Virtual Reality
Latest about Virtual Reality

Microsoft is bringing the metaverse to Microsoft Teams with Mesh in 2022
By Daniel Rubino published
Personalized avatars and mixed reality are merging with Microsoft's popular collaborative software next year. Here's what that means.

Windows Holographic 21H2 update brings new diagnostic options to HoloLens 2
By Sean Endicott published
Microsoft recently rolled out an update to HoloLens 2 headsets. The update brings devices to Windows Holographic version 21H2 and includes several new features for IT admins.

Microsoft's $22 billion augmented reality headset deal with U.S. Army gets delayed
By Robert Carnevale published
$22 billion deals take time, and Microsoft's deal with the U.S. Army is going to need a bit more of it. September 2022 is the new target date the parties are aiming for.

Lone Echo 2 review: The Rift goes out with a sonic boom
By Nicholas Sutrich published
400 years haven't severed Jack and Liv's unbreakable bond.

The X-Ring controller prototype shows that Microsoft is interested in VR, after all
By Nicholas Sutrich published
Microsoft X-Rings is a brand new VR controller concept from the company, showing that it's still pursuing VR in innovative ways.

VR developers prove that Steam Deck isn't a mobile VR console just yet
By Nicholas Sutrich published
Steam Deck is an incredibly capable, AMD-powered mobile console from Valve, but its VR capabilities might be a bit more difficult to assess than initially thought.

Explore new worlds with a friend when you buy one Oculus Quest 2 and get a 2nd one for $100 off
By John Levite published

Turns out Lone Echo II isn't launching this month
By Nicholas Sutrich published
Lone Echo II was supposed to come out this month, but it's been delayed again. Here's when you can expect it to finally enter orbit.

AMD FidelityFX Super Resolution comes to SteamVR via mod
By Robert Carnevale published
Modern VR games sport taxing hardware demands and visuals that aren't always close to their flatscreen contemporaries. However, with FSR, both of those consumer pain points get a little less intense.
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