Halo: Reach full customization returns for Halo: The Master Chief Collection
Halo: Reach hits Xbox One and PC this year, packing its original in-depth armor customization.
Microsoft is preparing Halo: The Master Chief Collection for its PC debut, bringing the five-piece compilation to Steam and Windows 10 PCs. After over a decade of exclusivity to Xbox home consoles, the game brings an all-new potential for the hit first-person shooter (FPS). Kicking off availability with Halo: Reach, the package is set to deliver a 4K HDR upgrade of the 2010 prequel.
While details on Halo: Reach's Xbox One and PC launch are limited, the full campaign, multiplayer, and cooperative Firefight mode will also make the transition. And now via a community Q&A, we know Halo: Reach's extensive armor customization systems are slated for a revival too.
Speaking on Reddit, Halo Community Director, Brian Jarrard, provided the following details:
Halo: Reach's armor systems remain a praised aspect of its FPS sandbox, allowing players to fine-tune in-game avatars via modular armor pieces. It's the most in-depth Halo customization system to date, with its return sure to please series fans.
Halo: Reach is slated to launch on both Xbox One and Windows PCs "later this year," as a part of Halo: The Master Chief Collection.
All-in-one
Master Chief returns better than ever.
Halo: The Master Chief Collection bundles together the best of Microsoft's shooter. With the campaign and multiplayer onboard, it's the essential package for any Halo fan.
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Matt Brown was formerly a Windows Central's Senior Editor, Xbox & PC, at Future. Following over seven years of professional consumer technology and gaming coverage, he’s focused on the world of Microsoft's gaming efforts. You can follow him on Twitter @mattjbrown.