Here's a look at Conan Exiles on Xbox One ahead of its debut on August 16
Conan Exiles is an epic crafting and survival game from Funcom, and it's coming exclusively to Xbox One on consoles for its Game Preview.
From August 16, 2017, Xbox players will be able to jump into the mystical world of Hyboria, where monsters, angry gods and general-purpose violence are common place.
In Conan Exiles, you play as a customizable character left to die in a desert wasteland. As a full-blown open world survival game, maintaining thirst, hunger, and staying warm will all play a part in your ability to stay alive in the game's vast open world, which was recently expanded to include the Skyrim-like landmass in an update called The Frozen North.
Xbox players will be able to join the fun on August 16, in what Funcom has described as "Phase 2" of its Early Access journey, as they head towards a planned early-2018 launch date.
Detailed in a live stream archived above, Conan Exiles developers outlined how the Xbox One version will differ from the PC version. The answer is, not by much essentially. Some of the game's infamous nudity will, unfortunately, be censored in the US, while Europeans will be able to enjoy the game's full naked glory. You can blame the ESRB for that one, American friends.
On Xbox One, Conan Exiles ditches the hotbar in favor of a radial menu for selecting weapons and items, as you might expect. All of the features available on the PC version, such as base building, God summoning, dungeon crawling, and crafting will be available in full on Xbox One, and it looks ready to give established survival games like ARK Survival Evolved a run for their money.
Funcom's head of games Lawrence Poe expressed excitement for the launch on Xbox One, while noting Funcom has no plans to stop issuing more updates and adding new features:
Conan Exiles hits Xbox One Game Preview on August 16 for $34.99, and we'll be sure to let you know our early impressions as soon as we can.
See Conan Exiles on GMG (Steam PC) (opens in new tab)
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Jez Corden a Managing Editor at Windows Central, focusing primarily on all things Xbox and gaming. Jez is known for breaking exclusive news and analysis as relates to the Microsoft ecosystem while being powered by caffeine. Follow on Twitter @JezCorden and listen to his Xbox Two podcast, all about, you guessed it, Xbox!
Nudity? What? This is devil's work! Porn! Children will be exposed to a horrible sight! But actually, I wanted to say: sounds good to have it on Xbox too!
Running around that Frozen North area looks an awful lot like Skyrim. Making me want to pick it up again. So they mentioned public servers a few times and also mentioned co-op. So I'm gathering that I can play single player on my own console and invite someone to join me on co-op, but if I want to play with a mass of other people, I need to play on a public or private server. How does that affect character progression? Does my character and all my stuff transfer from my console to the servers or are they completely separate characters? Is building permitted on public servers and is it persistent or are public servers strictly intended for PvP and raiding? If I recall from some of the PC playthroughs I've watched, you don't earn enough skill points to learn all the recipes for crafting. Will that be different on a console save vs. playing on a server or are single player games going to be just as limited? The price for the game at preview was mentioned several times, but what is the plan for expansions? Are there any plans? Approximately how much will they cost or will they be free? I feel there are a lot of questions that went unanswered during this live stream.