Halo Infinite development is being aided by support studio Sperasoft

Halo Infinite
Halo Infinite (Image credit: Xbox Game Studios)

What you need to know

  • Developer Sperasoft officially revealed that it is assisting 343 Industries with the development of Halo Infinite.
  • Sperasoft operates four studios with over 600 developers, focusing on support work for other teams.
  • Skybox Labs is also providing support work.
  • Halo Infinite is currently scheduled to release in Holiday 2020.

Halo Infinite is incoming and as big as this project is, more and more developers are being recognized for their roles. On August 4, support studio Sperasoft announced that it is assisting with the development of Halo Infinite.

"It's an honor to contribute to the most famous FPS series in the world and to support the next generation of the Halo franchise," said Denis Larkin, Chief Commercial Officer at Sperasoft. "Our development teams are thrilled with our 343 Industries collaboration on the anticipated upcoming release: Halo Infinite."

While Sperasoft is only now putting out an official press release, the studio has been involved with the development of the game since at least 2019. Sperasoft operates four studios in the USA, Poland, and Russia, with over 600 developers. The company has previously provided support work for Warner Bros. Interactive Entertainment, Ubisoft, Sony Interactive Entertainment and others.

Sperasoft isn't the only external developer providing support, as Skybox Labs announced back in 2018 that it was aiding in the development of the game.

Halo Infinite is currently scheduled to be released at some point in Holiday 2020. It'll be available on Xbox Series X, PC and Xbox One. The multiplayer will be free-to-play and runs at 120FPS on Xbox Series X. You can check out a recently released piece from the soundtrack right here.

Xbox Series X/S


Samuel Tolbert is a freelance writer covering gaming news, previews, reviews, interviews and different aspects of the gaming industry, specifically focusing on Xbox and PC gaming on Windows Central. You can find him on Twitter @SamuelTolbert.

  • I'm betting bug that Xbox studios is really putting in work on this game. The official gameplay was a let down, but I have high hopes all of this will be corrected and will be a game to remember.
  • I don't think it was a letdown, but the media and trolls started to kill it for sure. There was nothing wrong with the game. But fortunately MS is there to back 343 up and help them get over this hurdle.
  • Gameplay looked fine. Visuals need work.
  • Anyone who expected Halo not to be an Xbox One game First when it started development in 2015 hasn't been following the game. It's remarkable its 60fps open Wolrd with 50 enemies onscreen on Xbox One. It will get numerous Series X patches after its released.
  • Just listening to what MS say:
    "Halo Infinite has been built from the ground up to take full advantage of Xbox series X"
    Chris Lee, Studio Head of Halo: Infinite
    https://www.gamereactor.eu/halo-infinite-opens-the-xbox-games-showcase/#... "Brand new games built natively for the Xbox Series X such as Halo Infinite."
    https://news.xbox.com/en-us/2020/06/25/xbox-series-x-full-power-of-conso... Remember this?
    or this?
    https://www.youtube.com/watch?v=ZtgzKBrU1GY Oh but please, carry on with your usual damage control...
  • So when is Microsoft buying sperasoft? Lol
  • Hopefully after Asobo