The Gears of War 4 community has been pretty vocal about concerns over the high cost of the game's UIR card packs, and now, just as promised, The Coalition is responding with some tweaks. In all, 3 types of packs are seeing their costs reduced, while 3 others are staying the same with some tweaks.
Here's a look at the status of all of the packs, along with the reasoning behind the tweaks. From the Gears of War 4 forums:
- Horde and Versus Boosters - 400 credits or $.99 - We've seen some positive comments since we adjusted these values late last year and we are going to stay consistent with those changes.
- Operations Packs - 800 Credits or $1.99 (Formerly 1000 Credits or $1.99) - We have adjusted credit values to better align with Horde and Versus Booster values for Operations Packs.
- Elite Packs - 2000 Credits or $4.99 (Formerly 3500 Credits or $4.99) - We have brought the credit values significantly down on the Elite Packs to better align with the above packs. Players will now have an easier time obtaining these with credits. We have also re-tuned Elite Packs to offer better rewards and results.
- Community Packs - 400 Credits or $.99 - These packs will stay at the current pricing for future events. These packs are similar to our Gearsmas packs.
- eSports Packs - No Credit Value and $9.99 - These packs are meant to help benefit the eSports programs and our prize pools. We will continue to keep these at their current price point to help drive additional prize pool and event funding.
- Future Gears eSports City Supporter Packs will be getting tweaks. Three slots of the five card pack will now offer eSports Supporter Pack 2 Content related content. One slot will offer a potential Series 2 content card or emblem and the last slot will offer a weapon from the city pack. This helps offer more eSports content in these packs then before.
- Feature Packs - 2000 Credits or $4.99 (Formerly 4400 Credits or $9.99) - This one is the big change. Future Feature Packs will now have a much lower credit and dollar value cost. We are wanting to make sure these are obtainable by those in their limited availability windows. For reference, Feature Packs are packs that contain new content and sold in special packs (ie: UIR Packs were a Feature Pack)
Overall, these are definitely some changes for the better that should make snagging good packs much less prohibitive. Even more tweaks are on the way as well, with The Coalition teasing potential future bundles wherein you can buy 4 Feature Packs for $20 and get one for free. Adjustments for emblems are also on the way to reduce the chance of seeing multiple emblems in the same pack.
Dan Thorp-Lancaster is the Editor in Chief for Windows Central. He began working with Windows Central as a news writer in 2014 and is obsessed with tech of all sorts. You can follow Dan on Twitter @DthorpL and Instagram @heyitsdtl. Got a hot tip? Send it to firstname.lastname@example.org.
That's a good news.
The elite packs (3500cr) was crazy. It took hours, sometimes all day for some people to get that many credits and then you buy a RNG pack and might not get anything of any worth. It happened to me plenty of times. Grinding for those credits and then spending them on a worthless pack was a terrible feeling, lol. Lowering their cost to 2000cr is great, especially with the dev playlist where you get a 20% cr increase.
Awesome sauce, might play a bit of this on Sunday again.
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