Microsoft Store now lets developers submit native ARM64 apps
Developers can now submit UWP and Win32 apps recompiled for ARM64 to the Microsoft Store.
Microsoft this week announced that the Microsoft Store is now accepting submissions for 64-bit ARM apps. As of the latest Visual Studio release, version 15.9, developers can now create ARM64 apps or recompile their existing UWP and Win32 apps to run as 64-bit ARM apps, and submit them to the Microsoft Store.
This is an important milestone for Windows 10 PCs running on Qualcomm Snapdragon chips, as it should now allow developers to eke out every last drop of potential performance. From Microsoft:
Prior to this, Windows 10 on ARM PCs were limited to running legacy x86 apps through an emulation layer, hindering performance by a small, but sometimes noticeable, amount. This also opens up the ability for developers to recompile 64-bit Win32 desktop apps (x64), which couldn't be emulated, as ARM64 apps. Those apps, along with existing 32-bit ARM apps, can now be recompiled for ARM64, allowing them to tap into the full processing capabilities of Qualcomm's Snapdragon chips.
If Microsoft can get developers on board, this could be a big deal for apps like Adobe Photoshop Elements, which can't currently run on Windows 10 on ARM devices. Likewise, opening up submissions on the Microsoft Store allows apps like VLC, which was recompiled for ARM64 early on, to head directly to the storefront instead of requiring people to download it from the VLC website.
If you're a developer, you can learn more about recompiling your apps and submitting them to the Microsoft Store at the Windows blog.
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Dan Thorp-Lancaster is the former Editor-in-Chief of Windows Central. He began working with Windows Central, Android Central, and iMore as a news writer in 2014 and is obsessed with tech of all sorts. You can follow Dan on Twitter @DthorpL and Instagram @heyitsdtl.
Sorry, but that makes me laugh Windows was always heading towards always connected devices through unification of the kernel and o/s to run on many types of devices. The annihilation of the mobile division after he became CEO is at odds of your "vision". Always connected laptops can only replace smartphones if they have the apps and for that they need UWP. But! Did they focus on UWP?
Nope, they did not and chose to focus on ios and android instead. Hence WoA doesn't enjoy a stronger foundation, which it would have had if Microsoft did not remove the mobile division and focused on UWP. PWA is next to useless for complicated applications, they should have used UWP to leverage PWA development. But as usual, no foresight. Right now they are again starting focus on UWP as they rightly should, however their current focus on ios and android is not really helping developer adoption of UWP let alone PWA.