Following Electronic Arts' E3 2018 press conference at EA Play, we finally concrete details on upcoming shared-world action role-playing game (RPG), Anthem. Building on game's initial reveal, this year's show expanded on its gameplay and extensive mechanics.
A major component of Anthem is its progression, with performance-enhancing upgrades granted as you advance. Cosmetic unlocks will also allow players to tweak shape and color of their "Javelin" power suits. And to support the game's future, Electronic Arts plans to sell cosmetic items through microtransactions.
Speaking on Twitter, executive producer on Anthem, Mark Durrah, elaborated on monetization – pitching a promising future for the game. Darrah claims all Anthem personalization items will be earnable in-game, making premium purchases truly optional.
You can earn all personalization option in gameplay too https://t.co/cbl8SsRQA0— Mark Darrah (@BioMarkDarrah) June 9, 2018
Following Star Wars Battlefront II's controversial pay-to-win loot boxes, it appears Anthem won't establish a paywall for any unlocks. Among other pro-consumer moves with Battlefield V and Anthem, it appears Electronic Arts may be finding its way after the debacle.
Anthem is currently on track for a February 22, 2019 release for Xbox One, PlayStation 4 and Windows PC. Xbox One preorders are currently live, starting at $59.99 for the standard edition and $79.99 for the premium "Legion of Dawn" edition.
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