monsterup

After teasing a new title some time ago, fans of the MonsterUp games will be able to rejoice with the cute characters going up high into a brand new endless runner. Just like other games and media making the move to this genre of entertainment (which is proving popular across the mobile ecosystem), players are able to lend the monsters a hand with collecting gems and essentially running as far as possible.

More →
-
loading...
-
loading...
-
loading...
-
loading...

Everyone loves that feeling when apps and games have updates available. We also love a great deal here and there. Today's app update roundup features a bit of both to round off our CES coverage (for Windows Phone Central anyway – the event continues). Head on past the break to see which apps and games are included in this roundup and what's new.

More →
-
loading...
-
loading...
-
loading...
-
loading...

We've just been informed that MonsterUp Adventures (www.monsterupgame.com), the popular platformer for Windows Phone, has had its price slashed to just $0.99. This is a perfect time to grab the title, which is available for both Windows Phone 7 and 8. So what are you waiting for? Get yourself in Trelloland and help out the cute, cuddly monsters of MonsterUp.

More →
-
loading...
-
loading...
-
loading...
-
loading...

MonsterUp has been around for as long as I can remember on Windows Phone. Paul reviewed it over two years ago to give you an idea. Since then, it’s received continued support from the developer in the form of updates and feature addictions. Its sequel, MonsterUp Adventures is even more addicting than the original and adds a story element to it. And now it’s free until Sunday.

More →
-
loading...
-
loading...
-
loading...
-
loading...

The original MonsterUp, an endless jumping game from Karios Games, received a ton of updates over its lifetime. Its sequel MonsterUp Adventures has long been due for an update, and now it’s finally gotten one. We’re pleased to have had a hand in the features list for this update, not unlike our contributions to the recent Gerbil Physics patch. That aside, this one in particular really tightens up MonsterUp Adventures and makes it a much more enjoyable game.

Check out our impressions and two scoops of MonsterUp Windows 8 news after the break.

More →
-
loading...
-
loading...
-
loading...
-
loading...

We've covered the popular "jumper" game MonsterUp previously on Windows Phone Central--published by Karios, the game features great music, bold, adorable graphics and interesting twists on an old concept. Though Doodle Jump gets the headlines, MonsterUp to us was always more creative. Now, Karios has returned with MonsterUp Adventures and we got a little sneak peek of the upcoming tile.

Instead of just a straight sequel i.e. yet-another-jumper, MonsterUp Adventures is more like a proper video game now. It features:

  • Levels you need to complete
  • Multiple "bosses"
  • Gems, jewels and coins to collect to unlock new monsters
  • A shop to purchase new monsters (who each have unique powers)

Whereas before the goal was to just jump as high as you can, now on each level you need to "jump to the end" to complete it. It takes anywhere from 5-10 minutes per level and yes, it's quite challenging at times (especially on the 2nd half of the island). The collecting of jewels to purchase new monsters is well done as it gives you motivation to try new combinations, plus it adds to the replay value.  The bosses, while not very difficult, add a nice break to the jumping and the exquisitely drawn and unique backgrounds keep the visuals fresh.

Sadly, MonsterUp Adventures as submitted to be an Xbox LIVE game but was denied by Microsoft. Like Karios, we're not sure what the criteria is for making into that coveted camp but compared to the last few stinkers on Xbox LIVE, MonsterUp Adventures more than makes the cut in our mind.

The plus side is MonsterUp Adventures will get to your phones sooner than if it were on Xbox LIVE and Karios can deliver more updates, more frequently.

So our verdict? We really like this game. Jumpers are fun but they can get old fast. Karios Games have taken that concept to a new level with 'Adventures, breathing new life into the growing franchise. With fantastic graphics, a catchy tune and high re-playablity we're impressed.

Look for MonsterUp Adventures to arrive in the Marketplace very soon. Check out the promo vid after the break...

More →
-
loading...
-
loading...
-
loading...
-
loading...

Windows Phone 8 concept

In mid June, Microsoft is expected to start revealing info on the much anticipated Windows Phone 8 OS (aka Apollo) but until that day, we have just crumbs of data to work with. One of those sources comes from peeping OS builds that various developers "see" when looking at their app data usage.

Such an example is illustrated by Marios Karagiannis (aka Karios) developer of the popular (and Windows Phone Central favorite) MonsterUp. In a recent blog post on his site, the developer listed some new OS builds that apparently come from Windows Phone 8 devices:

  • 8.0.9698.0 69
  • 8.0.9697.0 35
  • 8.0.9696.0 4
  • 8.0.10101.0 4
  • 8.0.9691.0 4
  • 8.0.9695.0 2
  • 8.0.9699.0 1

Likewise, our own Rogue Code, who makes Ffffound as well as Pocket Meme, has also seen similar numbers in his apps including 8.0.9673, 8.0.9644, 8.0.9627 and 8.0.9699.

We assume by this point that Microsoft has to be testing Windows Phone 8 and seeing OS builds floating around probably should not be too surprising. Unfortunately, more info cannot be gleaned from such build numbers making this observation more entertaining than revealing.

Turning to our own Google Analytics for this site, we can discern some interesting tidbits as well. Specifically under our "mobile visits" we now have 768x1280 resolution devices running Internet Explorer 10 making rare but occasional stops to our site. Display colors were set at 24-bit (a bump from 16-bit that we usually see) and many pings originate from Redmond, WA.

Google Analytic data from WPCentral.com showing supposed WP8 devices (click to enlarge)

Furthermore, we can officially confirm with other independent sources that 768x1280 will be a supported resolution in Windows Phone 8 in addition to three others including 480x640, 480x800 (current WP7 resolution) and 720x1280.

While a WXGA resolution may seem a bit odd, in Jul 2011 Samsung were reportedly working on a mobile phone running that exact screen resolution, albeit sporting Android. To put such a resolution in perspective, as Phone Arena notes "...on a 4.5 inch screen, the pixels per inch would come in at 332, topping the 326ppi reading of the Retina Display on the Apple iPhone 4". No doubt an impressive statistic. 

Of course we'll just have to wait and see what Microsoft officially tells us in the coming months. Until then, the above info should be treated as rumor/speculation as things like emulators (versus actual hardware) may be playing a role.

Still, we think the info presented above is accurate and will be the path for Windows Phone 8.

More →
0
loading...
0
loading...
0
loading...
0
loading...

MonsterUp has long stood out as one the best indie competitors to Xbox Live jumping game Doodle Jump. With excellent controls, delightful graphics, and superior sound, many (including me) prefer Karios Games’ MonsterUp to the game that inspired it. Check out our review or this post about one of the game’s many substantial updates for more details.

As of today, the few Windows Phone players who haven’t tried it yet now have no excuse: the full version of MonsterUp is free this weekend. Whether you’ve never played an endless jumping game or you’re just looking for something a little different than Doodle Jump, this is a fantastic deal.

MonsterUp is free for a limited time only. Hop on over here to the Marketplace to get it.

More →
-
loading...
-
loading...
-
loading...
-
loading...
3

Doodle Jump - Review

Slowly but surely, all of the major iPhone gaming hits are finding their way to Windows Phone. It’s important that Microsoft’s young platform has the games that people like and want to play. The latest game to make the jump to Xbox Live is Doodle Jump, originally developed by Lima Sky. The Windows Phone version was ported by Mr. Goodliving (who were shut down by owner RealNetworks prior to the game’s actual release) and Game-Lion Studios. Doodle Jump has been a huge success on other platforms due to its unique, appealing art style, precise accelerometer-based controls, and easy-to-learn, hard-to-master game play.

Is Doodle Jump just as much of a standout on Windows Phone? Step, no, jump past the break to find out.

More →
0
loading...
0
loading...
0
loading...
0
loading...
1

MonsterUp weekend sale

We’ve lavished plenty of praise on Karios Games’ MonsterUp in our review and coverage of its frequent updates. MonsterUp is a Doodle Jump-clone that surpasses the original in many ways. It’s also that very rare thing, a truly high-quality indie game for Windows Phone.

MonsterUp is already a great value at its standard price of $1.99. That’s why it’s exciting to announce that the game is on sale for half off this weekend, April 16-17. Grab it now and start unlocking a variety of lovable jumping monsters!

Grab MonsterUp here (Zune link) on the Marketplace. There is a free trial, but for 99 cents, what have you got to lose?  Not familiar with MonsterUp?  Follow the break for a video demo.

More →
0
loading...
0
loading...
0
loading...
0
loading...

Indie developer Karios Games’ MonsterUp is a jumping game, much like DoodleJump. Unlike DoodleJump, though, MonsterUp is a Windows Phone 7 exclusive. Our review praises its controls, character designs, and cheerful atmosphere. The dashing, eloquent reviewer just wished for more environments to jump through. With MonsterUp’s version 1.7 update, his pleas for variety have been answered.

Game designer Marios Karagiannis claims that version 1.7 is “the most important and feature rich” revision so far. He’s not lying!

Dynamic Mode

First off, the new update adds something no other jumping game (not even DoodleJump) has seen so far: the Dynamic game mode. Traditionally in these games, when the player character jumps off one side of the screen, it comes out the other side, much like Pac-Man or Asteroids. Dynamic Mode mixes things up by centering the camera firmly on the player’s monster. Instead of jumping off one side and coming out the other, the game’s platforms simply loop around the player. Gameplay does not fundamentally change – the same difficulty and game logic remain. Yet it does add a drop of flair that I quite enjoy. Standard and Dynamic Modes are selectable before each game, and they also share the same Leaderboard.

Fresh and tasty environments

The platform arrangements in jumping games are randomly generated, so each playthrough is different than the one before it. Still, without the visual variety of different environments, it can feel like you’re just playing the same level over and over. MonsterUp now has two brand themes (environments) to bounce around. Lemonade Madness drops the monsters into a giant lemonade glass, while Sweet-o-mania contains a colorful array of cupcakes, cookies, and lollipops. Both stages retain MonsterUp’s signature bright and gleeful aesthetic, plus they just taste great. The original theme, Countryside, is also selectable. I recommend against eating the countryside.

Hop past the break for more details on the update and a video of Dynamic Mode.

More →
0
loading...
0
loading...
0
loading...
0
loading...

Since we reviewed MonsterUp, the awesome DoodleJump clone for Windows Phone 7, developer Karios Games has continued honing the game, pushing out two new updates. MonsterUp was already a very slick indie title, so how has it improved?

MonsterUp v1.5.0.0 changelog:

  • View more online rankings in scoreboard screen
  • Concrete platform breaks with shield bonus
  • Minor tweak to concrete platform graphics
  • Minor tweaks to game fonts
  • View and beat online high scores in-game
  • View your all-time best and current leaderboard position in-game
  • Transition effects in loading screens
  • Reduced special power recharging time by 20%

MonsterUp v1.6.0.0 changelog (pending certification):

  • Graphics color banding bug fixed
  • Bigger in-game buttons
  • In-game buttons’ position changed
  • Small graphics tweaks
  • Minor tweaks to game fonts
  • Made in-game info more visible

Most impressive about these updates is the online high score integration. Score in MonsterUp is actually a measure of height; your high score is the greatest height you have reached. With the new online high score integration, every other MonsterUp player’s best height is clearly marked on-screen. This makes their scores far more tangible than simply viewing them from a Leaderboard. It’s easy to imagine a player trying just a bit harder when he sees the next best score just a little bit above hum on the screen… The Karios Games website has also been fully redesigned to include (among other things) the online scoreboards, further encouraging competition.

Follow the jump for exclusive information about Karios Games’ future plans for MonsterUp - and a new game announcement!

More →
0
loading...
0
loading...
0
loading...
0
loading...
1

MonsterUp - Review

MonsterUp from Karios Games is one of several Doodle Jump clones available for Windows Phone 7. These games are all about climbing as high as possible amid a sea of never-ending platforms.

Doodle Jump and its brethren (or is that illegitimate children?) have proven themselves to be addictive thanks to easy controls and gameplay that’s fun in short spurts on the go. With so many jumping games to choose from, however, MonsterUp needs to be pretty special to stand out from the crowd. Does it succeed?

Jump past the break to find out. 

 

More →
0
loading...
0
loading...
0
loading...
0
loading...