Fixes incoming for some of Mass Effect: Andromeda's biggest problems

Mass Effect: Andromeda has enjoyed a fairly rocky launch to say the least, but it looks like BioWare is working quickly to remedy some of the game's more prominent quirks. In a new blog post, BioWare general manager Aaryn Flynn laid out some of the fixes that the developer plans to roll out to the game this Thursday, April 6, addressing some of the bigger complaints from fans in the process.

The patch, which will tick the game up to version 1.05, heralds a smattering of fixes and tweaks across the board. The one most likely to induce raucous cheering, though? An option to skip the tedious animations that play when traveling between planets on the galaxy map. If you've spent any serious time in Andromeda at all thus far, that's sure to be good news.

Other changes include a larger inventory, improvements to the wonky appearance of human and asari eyes, and much more. Here's a look at the highlights:

  • Allowing you to skip ahead when traveling between planets in the galaxy map
  • Increasing the inventory limits
  • Improving the appearance of eyes for humans and asari characters
  • Decreasing the cost of remnant decryption keys and making them more accessible at merchants
  • Improving localized voice over lip sync
  • Fixing Ryder's movements when running in a zig zag pattern
  • Improving matchmaking and latency in multiplayer

On top of Thursday's patch, BioWare promises some more improvements are in the works for patches over the next two months. Here's a look:

  • More options and variety in the character creator
  • Improvements to hair and general appearance for characters
  • Ongoing improvements to cinematic scenes and animations
  • Improvements to male romance options for Scott Ryder
  • Adjustments to conversations with Hainly Abrams

It's all just a small look at what BioWare has planned for Andromeda, but things are looking much better for the prospects of the game already. As we found in our review, Andromeda is generally a good game hampered by some distracting bugs, optimization issues, and a fair share of bland filler content. If BioWare can continue to rectify some of the bigger criticisms levied at the game so far, Andromeda will be in a much better place.

For more of what's coming in Thursday's patch, you can read over the full 1.05 patch notes.

Dan Thorp-Lancaster

Dan Thorp-Lancaster is the former Editor-in-Chief of Windows Central. He began working with Windows Central, Android Central, and iMore as a news writer in 2014 and is obsessed with tech of all sorts. You can follow Dan on Twitter @DthorpL and Instagram @heyitsdtl

  • Still a good game regardless.
  • I think BioWare is doing great with Andromeda. I've really enjoyed it so far, the animation 'quirks' never really bothered me anyways, just loved the overall story.
    On a side note though, I think physical media these days is nearly pointless, nearly every modern game now comes with a patch or update (even Legend of Zelda on the shiny new switch). What's the point of physical games then, they are already obsolete at the point of purchase :-(
  • That's a weird line of reasoning...   Most software whether games or OS's or programs are patched, often multiple times.  I prefer to have a physical copy of my favorite games and even if I bought an electronically distributed version, I'd still expect patches.
  • But this wasn't typically a thing for games. I mean, my entire PS2 collection is just the discs, even nearly all my 360 games. For my older games (dreamcast, ps1), the disc was all there is, get the disc and you have the entirety of the game. These days, I get any disc game on my Xbox1 only to be greeted with an 'update' of several gigs. Discs are just a license to play now :-(
  • I've been a PC gamer for decades and patches are nothing new for PC games.   It's more the rule, rather than the exception.  Electronically distributed games also get updates.
  • What are you talking about? My X360 updated games almost all the time, usually day one.
  • Uhh... it's always been a thing. On PC in the late 90's we had to find the patch files ourselves as most games didn't have autoupdates. XBox 360 & PS3 definitely had patches
  • What about fix appearance of all female characters to be less ugly?
  • The second quote seems to indicate they're fixing that so you can rest assured you can keep getting boners from your video games and digital girlfriends. That said, yeesh, if you're going to add nudity, bioware, at least put some physics on breasts... the romance scenes look so unnatural.
  • How about fixing the jitters/frame rate on X1. Most of the time it's fine but when alot happens it can get pretty jittery.
  • There's no fix for weak console hardware.  Get a PS4 or PC for a proper Andromeda experience.
  • You have no idea what you're taking about do you?
  • The PS4 has the same frame issues, do some research before running your mouth. The game has stability issues on console. I don't want to hear your PC fanboy crap either, not all of us feel that gaming is worth that much money. If your a developer releasing a game for $60 on a console, why is it so bad that I expect it to function right? Overall the game works pretty well but it definitely has some issues with frame studder and glitches all over the place. I game on my couch, between 4-6 hours a week, on a 55" tv, I don't see the value in spending 600-1000+ dollars on a PC. I think the games look great on console and I have no problem with 30 fps either. All I ask is you develop and release the game so it maintains that 30 fps. Before you say it's a weak ass console, why is it that BF1 can keep 60 fps, looks more detailed in textures, has more happening on screen, and runs on the exact same engine? So it's clear that developers can address this and by the number of glitches in the game, they are clearly lazy or lack skill in certain areas. Was not directed at you Dan.
  • I have a ps4 pro and have the same frame rate problems on it that my son has on his X1.
  • You are a troll aren't you?
  • I can't load into one of the planets with Elaaden, the load screen stays loading for 15 minutes+ no matter how many times I try. But I can travel anywhere else and continue side missions... I only can't continue the main story which sucks. Think they would fix that? Nope. 85% of their update fixes near pointless issues of annoyances that aren't game breaking. Still a great game if I can say that for a game that won't allow me to finish.
  • More than likely it won't be unless its something that many people are experiencing. Game breaking bugs suck, because most of the time you're the one in a million that did the exact things wrong to have all the stars align and cause the game to glitch. I had one happen in one of the Lego games, but those are always full of bugs.
  • I'm not that far into the game yet, but from a quick Google search and if I'm understanding correctly, Elaaden is actually the name of the planet. The loading screen you're getting, is it when you're trying to actually land on the planet or when you're traveling to the system that Elaaden is in? I'm assuming it's when you're trying to land and happens after you've chosen your loadout. Have you tried changing your party members or other pieces of your loadout?
  • Yay! It's annoying that I can't just board the ship without going to orbit in the first place, but at least now it will just be a loading screen instead of that and take off animations.
  • Yes, I am a little surprised at the decision that you have to go into orbit whenever you board the Tempest.
  • SWTOR also does this. Very annoying.
  • Yay for the changes!  
  • The last game I've played on release and wasn't broken was Halo Reach. Why is it acceptable now that games can be released unfinished and crippled? This is your money. Vote with your wallet.