Halo: The Master Chief Collection PC headed to Steam and Windows 10

Halo 3
Halo 3 (Image credit: Microsoft)

The day is finally here – Halo is coming to PC. Microsoft has announced Halo: The Master Chief Collection's PC debut, detailing plans to migrate its flagship shooter franchise to Steam and Windows 10's integrated Microsoft Store.

Unveiled during its Inside Xbox live show for March, the six-piece compilation expands beyond the living room, packing the best of Halo from nearly two decades. The "first class" package is launching throughout 2019, including Halo: Combat Evolved Anniversary, Halo 2: Anniversary, Halo 3, Halo 3: ODST, and Halo 4. A newly-unveiled six addition is also planned, reviving Bungie's legendary 2010 farewell to the franchise, Halo: Reach.

Microsoft remains tight on details, failing to outline Halo: The Master Chief Collection's release dates or pricing as of reveal. However, it's committing to staggered deployment for the year, with "each title releasing one by one over time." After Halo: The Master Chief Collection's original Xbox One debut was marred by technical issues, these stages should avoid significant issues.

Halo: MCC

Halo: MCC (Image credit: 343 Industries)

Microsoft plans to debut Halo: The Master Chief Collection on PC "later this year," starting with Halo: Reach. Tailing in chronological order, Halo: Combat Evolved will follow, before the rest of the series.

Every Halo game will be available for individual purchase within Halo: The Master Chief Collection upon release, priced at a fraction of the full package. Alternatively, Halo: The Master Chief Collection falls under Xbox Game Pass, Microsoft's Netflix-style subscription service for gaming.

It's a significant milestone for the Halo franchise, with 2004's Halo 2 the last mainline entry venturing beyond the Xbox family. Microsoft has been working to correct its missteps with Halo: The Master Chief Collection since 2014, recently shipping a hefty update with 4K HDR support, new features, and various fixes. Now primed for its PC arrival, and hopes high for Halo Infinite, the future looks bright in 2019.

Matt Brown is Windows Central's Senior Editor, Xbox & PC, at Future. Following over seven years of professional consumer technology and gaming coverage, he’s focused on the world of Microsoft's gaming efforts. You can follow him on Twitter @mattjbrown.

  • So wait, MAster Chief Collection will be Play Anywhere and Game Pass for PC? So we'll get it free as part of Game Pass?
  • From the makers of console paid muliplayer : one less reason to own this pseudoconsole , xbox owner paid live many years for this enjoy this litlle mushy franchise before we drop INFINITE lootbox. please xbox fan dont forget to buy live, when everyone plays we are win.
  • Huh? You may not realize Gold offers more than MP features now, like free games each month.
  • yeah it offers one main feature: using xbox palyerrs as a tool for microsoft ambitions. Gone are days of fine dedicated platform, now its closed pc with payed muliplayer even for f2p games, meanwhile on pc its free. Trust in Phil. Hope it fails like windows phone.
  • Who names themselves online by something they used to but no longer do? Clearly a troll. Yawn.
  • Your comment made me sleepy
  • Me too, brb everyone we're just gonna take a quick nap. 😴
  • I'll let you guys take your nap, but before that I'll just say that the guy has a point.
    Xbox live can be used by PC, android, and even switch users and it's really interesting that the only people who needs to pay to play online are those who buy MS's console. I remember how people used to boost about dedicated servers and how MS promised dedicated server for all XB1 games.
    At the end how many games really had dedicated servers? There, I hope you guys enjoy your nap...
  • I never said he didn't have a point, it's just the the point isn't as relative after the service also added other benifits. One could argue that the sales aren't enough, but the free games actually pay for the service itself. Game Pass is kind of cutting into this benifit however, hopefully the thought of the two services being combined is based in some truth.
  • Sorry, I wasn't replying to you but to the two (Warren and Richard) who decided to talk nonsense instead of keeping it gaming and replying to the point made. As for the benefit, yes but we got to remember that for years there wasn't any benefit. They only started doing it because Sony was doing it. We got to remember that MS tried to introduce paying to play online on PC and the PC community told them to **** off.
    Adding games in the service makes the deal a bit better but wouldn't be better to have a choice? As you said they already have a service that lets you rent games (game pass). The question is: is paying 60 bucks per year really necessary? How do PC gamers still play online without paying for it? Like I said it's amazing that people who invested on MS's console are the only one paying to play online.
  • wow and it only took over a decade for there to be a real reason to charge you to play online!
    What a time to be alive!