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The new Alienware Aurora goes big for Virtual Reality

Dell's gaming brand, Alienware, has pulled the wraps off its own E3 product launches and the headline act is a return for the Aurora.

As you might imagine this is a pre-built gaming PC with some serious chops, and Alienware is touting it understandably as perfect for VR. Inside we're looking at toolless upgrades, which is pretty great for the more casual buyer, and the new NVIDIA GTX 1080. Or rather, it'll allow you the option to have two of them, if you wish.

You can also spec it up with an Extreme Edition Intel Core i7 processor, 64GB of DDR4 RAM and up to 1TB of m.2 SSD storage with RAID HDD options, as well. All that power is going to generate some heat, and you can also spec up the new Aurora with liquid cooling to keep those temperatures down.

Prices will start from $799, but start adding thousands for some of the high end specs we've listed here.

Alienware is also using E3 to refresh its top end desktop PC, the Area 51, with the headline there being the new Broadwell-E Extreme Edition chips from Intel, which will go all the way up to the 10-core. Start saving now if you want one of those any time in the next few years.

Away from the main announcement, over at the PC Gaming Show, AMD showed off a reference design backpack from Alienware. It doesn't really look much different to the early backpack PCs we've already seen for VR, but it does make use of the AMD RX 480 graphics card which launches on June 29.

The Aurora and Area 51 should be available direct from Alienware beginning June 14.

Richard Devine is an Editor at Windows Central. A former Project Manager and long-term tech addict, he joined Mobile Nations in 2011 and has been found on Android Central and iMore as well as Windows Central. Currently you'll find him covering all manner of PC hardware and gaming, and you can follow him on Twitter and Instagram.

7 Comments
  • 64GB RAM? For WHO? Maybe for a high end server but for a home user = 16GB max.
  • No one will ever need more than 1MB!
  • My guess is with 4k textures needing to be moved to GPU memory, it's much quicker if you can hold them in memory.
  • No game supports using so much ram in a useful fashion.
  • The os can load the full game into the ram killing the hdd bottle neck . And as 4k becomes popular games will get huge. Look at forza. Maybe she's born with it, maybe it's Lumia 950xl
  • 64GB for a high-end server? BWA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA! I have servers in my data center with more than a TB of RAM. 64GB is a fart in the wind, nowhere close to high-end.
  • This is true. I thought desktop hardware was cool until I started working in a Datacenter. The scale is totally different.