Oculus shows off the first consumer version of the Rift VR headset

Much refined from the developer kits that have been around for some time now, the newest version just 'goes away,' in so much as a helmet on your head can do that.

There are two OLED screens inside creating the visuals as well as a low-latency tracking system which has been slowly refined over the past few years. Integrated into the headset are a pair of headphones with 360-degree spatialized audio for that all important immersive experience as well as a dial to increase or decrease the distance from your eyes.

And of course, it'll all be available in Q1 2016.

YouTube YouTube
Watch On
— YouTube
Richard Devine
Managing Editor

Richard Devine is the Managing Editor at Windows Central, where he combines a deep love for the open-source community with expert-level technical coverage. Whether he’s hunting for the next big project on GitHub, fine-tuning a WSL workflow, or breaking down the latest meta in Call of Duty, Forza, and The Division 2, Richard focuses on making complex tech accessible to every kind of user. If it’s happening in the world of Windows or PC gaming, he’s probably already knee-deep in the code (or the lobbies). Follow him on X and Mastodon.