System Shock remake surpasses $900,000 fundraising goal
The Kickstarter campaign for the upcoming remake of System Shock has reached its fundraising goal, bringing fans one step closer to reliving the classic sci-fi RPG. As of this writing, the Kickstarted has just surpassed its original goal of $900,000, coming a little over a week after it initially launched.
If you're familiar with the 1994 classic, here's a quick look at what the team is hoping to bring to the System Shock remake:
- A modern take on System Shock, a faithful reboot; it's not Citadel Station as it was, but as you remember it. Many improvements, overhauls and changes are being implemented to capture the spirit of what the original game was trying to convey, and bring it to contemporary gamers.
- Re-imagined enemies, weapons, and locations by original concept artist Robb Waters.
- Terri Brosius reprises her role as SHODAN, and new VO will be recorded.
- Brand new musical score composed by Jonathan Peros.
- The user interface, game mechanics, enemies, and puzzles will be updated to reflect modern aesthetics and sensibilities, while maintaining the feel of the original.
Now that the campaign has reached its funding goal, there are several stretch goals ahead as we close in on the July 28 end-date. Those include things like Razer Chroma support, a remix of the original System Shock soundtrack, localization and much more.
System Shock is currently being developed for PC and Xbox One. If you're interested, you can check out a PC demo of a pre-alpha version of the game, along with the Kickstarter campaign via the links below.
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Dan Thorp-Lancaster is the former Editor-in-Chief of Windows Central. He began working with Windows Central, Android Central, and iMore as a news writer in 2014 and is obsessed with tech of all sorts. You can follow Dan on Twitter @DthorpL and Instagram @heyitsdtl.
Hope this goes "Play Anywhere" :) Posted via the Windows Central App for Android
I played the demo and found it a little disappointing. Feld like a game made 10 years ago. Might have another look at release. Maybe I'm trying to see it as a AAA title...
Yeah, the game is not meant to be an AAA game, since it's developed by an indie game studio, and it's gameplay mechanic is not suitable for the mass audience. However, system shock has gained its own dedicated fanbase since the first game Posted via the Windows Central App for Android
That's not bad considering is was originally made 22 years ago... so it's 12 years ahead of its time! haha :)
Are they done with BioShock already?
The mechanics felt really clunky by today's standards, also the graphics weren't all that great either.
Get ready for another mediocre, disappointing Kickstarter release.
By Jez Corden