Hello Games' sandbox space exploration game No Man's Sky launched for Windows PCs earlier today, and was quickly followed by its first patch to fix some issues.
The long awaited game was first released earlier this week for Sony's PlayStation 4, but is now available for download on Steam and GoG.com. However, many of the first players of the PC port have reported performance issues since getting the game up and running. Hello Games' head Sean Murrary has posted on Twitter that the first PC patch for No Man's Sky has already been dispatched:
Biggest issue reported so far is players without the Visual C++ Redist 2010. First PC patch released already! Update and restart if needed— Sean Murray (@NoMansSky) August 12, 2016
Number two issue so far is players who have out of date GFX drivers, or none installed. Please install latest drivers from AMD and nVidia.— Sean Murray (@NoMansSky) August 12, 2016
Number three please make sure your GFX card is above the min spec. OpenGL 4.5 is required to play No Man's Sky— Sean Murray (@NoMansSky) August 12, 2016
This first patch will likely be one of many released in the next few weeks to fix bugs and boost performance in the PC version. NVIDIA's GeForce website has also posted a quick guide to all of the various graphical settings in the PC version of No Man's Sky Resolutions can go all the way up to 4K:
Configurable graphics settings include Anisotropic Filtering, Anti-Aliasing, Generation Detail (the image quality of the randomly-generated terrain and objects), Reflection Quality, Shadow Detail, and Texture Detail. And of course you can crank up the resolution, and disable V-Sync to run No Man's Sky as fast as your GPU, CPU and monitor will allow. Similarly, gamers can adjust their on-foot and in-flight fields of view, as well as the screen resolution, window mode, and primary monitor settings. And on another menu, controls for each on-foot and in-flight action can be rebound.
Have you downloaded and played No Man's Sky yet and if so, what are your impressions so far? Let us know in the comments and stay tuned for our full review of the game in the near future.