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Crackdown series creator no longer involved with Crackdown 3 [updated]

Dave Jones, the creator of the Crackdown series, is no longer involved with the Crackdown 3. According to a report from Polygon, Jones left his role in crafting the game earlier this year when Epic Games announced it had acquired Cloudgine, a company Jones founded and which also provided the cloud computing brains behind Crackdown 3's main attraction: its detailed destructible environments.

Jones now serves as director of cloud and esports strategies at Epic.

From the moment Crackdown 3 was announced, Microsoft emphasized the incredibly detailed way in which cloud computing would enhance the game's destructible environments. As Polygon points out, Epic's acquisition of Cloudgine raises questions about the tech behind the cloud-powered physics.

Updated June 28, 2018: In an interview with GamesIndustry.biz, Jones confirmed his departure. Further, the Crackdown creator says Cloudgine was there to help create the cloud tech behind the physics engine and "now it's just the technology stack, it's pretty straightforward." Jones added: "Cloudgine was really there to help with technology and I was there really because I had been there for so long, so I was helping to find a direction for [Crackdown 3]."

In an interview during E3, Polygon spoke with Matt Booty, head of Microsoft Studios, on the topic, and Booty confirmed the destruction promised with Crackdown 3's multiplayer mode is still a part of the game. However, he didn't elaborate on the tools Microsoft is using. "You know, I'm not going to get into the actual technical breakdown. Let's just say that we've got access to a great infrastructure, and the game's got some great tech in it, and we're going to put those two together in the way that makes the most sense."

Crackdown 3 has seen its share of delays since first making its debut in 2014. The game was recently confirmed to be targeting a February 2019 release date with actor Terry Crews now serving as the face of the over-the-top gameplay.

In the meantime, Crackdown 3 is available to preorder for $59.99, and will launch as an Xbox Play Anywhere exclusive. And since it's a Microsoft Studios title, members of Microsoft's Xbox Game Pass service will be able to play the game on launch day as part of their subscription.

Dan Thorp-Lancaster is the Editor in Chief for Windows Central. He began working with Windows Central as a news writer in 2014 and is obsessed with tech of all sorts. You can follow Dan on Twitter @DthorpL and Instagram @heyitsdtl. Got a hot tip? Send it to daniel.thorp-lancaster@futurenet.com.

12 Comments
  • This game needs a strong narrative more than anything else.
  • I think it actually launch might be a priority above that with all the delays :P
  • Crackdown has never been about the narrative. It's all about the over the top action, game play and destruction. The first crackdown was a ton of fun, and I had no idea what the story was, besides kill the bad gang leaders.
  • makes sense to have Dave join in directly at Epic as well as the delay. and besides, Microsoft has an excellent continues expanding cloud infrastructure to get the same if not better result as working with the cloudgine tools. I have no doubt CD3 will be a killer game. they managed to give the graphics a big step up, so its about the rest now.
  • They don't really need him. That's a fact.
  • exactly. he created the base for the game and Sumo Digital knows. also read they have outside help as well so I am really not that worried tbh.
  • I think at this point they should just cancel the game. Or make a launch title for the next xbox.
  • With the amount of times this game has been reworked, I’ve lost all confidence in the title. I’ll play it, but I’m going in expecting nothing.
  • Who else remembers when people got Crackdown to play the Halo 3 beta and discovered it was an enjoyable game regardless of the Halo 3 beta?
  • Yep, I got it just for the Halo 3 beta but ended up loving the game as well!
  • Given the abundance of delays, and the rather poor showings of C3 thus far (at least until the recent E3 footage), it sounds like Jones is probably a better programmer than game developer.
  • Well why is this even worth talking about. Crackdown is canceled. Xbox execs have said they wanted this to be a core franchise. Who knows why he left. Lets no pretend he alone did all the cloud stuff and the many Microsoft engineers are doing nothing. I'd say he left and it could be for personal reason or they no longer need him for the rest of the project.