Could Death Stranding 2 ever come to Xbox? A recent PC rating for Hideo Kojima's sequel makes it a far more realistic possibility
Death Stranding 2’s early PC rating arrives much sooner than the first game’s rollout, suggesting the sequel could reach PC and later Xbox far earlier than expected.
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Death Stranding 2, a PlayStation 5 exclusive, has now been rated by the ESRB for PC. The timing is much earlier than many expected when looking at how long it took the first game to reach other platforms, something we’ll break down shortly.
It is currently nominated at Geoff Keighley’s Game Awards. Death Stranding 2 released on June 26, 2025, and serves as the sequel to Death Stranding, which originally launched in November 2019.
The new rating suggests that we might not be far out from the release of Death Stranding 2 on PC. The ESRB has given it the same M for Mature rating on Windows PC that it already has on PlayStation 5.
What does the Death Stranding 2 for PC rating suggest?
Looking at the first game’s rollout gives us a rough idea of what could happen next. Death Stranding launched on PlayStation 4 in November 2019. It reached PC through Steam and the Epic Games Store in July 2020, then arrived on the Microsoft Store and PC Game Pass in August 2022. It later came to Xbox Series X and S on November 7, 2024.
With that timeline in mind and Sony’s shift in strategy since then, this still depends on agreements between Kojima Productions and Sony. A PC release could land very early next year or even as soon as December this year.
Death Stranding 2: On the Beach ESRB rated for PC pic.twitter.com/8MAxRnmTANNovember 26, 2025
Many games are released within one to three months of receiving their ESRB rating, especially when it comes to ports. And an Xbox release could follow a full year after the game's initial release on PlayStation 5, giving Xbox fans the chance to try it out as soon as June 2026.
Sony’s broader strategy for bringing games to other platforms has also shifted over the last five years. Having made significant revenue from Steam and Helldivers 2 becoming a success on Xbox, shows how valuable multi-platform support can be. It makes little sense for Sony to hold back a sequel when its predecessor is already available on both PC and Xbox consoles, but only time will tell.
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Adam is a Psychology Master’s graduate passionate about gaming, community building, and digital engagement. A lifelong Xbox fan since 2001, he started with Halo: Combat Evolved and remains an avid achievement hunter. Over the years, he has engaged with several Discord communities, helping them get established and grow. Gaming has always been more than a hobby for Adam—it’s where he’s met many friends, taken on new challenges, and connected with communities that share his passion.
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