How's the Marketplace treating you?

All right, folks. We're gonna leave this one totally up to you guys. We're two weeks into the Windows Marketplace for Mobile. At the time of this writing, there are 273 apps available, the majority of which are not free.

So, how's your Marketplace experience been? Hit up the poll below and give us your take in the comments. Oh, and while we're thinking about it, take the time to add your own review of an app in the Marketplace, and use the start rating system. It'll help us all when it comes to time decide whether to purchase.

Phil Nickinson

Phil is the father of two beautiful girls and is the Dad behind Modern Dad. Before that he spent seven years at the helm of Android Central. Before that he spent a decade in a newsroom of a two-time Pulitzer Prize-finalist newspaper. Before that — well, we don't talk much about those days. Subscribe to the Modern Dad newsletter!

  • Hmmmm it's ok so far but could be much much far not too many useful iPod touch has more(my one and only apple product bought over zine HD for apps) but hopefully as time goes by we will see much improvement :)
  • Works well, found that my twikini app was cheaper in the marketplace than on their website. I wish i could control font size better, it seems rather large on my AT&T Tilt2.
  • I'm using the unofficial version on my Moto Q9h and I suspect that it's not 'seeing' all the available apps.
    I frequently test it by searching for Netflix and it is unable to find that app.
    Comparing it to the photo in this article, I also do not have that horizontal list of apps right below the search bar.
  • Apparently, I am too dumb to realize I have a membership for this site..
  • I personally feel that we need to give it more time. I too have a Tilt 2 and the font is large but it's large on every phone. I think that MS needs to get with and and get them to post on the market place. The Real issue i see with the marketplace (besides that there is only like 30 free apps, i'll get to that one) is the WinMo Users have always just used Google, or Live (now bing) search to find the apps we are looking for. And then we find companies like SPB and just go to their site to download what we are looking for. Apple never had that. You had Chess, Calc, and Maps. Now deal with it. Us WinMo users didn't care for that and now we have to change how we use to find Apps and need to use the Marketplace. As for the cost of some of these Apps. I'm sorry companies like Mastersoft $40 for a personal budget program is just not going to cut it anymore. I think WinMo developers need to understand that it will only be a matter of time before the Marketplace will be loaded with apps like the App Store with Apple. And you can't charge $40 for an app that you can get a good one for free or a really good one for $5. I mean there are apps out there that can manage your Server Systems and allow you to start and stop servers from your phone without RDPing into a server. I mean those apps i can see spending the money on. But when you have an iPhone with their own App Store and all kinds of different apps you need to understand WinMo is behind in the central app source and you are not going to catch up with these prices. I'm a WinMo user, i have been since the 2003 (1st edition) and i have never switch to anything else. However i am in IT and i have used everything else. My better half as an iPhone so i get to play with that often and with the exception of a few business apps all apps are under $10. I love Pocket Informant but $20 is a little steep for a winmo app.
  • Are there even 300 applications in there yet? Sure, I installed a couple, like the AP application, but most of the stuff I would've already discovered elsewhere, and the stuff that I did get from there I pretty much haven't used at all.
  • The marketplace was ill though out, and went out the door far too early. The interface is fine, it looks good on screen, and is easy to use. However, there are two GLARING (and one annoying) omissions that make it impractical to use. 1. There is no way to install the apps to external cards. I have 32GB of non-internal storage, and use it for anything that is not OS centric, or used at bootup time. Everything else goes to the storage cards. This is a show-stopper for most people, since most are already short on storage anyway. The fact that it does ask you if there is not enough storage internally is fine, but if you are that close on memory, you probably already have issues with eMail storage, etc. 2. Most people will come to the Marketplace with apps already installed, that are also sold on the Marketplace. It is imperative that there be some kind of mechanism to transfer management of these already purchased apps to the Marketplace. I would love to manage all my apps from this one spot, but they make it impossible to do, without actually paying twice for the app. 3. Why are some of the apps on Marketplace more expensive that buying them direct from their own website? 1 and 2 are showstoppers for me, and I probably won't use the marketplace for much of anything until these issues are addressed.
  • Awful, and here is why. 1. Separated marketplaces by countries. In finland there is nothing to buy.
    2. If i trick it to let me in to the us-market, it refuses to use my money to buy stuff. 3. No apps on storage.
    Hell, i have 20mb free on device and 3 gigs on my internal storage. Major disappointment. Apple made it work at the first try, Microsoft on the other hand seems to have skipped the beta-testing and improvement opinions completely.
  • Some of the apps are over priced, and some of the paid apps and games are free on competitor app stores. But it is all a step in the right direction and I am sure more applications will make their way onto the marketplace.
  • I'm really disappointed with the WM Marketplace. I'm a brand new WM user. I got a Touch Pro2 on TMo, and I love the thing to death. Newest releases from xda every day it seems like and WM 6.5.1 is so so so much better than 6.1 or 6.5. However, the Marketplace seems to be the least thought out part of the whole 6.5 upgrade. First, let me start with things that Microsoft did right. First, reinstalling apps you already have purchased. This is hilariously convenient, especially if you are flashing your phone with a new ROM every day. It's one of the reasons that Steam is so popular, and doing it for WinMo is a great decision on Microsoft's part. Second, number of apps. Now, this may not make sense at first, but consider the situation that developers are in. They have well established user bases that are paying top dollar for their software. Microsoft comes along, and says to these developers, here, why don't you put that app in our store and give us a cut of your profits? That's a hard pitch to sell when your margins are already thin enough. But Microsoft has managed to get some pretty big hitters in the app store that probably don't really need to give over a decent portion of their profits to MS. MS really can't control the number of apps, they can just put incentives out there for devs to put their software in the Marketplace and hope that Marketplace is successful enough that the whole thing snowballs to the point that if you're developing for WinMo, you put your app in the Marketplace by default. Somewhat like what Apple has done, but without the whole "gun-to-the-head, put-your-app-in-the-store-or-no-one-can-use-it" angle. And....that's about it. That's the only thing the app store really has going for it over buying apps on the developer's website. However, as for the cons... 1) It's ugly. Seriously. If you've ever written an interface for a WinMo app yourself, you realize that something like this takes on the order of 4 to 8 hours in visual C#. It's a white page with buttons in a list and about a total of 10 icons that probably took 15 min each in photoshop. There are definitely people at Microsoft that know what the hell they are doing when they make a user interface. Look at Office. Whether you like it or not, the ribbon is a paradigm shift of how people expect to interact with productivity software. That takes a lot of very smart people who know what they are doing. Look at Windows 7. It's like an OS from the future. Everything is transparent, has all kinds of advanced graphics layers, increases the speed with which you can navigate around the system. It's a marvel of modern software design. Now I know that Microsoft isn't one gigantic entity. There are plenty of different departments working on different things with different levels of funding, etc. But if you can hire people who work like the Office team and the Windows 7 team work, then you can surely attract someone who actually knows how to make a mobile app look sexy. And the last thing the Marketplace is, is sexy. 2) Adding existing apps. Already covered, but it's kind of silly that you can't do this. Hate to keep going back to Steam, but it's the best example the Computer Science field has to offer in terms of successful Digital Distribution models. This would have been somewhat of a challenge, but surely someone in the WinMo department knows how to code, right? 3) God that UI is ugly as sin. 4) Deploying the Marketplace to older versions of WinMo. It's been proven by about everyone under the sun, but putting Marketplace on a previous version of WinMo is as simple as installing the cab. Surely Microsoft knows this. Why on earth are they wait for the "second wave" to push this out? Increasing the number of apps on the Marketplace depends entirely on how well the current apps sell. If they sell well, developers are much more likely to put future apps up there. If they don't sell well, then there's no reason to be giving Microsoft a cut of your profits and you might as well rip those apps off the store and not put any more up. The only thing I can think of from this angle is that Microsoft knows that the copy protection isn't solid (as was proved within hours of the Marketplace hitting) and they want to tighten up the security before it gets into the hands of a lot of users. This is moronic. The people who will break copy protection and trade apps are the same people who are cooking ROMs right now. The average user would rather pay $5 than waste time going through the whole process to get an app for free. But people who are total tech geeks consider it a challenge. This isn't me. I've bought about $20 worth of apps on the Marketplace already. But if anyone is going to pirate software, it's going to be the people who are on the cutting edge of the system, not those still sitting on version 6.1 and 6.0 PPCs. Wow, that was really long, and I've got more to say, but I'll cut it off there. Cheers if you read the whole thing, and hopefully someone from Microsoft is saying these exact same things to the WinMo devs so that they can push out the piece of software that we all know Microsoft has the resources to produce. They owe it to their loyal and future customers.
  • will my experience with market place is too bad because of the follwing : 1- I can not link my credit card as my country is not listed in the drop down list.
    2- most of the applications are too much expensive compared to the same offered at other store like apple where you can find the same for free or at most 0.99$.
    3- Most of the applications lack the animation. It is really annoying when you find other using Iphone enjoying 1000s of apps for free and here at marketplace you are paying ???
    Sometime we used to stand up for windows when apple user get to us ... but now we have nothting to stand up for.
  • Microsoft botched this entire they always do. It's almost like they want to lose. I shake my head in amazement every time. I got an iPhone, only because it was a good inside deal, fully expecting to come back to winmo with TP2. I can't do it. I've tried. I just can't do it. I jailbroke the iPhone and wow. That's all I can say is wow. Miles ahead of winmo and I assume iPhone version x.x will be miles ahead of winmo 7 when they finally roll it out. Microsoft sat on their keester to long with their mobile (lack of) strategy. PS. Android kills Winmo also and it's an even younger OS.