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Naughty Dog's Sylvia Chambers joins Microsoft's The Initiative as Character Animator

Uncharted 4
Uncharted 4 (Image credit: Sony)

What you need to know

  • Character animations are some of the most important aspects of a game.
  • Sylvia Chambers recently joined Microsoft's "The Initiative" studio as Character Animator.
  • Chambers has worked at Naughty Dog, DICE, and more.
  • The Initiative is working on a AAA game that should be revealed soon.

Today, Twitter's "Klobrille" noticed that Sylvia Chambers has joined Microsoft's new studio, The Initiative, as Character Animator. Chambers is known for her work at Sony's "Naughty Dog," EA's "DICE," and other teams. You may recognize many of these AAA games because she's worked on Battlefield V, Uncharted 4, Uncharted: The Lost Legacy, among others. Her demo reel can be seen below.

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Chambers is an excellent addition to The Initiative. Let's hope that the studio's first project wows everyone because it's made up of amazing developers from across the industry.

We can't wait to see what Chambers makes at her new position. Many are expected The Initiative's new game to be unveiled either at Microsoft's rumored May Xbox Series X reveal or during their digital E3 showcase in June. We'll keep you posted as soon as we know more.

Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.

7 Comments
  • Create a new studio. Slowly hire all of Naughty Dog and Santa Monica Studio... Not a bad idea.
  • ...all future PS exclusives will turn into XB exclusive.
  • it is true they have devs from ND and Sony's Santa Monica but don't forget they have guys from crystal dynamics, Rockstar Games and others
  • One super studio with all employees from all studios in the area. I'm catching on to their plan.
  • Those concept art screens are definately looking like Perfect Dark reboot to me. Looks like futuristic tech mixed with Retro city scape feel. I'm excited.
  • Well, anything that means people going away from Sony and to Microsoft makes me happy. But to be fair, Naughty Dog burn off a lot of their workers with their awful crunch policies. So there's probably a lot of "ex Naughty Dog" talent. In any case, I take this moment to express how I would never buy a game from companies like Naughty Dog which have such awful practices. Luckily there's a lot of games and I can live without playing a few.
  • Yeah I was shocked to find out alot of employees don't last thatong at Naughty Dog. They aren't particularly good at looking after their staff.