343 Industries developer calls recent Halo Infinite rumors 'unfounded'

Halo Infinite
Halo Infinite (Image credit: Xbox Game Studios)

What you need to know

  • 343 Industries' Community Director, Brian "Sk37ch" Jarrard, has called recent Halo Infinite rumors "unfounded" in a Tweet.
  • This Tweet refers to recent rumors about Halo Infinite's release date, the inclusion of a battle royale mode, and more.
  • Additionally, Jarrard stated that 343 is currently putting together a year-end update that will give fans an update on the status of Halo Infinite's development.

In a Tweet, 343 Industries' Community Director Brian "Sk37ch" Jarrard called "fresh" Halo Infinite rumors "unfounded." He is referring to recent rumors that claimed that, among other things, Halo Infinite would likely launch between March and June of 2021 and also that the game would have a battle royale mode (here are our thoughts on that subject).

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This wasn't the first wave of rumors surrounding Halo Infinite that 343 Industries has publicly debunked, and it probably won't be the last due to how infrequently official information is given. To assuage fan concerns, Jarrard wrote a follow-up Tweet that indicates that the developers understand how frustrating it is to not hear anything official about the game for such a long time, and that 343 Industries is in the process of "pulling together a year-end update" that will give some insight into aspects about Halo Infinite that the developer is "overdue on and eager to talk more about."

Ultimately, for now, all we can hope for is that this end-of-year update clarifies a lot about where this next mainline Halo entry is headed.

Halo Infinite is expected to release sometime in 2021 on Xbox Series X, Xbox Series S, Xbox One consoles, and Windows 10 PCs. While you wait for the game, we highly recommend checking out the Master Chief Collection, which provides access to all of the pre-Xbox One era Halo shooters for an incredible price. Also, don't forget to check out our roundup of the best Xbox Series X and Series S headsets as well so that you can hear Halo's legendary music and sound at its best.

Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he's been an avid fan since childhood. You'll find him doing reviews, editorials, and general coverage on everything Xbox and PC. Follow him on Twitter.

  • What's almost sad is that they won't include a BR mode and they'll likely be behind that release window. I don't personally care for a BR, but that they're seemingly going to be a full year behind after being 2 years behind the typical Halo cadence, while not even adopting a new mode in that delay, suggests the game is a complete mess and getting/needing a massive overhaul.
  • I'm not, keep halo as it is. There are too many BR games anyway. Actually I don't give a crap. I don't play MP games play what makes you happy. There is however a big point in the fact that it is a VERY saturated market at this point and Halo will need to offer something drastically different is they wish to compete.
  • Again, I don't care about a BR myself. If they did one, maybe I'd try it, but it wouldn't sell me on the game one bit. Not doing one is of no consequence to me. What is concerning is that they're delayed the game so much and seemingly adding nothing for it. That would suggest that a LOT of things have been labeeled as problems needing an overhaul.
  • The 2 year Halo cadence is dumb as hell. Releasing a game at the VERY END of a practically dead/failed console's lifespan (compared to the 360 at least) is the worst thing you can do to kill your new game. It's what killed Halo 4 so fast. Why would anyone release a COMPETITIVE SHOOTER on a dead console while it's set to be obsolete within a year?
    Also Halo fans are so nostalgia blinded and dogmatic that no matter how good the BR mode is, it would absolutely only ruin the game's reputation.
  • It's been a 3-year cadence, not 2, when speaking to main series games. Now, we're looking at potentially a 6-year wait. They're taking double the normal amount of time and this is legitimately the worst the franchise has been received. 3 extra years and 343 has put together the most-maligned title of their careers thus far. Though they have time to turn it around, it's hard seeing them go from their most-hated title to their most-loved with an extra 6-12 months of development time. Halo 4 was hurt by a lot of things. Personally, when they temporarily made Team Slayer only play on the DLC maps, I gave up on it. For others, they didn't like the additions of Ordinance, a Killcam, and infinite sprint, which made it feel too much to Call of Duty, per their feedback. The end of the console generation didn't help, but the game itself was also pretty polarizing (though I liked it myself). Halo 5 wasn't at the end of a console life cycle. It still did poorly and was put down for a lot of failures. The story was seen as bad, the online was polarizing, and the whole direction of the franchise was questioned (I personally disliked almost everything about the game). Infinite was scheduled to release with the Series X, not at the end of a life cycle. When it eventually comes, it's still going to be target at the exact same consoles as it is now. That's a completely irrelevant issue here, unless they suddenly switch and cut off support for the prior Xbox One consoles, which would upset a large number of people.
  • Halo 5 didn't do poorly at all. If you proportion the game sales to the console sales, you will see it did INCREDIBLY well. The xbox 360 had twice the number of sales as the xbox one, so if you look at the game sales in that context Halo 5 did much better. More xbox users bought Halo 5 than any other Halo game. Also we can look at the player retention which is surprisingly good as well. Currently Halo 5 has over 10k in concurrent players daily, which is far more than any other Halo game at this point in its life DESPITE the fact that it has less sales on the aggregate. These are very good healthy numbers for such an old game, as expected for probably the best competitive shooter ever made for a console.
    "Infinite was scheduled to release with the Series X, not at the end of a life cycle."
    Yes, which is a good business decision to make. Releasing a game for the Xbox One as it's heading out is dumb and a horrible business decision. Releasing any game in the final 2~ years of a console's life is a recipe for failure and always has been.
  • Yeah, between March and June is WAY too optimistic for this developer.
  • 343 has never delayed a game, has given all DLC for free, and they've been releasing consistent updates for the last 5 years for both Halo 5 and MCC. Compare this to bunige, who never patched their games and made you pay 120$ for DLC.
    Or really, how common is it for any developer to stay with their game for 5 years?
  • I agree. Haters gonna hate. We're seeing a short delay so the game won't suck. They learned their lesson with MCC and they're doing it right on current releases. I can't wait until the game comes out and I certainly feel the franchise is in good hands.