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Halo Infinite's cutscenes were building up to the canceled Battle Royale
By Adam Hales published
HALO New details suggest Halo Infinite's multiplayer story would lead into Tatanka, before layoffs at 343 Industries halted plans.

The Lost Halo: Leaked 343 plans reveal the ambitious sequel Microsoft reportedly killed
By Adam Hales published
HALO A new report claims Halo Infinite was meant to grow into something far bigger, including a sequel, new biomes, and a central hub for future Halo games.

Halo Studios pivots from battle royale to extraction shooter
By Adam Hales published
HALO A new report suggests Halo’s battle royale ambitions fell short, with the project evolving into an extraction shooter that may now be tied to the next mainline release.

New Halo Studios report highlights alleged leadership failures
By Adam Hales published
Halo A new report expands on earlier allegations surrounding Halo Studios, with former developers raising concerns about leadership, workplace culture, and internal handling of serious issues.

Inside the explosive misconduct claims shaking Halo’s former art team
By Adam Hales published
HALO Former Halo Studios art director Glenn Israel has alleged misconduct, harassment, and internal failures at Microsoft, detailing claims involving HR practices, retaliation, and studio mismanagement.

Explaining Halo Studios' outsourcing and a broader shift in leadership
By Adam Hales published
Halo A new report details how Halo Studios is approaching outsourcing on Halo Campaign Evolved, including Abstraction’s role and how leadership strategy is shaping development.

Halo’s art director just left — and his goodbye message is raising eyebrows
By Samuel Tolbert published
Xbox A former Halo art director has left Halo Studios with an ominous message

Halo's Unreal Engine 5 shift sparked the first optimism I've felt for Xbox's flagship in ages, and pretty graphics aren't the reason
By Brendan Lowry published
Streamlining It's been announced that all future Halo games are being built on Unreal Engine 5, and I think that might be exactly what the series needs. Here's why.

"It was best-in-class. That's what Halo was...that's what Halo needs to be again." 343 Industries rebrands, confirms franchise is moving to Unreal Engine 5.
By Samuel Tolbert published
Update Halo developer 343 Industries is rebranding to Halo Studios, with the team shifting to Unreal Engine 5 for future projects.
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