The Elder Scrolls 6
Latest about The Elder Scrolls 6

Xbox CEO Asha Sharma leaves the door open for Elder Scrolls VI exclusivity
By Jez Corden Published
Xbox Microsoft's gaming chief has a dilemma: should Elder Scrolls VI skip PlayStation 5? She's not saying, for now.

SHOULD Fallout 5 and The Elder Scrolls 6 be Xbox console exclusive?
By Jez Corden Published
Xbox With Xbox CEO Asha Sharma teasing the next Elder Scrolls subtitle, debate is heating up across social media about whether or not Xbox should make it exclusive. What do you think?

Todd Howard confirms Fallout 5 and The Elder Scrolls VI will run on Creation Engine 3
By Jez Corden Published
Xbox We spoke to Todd Howard about the power of Creation Engine 3, and how Roblox has validated Bethesda's focus on independent creators.

Todd Howard talks to us about Xbox’s “very difficult” cuts
By Jez Corden Published
Xbox Todd Howard spoke to us on Xbox's big cuts, and how Elder Scrolls and Fallout will survive the big game industry shifts.

We spoke to Todd Howard about Fallout 5, Obsidian, Elder Scrolls 6, Starfield, and more — Bethesda charts the future
By Jez Corden Published
Xbox As Xbox's cuts bite, Bethesda set out to reassure fans about the future of its biggest franchises. We spoke to the legendary Todd Howard to learn more.

The Elder Scrolls 6 devs fear Xbox layoffs at Bethesda will cause delays and crunch
By Brendan Lowry Published
Bethesda Bethesda devs on The Elder Scrolls 6 say that Microsoft's Xbox layoffs will have a "substantial and cascading effect" on the studio and the upcoming RPG.

Xbox's Matt Booty says Bethesda's The Elder Scrolls 6 RPG looks "amazing"
By Brendan Lowry Published
Bethesda As The Elder Scrolls 6 misses yet another Xbox Games Showcase, Xbox CCO Matt Booty assures fans it looks "amazing" and is progressing smoothly.

Bethesda's Todd Howard says Starfield and Fallout 76 were "creatively different" by design
By Brendan Lowry Published
Bethesda Bethesda's Todd Howard says Fallout 76 and Starfield were different than its usual RPGs by design, as the devs "have ideas that we want to get out there."
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