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Assassin's Creed Pirates coming to Windows Phone!

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Asphalt 8: Airborne gets updated, adds the SSC Tuatara to the garage

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The Avengers smashes into Windows Phone 8 with RJS!


Last month Marvel Entertainment released the Windows 8 game Run, Jump, Smash! and now the game is landing on Windows Phone Store shelves as the abbreviated title RJS!

The superhero gaming title is an endless runner styled game that has you playing the role of your favorite Marvel Comic’s superhero. As the title suggests you run, jump and smash your way through various obstacles, enemies, and ultimately battling super villains.


Key features of the game include:

  • Devastating superhero attacks
  • Game play set in iconic Marvel Comic locations
  • Collect coins to upgrade your characters or buy special power-ups
  • Heroes include The Hulk, Ironman, Captain America, Thor, Black Widow and more

Just with the Windows 8 version of Run, Jump and Smash!, the Windows Phone version requires a data connection to play and you can compete with friends to see who can climb the top of the leaderboard. We will take Marvel’s RJS! out for a test drive this weekend and get a full review up on the site in a few days.


There is not trial version available for RJS! with the full version running $1.49. RJS! is available for Windows Phone 8 devices only and you can find your copy here in the Windows Phone Store. If you prefer the larger screen for your gaming needs, Run, Jump and Smash! for Windows 8 can be found here in the Windows Store.

Thanks, KrisJoeEll, for the tip!



Reader comments

The Avengers smashes into Windows Phone 8 with RJS!


Good call, I bought it for Windows 8 with no trial because it was highly recommended from this site, didn't like it and wasted my money.

+925 Fortunately another 925 user already tried it and found the game laggy. THIS is why trials should be mandatory. It has nothing to do with "won't buy anyway."

Not only subway surfers, I play modern combat 4 too in my Lumia 520 (student unlocked). Visit and you'll know everything....

Yes you can if are sure that your phone is un locked (if you have a developer account that doesn't mean that your phone is unlocked) you have absolutely wp8 SDK, search in your PC "deploy" from the app that will appear you can download it

Silly question probably, but if you purchased it for Windows 8 do you have to purchase it again for WP 8 and if so why???

I honestly did not know. But I'd say that when your big push is ONE experience across ALL your devices, then that would be why they would desire to be DIFFERENT.

Game development cost money. Depending on what tools are used to make the game, you don't just make a game and publish to all platforms, there's more work involved tailoring it to each platform. You need to keep that in mind

I hope so :) because many articles from that website has been proved invalid. Further more its coming from Tom Warren -_- Long before I lost faith from that site and stopped reading.... Agree, wmpoweruser is the worst one there!

Hopefully not fake... Not just start screen wallpaper but all the leaked features. Specifically notification centre.

Want games from warner bros!!! When is assassins creed pirates coming to wp? Damn excited to know when its coming and will buy that game.

U shut up plzzzz. This game can run on 512 Mb Ram and btw i don't know when gaming evolves on the future 1 Gb ram will also become useless then don't whine at that moment. Here for downloading COD ghosts on my pc i have 4 gb ram but the game needs 6 gb ram. At least. i have an option here to extend. So if optimization is not possible in the future at least we can extend ram.

Didn't you ever learn not to say 'shut up'? Btw the game does not run on 512mb ram, it may do so at a later update but for

Tell me can Modern Combat 4, Subway Surfers, Temple Run 2, OZ, Brave run on 512MB ram according to store info? Hell no!

But surprisingly I've completed MC4 already in my L520 student unlocked. Don't tryna make sense all out of what store and game info has told you...

And you don't actually need to wait for an "update" to run games in 512mb ram, a simple patch and modification of app manifest file can do it right away, though it doesn't always work (I don't think its okay to say these things here in the first place but anyway...)

Can't forecast future with the logic we currently have. Maybe who knows we won't even require "RAM" chips for games and apps in the future. But right now an expandable RAM could solve all the problem...

It works fine on my 925. There are some frame drops, though, but nothing major. Works better than on my Surface 2.

Why do I have to pay for a game that has in-app purchases... This is more acceptable in a free to play version where the micro transactions subsidize the game, but double dipping a purchase make me angry...and you wouldn't like me when I am angry....