Bloomberg states reasons why Sony decided to cancel Physint, Hideo Kojima's newest IP and Metal Gear Solid successor that's coming soon to Xbox and PC

Hideo Kojima with dark hair and glasses wears a black jacket in front of a dark wall featuring the Kojima Productions logo in white outline.
Hideo Kojima (Image credit: Kojima Productions)

A few days ago, Microsoft shocked the gaming world by revealing that it has acquired Xbox exclusivity for Hideo Kojima's 'Physint', an upcoming stealth-action game that's billed as a successor to the legendary Metal Gear Solid franchise.

It was originally a PlayStation-exclusive, but Hideo Kojima cut ties with Sony after the company tried to cancel Physint without warning, as stated on his X account.

Fast forward to today, and Sony has unveiled an explanation (via Bloomberg) as to why the company decided to axe Kojima Productions' latest IP.

According to Sony, and I quote, "[Physint] missed deadlines and was on track to be well over budget despite being years away from release".

Additionally, Sony stated, "Kojima’s previous two games, Death Stranding and its sequel, didn’t meet PlayStation’s revenue expectations," and "PlayStation was reluctant to invest hundreds of millions of dollars in another game that wouldn’t remain permanently exclusive to the company’s own hardware."

Window's Central's take

Could this game really have what it takes to be Metal Gear Solid's successor? (Image credit: Hideo Kojima)

In short, it seems Sony was running out of patience with Hideo Kojima and wanted to cancel it for taking too long to make, going over budget, and to prevent it from being ported to other systems that aren't PlayStation.

While I'm personally ambivalent about this (my favorite Kojima game will always be Metal Gear Rising), it can't be denied that Xbox is reaping the benefits of this situation.

Microsoft now has Kojima Productions' full support for publishing Physint on Xbox and PC, and with them also working together on the upcoming horror game OD, this could be the start of a long, profitable friendship between the two studios.

With how quickly Kojima Productions' relationship with Sony has deteriorated over this situation, I wouldn't be surprised if we see an Xbox port of Death Stranding 2 with Xbox Play Anywhere in the future, as the original Death Stranding did.

But whether or not Physint and OD will turn out to be good games and make enough money to warrant Microsoft's investment, we will have to wait and see to find out.


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Alexander Cope
Staff Writer - Deals/Gaming News

Alexander Cope is a gaming veteran with over 35 years of experience who primarily covers Xbox and PC gaming news and spotlights discounts on the best laptops, peripherals, and other electronics. He's also a diehard fan of JRPGs, action games, beat em’ ups, and Capcom’s Monster Hunter series

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