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Bethesda's Todd Howard says "you can't ignore" AI, but isn't using it for content
By Brendan Lowry published
AI Bethesda game director Todd Howard says it's not using AI to "generate anything," but acknowledges its potential as a tool and says "you can't ignore" it.

The Fallout TV show was going to start in New Vegas, but Todd Howard said to wait
By Brendan Lowry published
Xbox Bethesda's Todd Howard revealed the Fallout TV show was originally going to start in New Vegas, but he told the writers to wait to do it until Season 2.

What's next for Xbox's Starfield? It's not "Starfield 2.0," but more is "coming soon"
By Brendan Lowry published
Xbox Bethesda's Todd Howard says the studio will soon show what it's been working on for Xbox's Starfield RPG, but notes it's not "Starfield 2.0."

Todd Howard says The Elder Scrolls 6 will be more of a "classic" Bethesda game
By Brendan Lowry published
Xbox In a new interview, Bethesda director Todd Howard has revealed that The Elder Scrolls 6 will be more of a "classic" Bethesda game like Skyrim or Fallout 4.

Fallout 76's big Season 24 update is coming soon — here's the release date
By Brendan Lowry published
Xbox Fallout 76's The Backwoods update is dropping with Season 24 in just a few weeks, and will bring Bigfoot to the multiplayer RPG.

What's the best Fallout game? We asked you — here's what you said
By Brendan Lowry published
Xbox Which Fallout game is the best? We asked our readers that question, and the answer we got was clear — and with a few surprises in the results.

Fallout 76 devs plan to make swapping builds easier to avoid "playing the UI"
By Brendan Lowry published
Xbox Bethesda is considering adding another Fallout 76 raid, but before that happens, it wants to make it easier to change your builds in the RPG.

Bethesda's Todd Howard reveals how one of Fallout 3's biggest DLCs came to be
By Brendan Lowry published
Xbox In a new interview, Todd Howard has revealed Bethesda made one of Fallout 3's biggest DLCs to fix its controversial ending.
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