Today, Warhorse Studios and Deep Silver revealed never-before-seen details about the choice system for the upcoming medieval role-playing game (RPG) Kingdom Come: Deliverance. The video walks you through the different ways you can approach missions.

Usually when you play open world games, the character can make decisions for himself. For example, in Fallout 4 or The Witcher 3: Wild Hunt, the protagonist calls the shots. There's no chain of command. In Kingdom Come: Deliverance, you have to constantly think about what your commanding officer will say or how others will be affected by your decision. While this may seem restrictive, it definitely adds to the realism. Even back then, soldiers couldn't go around doing what they wanted, they had to follow a certain procedure. However, you can choose to ignore it if you will, but that may have consequences later.

Many gamers have been eagerly awaiting this title and luckily they won't have to wait too long because the game launches on February 13, 2018, for Xbox One, Windows PC and PlayStation 4. Kingdom Come: Deliverance is a story-driven open-world RPG that immerses you in an epic adventure in the long-gone Holy Roman Empire. You get to explore majestic castles, deep forests, thriving villages, and countless other real-life places in medieval Bohemia.

The title starts off rather tragically because you have to avenge your parent's death. While that may be the main quest, there are much larger forces at play. The game features intense battles, game-changing quests, and the ability to dramatically impact the world by making certain choices.

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