Four years after launch, is the Xbox One still a viable all-in-one entertainment system for the home?

Back when the Xbox One first launched back in 2013, Microsoft set out to conquer the living room with a dedicated set of features tailored for non-gaming content. While at the time this was to diversify the Xbox One's reach, the move also shifted focus away from gaming and the Xbox One stumbled from the top sales position against arch rival Sony.

However, nearly four years have passed since its launch and some significant changes have been made to the Xbox One vision. Live TV integration, 4K Blu-ray playback, media apps and more are still integrated into the ecosystem, but the brand's marketing almost exclusively drives games in 2017.

We've seen a few people kicking off this discussion in recent weeks on the Windows Central forums, with questions surrounding the media apps available on Xbox One. Now that the Xbox One's focus no longer rests on its ubiquity, how is Microsoft's promise of an "all-in-one" entertainment system truly holding up?

Matt Brown
08-16-2017 06:19 AM

Hey guys! I’ve noticed a couple of people discussing their Xbox One’s media capabilities recently, and how viable the console is nowadays as an entertainment device. When the Xbox One was revealed, Microsoft really drove home video content in pursuit of being a “universal” console, but with the shift back toward games, does the Xbox One still hold up as a central media device in your opinion?...

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That's why we want to hear from you! Do you regularly use your Xbox One for music and video content? Does the console hold up after four years of refinement? Or are there better places to consume your content in 2017? Make sure to drop your thoughts in the forum thread, in our Xbox Lounge.