What you need to know
- 343 Industries Head of Design Jerry Hook has announced that feedback on Halo Infinite's microtransactions is being heard, and that the developers are looking into ways to improve the game's monetization.
- These improvements will be intended to offer players more value across Halo Infinite's monetization systems.
- The developers are also looking at ways to improve Halo Infinite's customization systems, which are currently lacking in depth and are considered overly-restrictive.
During a recent livestream, 343 Industries Head of Design Jerry Hook addressed the growing concerns that Halo Infinite fans have voiced over the game's microtransactions shop. Lots of players have been frustrated by the fact that some of the items in the shop, such as armor sets and simple armor and weapon coatings, have been sold for anywhere between $8 and $20. Many in the Halo community feel that these prices are too high and that the developers haven't given players enough opportunities to earn quality cosmetics without paying significant amounts of money for them.
Hook acknowledged the negative feedback, stating that while Halo Infinite's monetization was always going to be different than the traditional "boxed product" Halo experience due to its free-to-play model, the developers feel that there's more they can do to buck industry trends and offer players more value throughout Halo Infinite's microtransactions store. This means that changes to the store's prices or the cosmetics included with purchases will likely come in the near future as the developers look to rework the monetization of Halo Infinite's multiplayer.
Additionally, Hook also confirmed that the developers are looking into adjustments that can be made for the game's customization systems as well. Halo Infinite's customization options are considered unacceptably shallow by many, as it currently isn't possible to use armor coatings, visor colors, or armor pieces across Armor Cores. Hook didn't talk about any specific changes that may come for customization, but he did state that feedback for both monetization and customization is "top of mind."
Overall, it's great to see 343 Industries the feedback that fans have been giving since the Nov. 15 release of Halo Infinite's multiplayer. Hopefully the developers are able to implement some positive changes once the holiday season is over.
Halo Infinite's multiplayer is free to play and is available on Xbox Series X, Xbox Series S, Xbox One consoles, and Windows PCs. It's a ton of fun, and paired with the Halo Infinite campaign, it's easily one of the best Xbox games available right now.
Halo is back
Halo Infinite's multiplayer has launched a few weeks early, compiling its classic arena multiplayer modes, expanded 24-player Big Team Battle, and more into one free-to-play package.
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