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Battlefield V 'Firestorm' adds teamwork to battle royale

Today, EA released a new trailer for Battlefield V, an upcoming first-person shooter set in World War II. The game features single-player campaign scenarios similar to Battlefield 1. For example, one of the main missions focuses on a female solider, her history, and her family. The developer said that Battlefield V tells the "untold stories of World War II", but it's unclear if they're works of fiction or interactive reenactments.

Aside from providing an overview of the known game modes and setting, developer DICE revealed "Firestorm". Firestorm is the game's 64-player battle royale experience where teams of players fight to be the last ones standing. Unlike PlayerUnknown's Battlegrounds, there is a greater focus on teamwork.

  • Wage war in a ring of fire that slowly shrinks the battlefield.
  • Fight to be the last infantry squad standing of sixteen squads.
  • Biggest Battlefield map to date.
  • Destructible environment which changes the arena.

Battlefield V on Xbox One X supports "4K Ultra HD", "HDR10" and "Variable Refresh Rate". The game probably achieves native 4K resolution at 60 FPS just like Star Wars Battlefront II.

Are you interested in the game? Let us know. With some many battle royale titles coming soon, what do you hope Battlefield V will do differently? Battlefield V is now expected to launch on November 20, 2018.

Keep an eye on WindowsCentral.com/Gaming for all the latest in Xbox and Windows 10 gaming, accessories, news, and reviews!

Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.

4 Comments
  • Already preordered. Fingers crossed that the MP doesn't suck like BF1
  • Beta available today for Deluxe edition preorders and EA Access subscribers.
  • Played the beta last night. Now, before you all start foolishly repeating that this is just a beta, remember that this game WAS until recently due out next month and is still due in less than two months. So, the beta is a very good indicator of what consumers will get on day one. The beta was a disappointment. Graphics (in MP) are no better than in BF1. Movement is no better/smoother (as claimed it would be). Slide feature? Yeah? Where? EA claims that you can now slide. Nope. Unless directions on that feature is just another that is not mentioned in the controls options. The "saved a downed teammate" is a waste since no one bothers to save you when you're down. Teammates nowadays are so focused on their own K/D that they care about nothing else and leave you to die. The feature is a waste of resources because 90% of gamers nowadays are non-team-based-playing a holes. I didn't get to see the "drag a downed teammate to safety" feature for the same reason (no one cares enough to save you). And because you can only cry out for help, enemies camp at downed players as traps for easy kills. So this feature only serves as an enemy trap. Feature needs to go or be completely revamped. Cant throw health packs and game gives no direction on how to do so. I was a medic and I could only throw ammo when I picked ammo packs from dead enemies. wtf is that! Fire modes. Somehow my primary was changed to single fire and despite trying every option, it would not switch back. I've checked the controls in options and could find nothing. Spawning is horrendous. I've got video proof of enemies spawning on their dead teammates after I killed them. Enemies regularly spawned directly behind me or on my flanks despite not being in an enemy captured area. The game also spawned me multiple times directly in front of enemies for instant deaths. Enemies run through bullets. I thought I was playing Battlefield -- NOT THE DIVISION! Yet, repeatedly, I would unload on enemies who just kept charging into my bullets and rarely died before killing me. IOW, hit detection is trash. That or the servers are laggy trash. Either way, the experience is trash. Clipping glitches. Somehow enemies can kill me THROUGH solid/indestructible objects like the train or the mountains. I was repeatedly hit despite having an entire mountain between myself and the enemy. Also, despite having an entire building, a train, and a few feet of buffer between myself and a tank, I was hit and died. So, tactics and cover mean absolutely nothing in this clip-glitching game. Vehicle controls completely suck! BF4 had the best vehicle controls. How is it that BF1 and 5 have strayed so far? These controls are trash and make it so much more difficult to accurately turn/steer vehicles. Driving in all directions is mapped to the Left stick, making accurate control impossible. So many times, the vehicle would spin in circles when I just wanted to back up and forward turn (3pt turn). Planes are terrible, have lousy/sluggish maneuverability and cant corner at all. They're as bad as the old planes of BF1. You can only slow/long turn, making it way easier for enemy planes to hit you from behind. Before you idiots start going on about how I just suck (because rather than accept that you preordered a trash game, you'd rather blame the complaining gamer) the worst K/D I had was 11/2. So yeah, try a different excuse. Despite "doing well" the game has many flaws which ruin the experience, regardless of how good my K/D is. For these reasons, I've cancelled my preorder. Not wasting another cent on the trash they want to sell us. On to the next one!
  • Forgot to mention a couple things and it would not let me edit my previous comment. SO Here's the complete comment: Played the beta last night. Now, before everyone starts mindlessly repeating that this is just a beta, remember that this game WAS until recently due out next month and is still due in less than two months. So, the beta is a very good indicator of what consumers will get on day one. Sadly, the beta was a disappointment for me. Graphics (in MP) are no better than in BF1. Movement is not much better/smoother than BF1(as claimed it would be). Slide feature? Yeah? Where? EA claims that you can now slide. Nope. Unless directions on that feature is just another that is not mentioned in the controls options. Fortifications feature? Where? Again, no direction. Spotting. Besides the fact that no one besides me bothers to spot enemies, the feature has been changed and you spot at whatever location your reticle is at regardless of whether or not an enemy is there. The spotting feature is one of the things used in previous games to help locate difficult to see enemies. Now, it's been hobbled and spots at any and all directions you're facing, not just to find enemies. The "saved a downed teammate" is a waste since no one bothers to save you when you're down. Teammates nowadays are so focused on their own K/D that they care about nothing else and leave you to die. The feature is a waste of resources because 90% of gamers nowadays are non-team-based-playing a holes. I didn't get to see the "drag a downed teammate to safety for the same reason. And because you can only cry out for help, enemies camp at downed players. So this feature only serves as an enemy trap. Feature needs to go or be completely revamped. Cant throw health packs and game gives no direction on how to do so. I was a medic and I could only throw ammo when I picked ammo packs from dead enemies. wtf is that! Fire modes. Somehow my primary was changed to single fire and despite trying every option, it would not switch back. I've checked the controls in options and could find nothing. Spawning is horrendous. I've got video proof of enemies spawning on their dead teammates after I killed them. Enemies regularly spawned directly behind me or on my flanks despite not being in an enemy captured area. The game also spawned me multiple times directly in front of enemies for instant deaths. Enemies run through bullets. I thought I was playing Battlefield -- NOT THE DIVISION! Yet, repeatedly, I would unload on enemies who just kept charging into my bullets and rarely died before killing me. IOW, hit detection is trash. That or the servers are laggy trash. Either way, the experience is trash. Clipping glitches. Somehow enemies can kill me THROUGH solid/indestructible objects like the train or the mountains. I was repeatedly hit despite having an entire mountain between myself and the enemy. Also, despite having an entire building, a train, and a few feet of buffer between myself and a tank, I was hit and died. So, tactics and cover mean absolutely nothing in this clip-glitching game. Vehicle controls completely suck! BF4 had the best vehicle controls. How is it that BF1 and 5 have strayed so far? These controls are trash and make it so much more difficult to accurately turn/steer vehicles. Driving in all directions is mapped to the Left stick, making accurate control impossible. So many times, the vehicle would spin in circles when I just wanted to back up and forward turn (3pt turn). Planes are terrible, have lousy/sluggish maneuverability and cant corner at all. They're as bad as the old planes of BF1. You can only slow/long turn, making it way easier for enemy planes to hit you from behind. Exiting vehicle animations need to go or you need to be protected while exiting. A number of times, I was shot while stuck in the exiting animation. This is trash and needs to either be taken out completely or made to offer you protection while stuck in this unnecessary animation. It happened both while exiting planes and tanks. Before anyone starts going on about how 'I just suck' (because rather than accept that they preordered a game with many issues, they'd rather blame the complaining gamer who's making legitimate points) the worst K/D I had was 11/2. So yeah, try a different excuse. Despite my "doing well," the game has many flaws which ruined my experience, regardless of how good my K/D is. For these reasons, I've cancelled my preorder. Not wasting another cent on the trash they want to sell us.
    On to the next one! Maybe they'll go back and take a page from BF4 and get things back on track.