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                            <title><![CDATA[ Latest from Windows Central in Valve ]]></title>
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        <description><![CDATA[ All the latest valve content from the Windows Central team ]]></description>
                                    <lastBuildDate>Tue, 07 Jul 2026 13:24:33 +0000</lastBuildDate>
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                                                            <title><![CDATA[ Valve releases Windows PC drivers for Steam Machine — but official dual-boot support for SteamOS gaming is still missing ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/valve-releases-windows-pc-drivers-for-steam-machine</link>
                                                                            <description>
                            <![CDATA[ Valve has released official Windows drivers for Steam Machine, allowing owners to install Windows on the device. However, dual-boot support with SteamOS is still unavailable, leaving users to choose one operating system or the other. ]]>
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                                                                        <pubDate>Tue, 07 Jul 2026 13:24:33 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj.jpg ]]></dc:source>
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                                                                                                                                                                        <media:description><![CDATA[Valve has released official Windows drivers for Steam Machine, allowing owners to install Microsoft&#039;s OS.]]></media:description>                                                            <media:text><![CDATA[Steam Machine for 2026]]></media:text>
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                                <p>The Steam Machine is here, and despite an (isolated) <a href="https://www.windowscentral.com/gaming/pc-gaming/steam-machine-red-line-of-death">issue dubbed the "red line of death"</a> and performance that has been <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-quietly-drops-steam-machines-4k-60-fps-claim-after-usd1-049-machine-falls-short-of-expectations">a little underwhelming</a>, those who own the machine seem to be enjoying it. Either way, its egregious <a href="https://www.windowscentral.com/gaming/pc-gaming/we-finally-know-how-much-valves-steam-machine-will-cost-heres-how-to-sign-up-this-week-for-a-chance-to-buy-the-console-like-gaming-pc" target="_blank"><strong>$1,000+ price tag</strong></a> is hardly Valve's fault, but rather a reflection of the wider industry as <a href="https://www.windowscentral.com/hardware/ram-crisis-when-end-prices-drop-analysis">memory prices continue to climb</a>.</p><p>The good news is that Valve has now released <a href="https://help.steampowered.com/en/faqs/view/6121-ECCD-D643-BAA8" target="_blank">official Windows drivers for the Steam Machine</a>, reinforcing that <strong>it's still a PC at heart</strong>. If you want to install Windows instead of SteamOS, you can, giving you the freedom to do pretty much whatever you want with the Gabecube that you own.</p><p>As Valve puts it: <em>"Steam Deck and Steam Machine are PCs, and other applications and OSes can be installed"</em> — there is a catch, however, as Steam hardware still doesn't <strong>officially </strong>support dual-booting, which may or may not be a deal-breaker for some.</p><p>I don't even own a Steam Machine, but I would have liked that flexible OS option if I did. Still, despite this, it's great to see how open Valve is. Providing official Windows drivers is a nice touch, and it's something the company already does for the Steam Deck.</p><p>Personally, I wanted Steam Machine to enter the market and provide serious competition for the PS5 and Xbox Series X. Unfortunately, that seems to have been wishful thinking on my part, and again, that's through no fault of Valve's. Current market conditions have pushed memory prices to the point where companies are even facing <a href="https://www.windowscentral.com/hardware/dram-lawsuit-samsung-sk-hynix-micron">lawsuits over allegations of price-fixing</a> and intentionally restricting supply to keep prices high.</p><p>Don't worry, though. I'm sure things can't get much worse — except they can, as I'm sure we're all aware; the memory crisis isn't going anywhere, and we, the consumers, are having to pay the price. But let me know your thoughts on running Windows on Steam Machine by leaving a comment and taking part in our poll below:</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W2dj0X"></div>                            </div>                            <script src="https://kwizly.com/embed/W2dj0X.js" async></script><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7bXLjC8WsoYZhrSNQdMWE" name="1x1" alt="Blank Pixel" src="https://cdn.mos.cms.futurecdn.net/7bXLjC8WsoYZhrSNQdMWE.png" mos="" align="middle" fullscreen="" width="1" height="1" attribution="" endorsement="" class="inline"></p></div></div></figure><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ "This should not be possible": How one indie game was refunded over 55,000 times on Steam — and the mystery behind it ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/this-should-not-be-possible-how-one-indie-game-was-refunded-over-55-000-times-on-steam-and-the-mystery-behind-it</link>
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                            <![CDATA[ The developer behind Paddle Paddle Paddle claims Steam users have refunded the game more than 55,000 times despite overwhelmingly positive reviews. The controversy has sparked renewed debate over whether Valve's two-hour refund policy is too generous for shorter games. ]]>
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                                                                        <pubDate>Tue, 07 Jul 2026 13:21:41 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Zoroarts]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Paddle Paddle Paddle key art ]]></media:description>                                                            <media:text><![CDATA[Paddle Paddle Paddle promotional artwork featuring two players rowing through rough seas while dodging hazards in the challenging co-op game.]]></media:text>
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                                <p>Steam's more-than-generous refund policy is under scrutiny from the developer behind <a href="https://store.steampowered.com/app/3570070/Paddle_Paddle_Paddle/" target="_blank">Paddle Paddle Paddle</a>, a game heavily inspired by the "Foddian" genre. These games are designed specifically to frustrate players and are often popular with content creators because of the reactions they generate. I actually own Paddle Paddle Paddle myself and have played it with a friend. It's a co-op game where you paddle a boat through increasingly frustrating obstacles as you make your way downstream.</p><p>The game was created by solo developer Zoroarts, <a href="https://x.com/Zoroarts/status/2073802226485572080">who has taken to X to criticize Steam's refund policy after claiming the game has been heavily affected by it</a>, with more than 55,000 refunds. For those unfamiliar, Valve's refund policy generally allows users to refund a game within 14 days of purchase, provided they've played it for less than two hours. On X, the developer argued:</p><p>After spotting a review that read, "<em>GREAT GAME, finished within 1:40 hrs (refunded),</em>" the developer took to X to criticize Steam's refund policy, writing:</p><p> "<em><strong>This should not be possible</strong></em><em> </em><a href="https://x.com/Steam" target="_blank"><em>@Steam</em></a><em> Would be cool if you could finally do something about your refund policy... Got dozens of reviews like that and 21% refund rate even though the Reviews are 90% very positive... Thats over 55,000 Refunds btw...</em>"</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="oBPztYdPWc38qiD38aN5aR" name="Paddle Paddle Paddle" alt="Two players paddle a Viking-style boat through a split river of water and lava in Paddle Paddle Paddle, avoiding obstacles in a challenging co-op level." src="https://cdn.mos.cms.futurecdn.net/oBPztYdPWc38qiD38aN5aR.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/oBPztYdPWc38qiD38aN5aR.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Paddle Paddle Paddle gameplay </span><span class="credit" itemprop="copyrightHolder">(Image credit: Zoroarts)</span></figcaption></figure><p>Many reviews, including some that recommend the game, openly admit they completed it and then refunded it because they finished within the two-hour window. That does feel a little disingenuous, especially if they genuinely enjoyed the experience. Since the developer spoke out, however, some users have also started leaving negative reviews that appear to focus just as much on his comments as the game itself.</p><p>One user wrote:</p><p>"<em>Not fun, Short, Sloppy. Beat it under 2 hours and would refund if I could but waited too long to play it, you should if you can</em>"</p><p> Another added:</p><p>"<em>The Dev keeps crying about his game getting refunded on X despite making "millions" out of a sloppy effort</em>"</p><p>Having actually played the game myself and genuinely enjoying it, I decided to keep it, and I do think the developer should look at releasing the game on consoles like Xbox or Nintendo Switch. I will say, though, overall, I think <a href="https://store.steampowered.com/steam_refunds/" target="_blank">Steam's refund policy</a> is a good one, even if this situation highlights one of its weaknesses.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OajJyX"></div>                            </div>                            <script src="https://kwizly.com/embed/OajJyX.js" async></script><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7bXLjC8WsoYZhrSNQdMWE" name="1x1" alt="Blank Pixel" src="https://cdn.mos.cms.futurecdn.net/7bXLjC8WsoYZhrSNQdMWE.png" mos="" align="middle" fullscreen="" width="1" height="1" attribution="" endorsement="" class="inline"></p></div></div></figure><p>Personally, I don't think players should be able to complete an entire game and then immediately refund it. That said, I'm not entirely sure how Valve could solve that problem without creating new ones. One idea could be tying refunds to achievements, but that would simply encourage some developers to avoid adding achievements that mark the end of a game.</p><p>Perhaps Valve could instead adjust the refund window based on a game's typical completion time or even its price. For example, lower-priced games that can reasonably be completed in a short sitting could have a one-hour refund window instead of two. Even that isn't a perfect solution, though, and it's easy to see how developers could try to design around whatever rules Valve introduces.</p><p>Those are just my thoughts, though. I'd love to hear what you think, so let me know in the comments and be sure to take part in our poll above.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Xbox's Red Ring of Death still haunts gamers as Steam Machine owners report a "Red Line of Death" after GPU failures ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/steam-machine-red-line-of-death</link>
                                                                            <description>
                            <![CDATA[ A Steam Machine owner has reported what appears to be the device's first "Red Line of Death" after a system update, with Valve's support documentation pointing to a GPU failure. While the issue currently appears isolated, it has inevitably drawn comparisons to the Xbox 360's infamous Red Ring of Death. ]]>
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                                                                        <pubDate>Fri, 03 Jul 2026 15:38:54 +0000</pubDate>                                                                                                                                <updated>Tue, 07 Jul 2026 15:01:17 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj.jpg ]]></dc:source>
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                                                                                                                                                                        <media:description><![CDATA[Steam Machine red line of death]]></media:description>                                                            <media:text><![CDATA[G-man from Half Life holding a Steam Machine with the Red line of death]]></media:text>
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                                <p>I’m sure most Xbox fans, especially those who go as far back as the Xbox 360, remember the absolute <a href="https://www.windowscentral.com/remembering-xbox-360-all-highs-and-lows">tragedy that was the Red Ring of Death</a>. Millions of Xbox 360 consoles made their way into homes, only to later overheat and fail, leading many owners to come up with all sorts of weird and wonderful DIY fixes.</p><p>In the end, <a href="https://www.reddit.com/r/todayilearned/comments/7ffk0p/til_the_red_ring_of_death_cost_microsoft_115/">it cost Microsoft more than $1.15 billion</a>, though despite the disaster, it didn't stop the Xbox 360 from becoming Xbox's most successful console generation to date. So, how does Valve's new Steam Machine fit into all of this? Well, the Steam Machine has a front-facing LED light bar that serves a variety of purposes, including indicating downloads and hardware status.</p><p>Over on the <a href="https://www.reddit.com/r/steammachine/comments/1ulzo6a/well_the_steam_machine_was_pretty_cool_for_the_20/" target="_blank">Steam Machine subreddit</a>, though, user me_hill reported what appears to be the system's first "<strong>Red Line of Death</strong>." According to the user, they were playing No Man's Sky, installed a system update, and the machine was subsequently bricked. According to Valve's own <a href="https://help.steampowered.com/en/faqs/view/6945-03B8-1EC9-0237" target="_blank">Steam Support page</a>, it appears the user has experienced a GPU failure.</p><p>Given that the GPU is soldered to the motherboard, it's not something the average user can repair. To add insult to injury, some Reddit users joked that they were "beta testing" the hardware for everyone else.</p><p>Fortunately, <strong>this appears to be an isolated incident</strong> for now, and hopefully it stays that way. It would be a real shame for Valve's $1,000 mid-powered device to suffer anything resembling the Xbox 360's Red Ring of Death fiasco.</p><p>Believe it or not, I actually really want a Steam Machine. That said, stories like this make me glad I'm waiting, even if my biggest reservation is still the price. I just can't justify spending <a href="https://www.windowscentral.com/gaming/pc-gaming/we-finally-know-how-much-valves-steam-machine-will-cost-heres-how-to-sign-up-this-week-for-a-chance-to-buy-the-console-like-gaming-pc">$1,000 on the hardware</a>, and while I know it's probably unrealistic, I'd be much more tempted if it were closer to the $500 mark.</p><p>Hopefully Valve can get the affected user back up and running with a replacement or repair. With that said, let me know whether stories like this put you off buying a Steam Machine, or if you're still keen to get your hands on one. Share your thoughts in the comments, and be sure to take part in our poll below:</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W0R8pX"></div>                            </div>                            <script src="https://kwizly.com/embed/W0R8pX.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Windows 11 hits a new PC gaming milestone on Steam with over 70% market share — Windows 10's time is running out ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/windows-11-new-milestone-steam-over-70-percent-share</link>
                                                                            <description>
                            <![CDATA[ Steam's June 2026 Hardware Survey shows Windows 11 surpassing 70% market share among users, while Windows 10 continues to decline and Linux slips slightly despite remaining higher than a year ago. ]]>
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                                                                        <pubDate>Thu, 02 Jul 2026 13:26:43 +0000</pubDate>                                                                                                                                <updated>Thu, 02 Jul 2026 13:26:48 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj.jpg ]]></dc:source>
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                                                                                                                                                                        <media:description><![CDATA[Steam&#039;s June 2026 Hardware Survey shows Windows 11 surpassing 70% market share among users.]]></media:description>                                                            <media:text><![CDATA[A Steam Deck running Windows 11 is held in both hands, with the operating system displayed prominently on the screen while a thumbs-up gesture partially covers the lower-right corner.]]></media:text>
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                                <p>Despite decades of people calling for <em>"the year of Linux,"</em> fresh data from <a href="https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam" target="_blank">Steam's Hardware Survey for June 2026</a> suggests Windows is still firmly the norm. Linux's market share fell by 0.30 percent to 3.69%. Yes, that's a relatively small decline, but considering Linux's smaller gains have often been celebrated, I think it's only fair to mention it. To keep things balanced, though, <strong>Linux is still well ahead of where it was this time last year</strong>, when it sat at just 2.57%.</p><p>Before we jump into what we all actually care about (Windows), <strong>macOS also saw a small increase</strong>, rising by 0.05 percent to 2.21%, up from 1.76% this time last year. I know rattling off percentages can get a little mind-numbing, but there are actually some genuinely interesting trends hiding in this month's data, so let's get into the Windows side of things, because that's where things get particularly interesting.</p><p>Looking at Steam's Hardware Survey for June 2026, Windows 11 climbed by another 0.68 percent, while <strong>Windows 10 declined by 0.43 points</strong>, showing a continued shift toward Windows 11. The modern OS now accounts for 70.44% of Steam users. It's hardly a dramatic jump, but it does suggest more PC gamers are choosing to move to Windows 11 rather than one of the growing number of Linux distro alternatives.</p><p>Is anyone calling it <em>"The year of Windows 11"?</em> That's what I'll be calling it for the foreseeable future — I jest, of course. <a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-youre-not-done-there-are-still-5-big-windows-11-issues-that-i-want-to-see-addressed" target="_blank">Windows has its fair share of issues and gets plenty of deserved flak online</a>, but Linux has given me a bad experience every time I've had the displeasure of trying it. Despite my frustrations with Windows, it typically does just work, Copilot shenanigans aside.</p><p>I always enjoy looking at these kinds of trends across the industry. There's something interesting about seeing what operating systems, hardware, and configurations people are actually using. Somehow, despite Microsoft seemingly shooting itself in the foot several hundred times over, <strong>people are still choosing Windows 11</strong>.</p><p>But let me know your thoughts. Is this really a sign of satisfaction with Windows 11, or are people simply being forced to upgrade as <a href="https://www.windowscentral.com/microsoft/windows-10/microsoft-extending-windows-10-support-to-2027-raises-a-bigger-issue-windows-11-still-isnt-winning-over-the-majority-of-users-including-our-readers" target="_blank">Windows 10 reaches the end of its life</a>? Share your thoughts in the comments below, and as always, be sure to take part in our poll below:</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-egZJmX"></div>                            </div>                            <script src="https://kwizly.com/embed/egZJmX.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ "We’re going to regret that decision for a very long time": RIP to the amazing Steam Machine Portal Companion Cube case Dbrand made without asking Valve first ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/accessories/rip-to-the-amazing-steam-machine-portal-companion-cube-case-dbrand-made-without-asking-valve-first</link>
                                                                            <description>
                            <![CDATA[ Dbrand's extremely popular Portal Companion Cube Steam Machine case has been discontinued after Valve issued a takedown due to licensing issues. ]]>
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                                                                        <pubDate>Mon, 29 Jun 2026 17:14:17 +0000</pubDate>                                                                                                                                <updated>Mon, 29 Jun 2026 18:37:00 +0000</updated>
                                                                                                                                            <category><![CDATA[Accessories]]></category>
                                                                                                <author><![CDATA[ lowryb3865@gmail.com (Brendan Lowry) ]]></author>                    <dc:creator><![CDATA[ Brendan Lowry ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/o8BideVLkj7GTcGJCLJrbd.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he&#039;s been an avid fan since childhood. He&#039;s been writing for Team WC since the summer of 2017, and you&#039;ll find him doing news, editorials, reviews, and general coverage on everything gaming, Xbox, and Windows PC. His favorite game of all time is probably NieR: Automata, though Elden Ring, Fallout: New Vegas, and Team Fortress 2 are in the running, too. When he&#039;s not writing or gaming, there&#039;s a good chance he&#039;s either watching an interesting new movie or TV show or actually going outside for once. &lt;a href=&quot;https://twitter.com/BrendanLorLowry&quot; target=&quot;_blank&quot;&gt;Follow him on X&lt;/a&gt; (Twitter).&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Dbrand]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[An official marketing image showing what Dbrand&#039;s Portal Companion Cube case for the Steam Machine looks like. Sadly, it&#039;s now been canceled.]]></media:description>                                                            <media:text><![CDATA[An official image of Dbrand&#039;s canceled Portal Companion Cube case for the Steam Machine.]]></media:text>
                                <media:title type="plain"><![CDATA[An official image of Dbrand&#039;s canceled Portal Companion Cube case for the Steam Machine.]]></media:title>
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                                <p>As far as skins and cases for electronic devices go, I'd argue that few companies — if any — make products as unique and cool as Dbrand's. Even more than for its edgy and provocative tone on social media, <a href="https://www.windowscentral.com/tag/dbrand" target="_blank">Dbrand</a> is widely known for its premium enclosures that often sport standout and eye-catching designs.</p><p>One of these is (or <em>was</em>; more on that below) its Portal Companion Cube case for Valve's newly released <a href="https://www.windowscentral.com/tag/steam-machine" target="_blank">Steam Machine</a> that makes the compact gaming PC look exactly like the beloved Weighted Companion Cube from the publisher's legendary puzzle game series. The $99 enclosure quickly went viral and launched to extreme success last week...but ultimately, I'm sad to report that success was very short-lived.</p><p>On Monday, soon after fans noticed the Companion Cube case was recently wiped from all Dbrand channels and platforms, the brand <a href="https://www.reddit.com/r/dbrand/comments/1uivg8m/rip_companion_cube/" target="_blank">announced</a> that the skin has been canceled following a takedown request from <a href="https://www.windowscentral.com/tag/valve" target="_blank">Valve</a>. It explained that it neglected to acquire a license from Valve to create and sell a Portal-themed product, leading to the cease and desist.</p><p>"The blunt version is that we made the Companion Cube without a license from Valve. Everyone who purchased a Companion Cube will have their refund issued by end-of-day," Dbrand wrote in its statement.</p><p>"On November 12th 2025, the day the Steam Machine was announced, we put up a concept render and sign-up page to see if anyone would be interested in a Companion Cube enclosure. It went moderately viral, with over fifteen thousand people signing up to be notified in the first day," it continued. "In the months that followed, we built the idea into something real without ever asking Valve if we could. We’re going to regret that decision for a very long time."</p><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/dbrand/comments/1uivg8m/rip_companion_cube">RIP Companion Cube</a> from <a href="https://www.reddit.com/r/dbrand">r/dbrand</a></blockquote><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7bXLjC8WsoYZhrSNQdMWE" name="1x1" alt="Blank Pixel" src="https://cdn.mos.cms.futurecdn.net/7bXLjC8WsoYZhrSNQdMWE.png" mos="" align="middle" fullscreen="" width="1" height="1" attribution="" endorsement="" class="inline"></p></div></div></figure><p>Dbrand went on to say that it invested seven months of hard work into the project and was extremely proud of how the case turned out, but also acknowledged that all the time and effort still didn't give it the right to create the enclosure without licensing or permission.</p><p>"Unfortunately, being proud of the thing we made did not give us the right to make it. We launched around 3am on Monday, June 22nd. Overnight, it became the second-fastest selling product in our 15-year history, behind only the Switch 2 Killswitch," it said.</p><p>"Shortly after, Valve’s legal team reached out. They stated that the Companion Cube is Valve intellectual property, for which dbrand does not have a license," the brand added. "They requested we take down the product and launch film immediately. This was entirely within their rights, and they were direct, fair, and respectful throughout."</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eAxNkX"></div>                            </div>                            <script src="https://kwizly.com/embed/eAxNkX.js" async></script><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7bXLjC8WsoYZhrSNQdMWE" name="1x1" alt="Blank Pixel" src="https://cdn.mos.cms.futurecdn.net/7bXLjC8WsoYZhrSNQdMWE.png" mos="" align="middle" fullscreen="" width="1" height="1" attribution="" endorsement="" class="inline"></p></div></div></figure><p></p><p>Dbrand attempted to see if Valve would be willing to license the case, but it ultimately said no, leading to the project's cancellation. It noted that "Given our backwards approach of building first and asking permission later, it was a fair answer."</p><p>"To everyone who was as excited about this project as we were: thank you, and sorry. Refunds are being issued today. If it hasn’t landed in your account by the end of this week, you know how to reach us," the company concluded. "To Valve: thank you for Portal, and sorry for the headache. We should’ve asked first."</p><p>It's true that Valve ultimately didn't do anything wrong here, but regardless, I'm really sad that the sale of this Steam Machine case has been halted, as it's incredibly cool and undoubtedly one of the sweetest ones we'll ever see for the system.</p><p><em><strong>Would you like to see Valve change its mind and work with Dbrand to license a Portal Companion Cube case for the Steam Machine after all? Let me know in the comments, and in our poll.</strong></em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ DIY Steam Machine gaming PCs are cropping up — can 3D-printed cases and RTX 5060s actually recreate Valve's magic? ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/custom-steam-machine-terk-box-rtx-5060</link>
                                                                            <description>
                            <![CDATA[ An AMD engineer and PC enthusiast built his own custom Steam Machine with an RTX 5060 inside. I highly doubt it's the last project of this sort we'll see, but the creator notes this sort of thing isn't all it's cracked up to be. ]]>
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                                                                        <pubDate>Mon, 29 Jun 2026 15:22:47 +0000</pubDate>                                                                                                                                <updated>Mon, 29 Jun 2026 15:26:11 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ c.cale.hunt@gmail.com (Cale Hunt) ]]></author>                    <dc:creator><![CDATA[ Cale Hunt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/nNimMiQZoMoV9mf9akgfvM.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Cale Hunt brings to Windows Central more than nine years of experience writing about PC gaming, Windows laptops, accessories, and beyond. If it runs Windows or in some way complements the hardware, there’s a good chance he knows about it, has written about it, or is already busy testing it.&lt;/p&gt;&lt;p&gt;Cale has published hundreds of reviews on Windows Central, and he&#039;s not afraid to give his honest opinion regarding everything from PC gaming hardware to Windows software and laptops.&lt;/p&gt;&lt;p&gt;This allows him to efficiently curate buying guides and product advice, giving readers a no-nonsense look at the options that will best suit their needs. &lt;/p&gt;&lt;p&gt;When he isn’t in his office writing, tinkering with tech, or gaming, Cale enjoys playing acoustic guitar (he’s a sucker for Bluegrass music), reading novels, tending the garden, and providing his two cats some much-needed attention.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Jacob Terkelsen (@theterk)]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[An AMD engineer and PC enthusiast built his own custom Steam Machine with an RTX 5060 inside.]]></media:description>                                                            <media:text><![CDATA[A person holding a small black computer case featuring two USB ports and a power button on the front.]]></media:text>
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                                <p>In what I can only assume is one of the first of many similar projects, a 3D-printed <strong>Steam Machine</strong> clone is making the rounds online. The custom gaming PC comes from <strong>Jacob Terkelsen</strong>, an AMD AI GPU engineer who recently posted his personal creation <a href="https://x.com/theterk/status/2069632544585236789" target="_blank">on X</a>. </p><p>The <strong>Terk Box v1.1</strong>, as it's known, is a compact mini-ITX build that uses a custom 3D-printed case that you, too, can download and try out if you're so inclined. It's <a href="https://www.printables.com/model/1493449-sff-mini-itx-steam-machine-case" target="_blank">available on Printables</a> alongside a parts list, which was created by a user named <strong>3DCatt</strong>.</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">Here she is, Terk Box v1. 1I'm working with the designer about future improvements, but for a first major revision and she's now "complete"We added more ventilation in the back so the RTX 5060 is no longer choked.HMU if you want me to build you one. pic.twitter.com/PAt0WaBXGX<a href="https://twitter.com/cantworkitout/status/2069632544585236789">June 24, 2026</a></p></blockquote><div class="see-more__filter"></div></div><p>The custom chassis measures <strong>167mm x 168mm x 225mm</strong> (<strong>6.5 x 6.6 x 8.8 inches</strong>), which puts it very close to the Steam Machine's dimensions. According to the parts list, the custom gaming PC uses a <strong>mini-ITX</strong> motherboard with a <strong>400W FlexATX</strong> power supply unit (PSU).</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:76.13%;"><img id="Wjg6HedibDsbtt7zmN4hXM" name="terkbox-steam-machine-clone-01" alt="A person holds a compact black computer case, showing various ports including USB, audio, and HDMI connectors on the back panel." src="https://cdn.mos.cms.futurecdn.net/Wjg6HedibDsbtt7zmN4hXM.jpg" mos="" align="middle" fullscreen="1" width="3000" height="2284" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Wjg6HedibDsbtt7zmN4hXM.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Jacob Terkelsen's custom Terk Box v1.1. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Jacob Terkelsen (@theterk))</span></figcaption></figure><p>It's unclear exactly what performance hardware and cooling solution was used for the build, but, as Terkelsen points out, additional ventilation had to be added to the back of the custom PC to keep the <strong>RTX 5060</strong> GPU from thermal throttling.</p><p>Terkelsen notes that he's working with 3DCatt to improve the design, so it's highly likely that this neat little project will continue to evolve over time.</p><p>Considering the Steam Machine's custom AMD GPU with 8GB of VRAM can be lined up with an RTX 3060, the RTX 5060 in the Terk Box represents a rather huge performance uplift. However, it's not all sunny days.</p><h2 id="steam-machine-or-a-custom-pc-it-might-be-harder-to-choose-than-you-think">Steam Machine or a custom PC? It might be harder to choose than you think</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:60.68%;"><img id="k6TsJSKsGHEFRNwQ8B4bdi" name="Steam Machine 2026" alt="Steam Machine for 2026" src="https://cdn.mos.cms.futurecdn.net/k6TsJSKsGHEFRNwQ8B4bdi.jpg" mos="" align="middle" fullscreen="1" width="3840" height="2330" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/k6TsJSKsGHEFRNwQ8B4bdi.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Valve's Steam Machine certainly has a much more refined look. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>Since Terkelsen's tweet has been receiving a lot of attention, he returned to add some context about the overall project.</p><p>He notes that the cost of this custom Steam Machine is "<em>nowhere close to $1000</em>," which refers to the <a href="https://www.windowscentral.com/gaming/pc-gaming/we-finally-know-how-much-valves-steam-machine-will-cost-heres-how-to-sign-up-this-week-for-a-chance-to-buy-the-console-like-gaming-pc"><strong>$1,049 price</strong> that Valve set for its new PC</a>. He adds, "<em>People fail to grasp how difficult SFF builds are...</em>"</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">1. My employer has nothing to do with this personal project.2. The cost of the build isn't close to $1000 - the site never asked for comment, which I would have declined.3. I recommend the fully-engineered solution Valve has designed, from the software to the mechanical design.… https://t.co/pDJTrVQIx6<a href="https://twitter.com/cantworkitout/status/2071082400264728958">June 28, 2026</a></p></blockquote><div class="see-more__filter"></div></div><p>Terkelsen also clearly states that he recommends "<em>the fully-engineered solution Valve has designed, from the software to the mechanical design.</em>"</p><p>It's not hard to see why. The Terk Box v1.1 is an interesting project that enthusiasts will get a kick out of, while the Steam Machine is a commercial product that underwent years of revisions and careful tuning. It arrives ready to play, no assembly required.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XbQGnO"></div>                            </div>                            <script src="https://kwizly.com/embed/XbQGnO.js" async></script><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7bXLjC8WsoYZhrSNQdMWE" name="1x1" alt="Blank Pixel" src="https://cdn.mos.cms.futurecdn.net/7bXLjC8WsoYZhrSNQdMWE.png" mos="" align="middle" fullscreen="" width="1" height="1" attribution="" endorsement="" class="inline"></p></div></div></figure><p>The worst part, and one that reflects the <a href="https://www.windowscentral.com/hardware/ram-crisis-when-end-prices-drop-analysis">overall state of the PC component market</a>, is that even a custom build like this costs a lot of money.</p><p>One last thing — the Terk Box v1.1 runs on <strong>Windows 11</strong> with <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/how-to-get-xbox-full-screen-experience-on-windows-handhelds"><strong>Xbox Full Screen Experience (FSE)</strong></a>. In reply to some comments, <a href="https://x.com/theterk/status/2071231145325253000" target="_blank">Terkelsen says</a> that "<em>Linux is far better these days, and this build would support Bazzite or CachyOS</em>." Let me know in the comments section below if you agree.</p><p>Valve's <strong>SteamOS</strong> so far only works with <strong>AMD GPUs</strong>, but Valve has publicly stated that it's working with NVIDIA to bring support to <strong>RTX GPUs</strong>.</p><p>It's clear that we're in the early days of Steam Machine knockoffs, and I expect there to be plenty more arriving in the near future.</p><p><em>(</em><a href="https://hackaday.com/2026/06/27/cramming-a-mini-itx-gaming-pc-into-a-3d-printed-steam-machine-sized-case/" target="_blank"><em>via Hackaday</em></a><em>)</em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/b8H2n00O.html" id="b8H2n00O" title="Surface Laptop 8 (Intel) Preview" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ As the rising costs of RAM crush the notion of gaming as an affordable hobby, what are PC gamers and Xbox fans supposed to do? ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/rising-costs-of-ram-crush-notion-of-gaming-as-an-affordable-hobby</link>
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                            <![CDATA[ Gaming costs are soaring as RAM and storage prices rise, leaving PC and Xbox players with few options beyond discounts, used hardware, or cloud gaming. ]]>
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                                                                        <pubDate>Sun, 28 Jun 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hYS2kX4zyJnkz5dHjkCQA8.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben started at Windows Central as a freelance writer covering PC gaming and a wider range of Windows PC categories. After joining as Channel Editor for the same topics, he soon moved up to Senior Editor and now oversees content on Windows 11, PC gaming, and components. Before all this, he worked various technology-centric roles in the retail space, giving advice and support on Windows laptops and broader gaming hardware.&lt;/p&gt;&lt;p&gt;A firm Windows XP fan, he began his journey with an obsession with his family&#039;s Windows 3.1 PC and eventually convinced them to upgrade to Windows 95 with a stack of floppy disks and paper manuals. Ben is still committed to Windows but also ventures into the Linux-based Steam Deck handheld gaming PC to explore cross-platform opportunities and regularly keeps up with the latest graphics card news.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[Xbox and PC gaming costs keep soaring as memory and storage prices rise. Will it ever end?]]></media:description>                                                            <media:text><![CDATA[A person in a blue hoodie and bright green headphones sits at a computer desk with their face buried in their hands. A RAM box is visible behind them, and stylized flames fill the background]]></media:text>
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                                <p>If, by some miracle, you've been living on the moon in a soundproof dome for the last six months, you may not have noticed that gaming hardware has grown extremely expensive, making the hobby a mostly miserable affair for all involved. We first called it <a href="https://www.windowscentral.com/hardware/ram-price-crisis-what-need-know">the RAM crisis</a>, but the sad reality is that it's now <a href="https://www.windowscentral.com/hardware/ram-crisis-when-end-prices-drop-analysis">spilling over into storage, and experts are <strong>predicting a grim future</strong></a>.</p><p>It's shredding PC gaming, as <a href="https://www.windowscentral.com/gaming/pc-gaming/we-finally-know-how-much-valves-steam-machine-will-cost-heres-how-to-sign-up-this-week-for-a-chance-to-buy-the-console-like-gaming-pc">Valve's much-anticipated Steam Machine launched at over $1,000 for its cheapest model</a> — a higher price than most might have expected — with <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-explains-why-the-steam-machine-is-so-expensive-and-yup-its-all-ais-fault">its creators explaining that it <em>"reflects the state of the world"</em></a>. Consumers are flanked at every turn, as anyone planning to buy older generations of memory sees that DDR4 <a href="https://www.windowscentral.com/hardware/windows-11-ddr3-ram-prices-2026"><strong>and even DDR3 prices are going up</strong></a>.</p><p>It's easy to point fingers at Microsoft, given its undeniable, <a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-is-putting-an-end-to-microslop-on-windows-11-commits-to-reducing-copilot-across-system-apps-and-interfaces">if somewhat retracted, obsession with AI</a>, whether that's <a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-quietly-scraps-plans-to-bring-copilot-to-notifications-and-settings-on-windows-11-as-it-moves-to-reduce-ai-bloat-across-the-os">Copilot in Windows</a> or an implementation <a href="https://www.windowscentral.com/microsoft/microsoft-azure-problems-stem-from-ai-according-to-former-engineer">across its Azure cloud stack</a>. And let's be honest, it's not without irony that <a href="https://www.windowscentral.com/gaming/xbox/gaming-is-becoming-unaffordable-xbox-ceo-says-the-industry-has-an-accessibility-crisis">XBOX CEO Asha Sharma said</a> that <em><strong>"gaming is becoming unaffordable"</strong></em> just before the brand announced <a href="https://www.windowscentral.com/gaming/xbox/microsoft-and-xbox-announce-another-console-price-hike-and-this-one-is-steep-things-may-get-even-worse-in-2027">a price increase on its consoles</a>.</p><p>Sure enough, <a href="https://www.windowscentral.com/gaming/xbox/xbox-strategy-chief-says-memory-shortages-will-impact-next-gen-and-project-helix-but-microsoft-will-work-to-adapt">Xbox's Matthew Ball agrees</a> that <em>"crisis is the right term"</em>, and the effects of expensive RAM will undoubtedly be felt <a href="https://www.windowscentral.com/gaming/xbox/xbox-ceo-asha-sharma-has-concerns-over-project-helix-rollout">in the lead-up to its next-gen Project Helix console</a> — which supposedly <a href="https://www.windowscentral.com/gaming/xbox/xbox-doubles-down-on-project-helixs-core-vision-amid-uncertainty">behaves more like a gaming PC</a> — and who knows what its launch price might look like (over a thousand dollars?) In fact, hardware pivots are already appearing in Microsoft's PC hardware, as <a href="https://www.windowscentral.com/hardware/surface/microsoft-forced-to-bring-back-surface-laptop-with-8gb-ram-as-it-scrambles-to-keep-prices-down-amidst-ram-crisis-new-device-fails-to-meet-copilot-pc-requirements">the Surface Laptop returns with 8GB of RAM</a> to keep costs down.</p><div><blockquote><p>What a disaster... I'm scared to think how much Helix might cost.</p><p>Papictu, Windows Central community member</p></blockquote></div><p>I know, I'm hardly a beacon of good news or hopeful visions of the future, but this AI bubble will presumably break at some point, and it's good to take stock of what options we actually have. The usual midsummer onslaught of sales events brought some relief with retailer discounts, and <a href="https://www.windowscentral.com/gaming/pc-gaming/dont-waste-your-money-building-your-own-gaming-pc">pre-built gaming PCs maintain a hint of value</a> throughout. Still, prospective buyers will have to brace for an inevitable sting if they plan to grab something later this year (or into 2027).</p><p>If you're interested in console gaming, you're looking at a minimum of <strong>$749.99</strong> for a digital Xbox Series X — that's <a href="https://www.windowscentral.com/gaming/xbox/xbox-series-x-1tb-digital-edition-unboxed-and-hands-on-microsofts-three-xbox-series-x-s-consoles-for-the-holiday-are-now-available-and-here-are-our-early-impressions">the one without a disc drive</a> — or <strong>$499.99</strong> for a similarly discless (and less powerful) <a href="https://www.windowscentral.com/gaming/xbox/xbox-series-s-review">Xbox Series S</a>. On Sony's side, a PS5 Pro is now <strong>$899.99</strong>, or at least<strong> $599.99</strong> for a digital base PS5. That's without any games, by the way, and <a href="https://www.windowscentral.com/gaming/grand-theft-auto-vi-price-confirmed-at-usd79-99-with-a-feature-locking-ultimate-edition-at-usd99-99-and-the-physical-edition-is-just-a-code-in-a-box">Grand Theft Auto VI recently confirmed a <strong>$99</strong> price tag</a> for a code of its Ultimate Edition with all in-game content intact.</p><p>Gamers at large are already expected to spend close to $1,000 just to get started. The entire situation is absurd and unfair, but it puts the price of handhelds like <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/msi-claw-8-ex-ai-review-2026">MSI's </a><a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/msi-claw-8-ex-ai-review-2026">$1,799 Claw 8 EX AI+</a> into perspective; <strong>that's just how much this kind of ultra-enthusiast hardware costs now</strong>. The whole thing reminds me of a bygone era of <a href="https://www.windowscentral.com/roughly-25-graphics-cards-went-crypto-miners-and-speculators-first-quarter-2021-according-report">crypto mining that drove up GPU prices</a>, but this time, it's bigger and even more insulting.</p><p><strong>So, what are you supposed to do?</strong> You can penny-pinch your way through buying discounted and second-hand hardware, or you can <a href="https://www.windowscentral.com/gaming/pc-gaming/subscription-based-gaming-final-boss-piracy">submit to a future of subscription-based gaming streamed from the cloud</a>. If you don't already own an Xbox, I'd suggest picking one up before the price increase happens in August, but that's about all you can do. Stay strong, gamers.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ey6MbW"></div>                            </div>                            <script src="https://kwizly.com/embed/ey6MbW.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ "A hater community trying to kill the game": Epic Games CEO speaks out against Steam's forced AI disclosure policy and how it's harming developers ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/epic-games-ceo-steam-ai-disclosure-scarlet-letter</link>
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                            <![CDATA[ Epic Games CEO Tim Sweeney is not shy about taking shots at Steam, and in a recent interview, he talks about how forced AI disclosures on Valve's mega storefront are harming developers. He makes some good points, but keep in mind this is the same guy spearheading the AI-infused Unreal Engine 6. ]]>
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                                                                        <pubDate>Thu, 25 Jun 2026 21:03:24 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ c.cale.hunt@gmail.com (Cale Hunt) ]]></author>                    <dc:creator><![CDATA[ Cale Hunt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/nNimMiQZoMoV9mf9akgfvM.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Cale Hunt brings to Windows Central more than nine years of experience writing about PC gaming, Windows laptops, accessories, and beyond. If it runs Windows or in some way complements the hardware, there’s a good chance he knows about it, has written about it, or is already busy testing it.&lt;/p&gt;&lt;p&gt;Cale has published hundreds of reviews on Windows Central, and he&#039;s not afraid to give his honest opinion regarding everything from PC gaming hardware to Windows software and laptops.&lt;/p&gt;&lt;p&gt;This allows him to efficiently curate buying guides and product advice, giving readers a no-nonsense look at the options that will best suit their needs. &lt;/p&gt;&lt;p&gt;When he isn’t in his office writing, tinkering with tech, or gaming, Cale enjoys playing acoustic guitar (he’s a sucker for Bluegrass music), reading novels, tending the garden, and providing his two cats some much-needed attention.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Tim Sweeney and Steam Logo]]></media:description>                                                            <media:text><![CDATA[Tim Sweeney and Steam Logo]]></media:text>
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                                <p>A couple of days ago, I wrote an article about how researchers discovered an <a href="https://www.windowscentral.com/gaming/pc-gaming/ai-game-development-stigma-study" target="_blank">"<strong>AI stigma</strong>" affecting Steam games that disclose the use of AI</a> during development. For me, the most shocking piece of data revealed that established studios with a positive track record see a "catastrophic" <strong>40%</strong> to <strong>60%</strong> drop in sales when they use AI.</p><p>This stat, as well as others proposed in the <a href="https://www.game-oracle.com/blog/ai-part2" target="_blank">research by Ross Burton at Game Oracle</a>, raised a big question that our readers have been discussing in the original post's comment section: <strong>Is the perceived AI stigma warranted?</strong></p><p>Now, Epic Games CEO Tim Sweeney, who has <a href="https://www.windowscentral.com/gaming/pc-gaming/epic-ceo-tim-sweeney-takes-aim-at-one-of-valves-steam-policies-as-that-massive-uk-lawsuit-looms" target="_blank">never been shy about targeting competing PC games storefront Steam</a>, has waded into the same debate. </p><p>In a recent interview with <a href="https://www.pcgamer.com/gaming-industry/tim-sweeney-on-the-future-of-games-ai-and-whether-valve-will-ever-join-forces-with-epic-its-now-clear-that-nobodys-going-to-end-up-with-an-absolute-monopoly/" target="_blank">PC Gamer</a>, Sweeney offered his opinion about Valve's AI disclosure policy. As Sweeney sees it, these disclosures are a "<em><strong>Scarlet Letter</strong></em>" that results in a "<em>hater community trying to kill the game</em>."</p><p>It's a rather harsh comparison, but I'm finding it hard to disagree.</p><h2 id="epic-s-ceo-makes-some-good-points-about-steam-s-ai-disclosure-policy">Epic's CEO makes some good points about Steam's AI disclosure policy</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2109px;"><p class="vanilla-image-block" style="padding-top:43.29%;"><img id="xnziYdhXeFgyTRbsfjPKwA" name="cod-steam-ai-disclosure" alt="The AI disclosure message added to the Steam listing for Call of Duty: Black Ops 6" src="https://cdn.mos.cms.futurecdn.net/xnziYdhXeFgyTRbsfjPKwA.jpg" mos="" align="middle" fullscreen="1" width="2109" height="913" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/xnziYdhXeFgyTRbsfjPKwA.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Call of Duty: Black Ops 6 AI disclosure statement </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central / Steam)</span></figcaption></figure><p>Let me preface this: Epic Games <strong>does not have a strict AI disclosure policy</strong> on games that it sells.</p><p>As Sweeney explains, his specific grievance with Steam's AI disclosure policy is that developers who want maximum visibility for their game are essentially required to list it on Steam, such is the power and visibility of Valve's storefront.</p><p>When that game is listed on Steam, any AI used during development must be disclosed and displayed on the game's Steam page. As noted, Sweeney sees this as something that can lead to sabotage by those opposed to AI.</p><div><blockquote><p>It's unfortunate that so many developers now are put into this position. If you want to launch a game, and get it as widely publicized as possible, you've got to put it on Steam so people can wish list it, and if you want to play it on Steam, then you have to get this Scarlet Letter of AI attached to your product, and now there is a hater community trying to kill the game.</p><p>Tim Sweeney, Epic Games CEO (via PC Gamer)</p></blockquote></div><p>Sweeney explains that this method is "<em>irresponsible of Valve</em>" and that "<em>it makes it much, much harder for a game developer to have a chance of success.</em>" Developers are essentially stuck in between two poor choices: not using tools that speed up productivity or using tools that result is a stigma against your product.</p><p>The choice that Sweeney highlights here is exactly what the Game Oracle research piece set out to uncover. Sweeney isn't defending AI just because he likes AI. He's defending its use by smaller studios that wouldn't otherwise be able to survive.</p><h2 id="the-fortnite-example-explains-a-lot">The Fortnite example explains a lot</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="jJqNDJatDGxyVxUsxeJuYP" name="fortnite-1.jpg" alt="Fortnite" src="https://cdn.mos.cms.futurecdn.net/jJqNDJatDGxyVxUsxeJuYP.jpg" mos="" align="middle" fullscreen="1" width="800" height="450" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/jJqNDJatDGxyVxUsxeJuYP.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Fortnite is a game that has never suffered from a lack of funding or talented developers. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Epic Games)</span></figcaption></figure><p>Sweeney unsurprisingly understands that some games fail just because they're junk. Like the Game Oracle study, he posits that it's becoming ever more difficult for developers to compete with massive studios that have seemingly unending budgets.</p><div><blockquote><p>If you look at a game like Fortnite, we've been improving the game constantly with a large development team for nine years now. Epic has invested billions of dollars into building an awesome content base, not only for ourselves but for creators, too. Now imagine being a startup which has 100 people, investor funding, and you have to launch a game that can appeal to a gamer audience that also has Fortnite available.</p><p>Tim Sweeney, Epic Games CEO (via PC Gamer)</p></blockquote></div><p>AI tools are perceived as a "<em>great equalizer</em>" in this case, and without them, Sweeney predicts a future where those smaller studios simply die off without receiving aid from AI. "<em>There will always be the exceptions,</em>" says Sweeney, but it's the economics of the gaming market that are driving his thoughts.</p><h2 id="oversimplification-of-how-ai-is-used-isn-t-helping-developers">Oversimplification of how AI is used isn't helping developers</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2192px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="JzTPQEduSEcpddgvWedhq4" name="Artificial Intelligence AI" alt="AI. Big data concept. 3D render" src="https://cdn.mos.cms.futurecdn.net/JzTPQEduSEcpddgvWedhq4.jpg" mos="" align="middle" fullscreen="1" width="2192" height="1233" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/JzTPQEduSEcpddgvWedhq4.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">AI use in game development varies greatly, and an oversimplification could be further harming developers. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Getty Images)</span></figcaption></figure><p>Sweeney definitely knows how games get made, and he notes that a lot of what developers do all day can be considered "<em>drudge work.</em>" He notes that at Epic Games, the most useful implementation of AI is to offload those types of tasks, leaving time for more important software and creative development.</p><p>This is where there's a noticeable gap between developers and gamers. Sweeney acknowledges that there's some legitimate anger about AI stemming from bad practices early on.</p><div><blockquote><p>It's unfortunate that so many of the AI companies operating early on had such shitty practices, you know, like one of them was found by a court to have gone off to a BitTorrent site and downloaded terabytes of data, that's ridiculous, they shouldn't do that. </p><p>Tim Sweeney, Epic Games CEO (via PC Gamer)</p></blockquote></div><p><strong>Larian</strong>, the studio behind <a href="https://www.windowscentral.com/gaming/baldurs-gate-3-review-why-this-is-a-game-that-will-stay-with-you-forever">Baldur's Gate 3</a>, is used as an example of how this situation can play out.</p><p>Larian was using AI to eliminate drudge work and to create early concepts, but gamers largely didn't accept the nuance. They saw AI, they cried foul, and <a href="https://www.windowscentral.com/gaming/larian-studios-divinity-turn-based-rpg-generative-ai" target="_blank">Larian immediately backtracked</a>.</p><p>Do I care if a studio creating games as good as Larian does uses AI to speed up productivity in the early stages of development? Not really. Let me know in the comments below if you disagree.</p><h2 id="epic-s-ceo-has-his-own-stake-in-ai-development">Epic's CEO has his own stake in AI development</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/mGuaRAWdXPA" allowfullscreen></iframe></div></div><p>I think Sweeney gets a lot right in this interview, especially surrounding the economic asymmetry that many studios have to overcome by using AI. I'm also on board with the idea that AI disclosure often harms the studios that can least afford a failure.</p><p>It's well worth noting that there's some background tension regarding Sweeney and AI. Unreal Engine, which is an Epic product, is used by countless studios. Unreal Engine 6, the latest version, includes deep AI integration, and those AI tools are being pitched to any developer who will listen.</p><p>Bottom line? The more accepted AI is in game development, the better off Sweeney's UE6 will do.</p><h2 id="my-final-thoughts-on-ai-use-in-game-development">My final thoughts on AI use in game development</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2800px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="3HagKuRfe3RJvcaeq5CCrQ" name="nvidia-rtx-5070-ti-cale-01.JPG" alt="NVIDIA RTX 5070 Ti (ASUS TUF Gaming)" src="https://cdn.mos.cms.futurecdn.net/3HagKuRfe3RJvcaeq5CCrQ.jpg" mos="" align="middle" fullscreen="1" width="2800" height="1575" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/3HagKuRfe3RJvcaeq5CCrQ.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">My RTX 5070 Ti uses AI to run games ... is there that big of a difference between that and development? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>I honestly can't say if Steam's forced AI disclosures are the correct way forward. I value transparency, and in the current climate, I can imagine a ton of AI witch hunts happening if there wasn't a place where you could reliably check if AI was used.</p><p>Sweeney makes good points about AI's reputation problem and how AI disclosures mark certain games for failure, and I wonder if clearer information about how AI is used would help at all.</p><p>Let me know what you think about the AI disclosure situation. Is it hurting games that would otherwise be a huge success? Is it rightfully causing pushback against games? <strong>Sound off in the comments section below!</strong></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/b8H2n00O.html" id="b8H2n00O" title="Surface Laptop 8 (Intel) Preview" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ "The 'AI Stigma' is real and severely punishes developers": A new study shows how much using AI in games hurts sales, and the numbers are hard to believe ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/ai-game-development-stigma-study</link>
                                                                            <description>
                            <![CDATA[ A new study from Game Oracle demonstrates the negative effects the use of AI can have on sales (and reputation). There's a lot to unpack here, but the main message is resounding: we're not yet ready for the future of gaming. ]]>
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                                                                        <pubDate>Tue, 23 Jun 2026 11:35:54 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ c.cale.hunt@gmail.com (Cale Hunt) ]]></author>                    <dc:creator><![CDATA[ Cale Hunt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/nNimMiQZoMoV9mf9akgfvM.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Cale Hunt brings to Windows Central more than nine years of experience writing about PC gaming, Windows laptops, accessories, and beyond. If it runs Windows or in some way complements the hardware, there’s a good chance he knows about it, has written about it, or is already busy testing it.&lt;/p&gt;&lt;p&gt;Cale has published hundreds of reviews on Windows Central, and he&#039;s not afraid to give his honest opinion regarding everything from PC gaming hardware to Windows software and laptops.&lt;/p&gt;&lt;p&gt;This allows him to efficiently curate buying guides and product advice, giving readers a no-nonsense look at the options that will best suit their needs. &lt;/p&gt;&lt;p&gt;When he isn’t in his office writing, tinkering with tech, or gaming, Cale enjoys playing acoustic guitar (he’s a sucker for Bluegrass music), reading novels, tending the garden, and providing his two cats some much-needed attention.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Future | 20th Century Fox]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Steam&#039;s AI disclosure on the Black Ops 7 store page, with Futurama&#039;s Fry character squinting at the text.]]></media:description>                                                            <media:text><![CDATA[Steam&#039;s AI disclosure on the Black Ops 7 store page, with Futurama&#039;s Fry character squinting at the text.]]></media:text>
                                <media:title type="plain"><![CDATA[Steam&#039;s AI disclosure on the Black Ops 7 store page, with Futurama&#039;s Fry character squinting at the text.]]></media:title>
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                                <p>AI and gaming are becoming an inseparable match. Whether it's AI used in modern graphics rendering or AI used in actual game development, I've stated several times that <a href="https://www.windowscentral.com/gaming/gaming-ai-reader-opinions" target="_blank">I don't think they'll be separated anytime soon</a>.</p><p>The rise of AI has been causing hiccups for global PC game markets like Steam from the very start. In <strong>January 2024</strong>, Steam owner Valve <a href="https://store.steampowered.com/news/group/4145017/view/3862463747997849618" target="_blank">announced that its storefront would now contain AI disclosures</a> from developers. If AI were used in development, you'd be able to clearly see it on the game's page.</p><p>Since then, you've probably noticed a whole lot of Steam pages sporting that little AI blurb describing how exactly AI was used during development. The phenomenon, of course, begs the question: <strong>Is the use of AI in game development hurting sales?</strong></p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:783px;"><p class="vanilla-image-block" style="padding-top:16.22%;"><img id="A8GAQejmzQrDEN9ZHgDt5f" name="steam-ai-generated-warning-screen-01" alt="Dark blue box displaying an AI content disclosure on Steam about game development, stating AI was used for assets, music, and voice-overs." src="https://cdn.mos.cms.futurecdn.net/A8GAQejmzQrDEN9ZHgDt5f.jpg" mos="" align="middle" fullscreen="1" width="783" height="127" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/A8GAQejmzQrDEN9ZHgDt5f.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">An example of Steam's AI disclosure for game developers. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>According to <a href="https://www.game-oracle.com/blog/ai-part2" target="_blank">research performed by Ross Burton, PhD, Head of Product and Data at Game Oracle</a> <em>(via </em><a href="https://www.pcgamer.com/software/ai/data-analyst-finds-ai-stigma-on-steam-can-reduce-the-number-of-reviews-a-game-gets-by-around-53-percent-and-the-reviews-it-does-get-are-more-negative/" target="_blank"><em>PCGamer</em></a><em>),</em> the <strong>use of AI does harm sales</strong> and, beyond cold hard cash, it also hurts a game's reputation.</p><p>Burton discovered that approximately <strong>21%</strong> of games released on Steam in <strong>2025</strong> (pre-November) contained a disclosure for some sort of AI use. I can't help but assume that number has only gone up since then.</p><p>Steam's recent Next Fest event, showcasing countless new games set to arrive in the near future, was rife with games clearly created using AI, some less innocuous than others.</p><h2 id="deciphering-steam-s-numbers-tell-an-important-story">Deciphering Steam's numbers tell an important story</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vGejeQgzsj3hmsL4TZQ3r7" name="steam-under-10.jpg" alt="Steam" src="https://cdn.mos.cms.futurecdn.net/vGejeQgzsj3hmsL4TZQ3r7.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/vGejeQgzsj3hmsL4TZQ3r7.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Steam doesn't share sales numbers with the public, but there are other ways to approximate figures. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>Steam doesn't disclose how many copies specific games sell; that's up to the developer to know, and to share only if they like. However, Steam sales can be approximated by the number of reviews a title receives, and as Game Oracle points out, it's a proxy method that's used across the industry.</p><p>Game Oracle's initial research, even at a surface level, is eye-opening. It studied almost 10,000 Steam releases between <strong>January and October 2025</strong>, discovering that games disclosing AI use averaged just <strong>4</strong> reviews in the first post-launch month compared to <strong>7</strong> reviews for games without AI.</p><p>Almost <strong>20%</strong> of games with AI disclosure received no reviews, compared to <strong>15%</strong> for non-AI games. Scores were also biased in titles with at least 100 reviews, with AI games hitting an average score of <strong>84.6%</strong> compared to <strong>88.3%</strong> for non-AI games.</p><h2 id="ai-games-don-t-receive-as-much-attention-as-non-ai-games">AI games don't receive as much attention as non-AI games</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1918px;"><p class="vanilla-image-block" style="padding-top:56.31%;"><img id="XSj4q4LJSsdDrA7Q8Vw5jk" name="Steam Deck OLED" alt="A Steam Deck OLED handheld gaming console on a solid purple background" src="https://cdn.mos.cms.futurecdn.net/XSj4q4LJSsdDrA7Q8Vw5jk.jpg" mos="" align="middle" fullscreen="1" width="1918" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/XSj4q4LJSsdDrA7Q8Vw5jk.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Steam Deck displaying several games in our library. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Jennifer Young - Windows Central)</span></figcaption></figure><p>Game Oracle built a causal statistical model to control for elements like a specific developer's prior experience, publisher backing (if any), genre, and release date. Games that fell into similar groupings were then compared to each other to prevent outside factors from interfering.</p><p>In this scenario, games that disclosed the use of AI received about <strong>53%</strong> fewer reviews than non-AI games. So, if two games were released around the same time, from developers with similar levels of experience, with similar backing, and of a similar genre, non-AI games would theoretically receive <strong>100</strong> reviews while an AI game would receive <strong>47</strong>.</p><p>That's a huge gap, and one that isn't easy to discredit.</p><h2 id="established-studios-are-being-punished-harder-for-using-ai-in-game-development">Established studios are being punished harder for using AI in game development</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="2UAgj8BGvzT5fWPHPEcAtV" name="Call-of-Duty-Black-Ops-6-01" alt="Call of Duty: Black Ops 6 promotional screenshot" src="https://cdn.mos.cms.futurecdn.net/2UAgj8BGvzT5fWPHPEcAtV.jpg" mos="" align="middle" fullscreen="1" width="3840" height="2160" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/2UAgj8BGvzT5fWPHPEcAtV.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Call of Duty: Black Ops series has seen backlash caused by the use of AI-generated content. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p>There is, of course, some nuance to the study's findings. Game Oracle performed a sensitivity analysis to account for unmeasured factors like marketing costs, raw talent, and pure luck.</p><p>It was discovered that inexperienced developers with no marketing budget, who likely turned to AI simply because of a lack of other resources, saw hardly any negative impact on sales despite the AI disclosure. These games were almost certainly going to struggle even without the use of AI.</p><div><blockquote><p>They have talent, budget, and know-how (factors that usually boost sales by 20% - 65%). They decide to experiment with AI to optimise their workflow. If this narrative is true — if "good" studios are using AI — then AI use is catastrophic (-40% to -60% drop in sales). This is evidenced by the dark blue cells at the top of our heatmap.</p><p>Ross Burton, PhD, Head of Product and Data at Game Oracle</p></blockquote></div><p>It's a different story for the more established studios with an existing following and previous titles. Game Oracle found that the use of AI by these studios resulted in a significant <strong>40% to 60%</strong> drop in sales.</p><p>👉 <a href="https://www.windowscentral.com/gaming/crimson-desert-developers-apologize-for-the-use-of-generative-ai" target="_blank"><strong>Crimson Desert developers apologize for the use of generative AI</strong></a></p><p>That's a huge difference. AI stigma seems to hit competent developers with a lot to lose the hardest, and I'm not sure that game studios are ready to accept it.</p><h2 id="what-the-ai-stigma-means-for-gamers">What the AI stigma means for gamers</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Qno9uJGYukYTPrfPgRoVd4" name="steam-controller-2026-held-both-hands" alt="Valve Steam Controller (2026) held in two hands against a magenta card background" src="https://cdn.mos.cms.futurecdn.net/Qno9uJGYukYTPrfPgRoVd4.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Qno9uJGYukYTPrfPgRoVd4.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Are gamers actively boycotting games that used AI in development? Probably not. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>I don't think that gamers are actively boycotting AI games. If I had to guess, I'd say that the majority of Steam users don't ever check for AI disclosures and instead direct their disposable income towards positive reviews.</p><p>Games like <a href="https://www.windowscentral.com/gaming/the-finals-has-me-believing-in-fps-games-again">The Finals</a> and Suck Up! are mentioned in the study as examples of successes that used AI. Those successes are counterbalanced by <a href="https://www.windowscentral.com/gaming/call-of-duty/black-ops-7-review">Black Ops 7</a> and Jurassic World Evolution 3 as examples of brands that were harmed by the use of AI.</p><p>The research comes to a point with Burton stating that he doesn't know exactly what is causing the negative impact on AI games.</p><div><blockquote><p>Some might be inclined to quickly jump to conclusions and claim it's consumer backlash, with players actively rejecting games that disclose using AI. But there are plenty of other factors at play.</p><p>Ross Burton, PhD, Head of Product and Data at Game Oracle</p></blockquote></div><p>One interesting line that stands out to me is that AI is often "<em>correlated with other decisions that lead to a poorly crafted game.</em>" Burton suggests that the penalty for using AI might be as much about <strong>how it's used</strong> as <strong>how much it's used</strong>.</p><p>Burton wraps up the research with a reminder that AI isn't something to be avoided: "<em>Approach AI with caution. Use it gracefully. It is not a replacement for hard work, it's just there to lighten the load.</em>"</p><p>Do you agree? Let me know in the comments section below!</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/b8H2n00O.html" id="b8H2n00O" title="Surface Laptop 8 (Intel) Preview" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ "The prices we're sharing today reflect the state of the world": Valve explains why the Steam Machine is so expensive, and yup, it's all AI's fault ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/valve-explains-why-the-steam-machine-is-so-expensive-and-yup-its-all-ais-fault</link>
                                                                            <description>
                            <![CDATA[ Valve says the Steam Machine's high price and low availability "reflect the state of the world for manufacturing" right now, referencing the RAM crisis. ]]>
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                                                                        <pubDate>Mon, 22 Jun 2026 19:06:47 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ lowryb3865@gmail.com (Brendan Lowry) ]]></author>                    <dc:creator><![CDATA[ Brendan Lowry ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/o8BideVLkj7GTcGJCLJrbd.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he&#039;s been an avid fan since childhood. He&#039;s been writing for Team WC since the summer of 2017, and you&#039;ll find him doing news, editorials, reviews, and general coverage on everything gaming, Xbox, and Windows PC. His favorite game of all time is probably NieR: Automata, though Elden Ring, Fallout: New Vegas, and Team Fortress 2 are in the running, too. When he&#039;s not writing or gaming, there&#039;s a good chance he&#039;s either watching an interesting new movie or TV show or actually going outside for once. &lt;a href=&quot;https://twitter.com/BrendanLorLowry&quot; target=&quot;_blank&quot;&gt;Follow him on X&lt;/a&gt; (Twitter).&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Valve&#039;s Steam Deck, Steam Controller, Steam Machine, and Steam Frame on fire (Image credit: Valve | Edited with Gemini)]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[The Steam Machine is the latest in a long list of devices all over the tech industry to suffer from high prices and low stock as a result of the AI-driven memory and storage shortages.]]></media:description>                                                            <media:text><![CDATA[Valve&#039;s Steam Deck, Steam Controller, Steam Machine, and Steam Frame on fire]]></media:text>
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                                <p>Eight months after first revealing the compact console-like <a href="https://www.windowscentral.com/tag/steam-machine" target="_blank">Steam Machine</a> gaming PC to the world last year, its architect <a href="https://www.windowscentral.com/tag/valve" target="_blank">Valve</a> has finally <a href="https://www.windowscentral.com/gaming/pc-gaming/we-finally-know-how-much-valves-steam-machine-will-cost-heres-how-to-sign-up-this-week-for-a-chance-to-buy-the-console-like-gaming-pc" target="_blank">announced the device's price and details about its release</a>. If you were holding out hope that it would be fairly affordable and widely available, well...I have bad news.</p><p>The cheapest model of the living room-friendly gaming PC — one that doesn't come with Valve's new <a href="https://www.windowscentral.com/tag/steam-controller" target="_blank">Steam Controller</a> and only has 512GB of storage instead of 2TB — is a whopping <em>$1,049</em>, with more expensive options climbing to $1,128, $1,349, and $1,428 price points.</p><p>Cost isn't the only debilitating complication to contend with if you're interested in a Steam Machine, however. Supply is also a huge issue, as Valve has been forced to implement signups for a reservation queue due to very limited stock. And with <a href="https://www.windowscentral.com/gaming/pc-gaming/we-want-to-manage-expectations-valves-steam-controller-reservations-extend-into-2027-as-it-tries-to-get-as-many-out-as-possible-amid-restock-hopes" target="_blank">Steam Controller reservations extending into 2027</a>, it's hard to imagine fresh batches of Steam Machines will come much faster, if at all.</p><p>What's going on here — why is the Steam Machine so prohibitively expensive, and why does Valve have such a limited stock of the systems? If you've followed tech even loosely in recent months, I'm sure your assumption is that ongoing <a href="https://www.windowscentral.com/artificial-intelligence" target="_blank">AI</a>-driven <a href="https://www.windowscentral.com/hardware/ram-price-crisis-what-need-know" target="_blank">RAM shortages</a> are to blame. And you're right.</p><p>Valve addressed the situation in the blog post it revealed the Steam Machine's pricing and availability in, explaining that "The price at which we sell our hardware is a direct result of the cost of" the components it needs to make it, and that "our original goal for the price of Steam Machine is no longer viable" due to the scarcity and skyrocketing cost of memory and storage.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:60.68%;"><img id="k6TsJSKsGHEFRNwQ8B4bdi" name="Steam Machine 2026" alt="Steam Machine for 2026" src="https://cdn.mos.cms.futurecdn.net/k6TsJSKsGHEFRNwQ8B4bdi.jpg" mos="" align="middle" fullscreen="1" width="3840" height="2330" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/k6TsJSKsGHEFRNwQ8B4bdi.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Steam Machine uses Valve's SteamOS and a compact form factor to bring the power and versatility of PC gaming to spaces that are traditionally ideal for console gaming, though its extremely high price and low availability will make it very difficult for consumers to obtain. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>"We felt like we had a good understanding of how those costs might change over time when we first started sourcing them for Steam Machine back in 2023. That understanding was born from the many years of data we all have about the evolution of PC hardware prices — primarily, that it tends to get cheaper over time as new technology arrives," the manufacturer wrote.</p><p>"Over the past year or so, that has changed quickly and significantly, most visibly for RAM and storage components," it continued. "The overall effect is that our original goal for the price of Steam Machine is no longer viable. So the prices we're sharing today reflect the state of the world for manufacturing; or, more accurately, it reflects the price of the components as we've secured them over the past 6 months."</p><p>Valve added that "Price wasn't the only thing impacted by all of this: availability was as well. There were periods where we found we couldn't source some of our components at all, at any price." This, it says, "has impacted the number of units we've been able to produce for launch."</p><p>In the end, I feel that both Valve and customers are in a total no-win situation here, as the former can't afford to lower prices without making selling the Steam Machine untenable, and many of the latter are unable to afford the device due to its heightened cost. I hate to say it, but the Steam Machine just seems like an awesome device that came out at the worst time possible.</p><p><em><strong>Are you considering getting a Steam Machine despite how expensive it is and how hard it will be to secure an order for one? I'm curious to hear from you, so let me know in the comments and vote in our poll.</strong></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OomY3e"></div>                            </div>                            <script src="https://kwizly.com/embed/OomY3e.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ We finally know how much Valve's Steam Machine will cost — here's how to sign up this week for a chance to buy the console-like gaming PC ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/we-finally-know-how-much-valves-steam-machine-will-cost-heres-how-to-sign-up-this-week-for-a-chance-to-buy-the-console-like-gaming-pc</link>
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                            <![CDATA[ At long last, Steam Machine maker Valve has announced the device's price and when it's launching. Here's how to sign up to try and reserve one to buy. ]]>
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                                                                        <pubDate>Mon, 22 Jun 2026 17:44:01 +0000</pubDate>                                                                                                                                <updated>Mon, 22 Jun 2026 18:04:52 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ lowryb3865@gmail.com (Brendan Lowry) ]]></author>                    <dc:creator><![CDATA[ Brendan Lowry ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/o8BideVLkj7GTcGJCLJrbd.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he&#039;s been an avid fan since childhood. He&#039;s been writing for Team WC since the summer of 2017, and you&#039;ll find him doing news, editorials, reviews, and general coverage on everything gaming, Xbox, and Windows PC. His favorite game of all time is probably NieR: Automata, though Elden Ring, Fallout: New Vegas, and Team Fortress 2 are in the running, too. When he&#039;s not writing or gaming, there&#039;s a good chance he&#039;s either watching an interesting new movie or TV show or actually going outside for once. &lt;a href=&quot;https://twitter.com/BrendanLorLowry&quot; target=&quot;_blank&quot;&gt;Follow him on X&lt;/a&gt; (Twitter).&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[Valve&#039;s new Steam Machine gaming PC aims to bring the power and diversity of PC gaming to the living room with a console-like form factor and user experience.]]></media:description>                                                            <media:text><![CDATA[Steam Machine for 2026]]></media:text>
                                <media:title type="plain"><![CDATA[Steam Machine for 2026]]></media:title>
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                                <p>Since Valve first announced its console-like, living room-friendly gaming PC the <a href="https://www.windowscentral.com/tag/steam-machine" target="_blank">Steam Machine</a> last November, the wait to find out how much it will cost and when exactly it will come out has been a long one. Before now, the manufacturer only <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-confirms-steam-machine-and-steam-frame-still-shipping-this-summer" target="_blank">confirmed that its launch for Summer 2026 was still planned</a>, with <a href="https://www.windowscentral.com/hardware/ram-price-crisis-what-need-know" target="_blank">the ongoing RAM crisis</a> caused by heavy <a href="https://www.windowscentral.com/artificial-intelligence" target="_blank">AI</a> investment significantly complicating Valve's supply and pricing process.</p><p>At long last, however, the firm has finally announced how much the device will cost and when it will manage to start shipping it out to customers. In <a href="https://store.steampowered.com/news/group/45479024/view/685257114654870245" target="_blank">a new blog post</a>, Valve revealed that there are two different Steam Machine SKUs — a 512GB unit and one with 2TB of storage — you'll be able to purchase, with each also offered in a bundle that includes the new $99 <a href="https://www.windowscentral.com/tag/steam-controller" target="_blank">Steam Controller</a> gamepad.</p><p>That means you have four options total, all of which I've listed below with their prices:</p><ul><li><strong>Steam Machine 512GB:</strong> $1,049 USD /  1,509 CAD /  1,039 EUR /  879 GBP / 1,609 AUD /  4,389 PLN</li><li><strong>Steam Machine 512GB + Steam Controller:</strong> $1,128 USD / 1,628 CAD / 1,108 EUR / 938 GBP / 1,728 AUD / 4,698 PLN</li><li><strong>Steam Machine 2TB: </strong>$1,349 USD / 1,919 CAD /  1,359 EUR /  1,149 GBP /  2,109 AUD /  5,739 PLN</li><li><strong>Steam Machine 2TB + Steam Controller:</strong> $1,428 USD / 2,038 CAD / 1,428 EUR / 1,208 GBP / 2,228 AUD / 6,048 PLN</li></ul><p>Note that in addition to the standard black faceplate, you also have the option of getting a red fabric or a solid walnut front cover for the 2TB version of the Steam Machine.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:60.68%;"><img id="zss39QuqnFWaeGS6WLLaei" name="Steam Machine 2026" alt="Valve Steam Machine render showing the cube-shaped desktop PC on a cream-colored background" src="https://cdn.mos.cms.futurecdn.net/zss39QuqnFWaeGS6WLLaei.jpg" mos="" align="middle" fullscreen="1" width="3840" height="2330" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/zss39QuqnFWaeGS6WLLaei.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Valve's upcoming new Steam Machine gaming PC utilizes the company's Linux-based SteamOS operating system, and is designed with the living room and traditional console-style gaming in mind. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>Due to memory and storage shortages severely impacting component supply, Valve won't have as many Steam Machines available for gamers to purchase as it would like to. Therefore, it's implementing a reservation system similar to the one it's using for the Steam Controller, though it's going to work a bit differently.</p><p><strong>From now until Thursday, June 25th at 10 a.m. PT, you can sign up for the reservation list of the model you want on </strong><a href="https://store.steampowered.com/hardware/steammachine" target="_blank"><strong>the Steam Machine's official store page</strong></a>. Then, <strong>Valve will close the list and randomize it to determine the reservation queue order</strong>.</p><p>Once the order has been finalized, <strong>you'll receive an email that either confirms you're in the reservation queue and will be emailed when there's a Steam Machine available for you to order, </strong><em><strong>or </strong></em><strong>that you're on the waitlist and will be notified when you're added to the queue and more units become available</strong>.</p><p><strong>Valve says the first Steam Machine orders will begin to ship out on Monday, June 29</strong>, which is precisely one week away from the time of writing.</p><p>Some final things to note: trying to reserve a Steam Machine requires having a Steam account in good standing as well as a Steam purchase in your account history before April 27. Also, you can't change the model you reserved after signing up, though you <em>can </em>sign up for multiple different versions and bundles of the Steam Machine.</p><p>If you're aiming to try and get your hands on the device, <em>good luck </em>— I have no doubt that you're going to need it!</p><figure class="inline-layout"><fw-embed-feed channel="windows_central" playlist="vVOeYb" mode="row" player_placement="bottom-right"></fw-embed-feed></figure><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ "Hopefully, it also finds its way to Steam Deck" — Valve may have found a way to bring FSR4 to more players ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/hopefully-it-also-finds-its-way-to-steam-deck-valve-may-have-found-a-way-to-bring-fsr4-to-more-players</link>
                                                                            <description>
                            <![CDATA[ Valve appears to be integrating a custom version of AMD's FSR 4 into Steam and Proton, potentially allowing Steam Deck and Steam Machine users to benefit from improved upscaling, image quality, and performance on hardware that AMD did not originally target. ]]>
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                                                                        <pubDate>Mon, 22 Jun 2026 14:05:21 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Valve | Getty Images]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Steam Deck close-up]]></media:description>                                                            <media:text><![CDATA[G-Man character from Half-Life holds a Steam Machine box PC]]></media:text>
                                <media:title type="plain"><![CDATA[G-Man character from Half-Life holds a Steam Machine box PC]]></media:title>
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                                <p>Some people, myself included until I saw this news, may not have known that <a href="https://www.reddit.com/r/radeon/comments/1tczzr7/fsr4_coming_officially_on_older_gpus/" target="_blank">AMD seemingly revealed FSR4 for older Radeon graphics cards last month.</a> Now, just a month later, it appears <a href="https://x.com/SadlyItsBradley/status/2068889718956134569" target="_blank">Valve appears to be adding a version of AMD's FSR4 technology to Steam and Proton</a>, which could theoretically allow Steam Machine and potentially Steam Deck users to effectively upgrade FSR3-supported games to FSR4.</p><p>For those unfamiliar, FSR is AMD's answer to Nvidia's DLSS. <a href="https://www.amd.com/en/products/graphics/technologies/fidelityfx/super-resolution.html" target="_blank">It's an upscaling technology</a> that allows games to be rendered at a lower resolution, such as 720p, before being upscaled to a higher resolution like 1080p. The goal is to deliver a sharper image while reducing the workload on the GPU.</p><p>It's not just about image quality, either. Because the game is being rendered at a lower internal resolution, FSR can also improve frame rates, making demanding games run more smoothly without requiring more powerful hardware.</p><p>What's particularly exciting about the prospect of FSR4 coming to Steam Machine and, hopefully, Steam Deck is that it could address some of the most common complaints surrounding FSR3, including ghosting, shimmering, and visual artifacts, while still delivering the performance benefits that make upscaling technologies so appealing in the first place.</p><p>Additionally, <a href="https://x.com/SadlyItsBradley/status/2068910262342517170?s=20" target="_blank">according to Brad Lynch on X (formerly Twitter), this version of FSR4 has been tweaked by Valve</a> and differs from AMD's own implementation. What exactly Valve has changed remains a mystery for now, at least until users can get their hands on it and start digging through the details themselves.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XmAZPX"></div>                            </div>                            <script src="https://kwizly.com/embed/XmAZPX.js" async></script><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7bXLjC8WsoYZhrSNQdMWE" name="1x1" alt="Blank Pixel" src="https://cdn.mos.cms.futurecdn.net/7bXLjC8WsoYZhrSNQdMWE.png" mos="" align="middle" fullscreen="" width="1" height="1" attribution="" endorsement="" class="inline"></p></div></div></figure><p>I have to admit, I've always been a little wary of the industry's growing reliance on upscaling technologies. Ideally, I'd prefer games to be optimized well enough to run smoothly on weaker hardware straight out of the box. That said, the reality is that modern games are becoming increasingly demanding, and tools like FSR can provide a meaningful boost to both image quality and performance.</p><p>Of all the ways AI is being integrated into gaming, upscaling is probably one of the easiest for me to get behind. If this implementation really can bring FSR4 improvements to a wider range of hardware, that's a win for players. Hopefully, it also finds its way to Steam Deck and isn't reserved solely for <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-confirms-steam-machine-and-steam-frame-still-shipping-this-summer" target="_blank">Valve's upcoming Steam Machine.</a></p><p>As always, let me know what you think in the comments below, and don't forget to take part in our poll!</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ "We want to manage expectations": Valve's Steam Controller reservations extend into 2027 as it tries "to get as many out" as possible amid restock hopes ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/we-want-to-manage-expectations-valves-steam-controller-reservations-extend-into-2027-as-it-tries-to-get-as-many-out-as-possible-amid-restock-hopes</link>
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                            <![CDATA[ The new Steam Controller from Valve won't ship until 2027 if you haven't already reserved an order for one, though those who have may get it later in 2026. ]]>
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                                                                        <pubDate>Thu, 18 Jun 2026 21:51:26 +0000</pubDate>                                                                                                                                <updated>Thu, 18 Jun 2026 22:02:26 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ lowryb3865@gmail.com (Brendan Lowry) ]]></author>                    <dc:creator><![CDATA[ Brendan Lowry ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/o8BideVLkj7GTcGJCLJrbd.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he&#039;s been an avid fan since childhood. He&#039;s been writing for Team WC since the summer of 2017, and you&#039;ll find him doing news, editorials, reviews, and general coverage on everything gaming, Xbox, and Windows PC. His favorite game of all time is probably NieR: Automata, though Elden Ring, Fallout: New Vegas, and Team Fortress 2 are in the running, too. When he&#039;s not writing or gaming, there&#039;s a good chance he&#039;s either watching an interesting new movie or TV show or actually going outside for once. &lt;a href=&quot;https://twitter.com/BrendanLorLowry&quot; target=&quot;_blank&quot;&gt;Follow him on X&lt;/a&gt; (Twitter).&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Ben Wilson | Windows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Demand for Valve&#039;s new Steam Controller is sky high, with order delivery windows for reservations now stretching into next year.]]></media:description>                                                            <media:text><![CDATA[Valve Steam Controller (2026) held in two hands against a magenta card background]]></media:text>
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                                <p>Thanks to the rise of <a href="https://www.windowscentral.com/artificial-intelligence" target="_blank">AI</a> and its insatiable hunger for every piece of spare silicon that the tech industry can throw at it, the price of just about every electronic device and accessory on the market has skyrocketed — both to make and to buy, in the era of the <a href="https://www.windowscentral.com/hardware/ram-price-crisis-what-need-know" target="_blank">RAM and storage crisis</a>.</p><p>Many companies are struggling to secure the components needed for their products as a result, and one that's had a particularly difficult time doing so is Valve. The <a href="https://www.windowscentral.com/tag/steam" target="_blank">Steam</a> maker is in the midst of preparing to attempt to launch the console-like <a href="https://www.windowscentral.com/tag/steam-machine" target="_blank">Steam Machine</a> gaming PC this summer while also doing its best to keep the <a href="https://www.windowscentral.com/tag/steam-deck" target="_blank">Steam Deck</a> and its new $99 <a href="https://www.windowscentral.com/tag/steam-controller" target="_blank">Steam Controller</a> in stock.</p><p>It's a task that's stretched Valve's supply quite thin, leading to <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/valves-new-steam-deck-restock-comes-with-a-huge-price-hike" target="_blank">a controversial Steam Deck price hike</a> and the implementation of a reservation queue for Steam Controller orders. And now, in <a href="https://steamcommunity.com/groups/steam_hardware/announcements/detail/697641379212297810" target="_blank">a new update</a>, the manufacturer has announced some Steam Controller reservations may not be fulfilled until 2027.</p><p>Specifically, Valve is now organizing Steam Controller reservations into three estimated order windows "to keep it simple" — all of which have been listed below:</p><ul><li>By September 2026</li><li>By December 2026</li><li>In 2027 (with additional information on specific timing to come)</li></ul><p>Valve notes that you'll see which order window your reservation is in when visiting <a href="https://store.steampowered.com/hardware/steamcontroller" target="_blank">the Steam Controller page</a>. If you had a reservation placed <em>before </em>today, your order may come in September or December later this year. Those who make reservations <em>after</em> this update will have their order fulfilled in 2027, according to current estimates.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2752px;"><p class="vanilla-image-block" style="padding-top:55.81%;"><img id="rojBLVi4yWa5QwFUQ6nbJW" name="steam-controller-dust-gemini-01" alt="A black gaming controller shatters dramatically against a beige background, surrounded by swirling debris, conveying motion and intensity." src="https://cdn.mos.cms.futurecdn.net/rojBLVi4yWa5QwFUQ6nbJW.jpg" mos="" align="middle" fullscreen="1" width="2752" height="1536" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/rojBLVi4yWa5QwFUQ6nbJW.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Despite only just releasing, Valve's Steam Controller is already out of stock, with hopeful buyers now entering a reservation queue to get one. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve | Edited with Gemini)</span></figcaption></figure><p>It also says once your place in the queue comes up, you'll be emailed the option to purchase a Steam Controller and will have 72 hours to do so. If you don't finish your order before three days pass, you'll lose your chance.</p><p>"We have no plans to stop making Steam Controller," the company wrote. "But as we look at the current demand compared to how many we know we can make by the end of the year, we want to manage expectations as much as we can with regards to when folks can expect to receive their order."</p><p>It's unfortunate that the Steam Controller is proving so difficult to get your hands on, but the good news is that it's reviewing well, which means it will be worth the time, effort, and money for many. </p><p>We gave it a 4.5/5 score in <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-controller-2026-review" target="_blank">our review</a>, writing that "It's a feature-rich joypad that justifies its price point, with the charging puck being both a genuine convenience and a unique quirk." Its other highlights include gyro aiming, haptic touchpads, and TMR sticks, with the only major downside being <a href="https://www.windowscentral.com/gaming/pc-gaming/steam-controller-does-not-work-without-third-party-apps-on-xbox-pc" target="_blank">incompatibility with Xbox on PC without third-party workarounds</a>.</p><p><em><strong>How are you feeling about Valve's new Steam Controller? Do you plan on engaging with the reservation system to try and get one despite the long wait into 2027? I'm curious, so please let me know in the comments and in the poll below.</strong></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XYx6RO"></div>                            </div>                            <script src="https://kwizly.com/embed/XYx6RO.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ "Context matters a lot": New Steam Machine CPU benchmark numbers are underwhelming, but they're far from the full picture ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/steam-machine-geekbench-cpu-gaming-handheld-comparison</link>
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                            <![CDATA[ New Geekbench 6 CPU performance numbers from the Steam Machine have appeared online, and compared to gaming handhelds already on the market, they're perfectly middling. Here's why I'm not worried. ]]>
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                                                                        <pubDate>Tue, 16 Jun 2026 14:48:58 +0000</pubDate>                                                                                                                                <updated>Wed, 17 Jun 2026 09:37:53 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ c.cale.hunt@gmail.com (Cale Hunt) ]]></author>                    <dc:creator><![CDATA[ Cale Hunt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/nNimMiQZoMoV9mf9akgfvM.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Cale Hunt brings to Windows Central more than nine years of experience writing about PC gaming, Windows laptops, accessories, and beyond. If it runs Windows or in some way complements the hardware, there’s a good chance he knows about it, has written about it, or is already busy testing it.&lt;/p&gt;&lt;p&gt;Cale has published hundreds of reviews on Windows Central, and he&#039;s not afraid to give his honest opinion regarding everything from PC gaming hardware to Windows software and laptops.&lt;/p&gt;&lt;p&gt;This allows him to efficiently curate buying guides and product advice, giving readers a no-nonsense look at the options that will best suit their needs. &lt;/p&gt;&lt;p&gt;When he isn’t in his office writing, tinkering with tech, or gaming, Cale enjoys playing acoustic guitar (he’s a sucker for Bluegrass music), reading novels, tending the garden, and providing his two cats some much-needed attention.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Valve | Edited with Gemini]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A Steam Machine with ports, overlaid by a graph with a downward sloping line against a beige background.]]></media:description>                                                            <media:text><![CDATA[A Steam Machine with ports, overlaid by a graph with a downward sloping line against a beige background.]]></media:text>
                                <media:title type="plain"><![CDATA[A Steam Machine with ports, overlaid by a graph with a downward sloping line against a beige background.]]></media:title>
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                                <p>I feel like it's been years since <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-2025-announcement" target="_blank">Valve first announced its new <strong>Steam Machine</strong></a>; alas, it's only been about 7 months since we first saw the new gaming PC expected to take on living room consoles.</p><p>There has been plenty of discourse around the Steam Machine in that time, especially in regard to what pricing will look like, considering <a href="https://www.windowscentral.com/hardware/ram-price-crisis-what-need-know">how expensive RAM and storage have become</a> since Valve initially unveiled the device.</p><p>The latest leak, arriving earlier today via an X post from <a href="https://x.com/Olrak29_/status/2066809091788587515" target="_blank">@Olrak29_</a> <em>(via </em><a href="https://videocardz.com/newz/valve-steam-machine-spotted-on-geekbench-with-steamos-suggesting-reviews-may-be-underway" target="_blank"><em>Videocardz</em></a><em>)</em>, involves <strong>Geekbench 6 CPU scores</strong> for the Steam Machine's <strong>custom AMD 1772 processor</strong>.</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">New steam machine geekbench scores appearedhttps://t.co/bM6y48NfDK https://t.co/1R4rRFAdHB<a href="https://twitter.com/cantworkitout/status/2066809091788587515">June 16, 2026</a></p></blockquote><div class="see-more__filter"></div></div><p>These are actually not the first leaked Geekbench scores to appear online. In August 2025, some numbers showed up with the Steam Machine running on <strong>Windows</strong>. </p><p>What makes these new results particularly interesting is that they come from a system running <strong>Linux</strong>, presumably Valve's own SteamOS that's set to be the launch OS. As you can see, Valve's custom AMD chip actually performed better in Windows than in Linux, at least in a couple of instances.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1695px;"><p class="vanilla-image-block" style="padding-top:31.68%;"><img id="VSVdVcLUacudLpEuV5A6df" name="steam-machine-gb6-leaks-windows-linux-01" alt="Collection of Geekbench 6 CPU results for the Steam Machine running on Windows and on Linux." src="https://cdn.mos.cms.futurecdn.net/VSVdVcLUacudLpEuV5A6df.jpg" mos="" align="middle" fullscreen="1" width="1695" height="537" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VSVdVcLUacudLpEuV5A6df.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Geekbench 6 Steam Machine CPU results for Linux on the left, Windows on the right. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Geekbench)</span></figcaption></figure><p>If these results, whether in Windows or Linux, seem a bit wimpy, it's because they are. </p><p>We immediately injected the new Steam Machine Geekbench results into our CPU performance graph alongside gaming handhelds featuring the likes of <strong>AMD's Ryzen Z1/Z2 Extreme</strong>, <strong>Intel's Core Ultra 7 258V</strong>, and the <strong>custom AMD chip</strong> in the Steam Deck.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1216px;"><p class="vanilla-image-block" style="padding-top:74.75%;"><img id="tpH7WrohnHV528TbxcUEfn" name="valve-freemont-geekbench-6" alt="Presumed Steam Machine PC codenamed "Valve Fremont" benchmark score in Geekbench 6 highlighted alongside prominent handheld gaming PCs." src="https://cdn.mos.cms.futurecdn.net/tpH7WrohnHV528TbxcUEfn.jpg" mos="" align="middle" fullscreen="1" width="1216" height="909" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/tpH7WrohnHV528TbxcUEfn.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Steam Machine's custom 1772 CPU isn't setting any records in Geekbench 6 when compared to gaming handhelds already on the market. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>As you can see, the Steam Machine's custom AMD 1772 CPU isn't setting any records, falling firmly in the middle of the pack.</p><p>👉 <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-build-your-own-pc" target="_blank"><strong>Valve's new Steam Machine is just a PC at heart — here's how to build your own and how much it will cost</strong></a></p><p>Its best Geekbench 6 CPU results on Linux come out to a <strong>2,334</strong> single-core score and a <strong>7,392</strong> multi-core score. In comparison, the AMD Ryzen AI Z2 Extreme in the <a href="https://www.windowscentral.com/hardware/asus/asus-rog-xbox-ally-x-review">Xbox Ally X</a> hit a <strong>2,813</strong> single-core score and a <strong>12,789</strong> multi-core score in our testing.</p><p>This is but one synthetic benchmark test, and it's also only covering the CPU side, leaving the custom GPU's performance unknown.</p><h2 id="what-do-the-steam-machine-s-new-geekbench-cpu-scores-actually-mean">What do the Steam Machine's new Geekbench CPU scores actually mean?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:60.68%;"><img id="AJv9W532zDpMTxyPHqULKj" name="Steam Machine 2026" alt="Steam Machine for 2026" src="https://cdn.mos.cms.futurecdn.net/AJv9W532zDpMTxyPHqULKj.jpg" mos="" align="middle" fullscreen="1" width="3840" height="2330" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/AJv9W532zDpMTxyPHqULKj.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The new Steam Machine is still expected to arrive in 2026. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>The Steam Machine's CPU is definitely trailing some chips that are already on the market, but context matters a lot in this scenario.</p><p>AMD's custom chip for the Steam Machine features <strong>6 cores</strong>, <strong>12 threads</strong>, and a boost clock up to <strong>4.86GHz</strong>. The Z1/Z2 Extreme and Core Ultra 7 chips feature <strong>8 cores</strong> running at a higher TDP, which makes a big difference, especially in compact devices.</p><p>So, yes, the Steam Machine might not have the strongest CPU power, but that doesn't necessarily mean it's going to perform worse than premium gaming handhelds.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W2am4e"></div>                            </div>                            <script src="https://kwizly.com/embed/W2am4e.js" async></script><h3 id="is-the-steam-machine-s-perceived-cpu-performance-gap-a-real-issue">Is the Steam Machine's perceived CPU performance gap a real issue?</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:60.68%;"><img id="2EaS7z88R6JNRSmzjYqyCj" name="Steam Machine 2026" alt="Steam Machine for 2026" src="https://cdn.mos.cms.futurecdn.net/2EaS7z88R6JNRSmzjYqyCj.jpg" mos="" align="middle" fullscreen="1" width="3840" height="2330" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/2EaS7z88R6JNRSmzjYqyCj.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Steam Machine's power button and LED indicator. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>The Steam Machine is expected to arrive with an RDNA 3 GPU featuring 8GB of VRAM. Unfortunately, I haven't yet seen any leaks in terms of the Steam Machine's GPU performance, but there are some hard facts to note.</p><p>The Steam Machine's GPU is a far cry from the integrated chips in gaming handhelds that share system memory, and it's very likely that the boosted GPU performance will completely annul any CPU deficit.</p><p>👉 <a href="https://www.windowscentral.com/microsoft/windows/reasons-steamos-pc-gamers-windows" target="_blank"><strong>4 reasons why SteamOS is quietly winning over PC gamers — and why Windows won't be dethroned any time soon</strong></a></p><p>Where the CPU performance gap will most likely be felt is in huge open-world games that require a ton of processing and physics calculations. In the same vein, games will be especially hard on the CPU when attempting to hit high frame rates at high resolutions.</p><h3 id="is-there-any-cause-for-panic-regarding-the-steam-machine-s-cpu-performance">Is there any cause for panic regarding the Steam Machine's CPU performance?</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1131px;"><p class="vanilla-image-block" style="padding-top:56.23%;"><img id="kz9Gemu9Gihx22zJKaHDc7" name="valve-steam-machine-g-man" alt="G-Man character from Half-Life holds a Steam Machine box PC" src="https://cdn.mos.cms.futurecdn.net/kz9Gemu9Gihx22zJKaHDc7.jpg" mos="" align="middle" fullscreen="1" width="1131" height="636" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/kz9Gemu9Gihx22zJKaHDc7.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Steam Machine held by the G-Man from Valve's Half-Life series. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve | Getty Images)</span></figcaption></figure><p>I highly doubt that the Steam Machine's leaked CPU benchmark scores are anything to be concerned about.</p><p>The performance level could be felt in some edge cases where games are CPU-bound, but otherwise I expect the superior GPU to pull a ton of weight. This is especially true considering the Steam Machine is intended to be a living room device running on common TV resolutions and frame rates.</p><p>Valve has confirmed that its <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-confirms-steam-machine-and-steam-frame-still-shipping-this-summer" target="_blank">Steam Machine is still "shipping this summer"</a> despite supply chain issues and rising hardware prices. There's still no word on pricing.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/b8H2n00O.html" id="b8H2n00O" title="Surface Laptop 8 (Intel) Preview" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ "Scammers have adapted": Valve confirms that physical Steam Gift Cards are dead. Once the current stocks are sold through, they're done. ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/scammers-have-adapted-valve-confirms-that-physical-steam-gift-cards-are-dead</link>
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                            <![CDATA[ Valve's Steam Gift Cards have been a staple in major retailers throughout the world for quite some time. But today, the firm confirmed they're being phased out. ]]>
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                                                                        <pubDate>Wed, 10 Jun 2026 09:25:31 +0000</pubDate>                                                                                                                                <updated>Wed, 10 Jun 2026 09:32:34 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ jez@windowscentral.com (Jez Corden) ]]></author>                    <dc:creator><![CDATA[ Jez Corden ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/YzWiDrFEF6Tf6rLJSDy5dD.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Jez Corden is a life-long content creator and internet personality, known for exclusive reporting on the Xbox ecosystem and Microsoft-adjacent platforms. &lt;/p&gt;&lt;p&gt;Jez has a large presence on X at &lt;a href=&quot;http://www.twitter.com/jezcorden&quot;&gt;X.com/JezCorden,&lt;/a&gt; co-hosts a leading gaming podcast over at &lt;a href=&quot;https://www.TheXB2.com&quot; target=&quot;_blank&quot;&gt;TheXB2.com&lt;/a&gt;, also on Spotify and iTunes, while maintaining a position as Executive Editor at Windows Central. &lt;/p&gt;&lt;p&gt;Before leaving high school, Jez had already built and contributed to a variety of web communities in the animation space, adjacent to websites like Newgrounds and Explosm. After high school, Jez began a career in IT, corporate network infrastructure, and web design. &lt;/p&gt;&lt;p&gt;Jez&#039;s Microsoft ecosystem hobby-blogging side gig eventually landed him a role at Windows Central, where he has spent the past decade breaking world exclusive news alongside analytical features on Xbox, Windows, AI, and the wider tech industry. Jez also drinks way too much tea.&lt;/p&gt; ]]></dc:description>
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                                <p>This news came as a bit of a surprise this morning, but upon further inspection, it was probably only a matter of time.</p><p>Today, <a href="https://help.steampowered.com/en/faqs/view/78E3-7431-1E88-AD59" target="_blank" rel="nofollow">Valve confirmed</a> (via <a href="https://x.com/SteamDB/status/2064625885878038772?s=20" target="_blank" rel="nofollow">SteamDB</a>) that it will <strong>no longer offer new stocks of Steam Gift Cards at a retail level</strong>. Digital Gift Cards sold directly by Valve will still be <a href="https://store.steampowered.com/digitalgiftcards/" target="_blank" rel="nofollow">available</a>, however.</p><p>Valve suggested it is doing this due to how physical gift cards in general are being used to facilitate scams across the world, particularly targeting the vulnerable.</p><p><em>"Can I purchase Steam Gift Cards at retailers?"</em> The help site <a href="" target="_blank">reads</a>, <em>"Yes, but only for a limited time."</em></p><p><em>"We introduced Steam Gift Cards to retail stores back in 2012, and added the digital program in 2017. Unfortunately, </em><a href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fconsumer.ftc.gov%2Farticles%2Favoiding-and-reporting-gift-card-scams&snr=100601___"><em>scammers use gift cards from major brands</em></a><em> like Steam to take advantage of all people all over the world.</em><br><em></em><br><em>We’ve responded to gift card scams over the years by taking a number of actions to protect customers, including: Working with retailers, working with law enforcement, making changes to the cards, including adding a prominent scam warning, limiting redemption to be in the currency of your Steam wallet, limiting availability of cards, removing cards from sale when we observed abnormal activity. </em><br><em></em><br><em>As we have continued to put more and more restrictions in place, scammers have adapted. They continue to have an impact on Steam customers and other unsuspecting individuals. So we've made the difficult decision to end the Steam Gift Card program at retail stores."</em></p><p>Valve confirmed that any existing Steam Gift Cards out there will continue to be honored, but they will no longer be restocked once the current allocation is sold through. However, <strong>Valve says it will continue to sell Digital Gift Cards</strong>, as they are less susceptible to these types of scams. </p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/D7V0Oda3DAA" allowfullscreen></iframe></div></div><p>You might've seen viral clips of scammers being scammed from the likes of <a href="https://www.youtube.com/watch?v=D7V0Oda3DAA" target="_blank">Kitboga</a> and others. These scammers typically target and exploit elderly and vulnerable victims into buying up and sharing gift card codes from all types of retailers. Gift card codes can be incredibly difficult to trace, and can in fact be used for all types of money laundering, particularly when they're attached to retailers as versatile as Amazon, for example. </p><p>Valve is likely to be the first of many to phase out these types of cards as a result of the scams. I've reached out to Microsoft to see if it, too, will be exploring removing these cards from sale. </p><p>Valve says it expects stocks of its Steam Gift Cards to remain through towards the end of 2026, but after that, they'll be gone forever. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Valve confirms its Steam Machine PC and Steam Frame VR are still "shipping this summer" — without a whiff of any prices ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/valve-confirms-steam-machine-and-steam-frame-still-shipping-this-summer</link>
                                                                            <description>
                            <![CDATA[ Valve has confirmed that both Steam Machine and Steam Frame remain scheduled to launch this summer through an update to its Verified program. While the announcement provides reassurance that the hardware is still on track, the company continues to withhold pricing details amid growing concerns over rising hardware and memory costs across the industry. ]]>
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                                                                        <pubDate>Fri, 05 Jun 2026 12:52:55 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj.jpg ]]></dc:source>
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                                                                                                                                                                        <media:description><![CDATA[Valve has confirmed that both Steam Machine and Steam Frame remain scheduled to launch this summer through an update to its Verified program. ]]></media:description>                                                            <media:text><![CDATA[Valve Steam Frame VR headset and Steam Machine mini gaming PC on a faded magenta background]]></media:text>
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                                <p>I’m not sure whether gamers should consider themselves lucky or not, but Valve has confirmed that, yes, the <a href="https://steamcommunity.com/groups/steamworks/announcements/detail/716780409378048028?utm_source=SteamDB" target="_blank">Steam Machine and Steam Frame are still shipping this summer.</a> In a new blog post, Valve provided some additional details:</p><p>“<em>Today we are expanding the Verified program to include Steam Machine and Steam Frame, both of which are shipping this summer. As with Steam Deck Verified, the goal is to help customers understand the out-of-box experience for a given title on these new devices, and how smoothly a game will run with no user work or configuration required</em>.”</p><p>Unfortunately, that’s about all we know. Valve is still being rather <em>coy </em>about the pricing of both the Steam Machine and Steam Frame. <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-xbox-ally-prices" target="_blank">With the recent Steam Deck price increases</a>, I think many of us, myself included, aren't expecting the Steam Machine to come in at anything less than over $1,000. The Steam Frame may be a little easier on the wallet, but at this point, it’s hard to even guess.</p><p>It’s genuinely tough to see how challenging the hardware market has become right now. <a href="https://x.com/ZakkenKloot/status/2062667661423595924" target="_blank">Xbox CEO Asha Sharma recently spoke about rising memory costs in an interview with Bloomberg</a>, where she said: “<em>Well with AI memory and storage </em><em><strong>costs are going up 2.75x rather than 50% down</strong></em>.”</p><p>That highlights just how widespread the issue has become across the industry. As a gamer, it’s honestly a little depressing. I remember when you could pick up an Xbox 360 or PS3 for significantly less than their launch prices a few years into their lifecycle. These days, you’re lucky to find a modern console selling for the same price it launched at.</p><p>I still hope Valve can find ways to keep the cost of its upcoming hardware as reasonable as possible, but the broader market trends suggest that won’t be easy. With all that said, let me know your thoughts.</p><p>Are you excited about Valve’s upcoming hardware, or are potential price concerns putting you off? Let me know in the comments, and be sure to take part in our poll!</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eMVjNW"></div>                            </div>                            <script src="https://kwizly.com/embed/eMVjNW.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Linux is losing ground on Steam as Windows 11 continues its rise among PC gamers — is Microsoft repairing its reputation? ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/linux-is-losing-ground-on-steam-as-windows-11-continues-its-rise</link>
                                                                            <description>
                            <![CDATA[ Steam's May 2026 Hardware Survey shows Windows 11 increasing its market share among gamers while Linux continues to decline after reaching a recent peak. The latest figures highlight Windows' continued dominance on Steam and raise questions about whether Linux can maintain its recent momentum. ]]>
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                                                                        <pubDate>Fri, 05 Jun 2026 10:11:36 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Valve]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[The latest figures highlight Windows&#039; continued dominance on Steam.]]></media:description>                                                            <media:text><![CDATA[Steam logo displayed prominently over a blurred background of PC game cover art, representing Steam&#039;s digital gaming platform and game library.]]></media:text>
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                                <p><a href="https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam">Steam’s latest hardware survey for May 2026</a> is here, and it paints an interesting picture. Of course, <a href="https://www.windowscentral.com/gaming/pc-gaming/steam-march-survey-ram-ssd-windows-swing">we’ve covered hardware surveys before</a>, including periods where it genuinely looked like Linux was gaining serious ground.</p><p>To be fair, that growth was understandable. <a href="https://www.windowscentral.com/microsoft/windows-11/2025-has-been-an-awful-year-for-windows-11-with-infuriating-bugs-and-constant-unwanted-features">Microsoft continued to drop the ball with Windows</a> on multiple occasions, leading some users, albeit not many, to give Linux a try and see what it had to offer.</p><p>In the latest hardware survey results, Windows 11 saw an increase of 2.02%, bringing its total share of Steam users to 69.76%. Windows as a whole now accounts for 93.85% of all Steam users.</p><p>Turning to Linux, which has made impressive strides over the past few months, <a href="https://www.reddit.com/r/linux/comments/1sa2s6y/linux_reaches_new_peak_of_533_in_steam_hardware/">the operating system peaked at 5.33% back in March</a> before dipping to <a href="https://www.reddit.com/r/linux_gaming/comments/1t1b2se/steam_hardware_survey_shows_a_small_decrease_on/">4.52% in April</a>. Now, in May, Linux accounts for 3.99% of Steam users.</p><p>That's still well above the below-2% figures Linux was stuck at for a long time, but it's hard to ignore the fact that its share has declined month after month since reaching that March peak.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-egZ7mX"></div>                            </div>                            <script src="https://kwizly.com/embed/egZ7mX.js" async></script><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7bXLjC8WsoYZhrSNQdMWE" name="1x1" alt="Blank Pixel" src="https://cdn.mos.cms.futurecdn.net/7bXLjC8WsoYZhrSNQdMWE.png" mos="" align="middle" fullscreen="" width="1" height="1" attribution="" endorsement="" class="inline"></p></div></div></figure><p>I’m a strong believer in healthy competition, and seeing Windows fumble over the past few months has created an opportunity for Linux to become more well-known. That's ultimately a good thing for the industry.</p><p>Whether it's <a href="https://www.reddit.com/r/GamingLeaksAndRumours/comments/1sz1fau/microsoft_working_on_a_secrete_k2_plan_to_improve/">Microsoft focusing more heavily on gaming performance to compete with Linux</a>, something I'm sure most gamers would appreciate, especially ahead of Project Helix, Xbox's PC and console hybrid, <a href="https://www.windowscentral.com/microsoft/windows-11/what-is-windows-k2-everything-you-need-to-know-saving-windows-11">or improvements to the overall user experience and a gradual pullback from some of its AI ambitions</a>, it's hard to imagine we'd be seeing such a noticeable shift in tone from Microsoft without meaningful competition pushing it forward.</p><p>Or perhaps I'm alone in thinking that, which is perfectly fine too. Either way, I'd love to hear your thoughts. How do you feel about Linux losing ground on Steam while Windows 11 continues to gain traction?</p><p>Personally, I've had a pretty miserable experience every time I've tried Linux, which is a real shame because I can absolutely see the appeal. Still, let me know what you think in the comments, and be sure to take part in our poll!</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/b5yXWRRJ.html" id="b5yXWRRJ" title="Warhammer 40,000: Speed Freeks is the Ork version of Twisted Metal I've been hammering for" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ Valve's new Steam Deck restock comes with a huge price hike — "these new prices reflect the current state ... across the industry" ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/hardware/handheld-gaming-pc/valves-new-steam-deck-restock-comes-with-a-huge-price-hike</link>
                                                                            <description>
                            <![CDATA[ After months of being out of stock, Valve's beloved Steam Deck is available again — but its return has been accompanied by a massive price hike. ]]>
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                                                                        <pubDate>Wed, 27 May 2026 18:57:52 +0000</pubDate>                                                                                                                                <updated>Wed, 27 May 2026 19:22:22 +0000</updated>
                                                                                                                                            <category><![CDATA[Handheld Gaming PC]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ lowryb3865@gmail.com (Brendan Lowry) ]]></author>                    <dc:creator><![CDATA[ Brendan Lowry ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/o8BideVLkj7GTcGJCLJrbd.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he&#039;s been an avid fan since childhood. He&#039;s been writing for Team WC since the summer of 2017, and you&#039;ll find him doing news, editorials, reviews, and general coverage on everything gaming, Xbox, and Windows PC. His favorite game of all time is probably NieR: Automata, though Elden Ring, Fallout: New Vegas, and Team Fortress 2 are in the running, too. When he&#039;s not writing or gaming, there&#039;s a good chance he&#039;s either watching an interesting new movie or TV show or actually going outside for once. &lt;a href=&quot;https://twitter.com/BrendanLorLowry&quot; target=&quot;_blank&quot;&gt;Follow him on X&lt;/a&gt; (Twitter).&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[A close-up view of the Steam Deck. After the new price hike, it&#039;s significantly more expensive than it used to be.]]></media:description>                                                            <media:text><![CDATA[Steam Deck Trackpad]]></media:text>
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                                <p>Earlier this year, <a href="https://www.windowscentral.com/hardware/ram-price-crisis-what-need-know" target="_blank">the ongoing RAM shortage</a> caused by the tech industry's ravenous, never-ending demand for memory to fuel the <a href="https://www.windowscentral.com/artificial-intelligence" target="_blank">AI</a> craze began to seriously cut into the supply needed for handheld gaming systems like the <a href="https://www.windowscentral.com/tag/steam-deck" target="_blank">Steam Deck</a>, resulting in the <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/the-steam-deck-oled-is-quietly-vanishing-from-storefronts" target="_blank">stock of Valve's beloved device rapidly drying up</a>.</p><p>The firm <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/valve-promises-its-working-on-a-steam-deck-restock-after-it-sold-out-amid-the-ram-shortage" target="_blank">promised its customers that it was "working very hard on" getting the Steam Deck available again</a> about a month ago, in late April, explaining that it was seeking to partner with as many different RAM manufacturers as possible to help contend with shortages. Now, that restock has finally come...but it's come at a cost. A monetary one — and one that's unfortunately been passed down to buyers like you and I.</p><p></p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1380px;"><p class="vanilla-image-block" style="padding-top:62.75%;"><img id="sHNrkkRqKMqzcZqWnTSCw5" name="valve-steamdeck-prices-2026" alt="Screenshot of Valve's Steam Deck store page along with newly updated prices for May 2026." src="https://cdn.mos.cms.futurecdn.net/sHNrkkRqKMqzcZqWnTSCw5.png" mos="" align="middle" fullscreen="1" width="1380" height="866" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/sHNrkkRqKMqzcZqWnTSCw5.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>Indeed, <a href="https://www.steamdeck.com/en/news" target="_blank">Valve announced a major price increase for the Steam Deck</a> alongside the news that it's once again available to purchase on Wednesday morning. <strong>The Steam Deck OLED 512GB is now $789 (up from $549)</strong>, while <strong>the</strong> <strong>Steam Deck OLED 1TB is now $949 (up from $649)</strong>.</p><p>"Steam Deck OLED is back in stock, with a price increase for both models due to rising memory and storage costs," the company wrote in its blog post. "Steam Deck itself hasn't changed; these new prices reflect the current state of component costs and other global logistical challenges across the industry as a whole. We’ll keep you updated if anything changes."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ivtVLPyEJbTUMR9mGawHTX" name="steam-deck-vs-legion-go-2-steamos-front" alt="Steam Deck and Legion Go 2 (SteamOS) facing forward." src="https://cdn.mos.cms.futurecdn.net/ivtVLPyEJbTUMR9mGawHTX.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1152" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ivtVLPyEJbTUMR9mGawHTX.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Steam Deck's new price increase majorly reduces one of the key advantages it had over competing devices like the Legion Go 2: affordability. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Lenovo | Valve)</span></figcaption></figure><p>Those are price hikes of $240 and $300, respectively — about 44% and 46% in percentages. That's a pretty brutal increase for a device that's typically seen as the best budget-friendly <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc" target="_blank">handheld gaming PC</a>, and reflects just how difficult it is for manufacturers like Valve to sell hardware at a profit during the memory crisis.</p><p>Sadly, <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-lcd-production-stopping" target="_blank">now that Valve no longer creates the original LCD Steam Deck</a> and exclusively makes the OLED models, there's no longer a way to get a new Steam Deck from Valve directly without paying a pretty penny. You can certainly try your luck on resale sites like eBay, but prices there have shot up, too.</p><p>Ultimately, this price jump significantly reduces the Steam Deck's value proposition and majorly shrinks one of the advantages it had over competing handhelds like the <a href="https://www.windowscentral.com/tag/rog-ally" target="_blank">ROG Ally</a>, the <a href="https://www.windowscentral.com/tag/lenovo-legion-go-2" target="_blank">Legion Go 2</a>, and the <a href="https://www.windowscentral.com/tag/xbox-ally" target="_blank">Xbox Ally</a>. I don't think we'll see the cost go back to normal any time soon, either; <a href="https://www.windowscentral.com/hardware/memory-shortage-2026-tech-ai-datacenters" target="_blank">AI datacenters are projected to hog 70% of all RAM this year</a>.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ey6zmW"></div>                            </div>                            <script src="https://kwizly.com/embed/ey6zmW.js" async></script><p>The situation is frustrating, but from Valve's perspective, I imagine the only way it could sell the Steam Deck for less is if it did so at a loss — something it doesn't want to do, and may not be able to <em>afford </em>to do while it's also trying to gear up to sell its <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-delayed-storage-memory-shortages" target="_blank">delayed</a> upcoming console-like <a href="https://www.windowscentral.com/tag/steam-machine" target="_blank">Steam Machine</a> PC.</p><p>In the end, I suppose we should be glad that there are even Steam Decks to buy at all, even if they're ridiculously expensive now. If you <em>really </em>want one and have the money to afford it, you can buy it on <a href="https://store.steampowered.com/steamdeck" target="_blank">the official Steam Deck store page</a>.</p><p><em><strong>Do you think the Steam Deck is worth buying now that it's gotten a big price hike? Share your opinion in the comments and in our poll. </strong></em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/6RpgFf6g.html" id="6RpgFf6g" title="Xbox Ally in 2026: Thoughts on the state of Xbox Mode, AutoSR tested, and what comes next for Xbox Helix" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ I bought Valve's new Steam Controller with my own money for a solid week of PC gaming — and you only need to know about one genuine downside ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/valve-steam-controller-2026-review</link>
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                            <![CDATA[ Valve takes another shot at a PC gaming controller that tempts players away from their consoles, and it convinced me to buy. So, was it worth the asking price? ]]>
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                                                                        <pubDate>Sat, 23 May 2026 13:00:00 +0000</pubDate>                                                                                                                                <updated>Sat, 23 May 2026 14:25:59 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hYS2kX4zyJnkz5dHjkCQA8.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben started at Windows Central as a freelance writer covering PC gaming and a wider range of Windows PC categories. After joining as Channel Editor for the same topics, he soon moved up to Senior Editor and now oversees content on Windows 11, PC gaming, and components. Before all this, he worked various technology-centric roles in the retail space, giving advice and support on Windows laptops and broader gaming hardware.&lt;/p&gt;&lt;p&gt;A firm Windows XP fan, he began his journey with an obsession with his family&#039;s Windows 3.1 PC and eventually convinced them to upgrade to Windows 95 with a stack of floppy disks and paper manuals. Ben is still committed to Windows but also ventures into the Linux-based Steam Deck handheld gaming PC to explore cross-platform opportunities and regularly keeps up with the latest graphics card news.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Ben Wilson | Windows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[It looks gigantic and unwieldy, but the new Steam Controller is quite comfortable.]]></media:description>                                                            <media:text><![CDATA[Valve Steam Controller (2026) held in two hands against a magenta card background]]></media:text>
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                                <p>I'd challenge you to find a PC gamer who doesn't know Valve and its contributions to the hobby, and I'm confident you'd struggle. While it has made the most significant splash on the software side with Steam, it has dabbled in hardware with the high successes of the Steam Deck and the subterranean missteps of <a href="https://www.windowscentral.com/steam-controller-review">its first Steam Controller</a>.</p><p>Now, it's trying again, and gamers are lining up in droves for a chance to buy Valve's revised Steam Controller in 2026. That includes me, because I knew I was going to spend my own cash on this new attempt, based solely on its early images and descriptions. So, is it good, bad, or somewhere in between? Here's what I think of mine after a week's worth of gameplay.</p><h2 class="article-body__section" id="section-how-much-does-the-steam-controller-cost"><span>How much does the Steam Controller cost?</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/6jygDSBTMUGdvEBQWDMKc4.jpg" alt="Valve Steam Controller (2026) in its retail box, displayed on a magenta card background" /><figcaption>Mercifully, Valve ships the controller in a second, less conspicuous external box.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/MSUCSK5YAKbCrZBzkgKEc4.jpg" alt="Valve Steam Controller (2026) in its open retail box against a magenta card background" /><figcaption>It's packaged well enough to avoid damage during transit, and looks good, too.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/JNUob8xepHKGotZJEfjbc4.jpg" alt="Valve Steam Controller (2026) in its open retail box against a magenta card background" /><figcaption>The Steam Controller is usable out of the box, but a quick charge to 100% doesn't hurt.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>Valve's Steam Controller launched at <a href="https://store.steampowered.com/sale/steamcontroller" target="_blank">$99 via Steam</a>, and, so far, remains the same price. In the United Kingdom, that amounts to £85, including sales tax. At launch, the controller was available on a first-come, first-served basis until it sold out. Now, in May 2026, you'll need a Steam account to place a reservation before you have a chance to buy one.</p><p>Delivery times vary by region and the time of the order. I placed my Steam Controller order in the UK on May 4, when it became available, and it arrived from its European shipping source in the Netherlands after 6 working days. Valve's initial delivery estimate was 3–5 working days, increasing to 6–10 a few hours after its release.</p><iframe src="https://content.jwplatform.com/players/FKQyZLy8.html" id="FKQyZLy8" title="Steam Controller Review" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><h2 class="article-body__section" id="section-is-the-steam-controller-any-good"><span>Is the Steam Controller any good?</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/Qno9uJGYukYTPrfPgRoVd4.jpg" alt="Valve Steam Controller (2026) held in two hands against a magenta card background" /><figcaption>The touchpads will look strange to some, but they're legitimately useful.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/HKBiQeNs2dYVhTUYErRud4.jpg" alt="Close-up shot of the Valve Steam Controller (2026), highlighting its trackpads, displayed against a magenta card background" /><figcaption>Both touchpads feature haptic feedback and can function as practically any input you can imagine.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>My initial hands-on impressions of the Steam Controller were good, as it sits comfortably in my hands with a familiar <strong>weight of 0.64 lbs (292 g)</strong>. I usually play with Microsoft's official Xbox controllers that were bundled with my Series X|S consoles, each weighing 0.63 lbs (287 g) with AA batteries or 0.52 lbs (240 g) without them if I'm using a permanently connected USB-C cable.</p><p>Despite the placement of the prominent touchpads, my palms don't accidentally graze them when I use the analog sticks or face buttons. It's admittedly something I was concerned about when I first saw this design in <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-2025-announcement">the Steam Controller's official reveal</a>, so it's a relief to discover there's no issue for me here.</p><p>Otherwise, my middle and ring fingers naturally rest on the rear buttons, which feel better in this bended circular form than the rectangular equivalents on <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-re-review-2025">Valve's still-excellent Steam Deck</a> handheld. The Steam Controller's d-pad is less "clicky" than that of an Xbox Series X|S controller, but there's still a firm response in its more muted pushes.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/BuGKG2ozX4ZmVuW6Ah2tb4.jpg" alt="Close-up of the triggers and shoulder buttons of the Valve Steam Controller (2026) against a magenta card background" /><figcaption>The triggers and bumpers aren't perfect replacements for an Xbox controller, but good in their own right.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/CZJEwH2B4ybgSzju8NQLd4.jpg" alt="Rear view of the Valve Steam Controller (2026), highlighting buttons, against a magenta card background" /><figcaption>Each rear button feels perfectly placed, and I regularly use them instead of pressing in the sticks.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>The Steam Controller's face buttons all feel about the same as the Xbox controller that I'm used to, but they have a quieter response. That's a recurring theme throughout the unit, and only the rear buttons produce a distinct sound when used. Both shoulder bumpers offer slightly weaker resistance than on the Xbox side, but they're quiet and responsive enough.</p><p>It's a similar story with the triggers, which feel slightly shallower and less resistant than my Xbox controller, but not to the point where they seem lackluster or detrimental to gameplay. Even the analog sticks follow this pattern, pushed around with marginally less resistance but offset with smoother movement, no doubt helped by the <a href="https://www.windowscentral.com/gaming/what-are-tmr-sticks">drift-proof TMR technology</a> underneath.</p><p>Matte plastic coats the Steam Controller with a consistent pattern, which feels familiar (again) to the Xbox joypad's front side. However, Microsoft arguably takes the lead with the rougher finish on the rear of its modern first-party controller. It's only my pinky fingers that rest against these bare sections, but it's a noticeable difference.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/QwUdgKqENd88Pr84jmoSd4.jpg" alt="Charging puck and Valve Steam Controller (2026) displayed on a magenta card background" /><figcaption>Valve's charging puck stands up to its promotional hype.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/vhPb7ebeZPDNS2ZCzD5Eb4.jpg" alt="Charging puck for Valve Steam Controller (2026) held in hand against a magenta card" /><figcaption>It doesn't try to stand out on your desk with any garish stickers or other gamer aesthetics.<small role="credit">Ben Wilson | Windows Central</small></figcaption></figure></figure><p>The standout feature for the Steam Controller is the "puck", which serves dual responsibilities as a wireless receiver and charging station for the joypad. It's detachable from the <strong>5 ft (1.5 m) USB-C cable</strong> that Valve includes in the box, meaning I could leave it attached to my PC and have it act as a wired controller if I wanted to (but I never do).</p><p>Updating the firmware via the Steam desktop app for both parts of the controller is as straightforward as it gets, and the Steam button itself takes me into <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-is-finally-replacing-big-picture-mode-on-desktops-with-the-steam-deck-ui">"Big Picture Mode"</a> from there. If you've ever used <a href="https://www.windowscentral.com/tag/steamos">SteamOS</a> before, whether on a Steam Deck or an alternative like <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/lenovo-legion-go-s-steamos-review">Lenovo's Legion Go S</a>, this mode will be instantly familiar and won't require a learning curve.</p><p>Games launched from Steam generally activate the app's overlay, accessible again with the Steam button. From here, I can tweak the controller's button bindings, download community-made layouts, or adjust the sensitivity of functions like the built-in gyro for motion-controlled aiming. The trackpads also respond to touch with haptic feedback, and I find myself using them quite often.</p><h2 class="article-body__section" id="section-does-the-steam-controller-have-any-issues"><span>Does the Steam Controller have any issues?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.20%;"><img id="jtTrcFTFSe3bGyqqkgF3c4" name="steam-controller-2026-charging-puck-rear-held" alt="Charging puck information on the Valve Steam Controller (2026) held in hand against a magenta card background" src="https://cdn.mos.cms.futurecdn.net/jtTrcFTFSe3bGyqqkgF3c4.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1124" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/jtTrcFTFSe3bGyqqkgF3c4.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Valve's innovations work brilliantly within its own ecosystem, but don't expect perfection on everything else. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>The majority of the Steam Controller's genuine downsides are found in the software experience, rather than its hardware. Screw holes on the rear side are quite prevalent, and while they aren't usually visible, my middle fingers regularly brush against a pair mounted on its grips. I wouldn't describe it as uncomfortable, but it's a perceptible difference from my Xbox controller.</p><p>For software, this controller relies heavily on the Steam app and Valve's "Steam Input" feature within, which handles button mapping for each of my games. If I stick to launching modern titles from my Steam library, the experience is practically perfect. However, games that rely on older graphics APIs can cause issues with the Steam overlay, leading to controller detection issues.</p><div><blockquote><p>Titles from the Xbox app and PC Game Pass will not work with the Steam Controller unless you use third-party software.</p></blockquote></div><p>Using the Steam Controller with non-Steam games is possible, as my experiment with importing Dying Light from the Epic Games Store proves. Unfortunately, it's far from a straightforward process, and the necessary tinkering with launch options and launcher manipulation will likely turn off some PC gamers who want a more "console-like" experience with this joypad.</p><p>The obnoxious elephant in the room is that <a href="https://www.windowscentral.com/gaming/pc-gaming/steam-controller-does-not-work-without-third-party-apps-on-xbox-pc">titles from the Xbox app will not work with the Steam Controller on Windows without third-party software</a>. There's some nuance to the issue, and progression in the <a href="https://www.libsdl.org/" target="_blank">SDL library</a> hints at future improvements. For now, though, entries like Forza Horizon 6 <em>installed with </em>PC Game Pass are not compatible.</p><h2 class="article-body__section" id="section-should-you-buy-the-steam-controller"><span>Should you buy the Steam Controller?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9jePEgbqEJQkoXPXEAaKc4" name="steam-controller-2026-held-touchpad-close" alt="Valve Steam Controller (2026) held in two hands against a magenta card background" src="https://cdn.mos.cms.futurecdn.net/9jePEgbqEJQkoXPXEAaKc4.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/9jePEgbqEJQkoXPXEAaKc4.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">For only its second attempt, Valve has exceeded expectations and built a fantastic controller. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><h2 id="you-should-buy-this-if">You should buy this if ...</h2><p>✅ You play most of your games on Steam</p><p>✅ You're willing to tinker with button layouts</p><h2 id="you-should-not-buy-this-if">You should not buy this if ...</h2><p>❌ You want to play Game Pass titles on Xbox PC</p><p>For each accusation I've seen about Valve creating a "walled garden" in the PC gaming community with the Steam Controller, there are counterpoints to most of them. It's a feature-rich joypad that justifies its price point, with the charging puck being both a genuine convenience and a unique quirk. The only complaint I can't refute is the lack of compatibility with the Xbox PC app and UWP apps provided by Game Pass.</p><p>SDL library support is helping, and the emulators I've used recently are working perfectly with this controller. Whether that triggers a change from Valve to fully support its new joypad on Windows without requiring the Steam desktop app is up for debate, but I'd argue that the Steam Deck's evolution suggests it could happen. If you're lucky enough to see one in stock, it's worth buying.</p>        <div class="featured_product_block featured_block_horizontal" data-id="49374864-3446-4b09-83db-ef449cfce838">            <a href="https://store.steampowered.com/sale/steamcontroller" data-model-name="Steam Controller (2026)" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/e4oDW7UMPsnUJq8REA8ZNR.jpg" alt="Valve Steam Controller (2026)"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Valve</div>                                        <div class="featured__title">Steam Controller (2026)</div>                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star half"></span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="90" /></span></div>                </div>                <div class="subtitle__description">                                                            <p><p>Available from Valve's official Steam store, this re-invented controller is a massive improvement over its first attempt and a genuine step forward for controllers on PC.</p></p>                </div>                            </div>        </div>
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                                                            <title><![CDATA[ Your new Steam Controller will not work with the Xbox app and PC Game Pass unless you use third-party software on Windows ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/steam-controller-does-not-work-without-third-party-apps-on-xbox-pc</link>
                                                                            <description>
                            <![CDATA[ Game Pass titles from the Xbox PC app can't communicate properly with Valve's new controller via Steam Input, an issue that's currently only fixed with fan-made apps. ]]>
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                                                                        <pubDate>Mon, 18 May 2026 18:21:44 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hYS2kX4zyJnkz5dHjkCQA8.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben started at Windows Central as a freelance writer covering PC gaming and a wider range of Windows PC categories. After joining as Channel Editor for the same topics, he soon moved up to Senior Editor and now oversees content on Windows 11, PC gaming, and components. Before all this, he worked various technology-centric roles in the retail space, giving advice and support on Windows laptops and broader gaming hardware.&lt;/p&gt;&lt;p&gt;A firm Windows XP fan, he began his journey with an obsession with his family&#039;s Windows 3.1 PC and eventually convinced them to upgrade to Windows 95 with a stack of floppy disks and paper manuals. Ben is still committed to Windows but also ventures into the Linux-based Steam Deck handheld gaming PC to explore cross-platform opportunities and regularly keeps up with the latest graphics card news.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[Input translation software from GitHub is currently the only solution for playing Xbox PC games via Steam.]]></media:description>                                                            <media:text><![CDATA[Steam Controller is positioned diagonally on a vibrant background showing colors of the Microsoft logo.]]></media:text>
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                                <p>If you bought Valve's new $99 Steam Controller as I did, you might have noticed that it doesn't function as expected outside the Steam app. It isn't completely useless, as the controller falls back into a <em>"lizard mode"</em> that lets you navigate your Windows desktop with basic controls.</p><p>Still, <strong>games launched from the Xbox app on PC or other third-party launchers won't detect any compatible controller</strong> and assume you're still using a mouse and keyboard.</p><p>A few workarounds are circulating in the PC gaming community via third-party software, and as you might expect, <strong>none of them are officially approved by Valve or Microsoft</strong>. <a href="https://github.com/Alia5/SISR" target="_blank">SISR (Steam Input System Redirector)</a> and <a href="https://github.com/ddeverill/SteamlessController" target="_blank">SteamlessController</a> are both fan-made, open-source projects hosted on GitHub, and the latter works without needing Steam open in the background.</p><p>In turn, each of these apps <strong>depends on code from other GitHub-hosted software</strong>, like <a href="https://github.com/Alia5/VIIPER" target="_blank">VIIPER (Virtual Input over IP EmulatoR)</a> for SISR and <a href="https://github.com/nefarius/ViGEmBus" target="_blank">ViGEmBus</a> for SteamlessController.</p><p>If you aren't a particularly confident Windows user, potentially picking up Valve's new Steam Controller to simplify PC gaming into something more akin to a homemade <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-2025-announcement">Steam Machine</a> "console", then this may already seem like too much hard work — or risky, if any of these apps are "vibe-coded" with the help of AI, noting that SteamlessController lists Anthropic's Claude as a contributor.</p><h2 id="what-about-sdl-support-for-the-steam-controller">What about SDL support for the Steam Controller?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9jePEgbqEJQkoXPXEAaKc4" name="steam-controller-2026-held-touchpad-close" alt="Valve Steam Controller (2026) held in two hands against a magenta card background" src="https://cdn.mos.cms.futurecdn.net/9jePEgbqEJQkoXPXEAaKc4.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/9jePEgbqEJQkoXPXEAaKc4.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Without proper support, the controller is little more than a glorified touchpad outside of Steam. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>Thankfully, there has been some movement towards supporting the Steam Controller outside of the Steam app, as the <a href="https://github.com/libsdl-org/SDL" target="_blank">SDL (Simple DirectMedia Layer)</a> library now supports the controller's <em>"touchpads, capacitive touch for sticks, and grip sense handling"</em> (<a href="https://www.phoronix.com/news/SDL-Steam-Controller-2026" target="_blank">via Phoronix</a>).</p><p>In theory, that means certain games will begin to recognize the Steam Controller as a fully-functional joypad when you play them on PC. You might not see SDL support across every AAA title, but it's a major step towards controller functionality on Windows when importing non-Steam games.</p><p>Testing the current functionality myself by adding <a href="https://www.windowscentral.com/gaming/xbox-game-pass-subnautica-2-blew-up-the-steam-charts-in-minutes-at-its-early-access-launch" target="_blank">the popular Subnautica 2</a> as a non-Steam game (or rather the GameLaunchHelper.exe file) confirms my suspicion: Steam Input doesn't activate, and the Steam Controller is still detected as a mouse and keyboard. While I can bind its detected mouse clicks and other inputs in the game, it won't support the controller's full feature set.</p><h2 id="so-is-the-steam-controller-worth-buying">So, is the Steam Controller worth buying?</h2><iframe src="https://content.jwplatform.com/players/tDzQRWSu.html" id="tDzQRWSu" title="Steam Controller (2026) unboxing" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><p>I spent my own money on Valve's revised Steam Controller, but my experience is far from unique. <a href="https://www.windowscentral.com/gaming/pc-gaming/valves-usd99-steam-controller-has-a-big-problem-and-its-not-the-price">This issue with the Xbox PC app and Game Pass games has been known since the embargo lifted</a> on sample units, but it's always better to go hands-on with a retail model and see what the experience is like for paying customers. I'm testing some of these trending concerns with my own unit, and will publish my take on its value soon enough.</p><p>For now, I'm not willing to download a third-party input translation layer just to play games from my <a href="https://www.windowscentral.com/gaming/xbox/xbox-game-pass-faq">Game Pass Ultimate</a> subscription.</p><p>Whether the blame lies with Microsoft and its UWP app approach to games on the Xbox app or with Valve and its lack of Xinput support on the Steam Controller is a debate for another time, but I don't want another app in my system tray to solve the issue. I'll keep you updated if the situation changes, and if I have any luck with the Steam desktop app and its default setup.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ "We hate that not everyone who wanted one was able to get it": Valve laments that the Steam Controller went out of stock instantly, says it's working on a restock ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/valve-laments-that-the-steam-controller-went-out-of-stock-instantly-says-its-working-on-a-restock</link>
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                            <![CDATA[ The Steam Controller sold out instantly when it launched this week, but Valve has issued a new statement confirming it's working hard to get a restock. ]]>
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                                                                        <pubDate>Tue, 05 May 2026 20:22:42 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ lowryb3865@gmail.com (Brendan Lowry) ]]></author>                    <dc:creator><![CDATA[ Brendan Lowry ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/o8BideVLkj7GTcGJCLJrbd.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he&#039;s been an avid fan since childhood. He&#039;s been writing for Team WC since the summer of 2017, and you&#039;ll find him doing news, editorials, reviews, and general coverage on everything gaming, Xbox, and Windows PC. His favorite game of all time is probably NieR: Automata, though Elden Ring, Fallout: New Vegas, and Team Fortress 2 are in the running, too. When he&#039;s not writing or gaming, there&#039;s a good chance he&#039;s either watching an interesting new movie or TV show or actually going outside for once. &lt;a href=&quot;https://twitter.com/BrendanLorLowry&quot; target=&quot;_blank&quot;&gt;Follow him on X&lt;/a&gt; (Twitter).&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Valve | Edited with Gemini]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Valve&#039;s new Steam Controller is finally here, but pretty much nobody can actually buy one right now thanks to stock issues.]]></media:description>                                                            <media:text><![CDATA[A black gaming controller shatters dramatically against a red background, surrounded by swirling debris, conveying motion and intensity.]]></media:text>
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                                <p>While Valve's upcoming living room-friendly gaming PC, the <a href="https://www.windowscentral.com/tag/steam-machine" target="_blank">Steam Machine</a>, has been <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-delayed-storage-memory-shortages" target="_blank">delayed due to memory shortages</a>, its new premium $99 <a href="https://www.windowscentral.com/tag/steam-controller" target="_blank">Steam Controller</a> PC gaming accessory thankfully came out on schedule on May 4. Sadly, though, the manufacturer clearly didn't have enough supply to meet the ravenous demand for the controller, as it sold out mere hours after launch.</p><p>This has frustrated countless PC gamers who were hoping to get their hands on Valve's advanced gamepad, especially since scalpers — individuals who buy new products in bulk and then resell them for significantly higher prices — have <a href="https://www.windowscentral.com/gaming/pc-gaming/steam-controller-sold-out-scalped-consumerism" target="_blank">begun to list Steam Controllers for upwards of <em>$399 </em>on sites like eBay</a>. People are angry, to put things lightly. And they're right to be.</p><p>Right now, it's unclear when Steam Controllers will be restocked, and it seems like they'll remain out of stock in the coming days and potentially even weeks. One bit of good news, though, is that Valve has promised customers it's working on improving availability and supply of the accessory, and says it "will have an update on expected timeline soon."</p><p>"[The] Steam Controller ran out faster than we anticipated, and we hate that not everyone who wanted one was able to get it," the company <a href="https://x.com/valvesoftware/status/2051695149026353424?s=20" target="_blank">lamented</a> in a social media post. "We’re working on getting more in stock and will have an update on expected timeline soon."</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">Steam Controller ran out faster than we anticipated, and we hate that not everyone who wanted one was able to get it. We’re working on getting more in stock and will have an update on expected timeline soon.<a href="https://twitter.com/cantworkitout/status/2051695149026353424">May 5, 2026</a></p></blockquote><div class="see-more__filter"></div></div><p>While the new Steam Controller hasn't been without controversy — many feel that its high $99 price tag is too expensive, and its lack of compatibility with Xbox and PS5 consoles means that it's strictly relegated to <a href="https://www.windowscentral.com/tag/steam" target="_blank">Steam</a> and PC gaming — the gamepad has nevertheless attracted the attention and demand of many users due to its advanced set of features.</p><p>In addition to having a standard layout of buttons you'd expect from a modern gaming controller, the Steam Controller also sports back buttons you can grip to enable gyro aiming, as well as trackpads that simulate mouse movement — similar to what you'll find on a <a href="https://www.windowscentral.com/tag/steam-deck" target="_blank">Steam Deck</a>. </p><p>Beyond that, the magnetic thumbsticks are incredibly high quality and support capacitive touch for motion control compatibility, while the gamepad's internal motors deliver immersive haptic feedback for those who enjoy the feel of controller rumble.</p><p>Indeed, there are plenty of reasons why a PC gamer might want a Steam Controller over more "standard" options like a regular Xbox gamepad, which makes the fact it instantly went out of stock all the more frustrated for interested customers. Hopefully Valve is able to get fresh waves of controllers on the market soon; if the company shares any further updates on the matter, we'll be covering it right here at Windows Central.</p><p><em><strong>Are you interested in buying a Steam Controller, but haven't been able to due to how quickly it sold out? What about the gamepad makes it desirable enough for you to choose it over something more affordable, like an Xbox controller? I'm curious to hear from you, so please share your thoughts with me in the comments as well as in our poll.</strong></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Odv62e"></div>                            </div>                            <script src="https://kwizly.com/embed/Odv62e.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ "I'm tired of everything being scalped": Steam Controllers are selling for $399 as PC gamers discuss the effects of consumerism and FOMO ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/steam-controller-sold-out-scalped-consumerism</link>
                                                                            <description>
                            <![CDATA[ Valve's new Steam Controller sold out almost immediately, and they're now being sold on eBay for as much as $399. PC gamers obviously aren't happy, but there's a good reason why scalpers feel the need to do what they do. ]]>
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                                                                        <pubDate>Tue, 05 May 2026 12:52:39 +0000</pubDate>                                                                                                                                <updated>Tue, 05 May 2026 12:53:27 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ c.cale.hunt@gmail.com (Cale Hunt) ]]></author>                    <dc:creator><![CDATA[ Cale Hunt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/nNimMiQZoMoV9mf9akgfvM.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Cale Hunt brings to Windows Central more than nine years of experience writing about PC gaming, Windows laptops, accessories, and beyond. If it runs Windows or in some way complements the hardware, there’s a good chance he knows about it, has written about it, or is already busy testing it.&lt;/p&gt;&lt;p&gt;Cale has published hundreds of reviews on Windows Central, and he&#039;s not afraid to give his honest opinion regarding everything from PC gaming hardware to Windows software and laptops.&lt;/p&gt;&lt;p&gt;This allows him to efficiently curate buying guides and product advice, giving readers a no-nonsense look at the options that will best suit their needs. &lt;/p&gt;&lt;p&gt;When he isn’t in his office writing, tinkering with tech, or gaming, Cale enjoys playing acoustic guitar (he’s a sucker for Bluegrass music), reading novels, tending the garden, and providing his two cats some much-needed attention.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Valve | Edited with Gemini]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A black gaming controller shatters dramatically against a beige background, surrounded by swirling debris, conveying motion and intensity.]]></media:description>                                                            <media:text><![CDATA[A black gaming controller shatters dramatically against a beige background, surrounded by swirling debris, conveying motion and intensity.]]></media:text>
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                                <p>Valve just launched its brand new, totally revamped <strong>Steam Controller</strong>, and to no one's surprise, it <strong>sold out immediately</strong> as Steam was crushed by the traffic from potential customers.</p><p>I say "potential" because I'm not doubting that far more PC gamers were left dismayed at the controller selling out so quickly than were actually able to buy one.</p><p>Following the trend of most hardware launches in semi-recent memory, Valve's new Steam Controllers immediately began filling up slots at <strong>eBay</strong>, where the <a href="https://www.ebay.com/sch/i.html?_nkw=steam+controller&_sacat=0&_from=R40&_sop=16" target="_blank">most expensive second-hand option is listed at <strong>$399</strong></a>.</p><p>It's all getting so tiresome.</p><p>If you missed the first wave of Steam Controllers available directly from Valve for <strong>$99</strong>, there's really no reason to spend anything more on a scalped item. Valve is no doubt already working on restocking the controller at its regular price, and after all, it's just a controller.</p><p>A lively thread on the r/pcmasterrace subreddit has been discussing the scalped Steam Controllers, and it's an interesting analysis of the psychology behind consumerism and the "grindset" that seems to have taken over.</p><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/pcmasterrace/comments/1t3qn0v/scalper_scum_is_the_reason_why_we_cant_have">Scalper Scum is the reason why we can't have anything nice these days.</a> from <a href="https://www.reddit.com/r/pcmasterrace">r/pcmasterrace</a></blockquote><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>As the <a href="https://www.reddit.com/r/pcmasterrace/comments/1t3qn0v/comment/ojx3umq/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button" target="_blank">top comment</a> points out, <em>"With this one, anyone [who] buys the Steam Controller from a scalper gets a ton of blame. [...] They are creating the market along with the scalpers."</em></p><p>Another <a href="https://www.reddit.com/r/pcmasterrace/comments/1t3qn0v/comment/ojxusd6/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button" target="_blank">comment</a> with hundreds of upvotes basically echoes the sentiment, saying, "<em>If you buy one from a scalper you are just as guilty as the scalper. Deny your consumerism. Self-control is within your power.</em>"</p><p>👉<a href="https://www.windowscentral.com/gaming/pc-gaming/valves-usd99-steam-controller-has-a-big-problem-and-its-not-the-price" target="_blank"> <strong>Valve’s $99 Steam Controller has a big problem — and it's not the price</strong></a></p><p>User MetallicGray says what we've all been thinking lately, that "<em>it feels like the problem has grown 100-fold in the past couple years.</em>" They suggest that "<em>you are literally paying some loser to take an item off a shelf in front of you, turn around, and sell it to you for 2x.</em>"</p><p>Others posit that the blame doesn't just fall on scalpers, and instead, the root cause is consumerism itself. Hard to disagree there.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:630px;"><p class="vanilla-image-block" style="padding-top:29.21%;"><img id="YQzYLyCfrbwVXSeJoaLxJC" name="reddit-steam-controller-consumerism-01" alt="Reddit post by user DeanBranbeno discusses avoiding scalpers by showing self-restraint when buying new gadgets. Tone is critical and reflective." src="https://cdn.mos.cms.futurecdn.net/YQzYLyCfrbwVXSeJoaLxJC.png" mos="" align="middle" fullscreen="1" width="630" height="184" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/YQzYLyCfrbwVXSeJoaLxJC.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">u/DeanBranbeno's reddit comment about the potential solution to scalping. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Reddit (u/DeanBranbeno))</span></figcaption></figure><p>As u/DeanBranbeno remarks, the craze over new products has reached a point where it's almost impossible to avoid scalping: <em>"Stop buying things on release and chill for a bit and maybe scalping will die down."</em> They tap into human nature by suggesting that <em>"people will never have that much self control."</em></p><h2 id="when-will-valve-restock-its-supply-of-steam-controllers">When will Valve restock its supply of Steam Controllers?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:830px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="d4EKwg2AJFqt7vNSUMYr9J" name="steam-controller-sold-out-01" alt="Steam Controller with magnetic thumbsticks and haptic motors displayed alongside features. Price is CDN$ 149. Out of stock noted below." src="https://cdn.mos.cms.futurecdn.net/d4EKwg2AJFqt7vNSUMYr9J.jpg" mos="" align="middle" fullscreen="1" width="830" height="467" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/d4EKwg2AJFqt7vNSUMYr9J.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The new Steam Controller is sold out in Canada, too. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>Unfortunately, part of the scalping craze that's appeared around the Steam Controller has to do with Valve's restocking schedule — or lack thereof. </p><p>It's unclear as to when more Steam Controllers will officially arrive, although some members of the <a href="https://www.reddit.com/r/SteamController/comments/1t494h2/steam_controller_is_coming_back_in_stock_in_short/" target="_blank">r/SteamController subreddit have pointed out</a> that units are sporadically available this morning.</p><p>Whether these are actual restocks or returns is unclear.<a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/valve-promises-its-working-on-a-steam-deck-restock-after-it-sold-out-amid-the-ram-shortage" target="_blank"> Valve has had issues keeping its Steam Deck in stock lately</a>, but that has more to do with RAM and storage prices than extreme demand.</p><p>Considering the Steam Controller is, well, just a controller, I don't expect Valve to have as hard a time keeping up with demand once the initial craze dies down.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O9q12O"></div>                            </div>                            <script src="https://kwizly.com/embed/O9q12O.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ I saw the Windows 10 users holding out in Steam and wondered: Is this by choice, or are you priced out of PC gaming upgrades? ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/windows-10-users-holding-out-in-steam-by-choice-or-priced-out</link>
                                                                            <description>
                            <![CDATA[ Valve's new hardware survey shows that a quarter of Windows users are holding on to Windows 10, while the most popular PC components paint a broader picture. ]]>
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                                                                        <pubDate>Tue, 05 May 2026 11:02:44 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
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                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hYS2kX4zyJnkz5dHjkCQA8.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben is a Senior Editor at Windows Central, covering everything related to technology hardware and software. He regularly goes hands-on with the latest Windows laptops, components inside custom gaming desktops, and any accessory compatible with PC and Xbox. His lifelong obsession with dismantling gadgets to see how they work led him to pursue a career in tech-centric journalism after a decade of experience in electronics retail and tech support.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Forever a Windows XP fan who cut his teeth by helping his family transition from Windows 3.1 to Windows 95 with a stack of floppy disks and paper manuals, he&#039;s dedicated to Microsoft&#039;s operating system and everything remotely compatible. If he isn&#039;t covering AMD, Intel, and Qualcomm processors or dabbling in Valve&#039;s Linux-based Steam Deck handheld, he&#039;s probably playing Euro Truck Simulator 2 for some low-speed (but realistic) thrills.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[Windows 10 users are holding out in Steam, but what&#039;s the reason?]]></media:description>                                                            <media:text><![CDATA[Steam Deck handheld gaming console with a black design is displayed against a blue background. The screen shows a blue Windows logo wallpaper]]></media:text>
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                                <p>Once a month, the PC gaming mega-giant Valve opens an optional hardware and software survey for its Steam users to gauge trends and ultimately spotlight the world's most common components. Much of it is predictable and follows obvious patterns, such as the average amount of memory (RAM) increasing over time and discontinued parts falling off the graphs.</p><p>Still, some tidbits offer insight into buying habits and product adoption. In particular, the <a href="https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam" target="_blank">Steam Hardware & Software Survey for April 2026</a> shows that NVIDIA's GeForce RTX 3060 with 8GB of VRAM remains the most common discrete graphics card this year. For context, that GPU is now three and a half years old, and many gamers already debate <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-build-your-own-pc">the viability of 8GB cards in 2026</a>.</p><p>It's a similar story for operating systems, as <strong>Windows holds an utterly dominant 93.47% adoption amongst Steam users</strong>, though it's divided between its two (technically) active versions. <a href="https://www.windowscentral.com/microsoft/windows-10/windows-10-eol-esu-faq">Windows 10 is in its End-of-Life phase</a>, but Microsoft's <a href="https://www.windowscentral.com/microsoft/windows-10/how-to-use-windows-10-esu-to-keep-getting-updates-after-october-2025">Extended Security Updates (ESU) program</a> offers an extension through October 13, and it looks like <strong>25% of Windows users</strong> have opted for it.</p><p>Linux and macOS fluctuated into ever-so-slight negatives, but the values were less than 1 percentage point and shouldn't be considered alarming. At the very least, Valve reports Arch Linux as the most-used "distro", which is the foundation for its in-house <a href="https://www.windowscentral.com/tag/steamos">SteamOS</a> rival to Windows 11, pre-installed on <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-re-review-2025">its four-year-old Steam Deck handheld</a> and the <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-2025-announcement">upcoming Steam Machine PC</a>.</p><h2 id="windows-central-s-take-unaffordability-is-forcing-a-new-norm-for-pc-gamers">Windows Central's take: Unaffordability is forcing a new norm for PC gamers</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="UbqGEpKMn3EYA34fJSpvSa" name="msi-rtx-3060-motherboard.jpg" alt="MSI RTX 3060 Ventus 2X graphics card and MSI motherboard boxes" src="https://cdn.mos.cms.futurecdn.net/UbqGEpKMn3EYA34fJSpvSa.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/UbqGEpKMn3EYA34fJSpvSa.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A 12GB variant of the RTX 3060 would already put you above the average pick. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>Again, it's the natural order of things for incremental hardware and software upgrades to be reflected in Steam's survey, but seeing a quarter of users holding on to Windows 10 is telling. While <a href="https://www.windowscentral.com/microsoft/windows-10/france-threw-a-funeral-for-windows-10-complete-with-a-coffin">activists worldwide are staging mock funerals for Microsoft's OS</a>, many PC gamers seemingly aren't willing to budge until the bitter end, possibly due to their <a href="https://www.windowscentral.com/microsoft/windows-11/windows-10-end-of-life-do-you-need-to-buy-a-new-pc-after-october-14-2025">device's incompatibility-led obsolescence</a>.</p><p>That, and seeing the RTX 3060 clinging on for dear life, helps justify my frustrations with a lack of optimization in modern AAA games. This isn't even the 12GB version that's still going strong in my wife's PC; this is the entry-level 8GB model in NVIDIA's RTX 30 Series that <a href="https://www.nvidia.com/en-gb/geforce/news/dlss-4-5-dynamic-multi-frame-gen-6x-2nd-gen-transformer-super-res/" target="_blank">lacks native FP8 support</a> for cutting-edge DLSS tech. Your average gaming rig is two generations old.</p><div><blockquote><p>PC gamers seemingly aren't willing to budge until the bitter end.</p></blockquote></div><p>And against <a href="https://www.windowscentral.com/gaming/pc-gaming/over-half-of-steam-gamers-need-to-worry-about-performance-according-to-microsofts-now-deleted-support-document">Microsoft's assurance that 32GB of RAM is the "no worries" count</a> in a world of hilariously expensive DDR5 memory, there still hasn't been a significant shift away from 16GB as the most common count in Valve's latest survey. All of this keeps my hopes alive for the <a href="https://www.windowscentral.com/hardware/steam-machine-controller-price-analysis">Steam Machine to come with "affordable" pricing</a>.</p><p>That, and I'm suddenly checking up on friends and relatives who are stuck on Windows 10. We can always bypass the TPM 2.0 check and <a href="https://www.windowscentral.com/how-upgrade-unsupported-computer-windows-11">upgrade an unsupported computer to Windows 11 </a>with a bit of extra work, but it's starting to feel tense for those who still outright refuse to move over. Are <strong>you </strong>still using Windows 10? What are your plans for October? Not long now.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W3pzVO"></div>                            </div>                            <script src="https://kwizly.com/embed/W3pzVO.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Valve says it's working on Steam Deck 2, but that probably doesn't mean what you think — Could it have an ARM-based future? ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/hardware/handheld-gaming-pc/valve-steam-deck-2-development-arm-possibilities</link>
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                            <![CDATA[ Valve has confirmed that it's working on a successor to the Steam Deck, but that doesn't mean you should expect it anytime soon. Here's why an ARM-based SoC makes a lot of sense for the platform in the current tech landscape. ]]>
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                                                                        <pubDate>Mon, 04 May 2026 16:40:22 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Handheld Gaming PC]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ c.cale.hunt@gmail.com (Cale Hunt) ]]></author>                    <dc:creator><![CDATA[ Cale Hunt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/nNimMiQZoMoV9mf9akgfvM.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Cale Hunt brings to Windows Central more than nine years of experience writing about PC gaming, Windows laptops, accessories, and beyond. If it runs Windows or in some way complements the hardware, there’s a good chance he knows about it, has written about it, or is already busy testing it.&lt;/p&gt;&lt;p&gt;Cale has published hundreds of reviews on Windows Central, and he&#039;s not afraid to give his honest opinion regarding everything from PC gaming hardware to Windows software and laptops.&lt;/p&gt;&lt;p&gt;This allows him to efficiently curate buying guides and product advice, giving readers a no-nonsense look at the options that will best suit their needs. &lt;/p&gt;&lt;p&gt;When he isn’t in his office writing, tinkering with tech, or gaming, Cale enjoys playing acoustic guitar (he’s a sucker for Bluegrass music), reading novels, tending the garden, and providing his two cats some much-needed attention.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[The original Steam Deck started a PC gaming handheld craze. What will the Steam Deck 2 look like?]]></media:description>                                                            <media:text><![CDATA[Steam Deck OLED playing Cyberpunk 2077]]></media:text>
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                                <p>The PC gaming world has been focused lately on the Steam Controller's launch this week, but it's another piece of Valve hardware that's lately stealing some of the spotlight.</p><p>According to Valve programmer Pierre-Loup Griffais, speaking with <a href="https://www.ign.com/articles/valve-says-its-hard-at-work-on-steam-deck-2-but-theres-still-no-release-window" target="_blank">IGN</a>, the company behind Steam is <strong>"hard at work" on the Steam Deck 2</strong>.</p><div><blockquote><p>We're hard at work on it. And obviously, every step of the way, if you look at our hardware projects over the years, you can draw a straight line from the original Steam Controller and Steam Machine to Steam Deck, to everything that we're announcing and shipping this year. And we expect Steam Deck 2 will be a lot of the same, where a lot of what we're doing here will be learnings that build up to it.</p><p>Pierre-Loup Griffais, Valve programmer (speaking to IGN)</p></blockquote></div><p>The first<strong> Steam Deck</strong> is what really kicked the <strong>PC gaming handheld craze</strong> off when it launched in <strong>2022</strong>, with major brands like <a href="https://www.windowscentral.com/gaming/lenovo-legion-go-review">Lenovo</a>, <a href="https://www.windowscentral.com/gaming/i-was-wrong-about-the-asus-rog-ally">ASUS</a>, <a href="https://www.windowscentral.com/hardware/msi/new-msi-claw-amd-z2-extreme-computex">MSI</a>, and even <a href="https://www.windowscentral.com/gaming/xbox/xbox-ally-re-reviewed-one-month-of-daily-use">Xbox</a> getting in on the action in the following years.</p><p>So, with a Valve employee stating that the Steam Deck 2 is under development, that must mean it's coming sometime soon? <strong>Not likely</strong>.</p><h2 id="valve-s-steam-deck-2-is-in-development-but-don-t-expect-it-anytime-soon">Valve's Steam Deck 2 is in development, but don't expect it anytime soon</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3520px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6uNqgEK25D7cCUZF2MEgZA" name="steam-deck-prototypes-valve-01" alt="A grid layout of various Steam Deck prototypes, disassembled to show internal components. The image conveys a sense of complexity and diversity." src="https://cdn.mos.cms.futurecdn.net/6uNqgEK25D7cCUZF2MEgZA.jpg" mos="" align="middle" fullscreen="1" width="3520" height="1980" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/6uNqgEK25D7cCUZF2MEgZA.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A look at Steam Deck prototypes created by Valve. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>Valve is currently having a hard time getting its previously announced hardware, including the <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-2025-announcement"><strong>Steam Machine and Steam Frame</strong></a>, to market, never mind anything it has yet to officially unveil.</p><p>Announced alongside the new <a href="https://www.windowscentral.com/gaming/pc-gaming/valves-new-steam-controller-keeps-leaking-and-the-rumored-price-suggests-steam-machine-is-quietly-gearing-up-for-a-real-comeback-but-will-fans-pay">Steam Controller that launched on May 4</a>, the console-like Steam Machine gaming PC and the new ARM-based Steam Frame VR headset have been delayed beyond their original "early 2026" launch target due to an <a href="https://www.windowscentral.com/hardware/ram-price-crisis-what-need-know">ongoing memory crisis</a>.</p><p>Valve is still hoping to get its new platforms out sometime in 2026, though I'm sure only a select few know if that goal remains a reality.</p><h4 id="the-ram-crisis-could-extend-as-far-as-2030">The RAM crisis could extend as far as 2030</h4><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:60.68%;"><img id="rjUHsqHJ7aJLAHAySYzVSG" name="steam-machine-burning-ram" alt="Valve Steam Machine gaming PC with Crucial DDR5 memory edited with artificial flames added by Gemini" src="https://cdn.mos.cms.futurecdn.net/rjUHsqHJ7aJLAHAySYzVSG.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1165" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/rjUHsqHJ7aJLAHAySYzVSG.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Steam Machine has suffered delays due to the ongoing memory and storage crisis. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Valve | Crucial)</span></figcaption></figure><p>With AI datacenters gobbling up the world's supply of DRAM and NAND, memory and storage are a hot commodity. The blooming effects of these supply chain issues are being felt elsewhere, and the cost of almost everything with a processor continues to rise.</p><p>What's worse is that there's no real end in sight for the RAM crisis. Some experts believe that high prices could last until 2030, while others take a more optimistic outlook with a potential 2027 or 2028 solution.</p><p>With this timeline in mind, it's easy to assume that the Steam Deck 2 could be two or three years away from an official reveal, never mind a physical launch.</p><p><strong>TL;DR: Valve claims it's working on the Steam Deck 2 as its Steam Machine and Steam Frame are delayed due to hardware shortages.</strong></p><h2 id="valve-is-more-worried-about-handheld-gaming-power-than-hardware-prices">Valve is more worried about handheld gaming power than hardware prices</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Y7ES7aNmjxvaKCCHkv5ZDb" name="steam-deck-stylized.jpg" alt="Steam Deck" src="https://cdn.mos.cms.futurecdn.net/Y7ES7aNmjxvaKCCHkv5ZDb.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Y7ES7aNmjxvaKCCHkv5ZDb.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Valve wants the Steam Deck 2 to be considerably more powerful and efficient than the original Steam Deck (pictured here). </span><span class="credit" itemprop="copyrightHolder">(Image credit: Jennifer Young - WIndows Central)</span></figcaption></figure><p>Let's assume for a moment that there is no RAM crisis. The Steam Machine and Steam Frame launched alongside the Steam Controller, and everyone is having a grand time gaming on the hardware.</p><p>In this scenario, I still don't think the Steam Deck 2 would be arriving anytime soon. Valve has publicly stated that its goal for the Steam Deck's successor isn't just to boost performance while delivering similar battery life to the first-gen handheld.</p><div><blockquote><p>We're not interested in getting to a point where it's 20 or 30 or even 50% more performance at the same battery life. We want something a little bit more demarcated than that. So we've been working back from silicon advancements and architectural improvements, and I think we have a pretty good idea of what the next version of Steam Deck is going to be, but right now there's no offerings in that landscape, in the SoC [System on a Chip] landscape, that we think would truly be a next-gen performance Steam Deck.</p><p>Pierre-Loup Griffais, Valve programmer (speaking to IGN)</p></blockquote></div><p>This comment from Griffais was made in 2025. Since then, there have, of course, been advancements in chip technology. Intel launched its impressive <a href="https://www.windowscentral.com/hardware/cpu-gpu-components/what-is-intel-panther-lake">Panther Lake</a> mobile generation, <a href="https://www.windowscentral.com/hardware/qualcomm/snapdragon-x2-elite-extreme-announcement-2025">Qualcomm revealed Snapdragon X2 SoCs</a>, and <a href="https://www.windowscentral.com/hardware/amd/amd-gorgon-point-everything-need-know">AMD continues to forge ahead with Ryzen AI Max APUs</a>.</p><p>Are they what Valve has been waiting for? Probably not. But they could be an early step on the way to Steam Deck 2's full development.</p><p><strong>TL;DR: As of 2025, Valve has stated it's waiting for significant SoC performance and efficiency advancements before launching the Steam Deck 2.</strong></p><h2 id="could-the-steam-deck-2-be-the-first-arm-based-pc-gaming-handheld">Could the Steam Deck 2 be the first ARM-based PC gaming handheld?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4000px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="fpUrhwwhdYfjaBAEzwHRaE" name="snapdragon-x2-elite-chip-hero-1" alt="Snapdragon X2 Elite chip" src="https://cdn.mos.cms.futurecdn.net/fpUrhwwhdYfjaBAEzwHRaE.jpg" mos="" align="middle" fullscreen="1" width="4000" height="2252" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/fpUrhwwhdYfjaBAEzwHRaE.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Qualcomm's Snapdragon X2 Elite won't be used in the Steam Deck 2, but a successor SoC could do the trick. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Considering it's said that <a href="https://www.reddit.com/r/SteamDeck/comments/15oqqcu/steam_deck_prototypes_made_by_valve_before/" target="_blank">Valve made a ton of different prototypes for the original Steam Deck</a>, I don't doubt that the company is exploring all options when it comes to the Steam Deck 2's SoC. </p><p>That could include ARM-based chips like Qualcomm's Snapdragon or the rumored <a href="https://www.windowscentral.com/hardware/nvidia/nvidia-n1x-opencl-leak-cuda-cores-rtx-5070">NVIDIA N1X</a>, especially if a performance-to-battery ratio is as important as Valve makes it seem.</p><p>👉 <a href="https://www.windowscentral.com/hardware/asus/i-tested-5-pc-games-on-the-asus-zenbook-a16" target="_blank"><strong>I tested 5 PC games on the ASUS Zenbook A16 with Qualcomm's Snapdragon X2 Elite Extreme: Is Windows on ARM improving?</strong></a></p><p>Although Nintendo has had massive success using an ARM-based NVIDIA Tegra SoC in its Switch devices, there has yet to be a mainstream PC gaming handheld using ARM. That's a shame considering how efficient we've found Snapdragon X and X2 chips to be in laptops, but I get it — until recently, PC gaming on ARM hasn't been a great experience.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/LbDX1eL28j8" allowfullscreen></iframe></div></div><p>That's changing quicker than I think most people realize, and even something like the Surface Pro 11 with a Snapdragon X Plus chip, a PC that's by no means a gaming system, has <a href="https://www.windowscentral.com/hardware/surface/gaming-compatibility-on-snapdragon-x-has-come-such-a-long-way-what-200-tested-games-tell-us-about-surface-pro-11" target="_blank">proven to be a reliable device for having fun</a>.</p><h4 id="valve-is-getting-cozy-with-arm-in-its-steam-frame-vr-headset">Valve is getting cozy with ARM in its Steam Frame VR headset</h4><p>It's not like Valve would be breaking new ground by considering ARM for its Steam Deck 2.</p><p>The upcoming Steam Frame VR headset is known to be using an ARM-based Snapdragon 8 Gen 3 SoC, running SteamOS and games locally on the device (it also works connected to a PC).</p><p>Doesn't this seem like the perfect test bed for an ARM-based PC gaming handheld? If it works better than expected, great. If not, it's back to the drawing board.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:60.68%;"><img id="mpwrTQ87jbxpyq4xnsFC7j" name="Steam Machine 2026" alt="Steam Machine for 2026" src="https://cdn.mos.cms.futurecdn.net/mpwrTQ87jbxpyq4xnsFC7j.jpg" mos="" align="middle" fullscreen="1" width="3840" height="2330" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/mpwrTQ87jbxpyq4xnsFC7j.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Valve Steam Frame VR headset runs on an ARM-based Snapdragon SoC. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>We've yet to see what NVIDIA's N1X SoC can actually do, but we have seen the rather significant <a href="https://www.windowscentral.com/hardware/qualcomm/early-benchmarks-say-it-qualcomms-snapdragon-extreme-chip-is-cooking-intels-top-tier-panther-lake" target="_blank">generational upgrade to performance and efficiency that Qualcomm has pulled off with Snapdragon X2</a>.</p><p>Assuming these improvements continue in future generations, the Steam Deck 2's arrival a few years in the future could line up perfectly with an ARM-based Snapdragon <a href="https://www.windowscentral.com/hardware/laptops/what-is-a-system-on-chip-soc">SoC</a> with capabilities far beyond the current state.</p><p><strong>TL;DR: Valve could be using its ARM-based Steam Frame VR headset as a test bed for a potential ARM-based gaming handheld.</strong></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eG0QwW"></div>                            </div>                            <script src="https://kwizly.com/embed/eG0QwW.js" async></script><h4 id="the-amd-based-steam-deck-2-counter-argument-to-an-arm-device">The AMD-based Steam Deck 2 counter argument to an ARM device</h4><p>A Steam Deck 2 running on an efficient and powerful ARM chip is an exciting thought, but it's certainly not a guarantee.</p><p>The original Steam Deck runs on a custom AMD Zen 2/RDNA 2 APU, and the upcoming Steam Machine is also leaning into an AMD Zen 4/RDNA 3 APU. Many believe the Steam Deck 2 will also stick with AMD, and for good reason.</p><p>Valve has put a ton of work into Mesa RADV drivers for AMD CPUs and the Linux platform (which SteamOS is based on), and it's not likely going to abandon that work anytime soon.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="p2AjCy2LEHXvXtK3D4fd3U" name="amd-ryzen-7040.jpg" alt="AMD Ryzen 7040" src="https://cdn.mos.cms.futurecdn.net/p2AjCy2LEHXvXtK3D4fd3U.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1152" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/p2AjCy2LEHXvXtK3D4fd3U.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Will the Steam Deck 2 run on AMD hardware? It's unconfirmed, but there's plenty of evidence suggesting it will. </span><span class="credit" itemprop="copyrightHolder">(Image credit: AMD)</span></figcaption></figure><p>Of course, the Mesa3D Turnip driver used by Qualcomm Adreno GPUs has also been receiving its fair share of love from Valve, especially thanks to the Steam Frame, though some believe that has more to do with bringing PC games to your phone than an ARM-based gaming handheld.</p><p>In the same vein, Valve has been quietly funding FEX — an open-source translation layer for bringing x86 Windows games to ARM-based Linux — for about a decade.</p><p><strong>TL;DR: Valve has put a lot of work into optimizing AMD drivers for the Linux platform, which many view as a primary reason why the Steam Deck 2 will use AMD hardware.</strong></p><h2 id="the-state-of-the-steam-deck-2-is-anyone-s-guess-until-valve-makes-it-official">The state of the Steam Deck 2 is anyone's guess until Valve makes it official</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:62.06%;"><img id="3dm9zBTru5TAEKtTpkemTg" name="steam-deck-trackpad.jpg" alt="Steam Deck Trackpad" src="https://cdn.mos.cms.futurecdn.net/3dm9zBTru5TAEKtTpkemTg.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1271" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/3dm9zBTru5TAEKtTpkemTg.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The original Steam Deck (pictured here) changed handheld PC gaming forever. What will the Steam Deck 2 look like? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>I'm basing my predictions on what Valve reps have publicly stated as well as the current tech landscape, but it's ultimately only a select few at Valve who actually know what the Steam Deck 2 could look like.</p><p>What I want to know is whether or not you think the scenarios I've laid out here make any sense. Could Valve make the Steam Deck 2 ARM-based if future Qualcomm or NVIDIA chips prove to be a huge step forward?</p><p>Or will Valve stick with a future AMD chip, if only to take advantage of all the work it's put into the development of drivers for Linux? <em>Let me know what you think in the comments section below!</em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ "It's something we're working very hard on": Valve promises it's working on a Steam Deck restock after it sold out amid the RAM shortage, but the memory crisis isn't over ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/hardware/handheld-gaming-pc/valve-promises-its-working-on-a-steam-deck-restock-after-it-sold-out-amid-the-ram-shortage</link>
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                            <![CDATA[ Steam Deck maker Valve says it's "working very hard" to bring the Steam Deck back in stock, though ongoing RAM shortages are making it difficult to do so. ]]>
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                                                                        <pubDate>Wed, 29 Apr 2026 19:10:07 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Handheld Gaming PC]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ lowryb3865@gmail.com (Brendan Lowry) ]]></author>                    <dc:creator><![CDATA[ Brendan Lowry ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/o8BideVLkj7GTcGJCLJrbd.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he&#039;s been an avid fan since childhood. He&#039;s been writing for Team WC since the summer of 2017, and you&#039;ll find him doing news, editorials, reviews, and general coverage on everything gaming, Xbox, and Windows PC. His favorite game of all time is probably NieR: Automata, though Elden Ring, Fallout: New Vegas, and Team Fortress 2 are in the running, too. When he&#039;s not writing or gaming, there&#039;s a good chance he&#039;s either watching an interesting new movie or TV show or actually going outside for once. &lt;a href=&quot;https://twitter.com/BrendanLorLowry&quot; target=&quot;_blank&quot;&gt;Follow him on X&lt;/a&gt; (Twitter).&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Jennifer Young - Windows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[The Steam Deck OLED came out in late 2023, and is now the only version of the device that&#039;s ever available since the LCD version is no longer in production. OLED Steam Decks have been out of stock for months, however.]]></media:description>                                                            <media:text><![CDATA[A Steam Deck OLED handheld gaming console on a solid purple background]]></media:text>
                                <media:title type="plain"><![CDATA[A Steam Deck OLED handheld gaming console on a solid purple background]]></media:title>
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                                <p>A little over four years ago, <a href="https://www.windowscentral.com/tag/steam" target="_blank">Steam</a> creator <a href="https://www.windowscentral.com/tag/valve" target="_blank">Valve</a> invigorated the <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc" target="_blank">handheld gaming PC</a> market with the <a href="https://www.windowscentral.com/tag/steam-deck" target="_blank">Steam Deck</a>. Featuring a strong balance of performance, battery longevity, and price alongside a smooth user experience driven by the bespoke Linux-based SteamOS and quality controls, it was an instant hit. And even as competing Windows devices like the <a href="https://www.windowscentral.com/tag/asus-rog-ally" target="_blank">ASUS ROG Ally</a>, the <a href="https://www.windowscentral.com/tag/lenovo-legion-go-2" target="_blank">Lenovo Legion Go 2</a>, and the <a href="https://www.windowscentral.com/tag/xbox-ally" target="_blank">Xbox Ally</a> have come along, the Steam Deck is still the preferred handheld of choice for many.</p><p><a href="https://www.windowscentral.com/hardware/ram-price-crisis-what-need-know" target="_blank">With the rise of AI bringing a widespread RAM shortage</a>, however, <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/the-steam-deck-oled-is-quietly-vanishing-from-storefronts" target="_blank">Steam Deck stock has rapidly dried up this year</a>, and it may not be back for a long time; reports indicate that <a href="https://www.windowscentral.com/hardware/memory-shortage-2026-tech-ai-datacenters" target="_blank">AI datacenters are expected to use up 70% of available RAM in 2026</a>, lengthening a memory crisis so severe that it's hamstringing countless industries, from the production of automotives to <a href="https://www.windowscentral.com/gaming/xbox/xbox-ceo-asha-sharma-has-concerns-over-project-helix-rollout" target="_blank">the creation of Xbox's upcoming Project Helix console</a>.</p><p>To put it lightly, things look pretty bleak for the Steam Deck — especially since <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-lcd-production-stopping" target="_blank">Valve recently halted production of the original LCD model</a>, and is only working on making the pricier OLED variants now. In a new interview, however, programmer Pierre-Loup Griffais has promised that the firm is "working very hard" to bring the beloved handheld back in stock.</p><p>"Yeah, we don't really have any specific details to share about that, but it's something we're working hard on," he told <a href="https://www.ign.com/articles/the-steam-controller-interview" target="_blank">IGN</a>. "And as you are aware, there's a lot of considerations right now with respect to shipping being difficult, and also memory shortages and all that."</p><p>"So we've been trying to work through that because we are very cognizant of the fact that there's folks that want to get Steam Deck and they're not currently able to get it," Griffais added. "It's available in some regions right now, but in general, it's something that we're working very hard on."</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="a8L4HnUGbi6U43W8dQKjie" name="steam deck on fire" alt="Valve's Steam Deck, Steam Controller, Steam Machine, and Steam Frame on fire" src="https://cdn.mos.cms.futurecdn.net/a8L4HnUGbi6U43W8dQKjie.png" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/a8L4HnUGbi6U43W8dQKjie.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Steam Deck has been out of stock for several weeks now, and the ongoing RAM shortages have proven to be very disruptive for Valve's hardware production plans in general. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve's Steam Deck, Steam Controller, Steam Machine, and Steam Frame on fire (Image credit: Valve | Edited with Gemini))</span></figcaption></figure><p>In an effort to get its hands on as much RAM as it can — both for new Steam Decks as well as the <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-delayed-storage-memory-shortages" target="_blank">delayed</a> upcoming console-like <a href="https://www.windowscentral.com/tag/steam-machine" target="_blank">Steam Machine</a> gaming PC — Valve says it's aiming to "work with all the big players and some of the smaller ones as well" to have multiple sources of RAM to fall back on when supply runs dry elsewhere.</p><p>"We're trying to make sure to keep options open and to work with as many different manufacturers as we can," explained Griffais. "I think in general, that's something that we're doing throughout our hardware design and production phase where we're always cognizant of the fact that having a single source for a given part would put us downstream of potential shortages, and things like that in a way that affects the continuity of the supply and the price for end users."</p><p>"So from the get-go, we've been trying to make sure that we have many options there, and that's been proving really useful in this kind of climate, because we can work with all the big players and some of the smaller ones as well," he continued.</p><p>Of course, there's only so much Valve can do to mitigate the effects of the RAM crisis, as "the conditions around memory are pretty global right now." Still, Griffais points out that there was a similar situation with microcontroller during the pandemic, and Valve was able to weather it by employing this same strategy.</p><p>"Because we had so many different options open in terms of putting different types of microcontrollers in there, we were able to navigate that and keep some supply in a climate where maybe some other players were not able to do that," he added. "So we expect to be navigating the memory thing the same way."</p><p>One device <em>not </em>affected by the memory shortages is the new $99 <a href="https://www.windowscentral.com/tag/steam-controller" target="_blank">Steam Controller</a>, which comes out on May 4. It looks great, though many feel it's too pricey and <a href="https://www.windowscentral.com/gaming/pc-gaming/valves-usd99-steam-controller-has-a-big-problem-and-its-not-the-price" target="_blank">will be hampered by its lack of compatibility</a> with Xbox on PC and <a href="https://www.windowscentral.com/tag/pc-game-pass" target="_blank">PC Game Pass</a>.</p><p><em><strong>Have you been trying to buy a new Steam Deck, but have been unable to do so due to the memory crisis preventing restocks? Let me know down below.</strong></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W3pAgO"></div>                            </div>                            <script src="https://kwizly.com/embed/W3pAgO.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Valve’s $99 Steam Controller has a big problem — and it's not the price ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/valves-usd99-steam-controller-has-a-big-problem-and-its-not-the-price</link>
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                            <![CDATA[ Valve’s $99 Steam Controller raises concerns over price and limited compatibility, with PC Game Pass users facing a major drawback due to Steam-only functionality. ]]>
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                                                                        <pubDate>Tue, 28 Apr 2026 15:37:05 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj.jpg ]]></dc:source>
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                                                                                                        <dc:contributor><![CDATA[ Jennifer Young ]]></dc:contributor>
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                                                            <media:credit><![CDATA[Jacob Ridley | PC Gamer]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A sleek black Steam Controller with buttons and joysticks lies on a grid-patterned surface beside a coiled cable and a small puck charging accessory.]]></media:description>                                                            <media:text><![CDATA[A sleek black Steam Controller with buttons and joysticks lies on a grid-patterned surface beside a coiled cable and a small puck charging accessory.]]></media:text>
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                                <p>Valve has finally officially revealed its <a href="https://www.windowscentral.com/gaming/pc-gaming/valves-new-steam-controller-keeps-leaking-and-the-rumored-price-suggests-steam-machine-is-quietly-gearing-up-for-a-real-comeback-but-will-fans-pay">new Steam Controller</a>, putting an end to the past week of leaks. But while the announcement confirms much of what we already knew, not everyone is sold, especially when it comes to the $99 price (be sure to vote in the poll below and let me know where you land on it).<br><br>In the meantime, for many of my colleagues and me, the controller has a much bigger problem.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W2Yw3e"></div>                            </div>                            <script src="https://kwizly.com/embed/W2Yw3e.js" async></script><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7bXLjC8WsoYZhrSNQdMWE" name="1x1" alt="Blank Pixel" src="https://cdn.mos.cms.futurecdn.net/7bXLjC8WsoYZhrSNQdMWE.png" mos="" align="middle" fullscreen="" width="1" height="1" attribution="" endorsement="" class="inline"></p></div></div></figure><h2 id="price-isn-t-the-issue-but-compatibility-is">Price isn't the issue, but compatibility is. </h2><p>At first glance, the price doesn't seem unreasonable, given the haptic feedback and mousepad abilities. Additionally, you should get some longevity out of this, with Valve confirming that parts will be available through iFixit <a href="https://www.pcgamer.com/hardware/game-pads/valve-will-be-providing-steam-controller-replacement-parts-via-ifixit-after-launch/" target="_blank">(via PC Gamer)</a>. However, once you start comparing it to other controllers, the concerns become a little easier to understand, at least if you play PC games outside of Steam's platform. <br><br>For PC Game Pass users, you’re out of luck. <a href="https://www.reddit.com/r/pcmasterrace/comments/1sxtyx5/pcmag_steam_controller_doesnt_support_game_pass/" target="_blank">Valve’s Steam Controller reportedly only officially works with devices running Steam</a>. That limitation is already proving to be a dealbreaker for some. As my colleague Richard Devine puts it, “this definitely kills it for me.”</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:741px;"><p class="vanilla-image-block" style="padding-top:56.28%;"><img id="zcjMswP6mWDjJT54KNsTU9" name="PC-Game-Pass-1.jpg" alt="Xbox logo above "PC Game Pass" text, centered over a collage of popular video game covers, including "Minecraft" and "Forza Horizon 5". The image conveys excitement and diversity in gaming." src="https://cdn.mos.cms.futurecdn.net/zcjMswP6mWDjJT54KNsTU9.jpg" mos="" align="middle" fullscreen="1" width="741" height="417" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/zcjMswP6mWDjJT54KNsTU9.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">PC Game Pass logo </span><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft)</span></figcaption></figure><p>Currently, Valve’s Steam Controller, like its predecessor, lacks standard drivers for Windows, Linux, and Mac, meaning you have to rely on Steam itself to actually use the controller. This isn't something you have to consider when purchasing other third-party (and cheaper) controllers. </p><p>With the original Steam Controller at least, the community stepped in and worked around this, creating tools that let it function properly across your entire PC rather than being locked to Steam.</p><p>For a controller that costs $99, though, you’d expect that level of flexibility out of the box.</p><p>It’s also worth noting that, in testing from <a href="https://uk.pcmag.com/game-controllers-accessories/164627/valve-steam-controller-2026" target="_blank">PCMag</a>, they do say this is more of a Microsoft-side issue than Valve’s, and users have pointed out that <a href="https://alia5.github.io/SISR/stable/" target="_blank">tools like SISR could help resolve it.</a> </p><p>Being a big fan of PC Game Pass and someone who was genuinely interested in Valve's second go at a controller, this creates an immediate problem, despite the aforementioned community-created tools that fix it. Do I want to rely on workarounds for a $99 device?</p><p>For me, my <a href="https://www.windowscentral.com/xbox-elite-controller-series-2-re-review-three-months-later">Xbox Elite Series Controller </a>is quite literally disintegrating more and more after every use, and after nearly a decade of play, I'm not surprised. Due to this, I am actively looking for a replacement, and that replacement could be a $99 Steam Controller, or it very well could not.</p><h2 id="why-is-valve-releasing-the-controller-without-the-steam-machine">Why is Valve releasing the controller without the Steam Machine?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:66.64%;"><img id="jYZLUWS5pV85GAU5sWFXyM" name="Steam Controller leaked images" alt="An open cardboard box displays a black Steam Controller with dual trackpads. Instructional diagrams are printed inside the box lid." src="https://cdn.mos.cms.futurecdn.net/jYZLUWS5pV85GAU5sWFXyM.jpg" mos="" align="middle" fullscreen="1" width="1280" height="853" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/jYZLUWS5pV85GAU5sWFXyM.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Valve's Steam Controller in its packaging </span><span class="credit" itemprop="copyrightHolder">(Image credit: 4Gamer.net)</span></figcaption></figure><p>The compatibility issue wouldn't be as big a deal if this were releasing alongside <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-2025-announcement">the Steam Machine</a>, you know, the device marketed to work with this controller. <br><br>However, due to the massive <a href="https://www.windowscentral.com/hardware/memory-shortage-2026-tech-ai-datacenters">global shortage of high-end memory</a> and storage modules — gobbled up by the insatiable demand for AI data centers, Valve has been forced to push the <a href="https://www.windowscentral.com/hardware/steam-machine-controller-price-analysis">Steam Machine</a> and the <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-2025-announcement">Steam Frame VR headset </a>back into late 2026. <br><br>As <a href="https://www.polygon.com/steam-controller-steam-machine-release-schedule-why/?taid=69ef9ad24d7048000163215e" target="_blank">Valve's hardware engineer</a> pointed out during an interview, <em>“this doesn’t have RAM in it, and it’s not as complicated to start getting out the door for us.” </em> <br><br>Since the controller doesn't rely on those scarce components, Valve is moving ahead with a standalone release, leaving the rest of its hardware ecosystem in production limbo for now. Valve is still aiming for a 2026 release, but no date has been announced yet... and we wait with bated breath on what the price will be, given the RAM pressures. </p><h2 id="an-alternative-and-cheaper-controller-for-pc-game-pass-players">An alternative, and cheaper controller for PC Game Pass players</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1918px;"><p class="vanilla-image-block" style="padding-top:56.31%;"><img id="DqNj89BCNb6qSectQFqAVC" name="Turtle-Beach-Stealth-Ultra-Controller (13).jpg" alt="Game controllers lined up on a desk" src="https://cdn.mos.cms.futurecdn.net/DqNj89BCNb6qSectQFqAVC.jpg" mos="" align="middle" fullscreen="" width="1918" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">With so many controllers on the market, is $99 competitive enough for something that isn't widely compatible? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Jennifer Young - Windows Central)</span></figcaption></figure><p>If you’ll indulge me for a second, I'd like to turn to another controller on the market, the GameSir G7 Pro 8K. <br><br>It offers a useful point of comparison. It <em>doesn’t</em> have trackpads like the Steam Controller, which, unfortunately, is Valve's killer feature, but it <em>does </em>have an 8,000Hz polling rate. This is significantly higher than the Steam Controller’s rated 250Hz and is worth taking into consideration. If you shop at Best Buy, the Gamesir G7 Pro 8K is actually cheaper than the release price of the Steam Controller.  </p><div class="product"><a data-dimension112="d72dd2be-1aa4-4ac4-891c-7165a7e39403" data-action="Deal Block" data-label="The GameSir G7 Pro 8K is a competitive-focused wireless PC controller built for performance, featuring magnetic TMR sticks, Hall Effect triggers, and an 8,000Hz polling rate for ultra-responsive inputs. With tri-mode connectivity and deep customization, it’s designed for players who want precision and flexibility straight out of the box." data-dimension48="The GameSir G7 Pro 8K is a competitive-focused wireless PC controller built for performance, featuring magnetic TMR sticks, Hall Effect triggers, and an 8,000Hz polling rate for ultra-responsive inputs. With tri-mode connectivity and deep customization, it’s designed for players who want precision and flexibility straight out of the box." data-dimension25="$89.99" href="https://www.bestbuy.com/product/gamesir-g7-pro-8k-wireless-controller-for-pc-mag-res-tmr-sticks-hall-effect-triggers-8000hz-polling-rate-tri-mode-connect-black-gold/J3R85HZQ6H" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="2one7hrXJzU3ubWmUhddqJ" name="square-image (3)" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/2one7hrXJzU3ubWmUhddqJ.jpg" mos="" align="middle" fullscreen="" width="1200" height="1200" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>The GameSir G7 Pro 8K is a competitive-focused wireless PC controller built for performance, featuring magnetic TMR sticks, Hall Effect triggers, and an 8,000Hz polling rate for ultra-responsive inputs. With tri-mode connectivity and deep customization, it’s designed for players who want precision and flexibility straight out of the box.</p></div><p>Now, I know higher polling rates don’t always translate directly into smoother gameplay, and they can sometimes be more marketing than meaningful improvement. Still, when you look at early impressions of the Steam Controller, there’s a consistent theme that for FPS games, it’s just okay at best, and for some players, that might not be enough, and I think for who this controller targets, that’s okay.</p><p><a href="https://www.reddit.com/r/windowscentral/" target="_blank">Over on our r/WindowsCentral subreddit</a>, people had a lot to say about the Steam Controller. One user suggested people just “<em>connect your current PC to your TV with an HDMI cable and use an Xbox controller via Bluetooth for half the price</em>,” which is a fair point given the $99 cost.</p><p>That said, not everyone agrees; value is in the eye of the beholder, of course, and what's worth spending $99 on from one gamer to the next will differ wildly. Polling rates and other technical specs aside, everyone wants value for their money. If you play primarily on Steam anyway, this controller will probably be a day-one purchase. I just wish those of us on other launchers could join in!</p><p>For me at least, it comes down to compatibility. The Steam Controller is built for PC primarily, and most PC gamers do use Steam. While it does support Bluetooth, that doesn’t help if you want to use it on an Xbox either. Though that part isn't Valve's problem to fix. </p><div><blockquote><p>The Steam Controller doesn’t have to be everything to everyone, it just needs to be enough for most of us at that $99 price point</p></blockquote></div><p>As Xbox continues its effort to integrate into PC gaming with Project Helix, I’d love to see more openness around controller support on consoles, but realistically, we could be waiting a long time for these developments. Recently, Asha Sharma, Xbox CEO, has expressed her own concerns around <a href="https://www.windowscentral.com/gaming/xbox/xbox-ceo-asha-sharma-has-concerns-over-project-helix-rollout">RAM shortages impacting the rollout of the next-generation console</a>. A console we are hoping breaks down the PC/Console boundaries.   </p><p>The Steam Controller doesn’t have to be everything to everyone; it just needs to be enough for most of us at that $99 price point. On paper, it’s almost there. But after looking into the reviews, I just can’t justify it for my purposes. Especially knowing the potential headache with my Game Pass library. It’s a pass from me (pun intended) for now, and I suspect a lot of other Game Pass players will feel the same.</p><p><em><strong>What about you? Am I being too harsh here, or is the lack of native Windows support a total non-starter? Hit the comments and don’t forget to weigh in on the poll!</strong></em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Valve’s new Steam Controller keeps leaking — and the rumored price suggests Steam Machine is quietly gearing up for a real comeback (but will fans pay?) ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/valves-new-steam-controller-keeps-leaking-and-the-rumored-price-suggests-steam-machine-is-quietly-gearing-up-for-a-real-comeback-but-will-fans-pay</link>
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                            <![CDATA[ Valve’s Steam Controller continues to leak through images, early reviews, and backend updates, revealing a $99 price, key features, and a possible May 2026 launch window. ]]>
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                                                                        <pubDate>Mon, 27 Apr 2026 17:17:19 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Valve]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Steam Frame, Steam Machine, Steam Deck, and Steam Controller on a sand-colored background]]></media:description>                                                            <media:text><![CDATA[Steam Frame, Steam Machine, Steam Deck, and Steam Controller on a sand-colored background]]></media:text>
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                                <p>In what might be the worst-kept secret right now, Valve’s hardware, specifically the Steam Controller, <a href="https://x.com/Wario64/status/2048031336204570819" target="_blank">has done nothing but leak over the past week.</a></p><p>From a review going live early, to images surfacing online, to even the apparent<em> </em><strong>$99 price</strong> (which <a href="https://x.com/wario64/status/2048808507701379117?s=46&t=WcmJMpScpgmtxCcgu3RF7Q">is now confirmed via Wario64</a>) appearing ahead of time. We now have a fairly clear idea of what to expect if these leaks prove accurate.</p><p>On top of that, <a href="https://x.com/Wario64/status/2030001720970072278" target="_blank">backend API updates have also surfaced</a>. This API lists not just the Steam Controller, but also <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-2025-announcement">the previously announced Steam Machine (console) and Steam Frame (VR headset)</a> as “coming soon.”</p><p>I will, however, say before we dive in that I can't actually show any new images myself here, but I will do my best to break down all the new details. </p><p>So with all that in mind, let’s do exactly that and break down the Steam Controller and round up everything you need to know.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/jYZLUWS5pV85GAU5sWFXyM.jpg" alt="An open cardboard box displays a black Steam Controller with dual trackpads. Instructional diagrams are printed inside the box lid." /><figcaption>Leaked review photos of the upcoming Steam Controller.<small role="credit">4Gamer.net</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/5azbescPHXFXysoiabt7mM.jpg" alt="Three gaming controllers: a black Xbox controller, a black third-party controller, and a white PlayStation controller, displayed side by side on a gray background." /><figcaption><small role="credit">4Gamer.net</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/eEGJyk47vVh3cKbg8zyj2N.jpg" alt="A black gaming controller with dual joysticks and a button layout, accompanied by a USB cable and a charging dock, set on a light gray background." /><figcaption><small role="credit">4Gamer.net</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/FtRz2zmhmp5fe9Lb8e9hyM.jpg" alt="A black gaming controller is placed on a digital scale displaying 292 grams. The setup is on a light gray surface, conveying a neutral tone." /><figcaption><small role="credit">4Gamer.net</small></figcaption></figure></figure><p>First off, <a href="https://www.4gamer.net/" target="_blank">thanks to 4Gamer</a>, which appears to have leaked a <a href="https://ibb.co/album/PtytHk" target="_blank">batch of images showcasing Valve’s Steam Controller.</a></p><p>These include details like the controller’s weight (292g), packaging, and comparisons alongside Xbox and PlayStation 5 controllers. Through the same source, we also have a reported release date.</p><p>If accurate, the Steam Controller is slated to <em>launch on </em><a href="https://x.com/wario64/status/2048811166399627278?s=46&t=WcmJMpScpgmtxCcgu3RF7Q"><strong>May 4, 2026</strong></a>.</p><p><a href="https://www.youtube.com/channel/UCUisdiJrldTbaRS--p0-F5A" target="_blank">Now over to a leaked review from TeckyTalk</a>, which briefly went live early and gives us a clearer idea of what to expect. Keeping things simple, here’s a quick breakdown of the important positives and negatives.</p><p>Positives:</p><ul><li>Dual trackpads that feel intuitive</li><li>Great for PC gaming on the couch</li><li>Has TMR thumbsticks</li><li>Great buttons and solid build</li><li>Good value at $99</li></ul><p>Negatives:</p><ul><li>Not precise enough for competitive mouse play</li><li>No audio jack</li><li>Battery isn’t easily replaceable</li><li>Can feel slippery to hold</li></ul><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Odv62e"></div>                            </div>                            <script src="https://kwizly.com/embed/Odv62e.js" async></script><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7bXLjC8WsoYZhrSNQdMWE" name="1x1" alt="Blank Pixel" src="https://cdn.mos.cms.futurecdn.net/7bXLjC8WsoYZhrSNQdMWE.png" mos="" align="middle" fullscreen="" width="1" height="1" attribution="" endorsement="" class="inline"></p></div></div></figure><p>I do like the overall look of Valve’s hardware lineup. I will admit I still prefer Xbox’s off-center thumbsticks, though, as they feel more comfortable to me, and the Steam Controller doesn’t offer that.</p><p><em><strong>With all that said, let me know your thoughts on Valve’s hardware lineup in the comments, and be sure to take part in our poll!</strong></em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Smart move as Valve’s new Steam Deck tools aim to boost handheld performance with developer tuning and user‑submitted framerate data ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-steamworks-new-data</link>
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                            <![CDATA[ Valve has added new developer tools to help dial in performance on the Steam Deck. Users will now be able to submit data to help identify average framerates, as well as provide feedback on Verified game status. ]]>
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                                                                        <pubDate>Sun, 26 Apr 2026 14:05:59 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Handheld Gaming PC]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ c.cale.hunt@gmail.com (Cale Hunt) ]]></author>                    <dc:creator><![CDATA[ Cale Hunt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/nNimMiQZoMoV9mf9akgfvM.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Cale Hunt brings to Windows Central more than nine years of experience writing about PC gaming, Windows laptops, accessories, and beyond. If it runs Windows or in some way complements the hardware, there’s a good chance he knows about it, has written about it, or is already busy testing it.&lt;/p&gt;&lt;p&gt;Cale has published hundreds of reviews on Windows Central, and he&#039;s not afraid to give his honest opinion regarding everything from PC gaming hardware to Windows software and laptops.&lt;/p&gt;&lt;p&gt;This allows him to efficiently curate buying guides and product advice, giving readers a no-nonsense look at the options that will best suit their needs. &lt;/p&gt;&lt;p&gt;When he isn’t in his office writing, tinkering with tech, or gaming, Cale enjoys playing acoustic guitar (he’s a sucker for Bluegrass music), reading novels, tending the garden, and providing his two cats some much-needed attention.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Future | Valve | Edited with Gemini]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[The new Steam Deck Compatibility chart displayed on a Steam Deck.]]></media:description>                                                            <media:text><![CDATA[Hands hold a Steam Deck displaying a screen with a &quot;Steam Deck Compatibility&quot; chart. The graph shows a steady line, indicating performance metrics.]]></media:text>
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                                <p>Valve's Steam Deck Verified Games initiative has been a massive success in the gaming handheld world. Now, Valve has added <strong>new beta Steamworks tools for game developers</strong> that gather data directly from <a href="https://www.windowscentral.com/tag/steam-deck">Steam Deck</a> users.</p><p>If a game has made the cut and is Steam Deck Verified, developers can now <strong>track average framerates over the past 30 days</strong>, as well as receive <strong>user survey results </strong>based on whether or not a game lives up to its Verified promises.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1724px;"><p class="vanilla-image-block" style="padding-top:36.54%;"><img id="KyPyULMJaoiqH3gh9TVjyV" name="steam-deck-average-framerate-data-valve-01" alt="Graph showing Steam Deck framerate for 'Portal 2' from March 21 to April 18, averaging 70 FPS. Data points indicate stability with minor fluctuations." src="https://cdn.mos.cms.futurecdn.net/KyPyULMJaoiqH3gh9TVjyV.png" mos="" align="middle" fullscreen="1" width="1724" height="630" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/KyPyULMJaoiqH3gh9TVjyV.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The new Steam Deck Compatibility chart available for developers. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>For those who are worried about Steam harvesting user data without permission, fret not. These two new metrics are based on opt-in user participation.</p><p>Valve says it plans to add <strong>variance data</strong> for each date listed in its 30-day tally at some point in the future, and it also plans to bring this new compatibility chart to Steam Deck games listed as <strong>Playable</strong> rather than Verified.</p><p>👉 <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-re-review-2025" target="_blank"><strong>After 3 years, Valve's Steam Deck is still one of the best gaming handhelds — but the conversation has changed</strong></a></p><p>The user survey results metric works a bit differently. Again, it's opt-in only, and the survey will only appear after a user has played at least 10 minutes of a game.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1733px;"><p class="vanilla-image-block" style="padding-top:37.16%;"><img id="QpMtESRq33yUcxKaXiviXa" name="steam-deck-user-survey-results-valve-01" alt="Bar chart showing Steam Deck Verified customer feedback from Mar 21 to Apr 14. Most agree with the rating; stability has six negative responses, input five." src="https://cdn.mos.cms.futurecdn.net/QpMtESRq33yUcxKaXiviXa.png" mos="" align="middle" fullscreen="1" width="1733" height="644" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/QpMtESRq33yUcxKaXiviXa.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The new Steam Deck Compatibility survey result chart available for developers. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>Users will be prompted about whether or not they agree with a specific game's Steam Deck Verified status. Should they disagree, they'll be asked to provide reasons why based on <strong>Input</strong>, <strong>Legibility</strong>, <strong>Performance</strong>, <strong>Stability</strong>, and <strong>Other</strong>.</p><p>These user survey results are meant to accompany the new average frame rate charts and to provide developers with a clearer look at whether or not their tweaks are actually improving the experience for gamers.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XrN9KX"></div>                            </div>                            <script src="https://kwizly.com/embed/XrN9KX.js" async></script><h2 id="how-does-the-steam-deck-verified-program-work">How does the Steam Deck Verified program work?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1205px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="44oKZNerk6ZwavBRnU99bA" name="steam-deck-verified-games-promo.jpg" alt="Steam Deck verified games" src="https://cdn.mos.cms.futurecdn.net/44oKZNerk6ZwavBRnU99bA.jpg" mos="" align="middle" fullscreen="1" width="1205" height="678" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/44oKZNerk6ZwavBRnU99bA.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Steam Deck Verified program places games into one of four categories based on compatibility. The associated icons are displayed here on a Steam Deck. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>Valve uses a system with four main tenets to judge Steam Deck verification. <strong>Controller input</strong> focuses on support, appropriate icons, and on-screen keyboard automation. <strong>Display</strong> focuses on default resolution settings and text legibility.</p><p><strong>Seamlessness</strong> is more about avoiding compatibility warnings and proper controller navigation. <strong>System support</strong> relies on Proton compatibility and anti-cheat support.</p><p>Games are then given one of four different Steam Deck Verified ratings. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4fvbwh4W4qQa73ubqbyLqk" name="steam-deck-sot.jpg" alt="Steam Deck playing Sea of Thieves" src="https://cdn.mos.cms.futurecdn.net/v2/t:59,l:0,cw:2048,ch:1152,q:80/4fvbwh4W4qQa73ubqbyLqk.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1318" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/v2/t:59,l:0,cw:2048,ch:1152,q:80/4fvbwh4W4qQa73ubqbyLqk.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Steam Deck with Sea of Thieves running on it. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Miles Dompier | Windows Central)</span></figcaption></figure><p><strong>Verified </strong>means a game has passed all checks. <strong>Playable </strong>means it runs with some caveats (maybe text isn't always legible). <strong>Unsupported </strong>is just what it suggests; this often has to do with anti-cheat not running on Linux. And <strong>Unknown </strong>means it hasn't been processed.</p><p>These ratings are all readily visible in the Steam store, largely taking the guesswork out of the buying process.</p><h2 id="windows-central-s-take">Windows Central's take</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1918px;"><p class="vanilla-image-block" style="padding-top:56.31%;"><img id="XSj4q4LJSsdDrA7Q8Vw5jk" name="Steam Deck OLED" alt="A Steam Deck OLED handheld gaming console on a solid purple background" src="https://cdn.mos.cms.futurecdn.net/XSj4q4LJSsdDrA7Q8Vw5jk.jpg" mos="" align="middle" fullscreen="1" width="1918" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/XSj4q4LJSsdDrA7Q8Vw5jk.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Steam Deck OLED sitting in a dock, displaying games available in the Steam Store. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Jennifer Young - Windows Central)</span></figcaption></figure><p>These new metrics should prove to be invaluable for developers who want to make their game run optimally on Steam Deck.</p><p>Although the new charts are only for developers at this point, I don't see why Valve couldn't one day make the data publicly visible, giving customers a better gauge of how a game will run. Perhaps it will arrive once a bank of data has been built.</p><p>Valve has been hard at work adding new hardware monitoring, no doubt as it preps for its release of the <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-delayed-storage-memory-shortages" target="_blank">Steam Machine ... if that ever happens</a>.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Rumored feature coming to Steam that will help you track prices, and Microsoft should copy it immediately for Xbox and PC ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/xbox/rumored-feature-coming-to-steam-that-will-help-you-track-prices-and-microsoft-should-copy-it-immediately-for-xbox-and-pc</link>
                                                                            <description>
                            <![CDATA[ A Steam backend update suggests expanded price history tracking could be on the way. The feature highlights a gap on Xbox, where users still rely on third party tools to track game pricing. ]]>
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                                                                        <pubDate>Wed, 15 Apr 2026 20:30:39 +0000</pubDate>                                                                                                                                <updated>Thu, 16 Apr 2026 15:00:22 +0000</updated>
                                                                                                                                            <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Jennifer Young - Windows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Steam might be getting a wide rollout of price tracking, a feature Xbox definitely needs to have. ]]></media:description>                                                            <media:text><![CDATA[A Steam Deck OLED handheld gaming console on a solid purple background]]></media:text>
                                <media:title type="plain"><![CDATA[A Steam Deck OLED handheld gaming console on a solid purple background]]></media:title>
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                                <p><a href="https://www.reddit.com/r/Games/comments/13zen7y/steam_now_shows_30day_low_price_in_some_european/" target="_blank">Back in 2023, Steam introduced a 30-day price history tracker in parts of the EU</a>, though it was only available in some countries rather than across the entire region.</p><p>Now, based on recent backend updates, it looks like <a href="https://x.com/LambdaGen/status/2044241927613169724">Valve could be expanding this into a proper 30-day price history feature for Steam games</a>, likely rolling out more broadly.</p><p>Whenever Valve adds something genuinely useful like this, it raises a simple question for me: why doesn't Xbox do this too?</p><p>It is a consumer-friendly change and just another example of the kind of feature I would love to see Xbox adopt, and <a href="https://www.windowscentral.com/gaming/xbox/we-are-rocking-on-bringing-new-xbox-console-features-xbox-is-soliciting-ideas-for-new-features-directly-here-are-the-best-suggestions-so-far" target="_blank">given their recent track record of listening to feedback</a>, it isn’t totally out of the question that they do add something like this.</p><p>After looking into this update, <a href="https://www.reddit.com/r/GamingLeaksAndRumours/comments/1sm4gab/comment/ogbcne5/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button" target="_blank">I came across a Reddit user claiming that this is something PlayStation already does</a>, which only raises the question further of why Xbox does not offer anything similar.</p><p>I cannot confirm if this applies to every region on PlayStation, as I don’t own one anymore, but it is still a great feature to have. It helps users make more informed decisions, especially at a time when everything feels more expensive than it should be.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="xTrgZXerWtWttb49pynFJb" name="xbox-logo-on-green.jpg" alt="Xbox logo on green." src="https://cdn.mos.cms.futurecdn.net/xTrgZXerWtWttb49pynFJb.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1153" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/xTrgZXerWtWttb49pynFJb.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Xbox should definitely steal this idea.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft)</span></figcaption></figure><p>On Xbox, players are still forced to rely on third-party trackers. They are useful, but far from ideal compared to having this built directly into the store.</p><p>For now, tools like <a href="https://xbdeals.net/" target="_blank">XBDeals</a> and <a href="https://psprices.com/" target="_blank">PSPrices</a> can help you check price history. They work, even if the experience is a bit clunky, but they are worth using if you are someone who likes to hunt for deals like me.</p><p>I’d love to hear from you, so tell me what you think. Would you actually use something like this on Xbox, or is price history not something you really care about?</p><p>If you are someone who regularly waits for sales, this kind of feature could make a real difference. Being able to quickly check whether a deal is genuinely good or not would save time and remove some of the guesswork.</p><p>On the other hand, if you are already comfortable using third-party tools, you might not feel the need for Xbox to build this in at all.</p><p><em><strong>Either way, I am curious where people land on this. Let me know your thoughts in the comments, and make sure you take part in our poll below:</strong></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Odvkme"></div>                            </div>                            <script src="https://kwizly.com/embed/Odvkme.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Steam's Valve responds to lawsuit from New York Attorney General against its loot boxes, says they're like baseball cards — it's ready to fight ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/steams-valve-responds-to-lawsuit-from-new-york-attorney-general-against-its-loot-boxes-says-theyre-like-baseball-cards</link>
                                                                            <description>
                            <![CDATA[ Valve, maker of Steam and games like Counter-Strike 2, Dota 2, and TF2, has responded to a New York lawsuit filed against the loot boxes in its games. ]]>
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                                                                        <pubDate>Wed, 11 Mar 2026 21:53:14 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ lowryb3865@gmail.com (Brendan Lowry) ]]></author>                    <dc:creator><![CDATA[ Brendan Lowry ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/o8BideVLkj7GTcGJCLJrbd.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he&#039;s been an avid fan since childhood. He&#039;s been writing for Team WC since the summer of 2017, and you&#039;ll find him doing news, editorials, reviews, and general coverage on everything gaming, Xbox, and Windows PC. His favorite game of all time is probably NieR: Automata, though Elden Ring, Fallout: New Vegas, and Team Fortress 2 are in the running, too. When he&#039;s not writing or gaming, there&#039;s a good chance he&#039;s either watching an interesting new movie or TV show or actually going outside for once. &lt;a href=&quot;https://twitter.com/BrendanLorLowry&quot; target=&quot;_blank&quot;&gt;Follow him on X&lt;/a&gt; (Twitter).&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Valve]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[&lt;p&gt;A recent item server outage cut players off from their unlocks for nearly two days.&lt;/p&gt;]]></media:description>                                                            <media:text><![CDATA[Team Fortress 2]]></media:text>
                                <media:title type="plain"><![CDATA[Team Fortress 2]]></media:title>
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                                <p>The creator of <a href="https://www.windowscentral.com/tag/steam" target="_blank">Steam</a>, Valve, <a href="https://www.windowscentral.com/gaming/pc-gaming/steam-maker-valve-is-up-against-a-usd900-million-lawsuit-in-the-uk-accused-of-rigging-the-market-and-excessive-commission-prices" target="_blank">may be facing a $900 million lawsuit in the UK</a> as it's accused of "rigging" the PC gaming market, but that's not the <em>only </em>legal trouble the publisher is dealing with right now. Recently, <a href="https://ag.ny.gov/press-release/2026/attorney-general-james-sues-game-developer-promoting-illegal-gambling-through" target="_blank">New York Attorney General Letitia James also began the process of suing Valve</a> "for illegally promoting gambling through video games popular with teenagers." <a href="https://www.hbsslaw.com/press/valve-loot-box-gambling-class-action/consumers-sue-valve-corporation-claiming-illegal-gambling-enterprise-in-video-game-loot-boxes" target="_blank">Hagens Berman initiated a similar lawsuit</a> just two days ago.</p><p>The case against Valve argues that loot boxes — in-game containers players can pay money to open in hopes for a valuable cosmetic item, such as skins for in-game weapons — in its games (Counter-Strike 2, Dota 2, Team Fortress 2) "enable gambling by enticing users to pay for the chance to win a rare virtual item of significant monetary value."</p><p>Now, <a href="https://help.steampowered.com/en/faqs/view/6300-A6C4-519D-A3F5" target="_blank">Valve has publicly responded</a>, posting a letter to its New York community on Steam on Wednesday afternoon and addressing the situation by explaining why it feels its loot boxes don't violate New York gambling laws. "We don't believe that they do, and were disappointed to see the NYAG make that claim after working to educate them about our virtual items and mystery boxes since they first reached out to us in early 2023. We rarely talk about litigation, but we felt we should explain the situation to you," it wrote.</p><p>The crux of Valve's argument against these lawsuits is that in-game loot boxes are ultimately no different than products like baseball card packs or blind boxes — things that also give people a chance of finding a high-value collectible, and then trading or selling it to others for profit. Valve also points out that loot boxes exist elsewhere in gaming, and in its case, have no impact on gameplay and don't give players an advantage.</p><p>The company also says it explained "our efforts over many years to shut down accounts found to be using Valve game items on gambling sites in violation of the Steam Subscriber Agreement," and asserts that "Valve does not cooperate with gambling sites." <a href="https://www.bbc.com/news/technology-36824689" target="_blank">Valve has aggressively ordered Counter-Strike skin gambling sites to cease and desist before</a>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="KhbanEHo6d4j5SUEAnaYyf" name="cs2-hero-pic-image.jpg" alt="Counter-Strike 2" src="https://cdn.mos.cms.futurecdn.net/KhbanEHo6d4j5SUEAnaYyf.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/KhbanEHo6d4j5SUEAnaYyf.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">There's certainly potential profit to be made in Counter-Strike 2 by opening skin cases and selling their contents, but Valve offers there's nothing illegal about it if things like baseball cards are all well and good. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>Valve then communicated its issues with the alterations the NYAG believes have to be made to its business. Firstly, it took a firm stance against pressure to make loot box contents untradable and non-transferrable, arguing that it's good that players can sell their items on Steam's Community Market for money in the same way you can resell a baseball or Pokémon card.</p><p>"Transferability is a right we believe should not be taken away, and we refuse to do that," it said.</p><p>It then argued against the NYAG proposing the gathering of additional user information "on the off-chance someone in New York was anonymizing their location to appear outside of New York, such as by using a VPN," noting that "This would have involved implementing invasive technologies for every user worldwide." The publisher "knows our users care about the security of their personal information," and honestly, after <a href="https://www.windowscentral.com/gaming/discord-delays-its-global-age-verification-update-after-widespread-backlash-severing-persona-ties" target="_blank">all the recent controversy with Discord</a>, who doesn't?</p><p>Valve also spoke against insinuations by the NYAG that there's a connection between video games and real-world violence. "Those extraneous comments are a distraction and a mischaracterization we’ve all heard before. Numerous studies throughout the years have concluded there is no link between media (movies, TV, books, comics, music, and games) and real world violence," it wrote.</p><p>It ended its letter by stating that it would comply with any laws passed about loot boxes, and notes that while it "may have been easier and cheaper" for Valve to make a deal with the NYAG, it believes that deal would have ended up being bad for its community.</p><p>"Ultimately, a court will decide whose position — ours or NYAG's — is correct. In the meantime, we wanted to make sure you were aware of the potential impact to users in New York and elsewhere," Valve concluded.</p><h2 id="who-do-you-agree-with">🗨️ Who do you agree with?</h2><p><em>Valve just can't seem to escape lawsuits from regulators and government bodies, huh? I'm curious: do you believe the New York AG is in the right here, or do you believe Valve is correct in saying that loot boxes in games are ultimately no different than baseball cards or blind boxes?</em><br><br><em><strong>Let me know what your take is below, and make sure to vote in our poll: </strong></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eBnNne"></div>                            </div>                            <script src="https://kwizly.com/embed/eBnNne.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Steam Deck just turned 4 years old, and I can't believe how bleak the future looks for Valve — will SteamOS ever rival Windows? ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/steam-deck-turns-4-years-old-bleak-future-for-steam-machine</link>
                                                                            <description>
                            <![CDATA[ Valve's Steam Deck handheld is facing shortages triggered by a component crisis, leaving its upcoming Steam Machine PC in an ominous position on pricing. ]]>
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                                                                        <pubDate>Thu, 26 Feb 2026 15:58:10 +0000</pubDate>                                                                                                                                <updated>Thu, 26 Feb 2026 16:09:18 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/3QTmkfnwzFL9zgRCLeDgxb.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben is a Senior Editor at Windows Central, covering everything related to technology hardware and software. He regularly goes hands-on with the latest Windows laptops, components inside custom gaming desktops, and any accessory compatible with PC and Xbox. His lifelong obsession with dismantling gadgets to see how they work led him to pursue a career in tech-centric journalism after a decade of experience in electronics retail and tech support.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Forever a Windows XP fan who cut his teeth by helping his family transition from Windows 3.1 to Windows 95 with a stack of floppy disks and paper manuals, he&#039;s dedicated to Microsoft&#039;s operating system and everything remotely compatible. If he isn&#039;t covering AMD, Intel, and Qualcomm processors or dabbling in Valve&#039;s Linux-based Steam Deck handheld, he&#039;s probably playing Euro Truck Simulator 2 for some low-speed (but realistic) thrills.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[It should be a happy time for Valve, but the Steam Deck is getting older, and its successors are facing uncertainty.]]></media:description>                                                            <media:text><![CDATA[Valve Steam Deck in chocolate cake as featured in Portal]]></media:text>
                                <media:title type="plain"><![CDATA[Valve Steam Deck in chocolate cake as featured in Portal]]></media:title>
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                                <p>Valve could have celebrated another birthday of its iconic, <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-re-review-2025">still beloved Steam Deck</a> yesterday, as the Linux-based PC gaming handheld turned 4 years old on February 25. However, ongoing storage and <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-oled-stock-shortages-blamed-on-memory-and-storage-issues">RAM shortages have affected Steam Deck OLED production</a>, and there are no significant signs that the issue is easing for you (or me) as average PC gamers.</p><p>One of the original <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-lcd-production-stopping">Steam Deck LCD models, with 256GB of storage, has already been removed from sale</a>. To be fair, it hardly appealed to modern audiences for its comparatively tiny storage capacity for installing games, and its removal seemed to be part of Valve's plan — one I'd agree with.</p><p>However, future strategies for <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-2025-announcement">the upcoming Steam Machine</a>, Valve's gaming PC, have been <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-delayed-storage-memory-shortages">disrupted by surging prices</a> for critical memory and storage parts, reportedly driven by the gargantuan rise of enterprise-driven generative AI. As a regular Steam Deck user and general fan of Valve, it's hard to feel as optimistic as when <a href="https://www.windowscentral.com/hardware/steam-machine-controller-price-analysis">we ran a speculative Steam Machine price analysis</a> last year.</p><p>I already had reservations about whether the upcoming Steam Machine would handle graphically intensive modern games <a href="https://www.windowscentral.com/hardware/steam-machine-8gb-vram-xbox-ps5">with its 8GB of VRAM</a>, despite Valve's claims that it targets a 4K resolution running at 60 <dfn title="frames per second">FPS</dfn> by relying on <a href="https://www.windowscentral.com/gaming/what-is-super-resolution-nvidia-dlss-amd-fsr-intel-xess-and-microsoft-directsr-explained#section-what-is-amd-fidelityfx-super-resolution">AMD's FSR upscaling</a> technology. If it's on a lower GPU limit <em><strong>and</strong></em><strong> </strong>we end up paying over the odds for the hardware, then I could predict a negative backlash.</p><h2 id="is-valve-s-steam-machine-in-trouble-or-not">Is Valve's Steam Machine in trouble or not?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="TVj95na4MDpYFLQ2pSFkM8" name="steam-machine-controller-frame-announcement.jpg" alt="Valve's existing Steam Deck handheld alongside the upcoming Steam Frame VR headset, Steam Machine PC, and new Steam Controller on a sand-colored background" src="https://cdn.mos.cms.futurecdn.net/TVj95na4MDpYFLQ2pSFkM8.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/TVj95na4MDpYFLQ2pSFkM8.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Valve's existing Steam Deck handheld alongside the upcoming Steam Frame VR headset, Steam Machine PC, and new Steam Controller. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>Interestingly, AMD's CEO claims Valve is still on track to release the Steam Machine on its original, yet publicly obscured, launch date. We already know that a "semi-custom" Zen 4 processor from AMD is inside it, so it's reasonable to expect that mass production of that chip started months ago (via <a href="https://www.pcgamer.com/hardware/amd-says-valve-is-on-track-to-begin-shipping-the-steam-machine-early-this-year/" target="_blank">PC Gamer</a>).</p><div><blockquote><p>From a product standpoint, Valve is on track to begin shipping its AMD-powered Steam Machine early this year.</p><p>Lisa Su, CEO of AMD</p></blockquote></div><p>What that doesn't reveal is what's happening with plans for pricing the Steam Machine, and <a href="https://www.windowscentral.com/gaming/pc-gaming/no-budget-gaming-here-valves-steam-machine-will-rival-true-pc-prices-as-it-confirms-it-wont-subsidize-the-price-which-may-be-good-for-xbox">whether Valve will (or can) subsidize the rising costs</a>. I've personally watched the price of popular desktop memory (RAM) rise from around $98 to <a href="https://www.newegg.com/team-group-16gb-ddr5-6000-cas-latency-cl38-memory-black/p/N82E16820985307?item=N82E16820985307" target="_blank">$250 for 16GB of DDR5-6000</a>, and I can't imagine it would be easy for Valve to offset the cost of memory chiplets inside AMD's processors.</p><h2 id="so-what-about-steamos-vs-windows">🗨️ So, what about SteamOS vs. Windows?</h2><p>The age-old <em>"Year of the Linux desktop"</em> discussion oozes back into popular culture every few months — like a gas leak — though I still firmly believe dual-booting gives you the best of both worlds anyway. Linux and Windows play well together, but the topic of a new distro dethroning Microsoft's PC gaming rule never goes away.</p><p>Then again, I'm still bothered by the bickering that happens with some open-source options. Essay-length explanations of <a href="https://ba.antheas.dev/bazzite-postmortem.html" target="_blank">developer drama</a> leave me uninterested in booting into otherwise exciting <a href="https://www.windowscentral.com/gaming/pc-gaming/what-is-bazzite">gaming distros like Bazzite</a>, and it feels like I'm back to waiting for Valve to better support SteamOS on <em>any </em>PC — while I stick with Fedora KDE for low-power productivity.</p><p>Valve is the only recognized brand that has a chance of making Linux appeal to the average crowd, using the Steam Machine as the Trojan Horse that sneaks it in. Still, if this cube-shaped gaming PC launches with a couple of hundred dollars over what I expect, then kiss those aspirations goodbye. At least SteamOS will stay a boon to the Steam Deck (if you can still buy one in six months).</p><p><em><strong>Are you waiting for the Steam Machine, or are you happy with a Steam Deck? Perhaps neither? Let me know, I'm interested to see how many in our community are eagerly awaiting Valve's next move.</strong></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WVAAGe"></div>                            </div>                            <script src="https://kwizly.com/embed/WVAAGe.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Outlook’s latest ad fail: promoting Steam account resales that Steam bans outright ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/microsoft/outlooks-latest-ad-fail-promoting-steam-account-resales-that-steam-bans-outright</link>
                                                                            <description>
                            <![CDATA[ Microsoft Outlook displayed an advert promoting the sale of Dota 2 and other gaming accounts for up to $1,000, despite Steam’s Subscriber Agreement prohibiting account transfers. The incident raises concerns about automated ad review systems and platform responsibility. ]]>
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                                                                        <pubDate>Wed, 25 Feb 2026 15:06:14 +0000</pubDate>                                                                                                                                <updated>Wed, 25 Feb 2026 15:07:45 +0000</updated>
                                                                                                                                            <category><![CDATA[Microsoft]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj.jpg ]]></dc:source>
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                                                                                                                                                                        <media:description><![CDATA[Old Microsoft Edge and Outlook icons]]></media:description>                                                            <media:text><![CDATA[Microsoft Outlook on Android]]></media:text>
                                <media:title type="plain"><![CDATA[Microsoft Outlook on Android]]></media:title>
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                                <p>I was casually checking my email after resetting my password to download a copy of DaVinci Resolve when I was served an advert for “Cheap Dota 2 accounts.” Clicking through took me to a website openly selling gaming accounts for up to $1,000, covering <a href="https://www.epicgames.com/help/en-US/account-c-202300000001645/account-security-c-202300000001755/can-i-buy-sell-or-share-an-epic-games-account-a202300000014094" target="_blank">Fortnite</a>, Call of Duty, Roblox, GTA, and more.</p><p>Not only that, but it's against ToS (terms of service) for these games to resell your accounts, and yes, <a href="https://www.activision.com/legal/terms-of-use" target="_blank">even Call of Duty</a>, an IP now owned by Microsoft.</p><p>Microsoft approves the adverts via advertising networks that then appear within Outlook, which makes this even more surprising. I’m also not sure whether to be offended that it thinks I need a Dota 2 boost, or that I even play Dota 2, joking of course.</p><p>Let’s go over just how messed up this is, and how Microsoft is essentially endorsing an extremely shady practice that could lead to permanent bans or worse for users who unknowingly think this is okay because it’s Microsoft serving them the ads.  </p><h2 id="why-selling-game-accounts-breaks-platform-rules">Why selling game accounts breaks platform rules</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:44.53%;"><img id="inwEZyaHjdjU6eJwjxv4WZ" name="MS Dota 2 account resale in outlook" alt="Screenshot of Dota 2 accounts for sale in MS Outlook" src="https://cdn.mos.cms.futurecdn.net/inwEZyaHjdjU6eJwjxv4WZ.png" mos="" align="middle" fullscreen="1" width="1920" height="855" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/inwEZyaHjdjU6eJwjxv4WZ.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Screenshot of Dota 2 accounts for sale in MS Outlook </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Microsoft)</span></figcaption></figure><p>Before we jump into why this breaks Steam’s rules, let’s first look at what Microsoft says about advertising in Outlook. On its official “<a href="https://support.microsoft.com/en-us/office/about-ads-in-outlook-426f5993-75d8-4898-8f27-9ee0008692a0" target="_blank">About ads in Outlook</a>” support page, Microsoft explains that ads shown in the free version of Outlook are delivered through advertising networks such as the Microsoft Audience Network and Meta Audience Network, and that advertisers buy placements through those systems.</p><p>Both approve ads using either automated systems or human review, meaning this likely slipped through the cracks of an AI rather than a human but is still equally concerning as ads appearing with outlook would come across as safe and okay for users by Microsoft and in this case the site linking me to buy Dota 2 accounts doesn’t seem too safe and if anything was quite shady.</p><p>Now over to Steam, in their <a href="https://store.steampowered.com/subscriber_agreement/" target="_blank">Steam Subscriber Agreement</a> (something users have to agree to), Valve specifically states the following:</p><div><blockquote><p>You may therefore not sell or charge others for the right to use your Account, or otherwise transfer your Account, nor may you sell, charge others for the right to use, or transfer any Subscriptions other than if and as expressly permitted by this Agreement (including any Subscription Terms or Rules of Use) or as otherwise specifically permitted by Valve</p><p>Valve</p></blockquote></div><p>Just to add insult to injury for Microsoft here, <a href="https://www.microsoft.com/en-gb/servicesagreement" target="_blank">reselling your Microsoft account is also against Microsoft’s own Terms of Service</a>, meaning they’re essentially endorsing a practice that even they themselves don’t allow. </p><p>Whether preventing account resales is properly enforced or not is a different story, but my issue here stems more from how shady this site was and how easy it seems to be to trick these AI systems that regulate these things.</p><p>Whichever way you look at it, this is not a good look for Microsoft. Sites like these often carry risks, including users having their details stolen, which also raises concerns about the growing reliance on automated systems and AI that sit at the core of Microsoft’s future strategy.</p><p>This also isn't an isolated incident, and <a href="https://www.reddit.com/r/assholedesign/comments/12qn31k/outlook_showing_scam_adverts_disguised_as_emails/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button" target="_blank">people have been reporting the issue for at least a couple of years</a>, with varying dodgy-looking adverts.</p><h2 id="how-do-you-feel-about-microsoft-serving-ads-that-are-against-platforms-terms-of-service">🗨️ How do you feel about Microsoft serving ads that are against platforms Terms of Service?</h2><p>Have you ever seen questionable adverts inside Outlook or other Microsoft services? <br><br><em>Let us know in the comments, and make sure to take part in our poll below:</em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O956EO"></div>                            </div>                            <script src="https://kwizly.com/embed/O956EO.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Valve just scored a historic win against a prolific patent troll — and even got $152K out of it ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/valve-just-got-a-historical-win-against-a-prolific-patent-troll</link>
                                                                            <description>
                            <![CDATA[ Serial patent litigator Leigh Rothschild tried to sue Valve in 2022 despite an existing agreement, so Valve went on the offensive and just won its case. Setting a precedent for the patent troll industry. ]]>
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                                                                        <pubDate>Wed, 18 Feb 2026 18:00:22 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jennifer Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/QFpsmKzGtJx7CtnhFxnVC.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Getty Images | Olly Curtis]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Gabe Newell, co-founder, president, and majority owner of the video game company Valve Corporation.]]></media:description>                                                            <media:text><![CDATA[BELLEVUE, UNITED STATES - FEBRUARY 26: Portrait of American video game developer Gabe Newell, photographed at Valve Corporations offices in Bellevue, Washington, on February 26, 2020. (Photo by Olly Curtis/Future Publishing via Getty Images)]]></media:text>
                                <media:title type="plain"><![CDATA[BELLEVUE, UNITED STATES - FEBRUARY 26: Portrait of American video game developer Gabe Newell, photographed at Valve Corporations offices in Bellevue, Washington, on February 26, 2020. (Photo by Olly Curtis/Future Publishing via Getty Images)]]></media:title>
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                                <p>When it comes to ever-developing tech, there are two ways to handle so-called patent trolls. You can do what most companies do, which is to write a hefty check for the annoying person challenging your ideas to go away, and get back to work. Or you can do what Valve just did, which is spend millions of dollars to systematically dismantle a man’s entire career and leave him personally liable for damages in what reads as the legal equivalent of “f**k around and find out.” <br><br>As of earlier this week, Leigh Rothschild, the man who has spent decades filing over 1200 lawsuits against everyone from <a href="https://www.windowscentral.com/hardware/apple">Apple</a> to small businesses, just did the “finding out.” A jury in Seattle sided with Valve and agreed that Rothschild violated the <a href="https://www.atg.wa.gov/patents-bad-faith-enforcement" target="_blank">Washington Patent Troll Protection Act (PTPA)</a>﻿. <br><br>This win is a massive middle finger to the industry’s most prolific litigator, and it serves as a reminder to everyone: Do not mess with <a href="https://www.windowscentral.com/valves-gabe-newell-teases-future-links-between-steam-and-xbox-series-x">Gabe Newell</a>.</p><h2 id="a-peace-treaty-that-went-ignored">A Peace Treaty that went ignored</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2198px;"><p class="vanilla-image-block" style="padding-top:56.23%;"><img id="zH3srKsHJbuT52VGZSaMmA" name="steam-deck-dead-face" alt="A Steam Deck displaying a red screen with two X-ed out eyes and a frown." src="https://cdn.mos.cms.futurecdn.net/zH3srKsHJbuT52VGZSaMmA.jpg" mos="" align="middle" fullscreen="" width="2198" height="1236" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central )</span></figcaption></figure><p>To understand how delicious this victory is, we have to go back to 2016. Back then, Valve did what everyone else does with this guy: they settled a dispute with Rothschild. They entered into a Global Settlement and License Agreement (GSLA).</p><p>Today I learned that a GSLA is basically a fancy way of saying that Valve gave Rothschild a big pile of "go away" money. In exchange, Rothschild gave Valve a "perpetual, irrevocable, royalty-free license" to his entire patent portfolio. It was a peace treaty of sorts. Valve effectively bought the right to never be sued by this man or his dozens of shell companies again.</p><p>For six years, it worked for them, but in 2022, Rothschild’s companies started spamming Valve’s legal team with marketing emails basically saying they had fresh new patents, and did Valve want to buy a licence? Valve, knowing they already had a license to literally everything the man owned, ignored the emails.</p><p>So, Rothschild did his thing and er…  sued them.</p><h2 id="rothschild-vs-valve-and-the-patent-troll-protection-act">Rothschild vs Valve and the Patent Troll Protection Act</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2341px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="teBKPPEdA4LBKgjZSKEJQG" name="20230328_083805.jpg" alt="Steam on PC" src="https://cdn.mos.cms.futurecdn.net/teBKPPEdA4LBKgjZSKEJQG.jpg" mos="" align="middle" fullscreen="" width="2341" height="1318" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>A Rothschild-owned shell company called Display Technologies sued Valve in September 2022, claiming the <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-re-review-2025">Steam Deck</a> (and Steam in general) infringed on a patent for "displaying content." You can read <a href="https://patents.google.com/patent/US8856221B2/en" target="_blank">more on the patent here</a> and pretend you know what you are looking at...</p><p>Valve’s lawyers likely had a good laugh before emailing Rothschild’s team a copy of their own 2016 contract, which covered this and other patents. It should have ended there, but it didn't; the Rothschilds’ lawyers refused to drop the case until they were practically dragged out of court, eventually dismissing it "with prejudice". Lawyer words for <em>"you messed up, and you can't bring this specific claim ever again."</em></p><p>But Valve wasn't satisfied with a dismissal and sought to set an example by suing Rothschild under the Patent Troll Protection Act (PTPA) for breaching the original 2016 contract.  <br><br>The PTPA targets individuals or companies that simply collect and enforce patents without actually using them to create anything, making money through litigation instead (exactly what Rothschild and his entities have been doing). Rothschild claimed that Valve, as a private company,y could <em>not</em> sue under this act and it was simply a private contract dispute; however, the judge in the case ruled Valve’s case was valid as patent trolling is a matter of “vital public interest.t”</p><h2 id="valve-then-sues-rothschild-and-years-later-has-won">Valve then sues Rothschild, and years later has won</h2><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">#Valve has just won a $152K jury verdict against an inventor named Leigh Rothschild and his former attorney under an anti-patent-troll law in the State of Washington. They don't need the money and litigation costs were higher anyway. It's about deterring bad-faith assertions.<a href="https://twitter.com/cantworkitout/status/2023989156880199933">February 18, 2026</a></p></blockquote><div class="see-more__filter"></div></div><p>So, Valve sued back in 2023, drama ensued, and the case has been going on ever since. It’s worth noting, too, that Valve was suing Rothschild personally rather than one of his many tiny LLCs. <br><br>Most patent trolls use a "shell game" strategy. They create dozens of tiny LLCs with no assets. If an LLC loses a case, it just goes bankrupt, and the troll walks away with their personal wealth untouched. Valve’s lawyers, knowing this, went for the jugular by suing Leigh Rothschild himself. </p><p>This week, the jury delivered the final verdict that $152k is now due from Rothschild to Valve. A small amount of money in the grand scheme of things, but it sets an important precedent. Because this decision has been made under the PTPA, it clearly indicates that Rothschild’s claims are in bad faith. <br><br>Valve didn't have to do this. They could have settled for a fraction of what they spent on lawyers, and it would have cost them much more than the puny $152k ruling. But the team at Valve clearly decided that enough was enough. </p><p>By fighting this all the way to a jury, they’ve set a precedent. They’ve proven that not only will contract breakers be punished, but playing the shell game will no longer work. If you use LLCs to harass companies, the court can still hold you personally liable. </p><p>GG, Valve. Well played.</p><h2 id="let-us-know-what-you-think">Let us know what you think</h2><p>Valve just flipped the script on a prolific patent troll and walked away with $152K — a rare outcome in an industry where trolls usually drain time and money from everyone else.</p><p><em><strong>Have you dealt with patent‑troll nonsense in your own field, or do you think more companies should push back like this? Drop your thoughts below and let’s talk about it.</strong></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O95p2O"></div>                            </div>                            <script src="https://kwizly.com/embed/O95p2O.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Steam Deck OLED stock shortages blamed on memory and storage issues — will the RAM crisis affect Valve's Steam Machine PC? ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-oled-stock-shortages-blamed-on-memory-and-storage-issues</link>
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                            <![CDATA[ Valve has acknowledged that Steam Deck OLED stock shortages are due to memory and storage supply issues, raising questions about pricing and how this will affect the Steam Machine. ]]>
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                                                                        <pubDate>Tue, 17 Feb 2026 12:11:00 +0000</pubDate>                                                                                                                                <updated>Tue, 17 Feb 2026 16:06:34 +0000</updated>
                                                                                                                                            <category><![CDATA[Handheld Gaming PC]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj.jpg ]]></dc:source>
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                                                                                                                                                                        <media:description><![CDATA[Valve has acknowledged that Steam Deck OLED stock shortages are due to memory and storage supply issues.]]></media:description>                                                            <media:text><![CDATA[Steam Deck OLED with a sad face]]></media:text>
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                                <p>Recently, we covered how <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/the-steam-deck-oled-is-quietly-vanishing-from-storefronts">Steam Deck OLED stock was beginning to dry up</a>. At the time, many (including us) speculated that rising RAM and storage prices across the industry could be the cause. Now, Valve has stepped in and addressed the situation directly.</p><p>Updating the <a href="https://store.steampowered.com/steamdeck" target="_blank">Steam Deck store page</a> with a comment that leaves very little room for interpretation, Valve says,<em> "Steam Deck OLED may be out-of-stock intermittently in some regions due to memory and storage shortages. Steam Deck LCD 256GB is no longer in production, and once sold out will no longer be available."</em></p><p>It doesn't leave much to the imagination, and it isn't the first time Valve has commented on RAM and storage constraints. Not long ago, <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-delayed-storage-memory-shortages">Valve delayed the release of its Steam Machine</a> and has yet to provide a concrete price. The reason, again, comes down to RAM and storage pricing.</p><p>It’s also worth noting that when I checked the store page in the US, all Steam Deck variants are currently in stock, so buying one now could be your last chance for a while.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="FRSzRFHDwVSJ8femzPMezg" name="Steam deck oled note" alt="Steam Deck store page" src="https://cdn.mos.cms.futurecdn.net/FRSzRFHDwVSJ8femzPMezg.png" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/FRSzRFHDwVSJ8femzPMezg.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Steam Deck store page confirms the issues. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Valve)</span></figcaption></figure><p>Memory and storage prices continue to rise, in part due to AI demand reshaping the industry. Some suppliers are prioritizing large AI-focused deals, sending more stock toward data centers and enterprise clients, and leaving less available for consumer hardware.</p><p>Even recently, Western Digital ran into HDD stock shortages (via <a href="https://www.reddit.com/r/pcmasterrace/comments/1r557x7/western_digital_runs_out_of_hdd_capacity_ceo_says/" target="_blank">Reddit</a>)<a href="https://www.reddit.com/r/pcmasterrace/comments/1r557x7/western_digital_runs_out_of_hdd_capacity_ceo_says/" target="_blank">.</a> Its CEO confirmed the company had secured major AI-related agreements. At this point, a Steam Deck OLED price increase would not be surprising. The same likely applies to the Steam Machine, though we never knew the price to begin with.</p><p>And it is not just Valve. Future Xbox and PlayStation consoles will face the same market pressures. In Sony’s case, <a href="https://www.ign.com/articles/sony-reportedly-considering-pushing-back-ps6-release-to-2028-or-even-2029-amid-ai-fueled-chip-crisis" target="_blank">IGN suggests</a> it could push the PS6 as far back as 2030 due to rising component costs. <a href="https://www.nintendolife.com/news/2026/02/nintendo-is-considering-a-switch-2-price-hike-this-year-according-to-new-report" target="_blank">Nintendo Life also covered</a> rumors of a price increase for the Nintendo Switch 2 this year.</p><p>RAM and storage aren't the only components facing issues across the industry, as NVIDIA is reportedly slashing GPU supply, with <a href="https://www.windowscentral.com/hardware/nvidia/nvidia-gpu-production-cut-2026-ai-ram-shortage">no new GPU</a> set to release for gamers until 2027.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1988px;"><p class="vanilla-image-block" style="padding-top:18.61%;"><img id="djwPLGk9JSFVpMAYJuxrqj" name="wc-what-do-you-think-cta-banner" alt="A pink banner that says "What do you think?" and shows a dial pointing to a mid-range hue on a gradient." src="https://cdn.mos.cms.futurecdn.net/djwPLGk9JSFVpMAYJuxrqj.png" mos="" align="middle" fullscreen="" width="1988" height="370" attribution="" endorsement="" class="inline"></p></div></div></figure><p><em><strong>Are you concerned about how rising RAM and storage prices could impact Steam Deck, Steam Machine, or next generation consoles? Let us know your thoughts in the comments and make sure to take part in our poll below:</strong></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OoNd7W"></div>                            </div>                            <script src="https://kwizly.com/embed/OoNd7W.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ The Steam Deck OLED is quietly vanishing from storefronts — and fans are asking questions ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/hardware/handheld-gaming-pc/the-steam-deck-oled-is-quietly-vanishing-from-storefronts</link>
                                                                            <description>
                            <![CDATA[ Steam Deck OLED has gone out of stock across the US and several Asian storefronts, with Valve yet to comment. While Europe still shows availability, speculation is growing around supply pressures, pricing, and future hardware plans. ]]>
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                                                                        <pubDate>Wed, 11 Feb 2026 23:44:32 +0000</pubDate>                                                                                                                                <updated>Thu, 12 Feb 2026 00:01:02 +0000</updated>
                                                                                                                                            <category><![CDATA[Handheld Gaming PC]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj.jpg ]]></dc:source>
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                                                                                                                                                                        <media:description><![CDATA[&lt;p&gt;Helldivers 2 runs pretty well on Steam Deck, all things considered.&lt;/p&gt;]]></media:description>                                                            <media:text><![CDATA[A Steam Deck displaying a red screen with two X-ed out eyes and a frown. ]]></media:text>
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                                <p>Steam Deck is Valve’s own handheld console, and an impressive one at that. It runs SteamOS, a Linux-based operating system built by Valve with gaming at the core of the experience, and Steam as the focal storefront.</p><p>That said, you are not locked into that ecosystem if you are willing to tinker.</p><p><a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-lcd-production-stopping" target="_blank"><u>Valve stopped producing the Steam Deck LCD</u></a>, its most affordable model, last year. That left the Steam Deck OLED as the only version still in production.</p><p>Now, users have begun noticing that the Steam Deck OLED has seemingly gone out of stock across the US and several Asian regions.</p><p>Regions where the Steam Deck OLED is currently sold out include the US and Canada, as well as Komodo, Valve’s official distributor for Japan, Korea, Hong Kong, and Taiwan.</p><h2 id="is-this-a-temporary-shortage-or-something-bigger">Is this a temporary shortage or something bigger?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="TAzUy2qV2xK7hb5hrtxN7c" name="steam deck oled stock" alt="Steam Deck store page" src="https://cdn.mos.cms.futurecdn.net/TAzUy2qV2xK7hb5hrtxN7c.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/TAzUy2qV2xK7hb5hrtxN7c.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Steam Deck store page </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p><a href="https://x.com/Wario64" target="_blank">Spotted by popular deal hunter Wario64 on X</a>, last night, and further reported on by sites like <a href="https://www.tomshardware.com/video-games/handheld-gaming/steam-deck-availability-goes-up-in-smoke-suddenly-goes-out-of-stock-in-us-asia-stores" target="_blank">TomsHardware</a>. </p><p>Valve has yet to comment on the lack of stock in the US and parts of Asia. Europe, however, still appears to have inventory, and here in the U,K there is even Steam Deck LCD stock available, which is surprising given production officially ended last year.</p><p><a href="https://www.tomshardware.com/video-games/handheld-gaming/steam-deck-availability-goes-up-in-smoke-suddenly-goes-out-of-stock-in-us-asia-stores" target="_blank">There are also reports of stock potentially returning in some regions</a>, though there is currently no indication of when that might happen in the US or Canada</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">Steam Deck OLED is all sold out in America https://t.co/k3U9h1gMyyapparently still available in other countries pic.twitter.com/aYyPIzyRA4<a href="https://twitter.com/cantworkitout/status/2021430771479871649">February 11, 2026</a></p></blockquote><div class="see-more__filter"></div></div><p><a href="https://www.windowscentral.com/hardware/memory-shortage-2026-tech-ai-datacenters" target="_blank"><u>Given current market conditions</u></a>, with RAM and storage prices climbing and showing little sign of stabilizing, some are speculating that Valve could raise hardware prices. That remains purely speculation for now.</p><p>If we keep the tin foil hat on for a moment, <a href="https://www.windowscentral.com/gaming/steam-deck-2-faq" target="_blank"><u>rumors of a Steam Deck 2 have circulated for years.</u></a> Valve has previously said it does not want to release a successor unless it represents a <a href="https://gizmodo.com/why-the-steam-deck-2-isnt-coming-anytime-soon-2000685437" target="_blank"><u>meaningful leap in performance</u></a>, and at today’s pricing and power levels, that moment may not have arrived yet.</p><p><a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-delayed-storage-memory-shortages" target="_blank"><u>Valve has also reportedly delayed its Steam Machine</u></a> plans due to rising component costs, which have been heavily impacted by AI-driven demand.</p><p>There is still a strong chance this is simply a temporary stock fluctuation and nothing more. If that changes, we will update this article accordingly.</p><p>For now, there are other capable handheld options available, including the Xbox Ally. <a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-promises-it-will-upgrade-windows-11-with-better-performance-for-gamers-in-2026-were-committed-to-making-windows-the-best-place-to-play" target="_blank"><u>Microsoft is gradually refining the handheld experience</u></a> on Windows to feel more console-like, bringing it closer to the simplicity that makes SteamOS so appealing on Steam Deck.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1988px;"><p class="vanilla-image-block" style="padding-top:18.61%;"><img id="djwPLGk9JSFVpMAYJuxrqj" name="wc-what-do-you-think-cta-banner" alt="A pink banner that says "What do you think?" and shows a dial pointing to a mid-range hue on a gradient." src="https://cdn.mos.cms.futurecdn.net/djwPLGk9JSFVpMAYJuxrqj.png" mos="" align="middle" fullscreen="" width="1988" height="370" attribution="" endorsement="" class="inline"></p></div></div></figure><p><em><strong>Do you think this is just a temporary stock issue, or could something bigger be happening with Steam Deck? Let us know your thoughts in the comments and make sure to take part in our poll below:</strong></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-X1gnwW"></div>                            </div>                            <script src="https://kwizly.com/embed/X1gnwW.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Valve's Steam Machine delayed by AI-driven component shortages — pricing and launch dates for its VR and controller remain a mystery while RAM and storage prices soar ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-delayed-storage-memory-shortages</link>
                                                                            <description>
                            <![CDATA[ Valve's gaming PC, controller, and VR headset are tentatively scheduled for the first half of 2026, but exact pricing and release plans are in limbo. ]]>
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                                                                        <pubDate>Thu, 05 Feb 2026 10:31:28 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/3QTmkfnwzFL9zgRCLeDgxb.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben is a Senior Editor at Windows Central, covering everything related to technology hardware and software. He regularly goes hands-on with the latest Windows laptops, components inside custom gaming desktops, and any accessory compatible with PC and Xbox. His lifelong obsession with dismantling gadgets to see how they work led him to pursue a career in tech-centric journalism after a decade of experience in electronics retail and tech support.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Forever a Windows XP fan who cut his teeth by helping his family transition from Windows 3.1 to Windows 95 with a stack of floppy disks and paper manuals, he&#039;s dedicated to Microsoft&#039;s operating system and everything remotely compatible. If he isn&#039;t covering AMD, Intel, and Qualcomm processors or dabbling in Valve&#039;s Linux-based Steam Deck handheld, he&#039;s probably playing Euro Truck Simulator 2 for some low-speed (but realistic) thrills.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[Valve&#039;s Steam Controller, Steam Machine, and Steam Frame are still waiting for a release date.]]></media:description>                                                            <media:text><![CDATA[Valve Steam Controller, Steam Machine, and Steam Frame depicted as cartoons walking through a firey cave.]]></media:text>
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                                <p>Valve's ready-made miniature <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-2025-announcement">Steam Machine gaming PC was announced in November last year</a> with a tentative release window of early 2026, targeting the Spring. I predicted that the <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-will-be-in-trouble-if-ram-pricing-crisis-worsens">component pricing crisis might affect those plans</a> (as did many PC gaming enthusiasts), and a recent <a href="https://store.steampowered.com/news/group/45479024/view/625565405086220583" target="_blank">blog post</a> from the company has confirmed those suspicions.</p><p><a href="https://www.windowscentral.com/hardware/ram-price-crisis-what-need-know">Production costs of RAM</a> and similarly critical PC parts have been an issue for a while, and Valve says the shortages have <em>"rapidly increased"</em> since its announcement. The Steam Machine reveal came as part of a trio, with a new <a href="https://www.windowscentral.com/hardware/virtual-reality/valve-announce-steam-frame-snapdragon-xr-headset-steam-os-arm-support">Steam Frame VR</a> headset and an all-new design for its <a href="https://www.windowscentral.com/second-look-steam-controller-and-blossoming-romance">failed Steam Controller</a>, but exact pricing plans, particularly for the first two, have now changed.</p><div><blockquote><p>The limited availability and growing prices of these critical components mean we must revisit our exact shipping schedule and pricing.</p><p>Valve</p></blockquote></div><p>Valve's plan to ship all three of its new hardware variants in the first half of 2026 <em>"has not changed"</em>, but the latest post clarifies that it currently can't confirm an exact release date, nor prices for any of them. These <a href="https://www.windowscentral.com/hardware/steam-machine-controller-price-analysis">hardware shortages driven by AI</a> certainly seemed unavoidable for the Steam Machine and its siblings, leaving impatient gamers with little choice but to <a href="https://www.windowscentral.com/hardware/steam-machine-8gb-vram-xbox-ps5">build their own</a>.</p><p>There aren't any concrete dates to look forward to regarding new price plans, as expected, given the uncertain state of component availability. For now, Valve says it will <em>"keep you updated as much as we can as we finalize those plans as soon as possible,"</em> and will instead dedicate some time to <a href="https://store.steampowered.com/news/group/45479024/view/625565405086220583" target="_blank">answering common questions</a> about the upcoming hardware.</p><h2 id="windows-central-s-take-2">Windows Central's take</h2><p>Valve maintains that <em>"the majority of Steam titles play great at 4K 60FPS with FSR" on Steam Machine</em>, which is undoubtedly the part I'm interested in confirming for myself.</p><p>While image upscaling technology like AMD's FidelityFX Super Resolution (FSR) is a reasonably capable answer to NVIDIA's Deep Learning Super Sampling (DLSS), it's a particularly bold claim for <a href="https://www.windowscentral.com/hardware/steam-machine-8gb-vram-xbox-ps5">a PC with only 8GB of VRAM in its GPU</a>.</p><p>I've been more than ready to spend my own money on the Steam Machine and <a href="https://www.windowscentral.com/gaming/pc-gaming/valves-steam-machine-will-have-fewer-constraints-for-games-to-be-verified-than-steam-deck-plus-an-explanation-for-that-weird-steam-controller-puck">that weird Steam Controller puck</a> since its announcement, but the longer we wait, the more it starts to feel like the window of opportunity is getting smaller.</p><p>If the <a href="https://www.windowscentral.com/tag/steamos">SteamOS-based</a> PC only supports an older version, like FSR 3.1, rather than <a href="https://www.windowscentral.com/hardware/amd/amd-fsr-redstone-release">the modern "Redstone" (FSR 4)</a>, that claim will be heavily scrutinized. Playing Balatro at 4K60? Sure, but games like <a href="https://www.windowscentral.com/gaming/borderlands-4-falls-to-mixed-steam-rating-at-launch-as-reviews-hammer-poor-pc-performance">Borderlands 4</a> with performance issues and questionable '<a href="https://www.windowscentral.com/gaming/the-steam-deck-verified-program-desperately-needs-this-major-addition">Steam Deck Verified</a>' badges? Probably not.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1988px;"><p class="vanilla-image-block" style="padding-top:18.61%;"><img id="djwPLGk9JSFVpMAYJuxrqj" name="wc-what-do-you-think-cta-banner" alt="A pink banner that says "What do you think?" and shows a dial pointing to a mid-range hue on a gradient." src="https://cdn.mos.cms.futurecdn.net/djwPLGk9JSFVpMAYJuxrqj.png" mos="" align="middle" fullscreen="" width="1988" height="370" attribution="" endorsement="" class="inline"></p></div></div></figure><p><em><strong>Have component pricing issues changed your mind about Valve's upcoming Steam Machine and Steam Controller, or do you still plan to buy?</strong></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ONMJ2W"></div>                            </div>                            <script src="https://kwizly.com/embed/ONMJ2W.js" async></script><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="A6reKbxte8beqkHY8wjDgk" name="reddit-windows-central-pink" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/A6reKbxte8beqkHY8wjDgk.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Turkey moves to regulate digital game platforms — Steam and Epic could face access throttling under the new framework ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/turkey-moves-to-regulate-digital-game-platforms-steam-and-epic</link>
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                            <![CDATA[ Turkey is reviewing draft legislation that could impose strict requirements on digital game platforms like Steam and Epic Games Store, including local offices, age ratings, and potential bandwidth throttling. ]]>
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                                                                        <pubDate>Mon, 02 Feb 2026 15:13:32 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
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                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj.jpg ]]></dc:source>
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                                <p>Steam could be heading into another period of legal scrutiny, following a <a href="https://www.windowscentral.com/gaming/pc-gaming/steam-maker-valve-is-up-against-a-usd900-million-lawsuit-in-the-uk-accused-of-rigging-the-market-and-excessive-commission-prices" target="_blank">$900m ruling in the UK after being accused of “rigging the market.”</a></p><p>Now, Turkey is looking to dramatically change how global digital game platforms operate within the country. If adopted, <a href="https://wnhub.io/news/stores-and-publishing/item-50004" target="_blank">the proposed legislation would not only affect Steam, but also Epic Games Store and other major storefronts</a>, unless they agree to comply with significantly stricter content regulation and oversight.</p><h2 id="what-the-proposed-law-would-change-for-players-platforms-and-developers">What the proposed law would change for players, platforms, and developers</h2><p>Turkey may soon require digital platforms such as <a href="https://www.windowscentral.com/gaming/despite-being-free-on-epic-blood-west-sold-200-percent-more-copies-on-steam">Steam and the Epic Games Store</a> to establish a legal entity or official office within the country. Platforms would also need to appoint a locally based representative responsible for compliance and communication with authorities.</p><p>If the proposal moves forward, Turkey would grant enforcement powers to the Information and Communication Technologies Authority, <strong>including the ability to throttle platform bandwidth by up to 90%</strong>. At that level, download speeds would be so restricted that access to games would become effectively unusable.</p><p>The draft law would also introduce mandatory age ratings for games sold to Turkish IP addresses. Titles without recognised classifications could be removed from sale, raising the risk of large portions of digital libraries disappearing.</p><p>The legislation was drafted by Turkey’s Family and Social Services Ministry and is currently under review by ministry officials and relevant committees.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zjjZXAeYRfhzKdnUX9DpKc" name="epic games and steam" alt="Spongebob meme with Epic logo, Steam logo, and Turkey flag" src="https://cdn.mos.cms.futurecdn.net/zjjZXAeYRfhzKdnUX9DpKc.png" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/zjjZXAeYRfhzKdnUX9DpKc.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Spongebob meme with Epic logo, Steam logo, and Turkey flag </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Valve | Epic)</span></figcaption></figure><p><a href="https://www.turkiyetoday.com/nation/steam-epic-face-90-access-restrictions-under-turkish-platform-regulations-3213799?s=2" target="_blank">Industry estimates suggest that up to 60% of Steam’s catalogue could become inaccessible if the law is enacted</a>. The impact would fall most heavily on independent developers, many of whom lack the funds or resources to secure official age ratings.</p><p>Xbox could potentially fall within the scope of this legislation, especially on PC, as the proposal is not platform-specific. Instead, it targets digital storefronts as a whole, meaning applicability would depend on how each service is classified under Turkish law.</p><p>In Microsoft’s case, the outcome would likely hinge on whether it views Turkey as a market worth the added regulatory and operational costs. <a href="https://www.windowscentral.com/gaming/xbox-q2fy26-revenue-plummets-and-microsofts-own-first-party-lineup-is-the-culprit" target="_blank">With Xbox accounting for less than 10% of Microsoft’s total revenue</a>, it is possible the company may decide that establishing additional local compliance infrastructure is not a priority if the legislation is passed.</p><p>As reported on by <a href="https://www.turkiyetoday.com/" target="_blank">turkiyetoday</a>, the legislation still remains as a draft, and there is currently no planned timeline for changes. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1988px;"><p class="vanilla-image-block" style="padding-top:18.61%;"><img id="CyRXFjWjFC5eLGfu5Z5T4T" name="WC-poll-banner" alt="A banner that reads "It's Poll Time" and shows a graphic with a dial on it pointing to a mid-range hue on a gradient." src="https://cdn.mos.cms.futurecdn.net/CyRXFjWjFC5eLGfu5Z5T4T.png" mos="" align="middle" fullscreen="" width="1988" height="370" attribution="" endorsement="" class="inline"></p></div></div></figure><p><em><strong>Do you think global game platforms should comply with Turkey’s proposed rules, or would the cost outweigh the benefits for both companies and players? Let us know in the comments and make sure to take part in our poll below:</strong></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Xkj0gO"></div>                            </div>                            <script src="https://kwizly.com/embed/Xkj0gO.js" async></script>
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                                                            <title><![CDATA[ Epic CEO Tim Sweeney takes aim at one of Valve's Steam policies as that massive UK lawsuit looms — "This is the practice courts found illegal" ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/epic-ceo-tim-sweeney-takes-aim-at-one-of-valves-steam-policies-as-that-massive-uk-lawsuit-looms</link>
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                            <![CDATA[ Epic Games founder and CEO Tim Sweeney argues that the way Valve handles in-game microtransactions for Steam games is "unlawful." ]]>
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                                                                        <pubDate>Fri, 30 Jan 2026 19:54:41 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ lowryb3865@gmail.com (Brendan Lowry) ]]></author>                    <dc:creator><![CDATA[ Brendan Lowry ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/o8BideVLkj7GTcGJCLJrbd.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he&#039;s been an avid fan since childhood. He&#039;s been writing for Team WC since the summer of 2017, and you&#039;ll find him doing news, editorials, reviews, and general coverage on everything gaming, Xbox, and Windows PC. His favorite game of all time is probably NieR: Automata, though Elden Ring, Fallout: New Vegas, and Team Fortress 2 are in the running, too. When he&#039;s not writing or gaming, there&#039;s a good chance he&#039;s either watching an interesting new movie or TV show or actually going outside for once. &lt;a href=&quot;https://twitter.com/BrendanLorLowry&quot; target=&quot;_blank&quot;&gt;Follow him on X&lt;/a&gt; (Twitter).&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[Epic Games CEO Tim Sweeney is criticizing the way Valve requires developers to sell in-game microtransactions on Steam.]]></media:description>                                                            <media:text><![CDATA[Tim Sweeney and Steam logo]]></media:text>
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                                <p>One of the hottest topics in gaming this week has been Valve's dominance in the PC gaming market, as its game distribution platform <a href="https://www.windowscentral.com/tag/steam" target="_blank">Steam</a> boasts significantly larger user counts and revenue totals than competing storefronts. The news that <a href="https://www.windowscentral.com/gaming/pc-gaming/steam-maker-valve-is-up-against-a-usd900-million-lawsuit-in-the-uk-accused-of-rigging-the-market-and-excessive-commission-prices" target="_blank">a £656 million (roughly $900 million) anti-trust lawsuit in the UK has been given the go-ahead</a>  thrust Valve's business into the limelight, and sparked debates about whether or not any aspect of it is anti-competitive.</p><p>The lawsuit alleges that Valve enforces "Most-Favored Nation" price-parity clauses that prevent game developers from selling their games for less than they do on Steam on alternative platforms, which it argues enables the firm to charge devs an "excessive" 30% commission fee for every game purchase. This, it's claimed, has driven game prices up as publishers seek to recoup costs, resulting in a worse deal for consumers.</p><p>Public support for the case seems to be, overall, fairly low — <a href="https://www.windowscentral.com/gaming/pc-gaming/we-asked-you-if-that-massive-usd900m-lawsuit-against-valve-and-steam-holds-weight-and-the-people-have-spoken" target="_blank">we asked our readers what they thought</a>, and the overwhelming majority think Valve's business is fine, also — though some do believe Valve is engaging in anti-competitive practices. One such critic is none other than Epic Games CEO Tim Sweeney, whose company maintains the <a href="https://www.windowscentral.com/tag/epic-games-store" target="_blank">Epic Games Store</a>, one of Steam's largest rivals.</p><p>Thursday afternoon, Sweeney took to social media to take aim at one of Steam's policies that wasn't explicitly mentioned in the lawsuit: <a href="https://partner.steamgames.com/doc/features/microtransactions" target="_blank">its requirement that developers use the Steam microtransaction API to handle all in-game purchases</a>. Basically, this means a game can only let Steam players buy add-on content in game with their Steam Wallet, and can't take that option away or offer alternatives — and as it does with full game purchases, Valve collects 30% commission on these transactions.</p><p>"Steam’s rules do explicitly prohibit games from steering players to competing purchase methods, forcing everyone to pay 30% to Valve," he <a href="https://x.com/TimSweeneyEpic/status/2017028895875195171?s=20" target="_blank">wrote</a>. "Apple and Google did the same until the court explicitly found this practice to be unlawful. Now they don’t!"</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">Today, in the USA, developers are free to steer users of iOS and Android apps to competing purchase methods. Apple and Google collect 0% on those transactions.On computers and smartphones, Valve is the only major store still holding onto the payments tie and 30% junk fee.<a href="https://twitter.com/cantworkitout/status/2017028898836414813">January 30, 2026</a></p></blockquote><div class="see-more__filter"></div></div><p>Sweeney is referring to Epic's high-profile legal disputes against both <a href="https://www.windowscentral.com/epic-games-v-apple-heres-everything-weve-learned-so-far" target="_blank">Apple</a> and <a href="https://www.reuters.com/sustainability/boards-policy-regulation/us-supreme-court-allows-order-forcing-google-make-app-store-reforms-2025-10-06/" target="_blank">Google</a> that targeted their policies that prevented developers from linking to external payment methods in their apps, forcing them to use the iOS App Store and Google Play Store's systems and pay a 30% cut of their revenue to Apple and Google.</p><p>Ultimately, both companies were ordered to change these policies, and now Sweeney believes Valve should have to change its rule, too. </p><p>"Today, in the USA, developers are free to steer users of iOS and Android apps to competing purchase methods. Apple and Google collect 0% on those transactions," he <a href="https://x.com/TimSweeneyEpic/status/2017028898836414813?s=20" target="_blank">explained</a>. "On computers and smartphones, Valve is the only major store still holding onto the payments tie and 30% junk fee."</p><p>"This is the practice courts found illegal for Apple and Google," he <a href="https://x.com/TimSweeneyEpic/status/2017242886115357031?s=20" target="_blank">added</a> in another post.</p><p>Some have spoken out against Sweeney's point by highlighting games like GTA Online and <a href="https://www.windowscentral.com/tag/final-fantasy-xiv" target="_blank">Final Fantasy XIV</a> that are on Steam and have payment systems separate from Steam's. However, he <a href="https://x.com/TimSweeneyEpic/status/2017252327279706153?s=20" target="_blank">says</a> the keyword here is "in-game"; the external shops titles like these use aren't linked in the games themselves, and have to be found outside of the game client.</p><p>It's true that this is the exact same policy that Epic successfully battled Apple and Google in court over, so it wouldn't surprise me if this specific part of Valve's Steam business ends up having to change in the future, also.</p><p>With that said, I do still think victory for larger anti-trust claims like the UK lawsuit Valve is up against will be extremely difficult for their proponents to achieve, though ultimately only time will tell. It will be interesting to see where that legal action against the Steam publisher goes, and if anything comes of it.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1988px;"><p class="vanilla-image-block" style="padding-top:18.61%;"><img id="CyRXFjWjFC5eLGfu5Z5T4T" name="WC-poll-banner" alt="A banner that reads "It's Poll Time" and shows a graphic with a dial on it pointing to a mid-range hue on a gradient." src="https://cdn.mos.cms.futurecdn.net/CyRXFjWjFC5eLGfu5Z5T4T.png" mos="" align="middle" fullscreen="" width="1988" height="370" attribution="" endorsement="" class="inline"></p></div></div></figure><p><em><strong>Do you agree with Tim Sweeney that Valve requiring developers to use Steam's payment systems for in-game purchases within Steam games is anti-competitive? How do you feel about the way it runs Steam in general? Share your thoughts in the comments, and make sure to vote in our poll.</strong></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ODbz7e"></div>                            </div>                            <script src="https://kwizly.com/embed/ODbz7e.js" async></script>
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                                                            <title><![CDATA[ We asked you if that massive $900m lawsuit against Valve and Steam holds weight — and the people have spoken ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/we-asked-you-if-that-massive-usd900m-lawsuit-against-valve-and-steam-holds-weight-and-the-people-have-spoken</link>
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                            <![CDATA[ We asked if you thought the huge UK lawsuit Valve is up against over anti-competitive practices with Steam holds weight, and you gave a clear answer. ]]>
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                                                                        <pubDate>Thu, 29 Jan 2026 23:50:48 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ lowryb3865@gmail.com (Brendan Lowry) ]]></author>                    <dc:creator><![CDATA[ Brendan Lowry ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/o8BideVLkj7GTcGJCLJrbd.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he&#039;s been an avid fan since childhood. He&#039;s been writing for Team WC since the summer of 2017, and you&#039;ll find him doing news, editorials, reviews, and general coverage on everything gaming, Xbox, and Windows PC. His favorite game of all time is probably NieR: Automata, though Elden Ring, Fallout: New Vegas, and Team Fortress 2 are in the running, too. When he&#039;s not writing or gaming, there&#039;s a good chance he&#039;s either watching an interesting new movie or TV show or actually going outside for once. &lt;a href=&quot;https://twitter.com/BrendanLorLowry&quot; target=&quot;_blank&quot;&gt;Follow him on X&lt;/a&gt; (Twitter).&lt;/p&gt; ]]></dc:description>
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                                <p>One of the biggest stories in gaming this week was the news that a £656 million (roughly $900 million) lawsuit <a href="https://www.windowscentral.com/tag/valve" target="_blank">Valve</a> is facing in the UK <a href="https://www.windowscentral.com/gaming/pc-gaming/steam-maker-valve-is-up-against-a-usd900-million-lawsuit-in-the-uk-accused-of-rigging-the-market-and-excessive-commission-prices" target="_blank">has been given the go ahead by the Competition Appeal Tribunal</a>. The case was initially filed in 2024 by the digital rights campaigner Vicki Shotbolt, with Valve trying to get it thrown out since. Ultimately, though, it can now move forward per the new ruling.</p><p>Specifically, the lawsuit zeroes its crosshairs in on Valve's PC game distribution platform <a href="https://www.windowscentral.com/tag/steam" target="_blank">Steam</a>, with Shotbolt accusing Valve of "rigging the market and taking advantage of UK gamers" by pressuring game developers and publishers to never sell their games for lower prices than the ones they're available for on Steam.</p><p>This, Shotbolt argues, helps Valve maintain Steam's dominant position as the most popular PC gaming storefront, "shutting out" and limiting potential competition from other retailers like the <a href="https://www.windowscentral.com/tag/epic-games-store" target="_blank">Epic Games Store</a> and <a href="https://www.windowscentral.com/tag/gog" target="_blank">GOG</a>. She's also taken issue with the fact that Steam versions of games are only compatible with Steam versions of DLCs and add-ons, which discourages players from purchasing extra content on other platforms.</p><p>As a result, Valve can charge developers what Shotbolt calls "excessive" 30% commission rates on all game sales, which has allegedly driven them to make their games more expensive to offset that cost — ultimately resulting in a worse deal for players. Thus, the case is a collective action claim that represents 14 million Steam users in the UK, and seeks to "help people get back what they are owed."</p><p>When I covered this story earlier this week, I put up a poll asking you, our readers, if you think the way that Valve runs its Steam business is anti-competitive or not. And though I've left it open for continued voting, the results thus far have made what you think loud and clear:</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2582px;"><p class="vanilla-image-block" style="padding-top:38.54%;"><img id="bn2uzC9TrRgn6QUiTiWRJM" name="valve-steam-lawsuit-poll" alt="A poll asking Windows Central readers if they feel Valve's Steam business is anti-competitive." src="https://cdn.mos.cms.futurecdn.net/bn2uzC9TrRgn6QUiTiWRJM.jpg" mos="" align="middle" fullscreen="1" width="2582" height="995" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/bn2uzC9TrRgn6QUiTiWRJM.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Of the 690 voters recorded in our poll at the time of writing, 577 of them do not agree with the lawsuit against Valve that alleges its Steam business is "unlawful" and anti-competitive. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>At the time of writing, 690 of you have voted in that poll — and 577, a whopping 84%, believe that Valve's Steam business practices aren't anti-competitive, and that Shotbolt's case against the publisher doesn't hold any weight. 113 hold the opposite view, and support the arguments she's made against the firm.</p><p>That's a significant difference, and it suggests that the lawsuit against Valve won't have much public support from PC gamers. Of course, public opinion isn't what determines final rulings in court cases, but I do think the fact most of you believe the case is weak indicates Shotbolt has a very uphill battle to fight.</p><p>For one, it will have to be proven that Valve enforces price-parity clauses, or undergoes some sort of process to significantly pressure developers into not offering better prices on platforms besides Steam. No such policy is listed publicly; Valve only <a href="https://partner.steamgames.com/doc/features/keys#3" target="_blank">requires</a> that devs offer equivalent deals on Steam "within a reasonable amount of time" if they run discounts on <em>Steam keys </em>on different stores. Considering Steam is still the platform the game will be played on, that seems perfectly reasonable.</p><p>I imagine it will also be extremely difficult for Shotbolt to argue against Steam games only working with Steam DLC, as this is a limitation shared across other big PC platforms like GOG and the Epic Games Store (as well as the console market). The 30% commission rate Valve charges is also used by GOG, which means Steam's fee doesn't exactly stand out.</p><p>With all of that said, this case <em>has </em>been backed by the Milberg London LLP law firm that's "defending the rights of victims of corporate wrongdoing," and there was enough here for the Competition Appeal Tribunal to give it the green light to continue. Shotbolt and her partners could have a decent chance of winning, which may yield compensation for the aforementioned 14 million Steam users in the UK.</p><p>For now, all we can do is wait. We may not see further developments in the case for a long time, but its potential ramifications are huge, so it's definitely one to watch.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1988px;"><p class="vanilla-image-block" style="padding-top:18.61%;"><img id="CyRXFjWjFC5eLGfu5Z5T4T" name="WC-poll-banner" alt="A banner that reads "It's Poll Time" and shows a graphic with a dial on it pointing to a mid-range hue on a gradient." src="https://cdn.mos.cms.futurecdn.net/CyRXFjWjFC5eLGfu5Z5T4T.png" mos="" align="middle" fullscreen="" width="1988" height="370" attribution="" endorsement="" class="inline"></p></div></div></figure><p><em><strong>Where do you stand on this debate? Do you agree with the case against Valve that its Steam business is anti-competitive, or do you think the way it's running things is fine? Let me know in the comments, and add your vote to our poll below.</strong></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ODbz7e"></div>                            </div>                            <script src="https://kwizly.com/embed/ODbz7e.js" async></script>
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                                                            <title><![CDATA[ Steam maker Valve is up against a $900 million lawsuit in the UK, accused of "rigging the market" and "excessive" commission prices — it just got the green light ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/steam-maker-valve-is-up-against-a-usd900-million-lawsuit-in-the-uk-accused-of-rigging-the-market-and-excessive-commission-prices</link>
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                            <![CDATA[ A roughly $900m lawsuit filed against Valve claiming its business practices with Steam are "shutting out" the competition has been given the go ahead to continue. ]]>
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                                                                        <pubDate>Tue, 27 Jan 2026 20:11:49 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ lowryb3865@gmail.com (Brendan Lowry) ]]></author>                    <dc:creator><![CDATA[ Brendan Lowry ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/o8BideVLkj7GTcGJCLJrbd.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he&#039;s been an avid fan since childhood. He&#039;s been writing for Team WC since the summer of 2017, and you&#039;ll find him doing news, editorials, reviews, and general coverage on everything gaming, Xbox, and Windows PC. His favorite game of all time is probably NieR: Automata, though Elden Ring, Fallout: New Vegas, and Team Fortress 2 are in the running, too. When he&#039;s not writing or gaming, there&#039;s a good chance he&#039;s either watching an interesting new movie or TV show or actually going outside for once. &lt;a href=&quot;https://twitter.com/BrendanLorLowry&quot; target=&quot;_blank&quot;&gt;Follow him on X&lt;/a&gt; (Twitter).&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[Valve&#039;s PC gaming platform Steam is the largest in the world, and by a huge margin.]]></media:description>                                                            <media:text><![CDATA[Steam icon]]></media:text>
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                                <p>Valve — the creator of <a href="https://www.windowscentral.com/tag/steam" target="_blank">Steam</a>, the biggest PC gaming storefront in the world — is facing a £656 million (roughly $900 million) class-action lawsuit in the UK. Originally filed in 2024 by digital rights activist Vicki Shotbolt, the case has now been allowed to continue by the Competition Appeal Tribunal <a href="https://www.catribunal.org.uk/cases/16407724-vicki-shotbolt-class-representative" target="_blank">per a new ruling</a>.</p><p>The claim accuses Valve of "rigging the market and taking advantage of UK gamers" by contractually obligating publishers and developers to not sell their games on other platforms at lower prices than the versions available on Steam. This "forces" them to always give Steam the best deal and limits potential offers to customers, it's argued.</p><p>It's also claimed that Steam's versions of games only working with Steam's versions of DLC add-ons and expansions is anti-competitive, as it dissuades players from buying extra content for their games elsewhere and locks them into continuing to buy on Steam.</p><p>By "shutting out" PC gaming competition like this, Shotbolt asserts, Valve has been able to charge game studios an "excessive commission" of 30% for every game sold on its platform. The lawsuit argues this has driven costs up for players as developers seek to recoup revenue lost to this commission rate.</p><p>Ultimately, Shotbolt says she filed the lawsuit "to stop this unlawful conduct and help people get back what they are owed." Officially, it's a collective action claim that represents 14 million Steam users in the UK that have purchased games and add-ons on the platform since 2018.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1936px;"><p class="vanilla-image-block" style="padding-top:61.88%;"><img id="eb8FaAwUzTaLVCvnBNykzb" name="epic-games-launcher-late-2021.jpg" alt="Epic Games" src="https://cdn.mos.cms.futurecdn.net/eb8FaAwUzTaLVCvnBNykzb.jpg" mos="" align="middle" fullscreen="1" width="1936" height="1198" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/eb8FaAwUzTaLVCvnBNykzb.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The lawsuit suggests that Valve's business practices with Steam are anti-competitive and are "rigging the market," preventing alternatives like the Epic Games Store from succeeding. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Notably, the lawsuit has been backed by Milberg London LLP, a firm that specializes in "defending the rights of victims of corporate wrongdoing," and is currently challenging <a href="https://www.windowscentral.com/hardware/apple" target="_blank">Apple</a>, <a href="https://www.windowscentral.com/tag/playstation" target="_blank">PlayStation</a>, and several car manufacturers like BMW and Mercedes in other cases in addition to Valve and Steam.</p><p>"Competition law is there to protect consumers and ensure that markets work properly," commented partner Natasha Pearman. "When they don’t work properly and consumers are harmed, collective actions of this kind provide consumers with a voice and a way of holding big companies, like Valve, to account."</p><p>Valve isn't just facing litigation in the UK. <a href="https://www.reuters.com/legal/transactional/video-game-giant-valve-hit-with-consumer-class-action-over-pricing-2024-08-12/" target="_blank">It's also up against a lawsuit in the US</a> filed by four gamers from states California, Florida and Missouri in August 2024, with its proponents highlighting the same pricing contracts and commission rates. "Valve’s staggering profits have been generated at the expense of consumers who are overcharged when they purchase games and in-game content at inflated prices from Steam," reads the claim.</p><p>Steam has enjoyed over 132 million monthly active users since 2021, and <a href="https://x.com/superhys/status/1989003859700662727?s=20" target="_blank">generated over $16 billion in revenue in 2025</a> according to Alinea Analytics market research. That's at least a 5.7% increase over 2024's total revenue, and potentially over 6% since that data was recorded a little under a month before the end of the new year.</p><p>Valve has notably begun to ramp up the hardware side of its business in recent years, introducing the <a href="https://www.windowscentral.com/tag/steam-deck" target="_blank">Steam Deck</a> in 2022 that jumpstarted a huge <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc" target="_blank">handheld gaming PC</a> market. This year, it's also releasing the console-like <a href="https://www.windowscentral.com/tag/steam-machine" target="_blank">Steam Machine</a> and a new Steam Controller.</p><p>I think Shotbolt will have a hard time arguing against Steam games only being compatible with Steam DLC, as that's a limitation shared by every PC gaming store, and console ecosystems too. Overall, though, we'll just have to wait and see if anything comes of this — and since cases like this take years, we'll likely be waiting for a very long time.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1988px;"><p class="vanilla-image-block" style="padding-top:18.61%;"><img id="CyRXFjWjFC5eLGfu5Z5T4T" name="WC-poll-banner" alt="A banner that reads "It's Poll Time" and shows a graphic with a dial on it pointing to a mid-range hue on a gradient." src="https://cdn.mos.cms.futurecdn.net/CyRXFjWjFC5eLGfu5Z5T4T.png" mos="" align="middle" fullscreen="" width="1988" height="370" attribution="" endorsement="" class="inline"></p></div></div></figure><p><em><strong>What do you think about the lawsuit against Valve and Steam? Do you think it will go anywhere, or do you think Valve will get out of this one without much trouble? Share your thoughts in the comments.</strong></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ODbz7e"></div>                            </div>                            <script src="https://kwizly.com/embed/ODbz7e.js" async></script>
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                                                            <title><![CDATA[ Adobe Photoshop spotted running on Linux with a Windows compatibility layer fix — Creative Cloud's most killer apps could escape Microsoft and Apple exclusivity ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/software-apps/adobe-photoshop-running-on-linux-with-wine-fix</link>
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                            <![CDATA[ Are Adobe's apps some of the only killer software keeping users on Windows 11? That might change soon, as a WINE breakthrough has Photoshop running on Linux. ]]>
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                                                                        <pubDate>Mon, 19 Jan 2026 15:17:28 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Software Apps]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/3QTmkfnwzFL9zgRCLeDgxb.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben is a Senior Editor at Windows Central, covering everything related to technology hardware and software. He regularly goes hands-on with the latest Windows laptops, components inside custom gaming desktops, and any accessory compatible with PC and Xbox. His lifelong obsession with dismantling gadgets to see how they work led him to pursue a career in tech-centric journalism after a decade of experience in electronics retail and tech support.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Forever a Windows XP fan who cut his teeth by helping his family transition from Windows 3.1 to Windows 95 with a stack of floppy disks and paper manuals, he&#039;s dedicated to Microsoft&#039;s operating system and everything remotely compatible. If he isn&#039;t covering AMD, Intel, and Qualcomm processors or dabbling in Valve&#039;s Linux-based Steam Deck handheld, he&#039;s probably playing Euro Truck Simulator 2 for some low-speed (but realistic) thrills.&lt;/p&gt; ]]></dc:description>
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                                <p>Adobe's world-famous Photoshop and other parts of its larger Creative Cloud suite are starting to function on Linux distributions via tweaks to the WINE compatibility layer. Curiously enough, developer <a href="https://github.com/PhialsBasement" target="_blank">"Phiality"</a> initially has a <a href="https://github.com/ValveSoftware/wine/pull/310" target="_blank">GitHub pull request for Valve's fork of WINE</a> in mind, built for its Proton layer in <a href="https://www.windowscentral.com/tag/steamos">SteamOS</a> and hardware like the <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-re-review-2025">well-loved Steam Deck</a> gaming handheld (via <a href="https://www.reddit.com/r/linux_gaming/comments/1qdgd73/i_made_adobe_cc_installers_work_on_linux_pr_in/" target="_blank">Reddit</a>).</p><p>Essentially, this means that <a href="https://www.windowscentral.com/tag/steam">Steam</a>, the PC gaming launcher and storefront, makes it easier for Adobe users to work around an incompatibility roadblock and extend their workflow to Linux, rather than falling back on Windows 11 or macOS. Right now, this is extremely unofficial and has no involvement from Valve, and can be done without Steam at all, but it shows promise nonetheless.</p><p>Phiality's contributions to WINE target incompatibilities with Windows-centric 'mshtml' and 'msxml3' dependencies and core services that, at least so far, have hampered the ability to use Adobe's apps on Linux outside of a virtual machine. Now, the Creative Cloud appears to run with <a href="https://github.com/PhialsBasement/wine-adobe-installers/releases/tag/adobe-collections" target="_blank">the latest release</a> and has been tested "<em>with Photoshop 2021 and 2025."</em></p><blockquote class="reddit-card"  ><a href="https://www.reddit.com/r/linux_gaming/comments/1qgybfy/update_on_the_adobe_cc_installers_patch_now_the">Update on the Adobe CC Installers Patch - Now the Collection Installer works too</a> from <a href="https://www.reddit.com/r/linux_gaming">r/linux_gaming</a></blockquote><script async src="//embed.redditmedia.com/widgets/platform.js" charset="UTF-8"></script><p>It sounds like a small hurdle, but overcoming issues where Adobe's installer expects missing parts of Microsoft's OS could open the floodgates to a wide variety of its apps running closer to natively on Linux. It's a big reason for keeping some users, including myself, in a dual-boot setup with Windows 11, and certain professions still demand the use of its Creative Cloud over any alternatives.</p><p>That might not be the case forever, as more users in creative fields are seemingly choosing artificial intelligence and generative AI models for visual work. Adobe's share price is already falling, and software-as-a-service in general is struggling to compete with the convenience and near-undetectable results of tools like <a href="https://www.windowscentral.com/artificial-intelligence/microsofts-advantages-in-artificial-intelligence-evaporate-google-gemini-surges-ahead-and-openai-declares-code-red-situation">Google's Nano Banana Pro, overtaking even ChatGPT's DALL-E</a>.</p><p>Still, more platform choices for Photoshop only benefit the average consumer — Windows 11 is still my primary operating system, but <a href="https://www.windowscentral.com/microsoft/windows-11/dual-booting-windows-linux-total-harmony-2025">Linux played a bigger role in my life throughout 2025</a> and remains a convenient (and free) alternative when I need it. While alternatives like <a href="https://www.gimp.org/">GIMP</a> and <a href="https://krita.org/">Krita</a> offer native image editing software for Linux, Adobe still holds an undeniable advantage in the industry, and I'll be watching this development with a keen eye.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1988px;"><p class="vanilla-image-block" style="padding-top:18.61%;"><img id="djwPLGk9JSFVpMAYJuxrqj" name="wc-what-do-you-think-cta-banner" alt="A pink banner that says "What do you think?" and shows a dial pointing to a mid-range hue on a gradient." src="https://cdn.mos.cms.futurecdn.net/djwPLGk9JSFVpMAYJuxrqj.png" mos="" align="middle" fullscreen="" width="1988" height="370" attribution="" endorsement="" class="inline"></p></div></div></figure><p><em><strong>Do you use any of Adobe's Creative Cloud apps? Or have you already found an alternative that works for you? Let me know in the comments to give me an idea of how mainstream Photoshop is in 2026.</strong></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O6pP1e"></div>                            </div>                            <script src="https://kwizly.com/embed/O6pP1e.js" async></script>
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                                                            <title><![CDATA[ Valve's Steam Machine will have "fewer constraints" for games to be Verified than Steam Deck — plus, an explanation for that weird Steam Controller puck ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/valves-steam-machine-will-have-fewer-constraints-for-games-to-be-verified-than-steam-deck-plus-an-explanation-for-that-weird-steam-controller-puck</link>
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                            <![CDATA[ Valve's new Steam Machine will have "fewer constraints" for getting games Verified than the Steam Deck does, which is good news for game devs. ]]>
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                                                                        <pubDate>Wed, 14 Jan 2026 21:34:47 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ lowryb3865@gmail.com (Brendan Lowry) ]]></author>                    <dc:creator><![CDATA[ Brendan Lowry ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/o8BideVLkj7GTcGJCLJrbd.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he&#039;s been an avid fan since childhood. He&#039;s been writing for Team WC since the summer of 2017, and you&#039;ll find him doing news, editorials, reviews, and general coverage on everything gaming, Xbox, and Windows PC. His favorite game of all time is probably NieR: Automata, though Elden Ring, Fallout: New Vegas, and Team Fortress 2 are in the running, too. When he&#039;s not writing or gaming, there&#039;s a good chance he&#039;s either watching an interesting new movie or TV show or actually going outside for once. &lt;a href=&quot;https://twitter.com/BrendanLorLowry&quot; target=&quot;_blank&quot;&gt;Follow him on X&lt;/a&gt; (Twitter).&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[The Steam Machine blurs the line between PC and console gaming, and is scheduled to release at some point in early 2026.]]></media:description>                                                            <media:text><![CDATA[Valve Steam Machine render showing the cube-shaped desktop PC on a cream-colored background]]></media:text>
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                                <p>When <a href="https://www.windowscentral.com/tag/steam" target="_blank">Steam</a> creator and longtime steward of the PC gaming storefront Valve <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-2025-announcement" target="_blank">announced the Steam Machine</a> in November, it made some <em>very </em>big waves. Interest in a <a href="https://www.windowscentral.com/tag/steamos" target="_blank">SteamOS</a>-powered PC designed for the living room that blurs the line between PC and console gaming is high, and so is trust in Valve after the tremendous success of the <a href="https://www.windowscentral.com/tag/steam-deck" target="_blank">Steam Deck</a>, the device that propelled the market for <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc" target="_blank">handheld gaming PCs</a> into the limelight.</p><p>With the Steam Machine's early 2026 release window rapidly approaching, something many have wondered about is how difficult it will be for games to get a "Verified" badge for the Steam Machine; this title from <a href="https://www.windowscentral.com/tag/valve" target="_blank">Valve</a> is given to games that it's determined will run well on Steam Deck through testing, and there will be a badge like this for the Steam Machine, too.</p><p>The publisher has now addressed this in a new interview with <a href="https://www.gamedeveloper.com/pc/steam-machine-verified-requirements-will-have-fewer-constraints-than-steam-deck-says-valve" target="_blank">Game Developer</a>, with designer Lawrence Yang explaining that there will be "fewer constraints" to contend with in order for a developer to get their game a "Steam Machine Verified" status. </p><p>He also said that "One easy rule of thumb is that if your title is Verified on Steam Deck, it will be Verified on Steam Machine," and that Valve will "be going through the same rounds of testing and providing developer feedback" for granting VR titles Steam Frame verification.</p><p>Ultimately, this means that all Steam Deck Verified games will be Steam Machine Verified, too — a result of <a href="https://www.windowscentral.com/hardware/steam-machine-8gb-vram-xbox-ps5" target="_blank">the system's more powerful hardware specs</a> that compete against the Xbox Series X and PS5, no doubt — and should run well without trouble. It also means that developers will have an easier time getting games to be verified for Steam Machine than Steam Deck, leading to a larger library of Steam Machine Verified titles.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:60.68%;"><img id="AJv9W532zDpMTxyPHqULKj" name="Steam Machine 2026" alt="Steam Machine for 2026" src="https://cdn.mos.cms.futurecdn.net/AJv9W532zDpMTxyPHqULKj.jpg" mos="" align="middle" fullscreen="1" width="3840" height="2330" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/AJv9W532zDpMTxyPHqULKj.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Steam Machine will have enough power under the hood to contend with current-gen consoles like the Xbox Series X and PS5, though its 8GB of VRAM will be something of a bottleneck. Still, it's much more powerful than the Steam Deck, and will have more Verified games as a result. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>That's good news for game devs and publishers; because that Verified badge signals to players that a game will run well, it's a powerful marketing tool that helps drive sales. Verification is indicative of good performance even on traditional PC rigs, and that's a factor PC players frequently consider when choosing whether or not to buy a title.</p><p>Notably, Valve engineer Steve Cardinali also took some time to talk about the new Steam Deck-inspired Steam Controller that will be included with the Steam Machine (you'll also be able to buy it separately) in the same interview, focusing on its accompanying puck accessory that serves as both a wireless receiver and a charger.</p><p>Though considered strange by some, Cardinali explains that it was designed to address a few noteworthy issues with standard wireless controller use. Firstly, while you <em>can </em>still use <a href="https://www.windowscentral.com/tag/bluetooth" target="_blank">Bluetooth</a> for the controller, Valve went with its own adapter to avoid the "highly variable" nature of spaces with lots of Bluetooth-connected devices in it.</p><p>Often, people plug wireless adapters into their PC's rear USB ports next to several others, which can cause interference. To encourage avoiding this practice with the Steam Controller's puck, Valve gave it a USB cable and charging capabilities, encouraging users to leave it in a more forward, open location "where it's likely to have minimal interference while providing a really easy charging experience."</p><p>The company's ultimate goal with the Steam Controller and its puck was to create an "It just works" experience, and with smart design choices like these, that will hopefully be how it feels to use it. We'll know for sure when the controller and Steam Machine come out in the near future.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1988px;"><p class="vanilla-image-block" style="padding-top:18.61%;"><img id="e4adcu9fJGz9m3AbcFi64T" name="WC-gaming-poll-banner" alt="A banner that reads "It's Poll Time" and shows a graphic with a dial on it pointing to a mid-range hue on a gradient." src="https://cdn.mos.cms.futurecdn.net/e4adcu9fJGz9m3AbcFi64T.png" mos="" align="middle" fullscreen="" width="1988" height="370" attribution="" endorsement="" class="inline"></p></div></div></figure><p><em><strong>What are your thoughts on the Steam Machine? Do you plan on getting one whenever they become available? How about the new Steam Controller? Let me know how you're feeling in the comments.</strong></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ONMJ2W"></div>                            </div>                            <script src="https://kwizly.com/embed/ONMJ2W.js" async></script>
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                                                            <title><![CDATA[ I've been dual-booting Windows 11 and Linux in total harmony throughout 2025 — Microsoft is in no danger of a mass exodus (unless it fumbles AI in Windows 12) ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/microsoft/windows-11/dual-booting-windows-linux-total-harmony-2025</link>
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                            <![CDATA[ Is Microsoft's AI push driving users away? Linux can handle gaming and daily work, but the deep-rooted familiarity of Windows still prevents any permanent switch. ]]>
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                                                                        <pubDate>Fri, 26 Dec 2025 20:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Windows 11]]></category>
                                                    <category><![CDATA[Microsoft]]></category>
                                                    <category><![CDATA[Windows]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/3QTmkfnwzFL9zgRCLeDgxb.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben is a Senior Editor at Windows Central, covering everything related to technology hardware and software. He regularly goes hands-on with the latest Windows laptops, components inside custom gaming desktops, and any accessory compatible with PC and Xbox. His lifelong obsession with dismantling gadgets to see how they work led him to pursue a career in tech-centric journalism after a decade of experience in electronics retail and tech support.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Forever a Windows XP fan who cut his teeth by helping his family transition from Windows 3.1 to Windows 95 with a stack of floppy disks and paper manuals, he&#039;s dedicated to Microsoft&#039;s operating system and everything remotely compatible. If he isn&#039;t covering AMD, Intel, and Qualcomm processors or dabbling in Valve&#039;s Linux-based Steam Deck handheld, he&#039;s probably playing Euro Truck Simulator 2 for some low-speed (but realistic) thrills.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Ben Wilson | Windows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Windows 11 is still my personal favorite, but Linux offers per-device OS benefits that Microsoft is failing to match.]]></media:description>                                                            <media:text><![CDATA[Windows Central Senior Editor Ben Wilson in a Christmas-themed hat holding an ASUS laptop with Bazzite and Windows logos appearing its screen]]></media:text>
                                <media:title type="plain"><![CDATA[Windows Central Senior Editor Ben Wilson in a Christmas-themed hat holding an ASUS laptop with Bazzite and Windows logos appearing its screen]]></media:title>
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                                <p>I've dabbled with Linux in the past, but I've regularly given up and moved back to Windows. That changed in 2025 when I decided to dig in my heels and stick with one distro. You see, my personal desktop has way too many power-hungry components, including an RTX 4090 GPU, so <a href="https://www.windowscentral.com/hardware/computers-desktops/mini-pc-workflow-for-windows-11-no-bigger-than-bagel">running a mini PC as my daily driver</a> made me more willing to switch between two operating systems.</p><p>Heading to practically any social media platform and looking for conversations around Windows 11 will show you that the overall perception of Microsoft's modern operating system is less than stellar. Sure enough, <a href="https://www.windowscentral.com/tag/win10eol">Windows 10's <abbr title="End of Life">EoL</abbr> status</a> exacerbated it, as thousands of users with outdated hardware were forced to choose between a life support extension or to upgrade to <a href="https://www.windowscentral.com/tag/windows-11">Windows 11</a>.</p><p>However, the <a href="https://www.windowscentral.com/software-apps/windows-11/microsoft-makes-tpm-2-0-upgrade-requirement-non-negotiable">minimum hardware requirements</a> made that impossible for some. Of course, if you're tech-savvy enough, you'll know that those "requirements" can be taken more as a suggestion than as a demand, and <a href="https://www.windowscentral.com/how-upgrade-unsupported-computer-windows-11">bypassing them</a> has been possible for a while. At least that would be a relevant sentiment if the majority of everyday users were excited to upgrade, which certainly never felt like the case throughout 2025.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1728px;"><p class="vanilla-image-block" style="padding-top:62.50%;"><img id="q28jxdjcH45iLPaGZ9UzRR" name="Windows-11-25H2-install-recall" alt="Windows 11 setup screen showing "Unlock your photographic memory with Recall" prompts" src="https://cdn.mos.cms.futurecdn.net/q28jxdjcH45iLPaGZ9UzRR.jpg" mos="" align="middle" fullscreen="1" width="1728" height="1080" attribution="" endorsement="" class="expandable"><a href='https://cdn.mos.cms.futurecdn.net/q28jxdjcH45iLPaGZ9UzRR.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text"><a href="https://www.windowscentral.com/software-apps/windows-11/windows-recall-faq-everything-you-need-to-know">Recall </a>was arguably the most controversial AI-centric addition to Windows in recent memory. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Ben Wilson)</span></figcaption></figure><p>Recently, I put the feelers out to our community of readers to ask, <a href="https://www.windowscentral.com/microsoft/windows-11/whats-bad-about-windows-11">"What's wrong with Windows 11?"</a> Many of the comments I had expected were longstanding complaints about the Start menu and excessive memory usage in official apps. Others echoed the now-common complaints about the overexposure to artificial intelligence through integration where it needn't belong, such as <a href="https://www.windowscentral.com/software-apps/windows-11/microsoft-integrates-notepad-with-copilot-on-windows-11">Copilot in Notepad</a>.</p><div><blockquote><p>I uninstalled Windows on my mini PC and installed Linux immediately. I run it on my main gaming PC because I have no choice.</p><p>Blake, Windows Central community</p></blockquote></div><p>It's the latter that seems to matter most for the future of Windows, and the likelihood of Windows 12 becoming an agentic <abbr title="Operating System">OS</abbr> since Microsoft shows no signs of dropping its plans around local and cloud-based AI. Does it matter? Well, it depends. If more functions become mandatory, and <a href="https://www.windowscentral.com/microsoft/windows-11/i-accepted-all-of-microsofts-suggested-windows-11-setup-settings">Microsoft removes more agency from its users</a> in favor of agentic AI models, then I can definitely imagine a repeat of EoL holdouts refusing to upgrade.</p><h2 id="the-iron-wall-is-familiarity-not-compatibility">The "Iron Wall" is familiarity, not compatibility</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="TVj95na4MDpYFLQ2pSFkM8" name="steam-machine-controller-frame-announcement.jpg" alt="Steam Frame, Steam Machine, Steam Deck, and Steam Controller on a sand-colored background" src="https://cdn.mos.cms.futurecdn.net/TVj95na4MDpYFLQ2pSFkM8.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/TVj95na4MDpYFLQ2pSFkM8.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Valve's efforts with Linux in its hardware have made it a viable OS for PC gaming. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>So, if enough users really are threatening to jump ship, where will they go? Can Linux serve as a 1:1 replacement for Windows when it's <a href="https://www.windowscentral.com/software-apps/windows-10/i-love-linux-but-it-might-not-be-for-you">missing native support for <strong>some </strong>popular apps</a>, or would a move to Apple's well-established macOS make more sense? In my experience, the app problem isn't as much of an issue as it might seem, and many have open-source alternatives up for grabs.</p><p>Then again, it certainly isn't flawless, as I occasionally run into hardware that behaves unexpectedly in the various Linux distributions that I've tried — not that they can't be remedied, but 30 minutes of troubleshooting in forums isn't an appealing prospect for your average PC user. For now, I've had more success selling die-hard Windows fans on <a href="https://www.windowscentral.com/software-apps/a-microsoft-engineer-made-a-linux-distro-thats-like-a-comfort-blanket-to-ex-windows-users">familiar-looking desktop environments</a>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zJoc2JZmLwdZaKD3TgrJ4H" name="kde-desktop-1" alt="The KDE desktop environment running on Linux." src="https://cdn.mos.cms.futurecdn.net/zJoc2JZmLwdZaKD3TgrJ4H.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/zJoc2JZmLwdZaKD3TgrJ4H.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">KDE Plasma offers a familiar desktop experience to Windows. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Shells like KDE Plasma and Cinnamon made Fedora and Linux Mint the most palatable when I first dabbled in the vast ocean of distros, particularly the former because it's the same as you'll find on <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-re-review-2025">Valve's still-beloved Steam Deck</a> while in Desktop Mode (as opposed to the default Gaming Mode).</p><div><blockquote><p>Gamers like to think we occupy a significant portion of PC users (myself included), but in reality, we're a drop in the ocean.</p></blockquote></div><p>Dig deeper, and you'll see popular alternatives like <a href="https://www.windowscentral.com/software-apps/i-tried-winux-promising-a-windows-11-experience-on-linux">WINUX</a> and <a href="https://www.windowscentral.com/microsoft/windows-10/windows-10-retirement-pushes-780-000-users-to-linux-as-zorin-os-hits-1m-downloads">Zorin OS,</a> with the latter offering a comfortable middle ground for users moving away from Windows (and macOS) with a customized variant of the GNOME shell. Those two are likely tempting, but I'd still guide curious newcomers to Linux Mint for everyday productivity and promote <a href="https://www.windowscentral.com/gaming/pc-gaming/gamers-are-installing-bazzite-instead-of-sticking-with-windows">Bazzite for PC gaming</a>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="csMfzZb6i97eoPDrgCrfQQ" name="hitach-slim-portable-bd-writer-xmas-tree" alt="Hitachi-LG BP55 external Blu-ray writer in front of a Christmas tree" src="https://cdn.mos.cms.futurecdn.net/csMfzZb6i97eoPDrgCrfQQ.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/csMfzZb6i97eoPDrgCrfQQ.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Ditching streaming services in favor of home media backups is a new hobby that will likely carry over into 2026. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>If nothing else, distros like Bazzite could mark a significant (if relatively minor) shift away from sole Windows 10/11 usage toward dual-booting with Linux, as it has <a href="https://www.windowscentral.com/gaming/linux-supercharges-the-rog-xbox-ally-x-higher-fps-smoother-performance-and-a-big-win-for-handheld-gaming">been shown to improve performance</a> in a particular selection of games. Then again, gamers like to think we occupy a significant portion of PC users (myself included), but in reality, we're a drop in the ocean.</p><p>There are still teething problems that keep me coming back to Windows 11, like my efforts to <a href="https://www.windowscentral.com/hardware/digitizing-my-blu-ray-collection-one-tweak-can-handle-4k-uhd">back up my physical collection of Blu-rays</a> with an external, USB-powered drive running into errors on Linux that I simply don't have time to troubleshoot. Everything just works on my primary Windows drive, including Adobe's suite, but I can admit most of my app preferences are just habitual.</p><p>Even with these early signs of fluctuating OS adoption, I see no reason to believe Microsoft will lose its position as the most dominant desktop OS manufacturer in the next decade. If I had to predict what might cause any further apprehension from its long-serving users, it would be how the giant decides to handle the previously mentioned <a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-is-adding-an-experimental-agentic-features-toggle-to-windows-11-as-it-gears-up-for-ai-os-future">agentic AI in future versions of Windows</a>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1200px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ADYfSNEUULbZDjSwRmWNEk" name="Windows-12-Hero.jpg" alt="Windows 12 Fan logo" src="https://cdn.mos.cms.futurecdn.net/ADYfSNEUULbZDjSwRmWNEk.jpg" mos="" align="middle" fullscreen="1" width="1200" height="675" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ADYfSNEUULbZDjSwRmWNEk.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Will Microsoft even build a 'Windows 12' or will it drop the numbering altogether? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Again, it wouldn't be enough to affect the <strong>majority</strong> — because most bystanders don't factor the ethics of AI into their everyday lives — but I can't ignore the negative community responses to <a href="https://www.windowscentral.com/artificial-intelligence/firefox-is-becoming-an-ai-powered-browser-but-mozilla-says-every-new-feature-will-come-with-a-full-off-switch-for-privacy-minded-users">Firefox embracing more (albeit optional) AI</a> implementations, and the broader anti-AI sentiment across social media in general.</p><p>Windows is just too ingrained in the world's tech for any single-digit percentage shifts to be a concern just yet. Besides, Apple would have a better chance of riding high with greater macOS saturation before the <em>"Year of the Linux Desktop"</em> could ever enjoy the limelight, especially if <a href="https://www.windowscentral.com/hardware/laptops/its-more-bad-news-for-microsoft-and-windows-11-apples-cheap-macbook-actually-sounds-good">affordable MacBooks</a> are ramped up in 2026.</p><p>Then again, with the <a href="https://www.windowscentral.com/hardware/ram-price-crisis-what-need-know">ongoing RAM crisis</a>, any notion of affordable computing could be a pipedream, too. Here's hoping that <a href="https://www.windowscentral.com/tag/ces">CES 2026</a> has some good news for us on that front. Perhaps even <a href="https://www.windowscentral.com/microsoft/heading-into-2026-microsoft-is-losing-the-fans-who-once-championed-them">Microsoft can regain the trust of the people who used to care the most</a> with some real innovation next year, rather than tired iterations — and try not to cancel any of it this time.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1988px;"><p class="vanilla-image-block" style="padding-top:18.61%;"><img id="djwPLGk9JSFVpMAYJuxrqj" name="wc-what-do-you-think-cta-banner" alt="A pink banner that says "What do you think?" and shows a dial pointing to a mid-range hue on a gradient." src="https://cdn.mos.cms.futurecdn.net/djwPLGk9JSFVpMAYJuxrqj.png" mos="" align="middle" fullscreen="" width="1988" height="370" attribution="" endorsement="" class="inline"></p></div></div></figure><p><em><strong>Is Linux a threat to Windows' OS domination, or are we more likely to see a harmonious age of dual-booting for the best of both worlds? Does Apple's macOS even factor into the equation? Let me know in the comments!</strong></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O9KzLe"></div>                            </div>                            <script src="https://kwizly.com/embed/O9KzLe.js" async></script>
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                                                            <title><![CDATA[ Steam’s latest update completes the shift to a full 64‑bit Windows client, ending the platform’s long reliance on legacy components ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/steams-december-update-finally-brings-a-fully-64-bit-client-to-windows-modernizing-the-platform-after-years-of-partial-support</link>
                                                                            <description>
                            <![CDATA[ Steam’s December update brings long overdue 64 bit support to Windows, alongside controller improvements, chat moderation tools, and quality of life fixes across the platform. ]]>
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                                                                        <pubDate>Sun, 21 Dec 2025 15:42:46 +0000</pubDate>                                                                                                                                <updated>Tue, 23 Dec 2025 11:21:52 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj.jpg ]]></dc:source>
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                                <p><a href="https://www.windowscentral.com/gaming/pc-gaming/how-to-see-steam-replay-2025">Steam</a> has been around since 2003, laying the groundwork for modern digital storefronts. Despite early backlash from PC players, it gradually became the go-to platform by putting users first and offering far more than just a place to buy games.</p><p>Over time, Steam evolved into an all-in-one ecosystem, combining a storefront, social features, a mod hub, and a central launcher for digital libraries. That broader focus helped it cement its position at the centre of PC gaming.</p><p>Today, Steam is the dominant PC game distribution platform, leaving little room for competitors like Epic Games and Xbox to make meaningful headway. <a href="https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam">More than 90 percent of Steam users are on Windows</a>, and the platform <a href="https://backlinko.com/steam-users">regularly sees over 100 million monthly active users across all operating systems.</a></p><h2 id="steam-s-december-update-pushes-it-into-the-64-bit-era">Steam’s December update pushes it into the 64-bit era</h2><a href="https://steamcommunity.com/games/593110/announcements/detail/528740542771627405"><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1182px;"><p class="vanilla-image-block" style="padding-top:72.93%;"><img id="YjbVoq3y4ETsL6q7trZZgC" name="msedge_QPM5SgXyPu" alt="Steam Client update patch notes" src="https://cdn.mos.cms.futurecdn.net/YjbVoq3y4ETsL6q7trZZgC.png" mos="" align="middle" fullscreen="1" width="1182" height="862" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/YjbVoq3y4ETsL6q7trZZgC.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Steam </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Valve)</span></figcaption></figure></a><p>Perhaps long overdue, the <a href="https://steamcommunity.com/games/593110/announcements/detail/528740542771627405">Steam client is now fully 64-bit on Windows 10 and Windows 11</a>, applying to 64-bit versions of the operating system. Systems still running 32-bit Windows will continue to receive updates until January 1, 2026.</p><p>For those unfamiliar with what this will achieve, moving Steam to a 64-bit client brings some benefits, including improved memory access, better stability, and a stronger foundation for future updates with better performance. </p><p>This is not the only change included in Steam’s latest update. Friends and Chat have received long-awaited improvements, including the ability to report suspicious or harassing messages directly from within a chat window.</p><p>Elsewhere, Valve has addressed issues affecting Big Picture Mode and Remote Play, alongside a broader set of fixes and quality of life improvements.</p><p>Steam Input also sees meaningful additions, with Nintendo Switch 2 controllers now supported over USB on Windows, as well as GameCube adapters in Wii U mode with rumble support, which is a surprising addition to see in the patch notes.</p><p>Alongside new hardware support, the update introduces refinements to gyro controls. It resolves issues where DualSense Edge, <a href="https://www.windowscentral.com/best-xbox-controller">Xbox Elite</a>, and Nintendo Joy-Con controllers were failing to pair correctly or load the appropriate configuration.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1988px;"><p class="vanilla-image-block" style="padding-top:18.61%;"><img id="QPreDqHADVaYchpEGYkLVS" name="what-do-you-think-wc-cta-banner" alt="A banner that says "what do you think?" and shows a dial pointing to a spot on a gradient." src="https://cdn.mos.cms.futurecdn.net/QPreDqHADVaYchpEGYkLVS.png" mos="" align="middle" fullscreen="" width="1988" height="370" attribution="" endorsement="" class="inline"></p></div></div></figure><p><em><strong>Steam’s shift to a 64-bit client is a big step forward for Windows users, but it also marks the beginning of a wider transition away from older systems. Have your say below and let us know how this update affects you.</strong></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Ook49O"></div>                            </div>                            <script src="https://kwizly.com/embed/Ook49O.js" async></script>
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                                                            <title><![CDATA[ Steam Deck LCD production is ending — Valve's budget handheld gaming PC will no longer be available once stock is gone ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-lcd-production-stopping</link>
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                            <![CDATA[ The Steam Deck LCD helped define modern PC handhelds, but its quiet exit may signal a shift toward higher-priced hardware across Valve’s lineup. ]]>
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                                                                        <pubDate>Fri, 19 Dec 2025 23:29:39 +0000</pubDate>                                                                                                                                <updated>Tue, 23 Dec 2025 11:22:29 +0000</updated>
                                                                                                                                            <category><![CDATA[Handheld Gaming PC]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj.jpg ]]></dc:source>
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                                                                                                        <dc:contributor><![CDATA[ Rebecca Spear ]]></dc:contributor>
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                                                                                                                                                                        <media:description><![CDATA[Steam icon]]></media:description>                                                            <media:text><![CDATA[A Steam Deck displaying a red screen with two X-ed out eyes and a frown. ]]></media:text>
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                                <p>In a surprise move, or perhaps not so surprising given current market conditions, Valve has not only <a href="https://store.steampowered.com/steamdeck">stopped stocking the Steam Deck LCD</a> in the U.S., but has also explained that it is phasing out the entry-level gaming handheld. </p><p>Other regions may follow, but that has not been confirmed, and Valve has yet to officially comment on the phasing out of the LCD model.</p><p>The Steam Deck LCD has been Valve’s most affordable handheld to date. If I’m allowed to speculate, <a href="https://www.windowscentral.com/hardware/ram-price-crisis-what-need-know">rising RAM and storage prices</a> could be part of what is making the LCD model harder to justify in the current market.</p><p>Typically priced at $399, the Steam Deck LCD has been one of the most affordable handheld PCs, especially for what it can do. That was even more true over Black Friday and Cyber Monday, when it was discounted by 20%, which could suggest Valve was keen to get rid of remaining stock.</p><h2 id="good-bye-steam-deck-lcd-you-were-an-amazing-handheld">Good bye, Steam Deck LCD — You were an amazing handheld</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1203px;"><p class="vanilla-image-block" style="padding-top:63.09%;"><img id="LZ8VwGJt8LWY3nVYkdiXzG" name="steam-deck-lcd-no-longer-production" alt="A screenshot of Valve's Steam Deck page with a message on the bottom highlighted in red. It reads, "Note: We are no longer producing the Steam Deck LCD 256GB model. Once sold out, it will no longer be available."" src="https://cdn.mos.cms.futurecdn.net/LZ8VwGJt8LWY3nVYkdiXzG.jpg" mos="" align="middle" fullscreen="1" width="1203" height="759" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/LZ8VwGJt8LWY3nVYkdiXzG.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Steam Deck store page showing the LCD model is phasing out </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>I’ve actually recently purchased a Steam Deck OLED for my sister for Christmas, but it is still sad to see the LCD variant being phased out. It could be down to rising component costs, but Valve has not confirmed a reason.</p><p>When visiting the Steam Deck storepage, users are given a disclaimer stating:</p><div><blockquote><p>Note: We are phasing out the Steam Deck LCD 256GB model. Once sold out, it will no longer be available. We will continue to provide support for Steam Deck LCD on an ongoing basis.</p><p>Valve - Steam Deck Store Page</p></blockquote></div><p>The original Steam Deck began shipping in February 2022, and it helped push PC handhelds into the mainstream, long before the ROG Ally, Xbox Ally, and Legion Go handhelds came to the market. </p><p>If the Steam Deck LCD continues to disappear from shelves, the OLED effectively becomes the default option for new buyers. On Valve’s own comparison page, the Steam Deck OLED starts at $549, which is a tougher ask than the Steam Deck LCD's $399 entry point for a lot of people.</p><p>If you have been waiting for a Steam Deck LCD, this may be your last chance to grab one at its best price, before availability tightens and resellers move in. Scalpers always seem to show up at the worst time</p><p>I'm certain the Steam Deck LCD will end up being remembered fondly. Still, this does set an awkward precedent for future Valve hardware that people hoped would hit a “console-like” price point. </p><p>If component pricing stays high, it becomes harder to imagine any so-called <a href="https://www.windowscentral.com/tag/steam-machine">Steam Machine</a>-style device landing as a genuinely affordable box, especially as Xbox has confirmed its next console will be a <a href="https://www.windowscentral.com/gaming/xbox/next-xbox-wont-be-cheap-sarah-bond-teases-a-very-premium-high-end-next-gen-console-experience">high-end premium device</a>.</p><p>It is a bit of a shame to see the Steam Deck LCD quietly disappear, especially as it played such a big role in making PC handhelds feel accessible in the first place. </p><div class="product"><a data-dimension112="ca71d61f-2d89-4a22-850e-0ade7e1fc4cd" data-action="Deal Block" data-label="The base Steam Deck with 256GB storage and an LCD display is currently at a super low price, making it an even more compelling handheld than usual. It connects directly with your library of Steam games, but can also be used to access other PC game services.  Windows Central Review:&#11088;&#11088;&#11088;&#11088; Windows Central Review" data-dimension48="The base Steam Deck with 256GB storage and an LCD display is currently at a super low price, making it an even more compelling handheld than usual. It connects directly with your library of Steam games, but can also be used to access other PC game services.  Windows Central Review:&#11088;&#11088;&#11088;&#11088; Windows Central Review" data-dimension25="$399.99" href="https://store.steampowered.com/steamdeck" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:300px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="enzwzmCCTXVrw7H2tApFFX" name="steam-deck-lcd-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/enzwzmCCTXVrw7H2tApFFX.jpg" mos="" align="middle" fullscreen="" width="300" height="300" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>The base Steam Deck with 256GB storage and an LCD display is currently at a super low price, making it an even more compelling handheld than usual. It connects directly with your library of Steam games, but can also be used to access other PC game services.  <br><br><strong></strong><a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-re-review-2025" target="_blank" data-dimension112="ca71d61f-2d89-4a22-850e-0ade7e1fc4cd" data-action="Deal Block" data-label="The base Steam Deck with 256GB storage and an LCD display is currently at a super low price, making it an even more compelling handheld than usual. It connects directly with your library of Steam games, but can also be used to access other PC game services.  Windows Central Review:&#11088;&#11088;&#11088;&#11088; Windows Central Review" data-dimension48="The base Steam Deck with 256GB storage and an LCD display is currently at a super low price, making it an even more compelling handheld than usual. It connects directly with your library of Steam games, but can also be used to access other PC game services.  Windows Central Review:&#11088;&#11088;&#11088;&#11088; Windows Central Review" data-dimension25="$399.99"><strong>Windows Central Review</strong></a><strong>:⭐⭐⭐⭐</strong><a class="view-deal button" href="https://store.steampowered.com/steamdeck" target="_blank" rel="nofollow" data-dimension112="ca71d61f-2d89-4a22-850e-0ade7e1fc4cd" data-action="Deal Block" data-label="The base Steam Deck with 256GB storage and an LCD display is currently at a super low price, making it an even more compelling handheld than usual. It connects directly with your library of Steam games, but can also be used to access other PC game services.  Windows Central Review:&#11088;&#11088;&#11088;&#11088; Windows Central Review" data-dimension48="The base Steam Deck with 256GB storage and an LCD display is currently at a super low price, making it an even more compelling handheld than usual. It connects directly with your library of Steam games, but can also be used to access other PC game services.  Windows Central Review:&#11088;&#11088;&#11088;&#11088; Windows Central Review" data-dimension25="$399.99">View Deal</a></p></div><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1988px;"><p class="vanilla-image-block" style="padding-top:18.61%;"><img id="QPreDqHADVaYchpEGYkLVS" name="what-do-you-think-wc-cta-banner" alt="A banner that says "what do you think?" and shows a dial pointing to a spot on a gradient." src="https://cdn.mos.cms.futurecdn.net/QPreDqHADVaYchpEGYkLVS.png" mos="" align="middle" fullscreen="" width="1988" height="370" attribution="" endorsement="" class="inline"></p></div></div></figure><p><em><strong>What do you think about Valve ending Steam Deck LCD production? Do you think it's a good idea for Valve to only sell the OLED option going forward? Tell us about it in the comments.</strong></em></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O6V6VO"></div>                            </div>                            <script src="https://kwizly.com/embed/O6V6VO.js" async></script>
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                                                            <title><![CDATA[ How to see your Steam Replay 2025 — Find out your most played games, genres, longest daily streak, unlocked achievements, and more ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/how-to-see-steam-replay-2025</link>
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                            <![CDATA[ Take a look at all of the games you played on Steam by checking out your Steam Replay 2025. ]]>
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                                                                        <pubDate>Wed, 17 Dec 2025 23:03:32 +0000</pubDate>                                                                                                                                <updated>Wed, 17 Dec 2025 23:48:34 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ rebecca.spear@futurenet.com (Rebecca Spear) ]]></author>                    <dc:creator><![CDATA[ Rebecca Spear ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/h6QdWmGdXWzFsNbWzerHeH.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Self-professed geek, Rebecca Spear, is one of Windows Central&#039;s gaming editors with a focus on gaming handhelds, mini PCs, PC gaming, and laptops. When she isn&#039;t checking out the latest titles on Xbox Game Pass, PC, ROG Ally, or Steam Deck; she can be found digital drawing with a Wacom tablet. She&#039;s written thousands of game guides, previews, interviews, features, and hardware reviews over the last few years. If you need information about anything gaming-related, her articles can help you out. She also loves testing game accessories and any new tech on the market. Drawing tablets and drawing programs like Adobe Fresco and Photoshop are among her chief interests. You can follow her &lt;a href=&quot;https://twitter.com/rrspear&quot;&gt;@rrspear&lt;/a&gt; on X (formerly Twitter).&lt;/p&gt;&lt;p&gt;When away from electronics, she loves taking her corgi, Penny, out to the river to go swimming and is always up for a game of volleyball. Otherwise, you&#039;ll most often find her curled up with a fantasy or sci-fi novel as her cats purr on her lap. She also loves attending comic conventions while cosplaying as her favorite video game characters. Her house is filled with gaming collectibles and posters and she&#039;s always on the lookout for more. &lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[Check out what you played this year.]]></media:description>                                                            <media:text><![CDATA[Steam Deck displaying Steam Replay 2025.]]></media:text>
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                                <p>As we're nearing the end of the year, Valve has finally released Steam Replay 2025, a little year in review recap for anyone with a Steam account that shows your various game stats over the last 12 months. </p><p>This year, these stats include how many games you've played, your most played games, most played genres, the number of achievements you've unlocked, and how you compare with other Steam users. </p><p>Here's how to see your Steam Replay 2025. </p><h3 class="article-body__section" id="section-how-to-check-your-steam-replay-2025"><span>How to check your Steam Replay 2025</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="C76PoDwzwHzea4mL5xfLsS" name="steam-replay-2025-pc" alt="A screenshot of Steam's home page with the Steam Replay 2025 banner showing." src="https://cdn.mos.cms.futurecdn.net/C76PoDwzwHzea4mL5xfLsS.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1152" attribution="" endorsement="" class="expandable"><a href='https://cdn.mos.cms.futurecdn.net/C76PoDwzwHzea4mL5xfLsS.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central / Valve)</span></figcaption></figure><p>All you have to do to see your Steam Replay 2025 year in review is go to Steam, but here are some more thorough instructions.</p><h2 id="how-to-check-steam-replay-on-pc-or-mobile">How to check Steam Replay on PC or mobile</h2><ol start="1"><li>Using a web browser, go to <a href="https://store.steampowered.com/" target="_blank"><strong>Steam's homepage</strong></a>.</li><li>Click the button in the banner that says, "<strong>Review your Year on Steam</strong>."</li><li>Wait for it to <strong>load </strong>and then <strong>scroll down </strong>to see your results.</li></ol><p>After a few moments your personal Steam Replay should show up and you'll be able to view your various stats. </p><h2 id="how-to-check-steam-replay-2025-on-steam-deck-and-handhelds-that-run-steamos">How to check Steam Replay 2025 on Steam Deck (and handhelds that run SteamOS)</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gJYYC8SQeMtcywqFvZbj66" name="steam-replay-steam-deck-2025" alt="A screenshot showing that Steam Replay is hidden under the More tab in the Steam Deck's Steam store page." src="https://cdn.mos.cms.futurecdn.net/gJYYC8SQeMtcywqFvZbj66.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1152" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/gJYYC8SQeMtcywqFvZbj66.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">You'll have to work a little harder to find Steam Replay 2025 on your Steam Deck.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><ol start="1"><li>With your handheld on, press the <strong>Steam </strong>button.</li><li>Select <strong>Store</strong>.</li><li>Use the D-Pad to select the <strong>More </strong>tab at the top of the page (or tap it with your finger).</li><li>Select <strong>Steam Replay</strong> on the right side of the screen.</li></ol><p>From there, it's just a matter of scrolling down to view your Steam Replay information. Enjoy looking over the last 12 months of Steam gaming!</p><section class="article__schema-question"><h3>Why am I not seeing my Steam Replay 2025 on my Steam Deck?</h3><article class="article__schema-answer"><p>If you aren't seeing the Steam Replay 2025 banner, it's likely because your handheld needs to apply an update. <br><br>Follow the steps below to manually update your handheld: <strong>Steam > Settings > System > Software Updates</strong>﻿. </p><p>Afterward, restart your Steam Deck (or other SteamOS handheld), and the banner should appear in the Store. </p></article></section><section class="article__schema-question"><h3>What period of time does Steam Replay 2025 use?</h3><article class="article__schema-answer"><p>The Steam Replay 2025 year in review specifically pulls data from January 1, 2025, through December 14, 2025.  So, it won't include all your game data if you played outside of that period. </p></article></section><section class="article__schema-question"><h3>Does Steam Replay 2025 count offline playtime?</h3><article class="article__schema-answer"><p>No. Any time you spent playing games on Steam while offline will not show up in your Steam Replay. </p></article></section><h2 id="i-ve-spent-a-lot-more-time-on-my-other-handhelds-this-year">I've spent a lot more time on my other handhelds this year</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="DamWFw2LryChopFhg65xrC" name="steam-replay-2025-you-played-on-steam-deck" alt="A screenshot from a Steam Replay showing that someone had played five games on Steam Deck this year." src="https://cdn.mos.cms.futurecdn.net/DamWFw2LryChopFhg65xrC.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1152" attribution="" endorsement="" class="expandable"><a href='https://cdn.mos.cms.futurecdn.net/DamWFw2LryChopFhg65xrC.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Steam gives some fun stat breakdowns based on what you played. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central / Valve)</span></figcaption></figure><p>When I first saw my own Steam Replay 2025 results, I was surprised to see that I've only played a total of five games on my Steam Deck this year. </p><p>But then I realized that I've spent most of the year playing my Steam games on the various devices I've reviewed, including the new <a href="https://www.windowscentral.com/hardware/asus/asus-rog-xbox-ally-x-review">Xbox Ally X </a>and <a href="https://www.windowscentral.com/hardware/lenovo/lenovo-legion-go-2-review">Legion Go 2</a>. I wish there were a way for it to tell me how many games I've played on handhelds rather than just Steam Deck, but I also get why Valve doesn't do that. </p><p>Of course, the number of overall titles I played on Steam this year was also down since I spent a lot of time playing games on <a href="https://www.windowscentral.com/tag/xbox-game-pass">Xbox Game Pass</a>, including <a href="https://www.windowscentral.com/tag/clair-obscur-expedition-33">Clair Obscur: Expedition 33</a> and <a href="https://www.windowscentral.com/tag/blue-prince">Blue Prince</a>. </p><p>Now over to you. After you've looked at your own Steam Replay, tell us what you think about your stats this year. </p><p>Are your stats where you thought they'd be? Drop a post in the comments. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-W02nMX"></div>                            </div>                            <script src="https://kwizly.com/embed/W02nMX.js" async></script>
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                                                            <title><![CDATA[ Microsoft protects its multi-billion-dollar IP from a fan-made, free-to-play Halo mod for Counter-Strike 2 in a DMCA takedown — "Make sure to give your thanks!" ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/halo/microsoft-dmca-takedown-project-misriah-halo-cs2-mod</link>
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                            <![CDATA[ Microsoft recently issued a DMCA notice to the "Project Misriah" Halo mod for Counter-Strike 2, removing the non-profit project from Steam. ]]>
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                                                                        <pubDate>Mon, 15 Dec 2025 12:58:20 +0000</pubDate>                                                                                                                                <updated>Mon, 15 Dec 2025 13:05:53 +0000</updated>
                                                                                                                                            <category><![CDATA[Halo]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/3QTmkfnwzFL9zgRCLeDgxb.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben is a Senior Editor at Windows Central, covering everything related to technology hardware and software. He regularly goes hands-on with the latest Windows laptops, components inside custom gaming desktops, and any accessory compatible with PC and Xbox. His lifelong obsession with dismantling gadgets to see how they work led him to pursue a career in tech-centric journalism after a decade of experience in electronics retail and tech support.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Forever a Windows XP fan who cut his teeth by helping his family transition from Windows 3.1 to Windows 95 with a stack of floppy disks and paper manuals, he&#039;s dedicated to Microsoft&#039;s operating system and everything remotely compatible. If he isn&#039;t covering AMD, Intel, and Qualcomm processors or dabbling in Valve&#039;s Linux-based Steam Deck handheld, he&#039;s probably playing Euro Truck Simulator 2 for some low-speed (but realistic) thrills.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Microsoft | DMCA | Bungie | Edited with Gemini]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Project Misriah mod for Counter-Strike 2 edited with Gemini, including Microsoft and DMCA logos with gavel]]></media:description>                                                            <media:text><![CDATA[Project Misriah mod for Counter-Strike 2 edited with Gemini, including Microsoft and DMCA logos with gavel]]></media:text>
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                                <p>Barely a month ago, we shared how <a href="https://www.windowscentral.com/gaming/halo/halo-is-revived-in-this-counter-strike-2-mod-project-misriah">classic Halo multiplayer was rebuilt in the 'Project Misriah' mod for Counter-Strike 2</a> with <em>"weapons, original sound effects, character models, and movement inspired by Halo 3".</em> Originally available on <a href="https://www.windowscentral.com/tag/steam">Steam</a>, the project has since been flagged by <a href="https://www.tracer.ai/" target="_blank">Tracer AI</a>, an artificial intelligence bot that issues takedown notices on behalf of its partners (via <a href="https://www.pcgamer.com/games/fps/microsoft-nukes-popular-halo-3-mod-for-counter-strike-2-from-orbit-it-was-fun-while-it-lasted/" target="_blank">PC Gamer</a>.)</p><p>This <abbr title="Digital Millennium Copyright Act">DMCA</abbr> notice specifically applies to the Steam Workshop for Counter-Strike 2, which acts as a one-click modification catalog where every part is listed free of charge. Yes, the mod itself is totally non-profit, but the copyrighted assets were ported from Halo 3, breaking <a href="https://www.windowscentral.com/tag/valve">Valve's</a> rules: <em>"Your unauthorized use of Halo game content in a workshop not associated with Halo games infringes their rights."</em></p><p>The community is understandably disappointed and mostly stands on the side of Project Misriah, but this outcome was essentially inevitable. There's even an <a href="https://www.halowaypoint.com/news/mccs-eula-the-faq" target="_blank">official <abbr title="End-User License Agreement">EULA </abbr>for Halo: The Master Chief Collection</a> from several years ago that touches on the taboo concept of importing assets from other games, and vice versa, even if it's part of another Microsoft <abbr title="Intellectual Property">IP</abbr> — it's never going to end well.</p><h2 id="should-non-profit-mods-be-subject-to-dmca">Should non-profit mods be subject to DMCA?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2562px;"><p class="vanilla-image-block" style="padding-top:56.05%;"><img id="tnbsgZZRmSvEjrsRfsfgwX" name="msedge_TaeBFhjWBH" alt="In game screenshot of Halo mod for Counter Strike 2" src="https://cdn.mos.cms.futurecdn.net/tnbsgZZRmSvEjrsRfsfgwX.jpg" mos="" align="middle" fullscreen="1" width="2562" height="1436" attribution="" endorsement="" class="expandable"><a href='https://cdn.mos.cms.futurecdn.net/tnbsgZZRmSvEjrsRfsfgwX.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Project Misriah screenshot. </span><span class="credit" itemprop="copyrightHolder">(Image credit: <a href="https://www.youtube.com/@froddoyo">Froddoyo</a>)</span></figcaption></figure><p>Fan-mode mods often walk a thin line through a gigantic gray area, but can survive if the content is <strong>inspired by</strong> other games and not directly ripped from them. Replies on X point out how <a href="https://x.com/ChicagoBen3/status/1998962503389515839?s=20" target="_blank">maps closely resembling tracks from Mario Kart</a> appear inside Halo Infinite, but they were built with existing assets in a way that avoids legal attention — even from brands like <a href="https://www.windowscentral.com/gaming/nintendos-palworld-case-japan-patent-office-rejects-claim-not-original-enough">Nintendo with a reputation for aggressive litigation</a>.</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">Well... sorry guys but project misriah is done! It was fun while it lasted. Make sure to give your thanks to @microsoft! pic.twitter.com/7xLjTy3rjH<a href="https://twitter.com/cantworkitout/status/1998833996395053070">December 10, 2025</a></p></blockquote><div class="see-more__filter"></div></div><p>Opinions rarely mesh with the laws of the land, even if a closer analysis might show that free mods aren't really taking potential sales away from either side of fan-mad crossover content. Personally, I'm a big fan of Grand Theft Auto mods for its <dfn title="Grand Theft Auto III, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas">'3D era'</dfn>, and many keep themselves on the relative downlow to avoid the watchful eyes of parent companies like Take Two.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/ki1RQF0-jyk" allowfullscreen></iframe></div></div><p>Still, even when fans keep asset rips within the same series, the long arm of the law can still reach out and crush their dreams. <em>"Leave the multibillion-dollar company alone"</em>, jest regularly disgruntled fans across the modding scene, but it's an outcome I've seen time and time again — this time, it's Project Misriah.</p><div><blockquote><p>Campaign evolved has nothing and Infinite doesn't get updates, what is this in competition with for them?</p><p>@messmerflame148 on X</p></blockquote></div><p>On the other hand, would I expect publishers to turn a blind eye if its modders recreated each Halo 3 model, sound, and map from scratch with a subtle amount of legally distinct changes? It feels increasingly doubtful. Back up your favorite mods, people. Just because a game (or an entire series) can remain dormant, it doesn't mean that the lawyers behind its IP are asleep.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O6V1BO"></div>                            </div>                            <script src="https://kwizly.com/embed/O6V1BO.js" async></script>
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                                                            <title><![CDATA[ Valve's "Steam Machine" gaming PC will be in trouble if this RAM pricing crisis worsens — should we expect gamers to foot another unwanted bill from AI-obsessed megacorps? ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-will-be-in-trouble-if-ram-pricing-crisis-worsens</link>
                                                                            <description>
                            <![CDATA[ AI advancements are driving up the price of RAM, and it's giving gamers an awful reminder of how cryptocurrency did the same to GPUs. Can Valve navigate this crisis for its Steam Machine PC? ]]>
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                                                                        <pubDate>Sun, 14 Dec 2025 14:04:00 +0000</pubDate>                                                                                                                                <updated>Mon, 15 Dec 2025 14:06:36 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/3QTmkfnwzFL9zgRCLeDgxb.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben is a Senior Editor at Windows Central, covering everything related to technology hardware and software. He regularly goes hands-on with the latest Windows laptops, components inside custom gaming desktops, and any accessory compatible with PC and Xbox. His lifelong obsession with dismantling gadgets to see how they work led him to pursue a career in tech-centric journalism after a decade of experience in electronics retail and tech support.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Forever a Windows XP fan who cut his teeth by helping his family transition from Windows 3.1 to Windows 95 with a stack of floppy disks and paper manuals, he&#039;s dedicated to Microsoft&#039;s operating system and everything remotely compatible. If he isn&#039;t covering AMD, Intel, and Qualcomm processors or dabbling in Valve&#039;s Linux-based Steam Deck handheld, he&#039;s probably playing Euro Truck Simulator 2 for some low-speed (but realistic) thrills.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Windows Central | Valve | Crucial]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Even without a reliance on traditional DDR5 RAM modules, Valve&#039;s Steam machine could be burned by this crisis.]]></media:description>                                                            <media:text><![CDATA[Valve Steam Machine gaming PC with Crucial DDR5 memory edited with artificial flames added by Gemini]]></media:text>
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                                <p>In another example of the many ruining it for the few, PC gamers might have a bright light on the horizon dimmed by the ever-increasing greed of massive corporations chasing a new trend: enterprise-grade artificial intelligence. Valve, the venerable brand behind the largest digital PC games platform of <a href="https://www.windowscentral.com/tag/steam">Steam</a>, is planning to take another gamble in the hardware space, but it's looking riskier than ever.</p><p>This time, the problem shifts from cryptocurrency devotees vacuuming up the world's fair share of graphics cards to AI fanatics snapping up RAM while <a href="https://www.windowscentral.com/hardware/ram-price-crisis-what-need-know">retailers drive up prices, </a>ruining any concept of affordability for hobbyists building custom gaming desktop PCs. While GPU prices are showing signs of returning to earth, memory prices are surging to a horrific peak.</p><p>Expanding DRAM panic has some fans understandably nervous about the presumed price of <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-2025-announcement">Valve's Steam Machine</a>. Its pre-built gaming PC could end up falling too far from its implied benefits as an affordable entryway for novices if it ends up being more expensive than alternatives, regardless of your plans. So, how will RAM prices affect Valve?</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:60.68%;"><img id="zss39QuqnFWaeGS6WLLaei" name="Steam Machine 2026" alt="Valve Steam Machine render showing the cube-shaped desktop PC on a cream-colored background" src="https://cdn.mos.cms.futurecdn.net/zss39QuqnFWaeGS6WLLaei.jpg" mos="" align="middle" fullscreen="1" width="3840" height="2330" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/zss39QuqnFWaeGS6WLLaei.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Valve's cube-shaped Steam Machine gaming desktop PC could attract a new audience of novice gamers. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>First, Valve hasn't confirmed any prices to date. However, our <a href="https://www.windowscentral.com/hardware/steam-machine-controller-price-analysis">early analysis of the Steam Machine</a> estimated a range between $650-$750, with my personal estimation resting more on that lower end for a theoretical SKU shipping without the new Steam Controller. There's <a href="https://www.windowscentral.com/gaming/pc-gaming/no-budget-gaming-here-valves-steam-machine-will-rival-true-pc-prices-as-it-confirms-it-wont-subsidize-the-price-which-may-be-good-for-xbox">no reason to expect Valve to subsidize the cost of the Steam Machine</a>, but it aimed to deliver "a good deal" in line with the pre-RAM-crisis PC market.</p><div><blockquote><p>[The Steam Machine price is] more in line with what you might expect from the current PC market.</p><p>Pierre-Loup Griffais, Valve Software Engineer</p></blockquote></div><p>The "pre-crisis" part is the key here. Whatever conversations we could have had around the Steam Machine's pricing have potentially been ruined by skyrocketing RAM prices, but there are some possible workarounds that might already be in place. For example, Valve is working with AMD on a custom Zen 4 APU (processor), similar to what was made for its <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-re-review-2025">excellent Steam Deck handheld PC</a>, and if that already made it to mass production, enough units might be able to support prospective sales for a while.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ewbXJmZPEHnc927isSGyzc" name="crucial-pro-series-overclocking-memory-white-boxed.jpg" alt="Crucial Pro Memory Overclocking Edition in white" src="https://cdn.mos.cms.futurecdn.net/ewbXJmZPEHnc927isSGyzc.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ewbXJmZPEHnc927isSGyzc.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I'll never see new Crucial RAM on my desk now that Micron has shut down its consumer efforts. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>The kind of long, skinny RAM sticks that you might be familiar with aren't identical to dedicated memory embedded as a tile within a <a href="https://www.windowscentral.com/hardware/laptops/what-is-a-system-on-chip-soc">System-on-Chip (SoC)</a> processor like AMD's custom APU for Valve, but both are threatened to face scarcity as the new year is about to begin. Popular RAM manufacturer <a href="https://www.windowscentral.com/hardware/components/we-just-lost-a-huge-ram-and-ssd-manufacturer-to-ai-micron-is-killing-crucial-after-nearly-30-years-to-support-larger-strategic-customers">Micron has already shut down its Crucial consumer memory arm</a>, for example.</p><div><blockquote><p>Micron aims to improve long-term business performance and create value for strategic customers as well as stakeholders.</p><p>Micron Technology, Inc.</p></blockquote></div><p>Micron dropping long-service RAM customers in favor of <em>"supply and support for our larger, strategic customers in faster-growing segments" </em>is possibly the most concrete example of enterprise AI swaying brands into following suit after megacorps like <a href="https://www.windowscentral.com/microsoft/microsoft-massive-80-billiion-investment-in-data-centers">Microsoft invested $80 billion</a> into data centers. Basically, artificial intelligence detacenters require a <strong>lot </strong>of RAM, and it's being gobbled up with priority over consumer sales.</p><h2 id="will-the-ram-crisis-affect-the-steam-machine">Will the RAM crisis affect the Steam Machine?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:60.68%;"><img id="AJv9W532zDpMTxyPHqULKj" name="Steam Machine 2026" alt="Steam Machine for 2026" src="https://cdn.mos.cms.futurecdn.net/AJv9W532zDpMTxyPHqULKj.jpg" mos="" align="middle" fullscreen="1" width="3840" height="2330" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/AJv9W532zDpMTxyPHqULKj.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Steam Machine needs to be competitively priced to stand a chance; otherwise, savvy gamers will go elsewhere. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>So, I can see it going a couple of ways for Valve: If it's sitting on a stockpile of APUs with embedded RAM in anticipation of the Steam Machine's launch phase (based on its experience with the Steam Deck), it might remain reasonably priced for a while. On the other hand, Valve might have just missed its window of opportunity and is about to be burned with price hikes.</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">this isn't even slightly true btw. https://t.co/LRo65ziK03<a href="https://twitter.com/cantworkitout/status/1975204402010145108">October 6, 2025</a></p></blockquote><div class="see-more__filter"></div></div><p>Could Valve have been waiting to gauge the community's response before committing to shipments? Maybe, but I don't buy into the theory that AMD has an enormous minimum order requirement, which is something that floated around after <a href="https://www.windowscentral.com/gaming/xbox/exclusive-xboxs-handheld-pembrooke-has-been-sidelined-for-now-as-microsoft-doubles-down-on-windows-11-pc-gaming-handheld-optimization">Xbox sidelined its first-party handheld</a> in favor of a partnership with ASUS on the <a href="https://www.windowscentral.com/hardware/asus/asus-rog-xbox-ally-x-review">Xbox Ally X</a>.</p><p>The overarching theme is that Valve will <strong>eventually </strong>need to eat these costs if the RAM crisis doesn't settle down — and the AI "bubble" doesn't show any signs of bursting. To be clear, if we're exclusively considering enterprise-grade implementations, I don't think it's going to burst, at least not in the same way as ChatGPT and Google's AI Overviews appeal among the general population might.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:60.68%;"><img id="XtQoLrn7wWknaxxviVAuKj" name="Steam Machine 2026" alt="Steam Machine for 2026" src="https://cdn.mos.cms.futurecdn.net/XtQoLrn7wWknaxxviVAuKj.jpg" mos="" align="middle" fullscreen="1" width="3840" height="2330" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/XtQoLrn7wWknaxxviVAuKj.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The new Steam Controller is intriguing, but I'd happily skip it altogether if it reduced the price of the Steam Machine. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>Furthermore, I don't believe Valve would offer a "barebones" variant of the Steam Machine with missing parts and ask consumers to provide anything like a separate SSD for storage, because that goes against the purpose of the whole project: a console-like gaming PC that needs almost no configuration.</p><p>However, I do think that my aspirations of a $650 Steam Machine SKU without the Steam Controller are starting to look painfully unlikely, thanks to this gross RAM crisis we're suffering through.</p><p>Valve isn't a publicly traded company, so its risks are its own to take, but anything above $750 will struggle to appeal to newcomers and experienced gamers alike — and I just want more people to enjoy PC gaming. Are you planning to buy a Steam Machine or do you prefer building your own desktops? Let me know in the comments!</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eyN7mW"></div>                            </div>                            <script src="https://kwizly.com/embed/eyN7mW.js" async></script>
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                                                            <title><![CDATA[ Valve is working on a "Lepton" Android compatibility layer for Linux and VR — Could we ever see Android games running on the Steam Deck and its Steam Machine PC? ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/software-apps/valve-is-working-on-a-lepton-android-compatibility-layer-for-linux</link>
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                            <![CDATA[ Valve's new translation layer could massively expand its Steam library with Android games via Lepton, just like Proton did for Windows. ]]>
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                                                                        <pubDate>Tue, 02 Dec 2025 16:06:40 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Software Apps]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/3QTmkfnwzFL9zgRCLeDgxb.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben is a Senior Editor at Windows Central, covering everything related to technology hardware and software. He regularly goes hands-on with the latest Windows laptops, components inside custom gaming desktops, and any accessory compatible with PC and Xbox. His lifelong obsession with dismantling gadgets to see how they work led him to pursue a career in tech-centric journalism after a decade of experience in electronics retail and tech support.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Forever a Windows XP fan who cut his teeth by helping his family transition from Windows 3.1 to Windows 95 with a stack of floppy disks and paper manuals, he&#039;s dedicated to Microsoft&#039;s operating system and everything remotely compatible. If he isn&#039;t covering AMD, Intel, and Qualcomm processors or dabbling in Valve&#039;s Linux-based Steam Deck handheld, he&#039;s probably playing Euro Truck Simulator 2 for some low-speed (but realistic) thrills.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Valve]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Meet Lepton, the new translation layer that runs Android games on Linux.]]></media:description>                                                            <media:text><![CDATA[Lepton icon]]></media:text>
                                <media:title type="plain"><![CDATA[Lepton icon]]></media:title>
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                                <p>PC gaming giant <a href="https://www.windowscentral.com/tag/valve">Valve</a> appears to be expanding its gaming software portfolio, currently building an Android compatibility layer called <strong>Lepton </strong>(via <a href="https://www.gamingonlinux.com/2025/12/valves-version-of-android-on-linux-based-on-waydroid-is-now-called-lepton/" target="_blank">Gaming on Linux</a>). Proof of its official name is slim, but an <a href="https://store.steampowered.com/app/3029110/Lepton/" target="_blank">official Steam store page</a> reveals its froggy logo, and <a href="https://shared.fastly.steamstatic.com/store_item_assets/steam/apps/3029110/hero_capsule.jpg?t=1764635270" target="_blank">SteamDB hints</a> at its potential origins as a fork of Waydroid.</p><p>Waydroid already offers to run an Android system inside Linux, not too dissimilar to <a href="https://www.windowscentral.com/how-install-wsl2-windows-10">how WSL runs Linux in Windows</a>. The creators of <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-re-review-2025">our beloved Steam Deck</a> undoubtedly learned a lot from their efforts with <a href="https://www.windowscentral.com/tag/steamos">SteamOS</a> and Proton, a sort of in-between code translator that allows Windows PC games to run on Linux, so this is at least on-brand.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:60.68%;"><img id="mpwrTQ87jbxpyq4xnsFC7j" name="Steam Machine 2026" alt="Steam Machine for 2026" src="https://cdn.mos.cms.futurecdn.net/mpwrTQ87jbxpyq4xnsFC7j.jpg" mos="" align="middle" fullscreen="1" width="3840" height="2330" attribution="" endorsement="" class="expandable"><a href='https://cdn.mos.cms.futurecdn.net/mpwrTQ87jbxpyq4xnsFC7j.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Steam Frame. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>That, and we already knew that its upcoming <a href="https://www.windowscentral.com/hardware/virtual-reality/valve-announce-steam-frame-snapdragon-xr-headset-steam-os-arm-support">Steam Frame VR headset will use a Snapdragon processor</a> built by Qualcomm, so this isn't totally unexpected. Lepton will presumably allow users to run Android apps in virtual reality when the previously codenamed 'Deckard' headset launches, but it isn't too far-fetched to imagine a future where Android games are running on something like the <a href="https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-2025-announcement">upcoming Steam Machine</a> desktop PC.</p><div class="see-more see-more--clipped"><blockquote class="twitter-tweet hawk-ignore" data-lang="en"><p lang="en" dir="ltr">Looks like we have the first “official” Android app on Steam!Walkabout Minigolf!If you own this game on Steam already, you will have access to the Android version on Steam Frame day oneIt’s not a separate purchase. Just a new branch of the same AppID 🥹 pic.twitter.com/CnZieweCrP<a href="https://twitter.com/cantworkitout/status/1990961231180542086">November 19, 2025</a></p></blockquote><div class="see-more__filter"></div></div><p>Besides, references to 'androidarm64' were added to Valve's Steamworks SDK a few weeks ago (via <a href="https://www.gamingonlinux.com/2025/11/steamworks-sdk-adds-support-for-linux-arm-and-android-and-it-seems-we-know-the-first-android-game-on-steam/" target="_blank">Gaming on Linux</a>), alongside not-so-subtle hints from <a href="https://x.com/SadlyItsBradley/status/1990961231180542086?s=20" target="_blank">Brad Lynch on X</a> that <a href="https://play.google.com/store/apps/details?id=com.mightyCoconut.walkaboutMiniGolf&hl=en" target="_blank">Walkabout Minigolf</a> would be the first Android game appearing on the Steam Frame in VR. 'linuxarm64' is in there, too, related to the ARM64 Snapdragon SoC used in Valve's headset. Neat, but what about the gamers who aren't interested in virtual reality?</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:60.68%;"><img id="k6TsJSKsGHEFRNwQ8B4bdi" name="Steam Machine 2026" alt="Steam Machine for 2026" src="https://cdn.mos.cms.futurecdn.net/k6TsJSKsGHEFRNwQ8B4bdi.jpg" mos="" align="middle" fullscreen="" width="3840" height="2330" attribution="" endorsement="" class=""></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Steam Machine. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Valve)</span></figcaption></figure><p>So far, there's barely anything more than vaporware to suggest that more AAA-like Android games might make their way to desktop PCs or <a href="https://www.windowscentral.com/gaming/pc-gaming/steamos-is-officially-not-just-for-steam-deck-anymore">SteamOS handhelds</a>. At the very least, the foundations of Waydroid allow for this sort of thing to happen in a standard OS environment, but the demand also needs to be there.</p><p>Could you name a blockbuster Android game off the top of your head? I couldn't — and that's probably a significant factor in whether Valve would spend its resources making it happen.</p><p>This might be just a VR thing for now, especially since touchscreen games would presumably translate far better to that virtual environment than they ever would with traditional controllers. On the other hand, plenty of mobile games have added support for traditional controllers and clip-on joypads. Valve already made staggering progress in making Windows games run well (<a href="https://www.windowscentral.com/gaming/linux-supercharges-the-rog-xbox-ally-x-higher-fps-smoother-performance-and-a-big-win-for-handheld-gaming">and sometimes even better</a>) on Linux, so who knows?</p>
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                                                            <title><![CDATA[ Epic CEO slams Valve’s AI rules — says they fuel “cancel campaigns” and “review bombing” ]]></title>
                                                                                                                                                                                                <link>https://www.windowscentral.com/gaming/epic-ceo-slams-valves-ai-rules-says-they-fuel-cancel-campaigns-and-review-bombing</link>
                                                                            <description>
                            <![CDATA[ Tim Sweeney criticises Steam’s AI disclosure policy, arguing it harms small developers and encourages review bombing. The discussion highlights wider concerns about AI in game development and its impact on creative roles. ]]>
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                                                                        <pubDate>Thu, 27 Nov 2025 22:58:11 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj.jpg ]]></dc:source>
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                                                                                                                                                                        <media:description><![CDATA[Tim Sweeney on stage at GDC 2016]]></media:description>                                                            <media:text><![CDATA[Tim Sweeney and Steam logo]]></media:text>
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                                <p>Tim Sweeney, Epic’s CEO, has taken to X (Formerly Twitter) for the second time today to double down on his views on AI. Earlier in the day, <a href="https://www.windowscentral.com/gaming/should-game-developers-be-forced-to-declare-any-usage-of-ai-epics-billionaire-ceo-tim-sweeney-is-against-it-ai-will-be-involved-in-nearly-all-future-production">he posted that games should not need to disclose their use of AI.<br></a><br>The reception to this was mixed. Some argued that players deserve to know what they are buying, and others felt that AI is now part of modern development and should be treated without stigma.<br><br>Now, later in the same day, Sweeney has shifted his focus to Valve’s storefront Steam, which currently requires developers to disclose any use of AI in their games.</p><h2 id="what-tim-sweeney-actually-said">What Tim Sweeney actually said</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:640px;"><p class="vanilla-image-block" style="padding-top:66.56%;"><img id="JvuNhHPirinn7TCLpjYTdE" name="Photo_-_Tim_Sweeney_-_Game_Developers_Conference_San_Francisco_2008" alt="Tim Sweeney speaking at GDC 2008" src="https://cdn.mos.cms.futurecdn.net/JvuNhHPirinn7TCLpjYTdE.jpg" mos="" align="middle" fullscreen="1" width="640" height="426" attribution="" endorsement="" class="expandable"><a href='https://cdn.mos.cms.futurecdn.net/JvuNhHPirinn7TCLpjYTdE.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Tim Sweeney speaking at GDC 2008 </span><span class="credit" itemprop="copyrightHolder">(Image credit: Photo: Microsoft Corporation / GDC 2008 — Tim Sweeney / CC BY-SA 4.0 via Wikimedia Commons)</span></figcaption></figure><p>In response to a quote repost on X from user <a href="https://x.com/BenjiGameDev">@BenjiGameDev</a>, the claim was made: </p><div><blockquote><p>This heavily implies that Epic are now using AI coding tools for the latest updates to Unreal Engine Therefore, according to Steam guidelines, any game built with Unreal Engine must declare the use of GenAI.</p><p>@BenjiGameDev</p></blockquote></div><p>It is a bold claim, and here’s what <a href="https://x.com/TimSweeneyEpic">Tim Sweeney</a> said earlier that the post was in response to: </p><div><blockquote><p>The AI tag is relevant to art exhibits for authorship disclosure, and to digital content licensing marketplaces where buyers need to understand the rights situation. It makes no sense for game stores, where AI will be involved in nearly all future production.</p><p>Tim Sweeney</p></blockquote></div><p>When replying to the repost, Sweeney clarified his stance. He said: </p><div><blockquote><p>Not true. I just hate to see Valve confiscate ever more opportunity from small developers by facilitating new categories cancel campaigns and review bombing. Steam used to just facilitate downloads. Then they foreclosed on payments, then price competition, then crypto, now AI.</p><p>Tim Sweeney</p></blockquote></div><p>The concerns around the use of AI in games is valid, however, there is something Tim seems to dismiss here. If AI tools do become normalized, which if we’re being honest they already kind of are, the same argument that it will hurt indie developers could be made, as these tools could flood the market with “easy” AI made games, giving less exposure to indie developers who have put more effort into their titles. </p><h2 id="how-ai-is-shaping-creative-work-in-game-development">How AI is shaping creative work in game development</h2><p>There is also a growing trend within the indie scene to distance projects from AI entirely, often using the absence of AI as a core selling point. Many developers feel this helps reassure players who are wary of AI influence in creative work.<br>Outside of indie projects, concerns remain about AI replacing creative roles. We are already seeing examples across the industry, with <a href="https://www.windowscentral.com/gaming/activision-is-forced-to-confirm-the-use-of-ai-in-call-of-duty-due-to-steams-disclosure-policy">Black Ops 7 using AI-generated art in the final game.<br></a><br>This does not mean AI has no place in development. It can streamline specific processes, and it can be used responsibly when people are compensated fairly. <a href="https://www.windowscentral.com/gaming/arc-raiders-ai-voice-lines-trained-on-paid-actors-lets-talk">ARC Raiders is a good example</a>, where voice actors were paid for the use of their voice.<br><br>The worry is that AI will move beyond streamlining and begin replacing key roles entirely. That sets a problematic precedent for the future of creative work in game development.</p><h2 id="more-black-friday-2025-quick-links">More Black Friday 2025 - quick links</h2><ul><li><strong>All our TOP recommended Black Friday deals:</strong> <a href="https://www.windowscentral.com/hardware/best-deals-for-black-friday">Just the best</a></li><li><strong>Mini PC deals: </strong><a href="https://www.windowscentral.com/hardware/computers-desktops/best-mini-pc-black-friday-deals">up to 47% off tiny PCs</a></li><li><strong>GPU deals: </strong><a href="https://www.windowscentral.com/hardware/black-friday-gpu-deals">early price drops on NVIDIA RTX before they go up</a></li><li><strong>Microsoft Surface deals: </strong><a href="https://www.windowscentral.com/best-black-friday-microsoft-surface-deals">save up to $500 on premium PCs </a></li><li><strong>Xbox accessories: </strong><a href="https://www.windowscentral.com/xbox/best-xbox-black-friday-cyber-monday-accessories">best deals on gadgets for your Xbox Series X|S and PC</a></li><li><strong>Gaming laptop deals: </strong><a href="https://www.windowscentral.com/hardware/best-gaming-laptop-deals-for-black-friday">the best laptops for the best price</a></li><li><strong>Xbox controllers: </strong><a href="https://www.windowscentral.com/gaming/pc-gaming/the-only-controller-deals-id-actually-buy-myself-for-black-friday">our top picks for best controller deals</a></li><li><strong>ANC headphones:</strong><a href="https://www.windowscentral.com/accessories/headphones/best-anc-headphones-deals-black-friday-2025"><strong> </strong>great Black Friday deals on the best ANC headphones<br><br></a><em>Even more Black Friday deals:</em></li><li><strong>Dell deals:</strong> <a href="https://www.windowscentral.com/hardware/dell/dell-best-black-friday-deals">13 deals from Dell.com that you shouldn't miss</a></li><li><strong>Best Buy: </strong><a href="https://www.windowscentral.com/hardware/best-buy-black-friday-top-deals">34 hottest discounts on laptops, monitors, gaming, and more</a></li><li><strong>Walmart: </strong><a href="https://www.windowscentral.com/hardware/laptops/walmart-black-friday-laptop-deals">7 top laptop deals you shouldn't miss</a></li><li><strong>Samsung monitors:</strong> <a href="https://hub.marfeel.com/compass/article/1398339489?article=1398339489&limit=20&model=posts&plotBy=medium&realtimeType=compass">the best Samsung display deals we've found</a></li><li><strong>Retro gaming: </strong><a href="https://www.windowscentral.com/gaming/best-retro-gaming-deals-black-friday">handhelds, arcade machines, old school consoles, and more</a></li><li><strong>Gamer merch: </strong><a href="https://www.windowscentral.com/gaming/blizzard/christmas-shopping-just-got-easier-blizzards-warcraft-overwatch-and-diablo-iv-collectibles-are-the-coolest-gamer-gifts-now-with-black-friday-discounts">Blizzard’s Warcraft, Overwatch, and Diablo IV collectibles</a></li><li><strong>Game keys:</strong> <a href="https://www.windowscentral.com/gaming/pc-gaming/best-black-friday-pc-game-deals-cdkeys">10 PC game codes are even cheaper at Loaded (formerly CDKeys)</a></li><li><strong>Accessories: </strong><a href="https://www.windowscentral.com/gaming/pc-gaming/black-friday-pc-gamer-starter-kit-deals">Even more PC accessories starting at $17</a></li></ul>
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