What you need to know
- Anthem's Lead Producer Ben Irving left BioWare recently.
- Today, reports emerged that Fernando Melo was leaving BioWare.
- Melo was the Lead Producer of the upcoming Dragon Age 4.
- It's unclear how this will affect the project because he was very experienced.
A few days ago, Windows Central reported that Ben Irving, the Lead Producer of Anthem, was leaving BioWare. This was seen by many as a massive blow because he's the person openly discussing plans for the future and communicating with gamers who are dissatisfied with the title. However, it looks like the departures haven't subsided.
Today, PC Gamer reported that BioWare witnessed another departure. The outlet added, "Fernando Melo, lead producer on BioWare's upcoming Dragon Age game, has left the studio, following Anthem lead producer Ben Irving out of the exit door."
Melo has been at BioWare for over a decade, and he was the Senior Producer for titles like Dragon Age 2. He has a wealth of experience, and it seems like the team is losing a very talented individual. It's unclear what Melo's future plans are, but we wish him the best of luck on whatever project he accepts down the line. Hopefully, Dragon Age 4's development won't suffer as a result of this departure.
Jump into digital
Ditch the discs
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Excellent and affordable Xbox accessories
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PowerA Play & Charge Kit for Xbox One (opens in new tab) ($15 at Amazon)
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ElecGear 4 Port USB Xbox One S Hub (opens in new tab) ($19 at Amazon)
This brilliant little USB splitter hub attaches perfectly to the side of your Xbox One S console. It's ideal for use with chargers, controllers, headsets, and more.
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Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.
Well... that ain't good.
More signs that the end is near for Bioware.
"Creative influences" from the overlord owners EA no doubt. See: Disagreements on how to continuously monetize the game at the detriment of its overall quality. Just my wild stab in the dark.
Sounds pretty spot on. EA has been ruining games to increase profits since Mass Effect 2's Cerberus Net nonsense. Then they started the trend of fracturing PC game distribution by launching EA Origin; and it's only gotten worse with micro-transactions.
Steam having a monospony on game distribution is very bad for the PC gaming market. Especially because Valve's handling of Steam is less than great on a number of fronts.
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