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Devil May Cry 5 runs at 4K 60 FPS on Xbox One X (update)

March 7, 2019: According to a new report by Digital Foundry, a reconstruction technique is used to achieve native 4K resolution on Xbox One X. The PlayStation 4 Pro achieves 1800p through the same way.

Devil May Cry 5 is the direct sequel in the acclaimed franchise and takes place years later with a new set of characters. The title looks absolutely stunning running on Xbox One X because it achieves high visual fidelity while maintaining its smooth gameplay.

However, when it comes to knowing about a game's visuals, that's not enough anymore. Nowadays, gamers want to know the exact resolution and frame rate a title runs at in order to choose which platform to purchase it for. According to an early analysis by Digital Foundry, Devil May Cry 5 runs at native 4K resolution on Xbox One X at 60 FPS.

This is surprising because many individuals thought that the game wouldn't be able to hit 4K 60 FPS on Microsoft's new console. It's great to see Capcom pushing the boundaries of what's possible. Hopefully more developers will achieve 4K 60 FPS with their games as they become more comfortable working with the hardware.

Devil May Cry 5 is expected to launch on March 8, 2019. You can currently preorder the game from retailers like Amazon for $59.99.

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Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.

  • Pretty sweet. One X has the best console version.
  • PlayStation 4 will probably be 1440p or 1800p.
  • This fills my dark soul with light
  • Oh man. That's a great line.
  • Bye bye, this news will make some Sony's fan boys cuts their veins.
  • Did anyone honestly think this game wasn't going to be running at 60 frames? It should be hitting that on every console regardless of resolution.
  • Hey, that's a nice attempt at trying to downplay the power of the X..... Considering that Microsoft exclusives like Gears of War 4 couldn't pull this off, you really don't think that this is a big deal and easily achievable? Dude..... (:+()
  • Uh, no. This style of game lends itself to 60 frames far more than 30 frames, any developer can get their game running at 60 frames on any console, it just depends on what they sacrifice to do it. So the developer should be making sacrifices visually to ensure it is getting 60 frames, there is no disputing the fact that the game is going to run at 60 frames on the One X, anyone who thought otherwise is "downplaying the power of the X", my point is there is absolutely no reason why that shouldn't be the focus on ALL systems, regardless of sacrifice. And it's clear sacrifices were made to pull it off because, at least based on that video, locations are incredibly sparse, GoW4 has significantly more detail in its environments than this video shows.
  • Walllllll of text! before the X was released, there were many people "disputing the fact" 4K 60 couldn't be done. Now that it's being done people like you make it seem like it's a no biggie and that it should be possible because not much is going on in the game. Let's just see what "won't be surprising" about the ps4 pro version of the game, shall we.
  • My apologies for using words, I'll try and limit the need for you to read in the future, maybe if the site allowed pictures in comments I could provide an image instead? What people talked about before the X was released is beside the point, now that it has been it's really not a surprise that games are hitting 4K and 60 frames on it because the system is powerful enough to do it. That being said, rereading my first comment I realise that saying "It should be hitting that on every console regardless of resolution." gives the complete wrong impression, I meant to imply that they should change the resolution/visuals to get the game running at 60 frames (not that the game could run at 60 frames no matter what res it was pushing), but it doesn't read that way, that's my bad. If the PS4 Pro version isn't running at 60 frames it'll be a fail, plain and simple. I have no expectation of the PS4 Pro version even hitting 4K, let alone maintaining that as it simply doesn't have the power.
  • Pretty impressive. I wonder how many more games will be able to achieve 4K60 on the One X in the future?
  • I am sure that a lot of game can do it, but i think that the problem is that the developers need to port to PS also besides the X and as i know they use the same port in consoles just changing a few things in the devs kit for the PS or Xbox. But i guess that the real trick is in the engine and in the effort that the devs put in their work. Some devs are lazy and give the same resolution and framerate in their console version game, one example of this warhammer latest game.
  • I am curious cause i have not seen this news in any other site, just in the forums.
  • Looking at the gameplay the environments seem very 'still' probably a factor in the 60 fps not a whole lot goin on in the world as far as nature is concerned