Minecraft: Bedrock Edition Beta 1.17.0.54 includes lots of technical changes for 'Caves and Cliffs Update'
A new Minecraft: Bedrock Edition beta is now rolling out for testers.
What you need to know
- Minecraft: Bedrock Edition tests future updates and changes through betas on Xbox, PC, and Android devices.
- Minecraft: Bedrock Edition Beta 1.17.0.54 is now rolling out to testers with a handful of new features and changes.
- All of the changes are focused on the upcoming 'Caves and Cliffs Update,' with some experimental features planned for the update's second half.
- Alongside some bug fixes and tweaks, there's also a ton of technical updates in the 1.17.0.54 Beta.
Minecraft is continuing to march down the long road to the Caves and Cliffs Update, which is now slated to release in two separate parts later this year, with the release of Minecraft: Bedrock Edition Beta 1.17.0.54. The latest Minecraft: Bedrock Edition beta includes new tweaks and changes from the upcoming Caves and Cliffs Update but with a special focus on technical updates.
The 1.17.0.54 Beta includes changes and features that are coming in both halves of the Caves and Cliffs Update, so make sure to enable the "Experimental Features" toggle if you want to be on the frontlines of Minecraft testing. There's also plenty to pay attention to if you're a Minecraft creator.
Minecraft continues to grow at an exponential rate, and recently announced Minecraft has nearly 140 million monthly active users. If you're one of those 140 million, you might consider purchasing something from our list of best merch, toys, and gifts for Minecraft. In case you missed it, I also recently discussed why Minecraft on Xbox Series X|S is disappointing for some users.
The full changelog for Minecraft: Bedrock Edition Beta 1.17.0.54 includes:
Experimental features
- Minecarts with Chests can also appear in Mineshafts at -y
- Strongholds will be more hidden in larger caves
- Fixed a bug where Shulkers would not teleport below y=0
Non-experimental
Axolotl
- Axolotl can no longer move on its own while playing dead
- Axolotls no longer play dead on land
Powder snow
- Dispensers can now dispense a Powder Snow Block using a Powder Snow Bucket
- Skeletons no longer freeze when standing inside of Powder Snow, and will transform into strays after 45 seconds
- Mobs can now pathfind properly on top of Powder Snow
- Vanilla Parity: Powder Snow can no longer support Scaffolding
- Vanilla Parity: Mining time of Powder Snow Block now matches mining time in Java Edition
- Players can no longer Jump on top of Powder Snow to avoid sinking
Azalea leaf
- Azalea and Flowering Azalea leaves now drop themself when mined with Silk Touch tools
Caves & cliffs
- Infested variants of Deepslate can be found in Extreme Hills biome
- Block of Copper is now crafted with 9 Copper Ingots
- Block of Copper can be crafted down into 9 Copper Ingots
- Copper Ore and Deepslate Copper now drop 2-3 Raw Copper
- Raw Iron, Copper, and Gold item textures have been updated
- Block of Raw Iron, Copper, and Gold textures have been updated
- Compass and Clock textures have been updated
Spore blossom
- Spore Blossom no longer survives in water
Copper
- Copper now has correct graphical and sound effects when waxing / dewaxing
- Underside of leaves now render correctly when placed on top of Copper Slabs
Glow squid
- Squid and Glow Squid now make a specific sound when they let ink out
- Old signs no longer glow when being dyed
Goat
- Increased chances of getting screamer goat by breeding screamer goat with non-screamer goat
Items
- Fixed an issue where first person offhand items were rendered when zooming in with the Spyglass
Pointed dripstone
- Stalactites now drip water a bit more often when filling Cauldrons
Raw gold
- Piglins now admire Block of Raw Gold
- Piglins now admire Raw Gold
Rooted dirt
- Tiling Rooted Dirt turns does no longer instantly turn it into Farmland block
Spyglass
- Spyglass is now part of the "Equipment" category in the Creative inventory
Vanilla parity
- Falling blocks now break when landing on Shulkers
User interface
- Fixed controller cursor sensitivity scaling
- Fixed a bug preventing users from reassigning key 'E' in "Keyboard & Mouse" settings
Commands
- Fixed issue where Minecart with Command Block was not affected by the
CommandBlocksEnabled
gamerule
Multiplayer
- The
/kick
command works properly if cheats and command blocks are disabled, and it no longer uses target selectors
Technical updates
Volumes
- Experimental feature
- Create volumes in your world: simply create a "volumes" folder in a saved world, and put json files in there - 1 json file per volume
- Currently, you can attach a fog - minecraft or your own custom fog - to a volume. When the player enters the volume, the fog will take effect
General
- Added
AddVolumeEntityPacket
that contains information of a volume entity including its net ID and NBT containing information about the volume's definition and components, which will be added to the client's registry - Added
RemoveVolumeEntityPacket
that contains a volume entity's net ID to remove it from the client's registry
Mobs
- Added a new optional flag
use_simplified_breeding
tominecraft:genetics
component. When this flag is set to true, the offspring never inherits hidden alleles of parents as main alleles and main as hidden. This allows to implement simple breeding logic easier
GameTest framework
- Components
- Removed
function setColor(color : Number)
property value : Number
- Gets or sets the color of the entity- Added additional component interfaces.
movement
,navigation
,healable
,breathable
,ageable
, andtameable
components can be referenced viaentity.getComponent(componentName : string)
. minecraft:color
- Removed
- Container - New interface for interacting with entity containers. Can be referenced via
entity.getComponent("inventory").container
- function
setItem(slot : Number, itemStack : ItemStack)
- AddsitemStack
to the container at the given slot - function
getItem(slot : Number) : ItemStack
- Gets theitemStack
at the given slot - function
addItem(itemStack : ItemStack)
- Adds the givenitemStack
to the first available slot of the container - function
transferItem(fromSlot : Number, toSlot : Number, toContainer : Container)
- Transfers anItemStack
fromfromSlot
of the container totoSlot
oftoContainer
- function
swapItems(slot : Number, otherSlot : Number, otherContainer : Container)
- SwapsItemStacks
between slot of the container andotherSlot
ofotherContainer
- function
worldLocation(relativeLocation : BlockLocation)
- Transforms the coordinates of given GameTest location to its corresponding world location - function
relativeLocation(worldLocation : BlockLocation)
- Transforms the coordinates of given world location to its corresponding GameTest location
- function
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Zachary Boddy (They / Them) is a Staff Writer for Windows Central, primarily focused on covering the latest news in tech and gaming, the best Xbox and PC games, and the most interesting Windows and Xbox hardware. They have been gaming and writing for most of their life starting with the original Xbox, and started out as a freelancer for Windows Central and its sister sites in 2019. Now a full-fledged Staff Writer, Zachary has expanded from only writing about all things Minecraft to covering practically everything on which Windows Central is an expert, especially when it comes to Microsoft. You can find Zachary on Twitter @BoddyZachary.