Recently, Sea of Thieves launched a "Skeleton Thrones" event which promised time-limited cosmetic items and other perks. However, many users have been confused about some of the aspects of the update like the "dubloons" currency. Luckily, Rare posted another developer diary in which Senior Producer Drew Stevens clarified a number of topics.

The highlights from the video are listed below.

  • Future adventures will include social elements which require you to work together with other crews.
  • Adventures will now last two weeks so that everyone can easily access the time-limited cosmetic items.
  • Dubloons will never be a premium currency which you can purchase through microtransactions.
  • Dubloons will carry over to the next adventure so you don't have to worry about spending them all.
  • Reputation bundles aren't hitting the mark and in a future update you'll be able to buy a full level instead.
  • This week's update brings various different "Megalodons" with a range of different personalities. Some might be quite aggressive while others shy.
  • Gunpowder skeletons will be coming next week in a new adventure.

Sea of Thieves is an exploration-based pirate game which launched on March 20, 2018. Rare is known for many famous franchises including Banjo-Kazooie, Conker, and GoldenEye. However, in recent years, the team focused on developing Kinect games for Xbox One and Xbox 360. This was a curious decision, so when Phil Spencer became Head of Xbox in 2014, he assigned Rare a new project. Sea of Thieves is a shift for the developer and a concept the team hasn't tackled before.

The game is currently available at retailers for $59.99 or as part of the monthly $9.99 Xbox Game Pass subscription. The game features Xbox One X enhancements and Xbox Play Anywhere support.

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