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Revisiting Mass Effect 2's incredible experience 8 years later

From Baldur's Gate to Dragon Age, role-playing games (RPGs) have always been a staple for game developer BioWare. Throughout the years, they've delivered a plethora of fantastic titles that have helped shape the genre and show the gaming industry what a truly well-made RPG is. It seems crazy to think that there's a game in their library that stands out above the rest, but if you ask, a common response from BioWare fans is that Mass Effect 2 is their magnum opus.

As BioWare now delves into creating a brand new universe with the upcoming Anthem, I think it's important for both them and us to take a look back at their most critically acclaimed game and take note of what made it so overwhelmingly successful. With the game reaching its eighth birthday yesterday, there's never been a better time than now to do so.

Story: Unparalleled writing

A big aspect of any role-playing game is the storytelling, and Mass Effect 2's couldn't be better. The plot is rather simplistic, admittedly — form a team of various specialists and species in order to take down an alien foe that threatens the Milky Way — but there's nothing wrong with a simple plot if the characters within it are well-written.

This is, arguably, one of Mass Effect 2's brightest areas. The characters in this game, both allies and enemies, are the definition of compelling and believable. Each and every one of them has a different worldview and personality, and each one will make you think about your journey through the Mass Effect universe in a different way. Thanks to a talented cast of voice actors, their dialogue is just as pleasant to the ear as it is impactful on your thoughts.

World building: Crafting a universe

The first Mass Effect game excellently created an introduction to its detailed universe, but it was Mass Effect 2 that truly went in-depth with its portrayals. The amount of effort and time that went into creating the locations seen in the game is clearly evident after walking throughout areas such as the cultural melting pot of the Citadel, or the capitalism-driven business world of Illum.

It's almost as if the game can read the questions in our minds, and actively seeks to answer them. How do all of these aliens interact with humans? Each other? What is a galaxy-wide economy like? What about cuisine? All of these things can be observed at great lengths if you take your time and see everything the title has to offer. Though the hub worlds you visit between missions may not be exceptionally large, they are extremely deep and rife with detail.

Gameplay: A step up from the original

Though the first game's mechanics were generally well-received, BioWare aimed to make it feel more grounded and satisfying with Mass Effect 2. By making the cover system more reliable, adding in several new abilities for all the classes, and introducing heavy weaponry, they succeeded in this goal, for the most part. It is true that some RPG customization elements were lost from the first Mass Effect, but the pros definitely outweigh the con.

Mass Effect 2 also introduced a special quick time event system that allowed you to choose to perform special actions in story moments that contributed to your morality standing. Kind or generous actions would earn you Paragon (good) points, while "tough love" or questionable ones would net you Renegade (controversial) points. This mechanic allowed for players to make an active difference in cutscenes, as well as allow the morality scale to impact the game in a way besides dialogue choices.

Your thoughts

What's your favorite aspect of Mass Effect 2? Do you think it's BioWare's best game? Let me know your thoughts.

Mass Effect 2 is available for $19.99 on both Steam and Xbox.

Brendan Lowry is a Windows Central writer and Oakland University graduate with a burning passion for video games, of which he's been an avid fan since childhood. You'll find him doing reviews, editorials, and general coverage on everything Xbox and PC. Follow him on Twitter.

12 Comments
  • Like Halo before it, I was consumed by it during my woke and sleep hours
  • Mass Effect 2 is a masterpiece and easily one of the best games ever made.
  • I enjoyed Mass Effect better myself, though the basic gameplay in 2 was better overall (however, I do still dislike clips for energy weapons!).
  • i agree. 2 felt like a huge step backwards in many ways. beat it, but forgot it right away. mass effect games aren't great imo
  • Agreed, I played it and moved on Never going back to it.  I barley even remember the game anymore.
  • My favorite things about ME2 are the loyalty missions. The main story mission seemed short compared to them, kinda like Majora's Mask, one of my favorite Zelda titles. You basically spend the whole game getting to know your squad while taking on the collectors, and I didn't really mind it. Also getting to bang, I mean date Garrus (͡◔ ͜ʖ ͡◔)  
  • ME2 is really good, but I think that Dragon Age is better. Great writing, as with ME2, but I found the character- and team-building to be more challenging and rewarding. 
  • Great game, terrific trilogy.
  • ME2 was great. Its a real shame the series ended on a stinker. I just played ME Andromeda for the first time and enjoyed it a lot, not sure what the criticism was all about. Then again I probably played the game after they fixed a majority of the complaints. ME2 hit all the sweet spots for me, the story was compelling, characters you could really care about, side missions that gave you a deeper understanding of these other people on your ship. To top it all off the decisions you made before and during ME2 really seemed to impact what the end of 2 turned out to be. In the end it left you waiting in anticipation for the finale... To bad you have to pretend the pile that ME3 turned out to be dosn't exist, because it has few of these good traits from ME2.
  • Mass Effect trilogy is hands down one of the greatest Stories in gaming.  ME2 quite literally is one of the best games I've ever played. From the gameplay , characters, Worlds right down to the storytelling. 3 lacked. Mainly because it went multiplatform and lost the cohesion with your character you built. So as to accommodate all the new PS3 players. Shame.  3 could have been so good otherwise. 
  • Agree completely about ME2. It took everything that was great in ME1 and expanded on it in new and exciting ways. Although, I must admit that I prefer the Dragon Age series, and think that DA2 is one of the most underrated experiences out there. I'd love to play it again on my Xbox One (my 360 is toast), but it's curiously absent from backwards-compatibility. Any chance you or someone else at WC can do some digging with BioWare? Pretty please? :D
  • The Suicide Mission in Mass Effect 2 was one of the greatest moments of gaming that I've experienced.  Recruiting your team, gaining their loyalty, and upgrading the Normandy in anticipation of that last mission still gives me an adrenaline rush to this day.