Windows Mixed Reality content is coming to Xbox One, Project Scorpio in 2018

Alongside the announcement that the first Windows Mixed Reality developer kits will be headed out to partners later this month, Microsoft also had a slight tease in store for Xbox One fans. Specifically, Mixed Reality content is confirmed to be in the pipeline for both the Xbox One, as well as Project Scorpio, in 2018.

From Microsoft:

We're also excited to share that Windows Mixed Reality experiences will light up on other devices over time, beyond desktop and Microsoft HoloLens. Our plan is to bring mixed reality content to the Xbox One family of devices, including Project Scorpio, in 2018.

That's big news for gamers, and offers a better look into what Microsoft may have up its sleeve for the high fidelity VR content it has been promising with Project Scorpio. And with Windows Mixed Reality developer kits making their way to partners this month, that hopefully gives developers enough of a head start to get some content cooked up ahead of Scorpio's release.

Dan Thorp-Lancaster

Dan Thorp-Lancaster is the former Editor-in-Chief of Windows Central. He began working with Windows Central, Android Central, and iMore as a news writer in 2014 and is obsessed with tech of all sorts. You can follow Dan on Twitter @DthorpL and Instagram @heyitsdtl

  • Awesome news. Both AR and VR on Scorpio.
  • Oh man, i knew it was just a matter of time :D  Can't wait to see some VR on the Xbox One S
  • AR. No VR on One S.
  • mixed reality so both AR and VR
  • Can't wait to get my Xbox Scorpio
  • The interesting thing mentioned is the possibility of Xbox One support
  • I'm curious about that. I'm worried it'll be a bad experience since the Xbox One hardware is so underpowered. 
  • That's what Scorpio is for.... 
  • It's already been confirmed by Microsoft to be coming to both OG Xbox One and One S as well.
  • It won't be, contrary to what people will tell you the Xbox One and PS4 are capable of VR.
  • There is a huge variation on hardware requirements depending on what needs rendering. Occulus and such have high system requirements because they are trying to render current games top end games at very high resolutions and high refresh rates but even their requirements have come way down with improved rendering techniques. If you looka t something like mixed reality hololens its running off quite low end hardware.
  • MS are talking about AR. Not VR coming to Xbox One S.
  • The only real news here is it's another thing that won't be here in 2017. We all know it was coming. I keep hoping Microsoft will surprise us with something to be excited about this year, but it's hard to find it.
  • 2018?  Yikes.  So the big launch for Project Scorpio later this year will not include a headset.  smdh
  • Maybe they should include a 4K HDR TV to go along with that too?   .....
  • Yes along with a crotch rig for the adult VR games
  • ROFLMAO!!!!!
  • This is talking about AR not VR. smh
  • .
  • Mixed content came to Android this week! Microsoft is always behind the ball. Google has shipped 10 million Cardboard VR headsets since 2014
  • CARDBOARD!!!!_____????? I'm shipping cardboard too. lol
  • More than a million of those were given away for free by the New York Times. With an addressable market of more than one billion Android phones, and a $15-$20 price point I'm pretty underwhelmed by these shipment numbers. And how many cardboard units are in regular use 30/60/90 days after purchase?
  • Great!!
  • But can these 'Mixed Reality' headsets do standard VR??? That's what no one seems able to clarify; is 'Mixed Reality' some umbrella term meaning it can do standard VR a la PS4VR IN ADDITION to other stuff like AR and Hololens, or does 'Mixed Reality' mean it can do a 'little bit' of VR and some AR stuff, too? In other words, is this gonna be some half-assed attempt at VR that just leaves everyone who was expecting to play VR games on Scorpio out in the cold?   Is Microsoft about to do another 'Don Mattrick'...?