At the start of this generation, Microsoft was criticized by indie developers for the company's policy towards games that lacked a big-name publisher. Finding a publisher is often quite difficult, and not always desirable, as business considerations can stifle creativity. Making it as easy as possible for independent development is not only in the best interest of smaller companies, but also Microsoft, because this means that more games make their way over to the platform.
This week, Microsoft announced a major milestone pointing to the success of the ID@Xbox program.
Since its inception, we know that the ID@Xbox program has been quite popular but just how much has it done for smaller studios? Well, we just got the answer. Since it began, ID@Xbox has generated more than $500 million in sales. This is an extraordinary feat and proves that the model works.
Games from independent developers in the ID@Xbox program have generated more than $500,000,000 in sales since the program launched.Games from independent developers in the ID@Xbox program have generated more than $500,000,000 in sales since the program launched.— ID@Xbox (@ID_Xbox) October 20, 2017October 20, 2017
The ID@Xbox program has expanded in recent months to make it even easier for anyone to publish games. There's a Creators Collection on the Xbox Store which has numerous titles but they're added there in an un-curated fashion. Hopefully, this will lead to even more people brining their new games to the console, with the possibility of the more popular games "graduating" to ID@Xbox.
Games like Lovers in a Dangerous Spacetime and Shovel Knight are just some examples of the of stellar titles which have come to Xbox One due to ID@Xbox. If you haven't checked out some of these smaller titles, be sure to do so because they're a nice change of pace from those heavy-hitters each month.
Keep an eye on WindowsCentral.com/Gaming for all the latest in Xbox and Windows 10 gaming, accessories, news, and reviews!
Asher Madan handles gaming news for Windows Central. Before joining Windows Central in 2017, Asher worked for a number of different gaming outlets. He has a background in medical science and is passionate about all forms of entertainment, cooking, and antiquing.
hell yea it works. i mean look at Steam. even the dumbest games like Goat Simulator and the doctors operation game are a hit. people will pay for dumb games like these.
people who negg'ed me are goat simulator fans.
Weird, at gdc earlier in the year I think the figure was at 1 billion
Better now, they've remove the max usable ram restriction. * Wish Shovel Knight was a Play Anywhere title.
I bought one from Steam, one from xbox... def not buying the win10pc version...
Get the best of Windows Central in in your inbox, every day!
Thank you for signing up to Windows Central. You will receive a verification email shortly.
There was a problem. Please refresh the page and try again.