Naughty Dog is a renowned studio which has made numerous visually-stunning games like The Last of Us and Uncharted: The Lost Legacy. A highlight of these experiences is the impressive texture quality with assets that enhance immersion. Rogelio Olguin (opens in new tab), a senior environment artist at Naughty Dog, is leaving the developer after six years to work on Halo Infinite at 343 Industries. Olguin announced his departure on ArtStation a day ago.
It's great to see 343 Industries pick up someone with this much experience from a world-class studio. Hopefully his expertise will boost Halo Infinite in the coming months especially when it comes to textures.
Halo Infinite is shaping up to be quite an experience, and from the teaser, it seems like the game is going the open-world route. However, at this point we don't know much about the project so it's all speculation. We'll keep you posted as soon as we have more information to share.
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Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.
That's fantastic, great to hear 343 is getting help from talented people in the gaming industry.
I was excited for Halo Infinite but now I'm doubly excited. Such senior people don't leave for an ordinary project.
This is great news. I'm a big fan of Uncharted & TLOU, they both look stunning so expect Halo to look better than ever. My kids and I are really excited for Halo Infinite.
Phil Spencer is killing it. Shame he didn't have complete power sooner. The games are coming, and they'll be worth the wait.
This is awesome news, I'm progressively getting more and more excited for this game with each new announcement, just give me that Holy Grail "local co-op" and this game will be a first day buy (to be fair the alternative is I wait like, a week).
I agree with that.
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