Halo Infinite multiplayer confirmed to be free-to-play and run at 120FPS on Xbox Series X

Halo Infinite
Halo Infinite (Image credit: Xbox Game Studios)

What you need to know

  • We previously reported the multiplayer in Halo Infinite would be free-to-play.
  • Additional rumors indicated the multiplayer would be free and run at 120FPS on Xbox Series X.
  • The official Halo Twitter account has confirmed both of these rumors.
  • Halo Infinite is set to release at some point in Holiday 2020.

Today, the official Halo Twitter account confirmed that Halo Infinite multiplayer will be completely free-to-play and will run at 120FPS on Xbox Series X. This comes after rumors had been building, including a listing on Smyths Toys yesterday.

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We previously reported that the multiplayer might be free as part of a shift to a service model for Halo Infinite. While 343 Industries has explained that story content will take the form of updates and possible campaign expansions, expanding the multiplayer to be free-to-play makes sense for non-campaign content.

343 Industries will be sharing more on the multiplayer and Forge mode in the future. The team is also addressing the feedback regarding the graphics in the gameplay demo.

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Samuel Tolbert

Samuel Tolbert is a freelance writer covering gaming news, previews, reviews, interviews and different aspects of the gaming industry, specifically focusing on Xbox and PC gaming on Windows Central. You can find him on Twitter @SamuelTolbert.

7 Comments
  • It makes sense they focused on graphics that are not too realistic. If they plan on doing a fortnite style battleground with close to 100 people on screen, they would want multiple hardwares to run the thing.
  • ALL HAIL THE ALMIGHTY MICROTRANSACTION!!! Just kidding, but hopefully this doesn't turn the game to Pay to Win.
  • I support this decision 100%, if they are going to have microtransactions in their game, the game might as well be F2P.
  • Not sure if anyone has played Halo MCC. But as others around the internet are saying this is a really good move. Halo MCC has the best battle pass system ever conceived. Seasons are not locked. You can choose to go back to previous seasons and continue to unlock things. And it's entirely cosmetic to. No pay to win in Halo MCC at all. As everyone else is saying, this is a fantastic move. Free multi-player. 120fps. And it looks like it will use Halo MCC seasonal pass. Absolutely awesome decision this. Awesome.
  • I played Halo MCC single player, I gave up on Multiplayer after months of trying and never finding a game.
  • Step in the right direction. A Free2Play service should be free.
    Next step (and it's a major step) is that they make it free to play online.
    This will never be free2play on console if people need to pay $10/month to play it. They need to explain themselves for removing the $60/year gold subscription. If they don't then this is a meaningless announcement.
  • I think this is a good step in the direction I am hearing rumors of from within Microsoft.
    Take the following statements as what they are: RUMORS When the Series X launches, they will CONVERT ALL XBOX LIVE GOLD accounts into XBOX GAME PASS STANDARD accounts and stop selling XBL altogether. All that you can purchase will be two XB GP versions: Basic, and Ultimate. You will no longer need XBL to play on-line multiplayer games. All owners of XB consoles (S, 1X, SX, SS (new)) will get XBL features and online play for free. (they will also announce the new XB Series S) This will be the death-knell for Playstation Live as Sony doesn't have the infrastructure nor the money to support something like this. They exist on game-sale revenue. MS exists on XBL income, which will actually increase once XBL becomes XBGP as internal numbers at MS show once users get on XBGP they purchase MORE GAMES, not less. I think this would make sense for them to do this. They may have more tiers of XBGP with some including XCloud (won't be the final name BTW) and maybe some other perks.