>Hiding inside the new AirPods Ultra are <strong>discrete cameras</strong> that enable something called "<strong>Visual Intelligence</strong>." According to <a href="https://www.tomsguide.com/audio/airpods/airpods-ultra-with-cameras-just-appeared-in-leaked-video-and-the-privacy-debate-has-already-started" target="_blank">Tom's Guide</a>, these cameras aren't intended to record live video or snap photos, setting AirPods Ultra apart from the likes of <strong>Meta's AI Glasses</strong>, which are raising some very serious privacy concerns.</p><p>What I wasn't expecting next was an announcement from Razer's Min-Liang Tan explaining that the company's <strong>Project Motoko</strong>, unveiled as a concept at <strong>CES 2026</strong>, is actually a real product that's "<strong>coming soon</strong>."</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2089955117261021201"><p lang="en" dir="ltr">At CES we unveiled Project Motoko: an AI native headset with dual cameras in the earcups. It sees what you see, hears what you hear. No display needed.Started as a concept. Not staying one. Coming soon.What's the first killer use case for wearable AI? pic.twitter.com/MCmrcnUdZM<a href="https://twitter.com/cantworkitout/status/2089955117261021201">August 19, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Razer's tackling of this idea involves a full <strong>wireless gaming headset</strong> with cameras built into the earcups. They're certainly not as hidden as the cameras on Apple's leaked implementation, but I don't think they're aimed at the same end goal.</p><p>In the leaked Apple video, a person picks up a book and looks at the cover. Siri (or some other assistant) then says that "your world becomes savable" — all you have to do is whisper into your own ear that you'd like to save what you're looking at.</p><p>The new AirPods Ultra are expected to show up at Apple's next special event in <strong>September</strong>, but already there is a lot of backlash regarding privacy. Glasses (or really any tech) that record everything around you are already <a href="https://www.independent.co.uk/tech/meta-ai-pervert-glasses-smartglasses-b3032418.html" target="_blank">being banned due to privacy concerns</a>, and I hope that Apple indeed uses some method that captures info without saving actual photos.</p><h2 id="razer-s-project-motoko-is-not-like-the-rest">Razer's Project Motoko is not like the rest</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/afNHg4UY7aA" allowfullscreen></iframe></div></div><p>Razer is taking a different approach to a video-infused audio device. Rather than hiding the cameras in tiny earbuds, it's slapping them onto what appears to be a rather high-end wireless gaming headset.</p><p>Each earcup has an <strong>FPV camera</strong> designed to sit at <strong>eye level</strong>, allowing it to better quantify what you're actually looking at. Razer says its cameras offer a wider field of view than is humanly possible, and that they can pick up "<strong>symbols, text, and details.</strong>"</p><p>Motoko can use a bunch of different AI models (<strong>Grok</strong>, <strong>OpenAI</strong>, and <strong>Gemini </strong>are mentioned), and Razer says it can be a "powerful data collection tool" to train language models. The headset runs on a <strong>Snapdragon</strong> chip.</p><p>A demo video on the Razer website explains that Motoko "hears, interprets, and answers in the moment." The accompanying video certainly seems to show that the headset's cameras are recording the entire time, much like AI glasses.</p><p>Razer pegs it as a "personal full-time AI assistant" that "stays keyed into your schedule, preferences, and habits, while adapting effortlessly to anything else you might ask." I'm reminded immediately of <a href="https://www.windowscentral.com/hardware/lenovo/lenovo-qira-hands-on-ces-2026"><strong>Lenovo's Qira AI assistant</strong></a>.</p><h2 id="privacy-concerns-aside-who-s-going-to-wear-a-gaming-headset-all-day">Privacy concerns aside, who's going to wear a gaming headset all day?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2554px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="agBpY5a976oRpz4qURHGGf" name="razer-project-motoko-video-grab-01" alt="A close-up of a hand gripping a black hexagonal dumbbell against a grassy background and a dark yoga mat." src="https://cdn.mos.cms.futurecdn.net/agBpY5a976oRpz4qURHGGf-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2554" height="1438" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/agBpY5a976oRpz4qURHGGf-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Who the hell wears a gaming headset while they work out? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Razer)</span></figcaption></figure><p>Razer makes a lot of concept devices, and not all of them make it into the hands of consumers. The fact that Razer is going ahead with Motoko hot on the heels of the AirPods Ultra leak means the company must truly believe there's something there worth pursuing.</p><p>But my first thought was, "Who wants to wear a gaming headset all day?" Never mind the privacy concerns; gaming headsets are great for a few hours at a time, and usually best if you're not active.</p><p>Razer's vision for Motoko seems to go against that. A small FAQ section on the <a href="https://www.razer.com/ca-en/concepts/project-motoko" target="_blank">official website</a> explains the potential everyday uses for Motoko:</p><div><blockquote><p>The possibilities are endless. Whether you’re cooking and need step-by-step guidance, traveling and want real-time translations, working and managing tasks hands-free, repairing something with instant audio instructions, or gaming with immersive AI-driven guidance—Motoko adapts to every scenario. Its AI-powered vision and audio awareness make it more than a headset; it’s your always-on companion for smarter living, wherever life takes you.</p><p>Razer</p></blockquote></div><p>Is everyone suddenly going to be wearing a bulky gaming headset everywhere they go? Not likely, especially during any tasks that require a bit of sweat. When Motoko actually launches, it had better be the most comfortable headset ever made if Razer wants it to be successful.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WVo73O"></div>                            </div>                            <script src="https://kwizly.com/embed/WVo73O.js" async></script><h2 id="windows-central-s-take-on-razer-motoko">Windows Central's take on Razer Motoko</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2550px;"><p class="vanilla-image-block" style="padding-top:56.43%;"><img id="RC8k9aVhQMuXn7iRADeSs4" name="razer-motoko-video-screen-grab-02" alt="A top-down view of a person slicing cherry tomatoes on a wooden cutting board, surrounded by bowls of pine nuts, garlic cloves, crumbled cheese, and basil leaves." src="https://cdn.mos.cms.futurecdn.net/RC8k9aVhQMuXn7iRADeSs4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2550" height="1439" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/RC8k9aVhQMuXn7iRADeSs4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A screengrab from the Motoko video showing a livestream running from the gaming headset. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Razer)</span></figcaption></figure><p>Razer's Motoko headset probably has the best chance of succeeding amongst PC gamers. It is, after all, a gaming headset. But, speaking from a bit of experience, I can say that a lot of PC gamers couldn't care less about letting AI help with video games. Whether or not Motoko's appeal actually goes mainstream remains to be seen.</p><p><em><strong>I want to know if you'd buy something like Razer's Motoko when it launches. Would you use it for gaming? For something else? Are you concerned about eroding privacy due to the prevalence of these video capture devices? Let me know in the comments section below!</strong></em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/lgXSae7o.html" id="lgXSae7o" title="First Look: Windows 11's new customizable context menus" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/hardware/razer/razer-motoko-airpods-ultra-leak-concept</link>
                                                                            <description>
                            <![CDATA[ Razer unveiled a concept device at CES 2026 called Project Motoko. It's a gaming headset with built-in cameras that feed AI with information, and Razer envisions you using it for nearly every part of daily life. Privacy concerns aside, who's going to wear a gaming headset all day? ]]>
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                                                                        <pubDate>Wed, 19 Aug 2026 13:36:25 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Razer]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                    <category><![CDATA[Laptops]]></category>
                                                                                                <author><![CDATA[ c.cale.hunt@gmail.com (Cale Hunt) ]]></author>                    <dc:creator><![CDATA[ Cale Hunt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/nNimMiQZoMoV9mf9akgfvM-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Cale Hunt brings to Windows Central more than nine years of experience writing about PC gaming, Windows laptops, accessories, and beyond. If it runs Windows or in some way complements the hardware, there’s a good chance he knows about it, has written about it, or is already busy testing it.&lt;/p&gt;&lt;p&gt;Cale has published hundreds of reviews on Windows Central, and he&#039;s not afraid to give his honest opinion regarding everything from PC gaming hardware to Windows software and laptops.&lt;/p&gt;&lt;p&gt;This allows him to efficiently curate buying guides and product advice, giving readers a no-nonsense look at the options that will best suit their needs. &lt;/p&gt;&lt;p&gt;When he isn’t in his office writing, tinkering with tech, or gaming, Cale enjoys playing acoustic guitar (he’s a sucker for Bluegrass music), reading novels, tending the garden, and providing his two cats some much-needed attention.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Razer]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A person holds a pair of black Razer Project Motoko wireless headphones, showcasing their design, with a green box visible in the background on a wooden surface.]]></media:description>                                                            <media:text><![CDATA[A person holds a pair of black Razer Project Motoko wireless headphones, showcasing their design, with a green box visible in the background on a wooden surface.]]></media:text>
                                <media:title type="plain"><![CDATA[A person holds a pair of black Razer Project Motoko wireless headphones, showcasing their design, with a green box visible in the background on a wooden surface.]]></media:title>
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                                <p>The next evolution of Apple's AirPods is out in the wild after a leaked video was posted online. Known as <strong>AirPods Ultra</strong>, the new wireless earbuds look basically the same as regular AirPods, albeit with a thicker stem.</p><p>Hiding inside the new AirPods Ultra are <strong>discrete cameras</strong> that enable something called "<strong>Visual Intelligence</strong>." According to <a href="https://www.tomsguide.com/audio/airpods/airpods-ultra-with-cameras-just-appeared-in-leaked-video-and-the-privacy-debate-has-already-started" target="_blank">Tom's Guide</a>, these cameras aren't intended to record live video or snap photos, setting AirPods Ultra apart from the likes of <strong>Meta's AI Glasses</strong>, which are raising some very serious privacy concerns.</p><p>What I wasn't expecting next was an announcement from Razer's Min-Liang Tan explaining that the company's <strong>Project Motoko</strong>, unveiled as a concept at <strong>CES 2026</strong>, is actually a real product that's "<strong>coming soon</strong>."</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2089955117261021201"><p lang="en" dir="ltr">At CES we unveiled Project Motoko: an AI native headset with dual cameras in the earcups. It sees what you see, hears what you hear. No display needed.Started as a concept. Not staying one. Coming soon.What's the first killer use case for wearable AI? pic.twitter.com/MCmrcnUdZM<a href="https://twitter.com/cantworkitout/status/2089955117261021201">August 19, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Razer's tackling of this idea involves a full <strong>wireless gaming headset</strong> with cameras built into the earcups. They're certainly not as hidden as the cameras on Apple's leaked implementation, but I don't think they're aimed at the same end goal.</p><p>In the leaked Apple video, a person picks up a book and looks at the cover. Siri (or some other assistant) then says that "your world becomes savable" — all you have to do is whisper into your own ear that you'd like to save what you're looking at.</p><p>The new AirPods Ultra are expected to show up at Apple's next special event in <strong>September</strong>, but already there is a lot of backlash regarding privacy. Glasses (or really any tech) that record everything around you are already <a href="https://www.independent.co.uk/tech/meta-ai-pervert-glasses-smartglasses-b3032418.html" target="_blank">being banned due to privacy concerns</a>, and I hope that Apple indeed uses some method that captures info without saving actual photos.</p><h2 id="razer-s-project-motoko-is-not-like-the-rest">Razer's Project Motoko is not like the rest</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/afNHg4UY7aA" allowfullscreen></iframe></div></div><p>Razer is taking a different approach to a video-infused audio device. Rather than hiding the cameras in tiny earbuds, it's slapping them onto what appears to be a rather high-end wireless gaming headset.</p><p>Each earcup has an <strong>FPV camera</strong> designed to sit at <strong>eye level</strong>, allowing it to better quantify what you're actually looking at. Razer says its cameras offer a wider field of view than is humanly possible, and that they can pick up "<strong>symbols, text, and details.</strong>"</p><p>Motoko can use a bunch of different AI models (<strong>Grok</strong>, <strong>OpenAI</strong>, and <strong>Gemini </strong>are mentioned), and Razer says it can be a "powerful data collection tool" to train language models. The headset runs on a <strong>Snapdragon</strong> chip.</p><p>A demo video on the Razer website explains that Motoko "hears, interprets, and answers in the moment." The accompanying video certainly seems to show that the headset's cameras are recording the entire time, much like AI glasses.</p><p>Razer pegs it as a "personal full-time AI assistant" that "stays keyed into your schedule, preferences, and habits, while adapting effortlessly to anything else you might ask." I'm reminded immediately of <a href="https://www.windowscentral.com/hardware/lenovo/lenovo-qira-hands-on-ces-2026"><strong>Lenovo's Qira AI assistant</strong></a>.</p><h2 id="privacy-concerns-aside-who-s-going-to-wear-a-gaming-headset-all-day">Privacy concerns aside, who's going to wear a gaming headset all day?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2554px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="agBpY5a976oRpz4qURHGGf" name="razer-project-motoko-video-grab-01" alt="A close-up of a hand gripping a black hexagonal dumbbell against a grassy background and a dark yoga mat." src="https://cdn.mos.cms.futurecdn.net/agBpY5a976oRpz4qURHGGf-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2554" height="1438" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/agBpY5a976oRpz4qURHGGf-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Who the hell wears a gaming headset while they work out? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Razer)</span></figcaption></figure><p>Razer makes a lot of concept devices, and not all of them make it into the hands of consumers. The fact that Razer is going ahead with Motoko hot on the heels of the AirPods Ultra leak means the company must truly believe there's something there worth pursuing.</p><p>But my first thought was, "Who wants to wear a gaming headset all day?" Never mind the privacy concerns; gaming headsets are great for a few hours at a time, and usually best if you're not active.</p><p>Razer's vision for Motoko seems to go against that. A small FAQ section on the <a href="https://www.razer.com/ca-en/concepts/project-motoko" target="_blank">official website</a> explains the potential everyday uses for Motoko:</p><div><blockquote><p>The possibilities are endless. Whether you’re cooking and need step-by-step guidance, traveling and want real-time translations, working and managing tasks hands-free, repairing something with instant audio instructions, or gaming with immersive AI-driven guidance—Motoko adapts to every scenario. Its AI-powered vision and audio awareness make it more than a headset; it’s your always-on companion for smarter living, wherever life takes you.</p><p>Razer</p></blockquote></div><p>Is everyone suddenly going to be wearing a bulky gaming headset everywhere they go? Not likely, especially during any tasks that require a bit of sweat. When Motoko actually launches, it had better be the most comfortable headset ever made if Razer wants it to be successful.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WVo73O"></div>                            </div>                            <script src="https://kwizly.com/embed/WVo73O.js" async></script><h2 id="windows-central-s-take-on-razer-motoko">Windows Central's take on Razer Motoko</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2550px;"><p class="vanilla-image-block" style="padding-top:56.43%;"><img id="RC8k9aVhQMuXn7iRADeSs4" name="razer-motoko-video-screen-grab-02" alt="A top-down view of a person slicing cherry tomatoes on a wooden cutting board, surrounded by bowls of pine nuts, garlic cloves, crumbled cheese, and basil leaves." src="https://cdn.mos.cms.futurecdn.net/RC8k9aVhQMuXn7iRADeSs4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2550" height="1439" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/RC8k9aVhQMuXn7iRADeSs4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A screengrab from the Motoko video showing a livestream running from the gaming headset. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Razer)</span></figcaption></figure><p>Razer's Motoko headset probably has the best chance of succeeding amongst PC gamers. It is, after all, a gaming headset. But, speaking from a bit of experience, I can say that a lot of PC gamers couldn't care less about letting AI help with video games. Whether or not Motoko's appeal actually goes mainstream remains to be seen.</p><p><em><strong>I want to know if you'd buy something like Razer's Motoko when it launches. Would you use it for gaming? For something else? Are you concerned about eroding privacy due to the prevalence of these video capture devices? Let me know in the comments section below!</strong></em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/lgXSae7o.html" id="lgXSae7o" title="First Look: Windows 11's new customizable context menus" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ Cooler Master's new heatsink looks like a V8 engine for CPUs — and it's a monster ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I've generally leaned towards all-in-one (AIO) liquid cooling for my own custom PC builds for the past decade or so, but air cooling is practically forcing its way back into my habits because it keeps proving its worth via reviews like these. The <strong>Cooler Master V8 ACE 3DHP</strong> caught my eye mostly because of its "V8 engine" throwback gimmick, but there's a clever secret hiding inside its fins — something that Hyper 212 3DHP cooler owners will recognize.</p><p><em>Cooler Master provided a sample but did not see, nor did it have any input on, the contents of my article before publishing.</em></p><h2 class="article-body__section" id="section-how-much-does-the-v8-ace-3dhp-cost"><span>How much does the V8 ACE 3DHP cost?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kDVKv9THtqjfe79dWEHLDZ" name="cooler-master-v8-ace-3dhp-boxed" alt="The Cooler Master V8 ACE 3DHP Black CPU cooler box sits on a wooden desk, showing the product image, branding, and specifications. Other PC components are visible in the background." src="https://cdn.mos.cms.futurecdn.net/kDVKv9THtqjfe79dWEHLDZ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/kDVKv9THtqjfe79dWEHLDZ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Built separately for AMD and Intel, each base plate has a specific design, but brackets are included for both. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>At the time of writing, the best place to buy the Cooler Master V8 ACE 3DHP designed for <strong>AMD (AM4/AM5)</strong> processors is <a href="https://www.newegg.com/cooler-master-v8-ace-3dhp-black-amd-120mm-amd-socket-am4-amd-socket-am5/p/N82E16835103388" target="_blank"><strong>Newegg</strong></a> at $119.99, or <a href="https://www.amazon.com/dp/B0H3T7T235" target="_blank"><strong>Amazon</strong></a> for the same price via Newegg Business. I also found it sold above MSRP by third parties at <a href="https://www.bestbuy.com/product/cooler-master-v8-ace-3dhp-amd-cpu-cooler-3d-heat-pipe-dual-120mm-pwm-fans-quiet-am5-am4-black/J3K4GJ9J47" target="_blank"><strong>Best Buy</strong></a>, which could be a last resort.</p><p>Otherwise, the <strong>Intel (LGA 1851/1700/1200/115X)</strong> variant isn't listed on <a href="https://legacy.coolermaster.com/en-us/catalog/cooling/" target="_blank"><strong>the official Cooler Master US store</strong></a>, Newegg, or other third-party stores. For now, availability is skewed towards the AMD side, and though you do get an Intel bracket inside the box, it isn't perfectly optimized for those chips.</p><div ><table><caption>Cooler Master V8 ACE 3DHP (AMD) specifications</caption><thead><tr><th class="firstcol " ><p>Component</p></th><th  ><p>Spec</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Socket support</p></td><td  ><p>AMD AM4/AM5<br>Intel LGA LGA 1851/1700/1200/115X (with included bracket)</p></td></tr><tr><td class="firstcol " ><p>Dimensions</p></td><td  ><p>138.95 x 136.47 x 167.3mm</p></td></tr><tr><td class="firstcol " ><p>Weight</p></td><td  ><p>2.57 lbs (1.17 kg)</p></td></tr><tr><td class="firstcol " ><p>Fans</p></td><td  ><p>120 x 120 x 30mm, 89.6 CFM (front)<br>120 x 120 x 30mm, 61.0 CFM (rear)</p></td></tr><tr><td class="firstcol " ><p>Thermal paste</p></td><td  ><p>Cooler Master CryoFuze</p></td></tr><tr><td class="firstcol " ><p>Warranty</p></td><td  ><p>6 years</p></td></tr></tbody></table></div><div class="product"><a data-dimension112="e73002d6-94b9-11f1-bb5a-3d831fa893fa" data-action="Deal Block" data-label="V8 ACE 3DHP" data-dimension48="V8 ACE 3DHP" data-dimension25="$119.99" href="https://www.newegg.com/cooler-master-v8-ace-3dhp-black-amd-120mm-amd-socket-am4-amd-socket-am5/p/N82E16835103388" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:103.05%;"><img id="dCPFdYrRdGw926FHziMYmG" name="cooler-master-v8-ace-3dhp-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/dCPFdYrRdGw926FHziMYmG-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="1319" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.newegg.com/cooler-master-v8-ace-3dhp-black-amd-120mm-amd-socket-am4-amd-socket-am5/p/N82E16835103388" target="_blank" rel="nofollow" data-dimension112="e73002d6-94b9-11f1-bb5a-3d831fa893fa" data-action="Deal Block" data-label="V8 ACE 3DHP" data-dimension48="V8 ACE 3DHP" data-dimension25="$119.99">V8 ACE 3DHP: $119.99</a></strong><br><br>Newegg is, so far, the best place to buy.<br><br><strong>👉 Also available: </strong><a href="https://www.newegg.com/global/uk-en/cooler-master-v8-ace-3dhp-black-amd-120mm-amd-socket-am4-amd-socket-am5/p/N82E16835103388" target="_blank"><strong>£111.59 at Newegg UK</strong></a><a class="view-deal button" href="https://www.newegg.com/cooler-master-v8-ace-3dhp-black-amd-120mm-amd-socket-am4-amd-socket-am5/p/N82E16835103388" target="_blank" rel="nofollow" data-dimension112="e73002d6-94b9-11f1-bb5a-3d831fa893fa" data-action="Deal Block" data-label="V8 ACE 3DHP" data-dimension48="V8 ACE 3DHP" data-dimension25="$119.99">View Deal</a></p></div><h2 class="article-body__section" id="section-is-the-v8-ace-3dhp-a-good-cpu-cooler"><span>Is the V8 ACE 3DHP a good CPU cooler?</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/nJJyTSZgqZ9yBvSiq6bjwY-1920-80.jpg" alt="Close‑up of the Cooler Master V8 ACE 3DHP CPU cooler showing its engine‑inspired top shroud with “V8 3DHP” and “V8 ACE Air Cooler” branding." /><figcaption>Those aren't the heatpipes on top; it's just a plastic cover, but I dig it.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/4fVh6NCe364GpWRR4gPtDZ-1920-80.jpg" alt="The Cooler Master V8 ACE 3DHP CPU cooler sits on a wooden desk, displaying its dual‑fan layout, heat pipe array, and black shroud with “V8 3DHP” labeling." /><figcaption>It's tall, wide, and heavy, but surprisingly easy to install.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/FKkSpZedHyetXiTC4Wh3EZ-1920-80.jpg" alt="The Cooler Master V8 ACE 3DHP CPU cooler stands upright on a desk, displaying its heat pipes. Graphics cards, product boxes, and other hardware fill the background of the workspace." /><figcaption>A glimpse through the dense fins reveals the extra "3D" heatpipes.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/FkYdPEPBCRwbMZKYFY4tsY-1920-80.jpg" alt="A hand holds a metal CPU cooler mounting bracket labeled for Intel LGA sockets. Screws, cables, a fan, and thermal paste are scattered across the desk behind it." /><figcaption>Despite its AMD-first design, this variant still comes with an Intel bracket.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Nhcg3XXFz7LcBNKKQ78imY-1920-80.jpg" alt="A hand holds a Cooler Master CryoFuze thermal paste syringe above a V8 ACE 3DHP Black CPU cooler on a desk." /><figcaption>I'll never turn my nose up at a free tube of thermal paste.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>Before I ever installed this cooler onto a motherboard, I loved the way it looked. It isn't quite as extreme as <a href="https://legacy.coolermaster.com/en-global/products/v8-gts/" target="_blank">Cooler Master's V8 GTS</a> from 2013 — which almost resembled an alien motorbike engine — opting for a single-tower setup this time with <strong>incredibly dense fins on the heatsink</strong>. It's still a chunky air cooler, just like its ancestor, but now it actually looks more like a V8 car engine.</p><div><blockquote><p>The V8 ACE 3DHP offers separate fine-tuned versions for AMD and Intel, though you still get mounting brackets for both.</p></blockquote></div><p>Aesthetics aside, the hype centers on the setup of 4x traditional heatpipes plus <strong>2x "3D heatpipes" (3DHP) that run vertically from the base plate through the heatsink</strong>. It's all about pulling as much heat away from your chosen CPU as possible, which is why the V8 ACE 3DHP offers separate fine-tuned versions for AMD and Intel, though you still get mounting brackets for both.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/Y9wR2XizNFpbfMfDU7SMEf-1920-80.jpg" alt="Cooler Master V8 ACE 3DHP installed on a test bench with RAM, power supply, and graphics card visible with various motherboard power cables." /><figcaption>Even on an open-air test bench, this is an imposing air cooler.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/yDxunRrorn3tWtEGmUhREf-1920-80.jpg" alt="Cooler Master V8 ACE 3DHP installed on a test bench with RAM, power supply, and graphics card visible." /><figcaption>Nevertheless, I didn't experience any RAM clearance issues.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ppREVeTxNn3FnFg8zR3oTX-1920-80.jpg" alt="Cooler Master V8 ACE 3DHP CPU cooler installed inside a test bench with running fans above RGB RAM" /><figcaption>There's no RGB, and I don't see any reason to raise the cost further by including it.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/dSHPcsQx6wCYFPMMWAvRaX-1920-80.jpg" alt="Close‑up of the Cooler Master V8 ACE 3DHP CPU cooler installed inside a test bench, showing its engine‑inspired shroud, curved heat pipes, and fin stack." /><figcaption>This is the part you'll want to show off, so make sure your PC case has a clear side panel.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>Installation was a breeze. The V8 ACE 3DHP attaches to the standard AM5 backplate with four thumbscrews, two plates, and four more screws to hold it in place. <strong>The fans slide off the heatsink</strong>, so I can attach the two threads and tighten everything up. Finally, the fans are reattached and daisy-chained together, connecting to the CPU_FAN header.</p><p>Clearance is slim, but it fits cleanly over my RAM and the Gigabyte X870E Aorus Master X3D ICE SSD heatsink, with a slight amount of breathing space over G.Skill Trident Z5 Neo RGB modules. Running an <a href="https://www.windowscentral.com/hardware/cpus/amd-ryzen-7-9850x3d-review">AMD Ryzen 7 9850X3D</a> on my open-air test bench at around 5.2GHz for 15 minutes kept <strong>an average temperature of 81.5°C</strong>, peaking at 83.5°C.</p><p>Unsurprisingly, it maintains a lower temperature on this powerful chip than my <a href="https://www.amazon.com/Thermalright-Peerless-SE-Aluminium-Technology/dp/B09LGY38L4" target="_blank">~$35 Thermalright Peerless Assassin 120 SE</a> — and our sister site goes deeper into <a href="https://www.tomshardware.com/pc-components/air-cooling/cooler-master-v4-and-v8-3dhp-review/2" target="_blank">V8 ACE 3DHP benchmarks over at Tom's Hardware</a> if you're craving more specific test results — while its fans thankfully showed <strong>no signs of rattles or other unwanted motor noise</strong>.</p><h2 class="article-body__section" id="section-does-the-v8-ace-3dhp-have-any-issues"><span>Does the V8 ACE 3DHP have any issues?</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/XaFXpy2r26Kkc2BA75LiDZ-1920-80.jpg" alt="A hand lifts the Cooler Master V8 ACE 3DHP CPU cooler, showing its large heatsink, multiple heat pipes, and mounted fan. Another fan, product box, and PC parts are arranged on the desk below." /><figcaption>They won't slip off without a firm pull, but the heatsink's weight alone can dislodge the fans.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/oCkFwRzyWwCjuwtzErGxaX-1920-80.jpg" alt="Handheld sound level meter readings of 44.4 dBA and 55.8 dBA positioned near an open PC test bench, measuring acoustic output from the Cooler Master V8 ACE 3DHP cooler." /><figcaption>It isn't the loudest cooler in the world, but remember, my open setup had plenty of space to breathe.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>Being such a chunky cooler with a performance focus, the V8 ACE 3DHP is heavy — <strong>around 2.57 lbs (1.17 kg)</strong> — and it'll need plenty of cool, strong intake airflow to feed its thick, 30mm PWM fans, which generate at least 55 dBA of noise under load. PC builders tempted by this cooler will surely take its dimensions and clearance considerations into account, but it's still surprisingly big.</p><div><blockquote><p>The V8 ACE 3DHP is heavy — around 2.57 lbs (1.17 kg) by my estimate — and it'll need plenty of cool, strong intake airflow to feed its thick, 30mm PWM fans.</p></blockquote></div><p>Because those fans slide into place on rails, you'll also want to be careful when handling this cooler. Although I'd mostly held it by the center section, I had once shifted my grip to one of its fans, which slipped down before I quickly caught it. I think my heart fell further than the cooler physically did, but it was a lesson learned. Nice feature, but <strong>be safe handling those detachable fans</strong>.</p><h2 class="article-body__section" id="section-should-you-buy-the-v8-ace-3dhp"><span>Should you buy the V8 ACE 3DHP?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="fPjTXWKawAJiEnNWuAFgDZ" name="cooler-master-v8-ace-3dhp-box-open" alt="The Cooler Master V8 ACE 3DHP Black CPU cooler rests inside its open box, revealing its dual‑fan design and dense fin stack. Surrounding PC parts and tools sit on a desk with a green cutting mat." src="https://cdn.mos.cms.futurecdn.net/fPjTXWKawAJiEnNWuAFgDZ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/fPjTXWKawAJiEnNWuAFgDZ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">If you're going all out on a high-end CPU, then the V8 ACE 3DHP could replace the usual AIO liquid setup. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><h2 id="you-should-buy-this-if-3">You should buy this if ...</h2><p>✅ You want to cool a powerful, high-performance CPU</p><p>✅ You're building in a PC case with plenty of airflow</p><h2 id="you-should-not-buy-this-if-3">You should not buy this if ...</h2><p>❌ You're planning a compact gaming PC</p><p>The V8 Ace 3DHP is an impressive feat, but it demands a constant source of cool air moving through its thick heatsink. As long as you're planning ahead with a PC case that supports healthy airflow with a proper setup of intake and exhaust fans, then this'll be a great pairing for a higher-end, <a href="https://www.windowscentral.com/what-tdp-and-why-should-you-care-about-it">high-TDP</a> processor.</p><p>Push it close to a demanding GPU, and there's a chance you'll see less-than-optimal CPU performance if the ambient temperature inside grows unchecked. However, if you're certain you know what you're doing, it wouldn't be impossible to keep this cooler happy in a miniature case with the right airflow setup.</p>        <div class="featured_product_block featured_block_horizontal" data-id="e73008b2-94b9-11f1-996e-45b0d474ac72">            <a href="https://www.newegg.com/cooler-master-v8-ace-3dhp-black-amd-120mm-amd-socket-am4-amd-socket-am5/p/N82E16835103388" data-model-name="Cooler Master V8 Ace 3DHP CPU Air Cooler" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:103.05%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/dCPFdYrRdGw926FHziMYmG.jpg" alt="Cooler Master V8 ACE 3DHP CPU cooler render"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Cooler Master</div>                                        <div class="featured__title">V8 Ace 3DHP CPU Air Cooler</div>                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star half"></span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="90" /></span></div>                </div>                <div class="subtitle__description">                                                            <p><p>Built for AMD AM4/AM5 sockets, Cooler Master includes thermal paste and optional mounting brackets for Intel LGA.</p></p>                </div>                            </div>        </div> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/hardware/components/cooler-master-v8-ace-3dhp-review</link>
                                                                            <description>
                            <![CDATA[ Cooler Master's V8 ACE 3DHP CPU air cooler includes extra heatpipes within an incredibly dense heatsink, and it comes at a cost that just might be worth it. ]]>
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                                                                        <pubDate>Sat, 15 Aug 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Components]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                    <category><![CDATA[Desktops]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hYS2kX4zyJnkz5dHjkCQA8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben started at Windows Central as a freelance writer covering PC gaming and a wider range of Windows PC categories. After joining as Channel Editor for the same topics, he soon moved up to Senior Editor and now oversees content on Windows 11, PC gaming, and components. Before all this, he worked various technology-centric roles in the retail space, giving advice and support on Windows laptops and broader gaming hardware.&lt;/p&gt;&lt;p&gt;A firm Windows XP fan, he began his journey with an obsession with his family&#039;s Windows 3.1 PC and eventually convinced them to upgrade to Windows 95 with a stack of floppy disks and paper manuals. Ben is still committed to Windows but also ventures into the Linux-based Steam Deck handheld gaming PC to explore cross-platform opportunities and regularly keeps up with the latest graphics card news.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Ben Wilson | Windows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Cooler Master&#039;s V8 ACE 3DHP CPU is expensive, but I&#039;m impressed nonetheless.]]></media:description>                                                            <media:text><![CDATA[Close‑up of the Cooler Master V8 ACE 3DHP CPU cooler installed inside a test bench, showing its engine‑inspired shroud, curved heat pipes, and fin stack.]]></media:text>
                                <media:title type="plain"><![CDATA[Close‑up of the Cooler Master V8 ACE 3DHP CPU cooler installed inside a test bench, showing its engine‑inspired shroud, curved heat pipes, and fin stack.]]></media:title>
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                                <p>I've generally leaned towards all-in-one (AIO) liquid cooling for my own custom PC builds for the past decade or so, but air cooling is practically forcing its way back into my habits because it keeps proving its worth via reviews like these. The <strong>Cooler Master V8 ACE 3DHP</strong> caught my eye mostly because of its "V8 engine" throwback gimmick, but there's a clever secret hiding inside its fins — something that Hyper 212 3DHP cooler owners will recognize.</p><p><em>Cooler Master provided a sample but did not see, nor did it have any input on, the contents of my article before publishing.</em></p><h2 class="article-body__section" id="section-how-much-does-the-v8-ace-3dhp-cost"><span>How much does the V8 ACE 3DHP cost?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kDVKv9THtqjfe79dWEHLDZ" name="cooler-master-v8-ace-3dhp-boxed" alt="The Cooler Master V8 ACE 3DHP Black CPU cooler box sits on a wooden desk, showing the product image, branding, and specifications. Other PC components are visible in the background." src="https://cdn.mos.cms.futurecdn.net/kDVKv9THtqjfe79dWEHLDZ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/kDVKv9THtqjfe79dWEHLDZ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Built separately for AMD and Intel, each base plate has a specific design, but brackets are included for both. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>At the time of writing, the best place to buy the Cooler Master V8 ACE 3DHP designed for <strong>AMD (AM4/AM5)</strong> processors is <a href="https://www.newegg.com/cooler-master-v8-ace-3dhp-black-amd-120mm-amd-socket-am4-amd-socket-am5/p/N82E16835103388" target="_blank"><strong>Newegg</strong></a> at $119.99, or <a href="https://www.amazon.com/dp/B0H3T7T235" target="_blank"><strong>Amazon</strong></a> for the same price via Newegg Business. I also found it sold above MSRP by third parties at <a href="https://www.bestbuy.com/product/cooler-master-v8-ace-3dhp-amd-cpu-cooler-3d-heat-pipe-dual-120mm-pwm-fans-quiet-am5-am4-black/J3K4GJ9J47" target="_blank"><strong>Best Buy</strong></a>, which could be a last resort.</p><p>Otherwise, the <strong>Intel (LGA 1851/1700/1200/115X)</strong> variant isn't listed on <a href="https://legacy.coolermaster.com/en-us/catalog/cooling/" target="_blank"><strong>the official Cooler Master US store</strong></a>, Newegg, or other third-party stores. For now, availability is skewed towards the AMD side, and though you do get an Intel bracket inside the box, it isn't perfectly optimized for those chips.</p><div ><table><caption>Cooler Master V8 ACE 3DHP (AMD) specifications</caption><thead><tr><th class="firstcol " ><p>Component</p></th><th  ><p>Spec</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Socket support</p></td><td  ><p>AMD AM4/AM5<br>Intel LGA LGA 1851/1700/1200/115X (with included bracket)</p></td></tr><tr><td class="firstcol " ><p>Dimensions</p></td><td  ><p>138.95 x 136.47 x 167.3mm</p></td></tr><tr><td class="firstcol " ><p>Weight</p></td><td  ><p>2.57 lbs (1.17 kg)</p></td></tr><tr><td class="firstcol " ><p>Fans</p></td><td  ><p>120 x 120 x 30mm, 89.6 CFM (front)<br>120 x 120 x 30mm, 61.0 CFM (rear)</p></td></tr><tr><td class="firstcol " ><p>Thermal paste</p></td><td  ><p>Cooler Master CryoFuze</p></td></tr><tr><td class="firstcol " ><p>Warranty</p></td><td  ><p>6 years</p></td></tr></tbody></table></div><div class="product"><a data-dimension112="e73002d6-94b9-11f1-bb5a-3d831fa893fa" data-action="Deal Block" data-label="V8 ACE 3DHP" data-dimension48="V8 ACE 3DHP" data-dimension25="$119.99" href="https://www.newegg.com/cooler-master-v8-ace-3dhp-black-amd-120mm-amd-socket-am4-amd-socket-am5/p/N82E16835103388" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:103.05%;"><img id="dCPFdYrRdGw926FHziMYmG" name="cooler-master-v8-ace-3dhp-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/dCPFdYrRdGw926FHziMYmG-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="1319" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.newegg.com/cooler-master-v8-ace-3dhp-black-amd-120mm-amd-socket-am4-amd-socket-am5/p/N82E16835103388" target="_blank" rel="nofollow" data-dimension112="e73002d6-94b9-11f1-bb5a-3d831fa893fa" data-action="Deal Block" data-label="V8 ACE 3DHP" data-dimension48="V8 ACE 3DHP" data-dimension25="$119.99">V8 ACE 3DHP: $119.99</a></strong><br><br>Newegg is, so far, the best place to buy.<br><br><strong>👉 Also available: </strong><a href="https://www.newegg.com/global/uk-en/cooler-master-v8-ace-3dhp-black-amd-120mm-amd-socket-am4-amd-socket-am5/p/N82E16835103388" target="_blank"><strong>£111.59 at Newegg UK</strong></a><a class="view-deal button" href="https://www.newegg.com/cooler-master-v8-ace-3dhp-black-amd-120mm-amd-socket-am4-amd-socket-am5/p/N82E16835103388" target="_blank" rel="nofollow" data-dimension112="e73002d6-94b9-11f1-bb5a-3d831fa893fa" data-action="Deal Block" data-label="V8 ACE 3DHP" data-dimension48="V8 ACE 3DHP" data-dimension25="$119.99">View Deal</a></p></div><h2 class="article-body__section" id="section-is-the-v8-ace-3dhp-a-good-cpu-cooler"><span>Is the V8 ACE 3DHP a good CPU cooler?</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/nJJyTSZgqZ9yBvSiq6bjwY-1920-80.jpg" alt="Close‑up of the Cooler Master V8 ACE 3DHP CPU cooler showing its engine‑inspired top shroud with “V8 3DHP” and “V8 ACE Air Cooler” branding." /><figcaption>Those aren't the heatpipes on top; it's just a plastic cover, but I dig it.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/4fVh6NCe364GpWRR4gPtDZ-1920-80.jpg" alt="The Cooler Master V8 ACE 3DHP CPU cooler sits on a wooden desk, displaying its dual‑fan layout, heat pipe array, and black shroud with “V8 3DHP” labeling." /><figcaption>It's tall, wide, and heavy, but surprisingly easy to install.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/FKkSpZedHyetXiTC4Wh3EZ-1920-80.jpg" alt="The Cooler Master V8 ACE 3DHP CPU cooler stands upright on a desk, displaying its heat pipes. Graphics cards, product boxes, and other hardware fill the background of the workspace." /><figcaption>A glimpse through the dense fins reveals the extra "3D" heatpipes.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/FkYdPEPBCRwbMZKYFY4tsY-1920-80.jpg" alt="A hand holds a metal CPU cooler mounting bracket labeled for Intel LGA sockets. Screws, cables, a fan, and thermal paste are scattered across the desk behind it." /><figcaption>Despite its AMD-first design, this variant still comes with an Intel bracket.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Nhcg3XXFz7LcBNKKQ78imY-1920-80.jpg" alt="A hand holds a Cooler Master CryoFuze thermal paste syringe above a V8 ACE 3DHP Black CPU cooler on a desk." /><figcaption>I'll never turn my nose up at a free tube of thermal paste.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>Before I ever installed this cooler onto a motherboard, I loved the way it looked. It isn't quite as extreme as <a href="https://legacy.coolermaster.com/en-global/products/v8-gts/" target="_blank">Cooler Master's V8 GTS</a> from 2013 — which almost resembled an alien motorbike engine — opting for a single-tower setup this time with <strong>incredibly dense fins on the heatsink</strong>. It's still a chunky air cooler, just like its ancestor, but now it actually looks more like a V8 car engine.</p><div><blockquote><p>The V8 ACE 3DHP offers separate fine-tuned versions for AMD and Intel, though you still get mounting brackets for both.</p></blockquote></div><p>Aesthetics aside, the hype centers on the setup of 4x traditional heatpipes plus <strong>2x "3D heatpipes" (3DHP) that run vertically from the base plate through the heatsink</strong>. It's all about pulling as much heat away from your chosen CPU as possible, which is why the V8 ACE 3DHP offers separate fine-tuned versions for AMD and Intel, though you still get mounting brackets for both.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/Y9wR2XizNFpbfMfDU7SMEf-1920-80.jpg" alt="Cooler Master V8 ACE 3DHP installed on a test bench with RAM, power supply, and graphics card visible with various motherboard power cables." /><figcaption>Even on an open-air test bench, this is an imposing air cooler.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/yDxunRrorn3tWtEGmUhREf-1920-80.jpg" alt="Cooler Master V8 ACE 3DHP installed on a test bench with RAM, power supply, and graphics card visible." /><figcaption>Nevertheless, I didn't experience any RAM clearance issues.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ppREVeTxNn3FnFg8zR3oTX-1920-80.jpg" alt="Cooler Master V8 ACE 3DHP CPU cooler installed inside a test bench with running fans above RGB RAM" /><figcaption>There's no RGB, and I don't see any reason to raise the cost further by including it.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/dSHPcsQx6wCYFPMMWAvRaX-1920-80.jpg" alt="Close‑up of the Cooler Master V8 ACE 3DHP CPU cooler installed inside a test bench, showing its engine‑inspired shroud, curved heat pipes, and fin stack." /><figcaption>This is the part you'll want to show off, so make sure your PC case has a clear side panel.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>Installation was a breeze. The V8 ACE 3DHP attaches to the standard AM5 backplate with four thumbscrews, two plates, and four more screws to hold it in place. <strong>The fans slide off the heatsink</strong>, so I can attach the two threads and tighten everything up. Finally, the fans are reattached and daisy-chained together, connecting to the CPU_FAN header.</p><p>Clearance is slim, but it fits cleanly over my RAM and the Gigabyte X870E Aorus Master X3D ICE SSD heatsink, with a slight amount of breathing space over G.Skill Trident Z5 Neo RGB modules. Running an <a href="https://www.windowscentral.com/hardware/cpus/amd-ryzen-7-9850x3d-review">AMD Ryzen 7 9850X3D</a> on my open-air test bench at around 5.2GHz for 15 minutes kept <strong>an average temperature of 81.5°C</strong>, peaking at 83.5°C.</p><p>Unsurprisingly, it maintains a lower temperature on this powerful chip than my <a href="https://www.amazon.com/Thermalright-Peerless-SE-Aluminium-Technology/dp/B09LGY38L4" target="_blank">~$35 Thermalright Peerless Assassin 120 SE</a> — and our sister site goes deeper into <a href="https://www.tomshardware.com/pc-components/air-cooling/cooler-master-v4-and-v8-3dhp-review/2" target="_blank">V8 ACE 3DHP benchmarks over at Tom's Hardware</a> if you're craving more specific test results — while its fans thankfully showed <strong>no signs of rattles or other unwanted motor noise</strong>.</p><h2 class="article-body__section" id="section-does-the-v8-ace-3dhp-have-any-issues"><span>Does the V8 ACE 3DHP have any issues?</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/XaFXpy2r26Kkc2BA75LiDZ-1920-80.jpg" alt="A hand lifts the Cooler Master V8 ACE 3DHP CPU cooler, showing its large heatsink, multiple heat pipes, and mounted fan. Another fan, product box, and PC parts are arranged on the desk below." /><figcaption>They won't slip off without a firm pull, but the heatsink's weight alone can dislodge the fans.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/oCkFwRzyWwCjuwtzErGxaX-1920-80.jpg" alt="Handheld sound level meter readings of 44.4 dBA and 55.8 dBA positioned near an open PC test bench, measuring acoustic output from the Cooler Master V8 ACE 3DHP cooler." /><figcaption>It isn't the loudest cooler in the world, but remember, my open setup had plenty of space to breathe.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>Being such a chunky cooler with a performance focus, the V8 ACE 3DHP is heavy — <strong>around 2.57 lbs (1.17 kg)</strong> — and it'll need plenty of cool, strong intake airflow to feed its thick, 30mm PWM fans, which generate at least 55 dBA of noise under load. PC builders tempted by this cooler will surely take its dimensions and clearance considerations into account, but it's still surprisingly big.</p><div><blockquote><p>The V8 ACE 3DHP is heavy — around 2.57 lbs (1.17 kg) by my estimate — and it'll need plenty of cool, strong intake airflow to feed its thick, 30mm PWM fans.</p></blockquote></div><p>Because those fans slide into place on rails, you'll also want to be careful when handling this cooler. Although I'd mostly held it by the center section, I had once shifted my grip to one of its fans, which slipped down before I quickly caught it. I think my heart fell further than the cooler physically did, but it was a lesson learned. Nice feature, but <strong>be safe handling those detachable fans</strong>.</p><h2 class="article-body__section" id="section-should-you-buy-the-v8-ace-3dhp"><span>Should you buy the V8 ACE 3DHP?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="fPjTXWKawAJiEnNWuAFgDZ" name="cooler-master-v8-ace-3dhp-box-open" alt="The Cooler Master V8 ACE 3DHP Black CPU cooler rests inside its open box, revealing its dual‑fan design and dense fin stack. Surrounding PC parts and tools sit on a desk with a green cutting mat." src="https://cdn.mos.cms.futurecdn.net/fPjTXWKawAJiEnNWuAFgDZ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/fPjTXWKawAJiEnNWuAFgDZ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">If you're going all out on a high-end CPU, then the V8 ACE 3DHP could replace the usual AIO liquid setup. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><h2 id="you-should-buy-this-if-3">You should buy this if ...</h2><p>✅ You want to cool a powerful, high-performance CPU</p><p>✅ You're building in a PC case with plenty of airflow</p><h2 id="you-should-not-buy-this-if-3">You should not buy this if ...</h2><p>❌ You're planning a compact gaming PC</p><p>The V8 Ace 3DHP is an impressive feat, but it demands a constant source of cool air moving through its thick heatsink. As long as you're planning ahead with a PC case that supports healthy airflow with a proper setup of intake and exhaust fans, then this'll be a great pairing for a higher-end, <a href="https://www.windowscentral.com/what-tdp-and-why-should-you-care-about-it">high-TDP</a> processor.</p><p>Push it close to a demanding GPU, and there's a chance you'll see less-than-optimal CPU performance if the ambient temperature inside grows unchecked. However, if you're certain you know what you're doing, it wouldn't be impossible to keep this cooler happy in a miniature case with the right airflow setup.</p>        <div class="featured_product_block featured_block_horizontal" data-id="e73008b2-94b9-11f1-996e-45b0d474ac72">            <a href="https://www.newegg.com/cooler-master-v8-ace-3dhp-black-amd-120mm-amd-socket-am4-amd-socket-am5/p/N82E16835103388" data-model-name="Cooler Master V8 Ace 3DHP CPU Air Cooler" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:103.05%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/dCPFdYrRdGw926FHziMYmG.jpg" alt="Cooler Master V8 ACE 3DHP CPU cooler render"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Cooler Master</div>                                        <div class="featured__title">V8 Ace 3DHP CPU Air Cooler</div>                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star half"></span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="90" /></span></div>                </div>                <div class="subtitle__description">                                                            <p><p>Built for AMD AM4/AM5 sockets, Cooler Master includes thermal paste and optional mounting brackets for Intel LGA.</p></p>                </div>                            </div>        </div>
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                                                            <title><![CDATA[ OLED monitors are shipping faster than ever as gamers dodge sky-high PC prices ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I made the switch to a full-time OLED monitor a few months ago, and it's been a welcome upgrade on my desk for gaming and for work.</p><p>Apparently, I'm far from the only one who decided to make this upgrade.</p><p>The latest market research from<strong> </strong><a href="https://www.trendforce.com/presscenter/news/20260813-13181.html" target="_blank"><strong>TrendForce</strong></a> shows that the OLED monitor market picked up momentum as it moved through the <strong>second quarter of 2026</strong>.</p><p>In fact, TrendForce saw global OLED monitor shipments rise by a healthy <strong>26.1%</strong> in <strong>Q2 2026</strong> compared to <strong>Q2 2025</strong>. Year over year, shipments are up a whopping <strong>98%</strong>. No, I don't think the OLED display market is in any jeopardy.</p><p>TrendForce posits that the OLED market's growth in Q2 2026 was <strong>largely driven by the launch of new models</strong>, especially those that measure 27 inches (the industry's most popular size). </p><p>This market segment includes the awesome <a href="https://www.windowscentral.com/gaming/pc-gaming/alienware-aw2726dm-review" target="_blank"><strong>Alienware AW2726DM</strong> I reviewed</a> in May, which delivers some high-end features and a beautiful picture at a <a href="https://www.bestbuy.com/product/alienware-aw2726dm-27-qd-oled-qhd-240hz-0-03ms-freesync-premium-pro-gaming-monitor-with-hdr-hdmi-displayport-black/J3K4L6WZQ6" target="_blank"><strong>very affordable price</strong></a>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4896px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Vi8aTqZHWBxiJsTCPAZxoU" name="alienware-aw2726dm-cale-hero-01" alt="A man with glasses looks at a computer monitor displaying Batman in a dark cityscape from a video game. He appears puzzled." src="https://cdn.mos.cms.futurecdn.net/Vi8aTqZHWBxiJsTCPAZxoU-1920-80.jpg" mos="" align="middle" fullscreen="1" width="4896" height="2754" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Vi8aTqZHWBxiJsTCPAZxoU-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Alienware's AW2726DM is an outstanding OLED gaming monitor for those who want to spend $350. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Another market growth factor TrendForce includes is <strong>China's 618 shopping day</strong>. It's akin to the Black Friday/Cyber Monday events on this side of the Pacific, when countless people make tech upgrades.</p><p><strong>ASUS</strong> remains at the top of the OLED industry with a healthy <strong>23.1% market share</strong>. It notably launched the 34-inch ultrawide <a href="https://rog.asus.com/monitors/32-to-34-inches/rog-strix-oled-xg34wcdms/" target="_blank"><strong>ROG Strix XG34WCDMS</strong></a><strong> </strong>recently, which is currently being tested here in my office.</p><p><strong>Samsung</strong> remains in second place with <strong>13.1%</strong> market share, with <strong>MSI</strong> and <strong>AOC</strong> coming in at number three and four with <strong>12.8%</strong> and <strong>8.6%</strong> market share, respectively.</p><p><strong>LG</strong> remains in last place out of the big brands with <strong>8.4%</strong> market share, and I wouldn't be surprised to see that number drop next quarter as the company deals with fallout from its <a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-intervenes-after-lg-gets-caught-installing-mcafee-adware-onto-windows-11-pcs-via-their-monitors" target="_blank">monitors installing unwanted adware on Windows 11 PCs</a>.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eEqMre"></div>                            </div>                            <script src="https://kwizly.com/embed/eEqMre.js" async></script><h2 id="the-hidden-driver-behind-the-rise-in-oled-monitor-sales">The hidden driver behind the rise in OLED monitor sales</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3963px;"><p class="vanilla-image-block" style="padding-top:67.12%;"><img id="6uphemP5QyBhSRTj2m7yXb" name="NVIDIA logo" alt="SUQIAN, CHINA - JULY 31, 2025 - A illustration photo shows NVIDIA logo in a smartphone in Suqian, Jiangsu Province, China on July 31, 2025" src="https://cdn.mos.cms.futurecdn.net/6uphemP5QyBhSRTj2m7yXb-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3963" height="2660" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/6uphemP5QyBhSRTj2m7yXb-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The price of many PC components, including NVIDIA GPUs, is on the rise due to AI-influenced hardware shortages. </span><span class="credit" itemprop="copyrightHolder">(Image credit: CFOTO/Future Publishing via Getty Images)</span></figcaption></figure><p>The TrendForce report suggests that improved OLED panel supply chains have helped smaller brands compete with the big names I mentioned above, but I suspect there's another reason driving monitor sales that TrendForce doesn't mention.</p><p>The ongoing <a href="https://www.windowscentral.com/hardware/ram-crisis-when-end-prices-drop-analysis"><strong>RAM and storage crisis</strong> doesn't seem to have any end in sight</a>. The rosiest of estimates puts a market correction towards the end of <strong>2027</strong>, but more realistic estimates are pushing into the <strong>2030s</strong>, barring some sort of AI bubble collapse.</p><p>The <a href="https://www.windowscentral.com/hardware/ram-price-crisis-what-need-know">shortage of DRAM and NAND chips</a> is affecting other hardware prices as well, <a href="https://www.windowscentral.com/hardware/nvidia/quote-of-the-day-nvidia-ceo-jensen-huang-moores-law-is-dead" target="_blank">including <strong>GPUs</strong></a>. When your next PC upgrade is looking, at best, like a motherboard and CPU swap, many enthusiasts are looking elsewhere for a meaningful (and not overpriced) upgrade path.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2666px;"><p class="vanilla-image-block" style="padding-top:50.00%;"><img id="m8B9c7bEL5AHsYXfGjtU5e" name="alienware-aw2726dm-bf6-01" alt="A gaming monitor shows a character aiming a rifle in a vibrant outdoor scene with rocky terrain and trees, under a blue sky." src="https://cdn.mos.cms.futurecdn.net/m8B9c7bEL5AHsYXfGjtU5e-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2666" height="1333" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/m8B9c7bEL5AHsYXfGjtU5e-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Dropping $350 on a new OLED gaming monitor doesn't seem so bad when standard RAM kits cost hundreds more. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>That's where OLED monitors come into play in a big way. The <a href="https://www.windowscentral.com/oled-vs-qled-amoled-vs-mini-ed-which-is-best-display">difference between OLED and more traditional panels like IPS or VA</a> is incredible. Dark colors are actually dark, with no grey, washed-out haze. Colors seem real, displayed as they should be.</p><p>The recent drop in OLED prices, highlighted by the $350 Alienware AW2726DM monitor I reviewed, is making it a perfect time to swap monitors. And when other PC upgrades are off the table, OLED really starts to make sense.</p><p><em><strong>Do you agree that sky-high PC component prices are forcing people to look at other upgrade avenues? Do you think OLED sales will level out in the next quarter as the market becomes more saturated? Let me know in the comments section below!</strong></em></p><p><a href="https://www.pcgamer.com/hardware/gaming-monitors/oled-monitors-more-popular-than-ever-says-analyst-firm-which-makes-sense-as-one-of-the-few-good-deals-left-in-pc-gaming/" target="_blank"><em>(via PCGamer)</em></a></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/accessories/monitors/oled-monitor-shipments-rising-pc-prices</link>
                                                                            <description>
                            <![CDATA[ Market research firm TrendForce has new data on the considerable rise in OLED monitor sales in Q2 2026. Although the reasons behind the newfound popularity lie in falling prices and improved supply chains, I suspect that there's another factor at play that isn't mentioned in the research. ]]>
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                                                                        <pubDate>Thu, 13 Aug 2026 13:59:44 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Monitors]]></category>
                                                    <category><![CDATA[Accessories]]></category>
                                                                                                <author><![CDATA[ c.cale.hunt@gmail.com (Cale Hunt) ]]></author>                    <dc:creator><![CDATA[ Cale Hunt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/nNimMiQZoMoV9mf9akgfvM-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Cale Hunt brings to Windows Central more than nine years of experience writing about PC gaming, Windows laptops, accessories, and beyond. If it runs Windows or in some way complements the hardware, there’s a good chance he knows about it, has written about it, or is already busy testing it.&lt;/p&gt;&lt;p&gt;Cale has published hundreds of reviews on Windows Central, and he&#039;s not afraid to give his honest opinion regarding everything from PC gaming hardware to Windows software and laptops.&lt;/p&gt;&lt;p&gt;This allows him to efficiently curate buying guides and product advice, giving readers a no-nonsense look at the options that will best suit their needs. &lt;/p&gt;&lt;p&gt;When he isn’t in his office writing, tinkering with tech, or gaming, Cale enjoys playing acoustic guitar (he’s a sucker for Bluegrass music), reading novels, tending the garden, and providing his two cats some much-needed attention.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Ben Wilson | Windows Central]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Windows Central&#039;s Ben Wilson wearing a black cap sits at a desk playing Euro Truck Simulator 2, with the ASUS ROG Strix OLED XG32UQWMS monitor showing a DAF truck interior.]]></media:description>                                                            <media:text><![CDATA[Windows Central&#039;s Ben Wilson wearing a black cap sits at a desk playing Euro Truck Simulator 2, with the ASUS ROG Strix OLED XG32UQWMS monitor showing a DAF truck interior.]]></media:text>
                                <media:title type="plain"><![CDATA[Windows Central&#039;s Ben Wilson wearing a black cap sits at a desk playing Euro Truck Simulator 2, with the ASUS ROG Strix OLED XG32UQWMS monitor showing a DAF truck interior.]]></media:title>
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                                <p>I made the switch to a full-time OLED monitor a few months ago, and it's been a welcome upgrade on my desk for gaming and for work.</p><p>Apparently, I'm far from the only one who decided to make this upgrade.</p><p>The latest market research from<strong> </strong><a href="https://www.trendforce.com/presscenter/news/20260813-13181.html" target="_blank"><strong>TrendForce</strong></a> shows that the OLED monitor market picked up momentum as it moved through the <strong>second quarter of 2026</strong>.</p><p>In fact, TrendForce saw global OLED monitor shipments rise by a healthy <strong>26.1%</strong> in <strong>Q2 2026</strong> compared to <strong>Q2 2025</strong>. Year over year, shipments are up a whopping <strong>98%</strong>. No, I don't think the OLED display market is in any jeopardy.</p><p>TrendForce posits that the OLED market's growth in Q2 2026 was <strong>largely driven by the launch of new models</strong>, especially those that measure 27 inches (the industry's most popular size). </p><p>This market segment includes the awesome <a href="https://www.windowscentral.com/gaming/pc-gaming/alienware-aw2726dm-review" target="_blank"><strong>Alienware AW2726DM</strong> I reviewed</a> in May, which delivers some high-end features and a beautiful picture at a <a href="https://www.bestbuy.com/product/alienware-aw2726dm-27-qd-oled-qhd-240hz-0-03ms-freesync-premium-pro-gaming-monitor-with-hdr-hdmi-displayport-black/J3K4L6WZQ6" target="_blank"><strong>very affordable price</strong></a>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4896px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Vi8aTqZHWBxiJsTCPAZxoU" name="alienware-aw2726dm-cale-hero-01" alt="A man with glasses looks at a computer monitor displaying Batman in a dark cityscape from a video game. He appears puzzled." src="https://cdn.mos.cms.futurecdn.net/Vi8aTqZHWBxiJsTCPAZxoU-1920-80.jpg" mos="" align="middle" fullscreen="1" width="4896" height="2754" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Vi8aTqZHWBxiJsTCPAZxoU-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Alienware's AW2726DM is an outstanding OLED gaming monitor for those who want to spend $350. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Another market growth factor TrendForce includes is <strong>China's 618 shopping day</strong>. It's akin to the Black Friday/Cyber Monday events on this side of the Pacific, when countless people make tech upgrades.</p><p><strong>ASUS</strong> remains at the top of the OLED industry with a healthy <strong>23.1% market share</strong>. It notably launched the 34-inch ultrawide <a href="https://rog.asus.com/monitors/32-to-34-inches/rog-strix-oled-xg34wcdms/" target="_blank"><strong>ROG Strix XG34WCDMS</strong></a><strong> </strong>recently, which is currently being tested here in my office.</p><p><strong>Samsung</strong> remains in second place with <strong>13.1%</strong> market share, with <strong>MSI</strong> and <strong>AOC</strong> coming in at number three and four with <strong>12.8%</strong> and <strong>8.6%</strong> market share, respectively.</p><p><strong>LG</strong> remains in last place out of the big brands with <strong>8.4%</strong> market share, and I wouldn't be surprised to see that number drop next quarter as the company deals with fallout from its <a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-intervenes-after-lg-gets-caught-installing-mcafee-adware-onto-windows-11-pcs-via-their-monitors" target="_blank">monitors installing unwanted adware on Windows 11 PCs</a>.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eEqMre"></div>                            </div>                            <script src="https://kwizly.com/embed/eEqMre.js" async></script><h2 id="the-hidden-driver-behind-the-rise-in-oled-monitor-sales">The hidden driver behind the rise in OLED monitor sales</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3963px;"><p class="vanilla-image-block" style="padding-top:67.12%;"><img id="6uphemP5QyBhSRTj2m7yXb" name="NVIDIA logo" alt="SUQIAN, CHINA - JULY 31, 2025 - A illustration photo shows NVIDIA logo in a smartphone in Suqian, Jiangsu Province, China on July 31, 2025" src="https://cdn.mos.cms.futurecdn.net/6uphemP5QyBhSRTj2m7yXb-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3963" height="2660" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/6uphemP5QyBhSRTj2m7yXb-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The price of many PC components, including NVIDIA GPUs, is on the rise due to AI-influenced hardware shortages. </span><span class="credit" itemprop="copyrightHolder">(Image credit: CFOTO/Future Publishing via Getty Images)</span></figcaption></figure><p>The TrendForce report suggests that improved OLED panel supply chains have helped smaller brands compete with the big names I mentioned above, but I suspect there's another reason driving monitor sales that TrendForce doesn't mention.</p><p>The ongoing <a href="https://www.windowscentral.com/hardware/ram-crisis-when-end-prices-drop-analysis"><strong>RAM and storage crisis</strong> doesn't seem to have any end in sight</a>. The rosiest of estimates puts a market correction towards the end of <strong>2027</strong>, but more realistic estimates are pushing into the <strong>2030s</strong>, barring some sort of AI bubble collapse.</p><p>The <a href="https://www.windowscentral.com/hardware/ram-price-crisis-what-need-know">shortage of DRAM and NAND chips</a> is affecting other hardware prices as well, <a href="https://www.windowscentral.com/hardware/nvidia/quote-of-the-day-nvidia-ceo-jensen-huang-moores-law-is-dead" target="_blank">including <strong>GPUs</strong></a>. When your next PC upgrade is looking, at best, like a motherboard and CPU swap, many enthusiasts are looking elsewhere for a meaningful (and not overpriced) upgrade path.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2666px;"><p class="vanilla-image-block" style="padding-top:50.00%;"><img id="m8B9c7bEL5AHsYXfGjtU5e" name="alienware-aw2726dm-bf6-01" alt="A gaming monitor shows a character aiming a rifle in a vibrant outdoor scene with rocky terrain and trees, under a blue sky." src="https://cdn.mos.cms.futurecdn.net/m8B9c7bEL5AHsYXfGjtU5e-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2666" height="1333" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/m8B9c7bEL5AHsYXfGjtU5e-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Dropping $350 on a new OLED gaming monitor doesn't seem so bad when standard RAM kits cost hundreds more. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>That's where OLED monitors come into play in a big way. The <a href="https://www.windowscentral.com/oled-vs-qled-amoled-vs-mini-ed-which-is-best-display">difference between OLED and more traditional panels like IPS or VA</a> is incredible. Dark colors are actually dark, with no grey, washed-out haze. Colors seem real, displayed as they should be.</p><p>The recent drop in OLED prices, highlighted by the $350 Alienware AW2726DM monitor I reviewed, is making it a perfect time to swap monitors. And when other PC upgrades are off the table, OLED really starts to make sense.</p><p><em><strong>Do you agree that sky-high PC component prices are forcing people to look at other upgrade avenues? Do you think OLED sales will level out in the next quarter as the market becomes more saturated? Let me know in the comments section below!</strong></em></p><p><a href="https://www.pcgamer.com/hardware/gaming-monitors/oled-monitors-more-popular-than-ever-says-analyst-firm-which-makes-sense-as-one-of-the-few-good-deals-left-in-pc-gaming/" target="_blank"><em>(via PCGamer)</em></a></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Warhammer 40,000: Dawn of War IV is delayed to the Christmas season ]]></title>
                                                                                                <dc:content><![CDATA[ <p>If you're a <a href="https://www.windowscentral.com/tag/warhammer-40000" target="_blank">Warhammer 40,000</a> fan like me who's been looking forward to playing Warhammer 40,000: Dawn of War IV after seeing its exciting <a href="https://www.windowscentral.com/gaming/long-overdue-sequel-to-the-only-rts-series-i-ever-enjoyed-has-new-gameplay-demo" target="_blank">gameplay deep dive</a> and <a href="https://www.windowscentral.com/gaming/warhammer-40-000-dawn-of-war-iv-continues-to-impress-with-a-new-gameplay-showcase-of-the-games-most-unorthodox-yet-horrifying-playable-factions" target="_blank">Necron showcase trailer</a>, you'll have to wait a little longer.</p><p>On August 12, 2026, Warhammer 40,000: Dawn of War IV's game director, Jan Theysen, announced that <strong>the game's original release date of </strong><em><strong>September 16, 2026, has been delayed to December 3, 2026.</strong></em></p><p><strong>DEAL: </strong><a href="https://surfshark.com/influencer/windows-central?coupon=wicentral&transaction_id=102cac23194940f52ca1ee26f825b1&offer_id=1997&affiliate_id=1691&source=&aff_sub=&utm_source=Affiliates&utm_medium=1691&utm_campaign=affiliate&recurring_goal_id=1339" target="_blank"><strong>Get Surfshark VPN 86% OFF with Windows Central</strong></a><strong> 🦈</strong></p><p>The reason the developers at KING Art did this is so they'll have more time to polish the game ready for launch, make changes based on player feedback, and squash as many bugs as possible so they don't ruin your experience playing it.</p><p>In the meantime, the developers will be sharing more gameplay trailers and deep dives into the game's mechanics and playable factions.</p><h2 id="windows-central-s-take">Windows Central's take</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/7r3yoF-ygNM" allowfullscreen></iframe></div></div><p>I'm personally okay with the developers delaying the game so they can polish it in time for release.</p><p>We've seen way too many high-profile games released in horribly unoptimized and buggy states at launch that we had to wait months (or in some extreme cases, years) for their developers to finally fix.</p><p>I'd hate to see Warhammer 40,000: Dawn of War IV get <a href="https://www.windowscentral.com/gaming/monster-hunter-wilds-reviews-hit-overwhelmingly-negative-on-steam-players-decry-the-games-poor-endgame-and-pc-performance" target="_blank">review-bombed as Monster Hunter Wilds did</a> at launch for having a bad launch state, especially when fans have been waiting for a new entry in the Dawn of War series for nearly a decade. </p><p>Hopefully, extra development time will help the developers give Warhammer 40,000: Dawn of War IV the best possible launch state so players will stick around to enjoy it and play its <strong>Year-1 post-launch content, which includes new game modes, extra campaign expansions and maps, and a new playable faction</strong>.</p><div class="product"><a data-dimension112="5154f304-9700-11f1-8280-61a76e7a4052" data-action="Deal Block" data-label="Warhammer 40,000: Dawn of War IV" data-dimension48="Warhammer 40,000: Dawn of War IV" data-dimension25="$49.99" href="https://store.steampowered.com/app/2272360/Warhammer_40000_Dawn_of_War_IV/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:90.33%;"><img id="ChnUEN9ZCNHKDktTMb7mnB" name="Warhammer-40,000-Dawn-of-War-IV-Deal-block-image-01.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/ChnUEN9ZCNHKDktTMb7mnB-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1355" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>Take control of the Space Marines, Orks, Necrons, or Adeptus Mechanicus factions and wage a bloody war for domination in epic single-player campaigns or chaotic multiplayer modes in Warhammer 40,000: Dawn of War IV.<a class="view-deal button" href="https://store.steampowered.com/app/2272360/Warhammer_40000_Dawn_of_War_IV/" target="_blank" rel="nofollow" data-dimension112="5154f304-9700-11f1-8280-61a76e7a4052" data-action="Deal Block" data-label="Warhammer 40,000: Dawn of War IV" data-dimension48="Warhammer 40,000: Dawn of War IV" data-dimension25="$49.99">View Deal</a></p></div><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XmxLRO"></div>                            </div>                            <script src="https://kwizly.com/embed/XmxLRO.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/warhammer-40-000-dawn-of-war-iv-delayed-by-two-months</link>
                                                                            <description>
                            <![CDATA[ KING Art has announced that Warhammer 40,000: Dawn of War IV, the long-awaited sequel to the fan-favorite Dawn of War RTS series, has delayed its release date so the developers have more time to polish it to its best possible launch state. ]]>
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                                                                        <pubDate>Thu, 13 Aug 2026 10:15:24 +0000</pubDate>                                                                                                                                <updated>Thu, 13 Aug 2026 10:43:08 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Deep Silver]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Warhammer 40,000: Dawn of War IV needs more time to please the Omnissiah.]]></media:description>                                                            <media:text><![CDATA[A dark, armored figure with a skull-like helmet and gear-shaped headpiece stands against a bright, hazy orange sunset, holding a mechanical staff.]]></media:text>
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                                <p>If you're a <a href="https://www.windowscentral.com/tag/warhammer-40000" target="_blank">Warhammer 40,000</a> fan like me who's been looking forward to playing Warhammer 40,000: Dawn of War IV after seeing its exciting <a href="https://www.windowscentral.com/gaming/long-overdue-sequel-to-the-only-rts-series-i-ever-enjoyed-has-new-gameplay-demo" target="_blank">gameplay deep dive</a> and <a href="https://www.windowscentral.com/gaming/warhammer-40-000-dawn-of-war-iv-continues-to-impress-with-a-new-gameplay-showcase-of-the-games-most-unorthodox-yet-horrifying-playable-factions" target="_blank">Necron showcase trailer</a>, you'll have to wait a little longer.</p><p>On August 12, 2026, Warhammer 40,000: Dawn of War IV's game director, Jan Theysen, announced that <strong>the game's original release date of </strong><em><strong>September 16, 2026, has been delayed to December 3, 2026.</strong></em></p><p><strong>DEAL: </strong><a href="https://surfshark.com/influencer/windows-central?coupon=wicentral&transaction_id=102cac23194940f52ca1ee26f825b1&offer_id=1997&affiliate_id=1691&source=&aff_sub=&utm_source=Affiliates&utm_medium=1691&utm_campaign=affiliate&recurring_goal_id=1339" target="_blank"><strong>Get Surfshark VPN 86% OFF with Windows Central</strong></a><strong> 🦈</strong></p><p>The reason the developers at KING Art did this is so they'll have more time to polish the game ready for launch, make changes based on player feedback, and squash as many bugs as possible so they don't ruin your experience playing it.</p><p>In the meantime, the developers will be sharing more gameplay trailers and deep dives into the game's mechanics and playable factions.</p><h2 id="windows-central-s-take">Windows Central's take</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/7r3yoF-ygNM" allowfullscreen></iframe></div></div><p>I'm personally okay with the developers delaying the game so they can polish it in time for release.</p><p>We've seen way too many high-profile games released in horribly unoptimized and buggy states at launch that we had to wait months (or in some extreme cases, years) for their developers to finally fix.</p><p>I'd hate to see Warhammer 40,000: Dawn of War IV get <a href="https://www.windowscentral.com/gaming/monster-hunter-wilds-reviews-hit-overwhelmingly-negative-on-steam-players-decry-the-games-poor-endgame-and-pc-performance" target="_blank">review-bombed as Monster Hunter Wilds did</a> at launch for having a bad launch state, especially when fans have been waiting for a new entry in the Dawn of War series for nearly a decade. </p><p>Hopefully, extra development time will help the developers give Warhammer 40,000: Dawn of War IV the best possible launch state so players will stick around to enjoy it and play its <strong>Year-1 post-launch content, which includes new game modes, extra campaign expansions and maps, and a new playable faction</strong>.</p><div class="product"><a data-dimension112="5154f304-9700-11f1-8280-61a76e7a4052" data-action="Deal Block" data-label="Warhammer 40,000: Dawn of War IV" data-dimension48="Warhammer 40,000: Dawn of War IV" data-dimension25="$49.99" href="https://store.steampowered.com/app/2272360/Warhammer_40000_Dawn_of_War_IV/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:90.33%;"><img id="ChnUEN9ZCNHKDktTMb7mnB" name="Warhammer-40,000-Dawn-of-War-IV-Deal-block-image-01.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/ChnUEN9ZCNHKDktTMb7mnB-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1355" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>Take control of the Space Marines, Orks, Necrons, or Adeptus Mechanicus factions and wage a bloody war for domination in epic single-player campaigns or chaotic multiplayer modes in Warhammer 40,000: Dawn of War IV.<a class="view-deal button" href="https://store.steampowered.com/app/2272360/Warhammer_40000_Dawn_of_War_IV/" target="_blank" rel="nofollow" data-dimension112="5154f304-9700-11f1-8280-61a76e7a4052" data-action="Deal Block" data-label="Warhammer 40,000: Dawn of War IV" data-dimension48="Warhammer 40,000: Dawn of War IV" data-dimension25="$49.99">View Deal</a></p></div><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XmxLRO"></div>                            </div>                            <script src="https://kwizly.com/embed/XmxLRO.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ NVIDIA's CEO said "Moore's law is dead": Will we ever see affordable GPUs again? ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Mourning the concept of affordability in the custom PC-building scene isn't a new trend; on the contrary, the eulogy for <strong>"Moore's law"</strong> was read years ago, around when hardware like <a href="https://www.windowscentral.com/hardware/computers-desktops/nvidia-ceo-declares-moores-law-is-dead-following-high-priced-rtx-3090-launch">NVIDIA's high-end GeForce RTX 40 Series graphics cards came with astronomical prices</a>, and possibly even earlier than that.</p><div><blockquote><p>Moore's law is dead [...] the ability for Moore's Law to deliver twice the performance at the same cost, or at the same performance and half the cost, every year and a half is over. It's completely over.</p><p>Jensen Huang, NVIDIA CEO, 2022</p></blockquote></div><p>If you've never heard of the term — named after Intel co-founder Gary Moore — it's a prediction (not really a law) of how computing power increases every few years by doubling transistor counts <strong>without a severe cost impact</strong>. Anyone who follows graphics card, RAM, or storage prices knows that dream is over.</p><p>On a more widely known subject, the <strong>demands of generative AI</strong> quickly became obvious as more models were widely adopted, and building them on local hardware is how that all gets started. Since then, our sister site, <a href="https://www.tomshardware.com/pc-components/gpus/geforce-rtx-50-series-gpu-prices-spike-as-much-as-39-percent-as-blackwell-price-hikes-hit-the-us-rtx-5070-gets-a-36-percent-hike-rtx-5060-up-27-percent-at-the-median-of-newegg-listings" target="_blank">Tom's Hardware, has watched GeForce RTX 50-series GPU prices spike by up to 39%</a>. Sure, MSRP always felt like a suggestion rather than a rule with GPUs, but it's getting worse.</p><h2 id="today-s-gpu-for-the-price-of-yesterday-s-pc">Today's GPU for the price of yesterday's PC</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1063px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="Eb5TEuUgtWyauh785tTRYD" name="gigabyte-rtx-5070-newegg-listing" alt="A Newegg product page displaying the GIGABYTE Gaming GeForce RTX 5070 graphics card. The listing is priced at $839.99, alongside ratings, reviews, edition options, and trade‑in credit details." src="https://cdn.mos.cms.futurecdn.net/Eb5TEuUgtWyauh785tTRYD-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1063" height="598" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Eb5TEuUgtWyauh785tTRYD-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">What should be a mid-range RTX 50 Series GPU now costs hundreds of dollars over its intended MSRP. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Newegg)</span></figcaption></figure><p>As it stands, encouraging novices to build their first custom Windows rig is particularly difficult because it usually means<strong> settling for the absolute bare-bones, entry-level GPU</strong> to stand a chance of keeping your build under $1,500. No matter how many <a href="https://www.windowscentral.com/hardware/nvidia/nvidia-dlss-4-5-ces-announcement">advancements NVIDIA puts into DLSS</a> — which I maintain <a href="https://www.windowscentral.com/hardware/dell/alienware-15-amd-2026-review">is still the best graphics upscaler on the scene</a> — it can't solve everything.</p><div><blockquote><p>The idea that a chip is going to go down in cost over time, unfortunately, is a story of the past.</p><p>Jensen Huang, NVIDIA CEO, 2022</p></blockquote></div><p>Plus, all these GPU headaches come before you start the painful process of finding a storage drive and suitable RAM modules to pair with it. Once you start approaching $2,000, I generally nudge people toward <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/msi-claw-8-ex-ai-review-2026">high-end gaming handhelds like the MSI Claw 8 EX AI+</a> for something more entertaining. Then again, <strong>nothing beats the satisfaction of building your own rig from scratch</strong>.</p><p>Of course, the reality is that <strong>Moore's Law has its scientific limits</strong>. We can only go so far into microscopic process nodes before manufacturing hits the borders of what's currently possible. That doesn't excuse inflated prices, and a commercial obsession with artificial intelligence still pulls the brunt of that blame, but why isn't there any AI-free hardware for the rest of us?</p><h2 id="would-any-brand-go-against-the-grain">Would any brand go against the grain?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Ht8bEnVQ9bLiyZSfG3J7p" name="GettyImages-2215354191" alt="Lip-Bu Tan, chief executive officer of Intel Corp., during a news conference on the sidelines of the Computex conference in Taipei, Taiwan, on Monday, May 19, 2025." src="https://cdn.mos.cms.futurecdn.net/Ht8bEnVQ9bLiyZSfG3J7p-1920-80.jpg" mos="" align="middle" fullscreen="1" width="4000" height="2250" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Ht8bEnVQ9bLiyZSfG3J7p-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Could Intel's CEO, Lip-Bu Tan push his company into funding more desktop graphics cards? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images | Bloomberg)</span></figcaption></figure><p>Realistically, practically any functional computer can run a local AI model on its CPU, GPU, <a href="https://www.windowscentral.com/hardware/what-is-npu-vs-gpu">NPU</a>, or a combination of the three on a single <a href="https://www.windowscentral.com/hardware/laptops/what-is-a-system-on-chip-soc">SoC</a> processor. Much like the crypto-mining fad that saw graphics cards scalped for their usefulness in Bitcoin earnings, <strong>modern components are at the mercy of AI</strong>, and it's a bubble that shows no signs of bursting (whether I like it or not).</p><p>Since the advent of <strong>Intel's Arc graphics</strong> hardware, particularly <a href="https://www.windowscentral.com/hardware/computers-desktops/why-is-a-mid-range-underdog-part-of-my-dream-desktop-pc-build-for-2023">the first-generation "Alchemist" A750</a>, which powered my wife's gaming PC for years with gradually improving performance, I've become an advocate for what the brand is trying to do. It's a similar story on AMD's Radeon graphics side, as both have an opportunity to steal the entry-level market away from NVIDIA.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-exVJ2O"></div>                            </div>                            <script src="https://kwizly.com/embed/exVJ2O.js" async></script><p>After all, if NVIDIA isn't under enough threat from its competition, <strong>why would there be any incentive to lower prices?</strong> Intel has made impressive advancements in its own XeSS upscaling tech, which is part of <a href="https://www.windowscentral.com/hardware/intel/intel-arc-g3-atlas-8-claw-8-ex-ai-hands-on-computex">what makes Intel Arc G3-powered handhelds so appealing</a>. If it could commit to more affordable discrete GPUs with its long-awaited "Celestial" range, it could shake up the game.</p><p>Then again, Intel's CEO, Lip-Bu Tan, seems more interested in a return to the memory business (via <a href="https://www.tomshardware.com/pc-components/dram/intel-ceo-hints-at-return-to-the-memory-business-says-market-is-ripe-for-innovation-hints-at-stacking-memory-and-cpu" target="_blank">Tom's Hardware</a>), which would push Intel's desktop graphics even further down the list of priorities. It's much the same story as <strong>NVIDIA's minuscule — if utterly dominant — consumer GPU business</strong> compared to its monstrous data center and artificial intelligence side.</p><p>Could gigantic desktop graphics cards even seem ridiculous a decade from now, when <a href="https://www.windowscentral.com/hardware/laptops/nvidia-wants-push-laptops-forward-after-qualcomm-kickstarted-windows-on-arm"><strong>NVIDIA's RTX Spark chips</strong></a> become its main priority? Doubtful, but who knows? Either way, Moore's Law is seemingly dead, and regular consumers are eating the costs passed on from major manufacturers as the march towards AI psychosis continues. I'll keep my eyes peeled for any signs of that changing.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/hardware/nvidia/quote-of-the-day-nvidia-ceo-jensen-huang-moores-law-is-dead</link>
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                            <![CDATA[ Prices climb as Moore's Law seemingly dies, and AI demand rises, all while NVIDIA dominates. PC builders are left wondering if affordable GPUs will ever return. ]]>
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                                                                        <pubDate>Wed, 12 Aug 2026 16:00:05 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Nvidia]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                    <category><![CDATA[Desktops]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hYS2kX4zyJnkz5dHjkCQA8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben started at Windows Central as a freelance writer covering PC gaming and a wider range of Windows PC categories. After joining as Channel Editor for the same topics, he soon moved up to Senior Editor and now oversees content on Windows 11, PC gaming, and components. Before all this, he worked various technology-centric roles in the retail space, giving advice and support on Windows laptops and broader gaming hardware.&lt;/p&gt;&lt;p&gt;A firm Windows XP fan, he began his journey with an obsession with his family&#039;s Windows 3.1 PC and eventually convinced them to upgrade to Windows 95 with a stack of floppy disks and paper manuals. Ben is still committed to Windows but also ventures into the Linux-based Steam Deck handheld gaming PC to explore cross-platform opportunities and regularly keeps up with the latest graphics card news.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Getty Images | Bloomberg]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[NVIDIA&#039;s CEO Jensen Huang called it years ago: Chip production costs will never go down.]]></media:description>                                                            <media:text><![CDATA[Jensen Huang, co-founder and chief executive officer of Nvidia Corp., speaks while holding one of the company&#039;s new GeForce RTX 50 series graphics cards during the 2025 CES event in Las Vegas, Nevada]]></media:text>
                                <media:title type="plain"><![CDATA[Jensen Huang, co-founder and chief executive officer of Nvidia Corp., speaks while holding one of the company&#039;s new GeForce RTX 50 series graphics cards during the 2025 CES event in Las Vegas, Nevada]]></media:title>
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                                <p>Mourning the concept of affordability in the custom PC-building scene isn't a new trend; on the contrary, the eulogy for <strong>"Moore's law"</strong> was read years ago, around when hardware like <a href="https://www.windowscentral.com/hardware/computers-desktops/nvidia-ceo-declares-moores-law-is-dead-following-high-priced-rtx-3090-launch">NVIDIA's high-end GeForce RTX 40 Series graphics cards came with astronomical prices</a>, and possibly even earlier than that.</p><div><blockquote><p>Moore's law is dead [...] the ability for Moore's Law to deliver twice the performance at the same cost, or at the same performance and half the cost, every year and a half is over. It's completely over.</p><p>Jensen Huang, NVIDIA CEO, 2022</p></blockquote></div><p>If you've never heard of the term — named after Intel co-founder Gary Moore — it's a prediction (not really a law) of how computing power increases every few years by doubling transistor counts <strong>without a severe cost impact</strong>. Anyone who follows graphics card, RAM, or storage prices knows that dream is over.</p><p>On a more widely known subject, the <strong>demands of generative AI</strong> quickly became obvious as more models were widely adopted, and building them on local hardware is how that all gets started. Since then, our sister site, <a href="https://www.tomshardware.com/pc-components/gpus/geforce-rtx-50-series-gpu-prices-spike-as-much-as-39-percent-as-blackwell-price-hikes-hit-the-us-rtx-5070-gets-a-36-percent-hike-rtx-5060-up-27-percent-at-the-median-of-newegg-listings" target="_blank">Tom's Hardware, has watched GeForce RTX 50-series GPU prices spike by up to 39%</a>. Sure, MSRP always felt like a suggestion rather than a rule with GPUs, but it's getting worse.</p><h2 id="today-s-gpu-for-the-price-of-yesterday-s-pc">Today's GPU for the price of yesterday's PC</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1063px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="Eb5TEuUgtWyauh785tTRYD" name="gigabyte-rtx-5070-newegg-listing" alt="A Newegg product page displaying the GIGABYTE Gaming GeForce RTX 5070 graphics card. The listing is priced at $839.99, alongside ratings, reviews, edition options, and trade‑in credit details." src="https://cdn.mos.cms.futurecdn.net/Eb5TEuUgtWyauh785tTRYD-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1063" height="598" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Eb5TEuUgtWyauh785tTRYD-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">What should be a mid-range RTX 50 Series GPU now costs hundreds of dollars over its intended MSRP. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Newegg)</span></figcaption></figure><p>As it stands, encouraging novices to build their first custom Windows rig is particularly difficult because it usually means<strong> settling for the absolute bare-bones, entry-level GPU</strong> to stand a chance of keeping your build under $1,500. No matter how many <a href="https://www.windowscentral.com/hardware/nvidia/nvidia-dlss-4-5-ces-announcement">advancements NVIDIA puts into DLSS</a> — which I maintain <a href="https://www.windowscentral.com/hardware/dell/alienware-15-amd-2026-review">is still the best graphics upscaler on the scene</a> — it can't solve everything.</p><div><blockquote><p>The idea that a chip is going to go down in cost over time, unfortunately, is a story of the past.</p><p>Jensen Huang, NVIDIA CEO, 2022</p></blockquote></div><p>Plus, all these GPU headaches come before you start the painful process of finding a storage drive and suitable RAM modules to pair with it. Once you start approaching $2,000, I generally nudge people toward <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/msi-claw-8-ex-ai-review-2026">high-end gaming handhelds like the MSI Claw 8 EX AI+</a> for something more entertaining. Then again, <strong>nothing beats the satisfaction of building your own rig from scratch</strong>.</p><p>Of course, the reality is that <strong>Moore's Law has its scientific limits</strong>. We can only go so far into microscopic process nodes before manufacturing hits the borders of what's currently possible. That doesn't excuse inflated prices, and a commercial obsession with artificial intelligence still pulls the brunt of that blame, but why isn't there any AI-free hardware for the rest of us?</p><h2 id="would-any-brand-go-against-the-grain">Would any brand go against the grain?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Ht8bEnVQ9bLiyZSfG3J7p" name="GettyImages-2215354191" alt="Lip-Bu Tan, chief executive officer of Intel Corp., during a news conference on the sidelines of the Computex conference in Taipei, Taiwan, on Monday, May 19, 2025." src="https://cdn.mos.cms.futurecdn.net/Ht8bEnVQ9bLiyZSfG3J7p-1920-80.jpg" mos="" align="middle" fullscreen="1" width="4000" height="2250" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Ht8bEnVQ9bLiyZSfG3J7p-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Could Intel's CEO, Lip-Bu Tan push his company into funding more desktop graphics cards? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images | Bloomberg)</span></figcaption></figure><p>Realistically, practically any functional computer can run a local AI model on its CPU, GPU, <a href="https://www.windowscentral.com/hardware/what-is-npu-vs-gpu">NPU</a>, or a combination of the three on a single <a href="https://www.windowscentral.com/hardware/laptops/what-is-a-system-on-chip-soc">SoC</a> processor. Much like the crypto-mining fad that saw graphics cards scalped for their usefulness in Bitcoin earnings, <strong>modern components are at the mercy of AI</strong>, and it's a bubble that shows no signs of bursting (whether I like it or not).</p><p>Since the advent of <strong>Intel's Arc graphics</strong> hardware, particularly <a href="https://www.windowscentral.com/hardware/computers-desktops/why-is-a-mid-range-underdog-part-of-my-dream-desktop-pc-build-for-2023">the first-generation "Alchemist" A750</a>, which powered my wife's gaming PC for years with gradually improving performance, I've become an advocate for what the brand is trying to do. It's a similar story on AMD's Radeon graphics side, as both have an opportunity to steal the entry-level market away from NVIDIA.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-exVJ2O"></div>                            </div>                            <script src="https://kwizly.com/embed/exVJ2O.js" async></script><p>After all, if NVIDIA isn't under enough threat from its competition, <strong>why would there be any incentive to lower prices?</strong> Intel has made impressive advancements in its own XeSS upscaling tech, which is part of <a href="https://www.windowscentral.com/hardware/intel/intel-arc-g3-atlas-8-claw-8-ex-ai-hands-on-computex">what makes Intel Arc G3-powered handhelds so appealing</a>. If it could commit to more affordable discrete GPUs with its long-awaited "Celestial" range, it could shake up the game.</p><p>Then again, Intel's CEO, Lip-Bu Tan, seems more interested in a return to the memory business (via <a href="https://www.tomshardware.com/pc-components/dram/intel-ceo-hints-at-return-to-the-memory-business-says-market-is-ripe-for-innovation-hints-at-stacking-memory-and-cpu" target="_blank">Tom's Hardware</a>), which would push Intel's desktop graphics even further down the list of priorities. It's much the same story as <strong>NVIDIA's minuscule — if utterly dominant — consumer GPU business</strong> compared to its monstrous data center and artificial intelligence side.</p><p>Could gigantic desktop graphics cards even seem ridiculous a decade from now, when <a href="https://www.windowscentral.com/hardware/laptops/nvidia-wants-push-laptops-forward-after-qualcomm-kickstarted-windows-on-arm"><strong>NVIDIA's RTX Spark chips</strong></a> become its main priority? Doubtful, but who knows? Either way, Moore's Law is seemingly dead, and regular consumers are eating the costs passed on from major manufacturers as the march towards AI psychosis continues. I'll keep my eyes peeled for any signs of that changing.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ 1,140 GOG games lack content or have other issues compared to competing storefronts ]]></title>
                                                                                                <dc:content><![CDATA[ <p><strong>GOG</strong> (formerly known as Good Old Games) is one of the most popular spots to buy, download, and curate PC game collections. It competes directly against the behemoth <strong>Steam</strong>, the <a href="https://www.windowscentral.com/tag/epic-games">oft-maligned <strong>Epic Games</strong></a>, and plenty of other PC game storefronts, and over the years it has garnered quite a positive reputation among gamers.</p><p>Why? It's all about GOG's focus on <a href="https://www.windowscentral.com/gaming/xbox/xbox-fan-sues-microsoft-blocking-his-digital-games-library"><strong>consumer rights</strong> and <em>actual </em><strong>game ownership</strong></a>, which in 2026 is becoming increasingly rare. </p><p>GOG's games <strong>don't come with DRM</strong>. Older titles are often fixed, patched, and updated to run on <strong>new hardware</strong>. There's a rather generous <strong>30-day return policy</strong>, and there are <strong>frequent sales</strong> with massive discounts. </p><p>Yeah, it all looks great, and <strong>I'm a huge fan of GOG</strong>.</p><p>So where is this going? I recently came across a <a href="https://docs.google.com/spreadsheets/d/14haGnU2kcY6wV6ssBeyW6_mMk6kkVqZX-QvMKlgXGu0/edit?gid=0#gid=0" target="_blank">user-maintained catalog</a> of "<strong>Games that treat GOG customers as 2nd Class</strong>." It was just updated on <strong>August 11, 2026</strong>, and I'm shocked at how many titles are listed as having some sort of disparity compared to other digital storefronts.</p><h2 id="gog-s-game-version-disparity-is-a-lot-worse-than-i-ever-expected">GOG's game version disparity is a lot worse than I ever expected</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1440px;"><p class="vanilla-image-block" style="padding-top:62.50%;"><img id="7hdmLNqd5LgpvRFKwGkWsJ" name="gog-client-20-games-catalog-fixed.jpg" alt="A GOG game launcher interface showcasing various video game covers in a grid layout, with a menu on the left for game management and friend features." src="https://cdn.mos.cms.futurecdn.net/7hdmLNqd5LgpvRFKwGkWsJ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1440" height="900" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/7hdmLNqd5LgpvRFKwGkWsJ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">There are 1,140 games that have at least one issue on GOG compared to other storefronts. </span><span class="credit" itemprop="copyrightHolder">(Image credit: GOG)</span></figcaption></figure><p>I was aware that some GOG games weren't the same as the versions found in other stores, but I never knew the problem was this widespread.</p><p>This effort to track issues with GOG versions of games actually got started in<strong> 2018</strong> in a <a href="https://docs.google.com/spreadsheets/d/14haGnU2kcY6wV6ssBeyW6_mMk6kkVqZX-QvMKlgXGu0/edit?gid=0#gid=0" target="_blank">GOG forum thread</a> that's still alive today, now reaching <strong>400+ pages</strong> with thousands of replies.</p><p>The spreadsheet catalog contains a <strong>list of 1,140 games with at least one issue</strong>. There are <strong>1,531 issues in total</strong>. Those numbers are not typos. Sure, some of the issues are less severe than others, but that doesn't mean GOG customers should receive an inferior product.</p><p>The catalog tracks the following issues:</p><ul><li>Missing updates (308 total issues)</li><li>Missing languages (100 total issues)</li><li>Missing free DLC (51 total issues)</li><li>Missing paid DLC (200 total issues)</li><li>Missing features (111 total issues)</li><li>Missing soundtrack (439 total issues)</li><li>Missing builds (278 total issues)</li><li>Region locking (12 total issues)</li></ul><p>Sources are provided for many of the games listed as having issues, and others are sourced directly from first-hand experiences.</p><p>Out of all the 1,140 games on the list, there are <strong>17 special mentions</strong>. The game <em><strong>The Messenger</strong></em><em> </em>from Devolver Digital, one of my favorite publishers, is flagged as special. Why? The GOG version is <strong>missing a Unity security update</strong>, and the <strong>soundtrack files</strong> are of a "lower quality than on Steam."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Yktj3FHKiHQMsfDEa8B2jZ" name="the-messenger-screenshot-01" alt="A pixel art scene from The Messenger featuring a ninja in blue facing a green armored enemy with a bow, under a bright blue moon, surrounded by mountains and stylized trees." src="https://cdn.mos.cms.futurecdn.net/Yktj3FHKiHQMsfDEa8B2jZ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Yktj3FHKiHQMsfDEa8B2jZ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Devolver Digital's The Messenger is on of the games that received a special mention for missing features and issues. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Devolver Digital | Sabotage)</span></figcaption></figure><p>Another special mention is given to the game <em><strong>Nuclear Throne</strong></em><em> </em>for its <strong>five</strong> issues, including a missing 10-year anniversary update, missing languages, missing challenges, missing soundtrack, and missing Linux version.</p><p>I could go on with plenty more examples, but I'm sure you get the idea. Missing soundtracks seem to be the most frequent offender with <strong>439 total issues</strong>, while missing updates place second with <strong>308 total issues</strong>.</p><h2 id="why-do-some-developers-seem-to-give-gog-less-attention">Why do some developers seem to give GOG less attention?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="XTMKB7L5cqtr9VGeHs2tZZ" name="nuclear-throne-screenshot-01" alt="A Nuclear Throne character in a green outfit wields a weapon in a chaotic, top-down battle scene filled with explosions and various enemies on a dark, textured ground." src="https://cdn.mos.cms.futurecdn.net/XTMKB7L5cqtr9VGeHs2tZZ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/XTMKB7L5cqtr9VGeHs2tZZ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Nuclear Throne is one of the games flagged as having the most issues on GOG. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Vlambeer)</span></figcaption></figure><p>GOG's disparity with other storefronts <strong>isn't really GOG's fault</strong>. It's ultimately up to the developers and publishers what to include in their games when they're sent to GOG, and what to update thereafter.</p><p><strong>Devolver Digital</strong> and <strong>THQ Nordic GmbH</strong> are both at the top of the list with <strong>29 issues each</strong> in total across their published games.</p><p>Correct me in the comments section below if I'm wrong, but <strong>Steam's far larger user base</strong> and its<strong> savvy workshop integration</strong> make it the go-to spot for most game companies. Much more attention is paid to Steam, and GOG seems often to be treated as "we'll get to it when we can."</p><p>And because GOG requires games to be DRM-free, there's definitely extra work to be done in many scenarios. For older games that may or may not have a dedicated development team, this is especially painful.</p><p>GOG is a great place to shop if you care about game preservation and proper functioning of classic titles, but you're still paying for the games. There's a certain irony here in buying a game to preserve it properly, only to find out that it's missing one or several features that you could have received if you'd purchased it, say, on Steam.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W0RgJX"></div>                            </div>                            <script src="https://kwizly.com/embed/W0RgJX.js" async></script><h2 id="my-advice-for-the-next-time-you-re-buying-a-game-on-gog">My advice for the next time you're buying a game on GOG</h2><p>Like I said, I support GOG and its mission to deliver DRM-free games. However, I was not aware of how many titles have issues.</p><p>From now on, I'll be checking the spreadsheet carefully any time I head over to GOG and pick up a new game. I suggest you do the same, lest you end up with a DRM-free version that's missing the content you bought it for in the first place.</p><p><em><strong>Were you aware of how many games on GOG have missing content and issues compared to other storefronts? Has it tainted your opinion of GOG? Is there any hope to solve the major issues that some of these games have? Let me know in the comments section below! </strong></em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/gog-game-issues-missing-updates-list</link>
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                            <![CDATA[ GOG is known for delivering DRM-free games and maintaining older titles, but an update to a user-created spreadsheet shows just how many issues there are with the games it offers. Next time you shop for a game, you'll want to check this out. ]]>
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                                                                        <pubDate>Wed, 12 Aug 2026 15:09:26 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ c.cale.hunt@gmail.com (Cale Hunt) ]]></author>                    <dc:creator><![CDATA[ Cale Hunt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/nNimMiQZoMoV9mf9akgfvM-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Cale Hunt brings to Windows Central more than nine years of experience writing about PC gaming, Windows laptops, accessories, and beyond. If it runs Windows or in some way complements the hardware, there’s a good chance he knows about it, has written about it, or is already busy testing it.&lt;/p&gt;&lt;p&gt;Cale has published hundreds of reviews on Windows Central, and he&#039;s not afraid to give his honest opinion regarding everything from PC gaming hardware to Windows software and laptops.&lt;/p&gt;&lt;p&gt;This allows him to efficiently curate buying guides and product advice, giving readers a no-nonsense look at the options that will best suit their needs. &lt;/p&gt;&lt;p&gt;When he isn’t in his office writing, tinkering with tech, or gaming, Cale enjoys playing acoustic guitar (he’s a sucker for Bluegrass music), reading novels, tending the garden, and providing his two cats some much-needed attention.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[GOG | Valve]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[GOG.com logo next to a Steam logo on a purple starry background, with a red equals sign separating them.]]></media:description>                                                            <media:text><![CDATA[GOG.com logo next to a Steam logo on a purple starry background, with a red equals sign separating them.]]></media:text>
                                <media:title type="plain"><![CDATA[GOG.com logo next to a Steam logo on a purple starry background, with a red equals sign separating them.]]></media:title>
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                            <article>
                                <p><strong>GOG</strong> (formerly known as Good Old Games) is one of the most popular spots to buy, download, and curate PC game collections. It competes directly against the behemoth <strong>Steam</strong>, the <a href="https://www.windowscentral.com/tag/epic-games">oft-maligned <strong>Epic Games</strong></a>, and plenty of other PC game storefronts, and over the years it has garnered quite a positive reputation among gamers.</p><p>Why? It's all about GOG's focus on <a href="https://www.windowscentral.com/gaming/xbox/xbox-fan-sues-microsoft-blocking-his-digital-games-library"><strong>consumer rights</strong> and <em>actual </em><strong>game ownership</strong></a>, which in 2026 is becoming increasingly rare. </p><p>GOG's games <strong>don't come with DRM</strong>. Older titles are often fixed, patched, and updated to run on <strong>new hardware</strong>. There's a rather generous <strong>30-day return policy</strong>, and there are <strong>frequent sales</strong> with massive discounts. </p><p>Yeah, it all looks great, and <strong>I'm a huge fan of GOG</strong>.</p><p>So where is this going? I recently came across a <a href="https://docs.google.com/spreadsheets/d/14haGnU2kcY6wV6ssBeyW6_mMk6kkVqZX-QvMKlgXGu0/edit?gid=0#gid=0" target="_blank">user-maintained catalog</a> of "<strong>Games that treat GOG customers as 2nd Class</strong>." It was just updated on <strong>August 11, 2026</strong>, and I'm shocked at how many titles are listed as having some sort of disparity compared to other digital storefronts.</p><h2 id="gog-s-game-version-disparity-is-a-lot-worse-than-i-ever-expected">GOG's game version disparity is a lot worse than I ever expected</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1440px;"><p class="vanilla-image-block" style="padding-top:62.50%;"><img id="7hdmLNqd5LgpvRFKwGkWsJ" name="gog-client-20-games-catalog-fixed.jpg" alt="A GOG game launcher interface showcasing various video game covers in a grid layout, with a menu on the left for game management and friend features." src="https://cdn.mos.cms.futurecdn.net/7hdmLNqd5LgpvRFKwGkWsJ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1440" height="900" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/7hdmLNqd5LgpvRFKwGkWsJ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">There are 1,140 games that have at least one issue on GOG compared to other storefronts. </span><span class="credit" itemprop="copyrightHolder">(Image credit: GOG)</span></figcaption></figure><p>I was aware that some GOG games weren't the same as the versions found in other stores, but I never knew the problem was this widespread.</p><p>This effort to track issues with GOG versions of games actually got started in<strong> 2018</strong> in a <a href="https://docs.google.com/spreadsheets/d/14haGnU2kcY6wV6ssBeyW6_mMk6kkVqZX-QvMKlgXGu0/edit?gid=0#gid=0" target="_blank">GOG forum thread</a> that's still alive today, now reaching <strong>400+ pages</strong> with thousands of replies.</p><p>The spreadsheet catalog contains a <strong>list of 1,140 games with at least one issue</strong>. There are <strong>1,531 issues in total</strong>. Those numbers are not typos. Sure, some of the issues are less severe than others, but that doesn't mean GOG customers should receive an inferior product.</p><p>The catalog tracks the following issues:</p><ul><li>Missing updates (308 total issues)</li><li>Missing languages (100 total issues)</li><li>Missing free DLC (51 total issues)</li><li>Missing paid DLC (200 total issues)</li><li>Missing features (111 total issues)</li><li>Missing soundtrack (439 total issues)</li><li>Missing builds (278 total issues)</li><li>Region locking (12 total issues)</li></ul><p>Sources are provided for many of the games listed as having issues, and others are sourced directly from first-hand experiences.</p><p>Out of all the 1,140 games on the list, there are <strong>17 special mentions</strong>. The game <em><strong>The Messenger</strong></em><em> </em>from Devolver Digital, one of my favorite publishers, is flagged as special. Why? The GOG version is <strong>missing a Unity security update</strong>, and the <strong>soundtrack files</strong> are of a "lower quality than on Steam."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Yktj3FHKiHQMsfDEa8B2jZ" name="the-messenger-screenshot-01" alt="A pixel art scene from The Messenger featuring a ninja in blue facing a green armored enemy with a bow, under a bright blue moon, surrounded by mountains and stylized trees." src="https://cdn.mos.cms.futurecdn.net/Yktj3FHKiHQMsfDEa8B2jZ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Yktj3FHKiHQMsfDEa8B2jZ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Devolver Digital's The Messenger is on of the games that received a special mention for missing features and issues. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Devolver Digital | Sabotage)</span></figcaption></figure><p>Another special mention is given to the game <em><strong>Nuclear Throne</strong></em><em> </em>for its <strong>five</strong> issues, including a missing 10-year anniversary update, missing languages, missing challenges, missing soundtrack, and missing Linux version.</p><p>I could go on with plenty more examples, but I'm sure you get the idea. Missing soundtracks seem to be the most frequent offender with <strong>439 total issues</strong>, while missing updates place second with <strong>308 total issues</strong>.</p><h2 id="why-do-some-developers-seem-to-give-gog-less-attention">Why do some developers seem to give GOG less attention?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="XTMKB7L5cqtr9VGeHs2tZZ" name="nuclear-throne-screenshot-01" alt="A Nuclear Throne character in a green outfit wields a weapon in a chaotic, top-down battle scene filled with explosions and various enemies on a dark, textured ground." src="https://cdn.mos.cms.futurecdn.net/XTMKB7L5cqtr9VGeHs2tZZ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/XTMKB7L5cqtr9VGeHs2tZZ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Nuclear Throne is one of the games flagged as having the most issues on GOG. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Vlambeer)</span></figcaption></figure><p>GOG's disparity with other storefronts <strong>isn't really GOG's fault</strong>. It's ultimately up to the developers and publishers what to include in their games when they're sent to GOG, and what to update thereafter.</p><p><strong>Devolver Digital</strong> and <strong>THQ Nordic GmbH</strong> are both at the top of the list with <strong>29 issues each</strong> in total across their published games.</p><p>Correct me in the comments section below if I'm wrong, but <strong>Steam's far larger user base</strong> and its<strong> savvy workshop integration</strong> make it the go-to spot for most game companies. Much more attention is paid to Steam, and GOG seems often to be treated as "we'll get to it when we can."</p><p>And because GOG requires games to be DRM-free, there's definitely extra work to be done in many scenarios. For older games that may or may not have a dedicated development team, this is especially painful.</p><p>GOG is a great place to shop if you care about game preservation and proper functioning of classic titles, but you're still paying for the games. There's a certain irony here in buying a game to preserve it properly, only to find out that it's missing one or several features that you could have received if you'd purchased it, say, on Steam.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W0RgJX"></div>                            </div>                            <script src="https://kwizly.com/embed/W0RgJX.js" async></script><h2 id="my-advice-for-the-next-time-you-re-buying-a-game-on-gog">My advice for the next time you're buying a game on GOG</h2><p>Like I said, I support GOG and its mission to deliver DRM-free games. However, I was not aware of how many titles have issues.</p><p>From now on, I'll be checking the spreadsheet carefully any time I head over to GOG and pick up a new game. I suggest you do the same, lest you end up with a DRM-free version that's missing the content you bought it for in the first place.</p><p><em><strong>Were you aware of how many games on GOG have missing content and issues compared to other storefronts? Has it tainted your opinion of GOG? Is there any hope to solve the major issues that some of these games have? Let me know in the comments section below! </strong></em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Vulnerabilities discovered in ASUS' Armoury Crate app need your attention ]]></title>
                                                                                                <dc:content><![CDATA[ <p>ASUS Armoury Crate is but one piece of <strong>specialized management software</strong> that many of us have installed on our PC, perhaps without even knowing it. It comes preinstalled on ASUS gaming handhelds, including the <a href="https://www.windowscentral.com/gaming/xbox/xbox-ally-re-reviewed-one-month-of-daily-use"><strong>Xbox Ally X</strong></a>, as well as <strong>ASUS gaming laptops</strong>.</p><p>If that sounds like hardware you use, it's time to check up on Armoury Crate. According to an August 10 update on the official <a href="https://www.asus.com/security-advisory/" target="_blank"><strong>ASUS advisory board</strong></a>, "a component used by Armoury Crate" is vulnerable and could be leaving you open to attacks.</p><p>Alongside that unmentioned component of Armoury Crate, ASUS has also released security updates for its <strong>GPU Tweak III</strong>, <strong>GPU Tweak II</strong>, and <strong>AI Suite 3</strong> software.</p><p>This vulnerability, listed as <a href="https://www.cve.org/CVERecord?id=CVE-2026-8917" target="_blank"><strong>CVE-2026-8917</strong></a>, comes with an <strong>8.4 rating</strong>. That's out of a <strong>maximum of 10</strong>, meaning this isn't an issue you should ignore for long.</p><h2 id="what-does-this-asus-vulnerability-entail">What does this ASUS vulnerability entail?</h2><p>According to the CVE record, an <em>"IOCTL vulnerability allows a local attacker to write a specific value to an arbitrary memory address, potentially leading to privilege escalation."</em></p><p>Although the CVE record doesn't mention Armoury Crate by name, it's clear that ASUS is concerned with that <em>"certain component"</em> alongside its other standalone software.</p><h2 id="how-do-i-update-the-vulnerable-asus-software">How do I update the vulnerable ASUS software?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1296px;"><p class="vanilla-image-block" style="padding-top:26.62%;"><img id="LAgZBRhzxBKTS7YLZcrjmS" name="asus-gpu-tweak-3-update-download-screen-01" alt="Screenshot of GPU-Tweak-III software update details, including version, size, release date, SHA-256 hash, and patch notes with a "DOWNLOAD" button." src="https://cdn.mos.cms.futurecdn.net/LAgZBRhzxBKTS7YLZcrjmS-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1296" height="345" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/LAgZBRhzxBKTS7YLZcrjmS-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A look at the GPU Tweak III download page at the ASUS support website. </span><span class="credit" itemprop="copyrightHolder">(Image credit: ASUS)</span></figcaption></figure><p>Updated versions of GPU Tweak III, GPU Tweak II, and AI Suite 3 software can be directly downloaded from the <strong>ASUS support website</strong>.</p><p>You want to be sure that you're grabbing the most recent version. For <a href="https://www.asus.com/supportonly/gpu%20tweak%20iii/helpdesk_download/" target="_blank"><strong>GPU Tweak III</strong>, I'm seeing version 2.1.7.2</a>. This appears to be a newer version than what's listed as affected on the CVE website.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1263px;"><p class="vanilla-image-block" style="padding-top:17.18%;"><img id="8kvLqAx9a4L93rymxWiB2o" name="asus-gpu-tweak-2-old-update-screen-01" alt="Download interface for GPU Tweak II version 2.4.0.0, showing file details and a prominent download button." src="https://cdn.mos.cms.futurecdn.net/8kvLqAx9a4L93rymxWiB2o-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1263" height="217" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/8kvLqAx9a4L93rymxWiB2o-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The GPU Tweak II version on the ASUS support page appears to still be the one affected. </span><span class="credit" itemprop="copyrightHolder">(Image credit: ASUS)</span></figcaption></figure><p>For <a href="https://www.asus.com/supportonly/gputweak_ii/helpdesk_download/" target="_blank"><strong>GPU Tweak II</strong>, I'm seeing version 2.4.0.0</a> on the ASUS support page; unfortunately, this version is listed on the CVE page as vulnerable, so I can only guess that ASUS hasn't yet made the necessary updates to its download packages.</p><p>It's unclear why ASUS hasn't yet made the secure version of GPU Tweak II available for download. If you're concerned, my best advice is to simply remove the software entirely until it's updated.</p><p>For <a href="https://www.asus.com/ca-en/motherboards-components/motherboards/prime/prime-x299-edition-30/helpdesk_download/?model2Name=Prime-X299-Edition-30" target="_blank"><strong>AI Suite 3</strong>, I'm seeing version 3.01.10</a>, which is thankfully newer than the affected version 2.1.2.0 listed on the CVE page.</p><p>And for the actual <strong>Armoury Crate</strong> software, you can choose to update from within the app itself.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XbDVLW"></div>                            </div>                            <script src="https://kwizly.com/embed/XbDVLW.js" async></script><h2 id="is-there-any-alternative-to-asus-armoury-crate">Is there any alternative to ASUS Armoury Crate?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:900px;"><p class="vanilla-image-block" style="padding-top:66.33%;"><img id="zy9awddvWDafKr5Kz8iTXG" name="g-helper-screenshot-01" alt="Computer interface showing CPU and GPU fan settings and performance modes for a ROG Zephyrus G14 laptop, featuring graphs and sliders for fan control and power limits." src="https://cdn.mos.cms.futurecdn.net/zy9awddvWDafKr5Kz8iTXG-1920-80.jpg" mos="" align="middle" fullscreen="1" width="900" height="597" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/zy9awddvWDafKr5Kz8iTXG-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A look at the G-Helper app interface for ASUS laptops and gaming handhelds. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Seerge (g-helper.com))</span></figcaption></figure><p>I often use Armoury Crate on my desktop gaming PC to control certain ROG and TUF components, but most of the time it sits idly in the background. It's not the best software, vulnerabilities aside, but it seems to get the job done.</p><p>I've read tales of some specific ASUS desktop hardware absolutely requiring Armoury Crate to function properly, but for other ASUS gaming devices, it can be <strong>replaced entirely</strong>.</p><p>Let me introduce you to <strong>G-Helper</strong>. It's designed to work with ASUS laptops and gaming handhelds, doing what Armoury Crate does in a streamlined, unbloated app that only eats up about <strong>5MB</strong> of space.</p><p>You can <a href="https://g-helper.com/" target="_blank"><strong>download G-Helper for free from its official website</strong></a>.</p><p>— <a href="https://www.pcgamer.com/software/security/its-time-to-update-asus-armoury-crate-and-several-other-asus-software-tools-again-as-another-high-severity-security-vulnerability-has-been-discovered/" target="_blank"><em>via PC Gamer</em></a></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/hardware/asus/asus-armoury-crate-vulnerability-august-2026</link>
                                                                            <description>
                            <![CDATA[ ASUS Armoury Crate and several other pieces of proprietary software have been discovered to have a nasty vulnerability. Here's which software and hardware are affected, how you can update everything properly, and a free alternative download if you'd like to try something different. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Wed, 12 Aug 2026 12:58:56 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Asus]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                    <category><![CDATA[Laptops]]></category>
                                                                                                <author><![CDATA[ c.cale.hunt@gmail.com (Cale Hunt) ]]></author>                    <dc:creator><![CDATA[ Cale Hunt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/nNimMiQZoMoV9mf9akgfvM-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Cale Hunt brings to Windows Central more than nine years of experience writing about PC gaming, Windows laptops, accessories, and beyond. If it runs Windows or in some way complements the hardware, there’s a good chance he knows about it, has written about it, or is already busy testing it.&lt;/p&gt;&lt;p&gt;Cale has published hundreds of reviews on Windows Central, and he&#039;s not afraid to give his honest opinion regarding everything from PC gaming hardware to Windows software and laptops.&lt;/p&gt;&lt;p&gt;This allows him to efficiently curate buying guides and product advice, giving readers a no-nonsense look at the options that will best suit their needs. &lt;/p&gt;&lt;p&gt;When he isn’t in his office writing, tinkering with tech, or gaming, Cale enjoys playing acoustic guitar (he’s a sucker for Bluegrass music), reading novels, tending the garden, and providing his two cats some much-needed attention.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Rebecca Spear / Windows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[The ROG Ally handheld with Armoury Crate shown on the display.]]></media:description>                                                            <media:text><![CDATA[Armoury Crate menu on ROG Ally.]]></media:text>
                                <media:title type="plain"><![CDATA[Armoury Crate menu on ROG Ally.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>ASUS Armoury Crate is but one piece of <strong>specialized management software</strong> that many of us have installed on our PC, perhaps without even knowing it. It comes preinstalled on ASUS gaming handhelds, including the <a href="https://www.windowscentral.com/gaming/xbox/xbox-ally-re-reviewed-one-month-of-daily-use"><strong>Xbox Ally X</strong></a>, as well as <strong>ASUS gaming laptops</strong>.</p><p>If that sounds like hardware you use, it's time to check up on Armoury Crate. According to an August 10 update on the official <a href="https://www.asus.com/security-advisory/" target="_blank"><strong>ASUS advisory board</strong></a>, "a component used by Armoury Crate" is vulnerable and could be leaving you open to attacks.</p><p>Alongside that unmentioned component of Armoury Crate, ASUS has also released security updates for its <strong>GPU Tweak III</strong>, <strong>GPU Tweak II</strong>, and <strong>AI Suite 3</strong> software.</p><p>This vulnerability, listed as <a href="https://www.cve.org/CVERecord?id=CVE-2026-8917" target="_blank"><strong>CVE-2026-8917</strong></a>, comes with an <strong>8.4 rating</strong>. That's out of a <strong>maximum of 10</strong>, meaning this isn't an issue you should ignore for long.</p><h2 id="what-does-this-asus-vulnerability-entail">What does this ASUS vulnerability entail?</h2><p>According to the CVE record, an <em>"IOCTL vulnerability allows a local attacker to write a specific value to an arbitrary memory address, potentially leading to privilege escalation."</em></p><p>Although the CVE record doesn't mention Armoury Crate by name, it's clear that ASUS is concerned with that <em>"certain component"</em> alongside its other standalone software.</p><h2 id="how-do-i-update-the-vulnerable-asus-software">How do I update the vulnerable ASUS software?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1296px;"><p class="vanilla-image-block" style="padding-top:26.62%;"><img id="LAgZBRhzxBKTS7YLZcrjmS" name="asus-gpu-tweak-3-update-download-screen-01" alt="Screenshot of GPU-Tweak-III software update details, including version, size, release date, SHA-256 hash, and patch notes with a "DOWNLOAD" button." src="https://cdn.mos.cms.futurecdn.net/LAgZBRhzxBKTS7YLZcrjmS-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1296" height="345" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/LAgZBRhzxBKTS7YLZcrjmS-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A look at the GPU Tweak III download page at the ASUS support website. </span><span class="credit" itemprop="copyrightHolder">(Image credit: ASUS)</span></figcaption></figure><p>Updated versions of GPU Tweak III, GPU Tweak II, and AI Suite 3 software can be directly downloaded from the <strong>ASUS support website</strong>.</p><p>You want to be sure that you're grabbing the most recent version. For <a href="https://www.asus.com/supportonly/gpu%20tweak%20iii/helpdesk_download/" target="_blank"><strong>GPU Tweak III</strong>, I'm seeing version 2.1.7.2</a>. This appears to be a newer version than what's listed as affected on the CVE website.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1263px;"><p class="vanilla-image-block" style="padding-top:17.18%;"><img id="8kvLqAx9a4L93rymxWiB2o" name="asus-gpu-tweak-2-old-update-screen-01" alt="Download interface for GPU Tweak II version 2.4.0.0, showing file details and a prominent download button." src="https://cdn.mos.cms.futurecdn.net/8kvLqAx9a4L93rymxWiB2o-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1263" height="217" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/8kvLqAx9a4L93rymxWiB2o-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The GPU Tweak II version on the ASUS support page appears to still be the one affected. </span><span class="credit" itemprop="copyrightHolder">(Image credit: ASUS)</span></figcaption></figure><p>For <a href="https://www.asus.com/supportonly/gputweak_ii/helpdesk_download/" target="_blank"><strong>GPU Tweak II</strong>, I'm seeing version 2.4.0.0</a> on the ASUS support page; unfortunately, this version is listed on the CVE page as vulnerable, so I can only guess that ASUS hasn't yet made the necessary updates to its download packages.</p><p>It's unclear why ASUS hasn't yet made the secure version of GPU Tweak II available for download. If you're concerned, my best advice is to simply remove the software entirely until it's updated.</p><p>For <a href="https://www.asus.com/ca-en/motherboards-components/motherboards/prime/prime-x299-edition-30/helpdesk_download/?model2Name=Prime-X299-Edition-30" target="_blank"><strong>AI Suite 3</strong>, I'm seeing version 3.01.10</a>, which is thankfully newer than the affected version 2.1.2.0 listed on the CVE page.</p><p>And for the actual <strong>Armoury Crate</strong> software, you can choose to update from within the app itself.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XbDVLW"></div>                            </div>                            <script src="https://kwizly.com/embed/XbDVLW.js" async></script><h2 id="is-there-any-alternative-to-asus-armoury-crate">Is there any alternative to ASUS Armoury Crate?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:900px;"><p class="vanilla-image-block" style="padding-top:66.33%;"><img id="zy9awddvWDafKr5Kz8iTXG" name="g-helper-screenshot-01" alt="Computer interface showing CPU and GPU fan settings and performance modes for a ROG Zephyrus G14 laptop, featuring graphs and sliders for fan control and power limits." src="https://cdn.mos.cms.futurecdn.net/zy9awddvWDafKr5Kz8iTXG-1920-80.jpg" mos="" align="middle" fullscreen="1" width="900" height="597" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/zy9awddvWDafKr5Kz8iTXG-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A look at the G-Helper app interface for ASUS laptops and gaming handhelds. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Seerge (g-helper.com))</span></figcaption></figure><p>I often use Armoury Crate on my desktop gaming PC to control certain ROG and TUF components, but most of the time it sits idly in the background. It's not the best software, vulnerabilities aside, but it seems to get the job done.</p><p>I've read tales of some specific ASUS desktop hardware absolutely requiring Armoury Crate to function properly, but for other ASUS gaming devices, it can be <strong>replaced entirely</strong>.</p><p>Let me introduce you to <strong>G-Helper</strong>. It's designed to work with ASUS laptops and gaming handhelds, doing what Armoury Crate does in a streamlined, unbloated app that only eats up about <strong>5MB</strong> of space.</p><p>You can <a href="https://g-helper.com/" target="_blank"><strong>download G-Helper for free from its official website</strong></a>.</p><p>— <a href="https://www.pcgamer.com/software/security/its-time-to-update-asus-armoury-crate-and-several-other-asus-software-tools-again-as-another-high-severity-security-vulnerability-has-been-discovered/" target="_blank"><em>via PC Gamer</em></a></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Here's where to buy the new Razer Naga V3 Pro MMO gaming mouse ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.windowscentral.com/hardware/laptops/razer" target="_blank">Razer</a>, one of my favorite manufacturers that has produced some of the best PC gaming <a href="https://www.windowscentral.com/accessories" target="_blank">accessories</a> I've ever used, has released a new mouse built to conquer any game you throw at it — the <strong>Razer Naga V3 Pro</strong>.</p><p>This gadget is the long-awaited evolution of the Razer Naga V2 Pro, which takes everything we loved about its predecessor (which <a href="https://www.windowscentral.com/accessories/mice/razer-naga-v2-pro-review-the-most-versatile-gaming-mouse-just-got-even-better" target="_blank">we gave a near-perfect review score</a>) and refines it to create the ultimate PC gamer mouse.</p><p>Here's what you need to know about the Razer Naga V3 Pro and where you can buy it.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/Lz8VLDeJ5n7ddgyjptGg4j-1920-80.jpg" alt="Razer Naga V3 Pro mouse" /><figcaption>The side plates of the Razer Naga V3 Pro gamer mouse<small role="credit">Windows Central | Jez Corden</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Kds9cjZay6JfehHEg82H5j-1920-80.jpg" alt="Razer Naga V3 Pro mouse" /><figcaption>Side view of the Razer Naga V3 Pro Mouse<small role="credit">Windows Central | Jez Corden</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Zdcykwf7ofneFXst5X3o5j-1920-80.jpg" alt="Razer Naga V3 Pro mouse" /><figcaption>Top view of the Razer Naga V3 Pro Mouse<small role="credit">Windows Central | Jez Corden</small></figcaption></figure></figure><p>The Razer Naga V3 Pro mouse is equipped with cutting-edge tech to improve input detection speeds and swappable button plate configurations so that it can handle a wide variety of game genres.</p><p>Its biggest selling points include:</p><ul><li>23 programmable buttons and three interchangeable side button plates (a 12-button MMORPG plate, a 6-button MOBA plate, and a 2-button FPS plate).</li><li>A Razer HyperScroll Tilt Wheel Gen-2 with new dual tactile, free-spin, and smart-reel modes to adjust its scrolling speeds to a user's preference.</li><li>A Razer Optical Mouse Switches Gen-4 to give its buttons an upgraded lifecycle up to 100-million clicks, cleaner and faster input detection, tactile feedback, and a zero-bounce optical design to prevent accidental misclicks.</li><li>A Razr Focus Pro 50K Optical Sensor Gen-3 with precise mouse-movement detection and adjustable sensitivity that can go as high as 50,000 DPI.</li><li>Polling rates from 1000Hz to 8000Hz to help improve the mouse's input accuracy and detection speed.</li><li>A lightweight build of 117g (with the 12-button MMORPG plate attached) so it's not so heavy to move for the wrist while allowing it to be moved more quickly when making sharp turns in first-person action games.</li><li>A battery life of 155 hours on HyperSpeed connectivity (2.4GHz).</li></ul><h2 id="this-mouse-is-razer-s-next-amazing-premium-outing-for-mmorpgs-mobas-fps-titles-and-more">This mouse is Razer's next amazing premium outing for MMORPGs, MOBAs, FPS titles, and more</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4608px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cBqk9txUYah8jn4mcuGs8j" name="Razer Naga V3 Pro" alt="Razer Naga V3 Pro mouse" src="https://cdn.mos.cms.futurecdn.net/cBqk9txUYah8jn4mcuGs8j-1920-80.jpg" mos="" align="middle" fullscreen="1" width="4608" height="2592" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/cBqk9txUYah8jn4mcuGs8j-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Razer Naga V3 Pro gamer mouse on a base charger </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Jez Corden)</span></figcaption></figure><p>Our resident PC gaming accessory expert, <a href="https://www.windowscentral.com/accessories/mice/razer-naga-v3-pro-mouse-review">Jez Corden, <strong>reviewed the Razer Naga V3 Pro</strong></a> and found it to be one of the <a href="https://www.windowscentral.com/best-mouse" target="_blank">best PC mice </a>he's used so far this year. Jez praised it for possessing dozens of programmable buttons, the best-in-class software solution, and a premium feel that emphasizes tactility.</p><p>So, if you generally play input-heavy PC games and you want to get your hands on the Razer Naga V3 Pro, it will cost <strong>$179.99/£179.99/€199.99</strong> at select digital retailers including <a href="https://www.bestbuy.com/product/razer-naga-v3-pro-wireless-modular-mmo-gaming-mouse-with-swappable-side-plates-wireless-black/J39HWFT26V/sku/6677245" target="_blank"><strong>Best Buy</strong></a>, directly from <a href="https://www.razer.com/naga-v3-pro" target="_blank">Razer.com</a>, and at physical RazerStores.</p><div class="product"><a data-dimension112="413f1558-959d-11f1-9b71-612d4468079d" data-action="Deal Block" data-label="Naga V3 Pro Wireless MMO Gaming Mouse with Swappable Side Plates" data-dimension48="Naga V3 Pro Wireless MMO Gaming Mouse with Swappable Side Plates" data-dimension25="$179.99" href="https://www.amazon.com/Razer-Wireless-Gaming-Swappable-Plates/dp/B0H4SBT4SH" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:557px;"><p class="vanilla-image-block" style="padding-top:151.71%;"><img id="voqDab2YGrkwq2sJyx6693" name="razer-naga-v3-pro-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/voqDab2YGrkwq2sJyx6693-1920-80.jpg" mos="" align="middle" fullscreen="" width="557" height="845" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Razer-Wireless-Gaming-Swappable-Plates/dp/B0H4SBT4SH" target="_blank" rel="nofollow" data-dimension112="413f1558-959d-11f1-9b71-612d4468079d" data-action="Deal Block" data-label="Naga V3 Pro Wireless MMO Gaming Mouse with Swappable Side Plates" data-dimension48="Naga V3 Pro Wireless MMO Gaming Mouse with Swappable Side Plates" data-dimension25="$179.99">Naga V3 Pro Wireless MMO Gaming Mouse with Swappable Side Plates: $179.99</a></strong><br><br>Dominate any PC game imaginable with the Razer Naga V3 Pro Wireless mouse, complete with three swappable button plates, a Focus Pro 50K Optical Sensor Gen‑3  with 50,000 max DPI, 23 programmable inputs, and many more rich features.<a class="view-deal button" href="https://www.amazon.com/Razer-Wireless-Gaming-Swappable-Plates/dp/B0H4SBT4SH" target="_blank" rel="nofollow" data-dimension112="413f1558-959d-11f1-9b71-612d4468079d" data-action="Deal Block" data-label="Naga V3 Pro Wireless MMO Gaming Mouse with Swappable Side Plates" data-dimension48="Naga V3 Pro Wireless MMO Gaming Mouse with Swappable Side Plates" data-dimension25="$179.99">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/accessories/mice/razer-naga-v3-pro-announcement</link>
                                                                            <description>
                            <![CDATA[ Razer has released a new PC gaming mouse called the Razer Naga V3 Pro. Here's where you can acquire one so you can use cutting-edge technology to beat your favorite game, and how much it will cost you. ]]>
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                                                                        <pubDate>Tue, 11 Aug 2026 15:00:00 +0000</pubDate>                                                                                                                                <updated>Tue, 11 Aug 2026 15:56:46 +0000</updated>
                                                                                                                                            <category><![CDATA[Mice]]></category>
                                                    <category><![CDATA[Accessories]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
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                                                            <media:credit><![CDATA[Razer]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Take your PC gaming skills to the next level with the Razer Naga V3 Pro mouse.]]></media:description>                                                            <media:text><![CDATA[A hand holding a Razer Naga V3 Pro mouse on a mouse mat next to a Razer keyboard]]></media:text>
                                <media:title type="plain"><![CDATA[A hand holding a Razer Naga V3 Pro mouse on a mouse mat next to a Razer keyboard]]></media:title>
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                            <![CDATA[
                            <article>
                                <p><a href="https://www.windowscentral.com/hardware/laptops/razer" target="_blank">Razer</a>, one of my favorite manufacturers that has produced some of the best PC gaming <a href="https://www.windowscentral.com/accessories" target="_blank">accessories</a> I've ever used, has released a new mouse built to conquer any game you throw at it — the <strong>Razer Naga V3 Pro</strong>.</p><p>This gadget is the long-awaited evolution of the Razer Naga V2 Pro, which takes everything we loved about its predecessor (which <a href="https://www.windowscentral.com/accessories/mice/razer-naga-v2-pro-review-the-most-versatile-gaming-mouse-just-got-even-better" target="_blank">we gave a near-perfect review score</a>) and refines it to create the ultimate PC gamer mouse.</p><p>Here's what you need to know about the Razer Naga V3 Pro and where you can buy it.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/Lz8VLDeJ5n7ddgyjptGg4j-1920-80.jpg" alt="Razer Naga V3 Pro mouse" /><figcaption>The side plates of the Razer Naga V3 Pro gamer mouse<small role="credit">Windows Central | Jez Corden</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Kds9cjZay6JfehHEg82H5j-1920-80.jpg" alt="Razer Naga V3 Pro mouse" /><figcaption>Side view of the Razer Naga V3 Pro Mouse<small role="credit">Windows Central | Jez Corden</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Zdcykwf7ofneFXst5X3o5j-1920-80.jpg" alt="Razer Naga V3 Pro mouse" /><figcaption>Top view of the Razer Naga V3 Pro Mouse<small role="credit">Windows Central | Jez Corden</small></figcaption></figure></figure><p>The Razer Naga V3 Pro mouse is equipped with cutting-edge tech to improve input detection speeds and swappable button plate configurations so that it can handle a wide variety of game genres.</p><p>Its biggest selling points include:</p><ul><li>23 programmable buttons and three interchangeable side button plates (a 12-button MMORPG plate, a 6-button MOBA plate, and a 2-button FPS plate).</li><li>A Razer HyperScroll Tilt Wheel Gen-2 with new dual tactile, free-spin, and smart-reel modes to adjust its scrolling speeds to a user's preference.</li><li>A Razer Optical Mouse Switches Gen-4 to give its buttons an upgraded lifecycle up to 100-million clicks, cleaner and faster input detection, tactile feedback, and a zero-bounce optical design to prevent accidental misclicks.</li><li>A Razr Focus Pro 50K Optical Sensor Gen-3 with precise mouse-movement detection and adjustable sensitivity that can go as high as 50,000 DPI.</li><li>Polling rates from 1000Hz to 8000Hz to help improve the mouse's input accuracy and detection speed.</li><li>A lightweight build of 117g (with the 12-button MMORPG plate attached) so it's not so heavy to move for the wrist while allowing it to be moved more quickly when making sharp turns in first-person action games.</li><li>A battery life of 155 hours on HyperSpeed connectivity (2.4GHz).</li></ul><h2 id="this-mouse-is-razer-s-next-amazing-premium-outing-for-mmorpgs-mobas-fps-titles-and-more">This mouse is Razer's next amazing premium outing for MMORPGs, MOBAs, FPS titles, and more</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4608px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cBqk9txUYah8jn4mcuGs8j" name="Razer Naga V3 Pro" alt="Razer Naga V3 Pro mouse" src="https://cdn.mos.cms.futurecdn.net/cBqk9txUYah8jn4mcuGs8j-1920-80.jpg" mos="" align="middle" fullscreen="1" width="4608" height="2592" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/cBqk9txUYah8jn4mcuGs8j-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Razer Naga V3 Pro gamer mouse on a base charger </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Jez Corden)</span></figcaption></figure><p>Our resident PC gaming accessory expert, <a href="https://www.windowscentral.com/accessories/mice/razer-naga-v3-pro-mouse-review">Jez Corden, <strong>reviewed the Razer Naga V3 Pro</strong></a> and found it to be one of the <a href="https://www.windowscentral.com/best-mouse" target="_blank">best PC mice </a>he's used so far this year. Jez praised it for possessing dozens of programmable buttons, the best-in-class software solution, and a premium feel that emphasizes tactility.</p><p>So, if you generally play input-heavy PC games and you want to get your hands on the Razer Naga V3 Pro, it will cost <strong>$179.99/£179.99/€199.99</strong> at select digital retailers including <a href="https://www.bestbuy.com/product/razer-naga-v3-pro-wireless-modular-mmo-gaming-mouse-with-swappable-side-plates-wireless-black/J39HWFT26V/sku/6677245" target="_blank"><strong>Best Buy</strong></a>, directly from <a href="https://www.razer.com/naga-v3-pro" target="_blank">Razer.com</a>, and at physical RazerStores.</p><div class="product"><a data-dimension112="413f1558-959d-11f1-9b71-612d4468079d" data-action="Deal Block" data-label="Naga V3 Pro Wireless MMO Gaming Mouse with Swappable Side Plates" data-dimension48="Naga V3 Pro Wireless MMO Gaming Mouse with Swappable Side Plates" data-dimension25="$179.99" href="https://www.amazon.com/Razer-Wireless-Gaming-Swappable-Plates/dp/B0H4SBT4SH" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:557px;"><p class="vanilla-image-block" style="padding-top:151.71%;"><img id="voqDab2YGrkwq2sJyx6693" name="razer-naga-v3-pro-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/voqDab2YGrkwq2sJyx6693-1920-80.jpg" mos="" align="middle" fullscreen="" width="557" height="845" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Razer-Wireless-Gaming-Swappable-Plates/dp/B0H4SBT4SH" target="_blank" rel="nofollow" data-dimension112="413f1558-959d-11f1-9b71-612d4468079d" data-action="Deal Block" data-label="Naga V3 Pro Wireless MMO Gaming Mouse with Swappable Side Plates" data-dimension48="Naga V3 Pro Wireless MMO Gaming Mouse with Swappable Side Plates" data-dimension25="$179.99">Naga V3 Pro Wireless MMO Gaming Mouse with Swappable Side Plates: $179.99</a></strong><br><br>Dominate any PC game imaginable with the Razer Naga V3 Pro Wireless mouse, complete with three swappable button plates, a Focus Pro 50K Optical Sensor Gen‑3  with 50,000 max DPI, 23 programmable inputs, and many more rich features.<a class="view-deal button" href="https://www.amazon.com/Razer-Wireless-Gaming-Swappable-Plates/dp/B0H4SBT4SH" target="_blank" rel="nofollow" data-dimension112="413f1558-959d-11f1-9b71-612d4468079d" data-action="Deal Block" data-label="Naga V3 Pro Wireless MMO Gaming Mouse with Swappable Side Plates" data-dimension48="Naga V3 Pro Wireless MMO Gaming Mouse with Swappable Side Plates" data-dimension25="$179.99">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Valve's partner "CEVA Logistics" leaks customer data in recent cyberattack ]]></title>
                                                                                                <dc:content><![CDATA[ <p>If you ordered any of Valve's products within Europe, such as its <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-2025-announcement">Steam Machine gaming PC </a>or the <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-controller-2026-review">modern Steam Controller</a>, there's a chance your private information may have been compromised. This morning, an email detailed <em>"a note about a security incident at our shipping partner in Europe"</em> involving <strong>a cyberattack on Valve's EU shipping partner, CEVA Logistics, on August 7.</strong></p><div><blockquote><p>Expect fake messages - email, SMS or phone - that mention your hardware order and appear to come from Steam, Valve or a delivery company.</p><p>Valve</p></blockquote></div><p>I bought the Steam Controller in May, though I skipped the Steam Machine pre-order queue, and still received the notice as a customer in the United Kingdom. Crucially, Valve clarifies that this attack on CEVA and its subsequent data breach <strong>does not affect </strong><em><strong>"your payment information, passwords, Steam Guard codes or other information."</strong></em></p><p>Your Steam account should remain safe, and right now, <strong>there's no reason to change your password or change any account settings</strong>. However, Valve warns that customers could <em>"expect fake messages"</em> from bad actors asking for money or other information. Personal details that <em>"may have been compromised"</em> include:</p><ul><li><strong>Your name</strong></li><li><strong>Your street address, postal code and city</strong></li><li><strong>Your country</strong></li><li><strong>Your phone number</strong></li><li><strong>Your email address — the same one your Steam account uses</strong></li><li><strong>The type and price of the ordered product</strong></li></ul><h2 id="how-did-the-ceva-logistics-breach-happen">How did the CEVA Logistics breach happen?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4800px;"><p class="vanilla-image-block" style="padding-top:76.13%;"><img id="9QrQZZJCbfmCXBZ4f8gxZj" name="Steam Machine 2026" alt="Steam Machine for 2026" src="https://cdn.mos.cms.futurecdn.net/9QrQZZJCbfmCXBZ4f8gxZj-1920-80.jpg" mos="" align="middle" fullscreen="1" width="4800" height="3654" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/9QrQZZJCbfmCXBZ4f8gxZj-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Steam Machine buyers report receiving the same email, presumably affecting all European hardware shipments. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>Valve says that it is <em>"pressing CEVA for the full scope of what was taken and how, and we are in the process of notifying the data protection authorities in the countries affected"</em>, and clarifies that the affected system has been taken offline and isolated from further leaks, but there is <strong>currently no confirmation on which customers have been affected or exactly how this happened</strong>.</p><p>For now, Valve invites anyone with concerns or questions to reach out to its support team at <a href="http://help.steampowered.com/" target="_blank"><strong>help.steampowered.com</strong></a> or to write to its contact point at Artana Digital GmbH, Alstertwiete 3, 20099 Hamburg, Germany.</p><p>Fake messages from convincing impersonators are unfortunately common, and bad actors will go through extreme lengths to make their text messages, emails, and phone calls appear genuine. If you're new to Steam, remain vigilant but remember that Valve only handles account issues via its dedicated support site, and <em>"never by email, Steam Chat, or Discord — </em><em><strong>Anyone who contacts you elsewhere claiming to be Steam Support is not</strong></em><em>."</em></p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/steammachine/comments/1vkgc7q/comment/p2t0t0a">Comment</a><figcaption><cite> from <a href="https://www.reddit.com/r/steammachine">r/steammachine</a></cite></figcaption></blockquote></figure><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>I'd also caution anyone who might be at risk that, while Valve implies that your credit card information is safe, bad actors can use other personal information to attempt various identity fraud and access accounts elsewhere. It's important to stay vigilant as data breaches like this happen, and scrutinize every message you receive from delivery companies asking for money: <em>"</em><em><strong>Treat all of them as fake</strong></em><em>"</em>, Valve says.</p><p><strong>Customers based in the United States and, in turn, anywhere outside CEVA Logistics' operating area in Europe shouldn't be affected by this breach</strong>. Nevertheless, it should come as an important lesson in customer privacy and data security. Keep using strong passwords that are unique to each platform, and protect yourself as much as possible.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OajVGX"></div>                            </div>                            <script src="https://kwizly.com/embed/OajVGX.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/valve-ceva-logistics-cyberattack-leaks-steam-machine-controller-shipping-data</link>
                                                                            <description>
                            <![CDATA[ Valve warns EU customers after a cyberattack on its CEVA Logistics partner leaks shipping data, urging caution against potential fake messages and scams. ]]>
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                                                                        <pubDate>Mon, 10 Aug 2026 10:45:01 +0000</pubDate>                                                                                                                                <updated>Mon, 10 Aug 2026 10:56:41 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hYS2kX4zyJnkz5dHjkCQA8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben started at Windows Central as a freelance writer covering PC gaming and a wider range of Windows PC categories. After joining as Channel Editor for the same topics, he soon moved up to Senior Editor and now oversees content on Windows 11, PC gaming, and components. Before all this, he worked various technology-centric roles in the retail space, giving advice and support on Windows laptops and broader gaming hardware.&lt;/p&gt;&lt;p&gt;A firm Windows XP fan, he began his journey with an obsession with his family&#039;s Windows 3.1 PC and eventually convinced them to upgrade to Windows 95 with a stack of floppy disks and paper manuals. Ben is still committed to Windows but also ventures into the Linux-based Steam Deck handheld gaming PC to explore cross-platform opportunities and regularly keeps up with the latest graphics card news.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Ben Wilson | Windows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Bought a Steam Controller recently? Time to check your inbox.]]></media:description>                                                            <media:text><![CDATA[Valve Steam Controller (2026) in its retail box, displayed on a magenta card background]]></media:text>
                                <media:title type="plain"><![CDATA[Valve Steam Controller (2026) in its retail box, displayed on a magenta card background]]></media:title>
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                                <p>If you ordered any of Valve's products within Europe, such as its <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-2025-announcement">Steam Machine gaming PC </a>or the <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-controller-2026-review">modern Steam Controller</a>, there's a chance your private information may have been compromised. This morning, an email detailed <em>"a note about a security incident at our shipping partner in Europe"</em> involving <strong>a cyberattack on Valve's EU shipping partner, CEVA Logistics, on August 7.</strong></p><div><blockquote><p>Expect fake messages - email, SMS or phone - that mention your hardware order and appear to come from Steam, Valve or a delivery company.</p><p>Valve</p></blockquote></div><p>I bought the Steam Controller in May, though I skipped the Steam Machine pre-order queue, and still received the notice as a customer in the United Kingdom. Crucially, Valve clarifies that this attack on CEVA and its subsequent data breach <strong>does not affect </strong><em><strong>"your payment information, passwords, Steam Guard codes or other information."</strong></em></p><p>Your Steam account should remain safe, and right now, <strong>there's no reason to change your password or change any account settings</strong>. However, Valve warns that customers could <em>"expect fake messages"</em> from bad actors asking for money or other information. Personal details that <em>"may have been compromised"</em> include:</p><ul><li><strong>Your name</strong></li><li><strong>Your street address, postal code and city</strong></li><li><strong>Your country</strong></li><li><strong>Your phone number</strong></li><li><strong>Your email address — the same one your Steam account uses</strong></li><li><strong>The type and price of the ordered product</strong></li></ul><h2 id="how-did-the-ceva-logistics-breach-happen">How did the CEVA Logistics breach happen?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4800px;"><p class="vanilla-image-block" style="padding-top:76.13%;"><img id="9QrQZZJCbfmCXBZ4f8gxZj" name="Steam Machine 2026" alt="Steam Machine for 2026" src="https://cdn.mos.cms.futurecdn.net/9QrQZZJCbfmCXBZ4f8gxZj-1920-80.jpg" mos="" align="middle" fullscreen="1" width="4800" height="3654" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/9QrQZZJCbfmCXBZ4f8gxZj-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Steam Machine buyers report receiving the same email, presumably affecting all European hardware shipments. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>Valve says that it is <em>"pressing CEVA for the full scope of what was taken and how, and we are in the process of notifying the data protection authorities in the countries affected"</em>, and clarifies that the affected system has been taken offline and isolated from further leaks, but there is <strong>currently no confirmation on which customers have been affected or exactly how this happened</strong>.</p><p>For now, Valve invites anyone with concerns or questions to reach out to its support team at <a href="http://help.steampowered.com/" target="_blank"><strong>help.steampowered.com</strong></a> or to write to its contact point at Artana Digital GmbH, Alstertwiete 3, 20099 Hamburg, Germany.</p><p>Fake messages from convincing impersonators are unfortunately common, and bad actors will go through extreme lengths to make their text messages, emails, and phone calls appear genuine. If you're new to Steam, remain vigilant but remember that Valve only handles account issues via its dedicated support site, and <em>"never by email, Steam Chat, or Discord — </em><em><strong>Anyone who contacts you elsewhere claiming to be Steam Support is not</strong></em><em>."</em></p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/steammachine/comments/1vkgc7q/comment/p2t0t0a">Comment</a><figcaption><cite> from <a href="https://www.reddit.com/r/steammachine">r/steammachine</a></cite></figcaption></blockquote></figure><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>I'd also caution anyone who might be at risk that, while Valve implies that your credit card information is safe, bad actors can use other personal information to attempt various identity fraud and access accounts elsewhere. It's important to stay vigilant as data breaches like this happen, and scrutinize every message you receive from delivery companies asking for money: <em>"</em><em><strong>Treat all of them as fake</strong></em><em>"</em>, Valve says.</p><p><strong>Customers based in the United States and, in turn, anywhere outside CEVA Logistics' operating area in Europe shouldn't be affected by this breach</strong>. Nevertheless, it should come as an important lesson in customer privacy and data security. Keep using strong passwords that are unique to each platform, and protect yourself as much as possible.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OajVGX"></div>                            </div>                            <script src="https://kwizly.com/embed/OajVGX.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ I tested this compact PC case, and I'm convinced — it's time to build my own dual-booting Steam Machine ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Desktop gaming PCs have a reputation for being huge, and, to be honest, a lot of them are. However, if you're confident enough to dive into the twisted world of cable management, then a compact build could be a fantastic challenge that pays off as a space-saving monster rig. When the <strong>Cooler Master Qube 340</strong> case appeared at Computex earlier this year, I was immediately intrigued, even if I can't afford the full gamut of parts to build inside of it just yet.</p><p><em>Cooler Master provided a sample but did not see the contents of my article before publishing. I'm also refraining from assigning a traditional review score to this case until I can complete a build with a full set of components.</em></p><h2 class="article-body__section" id="section-how-much-does-the-qube-340-cost"><span>How much does the Qube 340 cost?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="iYt7rNWs3eQ3SvDKepYNrC" name="cooler-master-qube-340-unboxed-front" alt="The front of a Cooler Master Qube 340 case features a large mesh panel, visible internal components, and top handles, with front I/O ports along the upper edge." src="https://cdn.mos.cms.futurecdn.net/iYt7rNWs3eQ3SvDKepYNrC-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/iYt7rNWs3eQ3SvDKepYNrC-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I wouldn't say it looks exactly like that infamous Apple Mac Pro, but there's definitely a resemblance. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>For now, the best place <a href="https://www.newegg.com/p/N82E16811119481" target="_blank">to buy the Cooler Master Qube 340 is Newegg at <strong>$54.99</strong></a>. It's currently listed by Newegg itself, rather than any third-party sellers, and is in stock at the time of writing. A listing for <a href="https://www.amazon.com/dp/B0GXBFF58Z?th=1" target="_blank">the Qube 340 in black on Amazon US</a> lists "Newegg Business" as a reseller at $59.49, which isn't worth the extra money. At the time of writing, the white variant of this case is "currently unavailable" on Amazon and is outright missing from Newegg.</p><div ><table><caption>Qube 340 sample specifications</caption><thead><tr><th class="firstcol " ><p>Component</p></th><th  ><p>Spec</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Motherboard support</p></td><td  ><p>Mini-ITX<br>Micro-ATX</p></td></tr><tr><td class="firstcol " ><p>Power supply support</p></td><td  ><p>ATX</p></td></tr><tr><td class="firstcol " ><p>Fan support</p></td><td  ><p>2x 120mm / 2x 140mm (top/front)<br>1x 120mm / 1x 140mm (rear/bottom)</p></td></tr><tr><td class="firstcol " ><p>Radiator support</p></td><td  ><p>240mm/120mm (top/front)<br>120mm (rear)<br>N/A (bottom/side)</p></td></tr><tr><td class="firstcol " ><p>I/O</p></td><td  ><p>2x USB-A 3.2 Gen1<br>1x USB-C 3.2 Gen2x2<br>1x 3.5mm combo audio</p></td></tr><tr><td class="firstcol " ><p>Clearances</p></td><td  ><p>CPU cooler: 178mm<br>GPU: 365mm (without front fan)<br>PSU: 200mm/100mm (with/without bottom fan)</p></td></tr><tr><td class="firstcol " ><p>Dimensions</p></td><td  ><p>386.1 x 230 x 429.4 mm (including handles, feet)</p></td></tr></tbody></table></div><div class="product"><a data-dimension112="f0c45bde-90e6-11f1-8906-9dc7c6e522c8" data-action="Deal Block" data-label="Qube 340" data-dimension48="Qube 340" data-dimension25="$54.99" href="https://www.newegg.com/p/N82E16811119481" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:453px;"><p class="vanilla-image-block" style="padding-top:111.26%;"><img id="Jf379Bzv24QPadZPXin5c4" name="cooler-master-qube-340" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/Jf379Bzv24QPadZPXin5c4-1920-80.jpg" mos="" align="middle" fullscreen="" width="453" height="504" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.newegg.com/p/N82E16811119481" target="_blank" rel="nofollow" data-dimension112="f0c45bde-90e6-11f1-8906-9dc7c6e522c8" data-action="Deal Block" data-label="Qube 340" data-dimension48="Qube 340" data-dimension25="$54.99">Qube 340: $54.99</a></strong><br><br>The exact model I tested is available on Newegg at its intended price, with good availability and options for free shipping, depending on your location.<a class="view-deal button" href="https://www.newegg.com/p/N82E16811119481" target="_blank" rel="nofollow" data-dimension112="f0c45bde-90e6-11f1-8906-9dc7c6e522c8" data-action="Deal Block" data-label="Qube 340" data-dimension48="Qube 340" data-dimension25="$54.99">View Deal</a></p></div><h2 class="article-body__section" id="section-what-i-like-about-the-qube-340"><span>What I like about the Qube 340</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/cNdj8fqVrqGUo5GrBwHqqC-1920-80.jpg" alt="A Cooler Master Qube 340 case rests on a desk with its tempered glass side panel attached, revealing the empty interior and rear cooling fan behind the transparent panel." /><figcaption>Compact and portable, the Qube 340 instantly had me planning a build.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/F4LYg3JoRjQePTNkqBXJrC-1920-80.jpg" alt="The rear of a Cooler Master Qube 340 case shows ventilation holes, expansion slots, and top carry handles, with a tempered glass side panel." /><figcaption>Micro ATX or Mini ITX, you have enough expansion slots to choose from.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/2zdxrCj5LjLEdMpbC9nLrC-1920-80.jpg" alt="A compact Cooler Master Qube 340 case sits on a desk with a mesh bottom and tempered glass side, showing the rear expansion slots and ventilation layout." /><figcaption>Dust shields cover the whole case, but they can all be removed easily.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>Ever since the <a href="https://www.windowscentral.com/hardware/ram-crisis-when-end-prices-drop-analysis">RAM crisis</a> ruined any prospect of <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-explains-why-the-steam-machine-is-so-expensive-and-yup-its-all-ais-fault">affording Valve's Steam Machine</a> gaming PC, I've thought about how I could repurpose some of the spare components I have in storage — and even then, it isn't a huge pile. Still, I knew I'd never manage anything quite as purposefully tiny, but I could come close with <strong>a mini ITX build</strong>, and the Qube 340 looked perfect on paper.</p><div><blockquote><p>The removable handles (are) ideal for what I've planned: A desktop that I can set up and take away at a moment's notice.</p></blockquote></div><p>It came in a huge box, but it feels as compact in person as I'd hoped. The <strong>removable handles</strong> are also ideal for what I've planned: A desktop that I can set up and take away at a moment's notice, rather than leaving something permanently underneath our TV. Sure, I'll need to buy some more niche parts, like a compatible motherboard, but Cooler Master impressed me out of the box.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="29oJ47V3KHhoyPMVpvJDAT" name="cooler-master-qube-340-radeon-gpu" alt="Cooler Master Qube 340 PC case with an ASRock Radeon graphics card inserted without other components" src="https://cdn.mos.cms.futurecdn.net/29oJ47V3KHhoyPMVpvJDAT-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/29oJ47V3KHhoyPMVpvJDAT-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A 290mm ASRock Challenger Radeon RX 9070 XT GPU fits with room to spare for front-mounted fans. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>My most important consideration was whether the ASRock Challenger Radeon RX 9070 XT graphics card I have would fit, depending on my front-fan decisions. I could also use an <abbr title="All-in-One">AIO</abbr> radiator, but the cheesegrater-esque design of the Qube 340 feels better suited to a traditional air cooler — even if only in aesthetics — plus there's <strong>a 140mm 'DF1402512RFLN' fan pre-installed at the rear</strong>.</p><p>At a glance, there's nothing to worry about, as <strong>the 290mm GPU fits with around 78mm to spare</strong>. My immediate idea is to have a single 140mm intake fan mounted at the top, pulling cool air into the case and pushing it through a CPU air cooler before exhausting it out the back. Still, I have options, including adding an even longer card, as long as everything is measured correctly.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/RTGzgD3rsW3YAaN3nq7qqC-1920-80.jpg" alt="A Cooler Master Qube 340 case sits on a desk with its side panels removed, showing the empty interior, rear fan, and a small bag of screws inside the chassis." /><figcaption>Undoubtedly geared towards airflow, the Qube 340 is absolutely covered in holes.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/oWqiEvvzZLPEGkbbEfuKAT-1920-80.jpg" alt="Cooler Master Qube 340 PC case front I/O panel showing USB-C, USB-A, and headphone port with power button" /><figcaption>The front I/O panel can be moved, which is ideal because I prefer a top-mounted power button.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>Next up are cable management and routing options. Like most hobbyists, I prefer to take my time with my own builds and get everything as clean as possible, which is more of a mandatory requirement in a compact case than a preference. While there aren't any dedicated trunking channels, there are <strong>a few mounting points for zip ties</strong>, so I just need to plan everything carefully.</p><p>The <strong>front-mounted I/O plate is also removable</strong>, so I can move it to the top of the case for easier access and re-route the attached cables from the start. It all depends on my motherboard of choice and how it determines the shortest route for each component, but it's fantastic to have the option. I'll always prefer my power button and front ports to be at the top of the case.</p><h2 class="article-body__section" id="section-what-i-don-t-like-about-the-qube-340"><span>What I don't like about the Qube 340</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/JfUtwfiavsxq8ZLS2H3UAT-1920-80.jpg" alt="Cooler Master Qube 340 PC case internals showing motherboard tray with standoffs and a detached SSD mounting tray" /><figcaption>Internally, some of the metal is thin and somewhat flexible.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/LzP6UgxiRcAPYyS68LJC3T-1920-80.jpg" alt="Cooler Master Qube 340 PC case glass side panel tab photographed close up with a triple-fan graphics card in the background" /><figcaption>The glass side panel is held in place by a protruding tab, which could pose an issue during transit if it were accidentally released.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>The build quality is generally great on the outside, with those sturdy carry handles and rubberized feet keeping it steady in a vertical position and similarly when laid flat for construction and upgrades. However, the metal on the inside — particularly around the motherboard tray — is <strong>quite thin with some flex</strong>, but I doubt I'd ever accidentally bend it in any permanent way.</p><div><blockquote><p>Being mostly toolless also raises some concern about the glass side panel, which holds well but is secured only by a single protruding tab.</p></blockquote></div><p>I found the removable 2.5/3.5-inch drive tray similarly <strong>skinny and flexible</strong>, but it hardly has to do anything beyond holding my storage in place, and it at least removes with a single thumbscrew. It would likely take a heavy dent from an accidental drop to twist this case out of shape, and though it's well padded in its box, it's still worth checking everything over as soon as you buy one.</p><p>Concerns about missing rubber grommets are tempered by the fact that <strong>this is a $55 PC case</strong>. Not to excuse any internal mishaps that might happen, but again, it feels unlikely given how solid the outer shell is overall. Otherwise, being mostly toolless also raises some concern about the glass side panel, which holds well but is secured only by a single protruding tab.</p><h2 class="article-body__section" id="section-should-you-buy-the-qube-340"><span>Should you buy the Qube 340?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pXQad2D4njfSyYCywj4ZXo" name="cooler-master-qube-340-boxed" alt="Cooler Master Qube 340 PC case in cardboard shipping box on a wooden desk" src="https://cdn.mos.cms.futurecdn.net/pXQad2D4njfSyYCywj4ZXo-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/pXQad2D4njfSyYCywj4ZXo-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Thankfully, the shipping box for the Qube 340 is so huge, it helps protects it against concerns of bent metal. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><h2 id="you-should-buy-this-if-4">You should buy this if ...</h2><p>✅ You want to build a portable mini ITX gaming PC</p><p>✅ You're prioritizing airflow with dust protection</p><h2 id="you-should-not-buy-this-if-4">You should not buy this if ...</h2><p>❌ This is your first-ever rig; compact builds are tricky</p><p>You can go smaller, but for my first planned adventure into a mini-ITX build, <strong>the Qube 340 is exactly what I wanted it to be</strong>. If, like me, you're toying with the idea of a compact gaming PC that's easier to move around than a full-sized desktop, I think you'll be quite happy with this incredibly affordable case. Some of my opinions might change once I have enough parts to build inside it, but that won't affect the overall praise I have for Cooler Master on this occasion.</p>        <div class="featured_product_block featured_block_horizontal" data-id="f0c465de-90e6-11f1-ba22-a5cd27eb6fdc">            <a href="https://www.newegg.com/p/N82E16811119481" data-model-name="Cooler Master Qube 340" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:111.26%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/Jf379Bzv24QPadZPXin5c4.jpg" alt="Cooler Master Qube 340 render"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Cooler Master</div>                                        <div class="featured__title">Qube 340</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>Compact and cool with a design built entirely around airflow, this portable case is a bargain.</p></p>                </div>                            </div>        </div> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/cooler-master-qube-340</link>
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                            <![CDATA[ Cooler Master surprises me with a compact, airflow‑centric PC case that suits a portable gaming rig more than perhaps anything else — and it's a bargain at $55. ]]>
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                                                                        <pubDate>Sun, 09 Aug 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hYS2kX4zyJnkz5dHjkCQA8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben started at Windows Central as a freelance writer covering PC gaming and a wider range of Windows PC categories. After joining as Channel Editor for the same topics, he soon moved up to Senior Editor and now oversees content on Windows 11, PC gaming, and components. Before all this, he worked various technology-centric roles in the retail space, giving advice and support on Windows laptops and broader gaming hardware.&lt;/p&gt;&lt;p&gt;A firm Windows XP fan, he began his journey with an obsession with his family&#039;s Windows 3.1 PC and eventually convinced them to upgrade to Windows 95 with a stack of floppy disks and paper manuals. Ben is still committed to Windows but also ventures into the Linux-based Steam Deck handheld gaming PC to explore cross-platform opportunities and regularly keeps up with the latest graphics card news.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Ben Wilson | Windows Central]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A Cooler Master Qube 340 case sits on a desk with its side panels removed, showing the empty interior, rear fan, and a small bag of screws inside the chassis.]]></media:description>                                                            <media:text><![CDATA[A Cooler Master Qube 340 case sits on a desk with its side panels removed, showing the empty interior, rear fan, and a small bag of screws inside the chassis.]]></media:text>
                                <media:title type="plain"><![CDATA[A Cooler Master Qube 340 case sits on a desk with its side panels removed, showing the empty interior, rear fan, and a small bag of screws inside the chassis.]]></media:title>
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                                <p>Desktop gaming PCs have a reputation for being huge, and, to be honest, a lot of them are. However, if you're confident enough to dive into the twisted world of cable management, then a compact build could be a fantastic challenge that pays off as a space-saving monster rig. When the <strong>Cooler Master Qube 340</strong> case appeared at Computex earlier this year, I was immediately intrigued, even if I can't afford the full gamut of parts to build inside of it just yet.</p><p><em>Cooler Master provided a sample but did not see the contents of my article before publishing. I'm also refraining from assigning a traditional review score to this case until I can complete a build with a full set of components.</em></p><h2 class="article-body__section" id="section-how-much-does-the-qube-340-cost"><span>How much does the Qube 340 cost?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="iYt7rNWs3eQ3SvDKepYNrC" name="cooler-master-qube-340-unboxed-front" alt="The front of a Cooler Master Qube 340 case features a large mesh panel, visible internal components, and top handles, with front I/O ports along the upper edge." src="https://cdn.mos.cms.futurecdn.net/iYt7rNWs3eQ3SvDKepYNrC-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/iYt7rNWs3eQ3SvDKepYNrC-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I wouldn't say it looks exactly like that infamous Apple Mac Pro, but there's definitely a resemblance. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>For now, the best place <a href="https://www.newegg.com/p/N82E16811119481" target="_blank">to buy the Cooler Master Qube 340 is Newegg at <strong>$54.99</strong></a>. It's currently listed by Newegg itself, rather than any third-party sellers, and is in stock at the time of writing. A listing for <a href="https://www.amazon.com/dp/B0GXBFF58Z?th=1" target="_blank">the Qube 340 in black on Amazon US</a> lists "Newegg Business" as a reseller at $59.49, which isn't worth the extra money. At the time of writing, the white variant of this case is "currently unavailable" on Amazon and is outright missing from Newegg.</p><div ><table><caption>Qube 340 sample specifications</caption><thead><tr><th class="firstcol " ><p>Component</p></th><th  ><p>Spec</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Motherboard support</p></td><td  ><p>Mini-ITX<br>Micro-ATX</p></td></tr><tr><td class="firstcol " ><p>Power supply support</p></td><td  ><p>ATX</p></td></tr><tr><td class="firstcol " ><p>Fan support</p></td><td  ><p>2x 120mm / 2x 140mm (top/front)<br>1x 120mm / 1x 140mm (rear/bottom)</p></td></tr><tr><td class="firstcol " ><p>Radiator support</p></td><td  ><p>240mm/120mm (top/front)<br>120mm (rear)<br>N/A (bottom/side)</p></td></tr><tr><td class="firstcol " ><p>I/O</p></td><td  ><p>2x USB-A 3.2 Gen1<br>1x USB-C 3.2 Gen2x2<br>1x 3.5mm combo audio</p></td></tr><tr><td class="firstcol " ><p>Clearances</p></td><td  ><p>CPU cooler: 178mm<br>GPU: 365mm (without front fan)<br>PSU: 200mm/100mm (with/without bottom fan)</p></td></tr><tr><td class="firstcol " ><p>Dimensions</p></td><td  ><p>386.1 x 230 x 429.4 mm (including handles, feet)</p></td></tr></tbody></table></div><div class="product"><a data-dimension112="f0c45bde-90e6-11f1-8906-9dc7c6e522c8" data-action="Deal Block" data-label="Qube 340" data-dimension48="Qube 340" data-dimension25="$54.99" href="https://www.newegg.com/p/N82E16811119481" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:453px;"><p class="vanilla-image-block" style="padding-top:111.26%;"><img id="Jf379Bzv24QPadZPXin5c4" name="cooler-master-qube-340" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/Jf379Bzv24QPadZPXin5c4-1920-80.jpg" mos="" align="middle" fullscreen="" width="453" height="504" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.newegg.com/p/N82E16811119481" target="_blank" rel="nofollow" data-dimension112="f0c45bde-90e6-11f1-8906-9dc7c6e522c8" data-action="Deal Block" data-label="Qube 340" data-dimension48="Qube 340" data-dimension25="$54.99">Qube 340: $54.99</a></strong><br><br>The exact model I tested is available on Newegg at its intended price, with good availability and options for free shipping, depending on your location.<a class="view-deal button" href="https://www.newegg.com/p/N82E16811119481" target="_blank" rel="nofollow" data-dimension112="f0c45bde-90e6-11f1-8906-9dc7c6e522c8" data-action="Deal Block" data-label="Qube 340" data-dimension48="Qube 340" data-dimension25="$54.99">View Deal</a></p></div><h2 class="article-body__section" id="section-what-i-like-about-the-qube-340"><span>What I like about the Qube 340</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/cNdj8fqVrqGUo5GrBwHqqC-1920-80.jpg" alt="A Cooler Master Qube 340 case rests on a desk with its tempered glass side panel attached, revealing the empty interior and rear cooling fan behind the transparent panel." /><figcaption>Compact and portable, the Qube 340 instantly had me planning a build.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/F4LYg3JoRjQePTNkqBXJrC-1920-80.jpg" alt="The rear of a Cooler Master Qube 340 case shows ventilation holes, expansion slots, and top carry handles, with a tempered glass side panel." /><figcaption>Micro ATX or Mini ITX, you have enough expansion slots to choose from.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/2zdxrCj5LjLEdMpbC9nLrC-1920-80.jpg" alt="A compact Cooler Master Qube 340 case sits on a desk with a mesh bottom and tempered glass side, showing the rear expansion slots and ventilation layout." /><figcaption>Dust shields cover the whole case, but they can all be removed easily.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>Ever since the <a href="https://www.windowscentral.com/hardware/ram-crisis-when-end-prices-drop-analysis">RAM crisis</a> ruined any prospect of <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-explains-why-the-steam-machine-is-so-expensive-and-yup-its-all-ais-fault">affording Valve's Steam Machine</a> gaming PC, I've thought about how I could repurpose some of the spare components I have in storage — and even then, it isn't a huge pile. Still, I knew I'd never manage anything quite as purposefully tiny, but I could come close with <strong>a mini ITX build</strong>, and the Qube 340 looked perfect on paper.</p><div><blockquote><p>The removable handles (are) ideal for what I've planned: A desktop that I can set up and take away at a moment's notice.</p></blockquote></div><p>It came in a huge box, but it feels as compact in person as I'd hoped. The <strong>removable handles</strong> are also ideal for what I've planned: A desktop that I can set up and take away at a moment's notice, rather than leaving something permanently underneath our TV. Sure, I'll need to buy some more niche parts, like a compatible motherboard, but Cooler Master impressed me out of the box.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="29oJ47V3KHhoyPMVpvJDAT" name="cooler-master-qube-340-radeon-gpu" alt="Cooler Master Qube 340 PC case with an ASRock Radeon graphics card inserted without other components" src="https://cdn.mos.cms.futurecdn.net/29oJ47V3KHhoyPMVpvJDAT-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/29oJ47V3KHhoyPMVpvJDAT-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A 290mm ASRock Challenger Radeon RX 9070 XT GPU fits with room to spare for front-mounted fans. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>My most important consideration was whether the ASRock Challenger Radeon RX 9070 XT graphics card I have would fit, depending on my front-fan decisions. I could also use an <abbr title="All-in-One">AIO</abbr> radiator, but the cheesegrater-esque design of the Qube 340 feels better suited to a traditional air cooler — even if only in aesthetics — plus there's <strong>a 140mm 'DF1402512RFLN' fan pre-installed at the rear</strong>.</p><p>At a glance, there's nothing to worry about, as <strong>the 290mm GPU fits with around 78mm to spare</strong>. My immediate idea is to have a single 140mm intake fan mounted at the top, pulling cool air into the case and pushing it through a CPU air cooler before exhausting it out the back. Still, I have options, including adding an even longer card, as long as everything is measured correctly.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/RTGzgD3rsW3YAaN3nq7qqC-1920-80.jpg" alt="A Cooler Master Qube 340 case sits on a desk with its side panels removed, showing the empty interior, rear fan, and a small bag of screws inside the chassis." /><figcaption>Undoubtedly geared towards airflow, the Qube 340 is absolutely covered in holes.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/oWqiEvvzZLPEGkbbEfuKAT-1920-80.jpg" alt="Cooler Master Qube 340 PC case front I/O panel showing USB-C, USB-A, and headphone port with power button" /><figcaption>The front I/O panel can be moved, which is ideal because I prefer a top-mounted power button.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>Next up are cable management and routing options. Like most hobbyists, I prefer to take my time with my own builds and get everything as clean as possible, which is more of a mandatory requirement in a compact case than a preference. While there aren't any dedicated trunking channels, there are <strong>a few mounting points for zip ties</strong>, so I just need to plan everything carefully.</p><p>The <strong>front-mounted I/O plate is also removable</strong>, so I can move it to the top of the case for easier access and re-route the attached cables from the start. It all depends on my motherboard of choice and how it determines the shortest route for each component, but it's fantastic to have the option. I'll always prefer my power button and front ports to be at the top of the case.</p><h2 class="article-body__section" id="section-what-i-don-t-like-about-the-qube-340"><span>What I don't like about the Qube 340</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/JfUtwfiavsxq8ZLS2H3UAT-1920-80.jpg" alt="Cooler Master Qube 340 PC case internals showing motherboard tray with standoffs and a detached SSD mounting tray" /><figcaption>Internally, some of the metal is thin and somewhat flexible.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/LzP6UgxiRcAPYyS68LJC3T-1920-80.jpg" alt="Cooler Master Qube 340 PC case glass side panel tab photographed close up with a triple-fan graphics card in the background" /><figcaption>The glass side panel is held in place by a protruding tab, which could pose an issue during transit if it were accidentally released.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>The build quality is generally great on the outside, with those sturdy carry handles and rubberized feet keeping it steady in a vertical position and similarly when laid flat for construction and upgrades. However, the metal on the inside — particularly around the motherboard tray — is <strong>quite thin with some flex</strong>, but I doubt I'd ever accidentally bend it in any permanent way.</p><div><blockquote><p>Being mostly toolless also raises some concern about the glass side panel, which holds well but is secured only by a single protruding tab.</p></blockquote></div><p>I found the removable 2.5/3.5-inch drive tray similarly <strong>skinny and flexible</strong>, but it hardly has to do anything beyond holding my storage in place, and it at least removes with a single thumbscrew. It would likely take a heavy dent from an accidental drop to twist this case out of shape, and though it's well padded in its box, it's still worth checking everything over as soon as you buy one.</p><p>Concerns about missing rubber grommets are tempered by the fact that <strong>this is a $55 PC case</strong>. Not to excuse any internal mishaps that might happen, but again, it feels unlikely given how solid the outer shell is overall. Otherwise, being mostly toolless also raises some concern about the glass side panel, which holds well but is secured only by a single protruding tab.</p><h2 class="article-body__section" id="section-should-you-buy-the-qube-340"><span>Should you buy the Qube 340?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pXQad2D4njfSyYCywj4ZXo" name="cooler-master-qube-340-boxed" alt="Cooler Master Qube 340 PC case in cardboard shipping box on a wooden desk" src="https://cdn.mos.cms.futurecdn.net/pXQad2D4njfSyYCywj4ZXo-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/pXQad2D4njfSyYCywj4ZXo-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Thankfully, the shipping box for the Qube 340 is so huge, it helps protects it against concerns of bent metal. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><h2 id="you-should-buy-this-if-4">You should buy this if ...</h2><p>✅ You want to build a portable mini ITX gaming PC</p><p>✅ You're prioritizing airflow with dust protection</p><h2 id="you-should-not-buy-this-if-4">You should not buy this if ...</h2><p>❌ This is your first-ever rig; compact builds are tricky</p><p>You can go smaller, but for my first planned adventure into a mini-ITX build, <strong>the Qube 340 is exactly what I wanted it to be</strong>. If, like me, you're toying with the idea of a compact gaming PC that's easier to move around than a full-sized desktop, I think you'll be quite happy with this incredibly affordable case. Some of my opinions might change once I have enough parts to build inside it, but that won't affect the overall praise I have for Cooler Master on this occasion.</p>        <div class="featured_product_block featured_block_horizontal" data-id="f0c465de-90e6-11f1-ba22-a5cd27eb6fdc">            <a href="https://www.newegg.com/p/N82E16811119481" data-model-name="Cooler Master Qube 340" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:111.26%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/Jf379Bzv24QPadZPXin5c4.jpg" alt="Cooler Master Qube 340 render"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Cooler Master</div>                                        <div class="featured__title">Qube 340</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>Compact and cool with a design built entirely around airflow, this portable case is a bargain.</p></p>                </div>                            </div>        </div>
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                                                            <title><![CDATA[ I've always avoided OLED gaming monitors, but ASUS is convincing me to switch ]]></title>
                                                                                                <dc:content><![CDATA[ <p><em>The ROG Strix OLED XG32UQWMS gaming monitor is planned for release in September 2026. ASUS provided a sample, but the company had no input on the article nor saw its contents before publishing.</em></p><p>OLED gaming monitors have been around for a while, but concerns about text clarity and burn-in left me less excited to buy something like the <strong>ASUS ROG Strix OLED XG32UQWMS</strong>. Given the chance to test an upcoming model from <a href="https://www.windowscentral.com/hardware/asus/asus-rog-computex-showcase">its range shown at Computex earlier this year</a>, I couldn't resist, and my review could be the moment that helps me overcome my apprehension. Here's what I learned.</p><h2 class="article-body__section" id="section-how-much-does-the-32-inch-strix-oled-cost"><span>How much does the 32-inch Strix OLED cost?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ypSHe4LdpPqVyMMgmtSzVk" name="asus-rog-strix-xg32uqwms-monitor-assembled-windows-login" alt="ASUS ROG Strix OLED XG32UQWMS monitor displays a vivid Hong Kong Victoria Harbor lock screen with the time, date, and descriptive text, surrounded by a desk setup." src="https://cdn.mos.cms.futurecdn.net/ypSHe4LdpPqVyMMgmtSzVk-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ypSHe4LdpPqVyMMgmtSzVk-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">4K looks fantastic in Windows 11, and UHD is perhaps better suited to gaming if you don't want to stress your PC. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>The ROG Strix XG32UQWMS is targeting a September launch for <strong>$899</strong>, with specific US retailers to be confirmed. In the United Kingdom, that converts to <strong>£819</strong>, with planned third-party resellers including Amazon UK, Currys, and Very. In the meantime, you can sign up for availability notifications on <a href="https://rog.asus.com/monitors/27-to-31-5-inches/rog-strix-oled-xg32uqwms/" target="_blank">the monitor's official ASUS listing</a> for your region.</p><div ><table><caption>ROG Strix XG32UQWMS sample specifications</caption><thead><tr><th class="firstcol " ><p>Component</p></th><th  ><p>Spec</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Display type</p></td><td  ><p>WOLED</p></td></tr><tr><td class="firstcol " ><p>Resolution</p></td><td  ><p>UHD (3840 x 2160)<br>FHD (1920 x 1080)</p></td></tr><tr><td class="firstcol " ><p>Refresh rate</p></td><td  ><p>240 Hz (UHD)<br>480 Hz (FHD)</p></td></tr><tr><td class="firstcol " ><p>Brightness</p></td><td  ><p>330 cd/m² (typical)<br>Up to 1,500 cd/m² (peak)</p></td></tr><tr><td class="firstcol " ><p>Viewing angle</p></td><td  ><p>178°/ 178° (vertical/horizontal)</p></td></tr><tr><td class="firstcol " ><p>Response</p></td><td  ><p>0.03 ms (Gray-to-Gray)</p></td></tr><tr><td class="firstcol " ><p>Dimensions</p></td><td  ><p>28.27" x 22.13" x 7.40" (71.8 x 56.2 x 18.8 cm)</p></td></tr><tr><td class="firstcol " ><p>Weight</p></td><td  ><p>10.64 – 14.46 lbs<br>(4.83 – 6.56 kg)</p></td></tr></tbody></table></div><div class="product"><a data-dimension112="21a88dca-8f29-11f1-b160-db2c894f1669" data-action="Deal Block" data-label="Strix OLED XG32UQWMS" data-dimension48="Strix OLED XG32UQWMS" data-dimension25="$899" href="https://rog.asus.com/monitors/27-to-31-5-inches/rog-strix-oled-xg32uqwms/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:511px;"><p class="vanilla-image-block" style="padding-top:77.89%;"><img id="7uyJ6Soa2siMukzFsUyg9a" name="asus-rog-strix-oled-xg32uqwms-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/7uyJ6Soa2siMukzFsUyg9a-1920-80.jpg" mos="" align="middle" fullscreen="" width="511" height="398" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://rog.asus.com/monitors/27-to-31-5-inches/rog-strix-oled-xg32uqwms/" target="_blank" rel="nofollow" data-dimension112="21a88dca-8f29-11f1-b160-db2c894f1669" data-action="Deal Block" data-label="Strix OLED XG32UQWMS" data-dimension48="Strix OLED XG32UQWMS" data-dimension25="$899">Strix OLED XG32UQWMS: $899 at ASUS</a></strong><br><br>Originally announced at Computex 2026, ASUS targets a September launch in the United States at $899, with sign-ups offered for availability notifications.<a class="view-deal button" href="https://rog.asus.com/monitors/27-to-31-5-inches/rog-strix-oled-xg32uqwms/" target="_blank" rel="nofollow" data-dimension112="21a88dca-8f29-11f1-b160-db2c894f1669" data-action="Deal Block" data-label="Strix OLED XG32UQWMS" data-dimension48="Strix OLED XG32UQWMS" data-dimension25="$899">View Deal</a></p></div><h2 class="article-body__section" id="section-is-the-32-inch-strix-oled-easy-to-set-up"><span>Is the 32-inch Strix OLED easy to set up?</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/3VfxxEqvKiJqKDrpTbEBVf-1920-80.jpg" alt="Back of the ASUS ROG Strix OLED monitor showing the ROG logo, mounting area, and labeled HDMI, DP, USB, and power ports." /><figcaption>The chunky middle section makes it much easier to move this monitor around.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ijL4qHYTEvTzxk72M5q7Vf-1920-80.jpg" alt="Underside of the ASUS ROG monitor stand mount displaying certification labels and product markings." /><figcaption>This push-button release system is inspired and makes the stand easy to attach.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/cNxmVmQzWEAPs2SnuXLcHf-1920-80.jpg" alt="ASUS ROG Strix OLED stand mounting arm with the ROG logo and push-release button in view." /><figcaption>The height-adjustable table stand is heavy, but it's definitely sturdy.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/WDZv3hjUrmMqGJZBret2Lf-1920-80.jpg" alt="ASUS ROG Strix OLED rear mounting bracket with the central ROG logo and four‑point screw mount." /><figcaption>If you prefer a VESA mount, you'll have to provide your own screws.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Nc6NCB2ETfHUCUysuuiGNf-1920-80.jpg" alt="Hand tightening the ASUS ROG monitor stand screw, with the cable‑management section visible." /><figcaption>The footplate fixes tight with a simple thumbscrew and feels secure.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>I'm a big fan of toolless setups wherever they appear, and ASUS ROG wins points for delivering a straightforward process here. Everything hinged on <strong>a push-button release mechanism</strong> that either gripped the stand or the VESA mount; I used the former and attached the footplate with a simple thumbscrew.</p><div><blockquote><p>I'm a big fan of toolless setups wherever they appear, and ASUS ROG wins points for delivering a straightforward process here.</p></blockquote></div><p>The display alone weighs 9.92 lbs (4.5 kg), and adding the VESA mount brings the total to <strong>10.64 lbs (4.83 kg) in a mounted setup</strong>. Otherwise, the foot plate and strut together weigh 4.54 lbs (2.06 kg), controlling height with a sturdy but not overly stiff response. On my desk, <strong>the monitor is 14.46 lbs (6.56 kg) overall</strong>.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/SDFtaZNbQSjWRUk73VVC7f-1920-80.jpg" alt="Close-up of the ASUS ROG Strix OLED monitor’s I/O panel featuring power, HDMI, DisplayPort, USB upstream/downstream, and headphone jack." /><figcaption>Ports aplenty, but you only get a DisplayPort cable and AC power in the box.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Yqsp99Gy76VsusNHzn7oze-1920-80.jpg" alt="Close‑up of the ASUS ROG Strix OLED monitor’s front sensor module attached beneath the display." /><figcaption>The proximity sensor helps the monitor automatically dim when I move away, preventing burn-in.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/uav7XXYyTThj5EF4v7TyUf-1920-80.jpg" alt="ASUS ROG Strix OLED monitor accessories arranged on a desk, including stand parts, cables, a carrying case, and setup materials." /><figcaption>ASUS throws in a cute pouch for spare parts I won't use.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/bwy6KEk5WdXnMoFsT7UsMf-1920-80.jpg" alt="ASUS ROG Strix OLED monitor on a workspace desk, powered off, with crafting tools, organizers, and a second display visible in the background." /><figcaption>A big, satisfying peel of a protective plastic film under the advertisements is all that remains.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>Attaching the stand gave me a clear view of the ports and navigation via the multi-function button (MFB) located behind the bottom-mounted ASUS ROG logo and its accompanying<strong> "Neo" proximity sensor</strong>. It's a pretty standard affair that matches rival brands, and its controls should feel familiar to most people.</p><p>While there are two HDMI 2.1 ports, a pair of USB-A 3.2 Gen 1 with a hub port, and a headphone jack, <strong>there's only a single DisplayPort cable in the box</strong> for its matching DP 1.4 port, along with the AC cord. Bundling a free USB-B cable shouldn't be too expensive, and I'm disappointed to see it missing here.</p><h2 class="article-body__section" id="section-does-the-32-inch-strix-oled-look-good"><span>Does the 32-inch Strix OLED look good?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="U8kKaRugGp5NwYEaBWpzVk" name="asus-rog-strix-xg32uqwms-monitor-gameplay-euro-truck-2" alt="ASUS ROG Strix OLED XG32UQWMS monitor shows Euro Truck Simulator 2 hauling a yellow bulldozer along a mountain road, with delivery details and route information visible on‑screen." src="https://cdn.mos.cms.futurecdn.net/U8kKaRugGp5NwYEaBWpzVk-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/U8kKaRugGp5NwYEaBWpzVk-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Now that I've played on an OLED monitor, it'll be hard to go back to my IPS screen. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>Moving from a <a href="https://www.windowscentral.com/accessories/monitors/alienware-27-aw2723df-gaming-monitor-review">27-inch IPS Alienware monitor</a> to an OLED panel made its benefits immediately obvious, with an experience similar to the one I get from my LG C2 TV in the living room. High contrast, deep blacks, and crisp visuals come with its 4K resolution and that smooth 240Hz refresh rate. Windows 11 adjusted my settings accordingly, and the monitor looks great out of the box.</p><div><blockquote><p>The UHD @ 240Hz mode looks fantastic, and I'm left wondering who would ever want to switch to 1080p for the sake of 480Hz on a 32-inch display.</p></blockquote></div><p>In motion, the UHD @ 240Hz mode looks fantastic, and I'm left wondering who would ever want to switch to 1080p for the sake of 480Hz on a 32-inch display. I know it has its place in ultra-competitive shooters like Counter-Strike 2 and its many rivals, but 240Hz still feels like plenty to me. If you're the target audience, I think you'll be happy, because FHD gameplay still looks quite good.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/tPwjKrRtRmrsiEvxN6NVCk-1920-80.jpg" alt="The ASUS ROG Strix OLED XG32UQWMS monitor shows its on‑screen display open to gaming settings, highlighting Variable Refresh Rate and AdaptiveSync options." /><figcaption>There are plenty of visual tweaks to make in the OSD, primarily balancing brightness, if you need them.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/vYJRZLb57zEpgsz3z6Anak-1920-80.jpg" alt="A close‑up of the ASUS ROG Strix OLED XG32UQWMS monitor showing a Windows desktop with Recycle Bin, Microsoft Edge, and Discord icons against a light blue background." /><figcaption>Text looks fine, aided mostly by the sheer clarity offered by 4K in the first place.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>Up close, the clarity of on-screen text looks fine; nothing particularly groundbreaking, but nothing looks noticeably fringed when I sit at a comfortable distance in UHD mode. Adjusting ClearType in Windows 11 might give results that better suit you, but I didn't feel like anything looked out of place during my usual daily work and gaming.</p><p>The OSD is at least easy to navigate, and I could install the <a href="https://www.asus.com/uk/content/monitor-software-osd-displaywidgetcenter/" target="_blank">DisplayWidget Center</a> if I really wanted to use a mouse to tweak several settings at once. Otherwise, the "TrueBlack Glossy" panel looks significantly darker at a glance than the other screens in my office, which certainly helps with the deep blacks OLED is famous for, and I found the visible room reflections were tolerable.</p><h2 id="testing-the-display">Testing the display</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:629px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="yxHyaKc6GBtYWRgo6B3nRS" name="asus-rog-strix-xg32uqwms-monitor-spyderx-gamut" alt="ASUS ROG Strix OLED XG32UQWMS gaming monitor test results with SpyderX colorimeter" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:0,l:0,cw:629,ch:629,q:80/yxHyaKc6GBtYWRgo6B3nRS.jpg" mos="" align="middle" fullscreen="" width="629" height="695" attribution="" endorsement="" class="inline"></p></div></div></figure><p>Out of the box, the XG32UQWMS defaults to "Racing mode", hitting 99% of the DCI-P3 color gamut as advertised, and sRGB accuracy earns a perfect score, while Adobe RGB maxes out at 93%. Without changing settings, <strong>a 100% brightness level reached around 306 to 311 nits</strong>, so getting it to 330 nits will require a bit of tweaking. On the whole, I'm satisfied with its stock settings.</p><h2 class="article-body__section" id="section-should-you-buy-the-32-inch-strix-oled"><span>Should you buy the 32-inch Strix OLED?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="K6UchqCPV8F4kEuMKm7YBT" name="asus-rog-strix-xg32uqwms-monitor-gameplay-forza-edit" alt="ASUS ROG Strix OLED XG32UQWMS monitor displays Forza Horizon 6 racing with an orange sports car drifting on a rural road, showing timers, drift objectives, convoy players, and speed indicators." src="https://cdn.mos.cms.futurecdn.net/K6UchqCPV8F4kEuMKm7YBT-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/K6UchqCPV8F4kEuMKm7YBT-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">At this price, it's certainly considered an investment, but burn-in prevention tools make it much easier to recommend. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><h2 id="you-should-buy-this-if-5">You should buy this if ...</h2><p>✅ You want an OLED monitor built for preventing burn-in</p><p>✅ You're a competitive gamer who thrives on high refresh rates</p><h2 id="you-should-not-buy-this-if-5">You should not buy this if ...</h2><p>❌ You want an out-of-the-box USB hub monitor</p><p>A built-in presence sensor probably sets off alarm bells for some gamers, but the proximity detection is literally there to help protect this OLED panel by switching off when you walk away. That, along with adjustments to uniform brightness and pixel-cleaning settings, helps prevent burn-in, which was my biggest concern with monitors like these. ASUS definitely could have thrown in a free upstream USB cable for its hub, but the display itself is solid, so it still wins praise.</p>        <div class="featured_product_block featured_block_horizontal" data-id="7a0cd3dc-8f28-11f1-8dfe-6b061c6cdc10">            <div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:77.89%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/7uyJ6Soa2siMukzFsUyg9a.jpg" alt="ASUS ROG Strix OLED XG32UQWMS gaming monitor render"></p></div>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>ASUS ROG</div>                                        <div class="featured__title">Strix OLED XG32UQWMS</div>                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="80" /></span></div>                </div>                <div class="subtitle__description">                                                            <p><p>Due for release in September 2026, this OLED gaming monitor should be at the top of your considerations if you're shopping around.</p></p>                </div>                            </div>        </div> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/accessories/monitors/asus-rog-strix-oled-xg32uqwms-review</link>
                                                                            <description>
                            <![CDATA[ OLED finally wins me over, as the ASUS ROG Strix XG32UQWMS delivers amazing contrast with a glossy 4K panel and intelligent screen-protection features. ]]>
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                                                                        <pubDate>Sat, 08 Aug 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Monitors]]></category>
                                                    <category><![CDATA[Accessories]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hYS2kX4zyJnkz5dHjkCQA8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben started at Windows Central as a freelance writer covering PC gaming and a wider range of Windows PC categories. After joining as Channel Editor for the same topics, he soon moved up to Senior Editor and now oversees content on Windows 11, PC gaming, and components. Before all this, he worked various technology-centric roles in the retail space, giving advice and support on Windows laptops and broader gaming hardware.&lt;/p&gt;&lt;p&gt;A firm Windows XP fan, he began his journey with an obsession with his family&#039;s Windows 3.1 PC and eventually convinced them to upgrade to Windows 95 with a stack of floppy disks and paper manuals. Ben is still committed to Windows but also ventures into the Linux-based Steam Deck handheld gaming PC to explore cross-platform opportunities and regularly keeps up with the latest graphics card news.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Ben Wilson | Windows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Euro Truck Simulator 2 never looked so good.]]></media:description>                                                            <media:text><![CDATA[Windows Central&#039;s Ben Wilson wearing a black cap sits at a desk playing Euro Truck Simulator 2, with the ASUS ROG Strix OLED XG32UQWMS monitor showing a DAF truck interior.]]></media:text>
                                <media:title type="plain"><![CDATA[Windows Central&#039;s Ben Wilson wearing a black cap sits at a desk playing Euro Truck Simulator 2, with the ASUS ROG Strix OLED XG32UQWMS monitor showing a DAF truck interior.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p><em>The ROG Strix OLED XG32UQWMS gaming monitor is planned for release in September 2026. ASUS provided a sample, but the company had no input on the article nor saw its contents before publishing.</em></p><p>OLED gaming monitors have been around for a while, but concerns about text clarity and burn-in left me less excited to buy something like the <strong>ASUS ROG Strix OLED XG32UQWMS</strong>. Given the chance to test an upcoming model from <a href="https://www.windowscentral.com/hardware/asus/asus-rog-computex-showcase">its range shown at Computex earlier this year</a>, I couldn't resist, and my review could be the moment that helps me overcome my apprehension. Here's what I learned.</p><h2 class="article-body__section" id="section-how-much-does-the-32-inch-strix-oled-cost"><span>How much does the 32-inch Strix OLED cost?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ypSHe4LdpPqVyMMgmtSzVk" name="asus-rog-strix-xg32uqwms-monitor-assembled-windows-login" alt="ASUS ROG Strix OLED XG32UQWMS monitor displays a vivid Hong Kong Victoria Harbor lock screen with the time, date, and descriptive text, surrounded by a desk setup." src="https://cdn.mos.cms.futurecdn.net/ypSHe4LdpPqVyMMgmtSzVk-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ypSHe4LdpPqVyMMgmtSzVk-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">4K looks fantastic in Windows 11, and UHD is perhaps better suited to gaming if you don't want to stress your PC. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>The ROG Strix XG32UQWMS is targeting a September launch for <strong>$899</strong>, with specific US retailers to be confirmed. In the United Kingdom, that converts to <strong>£819</strong>, with planned third-party resellers including Amazon UK, Currys, and Very. In the meantime, you can sign up for availability notifications on <a href="https://rog.asus.com/monitors/27-to-31-5-inches/rog-strix-oled-xg32uqwms/" target="_blank">the monitor's official ASUS listing</a> for your region.</p><div ><table><caption>ROG Strix XG32UQWMS sample specifications</caption><thead><tr><th class="firstcol " ><p>Component</p></th><th  ><p>Spec</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Display type</p></td><td  ><p>WOLED</p></td></tr><tr><td class="firstcol " ><p>Resolution</p></td><td  ><p>UHD (3840 x 2160)<br>FHD (1920 x 1080)</p></td></tr><tr><td class="firstcol " ><p>Refresh rate</p></td><td  ><p>240 Hz (UHD)<br>480 Hz (FHD)</p></td></tr><tr><td class="firstcol " ><p>Brightness</p></td><td  ><p>330 cd/m² (typical)<br>Up to 1,500 cd/m² (peak)</p></td></tr><tr><td class="firstcol " ><p>Viewing angle</p></td><td  ><p>178°/ 178° (vertical/horizontal)</p></td></tr><tr><td class="firstcol " ><p>Response</p></td><td  ><p>0.03 ms (Gray-to-Gray)</p></td></tr><tr><td class="firstcol " ><p>Dimensions</p></td><td  ><p>28.27" x 22.13" x 7.40" (71.8 x 56.2 x 18.8 cm)</p></td></tr><tr><td class="firstcol " ><p>Weight</p></td><td  ><p>10.64 – 14.46 lbs<br>(4.83 – 6.56 kg)</p></td></tr></tbody></table></div><div class="product"><a data-dimension112="21a88dca-8f29-11f1-b160-db2c894f1669" data-action="Deal Block" data-label="Strix OLED XG32UQWMS" data-dimension48="Strix OLED XG32UQWMS" data-dimension25="$899" href="https://rog.asus.com/monitors/27-to-31-5-inches/rog-strix-oled-xg32uqwms/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:511px;"><p class="vanilla-image-block" style="padding-top:77.89%;"><img id="7uyJ6Soa2siMukzFsUyg9a" name="asus-rog-strix-oled-xg32uqwms-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/7uyJ6Soa2siMukzFsUyg9a-1920-80.jpg" mos="" align="middle" fullscreen="" width="511" height="398" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://rog.asus.com/monitors/27-to-31-5-inches/rog-strix-oled-xg32uqwms/" target="_blank" rel="nofollow" data-dimension112="21a88dca-8f29-11f1-b160-db2c894f1669" data-action="Deal Block" data-label="Strix OLED XG32UQWMS" data-dimension48="Strix OLED XG32UQWMS" data-dimension25="$899">Strix OLED XG32UQWMS: $899 at ASUS</a></strong><br><br>Originally announced at Computex 2026, ASUS targets a September launch in the United States at $899, with sign-ups offered for availability notifications.<a class="view-deal button" href="https://rog.asus.com/monitors/27-to-31-5-inches/rog-strix-oled-xg32uqwms/" target="_blank" rel="nofollow" data-dimension112="21a88dca-8f29-11f1-b160-db2c894f1669" data-action="Deal Block" data-label="Strix OLED XG32UQWMS" data-dimension48="Strix OLED XG32UQWMS" data-dimension25="$899">View Deal</a></p></div><h2 class="article-body__section" id="section-is-the-32-inch-strix-oled-easy-to-set-up"><span>Is the 32-inch Strix OLED easy to set up?</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/3VfxxEqvKiJqKDrpTbEBVf-1920-80.jpg" alt="Back of the ASUS ROG Strix OLED monitor showing the ROG logo, mounting area, and labeled HDMI, DP, USB, and power ports." /><figcaption>The chunky middle section makes it much easier to move this monitor around.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ijL4qHYTEvTzxk72M5q7Vf-1920-80.jpg" alt="Underside of the ASUS ROG monitor stand mount displaying certification labels and product markings." /><figcaption>This push-button release system is inspired and makes the stand easy to attach.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/cNxmVmQzWEAPs2SnuXLcHf-1920-80.jpg" alt="ASUS ROG Strix OLED stand mounting arm with the ROG logo and push-release button in view." /><figcaption>The height-adjustable table stand is heavy, but it's definitely sturdy.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/WDZv3hjUrmMqGJZBret2Lf-1920-80.jpg" alt="ASUS ROG Strix OLED rear mounting bracket with the central ROG logo and four‑point screw mount." /><figcaption>If you prefer a VESA mount, you'll have to provide your own screws.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Nc6NCB2ETfHUCUysuuiGNf-1920-80.jpg" alt="Hand tightening the ASUS ROG monitor stand screw, with the cable‑management section visible." /><figcaption>The footplate fixes tight with a simple thumbscrew and feels secure.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>I'm a big fan of toolless setups wherever they appear, and ASUS ROG wins points for delivering a straightforward process here. Everything hinged on <strong>a push-button release mechanism</strong> that either gripped the stand or the VESA mount; I used the former and attached the footplate with a simple thumbscrew.</p><div><blockquote><p>I'm a big fan of toolless setups wherever they appear, and ASUS ROG wins points for delivering a straightforward process here.</p></blockquote></div><p>The display alone weighs 9.92 lbs (4.5 kg), and adding the VESA mount brings the total to <strong>10.64 lbs (4.83 kg) in a mounted setup</strong>. Otherwise, the foot plate and strut together weigh 4.54 lbs (2.06 kg), controlling height with a sturdy but not overly stiff response. On my desk, <strong>the monitor is 14.46 lbs (6.56 kg) overall</strong>.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/SDFtaZNbQSjWRUk73VVC7f-1920-80.jpg" alt="Close-up of the ASUS ROG Strix OLED monitor’s I/O panel featuring power, HDMI, DisplayPort, USB upstream/downstream, and headphone jack." /><figcaption>Ports aplenty, but you only get a DisplayPort cable and AC power in the box.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Yqsp99Gy76VsusNHzn7oze-1920-80.jpg" alt="Close‑up of the ASUS ROG Strix OLED monitor’s front sensor module attached beneath the display." /><figcaption>The proximity sensor helps the monitor automatically dim when I move away, preventing burn-in.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/uav7XXYyTThj5EF4v7TyUf-1920-80.jpg" alt="ASUS ROG Strix OLED monitor accessories arranged on a desk, including stand parts, cables, a carrying case, and setup materials." /><figcaption>ASUS throws in a cute pouch for spare parts I won't use.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/bwy6KEk5WdXnMoFsT7UsMf-1920-80.jpg" alt="ASUS ROG Strix OLED monitor on a workspace desk, powered off, with crafting tools, organizers, and a second display visible in the background." /><figcaption>A big, satisfying peel of a protective plastic film under the advertisements is all that remains.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>Attaching the stand gave me a clear view of the ports and navigation via the multi-function button (MFB) located behind the bottom-mounted ASUS ROG logo and its accompanying<strong> "Neo" proximity sensor</strong>. It's a pretty standard affair that matches rival brands, and its controls should feel familiar to most people.</p><p>While there are two HDMI 2.1 ports, a pair of USB-A 3.2 Gen 1 with a hub port, and a headphone jack, <strong>there's only a single DisplayPort cable in the box</strong> for its matching DP 1.4 port, along with the AC cord. Bundling a free USB-B cable shouldn't be too expensive, and I'm disappointed to see it missing here.</p><h2 class="article-body__section" id="section-does-the-32-inch-strix-oled-look-good"><span>Does the 32-inch Strix OLED look good?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="U8kKaRugGp5NwYEaBWpzVk" name="asus-rog-strix-xg32uqwms-monitor-gameplay-euro-truck-2" alt="ASUS ROG Strix OLED XG32UQWMS monitor shows Euro Truck Simulator 2 hauling a yellow bulldozer along a mountain road, with delivery details and route information visible on‑screen." src="https://cdn.mos.cms.futurecdn.net/U8kKaRugGp5NwYEaBWpzVk-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/U8kKaRugGp5NwYEaBWpzVk-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Now that I've played on an OLED monitor, it'll be hard to go back to my IPS screen. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>Moving from a <a href="https://www.windowscentral.com/accessories/monitors/alienware-27-aw2723df-gaming-monitor-review">27-inch IPS Alienware monitor</a> to an OLED panel made its benefits immediately obvious, with an experience similar to the one I get from my LG C2 TV in the living room. High contrast, deep blacks, and crisp visuals come with its 4K resolution and that smooth 240Hz refresh rate. Windows 11 adjusted my settings accordingly, and the monitor looks great out of the box.</p><div><blockquote><p>The UHD @ 240Hz mode looks fantastic, and I'm left wondering who would ever want to switch to 1080p for the sake of 480Hz on a 32-inch display.</p></blockquote></div><p>In motion, the UHD @ 240Hz mode looks fantastic, and I'm left wondering who would ever want to switch to 1080p for the sake of 480Hz on a 32-inch display. I know it has its place in ultra-competitive shooters like Counter-Strike 2 and its many rivals, but 240Hz still feels like plenty to me. If you're the target audience, I think you'll be happy, because FHD gameplay still looks quite good.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/tPwjKrRtRmrsiEvxN6NVCk-1920-80.jpg" alt="The ASUS ROG Strix OLED XG32UQWMS monitor shows its on‑screen display open to gaming settings, highlighting Variable Refresh Rate and AdaptiveSync options." /><figcaption>There are plenty of visual tweaks to make in the OSD, primarily balancing brightness, if you need them.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/vYJRZLb57zEpgsz3z6Anak-1920-80.jpg" alt="A close‑up of the ASUS ROG Strix OLED XG32UQWMS monitor showing a Windows desktop with Recycle Bin, Microsoft Edge, and Discord icons against a light blue background." /><figcaption>Text looks fine, aided mostly by the sheer clarity offered by 4K in the first place.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>Up close, the clarity of on-screen text looks fine; nothing particularly groundbreaking, but nothing looks noticeably fringed when I sit at a comfortable distance in UHD mode. Adjusting ClearType in Windows 11 might give results that better suit you, but I didn't feel like anything looked out of place during my usual daily work and gaming.</p><p>The OSD is at least easy to navigate, and I could install the <a href="https://www.asus.com/uk/content/monitor-software-osd-displaywidgetcenter/" target="_blank">DisplayWidget Center</a> if I really wanted to use a mouse to tweak several settings at once. Otherwise, the "TrueBlack Glossy" panel looks significantly darker at a glance than the other screens in my office, which certainly helps with the deep blacks OLED is famous for, and I found the visible room reflections were tolerable.</p><h2 id="testing-the-display">Testing the display</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:629px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="yxHyaKc6GBtYWRgo6B3nRS" name="asus-rog-strix-xg32uqwms-monitor-spyderx-gamut" alt="ASUS ROG Strix OLED XG32UQWMS gaming monitor test results with SpyderX colorimeter" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:0,l:0,cw:629,ch:629,q:80/yxHyaKc6GBtYWRgo6B3nRS.jpg" mos="" align="middle" fullscreen="" width="629" height="695" attribution="" endorsement="" class="inline"></p></div></div></figure><p>Out of the box, the XG32UQWMS defaults to "Racing mode", hitting 99% of the DCI-P3 color gamut as advertised, and sRGB accuracy earns a perfect score, while Adobe RGB maxes out at 93%. Without changing settings, <strong>a 100% brightness level reached around 306 to 311 nits</strong>, so getting it to 330 nits will require a bit of tweaking. On the whole, I'm satisfied with its stock settings.</p><h2 class="article-body__section" id="section-should-you-buy-the-32-inch-strix-oled"><span>Should you buy the 32-inch Strix OLED?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="K6UchqCPV8F4kEuMKm7YBT" name="asus-rog-strix-xg32uqwms-monitor-gameplay-forza-edit" alt="ASUS ROG Strix OLED XG32UQWMS monitor displays Forza Horizon 6 racing with an orange sports car drifting on a rural road, showing timers, drift objectives, convoy players, and speed indicators." src="https://cdn.mos.cms.futurecdn.net/K6UchqCPV8F4kEuMKm7YBT-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/K6UchqCPV8F4kEuMKm7YBT-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">At this price, it's certainly considered an investment, but burn-in prevention tools make it much easier to recommend. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><h2 id="you-should-buy-this-if-5">You should buy this if ...</h2><p>✅ You want an OLED monitor built for preventing burn-in</p><p>✅ You're a competitive gamer who thrives on high refresh rates</p><h2 id="you-should-not-buy-this-if-5">You should not buy this if ...</h2><p>❌ You want an out-of-the-box USB hub monitor</p><p>A built-in presence sensor probably sets off alarm bells for some gamers, but the proximity detection is literally there to help protect this OLED panel by switching off when you walk away. That, along with adjustments to uniform brightness and pixel-cleaning settings, helps prevent burn-in, which was my biggest concern with monitors like these. ASUS definitely could have thrown in a free upstream USB cable for its hub, but the display itself is solid, so it still wins praise.</p>        <div class="featured_product_block featured_block_horizontal" data-id="7a0cd3dc-8f28-11f1-8dfe-6b061c6cdc10">            <div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:77.89%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/7uyJ6Soa2siMukzFsUyg9a.jpg" alt="ASUS ROG Strix OLED XG32UQWMS gaming monitor render"></p></div>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>ASUS ROG</div>                                        <div class="featured__title">Strix OLED XG32UQWMS</div>                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="80" /></span></div>                </div>                <div class="subtitle__description">                                                            <p><p>Due for release in September 2026, this OLED gaming monitor should be at the top of your considerations if you're shopping around.</p></p>                </div>                            </div>        </div>
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                                                            <title><![CDATA[ PC builder beats the price hikes with a $5 NVIDIA RTX in a goldilocks find ]]></title>
                                                                                                <dc:content><![CDATA[ <p>As <a href="https://www.windowscentral.com/gaming/xbox/microsoft-and-xbox-announce-another-console-price-hike-and-this-one-is-steep-things-may-get-even-worse-in-2027">price rises</a> hit everything thanks to the RAMpocalypse, with SSDs, memory, graphics cards, PCs, handhelds, consoles, and literally everything getting more expensive, let's celebrate when someone beats the system. </p><p>Sure, it's only one person, but at this point, I'm so utterly depressed with the state of things that I'm ready to buy this person a beer and shake their hand. </p><p>You see the doom and gloom everywhere, so when I was browsing Reddit this morning and came across a post where someone had s<a href="https://www.reddit.com/r/computers/comments/1vfmgg6/greatest_deal_of_all_time/">ecured an NVIDIA RTX 3050 graphics card for just <strong>FIVE DOLLARS</strong></a>, I have to shout it out. </p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/computers/comments/1vfmgg6/greatest_deal_of_all_time">Greatest deal of all time</a><figcaption><cite> from <a href="https://www.reddit.com/r/computers">r/computers</a></cite></figcaption></blockquote></figure><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>Is it the greatest deal of all time? Honestly, even before the price rises, I'd have grabbed this, thrown down a $5 bill, and run out of the store before anyone realized what they'd done putting that price tag on it. </p><p>Is the RTX 3050 a particularly good graphics card? I mean, it depends what you want to do with it. It'd be pretty good as a budget video encoding card for streaming; it'll play games at 1080p fairly well, too. Hell, I'd have absolutely put it into a machine and given it to my son. </p><p>For five bucks I would have found something to use it for. Maybe slap it inside the home server I've been wanting to build again for years to handle video transcoding. I don't care; I'd have found something to do with it. </p><p>That's assuming it works properly, of course. The post does show a Windows boot screen, so it would appear it at least gives video output, so that's a start. With a used, mystery GPU like this, you'd have to test it properly, and most definitely you'd want to strip it down, clean it up, and give it some new thermal paste. </p><p>But for $5, who cares? Worth a go, right? It's just nice to see someone have a win right now. If you were to buy a brand new RTX 3050 right now, you're looking at paying at least $250 if you went to somewhere like Best Buy. Nobody should pay $250 for a two-generation-old budget graphics card. </p><p>It also gets me thinking: What's the absolute craziest deal you've ever found on a piece of hardware? I think I've only ever been so lucky once, managing to get a <a href="https://www.windowscentral.com/hardware/surface/surface-go-and-surface-laptop-go-are-dead-microsofts-budget-surface-pcs-are-the-last-to-be-cut-from-its-portfolio">Surface Go 2 LTE</a> with a price mistake once and securing it for essentially free with an inexpensive data SIM contract. </p><p>It should have been a couple of hundred British pounds, and I got it for £8. And even though it was a mistake, it was still honored, and I got my Surface Go 2. </p><p>So jump into the comments below and let me know your personal craziest deal. Meanwhile, I'm definitely raising a glass to this person. Hopefully it all works well, and if so, you've definitely beaten the system right now. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/McHBFoFy.html" id="McHBFoFy" title="Xbox's Disc-To-Digital program is here. It really works!" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/lucky-pc-builder-beats-the-graphics-card-price-rises-and-snags-an-nvidia-rtx-for-just-usd5-and-leaves-the-rest-of-us-jealous-as-hell</link>
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                            <![CDATA[ Why do I never find deals like this where a lucky PC builder managed to snag an NVIDIA RTX graphics card for just $5?! ]]>
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                                                                        <pubDate>Fri, 07 Aug 2026 11:27:15 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ richard.devine@futurenet.com (Richard Devine) ]]></author>                    <dc:creator><![CDATA[ Richard Devine ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rqoHuuMZfDvqSrdm3eWFxb-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hey, I&#039;m Richard Devine. As the &lt;strong&gt;Managing Editor&lt;/strong&gt; at &lt;strong&gt;Windows Central&lt;/strong&gt;, I spend my days (and way too many nights) looking at &lt;strong&gt;Windows&lt;/strong&gt;, PCs, open-source, and the latest in gaming.&lt;/p&gt;&lt;p&gt;While I live in Windows, my heart is often in the terminal. I love &lt;strong&gt;open-source software &lt;/strong&gt;and spend a lot of time digging through &lt;strong&gt;GitHub&lt;/strong&gt; to find the next &quot;must-have&quot; tool that most people haven&#039;t heard of yet. Whether it&#039;s perfecting a &lt;strong&gt;WSL (Windows Subsystem for Linux)&lt;/strong&gt; workflow or helping bridge the gap between Windows and &lt;strong&gt;Linux&lt;/strong&gt;, I’m all about finding ways to make our PCs do more.&lt;/p&gt;&lt;p&gt;When the work laptop closes, the gaming PC stays on. I’ve spent more hours than I’d like to admit in the dark streets of &lt;strong&gt;The Division 2&lt;/strong&gt;, chasing the perfect line in &lt;strong&gt;Forza Horizon&lt;/strong&gt;, or keeping up with the ever-changing meta in &lt;strong&gt;Call of Duty&lt;/strong&gt;.&lt;/p&gt;&lt;p&gt;For me, it’s not just about playing the games it’s also about the community that keeps them alive. I’m here to make sure you have the best info, the neatest tools, and a better experience every time you hit the power button.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[This isn&#039;t the same graphics card that was bought, BTW. ]]></media:description>                                                            <media:text><![CDATA[NVIDIA GeForce RTX 3060]]></media:text>
                                <media:title type="plain"><![CDATA[NVIDIA GeForce RTX 3060]]></media:title>
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                                <p>As <a href="https://www.windowscentral.com/gaming/xbox/microsoft-and-xbox-announce-another-console-price-hike-and-this-one-is-steep-things-may-get-even-worse-in-2027">price rises</a> hit everything thanks to the RAMpocalypse, with SSDs, memory, graphics cards, PCs, handhelds, consoles, and literally everything getting more expensive, let's celebrate when someone beats the system. </p><p>Sure, it's only one person, but at this point, I'm so utterly depressed with the state of things that I'm ready to buy this person a beer and shake their hand. </p><p>You see the doom and gloom everywhere, so when I was browsing Reddit this morning and came across a post where someone had s<a href="https://www.reddit.com/r/computers/comments/1vfmgg6/greatest_deal_of_all_time/">ecured an NVIDIA RTX 3050 graphics card for just <strong>FIVE DOLLARS</strong></a>, I have to shout it out. </p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/computers/comments/1vfmgg6/greatest_deal_of_all_time">Greatest deal of all time</a><figcaption><cite> from <a href="https://www.reddit.com/r/computers">r/computers</a></cite></figcaption></blockquote></figure><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>Is it the greatest deal of all time? Honestly, even before the price rises, I'd have grabbed this, thrown down a $5 bill, and run out of the store before anyone realized what they'd done putting that price tag on it. </p><p>Is the RTX 3050 a particularly good graphics card? I mean, it depends what you want to do with it. It'd be pretty good as a budget video encoding card for streaming; it'll play games at 1080p fairly well, too. Hell, I'd have absolutely put it into a machine and given it to my son. </p><p>For five bucks I would have found something to use it for. Maybe slap it inside the home server I've been wanting to build again for years to handle video transcoding. I don't care; I'd have found something to do with it. </p><p>That's assuming it works properly, of course. The post does show a Windows boot screen, so it would appear it at least gives video output, so that's a start. With a used, mystery GPU like this, you'd have to test it properly, and most definitely you'd want to strip it down, clean it up, and give it some new thermal paste. </p><p>But for $5, who cares? Worth a go, right? It's just nice to see someone have a win right now. If you were to buy a brand new RTX 3050 right now, you're looking at paying at least $250 if you went to somewhere like Best Buy. Nobody should pay $250 for a two-generation-old budget graphics card. </p><p>It also gets me thinking: What's the absolute craziest deal you've ever found on a piece of hardware? I think I've only ever been so lucky once, managing to get a <a href="https://www.windowscentral.com/hardware/surface/surface-go-and-surface-laptop-go-are-dead-microsofts-budget-surface-pcs-are-the-last-to-be-cut-from-its-portfolio">Surface Go 2 LTE</a> with a price mistake once and securing it for essentially free with an inexpensive data SIM contract. </p><p>It should have been a couple of hundred British pounds, and I got it for £8. And even though it was a mistake, it was still honored, and I got my Surface Go 2. </p><p>So jump into the comments below and let me know your personal craziest deal. Meanwhile, I'm definitely raising a glass to this person. Hopefully it all works well, and if so, you've definitely beaten the system right now. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/McHBFoFy.html" id="McHBFoFy" title="Xbox's Disc-To-Digital program is here. It really works!" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ Lenovo's latest Legion Go BIOS update reportedly bricks handhelds ]]></title>
                                                                                                <dc:content><![CDATA[ <p><strong>Lenovo Legion Go</strong> <strong>gaming handhelds</strong> are reportedly being bricked by a BIOS update. <a href="https://www.reddit.com/r/LegionGo/comments/1ve9wk0/lenovo_legion_go_bios_update_n3cn42ww_bricked_my/?utm_source=embedv2&utm_medium=post_embed&embed_host_url=https%3A%2F%2Fvideocardz.com%2Fnewz%2Flenovo-legion-go-bios-reportedly-bricks-some-handhelds-lenovo-quotes-e237-for-repairs">According to reports</a>, installing the <strong>N3CN42WW update</strong> results in a black screen and systems not booting correctly.</p><p>It's not clear how widespread this issue is, but I suggest holding off on installing a BIOS update on your Legion Go until Lenovo has clarified the situation. </p><p>The problem affects the original <strong>Legion Go</strong> (often called the Legion Go 1 by fans), including both the <strong>Z1 and Z1 Extreme</strong> models.</p><p>In some cases, the Legion Go failed to boot immediately after the BIOS update was installed. In other cases, the failure occurred later.</p><p>Some users have said the <a href="https://www.reddit.com/r/LegionGo/comments/1v7jdfg/comment/ozzh67d/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button">performance of their Legion Go has gotten worse over time</a>, such as the controllers not working. </p><p>Several Legion Go owners have reported issues on Reddit. The mods at the LegionGo subreddit shared the following:</p><p><em>"It has come to our attention that some of the Z1E and Z1 versions are being bricked when updating to the latest BIOS that was released on June 17th, 2026.</em></p><p><em>Please do not update your devices unless you are willing to assume all risks. We the mod team are trying our best to understand and get help on this."</em></p><p>They also asked people to share if they've run into the same issue. </p><p><a href="https://www.reddit.com/r/LegionGo/comments/1ve9wk0/lenovo_legion_go_bios_update_n3cn42ww_bricked_my/?utm_source=embedv2&utm_medium=post_embed&embed_host_url=https%3A%2F%2Fvideocardz.com%2Fnewz%2Flenovo-legion-go-bios-reportedly-bricks-some-handhelds-lenovo-quotes-e237-for-repairs">Reddit user <em>mherold11</em></a><em> </em>said they reached out to Lenovo support to have their Legion Go repaired. They were told that fixing the gaming handheld would be a chargeable repair since the device was out of warranty. The quote for repair was €237.16 (roughly $273.81).</p><p>Other people in that same Reddit thread said their Legion Go gaming handhelds were repaired at no cost when still in warranty.</p><p>One Reddit user had luck <a href="https://www.reddit.com/r/LegionGo/comments/1um19pn/recovered_my_bricked_legion_go_after_n3cn42ww/">performing their own repair</a>, but that fix was complicated and is not recommended for general users. </p><p>This is a developing story and we do not know the extent of the issue. If you have a Legion Go and have been affected by the issue (or have upgraded and not run into the problem), please share with us through the comments below and reach out to Lenovo and the mods of the LegionGo subreddit.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ONqdpW"></div>                            </div>                            <script src="https://kwizly.com/embed/ONqdpW.js" async></script><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7bXLjC8WsoYZhrSNQdMWE" name="1x1" alt="Blank Pixel" src="https://cdn.mos.cms.futurecdn.net/7bXLjC8WsoYZhrSNQdMWE-1920-80.png" mos="" align="middle" fullscreen="" width="1" height="1" attribution="" endorsement="" class="inline"></p></div></div></figure><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/b8H2n00O.html" id="b8H2n00O" title="Surface Laptop 8 (Intel) Preview" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/a-lenovo-legion-go-bios-update-is-bricking-handhelds-and-out-of-warranty-repairs-arent-cheap</link>
                                                                            <description>
                            <![CDATA[ Reports indicate the N3CN42WW BIOS update is bricking some Lenovo Legion Go gaming handhelds. Subreddit mods warn users to avoid the update as out-of-warranty repairs cost over $270. ]]>
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                                                                        <pubDate>Wed, 05 Aug 2026 16:20:14 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ sean.endicott@futurenet.com (Sean Endicott) ]]></author>                    <dc:creator><![CDATA[ Sean Endicott ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/wWPebJwXHCt2b2fMGNpqMG-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Sean Endicott is a News Writer at Windows Central, where he covers Windows 11, Surface hardware, Microsoft 365, AI, apps, and the broader Windows ecosystem. He has been writing about Microsoft since 2017 and has published well over a thousand articles across the site.&lt;/p&gt;&lt;p&gt;His coverage spans breaking news, analysis, feature reporting, and opinion, with a focus on developments across Microsoft’s software and hardware platforms. This includes Windows updates, Surface launches, changes across Microsoft 365, and the company’s increasing focus on AI and services across its ecosystem.&lt;/p&gt;&lt;p&gt;In addition to daily reporting, Sean writes &lt;a href=&quot;https://www.windowscentral.com/tag/windows-wrap&quot;&gt;Windows Wrap&lt;/a&gt;, a weekly column that collects the most important stories from the week and looks at how they fit together across Windows and the wider PC space.&lt;/p&gt;&lt;p&gt;Before joining Windows Central full-time, Sean worked in journalism and media production after earning a First Class degree in Broadcast Journalism from Nottingham Trent University. He has experience in live production and broadcast environments, which led into covering fast-moving technology news and developments as they happen.&lt;/p&gt;&lt;p&gt;Outside of tech, Sean is an award-winning American football coach based in Nottingham, England. He was named BAFCA Youth Coach of the Year in 2024 and continues to coach youth American football alongside his work covering Microsoft.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Daniel Rubino]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Lenovo Legion Go (August 2024)]]></media:description>                                                            <media:text><![CDATA[Lenovo Legion Go (August 2024)]]></media:text>
                                <media:title type="plain"><![CDATA[Lenovo Legion Go (August 2024)]]></media:title>
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                            <article>
                                <p><strong>Lenovo Legion Go</strong> <strong>gaming handhelds</strong> are reportedly being bricked by a BIOS update. <a href="https://www.reddit.com/r/LegionGo/comments/1ve9wk0/lenovo_legion_go_bios_update_n3cn42ww_bricked_my/?utm_source=embedv2&utm_medium=post_embed&embed_host_url=https%3A%2F%2Fvideocardz.com%2Fnewz%2Flenovo-legion-go-bios-reportedly-bricks-some-handhelds-lenovo-quotes-e237-for-repairs">According to reports</a>, installing the <strong>N3CN42WW update</strong> results in a black screen and systems not booting correctly.</p><p>It's not clear how widespread this issue is, but I suggest holding off on installing a BIOS update on your Legion Go until Lenovo has clarified the situation. </p><p>The problem affects the original <strong>Legion Go</strong> (often called the Legion Go 1 by fans), including both the <strong>Z1 and Z1 Extreme</strong> models.</p><p>In some cases, the Legion Go failed to boot immediately after the BIOS update was installed. In other cases, the failure occurred later.</p><p>Some users have said the <a href="https://www.reddit.com/r/LegionGo/comments/1v7jdfg/comment/ozzh67d/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button">performance of their Legion Go has gotten worse over time</a>, such as the controllers not working. </p><p>Several Legion Go owners have reported issues on Reddit. The mods at the LegionGo subreddit shared the following:</p><p><em>"It has come to our attention that some of the Z1E and Z1 versions are being bricked when updating to the latest BIOS that was released on June 17th, 2026.</em></p><p><em>Please do not update your devices unless you are willing to assume all risks. We the mod team are trying our best to understand and get help on this."</em></p><p>They also asked people to share if they've run into the same issue. </p><p><a href="https://www.reddit.com/r/LegionGo/comments/1ve9wk0/lenovo_legion_go_bios_update_n3cn42ww_bricked_my/?utm_source=embedv2&utm_medium=post_embed&embed_host_url=https%3A%2F%2Fvideocardz.com%2Fnewz%2Flenovo-legion-go-bios-reportedly-bricks-some-handhelds-lenovo-quotes-e237-for-repairs">Reddit user <em>mherold11</em></a><em> </em>said they reached out to Lenovo support to have their Legion Go repaired. They were told that fixing the gaming handheld would be a chargeable repair since the device was out of warranty. The quote for repair was €237.16 (roughly $273.81).</p><p>Other people in that same Reddit thread said their Legion Go gaming handhelds were repaired at no cost when still in warranty.</p><p>One Reddit user had luck <a href="https://www.reddit.com/r/LegionGo/comments/1um19pn/recovered_my_bricked_legion_go_after_n3cn42ww/">performing their own repair</a>, but that fix was complicated and is not recommended for general users. </p><p>This is a developing story and we do not know the extent of the issue. If you have a Legion Go and have been affected by the issue (or have upgraded and not run into the problem), please share with us through the comments below and reach out to Lenovo and the mods of the LegionGo subreddit.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ONqdpW"></div>                            </div>                            <script src="https://kwizly.com/embed/ONqdpW.js" async></script><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7bXLjC8WsoYZhrSNQdMWE" name="1x1" alt="Blank Pixel" src="https://cdn.mos.cms.futurecdn.net/7bXLjC8WsoYZhrSNQdMWE-1920-80.png" mos="" align="middle" fullscreen="" width="1" height="1" attribution="" endorsement="" class="inline"></p></div></div></figure><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/b8H2n00O.html" id="b8H2n00O" title="Surface Laptop 8 (Intel) Preview" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ DOOM runs inside Paint, thanks to a Microsoft Azure executive's project ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Mark Russinovich is the <abbr title="Chief Technology Officer">CTO </abbr>of Microsoft Azure, and as it seems, a big fan of id Software's classic 1993 FPS, DOOM. I've seen the game running on practically every imaginable piece of hardware with a screen and any semblance of buttons, but I hadn't expected it to be <strong>playable inside Paint</strong> — until I installed it on my own PC earlier this morning.</p><p>"Playable" is being generous, because as Russinovich explains in his documentation for <a href="https://github.com/markrussinovich/DoomPaint" target="_blank"><strong>DoomPaint</strong> on GitHub</a>: <em>"Every frame is placed on the Windows clipboard and pasted into Paint's canvas as a genuine document edit"</em>, so Microsoft Paint is acting like more of a monitor than anything else, but it's still a sight to behold.</p><p>Performance ranges from quite smooth to snail's pace, but <em>"the spreadsheet-tier framerate is part of the charm", </em>and this is hardly the kind of medium I'd expect anyone to beat the entire game in. Nevertheless, it's real, and stands as the latest example of DOOM running in weird places. You'll need to <a href="https://www.python.org/downloads/" target="_blank">install Python</a> to run it, but that's all — alternatively, you could just watch my video.</p><iframe src="https://content.jwplatform.com/players/1gRUEkUm.html" id="1gRUEkUm" title="DoomPaint puts DOOM in Paint!" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><p>It's a particularly bizarre crossover featuring two of my special interests, retro boomer shooters and classic Windows apps, with the icing on the cake being its creator. Sure, looking at <a href="https://github.com/markrussinovich/DoomPaint/graphs/contributors" target="_blank">the contributors section of DoomPaint</a> shows generous commits from Anthropic's Claude and Microsoft's GitHub Copilot, so we're definitely dealing with <strong>a vibe-coded project</strong> here, but this is still a fascinating look into the downtime of a Microsoft executive.</p><div><blockquote><p>Paint renders the game but does not compute it. Paint computes nothing. Paint has never computed anything. That's the joke.</p><p>Mark Russinovich, CTO and Technical Fellow for Microsoft Azure</p></blockquote></div><p>Plus, there's working sound and music in this oddity, which is a step beyond what I expected from using Paint as a DOOM renderer. Again, though, this is more of a visual trick than an engine conversion, as Russinovich reiterates, <em>"Paint renders the game but does not compute it. Paint computes nothing. Paint has never computed anything. </em><em><strong>That's the joke.</strong></em><em>"</em></p><p>I've spent plenty of hours replaying the classics with source ports like <a href="https://github.com/UZDoom/uzdoom" target="_blank">UZDoom</a>, and pulling a legitimate copy of its internal ".WAD" file will make variants like this <strong>playable with the complete selection of levels and weapons</strong>. If, somehow, you still haven't played DOOM in 2026, this could be one of the strangest ways to get started — but it's probably better to appreciate it from a distance.</p><p><em> — via </em><a href="https://www.tomshardware.com/video-games/retro-gaming/microsoft-paint-used-as-a-monitor-to-run-doom-at-up-to-35-fps-project-released-by-firms-azure-cto-runs-actual-doom-engine-and-loads-real-shareware-doom1-wad" target="_blank"><em>Tom's Hardware</em></a></p><div class="product"><a data-dimension112="1306bab6-9006-11f1-96c0-d3920e86239c" data-action="Deal Block" data-label="DOOM + DOOM II" data-dimension48="DOOM + DOOM II" data-dimension25="$8.69" href="https://www.loaded.com/doom-doom-ii-pc-steam" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="kmJqeKVQGeGeXhLoGmabJm" name="doom_doom_ii" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/kmJqeKVQGeGeXhLoGmabJm-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br><em>"The definitive, newly enhanced versions of DOOM + DOOM II are now available as a combined product."</em><a class="view-deal button" href="https://www.loaded.com/doom-doom-ii-pc-steam" target="_blank" rel="nofollow" data-dimension112="1306bab6-9006-11f1-96c0-d3920e86239c" data-action="Deal Block" data-label="DOOM + DOOM II" data-dimension48="DOOM + DOOM II" data-dimension25="$8.69">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/doom-runs-in-paint-built-by-azure-microsoft-executive</link>
                                                                            <description>
                            <![CDATA[ Mark Russinovich builds DoomPaint to turn Microsoft Paint into a bizarre DOOM "monitor" of sorts, pasting each frame in turn for a janky but playable hack. ]]>
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                                                                        <pubDate>Tue, 04 Aug 2026 13:21:02 +0000</pubDate>                                                                                                                                <updated>Tue, 04 Aug 2026 13:28:28 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hYS2kX4zyJnkz5dHjkCQA8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben started at Windows Central as a freelance writer covering PC gaming and a wider range of Windows PC categories. After joining as Channel Editor for the same topics, he soon moved up to Senior Editor and now oversees content on Windows 11, PC gaming, and components. Before all this, he worked various technology-centric roles in the retail space, giving advice and support on Windows laptops and broader gaming hardware.&lt;/p&gt;&lt;p&gt;A firm Windows XP fan, he began his journey with an obsession with his family&#039;s Windows 3.1 PC and eventually convinced them to upgrade to Windows 95 with a stack of floppy disks and paper manuals. Ben is still committed to Windows but also ventures into the Linux-based Steam Deck handheld gaming PC to explore cross-platform opportunities and regularly keeps up with the latest graphics card news.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[DoomPaint essentially pastes constantly overlapping screenshots into Paint, but it&#039;s surprisingly playable.]]></media:description>                                                            <media:text><![CDATA[DOOM displayed inside Microsoft Paint on a Windows 11 desktop]]></media:text>
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                                <p>Mark Russinovich is the <abbr title="Chief Technology Officer">CTO </abbr>of Microsoft Azure, and as it seems, a big fan of id Software's classic 1993 FPS, DOOM. I've seen the game running on practically every imaginable piece of hardware with a screen and any semblance of buttons, but I hadn't expected it to be <strong>playable inside Paint</strong> — until I installed it on my own PC earlier this morning.</p><p>"Playable" is being generous, because as Russinovich explains in his documentation for <a href="https://github.com/markrussinovich/DoomPaint" target="_blank"><strong>DoomPaint</strong> on GitHub</a>: <em>"Every frame is placed on the Windows clipboard and pasted into Paint's canvas as a genuine document edit"</em>, so Microsoft Paint is acting like more of a monitor than anything else, but it's still a sight to behold.</p><p>Performance ranges from quite smooth to snail's pace, but <em>"the spreadsheet-tier framerate is part of the charm", </em>and this is hardly the kind of medium I'd expect anyone to beat the entire game in. Nevertheless, it's real, and stands as the latest example of DOOM running in weird places. You'll need to <a href="https://www.python.org/downloads/" target="_blank">install Python</a> to run it, but that's all — alternatively, you could just watch my video.</p><iframe src="https://content.jwplatform.com/players/1gRUEkUm.html" id="1gRUEkUm" title="DoomPaint puts DOOM in Paint!" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><p>It's a particularly bizarre crossover featuring two of my special interests, retro boomer shooters and classic Windows apps, with the icing on the cake being its creator. Sure, looking at <a href="https://github.com/markrussinovich/DoomPaint/graphs/contributors" target="_blank">the contributors section of DoomPaint</a> shows generous commits from Anthropic's Claude and Microsoft's GitHub Copilot, so we're definitely dealing with <strong>a vibe-coded project</strong> here, but this is still a fascinating look into the downtime of a Microsoft executive.</p><div><blockquote><p>Paint renders the game but does not compute it. Paint computes nothing. Paint has never computed anything. That's the joke.</p><p>Mark Russinovich, CTO and Technical Fellow for Microsoft Azure</p></blockquote></div><p>Plus, there's working sound and music in this oddity, which is a step beyond what I expected from using Paint as a DOOM renderer. Again, though, this is more of a visual trick than an engine conversion, as Russinovich reiterates, <em>"Paint renders the game but does not compute it. Paint computes nothing. Paint has never computed anything. </em><em><strong>That's the joke.</strong></em><em>"</em></p><p>I've spent plenty of hours replaying the classics with source ports like <a href="https://github.com/UZDoom/uzdoom" target="_blank">UZDoom</a>, and pulling a legitimate copy of its internal ".WAD" file will make variants like this <strong>playable with the complete selection of levels and weapons</strong>. If, somehow, you still haven't played DOOM in 2026, this could be one of the strangest ways to get started — but it's probably better to appreciate it from a distance.</p><p><em> — via </em><a href="https://www.tomshardware.com/video-games/retro-gaming/microsoft-paint-used-as-a-monitor-to-run-doom-at-up-to-35-fps-project-released-by-firms-azure-cto-runs-actual-doom-engine-and-loads-real-shareware-doom1-wad" target="_blank"><em>Tom's Hardware</em></a></p><div class="product"><a data-dimension112="1306bab6-9006-11f1-96c0-d3920e86239c" data-action="Deal Block" data-label="DOOM + DOOM II" data-dimension48="DOOM + DOOM II" data-dimension25="$8.69" href="https://www.loaded.com/doom-doom-ii-pc-steam" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="kmJqeKVQGeGeXhLoGmabJm" name="doom_doom_ii" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/kmJqeKVQGeGeXhLoGmabJm-1920-80.jpg" mos="" align="middle" fullscreen="" width="500" height="500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br><em>"The definitive, newly enhanced versions of DOOM + DOOM II are now available as a combined product."</em><a class="view-deal button" href="https://www.loaded.com/doom-doom-ii-pc-steam" target="_blank" rel="nofollow" data-dimension112="1306bab6-9006-11f1-96c0-d3920e86239c" data-action="Deal Block" data-label="DOOM + DOOM II" data-dimension48="DOOM + DOOM II" data-dimension25="$8.69">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ No, Xbox isn't quitting Steam — but it IS doubling down on PC gaming. Here's how. ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Something I said on our <a href="https://www.youtube.com/watch?v=4VJJ_44-8gY" target="_blank">Xbox Two Podcast this weekend</a> was taken a <em>little bit </em>out of context by some news aggregates, and it led to rumors that Microsoft was exploring quitting Steam. They are absolutely <em>not </em>exploring that (right now), but there is good reason to think Microsoft is evaluating how it engages with Windows gaming all up. </p><p>Someone superchatted in during the live show and asked if there was a scenario where Xbox would ever quit Steam. Microsoft has been re-engaging with exclusive content as of late, with <a href="https://www.windowscentral.com/gaming/xbox/preview-gears-of-war-e-days-horde-siege">Gears of War: E-Day being the tip of that spear</a>. It'll be exclusively on Xbox Series X|S on console, removing PlayStation from the equation. It is, however, still launching on Steam on PC, in addition to Xbox PC. </p><p><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral" target="_blank"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</p><p>PC gaming seems to be core to Xbox's future. <a href="https://www.windowscentral.com/gaming/xbox/xbox-helix-and-steam-and-why-it-no-longer-makes-sense">Xbox Helix is going to be a gaming PC in essence</a>, and component prices are making the Xbox Series X|S a non-starter for many. At least for the duration of the memory crisis, Microsoft likely isn't expecting to sell a ton of its own hardware. So, targeting users where they already are, without <em>completely </em>exiting the hardware landscape, is likely the play for now. </p><p>So, given that Microsoft literally owns Windows, how are they hoping to corner a bigger piece of the lucrative PC gaming market, even if it doesn't mean undermining Steam directly?</p><h2 id="xbox-will-continue-to-support-steam-but-it-s-planning-to-expand-its-pc-business-too">Xbox will continue to support Steam, but it's planning to expand its PC business too</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PJpPtMQMbboYu2rVsarTqW" name="steam-deck-google-chrome-steam-library.jpg" alt="Google on Steam Deck: Library." src="https://cdn.mos.cms.futurecdn.net/PJpPtMQMbboYu2rVsarTqW-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1152" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/PJpPtMQMbboYu2rVsarTqW-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Is Microsoft starting to see SteamOS as a legitimate threat? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Rebecca Spear / Windows Central)</span></figcaption></figure><p>Xbox Game Pass remains core to how Microsoft plans to show up on PC. Game Pass is designed to capture a separate audience from Steam, targeting users who are perhaps more inclined to otherwise stick to free-to-play titles or seek savings in as many ways as possible. </p><p>Xbox is still investing a ton in improving the Xbox PC app, <a href="https://www.windowscentral.com/gaming/xbox/xbox-mode-is-here-microsoft-rolls-out-console-style-experience-on-windows-11-barely-meeting-its-own-deadline">which now sports Xbox Mode on Xbox handhelds and Windows 11 PCs,</a> turning your desktop environment into a more optimized, controller-focused interface. The <a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-confirms-it-will-make-windows-11-run-better-on-pcs-with-8gb-ram-promises-continued-focus-on-fixing-windows-biggest-issues">Windows 11 team wrote just last week about how it intends to further boost the OS for gaming and optimization</a> in general. We live in a world where Linux and <a href="https://www.windowscentral.com/microsoft/windows/reasons-steamos-pc-gamers-windows">SteamOS seem to offer significant gaming performance</a> gains by simple virtue of not being Windows — Microsoft absolutely wants to solve that gap. </p><p>But furthermore, I've received information from multiple trusted sources that Microsoft and Blizzard have been planning to open Battle.net up to third-party developers. It's unclear if that's still the plan under new Xbox CEO Asha Sharma, but so far, I'm not yet seeing evidence that the plans here were canceled. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2322px;"><p class="vanilla-image-block" style="padding-top:59.52%;"><img id="g52AxDxKcAdMkR4V7bddfX" name="battle.net-2024.png" alt="Battle.net on Windows" src="https://cdn.mos.cms.futurecdn.net/g52AxDxKcAdMkR4V7bddfX-1920-80.png" mos="" align="middle" fullscreen="1" width="2322" height="1382" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/g52AxDxKcAdMkR4V7bddfX-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">With Xbox PC, the Minecraft Launcher, and Battle.net combined, Microsoft already has a sizeable presence on PC.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Battle.net boasts enormous monthly active users in its own right, and technically has its own "exclusives" in the form of World of Warcraft, Heroes of the Storm, and some other Blizzard classics. </p><p>Microsoft already tested launching some Xbox games through Battle.net, including Avowed, The Outer Worlds 2, and DOOM: The Dark Ages. It seems Battle.net is being redesigned to offer more third-party content beyond the Microsoft ecosystem in the future, while still acting as the primary delivery platform for Blizzard games like Diablo IV and Overwatch. </p><p>Battle.net and the Xbox PC app already form a "bridge" of sorts via Xbox PC's plugins section. Microsoft is also working with publishers like Ubisoft and EA to integrate their own PC stores to give publishers the opportunity to deliver their content directly while integrating Xbox Series X|S, Xbox Cloud, and Xbox PC ecosystems and features. Ubisoft announced last week that owners of some Xbox Series X|S console games will receive their Xbox PC versions for free, for example, and it's likely the program there will expand over time. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1686px;"><p class="vanilla-image-block" style="padding-top:60.02%;"><img id="R7W4yHADxhZoxxC5B8s8Fi" name="fortnite-xbox-pc" alt="Fortnite PC" src="https://cdn.mos.cms.futurecdn.net/R7W4yHADxhZoxxC5B8s8Fi-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1686" height="1012" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/R7W4yHADxhZoxxC5B8s8Fi-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Xbox PC has improved a ton in recent years. Dare I say it, it's actually a truly viable alternative for basic PC gaming now.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Jez Corden)</span></figcaption></figure><p>There's a lot of unknowns here, of course. There are some gaps and pitfalls when it comes to third-party titles on the Xbox PC store. Diablo IV, for example, doesn't support Xbox Play Anywhere, meaning users have to buy DLC multiple times for multiple platforms. Ubisoft games on PC don't support Xbox achievements either, even though you can sync your progress on some games to Xbox Series X|S devices. </p><p>Just how seamless the synchronicity between platforms will be remains to be seen, but the core of it is pretty simple: it's about giving developers more options for selling games, and putting more games in front of users where they already are on PC. The PC market is pretty fragmented given its open nature, with different launchers, stores, and platforms competing for attention. Xbox is trying to make it more seamless for PC players who want the integrations using its plug-in systems, while also leveraging the platforms it already has to create more opportunities for developers in general. </p><p>Blizzard games are generally seasonal in delivery, so it's a potential win for Xbox if, during typical patch cycles, Blizzard gamers pick up another game inside the ecosystem rather than leave for something external on the Riot Client, Epic Games Store, HoYoverse launcher, or wherever else. </p><h2 id="positron-and-xbox-emulation-on-pc">Positron and Xbox emulation on PC</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rm9yW6AzZ3w3HMybR9B9Rg" name="XBOX Backward Compatibility on PC" alt="Xbox announces back compat for PC, with Blinx, Fusion Frenzy, Crimson Skies, and Conker leading the charge." src="https://cdn.mos.cms.futurecdn.net/rm9yW6AzZ3w3HMybR9B9Rg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3840" height="2160" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/rm9yW6AzZ3w3HMybR9B9Rg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">This is just the start.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft)</span></figcaption></figure><p>Microsoft is also known to be creating a bridge between console and PC with its Positron platform. </p><p>Xbox "Positron" is a system designed to help gamers convert disc-based games into digital licenses. If those games support <a href="https://www.windowscentral.com/gaming/xbox/xbox-play-anywhere-report-card-microsofts-most-underrated-gaming-feature-is-steadily-gaining-traction-but-big-gaps-remain">Xbox Play Anywhere (and up to 50% of new releases currently do these days)</a>, then you will also get the PC version of any Xbox Series X|S disc-based game you connect to your Microsoft Account. </p><p>Sources suggest to me that Positron is expected to be revealed some time in August as Microsoft works out some of the finer details. It won't support <em>every single </em>game on Xbox 360, Series X|S, and Xbox One, but it will support a significant amount of titles pending licensing hurdles and agreements with publishers. </p><p>Another tool Microsoft is using to grow its presence on PC is the unassuming backwards compatibility emulator we saw ship a few weeks ago. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2337px;"><p class="vanilla-image-block" style="padding-top:56.31%;"><img id="554AM5RU3Ft7Y9vdJKWd7V" name="Xbox Ally in 2026" alt="Xbox Ally X handheld on a table" src="https://cdn.mos.cms.futurecdn.net/554AM5RU3Ft7Y9vdJKWd7V-1920-80.png" mos="" align="middle" fullscreen="1" width="2337" height="1316" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/554AM5RU3Ft7Y9vdJKWd7V-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Finding users where they are has become core to Xbox's recent strategy, although it clearly doesn't want to sacrifice its own ecosystem in the process.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Jez Corden)</span></figcaption></figure><p>Xbox has arguably been a leader in the digital preservation space, ensuring games from decades ago still function on modern systems. In some cases, the <em>only </em>way to play certain old school games has been on Xbox consoles via backward compatibility. But Microsoft is planning to expand that even further to include PC gamers in the mix as well. </p><p>For now, the Xbox backward compatibility emulator on PC includes four OG Xbox games, including Conker, Blinx, and Crimson Skies. Future plans also include Xbox 360 games, which could light up some major classics that have, in some cases, up to now, been completely locked to consoles.</p><p>It would help Microsoft close some big gaps in its PC ecosystem, which came in pretty late and is sadly still missing out on mountains of classic games. It would also help Xbox gain access to a wealth of new content that would potentially perform better on lower-end handheld devices, such as the Xbox Ally S, in a universe where hardware prices have become <em>truly insane. </em></p><h2 id="lots-of-potential-but-polish-is-paramount">Lots of potential, but polish is paramount</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2466px;"><p class="vanilla-image-block" style="padding-top:56.29%;"><img id="QJCXX7S5PMbWfcRT4KsSa9" name="Xbox Cloud Gaming" alt="Xbox Cloud Gaming on an Xbox Ally X handheld" src="https://cdn.mos.cms.futurecdn.net/QJCXX7S5PMbWfcRT4KsSa9-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2466" height="1388" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/QJCXX7S5PMbWfcRT4KsSa9-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Xbox PC, Xbox handhelds, Xbox cloud gaming, Xbox Series X|S — Xbox's sprawling network is battling to find new users more seriously than ever.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Jez Corden)</span></figcaption></figure><p>Xbox's history with PC gaming has been checkered, to say the least. PC gamers of a certain age still call back to the dark days of Games for Windows Live. Even those who might've dabbled more recently lament Xbox PC's feature and app gaps when compared to Steam. </p><p>On lower-end devices especially, the Xbox PC store is still not as performant as it probably should be, especially on that initial load. The Xbox PC store search functionality isn't particularly great either, and curation is a mixed bag. It's hard to find new games at times, and many games to this day still skip the platform, even though Xbox PC offers a far more generous cut than Steam does. </p><p>The Xbox PC store has improved by a huge amount, and now probably represents roughly 50% of my play time. I'm currently bouncing between Xbox Series X|S and Xbox Ally X while playing Hell is Us, for example, and many upcoming major AAA titles like Blood of the Dawnwalker and Onimusha from Capcom do support Xbox Play Anywhere. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WnnMyW"></div>                            </div>                            <script src="https://kwizly.com/embed/WnnMyW.js" async></script><p>Indie developers still aren't huge fans of the Xbox PC platform either, sadly, with long certification times and difficult policies making shipping on Xbox PC needlessly complex. Without some form of Game Pass deal, it seems many indie developers simply don't think it's worth the effort. </p><p>It'll be interesting to see what Xbox does to continue improving adoption on their end, and particularly how Battle.net handles some of this stuff in the future (if plans don't change under new CEO Asha Sharma). None of it means Xbox will walk away from Steam; there's simply too much money to be left on the table. PC has long been a place of platform plurality, and Xbox is seemingly embracing that aspect of Windows gaming in a big way. </p><p><strong>RELATED: </strong><a href="https://www.windowscentral.com/gaming/xbox/xbox-helix-and-steam-and-why-it-no-longer-makes-sense"><strong>Xbox Helix and Steam — does it still make sense?</strong></a></p><p>If it works, could Microsoft look to a future where it focuses on its own platforms rather than Steam or Epic Games? It's perhaps a window at best, but not likely in the medium or even long term. But given how<a href="https://www.windowscentral.com/gaming/xbox/xbox-ceo-asha-sharma-and-microsoft-ceo-satya-nadella-promise-xbox-will-return-to-growth-by-the-end-of-fy27-what-went-wrong-last-fiscal"> Microsoft is pressuring Xbox to deliver bigger margins at all costs,</a> I suspect today's incarnation of Xbox would be less philosophically inclined towards supporting Steam if it felt it didn't <em>have </em>to. But that's just my (potentially cynical) opinion. </p><p>As far as I know, Xbox has no plans whatsoever to quit Steam, even as it doubles up on Xbox PC and potentially Battle.net as store destinations for its developer ecosystem. </p><p>All of this is before we learn more about <a href="https://www.windowscentral.com/gaming/xbox/xbox-doubles-down-on-project-helixs-core-vision-amid-uncertainty">Xbox Helix,</a> and how Microsoft plans to bridge the console and PC ecosystems with its own hardware ... More competition should be good for consumers, at least in theory. Ideally, whether you're on Steam or not, Microsoft's boosted attention towards Windows should improve PC gaming in general. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/McHBFoFy.html" id="McHBFoFy" title="Xbox's Disc-To-Digital program is here. It really works!" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/no-xbox-isnt-quitting-steam-but-it-is-doubling-down-on-pc-gaming-heres-how</link>
                                                                            <description>
                            <![CDATA[ Xbox's PC offering has improved immeasurably over the last few years, and while it isn't indicative of a shift away from Steam, it does show how seriously Microsoft is taking PC gaming. ]]>
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                                                                        <pubDate>Mon, 03 Aug 2026 10:00:00 +0000</pubDate>                                                                                                                                <updated>Mon, 03 Aug 2026 15:58:51 +0000</updated>
                                                                                                                                            <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ jez@windowscentral.com (Jez Corden) ]]></author>                    <dc:creator><![CDATA[ Jez Corden ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/YzWiDrFEF6Tf6rLJSDy5dD-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Jez Corden is a life-long content creator and internet personality, known for exclusive reporting on the Xbox ecosystem and Microsoft-adjacent platforms. &lt;/p&gt;&lt;p&gt;Jez has a large presence on X at &lt;a href=&quot;http://www.twitter.com/jezcorden&quot;&gt;X.com/JezCorden,&lt;/a&gt; co-hosts a leading gaming podcast over at &lt;a href=&quot;https://www.TheXB2.com&quot; target=&quot;_blank&quot;&gt;TheXB2.com&lt;/a&gt;, also on Spotify and iTunes, while maintaining a position as Executive Editor at Windows Central. &lt;/p&gt;&lt;p&gt;Before leaving high school, Jez had already built and contributed to a variety of web communities in the animation space, adjacent to websites like Newgrounds and Explosm. After high school, Jez began a career in IT, corporate network infrastructure, and web design. &lt;/p&gt;&lt;p&gt;Jez&#039;s Microsoft ecosystem hobby-blogging side gig eventually landed him a role at Windows Central, where he has spent the past decade breaking world exclusive news alongside analytical features on Xbox, Windows, AI, and the wider tech industry. Jez also drinks way too much tea.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[Xbox is getting serious about PC gaming. ]]></media:description>                                                            <media:text><![CDATA[Xbox PC app and Steam on a Windows desktop]]></media:text>
                                <media:title type="plain"><![CDATA[Xbox PC app and Steam on a Windows desktop]]></media:title>
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                                <p>Something I said on our <a href="https://www.youtube.com/watch?v=4VJJ_44-8gY" target="_blank">Xbox Two Podcast this weekend</a> was taken a <em>little bit </em>out of context by some news aggregates, and it led to rumors that Microsoft was exploring quitting Steam. They are absolutely <em>not </em>exploring that (right now), but there is good reason to think Microsoft is evaluating how it engages with Windows gaming all up. </p><p>Someone superchatted in during the live show and asked if there was a scenario where Xbox would ever quit Steam. Microsoft has been re-engaging with exclusive content as of late, with <a href="https://www.windowscentral.com/gaming/xbox/preview-gears-of-war-e-days-horde-siege">Gears of War: E-Day being the tip of that spear</a>. It'll be exclusively on Xbox Series X|S on console, removing PlayStation from the equation. It is, however, still launching on Steam on PC, in addition to Xbox PC. </p><p><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral" target="_blank"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</p><p>PC gaming seems to be core to Xbox's future. <a href="https://www.windowscentral.com/gaming/xbox/xbox-helix-and-steam-and-why-it-no-longer-makes-sense">Xbox Helix is going to be a gaming PC in essence</a>, and component prices are making the Xbox Series X|S a non-starter for many. At least for the duration of the memory crisis, Microsoft likely isn't expecting to sell a ton of its own hardware. So, targeting users where they already are, without <em>completely </em>exiting the hardware landscape, is likely the play for now. </p><p>So, given that Microsoft literally owns Windows, how are they hoping to corner a bigger piece of the lucrative PC gaming market, even if it doesn't mean undermining Steam directly?</p><h2 id="xbox-will-continue-to-support-steam-but-it-s-planning-to-expand-its-pc-business-too">Xbox will continue to support Steam, but it's planning to expand its PC business too</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PJpPtMQMbboYu2rVsarTqW" name="steam-deck-google-chrome-steam-library.jpg" alt="Google on Steam Deck: Library." src="https://cdn.mos.cms.futurecdn.net/PJpPtMQMbboYu2rVsarTqW-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1152" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/PJpPtMQMbboYu2rVsarTqW-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Is Microsoft starting to see SteamOS as a legitimate threat? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Rebecca Spear / Windows Central)</span></figcaption></figure><p>Xbox Game Pass remains core to how Microsoft plans to show up on PC. Game Pass is designed to capture a separate audience from Steam, targeting users who are perhaps more inclined to otherwise stick to free-to-play titles or seek savings in as many ways as possible. </p><p>Xbox is still investing a ton in improving the Xbox PC app, <a href="https://www.windowscentral.com/gaming/xbox/xbox-mode-is-here-microsoft-rolls-out-console-style-experience-on-windows-11-barely-meeting-its-own-deadline">which now sports Xbox Mode on Xbox handhelds and Windows 11 PCs,</a> turning your desktop environment into a more optimized, controller-focused interface. The <a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-confirms-it-will-make-windows-11-run-better-on-pcs-with-8gb-ram-promises-continued-focus-on-fixing-windows-biggest-issues">Windows 11 team wrote just last week about how it intends to further boost the OS for gaming and optimization</a> in general. We live in a world where Linux and <a href="https://www.windowscentral.com/microsoft/windows/reasons-steamos-pc-gamers-windows">SteamOS seem to offer significant gaming performance</a> gains by simple virtue of not being Windows — Microsoft absolutely wants to solve that gap. </p><p>But furthermore, I've received information from multiple trusted sources that Microsoft and Blizzard have been planning to open Battle.net up to third-party developers. It's unclear if that's still the plan under new Xbox CEO Asha Sharma, but so far, I'm not yet seeing evidence that the plans here were canceled. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2322px;"><p class="vanilla-image-block" style="padding-top:59.52%;"><img id="g52AxDxKcAdMkR4V7bddfX" name="battle.net-2024.png" alt="Battle.net on Windows" src="https://cdn.mos.cms.futurecdn.net/g52AxDxKcAdMkR4V7bddfX-1920-80.png" mos="" align="middle" fullscreen="1" width="2322" height="1382" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/g52AxDxKcAdMkR4V7bddfX-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">With Xbox PC, the Minecraft Launcher, and Battle.net combined, Microsoft already has a sizeable presence on PC.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Battle.net boasts enormous monthly active users in its own right, and technically has its own "exclusives" in the form of World of Warcraft, Heroes of the Storm, and some other Blizzard classics. </p><p>Microsoft already tested launching some Xbox games through Battle.net, including Avowed, The Outer Worlds 2, and DOOM: The Dark Ages. It seems Battle.net is being redesigned to offer more third-party content beyond the Microsoft ecosystem in the future, while still acting as the primary delivery platform for Blizzard games like Diablo IV and Overwatch. </p><p>Battle.net and the Xbox PC app already form a "bridge" of sorts via Xbox PC's plugins section. Microsoft is also working with publishers like Ubisoft and EA to integrate their own PC stores to give publishers the opportunity to deliver their content directly while integrating Xbox Series X|S, Xbox Cloud, and Xbox PC ecosystems and features. Ubisoft announced last week that owners of some Xbox Series X|S console games will receive their Xbox PC versions for free, for example, and it's likely the program there will expand over time. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1686px;"><p class="vanilla-image-block" style="padding-top:60.02%;"><img id="R7W4yHADxhZoxxC5B8s8Fi" name="fortnite-xbox-pc" alt="Fortnite PC" src="https://cdn.mos.cms.futurecdn.net/R7W4yHADxhZoxxC5B8s8Fi-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1686" height="1012" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/R7W4yHADxhZoxxC5B8s8Fi-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Xbox PC has improved a ton in recent years. Dare I say it, it's actually a truly viable alternative for basic PC gaming now.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Jez Corden)</span></figcaption></figure><p>There's a lot of unknowns here, of course. There are some gaps and pitfalls when it comes to third-party titles on the Xbox PC store. Diablo IV, for example, doesn't support Xbox Play Anywhere, meaning users have to buy DLC multiple times for multiple platforms. Ubisoft games on PC don't support Xbox achievements either, even though you can sync your progress on some games to Xbox Series X|S devices. </p><p>Just how seamless the synchronicity between platforms will be remains to be seen, but the core of it is pretty simple: it's about giving developers more options for selling games, and putting more games in front of users where they already are on PC. The PC market is pretty fragmented given its open nature, with different launchers, stores, and platforms competing for attention. Xbox is trying to make it more seamless for PC players who want the integrations using its plug-in systems, while also leveraging the platforms it already has to create more opportunities for developers in general. </p><p>Blizzard games are generally seasonal in delivery, so it's a potential win for Xbox if, during typical patch cycles, Blizzard gamers pick up another game inside the ecosystem rather than leave for something external on the Riot Client, Epic Games Store, HoYoverse launcher, or wherever else. </p><h2 id="positron-and-xbox-emulation-on-pc">Positron and Xbox emulation on PC</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="rm9yW6AzZ3w3HMybR9B9Rg" name="XBOX Backward Compatibility on PC" alt="Xbox announces back compat for PC, with Blinx, Fusion Frenzy, Crimson Skies, and Conker leading the charge." src="https://cdn.mos.cms.futurecdn.net/rm9yW6AzZ3w3HMybR9B9Rg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3840" height="2160" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/rm9yW6AzZ3w3HMybR9B9Rg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">This is just the start.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft)</span></figcaption></figure><p>Microsoft is also known to be creating a bridge between console and PC with its Positron platform. </p><p>Xbox "Positron" is a system designed to help gamers convert disc-based games into digital licenses. If those games support <a href="https://www.windowscentral.com/gaming/xbox/xbox-play-anywhere-report-card-microsofts-most-underrated-gaming-feature-is-steadily-gaining-traction-but-big-gaps-remain">Xbox Play Anywhere (and up to 50% of new releases currently do these days)</a>, then you will also get the PC version of any Xbox Series X|S disc-based game you connect to your Microsoft Account. </p><p>Sources suggest to me that Positron is expected to be revealed some time in August as Microsoft works out some of the finer details. It won't support <em>every single </em>game on Xbox 360, Series X|S, and Xbox One, but it will support a significant amount of titles pending licensing hurdles and agreements with publishers. </p><p>Another tool Microsoft is using to grow its presence on PC is the unassuming backwards compatibility emulator we saw ship a few weeks ago. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2337px;"><p class="vanilla-image-block" style="padding-top:56.31%;"><img id="554AM5RU3Ft7Y9vdJKWd7V" name="Xbox Ally in 2026" alt="Xbox Ally X handheld on a table" src="https://cdn.mos.cms.futurecdn.net/554AM5RU3Ft7Y9vdJKWd7V-1920-80.png" mos="" align="middle" fullscreen="1" width="2337" height="1316" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/554AM5RU3Ft7Y9vdJKWd7V-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Finding users where they are has become core to Xbox's recent strategy, although it clearly doesn't want to sacrifice its own ecosystem in the process.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Jez Corden)</span></figcaption></figure><p>Xbox has arguably been a leader in the digital preservation space, ensuring games from decades ago still function on modern systems. In some cases, the <em>only </em>way to play certain old school games has been on Xbox consoles via backward compatibility. But Microsoft is planning to expand that even further to include PC gamers in the mix as well. </p><p>For now, the Xbox backward compatibility emulator on PC includes four OG Xbox games, including Conker, Blinx, and Crimson Skies. Future plans also include Xbox 360 games, which could light up some major classics that have, in some cases, up to now, been completely locked to consoles.</p><p>It would help Microsoft close some big gaps in its PC ecosystem, which came in pretty late and is sadly still missing out on mountains of classic games. It would also help Xbox gain access to a wealth of new content that would potentially perform better on lower-end handheld devices, such as the Xbox Ally S, in a universe where hardware prices have become <em>truly insane. </em></p><h2 id="lots-of-potential-but-polish-is-paramount">Lots of potential, but polish is paramount</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2466px;"><p class="vanilla-image-block" style="padding-top:56.29%;"><img id="QJCXX7S5PMbWfcRT4KsSa9" name="Xbox Cloud Gaming" alt="Xbox Cloud Gaming on an Xbox Ally X handheld" src="https://cdn.mos.cms.futurecdn.net/QJCXX7S5PMbWfcRT4KsSa9-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2466" height="1388" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/QJCXX7S5PMbWfcRT4KsSa9-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Xbox PC, Xbox handhelds, Xbox cloud gaming, Xbox Series X|S — Xbox's sprawling network is battling to find new users more seriously than ever.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Jez Corden)</span></figcaption></figure><p>Xbox's history with PC gaming has been checkered, to say the least. PC gamers of a certain age still call back to the dark days of Games for Windows Live. Even those who might've dabbled more recently lament Xbox PC's feature and app gaps when compared to Steam. </p><p>On lower-end devices especially, the Xbox PC store is still not as performant as it probably should be, especially on that initial load. The Xbox PC store search functionality isn't particularly great either, and curation is a mixed bag. It's hard to find new games at times, and many games to this day still skip the platform, even though Xbox PC offers a far more generous cut than Steam does. </p><p>The Xbox PC store has improved by a huge amount, and now probably represents roughly 50% of my play time. I'm currently bouncing between Xbox Series X|S and Xbox Ally X while playing Hell is Us, for example, and many upcoming major AAA titles like Blood of the Dawnwalker and Onimusha from Capcom do support Xbox Play Anywhere. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WnnMyW"></div>                            </div>                            <script src="https://kwizly.com/embed/WnnMyW.js" async></script><p>Indie developers still aren't huge fans of the Xbox PC platform either, sadly, with long certification times and difficult policies making shipping on Xbox PC needlessly complex. Without some form of Game Pass deal, it seems many indie developers simply don't think it's worth the effort. </p><p>It'll be interesting to see what Xbox does to continue improving adoption on their end, and particularly how Battle.net handles some of this stuff in the future (if plans don't change under new CEO Asha Sharma). None of it means Xbox will walk away from Steam; there's simply too much money to be left on the table. PC has long been a place of platform plurality, and Xbox is seemingly embracing that aspect of Windows gaming in a big way. </p><p><strong>RELATED: </strong><a href="https://www.windowscentral.com/gaming/xbox/xbox-helix-and-steam-and-why-it-no-longer-makes-sense"><strong>Xbox Helix and Steam — does it still make sense?</strong></a></p><p>If it works, could Microsoft look to a future where it focuses on its own platforms rather than Steam or Epic Games? It's perhaps a window at best, but not likely in the medium or even long term. But given how<a href="https://www.windowscentral.com/gaming/xbox/xbox-ceo-asha-sharma-and-microsoft-ceo-satya-nadella-promise-xbox-will-return-to-growth-by-the-end-of-fy27-what-went-wrong-last-fiscal"> Microsoft is pressuring Xbox to deliver bigger margins at all costs,</a> I suspect today's incarnation of Xbox would be less philosophically inclined towards supporting Steam if it felt it didn't <em>have </em>to. But that's just my (potentially cynical) opinion. </p><p>As far as I know, Xbox has no plans whatsoever to quit Steam, even as it doubles up on Xbox PC and potentially Battle.net as store destinations for its developer ecosystem. </p><p>All of this is before we learn more about <a href="https://www.windowscentral.com/gaming/xbox/xbox-doubles-down-on-project-helixs-core-vision-amid-uncertainty">Xbox Helix,</a> and how Microsoft plans to bridge the console and PC ecosystems with its own hardware ... More competition should be good for consumers, at least in theory. Ideally, whether you're on Steam or not, Microsoft's boosted attention towards Windows should improve PC gaming in general. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/McHBFoFy.html" id="McHBFoFy" title="Xbox's Disc-To-Digital program is here. It really works!" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ HP's Omen Max 45L is powerful, but its quality doesn't match the PC's price ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.windowscentral.com/hardware/hp/hp-omen-max-45l-and-omen-35l-2025-announcement" target="_blank">HP announced its new <strong>Omen Max 45L</strong> desktop gaming PC in 2025</a>, and it arrived with several upgrades over previous models. </p><p>I'm talking about an <strong>upgraded cooling system</strong> built on the back of HP's unique "<strong>Cryo Chamber.</strong>" About a new <strong>modular power supply</strong> with an <strong>auto-cleaning fan</strong>. About new <strong>in-depth overclocking abilities</strong>.</p><p>The Omen Max 45L recently landed in my office, and I've been using it for a couple of weeks to see what it's all about. Does it make a strong case for itself compared to a DIY build? Does it have enough premium features to warrant a premium price? Here's what you need to know.</p><p><em>HP sent Windows Central a review unit on loan for testing. It had no input, nor saw the contents of this review, prior to publication.</em></p><h2 class="article-body__section" id="section-how-much-does-the-hp-omen-max-45l-cost"><span>How much does the HP Omen Max 45L cost?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="63SYDy73t7Vuob9JGyy9CV" name="hp-omen-max-45l-review-15" alt="Close-up of a graphics card with the name "GEFORCE RTX 5080" illuminated in white text against a dark background, with purple lighting effects surrounding it." src="https://cdn.mos.cms.futurecdn.net/63SYDy73t7Vuob9JGyy9CV-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/63SYDy73t7Vuob9JGyy9CV-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The RTX 5080 is the second-most powerful GPU option available in the HP Omen Max 45L. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>HP's Omen Max 45L does not come cheap as a direct result of <a href="https://www.windowscentral.com/hardware/ram-crisis-when-end-prices-drop-analysis">inflated component costs</a> and the general high-end nature of the system.</p><p>Looking at HP.com at the time of writing, <a href="https://www.hp.com/us-en/shop/custom/omen-max-45l-gaming-desktop-pc-gt23-0000t-amd-ryzen-7-32gb-ram-1tb-ssd-BQ3V9AV_79010?catEntryId=3074457345622204818" target="_blank"><strong>prices start at $3,489.99</strong></a> for a model with an AMD Ryzen 7 9700X CPU, NVIDIA RTX 5070 GPU, 32GB of Kingston Fury DDR5-6000 RAM, and a 1TB M.2 PCIe 4.0 NVMe SSD.</p><p>Prices climb all the way to <a href="https://www.hp.com/us-en/shop/pdp/omen-max-45l-gaming-dt-gt23-0990m-pc" target="_blank"><strong>$6,499.99</strong></a> for a model with an AMD Ryzen 9 990X3D CPU, NVIDIA RTX 5090 GPU, 4TB of storage, and 64GB of DDR5 RAM.</p><p>The specific unit I'm reviewing costs closer to <a href="https://www.hp.com/us-en/shop/custom/omen-max-45l-gaming-desktop-pc-gt23-0100m-amd-ryzen-9-64gb-ram-2tb-ssd" target="_blank"><strong>$5,959.99</strong></a> before any discounts. At the time of writing, it's $800 off the regular price, bringing it down to <strong>$5,159.99</strong>. Here's a closer look at the specs that make up the PC I'm testing.</p><div ><table><tbody><tr><td class="firstcol empty" ></td><td  ><p><strong>HP Omen Max 45L</strong></p></td></tr><tr><td class="firstcol " ><p><strong>CPU</strong></p></td><td  ><p>AMD Ryzen 9 9950X3D</p></td></tr><tr><td class="firstcol " ><p><strong>GPU</strong></p></td><td  ><p>Custom NVIDIA RTX 5080</p></td></tr><tr><td class="firstcol " ><p><strong>RAM</strong></p></td><td  ><p>64GB DDR5-6000 Kingston Fury Beast RGB</p></td></tr><tr><td class="firstcol " ><p><strong>Storage</strong></p></td><td  ><p>2TB M.2 PCIe 4.0 NVMe, Samsung PM9A1</p></td></tr><tr><td class="firstcol " ><p><strong>Motherboard</strong></p></td><td  ><p>Custom, Micro-ATX, AMD X870</p></td></tr><tr><td class="firstcol " ><p><strong>PSU</strong></p></td><td  ><p>1200W, Cybenetics Platinum, modular, ATX 3.1</p></td></tr><tr><td class="firstcol " ><p><strong>Wireless</strong></p></td><td  ><p>Wi-Fi 6E or Wi-Fi 7, Bluetooth 5.3 or 5.4</p></td></tr><tr><td class="firstcol " ><p><strong>Dimensions</strong></p></td><td  ><p>8.03 x 18.15 x 21.85 inches (20.3cm x 46.1cm x 55.49cm)</p></td></tr><tr><td class="firstcol " ><p><strong>Weight</strong></p></td><td  ><p>49.82 pounds (22.59kg)</p></td></tr><tr><td class="firstcol " ><p><strong>Warranty</strong></p></td><td  ><p>1 year, HP Care Pack options available</p></td></tr></tbody></table></div><p>I put together a <a href="https://pcpartpicker.com/list/wYzkw3" target="_blank">mock build on PCPartPicker</a> to compare pricing. With the CPU, GPU, RAM, storage, PSU, X870 motherboard, Windows 11, and Lian Li O11 case, you're looking at roughly <strong>$4,616</strong>. Add some extra ARGB case fans in there, and you might hit <strong>$4,800 to $5,000</strong>. </p><p>Without a discount, HP is charging a lot more for the Omen Max 45L compared to building your own. If you are interested in this PC, I definitely recommend waiting for a deep discount.</p><h2 class="article-body__section" id="section-is-the-hp-omen-max-45l-assembled-properly-with-good-cable-management"><span>Is the HP Omen Max 45L assembled properly with good cable management?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="iWzCyoRpjUxTCMiSzRn5C6" name="hp-omen-max-45l-review-10" alt="Inside an HP Omen Max 45L computer case, showcasing a cooling unit with temperature readings, a fan, illuminated RAM sticks, and a graphics card." src="https://cdn.mos.cms.futurecdn.net/iWzCyoRpjUxTCMiSzRn5C6-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/iWzCyoRpjUxTCMiSzRn5C6-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Cable management and build quality aren't perfect in the Omen Max 45L. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>I've been on a <a href="https://www.windowscentral.com/gaming/pc-gaming/pre-built-gaming-pcs-admit-taboo" target="_blank">run of good luck lately regarding pre-built PCs I tested and reviewed</a>, and I had high hopes for the Omen Max 45L's <strong>build quality</strong> and <strong>cable management</strong>. </p><p>In the former case, it's a bit of a mixed bag. The PC has a sturdy separate top compartment that can be used to lug around the 50-pound system, quick-release side and front panels, and a pull-off top panel hiding the AiO radiator.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/xHU27zmQ7TphEDKLXnR2zM-1920-80.jpg" alt="An Omen Max 45L with a transparent side panel displays its internal components, including a GeForce RTX 508 graphics card, against a backdrop of a bookshelf." /><figcaption>The front glass panel is removed by pressing two buttons.<small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/MQMa9zF9xGuT6gRG67MPtM-1920-80.jpg" alt="An Omen Max 45L computer tower with a transparent side panel showcases illuminated cooling fans. It is placed on a wooden surface near a bookshelf and indoor plants." /><figcaption>A screen keeps dust out of the case.<small role="credit">Future</small></figcaption></figure></figure><p>It's easy to get inside the PC <strong>without any tools</strong>, and I appreciate that there's a removable dust screen for the three front intake fans. I live with two cats and ... you get the idea. I've been using the PC for a couple of weeks, and there was minimal dust to blow out when it came time for photos.</p><div><blockquote><p>It's easy to get inside the PC without any tools, and I appreciate that there's a removable dust screen for the three front intake fans.</p></blockquote></div><p>The massive <a href="https://www.windowscentral.com/hardware/the-nvidia-rtx-5080-is-all-kinds-of-incredible-but-i-wasnt-expecting-it-to-be-in-one-particular-way"><strong>RTX 5080 GPU</strong></a> is held in place with an additional bracket — also removing the need for any bothersome foam packing en route — and I had to make no adjustments out of the box. The PC turned on and booted up as soon as I hit the power button.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/v58eBnAzUN3RuGVgwBkWKi-1920-80.jpg" alt="Top view of a black Omen Max 45L computer case with a ventilated design and USB ports on the side." /><figcaption>The top of the Cryo Chamber is protected by a removable plastic covering.<small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Tg6SJH4yTFvVEbvJbZHyGi-1920-80.jpg" alt="Top view of a black Omen Max 45L computer case with a ventilated mesh panel and ports on the side, set against a background of bookshelves." /><figcaption>Access to the AiO radiator is fairly easy.<small role="credit">Future</small></figcaption></figure></figure><p>There are a couple of areas where the <strong>build quality could be better</strong>. I noticed immediately that the CPU pump header isn't mounted squarely on the chip. The front panel of the case seems to stick on one side. And the rear side panel doesn't quite match up flush with the rest of the tower unless I really take my time lining it up.</p><h2 id="cable-management-leaves-a-lot-to-be-desired">Cable management leaves a lot to be desired</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="668erZLPHwdAiD39iosxg5" name="hp-omen-max-45l-review-13" alt="Interior view of an Omen Max 45L computer case with organized cables, a power supply labeled "1200," and a circuit board at the top, surrounded by a bookshelf and a plant." src="https://cdn.mos.cms.futurecdn.net/668erZLPHwdAiD39iosxg5-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/668erZLPHwdAiD39iosxg5-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Omen Max 45L's cable management leaves a lot to be desired. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Cable management in the HP Omen Max 45L isn't great. It feels like it was a rushed job, leaving stray cables and extra length on the visible side. Not only does this make for a messy appearance, but it can also interfere with internal air cooling.</p><p>Around the back, behind the all-metal panel, things aren't much better. Compared to, say, <a href="https://www.windowscentral.com/gaming/pc-gaming/maingear-mg1-mk2-2026-review"><strong>Maingear's MG-1 MK.II</strong></a> or <a href="https://www.windowscentral.com/hardware/acer/acer-nitro-65-rtx-5070-review" target="_blank"><strong>Acer's Nitro 65</strong></a>, the Omen Max 45L's (normally) hidden cabling is spaghetti.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="5UsE7SeChi3LXTvjZq3SxG" name="hp-omen-max-45l-review-09" alt="Interior of an Omen Max 45L computer case featuring a liquid cooling unit with temperature readings, illuminated RAM sticks, and blue lighting from a fan." src="https://cdn.mos.cms.futurecdn.net/5UsE7SeChi3LXTvjZq3SxG-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/5UsE7SeChi3LXTvjZq3SxG-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A look at some of the visible cabling inside the Omen Max 45L. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>There's a snarl of cables pinched between the panel and motherboard backing, and another snarl sitting in front of the modular PSU. One thing I can appreciate is that the correct SATA cables are sitting idle in front of the <strong>dual (empty) HDD bay</strong> for easier connectivity.</p><h2 id="how-is-port-selection-on-the-hp-omen-max-45l">How is port selection on the HP Omen Max 45L?</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/3QvjPtgWAzozkd7rtpmv4V-1920-80.jpg" alt="Top view of an Omen Max 45L computer case featuring a grid vent, USB ports, and a power button in a home setting." /><figcaption>A look at the front I/O on the HP Omen Max 45L.<small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/hhfCMVaHvN39D83BU6gnmV-1920-80.jpg" alt="Rear view of an Omen Max 45L computer tower with multiple USB ports, an Ethernet port, audio jacks, and a ventilation grille, set against a blurred bookshelf background." /><figcaption>A look at the rear I/O on the HP Omen Max 45L.<small role="credit">Future</small></figcaption></figure></figure><p>The front of the case hosts four ports and an LED power button. There are <strong>two USB-A at 5Gbps</strong> each, one <strong>USB-C at 10Gbps</strong>, and <strong>one 3.5mm audio combo jack</strong>. Not too bad in terms of convenience for ports often used.</p><p>Around back, on the custom HP micro-ATX motherboard, you'll find <strong>four USB-A 2.0</strong> ports (with speeds measured in <strong>Mbps</strong>) as well as <strong>two more USB-A at 5Gbps</strong>. Two additional <strong>USB-C at 10Gbps</strong> round out USB connectivity.</p><div><blockquote><p>This is a fairly austere port setup, leaving a lot of space on the board's I/O blank.</p></blockquote></div><p>HP has a <strong>2.5Gb Ethernet port</strong> for wired connectivity, as well as <strong>dedicated jacks for line in, line out, and microphone</strong>. This is a fairly austere port setup, leaving a lot of space on the board's I/O blank. At least there's an easy CMOS reset button available.</p><p>As for the GPU, ports depend on the card you get. The RTX 5080 here has <strong>one HDMI 2.1b</strong> and <strong>three DisplayPort 2.1b</strong>.</p><h2 class="article-body__section" id="section-how-does-the-hp-omen-max-45l-s-cooling-set-itself-apart-from-other-pcs"><span>How does the HP Omen Max 45L's cooling set itself apart from other PCs?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="oCgU2jK3QJzigw5MuLKHUd" name="hp-omen-max-45l-review-11" alt="Interior view of a black Omen Max 45L computer case featuring cooling fans, an RGB lighting strip, and a temperature display, with a bookshelf and plant in the background." src="https://cdn.mos.cms.futurecdn.net/oCgU2jK3QJzigw5MuLKHUd-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/oCgU2jK3QJzigw5MuLKHUd-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Cryo Chamber adds an air-gapped section for the AiO's radiator. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The Omen Max 45L's most prominent feature is its dedicated <strong>Cryo Chamber</strong> that hosts the AiO CPU cooler's radiator <strong>separately from the rest of the PC</strong>. The air-gapped setup means that only ambient air is cooling the fins, and the hot air forced out the other side by the fans doesn't enter back into the PC.</p><p>It's an admittedly ingenious setup that makes a difference, especially when you're working with flagship GPUs that produce quite a bit of heat that's spilled directly into the main portion of the case. It does, however, add quite a bit of bulk to the case. If you're short on space already, this probably isn't the PC for you.</p><h2 id="the-omen-max-45l-uses-mostly-standard-parts">The Omen Max 45L uses mostly standard parts</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="NVFe7H3GgHpgwcAAqi2P83" name="hp-omen-max-45l-review-08" alt="A close-up view of an Omen Max 45L interior, featuring a "GEFORCE RTX 5080" graphics card, blue-lit RAM, and a water-cooling unit displaying CPU and GPU temperatures." src="https://cdn.mos.cms.futurecdn.net/NVFe7H3GgHpgwcAAqi2P83-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/NVFe7H3GgHpgwcAAqi2P83-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">HP uses custom parts in the Omen Max 45L, but they're sized appropriately for easy future upgrades. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>A big issue a lot of people have with big-brand pre-built PCs is their insistence on using proprietary hardware inside. I'm talking about parts that can't be easily replaced because they're some weird size or shape.</p><p>That's not the case here. Well, not exactly. The motherboard is a <strong>custom micro-ATX HP 8E55</strong> using <strong>AMD's X870 chipset</strong>. It's a standard size that makes for easy replacement, and the case also fits up to a <strong>full-size ATX board</strong>.</p><p>I'm not sure why HP didn't just go for the full-size board in the first place. The massive GPU blocks off a lot of the board, and you'll absolutely be pulling the card out of the case if you have to do anything that involves the <strong>secondary SSD</strong> or the <strong>M.2 Wi-Fi card</strong>.</p><p>The <strong>RTX 5080</strong> is also a custom HP job with a snazzy Omen-styled casing. It performs just as well as any other 5080 out there made by a known brand.</p><p>I tested it using <strong>3DMark's Speed Way</strong> and <strong>Steel Nomad</strong> tests and came back with these scores of <strong>8,996</strong> and <strong>8,628</strong>, respectively.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1216px;"><p class="vanilla-image-block" style="padding-top:74.75%;"><img id="hNHLYHDbKyEJv23TyduWLJ" name="hp-omen-45l-benchmark-3dmark-time-spy" alt="3DMark Time Spy performance graph with purple bars against a black background." src="https://cdn.mos.cms.futurecdn.net/hNHLYHDbKyEJv23TyduWLJ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1216" height="909" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/hNHLYHDbKyEJv23TyduWLJ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The RTX 5080 in the Omen Max 45L performs exactly as expected. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>There were no surprises from the <strong>AMD Ryzen 9 9950X3D</strong>, either; it performed as expected in baseline benchmark tests. If you're buying this PC strictly for gaming, I'd recommend sticking with the <strong>Ryzen 7 9800X3D</strong>. It costs <strong>$330 less</strong> and will deliver incredible gaming performance.</p><p>The Samsung SSD isn't the fastest we've tested, but it gets the job done with <strong>6,626 MB/s read</strong> and <strong>4,993 MB/s write</strong> speeds. Check out these graphs for a comparison to other hardware we've recently tested.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/eztN5Gn6PHDVTCowBAaKjT-1920-80.jpg" alt="Cinebench 2024 performance graph for the Omen Max 45L with purple and yellow bars against a black background." /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/V7MnwaMYm753BHwtEodNkT-1920-80.jpg" alt="CrystalDiskMark performance graph for the Omen Max 45L with purple and yellow bars against a black background." /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/6Pq6qELWtE4HGXk2ndBPkT-1920-80.jpg" alt="Geekbench 6 performance graph for the Omen Max 45L with purple and yellow bars against a black background." /><figcaption><small role="credit">Future</small></figcaption></figure></figure><p>The PSU is actually one of the PC's strong points, which goes against a lot of other pre-built systems. It's a<strong> 1200W Platinum-grade</strong> option with a <strong>Cybenetics Platinum</strong> rating. It's fully modular for easy tweaking, it's quiet, and it has a <strong>custom reverse fan cleaning tool</strong> to spin the dust out of the hardware.</p><div><blockquote><p>The PSU is actually one of the PC's strong points, which goes against a lot of other pre-built systems.</p></blockquote></div><p>Even the separated AiO cooler can be replaced should the stock HP option that ships with the PC not be up to snuff for your needs.</p><h2 id="does-the-hp-omen-max-45l-have-good-airflow">Does the HP Omen Max 45L have good airflow?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="uwh8eHDjun274k92mSrCJa" name="hp-omen-max-45l-review-17" alt="A sleek black Omen Max 45L computer case with glass panels and purple LED fans is set on a wooden table, surrounded by bookshelves and indoor plants." src="https://cdn.mos.cms.futurecdn.net/uwh8eHDjun274k92mSrCJa-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/uwh8eHDjun274k92mSrCJa-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">There's almost no difference in temperate with the front glass panel removed/in place. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>To check airflow and temperatures, I ran a lengthy <strong>3DMark Speed Way stress test</strong>. With all panels in place, including the front glass panel, the CPU hit <strong>46 degrees Celsius</strong>, and the <strong>GPU hit 75 degrees</strong>.</p><p>With the front glass panel removed, GPU temperatures fell to about<strong> 74 degrees Celsius</strong>. The CPU, with separated cooling, saw no change. That's a minor difference, and you should have no problems keeping the PC cool as intended.</p><p>It's worth noting that the PC runs very quietly. The most noise I could get out of it was during the stress tests, and it peaked at just <strong>47 decibels</strong>. That's quieter than most other pre-built PCs I've tested, and you'll hardly notice it's running even under load.</p><h2 class="article-body__section" id="section-does-the-omen-max-45l-come-with-useful-custom-software"><span>Does the Omen Max 45L come with useful custom software?</span></h2><p>The main software to control this PC is <strong>HP's Omen Gaming Hub</strong>. It serves ads while open (annoying), but it does a decent job of controlling the PC.</p><p>The <strong>ARGB</strong> in the PC seems to have some issues, and I suspect it has to do with HP's firmware. It'll turn off randomly and not turn back on until the PC restarts, or it will reset on its own while using the PC.</p><p><strong>HP includes a lot of software I deem unnecessary</strong>, including McAfee antivirus, Adobe offers, and Booking.com. It's classic bloatware. That's without mentioning the seven different HP apps that come preinstalled.</p><p>It can all be removed, but it's still an annoyance on a PC this expensive, especially when competitors are shipping clean installs of Windows 11.</p><h2 class="article-body__section" id="section-should-you-buy-the-hp-omen-max-45l"><span>Should you buy the HP Omen Max 45L?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="oiM4fvrJE2in6aFtvH4sXF" name="hp-omen-max-45l-review-05" alt="A close-up of a modern black computer tower with the logo "ОМЕN" in white on the front, showcasing colorful RGB-lit fans inside and surrounded by green plant leaves." src="https://cdn.mos.cms.futurecdn.net/oiM4fvrJE2in6aFtvH4sXF-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/oiM4fvrJE2in6aFtvH4sXF-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">You're going to need a fair amount of space in your gaming area to fit the Omen Max 45L. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 id="you-should-buy-this-if-6">You should buy this if ...</h2><p>✅ You want a unique and powerful desktop PC for gaming or creative work.</p><p>✅ You'd rather not save some money with a DIY build.</p><h2 id="you-should-not-buy-this-if-6">You should not buy this if ...</h2><p>❌ You're looking for the best value possible in a pre-built gaming PC.</p><p>❌ You want the absolute best cable management and build quality.</p><p>There's no question that the HP Omen Max 45L delivers on top-tier performance and cooling. Unfortunately, its assembly and cable management don't feel like they match the high price. </p><p>Worse, the PC comes with quite a bit of bloatware, and there are what I suspect are firmware issues that plague the built-in RGB lighting.</p><p>The <a href="https://www.windowscentral.com/best-pre-built-gaming-pcs-microsoft-flight-simulator">pre-built gaming PC</a> market has come a long way in recent years, and the Omen Max 45L ultimately feels like it's stuck in the past. It won't disappoint those who need a ton of power, but there are plenty of alternatives out there that will deliver a superior product at a similar price.</p>        <div class="featured_product_block featured_block_horizontal" data-id="90bca558-8a91-11f1-83fe-659699a69944">            <a href="https://www.hp.com/us-en/shop/mdp/omen-max-45l-gaming-desktop-3074457345618084670--1" data-model-name="HP Omen Max 45L" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/CkRj3ZzVoVWUdoQUevFWoS.jpg" alt="Black HP Omen Max 45L desktop gaming PC with RGB fans against a white background."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>HP</div>                                        <div class="featured__title">Omen Max 45L</div>                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star half"></span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="70" /></span></div>                </div>                <div class="subtitle__description">                                                            <p><p>HP's Omen Max 45L is a flagship pre-built desktop gaming PC with a few stellar tricks up its sleeve, but overall, I'd rather spend big money on a boutique build with better cable management, a higher build quality, and similar pricing.</p></p>                </div>                            </div>        </div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/hardware/hp/hp-omen-max-45l-review</link>
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                            <![CDATA[ I switched to HP's Omen Max 45L pre-built desktop gaming PC for a couple of weeks to see what it's all about. Although I love the Cryo Chamber cooling design, it falls behind top alternatives in several key areas. Here's what you need to know before buying. ]]>
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                                                                        <pubDate>Sat, 01 Aug 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[HP]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                    <category><![CDATA[Laptops]]></category>
                                                                                                <author><![CDATA[ c.cale.hunt@gmail.com (Cale Hunt) ]]></author>                    <dc:creator><![CDATA[ Cale Hunt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/nNimMiQZoMoV9mf9akgfvM-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Cale Hunt brings to Windows Central more than nine years of experience writing about PC gaming, Windows laptops, accessories, and beyond. If it runs Windows or in some way complements the hardware, there’s a good chance he knows about it, has written about it, or is already busy testing it.&lt;/p&gt;&lt;p&gt;Cale has published hundreds of reviews on Windows Central, and he&#039;s not afraid to give his honest opinion regarding everything from PC gaming hardware to Windows software and laptops.&lt;/p&gt;&lt;p&gt;This allows him to efficiently curate buying guides and product advice, giving readers a no-nonsense look at the options that will best suit their needs. &lt;/p&gt;&lt;p&gt;When he isn’t in his office writing, tinkering with tech, or gaming, Cale enjoys playing acoustic guitar (he’s a sucker for Bluegrass music), reading novels, tending the garden, and providing his two cats some much-needed attention.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A modern HP Omen Max 45L computer tower with a glass side panel showcasing colorful internal components, including a glowing cooling fan and RAM, is set against a backdrop of bookshelves.]]></media:description>                                                            <media:text><![CDATA[A modern HP Omen Max 45L computer tower with a glass side panel showcasing colorful internal components, including a glowing cooling fan and RAM, is set against a backdrop of bookshelves.]]></media:text>
                                <media:title type="plain"><![CDATA[A modern HP Omen Max 45L computer tower with a glass side panel showcasing colorful internal components, including a glowing cooling fan and RAM, is set against a backdrop of bookshelves.]]></media:title>
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                                <p><a href="https://www.windowscentral.com/hardware/hp/hp-omen-max-45l-and-omen-35l-2025-announcement" target="_blank">HP announced its new <strong>Omen Max 45L</strong> desktop gaming PC in 2025</a>, and it arrived with several upgrades over previous models. </p><p>I'm talking about an <strong>upgraded cooling system</strong> built on the back of HP's unique "<strong>Cryo Chamber.</strong>" About a new <strong>modular power supply</strong> with an <strong>auto-cleaning fan</strong>. About new <strong>in-depth overclocking abilities</strong>.</p><p>The Omen Max 45L recently landed in my office, and I've been using it for a couple of weeks to see what it's all about. Does it make a strong case for itself compared to a DIY build? Does it have enough premium features to warrant a premium price? Here's what you need to know.</p><p><em>HP sent Windows Central a review unit on loan for testing. It had no input, nor saw the contents of this review, prior to publication.</em></p><h2 class="article-body__section" id="section-how-much-does-the-hp-omen-max-45l-cost"><span>How much does the HP Omen Max 45L cost?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="63SYDy73t7Vuob9JGyy9CV" name="hp-omen-max-45l-review-15" alt="Close-up of a graphics card with the name "GEFORCE RTX 5080" illuminated in white text against a dark background, with purple lighting effects surrounding it." src="https://cdn.mos.cms.futurecdn.net/63SYDy73t7Vuob9JGyy9CV-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/63SYDy73t7Vuob9JGyy9CV-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The RTX 5080 is the second-most powerful GPU option available in the HP Omen Max 45L. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>HP's Omen Max 45L does not come cheap as a direct result of <a href="https://www.windowscentral.com/hardware/ram-crisis-when-end-prices-drop-analysis">inflated component costs</a> and the general high-end nature of the system.</p><p>Looking at HP.com at the time of writing, <a href="https://www.hp.com/us-en/shop/custom/omen-max-45l-gaming-desktop-pc-gt23-0000t-amd-ryzen-7-32gb-ram-1tb-ssd-BQ3V9AV_79010?catEntryId=3074457345622204818" target="_blank"><strong>prices start at $3,489.99</strong></a> for a model with an AMD Ryzen 7 9700X CPU, NVIDIA RTX 5070 GPU, 32GB of Kingston Fury DDR5-6000 RAM, and a 1TB M.2 PCIe 4.0 NVMe SSD.</p><p>Prices climb all the way to <a href="https://www.hp.com/us-en/shop/pdp/omen-max-45l-gaming-dt-gt23-0990m-pc" target="_blank"><strong>$6,499.99</strong></a> for a model with an AMD Ryzen 9 990X3D CPU, NVIDIA RTX 5090 GPU, 4TB of storage, and 64GB of DDR5 RAM.</p><p>The specific unit I'm reviewing costs closer to <a href="https://www.hp.com/us-en/shop/custom/omen-max-45l-gaming-desktop-pc-gt23-0100m-amd-ryzen-9-64gb-ram-2tb-ssd" target="_blank"><strong>$5,959.99</strong></a> before any discounts. At the time of writing, it's $800 off the regular price, bringing it down to <strong>$5,159.99</strong>. Here's a closer look at the specs that make up the PC I'm testing.</p><div ><table><tbody><tr><td class="firstcol empty" ></td><td  ><p><strong>HP Omen Max 45L</strong></p></td></tr><tr><td class="firstcol " ><p><strong>CPU</strong></p></td><td  ><p>AMD Ryzen 9 9950X3D</p></td></tr><tr><td class="firstcol " ><p><strong>GPU</strong></p></td><td  ><p>Custom NVIDIA RTX 5080</p></td></tr><tr><td class="firstcol " ><p><strong>RAM</strong></p></td><td  ><p>64GB DDR5-6000 Kingston Fury Beast RGB</p></td></tr><tr><td class="firstcol " ><p><strong>Storage</strong></p></td><td  ><p>2TB M.2 PCIe 4.0 NVMe, Samsung PM9A1</p></td></tr><tr><td class="firstcol " ><p><strong>Motherboard</strong></p></td><td  ><p>Custom, Micro-ATX, AMD X870</p></td></tr><tr><td class="firstcol " ><p><strong>PSU</strong></p></td><td  ><p>1200W, Cybenetics Platinum, modular, ATX 3.1</p></td></tr><tr><td class="firstcol " ><p><strong>Wireless</strong></p></td><td  ><p>Wi-Fi 6E or Wi-Fi 7, Bluetooth 5.3 or 5.4</p></td></tr><tr><td class="firstcol " ><p><strong>Dimensions</strong></p></td><td  ><p>8.03 x 18.15 x 21.85 inches (20.3cm x 46.1cm x 55.49cm)</p></td></tr><tr><td class="firstcol " ><p><strong>Weight</strong></p></td><td  ><p>49.82 pounds (22.59kg)</p></td></tr><tr><td class="firstcol " ><p><strong>Warranty</strong></p></td><td  ><p>1 year, HP Care Pack options available</p></td></tr></tbody></table></div><p>I put together a <a href="https://pcpartpicker.com/list/wYzkw3" target="_blank">mock build on PCPartPicker</a> to compare pricing. With the CPU, GPU, RAM, storage, PSU, X870 motherboard, Windows 11, and Lian Li O11 case, you're looking at roughly <strong>$4,616</strong>. Add some extra ARGB case fans in there, and you might hit <strong>$4,800 to $5,000</strong>. </p><p>Without a discount, HP is charging a lot more for the Omen Max 45L compared to building your own. If you are interested in this PC, I definitely recommend waiting for a deep discount.</p><h2 class="article-body__section" id="section-is-the-hp-omen-max-45l-assembled-properly-with-good-cable-management"><span>Is the HP Omen Max 45L assembled properly with good cable management?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="iWzCyoRpjUxTCMiSzRn5C6" name="hp-omen-max-45l-review-10" alt="Inside an HP Omen Max 45L computer case, showcasing a cooling unit with temperature readings, a fan, illuminated RAM sticks, and a graphics card." src="https://cdn.mos.cms.futurecdn.net/iWzCyoRpjUxTCMiSzRn5C6-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/iWzCyoRpjUxTCMiSzRn5C6-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Cable management and build quality aren't perfect in the Omen Max 45L. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>I've been on a <a href="https://www.windowscentral.com/gaming/pc-gaming/pre-built-gaming-pcs-admit-taboo" target="_blank">run of good luck lately regarding pre-built PCs I tested and reviewed</a>, and I had high hopes for the Omen Max 45L's <strong>build quality</strong> and <strong>cable management</strong>. </p><p>In the former case, it's a bit of a mixed bag. The PC has a sturdy separate top compartment that can be used to lug around the 50-pound system, quick-release side and front panels, and a pull-off top panel hiding the AiO radiator.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/xHU27zmQ7TphEDKLXnR2zM-1920-80.jpg" alt="An Omen Max 45L with a transparent side panel displays its internal components, including a GeForce RTX 508 graphics card, against a backdrop of a bookshelf." /><figcaption>The front glass panel is removed by pressing two buttons.<small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/MQMa9zF9xGuT6gRG67MPtM-1920-80.jpg" alt="An Omen Max 45L computer tower with a transparent side panel showcases illuminated cooling fans. It is placed on a wooden surface near a bookshelf and indoor plants." /><figcaption>A screen keeps dust out of the case.<small role="credit">Future</small></figcaption></figure></figure><p>It's easy to get inside the PC <strong>without any tools</strong>, and I appreciate that there's a removable dust screen for the three front intake fans. I live with two cats and ... you get the idea. I've been using the PC for a couple of weeks, and there was minimal dust to blow out when it came time for photos.</p><div><blockquote><p>It's easy to get inside the PC without any tools, and I appreciate that there's a removable dust screen for the three front intake fans.</p></blockquote></div><p>The massive <a href="https://www.windowscentral.com/hardware/the-nvidia-rtx-5080-is-all-kinds-of-incredible-but-i-wasnt-expecting-it-to-be-in-one-particular-way"><strong>RTX 5080 GPU</strong></a> is held in place with an additional bracket — also removing the need for any bothersome foam packing en route — and I had to make no adjustments out of the box. The PC turned on and booted up as soon as I hit the power button.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/v58eBnAzUN3RuGVgwBkWKi-1920-80.jpg" alt="Top view of a black Omen Max 45L computer case with a ventilated design and USB ports on the side." /><figcaption>The top of the Cryo Chamber is protected by a removable plastic covering.<small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Tg6SJH4yTFvVEbvJbZHyGi-1920-80.jpg" alt="Top view of a black Omen Max 45L computer case with a ventilated mesh panel and ports on the side, set against a background of bookshelves." /><figcaption>Access to the AiO radiator is fairly easy.<small role="credit">Future</small></figcaption></figure></figure><p>There are a couple of areas where the <strong>build quality could be better</strong>. I noticed immediately that the CPU pump header isn't mounted squarely on the chip. The front panel of the case seems to stick on one side. And the rear side panel doesn't quite match up flush with the rest of the tower unless I really take my time lining it up.</p><h2 id="cable-management-leaves-a-lot-to-be-desired">Cable management leaves a lot to be desired</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="668erZLPHwdAiD39iosxg5" name="hp-omen-max-45l-review-13" alt="Interior view of an Omen Max 45L computer case with organized cables, a power supply labeled "1200," and a circuit board at the top, surrounded by a bookshelf and a plant." src="https://cdn.mos.cms.futurecdn.net/668erZLPHwdAiD39iosxg5-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/668erZLPHwdAiD39iosxg5-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Omen Max 45L's cable management leaves a lot to be desired. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Cable management in the HP Omen Max 45L isn't great. It feels like it was a rushed job, leaving stray cables and extra length on the visible side. Not only does this make for a messy appearance, but it can also interfere with internal air cooling.</p><p>Around the back, behind the all-metal panel, things aren't much better. Compared to, say, <a href="https://www.windowscentral.com/gaming/pc-gaming/maingear-mg1-mk2-2026-review"><strong>Maingear's MG-1 MK.II</strong></a> or <a href="https://www.windowscentral.com/hardware/acer/acer-nitro-65-rtx-5070-review" target="_blank"><strong>Acer's Nitro 65</strong></a>, the Omen Max 45L's (normally) hidden cabling is spaghetti.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="5UsE7SeChi3LXTvjZq3SxG" name="hp-omen-max-45l-review-09" alt="Interior of an Omen Max 45L computer case featuring a liquid cooling unit with temperature readings, illuminated RAM sticks, and blue lighting from a fan." src="https://cdn.mos.cms.futurecdn.net/5UsE7SeChi3LXTvjZq3SxG-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/5UsE7SeChi3LXTvjZq3SxG-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A look at some of the visible cabling inside the Omen Max 45L. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>There's a snarl of cables pinched between the panel and motherboard backing, and another snarl sitting in front of the modular PSU. One thing I can appreciate is that the correct SATA cables are sitting idle in front of the <strong>dual (empty) HDD bay</strong> for easier connectivity.</p><h2 id="how-is-port-selection-on-the-hp-omen-max-45l">How is port selection on the HP Omen Max 45L?</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/3QvjPtgWAzozkd7rtpmv4V-1920-80.jpg" alt="Top view of an Omen Max 45L computer case featuring a grid vent, USB ports, and a power button in a home setting." /><figcaption>A look at the front I/O on the HP Omen Max 45L.<small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/hhfCMVaHvN39D83BU6gnmV-1920-80.jpg" alt="Rear view of an Omen Max 45L computer tower with multiple USB ports, an Ethernet port, audio jacks, and a ventilation grille, set against a blurred bookshelf background." /><figcaption>A look at the rear I/O on the HP Omen Max 45L.<small role="credit">Future</small></figcaption></figure></figure><p>The front of the case hosts four ports and an LED power button. There are <strong>two USB-A at 5Gbps</strong> each, one <strong>USB-C at 10Gbps</strong>, and <strong>one 3.5mm audio combo jack</strong>. Not too bad in terms of convenience for ports often used.</p><p>Around back, on the custom HP micro-ATX motherboard, you'll find <strong>four USB-A 2.0</strong> ports (with speeds measured in <strong>Mbps</strong>) as well as <strong>two more USB-A at 5Gbps</strong>. Two additional <strong>USB-C at 10Gbps</strong> round out USB connectivity.</p><div><blockquote><p>This is a fairly austere port setup, leaving a lot of space on the board's I/O blank.</p></blockquote></div><p>HP has a <strong>2.5Gb Ethernet port</strong> for wired connectivity, as well as <strong>dedicated jacks for line in, line out, and microphone</strong>. This is a fairly austere port setup, leaving a lot of space on the board's I/O blank. At least there's an easy CMOS reset button available.</p><p>As for the GPU, ports depend on the card you get. The RTX 5080 here has <strong>one HDMI 2.1b</strong> and <strong>three DisplayPort 2.1b</strong>.</p><h2 class="article-body__section" id="section-how-does-the-hp-omen-max-45l-s-cooling-set-itself-apart-from-other-pcs"><span>How does the HP Omen Max 45L's cooling set itself apart from other PCs?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="oCgU2jK3QJzigw5MuLKHUd" name="hp-omen-max-45l-review-11" alt="Interior view of a black Omen Max 45L computer case featuring cooling fans, an RGB lighting strip, and a temperature display, with a bookshelf and plant in the background." src="https://cdn.mos.cms.futurecdn.net/oCgU2jK3QJzigw5MuLKHUd-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/oCgU2jK3QJzigw5MuLKHUd-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Cryo Chamber adds an air-gapped section for the AiO's radiator. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The Omen Max 45L's most prominent feature is its dedicated <strong>Cryo Chamber</strong> that hosts the AiO CPU cooler's radiator <strong>separately from the rest of the PC</strong>. The air-gapped setup means that only ambient air is cooling the fins, and the hot air forced out the other side by the fans doesn't enter back into the PC.</p><p>It's an admittedly ingenious setup that makes a difference, especially when you're working with flagship GPUs that produce quite a bit of heat that's spilled directly into the main portion of the case. It does, however, add quite a bit of bulk to the case. If you're short on space already, this probably isn't the PC for you.</p><h2 id="the-omen-max-45l-uses-mostly-standard-parts">The Omen Max 45L uses mostly standard parts</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="NVFe7H3GgHpgwcAAqi2P83" name="hp-omen-max-45l-review-08" alt="A close-up view of an Omen Max 45L interior, featuring a "GEFORCE RTX 5080" graphics card, blue-lit RAM, and a water-cooling unit displaying CPU and GPU temperatures." src="https://cdn.mos.cms.futurecdn.net/NVFe7H3GgHpgwcAAqi2P83-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/NVFe7H3GgHpgwcAAqi2P83-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">HP uses custom parts in the Omen Max 45L, but they're sized appropriately for easy future upgrades. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>A big issue a lot of people have with big-brand pre-built PCs is their insistence on using proprietary hardware inside. I'm talking about parts that can't be easily replaced because they're some weird size or shape.</p><p>That's not the case here. Well, not exactly. The motherboard is a <strong>custom micro-ATX HP 8E55</strong> using <strong>AMD's X870 chipset</strong>. It's a standard size that makes for easy replacement, and the case also fits up to a <strong>full-size ATX board</strong>.</p><p>I'm not sure why HP didn't just go for the full-size board in the first place. The massive GPU blocks off a lot of the board, and you'll absolutely be pulling the card out of the case if you have to do anything that involves the <strong>secondary SSD</strong> or the <strong>M.2 Wi-Fi card</strong>.</p><p>The <strong>RTX 5080</strong> is also a custom HP job with a snazzy Omen-styled casing. It performs just as well as any other 5080 out there made by a known brand.</p><p>I tested it using <strong>3DMark's Speed Way</strong> and <strong>Steel Nomad</strong> tests and came back with these scores of <strong>8,996</strong> and <strong>8,628</strong>, respectively.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1216px;"><p class="vanilla-image-block" style="padding-top:74.75%;"><img id="hNHLYHDbKyEJv23TyduWLJ" name="hp-omen-45l-benchmark-3dmark-time-spy" alt="3DMark Time Spy performance graph with purple bars against a black background." src="https://cdn.mos.cms.futurecdn.net/hNHLYHDbKyEJv23TyduWLJ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1216" height="909" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/hNHLYHDbKyEJv23TyduWLJ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The RTX 5080 in the Omen Max 45L performs exactly as expected. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>There were no surprises from the <strong>AMD Ryzen 9 9950X3D</strong>, either; it performed as expected in baseline benchmark tests. If you're buying this PC strictly for gaming, I'd recommend sticking with the <strong>Ryzen 7 9800X3D</strong>. It costs <strong>$330 less</strong> and will deliver incredible gaming performance.</p><p>The Samsung SSD isn't the fastest we've tested, but it gets the job done with <strong>6,626 MB/s read</strong> and <strong>4,993 MB/s write</strong> speeds. Check out these graphs for a comparison to other hardware we've recently tested.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/eztN5Gn6PHDVTCowBAaKjT-1920-80.jpg" alt="Cinebench 2024 performance graph for the Omen Max 45L with purple and yellow bars against a black background." /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/V7MnwaMYm753BHwtEodNkT-1920-80.jpg" alt="CrystalDiskMark performance graph for the Omen Max 45L with purple and yellow bars against a black background." /><figcaption><small role="credit">Future</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/6Pq6qELWtE4HGXk2ndBPkT-1920-80.jpg" alt="Geekbench 6 performance graph for the Omen Max 45L with purple and yellow bars against a black background." /><figcaption><small role="credit">Future</small></figcaption></figure></figure><p>The PSU is actually one of the PC's strong points, which goes against a lot of other pre-built systems. It's a<strong> 1200W Platinum-grade</strong> option with a <strong>Cybenetics Platinum</strong> rating. It's fully modular for easy tweaking, it's quiet, and it has a <strong>custom reverse fan cleaning tool</strong> to spin the dust out of the hardware.</p><div><blockquote><p>The PSU is actually one of the PC's strong points, which goes against a lot of other pre-built systems.</p></blockquote></div><p>Even the separated AiO cooler can be replaced should the stock HP option that ships with the PC not be up to snuff for your needs.</p><h2 id="does-the-hp-omen-max-45l-have-good-airflow">Does the HP Omen Max 45L have good airflow?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="uwh8eHDjun274k92mSrCJa" name="hp-omen-max-45l-review-17" alt="A sleek black Omen Max 45L computer case with glass panels and purple LED fans is set on a wooden table, surrounded by bookshelves and indoor plants." src="https://cdn.mos.cms.futurecdn.net/uwh8eHDjun274k92mSrCJa-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/uwh8eHDjun274k92mSrCJa-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">There's almost no difference in temperate with the front glass panel removed/in place. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>To check airflow and temperatures, I ran a lengthy <strong>3DMark Speed Way stress test</strong>. With all panels in place, including the front glass panel, the CPU hit <strong>46 degrees Celsius</strong>, and the <strong>GPU hit 75 degrees</strong>.</p><p>With the front glass panel removed, GPU temperatures fell to about<strong> 74 degrees Celsius</strong>. The CPU, with separated cooling, saw no change. That's a minor difference, and you should have no problems keeping the PC cool as intended.</p><p>It's worth noting that the PC runs very quietly. The most noise I could get out of it was during the stress tests, and it peaked at just <strong>47 decibels</strong>. That's quieter than most other pre-built PCs I've tested, and you'll hardly notice it's running even under load.</p><h2 class="article-body__section" id="section-does-the-omen-max-45l-come-with-useful-custom-software"><span>Does the Omen Max 45L come with useful custom software?</span></h2><p>The main software to control this PC is <strong>HP's Omen Gaming Hub</strong>. It serves ads while open (annoying), but it does a decent job of controlling the PC.</p><p>The <strong>ARGB</strong> in the PC seems to have some issues, and I suspect it has to do with HP's firmware. It'll turn off randomly and not turn back on until the PC restarts, or it will reset on its own while using the PC.</p><p><strong>HP includes a lot of software I deem unnecessary</strong>, including McAfee antivirus, Adobe offers, and Booking.com. It's classic bloatware. That's without mentioning the seven different HP apps that come preinstalled.</p><p>It can all be removed, but it's still an annoyance on a PC this expensive, especially when competitors are shipping clean installs of Windows 11.</p><h2 class="article-body__section" id="section-should-you-buy-the-hp-omen-max-45l"><span>Should you buy the HP Omen Max 45L?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="oiM4fvrJE2in6aFtvH4sXF" name="hp-omen-max-45l-review-05" alt="A close-up of a modern black computer tower with the logo "ОМЕN" in white on the front, showcasing colorful RGB-lit fans inside and surrounded by green plant leaves." src="https://cdn.mos.cms.futurecdn.net/oiM4fvrJE2in6aFtvH4sXF-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/oiM4fvrJE2in6aFtvH4sXF-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">You're going to need a fair amount of space in your gaming area to fit the Omen Max 45L. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><h2 id="you-should-buy-this-if-6">You should buy this if ...</h2><p>✅ You want a unique and powerful desktop PC for gaming or creative work.</p><p>✅ You'd rather not save some money with a DIY build.</p><h2 id="you-should-not-buy-this-if-6">You should not buy this if ...</h2><p>❌ You're looking for the best value possible in a pre-built gaming PC.</p><p>❌ You want the absolute best cable management and build quality.</p><p>There's no question that the HP Omen Max 45L delivers on top-tier performance and cooling. Unfortunately, its assembly and cable management don't feel like they match the high price. </p><p>Worse, the PC comes with quite a bit of bloatware, and there are what I suspect are firmware issues that plague the built-in RGB lighting.</p><p>The <a href="https://www.windowscentral.com/best-pre-built-gaming-pcs-microsoft-flight-simulator">pre-built gaming PC</a> market has come a long way in recent years, and the Omen Max 45L ultimately feels like it's stuck in the past. It won't disappoint those who need a ton of power, but there are plenty of alternatives out there that will deliver a superior product at a similar price.</p>        <div class="featured_product_block featured_block_horizontal" data-id="90bca558-8a91-11f1-83fe-659699a69944">            <a href="https://www.hp.com/us-en/shop/mdp/omen-max-45l-gaming-desktop-3074457345618084670--1" data-model-name="HP Omen Max 45L" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/CkRj3ZzVoVWUdoQUevFWoS.jpg" alt="Black HP Omen Max 45L desktop gaming PC with RGB fans against a white background."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>HP</div>                                        <div class="featured__title">Omen Max 45L</div>                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star half"></span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="70" /></span></div>                </div>                <div class="subtitle__description">                                                            <p><p>HP's Omen Max 45L is a flagship pre-built desktop gaming PC with a few stellar tricks up its sleeve, but overall, I'd rather spend big money on a boutique build with better cable management, a higher build quality, and similar pricing.</p></p>                </div>                            </div>        </div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ American and Euro Truck Simulator have cured my gaming burnout ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Earlier this week, my colleague, Alex Cope, wrote a piece detailing how a surprise game had <a href="https://www.windowscentral.com/gaming/the-dark-state-of-gaming-has-been-mentally-clawing-at-me-but-this-early-access-xbox-on-pc-hack-and-slash-snapped-me-out-of-it">turned around his growing ill feelings towards gaming</a>. It resonated with me because it mirrors a lot of the same feelings I've been having myself.</p><p>There's a huge selection of great games out there, don't get me wrong, but the whole state of the industry weighs heavy. Not to mention I'm really burned out on live service gaming and the constant grift.</p><p>Thanks to another of my colleagues, Ben Wilson, I finally opened up a couple of games I've had sitting in my Steam backlog for actual years: <a href="https://www.windowscentral.com/gaming/pc-gaming/its-time-you-tried-a-truck-simulator">American Truck Simulator and Euro Truck Simulator 2</a>.</p><p>I. Am. Hooked.</p><p>I've always known how popular these games are, but I finally get it. You're given an enormous sandbox to play in, and you can make of it what you wish. Play the game, make your own game, change it with add-ons, or play with others on community servers.</p><p>These are old games but still get new content regularly and, at some point, <a href="https://www.windowscentral.com/gaming/pc-gaming/euro-truck-simulator-2-and-american-truck-simulator-are-getting-some-more-base-map-reworks-just-in-time-for-their-console-release">will finally arrive on console, too</a>. If you look at them and think it might be a tedious gameplay loop, you couldn't be more wrong.</p><h2 id="for-me-it-s-all-about-the-drive">For me, it's all about the drive</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="LJHwTT9xqEBAVPTCXfxCCS" name="american-truck-simulator-volvo-cab-driving-1" alt="A screenshot from American Truck Simulator inside the cab of a 2014 Volvo VNL 730 driving along a road in Utah." src="https://cdn.mos.cms.futurecdn.net/LJHwTT9xqEBAVPTCXfxCCS-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/LJHwTT9xqEBAVPTCXfxCCS-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">It's just you, your trailer, and the open road.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>You can pretty much make of Euro Truck Simulator 2 and American Truck Simulator what you want. There's no campaign to speak of, and from the off you're able to drive anywhere on any of the maps you own.</p><p>For me, it's the driving that's completely sucked me in. I could easily be making money faster, buying more trucks, hiring more drivers, and building my own virtual empire, but I'm not really driven that way.</p><p>It's all about the road trips. Leveling up to open up bigger, more valuable cargo earns more monetary reward, but it also opens up longer drives. It's one of the most relaxing video games I've ever played.</p><p>Sure, AI traffic at times acts dumb and produces a bit of the old virtual road rage, but mostly it's me, my trailer, and the open road. Stick on some music from the selection of in-game but still real-world radio stations, settle in, and admire the surroundings.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dpe5m4gmJ3DqRVuNPFac6g" name="american-truck-simulator-volvo-cab-driving-2" alt="A screenshot from American Truck Simulator inside the cab of a 2014 Volvo VNL 230 driving past Hole N' The Rock in Utah." src="https://cdn.mos.cms.futurecdn.net/dpe5m4gmJ3DqRVuNPFac6g-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">There's plenty of sightseeing to be done without ever havign to go outside.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>It can be challenging, too. Navigating tight roads gets the brain matter working, and I'm still not very good at reversing a trailer, but it also never feels frustrating. There's a real sense of satisfaction when you do it right and don't crash into everything around you.</p><p>Hours just fly past. Thinking, <em>"Oh, I'll just jump on and do a few short deliveries," </em>suddenly becomes driving across the entire map. I don't even have all the DLCs for either of the games, but without consciously thinking about it, I'm accepting a 1,000-mile+ drive from New Mexico up to Oregon.</p><p>I've spent more time in American Truck Simulator than I have in Euro Truck Simulator 2 purely because I think the drives are better. I've seen plenty of real-life Europe in my years on the planet, and it's nice, but it's not quite the same as some of the spectacular scenery in the U.S.</p><p>It feels more like a real road adventure to me.</p><h2 id="both-games-have-limitless-potential-for-customization">Both games have limitless potential for customization</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CcGMAHbrpZ5FUxoTcZym63" name="ets2-mod-dhl" alt="A screenshot from Euro Truck Simulator 2 driving a green DAG XG towing a DLH trailer in front of a DHL depot." src="https://cdn.mos.cms.futurecdn.net/CcGMAHbrpZ5FUxoTcZym63-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/CcGMAHbrpZ5FUxoTcZym63-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A simple mod to add some immersion is to add real-life companies to replace the fake standard ones.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Besides the quantity of official DLCs, both American Truck Simulator and Euro Truck Simulator 2 have quite ridiculous mod support. Both from the <a href="https://steamcommunity.com/app/270880/workshop/">Steam Workshop</a> and external sources.</p><p>I've barely scratched the surface of this yet, but it's mindboggling how far you can go. You can add real-life companies to replace the standard, fake ones. You can download new vehicles, including those not officially in the game. There are graphics mods, physics mods, weather mods, mods to customize your trucks, and mods to change the traffic.</p><p>If you can think of it, there's probably already a mod for it.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2153px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="u3mvvwoUyXDZDzEMcZ9tNY" name="ets2-steam-workshop-popular" alt="A screenshot of the Steam Workshop most subscribed to mods for Euro Truck Simulator 2." src="https://cdn.mos.cms.futurecdn.net/u3mvvwoUyXDZDzEMcZ9tNY-1920-80.png" mos="" align="middle" fullscreen="1" width="2153" height="1211" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/u3mvvwoUyXDZDzEMcZ9tNY-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">There are a ridiculous number of mods available for both games.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>There are also ways to play with others. Inside the game, there are convoys that you can join in with, but there are also external options, with the most well-known being <a href="https://truckersmp.com/">TruckersMP</a>.</p><p>This is a mod that allows you to drive on dedicated servers alongside other real people rather than AI traffic, and there's a whole community built around it. I haven't yet dipped a toe in the multiplayer waters, so I can't speak with any authority, but the option is there.</p><p>Ultimately, you can make the experience your own. If you want to go down the hyper-realism route, you can. If you're happy just trucking by yourself using the official content, you can do that too. Or any step in between.</p><h2 id="both-euro-truck-simulator-2-and-american-truck-simulator-play-great-on-handhelds">Both Euro Truck Simulator 2 and American Truck Simulator play great on handhelds</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:62.50%;"><img id="TKbZMZNHB25mnhKZkigQNV" name="american-truck-sim-steam-deck-volvo-vnl-2014" alt="A screenshot from American Truck Simulator played on a Steam Deck showing an in-cab view from a 2014 Volvo VNL truck at a set of traffic lights." src="https://cdn.mos.cms.futurecdn.net/TKbZMZNHB25mnhKZkigQNV-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="800" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/TKbZMZNHB25mnhKZkigQNV-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">This is American Truck Simulator on the Steam Deck and it still looks pretty good.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Most of my time trucking so far has actually been spent on my Steam Deck, feet up on the sofa. One day I'm going to get more serious with a wheel and probably a button box, but it's perfectly enjoyable with a controller and a handheld.</p><p>Both games actually have a native Linux version you can enjoy on the Steam Deck, and both are still being kept up to date with the Windows equivalent. I've been playing it through Proton instead, and I do think it's a little better overall. But you don't have to. They're as pick-up-and-play as it can be on SteamOS.</p><p>There are limitations, and frame rate will drop in some of the newer DLCs and the bigger cities, but overall, it's superb. I'm not even playing on the lowest settings, either. Some are set to low, but most are on medium, and it's working just fine. It looks good enough to still feel impressive on those long drives through the countryside.</p><p>Both are perfect games to play on a handheld, and for me at least, I get added relaxation from moving away from my gaming PC. The one I spend all day in front of while I'm working. These two truck sims plus the Steam Deck are a perfect antidote.</p><p>Mostly, I'm wondering why I waited so long. I said the same about <a href="https://www.windowscentral.com/gaming/microsoft-flight-simulator-2024-review">Microsoft Flight Simulator 2024</a>, too.</p><p>I've always loved games where you can explore, and what's better than a huge open map to drive across as you please? </p><p>If you've ever been even curious, I definitely recommend checking out at least one of them. The base games are cheap, and while there's a lot of DLC map add-ons, there's enough road in each of the base maps to help you get a feel for it. </p><div class="product"><a data-dimension112="89b0c99a-8bfb-11f1-8252-fd7dfbe5c2ea" data-action="Deal Block" data-label="American Truck Simulator" data-dimension48="American Truck Simulator" data-dimension25="$8.69" href="https://www.loaded.com/american-truck-simulator-pc-cd-key-steam" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:300px;"><p class="vanilla-image-block" style="padding-top:150.00%;"><img id="RTSuFFKaiDGUBiE9b4aKQf" name="american-truck-simulator-cover-steam" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/RTSuFFKaiDGUBiE9b4aKQf-1920-80.jpg" mos="" align="middle" fullscreen="" width="300" height="450" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.loaded.com/american-truck-simulator-pc-cd-key-steam" target="_blank" rel="nofollow" data-dimension112="89b0c99a-8bfb-11f1-8252-fd7dfbe5c2ea" data-action="Deal Block" data-label="American Truck Simulator" data-dimension48="American Truck Simulator" data-dimension25="$8.69">American Truck Simulator: was $21.99 now $8.69 at Loaded.com (formely CD Keys)</a></strong><br><br><em>"Experience legendary American trucks and deliver various cargoes across sunny California, sandy Nevada, and the Grand Canyon State of Arizona"</em></p><p><strong>✅ Steam Deck Verified</strong><a class="view-deal button" href="https://www.loaded.com/american-truck-simulator-pc-cd-key-steam" target="_blank" rel="nofollow" data-dimension112="89b0c99a-8bfb-11f1-8252-fd7dfbe5c2ea" data-action="Deal Block" data-label="American Truck Simulator" data-dimension48="American Truck Simulator" data-dimension25="$8.69">View Deal</a></p></div><div class="product"><a data-dimension112="89b0ca12-8bfb-11f1-b9d0-4fc4473682fb" data-action="Deal Block" data-label="Euro Truck Simulator 2" data-dimension48="Euro Truck Simulator 2" data-dimension25="$11.29" href="https://www.loaded.com/euro-truck-simulator-2-pc" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:300px;"><p class="vanilla-image-block" style="padding-top:150.00%;"><img id="oRRyEBKBkfwo5euReWWFnD" name="euro-truck-simulator-2-cover-steam" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/oRRyEBKBkfwo5euReWWFnD-1920-80.jpg" mos="" align="middle" fullscreen="" width="300" height="450" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.loaded.com/euro-truck-simulator-2-pc" target="_blank" rel="nofollow" data-dimension112="89b0ca12-8bfb-11f1-b9d0-4fc4473682fb" data-action="Deal Block" data-label="Euro Truck Simulator 2" data-dimension48="Euro Truck Simulator 2" data-dimension25="$11.29">Euro Truck Simulator 2: was $19.99 now $11.29 at Loaded.com (formely CD Keys)</a></strong><br><br><em>"Travel across Europe as king of the road, a trucker who delivers important cargo across impressive distances! With dozens of cities to explore, your endurance, skill and speed will all be pushed to their limits."</em></p><p><strong>✅ Steam Deck Verified</strong><a class="view-deal button" href="https://www.loaded.com/euro-truck-simulator-2-pc" target="_blank" rel="nofollow" data-dimension112="89b0ca12-8bfb-11f1-b9d0-4fc4473682fb" data-action="Deal Block" data-label="Euro Truck Simulator 2" data-dimension48="Euro Truck Simulator 2" data-dimension25="$11.29">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/euro-truck-simulator-2-american-truck-simulator-cured-my-gaming-burnout</link>
                                                                            <description>
                            <![CDATA[ I've been feeling a little burned out by gaming of late, despite the raft of great titles out there to play. But getting into truck simulators has been the perfect remedy. ]]>
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                                                                        <pubDate>Fri, 31 Jul 2026 10:00:00 +0000</pubDate>                                                                                                                                <updated>Fri, 31 Jul 2026 15:15:09 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ richard.devine@futurenet.com (Richard Devine) ]]></author>                    <dc:creator><![CDATA[ Richard Devine ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rqoHuuMZfDvqSrdm3eWFxb-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hey, I&#039;m Richard Devine. As the &lt;strong&gt;Managing Editor&lt;/strong&gt; at &lt;strong&gt;Windows Central&lt;/strong&gt;, I spend my days (and way too many nights) looking at &lt;strong&gt;Windows&lt;/strong&gt;, PCs, open-source, and the latest in gaming.&lt;/p&gt;&lt;p&gt;While I live in Windows, my heart is often in the terminal. I love &lt;strong&gt;open-source software &lt;/strong&gt;and spend a lot of time digging through &lt;strong&gt;GitHub&lt;/strong&gt; to find the next &quot;must-have&quot; tool that most people haven&#039;t heard of yet. Whether it&#039;s perfecting a &lt;strong&gt;WSL (Windows Subsystem for Linux)&lt;/strong&gt; workflow or helping bridge the gap between Windows and &lt;strong&gt;Linux&lt;/strong&gt;, I’m all about finding ways to make our PCs do more.&lt;/p&gt;&lt;p&gt;When the work laptop closes, the gaming PC stays on. I’ve spent more hours than I’d like to admit in the dark streets of &lt;strong&gt;The Division 2&lt;/strong&gt;, chasing the perfect line in &lt;strong&gt;Forza Horizon&lt;/strong&gt;, or keeping up with the ever-changing meta in &lt;strong&gt;Call of Duty&lt;/strong&gt;.&lt;/p&gt;&lt;p&gt;For me, it’s not just about playing the games it’s also about the community that keeps them alive. I’m here to make sure you have the best info, the neatest tools, and a better experience every time you hit the power button.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Ben Wilson | Windows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Hours just fly by hitting the open (virtual) road. ]]></media:description>                                                            <media:text><![CDATA[MOZA TSW Truck Wheel with Euro Truck Simulator 2 on PC]]></media:text>
                                <media:title type="plain"><![CDATA[MOZA TSW Truck Wheel with Euro Truck Simulator 2 on PC]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Earlier this week, my colleague, Alex Cope, wrote a piece detailing how a surprise game had <a href="https://www.windowscentral.com/gaming/the-dark-state-of-gaming-has-been-mentally-clawing-at-me-but-this-early-access-xbox-on-pc-hack-and-slash-snapped-me-out-of-it">turned around his growing ill feelings towards gaming</a>. It resonated with me because it mirrors a lot of the same feelings I've been having myself.</p><p>There's a huge selection of great games out there, don't get me wrong, but the whole state of the industry weighs heavy. Not to mention I'm really burned out on live service gaming and the constant grift.</p><p>Thanks to another of my colleagues, Ben Wilson, I finally opened up a couple of games I've had sitting in my Steam backlog for actual years: <a href="https://www.windowscentral.com/gaming/pc-gaming/its-time-you-tried-a-truck-simulator">American Truck Simulator and Euro Truck Simulator 2</a>.</p><p>I. Am. Hooked.</p><p>I've always known how popular these games are, but I finally get it. You're given an enormous sandbox to play in, and you can make of it what you wish. Play the game, make your own game, change it with add-ons, or play with others on community servers.</p><p>These are old games but still get new content regularly and, at some point, <a href="https://www.windowscentral.com/gaming/pc-gaming/euro-truck-simulator-2-and-american-truck-simulator-are-getting-some-more-base-map-reworks-just-in-time-for-their-console-release">will finally arrive on console, too</a>. If you look at them and think it might be a tedious gameplay loop, you couldn't be more wrong.</p><h2 id="for-me-it-s-all-about-the-drive">For me, it's all about the drive</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="LJHwTT9xqEBAVPTCXfxCCS" name="american-truck-simulator-volvo-cab-driving-1" alt="A screenshot from American Truck Simulator inside the cab of a 2014 Volvo VNL 730 driving along a road in Utah." src="https://cdn.mos.cms.futurecdn.net/LJHwTT9xqEBAVPTCXfxCCS-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/LJHwTT9xqEBAVPTCXfxCCS-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">It's just you, your trailer, and the open road.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>You can pretty much make of Euro Truck Simulator 2 and American Truck Simulator what you want. There's no campaign to speak of, and from the off you're able to drive anywhere on any of the maps you own.</p><p>For me, it's the driving that's completely sucked me in. I could easily be making money faster, buying more trucks, hiring more drivers, and building my own virtual empire, but I'm not really driven that way.</p><p>It's all about the road trips. Leveling up to open up bigger, more valuable cargo earns more monetary reward, but it also opens up longer drives. It's one of the most relaxing video games I've ever played.</p><p>Sure, AI traffic at times acts dumb and produces a bit of the old virtual road rage, but mostly it's me, my trailer, and the open road. Stick on some music from the selection of in-game but still real-world radio stations, settle in, and admire the surroundings.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dpe5m4gmJ3DqRVuNPFac6g" name="american-truck-simulator-volvo-cab-driving-2" alt="A screenshot from American Truck Simulator inside the cab of a 2014 Volvo VNL 230 driving past Hole N' The Rock in Utah." src="https://cdn.mos.cms.futurecdn.net/dpe5m4gmJ3DqRVuNPFac6g-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">There's plenty of sightseeing to be done without ever havign to go outside.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>It can be challenging, too. Navigating tight roads gets the brain matter working, and I'm still not very good at reversing a trailer, but it also never feels frustrating. There's a real sense of satisfaction when you do it right and don't crash into everything around you.</p><p>Hours just fly past. Thinking, <em>"Oh, I'll just jump on and do a few short deliveries," </em>suddenly becomes driving across the entire map. I don't even have all the DLCs for either of the games, but without consciously thinking about it, I'm accepting a 1,000-mile+ drive from New Mexico up to Oregon.</p><p>I've spent more time in American Truck Simulator than I have in Euro Truck Simulator 2 purely because I think the drives are better. I've seen plenty of real-life Europe in my years on the planet, and it's nice, but it's not quite the same as some of the spectacular scenery in the U.S.</p><p>It feels more like a real road adventure to me.</p><h2 id="both-games-have-limitless-potential-for-customization">Both games have limitless potential for customization</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CcGMAHbrpZ5FUxoTcZym63" name="ets2-mod-dhl" alt="A screenshot from Euro Truck Simulator 2 driving a green DAG XG towing a DLH trailer in front of a DHL depot." src="https://cdn.mos.cms.futurecdn.net/CcGMAHbrpZ5FUxoTcZym63-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/CcGMAHbrpZ5FUxoTcZym63-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A simple mod to add some immersion is to add real-life companies to replace the fake standard ones.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Besides the quantity of official DLCs, both American Truck Simulator and Euro Truck Simulator 2 have quite ridiculous mod support. Both from the <a href="https://steamcommunity.com/app/270880/workshop/">Steam Workshop</a> and external sources.</p><p>I've barely scratched the surface of this yet, but it's mindboggling how far you can go. You can add real-life companies to replace the standard, fake ones. You can download new vehicles, including those not officially in the game. There are graphics mods, physics mods, weather mods, mods to customize your trucks, and mods to change the traffic.</p><p>If you can think of it, there's probably already a mod for it.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2153px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="u3mvvwoUyXDZDzEMcZ9tNY" name="ets2-steam-workshop-popular" alt="A screenshot of the Steam Workshop most subscribed to mods for Euro Truck Simulator 2." src="https://cdn.mos.cms.futurecdn.net/u3mvvwoUyXDZDzEMcZ9tNY-1920-80.png" mos="" align="middle" fullscreen="1" width="2153" height="1211" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/u3mvvwoUyXDZDzEMcZ9tNY-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">There are a ridiculous number of mods available for both games.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>There are also ways to play with others. Inside the game, there are convoys that you can join in with, but there are also external options, with the most well-known being <a href="https://truckersmp.com/">TruckersMP</a>.</p><p>This is a mod that allows you to drive on dedicated servers alongside other real people rather than AI traffic, and there's a whole community built around it. I haven't yet dipped a toe in the multiplayer waters, so I can't speak with any authority, but the option is there.</p><p>Ultimately, you can make the experience your own. If you want to go down the hyper-realism route, you can. If you're happy just trucking by yourself using the official content, you can do that too. Or any step in between.</p><h2 id="both-euro-truck-simulator-2-and-american-truck-simulator-play-great-on-handhelds">Both Euro Truck Simulator 2 and American Truck Simulator play great on handhelds</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:62.50%;"><img id="TKbZMZNHB25mnhKZkigQNV" name="american-truck-sim-steam-deck-volvo-vnl-2014" alt="A screenshot from American Truck Simulator played on a Steam Deck showing an in-cab view from a 2014 Volvo VNL truck at a set of traffic lights." src="https://cdn.mos.cms.futurecdn.net/TKbZMZNHB25mnhKZkigQNV-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="800" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/TKbZMZNHB25mnhKZkigQNV-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">This is American Truck Simulator on the Steam Deck and it still looks pretty good.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Most of my time trucking so far has actually been spent on my Steam Deck, feet up on the sofa. One day I'm going to get more serious with a wheel and probably a button box, but it's perfectly enjoyable with a controller and a handheld.</p><p>Both games actually have a native Linux version you can enjoy on the Steam Deck, and both are still being kept up to date with the Windows equivalent. I've been playing it through Proton instead, and I do think it's a little better overall. But you don't have to. They're as pick-up-and-play as it can be on SteamOS.</p><p>There are limitations, and frame rate will drop in some of the newer DLCs and the bigger cities, but overall, it's superb. I'm not even playing on the lowest settings, either. Some are set to low, but most are on medium, and it's working just fine. It looks good enough to still feel impressive on those long drives through the countryside.</p><p>Both are perfect games to play on a handheld, and for me at least, I get added relaxation from moving away from my gaming PC. The one I spend all day in front of while I'm working. These two truck sims plus the Steam Deck are a perfect antidote.</p><p>Mostly, I'm wondering why I waited so long. I said the same about <a href="https://www.windowscentral.com/gaming/microsoft-flight-simulator-2024-review">Microsoft Flight Simulator 2024</a>, too.</p><p>I've always loved games where you can explore, and what's better than a huge open map to drive across as you please? </p><p>If you've ever been even curious, I definitely recommend checking out at least one of them. The base games are cheap, and while there's a lot of DLC map add-ons, there's enough road in each of the base maps to help you get a feel for it. </p><div class="product"><a data-dimension112="89b0c99a-8bfb-11f1-8252-fd7dfbe5c2ea" data-action="Deal Block" data-label="American Truck Simulator" data-dimension48="American Truck Simulator" data-dimension25="$8.69" href="https://www.loaded.com/american-truck-simulator-pc-cd-key-steam" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:300px;"><p class="vanilla-image-block" style="padding-top:150.00%;"><img id="RTSuFFKaiDGUBiE9b4aKQf" name="american-truck-simulator-cover-steam" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/RTSuFFKaiDGUBiE9b4aKQf-1920-80.jpg" mos="" align="middle" fullscreen="" width="300" height="450" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.loaded.com/american-truck-simulator-pc-cd-key-steam" target="_blank" rel="nofollow" data-dimension112="89b0c99a-8bfb-11f1-8252-fd7dfbe5c2ea" data-action="Deal Block" data-label="American Truck Simulator" data-dimension48="American Truck Simulator" data-dimension25="$8.69">American Truck Simulator: was $21.99 now $8.69 at Loaded.com (formely CD Keys)</a></strong><br><br><em>"Experience legendary American trucks and deliver various cargoes across sunny California, sandy Nevada, and the Grand Canyon State of Arizona"</em></p><p><strong>✅ Steam Deck Verified</strong><a class="view-deal button" href="https://www.loaded.com/american-truck-simulator-pc-cd-key-steam" target="_blank" rel="nofollow" data-dimension112="89b0c99a-8bfb-11f1-8252-fd7dfbe5c2ea" data-action="Deal Block" data-label="American Truck Simulator" data-dimension48="American Truck Simulator" data-dimension25="$8.69">View Deal</a></p></div><div class="product"><a data-dimension112="89b0ca12-8bfb-11f1-b9d0-4fc4473682fb" data-action="Deal Block" data-label="Euro Truck Simulator 2" data-dimension48="Euro Truck Simulator 2" data-dimension25="$11.29" href="https://www.loaded.com/euro-truck-simulator-2-pc" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:300px;"><p class="vanilla-image-block" style="padding-top:150.00%;"><img id="oRRyEBKBkfwo5euReWWFnD" name="euro-truck-simulator-2-cover-steam" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/oRRyEBKBkfwo5euReWWFnD-1920-80.jpg" mos="" align="middle" fullscreen="" width="300" height="450" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.loaded.com/euro-truck-simulator-2-pc" target="_blank" rel="nofollow" data-dimension112="89b0ca12-8bfb-11f1-b9d0-4fc4473682fb" data-action="Deal Block" data-label="Euro Truck Simulator 2" data-dimension48="Euro Truck Simulator 2" data-dimension25="$11.29">Euro Truck Simulator 2: was $19.99 now $11.29 at Loaded.com (formely CD Keys)</a></strong><br><br><em>"Travel across Europe as king of the road, a trucker who delivers important cargo across impressive distances! With dozens of cities to explore, your endurance, skill and speed will all be pushed to their limits."</em></p><p><strong>✅ Steam Deck Verified</strong><a class="view-deal button" href="https://www.loaded.com/euro-truck-simulator-2-pc" target="_blank" rel="nofollow" data-dimension112="89b0ca12-8bfb-11f1-b9d0-4fc4473682fb" data-action="Deal Block" data-label="Euro Truck Simulator 2" data-dimension48="Euro Truck Simulator 2" data-dimension25="$11.29">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ This DIY "PC chimney" could be a genius solution to gaming in heatwaves ]]></title>
                                                                                                <dc:content><![CDATA[ <p>In recent years, due to climate change, gaming has become increasingly difficult to enjoy during the summer because of rising heat waves. Why, <a href="https://www.bbc.co.uk/news/articles/c8e2j0j87reo" target="_blank">according to the BBC</a>, June 2026 has seen a record-breaking heat dome across the United Kingdom and Europe, with temperatures reaching between 36°C and 41°C (95°F to 105.8°F).</p><p>And that goes without mentioning that most homes in the UK and Europe were built to retain heat in winter, making them even more unbearable to sit through in summer (most of them aren't built with air conditioning).</p><p>I know this because I live in a brick-built house in the UK, which gets so hot during summer heat waves that it feels like my bedroom turns into an oven, especially when I have to turn on my PC for work.</p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/pcmasterrace/comments/1v6vo1r/pc_chimney/comments/1v6vo1r/pc_chimney">pcmasterrace</a><figcaption><cite> from <a href="https://www.reddit.com/r/pcmasterrace/comments/1v6vo1r/pc_chimney">r/pcmasterrace/comments/1v6vo1r/pc_chimney</a></cite></figcaption></blockquote></figure><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>My colleagues and I, living across the world, turn to playing games on handhelds like the <a href="https://www.windowscentral.com/tag/xbox-ally" target="_blank">Xbox Ally</a> or anything that supports <a href="https://www.windowscentral.com/tag/xbox-cloud-gaming" target="_blank">Xbox Cloud Gaming</a> during heat waves to play without making the temperature in our homes even worse via the combined excess heat from our consoles or PCs.</p><p>However, <a href="https://www.reddit.com/r/pcmasterrace/comments/1v6vo1r/pc_chimney/" target="_blank">Reddit user "scvready0808"</a> got sick and tired of these heat waves turning his office into a sauna whenever he wanted to play PC games, so he decided to craft a homemade "PC chimney".</p><p>Using a combination of Etsy-sourced duct adapters, insulated flexible piping, connector kits, and a window fan, they're venting excess heat from their PC and making the room's temperature more tolerable for gaming.</p><p>It's a primitive-looking but effective method that worked in scvready0808's favor, and it's one I'd love to try myself, since my room is incompatible with traditional air conditioners — though I'd need to learn how to craft the thing without breaking my windows in the process.</p><p>Either way, I hate summer, and I can't wait for winter to come again so I can game in peace without worrying about overheating my precious RTX GPU or my <a href="https://www.windowscentral.com/gaming/xbox/xbox-series-x-s-prices-tracker-august-2026">ever-expensive Xbox Series X</a>.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X10pMO"></div>                            </div>                            <script src="https://kwizly.com/embed/X10pMO.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/b5yXWRRJ.html" id="b5yXWRRJ" title="Warhammer 40,000: Speed Freeks is the Ork version of Twisted Metal I've been hammering for" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/diy-pc-chimney-solution-genius-solution-to-heatwaves</link>
                                                                            <description>
                            <![CDATA[ A clever Redditor managed to craft a DIY chimney to vent heat out of their PC to play video games without melting during heat waves. It's a crude method, but I'm tempted to try it because I'm sick of being too hot to play games during the summer. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Thu, 30 Jul 2026 11:13:58 +0000</pubDate>                                                                                                                                <updated>Thu, 30 Jul 2026 12:58:22 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Reddit [@scvready0808]]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Who needs air conditioning when you have good old-fashioned vacuum pipes and fans during heat waves?]]></media:description>                                                            <media:text><![CDATA[A black flexible exhaust hose connects a computer tower to a window vent, with a tall black tower fan standing vertically beside the window frame.]]></media:text>
                                <media:title type="plain"><![CDATA[A black flexible exhaust hose connects a computer tower to a window vent, with a tall black tower fan standing vertically beside the window frame.]]></media:title>
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                                <p>In recent years, due to climate change, gaming has become increasingly difficult to enjoy during the summer because of rising heat waves. Why, <a href="https://www.bbc.co.uk/news/articles/c8e2j0j87reo" target="_blank">according to the BBC</a>, June 2026 has seen a record-breaking heat dome across the United Kingdom and Europe, with temperatures reaching between 36°C and 41°C (95°F to 105.8°F).</p><p>And that goes without mentioning that most homes in the UK and Europe were built to retain heat in winter, making them even more unbearable to sit through in summer (most of them aren't built with air conditioning).</p><p>I know this because I live in a brick-built house in the UK, which gets so hot during summer heat waves that it feels like my bedroom turns into an oven, especially when I have to turn on my PC for work.</p><figure><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/pcmasterrace/comments/1v6vo1r/pc_chimney/comments/1v6vo1r/pc_chimney">pcmasterrace</a><figcaption><cite> from <a href="https://www.reddit.com/r/pcmasterrace/comments/1v6vo1r/pc_chimney">r/pcmasterrace/comments/1v6vo1r/pc_chimney</a></cite></figcaption></blockquote></figure><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>My colleagues and I, living across the world, turn to playing games on handhelds like the <a href="https://www.windowscentral.com/tag/xbox-ally" target="_blank">Xbox Ally</a> or anything that supports <a href="https://www.windowscentral.com/tag/xbox-cloud-gaming" target="_blank">Xbox Cloud Gaming</a> during heat waves to play without making the temperature in our homes even worse via the combined excess heat from our consoles or PCs.</p><p>However, <a href="https://www.reddit.com/r/pcmasterrace/comments/1v6vo1r/pc_chimney/" target="_blank">Reddit user "scvready0808"</a> got sick and tired of these heat waves turning his office into a sauna whenever he wanted to play PC games, so he decided to craft a homemade "PC chimney".</p><p>Using a combination of Etsy-sourced duct adapters, insulated flexible piping, connector kits, and a window fan, they're venting excess heat from their PC and making the room's temperature more tolerable for gaming.</p><p>It's a primitive-looking but effective method that worked in scvready0808's favor, and it's one I'd love to try myself, since my room is incompatible with traditional air conditioners — though I'd need to learn how to craft the thing without breaking my windows in the process.</p><p>Either way, I hate summer, and I can't wait for winter to come again so I can game in peace without worrying about overheating my precious RTX GPU or my <a href="https://www.windowscentral.com/gaming/xbox/xbox-series-x-s-prices-tracker-august-2026">ever-expensive Xbox Series X</a>.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X10pMO"></div>                            </div>                            <script src="https://kwizly.com/embed/X10pMO.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/b5yXWRRJ.html" id="b5yXWRRJ" title="Warhammer 40,000: Speed Freeks is the Ork version of Twisted Metal I've been hammering for" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ I've waited years for these sequels — Gamescom is the ideal time for Xbox to deliver ]]></title>
                                                                                                <dc:content><![CDATA[ <p>In just a month from now, <a href="https://www.windowscentral.com/tag/gamescom">Gamescom 2026</a> will commence, offering the public early hands-on previews of highly anticipated Xbox games, along with reveals of brand-new gameplay footage or even entirely new games.</p><p>This year's Gamescom is already stacked with some heavy hitters, with the likes of <a href="https://www.windowscentral.com/gaming/xbox/gears-of-war-e-day-revs-up-hype-with-a-playable-demo-at-gamescom-xbox-fanfest" target="_blank">Gears of War: E-Day's first playable demo</a> and the <a href="https://www.windowscentral.com/gaming/the-witcher-3-wild-hunt-songs-of-the-past-dlc-expansion-has-been-confirmed-to-appear-at-gamescom-2026s-opening-night-live-ceremony" target="_blank">premiere of The Witcher 3: Wild Hunt's 'Songs of the Past' DLC expansion</a> already confirmed to show up.</p><p>I've already curated my own list of <strong>upcoming Xbox games that I'm most looking forward to seeing at Gamescom</strong>, along with other Xbox games that <em>haven't </em>been confirmed for Gamescom — but I still hope they'll show up with surprise trailers.</p><h2 class="article-body__section" id="section-monster-hunter-wilds-ascendance"><span>Monster Hunter Wilds: Ascendance</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kpenXZgndA6kMk3VbQxX75" name="Monster-Hunter-Wilds-Ascendance-01" alt="A large, winged creature with golden scales and teal accents stands in a grassy, rocky landscape under a bright blue sky, spreading its wide wings." src="https://cdn.mos.cms.futurecdn.net/kpenXZgndA6kMk3VbQxX75-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/kpenXZgndA6kMk3VbQxX75-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">What could this new monster be in Monster Hunter Wilds: Ascendance? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Capcom)</span></figcaption></figure><p><a href="https://www.windowscentral.com/tag/capcom" target="_blank">Capcom</a> has confirmed it will be at Gamescom this year (<a href="https://x.com/CapcomEurope/status/2067216229845119425" target="_blank">via its European X account</a>), bringing playable demos for <a href="https://www.windowscentral.com/tag/onimusha-way-of-the-sword" target="_blank">Onimusha: Way of the Sword</a>, <a href="https://www.windowscentral.com/tag/dragons-dogma-2" target="_blank">Dragon's Dogma 2</a>: Dark Arisen, Mega Man: Dual Override, and Street Fighter 6.</p><p>While we <strong>won't be getting a playable showroom demo</strong> this year, I'm still hoping for more gameplay trailers or info on Monster Hunter Wilds: Ascendance.</p><p>This DLC expansion to the latest mainline entry in the <a href="https://www.windowscentral.com/tag/monster-hunter" target="_blank">Monster Hunter</a> series, just from <a href="https://www.windowscentral.com/gaming/monster-hunter-wilds-ascendance-dlc-has-been-revealed-and-its-bringing-crazy-new-moves-and-a-classic-monster-id-never-thought-id-ever-see-again" target="_blank">its initial reveal trailer</a>, has me stoked with its new beautiful floating island locale, new and classic monsters, and new Boost Bracer mechanic that aims to add completely new moves and ways to play every weapon type in the game.</p><p>I'm hoping for <strong>at least a new gameplay trailer</strong> and, at most, a gameplay deep dive describing not only its new content but how it will change or improve the base game content of <a href="https://www.windowscentral.com/tag/monster-hunter-wilds" target="_blank">Monster Hunter Wilds</a>. </p><p>Granted, the base game is in a much better state than it was at launch, but I feel there's still plenty that could be done to <a href="https://www.windowscentral.com/gaming/i-love-monster-hunter-series-but-wilds-bored-me-ascendance-can-fix-it">fix the fundamental gameplay issues I have with it</a>, which I hope the DLC expansion will address.</p><div class="product"><a data-dimension112="f347ba92-8a63-11f1-8104-9ffca4b0ae07" data-action="Deal Block" data-label="Monster Hunter Wilds (Xbox)" data-dimension48="Monster Hunter Wilds (Xbox)" data-dimension25="$21.49" href="https://www.amazon.com/Monster-Hunter-Wilds-Standard-Xbox-X/dp/B0DHX5F788" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="94PRywQSGQdZt6EkNEvjEb" name="Monster-hunter-Wilds-cover-art-01.jpeg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/94PRywQSGQdZt6EkNEvjEb-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Monster-Hunter-Wilds-Standard-Xbox-X/dp/B0DHX5F788" target="_blank" rel="nofollow" data-dimension112="f347ba92-8a63-11f1-8104-9ffca4b0ae07" data-action="Deal Block" data-label="Monster Hunter Wilds (Xbox)" data-dimension48="Monster Hunter Wilds (Xbox)" data-dimension25="$21.49">Monster Hunter Wilds (Xbox): was $24.70 now $21.49</a></strong><br><br>Venture into Forbidden Lands to discover uncharted lands and hunt giant monsters alongside your friends in online co-op to protect nature and mankind in Monster Hunter Wilds.<br><br><strong>• </strong><a href="https://www.xbox.com/en-us/games/store/monster-hunter-wilds/9nmt6xfn0lvd" target="_blank"><strong>Xbox Store</strong></a><strong></strong><br><strong>• </strong><a href="https://www.greenmangaming.com/games/monster-hunter-wilds-pc/" target="_blank"><strong>GreenManGaming (PC, Steam)</strong></a><a class="view-deal button" href="https://www.amazon.com/Monster-Hunter-Wilds-Standard-Xbox-X/dp/B0DHX5F788" target="_blank" rel="nofollow" data-dimension112="f347ba92-8a63-11f1-8104-9ffca4b0ae07" data-action="Deal Block" data-label="Monster Hunter Wilds (Xbox)" data-dimension48="Monster Hunter Wilds (Xbox)" data-dimension25="$21.49">View Deal</a></p></div><div class="product"><a data-dimension112="f347bb0a-8a63-11f1-8e84-4ffa3878f2f1" data-action="Deal Block" data-label="Monster Hunter Wilds: Ascendance" data-dimension48="Monster Hunter Wilds: Ascendance" data-dimension25="$" href="https://store.steampowered.com/app/4829700/Monster_Hunter_Wilds_Ascendance/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:899px;"><p class="vanilla-image-block" style="padding-top:99.78%;"><img id="AoBE5nftdMBUZyNenbLzeU" name="Monster-Hunter-Wilds-Ascendance-deal-block-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/AoBE5nftdMBUZyNenbLzeU-1920-80.jpg" mos="" align="middle" fullscreen="" width="899" height="897" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>Empower your weapons with the new Boost Bracer, explore a mysterious land floating in the sky, and hunt down ancient Elder Dragons in Monster Hunter Wilds' epic DLC expansion, Monster Hunter Wilds: Ascendance.<br><br><strong>• </strong><a href="https://store.steampowered.com/app/4829700/Monster_Hunter_Wilds_Ascendance/" target="_blank" data-dimension112="f347bb0a-8a63-11f1-8e84-4ffa3878f2f1" data-action="Deal Block" data-label="Monster Hunter Wilds: Ascendance" data-dimension48="Monster Hunter Wilds: Ascendance" data-dimension25="$"><strong>Steam Store</strong></a><a class="view-deal button" href="https://store.steampowered.com/app/4829700/Monster_Hunter_Wilds_Ascendance/" target="_blank" rel="nofollow" data-dimension112="f347bb0a-8a63-11f1-8e84-4ffa3878f2f1" data-action="Deal Block" data-label="Monster Hunter Wilds: Ascendance" data-dimension48="Monster Hunter Wilds: Ascendance" data-dimension25="$">View Deal</a></p></div><h2 class="article-body__section" id="section-gears-of-war-e-day"><span>Gears of War: E-Day</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GZBfUcnVkANr8QwXgbnEYJ" name="Gears-of-War-E-Day-07" alt="A dramatic battle scene depicts armored soldiers in combat on a fiery, war-torn landscape. One soldier leaps mid-air with a weapon, evoking intense action." src="https://cdn.mos.cms.futurecdn.net/GZBfUcnVkANr8QwXgbnEYJ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/GZBfUcnVkANr8QwXgbnEYJ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Back into the fray. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox Game Studios)</span></figcaption></figure><p>One game that shot up my wishlist recently was <a href="https://www.windowscentral.com/tag/gears-of-war-e-day" target="_blank">Gears of War: E-Day</a>, which is <strong>confirmed to have a playable demo at Gamescom</strong>, so we'll definitely be getting more info on it for sure.</p><p>Seeing the <a href="https://www.windowscentral.com/gaming/xbox/the-coalition-reveals-its-next-big-gears-of-war-game-at-the-xbox-games-showcase-but-its-not-gears-6" target="_blank">initial reveal trailer</a> and its <a href="https://www.windowscentral.com/gaming/xbox/gears-of-war-e-day-direct-everything-to-be-excited-for" target="_blank">E-Day Direct</a> filled me with waves of nostalgia for the original Gears of War trilogy with Marcus and Dom, not to mention how hyped it made me for the new modernized mechanics that make its classic cover-based gunplay more fast-paced than ever.</p><p>So I can't wait to see more footage of its gameplay (<strong>hopefully co-op</strong>) in action at Gamescom. Though thankfully we have its <a href="https://www.windowscentral.com/gaming/gears-of-war-e-days-big-multiplayer-gameplay-reveal-is-locked-in-and-fans-finally-know-when-theyll-see-the-action" target="_blank">multiplayer gameplay showcase</a> to look forward to first to whet our appetites.<br><br><em>Gears of War: E-Day is set to launch on </em><a href="https://www.windowscentral.com/tag/xbox-series-X" target="_blank"><em>Xbox Series X</em></a><em>|</em><a href="https://www.windowscentral.com/tag/xbox-series-s" target="_blank"><em>S</em></a><em>, </em><a href="https://www.windowscentral.com/tag/xbox-game-pass"><em>Xbox Game Pass</em></a><em>, and PC via Windows and </em><a href="https://www.windowscentral.com/tag/steam" target="_blank"><em>Steam</em></a><em> on October 6, 2026.</em></p><div class="product"><a data-dimension112="80b613ca-868a-11f1-8712-cdac2c7a0568" data-action="Deal Block" data-label="Gears of War: E-Day" data-dimension48="Gears of War: E-Day" data-dimension25="$69.99" href="https://www.xbox.com/en-us/games/store/gears-of-war-e-day-pre-order/9PLTG5DJ32XQ/0017" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="bfUtGmT8Ng3cCPR9zrema7" name="Gears-of-War-E-Day-cover-art-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/bfUtGmT8Ng3cCPR9zrema7-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>Relive the tragic day that started the long, grueling war between the COGs and the Locust horde in the highly anticipated prequel of the Gears of War franchise, Gears of War: E-Day.<br><br><strong>• </strong><a href="https://www.xbox.com/en-us/games/store/gears-of-war-e-day-pre-order/9PLTG5DJ32XQ/0017" target="_blank" data-dimension112="80b613ca-868a-11f1-8712-cdac2c7a0568" data-action="Deal Block" data-label="Gears of War: E-Day" data-dimension48="Gears of War: E-Day" data-dimension25="$69.99"><strong>Xbox Store</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/app/3010850/Gears_of_War_EDay/" target="_blank"><strong>Steam Store</strong></a><a class="view-deal button" href="https://www.xbox.com/en-us/games/store/gears-of-war-e-day-pre-order/9PLTG5DJ32XQ/0017" target="_blank" rel="nofollow" data-dimension112="80b613ca-868a-11f1-8712-cdac2c7a0568" data-action="Deal Block" data-label="Gears of War: E-Day" data-dimension48="Gears of War: E-Day" data-dimension25="$69.99">View Deal</a></p></div><h2 class="article-body__section" id="section-the-witcher-3-wild-hunt-songs-of-the-past-dlc"><span>The Witcher 3: Wild Hunt - Songs of the Past DLC</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="5qztdrdMLeJrs7aKgy5DvA" name="HJUDVL0XQAg-uhv" alt="A warrior with a sword stands in a dynamic pose, surrounded by swirling dark branches. ext on the right reads "The Witcher Wild Hunt: Songs of the Past."" src="https://cdn.mos.cms.futurecdn.net/5qztdrdMLeJrs7aKgy5DvA-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1200" height="675" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/5qztdrdMLeJrs7aKgy5DvA-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Geralt of Rivia returns for one more adventure in The Witcher: Wild Hunt - Songs of the Past </span><span class="credit" itemprop="copyrightHolder">(Image credit: CD Projekt Red)</span></figcaption></figure><p>In what is possibly one of the biggest pleasant surprises of 2026, <a href="https://www.windowscentral.com/gaming/the-witcher-3-songs-of-the-past-a-third-expansion-was-just-announced-early-thanks-to-a-leak" target="_blank">The Witcher 3: Wild Hunt is getting another DLC expansion</a> over a decade later after the release of its Blood & Wine expansion.</p><p>Little is known about this 'Songs of the Past' expansion other than CD Projekt Red confirming its content will be <a href="https://www.windowscentral.com/gaming/the-witcher-3-dev-says-the-scope-of-the-new-songs-of-the-past-expansion-is-closer-to-blood-and-wine" target="_blank"><strong>on the same level of scale as the Blood & Wine expansion</strong></a>, which was so gigantic and well-done that it won <a href="https://www.cdprojekt.com/en/media/news/witcher-3-wild-hunt-blood-wine-named-best-rpg-game-awards-2016/" target="_blank">the award for "Best RPG" at the 2016 Game Awards</a>, so I can't imagine how 'Songs of the Past' plans to top it or how it lead into <a href="https://www.windowscentral.com/gaming/the-witcher-4-ue5-tech-demo-state-of-unreal-2025" target="_blank">Witcher 4</a>.</p><p>Many years ago, I went through a marathon of The Witcher series, and <a href="https://www.windowscentral.com/review-witcher-3-wild-hunt-xbox-one" target="_blank">I concur with Jez Corden's review that T<strong>he Witcher 3: Wild Hunt was the best of the bunch</strong></a>. Just the base game alone was packed to the brim with dozens of hours of epic branching stories, engrossing character writing, varied character builds, and enticing combat.</p><p>So I can't wait to see what CD Projekt Red's swansong to this legendary game will look like when it debuts at Gamescom 2026.</p><h2 class="article-body__section" id="section-spyro-a-realm-beyond"><span>Spyro: A Realm Beyond</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="k4DKCq33TGKMmVboc3Xvxa" name="Spyro: A Realm Beyond Screenshots" alt="Spyro the purple dragon with orange wings and horns flying over a sandy desert landscape featuring rocky formations and blooming green cacti plants." src="https://cdn.mos.cms.futurecdn.net/k4DKCq33TGKMmVboc3Xvxa-1920-80.png" mos="" align="middle" fullscreen="1" width="3840" height="2160" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/k4DKCq33TGKMmVboc3Xvxa-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Against the all the odds, Spyro the Dragon is finally back with a new adventure. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Toys for Bob | Microsoft)</span></figcaption></figure><p>My inner child leaped with joy upon seeing that Spyro the Dragon will be coming back with <a href="https://www.windowscentral.com/gaming/toys-for-bob-finally-unveils-spyro-a-realm-beyond-at-the-xbox-showcase" target="_blank">a new game called Spyro: A Realm Beyond</a>, made in the same gameplay style as the original PlayStation 1 trilogy.</p><p>Not to mention that it will be <strong>made by Toys for Bob</strong>, which has proven it can make solid platformers with its fantastic Spyro Reignited Trilogy, <a href="https://www.windowscentral.com/tag/crash-bandicoot" target="_blank">Crash Bandicoot</a> N. Sane Trilogy, and Crash Bandicoot 4.</p><p>We've only gotten a brief look at its gameplay within its reveal trailer, and it's already got me intrigued with the addition of being <strong>able to fly whenever we want</strong> now, because in previous Spyro games, flight was only limited to certain boss fights and the Speedway levels.</p><p>So I'm hoping that Spyro: A Realm Beyond shows up at Gamescom 2026 so we can see more of this free-flight mechanic, other gameplay elements, and its mysterious new bad guy for Spyro to torch.</p><p>Spyro: A Realm Beyond is set to launch<em> on Xbox Series X|S and Xbox Game Pass with </em><a href="https://www.windowscentral.com/tag/xbox-play-anywhere" target="_blank"><em>Xbox Play Anywhere</em></a><em> support, </em><a href="https://www.windowscentral.com/tag/playstation-5"><em>PlayStation 5</em></a><em>, and PC via Steam sometime in the future.</em></p><div class="product"><a data-dimension112="1ad4688c-8689-11f1-846e-1f7a69505892" data-action="Deal Block" data-label="Spyro: A Realm Beyond" data-dimension48="Spyro: A Realm Beyond" href="https://www.xbox.com/en-us/games/store/spyro-a-realm-beyond/9p4djhfgk810" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="UhLwEiMC98wabnHhbukWw5" name="Spyro-A-Realm-Beyond-deal-block-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/UhLwEiMC98wabnHhbukWw5-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>Take to the skies and save the day from the invading Skavs in Spyro: A Realm Beyond, a next-gen evolution in the iconic Spyro the Dragon series.<br><br><strong>• </strong><a href="https://www.xbox.com/en-us/games/store/spyro-a-realm-beyond/9p4djhfgk810" target="_blank" data-dimension112="1ad4688c-8689-11f1-846e-1f7a69505892" data-action="Deal Block" data-label="Spyro: A Realm Beyond" data-dimension48="Spyro: A Realm Beyond" data-dimension25=""><strong>Xbox Store</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/app/4245560/Spyro_A_Realm_Beyond/" target="_blank"><strong>Steam Store</strong></a><a class="view-deal button" href="https://www.xbox.com/en-us/games/store/spyro-a-realm-beyond/9p4djhfgk810" target="_blank" rel="nofollow" data-dimension112="1ad4688c-8689-11f1-846e-1f7a69505892" data-action="Deal Block" data-label="Spyro: A Realm Beyond" data-dimension48="Spyro: A Realm Beyond" data-dimension25="">View Deal</a></p></div><h2 class="article-body__section" id="section-persona-6"><span>Persona 6</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ggVLPACwDFsn5KZXzwVTbg" name="Persona-6-02" alt="Glowing green logo on black background with 'P6' inside a circle above the text 'PERSONA 6' in bold, evoking a mysterious and futuristic tone." src="https://cdn.mos.cms.futurecdn.net/ggVLPACwDFsn5KZXzwVTbg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ggVLPACwDFsn5KZXzwVTbg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I am thou, thou art I... </span><span class="credit" itemprop="copyrightHolder">(Image credit: Atlus | SEGA)</span></figcaption></figure><p>After over a decade of Persona 5 content, we're <em><strong>finally </strong></em>getting a new mainline entry in the <a href="https://www.windowscentral.com/tag/persona" target="_blank">Persona</a> series with Persona 6, and it's already having me intrigued with the dark, gothic vibes it's giving off compared to previous games, at least from its teaser trailer.</p><p>While Atlus is focusing all its attention on Persona 4: Revival, which looks amazing in its own right, I'm more interested in seeing what Persona 6 is going to look like as it's new, and I already played the original Persona 4 back on the PlayStation 2.</p><p>Now, <strong>chances of a new trailer showing up for Persona 6 are very unlikely</strong> since we're so early in development. But it would be nice to at least have an interview with Atlus on Persona 6 (<a href="https://x.com/Atlus_West/status/2079680355364131207" target="_blank">as they're confirmed to be at Gamescom via X</a>) on how it will evolve the series' trademark gameplay loop of living a double life as a high school student and an otherworld dungeon crawler fighting Shadows in turn-based battles.</p><p><em>Persona 6 is launching on Xbox Series X|S and Xbox Game Pass with Xbox Play Anywhere support, PlayStation 5, and PC via Steam sometime in the future.</em></p><div class="product"><a data-dimension112="0168c434-8688-11f1-a3b6-e7d67c05533d" data-action="Deal Block" data-label="Persona 6" data-dimension48="Persona 6" href="https://www.xbox.com/en-us/games/store/persona-6/9n6h2wjrzf39" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="v8aukYg3r3YNwGjqdMnABT" name="Persona-6-03" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/v8aukYg3r3YNwGjqdMnABT-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>Atlus celebrates its flagship Persona franchise's 30th anniversary with Persona 6, the long-awaited sequel to the popular Persona 5: Royal, and it's looking to be the darkest entry yet.<br><br><strong>• </strong><a href="https://www.xbox.com/en-us/games/store/persona-6/9n6h2wjrzf39" target="_blank" data-dimension112="0168c434-8688-11f1-a3b6-e7d67c05533d" data-action="Deal Block" data-label="Persona 6" data-dimension48="Persona 6" data-dimension25=""><strong>Xbox Store</strong><br><strong></strong></a><strong>• </strong><a href="https://store.steampowered.com/app/2649560/Persona_6/" target="_blank"><strong>Steam Store</strong></a><a class="view-deal button" href="https://www.xbox.com/en-us/games/store/persona-6/9n6h2wjrzf39" target="_blank" rel="nofollow" data-dimension112="0168c434-8688-11f1-a3b6-e7d67c05533d" data-action="Deal Block" data-label="Persona 6" data-dimension48="Persona 6" data-dimension25="">View Deal</a></p></div><h2 class="article-body__section" id="section-wo-long-2-wings-of-ember"><span>Wo Long 2: Wings of Ember</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xL8vCJ67QayC9s9qqs9hy" name="Wo-Long-2-Wings-of-Ember-02" alt="A fiery, demonic creature with glowing eyes and charred skin flies menacingly through a burning, chaotic village, exuding danger and fear." src="https://cdn.mos.cms.futurecdn.net/xL8vCJ67QayC9s9qqs9hy-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/xL8vCJ67QayC9s9qqs9hy-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">New horrors await your blade in Wo Long 2: Wings of Ember. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Koei Tecmo)</span></figcaption></figure><p>One game I was not expecting to exist but glad it is is <a href="https://www.windowscentral.com/gaming/id-never-thought-one-of-my-favorite-underrated-xbox-soulslikes-would-get-a-sequel-but-im-glad-wo-long-2-wings-of-ember-proved-me-wrong" target="_blank">Wo Long 2: Wings of Ember</a>, a sequel to the underrated soulslike action-RPG, <a href="https://www.windowscentral.com/tag/wo-long-fallen-dynasty" target="_blank">Wo Long: Fallen Dynasty</a>. I played the original Wo Long years ago to help my colleague Brendan Lowry with guide coverage (<a href="https://www.windowscentral.com/gaming/wo-long-fallen-dynasty-guide-how-to-defeat-legendary-warrior-lu-bu" target="_blank">particularly with killing Lu Bu</a>), and <strong>I loved every minute of it</strong>.</p><p>I loved its dark, deranged take on the Romance of the Three Kingdoms setting, its endless array of weapons and spells to create insane character builds with, and its fast-paced and brutal combat system comparable to that of Team Ninja's Nioh series. </p><p>So I'm hoping to see more of Wo Long 2: Wings of Ember at Gamescom 2026 and how it plans on topping its predecessor because, judging from its Xbox Showcase reveal trailer, it's looking nuts with <strong>the addition of aerial combat</strong> mechanics.</p><p><em>Wo Long 2: Wings of Ember is launching sometime in 2027 for Xbox Series X|S, Xbox on PC, Xbox Cloud Gaming, and Xbox Game Pass with Xbox Play Anywhere support. It's also releasing on PlayStation 5, </em><a href="https://www.windowscentral.com/tag/nintendo-switch"><em>Nintendo Switch</em></a><em> 2, and PC via Steam.</em></p><div class="product"><a data-dimension112="0168c4d4-8688-11f1-b9f6-29c0e594f6f2" data-action="Deal Block" data-label="Wo Long 2: Wings of Ember" data-dimension48="Wo Long 2: Wings of Ember" data-dimension25="$" href="https://www.xbox.com/en-US/games/store/productid/9nfw93g1gfxg" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="ZAV8cWDrR8e9S6dSFbMz6P" name="Wo-Long-2-Wings-of-Ember-cover-art-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/ZAV8cWDrR8e9S6dSFbMz6P-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>Embody the power of a fiery Phoenix and descend upon the battlefield to purge horrifying demons and duel legendary heroes of the Three Kingdoms in Wo Long 2: Wings of Ember.<br><br><strong>• </strong><a href="https://www.xbox.com/en-US/games/store/wo-long-2-wings-of-ember/9NFW93G1GFXG/0010" target="_blank" data-dimension112="0168c4d4-8688-11f1-b9f6-29c0e594f6f2" data-action="Deal Block" data-label="Wo Long 2: Wings of Ember" data-dimension48="Wo Long 2: Wings of Ember" data-dimension25="$"><strong>Xbox Store</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/app/4507990/Wo_Long_2_Wings_of_Ember/" target="_blank"><strong>Steam Store</strong></a><a class="view-deal button" href="https://www.xbox.com/en-US/games/store/productid/9nfw93g1gfxg" target="_blank" rel="nofollow" data-dimension112="0168c4d4-8688-11f1-b9f6-29c0e594f6f2" data-action="Deal Block" data-label="Wo Long 2: Wings of Ember" data-dimension48="Wo Long 2: Wings of Ember" data-dimension25="$">View Deal</a></p></div><h2 class="article-body__section" id="section-final-fantasy-resonance"><span>Final Fantasy Resonance</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="x32k4KDDCEPe6NAJ6pFhCd" name="Final Fantasy Resonance" alt="A colorful and dynamic turn-based combat scene featuring characters in a fantasy setting, battling a large dragon-like creature with various magical effects and skills being utilized." src="https://cdn.mos.cms.futurecdn.net/x32k4KDDCEPe6NAJ6pFhCd-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/x32k4KDDCEPe6NAJ6pFhCd-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Welcome back turn-based combat, we and Final Fantasy have missed you. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix)</span></figcaption></figure><p>One of the biggest surprises this year that I did not see coming was Final Fantasy Resonance, the first game in the <a href="https://www.windowscentral.com/tag/final-fantasy" target="_blank">Final Fantasy</a> series to <strong>adopt Octopath Traveler's HD-2D graphical art</strong> aesthetic and the first game in decades to have turn-based combat.</p><p>As a fan of the turn-based era of Final Fantasy games (Final Fantasy 1-10), Final Fantasy Resonance has been impressing me every time I see it. Its <a href="https://www.windowscentral.com/gaming/final-fantasy-resonance-showcases-more-gorgeous-hd-2d-pixel-art" target="_blank">blending of 2D pixel art sprites with HD backgrounds looks gorgeous</a>, and its insane, fast-paced <a href="https://www.windowscentral.com/gaming/seeing-final-fantasy-resonance-bring-turn-based-back-to-the-final-fantasy-franchise-brings-a-tear-to-my-eye-as-a-longtime-fan" target="_blank">turn-based combat system looks like a glorious return to form for the franchise</a> that I hope the mainline follows suit someday.</p><p>While plenty of information and gameplay for Final Fantasy Resonance has been shown off already, I'm still hungry for more because <strong>I haven't been this excited for a Final Fantasy game in decades</strong>, and I hope we'll get it at Gamescom 2026.</p><div class="product"><a data-dimension112="45cd8e3c-877f-11f1-bc07-2952ea86c885" data-action="Deal Block" data-label="Final Fantasy Resonance" data-dimension48="Final Fantasy Resonance" data-dimension25="$49.99" href="https://www.xbox.com/en-US/games/store/final-fantasy-resonance/9NNCPRH9VWG4/0017" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="uFpbMKBypEVPdgrSAYqxe5" name="Final-Fantasy-Resonance-cover-art-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/uFpbMKBypEVPdgrSAYqxe5-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>Join the young knight Rain on his quest to save the Kingdom of Grandshelt and the world from evil by banding together with powerful allies and embodying the spirits of past Final Fantasy heroes in Final Fantasy Resonance.<br><br><strong>• </strong><a href="https://www.xbox.com/en-US/games/store/final-fantasy-resonance/9NNCPRH9VWG4/0017" target="_blank" data-dimension112="45cd8e3c-877f-11f1-bc07-2952ea86c885" data-action="Deal Block" data-label="Final Fantasy Resonance" data-dimension48="Final Fantasy Resonance" data-dimension25="$49.99"><strong>Xbox Store</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/app/3259780/FINAL_FANTASY_RESONANCE/" target="_blank"><strong>Steam Store</strong></a><a class="view-deal button" href="https://www.xbox.com/en-US/games/store/final-fantasy-resonance/9NNCPRH9VWG4/0017" target="_blank" rel="nofollow" data-dimension112="45cd8e3c-877f-11f1-bc07-2952ea86c885" data-action="Deal Block" data-label="Final Fantasy Resonance" data-dimension48="Final Fantasy Resonance" data-dimension25="$49.99">View Deal</a></p></div><h2 class="article-body__section" id="section-warhammer-40-000-dark-heresy"><span>Warhammer 40,000: Dark Heresy</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Hdc3STfjtkkwkeyDTixtK6" name="Warhammer-40000-Dark-Heresy-09" alt="Five distinct fantasy characters stand in a row, each wearing unique, detailed costumes and holding different weapons, set against a dark, industrial background." src="https://cdn.mos.cms.futurecdn.net/Hdc3STfjtkkwkeyDTixtK6-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1152" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Hdc3STfjtkkwkeyDTixtK6-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Prepare to dispense justice to heretics, even if they are innocent for innocence proves nothing to the Inquisition. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Owlcat Games)</span></figcaption></figure><p>Last month, <a href="https://www.windowscentral.com/gaming/warhammer-40-000-dark-heresy-lying-corrupt-detective" target="_blank">I played the beta of Warhammer 40,000: Dark Heresy</a>, an upcoming sequel to one of the best Warhammer 40,000 games and best CRPGs I've ever played, <a href="https://www.windowscentral.com/tag/warhammer-40000-rogue-trader" target="_blank">Warhammer 40,000: Rogue Trader</a>.</p><p>In the short time I played the beta, I was taken in by its dark storyline, in-depth investigation system where you can sentence important NPCs for crimes they committed or frame them, streamlined character progression system, and its engrossing turn-based combat system where you will need to plan things out carefully; otherwise, you'll get stomped, even on lower difficulty levels.</p><p>I'm hoping to see more of Warhammer 40,000: Dark Heresy if it shows up at Gamescom, so we can see more of its potential companions and enemies, and <strong>find out when its release date is, as it's currently unknown</strong>.</p><div class="product"><a data-dimension112="2cbf5e6a-8a64-11f1-9856-8f5b21de3964" data-action="Deal Block" data-label="Warhammer 40,000: Dark Heresy" data-dimension48="Warhammer 40,000: Dark Heresy" data-dimension25="$" href="https://www.xbox.com/en-US/games/store/warhammer-40000-dark-heresy/9p1j4tl3m04q" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="3fwhCKnRNama7BwA2ZGep9" name="Warhammer-40000-Dark-Heresy-cover-art-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/3fwhCKnRNama7BwA2ZGep9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.xbox.com/en-US/games/store/warhammer-40000-dark-heresy/9p1j4tl3m04q" target="_blank" rel="nofollow" data-dimension112="2cbf5e6a-8a64-11f1-9856-8f5b21de3964" data-action="Deal Block" data-label="Warhammer 40,000: Dark Heresy" data-dimension48="Warhammer 40,000: Dark Heresy" data-dimension25="$">Warhammer 40,000: Dark Heresy:</a></strong><br><br>Become an acolyte of the Inquisition and lead your warband to encounter the dark mysteries behind the Tyrant Star and purge the Calixis Sector of heretics, aliens, and daemons looking to destroy it from within.<br><br><strong>• </strong><a href="https://store.steampowered.com/app/3710600/Warhammer_40000_Dark_Heresy/" target="_blank"><strong>Steam Store</strong></a><br><strong>• </strong><a href="https://www.xbox.com/en-US/games/store/warhammer-40000-dark-heresy/9p1j4tl3m04q" target="_blank"><strong>Xbox Store</strong></a><a class="view-deal button" href="https://www.xbox.com/en-US/games/store/warhammer-40000-dark-heresy/9p1j4tl3m04q" target="_blank" rel="nofollow" data-dimension112="2cbf5e6a-8a64-11f1-9856-8f5b21de3964" data-action="Deal Block" data-label="Warhammer 40,000: Dark Heresy" data-dimension48="Warhammer 40,000: Dark Heresy" data-dimension25="$">View Deal</a></p></div><h2 class="article-body__section" id="section-honorable-mentions"><span>Honorable mentions</span></h2><p>To close out, there's a small list of honorable mentions of Xbox games that aren't <strong>too </strong>high on my wishlist priority, but I would be happy to see more gameplay of at Gamescom 2026:</p><ul><li>Castlevania: Belmont's Curse</li><li><a href="https://www.windowscentral.com/tag/warhammer-40000" target="_blank">Warhammer 40,000</a>: Chaos Gate – Deathwatch</li><li><a href="https://www.windowscentral.com/gaming/warhammer-40-000s-total-war-debut-looks-chaotic-enough-to-win-over-newcomers-like-me" target="_blank">Total War: Warhammer 40,000</a></li><li>Warhammer 40,000: Boltgun 2</li><li><a href="https://www.windowscentral.com/tag/minecraft" target="_blank">Minecraft</a> Dungeons II</li><li>Persona 4: Revival</li><li><a href="https://www.windowscentral.com/tag/fable" target="_blank">Fable</a></li><li>Warhammer Age of Sigmar: Deathmaster</li></ul><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X10D1O"></div>                            </div>                            <script src="https://kwizly.com/embed/X10D1O.js" async></script><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7bXLjC8WsoYZhrSNQdMWE" name="1x1" alt="Blank Pixel" src="https://cdn.mos.cms.futurecdn.net/7bXLjC8WsoYZhrSNQdMWE-1920-80.png" mos="" align="middle" fullscreen="" width="1" height="1" attribution="" endorsement="" class="inline"></p></div></div></figure><p>And there you have it: my top Xbox games that I'm hoping to see more gameplay of at Gamescom 2026. Do you have any games you're looking forward to seeing, or are you hoping to find something completely new?</p><p><strong>If you have any thoughts, please let me know through the poll, the comments section, or our </strong><a href="https://www.windowscentral.com/tag/reddit"><strong>Reddit</strong></a><strong> page.</strong></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/b5yXWRRJ.html" id="b5yXWRRJ" title="Warhammer 40,000: Speed Freeks is the Ork version of Twisted Metal I've been hammering for" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/waited-years-for-these-sequels-gamescom-xbox-surprises</link>
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                            <![CDATA[ Gamescom 2026 is just a month away, and it's already stacked with some exciting games to show off. I'm counting down my most anticipated upcoming Xbox games I want to see more gameplay of at the event. ]]>
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                                                                        <pubDate>Thu, 30 Jul 2026 10:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 30 Jul 2026 10:17:59 +0000</updated>
                                                                                                                                            <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
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                                                            <media:credit><![CDATA[CAPCOM | Xbox Game Studios | Activision]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[I&#039;ve waited years for these sequels. Gamescom is the ideal time for Xbox to deliver.]]></media:description>                                                            <media:text><![CDATA[Collage of Monster Hunter Wilds, Gears of War: E‑Day, and Spyro: A Realm Beyond.]]></media:text>
                                <media:title type="plain"><![CDATA[Collage of Monster Hunter Wilds, Gears of War: E‑Day, and Spyro: A Realm Beyond.]]></media:title>
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                            <article>
                                <p>In just a month from now, <a href="https://www.windowscentral.com/tag/gamescom">Gamescom 2026</a> will commence, offering the public early hands-on previews of highly anticipated Xbox games, along with reveals of brand-new gameplay footage or even entirely new games.</p><p>This year's Gamescom is already stacked with some heavy hitters, with the likes of <a href="https://www.windowscentral.com/gaming/xbox/gears-of-war-e-day-revs-up-hype-with-a-playable-demo-at-gamescom-xbox-fanfest" target="_blank">Gears of War: E-Day's first playable demo</a> and the <a href="https://www.windowscentral.com/gaming/the-witcher-3-wild-hunt-songs-of-the-past-dlc-expansion-has-been-confirmed-to-appear-at-gamescom-2026s-opening-night-live-ceremony" target="_blank">premiere of The Witcher 3: Wild Hunt's 'Songs of the Past' DLC expansion</a> already confirmed to show up.</p><p>I've already curated my own list of <strong>upcoming Xbox games that I'm most looking forward to seeing at Gamescom</strong>, along with other Xbox games that <em>haven't </em>been confirmed for Gamescom — but I still hope they'll show up with surprise trailers.</p><h2 class="article-body__section" id="section-monster-hunter-wilds-ascendance"><span>Monster Hunter Wilds: Ascendance</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="kpenXZgndA6kMk3VbQxX75" name="Monster-Hunter-Wilds-Ascendance-01" alt="A large, winged creature with golden scales and teal accents stands in a grassy, rocky landscape under a bright blue sky, spreading its wide wings." src="https://cdn.mos.cms.futurecdn.net/kpenXZgndA6kMk3VbQxX75-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/kpenXZgndA6kMk3VbQxX75-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">What could this new monster be in Monster Hunter Wilds: Ascendance? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Capcom)</span></figcaption></figure><p><a href="https://www.windowscentral.com/tag/capcom" target="_blank">Capcom</a> has confirmed it will be at Gamescom this year (<a href="https://x.com/CapcomEurope/status/2067216229845119425" target="_blank">via its European X account</a>), bringing playable demos for <a href="https://www.windowscentral.com/tag/onimusha-way-of-the-sword" target="_blank">Onimusha: Way of the Sword</a>, <a href="https://www.windowscentral.com/tag/dragons-dogma-2" target="_blank">Dragon's Dogma 2</a>: Dark Arisen, Mega Man: Dual Override, and Street Fighter 6.</p><p>While we <strong>won't be getting a playable showroom demo</strong> this year, I'm still hoping for more gameplay trailers or info on Monster Hunter Wilds: Ascendance.</p><p>This DLC expansion to the latest mainline entry in the <a href="https://www.windowscentral.com/tag/monster-hunter" target="_blank">Monster Hunter</a> series, just from <a href="https://www.windowscentral.com/gaming/monster-hunter-wilds-ascendance-dlc-has-been-revealed-and-its-bringing-crazy-new-moves-and-a-classic-monster-id-never-thought-id-ever-see-again" target="_blank">its initial reveal trailer</a>, has me stoked with its new beautiful floating island locale, new and classic monsters, and new Boost Bracer mechanic that aims to add completely new moves and ways to play every weapon type in the game.</p><p>I'm hoping for <strong>at least a new gameplay trailer</strong> and, at most, a gameplay deep dive describing not only its new content but how it will change or improve the base game content of <a href="https://www.windowscentral.com/tag/monster-hunter-wilds" target="_blank">Monster Hunter Wilds</a>. </p><p>Granted, the base game is in a much better state than it was at launch, but I feel there's still plenty that could be done to <a href="https://www.windowscentral.com/gaming/i-love-monster-hunter-series-but-wilds-bored-me-ascendance-can-fix-it">fix the fundamental gameplay issues I have with it</a>, which I hope the DLC expansion will address.</p><div class="product"><a data-dimension112="f347ba92-8a63-11f1-8104-9ffca4b0ae07" data-action="Deal Block" data-label="Monster Hunter Wilds (Xbox)" data-dimension48="Monster Hunter Wilds (Xbox)" data-dimension25="$21.49" href="https://www.amazon.com/Monster-Hunter-Wilds-Standard-Xbox-X/dp/B0DHX5F788" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="94PRywQSGQdZt6EkNEvjEb" name="Monster-hunter-Wilds-cover-art-01.jpeg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/94PRywQSGQdZt6EkNEvjEb-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Monster-Hunter-Wilds-Standard-Xbox-X/dp/B0DHX5F788" target="_blank" rel="nofollow" data-dimension112="f347ba92-8a63-11f1-8104-9ffca4b0ae07" data-action="Deal Block" data-label="Monster Hunter Wilds (Xbox)" data-dimension48="Monster Hunter Wilds (Xbox)" data-dimension25="$21.49">Monster Hunter Wilds (Xbox): was $24.70 now $21.49</a></strong><br><br>Venture into Forbidden Lands to discover uncharted lands and hunt giant monsters alongside your friends in online co-op to protect nature and mankind in Monster Hunter Wilds.<br><br><strong>• </strong><a href="https://www.xbox.com/en-us/games/store/monster-hunter-wilds/9nmt6xfn0lvd" target="_blank"><strong>Xbox Store</strong></a><strong></strong><br><strong>• </strong><a href="https://www.greenmangaming.com/games/monster-hunter-wilds-pc/" target="_blank"><strong>GreenManGaming (PC, Steam)</strong></a><a class="view-deal button" href="https://www.amazon.com/Monster-Hunter-Wilds-Standard-Xbox-X/dp/B0DHX5F788" target="_blank" rel="nofollow" data-dimension112="f347ba92-8a63-11f1-8104-9ffca4b0ae07" data-action="Deal Block" data-label="Monster Hunter Wilds (Xbox)" data-dimension48="Monster Hunter Wilds (Xbox)" data-dimension25="$21.49">View Deal</a></p></div><div class="product"><a data-dimension112="f347bb0a-8a63-11f1-8e84-4ffa3878f2f1" data-action="Deal Block" data-label="Monster Hunter Wilds: Ascendance" data-dimension48="Monster Hunter Wilds: Ascendance" data-dimension25="$" href="https://store.steampowered.com/app/4829700/Monster_Hunter_Wilds_Ascendance/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:899px;"><p class="vanilla-image-block" style="padding-top:99.78%;"><img id="AoBE5nftdMBUZyNenbLzeU" name="Monster-Hunter-Wilds-Ascendance-deal-block-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/AoBE5nftdMBUZyNenbLzeU-1920-80.jpg" mos="" align="middle" fullscreen="" width="899" height="897" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>Empower your weapons with the new Boost Bracer, explore a mysterious land floating in the sky, and hunt down ancient Elder Dragons in Monster Hunter Wilds' epic DLC expansion, Monster Hunter Wilds: Ascendance.<br><br><strong>• </strong><a href="https://store.steampowered.com/app/4829700/Monster_Hunter_Wilds_Ascendance/" target="_blank" data-dimension112="f347bb0a-8a63-11f1-8e84-4ffa3878f2f1" data-action="Deal Block" data-label="Monster Hunter Wilds: Ascendance" data-dimension48="Monster Hunter Wilds: Ascendance" data-dimension25="$"><strong>Steam Store</strong></a><a class="view-deal button" href="https://store.steampowered.com/app/4829700/Monster_Hunter_Wilds_Ascendance/" target="_blank" rel="nofollow" data-dimension112="f347bb0a-8a63-11f1-8e84-4ffa3878f2f1" data-action="Deal Block" data-label="Monster Hunter Wilds: Ascendance" data-dimension48="Monster Hunter Wilds: Ascendance" data-dimension25="$">View Deal</a></p></div><h2 class="article-body__section" id="section-gears-of-war-e-day"><span>Gears of War: E-Day</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GZBfUcnVkANr8QwXgbnEYJ" name="Gears-of-War-E-Day-07" alt="A dramatic battle scene depicts armored soldiers in combat on a fiery, war-torn landscape. One soldier leaps mid-air with a weapon, evoking intense action." src="https://cdn.mos.cms.futurecdn.net/GZBfUcnVkANr8QwXgbnEYJ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/GZBfUcnVkANr8QwXgbnEYJ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Back into the fray. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox Game Studios)</span></figcaption></figure><p>One game that shot up my wishlist recently was <a href="https://www.windowscentral.com/tag/gears-of-war-e-day" target="_blank">Gears of War: E-Day</a>, which is <strong>confirmed to have a playable demo at Gamescom</strong>, so we'll definitely be getting more info on it for sure.</p><p>Seeing the <a href="https://www.windowscentral.com/gaming/xbox/the-coalition-reveals-its-next-big-gears-of-war-game-at-the-xbox-games-showcase-but-its-not-gears-6" target="_blank">initial reveal trailer</a> and its <a href="https://www.windowscentral.com/gaming/xbox/gears-of-war-e-day-direct-everything-to-be-excited-for" target="_blank">E-Day Direct</a> filled me with waves of nostalgia for the original Gears of War trilogy with Marcus and Dom, not to mention how hyped it made me for the new modernized mechanics that make its classic cover-based gunplay more fast-paced than ever.</p><p>So I can't wait to see more footage of its gameplay (<strong>hopefully co-op</strong>) in action at Gamescom. Though thankfully we have its <a href="https://www.windowscentral.com/gaming/gears-of-war-e-days-big-multiplayer-gameplay-reveal-is-locked-in-and-fans-finally-know-when-theyll-see-the-action" target="_blank">multiplayer gameplay showcase</a> to look forward to first to whet our appetites.<br><br><em>Gears of War: E-Day is set to launch on </em><a href="https://www.windowscentral.com/tag/xbox-series-X" target="_blank"><em>Xbox Series X</em></a><em>|</em><a href="https://www.windowscentral.com/tag/xbox-series-s" target="_blank"><em>S</em></a><em>, </em><a href="https://www.windowscentral.com/tag/xbox-game-pass"><em>Xbox Game Pass</em></a><em>, and PC via Windows and </em><a href="https://www.windowscentral.com/tag/steam" target="_blank"><em>Steam</em></a><em> on October 6, 2026.</em></p><div class="product"><a data-dimension112="80b613ca-868a-11f1-8712-cdac2c7a0568" data-action="Deal Block" data-label="Gears of War: E-Day" data-dimension48="Gears of War: E-Day" data-dimension25="$69.99" href="https://www.xbox.com/en-us/games/store/gears-of-war-e-day-pre-order/9PLTG5DJ32XQ/0017" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="bfUtGmT8Ng3cCPR9zrema7" name="Gears-of-War-E-Day-cover-art-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/bfUtGmT8Ng3cCPR9zrema7-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>Relive the tragic day that started the long, grueling war between the COGs and the Locust horde in the highly anticipated prequel of the Gears of War franchise, Gears of War: E-Day.<br><br><strong>• </strong><a href="https://www.xbox.com/en-us/games/store/gears-of-war-e-day-pre-order/9PLTG5DJ32XQ/0017" target="_blank" data-dimension112="80b613ca-868a-11f1-8712-cdac2c7a0568" data-action="Deal Block" data-label="Gears of War: E-Day" data-dimension48="Gears of War: E-Day" data-dimension25="$69.99"><strong>Xbox Store</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/app/3010850/Gears_of_War_EDay/" target="_blank"><strong>Steam Store</strong></a><a class="view-deal button" href="https://www.xbox.com/en-us/games/store/gears-of-war-e-day-pre-order/9PLTG5DJ32XQ/0017" target="_blank" rel="nofollow" data-dimension112="80b613ca-868a-11f1-8712-cdac2c7a0568" data-action="Deal Block" data-label="Gears of War: E-Day" data-dimension48="Gears of War: E-Day" data-dimension25="$69.99">View Deal</a></p></div><h2 class="article-body__section" id="section-the-witcher-3-wild-hunt-songs-of-the-past-dlc"><span>The Witcher 3: Wild Hunt - Songs of the Past DLC</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="5qztdrdMLeJrs7aKgy5DvA" name="HJUDVL0XQAg-uhv" alt="A warrior with a sword stands in a dynamic pose, surrounded by swirling dark branches. ext on the right reads "The Witcher Wild Hunt: Songs of the Past."" src="https://cdn.mos.cms.futurecdn.net/5qztdrdMLeJrs7aKgy5DvA-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1200" height="675" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/5qztdrdMLeJrs7aKgy5DvA-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Geralt of Rivia returns for one more adventure in The Witcher: Wild Hunt - Songs of the Past </span><span class="credit" itemprop="copyrightHolder">(Image credit: CD Projekt Red)</span></figcaption></figure><p>In what is possibly one of the biggest pleasant surprises of 2026, <a href="https://www.windowscentral.com/gaming/the-witcher-3-songs-of-the-past-a-third-expansion-was-just-announced-early-thanks-to-a-leak" target="_blank">The Witcher 3: Wild Hunt is getting another DLC expansion</a> over a decade later after the release of its Blood & Wine expansion.</p><p>Little is known about this 'Songs of the Past' expansion other than CD Projekt Red confirming its content will be <a href="https://www.windowscentral.com/gaming/the-witcher-3-dev-says-the-scope-of-the-new-songs-of-the-past-expansion-is-closer-to-blood-and-wine" target="_blank"><strong>on the same level of scale as the Blood & Wine expansion</strong></a>, which was so gigantic and well-done that it won <a href="https://www.cdprojekt.com/en/media/news/witcher-3-wild-hunt-blood-wine-named-best-rpg-game-awards-2016/" target="_blank">the award for "Best RPG" at the 2016 Game Awards</a>, so I can't imagine how 'Songs of the Past' plans to top it or how it lead into <a href="https://www.windowscentral.com/gaming/the-witcher-4-ue5-tech-demo-state-of-unreal-2025" target="_blank">Witcher 4</a>.</p><p>Many years ago, I went through a marathon of The Witcher series, and <a href="https://www.windowscentral.com/review-witcher-3-wild-hunt-xbox-one" target="_blank">I concur with Jez Corden's review that T<strong>he Witcher 3: Wild Hunt was the best of the bunch</strong></a>. Just the base game alone was packed to the brim with dozens of hours of epic branching stories, engrossing character writing, varied character builds, and enticing combat.</p><p>So I can't wait to see what CD Projekt Red's swansong to this legendary game will look like when it debuts at Gamescom 2026.</p><h2 class="article-body__section" id="section-spyro-a-realm-beyond"><span>Spyro: A Realm Beyond</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="k4DKCq33TGKMmVboc3Xvxa" name="Spyro: A Realm Beyond Screenshots" alt="Spyro the purple dragon with orange wings and horns flying over a sandy desert landscape featuring rocky formations and blooming green cacti plants." src="https://cdn.mos.cms.futurecdn.net/k4DKCq33TGKMmVboc3Xvxa-1920-80.png" mos="" align="middle" fullscreen="1" width="3840" height="2160" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/k4DKCq33TGKMmVboc3Xvxa-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Against the all the odds, Spyro the Dragon is finally back with a new adventure. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Toys for Bob | Microsoft)</span></figcaption></figure><p>My inner child leaped with joy upon seeing that Spyro the Dragon will be coming back with <a href="https://www.windowscentral.com/gaming/toys-for-bob-finally-unveils-spyro-a-realm-beyond-at-the-xbox-showcase" target="_blank">a new game called Spyro: A Realm Beyond</a>, made in the same gameplay style as the original PlayStation 1 trilogy.</p><p>Not to mention that it will be <strong>made by Toys for Bob</strong>, which has proven it can make solid platformers with its fantastic Spyro Reignited Trilogy, <a href="https://www.windowscentral.com/tag/crash-bandicoot" target="_blank">Crash Bandicoot</a> N. Sane Trilogy, and Crash Bandicoot 4.</p><p>We've only gotten a brief look at its gameplay within its reveal trailer, and it's already got me intrigued with the addition of being <strong>able to fly whenever we want</strong> now, because in previous Spyro games, flight was only limited to certain boss fights and the Speedway levels.</p><p>So I'm hoping that Spyro: A Realm Beyond shows up at Gamescom 2026 so we can see more of this free-flight mechanic, other gameplay elements, and its mysterious new bad guy for Spyro to torch.</p><p>Spyro: A Realm Beyond is set to launch<em> on Xbox Series X|S and Xbox Game Pass with </em><a href="https://www.windowscentral.com/tag/xbox-play-anywhere" target="_blank"><em>Xbox Play Anywhere</em></a><em> support, </em><a href="https://www.windowscentral.com/tag/playstation-5"><em>PlayStation 5</em></a><em>, and PC via Steam sometime in the future.</em></p><div class="product"><a data-dimension112="1ad4688c-8689-11f1-846e-1f7a69505892" data-action="Deal Block" data-label="Spyro: A Realm Beyond" data-dimension48="Spyro: A Realm Beyond" href="https://www.xbox.com/en-us/games/store/spyro-a-realm-beyond/9p4djhfgk810" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="UhLwEiMC98wabnHhbukWw5" name="Spyro-A-Realm-Beyond-deal-block-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/UhLwEiMC98wabnHhbukWw5-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>Take to the skies and save the day from the invading Skavs in Spyro: A Realm Beyond, a next-gen evolution in the iconic Spyro the Dragon series.<br><br><strong>• </strong><a href="https://www.xbox.com/en-us/games/store/spyro-a-realm-beyond/9p4djhfgk810" target="_blank" data-dimension112="1ad4688c-8689-11f1-846e-1f7a69505892" data-action="Deal Block" data-label="Spyro: A Realm Beyond" data-dimension48="Spyro: A Realm Beyond" data-dimension25=""><strong>Xbox Store</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/app/4245560/Spyro_A_Realm_Beyond/" target="_blank"><strong>Steam Store</strong></a><a class="view-deal button" href="https://www.xbox.com/en-us/games/store/spyro-a-realm-beyond/9p4djhfgk810" target="_blank" rel="nofollow" data-dimension112="1ad4688c-8689-11f1-846e-1f7a69505892" data-action="Deal Block" data-label="Spyro: A Realm Beyond" data-dimension48="Spyro: A Realm Beyond" data-dimension25="">View Deal</a></p></div><h2 class="article-body__section" id="section-persona-6"><span>Persona 6</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ggVLPACwDFsn5KZXzwVTbg" name="Persona-6-02" alt="Glowing green logo on black background with 'P6' inside a circle above the text 'PERSONA 6' in bold, evoking a mysterious and futuristic tone." src="https://cdn.mos.cms.futurecdn.net/ggVLPACwDFsn5KZXzwVTbg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ggVLPACwDFsn5KZXzwVTbg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I am thou, thou art I... </span><span class="credit" itemprop="copyrightHolder">(Image credit: Atlus | SEGA)</span></figcaption></figure><p>After over a decade of Persona 5 content, we're <em><strong>finally </strong></em>getting a new mainline entry in the <a href="https://www.windowscentral.com/tag/persona" target="_blank">Persona</a> series with Persona 6, and it's already having me intrigued with the dark, gothic vibes it's giving off compared to previous games, at least from its teaser trailer.</p><p>While Atlus is focusing all its attention on Persona 4: Revival, which looks amazing in its own right, I'm more interested in seeing what Persona 6 is going to look like as it's new, and I already played the original Persona 4 back on the PlayStation 2.</p><p>Now, <strong>chances of a new trailer showing up for Persona 6 are very unlikely</strong> since we're so early in development. But it would be nice to at least have an interview with Atlus on Persona 6 (<a href="https://x.com/Atlus_West/status/2079680355364131207" target="_blank">as they're confirmed to be at Gamescom via X</a>) on how it will evolve the series' trademark gameplay loop of living a double life as a high school student and an otherworld dungeon crawler fighting Shadows in turn-based battles.</p><p><em>Persona 6 is launching on Xbox Series X|S and Xbox Game Pass with Xbox Play Anywhere support, PlayStation 5, and PC via Steam sometime in the future.</em></p><div class="product"><a data-dimension112="0168c434-8688-11f1-a3b6-e7d67c05533d" data-action="Deal Block" data-label="Persona 6" data-dimension48="Persona 6" href="https://www.xbox.com/en-us/games/store/persona-6/9n6h2wjrzf39" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="v8aukYg3r3YNwGjqdMnABT" name="Persona-6-03" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/v8aukYg3r3YNwGjqdMnABT-1920-80.jpg" mos="" align="middle" fullscreen="" width="1000" height="1000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>Atlus celebrates its flagship Persona franchise's 30th anniversary with Persona 6, the long-awaited sequel to the popular Persona 5: Royal, and it's looking to be the darkest entry yet.<br><br><strong>• </strong><a href="https://www.xbox.com/en-us/games/store/persona-6/9n6h2wjrzf39" target="_blank" data-dimension112="0168c434-8688-11f1-a3b6-e7d67c05533d" data-action="Deal Block" data-label="Persona 6" data-dimension48="Persona 6" data-dimension25=""><strong>Xbox Store</strong><br><strong></strong></a><strong>• </strong><a href="https://store.steampowered.com/app/2649560/Persona_6/" target="_blank"><strong>Steam Store</strong></a><a class="view-deal button" href="https://www.xbox.com/en-us/games/store/persona-6/9n6h2wjrzf39" target="_blank" rel="nofollow" data-dimension112="0168c434-8688-11f1-a3b6-e7d67c05533d" data-action="Deal Block" data-label="Persona 6" data-dimension48="Persona 6" data-dimension25="">View Deal</a></p></div><h2 class="article-body__section" id="section-wo-long-2-wings-of-ember"><span>Wo Long 2: Wings of Ember</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xL8vCJ67QayC9s9qqs9hy" name="Wo-Long-2-Wings-of-Ember-02" alt="A fiery, demonic creature with glowing eyes and charred skin flies menacingly through a burning, chaotic village, exuding danger and fear." src="https://cdn.mos.cms.futurecdn.net/xL8vCJ67QayC9s9qqs9hy-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/xL8vCJ67QayC9s9qqs9hy-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">New horrors await your blade in Wo Long 2: Wings of Ember. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Koei Tecmo)</span></figcaption></figure><p>One game I was not expecting to exist but glad it is is <a href="https://www.windowscentral.com/gaming/id-never-thought-one-of-my-favorite-underrated-xbox-soulslikes-would-get-a-sequel-but-im-glad-wo-long-2-wings-of-ember-proved-me-wrong" target="_blank">Wo Long 2: Wings of Ember</a>, a sequel to the underrated soulslike action-RPG, <a href="https://www.windowscentral.com/tag/wo-long-fallen-dynasty" target="_blank">Wo Long: Fallen Dynasty</a>. I played the original Wo Long years ago to help my colleague Brendan Lowry with guide coverage (<a href="https://www.windowscentral.com/gaming/wo-long-fallen-dynasty-guide-how-to-defeat-legendary-warrior-lu-bu" target="_blank">particularly with killing Lu Bu</a>), and <strong>I loved every minute of it</strong>.</p><p>I loved its dark, deranged take on the Romance of the Three Kingdoms setting, its endless array of weapons and spells to create insane character builds with, and its fast-paced and brutal combat system comparable to that of Team Ninja's Nioh series. </p><p>So I'm hoping to see more of Wo Long 2: Wings of Ember at Gamescom 2026 and how it plans on topping its predecessor because, judging from its Xbox Showcase reveal trailer, it's looking nuts with <strong>the addition of aerial combat</strong> mechanics.</p><p><em>Wo Long 2: Wings of Ember is launching sometime in 2027 for Xbox Series X|S, Xbox on PC, Xbox Cloud Gaming, and Xbox Game Pass with Xbox Play Anywhere support. It's also releasing on PlayStation 5, </em><a href="https://www.windowscentral.com/tag/nintendo-switch"><em>Nintendo Switch</em></a><em> 2, and PC via Steam.</em></p><div class="product"><a data-dimension112="0168c4d4-8688-11f1-b9f6-29c0e594f6f2" data-action="Deal Block" data-label="Wo Long 2: Wings of Ember" data-dimension48="Wo Long 2: Wings of Ember" data-dimension25="$" href="https://www.xbox.com/en-US/games/store/productid/9nfw93g1gfxg" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="ZAV8cWDrR8e9S6dSFbMz6P" name="Wo-Long-2-Wings-of-Ember-cover-art-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/ZAV8cWDrR8e9S6dSFbMz6P-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>Embody the power of a fiery Phoenix and descend upon the battlefield to purge horrifying demons and duel legendary heroes of the Three Kingdoms in Wo Long 2: Wings of Ember.<br><br><strong>• </strong><a href="https://www.xbox.com/en-US/games/store/wo-long-2-wings-of-ember/9NFW93G1GFXG/0010" target="_blank" data-dimension112="0168c4d4-8688-11f1-b9f6-29c0e594f6f2" data-action="Deal Block" data-label="Wo Long 2: Wings of Ember" data-dimension48="Wo Long 2: Wings of Ember" data-dimension25="$"><strong>Xbox Store</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/app/4507990/Wo_Long_2_Wings_of_Ember/" target="_blank"><strong>Steam Store</strong></a><a class="view-deal button" href="https://www.xbox.com/en-US/games/store/productid/9nfw93g1gfxg" target="_blank" rel="nofollow" data-dimension112="0168c4d4-8688-11f1-b9f6-29c0e594f6f2" data-action="Deal Block" data-label="Wo Long 2: Wings of Ember" data-dimension48="Wo Long 2: Wings of Ember" data-dimension25="$">View Deal</a></p></div><h2 class="article-body__section" id="section-final-fantasy-resonance"><span>Final Fantasy Resonance</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="x32k4KDDCEPe6NAJ6pFhCd" name="Final Fantasy Resonance" alt="A colorful and dynamic turn-based combat scene featuring characters in a fantasy setting, battling a large dragon-like creature with various magical effects and skills being utilized." src="https://cdn.mos.cms.futurecdn.net/x32k4KDDCEPe6NAJ6pFhCd-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/x32k4KDDCEPe6NAJ6pFhCd-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Welcome back turn-based combat, we and Final Fantasy have missed you. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix)</span></figcaption></figure><p>One of the biggest surprises this year that I did not see coming was Final Fantasy Resonance, the first game in the <a href="https://www.windowscentral.com/tag/final-fantasy" target="_blank">Final Fantasy</a> series to <strong>adopt Octopath Traveler's HD-2D graphical art</strong> aesthetic and the first game in decades to have turn-based combat.</p><p>As a fan of the turn-based era of Final Fantasy games (Final Fantasy 1-10), Final Fantasy Resonance has been impressing me every time I see it. Its <a href="https://www.windowscentral.com/gaming/final-fantasy-resonance-showcases-more-gorgeous-hd-2d-pixel-art" target="_blank">blending of 2D pixel art sprites with HD backgrounds looks gorgeous</a>, and its insane, fast-paced <a href="https://www.windowscentral.com/gaming/seeing-final-fantasy-resonance-bring-turn-based-back-to-the-final-fantasy-franchise-brings-a-tear-to-my-eye-as-a-longtime-fan" target="_blank">turn-based combat system looks like a glorious return to form for the franchise</a> that I hope the mainline follows suit someday.</p><p>While plenty of information and gameplay for Final Fantasy Resonance has been shown off already, I'm still hungry for more because <strong>I haven't been this excited for a Final Fantasy game in decades</strong>, and I hope we'll get it at Gamescom 2026.</p><div class="product"><a data-dimension112="45cd8e3c-877f-11f1-bc07-2952ea86c885" data-action="Deal Block" data-label="Final Fantasy Resonance" data-dimension48="Final Fantasy Resonance" data-dimension25="$49.99" href="https://www.xbox.com/en-US/games/store/final-fantasy-resonance/9NNCPRH9VWG4/0017" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="uFpbMKBypEVPdgrSAYqxe5" name="Final-Fantasy-Resonance-cover-art-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/uFpbMKBypEVPdgrSAYqxe5-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>Join the young knight Rain on his quest to save the Kingdom of Grandshelt and the world from evil by banding together with powerful allies and embodying the spirits of past Final Fantasy heroes in Final Fantasy Resonance.<br><br><strong>• </strong><a href="https://www.xbox.com/en-US/games/store/final-fantasy-resonance/9NNCPRH9VWG4/0017" target="_blank" data-dimension112="45cd8e3c-877f-11f1-bc07-2952ea86c885" data-action="Deal Block" data-label="Final Fantasy Resonance" data-dimension48="Final Fantasy Resonance" data-dimension25="$49.99"><strong>Xbox Store</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/app/3259780/FINAL_FANTASY_RESONANCE/" target="_blank"><strong>Steam Store</strong></a><a class="view-deal button" href="https://www.xbox.com/en-US/games/store/final-fantasy-resonance/9NNCPRH9VWG4/0017" target="_blank" rel="nofollow" data-dimension112="45cd8e3c-877f-11f1-bc07-2952ea86c885" data-action="Deal Block" data-label="Final Fantasy Resonance" data-dimension48="Final Fantasy Resonance" data-dimension25="$49.99">View Deal</a></p></div><h2 class="article-body__section" id="section-warhammer-40-000-dark-heresy"><span>Warhammer 40,000: Dark Heresy</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Hdc3STfjtkkwkeyDTixtK6" name="Warhammer-40000-Dark-Heresy-09" alt="Five distinct fantasy characters stand in a row, each wearing unique, detailed costumes and holding different weapons, set against a dark, industrial background." src="https://cdn.mos.cms.futurecdn.net/Hdc3STfjtkkwkeyDTixtK6-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1152" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Hdc3STfjtkkwkeyDTixtK6-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Prepare to dispense justice to heretics, even if they are innocent for innocence proves nothing to the Inquisition. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Owlcat Games)</span></figcaption></figure><p>Last month, <a href="https://www.windowscentral.com/gaming/warhammer-40-000-dark-heresy-lying-corrupt-detective" target="_blank">I played the beta of Warhammer 40,000: Dark Heresy</a>, an upcoming sequel to one of the best Warhammer 40,000 games and best CRPGs I've ever played, <a href="https://www.windowscentral.com/tag/warhammer-40000-rogue-trader" target="_blank">Warhammer 40,000: Rogue Trader</a>.</p><p>In the short time I played the beta, I was taken in by its dark storyline, in-depth investigation system where you can sentence important NPCs for crimes they committed or frame them, streamlined character progression system, and its engrossing turn-based combat system where you will need to plan things out carefully; otherwise, you'll get stomped, even on lower difficulty levels.</p><p>I'm hoping to see more of Warhammer 40,000: Dark Heresy if it shows up at Gamescom, so we can see more of its potential companions and enemies, and <strong>find out when its release date is, as it's currently unknown</strong>.</p><div class="product"><a data-dimension112="2cbf5e6a-8a64-11f1-9856-8f5b21de3964" data-action="Deal Block" data-label="Warhammer 40,000: Dark Heresy" data-dimension48="Warhammer 40,000: Dark Heresy" data-dimension25="$" href="https://www.xbox.com/en-US/games/store/warhammer-40000-dark-heresy/9p1j4tl3m04q" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="3fwhCKnRNama7BwA2ZGep9" name="Warhammer-40000-Dark-Heresy-cover-art-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/3fwhCKnRNama7BwA2ZGep9-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.xbox.com/en-US/games/store/warhammer-40000-dark-heresy/9p1j4tl3m04q" target="_blank" rel="nofollow" data-dimension112="2cbf5e6a-8a64-11f1-9856-8f5b21de3964" data-action="Deal Block" data-label="Warhammer 40,000: Dark Heresy" data-dimension48="Warhammer 40,000: Dark Heresy" data-dimension25="$">Warhammer 40,000: Dark Heresy:</a></strong><br><br>Become an acolyte of the Inquisition and lead your warband to encounter the dark mysteries behind the Tyrant Star and purge the Calixis Sector of heretics, aliens, and daemons looking to destroy it from within.<br><br><strong>• </strong><a href="https://store.steampowered.com/app/3710600/Warhammer_40000_Dark_Heresy/" target="_blank"><strong>Steam Store</strong></a><br><strong>• </strong><a href="https://www.xbox.com/en-US/games/store/warhammer-40000-dark-heresy/9p1j4tl3m04q" target="_blank"><strong>Xbox Store</strong></a><a class="view-deal button" href="https://www.xbox.com/en-US/games/store/warhammer-40000-dark-heresy/9p1j4tl3m04q" target="_blank" rel="nofollow" data-dimension112="2cbf5e6a-8a64-11f1-9856-8f5b21de3964" data-action="Deal Block" data-label="Warhammer 40,000: Dark Heresy" data-dimension48="Warhammer 40,000: Dark Heresy" data-dimension25="$">View Deal</a></p></div><h2 class="article-body__section" id="section-honorable-mentions"><span>Honorable mentions</span></h2><p>To close out, there's a small list of honorable mentions of Xbox games that aren't <strong>too </strong>high on my wishlist priority, but I would be happy to see more gameplay of at Gamescom 2026:</p><ul><li>Castlevania: Belmont's Curse</li><li><a href="https://www.windowscentral.com/tag/warhammer-40000" target="_blank">Warhammer 40,000</a>: Chaos Gate – Deathwatch</li><li><a href="https://www.windowscentral.com/gaming/warhammer-40-000s-total-war-debut-looks-chaotic-enough-to-win-over-newcomers-like-me" target="_blank">Total War: Warhammer 40,000</a></li><li>Warhammer 40,000: Boltgun 2</li><li><a href="https://www.windowscentral.com/tag/minecraft" target="_blank">Minecraft</a> Dungeons II</li><li>Persona 4: Revival</li><li><a href="https://www.windowscentral.com/tag/fable" target="_blank">Fable</a></li><li>Warhammer Age of Sigmar: Deathmaster</li></ul><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X10D1O"></div>                            </div>                            <script src="https://kwizly.com/embed/X10D1O.js" async></script><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7bXLjC8WsoYZhrSNQdMWE" name="1x1" alt="Blank Pixel" src="https://cdn.mos.cms.futurecdn.net/7bXLjC8WsoYZhrSNQdMWE-1920-80.png" mos="" align="middle" fullscreen="" width="1" height="1" attribution="" endorsement="" class="inline"></p></div></div></figure><p>And there you have it: my top Xbox games that I'm hoping to see more gameplay of at Gamescom 2026. Do you have any games you're looking forward to seeing, or are you hoping to find something completely new?</p><p><strong>If you have any thoughts, please let me know through the poll, the comments section, or our </strong><a href="https://www.windowscentral.com/tag/reddit"><strong>Reddit</strong></a><strong> page.</strong></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/b5yXWRRJ.html" id="b5yXWRRJ" title="Warhammer 40,000: Speed Freeks is the Ork version of Twisted Metal I've been hammering for" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ I'm a reformed PC snob. I admit it's time to rethink pre-built systems. ]]></title>
                                                                                                <dc:content><![CDATA[ <p>For many years, "<strong>pre-built PC</strong>" almost felt like a slur in some gaming circles, and I'll admit that I used to consider myself <em>above</em> the pre-built market.</p><div  class="fancy-box"><div class="fancy_box-title">Cale Hunt</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZCypC6gvxyPpchwrhgFWnj" name="collections-preview-image-8-2026-06-22T10-33-27" caption="" alt="Cale Hunt" src="https://cdn.mos.cms.futurecdn.net/ZCypC6gvxyPpchwrhgFWnj-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Future | Edited with Gemini)</span></figcaption></figure><p class="fancy-box__body-text"><strong>What I'm working on this week: </strong>I'm in the process of testing the HP OMEN 45L pre-built gaming PC, and outside of work, I'm catching up on garden care when it's not too hot to breathe.</p></div></div><p>Who would buy a system built by someone else? That might not have proper airflow? That might have a ton of bloatware installed out of the box? That might use proprietary parts you can't upgrade yourself? That charges a premium price compared to building your own? To put it bluntly, <strong>pre-built gaming PCs had a poor reputation</strong>.</p><p>These things used to cross my mind before I regularly started testing pre-built PCs here at Windows Central, before I had a ton of experience with the pre-built market, and before the PC market's recent changes. </p><p>I won't pretend that I don't still prefer building my own gaming PC. Watching it power on and run my favorite games is a small joy that I love to repeat. But the time when building your own PC was cheaper and better than picking up a pre-built is <strong>coming to an end</strong>. </p><p>I've spent the past several months testing a wave of new pre-built gaming PCs here at Windows Central, and <strong>I can no longer pretend that they're inferior</strong>. Some of these machines are genuinely good. Not just "good for a prebuilt" — genuinely good and bordering on better than I could do myself.</p><h2 class="article-body__section" id="section-the-proof-is-in-the-pre-built-pc"><span>The proof is in the pre-built PC</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="3HsaJWBQ3XijsDufLRMYbH" name="acer-nitro-65-review-15" alt="A modern Acer Nitro 65 desktop computer in a glass case with RGB lighting, showcasing internal components like a graphics card and cooling fans, alongside a bookshelf and a potted plant." src="https://cdn.mos.cms.futurecdn.net/3HsaJWBQ3XijsDufLRMYbH-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/3HsaJWBQ3XijsDufLRMYbH-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Acer's Nitro 65 pre-built gaming PC impressed me more than I expected. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>It was <strong>Acer's Nitro 65</strong> pre-built gaming PC that finally spurred me to write this article. It's the most recent pre-built I reviewed — I'm also testing the <strong>HP Omen 45L</strong> right now — and I went in expecting the usual compromises often found in big-brand pre-built systems.</p><p>It turns out that, aside from a non-modular PSU tucked away out of sight, the PC is something I'd easily recommend to anyone looking for an upgrade.</p><div><blockquote><p>Acer's Nitro 65 surprises with a clean build, a gorgeous case (mostly), regular components, and a competitive price compared to building your own similar system. It has some quirks, but they don't keep me from recommending it as an above-average pre-built option.</p><p>Acer Nitro 65 review</p></blockquote></div><p>I saw a similar story play out on the boutique end. I tested <strong>Maingear's MG-1 MK.II</strong> earlier this year, handing it five stars and a Windows Central Editor's Choice award.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="wsJmTCJFri2AxJ82PZLZUB" name="maingear-mg1-mkii-review-21.JPG" alt="A Maingear MG-1 MK.II gaming PC with RGB lighting illuminates the interior. It features a GeForce RTX graphics card and vibrant cooling fans, creating a futuristic vibe." src="https://cdn.mos.cms.futurecdn.net/wsJmTCJFri2AxJ82PZLZUB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/wsJmTCJFri2AxJ82PZLZUB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Maingear's MG-1 MK.II is an incredible pre-built gaming PC. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>It's an expensive PC to be sure, but not much more than putting your own system together with everything considered. These PCs are assembled by hand by people who clearly have a passion for this type of thing, and I don't think I've ever paid as much attention to cable management and RGB lighting as what's found in Maingear's flagship.</p><div><blockquote><p>Maingear took customer feedback from the original MG-1 and fed it into the development of the MG-1 MK.II. The result? An outstanding gaming pre-built that I have a hard time knocking for anything other than minor infractions.</p><p>Maingear MG1 MK.II review</p></blockquote></div><p>The <strong>iBuyPower Slate 8 Mesh</strong> that I <a href="https://www.windowscentral.com/gaming/pc-gaming/ibuypower-slate-8mp-review" target="_blank">reviewed last year</a> is another relatively affordable gaming PC that balances power and price quite well, and it regularly costs less than <strong>$1,500</strong>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WJ65UaAMsiNbet7KtA7vhb" name="ibuypower-rdy-slate-8mp-004-review-10.JPG" alt="iBuyPower RDY Slate 8MP 004" src="https://cdn.mos.cms.futurecdn.net/WJ65UaAMsiNbet7KtA7vhb-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/WJ65UaAMsiNbet7KtA7vhb-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">iBuyPower's Slate 8 Mesh pre-built PC is still available for a great price. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>This leads me to the <strong>Steam Machine</strong>'s launch, when I went looking for <a href="https://www.windowscentral.com/gaming/pc-gaming/pre-built-gaming-pc-deals-cheaper-steam-machine" target="_blank">prebuilts that could best it on price and performance</a>. This was during Amazon's Prime Day event, but it quickly became clear that the five PCs I chose could outperform Valve's box while <strong>also costing less</strong>.</p><p>This is really where I imagine PC purists are having a hard time: pre-builts are increasingly upping build quality, maintaining convenience, and winning on value.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xkw4MX"></div>                            </div>                            <script src="https://kwizly.com/embed/Xkw4MX.js" async></script><h2 class="article-body__section" id="section-not-every-pre-built-gaming-pc-is-a-winner"><span>Not every pre-built gaming PC is a winner</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3892px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="6zGY97rkvDdXSsTZbPixJX" name="asus-tuf-gaming-t500-desktop-review-12" alt="ASUS TUF Gaming T500" src="https://cdn.mos.cms.futurecdn.net/6zGY97rkvDdXSsTZbPixJX-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3892" height="2189" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/6zGY97rkvDdXSsTZbPixJX-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The ASUS TUF Gaming T500 is an interesting idea that I don't think landed. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>As I said, I'd still recommend anyone with the time and inspiration to put together their own system. If hardware prices weren't being completely skewed by the <a href="https://www.windowscentral.com/hardware/ram-crisis-when-end-prices-drop-analysis">ongoing RAM and storage crisis</a>, I might not be writing this piece.</p><p>And although I've had some positive experiences of late, I don't want to oversell pre-built PCs. There are certainly still a lot of oddities to be found in the market.</p><p>Take the <a href="https://www.windowscentral.com/hardware/asus/asus-tuf-gaming-t500-desktop-review" target="_blank"><strong>ASUS TUF Gaming T500</strong> that I reviewed</a> as an example. It's built around a laptop-class mobile CPU stuffed into a desktop chassis, and, in my opinion, the mash-up didn't work.</p><p>It took the worst pre-built habits, including poor upgradeability, and added new problems on top. It's ultimately proof that pre-builts still aren't guaranteed to be winners, and that the ceiling has risen without the floor following.</p><div><blockquote><p>A hybrid mobile/desktop pre-built gaming PC is an interesting idea, but the execution fails to impress. A desktop-class GPU doesn't make up for throttled mobile CPU performance and poor upgradeability. I recommend building your own PC or checking out a pre-built with a true desktop CPU inside.</p><p>ASUS TUF Gaming T500 review</p></blockquote></div><p>That's the distinction that matters. Just a few years ago, the odds of landing a quality pre-built PC that was upgradeable and assembled properly <strong>weren't great</strong>. Enough so that using a blanket "just build your own PC" response was reasonable.</p><p><strong>Those odds have shifted</strong>. More and more companies are shipping systems that hold up against self-assembled PCs in terms of price, component quality, and thermals.</p><h2 class="article-body__section" id="section-my-advice-to-gamers-shopping-for-a-new-pre-built-pc"><span>My advice to gamers shopping for a new pre-built PC</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="vdhG3uhn5NsjDrva4oyDsS" name="maingear-mg1-mkii-review-10.JPG" alt="The image shows an open MG-1 MK.II computer case on a wooden table, revealing neatly organized cables and components. Bookshelves with books appear in the background." src="https://cdn.mos.cms.futurecdn.net/vdhG3uhn5NsjDrva4oyDsS-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/vdhG3uhn5NsjDrva4oyDsS-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Cable management on the Maingear MG-1 MK.II is nearly perfect. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Those shopping for a pre-built gaming PC <strong>shouldn't trust the entire category</strong>. Instead, trust specific reviews. Check what PSU is inside and whether an upgrade is necessary. Check what parts the case can fit inside. Check how much bloatware you're dealing with on day one.</p><p>Just a few years ago, I would have told a friend building their first gaming PC to skip pre-builts entirely. Now, I'd tell them to read a few reviews first, because there's a real chance the better deal is already sitting on a store shelf.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/pre-built-gaming-pcs-admit-taboo</link>
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                            <![CDATA[ Pre-built gaming PCs used to have a very bad reputation, especially amongst those who put together their own systems. But with skewed component markets, a focus on quality, and far fewer proprietary parts, I think it's high time to rethink the pre-built PC taboo. ]]>
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                                                                        <pubDate>Tue, 28 Jul 2026 17:26:09 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ c.cale.hunt@gmail.com (Cale Hunt) ]]></author>                    <dc:creator><![CDATA[ Cale Hunt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/nNimMiQZoMoV9mf9akgfvM-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Cale Hunt brings to Windows Central more than nine years of experience writing about PC gaming, Windows laptops, accessories, and beyond. If it runs Windows or in some way complements the hardware, there’s a good chance he knows about it, has written about it, or is already busy testing it.&lt;/p&gt;&lt;p&gt;Cale has published hundreds of reviews on Windows Central, and he&#039;s not afraid to give his honest opinion regarding everything from PC gaming hardware to Windows software and laptops.&lt;/p&gt;&lt;p&gt;This allows him to efficiently curate buying guides and product advice, giving readers a no-nonsense look at the options that will best suit their needs. &lt;/p&gt;&lt;p&gt;When he isn’t in his office writing, tinkering with tech, or gaming, Cale enjoys playing acoustic guitar (he’s a sucker for Bluegrass music), reading novels, tending the garden, and providing his two cats some much-needed attention.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A smiling man leans over a computer case showing colorful internal components, with a bookshelf filled with books in the background.]]></media:description>                                                            <media:text><![CDATA[A smiling man leans over a computer case showing colorful internal components, with a bookshelf filled with books in the background.]]></media:text>
                                <media:title type="plain"><![CDATA[A smiling man leans over a computer case showing colorful internal components, with a bookshelf filled with books in the background.]]></media:title>
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                            <article>
                                <p>For many years, "<strong>pre-built PC</strong>" almost felt like a slur in some gaming circles, and I'll admit that I used to consider myself <em>above</em> the pre-built market.</p><div  class="fancy-box"><div class="fancy_box-title">Cale Hunt</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ZCypC6gvxyPpchwrhgFWnj" name="collections-preview-image-8-2026-06-22T10-33-27" caption="" alt="Cale Hunt" src="https://cdn.mos.cms.futurecdn.net/ZCypC6gvxyPpchwrhgFWnj-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Future | Edited with Gemini)</span></figcaption></figure><p class="fancy-box__body-text"><strong>What I'm working on this week: </strong>I'm in the process of testing the HP OMEN 45L pre-built gaming PC, and outside of work, I'm catching up on garden care when it's not too hot to breathe.</p></div></div><p>Who would buy a system built by someone else? That might not have proper airflow? That might have a ton of bloatware installed out of the box? That might use proprietary parts you can't upgrade yourself? That charges a premium price compared to building your own? To put it bluntly, <strong>pre-built gaming PCs had a poor reputation</strong>.</p><p>These things used to cross my mind before I regularly started testing pre-built PCs here at Windows Central, before I had a ton of experience with the pre-built market, and before the PC market's recent changes. </p><p>I won't pretend that I don't still prefer building my own gaming PC. Watching it power on and run my favorite games is a small joy that I love to repeat. But the time when building your own PC was cheaper and better than picking up a pre-built is <strong>coming to an end</strong>. </p><p>I've spent the past several months testing a wave of new pre-built gaming PCs here at Windows Central, and <strong>I can no longer pretend that they're inferior</strong>. Some of these machines are genuinely good. Not just "good for a prebuilt" — genuinely good and bordering on better than I could do myself.</p><h2 class="article-body__section" id="section-the-proof-is-in-the-pre-built-pc"><span>The proof is in the pre-built PC</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="3HsaJWBQ3XijsDufLRMYbH" name="acer-nitro-65-review-15" alt="A modern Acer Nitro 65 desktop computer in a glass case with RGB lighting, showcasing internal components like a graphics card and cooling fans, alongside a bookshelf and a potted plant." src="https://cdn.mos.cms.futurecdn.net/3HsaJWBQ3XijsDufLRMYbH-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/3HsaJWBQ3XijsDufLRMYbH-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Acer's Nitro 65 pre-built gaming PC impressed me more than I expected. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>It was <strong>Acer's Nitro 65</strong> pre-built gaming PC that finally spurred me to write this article. It's the most recent pre-built I reviewed — I'm also testing the <strong>HP Omen 45L</strong> right now — and I went in expecting the usual compromises often found in big-brand pre-built systems.</p><p>It turns out that, aside from a non-modular PSU tucked away out of sight, the PC is something I'd easily recommend to anyone looking for an upgrade.</p><div><blockquote><p>Acer's Nitro 65 surprises with a clean build, a gorgeous case (mostly), regular components, and a competitive price compared to building your own similar system. It has some quirks, but they don't keep me from recommending it as an above-average pre-built option.</p><p>Acer Nitro 65 review</p></blockquote></div><p>I saw a similar story play out on the boutique end. I tested <strong>Maingear's MG-1 MK.II</strong> earlier this year, handing it five stars and a Windows Central Editor's Choice award.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="wsJmTCJFri2AxJ82PZLZUB" name="maingear-mg1-mkii-review-21.JPG" alt="A Maingear MG-1 MK.II gaming PC with RGB lighting illuminates the interior. It features a GeForce RTX graphics card and vibrant cooling fans, creating a futuristic vibe." src="https://cdn.mos.cms.futurecdn.net/wsJmTCJFri2AxJ82PZLZUB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/wsJmTCJFri2AxJ82PZLZUB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Maingear's MG-1 MK.II is an incredible pre-built gaming PC. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>It's an expensive PC to be sure, but not much more than putting your own system together with everything considered. These PCs are assembled by hand by people who clearly have a passion for this type of thing, and I don't think I've ever paid as much attention to cable management and RGB lighting as what's found in Maingear's flagship.</p><div><blockquote><p>Maingear took customer feedback from the original MG-1 and fed it into the development of the MG-1 MK.II. The result? An outstanding gaming pre-built that I have a hard time knocking for anything other than minor infractions.</p><p>Maingear MG1 MK.II review</p></blockquote></div><p>The <strong>iBuyPower Slate 8 Mesh</strong> that I <a href="https://www.windowscentral.com/gaming/pc-gaming/ibuypower-slate-8mp-review" target="_blank">reviewed last year</a> is another relatively affordable gaming PC that balances power and price quite well, and it regularly costs less than <strong>$1,500</strong>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WJ65UaAMsiNbet7KtA7vhb" name="ibuypower-rdy-slate-8mp-004-review-10.JPG" alt="iBuyPower RDY Slate 8MP 004" src="https://cdn.mos.cms.futurecdn.net/WJ65UaAMsiNbet7KtA7vhb-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/WJ65UaAMsiNbet7KtA7vhb-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">iBuyPower's Slate 8 Mesh pre-built PC is still available for a great price. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>This leads me to the <strong>Steam Machine</strong>'s launch, when I went looking for <a href="https://www.windowscentral.com/gaming/pc-gaming/pre-built-gaming-pc-deals-cheaper-steam-machine" target="_blank">prebuilts that could best it on price and performance</a>. This was during Amazon's Prime Day event, but it quickly became clear that the five PCs I chose could outperform Valve's box while <strong>also costing less</strong>.</p><p>This is really where I imagine PC purists are having a hard time: pre-builts are increasingly upping build quality, maintaining convenience, and winning on value.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xkw4MX"></div>                            </div>                            <script src="https://kwizly.com/embed/Xkw4MX.js" async></script><h2 class="article-body__section" id="section-not-every-pre-built-gaming-pc-is-a-winner"><span>Not every pre-built gaming PC is a winner</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3892px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="6zGY97rkvDdXSsTZbPixJX" name="asus-tuf-gaming-t500-desktop-review-12" alt="ASUS TUF Gaming T500" src="https://cdn.mos.cms.futurecdn.net/6zGY97rkvDdXSsTZbPixJX-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3892" height="2189" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/6zGY97rkvDdXSsTZbPixJX-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The ASUS TUF Gaming T500 is an interesting idea that I don't think landed. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>As I said, I'd still recommend anyone with the time and inspiration to put together their own system. If hardware prices weren't being completely skewed by the <a href="https://www.windowscentral.com/hardware/ram-crisis-when-end-prices-drop-analysis">ongoing RAM and storage crisis</a>, I might not be writing this piece.</p><p>And although I've had some positive experiences of late, I don't want to oversell pre-built PCs. There are certainly still a lot of oddities to be found in the market.</p><p>Take the <a href="https://www.windowscentral.com/hardware/asus/asus-tuf-gaming-t500-desktop-review" target="_blank"><strong>ASUS TUF Gaming T500</strong> that I reviewed</a> as an example. It's built around a laptop-class mobile CPU stuffed into a desktop chassis, and, in my opinion, the mash-up didn't work.</p><p>It took the worst pre-built habits, including poor upgradeability, and added new problems on top. It's ultimately proof that pre-builts still aren't guaranteed to be winners, and that the ceiling has risen without the floor following.</p><div><blockquote><p>A hybrid mobile/desktop pre-built gaming PC is an interesting idea, but the execution fails to impress. A desktop-class GPU doesn't make up for throttled mobile CPU performance and poor upgradeability. I recommend building your own PC or checking out a pre-built with a true desktop CPU inside.</p><p>ASUS TUF Gaming T500 review</p></blockquote></div><p>That's the distinction that matters. Just a few years ago, the odds of landing a quality pre-built PC that was upgradeable and assembled properly <strong>weren't great</strong>. Enough so that using a blanket "just build your own PC" response was reasonable.</p><p><strong>Those odds have shifted</strong>. More and more companies are shipping systems that hold up against self-assembled PCs in terms of price, component quality, and thermals.</p><h2 class="article-body__section" id="section-my-advice-to-gamers-shopping-for-a-new-pre-built-pc"><span>My advice to gamers shopping for a new pre-built PC</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="vdhG3uhn5NsjDrva4oyDsS" name="maingear-mg1-mkii-review-10.JPG" alt="The image shows an open MG-1 MK.II computer case on a wooden table, revealing neatly organized cables and components. Bookshelves with books appear in the background." src="https://cdn.mos.cms.futurecdn.net/vdhG3uhn5NsjDrva4oyDsS-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/vdhG3uhn5NsjDrva4oyDsS-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Cable management on the Maingear MG-1 MK.II is nearly perfect. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Those shopping for a pre-built gaming PC <strong>shouldn't trust the entire category</strong>. Instead, trust specific reviews. Check what PSU is inside and whether an upgrade is necessary. Check what parts the case can fit inside. Check how much bloatware you're dealing with on day one.</p><p>Just a few years ago, I would have told a friend building their first gaming PC to skip pre-builts entirely. Now, I'd tell them to read a few reviews first, because there's a real chance the better deal is already sitting on a store shelf.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Early‑access Xbox‑on‑PC slasher helped me escape gaming burnout ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I'm going to be real honest here: I've been feeling somewhat down lately. </p><p>Even though there are so many games on the horizon, it's hard to feel excited when there's been so much negativity surrounding the industry recently, what with <a href="https://www.windowscentral.com/gaming/playstation-kills-physical-games-as-xbox-and-sony-continue-making-poor-decisions" target="_blank">Sony discontinuing physical media</a>, <a href="https://www.windowscentral.com/gaming/xbox/xbox-fan-sues-microsoft-blocking-his-digital-games-library" target="_blank">Xbox blocking people from their Xbox accounts through no fault of their own</a>, and <a href="https://www.windowscentral.com/gaming/pc-gaming/rising-costs-of-ram-crush-notion-of-gaming-as-an-affordable-hobby" target="_blank">rapidly rising Xbox and PC tech prices thanks to AI</a>.</p><p>I was stuck in a rut, which my colleague, <a href="https://www.windowscentral.com/author/jez-corden" target="_blank">Jez Corden</a>, noticed and decided to fix by gifting me a game I had never heard of but knew would capture my attention: Tears of Metal.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/rc0QaV-POng" allowfullscreen></iframe></div></div><p>This game is a roguelike hack-and-slash heavily inspired by Koei Tecmo's Dynasty Warriors franchise, where you play as legendary Scottish warriors looking to take back their homeland from demonic invaders created by the mysterious Dragon Meteor.</p><p>As someone who grew up playing Dynasty Warriors games like Samurai Warriors 2, Warriors Orochi, and, my personal favorite, Hyrule Warriors, Jez thought this game would be up my alley and get me out of my funk.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="DiKjrZG8zeDsH9HPTdsQQi" name="Tears-of-Metal-03" alt="A muscular Scottish female warrior ready to strike at enemy soldiers using a cinematic super attack." src="https://cdn.mos.cms.futurecdn.net/DiKjrZG8zeDsH9HPTdsQQi-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Unleash the fury of Brienne Ironleg's fists upon her foes. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Paper Cult | Windows Central (Alex Cope))</span></figcaption></figure><p>Although, I didn't think I'd like it because of my depressing state and because I hadn't played a Dynasty Warriors game in decades after growing bored of how repetitive they are (and before you ask, I didn't play Dynasty Warriors Origins when it first came out because, <a href="https://www.windowscentral.com/gaming/dynasty-warriors-origins-review" target="_blank">despite the good things I heard about it</a>, the idea of playing only ONE character in a Dynasty Warriors game sounded like heresy to me).</p><p>But I decided to give it a chance, and oh my gods, was I wrong to be pessimistic. This chaotic game was just the catharsis my brain needed, and I'm about to tell you why this game should be on any hack-and-slash lover's wishlist.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="5LWdqdH6tnQj5yytCiR86L" name="Tears-of-Metal-02" alt="A top-down tactical game map shows a dark, cracked landscape with icons for a Willow Bog Hideout, resource nodes, and a player party in a red zone." src="https://cdn.mos.cms.futurecdn.net/5LWdqdH6tnQj5yytCiR86L-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Embark on a long campaign where each level changes every run. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Paper Cult | Windows Central (Alex Cope))</span></figcaption></figure><p>The gameplay structure has you embark on campaigns with procedurally generated maps filled with levels where you must defeat hordes of baddies to reach the final boss, each level more challenging than the last thanks to rising threat levels if you spend too much time on a map.</p><p>To survive, you will need to master your character's wide range of special attacks, command units in your army to attack priority targets, and gather items that grant powerful passive traits like firing explosions every time you dodge or cursing groups of enemies so they all share the same amount of damage they take even if you hit one of them.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="XGZbu6uyh7VdVyCz3AmxYB" name="Tears-of-Metal-04" alt="A female Scottish warrior is fighting a giant, male, demonically influenced warrior wield a sword made of molten magma on a battlefield covered in skulls and blood." src="https://cdn.mos.cms.futurecdn.net/XGZbu6uyh7VdVyCz3AmxYB-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Bosses in this game are not to be taken lightly until you've upgraded enough to demolish them on future runs. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Paper Cult | Windows Central (Alex Cope))</span></figcaption></figure><p>However, it's unlikely you beat it on your first go because enemies in this game get tougher the further you progress, eventually to the point where you'll start doing less damage to them and kill you in one or two shots.</p><p>Thankfully, death is not the end. After each campaign concludes, whether you win, lose, or quit, you will gain permanent resources that can be used to upgrade your characters by unlocking new moves, unlocking discounts on item shops, promoting your army so that they'll get stronger while providing you with passive benefits so long as you keep them alive during a campaign, and much more.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="n9Do6ubddPDkk2zpm4EEvc" name="Tears-of-Metal-05" alt="A menu showing a merchant offering relics that powerful unique passive abilities that strengthen the skills of the player character." src="https://cdn.mos.cms.futurecdn.net/n9Do6ubddPDkk2zpm4EEvc-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">You never know what upgrades you'll be lucky to find on each run. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Paper Cult | Windows Central (Alex Cope))</span></figcaption></figure><p>These roguelite elements, combined with a fast-paced combat system and fun characters to play as (my favourite being Brienne Ironleg, as she's an extremely fast brawler), make this game so exciting to play through, even when I was dying a lot, as I knew I was still making progress unlocking new gear and moves after each run.</p><p>But don't take this to mean Tears of Metal's enemies are pushovers once you've found enough upgrades, because they can and will wreck you if you don't take time to analyse their attack patterns and learn when it's safe to dodge or attack.</p><p>Dying to these bosses can be pretty demoralizing, especially when you've progressed so far into a run. But coming back with new gear, moves, and knowledge to get revenge on them after they humiliated you was very satisfying and worth the backtracking.</p><p>Plus, when you feel like the game's starting to get too easy, you can always add difficulty modifiers unlocked after each successful campaign for greater challenges and rewards.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GnFLrsxVvAZCDVb7A7MdVf" name="Tears-of-Metal-01" alt="A video game battle scene shows a character fighting Aldric, Earthbreaker, a large boss wielding a glowing red hammer, amidst a chaotic battlefield." src="https://cdn.mos.cms.futurecdn.net/GnFLrsxVvAZCDVb7A7MdVf-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/GnFLrsxVvAZCDVb7A7MdVf-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">No man or monster can stand up to the mighty legs of Brienne Ironleg. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Paper Cult)</span></figcaption></figure><p>Overall, I had a blast playing Tears of Metal, and it was just what I needed after a stressful couple of weeks reporting on this dark state of gaming we currently live in.</p><p>The art style is cartoonishly grim, the available playable characters were fun to mess around with (there are only 3 in early access with more coming in the future), the music was gloriously metal, there's a healthy variety of enemies to fight, and the roguelike elements kept things from getting repetitive, unlike its main inspiration.</p><p>And the kicker was that I was having a good time solo, so I can't imagine how fun it will be when I drag my friends into playing this game's 4-player co-op mode with me.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OLqbKX"></div>                            </div>                            <script src="https://kwizly.com/embed/OLqbKX.js" async></script><p>I can't wait to see this game fully evolve as time passes with more updates and hopefully get my friends to play it when the full game releases on PC and Xbox sometime in the future.</p><p>In the meantime, I think I'll fire up Dynasty Warriors: Origins to give that game a chance now that Tears of Metal has put me in a hack-and-slash mood, as well as check out the hit 2D hack-and-slash, <a href="https://www.windowscentral.com/gaming/xbox/absolum-release-date-confirmed-for-xbox-game-pass" target="_blank">Absolum</a>, now that it's on Xbox and <a href="https://www.windowscentral.com/tag/xbox-game-pass" target="_blank">Xbox Game Pass</a>.</p><p><em>This early-access game is currently available on </em><a href="https://www.windowscentral.com/tag/xbox-on-pc" target="_blank"><em>Xbox on PC</em></a><em>, (via Xbox Game Preview), </em><a href="https://www.windowscentral.com/tag/pc-game-pass" target="_blank"><em>PC Game Pass</em></a><em>, and Xbox Game Pass Ultimate, </em><a href="https://www.windowscentral.com/tag/steam" target="_blank"><em>Steam</em></a><em>, but is planned to launch on </em><a href="https://www.windowscentral.com/tag/xbox-series-X" target="_blank"><em>Xbox Series X</em></a><em>|</em><a href="https://www.windowscentral.com/tag/xbox-series-s" target="_blank"><em>S</em></a><em> and </em><a href="https://www.windowscentral.com/tag/xbox-cloud-gaming" target="_blank"><em>Xbox Cloud Gaming</em></a><em> at a later date.</em></p><div class="product"><a data-dimension112="f1feaee0-89bc-11f1-89f0-cb8ba12cb2b6" data-action="Deal Block" data-label="Tears of Metal (Xbox Game Preview)" data-dimension48="Tears of Metal (Xbox Game Preview)" data-dimension25="$24.99" href="https://www.xbox.com/en-us/games/store/tears-of-metal-game-preview/9pn8m16gg8m4" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1024px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="Y9VxVkaSyEq6WNaELAoeD3" name="Tears-of-Metal-deal-block-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/Y9VxVkaSyEq6WNaELAoeD3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1024" height="1024" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.xbox.com/en-us/games/store/tears-of-metal-game-preview/9pn8m16gg8m4" target="_blank" rel="nofollow" data-dimension112="f1feaee0-89bc-11f1-89f0-cb8ba12cb2b6" data-action="Deal Block" data-label="Tears of Metal (Xbox Game Preview)" data-dimension48="Tears of Metal (Xbox Game Preview)" data-dimension25="$24.99">Tears of Metal (Xbox Game Preview): $24.99</a></strong><br><br>Lead a crusade to reclaim your homeland from demonically empowered invaders solo or with friends in the brutal, fast-paced, medieval hack-and-slash roguelike, Tears of Metal.<br><br><strong>• </strong><a href="https://www.xbox.com/en-US/games/store/tears-of-metal-game-preview/9PN8M16GG8M4/0010" target="_blank"><strong>Xbox Store Page</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/app/1913120/Tears_of_Metal/" target="_blank"><strong>Steam Store Page</strong></a><a class="view-deal button" href="https://www.xbox.com/en-us/games/store/tears-of-metal-game-preview/9pn8m16gg8m4" target="_blank" rel="nofollow" data-dimension112="f1feaee0-89bc-11f1-89f0-cb8ba12cb2b6" data-action="Deal Block" data-label="Tears of Metal (Xbox Game Preview)" data-dimension48="Tears of Metal (Xbox Game Preview)" data-dimension25="$24.99">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/McHBFoFy.html" id="McHBFoFy" title="Xbox's Disc-To-Digital program is here. 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                                                                                                                                            <link>https://www.windowscentral.com/gaming/the-dark-state-of-gaming-has-been-mentally-clawing-at-me-but-this-early-access-xbox-on-pc-hack-and-slash-snapped-me-out-of-it</link>
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                            <![CDATA[ I was recently gifted an Xbox on PC copy of the early access version of Tears of Metal, a roguelite hack-and-slash inspired by Dynasty Warriors that's coming soon to Xbox consoles, and I'm loving what I'm seeing thus far. ]]>
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                                                                        <pubDate>Tue, 28 Jul 2026 17:04:33 +0000</pubDate>                                                                                                                                <updated>Tue, 28 Jul 2026 17:51:48 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Paper Cult]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[FOR FREEDOM!]]></media:description>                                                            <media:text><![CDATA[A fantasy illustration shows a diverse group of warriors leading a large army on a grassy hill, with a castle visible in the distant background.]]></media:text>
                                <media:title type="plain"><![CDATA[A fantasy illustration shows a diverse group of warriors leading a large army on a grassy hill, with a castle visible in the distant background.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>I'm going to be real honest here: I've been feeling somewhat down lately. </p><p>Even though there are so many games on the horizon, it's hard to feel excited when there's been so much negativity surrounding the industry recently, what with <a href="https://www.windowscentral.com/gaming/playstation-kills-physical-games-as-xbox-and-sony-continue-making-poor-decisions" target="_blank">Sony discontinuing physical media</a>, <a href="https://www.windowscentral.com/gaming/xbox/xbox-fan-sues-microsoft-blocking-his-digital-games-library" target="_blank">Xbox blocking people from their Xbox accounts through no fault of their own</a>, and <a href="https://www.windowscentral.com/gaming/pc-gaming/rising-costs-of-ram-crush-notion-of-gaming-as-an-affordable-hobby" target="_blank">rapidly rising Xbox and PC tech prices thanks to AI</a>.</p><p>I was stuck in a rut, which my colleague, <a href="https://www.windowscentral.com/author/jez-corden" target="_blank">Jez Corden</a>, noticed and decided to fix by gifting me a game I had never heard of but knew would capture my attention: Tears of Metal.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/rc0QaV-POng" allowfullscreen></iframe></div></div><p>This game is a roguelike hack-and-slash heavily inspired by Koei Tecmo's Dynasty Warriors franchise, where you play as legendary Scottish warriors looking to take back their homeland from demonic invaders created by the mysterious Dragon Meteor.</p><p>As someone who grew up playing Dynasty Warriors games like Samurai Warriors 2, Warriors Orochi, and, my personal favorite, Hyrule Warriors, Jez thought this game would be up my alley and get me out of my funk.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="DiKjrZG8zeDsH9HPTdsQQi" name="Tears-of-Metal-03" alt="A muscular Scottish female warrior ready to strike at enemy soldiers using a cinematic super attack." src="https://cdn.mos.cms.futurecdn.net/DiKjrZG8zeDsH9HPTdsQQi-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Unleash the fury of Brienne Ironleg's fists upon her foes. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Paper Cult | Windows Central (Alex Cope))</span></figcaption></figure><p>Although, I didn't think I'd like it because of my depressing state and because I hadn't played a Dynasty Warriors game in decades after growing bored of how repetitive they are (and before you ask, I didn't play Dynasty Warriors Origins when it first came out because, <a href="https://www.windowscentral.com/gaming/dynasty-warriors-origins-review" target="_blank">despite the good things I heard about it</a>, the idea of playing only ONE character in a Dynasty Warriors game sounded like heresy to me).</p><p>But I decided to give it a chance, and oh my gods, was I wrong to be pessimistic. This chaotic game was just the catharsis my brain needed, and I'm about to tell you why this game should be on any hack-and-slash lover's wishlist.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="5LWdqdH6tnQj5yytCiR86L" name="Tears-of-Metal-02" alt="A top-down tactical game map shows a dark, cracked landscape with icons for a Willow Bog Hideout, resource nodes, and a player party in a red zone." src="https://cdn.mos.cms.futurecdn.net/5LWdqdH6tnQj5yytCiR86L-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Embark on a long campaign where each level changes every run. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Paper Cult | Windows Central (Alex Cope))</span></figcaption></figure><p>The gameplay structure has you embark on campaigns with procedurally generated maps filled with levels where you must defeat hordes of baddies to reach the final boss, each level more challenging than the last thanks to rising threat levels if you spend too much time on a map.</p><p>To survive, you will need to master your character's wide range of special attacks, command units in your army to attack priority targets, and gather items that grant powerful passive traits like firing explosions every time you dodge or cursing groups of enemies so they all share the same amount of damage they take even if you hit one of them.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="XGZbu6uyh7VdVyCz3AmxYB" name="Tears-of-Metal-04" alt="A female Scottish warrior is fighting a giant, male, demonically influenced warrior wield a sword made of molten magma on a battlefield covered in skulls and blood." src="https://cdn.mos.cms.futurecdn.net/XGZbu6uyh7VdVyCz3AmxYB-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Bosses in this game are not to be taken lightly until you've upgraded enough to demolish them on future runs. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Paper Cult | Windows Central (Alex Cope))</span></figcaption></figure><p>However, it's unlikely you beat it on your first go because enemies in this game get tougher the further you progress, eventually to the point where you'll start doing less damage to them and kill you in one or two shots.</p><p>Thankfully, death is not the end. After each campaign concludes, whether you win, lose, or quit, you will gain permanent resources that can be used to upgrade your characters by unlocking new moves, unlocking discounts on item shops, promoting your army so that they'll get stronger while providing you with passive benefits so long as you keep them alive during a campaign, and much more.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="n9Do6ubddPDkk2zpm4EEvc" name="Tears-of-Metal-05" alt="A menu showing a merchant offering relics that powerful unique passive abilities that strengthen the skills of the player character." src="https://cdn.mos.cms.futurecdn.net/n9Do6ubddPDkk2zpm4EEvc-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">You never know what upgrades you'll be lucky to find on each run. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Paper Cult | Windows Central (Alex Cope))</span></figcaption></figure><p>These roguelite elements, combined with a fast-paced combat system and fun characters to play as (my favourite being Brienne Ironleg, as she's an extremely fast brawler), make this game so exciting to play through, even when I was dying a lot, as I knew I was still making progress unlocking new gear and moves after each run.</p><p>But don't take this to mean Tears of Metal's enemies are pushovers once you've found enough upgrades, because they can and will wreck you if you don't take time to analyse their attack patterns and learn when it's safe to dodge or attack.</p><p>Dying to these bosses can be pretty demoralizing, especially when you've progressed so far into a run. But coming back with new gear, moves, and knowledge to get revenge on them after they humiliated you was very satisfying and worth the backtracking.</p><p>Plus, when you feel like the game's starting to get too easy, you can always add difficulty modifiers unlocked after each successful campaign for greater challenges and rewards.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GnFLrsxVvAZCDVb7A7MdVf" name="Tears-of-Metal-01" alt="A video game battle scene shows a character fighting Aldric, Earthbreaker, a large boss wielding a glowing red hammer, amidst a chaotic battlefield." src="https://cdn.mos.cms.futurecdn.net/GnFLrsxVvAZCDVb7A7MdVf-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/GnFLrsxVvAZCDVb7A7MdVf-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">No man or monster can stand up to the mighty legs of Brienne Ironleg. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Paper Cult)</span></figcaption></figure><p>Overall, I had a blast playing Tears of Metal, and it was just what I needed after a stressful couple of weeks reporting on this dark state of gaming we currently live in.</p><p>The art style is cartoonishly grim, the available playable characters were fun to mess around with (there are only 3 in early access with more coming in the future), the music was gloriously metal, there's a healthy variety of enemies to fight, and the roguelike elements kept things from getting repetitive, unlike its main inspiration.</p><p>And the kicker was that I was having a good time solo, so I can't imagine how fun it will be when I drag my friends into playing this game's 4-player co-op mode with me.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OLqbKX"></div>                            </div>                            <script src="https://kwizly.com/embed/OLqbKX.js" async></script><p>I can't wait to see this game fully evolve as time passes with more updates and hopefully get my friends to play it when the full game releases on PC and Xbox sometime in the future.</p><p>In the meantime, I think I'll fire up Dynasty Warriors: Origins to give that game a chance now that Tears of Metal has put me in a hack-and-slash mood, as well as check out the hit 2D hack-and-slash, <a href="https://www.windowscentral.com/gaming/xbox/absolum-release-date-confirmed-for-xbox-game-pass" target="_blank">Absolum</a>, now that it's on Xbox and <a href="https://www.windowscentral.com/tag/xbox-game-pass" target="_blank">Xbox Game Pass</a>.</p><p><em>This early-access game is currently available on </em><a href="https://www.windowscentral.com/tag/xbox-on-pc" target="_blank"><em>Xbox on PC</em></a><em>, (via Xbox Game Preview), </em><a href="https://www.windowscentral.com/tag/pc-game-pass" target="_blank"><em>PC Game Pass</em></a><em>, and Xbox Game Pass Ultimate, </em><a href="https://www.windowscentral.com/tag/steam" target="_blank"><em>Steam</em></a><em>, but is planned to launch on </em><a href="https://www.windowscentral.com/tag/xbox-series-X" target="_blank"><em>Xbox Series X</em></a><em>|</em><a href="https://www.windowscentral.com/tag/xbox-series-s" target="_blank"><em>S</em></a><em> and </em><a href="https://www.windowscentral.com/tag/xbox-cloud-gaming" target="_blank"><em>Xbox Cloud Gaming</em></a><em> at a later date.</em></p><div class="product"><a data-dimension112="f1feaee0-89bc-11f1-89f0-cb8ba12cb2b6" data-action="Deal Block" data-label="Tears of Metal (Xbox Game Preview)" data-dimension48="Tears of Metal (Xbox Game Preview)" data-dimension25="$24.99" href="https://www.xbox.com/en-us/games/store/tears-of-metal-game-preview/9pn8m16gg8m4" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1024px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="Y9VxVkaSyEq6WNaELAoeD3" name="Tears-of-Metal-deal-block-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/Y9VxVkaSyEq6WNaELAoeD3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1024" height="1024" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.xbox.com/en-us/games/store/tears-of-metal-game-preview/9pn8m16gg8m4" target="_blank" rel="nofollow" data-dimension112="f1feaee0-89bc-11f1-89f0-cb8ba12cb2b6" data-action="Deal Block" data-label="Tears of Metal (Xbox Game Preview)" data-dimension48="Tears of Metal (Xbox Game Preview)" data-dimension25="$24.99">Tears of Metal (Xbox Game Preview): $24.99</a></strong><br><br>Lead a crusade to reclaim your homeland from demonically empowered invaders solo or with friends in the brutal, fast-paced, medieval hack-and-slash roguelike, Tears of Metal.<br><br><strong>• </strong><a href="https://www.xbox.com/en-US/games/store/tears-of-metal-game-preview/9PN8M16GG8M4/0010" target="_blank"><strong>Xbox Store Page</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/app/1913120/Tears_of_Metal/" target="_blank"><strong>Steam Store Page</strong></a><a class="view-deal button" href="https://www.xbox.com/en-us/games/store/tears-of-metal-game-preview/9pn8m16gg8m4" target="_blank" rel="nofollow" data-dimension112="f1feaee0-89bc-11f1-89f0-cb8ba12cb2b6" data-action="Deal Block" data-label="Tears of Metal (Xbox Game Preview)" data-dimension48="Tears of Metal (Xbox Game Preview)" data-dimension25="$24.99">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/McHBFoFy.html" id="McHBFoFy" title="Xbox's Disc-To-Digital program is here. It really works!" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ Why can't World of Warcraft have unique Tank Classes like this? ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Recently, I decided to catch up on <a href="https://www.windowscentral.com/tag/final-fantasy-XIV" target="_blank">Final Fantasy XIV</a>'s 2026 FanFest in Berlin out of morbid curiosity about what one of the new Jobs will look like for the <a href="https://www.windowscentral.com/gaming/ffxiv-announces-new-expansion-evercold-during-fanfest-2026-keynote-and-whoa-it-already-has-a-release-date" target="_blank">Evercold expansion</a>, even though I haven't actively played the game in years due to being <a href="https://www.windowscentral.com/gaming/final-fantasy-xiv-dawntrail-review-in-progress-so-far-ffxivs-new-dawn-has-failed-to-grab-me" target="_blank">disappointed by the Dawntrail expansion</a>.</p><p>What I saw made my jaw hit the floor because Final Fantasy XIV's new job, the 'Bastion', looks so unbashingly cool. It's essentially a brawler that fights using two greatshields to block enemy attacks, slash at them with claws attached to said shields, and then transforms the shields into arm cannons that blow enemies away with laser blasts.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/uaZlrprwSq4" allowfullscreen></iframe></div></div><p>Now while this isn't enough for me to get into Final Fantasy XIV (I'll have to see more of its Evercold's Evolved Mode combat system in action, the second new Job, and Evercold's story to decide), this is enough to make me jealous as a <a href="https://www.windowscentral.com/tag/world-of-warcraft" target="_blank">World of Warcraft</a> player (who's currently on break after having enough of <a href="https://www.windowscentral.com/gaming/pc-gaming/worst-patch-ever-world-of-warcraft-players-beg-blizzard-to-slow-down-on-its-updates-for-all-the-wrong-reasons" target="_blank">WoW: Midnight's buggy patch cycle</a>).</p><p>Now, I've never played as a Tank Class In <a href="https://www.windowscentral.com/tag/world-of-warcraft" target="_blank">World of Warcraft</a>. Not because I'm afraid of the taunting responsibility of drawing the enemy's attention and protecting the entire party during raids, but because, well, none of them ever appealed to me.</p><p>All their abilities, playstyles, class fantasies, and aesthetics look too unremarkable and too generic high fantasy. </p><p>I mean, slapping enemies as a Bear-form Druid, or parrying attacks with a shield as an Arms Warrior, never seemed as cool or unique compared to Final Fantasy XIV's slick Gunbreaker Job, which slashed and blew enemies up with a gunblade before shooting magic shields at allies, or the new, brutal Bastion Job for the reasons mentioned earlier.</p><p>Also, <a href="https://www.windowscentral.com/gaming/pc-gaming/brewmaster-is-a-little-ahead-right-now-world-of-warcraft-has-a-serious-tank-shortage" target="_blank">Blizzard seems to keep nerfing Tank classes into the ground</a>, making them less appealing and more stressful to play in Mythic+ dungeons or Raids at high difficulty levels.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ykHjVw5gxgMXQm7jPxbHTC" name="world-of-warcraft-Spider-mech-01" alt="A mechanical spider mount with red and grey metal plating and glowing green eyes carries a small, armored character on its back against a night sky." src="https://cdn.mos.cms.futurecdn.net/ykHjVw5gxgMXQm7jPxbHTC-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Imagine using this mechanical monstrosity to tank and kill bosses using a Tinkerer Class instead of just travelling from point A to point B? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard Entertainment | Windows Central [Alex Cope])</span></figcaption></figure><p>So aside from giving all the Tank Classes in World of Warcraft major buffs to their toolkits, I think <a href="https://www.windowscentral.com/tag/blizzard-entertainment" target="_blank">Blizzard</a> needs to start adding new Tank Classes, starting with ripping off Final Fantasy XIV's new Bastion Job.</p><p>Final Fantasy XIV's new Bastion Job can easily be replicated or even approved easily in World of Warcraft by adding the long-requested Tinkerer Class (which I mentioned was <a href="https://www.windowscentral.com/gaming/things-i-wish-from-blizzard-entertainment-in-2026" target="_blank">one of the things I wanted out of Blizzard at the beginning of the year</a>). </p><p>This hypothetical Class's Tank Spec could summon a giant mech robot or suit and use it to blow up enemies with missiles, rocket punches, lasers, and whatever insane weapon of mass destruction the Horde's Goblin race or Alliance's Gnome race can come up with.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="biZ4CbhWXqwrVoaKd2y6rk" name="world-of-warcraft-Augment-Evoker-02" alt="A red dragon-like humanoid is casting a magic spell amidst some ruins during the day." src="https://cdn.mos.cms.futurecdn.net/biZ4CbhWXqwrVoaKd2y6rk-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Imagine Evokers using time magic to slow enemies to a crawl while reversing time to heal their wounds, they'd be unstoppable and unique Tank classes. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard Entertainment)</span></figcaption></figure><p>If adding a new Tank Class is too much hassle to balance considering the game's stacked roster of classes, maybe Blizzard can focus on adding new Tank specializations (Specs for short) to existing classes at least.</p><p>Maybe we can have a Shaman Tank Spec conjure a suit of armor made of molten rock to withstand damage, uses wind magic to pull enemy groups, and then finishes them with explosive rocky fists.</p><p>Heck, maybe we can have an Evoker tank spec that specializes in using the Bronze Dragonflight's chronomancy powers more heavily than the Augmentation Spec? </p><p>They can use time magic to slow down an enemy's attacks to mitigate damage, augment their attacks with superspeed to maintain aggro on enemies, and reverse time on their own body to heal wounds for survivability or even revive a fallen teammate.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W5AgwW"></div>                            </div>                            <script src="https://kwizly.com/embed/W5AgwW.js" async></script><p>I know I would love a Tank Class in World of Warcraft that allowed me to use the iconic Goblin Shredder mount as a weapon to use in Dungeons and Raids all the time, customize with unique gear pieces, and shred bosses to pieces with its buzz saws.</p><p>Who knows? Maybe Blizzard is already working on a new Tank class or spec as we speak as a surprise reveal for <a href="https://www.windowscentral.com/gaming/blizzcon-is-back-in-2026-with-early-bird-ticket-pricing-for-the-first-time-here-are-all-the-details" target="_blank">Blizzcon 2026</a>? At least I hope so anyway. </p><p>Either way, if we had more unique Tank jobs that took advantage of the more unique and wacky aspects of World of Warcraft's lore, I would definitely work up the courage to take up the role of a Tank class and defend my guild from the worst bosses World of Warcraft has to offer.</p><div class="product"><a data-dimension112="d1e8cde0-8a96-11f1-8a49-4b6f032bce0f" data-action="Deal Block" data-label="World of Warcraft: Midnight" data-dimension48="World of Warcraft: Midnight" data-dimension25="$49.99" href="https://us.shop.battle.net/en-us/product/world-of-warcraft-midnight#optLogin=true" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2257px;"><p class="vanilla-image-block" style="padding-top:79.49%;"><img id="UnGhQgFTNfDxeEFiNVx66W" name="WoW_Midnight Logo_enUS" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/UnGhQgFTNfDxeEFiNVx66W-1920-80.png" mos="" align="middle" fullscreen="" width="2257" height="1794" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>The enigmatic Xal'atath and her army of Voidborn monsters have come to desecrate the Sunwell. Lead your band of heroes, master the new Devourer Demon Hunter spec, and become the new Haranir race to stop Xal'atath in the new expansion, World of Warcraft: Midnight.<a class="view-deal button" href="https://us.shop.battle.net/en-us/product/world-of-warcraft-midnight#optLogin=true" target="_blank" rel="nofollow" data-dimension112="d1e8cde0-8a96-11f1-8a49-4b6f032bce0f" data-action="Deal Block" data-label="World of Warcraft: Midnight" data-dimension48="World of Warcraft: Midnight" data-dimension25="$49.99">View Deal</a></p></div><h2 id="over-to-you">🗨️Over to you</h2><p><em>But what do you think? Do you think it's about time World of Warcraft added more Tank Classes? Is Final Fantasy XIV's new Bastion Job enough to hook you into its upcoming Evercold expansion?</em></p><p><strong>If you have any thoughts on the matter, please let us know through the poll above, the comments section, or our </strong><a href="https://www.windowscentral.com/tag/reddit"><strong>Reddit</strong></a><strong> page.</strong></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/final-fantasy-xivs-new-bastian-job-makes-world-of-warcrafts-tank-classes-look-lame-heres-how-i-think-blizzard-should-fix-wow-to-respond</link>
                                                                            <description>
                            <![CDATA[ I had recently caught wind of Final Fantasy 14's newest Tank role Job called the 'Bastion'. As a World of Warcraft player, I'm extremely jealous of this Job because it looks much cooler than the Tank Classes WoW has to offer. So I believe it's time that Blizzard took note of Square Enix's work and added new Tank jobs that take advantage of Warcraft's unique lore and setting to entice people to play it more. ]]>
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                                                                        <pubDate>Tue, 28 Jul 2026 17:00:44 +0000</pubDate>                                                                                                                                <updated>Wed, 29 Jul 2026 13:17:11 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/kHjnWKKisVAT5B5GGXZevk-1920-80.jpg">
                                                            <media:credit><![CDATA[Square Enix | Blizzard Entertainment | Windows Central [Alex Cope]]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[One is a real Tank class, the other is a player playing dress up. Can you guess which is which?]]></media:description>                                                            <media:text><![CDATA[An image of an armored knight wielding giant arm cannons stands next to a minotaur riding in a heavily armed combat mech]]></media:text>
                                <media:title type="plain"><![CDATA[An image of an armored knight wielding giant arm cannons stands next to a minotaur riding in a heavily armed combat mech]]></media:title>
                                                    </media:content>
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                            <![CDATA[
                            <article>
                                <p>Recently, I decided to catch up on <a href="https://www.windowscentral.com/tag/final-fantasy-XIV" target="_blank">Final Fantasy XIV</a>'s 2026 FanFest in Berlin out of morbid curiosity about what one of the new Jobs will look like for the <a href="https://www.windowscentral.com/gaming/ffxiv-announces-new-expansion-evercold-during-fanfest-2026-keynote-and-whoa-it-already-has-a-release-date" target="_blank">Evercold expansion</a>, even though I haven't actively played the game in years due to being <a href="https://www.windowscentral.com/gaming/final-fantasy-xiv-dawntrail-review-in-progress-so-far-ffxivs-new-dawn-has-failed-to-grab-me" target="_blank">disappointed by the Dawntrail expansion</a>.</p><p>What I saw made my jaw hit the floor because Final Fantasy XIV's new job, the 'Bastion', looks so unbashingly cool. It's essentially a brawler that fights using two greatshields to block enemy attacks, slash at them with claws attached to said shields, and then transforms the shields into arm cannons that blow enemies away with laser blasts.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/uaZlrprwSq4" allowfullscreen></iframe></div></div><p>Now while this isn't enough for me to get into Final Fantasy XIV (I'll have to see more of its Evercold's Evolved Mode combat system in action, the second new Job, and Evercold's story to decide), this is enough to make me jealous as a <a href="https://www.windowscentral.com/tag/world-of-warcraft" target="_blank">World of Warcraft</a> player (who's currently on break after having enough of <a href="https://www.windowscentral.com/gaming/pc-gaming/worst-patch-ever-world-of-warcraft-players-beg-blizzard-to-slow-down-on-its-updates-for-all-the-wrong-reasons" target="_blank">WoW: Midnight's buggy patch cycle</a>).</p><p>Now, I've never played as a Tank Class In <a href="https://www.windowscentral.com/tag/world-of-warcraft" target="_blank">World of Warcraft</a>. Not because I'm afraid of the taunting responsibility of drawing the enemy's attention and protecting the entire party during raids, but because, well, none of them ever appealed to me.</p><p>All their abilities, playstyles, class fantasies, and aesthetics look too unremarkable and too generic high fantasy. </p><p>I mean, slapping enemies as a Bear-form Druid, or parrying attacks with a shield as an Arms Warrior, never seemed as cool or unique compared to Final Fantasy XIV's slick Gunbreaker Job, which slashed and blew enemies up with a gunblade before shooting magic shields at allies, or the new, brutal Bastion Job for the reasons mentioned earlier.</p><p>Also, <a href="https://www.windowscentral.com/gaming/pc-gaming/brewmaster-is-a-little-ahead-right-now-world-of-warcraft-has-a-serious-tank-shortage" target="_blank">Blizzard seems to keep nerfing Tank classes into the ground</a>, making them less appealing and more stressful to play in Mythic+ dungeons or Raids at high difficulty levels.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ykHjVw5gxgMXQm7jPxbHTC" name="world-of-warcraft-Spider-mech-01" alt="A mechanical spider mount with red and grey metal plating and glowing green eyes carries a small, armored character on its back against a night sky." src="https://cdn.mos.cms.futurecdn.net/ykHjVw5gxgMXQm7jPxbHTC-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Imagine using this mechanical monstrosity to tank and kill bosses using a Tinkerer Class instead of just travelling from point A to point B? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard Entertainment | Windows Central [Alex Cope])</span></figcaption></figure><p>So aside from giving all the Tank Classes in World of Warcraft major buffs to their toolkits, I think <a href="https://www.windowscentral.com/tag/blizzard-entertainment" target="_blank">Blizzard</a> needs to start adding new Tank Classes, starting with ripping off Final Fantasy XIV's new Bastion Job.</p><p>Final Fantasy XIV's new Bastion Job can easily be replicated or even approved easily in World of Warcraft by adding the long-requested Tinkerer Class (which I mentioned was <a href="https://www.windowscentral.com/gaming/things-i-wish-from-blizzard-entertainment-in-2026" target="_blank">one of the things I wanted out of Blizzard at the beginning of the year</a>). </p><p>This hypothetical Class's Tank Spec could summon a giant mech robot or suit and use it to blow up enemies with missiles, rocket punches, lasers, and whatever insane weapon of mass destruction the Horde's Goblin race or Alliance's Gnome race can come up with.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="biZ4CbhWXqwrVoaKd2y6rk" name="world-of-warcraft-Augment-Evoker-02" alt="A red dragon-like humanoid is casting a magic spell amidst some ruins during the day." src="https://cdn.mos.cms.futurecdn.net/biZ4CbhWXqwrVoaKd2y6rk-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Imagine Evokers using time magic to slow enemies to a crawl while reversing time to heal their wounds, they'd be unstoppable and unique Tank classes. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard Entertainment)</span></figcaption></figure><p>If adding a new Tank Class is too much hassle to balance considering the game's stacked roster of classes, maybe Blizzard can focus on adding new Tank specializations (Specs for short) to existing classes at least.</p><p>Maybe we can have a Shaman Tank Spec conjure a suit of armor made of molten rock to withstand damage, uses wind magic to pull enemy groups, and then finishes them with explosive rocky fists.</p><p>Heck, maybe we can have an Evoker tank spec that specializes in using the Bronze Dragonflight's chronomancy powers more heavily than the Augmentation Spec? </p><p>They can use time magic to slow down an enemy's attacks to mitigate damage, augment their attacks with superspeed to maintain aggro on enemies, and reverse time on their own body to heal wounds for survivability or even revive a fallen teammate.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W5AgwW"></div>                            </div>                            <script src="https://kwizly.com/embed/W5AgwW.js" async></script><p>I know I would love a Tank Class in World of Warcraft that allowed me to use the iconic Goblin Shredder mount as a weapon to use in Dungeons and Raids all the time, customize with unique gear pieces, and shred bosses to pieces with its buzz saws.</p><p>Who knows? Maybe Blizzard is already working on a new Tank class or spec as we speak as a surprise reveal for <a href="https://www.windowscentral.com/gaming/blizzcon-is-back-in-2026-with-early-bird-ticket-pricing-for-the-first-time-here-are-all-the-details" target="_blank">Blizzcon 2026</a>? At least I hope so anyway. </p><p>Either way, if we had more unique Tank jobs that took advantage of the more unique and wacky aspects of World of Warcraft's lore, I would definitely work up the courage to take up the role of a Tank class and defend my guild from the worst bosses World of Warcraft has to offer.</p><div class="product"><a data-dimension112="d1e8cde0-8a96-11f1-8a49-4b6f032bce0f" data-action="Deal Block" data-label="World of Warcraft: Midnight" data-dimension48="World of Warcraft: Midnight" data-dimension25="$49.99" href="https://us.shop.battle.net/en-us/product/world-of-warcraft-midnight#optLogin=true" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2257px;"><p class="vanilla-image-block" style="padding-top:79.49%;"><img id="UnGhQgFTNfDxeEFiNVx66W" name="WoW_Midnight Logo_enUS" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/UnGhQgFTNfDxeEFiNVx66W-1920-80.png" mos="" align="middle" fullscreen="" width="2257" height="1794" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>The enigmatic Xal'atath and her army of Voidborn monsters have come to desecrate the Sunwell. Lead your band of heroes, master the new Devourer Demon Hunter spec, and become the new Haranir race to stop Xal'atath in the new expansion, World of Warcraft: Midnight.<a class="view-deal button" href="https://us.shop.battle.net/en-us/product/world-of-warcraft-midnight#optLogin=true" target="_blank" rel="nofollow" data-dimension112="d1e8cde0-8a96-11f1-8a49-4b6f032bce0f" data-action="Deal Block" data-label="World of Warcraft: Midnight" data-dimension48="World of Warcraft: Midnight" data-dimension25="$49.99">View Deal</a></p></div><h2 id="over-to-you">🗨️Over to you</h2><p><em>But what do you think? Do you think it's about time World of Warcraft added more Tank Classes? Is Final Fantasy XIV's new Bastion Job enough to hook you into its upcoming Evercold expansion?</em></p><p><strong>If you have any thoughts on the matter, please let us know through the poll above, the comments section, or our </strong><a href="https://www.windowscentral.com/tag/reddit"><strong>Reddit</strong></a><strong> page.</strong></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ I went back to a 16:9 monitor after a decade of ultrawides to see what I was missing ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I thought I was locked into <a href="https://www.windowscentral.com/ive-fallen-love-ultrawide-displays-and-im-not-going-back">ultrawide monitors</a> for good. It had been <strong>10 years</strong> of an expanded <strong>21:9 aspect ratio</strong> and <strong>3440x1440</strong> resolution on my desk, after all. </p><p>But that all changed a couple of months ago when I got my hands on a "regular" widescreen <strong>16:9</strong> gaming monitor from <strong>Alienware</strong>.</p><p>The screen in question, the <a href="https://www.windowscentral.com/gaming/pc-gaming/alienware-aw2726dm-review" target="_blank"><strong>AW2726DM</strong></a>, came my way temporarily as a review unit, and it reintroduced me to several display perks I'd forgotten I was missing. </p><h2 class="article-body__section" id="section-i-saw-an-improvement-to-my-first-person-shooter-skills-with-a-16-9-monitor"><span>I saw an improvement to my first-person shooter skills with a 16:9 monitor</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2666px;"><p class="vanilla-image-block" style="padding-top:50.00%;"><img id="m8B9c7bEL5AHsYXfGjtU5e" name="alienware-aw2726dm-bf6-01" alt="A gaming monitor shows a character aiming a rifle in a vibrant outdoor scene with rocky terrain and trees, under a blue sky." src="https://cdn.mos.cms.futurecdn.net/m8B9c7bEL5AHsYXfGjtU5e-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2666" height="1333" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/m8B9c7bEL5AHsYXfGjtU5e-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Battlefield 6 is so much easier to play on a widescreen compared to an ultrawide. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>OK, yeah, I totally forgot that playing first-person shooter (FPS) games on a 16:9 monitor is way different than playing on an ultrawide. I've always said there's a reason that pros don't go for extra pixels on the sides, but I guess I forgot why I was saying it.</p><p>Switching back to a regular monitor while playing games like <strong>Battlefield 6</strong>, <strong>Escape From Tarkov</strong>, <strong>Hell Let Loose</strong>, and a few others made a noticeable difference to my scoreboard.</p><p>With fewer pixels to watch, especially outside of my main area of focus, I found that I was able to do a lot <strong>more shooting and a lot less dying</strong>. It largely has to do with a <strong>tighter HUD</strong> and a <strong>smaller window of focus</strong> — in any case, when I'm on a first-person shooter jag where I care at all about my performance, I'll be using a 16:9 display.</p><h2 class="article-body__section" id="section-indie-games-and-singleplayer-gems-usually-fit-better-on-a-16-9-monitor"><span>Indie games and singleplayer gems usually fit better on a 16:9 monitor</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:5712px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xux9QsDCNH4teV9qNsQm6D" name="arkham-city-alienware-aw2726dm-01" alt="A close-up of a monitor displaying a dark, atmospheric video game scene featuring a superhero character overlooking a cityscape with skyscrapers and a stormy sky." src="https://cdn.mos.cms.futurecdn.net/xux9QsDCNH4teV9qNsQm6D-1920-80.jpg" mos="" align="middle" fullscreen="1" width="5712" height="3213" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/xux9QsDCNH4teV9qNsQm6D-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Arkham City does not natively support ultrawide monitors, meaning you get black bars on either side. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>When I'm not enjoying first-person shooters, I spend a lot of time with <strong>indie</strong> and <strong>single-player</strong> games, many from decades ago before ultrawide screens were even an option.</p><p>While some of them offer ultrawide support, there are plenty that fill the space with <strong>black bars</strong> instead. It's not the worst look, but it's certainly not as clean as gaming on a 16:9 monitor where the graphics fill the screen from bezel to bezel. Worse, some games struggle with a 21:9 aspect ratio in terms of <strong>UI functionality</strong>.</p><p>Even some high-profile games lack native ultrawide support. <strong>Elden Ring</strong> is a good (bad?) example, requiring me to download a <strong>mod</strong> or a <strong>third-party tool</strong> to get rid of black bars on an ultrawide monitor.</p><h2 class="article-body__section" id="section-my-pc-doesn-t-work-as-hard-and-that-s-especially-important-in-the-summer"><span>My PC doesn't work as hard ... and that's especially important in the summer</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2800px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3HagKuRfe3RJvcaeq5CCrQ" name="nvidia-rtx-5070-ti-cale-01.JPG" alt="NVIDIA RTX 5070 Ti (ASUS TUF Gaming)" src="https://cdn.mos.cms.futurecdn.net/3HagKuRfe3RJvcaeq5CCrQ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2800" height="1575" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/3HagKuRfe3RJvcaeq5CCrQ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">My RTX 5070 Ti doesn't have to work as hard when I'm gaming on a non-ultrawide monitor. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>PC gaming in the summer usually finds me with a <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-re-review-2025"><strong>Steam Deck</strong></a> in hand near the air conditioning. But, as we all know, a gaming handheld just isn't the way to play a lot of demanding titles.</p><p>It's a coincidence, but my switch to a 16:9 monitor lines up nicely with hot summer weather. Because my GPU isn't having to <strong>produce extra pixels</strong> for a 3440x1440 ultrawide monitor (compared to 2560x1440), it's not running as hot, and I'm seeing similar (or better) frame rates.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ODq2GX"></div>                            </div>                            <script src="https://kwizly.com/embed/ODq2GX.js" async></script><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7bXLjC8WsoYZhrSNQdMWE" name="1x1" alt="Blank Pixel" src="https://cdn.mos.cms.futurecdn.net/7bXLjC8WsoYZhrSNQdMWE-1920-80.png" mos="" align="middle" fullscreen="" width="1" height="1" attribution="" endorsement="" class="inline"></p></div></div></figure><p>Forgetting ambient temperatures for a moment, giving my <strong>RTX 5070 Ti</strong> some extra headroom for advanced stuff like ray tracing is always nice. A 16:9 monitor doesn't have to be any less crisp than an ultrawide, and it doesn't take long to stop noticing the lack of extra space on either side of the picture.</p><h2 class="article-body__section" id="section-my-desk-isn-t-being-dominated-by-one-screen-anymore"><span>My desk isn't being dominated by one screen anymore</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2896px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VRKnzmTfqmcUYpdfzkssq5" name="msi-mag-mt201d-review-03.JPG" alt="MSI MAG MT201D" src="https://cdn.mos.cms.futurecdn.net/VRKnzmTfqmcUYpdfzkssq5-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2896" height="1629" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VRKnzmTfqmcUYpdfzkssq5-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The widescreen/ultrawide setup I was using until recently look nice, but it didn't leave much space (or work as well with two screens). </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>I have a <a href="https://www.windowscentral.com/accessories/monitors/msi-mag-mt201d-review">dual-monitor mounting arm</a> attached to my desk, and I found that with an ultrawide connected to one fork, there was always one screen taking over my setup.</p><p>That's not necessarily a bad thing. My secondary monitor is an old 16:9 screen I use for running Discord and other secondary apps while I game, so it can easily be pushed to the side to make space for the ultrawide.</p><p>With two 16:9 monitors back in play, the setup feels a lot more balanced. There's just more space to work with, and I don't feel like I'm turning my head nearly as much when I'm looking at the secondary screen.</p><h2 class="article-body__section" id="section-i-want-to-be-honest-about-the-16-9-monitor-trade-offs"><span>I want to be honest about the 16:9 monitor trade-offs</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="LKMCkShM7vKhEEb77kFLVR" name="benq-mobiuz-ex3415r-review-07.jpg" alt="BenQ Mobiuz EX3415R" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:229,l:0,cw:2048,ch:1152,q:80/LKMCkShM7vKhEEb77kFLVR.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1536" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:229,l:0,cw:2048,ch:1152,q:80/LKMCkShM7vKhEEb77kFLVR.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Ultrawide monitors do some things way better than 16:0 widescreens. </span></figcaption></figure><p>I truly thought I was an ultrawide lover for life, and I spent a considerable amount of time trying to nail down the best high-performance QD-OLED option for gaming. </p><p>But my time with a 16:9 monitor has convinced me that a regular aspect ratio is more than enough for my needs. That should also help soften the blow to my wallet when I finally upgrade once and for all.</p><p>Regardless, there are <strong>a few things I know that I'll miss without a 21:9 screen</strong>. The biggest impact is felt when I'm working. Sure, it's easy to drop a couple of windows side-by-side on a 16:9 display, but on an ultrawide, I had a lot more room to play with. Enough that I could fit three windows if I really needed to.</p><h3 id="rpgs-and-racing-games-don-t-feel-the-same">RPGs and racing games don't feel the same</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:5712px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="554d4LJXmm6YD5eZE2DuLo" name="alienware-aw2726dm-hero-review-01.JPG" alt="A computer screen displays a pirate-themed video game, showing a pirate on a tropical beach. A rainbow-lit keyboard is in front, creating a gaming atmosphere." src="https://cdn.mos.cms.futurecdn.net/554d4LJXmm6YD5eZE2DuLo-1920-80.jpg" mos="" align="middle" fullscreen="1" width="5712" height="3213" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/554d4LJXmm6YD5eZE2DuLo-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A third-person RPG like Windrose is more immersive on an ultrawide, but, hey, this doesn't look too bad. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>I'm certainly not a gamer who only plays first-person shooters. I enjoy plenty of <strong>roleplaying games (RPGs)</strong> and <strong>racing titles</strong>, too, and I won't pretend that they don't look better on an ultrawide display. The extra pixels add a lot of immersion.</p><p>In an ideal world, I'd have an ultrawide to swap to when enjoying these genres. Alas, that's a lot of dough to drop on screens, and I'm convinced I'd be better off with 16:9.</p><h2 class="article-body__section" id="section-the-switch-back-to-a-16-9-display-went-way-different-than-i-expected"><span>The switch back to a 16:9 display went way different than I expected</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="xojhUExnj7ghffzUDQPRog" name="alienware-aw2726dm-review-05.JPG" alt="A widescreen monitor on a wooden desk displays the vibrant "Cyberpunk 2077: Phantom Liberty" menu, featuring neon lights and a futuristic cityscape." src="https://cdn.mos.cms.futurecdn.net/xojhUExnj7ghffzUDQPRog-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/xojhUExnj7ghffzUDQPRog-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Cyberpunk 2077 runs a lot better when it's not pushing extra pixels for a 21:9 ultrawide display. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>If you've been mulling over your next gaming monitor's aspect ratio, I'm here to tell you, as a long-term 21:9 enjoyer, that the ultrawide prophets <strong>might not always be right</strong>.</p><p>My experiment with a regular 16:9 gaming monitor certainly didn't feel like a downgrade (especially thanks to a QD-OLED panel and a high refresh rate), and I'm extra happy that I won't have to spend as much on new hardware.</p><p><em><strong>Are you gaming on an ultrawide monitor, or are you sticking with 16:9? Any plans to make a change in the near future? Do you agree with my opinions? Let me know in the comments section below!</strong></em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/replaced-ultrawide-widescreen-gaming-pc-missing</link>
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                            <![CDATA[ I've been an ultrawide gamer for a decade, but I recently went back to a regular 16:9 widescreen for what I thought was a temporary time. As it turns out, I forgot what I was missing. Is the screen I don't have always better? You be the judge. ]]>
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                                                                        <pubDate>Tue, 28 Jul 2026 10:30:00 +0000</pubDate>                                                                                                                                <updated>Fri, 31 Jul 2026 16:24:08 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ c.cale.hunt@gmail.com (Cale Hunt) ]]></author>                    <dc:creator><![CDATA[ Cale Hunt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/nNimMiQZoMoV9mf9akgfvM-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Cale Hunt brings to Windows Central more than nine years of experience writing about PC gaming, Windows laptops, accessories, and beyond. If it runs Windows or in some way complements the hardware, there’s a good chance he knows about it, has written about it, or is already busy testing it.&lt;/p&gt;&lt;p&gt;Cale has published hundreds of reviews on Windows Central, and he&#039;s not afraid to give his honest opinion regarding everything from PC gaming hardware to Windows software and laptops.&lt;/p&gt;&lt;p&gt;This allows him to efficiently curate buying guides and product advice, giving readers a no-nonsense look at the options that will best suit their needs. &lt;/p&gt;&lt;p&gt;When he isn’t in his office writing, tinkering with tech, or gaming, Cale enjoys playing acoustic guitar (he’s a sucker for Bluegrass music), reading novels, tending the garden, and providing his two cats some much-needed attention.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Is the screen I don&#039;t have always better? You be the judge.]]></media:description>                                                            <media:text><![CDATA[A man with glasses looks at a computer monitor displaying Batman in a dark cityscape from a video game. He appears puzzled.]]></media:text>
                                <media:title type="plain"><![CDATA[A man with glasses looks at a computer monitor displaying Batman in a dark cityscape from a video game. He appears puzzled.]]></media:title>
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                                <p>I thought I was locked into <a href="https://www.windowscentral.com/ive-fallen-love-ultrawide-displays-and-im-not-going-back">ultrawide monitors</a> for good. It had been <strong>10 years</strong> of an expanded <strong>21:9 aspect ratio</strong> and <strong>3440x1440</strong> resolution on my desk, after all. </p><p>But that all changed a couple of months ago when I got my hands on a "regular" widescreen <strong>16:9</strong> gaming monitor from <strong>Alienware</strong>.</p><p>The screen in question, the <a href="https://www.windowscentral.com/gaming/pc-gaming/alienware-aw2726dm-review" target="_blank"><strong>AW2726DM</strong></a>, came my way temporarily as a review unit, and it reintroduced me to several display perks I'd forgotten I was missing. </p><h2 class="article-body__section" id="section-i-saw-an-improvement-to-my-first-person-shooter-skills-with-a-16-9-monitor"><span>I saw an improvement to my first-person shooter skills with a 16:9 monitor</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2666px;"><p class="vanilla-image-block" style="padding-top:50.00%;"><img id="m8B9c7bEL5AHsYXfGjtU5e" name="alienware-aw2726dm-bf6-01" alt="A gaming monitor shows a character aiming a rifle in a vibrant outdoor scene with rocky terrain and trees, under a blue sky." src="https://cdn.mos.cms.futurecdn.net/m8B9c7bEL5AHsYXfGjtU5e-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2666" height="1333" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/m8B9c7bEL5AHsYXfGjtU5e-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Battlefield 6 is so much easier to play on a widescreen compared to an ultrawide. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>OK, yeah, I totally forgot that playing first-person shooter (FPS) games on a 16:9 monitor is way different than playing on an ultrawide. I've always said there's a reason that pros don't go for extra pixels on the sides, but I guess I forgot why I was saying it.</p><p>Switching back to a regular monitor while playing games like <strong>Battlefield 6</strong>, <strong>Escape From Tarkov</strong>, <strong>Hell Let Loose</strong>, and a few others made a noticeable difference to my scoreboard.</p><p>With fewer pixels to watch, especially outside of my main area of focus, I found that I was able to do a lot <strong>more shooting and a lot less dying</strong>. It largely has to do with a <strong>tighter HUD</strong> and a <strong>smaller window of focus</strong> — in any case, when I'm on a first-person shooter jag where I care at all about my performance, I'll be using a 16:9 display.</p><h2 class="article-body__section" id="section-indie-games-and-singleplayer-gems-usually-fit-better-on-a-16-9-monitor"><span>Indie games and singleplayer gems usually fit better on a 16:9 monitor</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:5712px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xux9QsDCNH4teV9qNsQm6D" name="arkham-city-alienware-aw2726dm-01" alt="A close-up of a monitor displaying a dark, atmospheric video game scene featuring a superhero character overlooking a cityscape with skyscrapers and a stormy sky." src="https://cdn.mos.cms.futurecdn.net/xux9QsDCNH4teV9qNsQm6D-1920-80.jpg" mos="" align="middle" fullscreen="1" width="5712" height="3213" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/xux9QsDCNH4teV9qNsQm6D-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Arkham City does not natively support ultrawide monitors, meaning you get black bars on either side. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>When I'm not enjoying first-person shooters, I spend a lot of time with <strong>indie</strong> and <strong>single-player</strong> games, many from decades ago before ultrawide screens were even an option.</p><p>While some of them offer ultrawide support, there are plenty that fill the space with <strong>black bars</strong> instead. It's not the worst look, but it's certainly not as clean as gaming on a 16:9 monitor where the graphics fill the screen from bezel to bezel. Worse, some games struggle with a 21:9 aspect ratio in terms of <strong>UI functionality</strong>.</p><p>Even some high-profile games lack native ultrawide support. <strong>Elden Ring</strong> is a good (bad?) example, requiring me to download a <strong>mod</strong> or a <strong>third-party tool</strong> to get rid of black bars on an ultrawide monitor.</p><h2 class="article-body__section" id="section-my-pc-doesn-t-work-as-hard-and-that-s-especially-important-in-the-summer"><span>My PC doesn't work as hard ... and that's especially important in the summer</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2800px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3HagKuRfe3RJvcaeq5CCrQ" name="nvidia-rtx-5070-ti-cale-01.JPG" alt="NVIDIA RTX 5070 Ti (ASUS TUF Gaming)" src="https://cdn.mos.cms.futurecdn.net/3HagKuRfe3RJvcaeq5CCrQ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2800" height="1575" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/3HagKuRfe3RJvcaeq5CCrQ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">My RTX 5070 Ti doesn't have to work as hard when I'm gaming on a non-ultrawide monitor. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>PC gaming in the summer usually finds me with a <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-re-review-2025"><strong>Steam Deck</strong></a> in hand near the air conditioning. But, as we all know, a gaming handheld just isn't the way to play a lot of demanding titles.</p><p>It's a coincidence, but my switch to a 16:9 monitor lines up nicely with hot summer weather. Because my GPU isn't having to <strong>produce extra pixels</strong> for a 3440x1440 ultrawide monitor (compared to 2560x1440), it's not running as hot, and I'm seeing similar (or better) frame rates.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ODq2GX"></div>                            </div>                            <script src="https://kwizly.com/embed/ODq2GX.js" async></script><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7bXLjC8WsoYZhrSNQdMWE" name="1x1" alt="Blank Pixel" src="https://cdn.mos.cms.futurecdn.net/7bXLjC8WsoYZhrSNQdMWE-1920-80.png" mos="" align="middle" fullscreen="" width="1" height="1" attribution="" endorsement="" class="inline"></p></div></div></figure><p>Forgetting ambient temperatures for a moment, giving my <strong>RTX 5070 Ti</strong> some extra headroom for advanced stuff like ray tracing is always nice. A 16:9 monitor doesn't have to be any less crisp than an ultrawide, and it doesn't take long to stop noticing the lack of extra space on either side of the picture.</p><h2 class="article-body__section" id="section-my-desk-isn-t-being-dominated-by-one-screen-anymore"><span>My desk isn't being dominated by one screen anymore</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2896px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VRKnzmTfqmcUYpdfzkssq5" name="msi-mag-mt201d-review-03.JPG" alt="MSI MAG MT201D" src="https://cdn.mos.cms.futurecdn.net/VRKnzmTfqmcUYpdfzkssq5-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2896" height="1629" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VRKnzmTfqmcUYpdfzkssq5-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The widescreen/ultrawide setup I was using until recently look nice, but it didn't leave much space (or work as well with two screens). </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>I have a <a href="https://www.windowscentral.com/accessories/monitors/msi-mag-mt201d-review">dual-monitor mounting arm</a> attached to my desk, and I found that with an ultrawide connected to one fork, there was always one screen taking over my setup.</p><p>That's not necessarily a bad thing. My secondary monitor is an old 16:9 screen I use for running Discord and other secondary apps while I game, so it can easily be pushed to the side to make space for the ultrawide.</p><p>With two 16:9 monitors back in play, the setup feels a lot more balanced. There's just more space to work with, and I don't feel like I'm turning my head nearly as much when I'm looking at the secondary screen.</p><h2 class="article-body__section" id="section-i-want-to-be-honest-about-the-16-9-monitor-trade-offs"><span>I want to be honest about the 16:9 monitor trade-offs</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="LKMCkShM7vKhEEb77kFLVR" name="benq-mobiuz-ex3415r-review-07.jpg" alt="BenQ Mobiuz EX3415R" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:229,l:0,cw:2048,ch:1152,q:80/LKMCkShM7vKhEEb77kFLVR.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1536" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:229,l:0,cw:2048,ch:1152,q:80/LKMCkShM7vKhEEb77kFLVR.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Ultrawide monitors do some things way better than 16:0 widescreens. </span></figcaption></figure><p>I truly thought I was an ultrawide lover for life, and I spent a considerable amount of time trying to nail down the best high-performance QD-OLED option for gaming. </p><p>But my time with a 16:9 monitor has convinced me that a regular aspect ratio is more than enough for my needs. That should also help soften the blow to my wallet when I finally upgrade once and for all.</p><p>Regardless, there are <strong>a few things I know that I'll miss without a 21:9 screen</strong>. The biggest impact is felt when I'm working. Sure, it's easy to drop a couple of windows side-by-side on a 16:9 display, but on an ultrawide, I had a lot more room to play with. Enough that I could fit three windows if I really needed to.</p><h3 id="rpgs-and-racing-games-don-t-feel-the-same">RPGs and racing games don't feel the same</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:5712px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="554d4LJXmm6YD5eZE2DuLo" name="alienware-aw2726dm-hero-review-01.JPG" alt="A computer screen displays a pirate-themed video game, showing a pirate on a tropical beach. A rainbow-lit keyboard is in front, creating a gaming atmosphere." src="https://cdn.mos.cms.futurecdn.net/554d4LJXmm6YD5eZE2DuLo-1920-80.jpg" mos="" align="middle" fullscreen="1" width="5712" height="3213" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/554d4LJXmm6YD5eZE2DuLo-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A third-person RPG like Windrose is more immersive on an ultrawide, but, hey, this doesn't look too bad. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>I'm certainly not a gamer who only plays first-person shooters. I enjoy plenty of <strong>roleplaying games (RPGs)</strong> and <strong>racing titles</strong>, too, and I won't pretend that they don't look better on an ultrawide display. The extra pixels add a lot of immersion.</p><p>In an ideal world, I'd have an ultrawide to swap to when enjoying these genres. Alas, that's a lot of dough to drop on screens, and I'm convinced I'd be better off with 16:9.</p><h2 class="article-body__section" id="section-the-switch-back-to-a-16-9-display-went-way-different-than-i-expected"><span>The switch back to a 16:9 display went way different than I expected</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="xojhUExnj7ghffzUDQPRog" name="alienware-aw2726dm-review-05.JPG" alt="A widescreen monitor on a wooden desk displays the vibrant "Cyberpunk 2077: Phantom Liberty" menu, featuring neon lights and a futuristic cityscape." src="https://cdn.mos.cms.futurecdn.net/xojhUExnj7ghffzUDQPRog-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/xojhUExnj7ghffzUDQPRog-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Cyberpunk 2077 runs a lot better when it's not pushing extra pixels for a 21:9 ultrawide display. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>If you've been mulling over your next gaming monitor's aspect ratio, I'm here to tell you, as a long-term 21:9 enjoyer, that the ultrawide prophets <strong>might not always be right</strong>.</p><p>My experiment with a regular 16:9 gaming monitor certainly didn't feel like a downgrade (especially thanks to a QD-OLED panel and a high refresh rate), and I'm extra happy that I won't have to spend as much on new hardware.</p><p><em><strong>Are you gaming on an ultrawide monitor, or are you sticking with 16:9? Any plans to make a change in the near future? Do you agree with my opinions? Let me know in the comments section below!</strong></em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Dragon's Dogma 2 should have always had co-op, and this PC mod proves me right ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Capcom's Dragon's Dogma series has always fascinated me as a fan of fantasy RPGs, but for some reason or another, I could never get fully into it. On the one hand, the games feature gigantic, sprawling immersive worlds that don't hold the player's hand while encouraging and rewarding them for uncovering their secrets.</p><p>Not to mention, the Dragon's Dogma games feature fun, exciting, advanced combat systems akin to Capcom's other action games like <a href="https://www.windowscentral.com/tag/monster-hunter" target="_blank">Monster Hunter</a> and <a href="https://www.windowscentral.com/tag/devil-may-cry" target="_blank">Devil May Cry</a>, where you and your AI-driven companions (Pawns) work together to bring down giant bosses.</p><p>On the other hand, the Dragon's Dogma games have had exceedingly annoying drawbacks that have kept me from fully enjoying them. </p><p>These problems ranged from making essential quality-of-life features for open-world games like fast-travel a pain to find to absurd balancing and performance issues at launch that we'd have to wait for their Dark Arisen expansions to fix.</p><p>But my biggest pet peeve of all with the Dragon's Dogma series is one simple question: <strong>"Why don't these games have co-op?"</strong></p><p>Think about it: a core aspect of Dragon's Dogma is working together in a party to fight monsters, yet we're always saddled with AI party members whose intelligence in combat ranges from adequate to downright incompetent.</p><p>Imagine the idea of playing Dragon's Dogma with a group of real people that you can coordinate online with so you can pull off the game's unique team attacks more consistently, and laugh as you all hang on for dear life while grappling a flying griffin or dragon?</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hG9sAMJmmaixjCTphTSYBi" name="dragons-dogma-2-march-2024-5.jpg" alt="A hooded warrior riding a large, mythical lion-like creature with a snake tail, surrounded by blue magical energy in a rocky, forested landscape." src="https://cdn.mos.cms.futurecdn.net/hG9sAMJmmaixjCTphTSYBi-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Imagine doing this but with friends in co-op instead of AI-driven Pawns? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Capcom)</span></figcaption></figure><p>It is such a huge missed opportunity on Capcom's part that it didn't capitalize on this, as I feel Dragon's Dogma was made for online co-op, and it would've made the series more popular with fans. </p><p>But then again, considering Capcom has a history of making multiplayer games feature needlessly <a href="https://www.windowscentral.com/gaming/monster-hunter-wilds-will-likely-be-the-most-successful-in-the-franchise-but-im-disappointed-it-fails-to-fix-its-biggest-issue" target="_blank">convoluted matchmaking systems like Monster Hunter Wilds</a> or having an identity crisis between sticking with PvE or PvP content like <a href="https://www.windowscentral.com/gaming/xbox/exoprimal-review" target="_blank">Exoprimal</a>, Capcom probably would've messed up the potential co-op mode for Dragon's Dogma too.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/xkxhNueD2Yc" allowfullscreen></iframe></div></div><p>Now it seems that YouTuber 'ButFrog' agrees with me that Dragon's Dogma lacking co-op is such a huge missed opportunity, so they've decided to take matters into their own hands and create an awesome-looking mod for the PC version of <a href="https://www.windowscentral.com/tag/dragons-dogma-2" target="_blank">Dragon's Dogma 2</a>, suitably named "<strong>DD2gether - Dragon's Dogma 2 Coop Mod</strong>".</p><p>This work-in-progress mod is designed to allow players to connect to a host player's world (up to 4-player parties) as either their player-created Arisen or primary Pawn (complete with their gear) by using Steam lobbies for peer-to-peer connections online in a similar vein to <a href="https://www.windowscentral.com/gaming/pc-gaming/elden-ring-dlc-busted-seamless-co-op-mod-at-launch-but-shadow-of-the-erdtree-players-can-look-forward-to-a-fix-soon" target="_blank">Elden Ring's popular Seamless Co-op mod</a>.</p><p>The mod is currently in its pre-alpha stage, and ButFrog is working to ensure it works with Dragon's Dogma 2's base game and its upcoming Dragon's Dogma 2: Dark Arisen DLC expansion.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/LuS4XktjDaY" allowfullscreen></iframe></div></div><p>So far, this mod is looking promising even in its pre-alpha stages. It's so cool seeing actual real players fight together, and hilarious seeing them get knocked back miles at the same time by a minotaur's axe or a lich's ice spell.</p><p>Not to mention, this will allow players to synergize the abilities of <a href="https://www.windowscentral.com/gaming/dragons-dogma-2-vocations-guide-skill-list-augments-list-tips-and-tricks" target="_blank">Dragon's Dogma 2's many Vocation classes</a> more easily than hoping and waiting for Pawns deciding to use them when you could've used their healing talents five minutes ago before being eaten by a drake (I'm still bitter).</p><p>Still, there's plenty of work to be done like making sure online connections are more stable, enabling quest progression for all players (as currently quests can only be completed independently per player), and allowing all treasure chest items to be obtainable for the whole party (as currently only a few certain treasure chest items can be obtained by the host player, but the rest of the game's gathering node items can accessed by the whole party just fine).</p><p>Plus, the Trickster Vocation class is currently unusable while this mod is active, as the Trickster's main gimmick of supporting Pawns and distracting enemies for Pawns to beat up doesn't work while there are no Pawns on the field (though this could change in the future).</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OoDmzX"></div>                            </div>                            <script src="https://kwizly.com/embed/OoDmzX.js" async></script><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7bXLjC8WsoYZhrSNQdMWE" name="1x1" alt="Blank Pixel" src="https://cdn.mos.cms.futurecdn.net/7bXLjC8WsoYZhrSNQdMWE-1920-80.png" mos="" align="middle" fullscreen="" width="1" height="1" attribution="" endorsement="" class="inline"></p></div></div></figure><p>There's currently no release date planned for this mod, so it's likely we'll see it months or over a year after the DLC expansion launches on October 9, 2026.</p><p>However, that doesn't mean I won't be playing Dragon's Dogma 2 before the mod comes out, because it's been looking more enticing to play in the coming months. </p><p>In addition to the DLC expansion, which will add a new zone, monsters, loot, and endgame content, <a href="https://www.windowscentral.com/gaming/capcom-is-removing-paid-dlc-and-making-its-content-earnable-and-its-a-move-worth-copying" target="_blank">Dragon's Dogma 2 is removing its egregious microtransactions</a> while <a href="https://www.windowscentral.com/gaming/dragons-dogma-2-is-getting-a-dlc-expansion-along-with-long-overdue-performance-and-balance-patches-but-will-they-be-enough-to-pull-me-back-in" target="_blank">adding long-overdue performance patches and balance adjustments</a> in the coming months.</p><p>If it all comes together, I have a feeling Capcom will have another hit on its hands and that Dragon's Dogma will finally get the worldwide recognition it craves, made even better by the DD2gether mod if the finished product ends up working as promised (it's a shame that the Xbox version won't get access to this mod like PC users will).</p><p><em>Dragon's Dogma 2: Dark Arisen, the large-scale DLC expansion for Dragon's Dogma 2, is set to release on October 9, 2026, for </em><a href="https://www.windowscentral.com/tag/xbox-series-x" target="_blank"><em>Xbox Series X</em></a><em>|</em><a href="https://www.windowscentral.com/tag/xbox-series-s" target="_blank"><em>S</em></a><em>, </em><a href="https://www.windowscentral.com/tag/playstation-5" target="_blank"><em>PlayStation 5</em></a><em>, </em><a href="https://www.windowscentral.com/tag/nintendo-switch-2" target="_blank"><em>Nintendo Switch 2</em></a><em>, and </em><a href="https://www.windowscentral.com/tag/steam" target="_blank"><em>Steam</em></a><em>.</em></p><p><em>If you want to follow DD2Gether's development or even gain early access to the mod, check ButFrog's </em><a href="https://www.reddit.com/user/ButFrog/" target="_blank"><em>Reddit</em></a><em> or </em><a href="https://www.youtube.com/redirect?event=video_description&redir_token=QUFFLUhqa3VkaXNxNGNDaFlEUHRsZU5VVEhWOUs1NldZZ3xBQ3Jtc0trU2dRdGtpcHZLaks1Y19TemJjV2poMWtlc1MyQm9qN0p0NWN5UDJMNnR2T1RzVHJ1UGFRbkNvQWRXOEUzT2pyYTdLUnZrWjNCeGZEQ2dXVG1LelFDZ04xOGJlTWZrQ3dLN1FqSmpaTXhhaTdaOFEyUQ&q=https%3A%2F%2Fdiscord.gg%2FfnWZQZa933&v=EB-OpQQ0UIg" target="_blank"><em>Discord</em></a><em> channels. </em></p><div class="product"><a data-dimension112="2a87ba5e-8440-11f1-8f50-49ac54b84d6d" data-action="Deal Block" data-label="Dragon's Dogma 2 (Xbox)" data-dimension48="Dragon's Dogma 2 (Xbox)" data-dimension25="$25.50" href="https://www.amazon.com/Dragons-Dogma-2-XBX-Xbox-X/dp/B0CP34Z3DC" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="S3NDcxqGXRXS9PjStF7Rsg" name="Dragon's-Dogma-2-Deluxe-Edition-cover-art-01.jpeg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/S3NDcxqGXRXS9PjStF7Rsg-1920-80.jpeg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Dragons-Dogma-2-XBX-Xbox-X/dp/B0CP34Z3DC" target="_blank" rel="nofollow" data-dimension112="2a87ba5e-8440-11f1-8f50-49ac54b84d6d" data-action="Deal Block" data-label="Dragon's Dogma 2 (Xbox)" data-dimension48="Dragon's Dogma 2 (Xbox)" data-dimension25="$25.50">Dragon's Dogma 2 (Xbox): was $27.61 now $25.50</a></strong><br><br>Embark on a grand adventure with your Pawns to save the world from the indomitable Dragon in Dragon's Dogma 2, the long-awaited sequel to Capcom's cult fantasy action-RPG.<br><br><strong>• </strong><a href="https://www.xbox.com/en-us/games/store/dragons-dogma-2/9PJQMBMJ3154/0010" target="_blank"><strong>Xbox Store</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/app/2054970/Dragons_Dogma_2/" target="_blank"><strong>Steam Store</strong></a><a class="view-deal button" href="https://www.amazon.com/Dragons-Dogma-2-XBX-Xbox-X/dp/B0CP34Z3DC" target="_blank" rel="nofollow" data-dimension112="2a87ba5e-8440-11f1-8f50-49ac54b84d6d" data-action="Deal Block" data-label="Dragon's Dogma 2 (Xbox)" data-dimension48="Dragon's Dogma 2 (Xbox)" data-dimension25="$25.50">View Deal</a></p></div><div class="product"><a data-dimension112="27f10fb8-8443-11f1-a04a-7d3fa072b773" data-action="Deal Block" data-label="Dragon's Dogma 2: Dark Arisen (Xbox)" data-dimension48="Dragon's Dogma 2: Dark Arisen (Xbox)" data-dimension25="$29.99" href="https://www.xbox.com/en-US/games/store/dragons-dogma-2-dark-arisen-expansion/9PFQ1FKX1GKB/0017" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="aahSZbqGiH3Hye2qDL4BcP" name="Dragon's-Dogma-2-Dark-Arisen-Cover-art-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/aahSZbqGiH3Hye2qDL4BcP-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.xbox.com/en-US/games/store/dragons-dogma-2-dark-arisen-expansion/9PFQ1FKX1GKB/0017" target="_blank" rel="nofollow" data-dimension112="27f10fb8-8443-11f1-a04a-7d3fa072b773" data-action="Deal Block" data-label="Dragon's Dogma 2: Dark Arisen (Xbox)" data-dimension48="Dragon's Dogma 2: Dark Arisen (Xbox)" data-dimension25="$29.99">Dragon's Dogma 2: Dark Arisen (Xbox): $29.99</a></strong><br><br>Explore the frost-covered lands of Norgan to hunt down the abominable, immortal Fallen Dragon in Dragon's Dogma 2: Dark Arisen, an epic DLC expansion that adds a new region, new weapons, new skills, new endgame content, and more to enjoy in Dragon's Dogma 2.<br><br><strong>• </strong><a href="https://www.xbox.com/en-US/games/store/dragons-dogma-2-dark-arisen-expansion/9PFQ1FKX1GKB/0017" target="_blank"><strong>Xbox Store</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/app/2593290/Dragons_Dogma_2_Dark_Arisen_Expansion/" target="_blank"><strong>Steam Store</strong></a><a class="view-deal button" href="https://www.xbox.com/en-US/games/store/dragons-dogma-2-dark-arisen-expansion/9PFQ1FKX1GKB/0017" target="_blank" rel="nofollow" data-dimension112="27f10fb8-8443-11f1-a04a-7d3fa072b773" data-action="Deal Block" data-label="Dragon's Dogma 2: Dark Arisen (Xbox)" 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                                                                                                                                            <link>https://www.windowscentral.com/gaming/dragons-dogma-2-the-4-player-co-op-it-was-made-for</link>
                                                                            <description>
                            <![CDATA[ I recently came across DD2gether by ButFrog, which aims to add 4-player online co-op for the base Dragon's Dogma 2 game and its upcoming Dark Arisen DLC expansion at a later date. If you're sad that Dragon's Dogma 2 doesn't have co-op, then this is a mod that should be on your radar. ]]>
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                                                                        <pubDate>Tue, 28 Jul 2026 10:00:00 +0000</pubDate>                                                                                                                                <updated>Tue, 28 Jul 2026 10:15:12 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Capcom | Windows Central (Alex Cope)]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Gee, if only I had real players to help me instead of incompetent AI-driven Pawns]]></media:description>                                                            <media:text><![CDATA[A sagely half-human/half-lion running away from a heavily armored troll in a rocky dune region as an explosion of ice is triggered by the troll, conveying a cinematic chase sequence.]]></media:text>
                                <media:title type="plain"><![CDATA[A sagely half-human/half-lion running away from a heavily armored troll in a rocky dune region as an explosion of ice is triggered by the troll, conveying a cinematic chase sequence.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Capcom's Dragon's Dogma series has always fascinated me as a fan of fantasy RPGs, but for some reason or another, I could never get fully into it. On the one hand, the games feature gigantic, sprawling immersive worlds that don't hold the player's hand while encouraging and rewarding them for uncovering their secrets.</p><p>Not to mention, the Dragon's Dogma games feature fun, exciting, advanced combat systems akin to Capcom's other action games like <a href="https://www.windowscentral.com/tag/monster-hunter" target="_blank">Monster Hunter</a> and <a href="https://www.windowscentral.com/tag/devil-may-cry" target="_blank">Devil May Cry</a>, where you and your AI-driven companions (Pawns) work together to bring down giant bosses.</p><p>On the other hand, the Dragon's Dogma games have had exceedingly annoying drawbacks that have kept me from fully enjoying them. </p><p>These problems ranged from making essential quality-of-life features for open-world games like fast-travel a pain to find to absurd balancing and performance issues at launch that we'd have to wait for their Dark Arisen expansions to fix.</p><p>But my biggest pet peeve of all with the Dragon's Dogma series is one simple question: <strong>"Why don't these games have co-op?"</strong></p><p>Think about it: a core aspect of Dragon's Dogma is working together in a party to fight monsters, yet we're always saddled with AI party members whose intelligence in combat ranges from adequate to downright incompetent.</p><p>Imagine the idea of playing Dragon's Dogma with a group of real people that you can coordinate online with so you can pull off the game's unique team attacks more consistently, and laugh as you all hang on for dear life while grappling a flying griffin or dragon?</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="hG9sAMJmmaixjCTphTSYBi" name="dragons-dogma-2-march-2024-5.jpg" alt="A hooded warrior riding a large, mythical lion-like creature with a snake tail, surrounded by blue magical energy in a rocky, forested landscape." src="https://cdn.mos.cms.futurecdn.net/hG9sAMJmmaixjCTphTSYBi-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Imagine doing this but with friends in co-op instead of AI-driven Pawns? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Capcom)</span></figcaption></figure><p>It is such a huge missed opportunity on Capcom's part that it didn't capitalize on this, as I feel Dragon's Dogma was made for online co-op, and it would've made the series more popular with fans. </p><p>But then again, considering Capcom has a history of making multiplayer games feature needlessly <a href="https://www.windowscentral.com/gaming/monster-hunter-wilds-will-likely-be-the-most-successful-in-the-franchise-but-im-disappointed-it-fails-to-fix-its-biggest-issue" target="_blank">convoluted matchmaking systems like Monster Hunter Wilds</a> or having an identity crisis between sticking with PvE or PvP content like <a href="https://www.windowscentral.com/gaming/xbox/exoprimal-review" target="_blank">Exoprimal</a>, Capcom probably would've messed up the potential co-op mode for Dragon's Dogma too.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/xkxhNueD2Yc" allowfullscreen></iframe></div></div><p>Now it seems that YouTuber 'ButFrog' agrees with me that Dragon's Dogma lacking co-op is such a huge missed opportunity, so they've decided to take matters into their own hands and create an awesome-looking mod for the PC version of <a href="https://www.windowscentral.com/tag/dragons-dogma-2" target="_blank">Dragon's Dogma 2</a>, suitably named "<strong>DD2gether - Dragon's Dogma 2 Coop Mod</strong>".</p><p>This work-in-progress mod is designed to allow players to connect to a host player's world (up to 4-player parties) as either their player-created Arisen or primary Pawn (complete with their gear) by using Steam lobbies for peer-to-peer connections online in a similar vein to <a href="https://www.windowscentral.com/gaming/pc-gaming/elden-ring-dlc-busted-seamless-co-op-mod-at-launch-but-shadow-of-the-erdtree-players-can-look-forward-to-a-fix-soon" target="_blank">Elden Ring's popular Seamless Co-op mod</a>.</p><p>The mod is currently in its pre-alpha stage, and ButFrog is working to ensure it works with Dragon's Dogma 2's base game and its upcoming Dragon's Dogma 2: Dark Arisen DLC expansion.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/LuS4XktjDaY" allowfullscreen></iframe></div></div><p>So far, this mod is looking promising even in its pre-alpha stages. It's so cool seeing actual real players fight together, and hilarious seeing them get knocked back miles at the same time by a minotaur's axe or a lich's ice spell.</p><p>Not to mention, this will allow players to synergize the abilities of <a href="https://www.windowscentral.com/gaming/dragons-dogma-2-vocations-guide-skill-list-augments-list-tips-and-tricks" target="_blank">Dragon's Dogma 2's many Vocation classes</a> more easily than hoping and waiting for Pawns deciding to use them when you could've used their healing talents five minutes ago before being eaten by a drake (I'm still bitter).</p><p>Still, there's plenty of work to be done like making sure online connections are more stable, enabling quest progression for all players (as currently quests can only be completed independently per player), and allowing all treasure chest items to be obtainable for the whole party (as currently only a few certain treasure chest items can be obtained by the host player, but the rest of the game's gathering node items can accessed by the whole party just fine).</p><p>Plus, the Trickster Vocation class is currently unusable while this mod is active, as the Trickster's main gimmick of supporting Pawns and distracting enemies for Pawns to beat up doesn't work while there are no Pawns on the field (though this could change in the future).</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OoDmzX"></div>                            </div>                            <script src="https://kwizly.com/embed/OoDmzX.js" async></script><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7bXLjC8WsoYZhrSNQdMWE" name="1x1" alt="Blank Pixel" src="https://cdn.mos.cms.futurecdn.net/7bXLjC8WsoYZhrSNQdMWE-1920-80.png" mos="" align="middle" fullscreen="" width="1" height="1" attribution="" endorsement="" class="inline"></p></div></div></figure><p>There's currently no release date planned for this mod, so it's likely we'll see it months or over a year after the DLC expansion launches on October 9, 2026.</p><p>However, that doesn't mean I won't be playing Dragon's Dogma 2 before the mod comes out, because it's been looking more enticing to play in the coming months. </p><p>In addition to the DLC expansion, which will add a new zone, monsters, loot, and endgame content, <a href="https://www.windowscentral.com/gaming/capcom-is-removing-paid-dlc-and-making-its-content-earnable-and-its-a-move-worth-copying" target="_blank">Dragon's Dogma 2 is removing its egregious microtransactions</a> while <a href="https://www.windowscentral.com/gaming/dragons-dogma-2-is-getting-a-dlc-expansion-along-with-long-overdue-performance-and-balance-patches-but-will-they-be-enough-to-pull-me-back-in" target="_blank">adding long-overdue performance patches and balance adjustments</a> in the coming months.</p><p>If it all comes together, I have a feeling Capcom will have another hit on its hands and that Dragon's Dogma will finally get the worldwide recognition it craves, made even better by the DD2gether mod if the finished product ends up working as promised (it's a shame that the Xbox version won't get access to this mod like PC users will).</p><p><em>Dragon's Dogma 2: Dark Arisen, the large-scale DLC expansion for Dragon's Dogma 2, is set to release on October 9, 2026, for </em><a href="https://www.windowscentral.com/tag/xbox-series-x" target="_blank"><em>Xbox Series X</em></a><em>|</em><a href="https://www.windowscentral.com/tag/xbox-series-s" target="_blank"><em>S</em></a><em>, </em><a href="https://www.windowscentral.com/tag/playstation-5" target="_blank"><em>PlayStation 5</em></a><em>, </em><a href="https://www.windowscentral.com/tag/nintendo-switch-2" target="_blank"><em>Nintendo Switch 2</em></a><em>, and </em><a href="https://www.windowscentral.com/tag/steam" target="_blank"><em>Steam</em></a><em>.</em></p><p><em>If you want to follow DD2Gether's development or even gain early access to the mod, check ButFrog's </em><a href="https://www.reddit.com/user/ButFrog/" target="_blank"><em>Reddit</em></a><em> or </em><a href="https://www.youtube.com/redirect?event=video_description&redir_token=QUFFLUhqa3VkaXNxNGNDaFlEUHRsZU5VVEhWOUs1NldZZ3xBQ3Jtc0trU2dRdGtpcHZLaks1Y19TemJjV2poMWtlc1MyQm9qN0p0NWN5UDJMNnR2T1RzVHJ1UGFRbkNvQWRXOEUzT2pyYTdLUnZrWjNCeGZEQ2dXVG1LelFDZ04xOGJlTWZrQ3dLN1FqSmpaTXhhaTdaOFEyUQ&q=https%3A%2F%2Fdiscord.gg%2FfnWZQZa933&v=EB-OpQQ0UIg" target="_blank"><em>Discord</em></a><em> channels. </em></p><div class="product"><a data-dimension112="2a87ba5e-8440-11f1-8f50-49ac54b84d6d" data-action="Deal Block" data-label="Dragon's Dogma 2 (Xbox)" data-dimension48="Dragon's Dogma 2 (Xbox)" data-dimension25="$25.50" href="https://www.amazon.com/Dragons-Dogma-2-XBX-Xbox-X/dp/B0CP34Z3DC" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="S3NDcxqGXRXS9PjStF7Rsg" name="Dragon's-Dogma-2-Deluxe-Edition-cover-art-01.jpeg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/S3NDcxqGXRXS9PjStF7Rsg-1920-80.jpeg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Dragons-Dogma-2-XBX-Xbox-X/dp/B0CP34Z3DC" target="_blank" rel="nofollow" data-dimension112="2a87ba5e-8440-11f1-8f50-49ac54b84d6d" data-action="Deal Block" data-label="Dragon's Dogma 2 (Xbox)" data-dimension48="Dragon's Dogma 2 (Xbox)" data-dimension25="$25.50">Dragon's Dogma 2 (Xbox): was $27.61 now $25.50</a></strong><br><br>Embark on a grand adventure with your Pawns to save the world from the indomitable Dragon in Dragon's Dogma 2, the long-awaited sequel to Capcom's cult fantasy action-RPG.<br><br><strong>• </strong><a href="https://www.xbox.com/en-us/games/store/dragons-dogma-2/9PJQMBMJ3154/0010" target="_blank"><strong>Xbox Store</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/app/2054970/Dragons_Dogma_2/" target="_blank"><strong>Steam Store</strong></a><a class="view-deal button" href="https://www.amazon.com/Dragons-Dogma-2-XBX-Xbox-X/dp/B0CP34Z3DC" target="_blank" rel="nofollow" data-dimension112="2a87ba5e-8440-11f1-8f50-49ac54b84d6d" data-action="Deal Block" data-label="Dragon's Dogma 2 (Xbox)" data-dimension48="Dragon's Dogma 2 (Xbox)" data-dimension25="$25.50">View Deal</a></p></div><div class="product"><a data-dimension112="27f10fb8-8443-11f1-a04a-7d3fa072b773" data-action="Deal Block" data-label="Dragon's Dogma 2: Dark Arisen (Xbox)" data-dimension48="Dragon's Dogma 2: Dark Arisen (Xbox)" data-dimension25="$29.99" href="https://www.xbox.com/en-US/games/store/dragons-dogma-2-dark-arisen-expansion/9PFQ1FKX1GKB/0017" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="aahSZbqGiH3Hye2qDL4BcP" name="Dragon's-Dogma-2-Dark-Arisen-Cover-art-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/aahSZbqGiH3Hye2qDL4BcP-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.xbox.com/en-US/games/store/dragons-dogma-2-dark-arisen-expansion/9PFQ1FKX1GKB/0017" target="_blank" rel="nofollow" data-dimension112="27f10fb8-8443-11f1-a04a-7d3fa072b773" data-action="Deal Block" data-label="Dragon's Dogma 2: Dark Arisen (Xbox)" data-dimension48="Dragon's Dogma 2: Dark Arisen (Xbox)" data-dimension25="$29.99">Dragon's Dogma 2: Dark Arisen (Xbox): $29.99</a></strong><br><br>Explore the frost-covered lands of Norgan to hunt down the abominable, immortal Fallen Dragon in Dragon's Dogma 2: Dark Arisen, an epic DLC expansion that adds a new region, new weapons, new skills, new endgame content, and more to enjoy in Dragon's Dogma 2.<br><br><strong>• </strong><a href="https://www.xbox.com/en-US/games/store/dragons-dogma-2-dark-arisen-expansion/9PFQ1FKX1GKB/0017" target="_blank"><strong>Xbox Store</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/app/2593290/Dragons_Dogma_2_Dark_Arisen_Expansion/" target="_blank"><strong>Steam Store</strong></a><a class="view-deal button" href="https://www.xbox.com/en-US/games/store/dragons-dogma-2-dark-arisen-expansion/9PFQ1FKX1GKB/0017" target="_blank" rel="nofollow" data-dimension112="27f10fb8-8443-11f1-a04a-7d3fa072b773" data-action="Deal Block" data-label="Dragon's Dogma 2: Dark Arisen (Xbox)" data-dimension48="Dragon's Dogma 2: Dark Arisen (Xbox)" data-dimension25="$29.99">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/McHBFoFy.html" id="McHBFoFy" title="Xbox's Disc-To-Digital program is here. It really works!" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ One year later, the XBOX Adaptive Joystick has changed our gaming life ]]></title>
                                                                                                <dc:content><![CDATA[ <p>A year ago, I spent $30 on <a href="https://www.windowscentral.com/gaming/xbox/xbox-adaptive-joystick-review">the <strong>XBOX Adaptive Joystick</strong> for my fiancée</a> (who has since become my wife) to help her enjoy PC exclusives that are otherwise too uncomfortable with a traditional keyboard or lacking precision with only a controller. A connective tissue disorder causes hypermobility and pain in her joints, which means 'WASD' controls quickly feel awkward and difficult.</p><p>It started with a desire to join her friends in Blizzard's gigantic World of Warcraft <abbr title="Massively Multiplayer Online Role-Playing Game">MMORPG</abbr>, and led to frustration with the <strong>limitations of its native controller support</strong>. Yes, with a standard XBOX controller (<a href="https://www.windowscentral.com/world-warcraft-shadowlands-will-support-xbox-adaptive-controller-and-other-gamepads-future">or any equivalent</a>), you can run around the digital world of Azeroth and interact with the majority of its functions, but you'll eventually discover its limits.</p><p>The primary downside of joypads relates to <strong>losing precision mouse aiming</strong>, which is hard to replicate with any gamepad. Even PC-centric options with built-in trackpads, like <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-controller-2026-review">Valve's modern Steam Controller</a>, can't perfectly replicate the ease of rapid targeting with a mouse. So, it was the somewhat unrecognized efforts of XBOX's accessible hardware that felt like the best fit — but will it last?</p><p>It's difficult to discuss XBOX and broader gaming efforts without addressing the elephant in the room: <a href="https://www.windowscentral.com/gaming/xbox/xboxs-big-reset-cuts-compulsion-double-fine-undead-labs-ninja-theory-to-leave-xbox"><strong>Microsoft's "significant restructure" cuts</strong></a>. Thousands of roles were removed across the business, drastically affecting software teams and internal game development studios, while it seemed like <a href="https://www.windowscentral.com/gaming/xbox/xbox-hardware-is-safe-from-mass-layoffs-with-a-focus-on-innovation-to-reduce-the-material-cost-of-helix">the hardware side of XBOX would be "safe"</a> from the sweeping layoffs.</p><div><blockquote><p>We are beginning the most significant restructure in XBOX history. After careful consideration, I've made the difficult decision to reduce our team by approximately 3,200 throughout FY27.</p><p>Asha Sharma, EVP and CEO of XBOX</p></blockquote></div><p>Among those affected came <a href="https://www.linkedin.com/posts/kjonesotd_unfortunately-my-role-at-xbox-today-was-impacted-activity-7479934738867085313-9ayE?utm_source=share&utm_medium=member_desktop&rcm=ACoAADFlyBUBkvJOgtmXnh1a6WqU-hMgxpXPgxk" target="_blank">a sad confirmation on LinkedIn from <strong>Kaitlyn Jones</strong></a>, who had served as <strong>Microsoft's Gaming Accessibility Lead</strong> and oversaw programs that included the XBOX Adaptive Joystick itself. Elsewhere, <a href="https://aftermath.site/xbox-layoffs-accessibility/" target="_blank">Aftermath's Grant Stoner reported</a> that the layoffs had apparently gutted Microsoft's Gaming Accessibility Testing Services <a href="https://learn.microsoft.com/en-us/xbox/accessibility/mgats" target="_blank">(MGATS)</a>, <em>"and eliminated accessibility testers for games and compliance experts for Xbox sites".</em></p><p>Right now, I don't know exactly how (if at all) this affects Microsoft's plans for more accessible gaming hardware in the future, and those who rely on it are essentially in a "wait and see" period. As it stands, <strong>the XBOX Accessible Joystick is still listed for sale</strong> for <a href="https://www.xbox.com/en-us/accessories/controllers/xbox-adaptive-joystick" target="_blank">$29.99 in the United States</a> and <a href="https://www.xbox.com/en-gb/accessories/controllers/xbox-adaptive-joystick" target="_blank">£24.99 in the United Kingdom</a>. Whether that changes is a mystery, and a nervous one at that, as <a href="https://www.theverge.com/23424294/microsoft-xbox-adaptive-controller-interview" target="_blank">The Verge previously reported</a> how the range came close to cancellation in the past.</p><p>Either way, it's a disappointing development to see cuts applied to accessible gaming, as it's an often-forgotten aspect of the hobby in general. Many are lucky enough never to need adapted hardware, but for those of us who do, <strong>I'd normally recommend XBOX's generously priced efforts in a heartbeat</strong>. They're easy to use, widely compatible, and frankly, unappreciated — even if there are a few parts that I'd change.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/RWJqvA9zqSFHYDQ8oS4ZhL-1920-80.jpg" alt="A hand holds a small white XBOX Adaptive Joystick against a bright yellow background. A black cable is plugged into the bottom, and faint manufacturer markings are visible on the casing." /><figcaption>A 1/4 - 20" screw thread allows us to use various mounts.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/6VYjT3PuuS3QMxDBjpuikL-1920-80.jpg" alt="A hand holds a white XBOX Adaptive Joystick featuring a black thumbstick and four round buttons. The device is connected by a cable at the bottom and set against a bright yellow background." /><figcaption>Each face button can be mapped to whatever I need.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p><strong>The XBOX Adaptive Joystick isn't wireless</strong>, so it depends on its included USB cable — though, to its credit, that cable is 9 feet long and braided in a heavy-duty casing. So, yes, it could be wireless to fit alongside the official joypads, but it's a downside that I'll happily accept if it means keeping the price below $30. Its trigger isn't pressure-sensitive either, so there aren't any options for analog inputs outside of the stick.</p><div><blockquote><p>These controllers don't need to be expensive or complicated, but they do need employees who are willing to fight for them.</p></blockquote></div><p>Then again, a digital-only trigger isn't generally an issue outside of racing games, and some clever bindings in the <a href="https://apps.microsoft.com/detail/9nblggh30xj3?hl=en-US&gl=US" target="_blank">XBOX Accessories App</a> (or <a href="https://store.steampowered.com/news/group/45479024/view/508485755865138098" target="_blank">Steam Input</a>) have repurposed the stick in games where we could assign steering inputs elsewhere. With some patience and experimentation, it works in practically anything. Sure enough, <strong>the "Adaptive" part of its name is legitimately authentic</strong>, and this unassuming little controller has become quite important in our home.</p><p>For now, it feels important to highlight the hardware that's making gaming easier for people who need it. Whether it's connected to our <a href="https://www.windowscentral.com/gaming/xbox/xbox-series-x-review">XBOX Series X</a> or my wife's desktop PC, the Adaptive Joystick deserves praise for its low price and fantastic versatility. These controllers don't need to be expensive or complicated, but <strong>they do need employees who are willing to fight for them</strong>, and I hope those voices are still heard at Microsoft.</p><div class="product"><a data-dimension112="b649cf42-8683-11f1-b767-896ba4136a31" data-action="Deal Block" data-label="Adaptive Joystick" data-dimension48="Adaptive Joystick" data-dimension25="$29.99" href="https://www.xbox.com/en-us/accessories/controllers/xbox-adaptive-joystick" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:340px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="bDDygYNuM6LFdXATkh335n" name="xbox-adaptive-joystick-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/bDDygYNuM6LFdXATkh335n-1920-80.jpg" mos="" align="middle" fullscreen="" width="340" height="340" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.xbox.com/en-us/accessories/controllers/xbox-adaptive-joystick" target="_blank" rel="nofollow" data-dimension112="b649cf42-8683-11f1-b767-896ba4136a31" data-action="Deal Block" data-label="Adaptive Joystick" data-dimension48="Adaptive Joystick" data-dimension25="$29.99">Adaptive Joystick: $29.99 at XBOX</a></strong><br><br><em>Try it on XBOX consoles or a Windows PC, with free shipping and returns from Microsoft Store.</em></p><p>👉 <strong>Also see: </strong><a href="https://www.xbox.com/en-gb/accessories/controllers/xbox-adaptive-joystick" target="_blank"><strong>£24.99 at XBOX UK</strong></a><a class="view-deal button" href="https://www.xbox.com/en-us/accessories/controllers/xbox-adaptive-joystick" target="_blank" rel="nofollow" data-dimension112="b649cf42-8683-11f1-b767-896ba4136a31" data-action="Deal Block" data-label="Adaptive Joystick" data-dimension48="Adaptive Joystick" data-dimension25="$29.99">View Deal</a></p></div><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-egKkKe"></div>                            </div>                            <script src="https://kwizly.com/embed/egKkKe.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/one-year-later-xbox-adaptive-joystick-changed-our-accessible-gaming-life</link>
                                                                            <description>
                            <![CDATA[ XBOX's Adaptive Joystick transformed console and PC gaming in my home, and now it looks like Microsoft's accessibility efforts are facing some uncertainty. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Tue, 28 Jul 2026 09:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hYS2kX4zyJnkz5dHjkCQA8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben started at Windows Central as a freelance writer covering PC gaming and a wider range of Windows PC categories. After joining as Channel Editor for the same topics, he soon moved up to Senior Editor and now oversees content on Windows 11, PC gaming, and components. Before all this, he worked various technology-centric roles in the retail space, giving advice and support on Windows laptops and broader gaming hardware.&lt;/p&gt;&lt;p&gt;A firm Windows XP fan, he began his journey with an obsession with his family&#039;s Windows 3.1 PC and eventually convinced them to upgrade to Windows 95 with a stack of floppy disks and paper manuals. Ben is still committed to Windows but also ventures into the Linux-based Steam Deck handheld gaming PC to explore cross-platform opportunities and regularly keeps up with the latest graphics card news.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Ben Wilson | Windows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Some games need extra setup, but a combination of controller inputs and mouse aiming is practically perfect for us.]]></media:description>                                                            <media:text><![CDATA[Ben Wilson of Windows Central holds a white Xbox Adaptive Joystick close to the camera, featuring a black thumbstick and four round buttons.]]></media:text>
                                <media:title type="plain"><![CDATA[Ben Wilson of Windows Central holds a white Xbox Adaptive Joystick close to the camera, featuring a black thumbstick and four round buttons.]]></media:title>
                                                    </media:content>
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                            <![CDATA[
                            <article>
                                <p>A year ago, I spent $30 on <a href="https://www.windowscentral.com/gaming/xbox/xbox-adaptive-joystick-review">the <strong>XBOX Adaptive Joystick</strong> for my fiancée</a> (who has since become my wife) to help her enjoy PC exclusives that are otherwise too uncomfortable with a traditional keyboard or lacking precision with only a controller. A connective tissue disorder causes hypermobility and pain in her joints, which means 'WASD' controls quickly feel awkward and difficult.</p><p>It started with a desire to join her friends in Blizzard's gigantic World of Warcraft <abbr title="Massively Multiplayer Online Role-Playing Game">MMORPG</abbr>, and led to frustration with the <strong>limitations of its native controller support</strong>. Yes, with a standard XBOX controller (<a href="https://www.windowscentral.com/world-warcraft-shadowlands-will-support-xbox-adaptive-controller-and-other-gamepads-future">or any equivalent</a>), you can run around the digital world of Azeroth and interact with the majority of its functions, but you'll eventually discover its limits.</p><p>The primary downside of joypads relates to <strong>losing precision mouse aiming</strong>, which is hard to replicate with any gamepad. Even PC-centric options with built-in trackpads, like <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-controller-2026-review">Valve's modern Steam Controller</a>, can't perfectly replicate the ease of rapid targeting with a mouse. So, it was the somewhat unrecognized efforts of XBOX's accessible hardware that felt like the best fit — but will it last?</p><p>It's difficult to discuss XBOX and broader gaming efforts without addressing the elephant in the room: <a href="https://www.windowscentral.com/gaming/xbox/xboxs-big-reset-cuts-compulsion-double-fine-undead-labs-ninja-theory-to-leave-xbox"><strong>Microsoft's "significant restructure" cuts</strong></a>. Thousands of roles were removed across the business, drastically affecting software teams and internal game development studios, while it seemed like <a href="https://www.windowscentral.com/gaming/xbox/xbox-hardware-is-safe-from-mass-layoffs-with-a-focus-on-innovation-to-reduce-the-material-cost-of-helix">the hardware side of XBOX would be "safe"</a> from the sweeping layoffs.</p><div><blockquote><p>We are beginning the most significant restructure in XBOX history. After careful consideration, I've made the difficult decision to reduce our team by approximately 3,200 throughout FY27.</p><p>Asha Sharma, EVP and CEO of XBOX</p></blockquote></div><p>Among those affected came <a href="https://www.linkedin.com/posts/kjonesotd_unfortunately-my-role-at-xbox-today-was-impacted-activity-7479934738867085313-9ayE?utm_source=share&utm_medium=member_desktop&rcm=ACoAADFlyBUBkvJOgtmXnh1a6WqU-hMgxpXPgxk" target="_blank">a sad confirmation on LinkedIn from <strong>Kaitlyn Jones</strong></a>, who had served as <strong>Microsoft's Gaming Accessibility Lead</strong> and oversaw programs that included the XBOX Adaptive Joystick itself. Elsewhere, <a href="https://aftermath.site/xbox-layoffs-accessibility/" target="_blank">Aftermath's Grant Stoner reported</a> that the layoffs had apparently gutted Microsoft's Gaming Accessibility Testing Services <a href="https://learn.microsoft.com/en-us/xbox/accessibility/mgats" target="_blank">(MGATS)</a>, <em>"and eliminated accessibility testers for games and compliance experts for Xbox sites".</em></p><p>Right now, I don't know exactly how (if at all) this affects Microsoft's plans for more accessible gaming hardware in the future, and those who rely on it are essentially in a "wait and see" period. As it stands, <strong>the XBOX Accessible Joystick is still listed for sale</strong> for <a href="https://www.xbox.com/en-us/accessories/controllers/xbox-adaptive-joystick" target="_blank">$29.99 in the United States</a> and <a href="https://www.xbox.com/en-gb/accessories/controllers/xbox-adaptive-joystick" target="_blank">£24.99 in the United Kingdom</a>. Whether that changes is a mystery, and a nervous one at that, as <a href="https://www.theverge.com/23424294/microsoft-xbox-adaptive-controller-interview" target="_blank">The Verge previously reported</a> how the range came close to cancellation in the past.</p><p>Either way, it's a disappointing development to see cuts applied to accessible gaming, as it's an often-forgotten aspect of the hobby in general. Many are lucky enough never to need adapted hardware, but for those of us who do, <strong>I'd normally recommend XBOX's generously priced efforts in a heartbeat</strong>. They're easy to use, widely compatible, and frankly, unappreciated — even if there are a few parts that I'd change.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/RWJqvA9zqSFHYDQ8oS4ZhL-1920-80.jpg" alt="A hand holds a small white XBOX Adaptive Joystick against a bright yellow background. A black cable is plugged into the bottom, and faint manufacturer markings are visible on the casing." /><figcaption>A 1/4 - 20" screw thread allows us to use various mounts.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/6VYjT3PuuS3QMxDBjpuikL-1920-80.jpg" alt="A hand holds a white XBOX Adaptive Joystick featuring a black thumbstick and four round buttons. The device is connected by a cable at the bottom and set against a bright yellow background." /><figcaption>Each face button can be mapped to whatever I need.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p><strong>The XBOX Adaptive Joystick isn't wireless</strong>, so it depends on its included USB cable — though, to its credit, that cable is 9 feet long and braided in a heavy-duty casing. So, yes, it could be wireless to fit alongside the official joypads, but it's a downside that I'll happily accept if it means keeping the price below $30. Its trigger isn't pressure-sensitive either, so there aren't any options for analog inputs outside of the stick.</p><div><blockquote><p>These controllers don't need to be expensive or complicated, but they do need employees who are willing to fight for them.</p></blockquote></div><p>Then again, a digital-only trigger isn't generally an issue outside of racing games, and some clever bindings in the <a href="https://apps.microsoft.com/detail/9nblggh30xj3?hl=en-US&gl=US" target="_blank">XBOX Accessories App</a> (or <a href="https://store.steampowered.com/news/group/45479024/view/508485755865138098" target="_blank">Steam Input</a>) have repurposed the stick in games where we could assign steering inputs elsewhere. With some patience and experimentation, it works in practically anything. Sure enough, <strong>the "Adaptive" part of its name is legitimately authentic</strong>, and this unassuming little controller has become quite important in our home.</p><p>For now, it feels important to highlight the hardware that's making gaming easier for people who need it. Whether it's connected to our <a href="https://www.windowscentral.com/gaming/xbox/xbox-series-x-review">XBOX Series X</a> or my wife's desktop PC, the Adaptive Joystick deserves praise for its low price and fantastic versatility. These controllers don't need to be expensive or complicated, but <strong>they do need employees who are willing to fight for them</strong>, and I hope those voices are still heard at Microsoft.</p><div class="product"><a data-dimension112="b649cf42-8683-11f1-b767-896ba4136a31" data-action="Deal Block" data-label="Adaptive Joystick" data-dimension48="Adaptive Joystick" data-dimension25="$29.99" href="https://www.xbox.com/en-us/accessories/controllers/xbox-adaptive-joystick" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:340px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="bDDygYNuM6LFdXATkh335n" name="xbox-adaptive-joystick-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/bDDygYNuM6LFdXATkh335n-1920-80.jpg" mos="" align="middle" fullscreen="" width="340" height="340" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.xbox.com/en-us/accessories/controllers/xbox-adaptive-joystick" target="_blank" rel="nofollow" data-dimension112="b649cf42-8683-11f1-b767-896ba4136a31" data-action="Deal Block" data-label="Adaptive Joystick" data-dimension48="Adaptive Joystick" data-dimension25="$29.99">Adaptive Joystick: $29.99 at XBOX</a></strong><br><br><em>Try it on XBOX consoles or a Windows PC, with free shipping and returns from Microsoft Store.</em></p><p>👉 <strong>Also see: </strong><a href="https://www.xbox.com/en-gb/accessories/controllers/xbox-adaptive-joystick" target="_blank"><strong>£24.99 at XBOX UK</strong></a><a class="view-deal button" href="https://www.xbox.com/en-us/accessories/controllers/xbox-adaptive-joystick" target="_blank" rel="nofollow" data-dimension112="b649cf42-8683-11f1-b767-896ba4136a31" data-action="Deal Block" data-label="Adaptive Joystick" data-dimension48="Adaptive Joystick" data-dimension25="$29.99">View Deal</a></p></div><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-egKkKe"></div>                            </div>                            <script src="https://kwizly.com/embed/egKkKe.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Popular truck simulators are seeing base map reworks, just in time for a console release?  ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I'm starting to wonder if the developers at SCS Software — makers of the incredibly popular duo of<a href="https://www.windowscentral.com/gaming/pc-gaming/its-time-you-tried-a-truck-simulator"> Euro Truck Simulator 2 and American Truck Simulator</a> — ever sleep. </p><p>Beyond a raft of upcoming DLC projects that have been confirmed to be in the pipeline, we're also now starting to see some base map reworks being teased. For American Truck Simulator, a reworked Nevada is on deck, while for Euro Truck Simulator 2 the UK is well in-progress. </p><p>Both of these games are pretty old at this point, at least so far as the base content goes. Euro Truck Simulator 2 has been with us since 2012, 14 whole years, while American Truck Simulator celebrates 10 years in 2026. </p><p>The newer content being released, be that Illinois on the American side or Nordic Horizons in Europe, are generally of better overall quality than the earliest maps. But these rework projects are designed to bring Nevada and the UK "up to the quality standards" of the newest map DLCs. </p><p>There's another reason this is great news, too. While PC players have been trucking for potentially a decade or more at this point, both games are confirmed for a console release. We don't actually know when that's supposed to be, but it would make an abundance of sense to show some love to the base game content before they drop, right? </p><p>Neither rework project is simply a lick of paint. New content is being added to the maps in the process. Here's what we know about each of them so far. </p><h2 class="article-body__section" id="section-american-truck-simulator-nevada-rework"><span>American Truck Simulator Nevada rework</span></h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/_TJviW9uNGw" allowfullscreen></iframe></div></div><p>Nevada's rework will see SCS return to one of the original locations in American Truck Simulator and rebuild many of its locations from the ground up. </p><p>Existing locations will be refreshed, but SCS is also going to be adding new ones and expanding the current road network. Nevada is a vast state, but it can also feel a little empty at times. </p><p>One new location confirmed is Fallon, to the east of Carson City. Its inclusion will also bring missing sections of US-95 that run through the city, where currently this area of the map is inaccessible. </p><p>Nevada's rework will also introduce a number of new depots to increase the opportunities for different delivery routes across the state. Previously, the iconic Route 66 had been reworked. </p><h2 class="article-body__section" id="section-euro-truck-simulator-2-uk-rework"><span>Euro Truck Simulator 2 UK rework</span></h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/KQGO6w-v82Q" allowfullscreen></iframe></div></div><p>Similarly to Nevada, the UK's rework won't just be a splash of fresh paint. It was revealed earlier this month that with the rework, Inverness will be added as the latest new location in the very north of the map. </p><p>The UK rework was revealed in late 2025, so there has been significant effort already put into it. Other locations highlighted so far include Stonehenge, and Leeds will also be added to the map as a new city location, and the EuroTunnel will be getting a revamp, too. </p><p>SCS also says consideration will be made with regards to the planned Coaches DLC. The UK is a pretty significant part of the Euro Truck Simulator 2 map, and as a Brit myself, I hope they take as much time as they need. It's probably because I'm a Brit that I look at the current incarnation and feel it's lacking, but everything teased so far is looking really promising. </p><h2 class="article-body__section" id="section-euro-truck-simulator-2-and-american-truck-simulator-on-console-eventually"><span>Euro Truck Simulator 2 and American Truck Simulator on console... eventually</span></h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/HDohGbLom_Y" allowfullscreen></iframe></div></div><p>The long-awaited arrival of both of SCS Software's truck simulators to both Xbox and PlayStation was revealed at last year's Gamescom during the Future Games Show. There's still no word on when that's expected to happen, but the most recent dev talk on the topic can be seen above. </p><p>However, there's no denying that reworking large chunks of the base game content is a great thing to see with the console releases still to come. After all, these will be the first impressions new players get. </p><p>Gamescom is almost around again for 2026, and SCS has <a href="https://blog.scssoft.com/2026/07/gamescom-2026.html">already confirmed its presence with its biggest booth yet</a>, an exclusive partnership on something with both Thrustmaster and Volvo, and the chance for attendees to check out some upcoming content. </p><p>The console version has not been discussed yet, but if there was a place to offer an update, there would be worse places to do it. </p><div class="product"><a data-dimension112="b7db5eda-8830-11f1-8f24-fb59906f2e50" data-action="Deal Block" data-label="American Truck Simulator" data-dimension48="American Truck Simulator" data-dimension25="$8.79" href="https://www.loaded.com/american-truck-simulator-pc-cd-key-steam" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:300px;"><p class="vanilla-image-block" style="padding-top:150.00%;"><img id="RTSuFFKaiDGUBiE9b4aKQf" name="american-truck-simulator-cover-steam" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/RTSuFFKaiDGUBiE9b4aKQf-1920-80.jpg" mos="" align="middle" fullscreen="" width="300" height="450" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.loaded.com/american-truck-simulator-pc-cd-key-steam" target="_blank" rel="nofollow" data-dimension112="b7db5eda-8830-11f1-8f24-fb59906f2e50" data-action="Deal Block" data-label="American Truck Simulator" data-dimension48="American Truck Simulator" data-dimension25="$8.79">American Truck Simulator: was $22.29 now $8.79 at Loaded.com (formely CD Keys)</a></strong><br><br><em>"Experience legendary American trucks and deliver various cargoes across sunny California, sandy Nevada, and the Grand Canyon State of Arizona"</em></p><p><strong>✅ Steam Deck Verified</strong><a class="view-deal button" href="https://www.loaded.com/american-truck-simulator-pc-cd-key-steam" target="_blank" rel="nofollow" data-dimension112="b7db5eda-8830-11f1-8f24-fb59906f2e50" data-action="Deal Block" data-label="American Truck Simulator" data-dimension48="American Truck Simulator" data-dimension25="$8.79">View Deal</a></p></div><div class="product"><a data-dimension112="b7db5f5c-8830-11f1-b596-535e9578d3b9" data-action="Deal Block" data-label="Euro Truck Simulator 2" data-dimension48="Euro Truck Simulator 2" data-dimension25="$11.49" href="https://www.loaded.com/euro-truck-simulator-2-pc" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:300px;"><p class="vanilla-image-block" style="padding-top:150.00%;"><img id="oRRyEBKBkfwo5euReWWFnD" name="euro-truck-simulator-2-cover-steam" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/oRRyEBKBkfwo5euReWWFnD-1920-80.jpg" mos="" align="middle" fullscreen="" width="300" height="450" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.loaded.com/euro-truck-simulator-2-pc" target="_blank" rel="nofollow" data-dimension112="b7db5f5c-8830-11f1-b596-535e9578d3b9" data-action="Deal Block" data-label="Euro Truck Simulator 2" data-dimension48="Euro Truck Simulator 2" data-dimension25="$11.49">Euro Truck Simulator 2: was $20.29 now $11.49 at Loaded.com (formely CD Keys)</a></strong><br><br><em>"Travel across Europe as king of the road, a trucker who delivers important cargo across impressive distances! With dozens of cities to explore, your endurance, skill and speed will all be pushed to their limits."</em></p><p><strong>✅ Steam Deck Verified</strong><a class="view-deal button" href="https://www.loaded.com/euro-truck-simulator-2-pc" target="_blank" rel="nofollow" data-dimension112="b7db5f5c-8830-11f1-b596-535e9578d3b9" data-action="Deal Block" data-label="Euro Truck Simulator 2" data-dimension48="Euro Truck Simulator 2" data-dimension25="$11.49">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/euro-truck-simulator-2-and-american-truck-simulator-are-getting-some-more-base-map-reworks-just-in-time-for-their-console-release</link>
                                                                            <description>
                            <![CDATA[ Nevada in American Truck Simulator joins the UK in Euro Truck Simulator 2 as being an upcoming rework of base game content in the popular titles. Just in time for their promised console launch? ]]>
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                                                                        <pubDate>Sat, 25 Jul 2026 14:07:38 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ richard.devine@futurenet.com (Richard Devine) ]]></author>                    <dc:creator><![CDATA[ Richard Devine ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rqoHuuMZfDvqSrdm3eWFxb-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hey, I&#039;m Richard Devine. As the &lt;strong&gt;Managing Editor&lt;/strong&gt; at &lt;strong&gt;Windows Central&lt;/strong&gt;, I spend my days (and way too many nights) looking at &lt;strong&gt;Windows&lt;/strong&gt;, PCs, open-source, and the latest in gaming.&lt;/p&gt;&lt;p&gt;While I live in Windows, my heart is often in the terminal. I love &lt;strong&gt;open-source software &lt;/strong&gt;and spend a lot of time digging through &lt;strong&gt;GitHub&lt;/strong&gt; to find the next &quot;must-have&quot; tool that most people haven&#039;t heard of yet. Whether it&#039;s perfecting a &lt;strong&gt;WSL (Windows Subsystem for Linux)&lt;/strong&gt; workflow or helping bridge the gap between Windows and &lt;strong&gt;Linux&lt;/strong&gt;, I’m all about finding ways to make our PCs do more.&lt;/p&gt;&lt;p&gt;When the work laptop closes, the gaming PC stays on. I’ve spent more hours than I’d like to admit in the dark streets of &lt;strong&gt;The Division 2&lt;/strong&gt;, chasing the perfect line in &lt;strong&gt;Forza Horizon&lt;/strong&gt;, or keeping up with the ever-changing meta in &lt;strong&gt;Call of Duty&lt;/strong&gt;.&lt;/p&gt;&lt;p&gt;For me, it’s not just about playing the games it’s also about the community that keeps them alive. I’m here to make sure you have the best info, the neatest tools, and a better experience every time you hit the power button.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[SCS Software]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[The glamorous life of a (virtual) trucker. ]]></media:description>                                                            <media:text><![CDATA[A work-in-progress screenshot from SCS Software showcasing the Nevada rework project. ]]></media:text>
                                <media:title type="plain"><![CDATA[A work-in-progress screenshot from SCS Software showcasing the Nevada rework project. ]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>I'm starting to wonder if the developers at SCS Software — makers of the incredibly popular duo of<a href="https://www.windowscentral.com/gaming/pc-gaming/its-time-you-tried-a-truck-simulator"> Euro Truck Simulator 2 and American Truck Simulator</a> — ever sleep. </p><p>Beyond a raft of upcoming DLC projects that have been confirmed to be in the pipeline, we're also now starting to see some base map reworks being teased. For American Truck Simulator, a reworked Nevada is on deck, while for Euro Truck Simulator 2 the UK is well in-progress. </p><p>Both of these games are pretty old at this point, at least so far as the base content goes. Euro Truck Simulator 2 has been with us since 2012, 14 whole years, while American Truck Simulator celebrates 10 years in 2026. </p><p>The newer content being released, be that Illinois on the American side or Nordic Horizons in Europe, are generally of better overall quality than the earliest maps. But these rework projects are designed to bring Nevada and the UK "up to the quality standards" of the newest map DLCs. </p><p>There's another reason this is great news, too. While PC players have been trucking for potentially a decade or more at this point, both games are confirmed for a console release. We don't actually know when that's supposed to be, but it would make an abundance of sense to show some love to the base game content before they drop, right? </p><p>Neither rework project is simply a lick of paint. New content is being added to the maps in the process. Here's what we know about each of them so far. </p><h2 class="article-body__section" id="section-american-truck-simulator-nevada-rework"><span>American Truck Simulator Nevada rework</span></h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/_TJviW9uNGw" allowfullscreen></iframe></div></div><p>Nevada's rework will see SCS return to one of the original locations in American Truck Simulator and rebuild many of its locations from the ground up. </p><p>Existing locations will be refreshed, but SCS is also going to be adding new ones and expanding the current road network. Nevada is a vast state, but it can also feel a little empty at times. </p><p>One new location confirmed is Fallon, to the east of Carson City. Its inclusion will also bring missing sections of US-95 that run through the city, where currently this area of the map is inaccessible. </p><p>Nevada's rework will also introduce a number of new depots to increase the opportunities for different delivery routes across the state. Previously, the iconic Route 66 had been reworked. </p><h2 class="article-body__section" id="section-euro-truck-simulator-2-uk-rework"><span>Euro Truck Simulator 2 UK rework</span></h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/KQGO6w-v82Q" allowfullscreen></iframe></div></div><p>Similarly to Nevada, the UK's rework won't just be a splash of fresh paint. It was revealed earlier this month that with the rework, Inverness will be added as the latest new location in the very north of the map. </p><p>The UK rework was revealed in late 2025, so there has been significant effort already put into it. Other locations highlighted so far include Stonehenge, and Leeds will also be added to the map as a new city location, and the EuroTunnel will be getting a revamp, too. </p><p>SCS also says consideration will be made with regards to the planned Coaches DLC. The UK is a pretty significant part of the Euro Truck Simulator 2 map, and as a Brit myself, I hope they take as much time as they need. It's probably because I'm a Brit that I look at the current incarnation and feel it's lacking, but everything teased so far is looking really promising. </p><h2 class="article-body__section" id="section-euro-truck-simulator-2-and-american-truck-simulator-on-console-eventually"><span>Euro Truck Simulator 2 and American Truck Simulator on console... eventually</span></h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/HDohGbLom_Y" allowfullscreen></iframe></div></div><p>The long-awaited arrival of both of SCS Software's truck simulators to both Xbox and PlayStation was revealed at last year's Gamescom during the Future Games Show. There's still no word on when that's expected to happen, but the most recent dev talk on the topic can be seen above. </p><p>However, there's no denying that reworking large chunks of the base game content is a great thing to see with the console releases still to come. After all, these will be the first impressions new players get. </p><p>Gamescom is almost around again for 2026, and SCS has <a href="https://blog.scssoft.com/2026/07/gamescom-2026.html">already confirmed its presence with its biggest booth yet</a>, an exclusive partnership on something with both Thrustmaster and Volvo, and the chance for attendees to check out some upcoming content. </p><p>The console version has not been discussed yet, but if there was a place to offer an update, there would be worse places to do it. </p><div class="product"><a data-dimension112="b7db5eda-8830-11f1-8f24-fb59906f2e50" data-action="Deal Block" data-label="American Truck Simulator" data-dimension48="American Truck Simulator" data-dimension25="$8.79" href="https://www.loaded.com/american-truck-simulator-pc-cd-key-steam" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:300px;"><p class="vanilla-image-block" style="padding-top:150.00%;"><img id="RTSuFFKaiDGUBiE9b4aKQf" name="american-truck-simulator-cover-steam" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/RTSuFFKaiDGUBiE9b4aKQf-1920-80.jpg" mos="" align="middle" fullscreen="" width="300" height="450" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.loaded.com/american-truck-simulator-pc-cd-key-steam" target="_blank" rel="nofollow" data-dimension112="b7db5eda-8830-11f1-8f24-fb59906f2e50" data-action="Deal Block" data-label="American Truck Simulator" data-dimension48="American Truck Simulator" data-dimension25="$8.79">American Truck Simulator: was $22.29 now $8.79 at Loaded.com (formely CD Keys)</a></strong><br><br><em>"Experience legendary American trucks and deliver various cargoes across sunny California, sandy Nevada, and the Grand Canyon State of Arizona"</em></p><p><strong>✅ Steam Deck Verified</strong><a class="view-deal button" href="https://www.loaded.com/american-truck-simulator-pc-cd-key-steam" target="_blank" rel="nofollow" data-dimension112="b7db5eda-8830-11f1-8f24-fb59906f2e50" data-action="Deal Block" data-label="American Truck Simulator" data-dimension48="American Truck Simulator" data-dimension25="$8.79">View Deal</a></p></div><div class="product"><a data-dimension112="b7db5f5c-8830-11f1-b596-535e9578d3b9" data-action="Deal Block" data-label="Euro Truck Simulator 2" data-dimension48="Euro Truck Simulator 2" data-dimension25="$11.49" href="https://www.loaded.com/euro-truck-simulator-2-pc" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:300px;"><p class="vanilla-image-block" style="padding-top:150.00%;"><img id="oRRyEBKBkfwo5euReWWFnD" name="euro-truck-simulator-2-cover-steam" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/oRRyEBKBkfwo5euReWWFnD-1920-80.jpg" mos="" align="middle" fullscreen="" width="300" height="450" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.loaded.com/euro-truck-simulator-2-pc" target="_blank" rel="nofollow" data-dimension112="b7db5f5c-8830-11f1-b596-535e9578d3b9" data-action="Deal Block" data-label="Euro Truck Simulator 2" data-dimension48="Euro Truck Simulator 2" data-dimension25="$11.49">Euro Truck Simulator 2: was $20.29 now $11.49 at Loaded.com (formely CD Keys)</a></strong><br><br><em>"Travel across Europe as king of the road, a trucker who delivers important cargo across impressive distances! With dozens of cities to explore, your endurance, skill and speed will all be pushed to their limits."</em></p><p><strong>✅ Steam Deck Verified</strong><a class="view-deal button" href="https://www.loaded.com/euro-truck-simulator-2-pc" target="_blank" rel="nofollow" data-dimension112="b7db5f5c-8830-11f1-b596-535e9578d3b9" data-action="Deal Block" data-label="Euro Truck Simulator 2" data-dimension48="Euro Truck Simulator 2" data-dimension25="$11.49">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ You can play Halo: Campaign Evolved on low settings, and it still looks and plays good on PC ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Halo: Campaign Evolved has launched in early access, which has been met with <a href="https://www.metacritic.com/game/halo-campaign-evolved/" target="_blank">glowing praise from critics</a> and scorn from <a href="https://www.windowscentral.com/gaming/people-paid-big-money-for-halo-campaign-evolveds-early-access-on-xbox-and-they-arent-getting-it" target="_blank">Xbox players who are having trouble accessing the early access period due to technical difficulties</a>. </p><p>However, if you're planning on playing this game on PC or <a href="https://www.windowscentral.com/tag/steam" target="_blank">Steam</a> or <a href="https://www.windowscentral.com/gaming/xbox" target="_blank">Xbox</a> on PC, but are stuck with old hardware thanks to rising prices on newer PC components caused by the <a href="https://www.windowscentral.com/gaming/pc-gaming/rising-costs-of-ram-crush-notion-of-gaming-as-an-affordable-hobby" target="_blank">ongoing RAM Crisis</a>, we have good news.</p><p>Our friends at <a href="https://www.pcgamer.com/hardware/forget-ultra-settings-halo-campaign-evolved-looks-nearly-as-good-with-everything-set-to-low/#viafoura-comments" target="_blank">PC Gamer have discovered through rigorous testing</a> that Halo: Campaign Evolved can be played at low settings and still look almost as good as it does on Ultra settings on PC.</p><div><blockquote><p>I've been squirrelled away in the PC Gamer office all week testing Halo: Campaign Evolved on all manner of hardware, including a beastly rig with an RTX 5080 and Ryzen 7 7700X3D. To my surprise, the difference between Low and Ultra is incredibly subtle and, frankly, not worth the performance hit.</p><p>James Bentley, Hardware Writer at PC Gamer</p></blockquote></div><p>For further context, PC Gamer tested Halo: Campaign on several PCs running <a href="https://www.windowscentral.com/tag/nvidia-rtx" target="_blank">NVIDIA RTX</a> 3070, NVIDIA RTX 4070, NVIDIA RTX 5080, and AMD RX 9070 GPUs, and noticed there were very few differences between Low and Ultra settings when it comes to the graphics.</p><p>The biggest differences were blood textures and weapon lighting being slightly more detailed on Ultra, whereas foliage details, lighting softness, and shadow textures were only barely more detailed.</p><p>As for the game's framerate performance, PC Gamer noted that differences are much more prominent in this regard. Running Halo: Campaign Evolved on Ultra settings cuts the performance down by at least 20% across multiple rigs, particularly if the DLSS upscaling setting is set to Ultra.</p><p>Meanwhile, keeping the game at low graphical presets keeps the game's framerates somewhat high without a dip in their consistency, without the need for DLSS upscaling.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/ZjvYgPk8AU8GVwmzXTkMYf-1920-80.jpg" alt="Graphical charts showing framerate tests for Halo: Campaign Evolved used on multiple PCs with varying hardware components. " /><figcaption>DLSS Low (1440p Low)<small role="credit">PC Gamer</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ZjvYgPk8AU8GVwmzXTkMYf-1920-80.jpg" alt="Graphical charts showing framerate tests for Halo: Campaign Evolved used on multiple PCs with varying hardware components. " /><figcaption>DLSS Ultra (1440p Ultra)<small role="credit">PC Gamer</small></figcaption></figure></figure><p>For example, running the game on Ultra graphical presets at 1440p with Ultra DLSS settings saw Halo Campaign Evolved achieve 60fps (RTX 3070), 84fps (RTX 4070 Super) , and 127fps (RTX 5080).</p><p>Whereas running the low graphical presets at 1440p with low DSLL settings saw Halo Campaign Evolved achieve 82fps (RTX 3070),  148fps (RTX 4070 Super), and 172fps (RTX 5080), giving much higher framerates with minimal changes in graphical fidelity.</p><p>PC Gamer even tested Halo: Campaign Evolved out on the Xbox ROG Ally X and discovered that running the game on Ultra or Native upscaling tanks its performance hard. PC Gamer recommends running the game using the Xbox Rog Ally X's Very Low preset option to get the performance out of it.</p><p>PC Gamer concluded that unless you have a monster PC rig that can push hundreds of frames per second or if you don't mind playing the game at around 30fps, they recommend playing the game on Low settings for the best balance of performance and appearance. </p><p>Though they also recommend turning off the motion blur, as it makes the game look pretty terrible.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OdRd6e"></div>                            </div>                            <script src="https://kwizly.com/embed/OdRd6e.js" async></script><p>Now, while I plan on playing Halo: Campaign Evolved on Xbox Series X after hearing how awesome it is from my colleague Brendan Lowry, who gave it 4/5 stars, I'm glad PC players won't be forced to upgrade their rigs to play it at acceptable levels.</p><p><a href="https://www.windowscentral.com/hardware/ram-crisis-when-end-prices-drop-analysis" target="_blank">We are living in a dire age of tech</a> where it's getting harder for PC gamers to play the latest games without scouring the internet for increasingly scarce and pricey components needed to run them, so any AAA game that's optimized enough to be played on older hardware without losing too much graphical fidelity is a blessing we'll gladly take.</p><p><em>Halo: Campaign Evolved is available in early access and will be released to the general public on July 28, 2026, for </em><a href="https://www.windowscentral.com/tag/xbox-series-x" target="_blank"><em>Xbox Series X</em></a><em>|</em><a href="https://www.windowscentral.com/tag/xbox-series-s" target="_blank"><em>S</em></a><em>, </em><a href="https://www.windowscentral.com/tag/playstation-5" target="_blank"><em>PlayStation 5</em></a><em>, and PC via Windows and </em><a href="https://www.windowscentral.com/tag/steam" target="_blank"><em>Steam</em></a><em>.</em></p><div class="product"><a data-dimension112="fcfccd0c-8766-11f1-be2d-af08a645ac68" data-action="Deal Block" data-label="Halo: Campaign Evolved" data-dimension48="Halo: Campaign Evolved" data-dimension25="$49.99" href="https://www.amazon.com/dp/B0H27JXNXK?_encoding=UTF8&th" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CgKnpAz5sPD5KHCxCQWxfi" name="Halo-Campaign-Evolved-cover-art-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CgKnpAz5sPD5KHCxCQWxfi-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/dp/B0H27JXNXK?_encoding=UTF8&th" target="_blank" rel="nofollow" data-dimension112="fcfccd0c-8766-11f1-be2d-af08a645ac68" data-action="Deal Block" data-label="Halo: Campaign Evolved" data-dimension48="Halo: Campaign Evolved" data-dimension25="$49.99">Halo: Campaign Evolved: $49.99</a></strong><br><br>Relive the original epic campaign that kicked off the legendary Halo franchise, now reborn with next-gen graphics, 4-player online co-op, new missions, and more.<br><br><strong>• </strong><a href="https://www.greenmangaming.com/games/halo-campaign-evolved-xbox/" target="_blank"><strong>GreenManGaming Store Page</strong></a><strong> (Xbox)</strong><br><strong>• </strong><a href="https://store.steampowered.com/app/2806050/Halo_Campaign_Evolved/" target="_blank"><strong>Steam Store Page</strong></a><a class="view-deal button" href="https://www.amazon.com/dp/B0H27JXNXK?_encoding=UTF8&th" target="_blank" rel="nofollow" data-dimension112="fcfccd0c-8766-11f1-be2d-af08a645ac68" data-action="Deal Block" data-label="Halo: Campaign Evolved" data-dimension48="Halo: Campaign Evolved" data-dimension25="$49.99">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/halo/halo-campaign-evolved-on-pc-manages-to-look-good-even-at-low-settings-sparing-folk-from-selling-their-souls-for-rtx-5000-cards-that-are-rising-in-price</link>
                                                                            <description>
                            <![CDATA[ PC players deprived of powerful GPUs thanks to the RAM crisis rejoiced because PC Gamer has discovered Halo: Campaign Evolved can achieve solid framerates on low settings and still maintain superb graphical fidelity without needing the latest PC hardware to work. ]]>
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                                                                        <pubDate>Sat, 25 Jul 2026 13:17:10 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Halo]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
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                                                            <media:credit><![CDATA[Xbox Game Studios]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Master Chief is here to save the day.]]></media:description>                                                            <media:text><![CDATA[Master Chief wearing green tactical armor and a gold visor, holding a futuristic assault rifle inside a glowing blue geometric corridor structure.]]></media:text>
                                <media:title type="plain"><![CDATA[Master Chief wearing green tactical armor and a gold visor, holding a futuristic assault rifle inside a glowing blue geometric corridor structure.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Halo: Campaign Evolved has launched in early access, which has been met with <a href="https://www.metacritic.com/game/halo-campaign-evolved/" target="_blank">glowing praise from critics</a> and scorn from <a href="https://www.windowscentral.com/gaming/people-paid-big-money-for-halo-campaign-evolveds-early-access-on-xbox-and-they-arent-getting-it" target="_blank">Xbox players who are having trouble accessing the early access period due to technical difficulties</a>. </p><p>However, if you're planning on playing this game on PC or <a href="https://www.windowscentral.com/tag/steam" target="_blank">Steam</a> or <a href="https://www.windowscentral.com/gaming/xbox" target="_blank">Xbox</a> on PC, but are stuck with old hardware thanks to rising prices on newer PC components caused by the <a href="https://www.windowscentral.com/gaming/pc-gaming/rising-costs-of-ram-crush-notion-of-gaming-as-an-affordable-hobby" target="_blank">ongoing RAM Crisis</a>, we have good news.</p><p>Our friends at <a href="https://www.pcgamer.com/hardware/forget-ultra-settings-halo-campaign-evolved-looks-nearly-as-good-with-everything-set-to-low/#viafoura-comments" target="_blank">PC Gamer have discovered through rigorous testing</a> that Halo: Campaign Evolved can be played at low settings and still look almost as good as it does on Ultra settings on PC.</p><div><blockquote><p>I've been squirrelled away in the PC Gamer office all week testing Halo: Campaign Evolved on all manner of hardware, including a beastly rig with an RTX 5080 and Ryzen 7 7700X3D. To my surprise, the difference between Low and Ultra is incredibly subtle and, frankly, not worth the performance hit.</p><p>James Bentley, Hardware Writer at PC Gamer</p></blockquote></div><p>For further context, PC Gamer tested Halo: Campaign on several PCs running <a href="https://www.windowscentral.com/tag/nvidia-rtx" target="_blank">NVIDIA RTX</a> 3070, NVIDIA RTX 4070, NVIDIA RTX 5080, and AMD RX 9070 GPUs, and noticed there were very few differences between Low and Ultra settings when it comes to the graphics.</p><p>The biggest differences were blood textures and weapon lighting being slightly more detailed on Ultra, whereas foliage details, lighting softness, and shadow textures were only barely more detailed.</p><p>As for the game's framerate performance, PC Gamer noted that differences are much more prominent in this regard. Running Halo: Campaign Evolved on Ultra settings cuts the performance down by at least 20% across multiple rigs, particularly if the DLSS upscaling setting is set to Ultra.</p><p>Meanwhile, keeping the game at low graphical presets keeps the game's framerates somewhat high without a dip in their consistency, without the need for DLSS upscaling.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/ZjvYgPk8AU8GVwmzXTkMYf-1920-80.jpg" alt="Graphical charts showing framerate tests for Halo: Campaign Evolved used on multiple PCs with varying hardware components. " /><figcaption>DLSS Low (1440p Low)<small role="credit">PC Gamer</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ZjvYgPk8AU8GVwmzXTkMYf-1920-80.jpg" alt="Graphical charts showing framerate tests for Halo: Campaign Evolved used on multiple PCs with varying hardware components. " /><figcaption>DLSS Ultra (1440p Ultra)<small role="credit">PC Gamer</small></figcaption></figure></figure><p>For example, running the game on Ultra graphical presets at 1440p with Ultra DLSS settings saw Halo Campaign Evolved achieve 60fps (RTX 3070), 84fps (RTX 4070 Super) , and 127fps (RTX 5080).</p><p>Whereas running the low graphical presets at 1440p with low DSLL settings saw Halo Campaign Evolved achieve 82fps (RTX 3070),  148fps (RTX 4070 Super), and 172fps (RTX 5080), giving much higher framerates with minimal changes in graphical fidelity.</p><p>PC Gamer even tested Halo: Campaign Evolved out on the Xbox ROG Ally X and discovered that running the game on Ultra or Native upscaling tanks its performance hard. PC Gamer recommends running the game using the Xbox Rog Ally X's Very Low preset option to get the performance out of it.</p><p>PC Gamer concluded that unless you have a monster PC rig that can push hundreds of frames per second or if you don't mind playing the game at around 30fps, they recommend playing the game on Low settings for the best balance of performance and appearance. </p><p>Though they also recommend turning off the motion blur, as it makes the game look pretty terrible.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OdRd6e"></div>                            </div>                            <script src="https://kwizly.com/embed/OdRd6e.js" async></script><p>Now, while I plan on playing Halo: Campaign Evolved on Xbox Series X after hearing how awesome it is from my colleague Brendan Lowry, who gave it 4/5 stars, I'm glad PC players won't be forced to upgrade their rigs to play it at acceptable levels.</p><p><a href="https://www.windowscentral.com/hardware/ram-crisis-when-end-prices-drop-analysis" target="_blank">We are living in a dire age of tech</a> where it's getting harder for PC gamers to play the latest games without scouring the internet for increasingly scarce and pricey components needed to run them, so any AAA game that's optimized enough to be played on older hardware without losing too much graphical fidelity is a blessing we'll gladly take.</p><p><em>Halo: Campaign Evolved is available in early access and will be released to the general public on July 28, 2026, for </em><a href="https://www.windowscentral.com/tag/xbox-series-x" target="_blank"><em>Xbox Series X</em></a><em>|</em><a href="https://www.windowscentral.com/tag/xbox-series-s" target="_blank"><em>S</em></a><em>, </em><a href="https://www.windowscentral.com/tag/playstation-5" target="_blank"><em>PlayStation 5</em></a><em>, and PC via Windows and </em><a href="https://www.windowscentral.com/tag/steam" target="_blank"><em>Steam</em></a><em>.</em></p><div class="product"><a data-dimension112="fcfccd0c-8766-11f1-be2d-af08a645ac68" data-action="Deal Block" data-label="Halo: Campaign Evolved" data-dimension48="Halo: Campaign Evolved" data-dimension25="$49.99" href="https://www.amazon.com/dp/B0H27JXNXK?_encoding=UTF8&th" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CgKnpAz5sPD5KHCxCQWxfi" name="Halo-Campaign-Evolved-cover-art-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CgKnpAz5sPD5KHCxCQWxfi-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/dp/B0H27JXNXK?_encoding=UTF8&th" target="_blank" rel="nofollow" data-dimension112="fcfccd0c-8766-11f1-be2d-af08a645ac68" data-action="Deal Block" data-label="Halo: Campaign Evolved" data-dimension48="Halo: Campaign Evolved" data-dimension25="$49.99">Halo: Campaign Evolved: $49.99</a></strong><br><br>Relive the original epic campaign that kicked off the legendary Halo franchise, now reborn with next-gen graphics, 4-player online co-op, new missions, and more.<br><br><strong>• </strong><a href="https://www.greenmangaming.com/games/halo-campaign-evolved-xbox/" target="_blank"><strong>GreenManGaming Store Page</strong></a><strong> (Xbox)</strong><br><strong>• </strong><a href="https://store.steampowered.com/app/2806050/Halo_Campaign_Evolved/" target="_blank"><strong>Steam Store Page</strong></a><a class="view-deal button" href="https://www.amazon.com/dp/B0H27JXNXK?_encoding=UTF8&th" target="_blank" rel="nofollow" data-dimension112="fcfccd0c-8766-11f1-be2d-af08a645ac68" data-action="Deal Block" data-label="Halo: Campaign Evolved" data-dimension48="Halo: Campaign Evolved" data-dimension25="$49.99">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ I cut off my dbrand Xbox Ally X case with scissors and replaced it with this — absolutely no regrets ✂️ ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Recently, I've found myself a bit irritated by my <a href="https://www.windowscentral.com/accessories/dbrand-killswitch-travel-case-xbox-ally-x-review">dbrand Xbox Ally Killswitch</a> case. It's not bad, but its bulk and sandpaper-feeling finish made me wonder if there are viable alternatives out there. I found myself hitting up an old friend, <strong>JSAUX</strong>, who steered me right during my Steam Deck and ROG Ally days, to see what they had on offer. </p><figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:417px;"><p class="vanilla-image-block" style="padding-top:119.90%;"><img id="6ycA6kmaRPohEhsZepLRa4" name="windows-central-the-best-award" alt="The Best award from Windows Central" src="https://cdn.mos.cms.futurecdn.net/6ycA6kmaRPohEhsZepLRa4-1920-80.png" mos="" align="right" fullscreen="" width="417" height="500" attribution="" endorsement="" class="pull-rightinline"></p></div></div></figure><p>I purchased the latest JSAUX ModCase from the company's <a href="https://jsaux.com/products/modcase-for-rog-ally?variant=49566229790940" target="_blank">website</a> last week, and it arrived promptly a few days later. My dbrand case set me back $75 when I picked it up; this <a href="https://www.amazon.com/ROG-Xbox-Ally-Protective-Detachable-X/dp/B0GWHMKCPG" target="_blank"><strong>JSAUX option cost $38 on Amazon</strong></a><strong> </strong>by comparison. Despite how much I'd paid for the dbrand case, it adheres so tightly to the chassis that removing it felt virtually impossible without scissors ... so I thought I'd go all in and risk it on JSAUX's option. Turns out that I have no regrets whatsoever.</p><p>The JSAUX ModCase for Xbox Ally and Xbox Ally X is by a country mile far better value, with superior features and a far better feel in the hand than dbrand's apparently more "premium" offering. I would argue that this is, without a doubt, the <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/best-xbox-ally-and-xbox-ally-x-accessories">best Xbox Ally accessory</a> probably every owner should buy. </p><div class="product"><a data-dimension112="2b9ee7bc-8433-11f1-bfde-8155cebd8d80" data-action="Deal Block" data-label="Xbox Ally Modcase" data-dimension48="Xbox Ally Modcase" data-dimension25="$37.99" href="https://www.amazon.com/ROG-Xbox-Ally-Protective-Detachable-X/dp/B0GWHMKCPG" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="mLkxureTUV9RF7pntubuvk" name="jsaux-xbox-ally-modcase-se" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/mLkxureTUV9RF7pntubuvk-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/ROG-Xbox-Ally-Protective-Detachable-X/dp/B0GWHMKCPG" target="_blank" rel="nofollow" data-dimension112="2b9ee7bc-8433-11f1-bfde-8155cebd8d80" data-action="Deal Block" data-label="Xbox Ally Modcase" data-dimension48="Xbox Ally Modcase" data-dimension25="$37.99">Xbox Ally Modcase: $37.99</a></strong><br>The Xbox Ally / X Modcase from JSAUX is easily the best option I've found so far, with a great feel, light weight, impressive array of features, and well-defined ergonomics. JSAUX continues to be a leader in this space. </p><p>See at: <a href="https://www.amazon.com/ROG-Xbox-Ally-Protective-Detachable-X/dp/B0GWHMKCPG" target="_blank">Amazon</a><a class="view-deal button" href="https://www.amazon.com/ROG-Xbox-Ally-Protective-Detachable-X/dp/B0GWHMKCPG" target="_blank" rel="nofollow" data-dimension112="2b9ee7bc-8433-11f1-bfde-8155cebd8d80" data-action="Deal Block" data-label="Xbox Ally Modcase" data-dimension48="Xbox Ally Modcase" data-dimension25="$37.99">View Deal</a></p></div><h2 id="better-feel-features-and-value">Better feel, features, and value</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4608px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9JmtRAMVN2hjqazghoUkvV" name="JSAUX Xbox Ally X Mod Case" alt="JSAUX Xbox Ally X mod case" src="https://cdn.mos.cms.futurecdn.net/9JmtRAMVN2hjqazghoUkvV-1920-80.jpg" mos="" align="middle" fullscreen="" width="4608" height="2592" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">It's lighter, doesn't have that awful sand-paper feel, and is noticeably less bulky.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Jez Corden)</span></figcaption></figure><p>The JSAUX ModCase continues the firm's long-standing tradition of supporting handheld gaming PCs, with accessories for everything from the Steam Deck to the Nintendo Switch. At the time I'd purchased the dbrand option, JSAUX wasn't offering an Xbox Ally case, but since they've finally jumped on board, I thought I'd give it a try. </p><p>Immediately you'll notice the better feel here. The ModCase has smoother, less abrasive texturing on the grips. For some reason, dbrand insists on using a sandpaper-style finish on its grips, which feels very unpleasant. The JSAUX ModCase is also noticeably lighter, although that'll likely be because <strong>it uses more rubber over hard plastics</strong>. The dbrand Killswitch would probably win in a ballistics test, given that it has hard plastics at more pressure points within the shell, but I think the JSAUX option is more ergonomic. </p><p>The JSAUX option is by no means a slouch in the hardiness department, though. The back panel is hard plastic, rather than rubber, and the corners and grips adhere closely to the Xbox Ally's most vulnerable corners. It also comes with a detachable front cover shell to protect the screen in travel. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/TmhE353zjq6xQ5PbkL4YyV-1920-80.jpg" alt="JSAUX Xbox Ally X mod case" /><figcaption>The connector port is incredibly useful, and comes with a kickstand option and battery strap in the case. <small role="credit">Windows Central | Jez Corden</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/9V682dG6jZcvyu3yrJAX2W-1920-80.jpg" alt="JSAUX Xbox Ally X mod case" /><figcaption>The cover is easy to apply, with detailed instructions. It's a case of seating the handles in the bottom, then using the tabs to pull the back over the bumpers. <small role="credit">Windows Central | Jez Corden</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/r9uX5CMgJTfxKZNZuc8vzV-1920-80.jpg" alt="JSAUX Xbox Ally X mod case" /><figcaption>All the buttons and functions are easily accessible, and the grip feels far nicer than dbrand's notorious "sand paper" finish. <small role="credit">Windows Central | Jez Corden</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/yf6orBbqkHBx65F6zh2zyV-1920-80.jpg" alt="JSAUX Xbox Ally X mod case" /><figcaption>The battery strap is included for expanded power, but you can also find a lot of 3D printable options online too. <small role="credit">Windows Central | Jez Corden</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/5PyyYsneKFtbJAGBV5BSuV-1920-80.jpg" alt="JSAUX Xbox Ally X mod case" /><figcaption>The case fits incredibly snug, and reduces the plastic "creak" notorious on the Xbox Ally. <small role="credit">Windows Central | Jez Corden</small></figcaption></figure></figure><h2 id="if-you-have-an-xbox-ally-or-ally-x-this-is-the-case-you-should-pick">If you have an Xbox Ally or Ally X, this is the case you should pick</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4608px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mgVureeMwa9mjQugzwVisV" name="JSAUX Xbox Ally X Mod Case" alt="JSAUX Xbox Ally X mod case" src="https://cdn.mos.cms.futurecdn.net/mgVureeMwa9mjQugzwVisV-1920-80.jpg" mos="" align="middle" fullscreen="1" width="4608" height="2592" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/mgVureeMwa9mjQugzwVisV-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Jez Corden)</span></figcaption></figure><p>The Xbox Ally's weird shape likely makes it odd to develop products for; it's definitely designed with ergonomics in mind above all, and that's ideally what a PC gaming handheld should do. However, it does have some somewhat irritating design flaws. The soft plastics creak and groan under strain, and although I've been using it for a year, I'm not exactly confident to take it on the go without some form of protection. </p><p>Given how expensive these devices can be, you absolutely should consider putting a case on it if you are a frequent user and heavy traveler/commuter. The JSAUX option is something I will personally guarantee to <em>not </em>disappoint. It simply has a better feel than alternative options; its modular nature makes for a lot of additional functionality for enthusiasts, and it's just <em>simply better value. </em>I'm not sure I could ever recommend alternatives that cost over 33% more for little to no discernible gain.</p><p>JSAUX has a banger here, and every Xbox Ally / Xbox Ally X owner should take note.  </p>        <div class="featured_product_block featured_block_horizontal" data-id="ee769120-8679-11f1-bc13-bfb4b4513ad2">            <a href="https://www.amazon.com/ROG-Xbox-Ally-Protective-Detachable-X/dp/B0GWHMKCPG" data-model-name="JSAUX ModCase for ROG Ally X" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/mLkxureTUV9RF7pntubuvk.jpg" alt="JSAUX Xbox Ally modcase"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>JSAUX</div>                                        <div class="featured__title">Xbox Ally Modcase</div>                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="100" /></span></div>                </div>                <div class="subtitle__description">                                                            <p><p>The Xbox Ally / X Modcase from JSAUX is easily the best option I've found so far, with a great feel, light weight, impressive array of features, and well-defined ergonomics. JSAUX continues to be a leader in this space. </p><p>See at: <a href="https://www.amazon.com/ROG-Xbox-Ally-Protective-Detachable-X/dp/B0GWHMKCPG" target="_blank">Amazon</a></p></p>                </div>                            </div>        </div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/McHBFoFy.html" id="McHBFoFy" title="Xbox's Disc-To-Digital program is here. It really works!" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/hardware/handheld-gaming-pc/jsaux-xbox-ally-modcase-review</link>
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                            <![CDATA[ The dbrand Killswitch case for the Xbox Ally isn't bad, but the JSAUX Mod Case absolutely blows it away — better feel, features, and value. ]]>
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                                                                        <pubDate>Sat, 25 Jul 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Handheld Gaming PC]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ jez@windowscentral.com (Jez Corden) ]]></author>                    <dc:creator><![CDATA[ Jez Corden ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/YzWiDrFEF6Tf6rLJSDy5dD-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Jez Corden is a life-long content creator and internet personality, known for exclusive reporting on the Xbox ecosystem and Microsoft-adjacent platforms. &lt;/p&gt;&lt;p&gt;Jez has a large presence on X at &lt;a href=&quot;http://www.twitter.com/jezcorden&quot;&gt;X.com/JezCorden,&lt;/a&gt; co-hosts a leading gaming podcast over at &lt;a href=&quot;https://www.TheXB2.com&quot; target=&quot;_blank&quot;&gt;TheXB2.com&lt;/a&gt;, also on Spotify and iTunes, while maintaining a position as Executive Editor at Windows Central. &lt;/p&gt;&lt;p&gt;Before leaving high school, Jez had already built and contributed to a variety of web communities in the animation space, adjacent to websites like Newgrounds and Explosm. After high school, Jez began a career in IT, corporate network infrastructure, and web design. &lt;/p&gt;&lt;p&gt;Jez&#039;s Microsoft ecosystem hobby-blogging side gig eventually landed him a role at Windows Central, where he has spent the past decade breaking world exclusive news alongside analytical features on Xbox, Windows, AI, and the wider tech industry. Jez also drinks way too much tea.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Windows Central | Jez Corden]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[This is the only Xbox Ally case you should consider. ]]></media:description>                                                            <media:text><![CDATA[JSAUX Xbox Ally X mod case]]></media:text>
                                <media:title type="plain"><![CDATA[JSAUX Xbox Ally X mod case]]></media:title>
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                            <article>
                                <p>Recently, I've found myself a bit irritated by my <a href="https://www.windowscentral.com/accessories/dbrand-killswitch-travel-case-xbox-ally-x-review">dbrand Xbox Ally Killswitch</a> case. It's not bad, but its bulk and sandpaper-feeling finish made me wonder if there are viable alternatives out there. I found myself hitting up an old friend, <strong>JSAUX</strong>, who steered me right during my Steam Deck and ROG Ally days, to see what they had on offer. </p><figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:417px;"><p class="vanilla-image-block" style="padding-top:119.90%;"><img id="6ycA6kmaRPohEhsZepLRa4" name="windows-central-the-best-award" alt="The Best award from Windows Central" src="https://cdn.mos.cms.futurecdn.net/6ycA6kmaRPohEhsZepLRa4-1920-80.png" mos="" align="right" fullscreen="" width="417" height="500" attribution="" endorsement="" class="pull-rightinline"></p></div></div></figure><p>I purchased the latest JSAUX ModCase from the company's <a href="https://jsaux.com/products/modcase-for-rog-ally?variant=49566229790940" target="_blank">website</a> last week, and it arrived promptly a few days later. My dbrand case set me back $75 when I picked it up; this <a href="https://www.amazon.com/ROG-Xbox-Ally-Protective-Detachable-X/dp/B0GWHMKCPG" target="_blank"><strong>JSAUX option cost $38 on Amazon</strong></a><strong> </strong>by comparison. Despite how much I'd paid for the dbrand case, it adheres so tightly to the chassis that removing it felt virtually impossible without scissors ... so I thought I'd go all in and risk it on JSAUX's option. Turns out that I have no regrets whatsoever.</p><p>The JSAUX ModCase for Xbox Ally and Xbox Ally X is by a country mile far better value, with superior features and a far better feel in the hand than dbrand's apparently more "premium" offering. I would argue that this is, without a doubt, the <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/best-xbox-ally-and-xbox-ally-x-accessories">best Xbox Ally accessory</a> probably every owner should buy. </p><div class="product"><a data-dimension112="2b9ee7bc-8433-11f1-bfde-8155cebd8d80" data-action="Deal Block" data-label="Xbox Ally Modcase" data-dimension48="Xbox Ally Modcase" data-dimension25="$37.99" href="https://www.amazon.com/ROG-Xbox-Ally-Protective-Detachable-X/dp/B0GWHMKCPG" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="mLkxureTUV9RF7pntubuvk" name="jsaux-xbox-ally-modcase-se" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/mLkxureTUV9RF7pntubuvk-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/ROG-Xbox-Ally-Protective-Detachable-X/dp/B0GWHMKCPG" target="_blank" rel="nofollow" data-dimension112="2b9ee7bc-8433-11f1-bfde-8155cebd8d80" data-action="Deal Block" data-label="Xbox Ally Modcase" data-dimension48="Xbox Ally Modcase" data-dimension25="$37.99">Xbox Ally Modcase: $37.99</a></strong><br>The Xbox Ally / X Modcase from JSAUX is easily the best option I've found so far, with a great feel, light weight, impressive array of features, and well-defined ergonomics. JSAUX continues to be a leader in this space. </p><p>See at: <a href="https://www.amazon.com/ROG-Xbox-Ally-Protective-Detachable-X/dp/B0GWHMKCPG" target="_blank">Amazon</a><a class="view-deal button" href="https://www.amazon.com/ROG-Xbox-Ally-Protective-Detachable-X/dp/B0GWHMKCPG" target="_blank" rel="nofollow" data-dimension112="2b9ee7bc-8433-11f1-bfde-8155cebd8d80" data-action="Deal Block" data-label="Xbox Ally Modcase" data-dimension48="Xbox Ally Modcase" data-dimension25="$37.99">View Deal</a></p></div><h2 id="better-feel-features-and-value">Better feel, features, and value</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4608px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9JmtRAMVN2hjqazghoUkvV" name="JSAUX Xbox Ally X Mod Case" alt="JSAUX Xbox Ally X mod case" src="https://cdn.mos.cms.futurecdn.net/9JmtRAMVN2hjqazghoUkvV-1920-80.jpg" mos="" align="middle" fullscreen="" width="4608" height="2592" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">It's lighter, doesn't have that awful sand-paper feel, and is noticeably less bulky.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Jez Corden)</span></figcaption></figure><p>The JSAUX ModCase continues the firm's long-standing tradition of supporting handheld gaming PCs, with accessories for everything from the Steam Deck to the Nintendo Switch. At the time I'd purchased the dbrand option, JSAUX wasn't offering an Xbox Ally case, but since they've finally jumped on board, I thought I'd give it a try. </p><p>Immediately you'll notice the better feel here. The ModCase has smoother, less abrasive texturing on the grips. For some reason, dbrand insists on using a sandpaper-style finish on its grips, which feels very unpleasant. The JSAUX ModCase is also noticeably lighter, although that'll likely be because <strong>it uses more rubber over hard plastics</strong>. The dbrand Killswitch would probably win in a ballistics test, given that it has hard plastics at more pressure points within the shell, but I think the JSAUX option is more ergonomic. </p><p>The JSAUX option is by no means a slouch in the hardiness department, though. The back panel is hard plastic, rather than rubber, and the corners and grips adhere closely to the Xbox Ally's most vulnerable corners. It also comes with a detachable front cover shell to protect the screen in travel. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/TmhE353zjq6xQ5PbkL4YyV-1920-80.jpg" alt="JSAUX Xbox Ally X mod case" /><figcaption>The connector port is incredibly useful, and comes with a kickstand option and battery strap in the case. <small role="credit">Windows Central | Jez Corden</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/9V682dG6jZcvyu3yrJAX2W-1920-80.jpg" alt="JSAUX Xbox Ally X mod case" /><figcaption>The cover is easy to apply, with detailed instructions. It's a case of seating the handles in the bottom, then using the tabs to pull the back over the bumpers. <small role="credit">Windows Central | Jez Corden</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/r9uX5CMgJTfxKZNZuc8vzV-1920-80.jpg" alt="JSAUX Xbox Ally X mod case" /><figcaption>All the buttons and functions are easily accessible, and the grip feels far nicer than dbrand's notorious "sand paper" finish. <small role="credit">Windows Central | Jez Corden</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/yf6orBbqkHBx65F6zh2zyV-1920-80.jpg" alt="JSAUX Xbox Ally X mod case" /><figcaption>The battery strap is included for expanded power, but you can also find a lot of 3D printable options online too. <small role="credit">Windows Central | Jez Corden</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/5PyyYsneKFtbJAGBV5BSuV-1920-80.jpg" alt="JSAUX Xbox Ally X mod case" /><figcaption>The case fits incredibly snug, and reduces the plastic "creak" notorious on the Xbox Ally. <small role="credit">Windows Central | Jez Corden</small></figcaption></figure></figure><h2 id="if-you-have-an-xbox-ally-or-ally-x-this-is-the-case-you-should-pick">If you have an Xbox Ally or Ally X, this is the case you should pick</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4608px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="mgVureeMwa9mjQugzwVisV" name="JSAUX Xbox Ally X Mod Case" alt="JSAUX Xbox Ally X mod case" src="https://cdn.mos.cms.futurecdn.net/mgVureeMwa9mjQugzwVisV-1920-80.jpg" mos="" align="middle" fullscreen="1" width="4608" height="2592" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/mgVureeMwa9mjQugzwVisV-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Jez Corden)</span></figcaption></figure><p>The Xbox Ally's weird shape likely makes it odd to develop products for; it's definitely designed with ergonomics in mind above all, and that's ideally what a PC gaming handheld should do. However, it does have some somewhat irritating design flaws. The soft plastics creak and groan under strain, and although I've been using it for a year, I'm not exactly confident to take it on the go without some form of protection. </p><p>Given how expensive these devices can be, you absolutely should consider putting a case on it if you are a frequent user and heavy traveler/commuter. The JSAUX option is something I will personally guarantee to <em>not </em>disappoint. It simply has a better feel than alternative options; its modular nature makes for a lot of additional functionality for enthusiasts, and it's just <em>simply better value. </em>I'm not sure I could ever recommend alternatives that cost over 33% more for little to no discernible gain.</p><p>JSAUX has a banger here, and every Xbox Ally / Xbox Ally X owner should take note.  </p>        <div class="featured_product_block featured_block_horizontal" data-id="ee769120-8679-11f1-bc13-bfb4b4513ad2">            <a href="https://www.amazon.com/ROG-Xbox-Ally-Protective-Detachable-X/dp/B0GWHMKCPG" data-model-name="JSAUX ModCase for ROG Ally X" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/mLkxureTUV9RF7pntubuvk.jpg" alt="JSAUX Xbox Ally modcase"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>JSAUX</div>                                        <div class="featured__title">Xbox Ally Modcase</div>                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="100" /></span></div>                </div>                <div class="subtitle__description">                                                            <p><p>The Xbox Ally / X Modcase from JSAUX is easily the best option I've found so far, with a great feel, light weight, impressive array of features, and well-defined ergonomics. JSAUX continues to be a leader in this space. </p><p>See at: <a href="https://www.amazon.com/ROG-Xbox-Ally-Protective-Detachable-X/dp/B0GWHMKCPG" target="_blank">Amazon</a></p></p>                </div>                            </div>        </div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/McHBFoFy.html" id="McHBFoFy" title="Xbox's Disc-To-Digital program is here. It really works!" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ Age of Empires 3: DE's canceled DLC is launching after all ]]></title>
                                                                                                <dc:content><![CDATA[ <p>As part of Microsoft's Age of Empires revival, the <a href="https://www.windowscentral.com/age-empires-iii-definitive-edition-review" target="_blank">third installment received a Definitive Edition treatment in <strong>2020</strong></a>. Although not nearly as popular as <a href="https://www.windowscentral.com/age-empires-ii-definitive-edition-review">Age of Empires 2 (which also received a glorious remake)</a>, <strong>Age of Empires 3</strong> has a loyal following amongst <strong>real-time strategy (RTS)</strong> fans.</p><p>I have good news for those PC gamers. <strong>Age of Empires 3: Definitive Edition</strong> is currently testing a new "<strong>The Baltic Powers</strong>" expansion in open beta. The test runs from <strong>July 23 until August 6</strong>, after which the expansion will officially launch on <strong>September 10, 2026</strong>.</p><p>This is the first expansion of Age 3 since 2022's <strong>Knights of the Mediterranean</strong>, which added Italian and Maltese civilizations, as well as plenty of new maps, new minor civs, new game modes, and new achievements.</p><p><strong>The Baltic Powers </strong>was actually a previously planned DLC that got canceled. It's not clear exactly why it was canceled, but I guess the game has proved resilient enough in terms of player count to warrant new content. For reference, <a href="https://steamdb.info/app/933110/charts/" target="_blank">SteamDB</a> lists the game as having a <strong>24-hour player peak of 5,470</strong>. Not bad at all.</p><p>Here's what you can expect from the <a href="https://www.ageofempires.com/news/the-baltic-powers-expansion-coming-to-age-of-empires-iii-definitive-edition-join-open-beta/" target="_blank">latest Age of Empires 3 expansion content</a>.</p><div class="product"><a data-dimension112="e4921e2e-8771-11f1-bcc0-c163b37d1b18" data-action="Deal Block" data-label="The Baltic Powers" data-dimension48="The Baltic Powers" href="https://apps.microsoft.com/detail/9pf04ct6w57j?hl=en-US&gl=US" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:207px;"><p class="vanilla-image-block" style="padding-top:149.76%;"><img id="uoWMv2nPnGB6c4h8Yv7PAi" name="The Baltic Powers" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/uoWMv2nPnGB6c4h8Yv7PAi-1920-80.jpg" mos="" align="middle" fullscreen="" width="207" height="310" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>Age of Empires 3: Definitive Edition's latest DLC is "The Baltic Powers," and it's expected to launch on September 10, 2026. You can pick it up ahead of time at the Microsoft Store or on Steam.</p><p>👉 <a href="https://apps.microsoft.com/detail/9pf04ct6w57j?hl=en-US&gl=US" target="_blank" data-dimension112="e4921e2e-8771-11f1-bcc0-c163b37d1b18" data-action="Deal Block" data-label="The Baltic Powers" data-dimension48="The Baltic Powers" data-dimension25=""><strong>See at Microsoft</strong></a></p><p>👉 <a href="https://store.steampowered.com/app/4308600/Age_of_Empires_III_Definitive_Edition__The_Baltic_Powers/" target="_blank"><strong>See at Steam</strong></a></p></div><h2 id="age-of-empires-3-de-s-new-dlc-adds-two-new-civilizations">Age of Empires 3: DE's new DLC adds two new civilizations</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CpV2J4TKMYuVuPPN9X6fUK" name="age-of-empires-3-de-baltic-powers-screen-01" alt="A vibrant winter village with traditional red Scandinavian-style houses, a large windmill, and mist, complete with people and flags, set against a snowy landscape." src="https://cdn.mos.cms.futurecdn.net/CpV2J4TKMYuVuPPN9X6fUK-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3840" height="2160" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/CpV2J4TKMYuVuPPN9X6fUK-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A screenshot from the new Age of Empires 3: Definitive Edition "The Baltic Powers" DLC. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox Game Studios)</span></figcaption></figure><p>The biggest addition to the game is undoubtedly the two new civilizations: <strong>Poles</strong> and <strong>Danes</strong>.</p><p>In the former case, you'll take control of the Polish-Lithuanian Commonwealth with a focus on economic perks and cavalry armies.</p><p>For the latter, you're looking at taking control of the Kingdom of Denmark-Norway to foist naval control and strong defenses on your enemies.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="EUEs7VtJGPUrF7y4KAuRdZ" name="age-of-empires-3-de-baltic-powers-screen-02" alt="A medieval battle scene with soldiers in yellow uniforms preparing for combat outside a burning fortified gate." src="https://cdn.mos.cms.futurecdn.net/EUEs7VtJGPUrF7y4KAuRdZ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3840" height="2160" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/EUEs7VtJGPUrF7y4KAuRdZ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A look at the new Havana Heat challenge scenario. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox Game Studios)</span></figcaption></figure><p>The DLC comes with new <strong>challenge scenarios </strong>as set pieces to test your skills, as well as <strong>Regicide </strong>and <strong>Independence </strong>game modes. Regicide, as most Age veterans know, is a race to kill the enemy's king. Independence is a new one for me, and it involves a lack of Home City support.</p><p>And finally, if you're feeling burned out on the current map selection, <strong>The Baltic Powers</strong> is adding 20 new maps to the pool.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-exV3JO"></div>                            </div>                            <script src="https://kwizly.com/embed/exV3JO.js" async></script><h2 id="can-i-still-join-the-open-beta-test-on-steam">Can I still join the open beta test on Steam?</h2><p>The <strong>open beta testing period</strong> for the new Age 3 expansion runs until <strong>August 6</strong>. To get in on the advance fun, just make sure you have the game downloaded on <strong>Steam</strong>.</p><p>Right-click <strong>Age of Empires 3: DE</strong> in your <strong>Steam library</strong>, click <strong>Properties</strong>, click the <strong>Game Versions & Betas tab</strong>, then click <strong>open_beta</strong>. An update with the open beta files should begin automatically.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/age-of-empires-3-definitive-edition-baltic-powers-dlc</link>
                                                                            <description>
                            <![CDATA[ Age of Empires 3: Definitive Edition is set to receive a new expansion with new civs, maps, and more. Ahead of the September launch, you can try out the new content as part of an open beta test. Here's everything you need to know. ]]>
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                                                                        <pubDate>Fri, 24 Jul 2026 16:48:39 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ c.cale.hunt@gmail.com (Cale Hunt) ]]></author>                    <dc:creator><![CDATA[ Cale Hunt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/nNimMiQZoMoV9mf9akgfvM-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Cale Hunt brings to Windows Central more than nine years of experience writing about PC gaming, Windows laptops, accessories, and beyond. If it runs Windows or in some way complements the hardware, there’s a good chance he knows about it, has written about it, or is already busy testing it.&lt;/p&gt;&lt;p&gt;Cale has published hundreds of reviews on Windows Central, and he&#039;s not afraid to give his honest opinion regarding everything from PC gaming hardware to Windows software and laptops.&lt;/p&gt;&lt;p&gt;This allows him to efficiently curate buying guides and product advice, giving readers a no-nonsense look at the options that will best suit their needs. &lt;/p&gt;&lt;p&gt;When he isn’t in his office writing, tinkering with tech, or gaming, Cale enjoys playing acoustic guitar (he’s a sucker for Bluegrass music), reading novels, tending the garden, and providing his two cats some much-needed attention.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Xbox Game Studios]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[I bet you weren&#039;t expecting this, were you? ]]></media:description>                                                            <media:text><![CDATA[A knight in ornate armor rides a horse in a dramatic battlefield scene from &quot;Age of Empires III: Definitive Edition,&quot; with soldiers lined up behind him and a sunset in the background.]]></media:text>
                                <media:title type="plain"><![CDATA[A knight in ornate armor rides a horse in a dramatic battlefield scene from &quot;Age of Empires III: Definitive Edition,&quot; with soldiers lined up behind him and a sunset in the background.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>As part of Microsoft's Age of Empires revival, the <a href="https://www.windowscentral.com/age-empires-iii-definitive-edition-review" target="_blank">third installment received a Definitive Edition treatment in <strong>2020</strong></a>. Although not nearly as popular as <a href="https://www.windowscentral.com/age-empires-ii-definitive-edition-review">Age of Empires 2 (which also received a glorious remake)</a>, <strong>Age of Empires 3</strong> has a loyal following amongst <strong>real-time strategy (RTS)</strong> fans.</p><p>I have good news for those PC gamers. <strong>Age of Empires 3: Definitive Edition</strong> is currently testing a new "<strong>The Baltic Powers</strong>" expansion in open beta. The test runs from <strong>July 23 until August 6</strong>, after which the expansion will officially launch on <strong>September 10, 2026</strong>.</p><p>This is the first expansion of Age 3 since 2022's <strong>Knights of the Mediterranean</strong>, which added Italian and Maltese civilizations, as well as plenty of new maps, new minor civs, new game modes, and new achievements.</p><p><strong>The Baltic Powers </strong>was actually a previously planned DLC that got canceled. It's not clear exactly why it was canceled, but I guess the game has proved resilient enough in terms of player count to warrant new content. For reference, <a href="https://steamdb.info/app/933110/charts/" target="_blank">SteamDB</a> lists the game as having a <strong>24-hour player peak of 5,470</strong>. Not bad at all.</p><p>Here's what you can expect from the <a href="https://www.ageofempires.com/news/the-baltic-powers-expansion-coming-to-age-of-empires-iii-definitive-edition-join-open-beta/" target="_blank">latest Age of Empires 3 expansion content</a>.</p><div class="product"><a data-dimension112="e4921e2e-8771-11f1-bcc0-c163b37d1b18" data-action="Deal Block" data-label="The Baltic Powers" data-dimension48="The Baltic Powers" href="https://apps.microsoft.com/detail/9pf04ct6w57j?hl=en-US&gl=US" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:207px;"><p class="vanilla-image-block" style="padding-top:149.76%;"><img id="uoWMv2nPnGB6c4h8Yv7PAi" name="The Baltic Powers" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/uoWMv2nPnGB6c4h8Yv7PAi-1920-80.jpg" mos="" align="middle" fullscreen="" width="207" height="310" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>Age of Empires 3: Definitive Edition's latest DLC is "The Baltic Powers," and it's expected to launch on September 10, 2026. You can pick it up ahead of time at the Microsoft Store or on Steam.</p><p>👉 <a href="https://apps.microsoft.com/detail/9pf04ct6w57j?hl=en-US&gl=US" target="_blank" data-dimension112="e4921e2e-8771-11f1-bcc0-c163b37d1b18" data-action="Deal Block" data-label="The Baltic Powers" data-dimension48="The Baltic Powers" data-dimension25=""><strong>See at Microsoft</strong></a></p><p>👉 <a href="https://store.steampowered.com/app/4308600/Age_of_Empires_III_Definitive_Edition__The_Baltic_Powers/" target="_blank"><strong>See at Steam</strong></a></p></div><h2 id="age-of-empires-3-de-s-new-dlc-adds-two-new-civilizations">Age of Empires 3: DE's new DLC adds two new civilizations</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CpV2J4TKMYuVuPPN9X6fUK" name="age-of-empires-3-de-baltic-powers-screen-01" alt="A vibrant winter village with traditional red Scandinavian-style houses, a large windmill, and mist, complete with people and flags, set against a snowy landscape." src="https://cdn.mos.cms.futurecdn.net/CpV2J4TKMYuVuPPN9X6fUK-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3840" height="2160" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/CpV2J4TKMYuVuPPN9X6fUK-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A screenshot from the new Age of Empires 3: Definitive Edition "The Baltic Powers" DLC. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox Game Studios)</span></figcaption></figure><p>The biggest addition to the game is undoubtedly the two new civilizations: <strong>Poles</strong> and <strong>Danes</strong>.</p><p>In the former case, you'll take control of the Polish-Lithuanian Commonwealth with a focus on economic perks and cavalry armies.</p><p>For the latter, you're looking at taking control of the Kingdom of Denmark-Norway to foist naval control and strong defenses on your enemies.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="EUEs7VtJGPUrF7y4KAuRdZ" name="age-of-empires-3-de-baltic-powers-screen-02" alt="A medieval battle scene with soldiers in yellow uniforms preparing for combat outside a burning fortified gate." src="https://cdn.mos.cms.futurecdn.net/EUEs7VtJGPUrF7y4KAuRdZ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3840" height="2160" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/EUEs7VtJGPUrF7y4KAuRdZ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A look at the new Havana Heat challenge scenario. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox Game Studios)</span></figcaption></figure><p>The DLC comes with new <strong>challenge scenarios </strong>as set pieces to test your skills, as well as <strong>Regicide </strong>and <strong>Independence </strong>game modes. Regicide, as most Age veterans know, is a race to kill the enemy's king. Independence is a new one for me, and it involves a lack of Home City support.</p><p>And finally, if you're feeling burned out on the current map selection, <strong>The Baltic Powers</strong> is adding 20 new maps to the pool.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-exV3JO"></div>                            </div>                            <script src="https://kwizly.com/embed/exV3JO.js" async></script><h2 id="can-i-still-join-the-open-beta-test-on-steam">Can I still join the open beta test on Steam?</h2><p>The <strong>open beta testing period</strong> for the new Age 3 expansion runs until <strong>August 6</strong>. To get in on the advance fun, just make sure you have the game downloaded on <strong>Steam</strong>.</p><p>Right-click <strong>Age of Empires 3: DE</strong> in your <strong>Steam library</strong>, click <strong>Properties</strong>, click the <strong>Game Versions & Betas tab</strong>, then click <strong>open_beta</strong>. An update with the open beta files should begin automatically.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Meccha Chameleon's custom maps could be delivering malware ]]></title>
                                                                                                <dc:content><![CDATA[ <div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2081108228361126348"><p lang="en" dir="ltr">We now have a full picture of the situation and would like to share the verified details with you.To get straight to the point: The game itself is 100% SAFE and virus-free. This incident was strictly limited to a single admin account's Discord being compromised.What Happened:…<a href="https://twitter.com/cantworkitout/status/2081108228361126348">July 25, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p><em>"</em><em><strong>To get straight to the point:</strong></em><em> The game itself is 100% SAFE and virus-free. This incident was strictly limited to a single admin account's Discord being compromised.  </em><br><em></em><br><em><strong>What Happened: </strong></em><em>While investigating and patching a malicious MOD map issue, a system engineer's PC was infected with malware. The hacker bypassed the engineer's Discord 2-Factor Authentication (2FA), took over server permissions, and banned all official staff members from the server.  </em><br><em></em><br><em><strong>Game File Security: </strong></em><em>The infected PC was a spare testing machine, and it is physically impossible to access or edit game source files from it (which we have re-confirmed via logs). The affected PC has already been completely wiped and reformatted.  </em><br><em></em><br><em><strong>A Warning to Players: </strong></em><em>The perpetrator who took over the Discord server will likely continue to release fake statements and announcements. Please do NOT click any links, join fake servers, or follow any instructions posted on that Discord."</em></p><p><strong>The original article continues below:</strong></p><p>It seems like <a href="https://www.windowscentral.com/gaming/the-viral-hit-of-2026-has-sold-15-million-copies-in-a-month-on-steam-costs-usd5-and-was-made-by-2-people" target="_blank">everyone these days is playing the insanely popular indie game <strong>Meccha Chameleon</strong> on PC</a>, my friends included. If you've also played, you're going to want to double-check what custom, user-created maps you've downloaded from the Steam Workshop.</p><p>Worse, if you've<strong> already downloaded some custom maps</strong> for the game, I strongly suggest you <strong>A)</strong> finish reading about the issue, and <strong>B)</strong> check your Steam library.</p><p>A security researcher who goes by <a href="https://medium.com/@FeintBE/workshop-map-for-meccha-chameleon-is-a-malware-dropper-full-breakdown-d1ac29565265" target="_blank"><strong>Feint</strong> on Medium.com</a> recently posted a lengthy analysis breaking down their findings. They posit that some <strong>workshop maps associated with Meccha Chameleon</strong> are quietly being rigged to <strong>drop malicious scripts (aka malware)</strong> onto players' PCs.</p><p>Feint began the investigation after friends noticed a command prompt window flashing briefly as Steam downloaded a custom workshop map for the game. These downloads are <strong>handled automatically</strong> as you load into certain game lobbies.</p><p>On the surface, the custom map's files looked totally normal, with standard Unreal Engine 5 asset containers and a <strong>lack of evident executables or scripts</strong>.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/X-65m9poaSY" allowfullscreen></iframe></div></div><p>Digging deeper, however, Feint discovered the real problem: a <strong>Blueprint actor</strong> with a naming mismatch buried inside the map's metadata. It was built to look like an <strong>ambient controller</strong>, but an outdated internal name tipped off the researcher.</p><p>According to Feint, the Blueprint is built to run automatically the moment the map loads. When it does, it <strong>injects a batch file</strong> into the gamer's <strong>Documents folder</strong> on their Windows PC. Not good.</p><p>Once triggered, the batch file sneakily <strong>launches a hidden PowerShell process</strong> with bypassed execution policy before calling out to an <strong>outside server</strong> to download a second script.</p><p>Feint's testing resulted in that download failing, so it remains unclear what exactly was intended to be sent to infected PCs.</p><h2 id="no-name-for-the-malware-but-a-map-shouldn-t-act-like-this">No name for the malware, but a map shouldn't act like this</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1628px;"><p class="vanilla-image-block" style="padding-top:56.20%;"><img id="sZFMug9mvejjiANqRRhDYc" name="meccha-chameleon-steam-workshop-screen-01" alt="Screenshot of a Steam community page for "Mecca Chameleon," featuring a colorful header, navigation sections, and a grid of game map items with thumbnails and creator usernames." src="https://cdn.mos.cms.futurecdn.net/sZFMug9mvejjiANqRRhDYc-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1628" height="915" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/sZFMug9mvejjiANqRRhDYc-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A look at Meccha Chameleon's Steam Workshop page. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>Although the final goal of the odd script is debatable, a game's map should never involve writing and executing scripts outside of the game's folder. <strong>This is a clear sign of malware.</strong></p><p>Feint also notes that there are some red flags surrounding the account that uploaded the map to Steam Workshop. The Steam account is <strong>only about a week old</strong> and has <strong>comments/ratings disabled</strong> on the listing, making it much harder for savvy victims to share their woes.</p><p>The malware-infused map has been reported to Steam, though it's <strong>unclear whether any actions have been taken yet</strong>.</p><h2 id="what-you-should-do-if-you-ve-downloaded-meccha-chameleon-workshop-maps">What you should do if you've downloaded Meccha Chameleon Workshop maps</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UA44R8GBxLsUPz8S7WzTKg" name="Meccha Chameleon" alt="Gameplay screenshot from inside game Meccha Chameleon" src="https://cdn.mos.cms.futurecdn.net/UA44R8GBxLsUPz8S7WzTKg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/UA44R8GBxLsUPz8S7WzTKg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Meccha Chameleon is all about hiding from your friends for as long as possible. </span><span class="credit" itemprop="copyrightHolder">(Image credit: lemorion_1224)</span></figcaption></figure><p>Until Valve confirms that the map is malicious and pulls it from the Workshop library, your best bet is to <strong>avoid any new Meccha Chameleon maps</strong>, especially if they lack reviews and/or have comments disabled.</p><p>If you've downloaded custom maps recently, it's probably worth running a PC scan with your favorite antivirus. You can also check your Documents folder for any strange <strong>.bat</strong> <strong>files</strong> hanging around.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xja6yO"></div>                            </div>                            <script src="https://kwizly.com/embed/Xja6yO.js" async></script><p>To be clear, this isn't the fault of the developers. Rather, this is another bit of potential malware that slipped past Steam's Workshop screening process.</p><p>Just last month, Steam's most popular PC background app, <a href="https://www.windowscentral.com/gaming/pc-gaming/wallpaper-engine-malware-steam-workshop-kaspersky" target="_blank"><strong>Wallpaper Engine</strong>, was discovered to be infecting users with malware</a>. Valve, owner of Steam, took the necessary steps to remove the infected files, but added that this sort of thing could inadvertently happen again.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/McHBFoFy.html" id="McHBFoFy" title="Xbox's Disc-To-Digital program is here. It really works!" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/meccha-chameleon-steam-workshop-malware</link>
                                                                            <description>
                            <![CDATA[ The Steam Workshop is one of the PC gaming platform's biggest assets, but it's increasingly becoming a place where bad actors can spread malware to unsuspecting victims. The latest allegations involve indie smash-hit Meccha Chameleon. Here's what you need to know. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Fri, 24 Jul 2026 12:54:03 +0000</pubDate>                                                                                                                                <updated>Sat, 25 Jul 2026 21:39:32 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ c.cale.hunt@gmail.com (Cale Hunt) ]]></author>                    <dc:creator><![CDATA[ Cale Hunt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/nNimMiQZoMoV9mf9akgfvM-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Cale Hunt brings to Windows Central more than nine years of experience writing about PC gaming, Windows laptops, accessories, and beyond. If it runs Windows or in some way complements the hardware, there’s a good chance he knows about it, has written about it, or is already busy testing it.&lt;/p&gt;&lt;p&gt;Cale has published hundreds of reviews on Windows Central, and he&#039;s not afraid to give his honest opinion regarding everything from PC gaming hardware to Windows software and laptops.&lt;/p&gt;&lt;p&gt;This allows him to efficiently curate buying guides and product advice, giving readers a no-nonsense look at the options that will best suit their needs. &lt;/p&gt;&lt;p&gt;When he isn’t in his office writing, tinkering with tech, or gaming, Cale enjoys playing acoustic guitar (he’s a sucker for Bluegrass music), reading novels, tending the garden, and providing his two cats some much-needed attention.&lt;/p&gt; ]]></dc:description>
                                                                                                        <dc:contributor><![CDATA[ Jez Corden ]]></dc:contributor>
                                                                    <cf:isSponsored>false</cf:isSponsored>
                <cf:hasAffiliateLinks>false</cf:hasAffiliateLinks>
                <cf:isPaid>false</cf:isPaid>
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                                                            <media:credit><![CDATA[lemorion_1224]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Meccha Chameleon is a smash hit, but it&#039;s also a target. ]]></media:description>                                                            <media:text><![CDATA[Colorful logo for &quot;MECCA CHAMELEON&quot; against a brick wall, featuring bold letters and a smiling cartoon figure.]]></media:text>
                                <media:title type="plain"><![CDATA[Colorful logo for &quot;MECCA CHAMELEON&quot; against a brick wall, featuring bold letters and a smiling cartoon figure.]]></media:title>
                                                    </media:content>
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                            <![CDATA[
                            <article>
                                <div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2081108228361126348"><p lang="en" dir="ltr">We now have a full picture of the situation and would like to share the verified details with you.To get straight to the point: The game itself is 100% SAFE and virus-free. This incident was strictly limited to a single admin account's Discord being compromised.What Happened:…<a href="https://twitter.com/cantworkitout/status/2081108228361126348">July 25, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p><em>"</em><em><strong>To get straight to the point:</strong></em><em> The game itself is 100% SAFE and virus-free. This incident was strictly limited to a single admin account's Discord being compromised.  </em><br><em></em><br><em><strong>What Happened: </strong></em><em>While investigating and patching a malicious MOD map issue, a system engineer's PC was infected with malware. The hacker bypassed the engineer's Discord 2-Factor Authentication (2FA), took over server permissions, and banned all official staff members from the server.  </em><br><em></em><br><em><strong>Game File Security: </strong></em><em>The infected PC was a spare testing machine, and it is physically impossible to access or edit game source files from it (which we have re-confirmed via logs). The affected PC has already been completely wiped and reformatted.  </em><br><em></em><br><em><strong>A Warning to Players: </strong></em><em>The perpetrator who took over the Discord server will likely continue to release fake statements and announcements. Please do NOT click any links, join fake servers, or follow any instructions posted on that Discord."</em></p><p><strong>The original article continues below:</strong></p><p>It seems like <a href="https://www.windowscentral.com/gaming/the-viral-hit-of-2026-has-sold-15-million-copies-in-a-month-on-steam-costs-usd5-and-was-made-by-2-people" target="_blank">everyone these days is playing the insanely popular indie game <strong>Meccha Chameleon</strong> on PC</a>, my friends included. If you've also played, you're going to want to double-check what custom, user-created maps you've downloaded from the Steam Workshop.</p><p>Worse, if you've<strong> already downloaded some custom maps</strong> for the game, I strongly suggest you <strong>A)</strong> finish reading about the issue, and <strong>B)</strong> check your Steam library.</p><p>A security researcher who goes by <a href="https://medium.com/@FeintBE/workshop-map-for-meccha-chameleon-is-a-malware-dropper-full-breakdown-d1ac29565265" target="_blank"><strong>Feint</strong> on Medium.com</a> recently posted a lengthy analysis breaking down their findings. They posit that some <strong>workshop maps associated with Meccha Chameleon</strong> are quietly being rigged to <strong>drop malicious scripts (aka malware)</strong> onto players' PCs.</p><p>Feint began the investigation after friends noticed a command prompt window flashing briefly as Steam downloaded a custom workshop map for the game. These downloads are <strong>handled automatically</strong> as you load into certain game lobbies.</p><p>On the surface, the custom map's files looked totally normal, with standard Unreal Engine 5 asset containers and a <strong>lack of evident executables or scripts</strong>.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/X-65m9poaSY" allowfullscreen></iframe></div></div><p>Digging deeper, however, Feint discovered the real problem: a <strong>Blueprint actor</strong> with a naming mismatch buried inside the map's metadata. It was built to look like an <strong>ambient controller</strong>, but an outdated internal name tipped off the researcher.</p><p>According to Feint, the Blueprint is built to run automatically the moment the map loads. When it does, it <strong>injects a batch file</strong> into the gamer's <strong>Documents folder</strong> on their Windows PC. Not good.</p><p>Once triggered, the batch file sneakily <strong>launches a hidden PowerShell process</strong> with bypassed execution policy before calling out to an <strong>outside server</strong> to download a second script.</p><p>Feint's testing resulted in that download failing, so it remains unclear what exactly was intended to be sent to infected PCs.</p><h2 id="no-name-for-the-malware-but-a-map-shouldn-t-act-like-this">No name for the malware, but a map shouldn't act like this</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1628px;"><p class="vanilla-image-block" style="padding-top:56.20%;"><img id="sZFMug9mvejjiANqRRhDYc" name="meccha-chameleon-steam-workshop-screen-01" alt="Screenshot of a Steam community page for "Mecca Chameleon," featuring a colorful header, navigation sections, and a grid of game map items with thumbnails and creator usernames." src="https://cdn.mos.cms.futurecdn.net/sZFMug9mvejjiANqRRhDYc-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1628" height="915" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/sZFMug9mvejjiANqRRhDYc-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A look at Meccha Chameleon's Steam Workshop page. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>Although the final goal of the odd script is debatable, a game's map should never involve writing and executing scripts outside of the game's folder. <strong>This is a clear sign of malware.</strong></p><p>Feint also notes that there are some red flags surrounding the account that uploaded the map to Steam Workshop. The Steam account is <strong>only about a week old</strong> and has <strong>comments/ratings disabled</strong> on the listing, making it much harder for savvy victims to share their woes.</p><p>The malware-infused map has been reported to Steam, though it's <strong>unclear whether any actions have been taken yet</strong>.</p><h2 id="what-you-should-do-if-you-ve-downloaded-meccha-chameleon-workshop-maps">What you should do if you've downloaded Meccha Chameleon Workshop maps</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UA44R8GBxLsUPz8S7WzTKg" name="Meccha Chameleon" alt="Gameplay screenshot from inside game Meccha Chameleon" src="https://cdn.mos.cms.futurecdn.net/UA44R8GBxLsUPz8S7WzTKg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/UA44R8GBxLsUPz8S7WzTKg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Meccha Chameleon is all about hiding from your friends for as long as possible. </span><span class="credit" itemprop="copyrightHolder">(Image credit: lemorion_1224)</span></figcaption></figure><p>Until Valve confirms that the map is malicious and pulls it from the Workshop library, your best bet is to <strong>avoid any new Meccha Chameleon maps</strong>, especially if they lack reviews and/or have comments disabled.</p><p>If you've downloaded custom maps recently, it's probably worth running a PC scan with your favorite antivirus. You can also check your Documents folder for any strange <strong>.bat</strong> <strong>files</strong> hanging around.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xja6yO"></div>                            </div>                            <script src="https://kwizly.com/embed/Xja6yO.js" async></script><p>To be clear, this isn't the fault of the developers. Rather, this is another bit of potential malware that slipped past Steam's Workshop screening process.</p><p>Just last month, Steam's most popular PC background app, <a href="https://www.windowscentral.com/gaming/pc-gaming/wallpaper-engine-malware-steam-workshop-kaspersky" target="_blank"><strong>Wallpaper Engine</strong>, was discovered to be infecting users with malware</a>. Valve, owner of Steam, took the necessary steps to remove the infected files, but added that this sort of thing could inadvertently happen again.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/McHBFoFy.html" id="McHBFoFy" title="Xbox's Disc-To-Digital program is here. It really works!" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ Did Diablo 2's addictive secret finally spill? ]]></title>
                                                                                                <dc:content><![CDATA[ <p>When <a href="https://www.windowscentral.com/tag/diablo" target="_blank"><strong>Diablo 2</strong></a> launched in <strong>2000</strong>, it essentially took over my gaming life. Never before had I played something so addictive. It was (and still is, to a certain degree) impossible to put down. Little did I know that I'd still be playing it <strong>26 years later</strong>.</p><p>My love for <strong>action RPGs</strong> with <strong>isometric graphics</strong> and <strong>oodles of loot</strong> was indeed borne from my love of Diablo 2, and trust me when I say that I've tried almost every other game similar to the best there is. </p><p>Grim Dawn. Titan Quest. Nox. Torchlight. Last Epoch. Path of Exile. I could go on and on.</p><p>The thing is, none of these Diablo 2 competitors ever <strong>gripped me in the same way as Blizzard's opus</strong>. Hell, even <a href="https://www.windowscentral.com/tag/diablo-3" target="_blank"><strong>Diablo 3</strong></a> and <a href="https://www.windowscentral.com/gaming/diablo-4-review" target="_blank"><strong>Diablo 4</strong></a> failed to get me to keep coming back in the same way that Diablo 2 continues to do today.</p><p>I've thought a lot about exactly what Diablo 2 does differently than its competition to make it so compelling, and <strong>I've never really been able to pin it down</strong>.</p><p>This mental block was recently lifted. In a video on his <a href="https://www.youtube.com/watch?v=YCO63TsDp4I" target="_blank">personal YouTube channel</a>, <strong>Path of Exile co-creator Chris Wilson</strong> dropped some serious ARPG knowledge that made Diablo 2's appeal finally click.</p><h2 id="diablo-2-s-eternal-appeal-is-all-about-breakpoints">Diablo 2's eternal appeal is all about ... breakpoints?</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/YCO63TsDp4I" allowfullscreen></iframe></div></div><p>Chris Wilson helped create what is arguably the best non-Diablo ARPG around with the <a href="https://www.windowscentral.com/path-exile-review"><strong>Path of Exile</strong></a> series. To say he knows a lot about the genre is an understatement, and the wisdom he shares in the video is proof.</p><p>Wilson argues that it's Diablo 2's <strong>breakpoints</strong> that make it particularly compelling. </p><p>In Diablo 2, rather than each piece of superior gear making a tiny change to your character's power level (as we see in most modern ARPGs), the effects are only felt once the numbers reach a certain threshold, aka a <strong>breakpoint</strong>.</p><p><strong>Block rates</strong>, <strong>cast rates</strong>, <strong>attack rates</strong>, and <strong>hit recovery rates</strong> all depend on breakpoints. Diablo 2 was designed to run at an <strong>internal 25 frames per second</strong> no matter how many frames your PC is outputting, and each of the actions I just mentioned has to fit into that metric.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1100px;"><p class="vanilla-image-block" style="padding-top:49.73%;"><img id="xcCpW42SVYUoG3Ts4trXjC" name="diablo-2-fcr-breakpoints-01" alt="Table detailing Diablo 2 character classes and their skills, showing casting frames for various abilities in a game." src="https://cdn.mos.cms.futurecdn.net/xcCpW42SVYUoG3Ts4trXjC-1920-80.png" mos="" align="middle" fullscreen="1" width="1100" height="547" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/xcCpW42SVYUoG3Ts4trXjC-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A faster cast rate breakpoint chart as found on the Diablo 2 wiki. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Diablo 2 Wiki)</span></figcaption></figure><p>Wilson uses the Amazon's base faster cast rate number as an example. It takes <strong>19 frames to complete</strong>, which eats up a big chunk of those 25 frames, and it only goes up by equipping new gear.</p><p>Here's the catch. The Amazon, in this case, only starts casting faster spells once those frames drop to a certain breakpoint. You need a total of <strong>152% faster cast rate</strong> from gear in order to hit the <strong>lowest 11 frames per second </strong>casting speed, with several stops along the way. </p><p>If you aren't hitting those breakpoints, there's no actual difference in speed.</p><div><blockquote><p>The consequence of this is that there are arbitrary sweet spots of attack speed, cast speed, and hit recovery that players want to reach because the jump in animation speed happens all at once. Players created tables of speed breakpoints and optimized their characters around these thresholds. [...] This behavior occurred because Diablo 2 measured animations in whole numbers of simulation frames. An animation would begin on one frame and finish a fixed number of frames later.</p><p>Chris Wilson</p></blockquote></div><p>Wilson explains that modern ARPG systems "<em>preserve a fractional time and carry it into the next action.</em>" This results in your toon <strong>acting at an average speed</strong>.</p><p>Diablo 2 does the opposite. It rounds "<em>up to a whole number of frames and just discards that fractional time. </em>" The result of this system is a <strong>series of meaningful power spikes</strong> that actually make your character feel so much more powerful. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-e470aX"></div>                            </div>                            <script src="https://kwizly.com/embed/e470aX.js" async></script><p>Any Diablo 2 player who has slotted in a piece of Hammerdin gear that helps finally hit the final casting breakpoint knows exactly what I'm talking about.</p><p>Wilson explains the drawback to how modern ARPGs operate.</p><div><blockquote><p>There are no particular values that suddenly grant a jump in power, because each incremental bonus already has an incremental effect. Despite this modern system being smoother and more predictable, I still see players asking if each new ARPG has speed breakpoints like Diablo 2 did.</p><p>Chris Wilson</p></blockquote></div><p>The modern approach to ARPG power is indeed <strong>smoother</strong> and requires far fewer spreadsheets with listed breakpoints, but it's also <strong>far less rewarding</strong>.</p><p>Speaking from personal experience I have with Diablo 4, this seems to be the game's biggest problem. Everything feels the same all the time, and character progression is not even slightly engaging. Oh, look, a new piece of gear that's marginally better. Guess I'd better equip it.</p><h2 id="diablo-2-s-addictive-qualities-were-not-an-accident">Diablo 2's addictive qualities were not an accident</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1139px;"><p class="vanilla-image-block" style="padding-top:58.30%;"><img id="8g44y6QePDSsHh2Knm8Sf6" name="diablo-2-resurrected.jpg" alt="Diablo 2 Resurrected" src="https://cdn.mos.cms.futurecdn.net/8g44y6QePDSsHh2Knm8Sf6-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1139" height="664" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/8g44y6QePDSsHh2Knm8Sf6-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Diablo 2: Resurrected is about as good of a remake as one could possible hope for. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard Entertainment)</span></figcaption></figure><p>Wilson wraps up his video by stating that <strong>David Brevik</strong>, one of the original Diablo 2 creators, confirmed that breakpoints were an intended mechanic. </p><div><blockquote><p>He confirmed that speed breakpoints were completely intentional and that he knew such rounding was occurring and did the math on it while developing the game.</p><p>Chris Wilson</p></blockquote></div><p>Wilson adds that he doesn't think players "<em>love inaccurate timing</em>," but he does agree that "<em>many players love systems where reaching a target requires planning and produces a noticeable payoff.</em>"</p><p>I've pored over breakpoint spreadsheets for so many hours it's probably better to measure in days, but for whatever reason, this mechanic never crossed my mind as what makes Diablo 2 so exciting.</p><p><em><strong>For my other Diablo 2 diehards out there, do you agree with Wilson's analysis? What else do you think contributes to the game's lasting appeal? What are modern ARPGs lacking that would make them as compelling as Diablo 2? Let me know in the comments section below!</strong></em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/diablo-2-addictive-secret-chris-wilson</link>
                                                                            <description>
                            <![CDATA[ Diablo 2 is one of the most addictive games around more than 26 years after it launched, but what exactly makes me want to come back again and again? We might now have the answer courtesy of ARPG sage and co-creator of Path of Exile, Chris Wilson. ]]>
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                                                                        <pubDate>Fri, 24 Jul 2026 10:58:27 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ c.cale.hunt@gmail.com (Cale Hunt) ]]></author>                    <dc:creator><![CDATA[ Cale Hunt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/nNimMiQZoMoV9mf9akgfvM-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Cale Hunt brings to Windows Central more than nine years of experience writing about PC gaming, Windows laptops, accessories, and beyond. If it runs Windows or in some way complements the hardware, there’s a good chance he knows about it, has written about it, or is already busy testing it.&lt;/p&gt;&lt;p&gt;Cale has published hundreds of reviews on Windows Central, and he&#039;s not afraid to give his honest opinion regarding everything from PC gaming hardware to Windows software and laptops.&lt;/p&gt;&lt;p&gt;This allows him to efficiently curate buying guides and product advice, giving readers a no-nonsense look at the options that will best suit their needs. &lt;/p&gt;&lt;p&gt;When he isn’t in his office writing, tinkering with tech, or gaming, Cale enjoys playing acoustic guitar (he’s a sucker for Bluegrass music), reading novels, tending the garden, and providing his two cats some much-needed attention.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[We might finally know why we&#039;ve been so addicted to Diablo 2 for so long. ]]></media:description>                                                            <media:text><![CDATA[A close-up view of &quot;Diablo&quot; video game cases, including &quot;Diablo II&quot; and its expansion, featuring dark and vibrant artwork.]]></media:text>
                                <media:title type="plain"><![CDATA[A close-up view of &quot;Diablo&quot; video game cases, including &quot;Diablo II&quot; and its expansion, featuring dark and vibrant artwork.]]></media:title>
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                            <article>
                                <p>When <a href="https://www.windowscentral.com/tag/diablo" target="_blank"><strong>Diablo 2</strong></a> launched in <strong>2000</strong>, it essentially took over my gaming life. Never before had I played something so addictive. It was (and still is, to a certain degree) impossible to put down. Little did I know that I'd still be playing it <strong>26 years later</strong>.</p><p>My love for <strong>action RPGs</strong> with <strong>isometric graphics</strong> and <strong>oodles of loot</strong> was indeed borne from my love of Diablo 2, and trust me when I say that I've tried almost every other game similar to the best there is. </p><p>Grim Dawn. Titan Quest. Nox. Torchlight. Last Epoch. Path of Exile. I could go on and on.</p><p>The thing is, none of these Diablo 2 competitors ever <strong>gripped me in the same way as Blizzard's opus</strong>. Hell, even <a href="https://www.windowscentral.com/tag/diablo-3" target="_blank"><strong>Diablo 3</strong></a> and <a href="https://www.windowscentral.com/gaming/diablo-4-review" target="_blank"><strong>Diablo 4</strong></a> failed to get me to keep coming back in the same way that Diablo 2 continues to do today.</p><p>I've thought a lot about exactly what Diablo 2 does differently than its competition to make it so compelling, and <strong>I've never really been able to pin it down</strong>.</p><p>This mental block was recently lifted. In a video on his <a href="https://www.youtube.com/watch?v=YCO63TsDp4I" target="_blank">personal YouTube channel</a>, <strong>Path of Exile co-creator Chris Wilson</strong> dropped some serious ARPG knowledge that made Diablo 2's appeal finally click.</p><h2 id="diablo-2-s-eternal-appeal-is-all-about-breakpoints">Diablo 2's eternal appeal is all about ... breakpoints?</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/YCO63TsDp4I" allowfullscreen></iframe></div></div><p>Chris Wilson helped create what is arguably the best non-Diablo ARPG around with the <a href="https://www.windowscentral.com/path-exile-review"><strong>Path of Exile</strong></a> series. To say he knows a lot about the genre is an understatement, and the wisdom he shares in the video is proof.</p><p>Wilson argues that it's Diablo 2's <strong>breakpoints</strong> that make it particularly compelling. </p><p>In Diablo 2, rather than each piece of superior gear making a tiny change to your character's power level (as we see in most modern ARPGs), the effects are only felt once the numbers reach a certain threshold, aka a <strong>breakpoint</strong>.</p><p><strong>Block rates</strong>, <strong>cast rates</strong>, <strong>attack rates</strong>, and <strong>hit recovery rates</strong> all depend on breakpoints. Diablo 2 was designed to run at an <strong>internal 25 frames per second</strong> no matter how many frames your PC is outputting, and each of the actions I just mentioned has to fit into that metric.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1100px;"><p class="vanilla-image-block" style="padding-top:49.73%;"><img id="xcCpW42SVYUoG3Ts4trXjC" name="diablo-2-fcr-breakpoints-01" alt="Table detailing Diablo 2 character classes and their skills, showing casting frames for various abilities in a game." src="https://cdn.mos.cms.futurecdn.net/xcCpW42SVYUoG3Ts4trXjC-1920-80.png" mos="" align="middle" fullscreen="1" width="1100" height="547" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/xcCpW42SVYUoG3Ts4trXjC-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A faster cast rate breakpoint chart as found on the Diablo 2 wiki. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Diablo 2 Wiki)</span></figcaption></figure><p>Wilson uses the Amazon's base faster cast rate number as an example. It takes <strong>19 frames to complete</strong>, which eats up a big chunk of those 25 frames, and it only goes up by equipping new gear.</p><p>Here's the catch. The Amazon, in this case, only starts casting faster spells once those frames drop to a certain breakpoint. You need a total of <strong>152% faster cast rate</strong> from gear in order to hit the <strong>lowest 11 frames per second </strong>casting speed, with several stops along the way. </p><p>If you aren't hitting those breakpoints, there's no actual difference in speed.</p><div><blockquote><p>The consequence of this is that there are arbitrary sweet spots of attack speed, cast speed, and hit recovery that players want to reach because the jump in animation speed happens all at once. Players created tables of speed breakpoints and optimized their characters around these thresholds. [...] This behavior occurred because Diablo 2 measured animations in whole numbers of simulation frames. An animation would begin on one frame and finish a fixed number of frames later.</p><p>Chris Wilson</p></blockquote></div><p>Wilson explains that modern ARPG systems "<em>preserve a fractional time and carry it into the next action.</em>" This results in your toon <strong>acting at an average speed</strong>.</p><p>Diablo 2 does the opposite. It rounds "<em>up to a whole number of frames and just discards that fractional time. </em>" The result of this system is a <strong>series of meaningful power spikes</strong> that actually make your character feel so much more powerful. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-e470aX"></div>                            </div>                            <script src="https://kwizly.com/embed/e470aX.js" async></script><p>Any Diablo 2 player who has slotted in a piece of Hammerdin gear that helps finally hit the final casting breakpoint knows exactly what I'm talking about.</p><p>Wilson explains the drawback to how modern ARPGs operate.</p><div><blockquote><p>There are no particular values that suddenly grant a jump in power, because each incremental bonus already has an incremental effect. Despite this modern system being smoother and more predictable, I still see players asking if each new ARPG has speed breakpoints like Diablo 2 did.</p><p>Chris Wilson</p></blockquote></div><p>The modern approach to ARPG power is indeed <strong>smoother</strong> and requires far fewer spreadsheets with listed breakpoints, but it's also <strong>far less rewarding</strong>.</p><p>Speaking from personal experience I have with Diablo 4, this seems to be the game's biggest problem. Everything feels the same all the time, and character progression is not even slightly engaging. Oh, look, a new piece of gear that's marginally better. Guess I'd better equip it.</p><h2 id="diablo-2-s-addictive-qualities-were-not-an-accident">Diablo 2's addictive qualities were not an accident</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1139px;"><p class="vanilla-image-block" style="padding-top:58.30%;"><img id="8g44y6QePDSsHh2Knm8Sf6" name="diablo-2-resurrected.jpg" alt="Diablo 2 Resurrected" src="https://cdn.mos.cms.futurecdn.net/8g44y6QePDSsHh2Knm8Sf6-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1139" height="664" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/8g44y6QePDSsHh2Knm8Sf6-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Diablo 2: Resurrected is about as good of a remake as one could possible hope for. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Blizzard Entertainment)</span></figcaption></figure><p>Wilson wraps up his video by stating that <strong>David Brevik</strong>, one of the original Diablo 2 creators, confirmed that breakpoints were an intended mechanic. </p><div><blockquote><p>He confirmed that speed breakpoints were completely intentional and that he knew such rounding was occurring and did the math on it while developing the game.</p><p>Chris Wilson</p></blockquote></div><p>Wilson adds that he doesn't think players "<em>love inaccurate timing</em>," but he does agree that "<em>many players love systems where reaching a target requires planning and produces a noticeable payoff.</em>"</p><p>I've pored over breakpoint spreadsheets for so many hours it's probably better to measure in days, but for whatever reason, this mechanic never crossed my mind as what makes Diablo 2 so exciting.</p><p><em><strong>For my other Diablo 2 diehards out there, do you agree with Wilson's analysis? What else do you think contributes to the game's lasting appeal? What are modern ARPGs lacking that would make them as compelling as Diablo 2? Let me know in the comments section below!</strong></em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Steam has made gifting easier, and I hope Xbox takes notes ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.windowscentral.com/tag/valve" target="_blank">Valve</a> has recently announced a major improvement for the Steam digital storefront. </p><p>As of now, <a href="https://www.windowscentral.com/tag/steam" target="_blank">Steam</a> has new and improved features to help PC gamers send digital gift cards and games to their friends and family with greater ease, and we've got the patch notes on how they will work.</p><h3 class="article-body__section" id="section-guest-checkout"><span>Guest checkout</span></h3><p>First off, <a href="https://store.steampowered.com/news/app/593110/view/669497052089025104" target="_blank">the patch notes on Steam</a> describe changes to the guest checkout system. Before, it allowed family members or friends to make gifts without needing a Steam account, but it was limited to digital gift cards and hardware.</p><p>Now, it's been updated so people can buy and gift any game on Steam. You just send a wishlist share to a friend or family member, and they buy gifts directly from the wishlist without needing to make a Steam account on their end.</p><p>If a guest user wants to send a surprise gift, they can send it to any email address instead.</p><h3 class="article-body__section" id="section-gift-to-email"><span>Gift to email</span></h3><p>Next up, we have the new gifting via email feature, which allows players to send digital gift cards and games directly to a recipient's email account in case they don't know their Steam account.</p><p>Additionally, if the recipient's email address is linked to their Steam account, the email they'll receive will include a link to sign into their account and accept a player's gift.</p><p>However, any gift email not accepted within 30 days of being sent will automatically be refunded, so it can't be scheduled for future delivery, plus the recipient of the gift must live in the same country as the gift purchaser.</p><h3 class="article-body__section" id="section-cross-region-gifting"><span>Cross-region gifting</span></h3><p>Next we have improvements for cross-region gifting. Previously you couldn't buy Steam games for friends and family overseas on Steam, and you had to send digital gift cards to get around that, while also doing research on how much games cost in different regions due to currency conversion.</p><p>However, this update will now allow you to gift games directly to people so long as they're on your Steam friends list, while Steam automatically calculates how much a game you're sending to a person in a different region will cost during checkout.</p><h3 class="article-body__section" id="section-direct-from-wishlist"><span>Direct from wishlist</span></h3><p>Finally, Steam has implemented improvements for its wishlist share link feature.</p><p>With this, you can send digital gift cards or gift games directly from a person's wishlist without needing to be friends with them on Steam. You can also create a shared wishlist that's been filtered to specific games.</p><p>Additionally, when a friend or family member clicks on your shared wishlist link, if they decide to buy you a game, the gift recipient in the cart during checkout will be automatically filled with your information.</p><p>As a reminder, friends and family members can checkout as guest users without needing a Steam.</p><h2 id="windows-central-s-take-2">Windows Central's take</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1666px;"><p class="vanilla-image-block" style="padding-top:92.44%;"><img id="oEEKJLbdtyTqMtZPBw4758" name="Steam-01" alt="Screenshot of a Steam gift purchase page for "Hollow Knight: Silksong" priced at $19.99. A message box says "Happy Birthday!" src="https://cdn.mos.cms.futurecdn.net/oEEKJLbdtyTqMtZPBw4758-1920-80.jpg" mos="" align="middle" fullscreen="" width="1666" height="1540" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Example of the updated Steam Gift system where you can now send gifts to people without needing them to be in your Steam friends list. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>These new changes sound really cool, but the change I'm liking most is being able to directly buy games for my friends overseas without needing to guess how much it will cost due to regional currency conversions.</p><p>This is more than I can say for <a href="https://www.windowscentral.com/gaming/xbox" target="_blank">Xbox</a>, because, as of right now, you can only gift games on the Xbox ecosystem to people who live in the same region as you. Which is really inconvenient for me as I have family overseas who I would love to send Xbox games to but can't.</p><p>So I hope that <a href="https://www.windowscentral.com/tag/microsoft" target="_blank">Microsoft</a> takes notes from Steam and copies this update so I can more easily buy Xbox games for my family overseas for Christmas and birthdays without having to use circumventing tactics like sending gift cards.</p><p>What do you think? Do these improvements to sending gifts on Steam sound cool? Would you like to see Xbox copy this update?</p><p><em><strong>If you have any thoughts on the matter, please let us know in the comments, on </strong></em><a href="https://www.windowscentral.com/tag/reddit"><em><strong>Reddit</strong></em></a><em><strong>, or in the poll.</strong></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xr08AW"></div>                            </div>                            <script src="https://kwizly.com/embed/Xr08AW.js" async></script><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7bXLjC8WsoYZhrSNQdMWE" name="1x1" alt="Blank Pixel" src="https://cdn.mos.cms.futurecdn.net/7bXLjC8WsoYZhrSNQdMWE-1920-80.png" mos="" align="middle" fullscreen="" width="1" height="1" attribution="" endorsement="" class="inline"></p></div></div></figure><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/steam-just-massively-improved-gifting-and-i-hope-xbox-copies-it</link>
                                                                            <description>
                            <![CDATA[ Steam has announced new changes to its gifting system so that it's easier to buy and send games to friends and family. Here's how the new system works. ]]>
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                                                                        <pubDate>Fri, 24 Jul 2026 09:37:38 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Valve]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Steam gifting just got a whole lot better. ]]></media:description>                                                            <media:text><![CDATA[Steam logo set against a blue background]]></media:text>
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                                <p><a href="https://www.windowscentral.com/tag/valve" target="_blank">Valve</a> has recently announced a major improvement for the Steam digital storefront. </p><p>As of now, <a href="https://www.windowscentral.com/tag/steam" target="_blank">Steam</a> has new and improved features to help PC gamers send digital gift cards and games to their friends and family with greater ease, and we've got the patch notes on how they will work.</p><h3 class="article-body__section" id="section-guest-checkout"><span>Guest checkout</span></h3><p>First off, <a href="https://store.steampowered.com/news/app/593110/view/669497052089025104" target="_blank">the patch notes on Steam</a> describe changes to the guest checkout system. Before, it allowed family members or friends to make gifts without needing a Steam account, but it was limited to digital gift cards and hardware.</p><p>Now, it's been updated so people can buy and gift any game on Steam. You just send a wishlist share to a friend or family member, and they buy gifts directly from the wishlist without needing to make a Steam account on their end.</p><p>If a guest user wants to send a surprise gift, they can send it to any email address instead.</p><h3 class="article-body__section" id="section-gift-to-email"><span>Gift to email</span></h3><p>Next up, we have the new gifting via email feature, which allows players to send digital gift cards and games directly to a recipient's email account in case they don't know their Steam account.</p><p>Additionally, if the recipient's email address is linked to their Steam account, the email they'll receive will include a link to sign into their account and accept a player's gift.</p><p>However, any gift email not accepted within 30 days of being sent will automatically be refunded, so it can't be scheduled for future delivery, plus the recipient of the gift must live in the same country as the gift purchaser.</p><h3 class="article-body__section" id="section-cross-region-gifting"><span>Cross-region gifting</span></h3><p>Next we have improvements for cross-region gifting. Previously you couldn't buy Steam games for friends and family overseas on Steam, and you had to send digital gift cards to get around that, while also doing research on how much games cost in different regions due to currency conversion.</p><p>However, this update will now allow you to gift games directly to people so long as they're on your Steam friends list, while Steam automatically calculates how much a game you're sending to a person in a different region will cost during checkout.</p><h3 class="article-body__section" id="section-direct-from-wishlist"><span>Direct from wishlist</span></h3><p>Finally, Steam has implemented improvements for its wishlist share link feature.</p><p>With this, you can send digital gift cards or gift games directly from a person's wishlist without needing to be friends with them on Steam. You can also create a shared wishlist that's been filtered to specific games.</p><p>Additionally, when a friend or family member clicks on your shared wishlist link, if they decide to buy you a game, the gift recipient in the cart during checkout will be automatically filled with your information.</p><p>As a reminder, friends and family members can checkout as guest users without needing a Steam.</p><h2 id="windows-central-s-take-2">Windows Central's take</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1666px;"><p class="vanilla-image-block" style="padding-top:92.44%;"><img id="oEEKJLbdtyTqMtZPBw4758" name="Steam-01" alt="Screenshot of a Steam gift purchase page for "Hollow Knight: Silksong" priced at $19.99. A message box says "Happy Birthday!" src="https://cdn.mos.cms.futurecdn.net/oEEKJLbdtyTqMtZPBw4758-1920-80.jpg" mos="" align="middle" fullscreen="" width="1666" height="1540" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Example of the updated Steam Gift system where you can now send gifts to people without needing them to be in your Steam friends list. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>These new changes sound really cool, but the change I'm liking most is being able to directly buy games for my friends overseas without needing to guess how much it will cost due to regional currency conversions.</p><p>This is more than I can say for <a href="https://www.windowscentral.com/gaming/xbox" target="_blank">Xbox</a>, because, as of right now, you can only gift games on the Xbox ecosystem to people who live in the same region as you. Which is really inconvenient for me as I have family overseas who I would love to send Xbox games to but can't.</p><p>So I hope that <a href="https://www.windowscentral.com/tag/microsoft" target="_blank">Microsoft</a> takes notes from Steam and copies this update so I can more easily buy Xbox games for my family overseas for Christmas and birthdays without having to use circumventing tactics like sending gift cards.</p><p>What do you think? Do these improvements to sending gifts on Steam sound cool? Would you like to see Xbox copy this update?</p><p><em><strong>If you have any thoughts on the matter, please let us know in the comments, on </strong></em><a href="https://www.windowscentral.com/tag/reddit"><em><strong>Reddit</strong></em></a><em><strong>, or in the poll.</strong></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xr08AW"></div>                            </div>                            <script src="https://kwizly.com/embed/Xr08AW.js" async></script><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7bXLjC8WsoYZhrSNQdMWE" name="1x1" alt="Blank Pixel" src="https://cdn.mos.cms.futurecdn.net/7bXLjC8WsoYZhrSNQdMWE-1920-80.png" mos="" align="middle" fullscreen="" width="1" height="1" attribution="" endorsement="" class="inline"></p></div></div></figure><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Review — Halo: Campaign Evolved is the remake Xbox's legendary flagship deserves ]]></title>
                                                                                                <dc:content><![CDATA[ <p>A full 25 years after the launch of Microsoft's first-ever <a href="https://www.windowscentral.com/gaming/xbox" target="_blank">Xbox</a> console, it's arguably quite fitting that one of the firm's largest new game releases in 2026 is <a href="https://www.windowscentral.com/tag/halo-campaign-evolved" target="_blank">Halo: Campaign Evolved</a> — a remake of the original <a href="https://www.windowscentral.com/tag/halo" target="_blank">Halo</a> title that launched with that system, helped propel it into the video game zeitgeist, and kicked off what would grow to become one of the most recognizable science fiction franchises in all of entertainment.</p><div  class="fancy-box"><div class="fancy_box-title">Halo: Campaign Evolved</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2K85kyHmUujfouooVVxYc9" name="halo-campaign-evolved-key-art-no-logo" caption="" alt="Key art for Halo: Campaign Evolved, showing Master Chief" src="https://cdn.mos.cms.futurecdn.net/2K85kyHmUujfouooVVxYc9-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox Game Studios)</span></figcaption></figure><p class="fancy-box__body-text"><strong>Genre:</strong> First-person shooter<br><strong>Released:</strong> July 28, 2026 (EA: July 23)<br><strong>Developer:</strong> Halo Studios<br><strong>Available on:</strong> Xbox Series X|S, PC, PlayStation 5 <br><strong>Price: </strong><a data-analytics-id="inline-link" href="https://www.bestbuy.com/product/halo-campaign-evolved-playstation-5/JJGXP3YJ96/sku/6681019?utm_source=feed" target="_blank">$49.99 at Best Buy</a><a data-analytics-id="inline-link" href="https://www.bestbuy.com/product/assassins-creed-black-flag-resynced-xbox-series-x/J3ZY37H964">⁣ </a><br><strong>Xbox Play Anywhere:</strong> ✅<br><strong>Xbox Game Pass:</strong> ✅</p></div></div><p>Despite being a <em>colossal</em> Halo fan, I couldn't help but have a bit of a tepid response to Campaign Evolved when Halo Studios (formerly 343 Industries) announced it last year, largely because I'm more interested in <a href="https://www.windowscentral.com/tag/halo-infinite" target="_blank">Halo Infinite</a> getting a proper follow up and also because Halo: Combat Evolved already got a remaster in 2011.</p><p>Still, I resolved to give the new remake a fair shake, as Combat Evolved Anniversary radically and controversially changed the first game's atmosphere in ways I disliked, and Campaign Evolved is notable for being the first Halo project built on Unreal Engine 5. Plus, it also features a three brand new prequel missions in which the Master Chief and the fan-favorite Sergeant Johnson go on a covert operation, introducing a new self-contained story.</p><p>Thus, I went into an opportunity to review it with an open mind, hoping for a more faithful modernization of the original experience, a successful adaptation of the series' unique gameplay feel to a new engine, and fun and fresh content to dive into. And now that I've played through the game extensively, I'm happy to report that the remake offers all of this — though I'd be lying if I said it hasn't left me wanting in some ways.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/e0YmEBxUu7U" allowfullscreen></iframe></div></div><p><em>This review was conducted with the Windows PC version of Halo: Campaign Evolved, and made possible thanks to an Xbox PC review code provided by Microsoft and Xbox. The company did not see the contents of this review before publication.</em></p><h2 class="article-body__section" id="section-halo-campaign-evolved-review-story"><span>Halo: Campaign Evolved review — Story</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3335px;"><p class="vanilla-image-block" style="padding-top:41.86%;"><img id="SZa3io5gGMebGZ2TEAuZTg" name="halo-campaign-evolved-chief-and-343" alt="A screenshot of Master Chief and 343 Guilty Spark from a Halo: Campaign Evolved cutscene." src="https://cdn.mos.cms.futurecdn.net/SZa3io5gGMebGZ2TEAuZTg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3335" height="1396" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/SZa3io5gGMebGZ2TEAuZTg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Halo: Campaign Evolved's cinematic cutscenes present much of the story of Combat Evolved in some new and creative ways. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>The Master Chief's adventure across Alpha Halo in which the crew of the downed UNSC Pillar of Autumn fight for humanity's survival against both the alien Covenant empire and the grotesque parasitic Flood threat remains largely unchanged in Campaign Evolved. </p><p>There are a few minor tweaks to the narrative and there's a bit of new dialogue here and there — along with rerecorded voice lines from Steve Downes (Master Chief), Jen Taylor (Cortana), and others — but overall, this story is identical to the one first told 25 years ago, with no radical changes to speak of.</p><p>What <em>has </em>changed, though, is how much of it is presented, as the remake features bespoke pre-rendered cinematics instead of the original game's in-engine cutscenes. I feel that all but one of these were done fairly well, though some of the transitions between them and gameplay can be rather abrupt and shots occasionally linger longer than you'd expect them to. Regardless, they generally look great, though I do ultimately prefer the original scenes.</p><p>As for Operation: METEORITE — the story that unfolds over the course of the three new prequel missions in which Chief and Sergeant Johnson infiltrate a Covenant ship to learn where the heart of the alien dominion lies — its narrative is solid, though some of its dialogue was dramatically campy to the point where I couldn't help but roll my eyes. Even so, its characters and plot are perfectly serviceable, and I'm curious to see if a loose thread it ends with will be woven into another tale in the future.</p><h2 class="article-body__section" id="section-halo-campaign-evolved-review-gameplay"><span>Halo: Campaign Evolved review — Gameplay</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3440px;"><p class="vanilla-image-block" style="padding-top:41.86%;"><img id="xsjoDMSkJvjceyJfKWPcra" name="halo-campaign-evolved-halo" alt="A screenshot taken from the Halo mission in Halo: Campaign Evolved." src="https://cdn.mos.cms.futurecdn.net/xsjoDMSkJvjceyJfKWPcra-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3440" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/xsjoDMSkJvjceyJfKWPcra-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Here's what your first steps onto Alpha Halo look like in Halo: Campaign Evolved. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Gameplay changes are one of the key things that distinguish remakes from remasters like Halo: Combat Evolved Anniversary that strictly update visuals and audio, and Campaign Evolved makes several that elevate the original experience.</p><p>For starters, many mechanics, enemy behaviors, and types introduced in Halo's sequels have been implemented in Campaign Evolved, including sprinting, vehicle hijacking and seat-swapping, overcharged Plasma Pistol shots temporarily disabling vehicles, suicide Grunts, Jackal snipers, and Flood tank forms. Also, you can hold onto powerups like the Overshield or Active Camo and use them when desired, rather than when picking them up.</p><p>Together with weapons like the Energy Sword, Fuel Rod Gun, SMG, Beam Rifle, Needle Rifle, and Sentinel Beam that weren't available in the classic title, these additions deepen the sandbox and spice up Combat Evolved's encounters without making them feel wildly different. Crucially, their inclusion is carefully balanced and remarkably thoughtful, and made for a truly great playthrough (I recommend Heroic difficulty for the best balance of challenge and satisfying gameplay flow).</p><p>Campaign Evolved also makes a variety of changes to level design, with those made in the latter half of the game — including the infamous The Library mission — far more significant compared to others. One of the biggest issues with the original Halo is that its later levels are woefully repetitive and excessively reuse locations from past missions, and that's been addressed wonderfully with a variety of creative new spaces here. I'm a fan of every single rework in the remake, and I expect many others will feel similarly.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3440px;"><p class="vanilla-image-block" style="padding-top:41.86%;"><img id="6o847ZFsrUwp4mcyAbZaea" name="halo-campaign-evolved-energy-sword-duel" alt="A screenshot taken from one of the new Operation: METEORITE missions in Halo: Campaign Evolved." src="https://cdn.mos.cms.futurecdn.net/6o847ZFsrUwp4mcyAbZaea-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3440" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/6o847ZFsrUwp4mcyAbZaea-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Energy Sword is one of eight weapons that have been added to the sandbox of Halo: Campaign Evolved, giving Master Chief a deadly close-range power weapon to wield. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>I also very much enjoyed playing through the three new prequel missions, which have the iconic Battle Rifle and notably throw the Covenant's Brutes — ape-like berserker shock troops — into the mix. Similar to their past iterations, Brutes have their own set of weapons (Spiker, Brute Plasma Rifle) and fill a tanky melee brawler role. This time around, though, they also have a frenzy mechanic you can engage with (for spoiler reasons, I won't go into detail about how to do so).</p><p>Causing a Brute to frenzy will fully heal it and drive it into an enraged state, during which it throws its weapon away and starts sprinting after you to pummel you with lethal melee attacks. However, it will <em>also </em>target other Covenant units while frenzied, which can make it easier to contend with large groups of foes. Figuring out when to frenzy Brutes and avoid doing so added an engaging layer of strategy to Operation: METEORITE that I loved.</p><p>By default, Brutes are exclusively found in the new missions, though you can find a Skull — one of 42 in the remake — that makes them spawn in the main campaign as well. These Skulls allow you to shake up gameplay with a huge variety of interesting and wacky modifiers, and are at the heart of the Campaign Remix feature that lets you randomize enemy and weapon placements while also roll for which Skulls you have on or choose them manually.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PMfMeu8dkCnspYpZroVyPa" name="halo-campaign-evolved-hunter-skin" alt="Halo: Campaign Evolved" src="https://cdn.mos.cms.futurecdn.net/PMfMeu8dkCnspYpZroVyPa-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/PMfMeu8dkCnspYpZroVyPa-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Skins like this Hunter-themed one for Master Chief's armor are only available to players who buy Halo: Campaign Evolved's Premium Edition. Why not include cosmetics for players to earn by playing the game? ("Money" is why). </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>All in all, I'm extremely pleased with how Campaign Evolved plays, and how replayable it is, too. What <em>frustrates </em>me, however, is that it's a strictly campaign-only experience, without multiplayer of any kind outside of campaign co-op (which <em>does </em>support four players online, up from two in the past). I can understand not having PvP multiplayer given the campaign focus, but for $50, Halo's beloved wave-based PvE mode Firefight should <em>absolutely </em>be here.</p><p>The remake's customization system for Master Chief and weapon skins also feels very lazy and tacked on, with no cosmetics available to unlock through actual gameplay. The only way to get them is by preordering or purchasing the $70 Premium Edition (<a href="https://www.loaded.com/halo-campaign-evolved-premium-edition-xbox-series-xs-pc" target="_blank">$67.09 at Loaded</a>); not having things players can earn through gameplay achievement is a massive missed opportunity.</p><h2 class="article-body__section" id="section-halo-campaign-evolved-review-presentation-and-performance"><span>Halo: Campaign Evolved review — Presentation and performance</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3440px;"><p class="vanilla-image-block" style="padding-top:41.86%;"><img id="9kv2d7DeXEUEE8wtVWGsua" name="halo-campaign-evolved-aotcr" alt="A screenshot taken from the Assault on the Control Room mission in Halo: Campaign Evolved." src="https://cdn.mos.cms.futurecdn.net/9kv2d7DeXEUEE8wtVWGsua-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3440" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/9kv2d7DeXEUEE8wtVWGsua-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Put simply, Halo: Campaign Evolved is a stunning remake, and elevates the original title beautifully while remaining faithful to its atmosphere. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Halo Studios <a href="https://www.windowscentral.com/gaming/xbox/it-was-best-in-class-thats-what-halo-was-thats-what-halo-needs-to-be-again-343-industries-rebrands-confirms-franchise-is-moving-to-unreal-engine-5" target="_blank">announced</a> back in 2024 that all future Halo projects would be developed with Unreal Engine 5, and Halo: Campaign Evolved is the first game to use it instead of something proprietary like Halo Infinite's Slipspace Engine. Next to developer familiarity with such a widely used tool, increased visual fidelity has long been thought of as one of the largest upsides of that decision, and it's been proven so by this remake.</p><p>Campaign Evolved modernizes the classic Xbox flagship in breathtaking detail, with some of the sharpest and most visually striking textures and lighting effects I've ever seen put to screen. Everything from the weapons in Master Chief's hands to the legions of diverse aliens he's tasked with battling through are the best they've ever looked, as are the sights of Alpha Halo's vibrant skyboxes and its dreary Flood-infested depths.</p><p>It's truly shocking how much detail the remake manages to cram into each and every level, and the best part is that nearly all of it feels authentic to the original game's visual style. I have my nitpicks — Covenant vehicles are too<em> </em>vibrantly<em> </em>purple and some reload animations lack the style of classic versions, for example — but overall, the game looks phenomenal.</p><p>Campaign Evolved's remastered soundtrack is also a treat and is similarly faithful, and notably, versions of tracks from several different Halo games feature in the trio of bonus missions. The sound design is also <em>mostly </em>top notch; melee strikes lack oomph and I don't <em>love</em> the sound of the Magnum and Sniper Rifle, but every other weapon, vehicle, and grenade sounds fantastic, and the way audio reverberates around every hallway, cavern, and battlefield is ear candy.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3440px;"><p class="vanilla-image-block" style="padding-top:41.86%;"><img id="sYsLpxLXppDWbtZCgG2Gcg" name="halo-campaign-evolved-hangar" alt="A screenshot taken from one of the new Operation: METEORITE missions in Halo: Campaign Evolved." src="https://cdn.mos.cms.futurecdn.net/sYsLpxLXppDWbtZCgG2Gcg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3440" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/sYsLpxLXppDWbtZCgG2Gcg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Massive spaces like this Covenant hangar are quite a sight to behold, but you may encounter framerate dips in them. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>But while Unreal Engine 5 is at the heart of Halo: Campaign Evolved's terrific presentation, it's a tool that's notorious for its performance issues — and sadly, the remake has some of its own to speak of. </p><p>I've been playing the game on my PC that's equipped with an i5-12600K CPU, an RTX 4070 Ti SUPER GPU, and 32GB of DDR4 RAM, and have been running it with Ultra settings with DLSS <a href="https://www.windowscentral.com/gaming/what-is-super-resolution-nvidia-dlss-amd-fsr-intel-xess-and-microsoft-directsr-explained" target="_blank">Super Resolution</a> on an ultrawide 3440x1440 monitor. Generally, I get about 60-80 FPS, which seems about where my rig should be based on <a href="https://www.windowscentral.com/gaming/halo/xbox-announced-halo-campaign-evolveds-pc-system-requirements-and-recommended-specs" target="_blank">the official  recommended specs</a>.</p><p>However, it's not uncommon that my framerate drops down to the 50s and even into the 40s in larger spaces and engagements, and that can be rather jarring. Turning the settings down some and using Frame Generation can help with this, but even so: expect some FPS dips.</p><p>A few of my colleagues here at Windows Central have reported running into performance problems on Xbox as well, with shadows and reflections sometimes looking fuzzy and pixelated on Performance Mode being a particularly noteworthy issue. Hopefully the day one patch for the remake irons wrinkles like these out.</p><h2 class="article-body__section" id="section-halo-campaign-evolved-review-conclusion"><span>Halo: Campaign Evolved review — Conclusion</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2340px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="Jpa9zW5bdMrdSrC4symbKa" name="halo-campaign-evolved-chief-and-johnson-2" alt="A screenshot taken from a cutscene in one of the new Operation: METEORITE missions in Halo: Campaign Evolved." src="https://cdn.mos.cms.futurecdn.net/Jpa9zW5bdMrdSrC4symbKa-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2340" height="1316" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Jpa9zW5bdMrdSrC4symbKa-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Operation: METEORITE, the three-mission prequel story that takes place a year before the events of the main Combat Evolved campaign, is one of the strongest selling points for the Halo: Campaign Evolved remake. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>I went into Halo: Campaign Evolved with one big question: was it worth making? </p><p>In the end, I feel that it was, both to give Combat Evolved a high-quality remake it deserves and to prove Halo on Unreal Engine is a viable path forward for the series (it's also a great introduction to the franchise for PlayStation players, though <a href="https://www.windowscentral.com/gaming/xbox/report-microsoft-will-make-even-more-of-its-games-exclusive-to-xbox-as-multiplatform-strategy-totally-fails-whats-going-on" target="_blank">I doubt we'll ever see Halo on Sony's consoles again</a>).</p><p>Halo Studios has accomplished both of those objectives in my view, even though the remake's performance issues <em>do </em>show it has room for improvement when it comes to optimizing the series on Unreal Engine. The absence of additional content like Firefight is also majorly disappointing, as is the underbaked player customization system.</p><p>With all that said, Campaign Evolved ultimately delivers an incredible reimagining of the original Halo, enhancing it with jaw-dropping audiovisual presentation, carefully considered gameplay and level additions, an enjoyable new three-mission story, and a suite of over three dozen collectible Skulls for tons of replay value. For $50, I wanted more ... but I've had a ton of fun with what we got.</p>        <div class="featured_product_block featured_block_horizontal" data-id="cdcb5fb0-8605-11f1-837f-09114c808c5b">            <a href="https://www.bestbuy.com/product/halo-campaign-evolved-xbox-series-x/JJGXP3YJ82?utm_source=feed" data-model-name="Halo: Campaign Evolved" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/CgKnpAz5sPD5KHCxCQWxfi.jpg" alt="Master Chief in green armor holding a rifle against a Halo ring landscape with the Halo Campaign Evolved logo centered in the foreground sky area."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                                                <div class="featured__title">Halo: Campaign Evolved</div>                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="80" /></span></div>                </div>                <div class="subtitle__description">                                                            <p><p>Halo: Campaign Evolved beautifully reimagines the legendary Xbox flagship that kickstarted the iconic series, elevating the original title with gorgeous Unreal Engine 5 audiovisual presentation, thoughtful gameplay and level adjustments, three enjoyable new prequel missions, and more.</p></p>                </div>                            </div>        </div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><div data-widget-type="peacock" data-widget-title="Today's best Halo: Campaign Evolved deals" data-model-name="Halo: Campaign Evolved"></div> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/halo/halo-campaign-evolved-review</link>
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                            <![CDATA[ Halo Studios has delivered a fantastic remake of Xbox's first flagship with Halo: Campaign Evolved, though for $50, I wanted more. Here's our full review. ]]>
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                                                                        <pubDate>Thu, 23 Jul 2026 15:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 23 Jul 2026 16:34:57 +0000</updated>
                                                                                                                                            <category><![CDATA[Halo]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ lowryb3865@gmail.com (Brendan Lowry) ]]></author>                    <dc:creator><![CDATA[ Brendan Lowry ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/o8BideVLkj7GTcGJCLJrbd-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he&#039;s been an avid fan since childhood. He&#039;s been writing for Team WC since the summer of 2017, and you&#039;ll find him doing news, editorials, reviews, and general coverage on everything gaming, Xbox, and Windows PC. His favorite game of all time is probably NieR: Automata, though Elden Ring, Fallout: New Vegas, and Team Fortress 2 are in the running, too. When he&#039;s not writing or gaming, there&#039;s a good chance he&#039;s either watching an interesting new movie or TV show or actually going outside for once. &lt;a href=&quot;https://twitter.com/BrendanLorLowry&quot; target=&quot;_blank&quot;&gt;Follow him on X&lt;/a&gt; (Twitter).&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Master Chief and Sergeant Johnson in a cutscene from Halo: Campaign Evolved&#039;s Operation: METEORITE levels.]]></media:description>                                                            <media:text><![CDATA[Master Chief and Sergeant Johnson in a cutscene from Halo: Campaign Evolved&#039;s Operation: METEORITE levels.]]></media:text>
                                <media:title type="plain"><![CDATA[Master Chief and Sergeant Johnson in a cutscene from Halo: Campaign Evolved&#039;s Operation: METEORITE levels.]]></media:title>
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                                <p>A full 25 years after the launch of Microsoft's first-ever <a href="https://www.windowscentral.com/gaming/xbox" target="_blank">Xbox</a> console, it's arguably quite fitting that one of the firm's largest new game releases in 2026 is <a href="https://www.windowscentral.com/tag/halo-campaign-evolved" target="_blank">Halo: Campaign Evolved</a> — a remake of the original <a href="https://www.windowscentral.com/tag/halo" target="_blank">Halo</a> title that launched with that system, helped propel it into the video game zeitgeist, and kicked off what would grow to become one of the most recognizable science fiction franchises in all of entertainment.</p><div  class="fancy-box"><div class="fancy_box-title">Halo: Campaign Evolved</div><div class="fancy_box_body"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' ><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2K85kyHmUujfouooVVxYc9" name="halo-campaign-evolved-key-art-no-logo" caption="" alt="Key art for Halo: Campaign Evolved, showing Master Chief" src="https://cdn.mos.cms.futurecdn.net/2K85kyHmUujfouooVVxYc9-1920-80.jpg" mos="" link="" align="" fullscreen="" width="" height="" attribution="" endorsement="" class="pinterest-pin-exclude"></p></div></div><figcaption itemprop="caption description" class=""><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox Game Studios)</span></figcaption></figure><p class="fancy-box__body-text"><strong>Genre:</strong> First-person shooter<br><strong>Released:</strong> July 28, 2026 (EA: July 23)<br><strong>Developer:</strong> Halo Studios<br><strong>Available on:</strong> Xbox Series X|S, PC, PlayStation 5 <br><strong>Price: </strong><a data-analytics-id="inline-link" href="https://www.bestbuy.com/product/halo-campaign-evolved-playstation-5/JJGXP3YJ96/sku/6681019?utm_source=feed" target="_blank">$49.99 at Best Buy</a><a data-analytics-id="inline-link" href="https://www.bestbuy.com/product/assassins-creed-black-flag-resynced-xbox-series-x/J3ZY37H964">⁣ </a><br><strong>Xbox Play Anywhere:</strong> ✅<br><strong>Xbox Game Pass:</strong> ✅</p></div></div><p>Despite being a <em>colossal</em> Halo fan, I couldn't help but have a bit of a tepid response to Campaign Evolved when Halo Studios (formerly 343 Industries) announced it last year, largely because I'm more interested in <a href="https://www.windowscentral.com/tag/halo-infinite" target="_blank">Halo Infinite</a> getting a proper follow up and also because Halo: Combat Evolved already got a remaster in 2011.</p><p>Still, I resolved to give the new remake a fair shake, as Combat Evolved Anniversary radically and controversially changed the first game's atmosphere in ways I disliked, and Campaign Evolved is notable for being the first Halo project built on Unreal Engine 5. Plus, it also features a three brand new prequel missions in which the Master Chief and the fan-favorite Sergeant Johnson go on a covert operation, introducing a new self-contained story.</p><p>Thus, I went into an opportunity to review it with an open mind, hoping for a more faithful modernization of the original experience, a successful adaptation of the series' unique gameplay feel to a new engine, and fun and fresh content to dive into. And now that I've played through the game extensively, I'm happy to report that the remake offers all of this — though I'd be lying if I said it hasn't left me wanting in some ways.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/e0YmEBxUu7U" allowfullscreen></iframe></div></div><p><em>This review was conducted with the Windows PC version of Halo: Campaign Evolved, and made possible thanks to an Xbox PC review code provided by Microsoft and Xbox. The company did not see the contents of this review before publication.</em></p><h2 class="article-body__section" id="section-halo-campaign-evolved-review-story"><span>Halo: Campaign Evolved review — Story</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3335px;"><p class="vanilla-image-block" style="padding-top:41.86%;"><img id="SZa3io5gGMebGZ2TEAuZTg" name="halo-campaign-evolved-chief-and-343" alt="A screenshot of Master Chief and 343 Guilty Spark from a Halo: Campaign Evolved cutscene." src="https://cdn.mos.cms.futurecdn.net/SZa3io5gGMebGZ2TEAuZTg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3335" height="1396" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/SZa3io5gGMebGZ2TEAuZTg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Halo: Campaign Evolved's cinematic cutscenes present much of the story of Combat Evolved in some new and creative ways. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>The Master Chief's adventure across Alpha Halo in which the crew of the downed UNSC Pillar of Autumn fight for humanity's survival against both the alien Covenant empire and the grotesque parasitic Flood threat remains largely unchanged in Campaign Evolved. </p><p>There are a few minor tweaks to the narrative and there's a bit of new dialogue here and there — along with rerecorded voice lines from Steve Downes (Master Chief), Jen Taylor (Cortana), and others — but overall, this story is identical to the one first told 25 years ago, with no radical changes to speak of.</p><p>What <em>has </em>changed, though, is how much of it is presented, as the remake features bespoke pre-rendered cinematics instead of the original game's in-engine cutscenes. I feel that all but one of these were done fairly well, though some of the transitions between them and gameplay can be rather abrupt and shots occasionally linger longer than you'd expect them to. Regardless, they generally look great, though I do ultimately prefer the original scenes.</p><p>As for Operation: METEORITE — the story that unfolds over the course of the three new prequel missions in which Chief and Sergeant Johnson infiltrate a Covenant ship to learn where the heart of the alien dominion lies — its narrative is solid, though some of its dialogue was dramatically campy to the point where I couldn't help but roll my eyes. Even so, its characters and plot are perfectly serviceable, and I'm curious to see if a loose thread it ends with will be woven into another tale in the future.</p><h2 class="article-body__section" id="section-halo-campaign-evolved-review-gameplay"><span>Halo: Campaign Evolved review — Gameplay</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3440px;"><p class="vanilla-image-block" style="padding-top:41.86%;"><img id="xsjoDMSkJvjceyJfKWPcra" name="halo-campaign-evolved-halo" alt="A screenshot taken from the Halo mission in Halo: Campaign Evolved." src="https://cdn.mos.cms.futurecdn.net/xsjoDMSkJvjceyJfKWPcra-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3440" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/xsjoDMSkJvjceyJfKWPcra-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Here's what your first steps onto Alpha Halo look like in Halo: Campaign Evolved. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Gameplay changes are one of the key things that distinguish remakes from remasters like Halo: Combat Evolved Anniversary that strictly update visuals and audio, and Campaign Evolved makes several that elevate the original experience.</p><p>For starters, many mechanics, enemy behaviors, and types introduced in Halo's sequels have been implemented in Campaign Evolved, including sprinting, vehicle hijacking and seat-swapping, overcharged Plasma Pistol shots temporarily disabling vehicles, suicide Grunts, Jackal snipers, and Flood tank forms. Also, you can hold onto powerups like the Overshield or Active Camo and use them when desired, rather than when picking them up.</p><p>Together with weapons like the Energy Sword, Fuel Rod Gun, SMG, Beam Rifle, Needle Rifle, and Sentinel Beam that weren't available in the classic title, these additions deepen the sandbox and spice up Combat Evolved's encounters without making them feel wildly different. Crucially, their inclusion is carefully balanced and remarkably thoughtful, and made for a truly great playthrough (I recommend Heroic difficulty for the best balance of challenge and satisfying gameplay flow).</p><p>Campaign Evolved also makes a variety of changes to level design, with those made in the latter half of the game — including the infamous The Library mission — far more significant compared to others. One of the biggest issues with the original Halo is that its later levels are woefully repetitive and excessively reuse locations from past missions, and that's been addressed wonderfully with a variety of creative new spaces here. I'm a fan of every single rework in the remake, and I expect many others will feel similarly.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3440px;"><p class="vanilla-image-block" style="padding-top:41.86%;"><img id="6o847ZFsrUwp4mcyAbZaea" name="halo-campaign-evolved-energy-sword-duel" alt="A screenshot taken from one of the new Operation: METEORITE missions in Halo: Campaign Evolved." src="https://cdn.mos.cms.futurecdn.net/6o847ZFsrUwp4mcyAbZaea-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3440" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/6o847ZFsrUwp4mcyAbZaea-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Energy Sword is one of eight weapons that have been added to the sandbox of Halo: Campaign Evolved, giving Master Chief a deadly close-range power weapon to wield. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>I also very much enjoyed playing through the three new prequel missions, which have the iconic Battle Rifle and notably throw the Covenant's Brutes — ape-like berserker shock troops — into the mix. Similar to their past iterations, Brutes have their own set of weapons (Spiker, Brute Plasma Rifle) and fill a tanky melee brawler role. This time around, though, they also have a frenzy mechanic you can engage with (for spoiler reasons, I won't go into detail about how to do so).</p><p>Causing a Brute to frenzy will fully heal it and drive it into an enraged state, during which it throws its weapon away and starts sprinting after you to pummel you with lethal melee attacks. However, it will <em>also </em>target other Covenant units while frenzied, which can make it easier to contend with large groups of foes. Figuring out when to frenzy Brutes and avoid doing so added an engaging layer of strategy to Operation: METEORITE that I loved.</p><p>By default, Brutes are exclusively found in the new missions, though you can find a Skull — one of 42 in the remake — that makes them spawn in the main campaign as well. These Skulls allow you to shake up gameplay with a huge variety of interesting and wacky modifiers, and are at the heart of the Campaign Remix feature that lets you randomize enemy and weapon placements while also roll for which Skulls you have on or choose them manually.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PMfMeu8dkCnspYpZroVyPa" name="halo-campaign-evolved-hunter-skin" alt="Halo: Campaign Evolved" src="https://cdn.mos.cms.futurecdn.net/PMfMeu8dkCnspYpZroVyPa-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/PMfMeu8dkCnspYpZroVyPa-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Skins like this Hunter-themed one for Master Chief's armor are only available to players who buy Halo: Campaign Evolved's Premium Edition. Why not include cosmetics for players to earn by playing the game? ("Money" is why). </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>All in all, I'm extremely pleased with how Campaign Evolved plays, and how replayable it is, too. What <em>frustrates </em>me, however, is that it's a strictly campaign-only experience, without multiplayer of any kind outside of campaign co-op (which <em>does </em>support four players online, up from two in the past). I can understand not having PvP multiplayer given the campaign focus, but for $50, Halo's beloved wave-based PvE mode Firefight should <em>absolutely </em>be here.</p><p>The remake's customization system for Master Chief and weapon skins also feels very lazy and tacked on, with no cosmetics available to unlock through actual gameplay. The only way to get them is by preordering or purchasing the $70 Premium Edition (<a href="https://www.loaded.com/halo-campaign-evolved-premium-edition-xbox-series-xs-pc" target="_blank">$67.09 at Loaded</a>); not having things players can earn through gameplay achievement is a massive missed opportunity.</p><h2 class="article-body__section" id="section-halo-campaign-evolved-review-presentation-and-performance"><span>Halo: Campaign Evolved review — Presentation and performance</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3440px;"><p class="vanilla-image-block" style="padding-top:41.86%;"><img id="9kv2d7DeXEUEE8wtVWGsua" name="halo-campaign-evolved-aotcr" alt="A screenshot taken from the Assault on the Control Room mission in Halo: Campaign Evolved." src="https://cdn.mos.cms.futurecdn.net/9kv2d7DeXEUEE8wtVWGsua-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3440" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/9kv2d7DeXEUEE8wtVWGsua-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Put simply, Halo: Campaign Evolved is a stunning remake, and elevates the original title beautifully while remaining faithful to its atmosphere. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Halo Studios <a href="https://www.windowscentral.com/gaming/xbox/it-was-best-in-class-thats-what-halo-was-thats-what-halo-needs-to-be-again-343-industries-rebrands-confirms-franchise-is-moving-to-unreal-engine-5" target="_blank">announced</a> back in 2024 that all future Halo projects would be developed with Unreal Engine 5, and Halo: Campaign Evolved is the first game to use it instead of something proprietary like Halo Infinite's Slipspace Engine. Next to developer familiarity with such a widely used tool, increased visual fidelity has long been thought of as one of the largest upsides of that decision, and it's been proven so by this remake.</p><p>Campaign Evolved modernizes the classic Xbox flagship in breathtaking detail, with some of the sharpest and most visually striking textures and lighting effects I've ever seen put to screen. Everything from the weapons in Master Chief's hands to the legions of diverse aliens he's tasked with battling through are the best they've ever looked, as are the sights of Alpha Halo's vibrant skyboxes and its dreary Flood-infested depths.</p><p>It's truly shocking how much detail the remake manages to cram into each and every level, and the best part is that nearly all of it feels authentic to the original game's visual style. I have my nitpicks — Covenant vehicles are too<em> </em>vibrantly<em> </em>purple and some reload animations lack the style of classic versions, for example — but overall, the game looks phenomenal.</p><p>Campaign Evolved's remastered soundtrack is also a treat and is similarly faithful, and notably, versions of tracks from several different Halo games feature in the trio of bonus missions. The sound design is also <em>mostly </em>top notch; melee strikes lack oomph and I don't <em>love</em> the sound of the Magnum and Sniper Rifle, but every other weapon, vehicle, and grenade sounds fantastic, and the way audio reverberates around every hallway, cavern, and battlefield is ear candy.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3440px;"><p class="vanilla-image-block" style="padding-top:41.86%;"><img id="sYsLpxLXppDWbtZCgG2Gcg" name="halo-campaign-evolved-hangar" alt="A screenshot taken from one of the new Operation: METEORITE missions in Halo: Campaign Evolved." src="https://cdn.mos.cms.futurecdn.net/sYsLpxLXppDWbtZCgG2Gcg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3440" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/sYsLpxLXppDWbtZCgG2Gcg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Massive spaces like this Covenant hangar are quite a sight to behold, but you may encounter framerate dips in them. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>But while Unreal Engine 5 is at the heart of Halo: Campaign Evolved's terrific presentation, it's a tool that's notorious for its performance issues — and sadly, the remake has some of its own to speak of. </p><p>I've been playing the game on my PC that's equipped with an i5-12600K CPU, an RTX 4070 Ti SUPER GPU, and 32GB of DDR4 RAM, and have been running it with Ultra settings with DLSS <a href="https://www.windowscentral.com/gaming/what-is-super-resolution-nvidia-dlss-amd-fsr-intel-xess-and-microsoft-directsr-explained" target="_blank">Super Resolution</a> on an ultrawide 3440x1440 monitor. Generally, I get about 60-80 FPS, which seems about where my rig should be based on <a href="https://www.windowscentral.com/gaming/halo/xbox-announced-halo-campaign-evolveds-pc-system-requirements-and-recommended-specs" target="_blank">the official  recommended specs</a>.</p><p>However, it's not uncommon that my framerate drops down to the 50s and even into the 40s in larger spaces and engagements, and that can be rather jarring. Turning the settings down some and using Frame Generation can help with this, but even so: expect some FPS dips.</p><p>A few of my colleagues here at Windows Central have reported running into performance problems on Xbox as well, with shadows and reflections sometimes looking fuzzy and pixelated on Performance Mode being a particularly noteworthy issue. Hopefully the day one patch for the remake irons wrinkles like these out.</p><h2 class="article-body__section" id="section-halo-campaign-evolved-review-conclusion"><span>Halo: Campaign Evolved review — Conclusion</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2340px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="Jpa9zW5bdMrdSrC4symbKa" name="halo-campaign-evolved-chief-and-johnson-2" alt="A screenshot taken from a cutscene in one of the new Operation: METEORITE missions in Halo: Campaign Evolved." src="https://cdn.mos.cms.futurecdn.net/Jpa9zW5bdMrdSrC4symbKa-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2340" height="1316" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Jpa9zW5bdMrdSrC4symbKa-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Operation: METEORITE, the three-mission prequel story that takes place a year before the events of the main Combat Evolved campaign, is one of the strongest selling points for the Halo: Campaign Evolved remake. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>I went into Halo: Campaign Evolved with one big question: was it worth making? </p><p>In the end, I feel that it was, both to give Combat Evolved a high-quality remake it deserves and to prove Halo on Unreal Engine is a viable path forward for the series (it's also a great introduction to the franchise for PlayStation players, though <a href="https://www.windowscentral.com/gaming/xbox/report-microsoft-will-make-even-more-of-its-games-exclusive-to-xbox-as-multiplatform-strategy-totally-fails-whats-going-on" target="_blank">I doubt we'll ever see Halo on Sony's consoles again</a>).</p><p>Halo Studios has accomplished both of those objectives in my view, even though the remake's performance issues <em>do </em>show it has room for improvement when it comes to optimizing the series on Unreal Engine. The absence of additional content like Firefight is also majorly disappointing, as is the underbaked player customization system.</p><p>With all that said, Campaign Evolved ultimately delivers an incredible reimagining of the original Halo, enhancing it with jaw-dropping audiovisual presentation, carefully considered gameplay and level additions, an enjoyable new three-mission story, and a suite of over three dozen collectible Skulls for tons of replay value. For $50, I wanted more ... but I've had a ton of fun with what we got.</p>        <div class="featured_product_block featured_block_horizontal" data-id="cdcb5fb0-8605-11f1-837f-09114c808c5b">            <a href="https://www.bestbuy.com/product/halo-campaign-evolved-xbox-series-x/JJGXP3YJ82?utm_source=feed" data-model-name="Halo: Campaign Evolved" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/CgKnpAz5sPD5KHCxCQWxfi.jpg" alt="Master Chief in green armor holding a rifle against a Halo ring landscape with the Halo Campaign Evolved logo centered in the foreground sky area."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                                                                <div class="featured__title">Halo: Campaign Evolved</div>                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="80" /></span></div>                </div>                <div class="subtitle__description">                                                            <p><p>Halo: Campaign Evolved beautifully reimagines the legendary Xbox flagship that kickstarted the iconic series, elevating the original title with gorgeous Unreal Engine 5 audiovisual presentation, thoughtful gameplay and level adjustments, three enjoyable new prequel missions, and more.</p></p>                </div>                            </div>        </div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><div data-widget-type="peacock" data-widget-title="Today's best Halo: Campaign Evolved deals" data-model-name="Halo: Campaign Evolved"></div>
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