Halo: Spartan Strike is shooting its way on Windows Phone and Windows 8.1
Microsoft has finally released Halo: Spartan Strike for Windows Phone and Windows 8.1, several months after it announced a delay in the game's release from December 2014 to "early 2015".
The sci-fi top-down shooter is a sequel to the 2013 game Halo: Spartan Assault. Both games were developed by Vanguard Games in coordination with the Halo series's main team at 343 Industries. The game is priced at $5.99 for both versions and is a universal app, which means if you buy the Windows Phone version you get the game for Windows 8.1 for free and vice-versa.
Here's a quick description of the game:
The good news for Windows Phone owners is that it is compatible with 512MB devices and is "buy once, get everywhere (phone, PC)". The bad news? No free trial. Also note, for the phone the game is a massive 864 MB to download!
Download Halo: Spartan Strike from the Windows Store (opens in new tab) - $5.99, no trial
Download Halo: Spartan Strike from the Windows Phone Store - $5.99, no trial
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OR, you can understand and realize that Microsoft is taking the open-ended realm and making all of its services available to every person they have, no matter what choice of platform they run. Quite frankly? This is the reason I hate Google and Apple because they only offer their services in sub-par options on the platforms they want you to use. Microsoft right now is AWESOME. :)
Anyone help please!
I would say that's a blatant lie. Or did 'Spartan Strike' drop the online requirement of it's predecessor?
Thanks for the clarification.
That means, like I expected, that you can't play anywhere, because the game will cease work if you're having a spotty connection.
It should let the user play under any circumstances and sync afterwards, even if no connection is available on startup.