Halo Infinite already supports 4-player split screen

Halo Infinite
Halo Infinite (Image credit: 343 Industries)

Halo Infinite is in full development at the moment, and 343 Industries keeps on revealing more and more information about the game. During a recent livestream, the team stated that exploration would play a major role in the campaign. However, there were other technical details discussed too that are interesting to say the least.

Aside from Halo: Reach-like customization, Halo Infinite will feature four-player co-op. This was confirmed during the event and many users on Reddit rejoiced when they heard this. It seems that the multiplayer mode is already playable with four players on the same console. It's great to see that 343 Industries is giving fans exactly what they want. Hopefully the story will also be meaningful this time around too.

During a recent interview, 343 Industries head Bonnie Ross said that the team wanted to "do right" by the franchise in Halo Infinite. She said, "Honestly, we have made mistakes along the way. The community has helped us in creating good learning experiences for us. But I think that when I look at Halo, the universe is the most important character and we are stewards of the universe. And if we're going to keep the universe alive and healthy, I think that we have to ensure that we are doing right by Halo."

Hopefully Halo Infinite will give us a truly extraordinary experience. However, only time will tell. There are a lot of hints being dropped that it might be an open-world game, though no confirmation has been provided as of yet. We'll keep you posted as soon as we know more.

Keep an eye on WindowsCentral.com/Gaming for all the latest in Xbox and Windows 10 gaming, accessories, news, and reviews!

Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.

  • Omg finally! We've only been asking for years. Might finally stop playing reach and move on.
  • Hooray indeed, this would definitely be a winner in many people's books. Hmm, could possible convince some to get the one x so we can play couch co-op when the game is released.
  • Co-op is the best thing about the entire series! I'm glad they have kept it going!
  • Good news. Gutting local co-op sapped the last games of most of their fun for me.
  • I somehow hope that this game will be a next gen game. I don't want it to be limited by the base Xbox One. 4 player split screen is a must have (tbh 2 would be enough) but it takes many resources.
  • I hope they also mean splitscreen online like halo 4 and Halo Master Cheif collection!!!!!!
  • Finally, I can play halo with someone in my family again!
  • I totally agree with you, so much time has passed waiting for couch co-op with my son
  • I was so dissapointed that Halo 5 didn't have couch co-op. My friend had bought me a 2nd controller for us to play together only to be let down!
    Am looking forward to what's coming
  • Another thing I want to see return is dual welding single handed guns, so two guns, one in each hand.
  • Couch coop is something that is missing from alot of games, glad to see it coming back. I use to spend hours playing with my kids when the we're little. My youngest is now 17. Great memories with Halo thru the years.
  • Personally, I loved that 343 was actually incorporating more of the Halo universe lore in Halo 4(Didact, Prometians, early humans, and their beginnings which led to their initial meeting and conflict between the two and the flood). Sadly, many people (who simply think the franchise should just keep the story stuck in Halo Combat Evolved over and over and nothing more) took issue with this, pissed and moaned and 343 (trying to please fans) decided to take Halo5 on a bit of a detour. I didn't mind playing Halo 5's 'Bad Cortana' storyline. It definitely felt too short and I did get tired of fighting the Warden over and over (seemed like devs couldn't come up with anything new). I did feel that there was by far not enough Chief playtime in the game. Seemed like Locke got the majority of time. I really liked the mp in both Halo 4 and especially in Halo 5. Spartan Ops was also nice. Do I like the new speed and movement abilities? Absolutely. As I was saying earlier, the game does need to evolve. It cannot stay stuck in the old, slow/sluggish movement with slow floaty bouncing, and simply stick to the old storylines. It seems that too many players want to hold the franchise, story, gameplay back to the first or second Halo. That's a good way to stagnate the franchise and also not attract new gamers and lose sales. I do not want it to change too dramatically either. Before the idiots come out of the woodwork, no, I do not want it to be anything like CoD or BF or any other game. I want it to keep the Halo characteristics, but things like movement, agility, reaction time, Mjolnir abilities, aiming, speed, map design, story all could be improved upon. I have always watched Halo commercials and cutscenes where Chief and/or other Spartans are able to do all these movements while combating enemies (like side stepping, dodging, countering, using ledges, boosting teammates up to higher objects, etc) and thought why don't they put those abilities in the game? I want to see the story go all the way back to the Precursers and how they eventually came to be the flood. I want all these as well as new stories explored. Halo is about much more than red v blue mp, Chief wielding double pistols, slow bouncing, and shooting flood. The stories need to keep taking on new or untouched lore and bringing us into experiencing them.
  • Finally. Was not too happy that Halo Guardians had dropped split screen support.
  • It's hilarious because when Halo 5 released many of these XB/MS "fans" were saying split-screen is useless and how they don't want it...
    And now, everything changes...
    It reminds me of how BC and playing older games suddenly became vital after E3 2015, how POWER suddenly became the most important thing after E3 2016.
    I'm expecting "exclusives" to once again be crucial for these clowns when the next XB will come around. LOL Anyway, I've always wanted split-screen so this is good.
  • Don't be mad because you are already bored of your one and done exclusives with no multiplayer. How are you going to play splitscreen on your PC though?
  • @jams
    I'm not really mad. I laugh at you hypocrite fanboys... :) How? You do know we can have multiple inputs on a PC right? But it's a weird question. Almost sounds like you don't know much about gaming on PC.
  • Oh and also jams.
    Why are you excited about this game? I thought console exclusives didn't matter.
    That's what you always say.
    I guess that rule doesn't apply if it's MS's exclusive. LOL
    Thanks for showing us once again how funny hypocrite fanboys are...
  • Uh, Halo 5 got panned universally, both critically and by fans, due to its lack of couch co op.
  • @Sin Ogaris
    Well, you're talking about fans of the game and critics. I'm talking about MS/XB fanboys whose priority is damage control and defending whatever the company does at the present and in the future.
  • Add in a Firefight mode too, while you're at it.
  • "The "Microsoft" brand was reserved for its Lumia devices, likely to differentiate the feature phones from the Windows Phones." More because they couldn't use the Nokia brand on smartphones as they lacked a license for it and Nokia wouldn't give it to them ;)
  • Hopefully they don't exclude this feature from pc