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All my fave 2025 Xbox games came from indies — has AAA fully lost the plot?
By Jez Corden published
Xbox 2025 was another stellar year for games, but increasingly I find myself assuming games from AAA publishers aren't worth the effort. Am I just out of touch?

Hades 2 has been early access done right
By Samuel Tolbert published
PC Gaming Hades 2 is almost here, and ahead of its launch, I'm impressed with how well developer Supergiant Games has used the early access model.

Discover why Wobbly Life is the ultimate kids’ game on Xbox
By Jennifer Young published
Interview Wobbly Life's developer talks 1.0 launch and Space Update, making Xbox’s best family game even bigger.

You should turn off camera shake in Gears of War: Reloaded
By Richard Devine published
Gaming The camera movement on Gears of War: Reloaded was really not agreeable with me, and I thought all was lost. Until I found a setting to fix it in a place I wasn't even looking for it.

One of the most creative games of the year also rips straight from classic 3D platformers
By Zachary Boddy published
Gaming I recently wrapped up Ruffy and the Riverside, one of the more modest games I've played this year that still managed to make a big impression on me.

Xbox next big gaming challenge — get AAA publishers to support Xbox Play Anywhere
By Jez Corden published
Xbox As good as Xbox Play Anywhere is, it's still indie studios doing the lion's share of the work here. Ahead of the Xbox Ally and OEM Xbox push, this probably isn't good enough.

Borderlands 4’s chaotic charm is back — but can it last?
By Michael Hoglund published
Gaming If this preview is similar to the rest of the game, it's time for all the veteran Borderlands players to rejoice.

World of Warcraft's Player Housing system is not what you think
By Jez Corden published
Gaming At Gamescom 2025, I tried out World of Warcraft's exciting new Player Housing feature. This is why I think it could end up being the maturing MMO's most important feature in years.
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